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342371761_callofchaos.jpg.85e27b1d7a0ead15d16b4e5e5577a26e.jpg

  • Название: S.T.A.L.K.E.R.: Call of Chaos
  • Разработчик: xxcactussell
  • Платформа: Зов Припяти
  • Дата выхода: 09.08.2023

Небольшая развлекательная модификация для Зова Припяти предлагает игроку челлендж (а точнее несколько, но об этом ниже) - пройти игру с расширенной версией гангейма.
О челленджах:

  • Gungame & outfit game
  • Спавн нпс и пропов после убийств (опционально)
  • Случайная погода (опционально)
  • Случайная скорость игры (опционально)
  • Случайное состояние оружия (опционально)
  • Случайные боеприпасы для оружия (опционально)
  • Сообщения о смерти сталкеров (опционально)
  • Спавн аномалий (опционально)

Все, что помечено "(опционально)" можно включить или выключить во вкладке "Игра" в настройках.
Мод базируется на Open X-Ray.

Спойлер

 

 

Ссылка на скачивание (версия 1.1*): https://disk.yandex.ru/d/oWxAYBJP0G-aXA

*Чейнджлог:
1.1
- Исправлен софтлок из-за невозможности поднять гаусс-пушку у Проповедника.

 

Установка: Распаковать в папку с игрой с заменой. Новая игра необходима.

Спойлер

 

Изменено пользователем xxcactussell
Обновление до 1.1
  • Мастер! 2

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xxcactussell а где ссылки?

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Hunter случайно прожал ctrl+enter (или еще что-то), опубликовалось до завершения редактирования

  • Лайк 1

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Побегал по Затону. Прикольно. Тема хаоса в сталкерском модострое специфическая, впрочем как и везде, но лично мне пройти оригинальную игру с приколами - самое оно. Если планируешь это развивать, ну там больше функций и приколов, то я тебя всегда поддержу лайком(денег у меня сейчас нет:) )

Если там по глюкам отписаться, то у меня почему-то не работает кнопка tab. Жить-то можно вроде, но прожимаю её постоянно, а задание активное не показывается. Точно также и с диалогом, если разговор заходит дальше первых фраз, то escом уже не выйдешь. Ещё при выходе из игры меня стабильно крашит. Файл лога не цепляется, тяжёлый, поэтому я его вставил в сообщение попробовал, поэтому лучше спойлер слабонервным не открывать. Лог всё равно пустой - stack trace просто выдает в момент выхода из игры. Ещё подлагивает чет как-то для игры 99 года - менее 200 фпс. Правда по настройкам у меня там стоят супер-дупер максималки с сасао и прочими наворотами, которые я так и не попытался поменять на "попроще".

Спойлер

image.png.e479cac86cddc83b74470cb1eda440cb.png


OpenXRay Release build 8949, Aug  8 2023 (Windows 64-bit, shared)
GitHub Actions build 3595 (5800835122) from commit[8103716abc81f069f2ce8210ec2ddc82dab22583] branch[dev] (built by OpenXRay/xray-16)
 
command line 

* CPU features: RDTSC, MMX, SSE, AVX
* CPU threads: 12

Initializing File System...
$fs_root$ = D:\steam\steamapps\common\Stalker Call of Pripyat
using fs-ltx fsgame.ltx
FS: 40105 files cached 28 archives, 28Kb memory used.
Init FileSystem 0.461449 sec
-----loading d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\system.ltx
-----loading d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\system.ltx
! Failed to determine on which monitor the game is launched.
! SDL: Invalid window
Starting INPUT device...
Loading module: xrRender_R1
Loading module: xrRender_R2
Loading module: xrRender_R4
Loading module: xrRender_GL
Loading module: d3d9
refCount:pD3D 1
Loading module: d3d9
refCount:pD3D 1
Loading module: dxgi
Loading module: d3d11
* GPU [vendor:10DE]-[device:2182]: NVIDIA GeForce GTX 1660 Ti
* CREATE: DeviceREF: 3
*   Texture memory: 5979 M
refCount:m_pSwapChain 1
refCount:pContext 1
refCount:pContext 1
refCount:pContext 1
refCount:pContext 1
refCount:pContext 1
refCount:pDevice: 1
refCount:m_pAdapter 1
refCount:m_pFactory 1
Available render modes[7]:
renderer_r1
renderer_r2a
renderer_r2
renderer_r2.5
renderer_r3
renderer_r4
renderer_rgl
Executing config-script "user.ltx"...
[d:\steam\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] successfully loaded.
Selected renderer: renderer_r2.5
Loading module: xrGame
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
Initializing Engine...
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
SOUND: OpenAL: system default sound device name is Generic Software
SOUND: OpenAL: All available devices:
1. OpenAL Soft, Spec Version 1.1  eax[5] efx[yes] xram[yes]
2. Generic Software, Spec Version 1.1 (default) eax[2] efx[yes] xram[no]
Executing config-script "d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx"...
! Can't find a key name for kINTERNATIONAL1
! Can't find a key name for kINTERNATIONAL2
! Can't find a key name for kYEN
! Can't find a key name for kINTERNATIONAL4
! Can't find a key name for kINTERNATIONAL5
! Can't find a key name for kINTERNATIONAL6
! Can't find a key name for kINTERNATIONAL7
! Can't find a key name for kINTERNATIONAL8
! Can't find a key name for kINTERNATIONAL9
! Can't find a key name for kHANGUL
! Can't find a key name for kHANJA
! Can't find a key name for kKATAKANA
! Can't find a key name for kHIRAGANA
! Can't find a key name for kZENHANKAKU
! Can't find a key name for kLANG6
! Can't find a key name for kLANG7
! Can't find a key name for kLANG8
! Can't find a key name for kLANG9
! Can't find a key name for mouse1
! Can't find a key name for mouse2
! Can't find a key name for mouse3
! Can't find a key name for mouse4
! Can't find a key name for mouse5
! Can't find a key name for gpA
! Can't find a key name for gpB
! Can't find a key name for gpX
! Can't find a key name for gpY
! Can't find a key name for gpBACK
! Can't find a key name for gpGUIDE
! Can't find a key name for gpSTART
! Can't find a key name for gpLEFT_STICK
! Can't find a key name for gpRIGHT_STICK
! Can't find a key name for gpLEFT_SHOULDER
! Can't find a key name for gpRIGHT_SHOULDER
! Can't find a key name for gpDPAD_UP
! Can't find a key name for gpDPAD_DOWN
! Can't find a key name for gpDPAD_LEFT
! Can't find a key name for gpDPAD_RIGHT
! Can't find a key name for gpMISC1
! Can't find a key name for gpPADDLE_P1
! Can't find a key name for gpPADDLE_P2
! Can't find a key name for gpPADDLE_P3
! Can't find a key name for gpPADDLE_P4
! Can't find a key name for gpTOUCHPAD
! Can't find a key name for gpAXIS_LEFT
! Can't find a key name for gpAXIS_RIGHT
! Can't find a key name for gpAXIS_TRIGGER_LEFT
! Can't find a key name for gpAXIS_TRIGGER_RIGHT
[d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\rspec_high.ltx"...
[d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\rspec_high.ltx] successfully loaded.
Executing config-script "d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx"...
[d:\steam\steamapps\common\stalker call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
~ Invalid syntax in call to 'sv_suspicious_actions_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[d:\steam\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* SOUND: Creative EAX extension: present
* SOUND: Creative EAX deferred: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
Loading module: d3d9
* GPU [vendor:10DE]-[device:2182]: NVIDIA GeForce GTX 1660 Ti
* GPU driver: 31.0.15.3179
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*   Texture memory: 4079 M
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
Loading module: ATIMGPUD
! Failed to load module: ATIMGPUD
! Failed loading ATIMGPUD.dll: Не найден указанный модуль.
* Starting rendering as 2-GPU.
* DVB created: 4096K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
Processing 2736 .thm files in [$game_textures$]
CTextureDescrMngr::Load, texture descriptions loaded for 36 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
* Managed textures disabled
* Loading script: _G.script
* Loading script: class_registrator.script
* Loading script: ui_main_menu.script
* Loading script: smart_terrain.script
* Loading script: se_level_changer.script
* Loading script: se_actor.script
* Loading script: se_stalker.script
* Loading script: se_heli.script
* Loading script: se_zones.script
* Loading script: se_item.script
* Loading script: se_smart_cover.script
* Loading script: se_artefact.script
* Loading script: se_monster.script
* Loading script: sim_squad_scripted.script
* Loading script: game_registrator.script
Starting engine...
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
Loading module: AnselSDK64
! Nvidia Ansel:: failed to load AnselSDKxx.dll
! Missing ogg-comment, file:  d:\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\ati_radeon_1920x1080.ogg
! Missing ogg-comment, file:  d:\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\amd_fusion_final_720.ogg
* Loading script: xr_s.script
* [ Windows ]: free[-5650604 K], reserved[4946188 K], committed[704352 K]
* [ Render ]: textures[0 K]
* [ x-ray  ]: process heap[418464 K]
* [ x-ray  ]: economy: strings[11661 K], smem[0 K]
* Loading script: ui_load_dialog.script
* Loading script: db.script
* Loading script: actor_proxy.script
*  0.0 : [  55] $null
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   6] $user$albedo
*  0.0 : [   6] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   6] $user$generic0
*  0.0 : [   5] $user$generic1
*  0.0 : [   2] $user$generic2
*  0.0 : [   3] $user$jitter_0
*  0.0 : [   1] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   7] $user$material
*  0.0 : [  11] $user$normal
*  0.0 : [ 106] $user$position
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   6] $user$smap_depth
*  0.0 : [   3] $user$smap_surf
*  0.0 : [   7] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   2] act\act_controller_hit1
*  0.0 : [   2] fx\fx_flare1
*  0.0 : [   1] fx\fx_flare2
*  0.0 : [   1] fx\fx_flare3
*  0.0 : [   2] fx\fx_gradient
*  0.0 : [   2] fx\fx_gradient1
*  0.0 : [   1] fx\fx_lightning
*  0.0 : [   1] fx\fx_noise
*  0.0 : [   2] fx\fx_noise2
*  0.0 : [   1] fx\fx_rain
*  0.0 : [   1] fx\fx_rainsplash1
*  0.0 : [   2] fx\fx_sun
*  0.0 : [   1] fx\fx_sun_rise
*  0.0 : [   1] fx\fx_thunderbolts_gradient
*  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
*  0.0 : [   2] fx\fx_volumefog1
*  0.0 : [   2] glow\glow_04
*  0.0 : [   2] glow\glow_fire1
*  0.0 : [   2] glow\glow_orange
*  0.0 : [   2] glow\glow_orange2
*  0.0 : [   2] glow\glow_orange_bright
*  0.0 : [   2] glow\glow_white
*  0.0 : [   4] lights\lights_spot01
*  0.0 : [   2] pfx\pfx_ani-explosion-02
*  0.0 : [   2] pfx\pfx_ani-explosion-02-b-a
*  0.0 : [   2] pfx\pfx_ani-explosion-02a
*  0.0 : [   2] pfx\pfx_ani-fire01
*  0.0 : [   2] pfx\pfx_ani-smoke-01
*  0.0 : [   2] pfx\pfx_anomaly_1
*  0.0 : [   2] pfx\pfx_anomaly_16
*  0.0 : [   2] pfx\pfx_anomaly_18
*  0.0 : [   2] pfx\pfx_anomaly_19
*  0.0 : [   2] pfx\pfx_anomaly_2
*  0.0 : [   2] pfx\pfx_anomaly_21
*  0.0 : [   2] pfx\pfx_anomaly_23
*  0.0 : [   2] pfx\pfx_anomaly_2_green
*  0.0 : [   2] pfx\pfx_anomaly_3
*  0.0 : [   2] pfx\pfx_anomaly_4
*  0.0 : [   2] pfx\pfx_anomaly_5
*  0.0 : [   2] pfx\pfx_anomaly_6
*  0.0 : [   2] pfx\pfx_anomaly_7
*  0.0 : [   2] pfx\pfx_anomaly_8
*  0.0 : [   2] pfx\pfx_anomaly_88
*  0.0 : [   2] pfx\pfx_anomaly_9
*  0.0 : [   2] pfx\pfx_bloodsplash1
*  0.0 : [   2] pfx\pfx_bloodsplash2
*  0.0 : [   2] pfx\pfx_blurry_cloud
*  0.0 : [   2] pfx\pfx_brick
*  0.0 : [   2] pfx\pfx_bubble
*  0.0 : [   2] pfx\pfx_bubble_1
*  0.0 : [   1] pfx\pfx_bubble_water
*  0.0 : [   2] pfx\pfx_concretedebris_01
*  0.0 : [   2] pfx\pfx_concretepuffs_01
*  0.0 : [   1] pfx\pfx_dist2
*  0.0 : [   1] pfx\pfx_dist2inv
*  0.0 : [   1] pfx\pfx_dist3
*  0.0 : [   1] pfx\pfx_dist4
*  0.0 : [   1] pfx\pfx_dist7
*  0.0 : [   1] pfx\pfx_dist8
*  0.0 : [   1] pfx\pfx_dist9
*  0.0 : [   1] pfx\pfx_dist_teleport
*  0.0 : [   1] pfx\pfx_distort_anomaly
*  0.0 : [   2] pfx\pfx_distortion
*  0.0 : [   2] pfx\pfx_explotions_2
*  0.0 : [   2] pfx\pfx_explotions_3
*  0.0 : [   2] pfx\pfx_explotions_4
*  0.0 : [   2] pfx\pfx_explotions_smoke
*  0.0 : [   2] pfx\pfx_flame
*  0.0 : [   2] pfx\pfx_flame_01
*  0.0 : [   2] pfx\pfx_flamefx_01
*  0.0 : [   2] pfx\pfx_flash_01
*  0.0 : [   2] pfx\pfx_flash_05
*  0.0 : [   2] pfx\pfx_flash_07
*  0.0 : [   2] pfx\pfx_gologramma
*  0.0 : [   2] pfx\pfx_gradient
*  0.0 : [   2] pfx\pfx_gradient1
*  0.0 : [   2] pfx\pfx_leaves_01
*  0.0 : [   2] pfx\pfx_leaves_02
*  0.0 : [   2] pfx\pfx_light1
*  0.0 : [   2] pfx\pfx_light3
*  0.0 : [   2] pfx\pfx_light4
*  0.0 : [   1] pfx\pfx_lighting_stancia_01
*  0.0 : [   1] pfx\pfx_lighting_stancia_02
*  0.0 : [   2] pfx\pfx_lightning_01
*  0.0 : [   2] pfx\pfx_lightning_02
*  0.0 : [   2] pfx\pfx_ligth_6
*  0.0 : [   2] pfx\pfx_plasma
*  0.0 : [   2] pfx\pfx_shells1
*  0.0 : [   2] pfx\pfx_shells2
*  0.0 : [   2] pfx\pfx_skinsplash1
*  0.0 : [   2] pfx\pfx_smoke_a
*  0.0 : [   2] pfx\pfx_smoke_b
*  0.0 : [   2] pfx\pfx_smokepuffs1
*  0.0 : [   2] pfx\pfx_smokepuffs2
*  0.0 : [   2] pfx\pfx_spark_01
*  0.0 : [   2] pfx\pfx_sparks
*  0.0 : [   2] pfx\pfx_specks
*  0.0 : [   2] pfx\pfx_specks_poison
*  0.0 : [   2] pfx\pfx_spikey_star
*  0.0 : [   2] pfx\pfx_splash3
*  0.0 : [   2] pfx\pfx_splash_01
*  0.0 : [   2] pfx\pfx_splash_02
*  0.0 : [   2] pfx\pfx_step_blood
*  0.0 : [   2] pfx\pfx_stonedebris1
*  0.0 : [   2] pfx\pfx_stonedebris2
*  0.0 : [   2] pfx\pfx_synus
*  0.0 : [   2] pfx\pfx_teleport
*  0.0 : [   2] pfx\pfx_test_textures
*  0.0 : [   2] pfx\pfx_vehglassdebris_01
*  0.0 : [   2] pfx\pfx_vehmetaldebris_01
*  0.0 : [   2] pfx\pfx_water_wave
*  0.0 : [   2] pfx\pfx_woodchips1
*  0.0 : [   2] pfx\pfx_woodchips3
*  0.0 : [   2] prop\prop_fake_bed_fireplace
*  0.0 : [   2] prop\prop_provod_02
*  0.0 : [   5] sky\sky_12_vibros_cube
*  0.0 : [   5] sky\sky_12_vibros_cube#small
*  0.0 : [  26] sky\sky_13_cube
*  0.0 : [  26] sky\sky_13_cube#small
*  0.0 : [  16] sky\sky_13_cube_night
*  0.0 : [  16] sky\sky_13_cube_night#small
*  0.0 : [  12] sky\sky_13_vibros_cube
*  0.0 : [  12] sky\sky_13_vibros_cube#small
*  0.0 : [  10] sky\sky_14_cube
*  0.0 : [  10] sky\sky_14_cube#small
*  0.0 : [   4] sky\sky_17_clouds_cube
*  0.0 : [   4] sky\sky_17_clouds_cube#small
*  0.0 : [   4] sky\sky_17_cube
*  0.0 : [   4] sky\sky_17_cube#small
*  0.0 : [   8] sky\sky_18_cube
*  0.0 : [   8] sky\sky_18_cube#small
*  0.0 : [  11] sky\sky_19_cube
*  0.0 : [  11] sky\sky_19_cube#small
*  0.0 : [   4] sky\sky_1_clouds_cube
*  0.0 : [   4] sky\sky_1_clouds_cube#small
*  0.0 : [   4] sky\sky_20_clouds_cube
*  0.0 : [   4] sky\sky_20_clouds_cube#small
*  0.0 : [   4] sky\sky_20_cube
*  0.0 : [   4] sky\sky_20_cube#small
*  0.0 : [   4] sky\sky_2_clouds_cube
*  0.0 : [   4] sky\sky_2_clouds_cube#small
*  0.0 : [   4] sky\sky_2_cube
*  0.0 : [   4] sky\sky_2_cube#small
*  0.0 : [  12] sky\sky_3_cube
*  0.0 : [  12] sky\sky_3_cube#small
*  0.0 : [   3] sky\sky_4_cube
*  0.0 : [   3] sky\sky_4_cube#small
*  0.0 : [  30] sky\sky_5_cube
*  0.0 : [  30] sky\sky_5_cube#small
*  0.0 : [   7] sky\sky_6_cube
*  0.0 : [   7] sky\sky_6_cube#small
*  0.0 : [  11] sky\sky_7_cube
*  0.0 : [  11] sky\sky_7_cube#small
*  0.0 : [   8] sky\sky_8_cube
*  0.0 : [   8] sky\sky_8_cube#small
*  0.0 : [  51] sky\sky_9_cube
*  0.0 : [  51] sky\sky_9_cube#small
*  0.0 : [ 238] sky\sky_oblaka
*  0.0 : [   1] ui\ui_actor_loadgame_screen
*  0.0 : [   1] ui\ui_font_arial_14_1024
*  0.0 : [   1] ui\ui_font_console_02
*  0.0 : [   1] ui\ui_font_graff_50_1024
*  0.0 : [   1] ui\ui_font_hud_01
*  0.0 : [   1] ui\ui_font_hud_02
*  0.0 : [   1] ui\ui_font_letter_25_1024
*  0.0 : [   1] wm\wm_blood_1
*  0.0 : [   1] wm\wm_blood_1_1
*  0.0 : [   1] wm\wm_blood_1_2
*  0.0 : [   1] wm\wm_blood_1_3
*  0.0 : [   1] wm\wm_blood_drop_4
*  0.0 : [   1] wm\wm_bullet_asfalt_1
*  0.0 : [   1] wm\wm_bullet_asfalt_2
*  0.0 : [   1] wm\wm_bullet_asfalt_3
*  0.0 : [   1] wm\wm_bullet_brick_1
*  0.0 : [   1] wm\wm_bullet_brick_2
*  0.0 : [   1] wm\wm_bullet_concrete
*  0.0 : [   1] wm\wm_bullet_concrete_1
*  0.0 : [   1] wm\wm_bullet_concrete_2
*  0.0 : [   1] wm\wm_bullet_concrete_4
*  0.0 : [   1] wm\wm_bullet_concrete_5
*  0.0 : [   1] wm\wm_bullet_concrete_6
*  0.0 : [   1] wm\wm_bullet_concrete_7
*  0.0 : [   1] wm\wm_bullet_glass01
*  0.0 : [   1] wm\wm_bullet_glass02
*  0.0 : [   1] wm\wm_bullet_glass03
*  0.0 : [   1] wm\wm_bullet_glass04
*  0.0 : [   1] wm\wm_bullet_ground
*  0.0 : [   1] wm\wm_bullet_ground_1
*  0.0 : [   1] wm\wm_bullet_ground_2
*  0.0 : [   1] wm\wm_bullet_metall_thik
*  0.0 : [   1] wm\wm_bullet_metall_thik_1
*  0.0 : [   1] wm\wm_bullet_metall_thik_2
*  0.0 : [   1] wm\wm_bullet_metall_thik_3
*  0.0 : [   1] wm\wm_bullet_metall_thin
*  0.0 : [   1] wm\wm_bullet_metall_thin_1
*  0.0 : [   1] wm\wm_bullet_metall_thin_2
*  0.0 : [   1] wm\wm_bullet_metall_thin_3
*  0.0 : [   1] wm\wm_bullet_metall_thin_4
*  0.0 : [   1] wm\wm_bullet_wood
*  0.0 : [   1] wm\wm_bullet_wood_1
*  0.0 : [   1] wm\wm_bullet_wood_2
*  0.0 : [   1] wm\wm_bullet_wood_3
*  0.0 : [   1] wm\wm_bullet_wood_4
*  0.0 : [   1] wm\wm_bullet_wood_5
*  0.0 : [   1] wm\wm_bullet_wood_6
*  0.0 : [   1] wm\wm_bullet_wood_7
*  0.0 : [   1] wm\wm_bullet_wood_8
*  0.0 : [   1] wm\wm_bullet_wood_9
*  0.0 : [   1] wm\wm_knife_dead
*  0.0 : [   1] wm\wm_knife_horiz
*  0.0 : [   1] wm\wm_knife_horiz_blood
*  0.0 : [   1] wm\wm_knife_horiz_blood1
*  0.0 : [   1] wm\wm_knife_horiz_metal
*  0.0 : [   1] wm\wm_knife_horiz_ston
*  0.0 : [   1] wm\wm_knife_wood
*  0.0 : [   1] wm\wm_knife_wood1
*  0.0 : [   1] wm\wm_knife_wood2
*  8.1 : [   1] komp - quicksave
* 32.1 : [   1] ui\ui_font_letter_16_1024
* 32.1 : [   1] ui\ui_font_letter_18_1024
* 32.1 : [   1] ui\ui_magnifier2
* 33.0 : [   1] ui\ui_ani_cursor
* 64.1 : [   1] ui\ui_font_graff_19_1024
* 64.1 : [   1] ui\ui_font_graff_22_1024
* 128.1 : [   1] ui\ui_font_graff_32_1024
* 270.0 : [   1] ui\video_voroni_crop
* 936.0 : [   1] ui\video_water_crop
* 1024.1 : [   1] ui\ui_actor_hint_wnd
* 1024.1 : [   1] ui\ui_actor_main_menu
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 1024.1 : [   1] ui\ui_actor_multiplayer_background
* 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [   1] ui\ui_actor_sleep_screen
* 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
* 4096.1 : [   1] ui\ui_common
* phase time: 0 ms
* phase cmem: 449096 K
Loading sounds...
! Missing ogg-comment, file:  d:\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\video\bitcomposer.ogg
Finished creating 11427 sound sources. Duration: 253 ms
Loading objects...
Loading models...
Loading textures...
* [prefetch] time:   1167 ms
* [prefetch] memory: 373284 Kb
! Unable to find Software\GSC Game World\STALKER-COP\ in registry
! Player name registry key (InstallUserName) not found !
* phase time: 1170 ms
* phase cmem: 822376 K
* Loading script: _G.script
* Loading script: class_registrator.script
* Loading script: ui_main_menu.script
* Loading script: smart_terrain.script
* Loading script: se_level_changer.script
* Loading script: se_actor.script
* Loading script: se_stalker.script
* Loading script: se_heli.script
* Loading script: se_zones.script
* Loading script: se_item.script
* Loading script: se_smart_cover.script
* Loading script: se_artefact.script
* Loading script: se_monster.script
* Loading script: sim_squad_scripted.script
* Loading script: game_registrator.script
* Loading script: smart_names.script
* Loading script: task_manager.script
* Loading script: sound_theme.script
* Loading script: utils.script
* Loading script: db.script
* Loading script: actor_proxy.script
* Loading script: xr_sound.script
* Loading script: dialog_manager.script
* Loading script: xr_logic.script
* Loading script: xr_s.script
* Loading script: xrs_dyn_music.script
* Loading script: sim_objects.script
* Loading script: sim_board.script
* Loading script: sr_light.script
* Loading script: pda.script
* phase time: 67 ms
* phase cmem: 831428 K
* phase time: 12 ms
* phase cmem: 831428 K
* Loading script: inventory_upgrades.script
* Loading spawn registry...
* Loading script: story_objects.script
* Loading script: smart_covers.script
* Loading script: smart_covers_combat_prone.script
* Loading script: smart_covers_loophole_prone.script
* Loading script: smart_covers_combat_front.script
* Loading script: smart_covers_loophole_crouch_front_left.script
* Loading script: smart_covers_loophole_crouch_front.script
* Loading script: smart_covers_loophole_crouch_front_right.script
* Loading script: smart_covers_loophole_stand_front_left.script
* Loading script: smart_covers_loophole_stand_front_right.script
* Loading script: smart_covers_animpoint_stay_wall.script
* Loading script: smart_covers_loophole_animpoint_stay_wall.script
* Loading script: smart_covers_animpoint_stay_table.script
* Loading script: smart_covers_loophole_animpoint_stay_table.script
* Loading script: smart_covers_animpoint_sit_high.script
* Loading script: smart_covers_loophole_animpoint_sit_high.script
* Loading script: smart_covers_animpoint_sit_normal.script
* Loading script: smart_covers_loophole_animpoint_sit_normal.script
* Loading script: smart_covers_animpoint_sit_low.script
* Loading script: smart_covers_loophole_animpoint_sit_low.script
* Loading script: smart_covers_animpoint_pri_a15.script
* Loading script: smart_covers_loophole_animpoint_pri_a15.script
* Loading script: smart_covers_anim_pri_a22.script
* Loading script: smart_covers_loophole_anim_pri_a22.script
* Loading script: smart_terrain_control.script
* 6464 spawn points are successfully loaded
* Loading objects...
* Loading script: sound_manager.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
* 11485 objects are successfully loaded
* Loading script: simulation_objects.script
* Loading script: xr_conditions.script
* Loading script: xr_statistic.script
* Loading script: treasure_manager.script
* Loading script: gulag_general.script
* Loading script: xr_gulag.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Loading script: modules.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Game komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.008s)
* phase time: 1008 ms
* phase cmem: 1059540 K
* Loading script: loadscreen.script
* phase time: 14 ms
* phase cmem: 1060056 K
* phase time: 26 ms
* phase cmem: 1060120 K
# New player created.
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 31 ms
* phase cmem: 1060060 K
* phase time: 9 ms
* phase cmem: 1060076 K
* Loaded ObjectSpace cache (d:\steam\steamapps\common\stalker call of pripyat\_appdata_\cdb_cache\zaton\objspace.bin)...
* phase time: 302 ms
* phase cmem: 1138052 K
* phase time: 66 ms
* phase cmem: 1153252 K
* [Loading VB] 65524 verts, 2047 Kb
* [Loading VB] 49375 verts, 1542 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 62064 verts, 1939 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 20072 verts, 627 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 393270 indices, 768 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 41404 verts, 485 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 760575 indices, 1485 Kb
* phase time: 74 ms
* phase cmem: 1273032 K
* phase time: 25 ms
* phase cmem: 1273980 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 10126 v(20), 5368 p
* [DETAILS] Batch(61), VB(197K), IB(31K)
* phase time: 2 ms
* phase cmem: 1274064 K
* Loaded portals cache (d:\steam\steamapps\common\stalker call of pripyat\_appdata_\cdb_cache\zaton\portals.bin)...
* Loading HOM: d:\steam\steamapps\common\stalker call of pripyat\gamedata\levels\zaton\level.hom
* Loaded HOM cache (d:\steam\steamapps\common\stalker call of pripyat\_appdata_\cdb_cache\zaton\hom.bin)...
* phase time: 2 ms
* phase cmem: 1274064 K
* phase time: 0 ms
* phase cmem: 1274064 K
* phase time: 1 ms
* phase cmem: 1274052 K
* phase time: 1 ms
* phase cmem: 1280072 K
* t-report - base: 1464, 317478 K
* t-report - lmap: 16, 16386 K
* WARNING: player not logged in
PS new version, 1
~ [ui\pda_tasks_16.xml] stretch attribute is unsupported for [background]
! Can't find texture 'ui_ingame2_pda_buttons_background_e'
! Can't find texture 'ui_pda2_fr_l'
! Can't find texture 'ui_pda2_fr_r'
! Can't find texture 'ui_pda2_fr_t'
! Can't find texture 'ui_pda2_fr_lt'
! Can't find texture 'ui_pda2_fr_rb'
! Can't find texture 'ui_pda2_fr_rt'
! Can't find texture 'ui_pda2_fr_lb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_back'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_l'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_r'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_t'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_b'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rb'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_rt'
! Can't find texture 'ui_pda2_fr_delimiter_fraction_lb'
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [background]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line1]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line2]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line3]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line4]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_left]
~ [ui\pda_fraction_war_16.xml] stretch attribute is unsupported for [static_line_right]
~ [ui\pda_logs_16.xml] stretch attribute is unsupported for [background]
! Can't find texture 'ui_ingame2_pda_buttons_background_e'
* phase time: 453 ms
* phase cmem: 1596116 K
* Loading script: bind_restrictor.script
* Loading script: bind_anomaly_field.script
~ [actor_hit_snds] is missing sounds for type [physic_strike]
* Loading script: bind_stalker.script
* Loading script: level_weathers.script
* Loading script: surge_manager.script
* Loading script: release_body_manager.script
* Loading script: sr_psy_antenna.script
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
* Loading script: task_objects.script
* Loading script: task_functor.script
* Loading script: death_manager.script
* Loading script: benchmark.script
* Loading script: xr_motivator.script
* Loading script: state_mgr.script
* Loading script: xr_evaluators_id.script
[LUA]  PROPERTY_BASE 74
* Loading script: xr_actions_id.script
* Loading script: state_mgr_goap.script
* Loading script: state_mgr_weapon.script
* Loading script: state_mgr_movement.script
* Loading script: state_mgr_mental.script
* Loading script: state_mgr_bodystate.script
* Loading script: state_mgr_direction.script
* Loading script: state_mgr_animation.script
* Loading script: state_mgr_animstate_list.script
* Loading script: state_mgr_animstate_list_animpoint.script
* Loading script: xr_effects.script
* Loading script: state_mgr_animstate.script
* Loading script: state_mgr_animation_list.script
* Loading script: sr_camp.script
* Loading script: xr_corpse_detection.script
* Loading script: xr_help_wounded.script
* Loading script: state_mgr_animation_list_animpoint.script
* Loading script: state_mgr_scenario.script
* Loading script: state_mgr_pri_a15.script
* Loading script: state_mgr_smartcover.script
* Loading script: move_mgr.script
* Loading script: trade_manager.script
* Loading script: bind_physic_object.script
* Loading script: bind_smart_cover.script
* Loading script: bind_artefact.script
* Loading script: bind_anomaly_zone.script
* Loading script: bind_smart_terrain.script
* Loading script: xr_reach_task.script
* Loading script: xr_combat.script
* Loading script: xr_hit.script
* Loading script: xr_meet.script
* Loading script: xr_combat_ignore.script
* Loading script: stalker_generic.script
* Loading script: xr_danger.script
* Loading script: xr_gather_items.script
* Loading script: xr_wounded.script
* Loading script: xr_abuse.script
* Loading script: xr_death.script
* Loading script: spawner.script
* Loading script: game_relations.script
* Loading script: restrictor_manager.script
* Loading script: xr_hear.script
* Loading script: post_combat_idle.script
* Loading script: gun_game.script
* Loading script: ui_mm_opt_main.script
* Loading script: bind_camp.script
* Loading script: bind_campfire.script
* Loading script: xr_walker.script
* Loading script: xr_animpoint_predicates.script
* Loading script: state_lib.script
* Loading script: state_lib_animpoint.script
* Loading script: bind_signal_light.script
* Loading script: xr_animpoint.script
* Loading script: bind_crow.script
* Loading script: bind_level_changer.script
* Loading script: bind_monster.script
* Loading script: bind_door_labx8.script
* Loading script: jump_level.script
* Loading script: game_stats.script
! Unknown command:  dump_infos
* Loading script: sr_idle.script
* Loading script: ph_on_hit.script
* Loading script: ph_door.script
* Loading script: sr_particle.script
* Loading script: ph_button.script
* Loading script: ph_idle.script
* Loading script: sr_teleport.script
* Loading script: sr_crow_spawner.script
* Loading script: sim_squad_actions.script
* Loading script: ph_death.script
* Loading script: news_manager.script
* MEMORY USAGE: 1787528 K
* End of synchronization A[1] R[1]
* phase time: 2873 ms
* phase cmem: 1787528 K
* [ Windows ]: free[-7214860 K], reserved[5060316 K], committed[2154480 K]
* [ Render ]: textures[379736 K]
* [ x-ray  ]: process heap[1787528 K]
* [ x-ray  ]: economy: strings[28423 K], smem[10212 K]
* Loading script: sr_cutscene.script
* Loading script: cam_effector_sets.script
* Loading script: xr_remark.script
* [ Windows ]: free[-7213864 K], reserved[5097088 K], committed[2116712 K]
* [ Render ]: textures[379736 K]
* [ x-ray  ]: process heap[1744532 K]
* [ x-ray  ]: economy: strings[28437 K], smem[10212 K]
* Saving spawns...
* Saving objects...
* 11485 objects are successfully saved
* Game Komp - quicksave.scop is successfully saved to file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop'
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
* Loading script: xr_info.script
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
! SV:ge_destroy: [13468] not found on server
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
* [ Windows ]: free[-7237808 K], reserved[5133600 K], committed[2104144 K]
* [ Render ]: textures[383706 K]
* [ x-ray  ]: process heap[1730088 K]
* [ x-ray  ]: economy: strings[28595 K], smem[10212 K]
* [ Windows ]: free[-7237040 K], reserved[5128992 K], committed[2107984 K]
* [ Render ]: textures[383706 K]
* [ x-ray  ]: process heap[1734704 K]
* [ x-ray  ]: economy: strings[28595 K], smem[10212 K]
[LUA]  --------->0
[LUA]  --------->0
* Loading script: _G.script
* Loading script: class_registrator.script
* Loading script: ui_main_menu.script
* Loading script: smart_terrain.script
* Loading script: se_level_changer.script
* Loading script: se_actor.script
* Loading script: se_stalker.script
* Loading script: se_heli.script
* Loading script: se_zones.script
* Loading script: se_item.script
* Loading script: se_smart_cover.script
* Loading script: se_artefact.script
* Loading script: se_monster.script
* Loading script: sim_squad_scripted.script
* Loading script: game_registrator.script
* Loading script: smart_names.script
* Loading script: task_manager.script
* Loading script: sound_theme.script
* Loading script: utils.script
* Loading script: db.script
* Loading script: actor_proxy.script
* Loading script: xr_sound.script
* Loading script: dialog_manager.script
* Loading script: xr_logic.script
* Loading script: xr_s.script
* Loading script: xrs_dyn_music.script
* Loading script: sim_objects.script
* Loading script: sim_board.script
* Loading script: sr_light.script
* Loading script: pda.script
* phase time: 67 ms
* phase cmem: 1763980 K
* phase time: 0 ms
* phase cmem: 1764000 K
* Loading script: inventory_upgrades.script
* Loading spawn registry...
* Loading script: story_objects.script
* Loading script: smart_covers.script
* Loading script: smart_covers_combat_prone.script
* Loading script: smart_covers_loophole_prone.script
* Loading script: smart_covers_combat_front.script
* Loading script: smart_covers_loophole_crouch_front_left.script
* Loading script: smart_covers_loophole_crouch_front.script
* Loading script: smart_covers_loophole_crouch_front_right.script
* Loading script: smart_covers_loophole_stand_front_left.script
* Loading script: smart_covers_loophole_stand_front_right.script
* Loading script: smart_covers_animpoint_stay_wall.script
* Loading script: smart_covers_loophole_animpoint_stay_wall.script
* Loading script: smart_covers_animpoint_stay_table.script
* Loading script: smart_covers_loophole_animpoint_stay_table.script
* Loading script: smart_covers_animpoint_sit_high.script
* Loading script: smart_covers_loophole_animpoint_sit_high.script
* Loading script: smart_covers_animpoint_sit_normal.script
* Loading script: smart_covers_loophole_animpoint_sit_normal.script
* Loading script: smart_covers_animpoint_sit_low.script
* Loading script: smart_covers_loophole_animpoint_sit_low.script
* Loading script: smart_covers_animpoint_pri_a15.script
* Loading script: smart_covers_loophole_animpoint_pri_a15.script
* Loading script: smart_covers_anim_pri_a22.script
* Loading script: smart_covers_loophole_anim_pri_a22.script
* Loading script: smart_terrain_control.script
* 6464 spawn points are successfully loaded
* Loading objects...
* Loading script: sound_manager.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
* 11485 objects are successfully loaded
* Loading script: simulation_objects.script
* Loading script: xr_conditions.script
* Loading script: xr_statistic.script
* Loading script: treasure_manager.script
* Loading script: gulag_general.script
* Loading script: xr_gulag.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Loading script: modules.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.028s)
* phase time: 1027 ms
* phase cmem: 1788676 K
* Loading script: loadscreen.script
* phase time: 1 ms
* phase cmem: 1788676 K
* Loading script: bind_campfire.script
* Loading script: surge_manager.script
~ [actor_hit_snds] is missing sounds for type [physic_strike]
* Loading script: bind_stalker.script
* Loading script: level_weathers.script
* Loading script: release_body_manager.script
* Loading script: sr_psy_antenna.script
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
* Loading script: task_objects.script
* Loading script: task_functor.script
* Loading script: death_manager.script
* Loading script: benchmark.script
* Loading script: bind_artefact.script
* Loading script: bind_anomaly_zone.script
* Loading script: bind_physic_object.script
* Loading script: gun_game.script
* Loading script: ui_mm_opt_main.script
* Loading script: bind_anomaly_field.script
* Loading script: bind_restrictor.script
* Loading script: bind_smart_terrain.script
* Loading script: bind_smart_cover.script
* Loading script: bind_camp.script
* Loading script: sr_camp.script
* Loading script: bind_level_changer.script
* Loading script: bind_signal_light.script
* Loading script: bind_door_labx8.script
* Loading script: bind_monster.script
* Loading script: xr_motivator.script
* Loading script: state_mgr.script
* Loading script: xr_evaluators_id.script
[LUA]  PROPERTY_BASE 74
* Loading script: xr_actions_id.script
* Loading script: state_mgr_goap.script
* Loading script: state_mgr_weapon.script
* Loading script: state_mgr_movement.script
* Loading script: state_mgr_mental.script
* Loading script: state_mgr_bodystate.script
* Loading script: state_mgr_direction.script
* Loading script: state_mgr_animation.script
* Loading script: state_mgr_animstate_list.script
* Loading script: state_mgr_animstate_list_animpoint.script
* Loading script: xr_effects.script
* Loading script: state_mgr_animstate.script
* Loading script: state_mgr_animation_list.script
* Loading script: xr_corpse_detection.script
* Loading script: xr_help_wounded.script
* Loading script: state_mgr_animation_list_animpoint.script
* Loading script: state_mgr_scenario.script
* Loading script: state_mgr_pri_a15.script
* Loading script: state_mgr_smartcover.script
* Loading script: move_mgr.script
* Loading script: trade_manager.script
* Loading script: bind_crow.script
* Loading script: game_relations.script
* Loading script: xr_reach_task.script
* Loading script: xr_combat.script
* Loading script: xr_hit.script
* Loading script: xr_meet.script
* Loading script: xr_combat_ignore.script
* Loading script: stalker_generic.script
* Loading script: xr_danger.script
* Loading script: xr_gather_items.script
* Loading script: xr_wounded.script
* Loading script: xr_abuse.script
* Loading script: xr_death.script
* Loading script: spawner.script
* Loading script: restrictor_manager.script
* Loading script: xr_hear.script
* Loading script: xr_walker.script
* Loading script: xr_animpoint_predicates.script
* Loading script: state_lib.script
* Loading script: state_lib_animpoint.script
* Loading script: post_combat_idle.script
* Loading script: xr_remark.script
* Loading script: jump_level.script
* Loading script: game_stats.script
! Unknown command:  dump_infos
* Loading script: ph_on_hit.script
* Loading script: ph_door.script
* Loading script: sr_idle.script
* Loading script: ph_button.script
* Loading script: sr_crow_spawner.script
* Loading script: ph_idle.script
* Loading script: sim_squad_actions.script
* Loading script: sr_teleport.script
* Loading script: sr_particle.script
* Loading script: ph_death.script
* MEMORY USAGE: 1885924 K
* End of synchronization A[1] R[1]
* phase time: 1881 ms
* phase cmem: 1885916 K
* [ Windows ]: free[-7337460 K], reserved[5090388 K], committed[2247008 K]
* [ Render ]: textures[381444 K]
* [ x-ray  ]: process heap[1885916 K]
* [ x-ray  ]: economy: strings[28390 K], smem[10204 K]
* Loading script: news_manager.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
* Loading script: xr_companion.script
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
* Loading script: dialogs.script
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
* [ Windows ]: free[-7350008 K], reserved[5091048 K], committed[2258896 K]
* [ Render ]: textures[383706 K]
* [ x-ray  ]: process heap[1890724 K]
* [ x-ray  ]: economy: strings[28407 K], smem[10204 K]
* [ Windows ]: free[-7345080 K], reserved[5090036 K], committed[2254980 K]
* [ Render ]: textures[383706 K]
* [ x-ray  ]: process heap[1891732 K]
* [ x-ray  ]: economy: strings[28407 K], smem[10204 K]
[LUA]  --------->0
[LUA]  --------->0
* Loading script: _G.script
* Loading script: class_registrator.script
* Loading script: ui_main_menu.script
* Loading script: smart_terrain.script
* Loading script: se_level_changer.script
* Loading script: se_actor.script
* Loading script: se_stalker.script
* Loading script: se_heli.script
* Loading script: se_zones.script
* Loading script: se_item.script
* Loading script: se_smart_cover.script
* Loading script: se_artefact.script
* Loading script: se_monster.script
* Loading script: sim_squad_scripted.script
* Loading script: game_registrator.script
* Loading script: smart_names.script
* Loading script: task_manager.script
* Loading script: sound_theme.script
* Loading script: utils.script
* Loading script: db.script
* Loading script: actor_proxy.script
* Loading script: xr_sound.script
* Loading script: dialog_manager.script
* Loading script: xr_logic.script
* Loading script: xr_s.script
* Loading script: xrs_dyn_music.script
* Loading script: sim_objects.script
* Loading script: sim_board.script
* Loading script: sr_light.script
* Loading script: pda.script
* phase time: 73 ms
* phase cmem: 1842212 K
* phase time: 0 ms
* phase cmem: 1842212 K
* Loading script: inventory_upgrades.script
* Loading spawn registry...
* Loading script: story_objects.script
* Loading script: smart_covers.script
* Loading script: smart_covers_combat_prone.script
* Loading script: smart_covers_loophole_prone.script
* Loading script: smart_covers_combat_front.script
* Loading script: smart_covers_loophole_crouch_front_left.script
* Loading script: smart_covers_loophole_crouch_front.script
* Loading script: smart_covers_loophole_crouch_front_right.script
* Loading script: smart_covers_loophole_stand_front_left.script
* Loading script: smart_covers_loophole_stand_front_right.script
* Loading script: smart_covers_animpoint_stay_wall.script
* Loading script: smart_covers_loophole_animpoint_stay_wall.script
* Loading script: smart_covers_animpoint_stay_table.script
* Loading script: smart_covers_loophole_animpoint_stay_table.script
* Loading script: smart_covers_animpoint_sit_high.script
* Loading script: smart_covers_loophole_animpoint_sit_high.script
* Loading script: smart_covers_animpoint_sit_normal.script
* Loading script: smart_covers_loophole_animpoint_sit_normal.script
* Loading script: smart_covers_animpoint_sit_low.script
* Loading script: smart_covers_loophole_animpoint_sit_low.script
* Loading script: smart_covers_animpoint_pri_a15.script
* Loading script: smart_covers_loophole_animpoint_pri_a15.script
* Loading script: smart_covers_anim_pri_a22.script
* Loading script: smart_covers_loophole_anim_pri_a22.script
* Loading script: smart_terrain_control.script
* 6464 spawn points are successfully loaded
* Loading objects...
* Loading script: sound_manager.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
* 11485 objects are successfully loaded
* Loading script: simulation_objects.script
* Loading script: xr_conditions.script
* Loading script: xr_statistic.script
* Loading script: treasure_manager.script
* Loading script: gulag_general.script
* Loading script: xr_gulag.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Loading script: modules.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.031s)
* phase time: 1031 ms
* phase cmem: 1897720 K
* Loading script: loadscreen.script
* phase time: 1 ms
* phase cmem: 1897720 K
* Loading script: bind_campfire.script
* Loading script: surge_manager.script
~ [actor_hit_snds] is missing sounds for type [physic_strike]
* Loading script: bind_stalker.script
* Loading script: level_weathers.script
* Loading script: release_body_manager.script
* Loading script: sr_psy_antenna.script
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
* Loading script: task_objects.script
* Loading script: task_functor.script
* Loading script: death_manager.script
* Loading script: benchmark.script
* Loading script: bind_artefact.script
* Loading script: bind_anomaly_zone.script
* Loading script: bind_physic_object.script
* Loading script: gun_game.script
* Loading script: ui_mm_opt_main.script
* Loading script: bind_anomaly_field.script
* Loading script: bind_restrictor.script
* Loading script: bind_smart_terrain.script
* Loading script: bind_smart_cover.script
* Loading script: bind_camp.script
* Loading script: sr_camp.script
* Loading script: bind_level_changer.script
* Loading script: bind_signal_light.script
* Loading script: bind_door_labx8.script
* Loading script: bind_monster.script
* Loading script: xr_motivator.script
* Loading script: state_mgr.script
* Loading script: xr_evaluators_id.script
[LUA]  PROPERTY_BASE 74
* Loading script: xr_actions_id.script
* Loading script: state_mgr_goap.script
* Loading script: state_mgr_weapon.script
* Loading script: state_mgr_movement.script
* Loading script: state_mgr_mental.script
* Loading script: state_mgr_bodystate.script
* Loading script: state_mgr_direction.script
* Loading script: state_mgr_animation.script
* Loading script: state_mgr_animstate_list.script
* Loading script: state_mgr_animstate_list_animpoint.script
* Loading script: xr_effects.script
* Loading script: state_mgr_animstate.script
* Loading script: state_mgr_animation_list.script
* Loading script: xr_corpse_detection.script
* Loading script: xr_help_wounded.script
* Loading script: state_mgr_animation_list_animpoint.script
* Loading script: state_mgr_scenario.script
* Loading script: state_mgr_pri_a15.script
* Loading script: state_mgr_smartcover.script
* Loading script: move_mgr.script
* Loading script: trade_manager.script
* Loading script: bind_crow.script
* Loading script: game_relations.script
* Loading script: xr_reach_task.script
* Loading script: xr_combat.script
* Loading script: xr_hit.script
* Loading script: xr_meet.script
* Loading script: xr_combat_ignore.script
* Loading script: stalker_generic.script
* Loading script: xr_danger.script
* Loading script: xr_gather_items.script
* Loading script: xr_wounded.script
* Loading script: xr_abuse.script
* Loading script: xr_death.script
* Loading script: spawner.script
* Loading script: restrictor_manager.script
* Loading script: xr_hear.script
* Loading script: xr_walker.script
* Loading script: xr_animpoint_predicates.script
* Loading script: state_lib.script
* Loading script: state_lib_animpoint.script
* Loading script: post_combat_idle.script
* Loading script: xr_remark.script
* Loading script: jump_level.script
* Loading script: game_stats.script
! Unknown command:  dump_infos
* Loading script: ph_on_hit.script
* Loading script: ph_door.script
* Loading script: sr_idle.script
* Loading script: ph_button.script
* Loading script: sr_crow_spawner.script
* Loading script: ph_idle.script
* Loading script: sim_squad_actions.script
* Loading script: sr_teleport.script
* Loading script: sr_particle.script
* Loading script: ph_death.script
* MEMORY USAGE: 1898256 K
* End of synchronization A[1] R[1]
* phase time: 4821 ms
* phase cmem: 1898300 K
* [ Windows ]: free[-7392712 K], reserved[5133372 K], committed[2259276 K]
* [ Render ]: textures[381444 K]
* [ x-ray  ]: process heap[1898300 K]
* [ x-ray  ]: economy: strings[28396 K], smem[10204 K]
* Loading script: news_manager.script
* Loading script: xr_info.script
! SV:ge_destroy: [13468] not found on server
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
throw [13097]
Destroying local grenade[13478][13152]
* Loading script: actor_menu.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
throw [15381]
Destroying local grenade[13489][15434]
! SV:ge_destroy: [13486] not found on server
* [ Windows ]: free[-7403136 K], reserved[5124048 K], committed[2279024 K]
* [ Render ]: textures[386121 K]
* [ x-ray  ]: process heap[1910840 K]
* [ x-ray  ]: economy: strings[28446 K], smem[10204 K]
* [ Windows ]: free[-7398080 K], reserved[5119852 K], committed[2278164 K]
* [ Render ]: textures[386121 K]
* [ x-ray  ]: process heap[1915032 K]
* [ x-ray  ]: economy: strings[28446 K], smem[10204 K]
[LUA]  --------->0
[LUA]  --------->0
* Loading script: _G.script
* Loading script: class_registrator.script
* Loading script: ui_main_menu.script
* Loading script: smart_terrain.script
* Loading script: se_level_changer.script
* Loading script: se_actor.script
* Loading script: se_stalker.script
* Loading script: se_heli.script
* Loading script: se_zones.script
* Loading script: se_item.script
* Loading script: se_smart_cover.script
* Loading script: se_artefact.script
* Loading script: se_monster.script
* Loading script: sim_squad_scripted.script
* Loading script: game_registrator.script
* Loading script: smart_names.script
* Loading script: task_manager.script
* Loading script: sound_theme.script
* Loading script: utils.script
* Loading script: db.script
* Loading script: actor_proxy.script
* Loading script: xr_sound.script
* Loading script: dialog_manager.script
* Loading script: xr_logic.script
* Loading script: xr_s.script
* Loading script: xrs_dyn_music.script
* Loading script: sim_objects.script
* Loading script: sim_board.script
* Loading script: sr_light.script
* Loading script: pda.script
* phase time: 77 ms
* phase cmem: 1916040 K
* phase time: 0 ms
* phase cmem: 1916040 K
* Loading script: inventory_upgrades.script
* Loading spawn registry...
* Loading script: story_objects.script
* Loading script: smart_covers.script
* Loading script: smart_covers_combat_prone.script
* Loading script: smart_covers_loophole_prone.script
* Loading script: smart_covers_combat_front.script
* Loading script: smart_covers_loophole_crouch_front_left.script
* Loading script: smart_covers_loophole_crouch_front.script
* Loading script: smart_covers_loophole_crouch_front_right.script
* Loading script: smart_covers_loophole_stand_front_left.script
* Loading script: smart_covers_loophole_stand_front_right.script
* Loading script: smart_covers_animpoint_stay_wall.script
* Loading script: smart_covers_loophole_animpoint_stay_wall.script
* Loading script: smart_covers_animpoint_stay_table.script
* Loading script: smart_covers_loophole_animpoint_stay_table.script
* Loading script: smart_covers_animpoint_sit_high.script
* Loading script: smart_covers_loophole_animpoint_sit_high.script
* Loading script: smart_covers_animpoint_sit_normal.script
* Loading script: smart_covers_loophole_animpoint_sit_normal.script
* Loading script: smart_covers_animpoint_sit_low.script
* Loading script: smart_covers_loophole_animpoint_sit_low.script
* Loading script: smart_covers_animpoint_pri_a15.script
* Loading script: smart_covers_loophole_animpoint_pri_a15.script
* Loading script: smart_covers_anim_pri_a22.script
* Loading script: smart_covers_loophole_anim_pri_a22.script
* Loading script: smart_terrain_control.script
* 6464 spawn points are successfully loaded
* Loading objects...
* Loading script: sound_manager.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
* 11485 objects are successfully loaded
* Loading script: simulation_objects.script
* Loading script: xr_conditions.script
* Loading script: xr_statistic.script
* Loading script: treasure_manager.script
* Loading script: gulag_general.script
* Loading script: xr_gulag.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Loading script: modules.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.058s)
* phase time: 1058 ms
* phase cmem: 1969512 K
* Loading script: loadscreen.script
* phase time: 1 ms
* phase cmem: 1969512 K
* Loading script: bind_campfire.script
* Loading script: surge_manager.script
~ [actor_hit_snds] is missing sounds for type [physic_strike]
* Loading script: bind_stalker.script
* Loading script: level_weathers.script
* Loading script: release_body_manager.script
* Loading script: sr_psy_antenna.script
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
* Loading script: task_objects.script
* Loading script: task_functor.script
* Loading script: death_manager.script
* Loading script: benchmark.script
* Loading script: bind_artefact.script
* Loading script: bind_anomaly_zone.script
* Loading script: bind_physic_object.script
* Loading script: gun_game.script
* Loading script: ui_mm_opt_main.script
* Loading script: bind_anomaly_field.script
* Loading script: bind_restrictor.script
* Loading script: bind_smart_terrain.script
* Loading script: bind_smart_cover.script
* Loading script: bind_camp.script
* Loading script: sr_camp.script
* Loading script: bind_level_changer.script
* Loading script: bind_signal_light.script
* Loading script: bind_door_labx8.script
* Loading script: bind_monster.script
* Loading script: xr_motivator.script
* Loading script: state_mgr.script
* Loading script: xr_evaluators_id.script
[LUA]  PROPERTY_BASE 74
* Loading script: xr_actions_id.script
* Loading script: state_mgr_goap.script
* Loading script: state_mgr_weapon.script
* Loading script: state_mgr_movement.script
* Loading script: state_mgr_mental.script
* Loading script: state_mgr_bodystate.script
* Loading script: state_mgr_direction.script
* Loading script: state_mgr_animation.script
* Loading script: state_mgr_animstate_list.script
* Loading script: state_mgr_animstate_list_animpoint.script
* Loading script: xr_effects.script
* Loading script: state_mgr_animstate.script
* Loading script: state_mgr_animation_list.script
* Loading script: xr_corpse_detection.script
* Loading script: xr_help_wounded.script
* Loading script: state_mgr_animation_list_animpoint.script
* Loading script: state_mgr_scenario.script
* Loading script: state_mgr_pri_a15.script
* Loading script: state_mgr_smartcover.script
* Loading script: move_mgr.script
* Loading script: trade_manager.script
* Loading script: bind_crow.script
* Loading script: game_relations.script
* Loading script: xr_reach_task.script
* Loading script: xr_combat.script
* Loading script: xr_hit.script
* Loading script: xr_meet.script
* Loading script: xr_combat_ignore.script
* Loading script: stalker_generic.script
* Loading script: xr_danger.script
* Loading script: xr_gather_items.script
* Loading script: xr_wounded.script
* Loading script: xr_abuse.script
* Loading script: xr_death.script
* Loading script: spawner.script
* Loading script: restrictor_manager.script
* Loading script: xr_hear.script
* Loading script: xr_walker.script
* Loading script: xr_animpoint_predicates.script
* Loading script: state_lib.script
* Loading script: state_lib_animpoint.script
* Loading script: post_combat_idle.script
* Loading script: xr_remark.script
* Loading script: jump_level.script
* Loading script: game_stats.script
! Unknown command:  dump_infos
* Loading script: ph_on_hit.script
* Loading script: ph_door.script
* Loading script: sr_idle.script
* Loading script: ph_button.script
* Loading script: sr_crow_spawner.script
* Loading script: ph_idle.script
* Loading script: sim_squad_actions.script
* Loading script: sr_particle.script
* Loading script: ph_death.script
* Loading script: sr_teleport.script
* MEMORY USAGE: 1966564 K
* End of synchronization A[1] R[1]
* phase time: 3880 ms
* phase cmem: 1965860 K
* [ Windows ]: free[-7445736 K], reserved[5118952 K], committed[2326720 K]
* [ Render ]: textures[384893 K]
* [ x-ray  ]: process heap[1965860 K]
* [ x-ray  ]: economy: strings[28409 K], smem[10203 K]
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
* Loading script: news_manager.script
* Loading script: xr_info.script
! SV:ge_destroy: [13468] not found on server
! SV:ge_destroy: [13486] not found on server
* Loading script: xr_combat_zombied.script
* Loading script: xr_combat_camper.script
* Loading script: mob_combat.script
! DetailPathManager has failed : from [412.300049,-5.207380,243.599976] to [403.200012,-6.334623,240.799988]
! [LUA]  CharacterName available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! [LUA]  CharacterCommunity available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! SV:ge_destroy: [13666] not found on server
! DetailPathManager has failed : from [412.300049,-5.187346,242.199951] to [403.200012,-6.334623,240.799988]
! [LUA]  CharacterName available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! [LUA]  CharacterCommunity available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! [LUA]  CharacterName available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! [LUA]  CharacterCommunity available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! SV:ge_destroy: [13771] not found on server
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
! [LUA]  CharacterName available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! [LUA]  CharacterCommunity available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! SV:ge_destroy: [13798] not found on server
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
! [LUA]  CharacterName available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! [LUA]  CharacterCommunity available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! SV:ge_destroy: [13599] not found on server
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
! [LUA]  CharacterName available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! [LUA]  CharacterCommunity available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! SV:ge_destroy: [13818] not found on server
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
! SV:ge_destroy: [13785] not found on server
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
! [LUA]  CharacterName available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! [LUA]  CharacterCommunity available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! SV:ge_destroy: [13625] not found on server
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
! [LUA]  CharacterName available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! [LUA]  CharacterCommunity available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! SV:ge_destroy: [13475] not found on server
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
! SV:ge_destroy: [13611] not found on server
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
throw [21630]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Destroying local grenade[13685][21652]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
! [LUA]  CharacterName available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:312: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! [LUA]  CharacterCommunity available only for InventoryOwner
stack traceback:
	...ker call of pripyat\gamedata\scripts\xr_motivator.script:316: in function <...ker call of pripyat\gamedata\scripts\xr_motivator.script:287>
! SV:ge_destroy: [13641] not found on server
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
throw [22467]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Destroying local grenade[13686][22497]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
Setting rank to 0. Cannot find rank for: [wpn_ak74u_ammo_5.56x45_ap]
* [ Windows ]: free[-7456228 K], reserved[5120480 K], committed[2335684 K]
* [ Render ]: textures[388044 K]
* [ x-ray  ]: process heap[1967556 K]
* [ x-ray  ]: economy: strings[29798 K], smem[10217 K]
* [ Windows ]: free[-7451108 K], reserved[5117312 K], committed[2333732 K]
* [ Render ]: textures[388044 K]
* [ x-ray  ]: process heap[1970720 K]
* [ x-ray  ]: economy: strings[29798 K], smem[10217 K]
[LUA]  --------->0
[LUA]  --------->0
* Loading script: _G.script
* Loading script: class_registrator.script
* Loading script: ui_main_menu.script
* Loading script: smart_terrain.script
* Loading script: se_level_changer.script
* Loading script: se_actor.script
* Loading script: se_stalker.script
* Loading script: se_heli.script
* Loading script: se_zones.script
* Loading script: se_item.script
* Loading script: se_smart_cover.script
* Loading script: se_artefact.script
* Loading script: se_monster.script
* Loading script: sim_squad_scripted.script
* Loading script: game_registrator.script
* Loading script: smart_names.script
* Loading script: task_manager.script
* Loading script: sound_theme.script
* Loading script: utils.script
* Loading script: db.script
* Loading script: actor_proxy.script
* Loading script: xr_sound.script
* Loading script: dialog_manager.script
* Loading script: xr_logic.script
* Loading script: xr_s.script
* Loading script: xrs_dyn_music.script
* Loading script: sim_objects.script
* Loading script: sim_board.script
* Loading script: sr_light.script
* Loading script: pda.script
* phase time: 81 ms
* phase cmem: 2023768 K
* phase time: 0 ms
* phase cmem: 2023768 K
* Loading script: inventory_upgrades.script
* Loading spawn registry...
* Loading script: story_objects.script
* Loading script: smart_covers.script
* Loading script: smart_covers_combat_prone.script
* Loading script: smart_covers_loophole_prone.script
* Loading script: smart_covers_combat_front.script
* Loading script: smart_covers_loophole_crouch_front_left.script
* Loading script: smart_covers_loophole_crouch_front.script
* Loading script: smart_covers_loophole_crouch_front_right.script
* Loading script: smart_covers_loophole_stand_front_left.script
* Loading script: smart_covers_loophole_stand_front_right.script
* Loading script: smart_covers_animpoint_stay_wall.script
* Loading script: smart_covers_loophole_animpoint_stay_wall.script
* Loading script: smart_covers_animpoint_stay_table.script
* Loading script: smart_covers_loophole_animpoint_stay_table.script
* Loading script: smart_covers_animpoint_sit_high.script
* Loading script: smart_covers_loophole_animpoint_sit_high.script
* Loading script: smart_covers_animpoint_sit_normal.script
* Loading script: smart_covers_loophole_animpoint_sit_normal.script
* Loading script: smart_covers_animpoint_sit_low.script
* Loading script: smart_covers_loophole_animpoint_sit_low.script
* Loading script: smart_covers_animpoint_pri_a15.script
* Loading script: smart_covers_loophole_animpoint_pri_a15.script
* Loading script: smart_covers_anim_pri_a22.script
* Loading script: smart_covers_loophole_anim_pri_a22.script
* Loading script: smart_terrain_control.script
* 6464 spawn points are successfully loaded
* Loading objects...
* Loading script: sound_manager.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
* 11485 objects are successfully loaded
* Loading script: simulation_objects.script
* Loading script: xr_conditions.script
* Loading script: xr_statistic.script
* Loading script: treasure_manager.script
* Loading script: gulag_general.script
* Loading script: xr_gulag.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Loading script: modules.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.060s)
* phase time: 1059 ms
* phase cmem: 2070772 K
* Loading script: loadscreen.script
* phase time: 2 ms
* phase cmem: 2070772 K
* Loading script: bind_campfire.script
* Loading script: surge_manager.script
~ [actor_hit_snds] is missing sounds for type [physic_strike]
* Loading script: bind_stalker.script
* Loading script: level_weathers.script
* Loading script: release_body_manager.script
* Loading script: sr_psy_antenna.script
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
* Loading script: task_objects.script
* Loading script: task_functor.script
* Loading script: death_manager.script
* Loading script: benchmark.script
* Loading script: bind_artefact.script
* Loading script: bind_anomaly_zone.script
* Loading script: bind_physic_object.script
* Loading script: gun_game.script
* Loading script: ui_mm_opt_main.script
* Loading script: bind_anomaly_field.script
* Loading script: bind_restrictor.script
* Loading script: bind_smart_terrain.script
* Loading script: bind_smart_cover.script
* Loading script: bind_camp.script
* Loading script: sr_camp.script
* Loading script: bind_level_changer.script
* Loading script: bind_signal_light.script
* Loading script: bind_door_labx8.script
* Loading script: bind_monster.script
* Loading script: xr_motivator.script
* Loading script: state_mgr.script
* Loading script: xr_evaluators_id.script
[LUA]  PROPERTY_BASE 74
* Loading script: xr_actions_id.script
* Loading script: state_mgr_goap.script
* Loading script: state_mgr_weapon.script
* Loading script: state_mgr_movement.script
* Loading script: state_mgr_mental.script
* Loading script: state_mgr_bodystate.script
* Loading script: state_mgr_direction.script
* Loading script: state_mgr_animation.script
* Loading script: state_mgr_animstate_list.script
* Loading script: state_mgr_animstate_list_animpoint.script
* Loading script: xr_effects.script
* Loading script: state_mgr_animstate.script
* Loading script: state_mgr_animation_list.script
* Loading script: xr_corpse_detection.script
* Loading script: xr_help_wounded.script
* Loading script: state_mgr_animation_list_animpoint.script
* Loading script: state_mgr_scenario.script
* Loading script: state_mgr_pri_a15.script
* Loading script: state_mgr_smartcover.script
* Loading script: move_mgr.script
* Loading script: trade_manager.script
* Loading script: bind_crow.script
* Loading script: game_relations.script
* Loading script: xr_reach_task.script
* Loading script: xr_combat.script
* Loading script: xr_hit.script
* Loading script: xr_meet.script
* Loading script: xr_combat_ignore.script
* Loading script: stalker_generic.script
* Loading script: xr_danger.script
* Loading script: xr_gather_items.script
* Loading script: xr_wounded.script
* Loading script: xr_abuse.script
* Loading script: xr_death.script
* Loading script: spawner.script
* Loading script: restrictor_manager.script
* Loading script: xr_hear.script
* Loading script: xr_walker.script
* Loading script: xr_animpoint_predicates.script
* Loading script: state_lib.script
* Loading script: state_lib_animpoint.script
* Loading script: post_combat_idle.script
* Loading script: xr_remark.script
* Loading script: jump_level.script
* Loading script: game_stats.script
! Unknown command:  dump_infos
* Loading script: ph_on_hit.script
* Loading script: ph_door.script
* Loading script: sr_idle.script
* Loading script: ph_button.script
* Loading script: sr_crow_spawner.script
* Loading script: ph_idle.script
* Loading script: sim_squad_actions.script
* Loading script: sr_particle.script
* Loading script: ph_death.script
* Loading script: sr_teleport.script
* MEMORY USAGE: 2066548 K
* End of synchronization A[1] R[1]
* phase time: 2335 ms
* phase cmem: 2066548 K
* [ Windows ]: free[-7515224 K], reserved[5087880 K], committed[2427280 K]
* [ Render ]: textures[385760 K]
* [ x-ray  ]: process heap[2066548 K]
* [ x-ray  ]: economy: strings[28462 K], smem[10210 K]
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
* Loading script: actor_menu.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
* Loading script: news_manager.script
* Loading script: xr_info.script
! SV:ge_destroy: [13468] not found on server
* Loading script: mob_combat.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
! SV:ge_destroy: [12968] not found on server
! SV:ge_destroy: [13637] not found on server
! SV:ge_destroy: [13046] not found on server
* [ Windows ]: free[-7525832 K], reserved[5078932 K], committed[2446836 K]
* [ Render ]: textures[389388 K]
* [ x-ray  ]: process heap[2078964 K]
* [ x-ray  ]: economy: strings[30036 K], smem[10216 K]
* [ Windows ]: free[-7520840 K], reserved[5075332 K], committed[2445444 K]
* [ Render ]: textures[389388 K]
* [ x-ray  ]: process heap[2082560 K]
* [ x-ray  ]: economy: strings[30036 K], smem[10216 K]
[LUA]  --------->0
[LUA]  --------->0
* Loading script: _G.script
* Loading script: class_registrator.script
* Loading script: ui_main_menu.script
* Loading script: smart_terrain.script
* Loading script: se_level_changer.script
* Loading script: se_actor.script
* Loading script: se_stalker.script
* Loading script: se_heli.script
* Loading script: se_zones.script
* Loading script: se_item.script
* Loading script: se_smart_cover.script
* Loading script: se_artefact.script
* Loading script: se_monster.script
* Loading script: sim_squad_scripted.script
* Loading script: game_registrator.script
* Loading script: smart_names.script
* Loading script: task_manager.script
* Loading script: sound_theme.script
* Loading script: utils.script
* Loading script: db.script
* Loading script: actor_proxy.script
* Loading script: xr_sound.script
* Loading script: dialog_manager.script
* Loading script: xr_logic.script
* Loading script: xr_s.script
* Loading script: xrs_dyn_music.script
* Loading script: sim_objects.script
* Loading script: sim_board.script
* Loading script: sr_light.script
* Loading script: pda.script
* phase time: 86 ms
* phase cmem: 2092700 K
* phase time: 0 ms
* phase cmem: 2092700 K
* Loading script: inventory_upgrades.script
* Loading spawn registry...
* Loading script: story_objects.script
* Loading script: smart_covers.script
* Loading script: smart_covers_combat_prone.script
* Loading script: smart_covers_loophole_prone.script
* Loading script: smart_covers_combat_front.script
* Loading script: smart_covers_loophole_crouch_front_left.script
* Loading script: smart_covers_loophole_crouch_front.script
* Loading script: smart_covers_loophole_crouch_front_right.script
* Loading script: smart_covers_loophole_stand_front_left.script
* Loading script: smart_covers_loophole_stand_front_right.script
* Loading script: smart_covers_animpoint_stay_wall.script
* Loading script: smart_covers_loophole_animpoint_stay_wall.script
* Loading script: smart_covers_animpoint_stay_table.script
* Loading script: smart_covers_loophole_animpoint_stay_table.script
* Loading script: smart_covers_animpoint_sit_high.script
* Loading script: smart_covers_loophole_animpoint_sit_high.script
* Loading script: smart_covers_animpoint_sit_normal.script
* Loading script: smart_covers_loophole_animpoint_sit_normal.script
* Loading script: smart_covers_animpoint_sit_low.script
* Loading script: smart_covers_loophole_animpoint_sit_low.script
* Loading script: smart_covers_animpoint_pri_a15.script
* Loading script: smart_covers_loophole_animpoint_pri_a15.script
* Loading script: smart_covers_anim_pri_a22.script
* Loading script: smart_covers_loophole_anim_pri_a22.script
* Loading script: smart_terrain_control.script
* 6464 spawn points are successfully loaded
* Loading objects...
* Loading script: sound_manager.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:65: in function 'init_squad_on_load'
	...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:746: in function <...ll of pripyat\gamedata\scripts\sim_squad_scripted.script:719>
* 11485 objects are successfully loaded
* Loading script: simulation_objects.script
* Loading script: xr_conditions.script
* Loading script: xr_statistic.script
* Loading script: treasure_manager.script
* Loading script: gulag_general.script
* Loading script: xr_gulag.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Loading script: modules.script
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...talker call of pripyat\gamedata\scripts\sim_board.script:207: in function 'init_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:162: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:142>
* Game Komp - quicksave is successfully loaded from file 'd:\steam\steamapps\common\stalker call of pripyat\_appdata_\savedgames\komp - quicksave.scop' (1.047s)
* phase time: 1047 ms
* phase cmem: 2137468 K
* Loading script: loadscreen.script
* phase time: 1 ms
* phase cmem: 2137468 K
* Loading script: bind_campfire.script
* Loading script: surge_manager.script
~ [actor_hit_snds] is missing sounds for type [physic_strike]
* Loading script: bind_stalker.script
* Loading script: level_weathers.script
* Loading script: release_body_manager.script
* Loading script: sr_psy_antenna.script
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
[LUA]  n 24
* Loading script: task_objects.script
* Loading script: task_functor.script
* Loading script: death_manager.script
* Loading script: benchmark.script
* Loading script: bind_artefact.script
* Loading script: bind_anomaly_zone.script
* Loading script: bind_physic_object.script
* Loading script: gun_game.script
* Loading script: ui_mm_opt_main.script
* Loading script: bind_anomaly_field.script
* Loading script: bind_restrictor.script
* Loading script: bind_smart_terrain.script
* Loading script: bind_smart_cover.script
* Loading script: bind_camp.script
* Loading script: sr_camp.script
* Loading script: bind_level_changer.script
* Loading script: bind_signal_light.script
* Loading script: bind_door_labx8.script
* Loading script: bind_monster.script
* Loading script: xr_motivator.script
* Loading script: state_mgr.script
* Loading script: xr_evaluators_id.script
[LUA]  PROPERTY_BASE 74
* Loading script: xr_actions_id.script
* Loading script: state_mgr_goap.script
* Loading script: state_mgr_weapon.script
* Loading script: state_mgr_movement.script
* Loading script: state_mgr_mental.script
* Loading script: state_mgr_bodystate.script
* Loading script: state_mgr_direction.script
* Loading script: state_mgr_animation.script
* Loading script: state_mgr_animstate_list.script
* Loading script: state_mgr_animstate_list_animpoint.script
* Loading script: xr_effects.script
* Loading script: state_mgr_animstate.script
* Loading script: state_mgr_animation_list.script
* Loading script: xr_corpse_detection.script
* Loading script: xr_help_wounded.script
* Loading script: state_mgr_animation_list_animpoint.script
* Loading script: state_mgr_scenario.script
* Loading script: state_mgr_pri_a15.script
* Loading script: state_mgr_smartcover.script
* Loading script: move_mgr.script
* Loading script: trade_manager.script
* Loading script: bind_crow.script
* Loading script: game_relations.script
* Loading script: xr_reach_task.script
* Loading script: xr_combat.script
* Loading script: xr_hit.script
* Loading script: xr_meet.script
* Loading script: xr_combat_ignore.script
* Loading script: stalker_generic.script
* Loading script: xr_danger.script
* Loading script: xr_gather_items.script
* Loading script: xr_wounded.script
* Loading script: xr_abuse.script
* Loading script: xr_death.script
* Loading script: spawner.script
* Loading script: restrictor_manager.script
* Loading script: xr_hear.script
* Loading script: xr_walker.script
* Loading script: xr_animpoint_predicates.script
* Loading script: state_lib.script
* Loading script: state_lib_animpoint.script
* Loading script: post_combat_idle.script
* Loading script: xr_remark.script
* Loading script: jump_level.script
* Loading script: game_stats.script
! Unknown command:  dump_infos
* Loading script: ph_on_hit.script
* Loading script: ph_door.script
* Loading script: sr_idle.script
* Loading script: ph_button.script
* Loading script: sr_crow_spawner.script
* Loading script: ph_idle.script
* Loading script: sim_squad_actions.script
* Loading script: sr_particle.script
* Loading script: ph_death.script
* Loading script: sr_teleport.script
* MEMORY USAGE: 2135776 K
* End of synchronization A[1] R[1]
* phase time: 1934 ms
* phase cmem: 2135776 K
* [ Windows ]: free[-7633896 K], reserved[5137580 K], committed[2496252 K]
* [ Render ]: textures[387126 K]
* [ x-ray  ]: process heap[2135776 K]
* [ x-ray  ]: economy: strings[28483 K], smem[10211 K]
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
* Loading script: news_manager.script
* Loading script: xr_info.script
! SV:ge_destroy: [13468] not found on server
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
throw [26611]
Destroying local grenade[13478][26661]
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function <...er call of pripyat\gamedata\scripts\smart_terrain.script:1003>
! SV:ge_destroy: [13486] not found on server
! SV:ge_destroy: [13475] not found on server
* Loading script: actor_menu.script
* Loading script: mob_combat.script
* Loading script: xr_animpoint.script
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
throw [36961]
Destroying local grenade[12828][36973]
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
* Loading script: sr_no_weapon.script
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
* Loading script: dialogs_zaton.script
* Loading script: dialogs_jupiter.script
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
* Loading script: dialogs.script
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
throw [37559]
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
Destroying local grenade[13254][37575]
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
! SV:ge_destroy: [12823] not found on server
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
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 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
throw [38383]
Destroying local grenade[13239][38400]
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
throw [38416]
Destroying local grenade[13227][38432]
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
! SV:ge_destroy: [12810] not found on server
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
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Set slots blocked: activating prev slot [2], Frame[39778]
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* [ Windows ]: free[-7652912 K], reserved[5157264 K], committed[2495584 K]
* [ Render ]: textures[393847 K]
* [ x-ray  ]: process heap[2128040 K]
* [ x-ray  ]: economy: strings[30488 K], smem[10221 K]
! Can't find a key name for kINTERNATIONAL1
! Can't find a key name for kINTERNATIONAL2
! Can't find a key name for kYEN
! Can't find a key name for kINTERNATIONAL4
! Can't find a key name for kINTERNATIONAL5
! Can't find a key name for kINTERNATIONAL6
! Can't find a key name for kINTERNATIONAL7
! Can't find a key name for kINTERNATIONAL8
! Can't find a key name for kINTERNATIONAL9
! Can't find a key name for kHANGUL
! Can't find a key name for kHANJA
! Can't find a key name for kKATAKANA
! Can't find a key name for kHIRAGANA
! Can't find a key name for kZENHANKAKU
! Can't find a key name for kLANG6
! Can't find a key name for kLANG7
! Can't find a key name for kLANG8
! Can't find a key name for kLANG9
! Can't find a key name for mouse1
! Can't find a key name for mouse2
! Can't find a key name for mouse3
! Can't find a key name for mouse4
! Can't find a key name for mouse5
! Can't find a key name for gpA
! Can't find a key name for gpB
! Can't find a key name for gpX
! Can't find a key name for gpY
! Can't find a key name for gpBACK
! Can't find a key name for gpGUIDE
! Can't find a key name for gpSTART
! Can't find a key name for gpLEFT_STICK
! Can't find a key name for gpRIGHT_STICK
! Can't find a key name for gpLEFT_SHOULDER
! Can't find a key name for gpRIGHT_SHOULDER
! Can't find a key name for gpDPAD_UP
! Can't find a key name for gpDPAD_DOWN
! Can't find a key name for gpDPAD_LEFT
! Can't find a key name for gpDPAD_RIGHT
! Can't find a key name for gpMISC1
! Can't find a key name for gpPADDLE_P1
! Can't find a key name for gpPADDLE_P2
! Can't find a key name for gpPADDLE_P3
! Can't find a key name for gpPADDLE_P4
! Can't find a key name for gpTOUCHPAD
! Can't find a key name for gpAXIS_LEFT
! Can't find a key name for gpAXIS_RIGHT
! Can't find a key name for gpAXIS_TRIGGER_LEFT
! Can't find a key name for gpAXIS_TRIGGER_RIGHT
* DVB created: 4096K
* DIB created: 512K
* RM_Dump: textures  : 1588
* RM_Dump: rtargets  : 20
* RM_Dump: vs        : 83
* RM_Dump: ps        : 83
* RM_Dump: dcl       : 20
* RM_Dump: states    : 77
* RM_Dump: tex_list  : 1761
* RM_Dump: matrices  : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes  : 2299
* RM_Dump: v_elements: 2300
* RM_Dump: v_shaders : 1268
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
Loading module: ATIMGPUD
! Failed to load module: ATIMGPUD
! Failed loading ATIMGPUD.dll: Не найден указанный модуль.
* Starting rendering as 2-GPU.
*** RESET [0 ms]
* MEMORY USAGE: 2034104 K
* End of synchronization A[1] R[1]
* phase time: 418 ms
* phase cmem: 2034104 K
* [ Windows ]: free[-41396192 K], reserved[38887780 K], committed[2508348 K]
* [ Render ]: textures[393840 K]
* [ x-ray  ]: process heap[2034104 K]
* [ x-ray  ]: economy: strings[30488 K], smem[10221 K]
* DVB created: 4096K
* DIB created: 512K
* RM_Dump: textures  : 1588
* RM_Dump: rtargets  : 20
* RM_Dump: vs        : 83
* RM_Dump: ps        : 83
* RM_Dump: dcl       : 20
* RM_Dump: states    : 77
* RM_Dump: tex_list  : 1761
* RM_Dump: matrices  : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes  : 2299
* RM_Dump: v_elements: 2300
* RM_Dump: v_shaders : 1268
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
Loading module: ATIMGPUD
! Failed to load module: ATIMGPUD
! Failed loading ATIMGPUD.dll: Не найден указанный модуль.
* Starting rendering as 2-GPU.
*** RESET [1301 ms]
* MEMORY USAGE: 2217504 K
* End of synchronization A[1] R[1]
* phase time: 555 ms
* phase cmem: 2217504 K
* [ Windows ]: free[-41530488 K], reserved[38845272 K], committed[2685152 K]
* [ Render ]: textures[391578 K]
* [ x-ray  ]: process heap[2217504 K]
* [ x-ray  ]: economy: strings[30488 K], smem[10221 K]
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
* [ Windows ]: free[-41561732 K], reserved[38883800 K], committed[2677868 K]
* [ Render ]: textures[393844 K]
* [ x-ray  ]: process heap[2203288 K]
* [ x-ray  ]: economy: strings[29716 K], smem[10221 K]
* Loading script: ui_mm_opt_video.script
* Loading script: ui_mm_opt_sound.script
* Loading script: ui_mm_opt_gameplay.script
* Loading script: ui_mm_opt_controls.script
* Loading script: ui_mm_opt_video_adv.script
* Loading script: ui_mm_opt_controls_gpad.script
* Loading script: mob_walker.script
* Loading script: mob_state_mgr.script
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
* Loading script: xr_sleeper.script
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 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
[LUA]  2
stack traceback:
	...ommon\stalker call of pripyat\gamedata\scripts\_g.script:776: in function 'callstack'
	...talker call of pripyat\gamedata\scripts\sim_board.script:322: in function 'enter_smart'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1386: in function 'call_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1408: in function 'try_respawn'
	...er call of pripyat\gamedata\scripts\smart_terrain.script:1022: in function 'update'
	...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:69: in function <...ll of pripyat\gamedata\scripts\bind_smart_terrain.script:66>
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
! SV:ge_destroy: [7412] not found on server
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[sim_capture_enemy_base_stalker_done]
[62]=[sim_capture_enemy_base_bandit_done]
[63]=[sim_capture_enemy_base_freedom_done]
[64]=[sim_capture_enemy_base_dolg_done]
[65]=[a]
[66]=[zat_b14_recon_place]
[67]=[zat_b14_take_item]
[68]=[zat_b14_give_item_linker]
[69]=[zat_b14_give_item_stalker]
[70]=[zat_b14_not_give_item_stalker]
[71]=[zat_b14_not_give_item_linker]
[72]=[zat_b14_dialog_done]
[73]=[zat_b14_stalker_robbery]
[74]=[zat_b14_strange_item]
[75]=[zat_a2_linker_b14_quest_strange_item_lost_artefact]
[76]=[zat_a2_linker_b14_quest_strange_item_done]
[77]=[zat_a2_linker_b14_quest_wrong_done]
[78]=[zat_b14_stalker_at_bar_start_done]
[79]=[zat_b14_stalker_cut_scene_ready]
[80]=[zat_b14_cut_scene_1_start]
[81]=[zat_b14_cut_scene_1_point_01]
[82]=[zat_b14_cut_scene_1_point_02]
[83]=[zat_b14_cut_scene_1_point_03]
[84]=[zat_b14_cut_scene_end]
[85]=[zat_b14_cut_scene_stalker_transfer_artefact]
[86]=[zat_b14_cut_scene_linker_have_artefact]
[87]=[zat_b14_cut_scene_stalker_not_have_artefact]
[88]=[zat_b14_dialog_last_chance_done]
[89]=[zat_b14_ui_disable]
[90]=[zat_b14_ui_enable]
[91]=[zat_b14_spawn_friends_stalker]
[92]=[zat_b14_door_1_unlock]
[93]=[zat_b14_robbery_nowpn_actor]
[94]=[zat_b14_robbery_give_artefact]
[95]=[zat_b14_robbery_not_give_artefact]
[96]=[zat_b14_stalker_robbery_cutscene_start]
[97]=[zat_b14_stalker_robbery_cutscene_end]
[98]=[zat_b14_actor_know_about_svyaznoy]
[99]=[zat_b14_smart_terrain_open]
[100]=[zat_b14_actor_in_up_point_zone]
[101]=[zat_a2_stalker_barmen_hit_from_actor]
[102]=[zat_b14_actor_enemy]
[103]=[zat_b14_stalker_work_end]
[104]=[zat_b14_stalker_change_smart]
[105]=[zat_b14_robbery_punch_play_sound]
[106]=[zat_b14_learn_about_strange_occurrence_give_task]
[107]=[zat_b14_learn_about_strange_occurrence_by_stalkers_give_task]
[108]=[zat_b14_general_stalker_spawn]
[109]=[zat_b14_bad_stalker_1_2_spawn]
[110]=[zat_b14_stalkers_bandits_free]
[111]=[zat_b38_actor_know_about_lair]
[112]=[zat_b38_bloodsucker_1_set_state]
[113]=[zat_b38_bloodsucker_2_set_state]
[114]=[zat_b38_lift_open]
[115]=[zat_b38_underground_door_open]
[116]=[zat_b38_lock_sound_play]
[117]=[zat_b38_lock_sound_stop]
[118]=[zat_b38_bloodsucker_fear_1_play]
[119]=[zat_b38_stalker_cop_find_lair_pda_play]
[120]=[zat_b38_stalkers_den_of_the_bloodsucker_universal_dialog_done]
[121]=[zat_b38_stalker_medic_bloodsucker_dialog_done]
[122]=[zat_b38_spawn_all]
[123]=[zat_b38_spawn_npc_cop_again]
[124]=[zat_b38_spawn_npc_cop_again2]
[125]=[zat_b38_cop_spawn_again]
[126]=[zat_b38_cop_spawn_again2]
[127]=[zat_b38_stalker_cop_destroy]
[128]=[zat_b38_stalker_cop_destroy2]
[129]=[zat_b38_bloodsucker_1_angry]
[130]=[zat_b38_bloodsucker_2_angry]
[131]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give]
[132]=[zat_b38_disappearance_stalkers_meet_ment_give]
[133]=[zat_b38_disappearance_stalkers_clean_den_of_the_bloodsucker_give]
[134]=[zat_b38_disappearance_stalkers_jump_down_give]
[135]=[zat_b38_disappearance_stalkers_check_basement_give]
[136]=[zat_b38_disappearance_stalkers_get_out_from_den_of_the_bloodsucker_give]
[137]=[zat_b38_disappearance_stalkers_meet_cop_later_give]
[138]=[zat_b38_disappearance_stalkers_meet_cop_next_day_give]
[139]=[zat_b38_disappearance_stalkers_complete]
[140]=[zat_b38_den_of_the_bloodsucker_complete]
[141]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give]
[142]=[zat_b38_den_of_the_bloodsucker_tell_barman_about_all_give]
[143]=[zat_b38_stalker_cop_fear_1]
[144]=[zat_b38_stalker_cop_fear_2]
[145]=[zat_b38_stalker_cop_death]
[146]=[zat_b38_bloodscuker_1_hit]
[147]=[zat_b38_bloodscuker_1_death]
[148]=[zat_b38_bloodscuker_2_hit]
[149]=[zat_b38_bloodscuker_2_death]
[150]=[zat_b38_stalker_cop_cave_end]
[151]=[zat_b38_show_spot_dead_body]
[152]=[zat_b38_bloodscukers_sleepers_stand_up]
[153]=[zat_b38_disappearance_stalkers_find_to_be_missing_hunter_give_task]
[154]=[zat_b38_den_of_the_bloodsucker_inform_stalkers_give_task]
[155]=[zat_b38_disappearance_stalkers_fail]
[156]=[zat_b38_disappearance_stalkers_reversed]
[157]=[zat_b38_stalker_cop_come_here_2_play]
[158]=[zat_b38_cop_hit_from_actor]
[159]=[zat_b38_stalker_cop_task_dialog_done]
[160]=[zat_b38_cop_about_lair_dialog_done]
[161]=[zat_b57_den_of_the_bloodsucker_search_gas_give]
[162]=[zat_b57_den_of_the_bloodsucker_destroy_lair_give]
[163]=[zat_b57_den_of_the_bloodsucker_talk_shystriy]
[164]=[zat_b57_den_of_the_bloodsucker_place_gas_give]
[165]=[zat_b57_den_of_the_bloodsucker_twist_vintil_give]
[166]=[zat_b57_den_of_the_bloodsucker_tell_stalkers_about_destroy_lair_give]
[167]=[zat_b57_den_of_the_bloodsucker_spawn_gas]
[168]=[zat_b30_owl_stalker_trader_more_documets_done]
[169]=[zat_b57_barmen_about_bloodsucker_lair_dialog_done]
[170]=[zat_b57_nimble_reward_dialog_done]
[171]=[zat_b57_nimble_talk_about_gas]
[172]=[zat_b57_generic_dialog_done]
[173]=[zat_b57_bloodsucker_spawn]
[174]=[zat_b57_set_bloodsucker_state]
[175]=[zat_b57_gas_running_play]
[176]=[zat_b57_roar_play]
[177]=[zat_b57_gas_running_stop]
[178]=[zat_b57_balon_use]
[179]=[zat_b57_set_bloodsucker_attacker_1_state]
[180]=[zat_b57_set_bloodsucker_attacker_2_state]
[181]=[zat_b57_set_bloodsucker_attacker_3_state]
[182]=[zat_b5_bandit_hit]
[183]=[zat_b5_stalker_hit]
[184]=[zat_b5_start]
[185]=[zat_b5_actor_with_stalkers]
[186]=[zat_b5_actor_with_bandits]
[187]=[zat_b5_actor_with_dealer]
[188]=[zat_b5_actor_help_stalkers]
[189]=[zat_b5_actor_help_bandits]
[190]=[zat_b5_actor_help_dealer]
[191]=[zat_b7_actor_now_duty_illicit_dealer]
[192]=[zat_b5_sultan_close_by_trader]
[193]=[zat_b5_actor_bandit_go_to_trader]
[194]=[zat_b5_dealer_speak_1_done]
[195]=[zat_b5_dealer_speak_2_done]
[196]=[zat_b5_bandit_speak_1_done]
[197]=[zat_b5_come_to_stalkers]
[198]=[zat_b5_actor_together_dealer]
[199]=[zat_b5_actor_go_to_trader]
[200]=[zat_b5_meat]
[201]=[zat_b5_bandits_death]
[202]=[zat_b5_stalker_death]
[203]=[zat_b5_protect_dealer_done]
[204]=[zat_b5_sultan_dead]
[205]=[zat_b5_cover_dealer_done]
[206]=[zat_b5_trader_death]
[207]=[zat_b5_speak_dealer_done]
[208]=[zat_b5_come_to_bandits_complete]
[209]=[zat_b5_trader_death_info]
[210]=[zat_b5_dealer_full_revard]
[211]=[zat_b5_dealer_easy_revard]
[212]=[zat_b5_actor_stalker_go_to_trader]
[213]=[zat_b5_bandit_in_fight]
[214]=[zat_b5_stalker_attack_dealer]
[215]=[zat_b5_start_quest_stalkers]
[216]=[zat_b5_come_to_dealer_done]
[217]=[zat_b5_spawn_enemy]
[218]=[zat_b5_come_to_bandits_done]
[219]=[zat_b5_meat_online]
[220]=[zat_b5_actor_speak_barmen]
[221]=[zat_b5_actor_speak_linker]
[222]=[zat_b5_sultan_speak_for_stalkers]
[223]=[zat_b5_stalkers_death]
[224]=[zat_b38_disappearance_stalkers_meet_cop_24h_past_give]
[225]=[zat_b38_disappearance_stalkers_find_out_where_is_cop_give]
[226]=[zat_b38_disappearance_stalkers_find_cop_near_port_krans_give]
[227]=[zat_b38_disappearance_stalkers_deal_with_medic_give]
[228]=[zat_b38_disappearance_stalkers_tell_barmen_about_medic_give]
[229]=[zat_b22_stalker_medic_wounded_heavy]
[230]=[zat_b22_stalker_cop_place]
[231]=[zat_b22_stalker_vampire]
[232]=[zat_b22_stalker_vampire_story]
[233]=[zat_b22_deal_with_medic_vampire_completed]
[234]=[zat_b22_deal_with_medic_vampire_reversed]
[235]=[zat_b22_barmen_gave_reward]
[236]=[zat_b22_questline_reversed]
[237]=[zat_b22_stalker_medic_body_searched]
[238]=[con]
[239]=[1]
[240]=[2]
[241]=[3]
[242]=[4]
[243]=[5]
[244]=[6]
[245]=[zat_b22_actor_in]
[246]=[zat_b22_actor_gone]
[247]=[zat_b22_medic_dialog_info_1]
[248]=[zat_b22_medic_dialog_info_2]
[249]=[zat_b22_medic_dialog_info_3]
[250]=[zat_b7_raider_plan]
[251]=[zat_b7_stalkers_raiders_attack]
[252]=[zat_b7_stalkers_raiders_attack_started]
[253]=[zat_b7_stalker_raider_leader_on_position]
[254]=[zat_b7_stalkers_victims_know_about_raid]
[255]=[zat_b7_actor_killed_victims_self]
[256]=[zat_b7_victims_disappeared]
[257]=[zat_b7_task_end]
[258]=[zat_b7_stalkers_raiders_reward_given]
[259]=[zat_b7_stalkers_victims_reward_given]
[260]=[zat_b7_attack_started]
[261]=[zat_b7_actor_really_helped_stalkers]
[262]=[zat_b7_actor_refused_to_be_robbed]
[263]=[zat_b7_actor_robbed]
[264]=[zat_b7_stalkers_raiders_meet]
[265]=[zat_b7_stalkers_victims_prepare]
[266]=[zat_b7_actor_with_stalkers]
[267]=[zat_b7_actor_with_bandits]
[268]=[zat_b7_actor_help_stalkers]
[269]=[zat_b7_actor_help_bandits]
[270]=[zat_b7_actor_really_helped_bandits]
[271]=[zat_b7_actor_teleport]
[272]=[zat_b7_stalkers_victims_task_given]
[273]=[zat_b7_sound_play]
[274]=[zat_b7_stalker_raider_leader_alive]
[275]=[zat_b7_stalker_victim_leader_alive]
[276]=[zat_b7_bandit_boss_sultan_b7_give_task_dialog_told]
[277]=[zat_b103_actor_took_kardan_task]
[278]=[stalkers_toolkit_dialog]
[279]=[zat_b103_toolkit_known]
[280]=[zat_b103_merc_used_actor]
[281]=[zat_b103_merc_bring_supplies]
[282]=[zat_a2_toolkit_search]
[283]=[zat_b103_actor_warned_by_merc]
[284]=[zat_b103_merc_ammo_got]
[285]=[zat_b103_merc_medkit_got]
[286]=[zat_b103_merc_food_got]
[287]=[zat_b103_merc_supplies_got]
[288]=[zat_b103_merc_task_done]
[289]=[zat_b103_actor_take_toolkit]
[290]=[zat_b103_merc_fight]
[291]=[zat_b103_merc_about_supplies_mentioned]
[292]=[zat_b100_poltergeist_spawned_01]
[293]=[zat_b100_poltergeist_spawned_02]
[294]=[zat_b100_heli_2_searched]
[295]=[zat_b100_sound_played]
[296]=[zat_b100_cameff_played]
[297]=[zat_b100_heli_2_searching]
[298]=[zat_b100_poltergeist_dead_01]
[299]=[zat_b100_poltergeist_dead_02]
[300]=[zat_b33_actor_is_down]
[301]=[zat_b33_find_package]
[302]=[zat_b33_package_returned]
[303]=[zat_b33_refuse_task]
[304]=[zat_b33_task_gived]
[305]=[zat_b33_share_start]
[306]=[zat_b33_safe_container]
[307]=[zat_b33_first_item]
[308]=[zat_b33_second_item]
[309]=[zat_b33_third_item]
[310]=[zat_b33_fourth_item]
[311]=[zat_b33_fifth_item]
[312]=[zat_b33_snork_jump_05]
[313]=[zat_b29_task_start]
[314]=[zat_b29_task_fail]
[315]=[zat_b29_linker_info]
[316]=[zat_b29_rivals_search]
[317]=[zat_b29_stalker_rival_1_found_af]
[318]=[zat_b29_stalker_rival_2_found_af]
[319]=[zat_b29_stalkers_rivals_found_af]
[320]=[zat_b29_quest_af_given]
[321]=[zat_b29_af_16]
[322]=[zat_b29_af_17]
[323]=[zat_b29_af_18]
[324]=[zat_b29_af_19]
[325]=[zat_b29_af_20]
[326]=[zat_b29_af_21]
[327]=[zat_b29_af_22]
[328]=[zat_b29_af_23]
[329]=[zat_b29_bring_af_17]
[330]=[zat_b29_bring_af_18]
[331]=[zat_b29_bring_af_19]
[332]=[zat_b29_bring_af_20]
[333]=[zat_b29_bring_af_21]
[334]=[zat_b29_bring_af_22]
[335]=[zat_b29_bring_af_23]
[336]=[zat_b29_adv_task_given]
[337]=[zat_b29_redice]
[338]=[zat_b29_exclusive_conditions]
[339]=[zat_b29_rival_1_base]
[340]=[zat_b29_rival_1_1]
[341]=[zat_b29_rival_1_2]
[342]=[zat_b29_rival_1_3]
[343]=[zat_b29_rival_1_4]
[344]=[zat_b29_rival_1_5]
[345]=[zat_b29_rival_2_base]
[346]=[zat_b29_rival_2_1]
[347]=[zat_b29_rival_2_2]
[348]=[zat_b29_rival_2_3]
[349]=[zat_b29_rival_2_4]
[350]=[zat_b29_rival_2_5]
[351]=[zat_b29_rival_sound_played]
[352]=[zat_b29_linker_take_af_from_rival]
[353]=[zat_b29_adv_task_timeout]
[354]=[zat_b29_first_rival_taken_out]
[355]=[zat_b29_second_rival_taken_out]
[356]=[zat_b29_linker_fears_actor]
[357]=[zat_b29_respawn]
[358]=[zat_b18_noah_shot_door]
[359]=[zat_b18_noah_remembers]
[360]=[zat_b18_noah_met]
[361]=[zat_b18_noah_gave_first_artefact]
[362]=[zat_b18_noah_gave_second_artefact]
[363]=[zat_b18_noah_breakdown]
[364]=[zat_b18_noah_told_about_arc]
[365]=[zat_b18_reset_memory]
[366]=[zat_b18_noah_dead]
[367]=[zat_b18_noah_go_away]
[368]=[zat_b18_noah_about_dog_told]
[369]=[zat_b18_noah_about_catastrophe_told]
[370]=[zat_b52_item_1_a_taken]
[371]=[zat_b52_item_1_b_taken]
[372]=[zat_b52_item_1_c_taken]
[373]=[zat_b52_item_2_a_taken]
[374]=[zat_b52_item_2_b_taken]
[375]=[zat_b52_item_2_c_taken]
[376]=[zat_b52_item_3_a_taken]
[377]=[zat_b52_item_3_b_taken]
[378]=[zat_b52_item_3_c_taken]
[379]=[zat_b52_item_4_a_taken]
[380]=[zat_b52_item_4_b_taken]
[381]=[zat_b52_item_4_c_taken]
[382]=[zat_b52_item_taken]
[383]=[zat_b52_item_no_taken]
[384]=[zat_b52_meet_port_bandits]
[385]=[zat_b52_snag_know_weapon]
[386]=[zat_b52_nimble_clear]
[387]=[zat_b52_port_bandits_spawn]
[388]=[zat_b52_reputation_task_open]
[389]=[zat_b52_snag_no_place]
[390]=[zat_b52_sultan_know_there_snag]
[391]=[zat_b52_barman_know_there_snag]
[392]=[zat_b52_snag_port_cranes]
[393]=[zat_b52_snag_no_port_cranes]
[394]=[zat_b52_reputation_give]
[395]=[zat_b52_snag_port_bandits]
[396]=[zat_b52_snag_jupiter]
[397]=[zat_b52_actor_has_port_bandits_pda]
[398]=[zat_b52_robbery_start]
[399]=[zat_b52_robbery_yes]
[400]=[zat_b52_robbery_no]
[401]=[zat_b52_robbery_done]
[402]=[zat_b52_actor_go_offline]
[403]=[zat_b51_stalker_snag_b52_about_gun_questions_dialog_done]
[404]=[zat_b51_stalker_nimble_b52_about_gun_questions_dialog_done]
[405]=[zat_b33_stalker_snag_b52_my_gun_dialog_done]
[406]=[zat_b22_stalker_medic_b52_about_nimble_dialog_done]
[407]=[zat_b3_stalker_mechanic_b52_about_nimble_dialog_done]
[408]=[zat_a2_linker_b52_about_nimble_dialog_done]
[409]=[zat_b7_bandit_boss_sultan_b52_about_nimble_dialog_done]
[410]=[zat_b38_stalker_cop_b52_about_nimble]
[411]=[zat_a2_stalker_barmen_b52_about_nimble_dialog_done]
[412]=[zat_b7_bandit_boss_sultan_b52_about_snag]
[413]=[zat_a2_stalker_barmen_b52_about_snag]
[414]=[zat_b106_stalker_gonta_b52_about_nimble_dialog_done]
[415]=[zat_a23_stalker_tech_told_about_battery]
[416]=[zat_b51_nimble_intro]
[417]=[zat_b51_order_in_process]
[418]=[zat_b51_order_ready]
[419]=[zat_b51_order_refused]
[420]=[zat_b51_order_unavailable]
[421]=[zat_b51_nimble_can_go]
[422]=[zat_b51_processing_category_1]
[423]=[zat_b51_processing_category_2]
[424]=[zat_b51_processing_category_3]
[425]=[zat_b51_processing_category_4]
[426]=[zat_b51_processing_category_5]
[427]=[zat_b51_processing_category_6]
[428]=[zat_b51_processing_category_7]
[429]=[zat_b51_finishing_category_1]
[430]=[zat_b51_finishing_category_2]
[431]=[zat_b51_finishing_category_3]
[432]=[zat_b51_finishing_category_4]
[433]=[zat_b51_finishing_category_5]
[434]=[zat_b51_finishing_category_6]
[435]=[zat_b51_finishing_category_7]
[436]=[zat_b51_finished_category_1]
[437]=[zat_b51_finished_category_2]
[438]=[zat_b51_finished_category_3]
[439]=[zat_b51_finished_category_4]
[440]=[zat_b51_finished_category_5]
[441]=[zat_b51_finished_category_6]
[442]=[zat_b51_finished_category_7]
[443]=[zat_b51_finished_categories_all]
[444]=[zat_b51_ordered_item_1_1]
[445]=[zat_b51_ordered_item_1_2]
[446]=[zat_b51_ordered_item_1_3]
[447]=[zat_b51_ordered_item_2_1]
[448]=[zat_b51_ordered_item_2_2]
[449]=[zat_b51_ordered_item_2_3]
[450]=[zat_b51_ordered_item_3_1]
[451]=[zat_b51_ordered_item_3_2]
[452]=[zat_b51_ordered_item_3_3]
[453]=[zat_b51_ordered_item_4_1]
[454]=[zat_b51_ordered_item_4_2]
[455]=[zat_b51_ordered_item_4_3]
[456]=[zat_b51_ordered_item_5_1]
[457]=[zat_b51_ordered_item_6_1]
[458]=[zat_b51_ordered_item_7_1]
[459]=[zat_b51_done_item_1_1]
[460]=[zat_b51_done_item_1_2]
[461]=[zat_b51_done_item_1_3]
[462]=[zat_b51_done_item_2_1]
[463]=[zat_b51_done_item_2_2]
[464]=[zat_b51_done_item_2_3]
[465]=[zat_b51_done_item_3_1]
[466]=[zat_b51_done_item_3_2]
[467]=[zat_b51_done_item_3_3]
[468]=[zat_b51_done_item_4_1]
[469]=[zat_b51_done_item_4_2]
[470]=[zat_b51_done_item_4_3]
[471]=[zat_b51_done_item_5_1]
[472]=[zat_b51_done_item_6_1]
[473]=[zat_b51_done_item_7_1]
[474]=[zat_b51_told_about_item_1_1]
[475]=[zat_b51_told_about_item_1_2]
[476]=[zat_b51_told_about_item_1_3]
[477]=[zat_b51_told_about_item_2_1]
[478]=[zat_b51_told_about_item_2_2]
[479]=[zat_b51_told_about_item_2_3]
[480]=[zat_b51_told_about_item_3_1]
[481]=[zat_b51_told_about_item_3_2]
[482]=[zat_b51_told_about_item_3_3]
[483]=[zat_b51_told_about_item_4_1]
[484]=[zat_b51_told_about_item_4_2]
[485]=[zat_b51_told_about_item_4_3]
[486]=[zat_b51_told_about_item_5_1]
[487]=[zat_b51_told_about_item_6_1]
[488]=[zat_b51_told_about_item_7_1]
[489]=[zat_b14_den_of_the_bloodsucker_find_keys_give]
[490]=[zat_b14_den_of_the_bloodsucker_open_conteiner_give]
[491]=[zat_b12_key_1_use]
[492]=[zat_b12_key_2_use]
[493]=[zat_b30_task_start]
[494]=[zat_b30_actor_in_tempting_business]
[495]=[zat_b30_actor_gave_detector]
[496]=[zat_b30_owl_in_trouble]
[497]=[zat_b30_owl_in_trouble_dialog_done]
[498]=[zat_b30_owl_to_sultan]
[499]=[zat_b30_actor_against_owl]
[500]=[zat_b30_actor_against_barmen]
[501]=[zat_b30_owl_quest_done]
[502]=[zat_b30_compass_task_start]
[503]=[zat_b30_need_artefact_from_noah]
[504]=[zat_b30_about_compass_told]
[505]=[zat_b30_jup_b6_scientist_tech_about_owl]
[506]=[zat_b30_compass_to_barmen]
[507]=[zat_b30_compass_to_sultan]
[508]=[zat_b30_barmen_got_af]
[509]=[zat_b30_sultan_got_af]
[510]=[zat_b30_compass_to_barmen_reversed]
[511]=[zat_b30_compass_to_sultan_reversed]
[512]=[zat_b30_actor_with_af]
[513]=[zat_b30_actor_with_sultan]
[514]=[zat_b30_sultan_know_about_detectors]
[515]=[zat_b30_barmen_going_under_sultan]
[516]=[zat_b30_barmen_under_sultan]
[517]=[zat_b30_first_detector]
[518]=[zat_b30_second_detector]
[519]=[zat_b30_barmen_under_sultan_told]
[520]=[zat_b30_owl_detectors_approached]
[521]=[zat_b30_sultan_refuses_af]
[522]=[zat_b30_rival_1_wo_detector]
[523]=[zat_b30_rival_2_wo_detector]
[524]=[zat_b30_task_percents_running]
[525]=[zat_a2_stalker_barmen_setup]
[526]=[zat_b38_stalker_medic_setup]
[527]=[zat_b104_task_end]
[528]=[pri_a17_give_task_get_gauss_rifle]
[529]=[pri_a17_military_base_commander_task_dialog_end]
[530]=[pri_a17_military_recon_squad_ambush_dialog_end]
[531]=[pri_a17_squad_go_1]
[532]=[pri_a17_pod_in_cover_1]
[533]=[pri_a17_val_in_cover_1]
[534]=[pri_a17_recon_go]
[535]=[pri_a17_tar_sound1_end]
[536]=[pri_a17_pod_at_position]
[537]=[pri_a17_spawn_monolith]
[538]=[pri_a17_val_at_position]
[539]=[pri_a17_mon_pat_1]
[540]=[pri_a17_mon_pat_sound1]
[541]=[pri_a17_mon_pat_2]
[542]=[pri_a17_mon_pat_sound2]
[543]=[pri_a17_mon_pat_3]
[544]=[pri_a17_mon_pat_sound3]
[545]=[pri_a17_mon_pat_4]
[546]=[pri_a17_mon_pat_sound4]
[547]=[pri_a17_mon_atk]
[548]=[pri_a17_mon_pat_sound5]
[549]=[pri_a17_good_shot]
[550]=[pri_a17_atk_mon_pat]
[551]=[pri_a17_actor_attack_well]
[552]=[pri_a17_actor_attack_bad]
[553]=[pri_a17_nice_tar_end]
[554]=[pri_a17_mon_ambush_start]
[555]=[pri_a17_patrol_dead]
[556]=[pri_a17_squad_move]
[557]=[pri_a17_spawn_1_ended]
[558]=[pri_a17_spawn_2_ended]
[559]=[pri_a17_ice_is_fucked]
[560]=[pri_a17_ice_dead]
[561]=[pri_a17_get_in_cover]
[562]=[pri_a17_die_at_last]
[563]=[pri_a17_mon_preacher_dead]
[564]=[pri_a17_stage_1_ended]
[565]=[pri_a17_stage_2_ended]
[566]=[pri_a17_stage_3_ended]
[567]=[pri_a17_taras_dead]
[568]=[pri_a17_val_dead]
[569]=[pri_a17_pod_dead]
[570]=[pri_a17_actor_has_gauss_rifle]
[571]=[pri_a17_recon_squad_dead]
[572]=[pri_a17_reward_well]
[573]=[pri_a17_reward_norm]
[574]=[pri_a17_reward_bad]
[575]=[pri_a17_actor_attack_military_antibug]
[576]=[pri_a17_actor_attack_military]
[577]=[pri_a17_at_home]
[578]=[pri_a17_taras_final_talk]
[579]=[pri_a17_val_final_talk]
[580]=[pri_a17_mon_ambush_killed]
[581]=[pri_a17_actor_bring_gauss_rifle]
[582]=[pri_a17_ord_tar_end]
[583]=[pri_a17_go_home]
[584]=[pri_a17_told_about_operation]
[585]=[pri_b301_set_default_counter]
[586]=[pri_b301_end_counter]
[587]=[jup_b15_zulus_b301_after_fight_done]
[588]=[jup_b43_stalker_assistant_b301_about_zulus_done]
[589]=[pri_b301_reward_dialog_unable]
[590]=[jup_b15_zulus_b301_reward_dialog_done]
[591]=[pri_b301_monster_death]
[592]=[pri_b301_save_zulus_complete]
[593]=[pri_b301_teleport]
[594]=[pri_b301_zulus_go_back]
[595]=[pri_b301_zulus_spawn]
[596]=[pri_b301_zulus_spawn_again]
[597]=[pri_b301_zulus_destroy]
[598]=[pri_b301_zulus_full_destroy]
[599]=[pri_b301_bye_zulus]
[600]=[pri_b301_go_on_base]
[601]=[pri_b301_fade]
[602]=[pri_b35_task_start]
[603]=[pri_b35_task_continue]
[604]=[pri_b35_task_running]
[605]=[pri_b35_task_refuse]
[606]=[pri_b35_actor_know_about_mercenaries]
[607]=[pri_b35_kovalski_knows_about_mercs]
[608]=[pri_b35_assistant_start_dialog_done]
[609]=[pri_b35_target_envoy]
[610]=[pri_b35_target_merc]
[611]=[pri_b35_actor_is_guided]
[612]=[pri_b35_ui]
[613]=[pri_b35_actor_rest]
[614]=[pri_b35_merc_leader_sighted]
[615]=[pri_b35_envoy_sighted]
[616]=[pri_b35_rendevous_in_process]
[617]=[pri_b35_rendevous_done]
[618]=[pri_b35_envoy_out]
[619]=[pri_b35_merc_leader_out]
[620]=[pri_b35_envoy_escape]
[621]=[pri_b35_merc_leader_escape]
[622]=[pri_b35_attack_started]
[623]=[pri_b35_about_mercs_dialog]
[624]=[pri_b35_primary]
[625]=[pri_b35_secondary]
[626]=[pri_b35_reward_given]
[627]=[pri_b306_lift_used]
[628]=[pri_b306_lift_generator_started]
[629]=[pri_b306_task_start]
[630]=[pri_b306_task_end]
[631]=[pri_b36_ahtung]
[632]=[info_up_ac_mp5]
[633]=[info_up_bd_mp5]
[634]=[info_up_a_novice_outfit]
[635]=[info_up_ac_wincheaster1300]
[636]=[info_up_bd_wincheaster1300]
[637]=[info_up_ac_ak74u]
[638]=[info_up_fh_scientific_outfit]
[639]=[info_up_bdfh_scientific_outfit]
[640]=[info_up_aceg_scientific_outfit]
[641]=[info_up_ab_svu]
[642]=[info_up_cd_svu]
[643]=[info_up_abcd_svu]
[644]=[info_up_ab_pkm]
[645]=[info_up_cd_pkm]
[646]=[info_up_abcd_pkm]
[647]=[info_up_ac_desert_eagle]
[648]=[info_up_bd_desert_eagle]
[649]=[info_up_ac_spas12]
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
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 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
! SV:ge_destroy: [7452] not found on server
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
 RENDER [Warning]: Too many occlusion queries were issued(>0)!!!
* [ Windows ]: free[-41568292 K], reserved[38859788 K], committed[2708440 K]
* [ Render ]: textures[396294 K]
* [ x-ray  ]: process heap[2232484 K]
* [ x-ray  ]: economy: strings[29640 K], smem[10228 K]
- Disconnect
[LUA]  --------->0
[LUA]  --------->0
- Destroying level
*  0.0 : [  60] $null
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   6] $user$albedo
*  0.0 : [   6] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   6] $user$generic0
*  0.0 : [   5] $user$generic1
*  0.0 : [   2] $user$generic2
*  0.0 : [   3] $user$jitter_0
*  0.0 : [   1] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   7] $user$material
*  0.0 : [  11] $user$normal
*  0.0 : [ 106] $user$position
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   6] $user$smap_depth
*  0.0 : [   3] $user$smap_surf
*  0.0 : [   9] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   1] prop\prop_lampa_g
*  0.0 : [   1] prop\prop_lampa_g_red2
*  1.4 : [   2] prop\prop_provod_02
*  1.5 : [   2] fx\fx_flare1
*  1.5 : [   1] ui\ui_console
*  2.7 : [   1] act\act_stalker_head_glass_02
*  2.7 : [   2] mtl\mtl_bochka_02
*  2.7 : [   2] prop\prop_shlang_01_bump
*  2.7 : [   2] prop\prop_shlang_01_bump#
*  3.1 : [   1] grad\grad_radiation
*  3.1 : [   5] sky\sky_12_vibros_cube#small
*  3.1 : [  24] sky\sky_13_cube#small
*  3.1 : [  16] sky\sky_13_cube_night#small
*  3.1 : [  12] sky\sky_13_vibros_cube#small
*  3.1 : [  10] sky\sky_14_cube#small
*  3.1 : [   4] sky\sky_17_clouds_cube#small
*  3.1 : [   4] sky\sky_17_cube#small
*  3.1 : [   8] sky\sky_18_cube#small
*  3.1 : [  11] sky\sky_19_cube#small
*  3.1 : [   4] sky\sky_1_clouds_cube#small
*  3.1 : [   4] sky\sky_20_clouds_cube#small
*  3.1 : [   4] sky\sky_20_cube#small
*  3.1 : [   4] sky\sky_2_clouds_cube#small
*  3.1 : [   4] sky\sky_2_cube#small
*  3.1 : [  12] sky\sky_3_cube#small
*  3.1 : [   3] sky\sky_4_cube#small
*  3.1 : [  33] sky\sky_5_cube#small
*  3.1 : [   7] sky\sky_6_cube#small
*  3.1 : [  11] sky\sky_7_cube#small
*  3.1 : [   8] sky\sky_8_cube#small
*  3.1 : [  58] sky\sky_9_cube#small
*  5.4 : [   1] wpn\wpn_bolt_bump
*  5.4 : [   1] wpn\wpn_bolt_bump#
*  5.4 : [   1] wpn\wpn_grenade_bump
*  5.4 : [   1] wpn\wpn_grenade_bump#
*  5.4 : [   1] wpn\wpn_pkm_lenta_bump
*  5.4 : [   1] wpn\wpn_pkm_lenta_bump#
*  5.5 : [   2] pfx\pfx_spark_01
*  5.5 : [   1] fx\fx_flare2
*  5.5 : [   1] fx\fx_flare3
*  5.5 : [   2] fx\fx_gradient
*  5.5 : [   1] fx\fx_rain
*  5.5 : [   1] fx\fx_sun_rise
*  5.5 : [   2] glow\glow_orange2
*  5.5 : [   1] wm\wm_bullet_asfalt_1
*  5.5 : [   1] wm\wm_bullet_asfalt_2
*  5.5 : [   1] wm\wm_bullet_asfalt_3
*  5.5 : [   1] wm\wm_bullet_brick_1
*  5.5 : [   1] wm\wm_bullet_brick_2
*  5.5 : [   1] wm\wm_bullet_concrete
*  5.5 : [   1] wm\wm_bullet_concrete_1
*  5.5 : [   1] wm\wm_bullet_concrete_2
*  5.5 : [   1] wm\wm_bullet_concrete_4
*  5.5 : [   1] wm\wm_bullet_concrete_5
*  5.5 : [   1] wm\wm_bullet_concrete_6
*  5.5 : [   1] wm\wm_bullet_concrete_7
*  5.5 : [   1] wm\wm_bullet_ground
*  5.5 : [   1] wm\wm_bullet_ground_1
*  5.5 : [   1] wm\wm_bullet_ground_2
*  5.5 : [   1] wm\wm_bullet_metall_thik
*  5.5 : [   1] wm\wm_bullet_metall_thik_1
*  5.5 : [   1] wm\wm_bullet_metall_thik_2
*  5.5 : [   1] wm\wm_bullet_metall_thik_3
*  5.5 : [   1] wm\wm_bullet_metall_thin
*  5.5 : [   1] wm\wm_bullet_metall_thin_1
*  5.5 : [   1] wm\wm_bullet_metall_thin_2
*  5.5 : [   1] wm\wm_bullet_metall_thin_3
*  5.5 : [   1] wm\wm_bullet_metall_thin_4
*  5.5 : [   1] wm\wm_bullet_wood
*  5.5 : [   1] wm\wm_bullet_wood_1
*  5.5 : [   1] wm\wm_bullet_wood_2
*  5.5 : [   1] wm\wm_bullet_wood_3
*  5.5 : [   1] wm\wm_bullet_wood_4
*  5.5 : [   1] wm\wm_bullet_wood_5
*  5.5 : [   1] wm\wm_bullet_wood_6
*  5.5 : [   1] wm\wm_bullet_wood_7
*  5.5 : [   1] wm\wm_bullet_wood_8
*  5.5 : [   1] wm\wm_bullet_wood_9
* 10.7 : [   2] act\act_rat
* 10.7 : [   1] act\act_stalker_head_glass
* 10.7 : [   2] mtl\mtl_luk_n
* 10.7 : [   2] mtl\mtl_ventil_pod_01
* 10.7 : [   2] prop\prop_box_3
* 10.7 : [   1] prop\prop_elec_kran
* 10.7 : [   2] prop\prop_electricalunit3
* 10.7 : [   1] prop\prop_elektro
* 10.7 : [   2] prop\prop_fake_bed_fireplace
* 10.7 : [   2] prop\prop_kanistra
* 10.7 : [   2] prop\prop_krisagenerator
* 10.7 : [   2] prop\prop_teapot_1
* 10.7 : [   1] prop\prop_lampa_galogen
* 10.7 : [   1] act\act_pseudodog_fur
* 10.7 : [   1] act\act_pseudodog_fur1
* 10.7 : [   1] mtl\mtl_kreplen_pod_01
* 10.8 : [   2] pfx\pfx_step_blood
* 16.1 : [   1] ui\ui_font_arial_14_1024
* 21.4 : [   2] door\door_kotelna
* 21.4 : [   2] door\door_lift_01
* 21.4 : [   2] door\door_sheet
* 21.4 : [   2] door\door_white_04
* 21.4 : [   2] mtl\mtl_barrel_02
* 21.4 : [   2] mtl\mtl_barrel_04
* 21.4 : [   2] mtl\mtl_barrel_05
* 21.4 : [   2] prop\prop_ballon2
* 21.4 : [   2] prop\prop_ballon3
* 21.4 : [   2] act\act_controller_hit1
* 21.4 : [   1] act\act_stalker_head_glass_01
* 21.4 : [   1] act\act_stalker_head_glass_bump
* 21.4 : [   1] act\act_stalker_head_glass_bump#
* 21.4 : [   1] detail\detail_fabric_det2_bump
* 21.4 : [   1] detail\detail_fabric_det2_bump#
* 21.4 : [   7] detail\detail_metall_det1_bump
* 21.4 : [   7] detail\detail_metall_det1_bump#
* 21.4 : [   6] detail\detail_metall_det2_bump
* 21.4 : [   6] detail\detail_metall_det2_bump#
* 21.4 : [   6] detail\detail_metall_det3_bump
* 21.4 : [   6] detail\detail_metall_det3_bump#
* 21.4 : [  10] detail\detail_skin_1_bump
* 21.4 : [  10] detail\detail_skin_1_bump#
* 21.4 : [   1] detail\detail_stucco_det1_bump
* 21.4 : [   1] detail\detail_stucco_det1_bump#
* 21.4 : [   1] detail\detail_tile_det4_bump
* 21.4 : [   1] detail\detail_tile_det4_bump#
* 21.4 : [   5] detail\detail_wood_det2_bump
* 21.4 : [   5] detail\detail_wood_det2_bump#
* 21.4 : [   2] mtl\mtl_bochka_01_bump
* 21.4 : [   2] mtl\mtl_bochka_01_bump#
* 21.4 : [   2] mtl\mtl_bochka_02_bump
* 21.4 : [   2] mtl\mtl_bochka_02_bump#
* 21.4 : [   1] prop\prop_bottle_box
* 21.4 : [   2] prop\prop_box_3_bump
* 21.4 : [   2] prop\prop_box_3_bump#
* 21.4 : [   2] prop\prop_electricalunit3_bump
* 21.4 : [   2] prop\prop_electricalunit3_bump#
* 21.4 : [   2] prop\prop_kanistra_bump
* 21.4 : [   2] prop\prop_kanistra_bump#
* 21.4 : [   2] prop\prop_teapot_1_bump
* 21.4 : [   2] prop\prop_teapot_1_bump#
* 21.4 : [   1] wpn\wpn_beretta_bump
* 21.4 : [   1] wpn\wpn_beretta_bump#
* 21.4 : [   1] wpn\wpn_binokl_bump
* 21.4 : [   1] wpn\wpn_binokl_bump#
* 21.4 : [   1] wpn\wpn_colt_bump
* 21.4 : [   1] wpn\wpn_colt_bump#
* 21.4 : [   1] wpn\wpn_desert_eagle_bump
* 21.4 : [   1] wpn\wpn_desert_eagle_bump#
* 21.4 : [   1] wpn\wpn_fort_bump
* 21.4 : [   1] wpn\wpn_fort_bump#
* 21.4 : [   1] wpn\wpn_hpsa_bump
* 21.4 : [   1] wpn\wpn_hpsa_bump#
* 21.4 : [   1] wpn\wpn_knife_bump
* 21.4 : [   1] wpn\wpn_knife_bump#
* 21.4 : [   1] wpn\wpn_pb_bump
* 21.4 : [   1] wpn\wpn_pb_bump#
* 21.4 : [   1] wpn\wpn_pm_bump
* 21.4 : [   1] wpn\wpn_pm_bump#
* 21.4 : [   1] wpn\wpn_sig-p220_bump
* 21.4 : [   1] wpn\wpn_sig-p220_bump#
* 21.4 : [   1] wpn\wpn_usp_bump
* 21.4 : [   1] wpn\wpn_usp_bump#
* 21.4 : [   1] wpn\wpn_walter99_bump
* 21.4 : [   1] wpn\wpn_walter99_bump#
* 21.4 : [   1] detail\detail_beton_det4_u2_bump
* 21.4 : [   1] detail\detail_beton_det4_u2_bump#
* 21.4 : [   2] detail\detail_metall_det2_v2_bump
* 21.4 : [   2] detail\detail_metall_det2_v2_bump#
* 21.4 : [   1] mtl\mtl_kreplen_pod_01_bump
* 21.4 : [   1] mtl\mtl_kreplen_pod_01_bump#
* 21.5 : [   2] pfx\pfx_bubble
* 21.5 : [   2] pfx\pfx_flamefx_01
* 21.5 : [   2] pfx\pfx_leaves_01
* 21.5 : [   2] pfx\pfx_leaves_02
* 21.5 : [   2] pfx\pfx_splash3
* 21.5 : [   2] pfx\pfx_splash_02
* 21.5 : [   2] pfx\pfx_synus
* 21.5 : [   2] pfx\pfx_vehmetaldebris_01
* 21.5 : [   2] fx\fx_gradient1
* 21.5 : [   1] fx\fx_rainsplash1
* 21.5 : [   2] fx\fx_sun
* 21.5 : [   2] fx\fx_volumefog1
* 21.5 : [   2] glow\glow_04
* 21.5 : [   2] glow\glow_fire1
* 21.5 : [   1] wm\wm_blood_1
* 21.5 : [   1] wm\wm_blood_1_1
* 21.5 : [   1] wm\wm_blood_1_2
* 21.5 : [   1] wm\wm_blood_1_3
* 21.5 : [   1] wm\wm_blood_2
* 21.5 : [   1] wm\wm_blood_3
* 21.5 : [   1] wm\wm_blood_drop_1
* 21.5 : [   1] wm\wm_blood_drop_2
* 21.5 : [   1] wm\wm_blood_drop_3
* 21.5 : [   1] wm\wm_blood_drop_4
* 21.5 : [   1] wm\wm_knife_dead
* 21.5 : [   1] wm\wm_knife_horiz
* 21.5 : [   1] wm\wm_knife_horiz_blood
* 21.5 : [   1] wm\wm_knife_wood
* 21.5 : [   1] wm\wm_knife_wood1
* 21.5 : [   1] wm\wm_knife_wood2
* 21.5 : [   2] prop\prop_shlang_01
* 21.5 : [   1] glow\glow_galogen
* 32.1 : [   1] ui\ui_font_letter_16_1024
* 32.1 : [   1] ui\ui_font_letter_18_1024
* 32.1 : [   1] ui\ui_magnifier2
* 33.0 : [   1] ui\ui_ani_cursor
* 42.7 : [   2] act\act_dog_red
* 42.7 : [   2] act\act_dogs_big
* 42.7 : [   2] act\act_dogs_brown
* 42.7 : [   2] act\act_dogs_bulterer
* 42.7 : [   2] act\act_poltergeyst
* 42.7 : [   2] act\act_pseudodog
* 42.7 : [   1] act\act_rat01
* 42.7 : [   1] act\act_ryukzak
* 42.7 : [   1] act\act_ryukzak_black
* 42.7 : [   1] act\act_stalker_head_antigas_2
* 42.7 : [   1] act\act_stalker_head_mask
* 42.7 : [   2] door\door_katakomb_01
* 42.7 : [   2] door\door_ship_metall
* 42.7 : [   2] door\door_white_02
* 42.7 : [   2] mtl\mtl_bochka_01
* 42.7 : [   1] mtl\mtl_lampa_pod_01
* 42.7 : [   2] mtl\mtl_pod_01
* 42.7 : [   2] mtl\mtl_railroad_items
* 42.7 : [   2] mtl\mtl_walls10
* 42.7 : [   2] prop\prop_blind01
* 42.7 : [   2] prop\prop_dangerbox_2
* 42.7 : [   2] prop\prop_el_shkaf_01
* 42.7 : [   2] prop\prop_freez
* 42.7 : [   1] prop\prop_kitchen_stuff
* 42.7 : [   2] prop\prop_komp
* 42.7 : [   2] prop\prop_ognetushit
* 42.7 : [   2] prop\prop_plita
* 42.7 : [   1] prop\prop_psyradar
* 42.7 : [   2] prop\prop_spade
* 42.7 : [   2] wood\wood_plank6
* 42.7 : [   2] wood\wood_table_01
* 42.7 : [   2] wood\wood_table_02
* 42.7 : [   2] mtl\mtl_truba_pod_01
* 42.7 : [   2] mtl\mtl_truba_pod_02
* 42.7 : [   6] detail\detail_metall_det2_v_bump
* 42.7 : [   6] detail\detail_metall_det2_v_bump#
* 42.7 : [   3] detail\detail_wood_det2_v_bump
* 42.7 : [   3] detail\detail_wood_det2_v_bump#
* 42.7 : [   2] door\door_kotelna_bump
* 42.7 : [   2] door\door_kotelna_bump#
* 42.7 : [   2] door\door_sheet_bump
* 42.7 : [   2] door\door_sheet_bump#
* 42.7 : [   2] door\door_white_04_bump
* 42.7 : [   2] door\door_white_04_bump#
* 42.7 : [   1] glas\glas_dirt
* 42.7 : [   6] mtl\mtl_barrel_bump
* 42.7 : [   6] mtl\mtl_barrel_bump#
* 42.7 : [   2] prop\prop_ballon2_bump
* 42.7 : [   2] prop\prop_ballon2_bump#
* 42.7 : [   2] prop\prop_ballon3_bump
* 42.7 : [   2] prop\prop_ballon3_bump#
* 42.7 : [   1] wpn\wpn_aksu_bump
* 42.7 : [   1] wpn\wpn_aksu_bump#
* 42.7 : [   1] wpn\wpn_toz-34_bump
* 42.7 : [   1] wpn\wpn_toz-34_bump#
* 42.8 : [   2] pfx\pfx_concretedebris_01
* 42.8 : [   1] artifact\artifact_myasorubka2
* 42.8 : [   1] artifact\artifact_myasorubka3
* 42.8 : [   1] fx\fx_noise
* 42.8 : [   1] item\item_document_01
* 42.8 : [   1] item\item_drink_stalker
* 42.8 : [   1] item\item_food
* 42.8 : [   1] item\item_medkit
* 42.8 : [   1] item\item_medkit_2
* 42.8 : [   1] item\item_medkit_3
* 42.8 : [   1] item\item_medkit_4
* 42.8 : [   1] prop\prop_speakerphone
* 42.8 : [   1] wpn\wpn_pkm_lenta
* 42.8 : [   1] lights\lights_cone_handing_lamp
* 42.8 : [   1] wm\wm_knife_horiz_blood1
* 42.8 : [   1] wm\wm_knife_horiz_metal
* 42.8 : [   1] wm\wm_knife_horiz_ston
* 42.9 : [   1] fx\fx_lightning
* 48.1 : [   1] sky\sky_cube_weapons
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_graff_19_1024
* 64.1 : [   1] ui\ui_font_graff_22_1024
* 64.1 : [   1] ui\ui_font_hud_01
* 85.3 : [   1] act\act_face_04
* 85.3 : [   1] act\act_face_mask_01
* 85.3 : [   1] act\act_face_mask_02
* 85.3 : [   1] act\act_face_mask_03
* 85.3 : [   1] act\act_face_mask_04
* 85.3 : [   1] act\act_face_zombie_01
* 85.3 : [   1] act\act_faces_1_01
* 85.3 : [   1] act\act_faces_1_02
* 85.3 : [   1] act\act_faces_1_03
* 85.3 : [   1] act\act_faces_1_04
* 85.3 : [   1] act\act_faces_1_05
* 85.3 : [   1] act\act_faces_1_06
* 85.3 : [   1] act\act_faces_1_07
* 85.3 : [   1] act\act_faces_1_08
* 85.3 : [   1] act\act_faces_2_01
* 85.3 : [   1] act\act_faces_2_02
* 85.3 : [   1] act\act_faces_2_03
* 85.3 : [   1] act\act_faces_2_04
* 85.3 : [   1] act\act_faces_2_05
* 85.3 : [   1] act\act_faces_2_06
* 85.3 : [   1] act\act_faces_2_07
* 85.3 : [   1] act\act_faces_2_08
* 85.3 : [   1] act\act_faces_2_09
* 85.3 : [   1] act\act_faces_3_01
* 85.3 : [   1] act\act_faces_3_02
* 85.3 : [   1] act\act_faces_3_03
* 85.3 : [   1] act\act_faces_3_04
* 85.3 : [   1] act\act_faces_3_05
* 85.3 : [   1] act\act_faces_3_06
* 85.3 : [   1] act\act_faces_3_07
* 85.3 : [   1] act\act_faces_3_08
* 85.3 : [   1] act\act_faces_4_01
* 85.3 : [   1] act\act_faces_4_02
* 85.3 : [   1] act\act_faces_4_03
* 85.3 : [   1] act\act_faces_4_04
* 85.3 : [   1] act\act_stalker_freedom_3
* 85.3 : [   1] act\act_stalker_soldier_1
* 85.3 : [   1] act\act_stalker_soldier_2
* 85.3 : [   1] act\act_crow
* 85.3 : [   2] act\act_dog_red_bump
* 85.3 : [   2] act\act_dog_red_bump#
* 85.3 : [   2] act\act_dogs_big_bump
* 85.3 : [   2] act\act_dogs_big_bump#
* 85.3 : [   2] act\act_dogs_brown_bump
* 85.3 : [   2] act\act_dogs_brown_bump#
* 85.3 : [   2] act\act_dogs_bulterer_bump
* 85.3 : [   2] act\act_dogs_bulterer_bump#
* 85.3 : [   2] act\act_poltergeyst_bump
* 85.3 : [   2] act\act_poltergeyst_bump#
* 85.3 : [   1] act\act_pseudodog_bump
* 85.3 : [   1] act\act_pseudodog_bump#
* 85.3 : [   1] act\act_rat01_bump
* 85.3 : [   1] act\act_rat01_bump#
* 85.3 : [   2] act\act_ryukzak_bump
* 85.3 : [   2] act\act_ryukzak_bump#
* 85.3 : [   1] act\act_stalker_dolg_3_bump
* 85.3 : [   1] act\act_stalker_dolg_3_bump#
* 85.3 : [   1] act\act_stalker_head_antigas_2_bump
* 85.3 : [   1] act\act_stalker_head_antigas_2_bump#
* 85.3 : [   1] act\act_stalker_head_mask_bump
* 85.3 : [   1] act\act_stalker_head_mask_bump#
* 85.3 : [   2] door\door_katakomb_01_bump
* 85.3 : [   2] door\door_katakomb_01_bump#
* 85.3 : [   2] door\door_ship_metall_bump
* 85.3 : [   2] door\door_ship_metall_bump#
* 85.3 : [   2] door\door_white_02_bump
* 85.3 : [   2] door\door_white_02_bump#
* 85.3 : [   2] mtl\mtl_luk_n_bump
* 85.3 : [   2] mtl\mtl_luk_n_bump#
* 85.3 : [   2] mtl\mtl_pod_01_bump
* 85.3 : [   2] mtl\mtl_pod_01_bump#
* 85.3 : [   2] mtl\mtl_railroad_items_bump
* 85.3 : [   2] mtl\mtl_railroad_items_bump#
* 85.3 : [   2] mtl\mtl_ventil_pod_01_bump
* 85.3 : [   2] mtl\mtl_ventil_pod_01_bump#
* 85.3 : [   2] mtl\mtl_walls10_bump
* 85.3 : [   2] mtl\mtl_walls10_bump#
* 85.3 : [   2] prop\prop_blind01_bump
* 85.3 : [   2] prop\prop_blind01_bump#
* 85.3 : [   2] prop\prop_dangerbox_2_bump
* 85.3 : [   2] prop\prop_dangerbox_2_bump#
* 85.3 : [   2] prop\prop_el_shkaf_01_bump
* 85.3 : [   2] prop\prop_el_shkaf_01_bump#
* 85.3 : [   2] prop\prop_freez_bump
* 85.3 : [   2] prop\prop_freez_bump#
* 85.3 : [   1] prop\prop_instrument_1_bump
* 85.3 : [   1] prop\prop_instrument_1_bump#
* 85.3 : [   1] prop\prop_iten4_bump
* 85.3 : [   1] prop\prop_iten4_bump#
* 85.3 : [   1] prop\prop_kitchen_stuff_bump
* 85.3 : [   1] prop\prop_kitchen_stuff_bump#
* 85.3 : [   2] prop\prop_komp_bump
* 85.3 : [   2] prop\prop_komp_bump#
* 85.3 : [   2] prop\prop_plita_bump
* 85.3 : [   2] prop\prop_plita_bump#
* 85.3 : [   2] prop\prop_pribori_02_bump
* 85.3 : [   2] prop\prop_pribori_02_bump#
* 85.3 : [   2] prop\prop_spade_bump
* 85.3 : [   2] prop\prop_spade_bump#
* 85.3 : [   2] wood\wood_plank6_bump
* 85.3 : [   2] wood\wood_plank6_bump#
* 85.3 : [   4] wood\wood_table_01_bump
* 85.3 : [   4] wood\wood_table_01_bump#
* 85.3 : [   1] wpn\wpn_abakan_bump
* 85.3 : [   1] wpn\wpn_abakan_bump#
* 85.3 : [   1] wpn\wpn_ak74_bump
* 85.3 : [   1] wpn\wpn_ak74_bump#
* 85.3 : [   1] wpn\wpn_bm-16_bump
* 85.3 : [   1] wpn\wpn_bm-16_bump#
* 85.3 : [   1] wpn\wpn_fn2000_new_bump
* 85.3 : [   1] wpn\wpn_fn2000_new_bump#
* 85.3 : [   1] wpn\wpn_g36_bump
* 85.3 : [   1] wpn\wpn_g36_bump#
* 85.3 : [   1] wpn\wpn_gauss_bump
* 85.3 : [   1] wpn\wpn_gauss_bump#
* 85.3 : [   1] wpn\wpn_groza_bump
* 85.3 : [   1] wpn\wpn_groza_bump#
* 85.3 : [   1] wpn\wpn_l85_bump
* 85.3 : [   1] wpn\wpn_l85_bump#
* 85.3 : [   1] wpn\wpn_lr300_bump
* 85.3 : [   1] wpn\wpn_lr300_bump#
* 85.3 : [   1] wpn\wpn_mp5_bump
* 85.3 : [   1] wpn\wpn_mp5_bump#
* 85.3 : [   1] wpn\wpn_pkm_bump
* 85.3 : [   1] wpn\wpn_pkm_bump#
* 85.3 : [   1] wpn\wpn_protecta_bump
* 85.3 : [   1] wpn\wpn_protecta_bump#
* 85.3 : [   1] wpn\wpn_rg6_bump
* 85.3 : [   1] wpn\wpn_rg6_bump#
* 85.3 : [   1] wpn\wpn_rpg-7_bump
* 85.3 : [   1] wpn\wpn_rpg-7_bump#
* 85.3 : [   2] wpn\wpn_sig550_bump
* 85.3 : [   2] wpn\wpn_sig550_bump#
* 85.3 : [   1] wpn\wpn_spas12_bump
* 85.3 : [   1] wpn\wpn_spas12_bump#
* 85.3 : [   2] wpn\wpn_svu-a_bump
* 85.3 : [   2] wpn\wpn_svu-a_bump#
* 85.3 : [   1] wpn\wpn_upgrade_bump
* 85.3 : [   1] wpn\wpn_upgrade_bump#
* 85.3 : [   1] wpn\wpn_vss_bump
* 85.3 : [   1] wpn\wpn_vss_bump#
* 85.3 : [   1] wpn\wpn_winchester1300_bump
* 85.3 : [   1] wpn\wpn_winchester1300_bump#
* 85.3 : [   2] mtl\mtl_truba_ch_02_bump
* 85.3 : [   2] mtl\mtl_truba_ch_02_bump#
* 85.3 : [   2] mtl\mtl_truba_pod_02_bump
* 85.3 : [   2] mtl\mtl_truba_pod_02_bump#
* 85.5 : [   2] pfx\pfx_anomaly_21
* 85.5 : [   2] pfx\pfx_bloodsplash1
* 85.5 : [   2] pfx\pfx_bubble_1
* 85.5 : [   1] pfx\pfx_bubble_water
* 85.5 : [   1] pfx\pfx_dist2
* 85.5 : [   1] pfx\pfx_dist2inv
* 85.5 : [   1] pfx\pfx_dist3
* 85.5 : [   1] pfx\pfx_dist4
* 85.5 : [   1] pfx\pfx_dist7
* 85.5 : [   1] pfx\pfx_dist8
* 85.5 : [   1] pfx\pfx_dist9
* 85.5 : [   1] pfx\pfx_dist_teleport
* 85.5 : [   1] pfx\pfx_distort_anomaly
* 85.5 : [   2] pfx\pfx_distortion
* 85.5 : [   2] pfx\pfx_flame_01
* 85.5 : [   2] pfx\pfx_flash_01
* 85.5 : [   2] pfx\pfx_flash_05
* 85.5 : [   2] pfx\pfx_flash_07
* 85.5 : [   2] pfx\pfx_gologramma
* 85.5 : [   2] pfx\pfx_gradient
* 85.5 : [   2] pfx\pfx_gradient1
* 85.5 : [   2] pfx\pfx_specks
* 85.5 : [   2] pfx\pfx_specks_poison
* 85.5 : [   2] pfx\pfx_spikey_star
* 85.5 : [   2] pfx\pfx_splash_01
* 85.5 : [   2] pfx\pfx_stonedebris1
* 85.5 : [   2] pfx\pfx_stonedebris2
* 85.5 : [   2] pfx\pfx_vehglassdebris_01
* 85.5 : [   2] pfx\pfx_water_wave
* 85.5 : [   2] pfx\pfx_flame
* 85.5 : [   1] artifact\artifact_simple2
* 85.5 : [   1] artifact\artifact_sopli2
* 85.5 : [   1] fx\fx_thunderbolts_gradient
* 85.5 : [   1] fx\fx_thunderbolts_gradient_surge
* 85.5 : [   1] glow\glow_ghost
* 85.5 : [   2] glow\glow_orange
* 85.5 : [   2] glow\glow_orange_bright
* 85.5 : [   2] glow\glow_white
* 85.5 : [   1] glow\glow_yellow
* 85.5 : [   1] item\item_drink_bump
* 85.5 : [   1] item\item_drink_bump#
* 85.5 : [   1] item\item_medkit_4_bump
* 85.5 : [   1] item\item_medkit_4_bump#
* 85.5 : [   4] lights\lights_spot01
* 85.5 : [   1] prop\prop_bike_wheel
* 85.5 : [   1] prop\prop_voda1
* 85.5 : [   1] wm\wm_bullet_glass01
* 85.5 : [   1] wm\wm_bullet_glass02
* 85.5 : [   1] wm\wm_bullet_glass03
* 85.5 : [   1] wm\wm_bullet_glass04
* 85.5 : [   1] wpn\wpn_bolt
* 85.5 : [   1] wpn\wpn_grenade
* 85.5 : [   1] wpn\wpn_vog
* 128.1 : [   1] ui\ui_font_graff_32_1024
* 128.1 : [   1] ui\ui_font_letter_25_1024
* 170.6 : [   1] act\act_burer
* 170.6 : [   2] act\act_controller
* 170.6 : [   1] act\act_himera
* 170.6 : [   2] act\act_plot
* 170.6 : [   2] act\act_pseudodog1
* 170.6 : [   1] act\act_psevdogigant
* 170.6 : [   1] act\act_scientist
* 170.6 : [   1] act\act_scientist_suit_green
* 170.6 : [   1] act\act_stalker_bandit_1
* 170.6 : [   1] act\act_stalker_bandit_2
* 170.6 : [   1] act\act_stalker_bandit_3
* 170.6 : [   1] act\act_stalker_bandit_3a
* 170.6 : [   1] act\act_stalker_dolg_1
* 170.6 : [   1] act\act_stalker_dolg_2
* 170.6 : [   1] act\act_stalker_dolg_3
* 170.6 : [   1] act\act_stalker_dolg_4
* 170.6 : [   1] act\act_stalker_freedom_1
* 170.6 : [   1] act\act_stalker_freedom_2
* 170.6 : [   1] act\act_stalker_freedom_4
* 170.6 : [   1] act\act_stalker_hero
* 170.6 : [   1] act\act_stalker_merc_2
* 170.6 : [   1] act\act_stalker_merc_4
* 170.6 : [   1] act\act_stalker_monolith_1
* 170.6 : [   1] act\act_stalker_monolith_2
* 170.6 : [   1] act\act_stalker_monolith_3
* 170.6 : [   1] act\act_stalker_monolith_4
* 170.6 : [   1] act\act_stalker_neutral_1
* 170.6 : [   1] act\act_stalker_neutral_2
* 170.6 : [   1] act\act_stalker_neutral_3
* 170.6 : [   1] act\act_stalker_neutral_4
* 170.6 : [   1] act\act_stalker_soldier_4
* 170.6 : [   2] wood\wood_walls8
* 170.6 : [   4] act\act_arm_1_bump
* 170.6 : [   4] act\act_arm_1_bump#
* 170.6 : [   1] act\act_arm_2_bump
* 170.6 : [   1] act\act_arm_2_bump#
* 170.6 : [   1] act\act_face_04_bump
* 170.6 : [   1] act\act_face_04_bump#
* 170.6 : [   1] act\act_face_mask_01_bump
* 170.6 : [   1] act\act_face_mask_01_bump#
* 170.6 : [   1] act\act_face_mask_02_bump
* 170.6 : [   1] act\act_face_mask_02_bump#
* 170.6 : [   1] act\act_face_mask_03_bump
* 170.6 : [   1] act\act_face_mask_03_bump#
* 170.6 : [   1] act\act_face_mask_04_bump
* 170.6 : [   1] act\act_face_mask_04_bump#
* 170.6 : [   1] act\act_face_zombie_01_bump
* 170.6 : [   1] act\act_face_zombie_01_bump#
* 170.6 : [   1] act\act_faces_1_01_bump
* 170.6 : [   1] act\act_faces_1_01_bump#
* 170.6 : [   1] act\act_faces_1_02_bump
* 170.6 : [   1] act\act_faces_1_02_bump#
* 170.6 : [   1] act\act_faces_1_03_bump
* 170.6 : [   1] act\act_faces_1_03_bump#
* 170.6 : [   1] act\act_faces_1_04_bump
* 170.6 : [   1] act\act_faces_1_04_bump#
* 170.6 : [   1] act\act_faces_1_05_bump
* 170.6 : [   1] act\act_faces_1_05_bump#
* 170.6 : [   1] act\act_faces_1_06 _bump
* 170.6 : [   1] act\act_faces_1_06 _bump#
* 170.6 : [   1] act\act_faces_1_07_bump
* 170.6 : [   1] act\act_faces_1_07_bump#
* 170.6 : [   1] act\act_faces_1_08_bump
* 170.6 : [   1] act\act_faces_1_08_bump#
* 170.6 : [   1] act\act_faces_2_01_bump
* 170.6 : [   1] act\act_faces_2_01_bump#
* 170.6 : [   1] act\act_faces_2_02_bump
* 170.6 : [   1] act\act_faces_2_02_bump#
* 170.6 : [   1] act\act_faces_2_03_bump
* 170.6 : [   1] act\act_faces_2_03_bump#
* 170.6 : [   1] act\act_faces_2_04_bump
* 170.6 : [   1] act\act_faces_2_04_bump#
* 170.6 : [   1] act\act_faces_2_05_bump
* 170.6 : [   1] act\act_faces_2_05_bump#
* 170.6 : [   1] act\act_faces_2_06_bump
* 170.6 : [   1] act\act_faces_2_06_bump#
* 170.6 : [   1] act\act_faces_2_07_bump
* 170.6 : [   1] act\act_faces_2_07_bump#
* 170.6 : [   1] act\act_faces_2_08_bump
* 170.6 : [   1] act\act_faces_2_08_bump#
* 170.6 : [   1] act\act_faces_2_09_bump
* 170.6 : [   1] act\act_faces_2_09_bump#
* 170.6 : [   1] act\act_faces_3_01_bump
* 170.6 : [   1] act\act_faces_3_01_bump#
* 170.6 : [   1] act\act_faces_3_02_bump
* 170.6 : [   1] act\act_faces_3_02_bump#
* 170.6 : [   1] act\act_faces_3_03_bump
* 170.6 : [   1] act\act_faces_3_03_bump#
* 170.6 : [   1] act\act_faces_3_04_bump
* 170.6 : [   1] act\act_faces_3_04_bump#
* 170.6 : [   1] act\act_faces_3_05_bump
* 170.6 : [   1] act\act_faces_3_05_bump#
* 170.6 : [   1] act\act_faces_3_06_bump
* 170.6 : [   1] act\act_faces_3_06_bump#
* 170.6 : [   1] act\act_faces_3_07_bump
* 170.6 : [   1] act\act_faces_3_07_bump#
* 170.6 : [   1] act\act_faces_3_08_bump
* 170.6 : [   1] act\act_faces_3_08_bump#
* 170.6 : [   1] act\act_faces_4_01_bump
* 170.6 : [   1] act\act_faces_4_01_bump#
* 170.6 : [   1] act\act_faces_4_02_bump
* 170.6 : [   1] act\act_faces_4_02_bump#
* 170.6 : [   1] act\act_faces_4_03_bump
* 170.6 : [   1] act\act_faces_4_03_bump#
* 170.6 : [   1] act\act_faces_4_04_bump
* 170.6 : [   1] act\act_faces_4_04_bump#
* 170.6 : [   1] act\act_stalker_soldier_1_bump
* 170.6 : [   1] act\act_stalker_soldier_1_bump#
* 170.6 : [   2] act\act_stalker_soldier_2_bump
* 170.6 : [   2] act\act_stalker_soldier_2_bump#
* 170.6 : [   2] door\door_lift_01_bump
* 170.6 : [   2] door\door_lift_01_bump#
* 170.8 : [   2] fx\fx_noise2
* 170.8 : [   1] pfx\pfx_dist_glass3
* 170.8 : [   2] pfx\pfx_smokepuffs2
* 170.8 : [   2] pfx\pfx_sparks
* 170.8 : [   1] item\item_detector_3
* 170.8 : [   1] item\item_detector_4
* 170.8 : [   1] item\item_guitar
* 170.8 : [   1] item\item_ustroystva
* 170.8 : [   1] prop\prop_item2
* 170.8 : [   1] prop\prop_item3
* 170.8 : [   2] prop\prop_iten4
* 170.8 : [   2] prop\prop_pribori_02
* 170.8 : [   1] prop\prop_pult5
* 170.8 : [   1] wpn\wpn_fort
* 170.8 : [   2] pfx\pfx_woodchips1
* 170.8 : [   2] pfx\pfx_woodchips3
* 170.8 : [   2] pfx\pfx_shells2
* 231.0 : [   1] ui\video_window
* 256.1 : [   1] ui\ui_font_graff_50_1024
* 256.1 : [   1] ui\ui_font_hud_02
* 270.0 : [   1] ui\video_voroni_crop
* 341.1 : [   1] act\act_arm_1_exo_bump
* 341.1 : [   1] act\act_arm_1_exo_bump#
* 341.1 : [   1] act\act_burer_bump
* 341.1 : [   1] act\act_burer_bump#
* 341.1 : [   2] act\act_controller_bump
* 341.1 : [   2] act\act_controller_bump#
* 341.1 : [   1] act\act_gasmask_bump
* 341.1 : [   1] act\act_gasmask_bump#
* 341.1 : [   1] act\act_himera_bump
* 341.1 : [   1] act\act_himera_bump#
* 341.1 : [   3] act\act_krovosos_1
* 341.1 : [   6] act\act_krovosos_1_bump
* 341.1 : [   6] act\act_krovosos_1_bump#
* 341.1 : [   3] act\act_krovosos_2
* 341.1 : [   3] act\act_krovosos_3
* 341.1 : [   2] act\act_mutant_boar
* 341.1 : [   1] act\act_mutant_boar_bump
* 341.1 : [   1] act\act_mutant_boar_bump#
* 341.1 : [   2] act\act_mutant_boar_u
* 341.1 : [   1] act\act_mutant_boar_u_bump
* 341.1 : [   1] act\act_mutant_boar_u_bump#
* 341.1 : [   2] act\act_plot_bump
* 341.1 : [   2] act\act_plot_bump#
* 341.1 : [   1] act\act_pseudodog1_bump
* 341.1 : [   1] act\act_pseudodog1_bump#
* 341.1 : [   1] act\act_psevdogigant_bump
* 341.1 : [   1] act\act_psevdogigant_bump#
* 341.1 : [   1] act\act_scientist_bump
* 341.1 : [   1] act\act_scientist_bump#
* 341.1 : [   1] act\act_scientist_suit_bump
* 341.1 : [   1] act\act_scientist_suit_bump#
* 341.1 : [   2] act\act_stalker_bandit_2_bump
* 341.1 : [   2] act\act_stalker_bandit_2_bump#
* 341.1 : [   1] act\act_stalker_bandit_3_bump
* 341.1 : [   1] act\act_stalker_bandit_3_bump#
* 341.1 : [   1] act\act_stalker_bandit_3a_bump
* 341.1 : [   1] act\act_stalker_bandit_3a_bump#
* 341.1 : [   2] act\act_stalker_dolg_1_bump
* 341.1 : [   2] act\act_stalker_dolg_1_bump#
* 341.1 : [   1] act\act_stalker_dolg_2_bump
* 341.1 : [   1] act\act_stalker_dolg_2_bump#
* 341.1 : [   7] act\act_stalker_dolg_4_bump
* 341.1 : [   7] act\act_stalker_dolg_4_bump#
* 341.1 : [   1] act\act_stalker_freedom_1_bump
* 341.1 : [   1] act\act_stalker_freedom_1_bump#
* 341.1 : [   1] act\act_stalker_freedom_2_bump
* 341.1 : [   1] act\act_stalker_freedom_2_bump#
* 341.1 : [   3] act\act_stalker_hero_bump
* 341.1 : [   3] act\act_stalker_hero_bump#
* 341.1 : [   1] act\act_stalker_monolith_1_bump
* 341.1 : [   1] act\act_stalker_monolith_1_bump#
* 341.1 : [   1] act\act_stalker_monolith_2_bump
* 341.1 : [   1] act\act_stalker_monolith_2_bump#
* 341.1 : [   1] act\act_stalker_nebo_2_bump
* 341.1 : [   1] act\act_stalker_nebo_2_bump#
* 341.1 : [   1] act\act_stalker_nebo_3_bump
* 341.1 : [   1] act\act_stalker_nebo_3_bump#
* 341.1 : [   1] act\act_stalker_neutral_2_bump
* 341.1 : [   1] act\act_stalker_neutral_2_bump#
* 341.1 : [   2] wood\wood_walls8_bump
* 341.1 : [   2] wood\wood_walls8_bump#
* 341.5 : [   2] pfx\pfx_ani-smoke-01
* 341.5 : [   2] pfx\pfx_anomaly_1
* 341.5 : [   2] pfx\pfx_anomaly_16
* 341.5 : [   2] pfx\pfx_anomaly_18
* 341.5 : [   2] pfx\pfx_anomaly_19
* 341.5 : [   2] pfx\pfx_anomaly_3
* 341.5 : [   2] pfx\pfx_anomaly_4
* 341.5 : [   2] pfx\pfx_anomaly_5
* 341.5 : [   2] pfx\pfx_anomaly_6
* 341.5 : [   2] pfx\pfx_anomaly_8
* 341.5 : [   2] pfx\pfx_anomaly_88
* 341.5 : [   2] pfx\pfx_anomaly_9
* 341.5 : [   2] pfx\pfx_bloodsplash2
* 341.5 : [   2] pfx\pfx_blurry_cloud
* 341.5 : [   2] pfx\pfx_brick
* 341.5 : [   2] pfx\pfx_light1
* 341.5 : [   2] pfx\pfx_light3
* 341.5 : [   2] pfx\pfx_light4
* 341.5 : [   2] pfx\pfx_lightning_01
* 341.5 : [   2] pfx\pfx_lightning_02
* 341.5 : [   2] pfx\pfx_ligth_6
* 341.5 : [   2] pfx\pfx_plasma
* 341.5 : [   2] pfx\pfx_skinsplash1
* 341.5 : [   2] pfx\pfx_smoke_a
* 341.5 : [   2] pfx\pfx_smoke_b
* 341.5 : [   2] pfx\pfx_teleport
* 341.5 : [   2] pfx\pfx_test_textures
* 341.5 : [   1] detail\detail_fabric_det2
* 341.5 : [   7] detail\detail_metall_det1
* 341.5 : [   7] detail\detail_metall_det2
* 341.5 : [   7] detail\detail_metall_det3
* 341.5 : [  11] detail\detail_skin_1
* 341.5 : [   1] detail\detail_stucco_det1
* 341.5 : [   1] detail\detail_tile_det4
* 341.5 : [   5] detail\detail_wood_det2
* 341.5 : [   2] item\item_detector_1
* 341.5 : [   1] item\item_detector_1_bump
* 341.5 : [   1] item\item_detector_1_bump#
* 341.5 : [   2] item\item_detector_2
* 341.5 : [   1] item\item_detector_2_bump
* 341.5 : [   1] item\item_detector_2_bump#
* 341.5 : [   2] item\item_detector_3_bump
* 341.5 : [   2] item\item_detector_3_bump#
* 341.5 : [   1] mtl\mtl_fence_01
* 341.5 : [   2] prop\prop_instrument_1
* 341.5 : [   1] wpn\wpn_beretta
* 341.5 : [   1] wpn\wpn_binokl
* 341.5 : [   1] wpn\wpn_colt
* 341.5 : [   1] wpn\wpn_desert_eagle
* 341.5 : [   1] wpn\wpn_hpsa
* 341.5 : [   1] wpn\wpn_knife
* 341.5 : [   1] wpn\wpn_pb
* 341.5 : [   1] wpn\wpn_pm
* 341.5 : [   1] wpn\wpn_rg6
* 341.5 : [   1] wpn\wpn_sig-p220
* 341.5 : [   1] wpn\wpn_usp
* 341.5 : [   1] wpn\wpn_walter99
* 341.5 : [   1] detail\detail_beton_det4_u2
* 341.5 : [   2] detail\detail_metall_det2_v2
* 682.2 : [   1] act\act_gasmask
* 682.2 : [   1] act\act_stalker_nebo_2
* 682.2 : [   1] act\act_stalker_nebo_3
* 682.8 : [   2] pfx\pfx_anomaly_2
* 682.8 : [   2] pfx\pfx_anomaly_23
* 682.8 : [   2] pfx\pfx_anomaly_2_green
* 682.8 : [   2] pfx\pfx_anomaly_7
* 682.8 : [   2] pfx\pfx_concretepuffs_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_02
* 682.8 : [   2] pfx\pfx_shells1
* 682.8 : [   2] pfx\pfx_smokepuffs1
* 682.8 : [   1] wpn\wpn_ammo
* 682.8 : [   1] wpn\wpn_pkm
* 682.8 : [   1] wpn\wpn_protecta
* 682.8 : [   1] act\act_puh
* 682.8 : [   6] detail\detail_metall_det2_v
* 682.8 : [   3] detail\detail_wood_det2_v
* 682.8 : [   1] wpn\wpn_rpg-7
* 682.8 : [   1] wpn\wpn_toz-34
* 768.1 : [   5] sky\sky_12_vibros_cube
* 768.1 : [  24] sky\sky_13_cube
* 768.1 : [  16] sky\sky_13_cube_night
* 768.1 : [  13] sky\sky_13_vibros_cube
* 768.1 : [  10] sky\sky_14_cube
* 768.1 : [   4] sky\sky_17_clouds_cube
* 768.1 : [   4] sky\sky_17_cube
* 768.1 : [   8] sky\sky_18_cube
* 768.1 : [  11] sky\sky_19_cube
* 768.1 : [   4] sky\sky_1_clouds_cube
* 768.1 : [   4] sky\sky_20_clouds_cube
* 768.1 : [   4] sky\sky_20_cube
* 768.1 : [   4] sky\sky_2_clouds_cube
* 768.1 : [   4] sky\sky_2_cube
* 768.1 : [  12] sky\sky_3_cube
* 768.1 : [   3] sky\sky_4_cube
* 768.1 : [  33] sky\sky_5_cube
* 768.1 : [   7] sky\sky_6_cube
* 768.1 : [  11] sky\sky_7_cube
* 768.1 : [   8] sky\sky_8_cube
* 768.1 : [  59] sky\sky_9_cube
* 936.0 : [   1] ui\video_water_crop
* 1024.1 : [   1] ui\ui_actor_hint_wnd
* 1024.1 : [   1] ui\ui_actor_loadgame_screen
* 1024.1 : [   1] ui\ui_actor_main_menu
* 1024.1 : [   1] ui\ui_actor_multiplayer_background
* 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [   1] ui\ui_actor_options_background
* 1024.1 : [   1] ui\ui_actor_sleep_screen
* 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
* 1024.1 : [   1] wpn\wpn_crosshair
* 1024.1 : [   1] wpn\wpn_crosshair_g36
* 1024.1 : [   1] wpn\wpn_crosshair_l85
* 1024.1 : [   1] wpn\wpn_crosshair_rpg
* 1365.5 : [   1] act\act_arm_2
* 1365.5 : [   1] act\act_arm_4
* 1365.5 : [   1] act\act_arm_5
* 1365.5 : [   1] act\act_arm_6
* 1365.5 : [   1] act\act_arm_7
* 1365.5 : [ 248] sky\sky_oblaka
* 1365.5 : [   1] wpn\wpn_abakan
* 1365.5 : [   1] wpn\wpn_ak74
* 1365.5 : [   1] wpn\wpn_aksu
* 1365.5 : [   1] wpn\wpn_bm-16
* 1365.5 : [   1] wpn\wpn_fn2000_new
* 1365.5 : [   1] wpn\wpn_g36
* 1365.5 : [   1] wpn\wpn_gauss
* 1365.5 : [   1] wpn\wpn_groza
* 1365.5 : [   1] wpn\wpn_l85
* 1365.5 : [   1] wpn\wpn_lr300_banan
* 1365.5 : [   1] wpn\wpn_mp5
* 1365.5 : [   2] wpn\wpn_sig550
* 1365.5 : [   1] wpn\wpn_spas12
* 1365.5 : [   1] wpn\wpn_svd
* 1365.5 : [   1] wpn\wpn_svu-a
* 1365.5 : [   2] wpn\wpn_upgrade
* 1365.5 : [   1] wpn\wpn_vss
* 1365.5 : [   1] wpn\wpn_winchester1300
* 2730.8 : [   2] pfx\pfx_explotions_3
* 2730.8 : [   1] act\act_arm_1_exo
* 4096.1 : [   1] ui\ui_common
* 4096.1 : [   1] ui\ui_hud
* 5461.5 : [   2] pfx\pfx_ani-explosion-02
* 5461.5 : [   2] pfx\pfx_ani-explosion-02-b-a
* 5461.5 : [   2] pfx\pfx_ani-explosion-02a
* 5461.5 : [   2] pfx\pfx_ani-fire01
* 5461.5 : [   2] pfx\pfx_explotions_2
* 5461.5 : [   2] pfx\pfx_explotions_4
* 5461.5 : [   2] pfx\pfx_explotions_smoke
* [ D3D ]: textures[215284 K]
stack trace:

D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF46405137 CUIDebuggable::~CUIDebuggable() + 11 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF463F7FE3 CUIInteractiveBackground<CUIFrameLineWnd>::SetHeight() + 133751 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF46409DCB CUIWindow::DetachChild() + 307 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF46409E0C CUIWindow::DetachAll() + 36 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrUICore.dll at 00007FFF464099E9 CUIWindow::~CUIWindow() + 65 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF46739755 CxFile::operator=() + 1694549 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF4688FD00 CxImage::`copy constructor closure'() + 804936 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF468A1084 CxImage::`copy constructor closure'() + 875468 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67EF512C ELightAnimLibrary::AppendItem() + 9952 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67EEBE50 IGame_ObjectPool::clear() + 36 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67EEC968 IGame_Persistent::OnGameEnd() + 16 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF46AF950A finalize_library() + 2380394 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll at 00007FFF46AF9352 finalize_library() + 2379954 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67ED2D74 CRenderDevice::Run() + 596 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67F27A7E Startup() + 638 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrEngine.dll at 00007FFF67F280F5 RunApplication() + 757 byte(s)
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe at 00007FF6DD33132B
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe at 00007FF6DD3313F4
D:\steam\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe at 00007FF6DD33169E
C:\Windows\System32\KERNEL32.DLL at 00007FFFEAAC7614 BaseThreadInitThunk() + 20 byte(s)
C:\Windows\SYSTEM32\ntdll.dll at 00007FFFEC9226B1 RtlUserThreadStart() + 33 byte(s)

 

 


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8 часов назад, xxcactussell сказал:

случайно  еще что-то опубликовалось 

:u1F60E: Да уж -мочить сталкеров ради развлечения то еще извращение- все блин нет бы сюжет сделать -так нет блин -лишь хрень всякая беспонтовая  - сборку в печку и с "пеплом" развеять !

  • Хабар 1

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Ниочём.


Берегите патроны, особенно если он последний.

IC i5-8400 CPU @ 2,80 GHz, 16 OGB RAM, GF GTX 1060 6GB.

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Aleksei Everlasting это я так, навыки решил восстановить, так как сейчас в разработке находится просто уникальный мод, о котором я не могу сказать, дабы идея осталась только у меня. И, вот, там сюжетец будет, будь здоров ;)


Дополнено 4 минуты спустя

ian98 да деньгами и не надо : ) я ж это так, по фану, за несколько вечеров собрал. Я ж твоим Shadow of Random и вдохновлялся ;)

По логам только после работы смогу отсмотреть. Насчёт таба... через консоль не пробовал биндить? А фризы... Это на буквально вчерашней ночной сборке OpenXRay собрано, так что вполне ожидаемо, но у меня, как раз наоборот, здесь 200+ ФПС, а, вот, в оригинале 45-50.

 

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xxcactussell Таб... фпс... это я так, прикопался типо. Куда ж обзоры и без критики писать в 2023.

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Да, сколько боли у меня с тем модом. Я его не пару вечеров собирал, а много больше. И сколько там переделывать нужно...(примерно всё) А я его и так раза три уже пересобирал полностью и что-то опять хвататься за него уже и не хочется. И как на зло люди его скачивают до сих пор, а он кривой такой, стыдно за него кабздец. Ну да ладно. У меня все моды кривые. Хорошо, что они хоть как работают.

С уникальным модом удачи! Твори.


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Цитата

так как сейчас в разработке находится просто уникальный мод, о котором я не могу сказать, дабы идея осталась только у меня. И, вот, там сюжетец будет, будь здоров ;

Заметь , за язык тебя никто не тянул ...

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ForaCam ну, надеюсь, к концу следующей недели открю ЗБТ : )))


Дополнено 16 минуты спустя

ian98 насчет Tab'a: честно, никогда не пользовался этой клавишей, поэтому даже не заметил, что в OpenX-Ray нет возможности забиндить показ активного таска...
С диалогами у меня все ок, поэтому если есть возможность, прошу отправить видео, демонстрирующее невозможность выйти через Esc.
Ну, а лог... Это специальная версия движка для модмейкеров, я оставил ее, чтобы некоторые функции не отвалились, и она ср*т в логи нещадно просто. Крашей тоже нет по завершению игры: ни нормально, ни через альт+ф4. Могу посоветовать разве что движки перебирать. Главное - следить, чтоб версия была Release, а не MasterGold Release, иначе замедление времени работать не будет (а как поставить, думаю, разберешься, ставишь OpenXRay по инструкции с гитхаба, после этого из архива с модом в геймдату копируешь только папки scripts и configs).
По поводу фпс. У меня на RTX3060 просадки из-за высокой плотности травы, поэтому я ее наполовину скручиваю, может, и тебе поможет, так же там есть в настроках возможность рендер сменить на OpenGL, артефактов графических многовато, но, по крайней мере, у меня - фпс больше.
 

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Цитата

И сколько там переделывать нужно...(примерно всё)

У меня такое отношение абсолютно ко всем моим проектам : ))))

 

  • Мастер! 1

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Здравствуйте молодой человек, у меня почему-то не запускается игра после начало новой игры, вылетает и выдает ошибку bugtrap.dll, поврежден по всей видимости, как можно это исправить

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Профессор Соколов рекомендую в таком случае накатить отдельно Open X-Ray с гитхаба, а из архива с модом перенести только /gamedata/

P.S.: Только что поставил на стим-версию, все отлично работает

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Помогите пожалуйста захожу в игру хочу создать новую игру выбираю сложность и все сразу вылет


Дополнено 0 минут спустя
Только что, artembro00 сказал:

Помогите пожалуйста захожу в игру хочу создать новую игру выбираю сложность и все сразу вылет bugtrap.dll

 

 

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