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Спасибо за мод! Установил чтобы на базе мода сделать свой мод. Переделывать начал с меню и вот сделал в этом месте вот так.

Спойлер

1ObeXapS-Fw.jpg?size=1600x900&quality=95

Почему-то не получилось поставить rgb тот что является основным цветом текста меню (помогайте!) и не совсем понятно зачем надо было в зеленый, красный, желтый раскрашивать. Описание к опциям это конечно хорошо, но только не на техническом языке который понятен в основном разрабам. Можно писать проще, без углубленного смысла, а к некоторым опциям описание совсем не нужно.

Например "DOF при прицеливании" проще написать "Фокусировка при прицеливании" или "Периферия при прицеливании" и дополнить уже коротко описание "Включает размытие периферийного зрения во время прицеливания". По аналогии и "dof при перезарядке". Там много где можно сократить до нужного смысла. Не перегружайте нас - игроков;) Описательная база - это всегда хорошо, но нужна мера.

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6 часов назад, уля сказал:

как наводку получитьчтобы к проводнику идти

Просто сходить на Кордон и всё. Или в ПДА заглянуть - там есть задание... Ты что, в ТЧ не играл?!


41 минуту назад, Pepel сказал:

не совсем понятно зачем надо было в зеленый, красный, желтый раскрашивать.

Это влияние настройки на производительность. Зелёный - почти не влияет, Красный - сильно влияет, Жёлтый, соответственно - где-то посередине.

И если железо, например слабое, красные настройки лучше не повышать.

Изменено пользователем Опричник
  • Лайк 1

aka W.A.S.P.

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15 минут назад, Опричник сказал:

Это влияние настройки на производительность. Зелёный - почти не влияет, Красный - сильно влияет, Жёлтый, соответственно - где-то посередине.

 

И если железо, например слабое, красные настройки лучше не повышать.

Оу, не знал. Наверное нигде этого не было написано. Ну вот, опять придется всё переделывать мне.

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6 минут назад, Pepel сказал:

Наверное нигде этого не было написано

Написано не было, но несколько раз упоминалось в темах мода.


aka W.A.S.P.

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Только что, Опричник сказал:

Написано не было, но несколько раз упоминалось в темах мода.

я типа новенький. мод на который я установил эти правки был с мешком для сна. теперь его нет. тоже решили вырезать? его как-то можно вернуть?

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Pepel Купить у торговцев.

  • Лайк 1

aka W.A.S.P.

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8 минут назад, Опричник сказал:

Pepel Купить у торговцев.

понятно, спасибо. а то я подумал совсем вырезали.

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В некоторых местах можно поспать и без мешка для сна (на экране появится уведомление "Спать").

  • Лайк 1

aka W.A.S.P.

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8 часов назад, Опричник сказал:

В некоторых местах можно поспать и без мешка для сна (на экране появится уведомление "Спать").

спс, учту.


Дополнено 35 минуты спустя

Опричник а что такое ui_mm_crosshair_hard?

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Скачал мод с гугла, скинул архивы в 1 папку, распаковал, установил последний фикс и ловлю вылет при запуске игры:
xray_kirill.log

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GreatTrix2 шапка темы, спойлер "проблемы и вылеты", там про стим сказано.


aka W.A.S.P.

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27 минут назад, Опричник сказал:

GreatTrix2 шапка темы, спойлер "проблемы и вылеты", там про стим сказано.

Ставил не на стим, Джифорсовский оверлей и рива тюнер отключил. Вылет остался.

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GreatTrix2 в логе видно куда ты ставил. Это автономный мод, уже готовый к использованию, нефиг пихать его куда попало и на что попало.


aka W.A.S.P.

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6 минут назад, Опричник сказал:

GreatTrix2 в логе видно куда ты ставил. Это автономный мод, уже готовый к использованию, нефиг пихать его куда попало и на что попало.

В логе видно, что создана отдельная папка, хоть и в стимовской дериктории.

image.png

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GreatTrix2 Вот в стим со своей проблемой и обращайся.


Дополнено 0 минут спустя

Всё, разговор окончен.


aka W.A.S.P.

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37 минут назад, GreatTrix2 сказал:

В логе видно, что создана отдельная папка, хоть и в стимовской дериктории.

image.png

я архивы .db перенес просто в предварительно созданную папку backup и у меня всё нормально заработало.


Дополнено 1 минуту спустя
7 часов назад, Pepel сказал:

ui_mm_crosshair_hard

Опричник а что на счет вот этой настройки? не понял за что она отвечает. тыкал, тыкал, в итоге ничего не поменялось, вроде.

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Pepel да я не помню уже. Может прицелы переключает (в настройках управления нужно назначить клавишу, кстати). Правда не помню, я уже давно модом не занимаюсь.

  • Лайк 1

aka W.A.S.P.

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54 минуты назад, Опричник сказал:

GreatTrix2 Вот в стим со своей проблемой и обращайся.


Дополнено 0 минут спустя

Всё, разговор окончен.

Действительно, перенёс папку в другую директорию - всё заработало. Нипанятна. Энивей спасибо за помощь.

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27 минут назад, Опричник сказал:

Pepel да я не помню уже. Может прицелы переключает (в настройках управления нужно назначить клавишу, кстати). Правда не помню, я уже давно модом не занимаюсь.

а, ясно


Дополнено 33 минуты спустя
Спойлер


[15.04.23 23:52:12.514] * Detected CPU: AMD FX(tm)-8300 Eight-Core Processor            [AuthenticAMD], F111/M2/S0
[15.04.23 23:52:12.515] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX
[15.04.23 23:52:12.515] * CPU cores: [4], threads: [8]
[15.04.23 23:52:12.515] * CPU0 current freq: 3300 MHz, max freq: 3300 MHz
[15.04.23 23:52:12.515] * CPU1 current freq: 3300 MHz, max freq: 3300 MHz
[15.04.23 23:52:12.515] * CPU2 current freq: 3300 MHz, max freq: 3300 MHz
[15.04.23 23:52:12.515] * CPU3 current freq: 3300 MHz, max freq: 3300 MHz
[15.04.23 23:52:12.515] * CPU4 current freq: 3300 MHz, max freq: 3300 MHz
[15.04.23 23:52:12.515] * CPU5 current freq: 3300 MHz, max freq: 3300 MHz
[15.04.23 23:52:12.515] * CPU6 current freq: 3300 MHz, max freq: 3300 MHz
[15.04.23 23:52:12.515] * CPU7 current freq: 3300 MHz, max freq: 3300 MHz
[15.04.23 23:52:12.515] Initializing File System...
[15.04.23 23:52:12.517] using fs-ltx: [fsgame.ltx]
[15.04.23 23:52:12.535] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\]
[15.04.23 23:52:12.536]   files: [8]
[15.04.23 23:52:12.537] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\]
[15.04.23 23:52:12.538]   files: [26]
[15.04.23 23:52:12.538] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\ai\]
[15.04.23 23:52:12.538]   files: [4]
[15.04.23 23:52:12.539] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\spawns\]
[15.04.23 23:52:12.539]   files: [3]
[15.04.23 23:52:12.539] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\anims\]
[15.04.23 23:52:12.540]   files: [78]
[15.04.23 23:52:12.577] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\levels\]
[15.04.23 23:52:12.577]   files: [32]
[15.04.23 23:52:13.149] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\meshes\]
[15.04.23 23:52:13.149]   files: [12]
[15.04.23 23:52:13.658] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\meshes\]
[15.04.23 23:52:13.658]   files: [12]
[15.04.23 23:52:13.687] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\shaders\]
[15.04.23 23:52:13.687]   files: [10]
[15.04.23 23:52:13.737] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\sounds\]
[15.04.23 23:52:13.737]   files: [32]
[15.04.23 23:52:18.896] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\textures\]
[15.04.23 23:52:18.897]   files: [66]
[15.04.23 23:52:19.276] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\scripts\]
[15.04.23 23:52:19.279]   files: [468]
[15.04.23 23:52:19.286] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\]
[15.04.23 23:52:19.287]   files: [43]
[15.04.23 23:52:19.366] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\levels\]
[15.04.23 23:52:19.366]   files: [32]
[15.04.23 23:52:19.367] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\savedgames\]
[15.04.23 23:52:19.367]   files: [8]
[15.04.23 23:52:19.367] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\logs\]
[15.04.23 23:52:19.367]   files: [3]
[15.04.23 23:52:19.367] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\screenshots\]
[15.04.23 23:52:19.367]   files: [15]
[15.04.23 23:52:19.367] FS: 29284 files cached, 0Kb memory used.
[15.04.23 23:52:19.367] Init FileSystem 6.851974 sec
[15.04.23 23:52:19.390] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03]
[15.04.23 23:52:19.390] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine]
[15.04.23 23:52:19.390] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L]
[15.04.23 23:52:19.390] Working Directory: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64]
[15.04.23 23:52:19.390] CommandLine: ["P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe" ]
[15.04.23 23:52:19.682] Initializing Engine...
[15.04.23 23:52:19.696] Starting INPUT device...
[15.04.23 23:52:19.719] --------------------------------------------------------------------------------
[15.04.23 23:52:19.719] [16367MB] physical memory installed, [9274MB] available, [43] percent of memory in use
[15.04.23 23:52:19.719] PageFile usage: [22MB], Peak PageFile usage: [37MB]
[15.04.23 23:52:19.719] --------------------------------------------------------------------------------
[15.04.23 23:52:19.719] * [ D3D ]: textures[0 K]
[15.04.23 23:52:19.719] * [x-ray]: process heap[0 K], render[0 K]
[15.04.23 23:52:19.719] * [x-ray]: economy: strings[2641 K], smem[0 K]
[15.04.23 23:52:19.719] SOUND: OpenAL: enumerate devices...
[15.04.23 23:52:19.719] SOUND: OpenAL: EnumerationExtension Present
[15.04.23 23:52:19.961] devices Generic Software
[15.04.23 23:52:19.961] SOUND: OpenAL: system  default SndDevice name is Generic Software
[15.04.23 23:52:20.350] SOUND: OpenAL: All available devices:
[15.04.23 23:52:20.350] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[15.04.23 23:52:20.350] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[15.04.23 23:52:20.350] Executing config-script "p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[15.04.23 23:52:20.357] ! cant find corresponding [id] for action_name [chat]
[15.04.23 23:52:20.357] [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[15.04.23 23:52:20.357] Executing config-script "user.ltx"...
[15.04.23 23:52:20.427] Executing config-script "p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
[15.04.23 23:52:20.427] [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
[15.04.23 23:52:20.427] Executing config-script "p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[15.04.23 23:52:20.428] ! cant find corresponding [id] for action_name [chat]
[15.04.23 23:52:20.428] [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[15.04.23 23:52:20.429] [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\user.ltx] successfully loaded.
[15.04.23 23:52:20.429] SOUND: Selected device is OpenAL Soft
[15.04.23 23:52:20.480] [OpenAL] EFX: present
[15.04.23 23:52:20.480] Loading of [sEnvironment.xr]
[15.04.23 23:52:20.496] ~ env id=[0] name=[identity]
[15.04.23 23:52:20.496] ~ env id=[1] name=[default]
[15.04.23 23:52:20.496] ~ env id=[2] name=[bathroom]
[15.04.23 23:52:20.496] ~ env id=[3] name=[mountains]
[15.04.23 23:52:20.496] ~ env id=[4] name=[yard]
[15.04.23 23:52:20.496] ~ env id=[5] name=[room]
[15.04.23 23:52:20.496] ~ env id=[6] name=[plant]
[15.04.23 23:52:20.496] ~ env id=[7] name=[long_corridor]
[15.04.23 23:52:20.496] ~ env id=[8] name=[open_space]
[15.04.23 23:52:20.496] ~ env id=[9] name=[house]
[15.04.23 23:52:20.496] ~ env id=[10] name=[forest]
[15.04.23 23:52:20.496] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[15.04.23 23:52:20.680] Starting RENDER device...
[15.04.23 23:52:20.691] * GPU [vendor:1002]-[device:699F]: Radeon RX550/550 Series
[15.04.23 23:52:21.241] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[15.04.23 23:52:21.241] *     Texture memory: 4075 M
[15.04.23 23:52:21.261] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[15.04.23 23:52:21.261] * GPU vertex cache: unrecognized, 24
[15.04.23 23:52:21.264] * DVB created: 4096K
[15.04.23 23:52:21.264] * DIB created: 512K
[15.04.23 23:52:21.547] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[15.04.23 23:52:21.558] ! Version conflict in shader 'models\lightplanes_00'
[15.04.23 23:52:21.558] ! Version conflict in shader 'models\lightplanesself'
[15.04.23 23:52:21.558] ! Version conflict in shader 'models\model_puh'
[15.04.23 23:52:21.558] ! Version conflict in shader 'models\model_refl'
[15.04.23 23:52:21.558] ! Version conflict in shader 'models\xbrainglass'
[15.04.23 23:52:21.558] ! Version conflict in shader 'models\xdistortcolorlinv'
[15.04.23 23:52:21.558] ! Version conflict in shader 'models\xglass'
[15.04.23 23:52:21.558] ! Version conflict in shader 'models\xglass2'
[15.04.23 23:52:21.558] ! Version conflict in shader 'models\xlens'
[15.04.23 23:52:21.558] ! Version conflict in shader 'selflight_static'
[15.04.23 23:52:21.573] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[15.04.23 23:52:21.658] * HWDST/PCF supported and used
[15.04.23 23:52:37.354] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[15.04.23 23:52:37.354] Load [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\particles.xr]
[15.04.23 23:52:37.476] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[15.04.23 23:52:37.476] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[15.04.23 23:52:37.476] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[15.04.23 23:52:37.476] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[15.04.23 23:52:37.476] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[15.04.23 23:52:37.837] --LUA version: [LuaJIT 2.1.0-beta3]
[15.04.23 23:52:37.955] Starting engine...
[15.04.23 23:52:50.771] [rescan_physical_path] files count before: [29284]
[15.04.23 23:52:50.771] [rescan_physical_path] files count before2: [29277]
[15.04.23 23:52:50.771] [rescan_physical_path] files count after: [29284]
[15.04.23 23:52:52.946] * phase time: 14 ms
[15.04.23 23:52:52.946] * phase cmem: 0 K
[15.04.23 23:52:53.001] --LUA version: [LuaJIT 2.1.0-beta3]
[15.04.23 23:52:53.033] * phase time: 87 ms
[15.04.23 23:52:53.034] * phase cmem: 0 K
[15.04.23 23:52:53.041] * Loading spawn registry...
[15.04.23 23:52:53.086] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:52:53.990] * 8641 spawn points are successfully loaded
[15.04.23 23:52:53.992] * Loading objects...
[15.04.23 23:52:54.764] * 17307 objects are successfully loaded
[15.04.23 23:52:56.454] * Game 1 is successfully loaded from file 'p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\savedgames\1.sav' (3.421s)
[15.04.23 23:52:56.455] * phase time: 3421 ms
[15.04.23 23:52:56.455] * phase cmem: 0 K
[15.04.23 23:52:56.612] # Player not found. New player created.
[15.04.23 23:52:56.612] * client : connection accepted - <>
[15.04.23 23:52:56.630] * phase time: 175 ms
[15.04.23 23:52:56.630] * phase cmem: 0 K
[15.04.23 23:52:56.656] * phase time: 26 ms
[15.04.23 23:52:56.656] * phase cmem: 0 K
[15.04.23 23:52:59.833] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[15.04.23 23:52:59.833] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[15.04.23 23:52:59.884] * phase time: 3228 ms
[15.04.23 23:52:59.884] * phase cmem: 0 K
[15.04.23 23:53:01.718] * phase time: 1834 ms
[15.04.23 23:53:01.718] * phase cmem: 0 K
[15.04.23 23:53:01.728] * [Loading VB] 65532 verts, 2047 Kb
[15.04.23 23:53:01.806] * [Loading VB] 65525 verts, 2047 Kb
[15.04.23 23:53:01.832] * [Loading VB] 65535 verts, 2047 Kb
[15.04.23 23:53:01.852] * [Loading VB] 65466 verts, 2045 Kb
[15.04.23 23:53:01.872] * [Loading VB] 17208 verts, 537 Kb
[15.04.23 23:53:01.878] * [Loading VB] 65533 verts, 2047 Kb
[15.04.23 23:53:01.900] * [Loading VB] 65534 verts, 2047 Kb
[15.04.23 23:53:01.925] * [Loading VB] 65534 verts, 2047 Kb
[15.04.23 23:53:01.948] * [Loading VB] 65531 verts, 2047 Kb
[15.04.23 23:53:02.008] * [Loading VB] 65535 verts, 2047 Kb
[15.04.23 23:53:02.034] * [Loading VB] 65535 verts, 2047 Kb
[15.04.23 23:53:02.054] * [Loading VB] 46595 verts, 1456 Kb
[15.04.23 23:53:02.071] * [Loading VB] 65534 verts, 2047 Kb
[15.04.23 23:53:02.092] * [Loading VB] 65533 verts, 2047 Kb
[15.04.23 23:53:02.115] * [Loading VB] 65535 verts, 2047 Kb
[15.04.23 23:53:02.137] * [Loading VB] 65532 verts, 2047 Kb
[15.04.23 23:53:02.159] * [Loading VB] 65533 verts, 2047 Kb
[15.04.23 23:53:02.180] * [Loading VB] 65533 verts, 2047 Kb
[15.04.23 23:53:02.202] * [Loading VB] 53181 verts, 1661 Kb
[15.04.23 23:53:02.222] * [Loading IB] 1048575 indices, 2047 Kb
[15.04.23 23:53:02.243] * [Loading IB] 1048572 indices, 2047 Kb
[15.04.23 23:53:02.261] * [Loading IB] 1048572 indices, 2047 Kb
[15.04.23 23:53:02.283] * [Loading IB] 1048572 indices, 2047 Kb
[15.04.23 23:53:02.306] * [Loading IB] 1048572 indices, 2047 Kb
[15.04.23 23:53:02.327] * [Loading IB] 1048572 indices, 2047 Kb
[15.04.23 23:53:02.349] * [Loading IB] 1048575 indices, 2047 Kb
[15.04.23 23:53:02.370] * [Loading IB] 1048572 indices, 2047 Kb
[15.04.23 23:53:02.393] * [Loading IB] 1048575 indices, 2047 Kb
[15.04.23 23:53:02.415] * [Loading IB] 228285 indices, 445 Kb
[15.04.23 23:53:02.514] * [Loading VB] 65533 verts, 767 Kb
[15.04.23 23:53:02.529] * [Loading VB] 65534 verts, 767 Kb
[15.04.23 23:53:02.534] * [Loading VB] 65534 verts, 767 Kb
[15.04.23 23:53:02.541] * [Loading VB] 65535 verts, 767 Kb
[15.04.23 23:53:02.551] * [Loading VB] 65535 verts, 767 Kb
[15.04.23 23:53:02.558] * [Loading VB] 65534 verts, 767 Kb
[15.04.23 23:53:02.565] * [Loading VB] 65535 verts, 767 Kb
[15.04.23 23:53:02.574] * [Loading VB] 14030 verts, 164 Kb
[15.04.23 23:53:02.575] * [Loading IB] 1048575 indices, 2047 Kb
[15.04.23 23:53:02.601] * [Loading IB] 1048575 indices, 2047 Kb
[15.04.23 23:53:02.721] * [Loading IB] 1048575 indices, 2047 Kb
[15.04.23 23:53:02.735] * [Loading IB] 718302 indices, 1402 Kb
[15.04.23 23:53:02.746] * phase time: 1028 ms
[15.04.23 23:53:02.746] * phase cmem: 0 K
[15.04.23 23:53:02.813] * phase time: 67 ms
[15.04.23 23:53:02.813] * phase cmem: 0 K
[15.04.23 23:53:03.034] * [DETAILS] VertexConsts(256), Batch(61)
[15.04.23 23:53:03.034] * [DETAILS] 40687 v(20), 26352 p
[15.04.23 23:53:03.034] * [DETAILS] Batch(61), VB(794K), IB(154K)
[15.04.23 23:53:03.185] * phase time: 371 ms
[15.04.23 23:53:03.185] * phase cmem: 0 K
[15.04.23 23:53:03.187] * Loading HOM: p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
[15.04.23 23:53:03.212] * phase time: 27 ms
[15.04.23 23:53:03.212] * phase cmem: 0 K
[15.04.23 23:53:03.228] * phase time: 16 ms
[15.04.23 23:53:03.228] * phase cmem: 0 K
[15.04.23 23:53:03.267] - Game configuring : Started 
[15.04.23 23:53:03.322] - Loading music tracks from 'l01_escape_musics'...
[15.04.23 23:53:03.394] - Game configuring : Finished 
[15.04.23 23:53:03.721] * phase time: 492 ms
[15.04.23 23:53:03.721] * phase cmem: 0 K
[15.04.23 23:53:03.722] CResourceManager::DeferredUpload [MT] -> START, size = [1016]
[15.04.23 23:53:03.724] ! Fallback to default bump map: build_details_bump#
[15.04.23 23:53:05.731] ! Fallback to default bump map: build_details_bump
[15.04.23 23:53:15.321] ! Can't find texture 'terrain\terrain_escape_puddles_mask'
[15.04.23 23:53:19.624] CResourceManager::DeferredUpload -> END
[15.04.23 23:53:19.624] * t-report - base: 1009, 379581 K
[15.04.23 23:53:19.624] * t-report - lmap: 7, 7168 K
[15.04.23 23:53:19.625] * phase time: 15904 ms
[15.04.23 23:53:19.625] * phase cmem: 0 K
[15.04.23 23:53:19.729] * phase time: 104 ms
[15.04.23 23:53:19.729] * phase cmem: 0 K
[15.04.23 23:53:19.736] --------------------------------------------------------------------------------
[15.04.23 23:53:19.736] [16367MB] physical memory installed, [8921MB] available, [45] percent of memory in use
[15.04.23 23:53:19.736] PageFile usage: [2613MB], Peak PageFile usage: [2613MB]
[15.04.23 23:53:19.736] --------------------------------------------------------------------------------
[15.04.23 23:53:19.736] * [ D3D ]: textures[386750 K]
[15.04.23 23:53:19.736] * [x-ray]: process heap[0 K], render[0 K]
[15.04.23 23:53:19.736] * [x-ray]: economy: strings[5356 K], smem[0 K]
[15.04.23 23:53:27.336] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:28.814] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:29.215] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:29.794] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:30.437] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:31.940] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:31.983] ~ [CPHSkeleton::RestoreNetState]: [esc_fox] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\neytral\stalker_neytral_balon_4] alive[yes]
[15.04.23 23:53:32.201] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:32.415] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:33.482] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:33.792] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:33.873] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:33.930] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:33.990] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:34.042] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:34.125] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:34.176] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:34.290] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:34.375] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:34.454] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:34.584] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:34.944] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:35.150] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:35.184] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:35.220] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:35.639] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:35.682] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:35.716] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:36.342] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:37.812] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[15.04.23 23:53:39.242] ~ current environment sound zone name [_engine_default_]
[15.04.23 23:53:43.049] * MEMORY USAGE: 0 K
[15.04.23 23:53:43.050] * End of synchronization A[1] R[1]
[15.04.23 23:53:43.050] * phase time: 23426 ms
[15.04.23 23:53:43.050] * phase cmem: 0 K
[15.04.23 23:54:54.675] Config-file [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\user.ltx] saved successfully
[15.04.23 23:55:42.711] @ demo_record 1
[15.04.23 23:58:23.992] model doesn't have bone [bip01_spine1] for section [flesh_weak]
[15.04.23 23:58:23.992] 
FATAL ERROR

[error]Expression    : bone_id < LL_BoneCount()
[error]Function      : CKinematics::LL_GetBoneInstance
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.h
[error]Line          : 179
[error]Description   : visual_name: monsters\flesh\flesh, bone_id: 65535


[15.04.23 23:58:23.992] ***************************[ScriptCrashHandler]**********************************
[15.04.23 23:58:23.992] stack traceback:
    [C]: in function 'bone_position'
    ...r - shadow of chernobyl\gamedata\scripts\rx_facer.script:215: in function <...r - shadow of chernobyl\gamedata\scripts\rx_facer.script:138>
[15.04.23 23:58:23.992]     Locals: 
[15.04.23 23:58:23.992]      userdata (*temporary) : (game_object): 0000058729D93A00
[15.04.23 23:58:23.992]      string (*temporary) : bip01_spine1
[15.04.23 23:58:23.992]     End
[15.04.23 23:58:23.992]     Locals: 
[15.04.23 23:58:23.992]      Userdata: self
[15.04.23 23:58:23.992]              Table: self.st
[15.04.23 23:58:23.992]                      number self.st.abtime : 63713.000000
[15.04.23 23:58:23.993]                      number self.st.check_time : 339892.000000
[15.04.23 23:58:23.993]                      string self.st.scheme : facer
[15.04.23 23:58:23.993]                      userdata self.st.npc : (game_object): 000005872B5436A0
[15.04.23 23:58:23.993]                      number self.st.target : 622.000000
[15.04.23 23:58:23.993]                      userdata self.st.ini : (ini_file): 000005872B1EBD60
[15.04.23 23:58:23.993]                      string self.st.section : facer
[15.04.23 23:58:23.993]              string self.rank : novice
[15.04.23 23:58:23.993]              number self.end_time : 342192.000000
[15.04.23 23:58:23.993]              number self.hit_time : 339525.000000
[15.04.23 23:58:23.993]      userdata npc : (game_object): 000005872B5436A0
[15.04.23 23:58:23.993]      number tg : 339750.000000
[15.04.23 23:58:23.993]      userdata target : (game_object): 0000058729D93A00
[15.04.23 23:58:23.993]      userdata spos : (___VECTOR): 00000587277BFBD0
[15.04.23 23:58:23.993]      userdata tpos : (___VECTOR): 00000587277B97B0
[15.04.23 23:58:23.993]      number ysub : 1.083672
[15.04.23 23:58:23.993]      number cls : 106.000000
[15.04.23 23:58:23.993]      string bone : bip01_spine1
[15.04.23 23:58:23.993]      boolean target_is_actor : false
[15.04.23 23:58:23.993]      Table: vals
[15.04.23 23:58:23.993]              number vals.k_mutant : 1.200000
[15.04.23 23:58:23.993]              number vals.power : 30.000000
[15.04.23 23:58:23.993]              number vals.k_friend : 0.050000
[15.04.23 23:58:23.993]              number vals.k_stalker : 0.300000
[15.04.23 23:58:23.993]              number vals.min_delay : 4000.000000
[15.04.23 23:58:23.993]              number vals.k_actor : 1.000000
[15.04.23 23:58:23.993]      number power : 36.000001
[15.04.23 23:58:23.993]      userdata hi : (hit): 0000058729C27CE0
[15.04.23 23:58:23.993]     End
[15.04.23 23:58:23.993] *********************************************************************************
[15.04.23 23:58:23.993] ********************************************************************************
[15.04.23 23:58:23.993] !![LogStackTrace] Thread: [X-RAY Primary thread]
[15.04.23 23:58:24.971] !!stack trace:
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2ADC35], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A298F5E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2993F2], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2995BF], Fun: [xrDebug::fail()] + [51 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->227] + [51 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A469722], Fun: [CKinematics::LL_GetBoneInstance()] + [118 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.h-->179] + [103 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A8481AE], Fun: [CScriptGameObject::bone_position()] + [210 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_game_object.cpp-->342] + [16 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A9CAA4B], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<_vector3<float> (__cdecl CScriptGameObject::*)(char const *)const ,CScriptGameObject>,int,lua_State *>::_Do_call()] + [95 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.34.31933\include\functional-->833] + [75 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A4EFA7A], Fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [68 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBCBF254D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBCBF2F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A4EDB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A80EA5A], Fun: [luabind::detail::proxy_member_void_caller<>::~proxy_member_void_caller<>()] + [50 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [18 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A9B97CF], Fun: [CScriptActionWrapper::execute()] + [47 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_action_wrapper.cpp-->23] + [47 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A7533E8], Fun: [CActionPlanner<CScriptGameObject,0,CActionBase<CScriptGameObject>,CPropertyEvaluator<CScriptGameObject>,CActionBase<CScriptGameObject> *,CPropertyEvaluator<CScriptGameObject> *>::update()] + [912 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\action_planner_inline.h-->119]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A752584], Fun: [CStalkerPlanner::update()] + [224 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\stalker_planner.cpp-->129]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A5965D8], Fun: [CAI_Stalker::Think()] + [40 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->852]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A596372], Fun: [CAI_Stalker::shedule_Update()] + [618 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->743]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A243662], Fun: [CSheduler::ProcessStep()] + [450 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->376]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2439F8], Fun: [CSheduler::Update()] + [376 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->487]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A58AC63], Fun: [CGamePersistent::OnFrame()] + [747 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->615]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A277257], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A276CE3], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A275E85], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2769CF], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A23FE46], Fun: [Startup()] + [1366 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2404A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A24063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73AA2E2EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBE7705590], Fun: [BaseThreadInitThunk()] + [16 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBE7A4485B], Fun: [RtlUserThreadStart()] + [43 byte(s)]

[15.04.23 23:58:24.972] ********************************************************************************

 


Дополнено 36 минуты спустя

опять вылет

Спойлер


[16.04.23 04:00:23.304] * Detected CPU: AMD FX(tm)-8300 Eight-Core Processor            [AuthenticAMD], F111/M2/S0
[16.04.23 04:00:23.305] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX
[16.04.23 04:00:23.305] * CPU cores: [4], threads: [8]
[16.04.23 04:00:23.305] * CPU0 current freq: 3300 MHz, max freq: 3300 MHz
[16.04.23 04:00:23.305] * CPU1 current freq: 3300 MHz, max freq: 3300 MHz
[16.04.23 04:00:23.305] * CPU2 current freq: 3300 MHz, max freq: 3300 MHz
[16.04.23 04:00:23.305] * CPU3 current freq: 3300 MHz, max freq: 3300 MHz
[16.04.23 04:00:23.305] * CPU4 current freq: 3300 MHz, max freq: 3300 MHz
[16.04.23 04:00:23.305] * CPU5 current freq: 3300 MHz, max freq: 3300 MHz
[16.04.23 04:00:23.306] * CPU6 current freq: 3300 MHz, max freq: 3300 MHz
[16.04.23 04:00:23.306] * CPU7 current freq: 3300 MHz, max freq: 3300 MHz
[16.04.23 04:00:23.306] Initializing File System...
[16.04.23 04:00:23.307] using fs-ltx: [fsgame.ltx]
[16.04.23 04:00:23.308] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\]
[16.04.23 04:00:23.308]   files: [8]
[16.04.23 04:00:23.309] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\]
[16.04.23 04:00:23.310]   files: [26]
[16.04.23 04:00:23.310] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\ai\]
[16.04.23 04:00:23.310]   files: [4]
[16.04.23 04:00:23.311] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\spawns\]
[16.04.23 04:00:23.311]   files: [3]
[16.04.23 04:00:23.311] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\anims\]
[16.04.23 04:00:23.312]   files: [78]
[16.04.23 04:00:23.316] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\levels\]
[16.04.23 04:00:23.316]   files: [32]
[16.04.23 04:00:23.371] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\meshes\]
[16.04.23 04:00:23.371]   files: [12]
[16.04.23 04:00:23.429] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\meshes\]
[16.04.23 04:00:23.429]   files: [12]
[16.04.23 04:00:23.460] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\shaders\]
[16.04.23 04:00:23.460]   files: [10]
[16.04.23 04:00:23.488] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\sounds\]
[16.04.23 04:00:23.488]   files: [32]
[16.04.23 04:00:24.618] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\textures\]
[16.04.23 04:00:24.619]   files: [66]
[16.04.23 04:00:24.818] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\scripts\]
[16.04.23 04:00:24.821]   files: [468]
[16.04.23 04:00:24.831] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\]
[16.04.23 04:00:24.831]   files: [43]
[16.04.23 04:00:24.868] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\levels\]
[16.04.23 04:00:24.868]   files: [32]
[16.04.23 04:00:24.868] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\savedgames\]
[16.04.23 04:00:24.868]   files: [8]
[16.04.23 04:00:24.868] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\logs\]
[16.04.23 04:00:24.868]   files: [7]
[16.04.23 04:00:24.868] --Found FS dir: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\screenshots\]
[16.04.23 04:00:24.869]   files: [15]
[16.04.23 04:00:24.869] FS: 29288 files cached, 0Kb memory used.
[16.04.23 04:00:24.869] Init FileSystem 1.563155 sec
[16.04.23 04:00:24.870] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03]
[16.04.23 04:00:24.870] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine]
[16.04.23 04:00:24.870] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L]
[16.04.23 04:00:24.870] Working Directory: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64]
[16.04.23 04:00:24.870] CommandLine: ["P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe" ]
[16.04.23 04:00:24.978] Initializing Engine...
[16.04.23 04:00:25.047] Starting INPUT device...
[16.04.23 04:00:25.079] --------------------------------------------------------------------------------
[16.04.23 04:00:25.079] [16367MB] physical memory installed, [8561MB] available, [47] percent of memory in use
[16.04.23 04:00:25.079] PageFile usage: [22MB], Peak PageFile usage: [37MB]
[16.04.23 04:00:25.079] --------------------------------------------------------------------------------
[16.04.23 04:00:25.079] * [ D3D ]: textures[0 K]
[16.04.23 04:00:25.079] * [x-ray]: process heap[0 K], render[0 K]
[16.04.23 04:00:25.079] * [x-ray]: economy: strings[2641 K], smem[0 K]
[16.04.23 04:00:25.079] SOUND: OpenAL: enumerate devices...
[16.04.23 04:00:25.079] SOUND: OpenAL: EnumerationExtension Present
[16.04.23 04:00:25.283] devices Generic Software
[16.04.23 04:00:25.283] SOUND: OpenAL: system  default SndDevice name is Generic Software
[16.04.23 04:00:25.675] SOUND: OpenAL: All available devices:
[16.04.23 04:00:25.676] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[16.04.23 04:00:25.676] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[16.04.23 04:00:25.676] Executing config-script "p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[16.04.23 04:00:25.678] ! cant find corresponding [id] for action_name [chat]
[16.04.23 04:00:25.678] [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[16.04.23 04:00:25.678] Executing config-script "user.ltx"...
[16.04.23 04:00:25.678] Executing config-script "p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
[16.04.23 04:00:25.678] [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
[16.04.23 04:00:25.678] Executing config-script "p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[16.04.23 04:00:25.679] ! cant find corresponding [id] for action_name [chat]
[16.04.23 04:00:25.679] [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[16.04.23 04:00:25.680] [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\user.ltx] successfully loaded.
[16.04.23 04:00:25.680] SOUND: Selected device is OpenAL Soft
[16.04.23 04:00:25.710] [OpenAL] EFX: present
[16.04.23 04:00:25.710] Loading of [sEnvironment.xr]
[16.04.23 04:00:25.710] ~ env id=[0] name=[identity]
[16.04.23 04:00:25.710] ~ env id=[1] name=[default]
[16.04.23 04:00:25.710] ~ env id=[2] name=[bathroom]
[16.04.23 04:00:25.710] ~ env id=[3] name=[mountains]
[16.04.23 04:00:25.710] ~ env id=[4] name=[yard]
[16.04.23 04:00:25.710] ~ env id=[5] name=[room]
[16.04.23 04:00:25.710] ~ env id=[6] name=[plant]
[16.04.23 04:00:25.710] ~ env id=[7] name=[long_corridor]
[16.04.23 04:00:25.710] ~ env id=[8] name=[open_space]
[16.04.23 04:00:25.710] ~ env id=[9] name=[house]
[16.04.23 04:00:25.711] ~ env id=[10] name=[forest]
[16.04.23 04:00:25.711] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[16.04.23 04:00:25.884] Starting RENDER device...
[16.04.23 04:00:25.898] * GPU [vendor:1002]-[device:699F]: Radeon RX550/550 Series
[16.04.23 04:00:26.622] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[16.04.23 04:00:26.622] *     Texture memory: 4075 M
[16.04.23 04:00:26.638] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[16.04.23 04:00:26.638] * GPU vertex cache: unrecognized, 24
[16.04.23 04:00:26.639] * DVB created: 4096K
[16.04.23 04:00:26.641] * DIB created: 512K
[16.04.23 04:00:26.681] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[16.04.23 04:00:26.682] ! Version conflict in shader 'models\lightplanes_00'
[16.04.23 04:00:26.682] ! Version conflict in shader 'models\lightplanesself'
[16.04.23 04:00:26.682] ! Version conflict in shader 'models\model_puh'
[16.04.23 04:00:26.682] ! Version conflict in shader 'models\model_refl'
[16.04.23 04:00:26.682] ! Version conflict in shader 'models\xbrainglass'
[16.04.23 04:00:26.682] ! Version conflict in shader 'models\xdistortcolorlinv'
[16.04.23 04:00:26.682] ! Version conflict in shader 'models\xglass'
[16.04.23 04:00:26.682] ! Version conflict in shader 'models\xglass2'
[16.04.23 04:00:26.682] ! Version conflict in shader 'models\xlens'
[16.04.23 04:00:26.683] ! Version conflict in shader 'selflight_static'
[16.04.23 04:00:26.684] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[16.04.23 04:00:26.753] * HWDST/PCF supported and used
[16.04.23 04:00:42.276] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[16.04.23 04:00:42.276] Load [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\particles.xr]
[16.04.23 04:00:42.362] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[16.04.23 04:00:42.362] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[16.04.23 04:00:42.362] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[16.04.23 04:00:42.362] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[16.04.23 04:00:42.362] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[16.04.23 04:00:42.635] --LUA version: [LuaJIT 2.1.0-beta3]
[16.04.23 04:00:42.716] Starting engine...
[16.04.23 04:01:37.440] Config-file [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\user.ltx] saved successfully
[16.04.23 04:01:39.808] [rescan_physical_path] files count before: [29288]
[16.04.23 04:01:39.808] [rescan_physical_path] files count before2: [29281]
[16.04.23 04:01:39.809] [rescan_physical_path] files count after: [29288]
[16.04.23 04:01:41.417] * phase time: 14 ms
[16.04.23 04:01:41.417] * phase cmem: 0 K
[16.04.23 04:01:41.475] --LUA version: [LuaJIT 2.1.0-beta3]
[16.04.23 04:01:41.507] * phase time: 90 ms
[16.04.23 04:01:41.507] * phase cmem: 0 K
[16.04.23 04:01:41.516] * Loading spawn registry...
[16.04.23 04:01:41.562] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:42.455] * 8641 spawn points are successfully loaded
[16.04.23 04:01:42.456] * Loading objects...
[16.04.23 04:01:43.257] * 17307 objects are successfully loaded
[16.04.23 04:01:44.691] * Game 1 is successfully loaded from file 'p:\game\s.t.a.l.k.e.r - shadow of chernobyl\stalker-shoc\savedgames\1.sav' (3.183s)
[16.04.23 04:01:44.691] * phase time: 3184 ms
[16.04.23 04:01:44.691] * phase cmem: 0 K
[16.04.23 04:01:44.750] # Player not found. New player created.
[16.04.23 04:01:44.750] * client : connection accepted - <>
[16.04.23 04:01:44.767] * phase time: 76 ms
[16.04.23 04:01:44.767] * phase cmem: 0 K
[16.04.23 04:01:44.784] * phase time: 16 ms
[16.04.23 04:01:44.784] * phase cmem: 0 K
[16.04.23 04:01:47.609] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[16.04.23 04:01:47.609] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[16.04.23 04:01:47.632] * phase time: 2848 ms
[16.04.23 04:01:47.632] * phase cmem: 0 K
[16.04.23 04:01:49.291] * phase time: 1659 ms
[16.04.23 04:01:49.291] * phase cmem: 0 K
[16.04.23 04:01:49.293] * [Loading VB] 65532 verts, 2047 Kb
[16.04.23 04:01:49.299] * [Loading VB] 65525 verts, 2047 Kb
[16.04.23 04:01:49.306] * [Loading VB] 65535 verts, 2047 Kb
[16.04.23 04:01:49.309] * [Loading VB] 65466 verts, 2045 Kb
[16.04.23 04:01:49.312] * [Loading VB] 17208 verts, 537 Kb
[16.04.23 04:01:49.314] * [Loading VB] 65533 verts, 2047 Kb
[16.04.23 04:01:49.316] * [Loading VB] 65534 verts, 2047 Kb
[16.04.23 04:01:49.319] * [Loading VB] 65534 verts, 2047 Kb
[16.04.23 04:01:49.322] * [Loading VB] 65531 verts, 2047 Kb
[16.04.23 04:01:49.325] * [Loading VB] 65535 verts, 2047 Kb
[16.04.23 04:01:49.328] * [Loading VB] 65535 verts, 2047 Kb
[16.04.23 04:01:49.331] * [Loading VB] 46595 verts, 1456 Kb
[16.04.23 04:01:49.333] * [Loading VB] 65534 verts, 2047 Kb
[16.04.23 04:01:49.336] * [Loading VB] 65533 verts, 2047 Kb
[16.04.23 04:01:49.339] * [Loading VB] 65535 verts, 2047 Kb
[16.04.23 04:01:49.342] * [Loading VB] 65532 verts, 2047 Kb
[16.04.23 04:01:49.345] * [Loading VB] 65533 verts, 2047 Kb
[16.04.23 04:01:49.348] * [Loading VB] 65533 verts, 2047 Kb
[16.04.23 04:01:49.351] * [Loading VB] 53181 verts, 1661 Kb
[16.04.23 04:01:49.354] * [Loading IB] 1048575 indices, 2047 Kb
[16.04.23 04:01:49.357] * [Loading IB] 1048572 indices, 2047 Kb
[16.04.23 04:01:49.360] * [Loading IB] 1048572 indices, 2047 Kb
[16.04.23 04:01:49.363] * [Loading IB] 1048572 indices, 2047 Kb
[16.04.23 04:01:49.366] * [Loading IB] 1048572 indices, 2047 Kb
[16.04.23 04:01:49.369] * [Loading IB] 1048572 indices, 2047 Kb
[16.04.23 04:01:49.372] * [Loading IB] 1048575 indices, 2047 Kb
[16.04.23 04:01:49.375] * [Loading IB] 1048572 indices, 2047 Kb
[16.04.23 04:01:49.378] * [Loading IB] 1048575 indices, 2047 Kb
[16.04.23 04:01:49.381] * [Loading IB] 228285 indices, 445 Kb
[16.04.23 04:01:49.383] * [Loading VB] 65533 verts, 767 Kb
[16.04.23 04:01:49.384] * [Loading VB] 65534 verts, 767 Kb
[16.04.23 04:01:49.386] * [Loading VB] 65534 verts, 767 Kb
[16.04.23 04:01:49.387] * [Loading VB] 65535 verts, 767 Kb
[16.04.23 04:01:49.388] * [Loading VB] 65535 verts, 767 Kb
[16.04.23 04:01:49.389] * [Loading VB] 65534 verts, 767 Kb
[16.04.23 04:01:49.390] * [Loading VB] 65535 verts, 767 Kb
[16.04.23 04:01:49.392] * [Loading VB] 14030 verts, 164 Kb
[16.04.23 04:01:49.392] * [Loading IB] 1048575 indices, 2047 Kb
[16.04.23 04:01:49.395] * [Loading IB] 1048575 indices, 2047 Kb
[16.04.23 04:01:49.398] * [Loading IB] 1048575 indices, 2047 Kb
[16.04.23 04:01:49.401] * [Loading IB] 718302 indices, 1402 Kb
[16.04.23 04:01:49.403] * phase time: 111 ms
[16.04.23 04:01:49.403] * phase cmem: 0 K
[16.04.23 04:01:49.440] * phase time: 36 ms
[16.04.23 04:01:49.440] * phase cmem: 0 K
[16.04.23 04:01:49.556] * [DETAILS] VertexConsts(256), Batch(61)
[16.04.23 04:01:49.556] * [DETAILS] 40687 v(20), 26352 p
[16.04.23 04:01:49.556] * [DETAILS] Batch(61), VB(794K), IB(154K)
[16.04.23 04:01:49.658] * phase time: 217 ms
[16.04.23 04:01:49.658] * phase cmem: 0 K
[16.04.23 04:01:49.659] * Loading HOM: p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
[16.04.23 04:01:49.663] * phase time: 5 ms
[16.04.23 04:01:49.663] * phase cmem: 0 K
[16.04.23 04:01:49.683] * phase time: 19 ms
[16.04.23 04:01:49.683] * phase cmem: 0 K
[16.04.23 04:01:49.720] - Game configuring : Started 
[16.04.23 04:01:49.723] - Loading music tracks from 'l01_escape_musics'...
[16.04.23 04:01:49.728] - Game configuring : Finished 
[16.04.23 04:01:50.000] * phase time: 316 ms
[16.04.23 04:01:50.000] * phase cmem: 0 K
[16.04.23 04:01:50.001] CResourceManager::DeferredUpload [MT] -> START, size = [1016]
[16.04.23 04:01:50.003] ! Fallback to default bump map: build_details_bump#
[16.04.23 04:01:50.012] ! Fallback to default bump map: build_details_bump
[16.04.23 04:01:50.470] ! Can't find texture 'terrain\terrain_escape_puddles_mask'
[16.04.23 04:01:50.635] CResourceManager::DeferredUpload -> END
[16.04.23 04:01:50.636] * t-report - base: 1009, 379581 K
[16.04.23 04:01:50.636] * t-report - lmap: 7, 7168 K
[16.04.23 04:01:50.636] * phase time: 635 ms
[16.04.23 04:01:50.636] * phase cmem: 0 K
[16.04.23 04:01:50.685] * phase time: 49 ms
[16.04.23 04:01:50.686] * phase cmem: 0 K
[16.04.23 04:01:50.693] --------------------------------------------------------------------------------
[16.04.23 04:01:50.693] [16367MB] physical memory installed, [8273MB] available, [49] percent of memory in use
[16.04.23 04:01:50.693] PageFile usage: [2497MB], Peak PageFile usage: [2497MB]
[16.04.23 04:01:50.693] --------------------------------------------------------------------------------
[16.04.23 04:01:50.693] * [ D3D ]: textures[386750 K]
[16.04.23 04:01:50.693] * [x-ray]: process heap[0 K], render[0 K]
[16.04.23 04:01:50.693] * [x-ray]: economy: strings[5356 K], smem[0 K]
[16.04.23 04:01:52.897] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:53.386] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:53.529] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:53.682] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:53.903] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:54.440] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:54.475] ~ [CPHSkeleton::RestoreNetState]: [esc_fox] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\neytral\stalker_neytral_balon_4] alive[yes]
[16.04.23 04:01:54.545] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:54.631] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:54.982] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.064] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.117] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.173] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.223] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.273] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.334] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.389] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.453] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.521] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.582] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.644] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.755] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.846] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.883] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:55.916] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:56.235] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:56.269] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:56.304] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:56.655] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:57.804] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [p:\game\s.t.a.l.k.e.r - shadow of chernobyl\gamedata\config\misc\gulag_general.ltx]
[16.04.23 04:01:58.542] ~ current environment sound zone name [_engine_default_]
[16.04.23 04:02:02.291] * MEMORY USAGE: 0 K
[16.04.23 04:02:02.291] * End of synchronization A[1] R[1]
[16.04.23 04:02:02.292] * phase time: 11655 ms
[16.04.23 04:02:02.292] * phase cmem: 0 K
[16.04.23 04:02:11.871] model doesn't have bone [bip01_spine1] for section [flesh_weak]
[16.04.23 04:02:11.871] 
FATAL ERROR

[error]Expression    : bone_id < LL_BoneCount()
[error]Function      : CKinematics::LL_GetBoneInstance
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.h
[error]Line          : 179
[error]Description   : visual_name: monsters\flesh\flesh, bone_id: 65535


[16.04.23 04:02:11.871] ***************************[ScriptCrashHandler]**********************************
[16.04.23 04:02:11.871] stack traceback:
    [C]: in function 'bone_position'
    ...r - shadow of chernobyl\gamedata\scripts\rx_facer.script:215: in function <...r - shadow of chernobyl\gamedata\scripts\rx_facer.script:138>
[16.04.23 04:02:11.871]     Locals: 
[16.04.23 04:02:11.871]      userdata (*temporary) : (game_object): 000004F1BB887520
[16.04.23 04:02:11.871]      string (*temporary) : bip01_spine1
[16.04.23 04:02:11.871]     End
[16.04.23 04:02:11.871]     Locals: 
[16.04.23 04:02:11.871]      Userdata: self
[16.04.23 04:02:11.871]              Table: self.st
[16.04.23 04:02:11.871]                      number self.st.abtime : 102218.000000
[16.04.23 04:02:11.871]                      number self.st.check_time : 103180.000000
[16.04.23 04:02:11.871]                      string self.st.scheme : facer
[16.04.23 04:02:11.871]                      userdata self.st.npc : (game_object): 000004F1BD21B4C0
[16.04.23 04:02:11.871]                      number self.st.target : 574.000000
[16.04.23 04:02:11.871]                      userdata self.st.ini : (ini_file): 000004F16B5EE8E0
[16.04.23 04:02:11.871]                      string self.st.section : facer
[16.04.23 04:02:11.871]              string self.rank : novice
[16.04.23 04:02:11.871]              number self.end_time : 105480.000000
[16.04.23 04:02:11.871]              number self.hit_time : 102813.000000
[16.04.23 04:02:11.871]      userdata npc : (game_object): 000004F1BD21B4C0
[16.04.23 04:02:11.871]      number tg : 103147.000000
[16.04.23 04:02:11.871]      userdata target : (game_object): 000004F1BB887520
[16.04.23 04:02:11.871]      userdata spos : (___VECTOR): 000004F1BAD4E6C0
[16.04.23 04:02:11.871]      userdata tpos : (___VECTOR): 000004F1BAD4E6D0
[16.04.23 04:02:11.871]      number ysub : 0.484959
[16.04.23 04:02:11.872]      number cls : 106.000000
[16.04.23 04:02:11.872]      string bone : bip01_spine1
[16.04.23 04:02:11.872]      boolean target_is_actor : false
[16.04.23 04:02:11.872]      Table: vals
[16.04.23 04:02:11.872]              number vals.k_mutant : 1.200000
[16.04.23 04:02:11.872]              number vals.power : 30.000000
[16.04.23 04:02:11.872]              number vals.k_friend : 0.050000
[16.04.23 04:02:11.872]              number vals.k_stalker : 0.300000
[16.04.23 04:02:11.872]              number vals.min_delay : 4000.000000
[16.04.23 04:02:11.872]              number vals.k_actor : 1.000000
[16.04.23 04:02:11.872]      number power : 36.000001
[16.04.23 04:02:11.872]      userdata hi : (hit): 000004F1BDF2A6E0
[16.04.23 04:02:11.872]     End
[16.04.23 04:02:11.872] *********************************************************************************
[16.04.23 04:02:11.872] ********************************************************************************
[16.04.23 04:02:11.872] !![LogStackTrace] Thread: [X-RAY Primary thread]
[16.04.23 04:02:12.259] !!stack trace:
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2ADC35], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A298F5E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2993F2], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2995BF], Fun: [xrDebug::fail()] + [51 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->227] + [51 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A469722], Fun: [CKinematics::LL_GetBoneInstance()] + [118 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.h-->179] + [103 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A8481AE], Fun: [CScriptGameObject::bone_position()] + [210 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_game_object.cpp-->342] + [16 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A9CAA4B], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<_vector3<float> (__cdecl CScriptGameObject::*)(char const *)const ,CScriptGameObject>,int,lua_State *>::_Do_call()] + [95 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.34.31933\include\functional-->833] + [75 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A4EFA7A], Fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [68 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBC32254D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBC322F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A4EDB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A80EA5A], Fun: [luabind::detail::proxy_member_void_caller<>::~proxy_member_void_caller<>()] + [50 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [18 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A9B97CF], Fun: [CScriptActionWrapper::execute()] + [47 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_action_wrapper.cpp-->23] + [47 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A7533E8], Fun: [CActionPlanner<CScriptGameObject,0,CActionBase<CScriptGameObject>,CPropertyEvaluator<CScriptGameObject>,CActionBase<CScriptGameObject> *,CPropertyEvaluator<CScriptGameObject> *>::update()] + [912 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\action_planner_inline.h-->119]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A752584], Fun: [CStalkerPlanner::update()] + [224 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\stalker_planner.cpp-->129]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A5965D8], Fun: [CAI_Stalker::Think()] + [40 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->852]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A596372], Fun: [CAI_Stalker::shedule_Update()] + [618 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->743]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A243662], Fun: [CSheduler::ProcessStep()] + [450 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->376]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2439F8], Fun: [CSheduler::Update()] + [376 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->487]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A58AC63], Fun: [CGamePersistent::OnFrame()] + [747 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->615]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A277257], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A276CE3], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A275E85], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2769CF], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A23FE46], Fun: [Startup()] + [1366 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A2404A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73A24063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [P:\Game\S.T.A.L.K.E.R - Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73AA2E2EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBE7705590], Fun: [BaseThreadInitThunk()] + [16 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBE7A4485B], Fun: [RtlUserThreadStart()] + [43 byte(s)]

[16.04.23 04:02:12.259] ********************************************************************************

 

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Pepel нет, нет, нет... Если с правками играете, то все вылеты - ваша проблема. Мод недостаточно стабилен и сам по себе (ну не хватило нам времени, чтобы его отладить), а уж при вмешательстве правками, и вовсе может чудить.

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aka W.A.S.P.

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В 15.04.2023 в 02:29, Опричник сказал:

Просто сходить на Кордон и всё. Или в ПДА заглянуть - там есть задание... Ты что, в ТЧ не играл?!


Это влияние настройки на производительность. Зелёный - почти не влияет, Красный - сильно влияет, Жёлтый, соответственно - где-то посередине.

И если железо, например слабое, красные настройки лучше не повышать.

Вообще в сталкер не играл во все играл а сталкер как то мимо меня прошёл  а задание у меня не отображается почему то х10 зачистить призрака осмотрел а проводник на Кордон так и не появился только лис там стоит

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Pepel вылетает из-за аи пака, а конкретно из-за схемы фейсер, можно свинюшку в исключения добавить по пути gamedata\config\misc\ai_additions\facer.ltx строка flesh 
А вообще зачем ты в этой теме пишешь? это тема мода ОГСР к самому движку и тем более твоим ковыряниям в аи паке она никаким боком, или ты собрался во всех темах где есть ОГСР в названии писать? Зачем вообще эти потуги если ты ни в зуб ногой? Скачай вон тот же самый ОГСР мод там все уже включено и аи пак и тд.

Изменено пользователем StrawFlux
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уля Это же тебя в группе ВК на днях забанили? Ставь игру заново и начинай новую игру без читерства и геноцида. Прохождение ты сломал наглухо.

Изменено пользователем Опричник

aka W.A.S.P.

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1 час назад, StrawFlux сказал:

Скачай вон тот же самый ОГСР мод там все уже включено и аи пак и тд.

да еслиб я знал. этой инфы не видел. теперь знать буду. пойду поищу сам мод, поставлю, буду в нем ковыряться

 

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Опричник Когда в тысячный раз пишешь людям проходи нормально модификацию, а они:- Конечно конечно, только чуть-чуть поковыряю.🤪

  • Смех 1

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