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Город

Найдено: 1 443 результата

  1. вылет при попытке взять какое-нибудь задание у Сидоровича, при этом имея квест на доставку продуктов от сидоровича, версия от 25.02.2024 Клиент: Синхронизация... * phase time: 50 ms * phase cmem: 598072 K * [win32]: free[2027200 K], reserved[241348 K], committed[1925692 K] * [ D3D ]: textures[1107400 K] * [x-ray]: crt heap[598070 K], process heap[63010 K], game lua[84380 K], render[11487 K] * [x-ray]: economy: strings[19580 K], smem[55933 K] * MEMORY USAGE: 614708 K * End of synchronization A[1] R[1] ! ERROR: SV: can't find children [41218] of parent [2001569104] ! ERROR: SV: can't find children [42497] of parent [508300880] ! ERROR: SV: can't find children [42757] of parent [2001578528] ! ERROR: SV: can't find children [43270] of parent [512194224] ! ERROR: SV: can't find children [44288] of parent [470803872] ! ERROR: SV: can't find children [46087] of parent [513456768] ! ERROR: SV: can't find children [46338] of parent [514570464] ! ERROR: SV: can't find children [46848] of parent [512390720] FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp [error]Line : 180 [error]Description : <no expression> [error]Arguments : LUA error: ... - clear sky\gamedata\scripts\ogsm_rt_manager.script:879: attempt to index local 'task_desc' (a nil value) stack trace:
  2. @hi_flyer имеется такой вопрос. "Тестовая правка вылетов типа "Can't find model file 'яactors\..." (применяется с новой игрой)" если начать новую игру,накатить 19 патч и загрузить сейв,который был сделан на 18 патче, то данная правка будет работать со старым сейвом? Или сейвы с 18 патчка вовсе не подходят на 19?
  3. Патч OLR30-patch 3.0.19 - Индикация заряда батареи ПДА во вкладке "задания" - Симуляционные НПС на локации НИИ Медприбор будут переодеваться в антирадиационные костюмы - Мутанты больше не смогут попасть внутрь бара - Добавлена миникарта на уровень "Крысиные катакомбы" - Тестовая правка вылетов типа "Can't find model file 'яactors\..." (применяется с новой игрой) - Правки текстов - Исправлено отсутствие текстуры глаз и рта у Мессера, подправлена текстура лица; - Торговец Долга не покупает все артефакты - Увеличено время наличия метки на Ярославе - Ртутный шар теперь можно класть в капсулу R1 - Правка текста о получении "разряда опытных" - Правка сообщений о мстящих сталкерах - Правка репутации при уничтожении фантома на Кордоне - Правка диалога о жажде у Бармена - Правка диалога о Светлом Луче - Убрана возможность диалога с монолитовцами - Фикс бага капсулы R1 с возможным отображением названия артефакта без наличия инфы о нём - Уменьшен износ артефакта "Личинка" - Текстовая подсказка на проход к переходу на Медприбор с подземки свалки - Выдача награды ГГ за квесты клана убийц в ТД - Если отдать сафьяновую папку карликам, они не будут агрессивны к ГГ, как и некоторые из голых бюреров - Фикс объёма протекты и страйкера - Увеличены защитные характеристики костюма Голмара - Уменьшен эффект мерцания от радиации на НИИ Медприбор - Правки силы атак мутантов - Добавлен небольшой обучающий диалог в начале игры Жабе, разъясняющий о бесполезности продажи оружия и необходимости искать артефакты - Бармен не отправляет сообщения о поступающих в продажу патронах при его отсутствии в Баре - Правка награды за уничтожение контролёра на Холмах - Правка задания досок объявлений на артефакт меркурий - Снижено увеличение жажды у батона - Профессор даёт инфу о сильных грав. артах при квесте на их поиск - Добавлен туториал по масштабированию миникарты на худе - Вывод иконок жажды и сонливости вынесен в общую систему вывода Благодарность за помощь в правках: Александр Беляев zippa Александр Шкаредный Anton Inthesky Кирилл Юркин https://disk.yandex.ru/d/D-X01EDJLftOOA https://drive.google.com/file/d/1l1jeNlQ6_BSdW0p2p4JgBtpMVLuHStpK/view?usp=sharing Патч кумулятивный, и не требует установки предыдущих. Установка: Переместить файлы из папки gamedata с заменой.
  4. @RayTwitty, попытался добавить апгрейды для детектора аномалий, но получил вылет при запуске игры с логом: FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp [error]Line : 342 [error]Description : <no expression> [error]Arguments : Can't open section 'detector_advances' Начал разбираться, выяснилось, что игра видит секцию добавленную для апгрейда в скрипт sa_upgrade, картинка появляется новая для апгрейда вверху + параметры считываются, предмету не нужен ремонт и так далее. Но! Как только я добавляю в upgrades.ltx хотя бы одну строку вида: [detector_advances_a1]:detector_advances, то игра при запуске выдаёт тот лог. Перенёс все строки апгрейда в файл с уникальными стволами - игра запускается, но возможности апгрейдов нет. Апд. заработало! Нужно было создать отдельный файл апгрейдов, наследованный от файла с детекторами.
  5. Всё, проблема с эксклюзивными нпс решена, но вопрос с вылетом сидоровича остался: Expression : fatal error Function : CInifile::r_string File : F:\Dance Maniac\Development\Stalker\M.F.S. Team\Repositories\Advanced-X-Ray 2.5.40\SourcesAXR\xrCore\Xr_ini.cpp Line : 514 Description : <no expression> Arguments : Can't find variable terrain in [m_trader] stack trace:
  6. Тээээкс?????? Expression : <no expression> Function : CInifile::r_section File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp Line : 1214 Description : fatal error Arguments : Can't open section 'background_forest_tuman'. Please attach [*.ini_log] file to your bug report
  7. --------------------------- Fatal Error --------------------------- Expression : file_handle_internal(file_name, *buffer_size, file_handle) Function : FileDownload File : FS.cpp Line : 172 Description : can't open file : Arguments : c:/games/h.a.z.e - reloaded final\gamedata\textures\loner\loner_gloves - ?????.thm stack trace: что делать подскажите!?
  8. Не запускается мод после установки, лог: FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp [error]Line : 502 [error]Description : <no expression> [error]Arguments : Can't open section 'gunslinger_base'. Please attach [*.ini_log] file to your bug report stack trace:
  9. Поставил и вот что выходит [error]Expression : FATAL ERROR [error]Function : CModelPool::Instance_Load [error]File : C:\Users\alex_\Desktop\Engine\STSoC-Engine\STSoC_Engine\Layers\xrRender\ModelPool.cpp [error]Line : 100 [error]Description : Can't find model file 'dynamics\weapons\wpn_hand\wpn_hand_sviter.ogf'
  10. Expression : I Function : CInifile::Load File : D:\Lost_Alpha_DC\src\xray-trunk\xrCore\Xr_ini.cpp Line : 255 Description : Can't find include file: Arguments : a_7.62x51.ltx
  11. Expression : I Function : CInifile::Load File : D:\Lost_Alpha_DC\src\xray-trunk\xrCore\Xr_ini.cpp Line : 255 Description : Can't find include file: Arguments : a_7.62x51.ltx
  12. This is all beautiful eye candy. I can see that we are seeing and 'alpha' flyby at the moment. Can't wait to see it all in action. Hope to see it released soon. Actually, i'm more excited for this than Stalker 2. Good luck on this amazing project.
  13. Вот такой вылет ловлю в Темной Лощине при подходе к мосту: Can't find model file 'dynamics\vehicles\veh_zaz968\part\veh_zaz968_u_01_part0.ogf' Как я понял, игра ругается на отсутствие звука у авто. Может кто подсказать путь к папке. Поиском искал и не нашел. Хочу от другого транспортного средства звук пихнуть и играть дальше.
  14. * Detected CPU: 12th Gen Intel(R) Core(TM) i3-12100F [GenuineIntel], F6/M7/S5, 3299.00 mhz, 21-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 * CPU threads: 8 Initializing File System... using fs-ltx fsgame.ltx FS: 53644 files cached 53 archives, 8928Kb memory used. Init FileSystem 0.604123 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading c:\live\artifact fragment\gamedata\configs\system.ltx -----loading c:\live\artifact fragment\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line -no_staging Executing config-script "user.ltx"... [c:\live\artifact fragment\userdata\user.ltx] successfully loaded. Loading DLL: 4676256 Loading DLL: xrGame.dll ~ GNSLWP: Build env: Delphi ~ GNSLWP: Base addresses of important modules: ~ GNSLWP: gunslinger_wpnpatch.dll - 0ACD0000 ~ GNSLWP: xrCore.dll - 01B40000 ~ GNSLWP: xrGame.dll - 0EFF0000 ~ GNSLWP: xrPhysics.dll - 0ABF0000 ~ GNSLWP: xrApi.dll - 001F0000 ~ GNSLWP: pD3DXLoadSurfaceFromSurface = 6A36CC2D ~ GNSLWP: RayPick initialized, rqres.vec_start = 0694EC00 ~ GNSLWP: Dll Injected! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * [win32]: free[3882748 K], reserved[199228 K], committed[112264 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[21485 K], process heap[7104 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[30561 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=C:\Live\Artifact fragment\bin\ dir[1]=C:\Live\Artifact fragment\ dir[2]=C:\Live\Artifact fragment\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "c:\live\artifact fragment\gamedata\configs\default_controls.ltx"... [c:\live\artifact fragment\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\live\artifact fragment\gamedata\configs\rspec_extreme.ltx"... [c:\live\artifact fragment\gamedata\configs\rspec_extreme.ltx] successfully loaded. Executing config-script "c:\live\artifact fragment\gamedata\configs\default_controls.ltx"... [c:\live\artifact fragment\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [c:\live\artifact fragment\userdata\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:2489]: NVIDIA GeForce RTX 3060 Ti * GPU driver: 31.0.15.3168 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4072 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used compiling shader dumb compiling shader dumb compiling shader accum_mask compiling shader accum_sun_mask compiling shader copy_p compiling shader accum_volume compiling shader copy compiling shader accum_sun_near compiling shader accum_sun compiling shader accum_sun_cascade compiling shader accum_sun_cascade_far compiling shader accum_omni_unshadowed compiling shader accum_omni_normal compiling shader accum_omni_transluent compiling shader accum_spot_unshadowed compiling shader accum_spot_normal compiling shader accum_spot_fullsize compiling shader accum_volumetric compiling shader accum_volumetric compiling shader accum_indirect compiling shader bloom_build compiling shader bloom_filter compiling shader bloom_filter_f compiling shader ssao_calc compiling shader combine_1 compiling shader depth_downs compiling shader bloom_luminance_1 compiling shader bloom_luminance_2 compiling shader bloom_luminance_3 compiling shader combine_1 compiling shader combine_2_AA compiling shader combine_2_NAA compiling shader combine_2_AA_D compiling shader combine_2_NAA_D compiling shader combine_volumetric compiling shader postprocess compiling shader postprocess_CM compiling shader distort compiling shader particle_distort compiling shader particle compiling shader particle compiling shader particle_s-blend compiling shader particle-clip compiling shader particle_s-add compiling shader particle_s-aadd compiling shader deffer_particle compiling shader deffer_particle - r__tf_aniso 13 - r2_tf_mipbias 0. compiling shader portal compiling shader portal compiling shader simple_color compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader stub_default compiling shader effects_sun compiling shader hud_font ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb - r__tf_aniso 13 - r1_tf_mipbias 0. - r2_tf_mipbias 0. * [win32]: free[3557276 K], reserved[311480 K], committed[325484 K] * [ D3D ]: textures[16 K] * [x-ray]: crt heap[113230 K], process heap[29591 K], game lua[2162 K], render[276 K] * [x-ray]: economy: strings[31101 K], smem[0 K] No new patches are available. ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\mod\button_main.ogg * 0.0 : [ 56] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 6] $user$albedo * 0.0 : [ 4] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 5] $user$generic0 * 0.0 : [ 4] $user$generic1 * 0.0 : [ 1] $user$generic2 * 0.0 : [ 1] $user$half_depth * 0.0 : [ 1] $user$jitter_0 * 0.0 : [ 1] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 8] $user$material * 0.0 : [ 10] $user$normal * 0.0 : [ 10] $user$position * 0.0 : [ 1] $user$scope * 0.0 : [ 1] $user$scopeui * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 4] $user$smap_depth * 0.0 : [ 3] $user$smap_surf * 0.0 : [ 1] $user$ssao_temp * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 1] act\act_controller_hit * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\anomaly\electric_radial * 0.0 : [ 1] amik\explosions\anim_dirtexp_3 * 0.0 : [ 1] amik\explosions\boom_0 * 0.0 : [ 1] amik\explosions\boom_1 * 0.0 : [ 1] amik\explosions\boom_2 * 0.0 : [ 1] amik\explosions\decal_concrete * 0.0 : [ 1] amik\explosions\explo_end * 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight * 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke * 0.0 : [ 1] amik\explosions\explosion_flash_atlas * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 0.0 : [ 1] amik\explosions\explosion_smoke03 * 0.0 : [ 1] amik\explosions\final_expl * 0.0 : [ 1] amik\explosions\ring_grey * 0.0 : [ 1] amik\explosions\smoke128_3w * 0.0 : [ 1] amik\explosions\smoke2 * 0.0 : [ 1] amik\explosions\smoke_cannon * 0.0 : [ 1] amik\explosions\smoke_white_tiled3 * 0.0 : [ 1] amik\fly\fly * 0.0 : [ 1] amik\hit_fx\blood\962e6155 * 0.0 : [ 1] amik\hit_fx\blood\blood * 0.0 : [ 1] amik\hit_fx\blood\m * 0.0 : [ 1] amik\hit_fx\water_splash\water_splash_anim * 0.0 : [ 1] amik\hit_fx\water_splash\water_spurt * 0.0 : [ 1] amik\mine\mine * 0.0 : [ 1] amik\nature\list * 0.0 : [ 1] amik\nature\stonedebris1 * 0.0 : [ 1] amik\nature\wood_part * 0.0 : [ 1] amik\static\gas_light\flame_zippo * 0.0 : [ 1] amik\weapons\00 * 0.0 : [ 1] amik\weapons\12x70 * 0.0 : [ 1] amik\weapons\6ways1 * 0.0 : [ 1] amik\weapons\6ways2 * 0.0 : [ 1] amik\weapons\9x39 * 0.0 : [ 1] amik\weapons\btr\muzzle 6ways1 * 0.0 : [ 1] amik\weapons\btr\muzzle 6ways2 * 0.0 : [ 1] amik\weapons\dtk_2 * 0.0 : [ 1] amik\weapons\dtk_3 * 0.0 : [ 1] amik\weapons\dtk_4 * 0.0 : [ 1] amik\weapons\dtk_4_1 * 0.0 : [ 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* 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 49] sky\sky_9_cube * 0.0 : [ 49] sky\sky_9_cube#small * 0.0 : [3306] sky\sky_oblaka * 0.0 : [ 1] survarium\fx\fx\lights\big_bonfire_flame * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_2 * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_3 * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_top * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu * 0.0 : [ 1] ui\ui_common * 0.0 : [ 1] ui\ui_fog_of_war * 0.0 : [ 1] ui\ui_gunsl_dl_back * 0.0 : [ 1] ui\ui_hud * 0.0 : [ 1] water\water_dudv * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 4.1 : [ 1] ui\ui_ani_cursor * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 64.1 : [ 1] ui\ui_font_console_02 * 256.1 : [ 1] ui\a_font\ui_font_letter_21 * 256.1 : [ 1] ui\a_font\ui_font_letter_24 * 256.1 : [ 1] ui\ui_font_hud_02 * 1024.1 : [ 1] ui\a_font\ovs_20 * 1024.1 : [ 1] ui\a_font\ovs_22 * 1024.1 : [ 1] ui\a_font\ovs_32 * 1024.1 : [ 1] ui\a_font\ui_font_letter_38 * 2048.1 : [ 1] ui\ui_buy_menu * 2048.1 : [ 1] ui\ui_static_mm_back_01 * 8100.0 : [ 1] ui\ui_static_mm_back_00 compiling shader deffer_base_bump-hq compiling shader deffer_model_bump-hq_3 compiling shader deffer_base_bump compiling shader deffer_model_bump_3 compiling shader shadow_direct_model_3 xrengine.exe -no_staging * phase time: 0 ms * phase cmem: 150096 K Loading objects... compiling shader deffer_base_flat compiling shader deffer_model_flat_0 compiling shader shadow_direct_model_0 compiling shader deffer_model_bump-hq_0 compiling shader deffer_model_bump_0 compiling shader deffer_base_aref_bump-hq compiling shader deffer_base_aref_bump compiling shader shadow_direct_base_aref compiling shader shadow_direct_model_aref_0 compiling shader deffer_model_bump-hq_1 compiling shader deffer_model_bump_1 compiling shader shadow_direct_model_1 compiling shader deffer_model_bump-hq_2 compiling shader deffer_model_bump_2 compiling shader shadow_direct_model_2 compiling shader deffer_model_bump-hq_4 compiling shader deffer_model_bump_4 compiling shader shadow_direct_model_4 compiling shader model_def_lq compiling shader model_def_lq_3 compiling shader deffer_model_flat_4 compiling shader accum_emissivel ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\ak74\ak74_revival.ogg compiling shader deffer_model_flat_3 compiling shader base_lplanes compiling shader model_def_lplanes_4 compiling shader model_def_lq_0 compiling shader model_def_lq_2 compiling shader deffer_model_flat_1 compiling shader model_def_lplanes_0 compiling shader accum_emissive compiling shader model_def_lplanes_3 compiling shader model_def_lq_4 compiling shader model_env_lq compiling shader model_env_lq_0 ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\n_pb_shot.ogg ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\rpg7\rpg7_shoot.ogg ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\usp\usp_shoot_sil.ogg Loading models... compiling shader shadow_direct_model_aref_2 compiling shader deffer_model_flat_2 compiling shader model_pda_screen compiling shader deffer_base_bump_d-hq compiling shader deffer_model_bump_d-hq_4 compiling shader deffer_base_aref_flat compiling shader deffer_model_bump_d-hq_3 compiling shader model_distort4glass_3 compiling shader shadow_direct_model_aref_3 compiling shader shadow_direct_model_aref_4 ! Can't find texture 'act\3vtiger\himera\himera_socr\himera_socr' ! Can't find texture 'act\3vtiger\himera\himera_socr\himera_teeth' ! Can't find texture 'act\act_ghoulferal' ! Can't find texture 'act\act_glass_universal' ! auto-generated bump map: act\cod_bo2_sviter_hands_bump# ! auto-generated bump map: act\exoskelet_stalker\assault_headgear_d_green_bump ! auto-generated bump map: act\exoskelet_stalker\assault_headgear_d_green_bump# ! auto-generated bump map: act\exoskelet_stalker\tex_0305_bump ! auto-generated bump map: act\exoskelet_stalker\tex_0305_bump# ! auto-generated bump map: act\newbandit\do_equip_bump ! auto-generated bump map: act\newbandit\do_equip_bump# ! auto-generated bump map: act\newbandit\helmet_bump ! auto-generated bump map: act\newbandit\helmet_bump# ! auto-generated bump map: act\newbandit\tacticalvest2_bump ! auto-generated bump map: act\newbandit\tacticalvest2_bump# ! auto-generated bump map: act\newecolog\hazmat_loadout_a_bump ! auto-generated bump map: act\newecolog\hazmat_loadout_a_bump# ! auto-generated bump map: act\newfreedom\armor_iba_bump ! auto-generated bump map: act\newfreedom\armor_iba_bump# ! auto-generated bump map: act\newfreedom\freedom_hood_bump ! auto-generated bump map: act\newfreedom\freedom_hood_bump# ! auto-generated bump map: act\newloner\beaniehat_black_co_bump ! auto-generated bump map: act\newloner\beaniehat_black_co_bump# ! auto-generated bump map: act\newloner\cargopants_grey_co_bump ! auto-generated bump map: act\newloner\cargopants_grey_co_bump# ! auto-generated bump map: act\newloner\hhl_m_latino01_004_light_co_bump ! auto-generated bump map: act\newloner\hhl_m_latino01_004_light_co_bump# ! auto-generated bump map: act\newloner\m65_jacket_tan_co_bump ! auto-generated bump map: act\newloner\m65_jacket_tan_co_bump# ! auto-generated bump map: act\newloner\smersh_bump ! auto-generated bump map: act\newloner\smersh_bump# ! auto-generated bump map: act\newmilitary\chr_spetsnaz_headgear_d_bump ! auto-generated bump map: act\newmilitary\chr_spetsnaz_headgear_d_bump# ! auto-generated bump map: act\newmonolith\cfa_gear_bump ! auto-generated bump map: act\newmonolith\cfa_gear_bump# ! Can't find texture 'cloud\cotcirrus_l0_01' ! Can't find texture 'cloud\cotcirrus_l0_010' ! Can't find texture 'cloud\cotcirrus_l0_011' ! Can't find texture 'cloud\cotcirrus_l0_012' ! Can't find texture 'cloud\cotcirrus_l0_016' ! Can't find texture 'cloud\cotcirrus_l0_017' ! Can't find texture 'cloud\cotcirrus_l0_019' ! Can't find texture 'cloud\cotcirrus_l0_020' ! Can't find texture 'cloud\cotcirrus_l0_03' ! Can't find texture 'cloud\cotlower09' ! Can't find texture 'cloud\cotlower10' ! Can't find texture 'cloud\cotlower11' ! Can't find texture 'cloud\cotlowerxia' ! Can't find texture 'cloud\cotlowerxib' ! Can't find texture 'cloud\cotlowerxic' ! Can't find texture 'cloud\cotlowerxid' ! Can't find texture 'cloud\cotlowerxie' ! Can't find texture 'cloud\cotlowerxif' ! Can't find texture 'cloud\cotlowerxig' ! Can't find texture 'cloud\cotlowerxij' ! Can't find texture 'fx\fx_sun_spiky_artistpavel' ! auto-generated bump map: gunslinger_nra\new duty\duty_eye_bump ! auto-generated bump map: gunslinger_nra\new duty\duty_eye_bump# ! auto-generated bump map: gunslinger_nra\new duty\duty_tacticaljacket_bump ! auto-generated bump map: gunslinger_nra\new duty\duty_tacticaljacket_bump# ! auto-generated bump map: gunslinger_nra\newbandit\bandit_foot_bump# ! auto-generated bump map: gunslinger_nra\newbandit\bandit_hood_bump# ! auto-generated bump map: gunslinger_nra\newbandit\bandits_pants _bump# ! auto-generated bump map: gunslinger_nra\newbandit\gloves_rico_bump# ! auto-generated bump map: gunslinger_nra\newbandit\rico_hands_bump# ! auto-generated bump map: gunslinger_nra\newbandit\rus_sniper_torso_d_bump# ! auto-generated bump map: gunslinger_nra\newbandit\ruskygear2_bump# ! auto-generated bump map: gunslinger_nra\newbandit\thug_maker_black_new_skin_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\bomberjacket_bump ! auto-generated bump map: gunslinger_nra\newgeneral\bomberjacket_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\cargopants_bump ! auto-generated bump map: gunslinger_nra\newgeneral\cargopants_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\poyas_kobura_bump ! auto-generated bump map: gunslinger_nra\newgeneral\poyas_kobura_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\vest_tactical_bump ! auto-generated bump map: gunslinger_nra\newgeneral\vest_tactical_bump# ! auto-generated bump map: gunslinger_nra\newneutral\boots_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gas_shlang_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gasmask_gp7_bump ! auto-generated bump map: gunslinger_nra\newneutral\gasmask_gp7_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gloves_bump ! auto-generated bump map: gunslinger_nra\newneutral\gloves_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gp5_so_bump ! auto-generated bump map: gunslinger_nra\newneutral\gp5_so_bump# ! auto-generated bump map: gunslinger_nra\newneutral\hhl_m_latino01_006_light_co_bump# ! auto-generated bump map: gunslinger_nra\newneutral\karabin_bump# ! auto-generated bump map: gunslinger_nra\newneutral\kobur_pm_bump# ! auto-generated bump map: gunslinger_nra\newneutral\m65_jacket_bump# ! auto-generated bump map: gunslinger_nra\newneutral\sov_remen_bump# ! auto-generated bump map: gunslinger_nra\newneutral\sunrise_hood_bump# ! auto-generated bump map: gunslinger_nra\newzombie\tshirt_bump# ! Can't find texture 'item\item_medkit_a' ! Can't find texture 'item\item_medkit_b' ! Can't find texture 'item\item_medkit_c' ! Can't find texture 'item\item_tushonka' ! Can't find texture 'item\kielbasa' ! Can't find texture 'pfx\electro_exl1' ! Can't find texture 'pfx\electroexpl2' ! Can't find texture 'pfx\pfx_ani-explosion-01' ! Can't find texture 'pfx\pfx_light' ! Can't find texture 'pfx\pfx_shells_green' ! Can't find texture 'pfx\pfx_shells_pisto1' ! Can't find texture 'pfx\pfx_shells_pistol' ! Can't find texture 'pfx\pfx_smoke_c' ! Can't find texture 'pfx\pfx_snow_10' ! Can't find texture 'pfx\pfx_snow_100' ! Can't find texture 'pfx\pfx_snow_20' ! Can't find texture 'pfx\pfx_snow_30' ! Can't find texture 'pfx\pfx_snow_40' ! Can't find texture 'pfx\pfx_snow_50' ! Can't find texture 'pfx\pfx_snow_60' ! Can't find texture 'pfx\pfx_snow_70' ! Can't find texture 'pfx\pfx_snow_80' ! Can't find texture 'pfx\pfx_snow_90' ! Can't find texture 'pfx\smoke\pfx_smoke_a' ! Can't find texture 'survarium\fx\fx\lights\big_bonfire_flame' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_2' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_3' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_top' * [prefetch] time: 7104 ms * [prefetch] memory: 133478Kb ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 7158 ms * phase cmem: 271640 K * phase time: 3 ms * phase cmem: 271640 K * Creating new game... * Loading spawn registry... * 817 spawn points are successfully loaded * New game is successfully created! * phase time: 111 ms * phase cmem: 293909 K * phase time: 8 ms * phase cmem: 293928 K * phase time: 47 ms * phase cmem: 293928 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 720 ms * phase cmem: 293992 K * phase time: 5 ms * phase cmem: 293992 K * phase time: 1719 ms * phase cmem: 403659 K compiling shader deffer_base_flat compiling shader shadow_direct_base compiling shader deffer_base_flat_d compiling shader deffer_base_flat_d compiling shader model_env_lq compiling shader shadow_direct_base_aref compiling shader base_lplanes compiling shader deffer_base_bump_d-hq compiling shader deffer_base_bump compiling shader deffer_base_bump-hq compiling shader vert compiling shader vert compiling shader deffer_base_steep_d-hq compiling shader water_soft compiling shader water_soft compiling shader waterd_soft compiling shader waterd_soft compiling shader deffer_base_aref_flat_d compiling shader simple compiling shader wmark compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_steep_d-hq compiling shader deffer_base_lmh_flat_d compiling shader deffer_base_lmh_flat_d compiling shader lmapE compiling shader lmapE compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_steep-hq compiling shader deffer_base_lmh_aref_bump_d-hq compiling shader deffer_base_lmh_aref_bump compiling shader deffer_base_lmh_aref_bump-hq compiling shader deffer_base_lmh_aref_flat compiling shader deffer_base_steep-hq compiling shader deffer_base_aref_bump_d-hq compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat compiling shader deffer_tree_bump-hq compiling shader deffer_tree_bump compiling shader shadow_direct_tree compiling shader lod compiling shader lod compiling shader deffer_tree_flat compiling shader deffer_tree_bump_d-hq compiling shader shadow_direct_base compiling shader deffer_tree_s_bump_d-hq compiling shader deffer_tree_s_bump compiling shader shadow_direct_tree_s compiling shader deffer_tree_s_bump-hq * phase time: 177 ms * phase cmem: 411388 K * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65515 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65498 verts, 2046 Kb * [Loading VB] 59384 verts, 1855 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 52248 verts, 1632 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 51651 verts, 1614 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 199764 indices, 390 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 43691 verts, 512 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 339213 indices, 662 Kb * phase time: 43 ms * phase cmem: 411657 K * phase time: 32 ms * phase cmem: 419819 K compiling shader deffer_detail_w_flat compiling shader deffer_detail_s_flat * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 1281 v(20), 732 p * [DETAILS] Batch(61), VB(25K), IB(4K) * phase time: 12 ms * phase cmem: 419851 K * Loading HOM: c:\live\artifact fragment\gamedata\levels\l03_glubokaya\level.hom * phase time: 4 ms * phase cmem: 419876 K * phase time: 4 ms * phase cmem: 419876 K * phase time: 60 ms * phase cmem: 419876 K ! auto-generated bump map: crete\crete_walls_old_03_bump ! auto-generated bump map: crete\crete_walls_old_03_bump# ! auto-generated bump map: furniture\furniture_cup_bump ! auto-generated bump map: furniture\furniture_cup_bump# ! auto-generated bump map: fx\fx_wood_fire_bump ! auto-generated bump map: fx\fx_wood_fire_bump# ! auto-generated bump map: grnd\grnd_concrete_2_bump ! auto-generated bump map: grnd\grnd_concrete_2_bump# ! auto-generated bump map: ston\ston_beton_potolok2_iov_bump# ! Can't load texture 'c:\live\artifact fragment\gamedata\textures\terrain\terrain_glubokaya_mask.dds' FATAL ERROR [error]Expression : data [error]Function : CVirtualFileReader::CVirtualFileReader [error]File : D:\prog_repository\sources\trunk\xrCore\FS.cpp [error]Line : 545 [error]Description : c:\live\artifact fragment\gamedata\textures\tile\tile_plitka_qllab_bump.dds [error]Arguments : Not enough storage is available to process this command. stack trace: Это было в файле xray в папке logs
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  16. При запуске выдает ошибку OpenAL: Can`t create sound device
  17. Вылет при попытке обменять ПДА свободовцев у Петренко: [error]Expression : fatal error [error]Function : CRender::texture_load [error]File : E:\stalker\sources\trunk\xr_3da\xrRender\Texture.cpp [error]Line : 295 [error]Description : <no expression> [error]Arguments : Can't find texture 'wpn\wpn_grenade_rdg-m' stack trace: Как я понял петренко выдаёт гранаты а на них в клиенте нет файла? Распаковал геймдату клиента ТЧ (без модов) в поисках текстуры и её так не оказалось. Может кто нибудь скинуть данный файл?)) В конфигах я не оч чтобы удалить выдачу данного айтема по кв... Дополнено 16 минуты спустя Решил проблему костылём.Взял текстуру другой гранаты из чистого клиента ТЧ переименовав её в wpn_grenade_rdg-m.dds и поместив в gamedata/textures/wpn которые создал сам.Вылетать перестало.
  18. Скачал bins сейчас. Значит действительно наверное проблема была в брандмауэре. Глюканул наверное. Или потому скачал, что у дефендера обновление новое было четыре часа назад. Короче фиг его знает, но скачал сейчас :) Так что извиняюсь если что. Сейчас подчищу на эту тему свои комментарии полностью. Дополнено 7 минуты спустя Especially cgim_2 :) But it's good that you can play without it. But you can’t do it without PRM. Дополнено 22 минуты спустя Кстати, играю без cgim_2, и всё нормально, без всяких глюков. А с ним глюки были в дождь при беге и стрельбе. Может потому, что играл то без всяких там наворотов графики. Не люблю в Сталкере это всё. Потому сейчас и на минимальный играю :) Статики же нет :) Правда текстуры 4 к и на максимуме.
  19. With Gofoodieonline, you can easily place an online food order in train, eliminating the hassle of searching for food options at every station. Our user-friendly website and mobile app allow you to browse through a diverse menu, select your favorite dishes, and place an order within minutes. It's quick, efficient, and hassle-free.

  20. Octa Core

    True Stalker

    Могу посоветовать игру переустановить. FATAL ERROR [error] Expression : reader.find_chunk(OBJECT_CHUNK_DATA) [error] Function : CSavedGameWrapper::CSavedGameWrapper [error] File : D:\TrueStalkerEngine\src\xrGame\saved_game_wrapper.cpp [error] Line : 111 [error] Description : Can't find chunk OBJECT_CHUNK_DATA! В ТЧ при такой ошибке помню советовали игру переустановить, а тут как не знаю. Дополнено 2 минуты спустя chriotmao, это вам) FATAL ERROR [error] Expression : reader.find_chunk(OBJECT_CHUNK_DATA) [error] Function : CSavedGameWrapper::CSavedGameWrapper [error] File : D:\TrueStalkerEngine\src\xrGame\saved_game_wrapper.cpp [error] Line : 111 [error] Description : Can't find chunk OBJECT_CHUNK_DATA!
  21. Так же стабильный вылет при попытке повторного захода на НИИ. Arguments : Can't find model file 'p.ogf'. Прикрепляю сейвы(Авто и перед переходом)
  22. Hello Is there a special clause for finding Gibson in the wilderness? I can't find him.
  23. Octa Core

    True Stalker

    Да, установка последнего патча поможет Дополнено 1 минуту спустя У вас в логе именно вылет по ак FATAL ERROR [error] Expression : <no expression> [error] Function : inventory::upgrade::Group::can_install [error] File : D:\TrueStalkerEngine\src\xrGame\inventory_upgrade_group.cpp [error] Line : 120 [error] Description : fatal error [error] Arguments : Loading item: Upgrade <up_ak74_mag45_black> of inventory item [wpn_ak74_nimble] (id = 0) can`t be installed! Error = result_e_group
  24. [24.03.23 04:44:43.408] * Detected CPU: AMD Ryzen 5 2600 Six-Core Processor [AuthenticAMD], F143/M8/S2 [24.03.23 04:44:43.409] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [24.03.23 04:44:43.409] * CPU cores: [6], threads: [12] [24.03.23 04:44:43.409] * CPU0 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU1 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU2 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU3 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU4 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU5 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU6 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU7 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU8 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU9 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU10 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU11 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] Initializing File System... [24.03.23 04:44:43.410] --Found base arch: [c:\games\secret trails\gamedata.db_base_levels_1], size: [1999628137] [24.03.23 04:44:43.418] --Found base arch: [c:\games\secret trails\gamedata.db_base_levels_2], size: [479488706] [24.03.23 04:44:43.420] --Found base arch: [c:\games\secret trails\gamedata.db_base_meshes_1], size: [1993032889] [24.03.23 04:44:43.445] --Found base arch: [c:\games\secret trails\gamedata.db_base_meshes_2], size: [1992805005] [24.03.23 04:44:43.461] --Found base arch: [c:\games\secret trails\gamedata.db_base_meshes_3], size: [716737471] [24.03.23 04:44:43.481] --Found base arch: [c:\games\secret trails\gamedata.db_base_sounds], size: [1178525260] [24.03.23 04:44:43.878] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_1], size: [1993026780] [24.03.23 04:44:43.914] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_2], size: [1992962743] [24.03.23 04:44:43.952] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_3], size: [1992930599] [24.03.23 04:44:44.003] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_4], size: [1992405187] [24.03.23 04:44:44.051] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_5], size: [1992711842] [24.03.23 04:44:44.077] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_6], size: [1997140099] [24.03.23 04:44:44.099] --Found base arch: [c:\games\secret trails\gamedata.db_patch], size: [448162972] [24.03.23 04:44:44.102] using fs-ltx: [fsgame.ltx] [24.03.23 04:44:44.102] --Found FS dir: [c:\games\secret trails\_appdata_\] [24.03.23 04:44:44.102] files: [5] [24.03.23 04:44:44.105] --Found FS dir: [c:\games\secret trails\gamedata\] [24.03.23 04:44:44.105] files: [19] [24.03.23 04:44:44.105] --Found FS dir: [c:\games\secret trails\gamedata\ai\] [24.03.23 04:44:44.105] files: [4] [24.03.23 04:44:44.106] --Found FS dir: [c:\games\secret trails\gamedata\spawns\] [24.03.23 04:44:44.106] files: [3] [24.03.23 04:44:44.106] --Found FS dir: [c:\games\secret trails\gamedata\anims\] [24.03.23 04:44:44.107] files: [166] [24.03.23 04:44:44.117] --Found FS dir: [c:\games\secret trails\gamedata\meshes\] [24.03.23 04:44:44.117] files: [9] [24.03.23 04:44:44.119] --Found FS dir: [c:\games\secret trails\gamedata\meshes\] [24.03.23 04:44:44.119] files: [9] [24.03.23 04:44:44.121] --Found FS dir: [c:\games\secret trails\gamedata\shaders\] [24.03.23 04:44:44.121] files: [7] [24.03.23 04:44:44.127] --Found FS dir: [c:\games\secret trails\gamedata\sounds\] [24.03.23 04:44:44.127] files: [4] [24.03.23 04:44:44.127] --Found FS dir: [c:\games\secret trails\gamedata\textures\] [24.03.23 04:44:44.127] files: [6] [24.03.23 04:44:44.131] --Found FS dir: [c:\games\secret trails\gamedata\scripts\] [24.03.23 04:44:44.131] files: [110] [24.03.23 04:44:44.136] --Found FS dir: [c:\games\secret trails\gamedata\config\] [24.03.23 04:44:44.137] files: [39] [24.03.23 04:44:44.173] --Found FS dir: [c:\games\secret trails\gamedata\config\environment\weathers\] [24.03.23 04:44:44.174] files: [24] [24.03.23 04:44:44.174] --Found FS dir: [c:\games\secret trails\gamedata\config\environment\weather_effects\] [24.03.23 04:44:44.174] files: [4] [24.03.23 04:44:44.174] --Found FS dir: [c:\games\secret trails\_appdata_\savedgames\] [24.03.23 04:44:44.175] files: [73] [24.03.23 04:44:44.175] --Found FS dir: [c:\games\secret trails\_appdata_\logs\] [24.03.23 04:44:44.176] files: [60] [24.03.23 04:44:44.176] FS: 67938 files cached, 0Kb memory used. [24.03.23 04:44:44.176] Init FileSystem 0.766618 sec [24.03.23 04:44:44.177] [OGSR Engine (x64)] build date: [Mar 4 2023 05:04:35] [24.03.23 04:44:44.177] [_MSC_FULL_VER]: [193431937], [_MSVC_LANG]: [202002L] [24.03.23 04:44:44.177] Working Directory: [C:\Games\Secret Trails\bin_x64] [24.03.23 04:44:44.177] CommandLine: ["C:\Games\Secret Trails\bin_x64\xrEngine.exe" ] [24.03.23 04:44:44.355] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [c:\games\secret trails\gamedata\config\weapons\other\w_gravigun.ltx] [24.03.23 04:44:44.430] Initializing Engine... [24.03.23 04:44:44.432] Starting INPUT device... [24.03.23 04:44:44.445] -------------------------------------------------------------------------------- [24.03.23 04:44:44.445] [24527MB] physical memory installed, [19358MB] available, [21] percent of memory in use [24.03.23 04:44:44.445] PageFile usage: [101MB], Peak PageFile usage: [101MB] [24.03.23 04:44:44.445] -------------------------------------------------------------------------------- [24.03.23 04:44:44.445] * [ D3D ]: textures[0 K] [24.03.23 04:44:44.445] * [x-ray]: process heap[0 K], render[0 K] [24.03.23 04:44:44.445] * [x-ray]: economy: strings[39261 K], smem[0 K] [24.03.23 04:44:44.445] SOUND: OpenAL: enumerate devices... [24.03.23 04:44:44.445] SOUND: OpenAL: EnumerationExtension Present [24.03.23 04:44:44.510] devices Generic Software [24.03.23 04:44:44.510] SOUND: OpenAL: system default SndDevice name is Generic Software [24.03.23 04:44:44.774] SOUND: OpenAL: All available devices: [24.03.23 04:44:44.774] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [24.03.23 04:44:44.774] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [24.03.23 04:44:44.774] Executing config-script "c:\games\secret trails\gamedata\config\default_controls.ltx"... [24.03.23 04:44:44.776] [c:\games\secret trails\gamedata\config\default_controls.ltx] successfully loaded. [24.03.23 04:44:44.776] Executing config-script "user.ltx"... [24.03.23 04:44:44.776] Executing config-script "c:\games\secret trails\gamedata\config\rspec_high.ltx"... [24.03.23 04:44:44.776] [c:\games\secret trails\gamedata\config\rspec_high.ltx] successfully loaded. [24.03.23 04:44:44.776] Executing config-script "c:\games\secret trails\gamedata\config\default_controls.ltx"... [24.03.23 04:44:44.776] [c:\games\secret trails\gamedata\config\default_controls.ltx] successfully loaded. [24.03.23 04:44:44.777] ~ Invalid syntax in call to 'r3_dynamic_wet_surfaces_far' [24.03.23 04:44:44.777] ~ Valid arguments: float value in range [30.00000,100.00000] [24.03.23 04:44:44.777] [c:\games\secret trails\_appdata_\user.ltx] successfully loaded. [24.03.23 04:44:44.778] SOUND: Selected device is OpenAL Soft [24.03.23 04:44:44.794] [OpenAL] EFX: present [24.03.23 04:44:44.794] Loading of [sEnvironment.xr] [24.03.23 04:44:44.794] ~ env id=[0] name=[identity] [24.03.23 04:44:44.794] ~ env id=[1] name=[default] [24.03.23 04:44:44.794] ~ env id=[2] name=[bathroom] [24.03.23 04:44:44.794] ~ env id=[3] name=[mountains] [24.03.23 04:44:44.794] ~ env id=[4] name=[yard] [24.03.23 04:44:44.794] ~ env id=[5] name=[room] [24.03.23 04:44:44.794] ~ env id=[6] name=[plant] [24.03.23 04:44:44.794] ~ env id=[7] name=[long_corridor] [24.03.23 04:44:44.794] ~ env id=[8] name=[open_space] [24.03.23 04:44:44.794] ~ env id=[9] name=[house] [24.03.23 04:44:44.794] ~ env id=[10] name=[forest] [24.03.23 04:44:44.794] ~ env id=[11] name=[underground] [24.03.23 04:44:44.794] ~ env id=[12] name=[hangar] [24.03.23 04:44:44.794] ~ env id=[13] name=[city] [24.03.23 04:44:44.794] ~ env id=[14] name=[underground_small] [24.03.23 04:44:44.794] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [24.03.23 04:44:44.798] Starting RENDER device... [24.03.23 04:44:44.803] * GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series [24.03.23 04:44:44.841] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [24.03.23 04:44:44.841] * Texture memory: 8170 M [24.03.23 04:44:44.843] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [24.03.23 04:44:44.843] * GPU vertex cache: unrecognized, 24 [24.03.23 04:44:44.844] * DVB created: 4096K [24.03.23 04:44:44.845] * DIB created: 512K [24.03.23 04:44:44.862] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2] [24.03.23 04:44:44.863] ! Version conflict in shader 'models\lightplanes_00' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\lightplanesself' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\model_puh' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\model_refl' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\xbrainglass' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\xdistortcolorlinv' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\xglass' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\xglass2' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\xlens' [24.03.23 04:44:44.863] ! Version conflict in shader 'selflight_static' [24.03.23 04:44:44.866] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [24.03.23 04:44:45.026] * HWDST/PCF supported and used [24.03.23 04:44:54.390] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [24.03.23 04:44:54.390] Load [c:\games\secret trails\gamedata\particles_cop.xr] [24.03.23 04:44:54.390] cop format used for file [c:\games\secret trails\gamedata\particles_cop.xr] [24.03.23 04:44:54.432] Load [c:\games\secret trails\gamedata\particles.xr] [24.03.23 04:44:54.591] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.591] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.591] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.591] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.591] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.794] ! ParticleEffect [none] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.941] --LUA version: [LuaJIT 2.1.0-beta3] [24.03.23 04:44:54.946] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [24.03.23 04:44:54.946] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [24.03.23 04:44:54.995] Starting engine... [24.03.23 04:44:55.085] ! Can't find sound [weapons\shell\shell_s_1.ogg] [24.03.23 04:44:55.085] ! Can't find sound [weapons\shell\shell_s_2.ogg] [24.03.23 04:44:55.085] ! Can't find sound [weapons\shell\shell_s_3.ogg] [24.03.23 04:44:55.085] ! Can't find sound [weapons\shell\shell_s_4.ogg] [24.03.23 04:44:55.086] ! Can't find sound [weapons\shell\shell_m_1.ogg] [24.03.23 04:44:55.086] ! Can't find sound [weapons\shell\shell_m_2.ogg] [24.03.23 04:44:55.086] ! Can't find sound [weapons\shell\shell_m_3.ogg] [24.03.23 04:44:55.086] ! Can't find sound [weapons\shell\shell_m_4.ogg] [24.03.23 04:44:55.088] ! Can't find sound [weapons\shell\shell_pl_s_1.ogg] [24.03.23 04:44:55.088] ! Can't find sound [weapons\shell\shell_pl_s_2.ogg] [24.03.23 04:44:55.089] ! Can't find sound [weapons\shell\shell_pl_s_3.ogg] [24.03.23 04:44:55.090] ! Can't find sound [weapons\shell\shell_pl_m_1.ogg] [24.03.23 04:44:55.091] ! Can't find sound [weapons\shell\shell_pl_m_2.ogg] [24.03.23 04:44:55.091] ! Can't find sound [weapons\shell\shell_pl_m_3.ogg] [24.03.23 04:44:56.800] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_boom_01.ogg] [24.03.23 04:44:56.800] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_boom_01.ogg] [24.03.23 04:44:56.800] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_boom_02.ogg] [24.03.23 04:44:56.800] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_boom_02.ogg] [24.03.23 04:44:56.811] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_01.ogg] [24.03.23 04:44:56.811] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_01.ogg] [24.03.23 04:44:56.814] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_02.ogg] [24.03.23 04:44:56.814] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_02.ogg] [24.03.23 04:44:56.818] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_03.ogg] [24.03.23 04:44:56.818] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_03.ogg] [24.03.23 04:44:56.826] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_04.ogg] [24.03.23 04:44:56.826] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_04.ogg] [24.03.23 04:44:56.834] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_05.ogg] [24.03.23 04:51:26.983] [rescan_physical_path] files count before: [67938] [24.03.23 04:51:26.983] [rescan_physical_path] files count before2: [67866] [24.03.23 04:51:26.988] [rescan_physical_path] files count after: [67938] [24.03.23 04:51:26.989] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\mod\mainmenu_button_sound.ogg] [24.03.23 04:51:27.929] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\mod\mainmenu_button_cancel_sound.ogg] [24.03.23 04:51:29.074] !![IReaderBase<class IReader>::find_chunk] chunk [15] has invalid size [1283], return elapsed size [1151] [24.03.23 04:51:29.311] * phase time: 0 ms [24.03.23 04:51:29.311] * phase cmem: 0 K [24.03.23 04:51:29.377] --LUA version: [LuaJIT 2.1.0-beta3] [24.03.23 04:51:29.382] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [24.03.23 04:51:29.382] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [24.03.23 04:51:29.401] * phase time: 89 ms [24.03.23 04:51:29.401] * phase cmem: 0 K [24.03.23 04:51:29.406] * Loading spawn registry... [24.03.23 04:51:29.766] * 7741 spawn points are successfully loaded [24.03.23 04:51:29.766] * Loading objects... [24.03.23 04:51:29.996] * 12989 objects are successfully loaded [24.03.23 04:51:30.042] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\interface\item_usage\gasmask_swipe.ogg] [24.03.23 04:51:30.046] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\interface\nv_start.ogg] [24.03.23 04:51:30.046] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\interface\nv_off.ogg] [24.03.23 04:51:30.051] [ogse_unist]: new game detected, clear all [24.03.23 04:51:30.055] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_1.ogg] [24.03.23 04:51:30.055] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_2.ogg] [24.03.23 04:51:30.055] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_4.ogg] [24.03.23 04:51:30.055] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_5.ogg] [24.03.23 04:51:30.055] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_6.ogg] [24.03.23 04:51:30.192] * 3616 script vars are successfully loaded [24.03.23 04:51:30.575] * Game Андрей_quicksave_7 is successfully loaded from file 'c:\games\secret trails\_appdata_\savedgames\Андрей_quicksave_7.sav' (1.174s) [24.03.23 04:51:30.575] * phase time: 1174 ms [24.03.23 04:51:30.575] * phase cmem: 0 K [24.03.23 04:51:30.679] # Player not found. New player created. [24.03.23 04:51:30.679] * client : connection accepted - <> [24.03.23 04:51:30.696] * phase time: 120 ms [24.03.23 04:51:30.696] * phase cmem: 0 K [24.03.23 04:51:30.717] * phase time: 21 ms [24.03.23 04:51:30.717] * phase cmem: 0 K [24.03.23 04:51:32.862] --[ISpatial_DB::initialize] bbc is [289.1, -6.7, -73.7], bbd is [425.3, 65.0, 427.2] [24.03.23 04:51:32.862] --[ISpatial_DB::initialize] bbc is [289.1, -6.7, -73.7], bbd is [425.3, 65.0, 427.2] [24.03.23 04:51:32.874] * phase time: 2156 ms [24.03.23 04:51:32.874] * phase cmem: 0 K [24.03.23 04:51:36.149] * phase time: 3275 ms [24.03.23 04:51:36.149] * phase cmem: 0 K [24.03.23 04:51:36.149] * [Loading VB] 65531 verts, 2047 Kb [24.03.23 04:51:36.151] * [Loading VB] 65532 verts, 2047 Kb [24.03.23 04:51:36.153] * [Loading VB] 65528 verts, 2047 Kb [24.03.23 04:51:36.154] * [Loading VB] 65531 verts, 2047 Kb [24.03.23 04:51:36.155] * [Loading VB] 63192 verts, 1974 Kb [24.03.23 04:51:36.156] * [Loading VB] 65529 verts, 2047 Kb [24.03.23 04:51:36.157] * [Loading VB] 65535 verts, 2047 Kb [24.03.23 04:51:36.158] * [Loading VB] 65513 verts, 2047 Kb [24.03.23 04:51:36.159] * [Loading VB] 65532 verts, 2047 Kb [24.03.23 04:51:36.160] * [Loading VB] 65535 verts, 2047 Kb [24.03.23 04:51:36.161] * [Loading VB] 65535 verts, 2047 Kb [24.03.23 04:51:36.162] * [Loading VB] 65533 verts, 2047 Kb [24.03.23 04:51:36.163] * [Loading VB] 65533 verts, 2047 Kb [24.03.23 04:51:36.164] * [Loading VB] 65533 verts, 2047 Kb [24.03.23 04:51:36.165] * [Loading VB] 65534 verts, 2047 Kb [24.03.23 04:51:36.166] * [Loading VB] 59020 verts, 1844 Kb [24.03.23 04:51:36.167] * [Loading VB] 65534 verts, 2047 Kb [24.03.23 04:51:36.168] * [Loading VB] 65534 verts, 2047 Kb [24.03.23 04:51:36.169] * [Loading VB] 55313 verts, 1728 Kb [24.03.23 04:51:36.170] * [Loading VB] 95 verts, 2 Kb [24.03.23 04:51:36.170] * [Loading VB] 65489 verts, 2046 Kb [24.03.23 04:51:36.171] * [Loading VB] 7324 verts, 228 Kb [24.03.23 04:51:36.171] * [Loading VB] 50 verts, 1 Kb [24.03.23 04:51:36.171] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.172] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.173] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.174] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.175] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.176] * [Loading IB] 1048572 indices, 2047 Kb [24.03.23 04:51:36.177] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.178] * [Loading IB] 1048572 indices, 2047 Kb [24.03.23 04:51:36.179] * [Loading IB] 1048572 indices, 2047 Kb [24.03.23 04:51:36.180] * [Loading IB] 1048572 indices, 2047 Kb [24.03.23 04:51:36.181] * [Loading IB] 471765 indices, 921 Kb [24.03.23 04:51:36.182] * [Loading IB] 1048554 indices, 2047 Kb [24.03.23 04:51:36.183] * [Loading IB] 324144 indices, 633 Kb [24.03.23 04:51:36.184] * [Loading VB] 65535 verts, 767 Kb [24.03.23 04:51:36.184] * [Loading VB] 65534 verts, 767 Kb [24.03.23 04:51:36.185] * [Loading VB] 65534 verts, 767 Kb [24.03.23 04:51:36.185] * [Loading VB] 65535 verts, 767 Kb [24.03.23 04:51:36.186] * [Loading VB] 65535 verts, 767 Kb [24.03.23 04:51:36.186] * [Loading VB] 65535 verts, 767 Kb [24.03.23 04:51:36.187] * [Loading VB] 65534 verts, 767 Kb [24.03.23 04:51:36.187] * [Loading VB] 22357 verts, 261 Kb [24.03.23 04:51:36.187] * [Loading VB] 65498 verts, 767 Kb [24.03.23 04:51:36.188] * [Loading VB] 2917 verts, 34 Kb [24.03.23 04:51:36.188] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.189] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.190] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.191] * [Loading IB] 561030 indices, 1095 Kb [24.03.23 04:51:36.191] * [Loading IB] 1048524 indices, 2047 Kb [24.03.23 04:51:36.192] * [Loading IB] 1048515 indices, 2047 Kb [24.03.23 04:51:36.193] * [Loading IB] 1046187 indices, 2043 Kb [24.03.23 04:51:36.194] * [Loading IB] 349224 indices, 682 Kb [24.03.23 04:51:36.195] * phase time: 45 ms [24.03.23 04:51:36.195] * phase cmem: 0 K [24.03.23 04:51:36.211] * phase time: 16 ms [24.03.23 04:51:36.211] * phase cmem: 0 K [24.03.23 04:51:36.282] * [DETAILS] VertexConsts(256), Batch(61) [24.03.23 04:51:36.282] * [DETAILS] 40687 v(20), 26352 p [24.03.23 04:51:36.282] * [DETAILS] Batch(61), VB(794K), IB(154K) [24.03.23 04:51:36.334] * phase time: 123 ms [24.03.23 04:51:36.334] * phase cmem: 0 K [24.03.23 04:51:36.335] * Loading HOM: c:\games\secret trails\gamedata\levels\l10_radar\level.hom [24.03.23 04:51:36.376] * phase time: 42 ms [24.03.23 04:51:36.376] * phase cmem: 0 K [24.03.23 04:51:36.396] * phase time: 19 ms [24.03.23 04:51:36.396] * phase cmem: 0 K [24.03.23 04:51:36.422] - Game configuring : Started [24.03.23 04:51:36.422] - Loading music tracks from 'l10_radar_musics'... [24.03.23 04:51:36.429] - Game configuring : Finished [24.03.23 04:51:36.576] * phase time: 179 ms [24.03.23 04:51:36.576] * phase cmem: 0 K [24.03.23 04:51:36.576] CResourceManager::DeferredUpload [NO MT] -> START, size = [2257] [24.03.23 04:51:36.753] ! Fallback to default bump map: build_details_bump [24.03.23 04:51:36.753] ! Fallback to default bump map: build_details_bump# [24.03.23 04:51:37.394] ! Can't find texture 'fozest\fire_spark_04' [24.03.23 04:51:37.394] ! Can't find texture 'fozest\small_fire_looped10x4' [24.03.23 04:51:37.394] ! Can't find texture 'fozest\small_fire_looped10x4_dist' [24.03.23 04:51:37.394] ! Can't find texture 'fozest\smoke02' [24.03.23 04:51:38.256] ! Can't find texture 'pfx\pfx_yawm_flake_grid' [24.03.23 04:51:38.256] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light' [24.03.23 04:51:38.256] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light_02' [24.03.23 04:52:08.668] ! Can't find texture 'terrain\terrain_radar_2_puddles_mask' [24.03.23 04:52:09.042] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1' [24.03.23 04:52:09.043] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1' [24.03.23 04:52:09.043] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1' [24.03.23 04:52:09.426] CResourceManager::DeferredUpload -> END [24.03.23 04:52:09.427] * t-report - base: 2247, 2934506 K [24.03.23 04:52:09.427] * t-report - lmap: 10, 10241 K [24.03.23 04:52:09.427] * phase time: 32851 ms [24.03.23 04:52:09.427] * phase cmem: 0 K [24.03.23 04:52:09.464] * phase time: 36 ms [24.03.23 04:52:09.464] * phase cmem: 0 K [24.03.23 04:52:09.479] -------------------------------------------------------------------------------- [24.03.23 04:52:09.479] [24527MB] physical memory installed, [18194MB] available, [25] percent of memory in use [24.03.23 04:52:09.479] PageFile usage: [10155MB], Peak PageFile usage: [10155MB] [24.03.23 04:52:09.479] -------------------------------------------------------------------------------- [24.03.23 04:52:09.479] * [ D3D ]: textures[2944747 K] [24.03.23 04:52:09.479] * [x-ray]: process heap[0 K], render[0 K] [24.03.23 04:52:09.479] * [x-ray]: economy: strings[40927 K], smem[19677 K] [24.03.23 04:52:10.529] [ogse_signals]: signal 'on_init' is too slow: 36808 [24.03.23 04:52:10.529] [ogse_signals]: 31471, @c:\games\secret trails\gamedata\scripts\dsh\dsh_cop_weather.script [24.03.23 04:52:10.540] [treasure_manager]: 55 treasures loaded (active/done): 52/55 [24.03.23 04:52:10.542] [task_manager]: 39 tasks loaded: 0 active [24.03.23 04:52:10.542] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [24.03.23 04:52:10.542] [ogse_st_mgr]: 1 all timers loaded [24.03.23 04:52:10.542] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [24.03.23 04:52:10.543] [dsh_cop_weather]: StaticForecast: default loaded: 42 items [24.03.23 04:52:10.669] [ogse_signals]: signal 'on_before_spawn' is too slow: 125676 [24.03.23 04:52:10.669] [ogse_signals]: 125660, @c:\games\secret trails\gamedata\scripts\sak_off_corpses.script [24.03.23 04:52:10.706] [dsh_alife]: 12989/1006 items collected: 18158 [24.03.23 04:52:10.706] [dsh_alife]: 0: 145 items [24.03.23 04:52:10.706] [dsh_alife]: 65535: 8588 items [24.03.23 04:52:10.733] [amk_anoms]: artefacts randomized, time spent = 8912 [24.03.23 04:52:10.733] [amk_anoms]: randomize_anoms() paused: 23423.576171875 [24.03.23 04:52:11.177] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_strong' [24.03.23 04:52:11.177] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_strong' [24.03.23 04:52:11.181] ! Can't find sound [anomaly\fireball_hit.ogg] [24.03.23 04:52:11.183] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.183] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.184] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.184] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.187] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.187] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.189] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.189] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.268] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg] [24.03.23 04:52:11.432] ! Can't find texture 'wpn\groza\pbs' [24.03.23 04:52:11.493] ! Can't find sound [weapons\firemode_switch.ogg] [24.03.23 04:52:11.493] ! Can't find sound [weapons\zoom_change.ogg] [24.03.23 04:52:11.493] ! Can't find sound [weapons\vss\vss_firemode.ogg] [24.03.23 04:52:11.496] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.496] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.791] ! [CGameObject::net_Spawn]: visual_name[food\conserv1] not found in bar_conserva, keep original huds\world\conserva.ogf instead [24.03.23 04:52:11.797] ! [CGameObject::net_Spawn]: visual_name[dynamics\weapons\bred\bred] not found in bar_bread_0000, keep original huds\world\bread.ogf instead [24.03.23 04:52:11.816] ! Fallback to default bump map: wpn\wpn_knifm_bump# [24.03.23 04:52:11.854] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_3.ogg] [24.03.23 04:52:12.249] ! Can't find sound [weapons\_sd\mono\939\tail_sd_1.ogg] [24.03.23 04:52:12.250] ! Can't find sound [weapons\_sd\mono\tail\939\tail_sd_2.ogg] [24.03.23 04:52:12.250] ! Can't find sound [weapons\_sd\mono\939\tail_sd_3.ogg] [24.03.23 04:52:12.250] ! Can't find sound [weapons\_sd\mono\939\tail_sd_4.ogg] [24.03.23 04:52:12.425] ! Can't find texture 'hud\hud_keydoor' [24.03.23 04:52:12.635] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\anomaly\bfuzz_blowout.ogg] [24.03.23 04:52:12.635] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\anomaly\bfuzz_blowout.ogg] [24.03.23 04:52:13.239] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.239] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.239] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.240] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.240] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.240] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.240] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.240] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.241] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.241] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.241] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.241] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.242] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:14.441] !![IReaderBase<class IReader>::find_chunk] chunk [19] has invalid size [85], return elapsed size [81] [24.03.23 04:52:14.526] ! Fallback to default bump map: act\arm_exo\act_arm_exo_bump# [24.03.23 04:52:14.526] ! Fallback to default bump map: act\arm_exo\act_arm_exo_bump [24.03.23 04:52:14.597] ! Fallback to default bump map: wpn\wpn_scope_pso_1m2-1_lens_bump# [24.03.23 04:52:15.168] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\weapons\_sd\mono\545\sd_close_3.ogg] [24.03.23 04:52:15.168] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\weapons\_sd\mono\545\sd_close_3.ogg] [24.03.23 04:52:15.271] ! Can't find texture 'prop\prop_lock_1' [24.03.23 04:52:15.505] ! Can't find sound [wpn_k98_snd_shoot.ogg] [24.03.23 04:52:15.600] ! Can't find texture 'wpn\wpn_addon_scope_1pn93-4' [24.03.23 04:52:15.601] ! Fallback to default bump map: wpn\wpn_addon_scope_1pn93-4_bump# [24.03.23 04:52:15.601] ! Fallback to default bump map: wpn\wpn_addon_scope_1pn93-4_bump [24.03.23 04:52:15.947] [dsh_cop_weather]: restore time_factor: 0 -> 5 [24.03.23 04:52:15.947] [dsh_cop_weather]: time diff on first update is -0 [24.03.23 04:52:15.949] [dsh_alife]: invalidate all items [24.03.23 04:52:15.983] ! Can't find texture 'wpn\wpn_addon_scope_po4x34' [24.03.23 04:52:15.983] ! Fallback to default bump map: wpn\wpn_addon_scope_po4x34_bump# [24.03.23 04:52:15.983] ! Fallback to default bump map: wpn\wpn_addon_scope_po4x34_bump [24.03.23 04:52:16.070] ! Can't find texture 'silencer\silencer_tgpa' [24.03.23 04:52:16.180] ! Can't find texture 'ammo\ammo_9x39' [24.03.23 04:52:16.181] ! Can't find texture 'ammo\ammo_5x45' [24.03.23 04:52:17.010] ! Can't find texture 'wpn\wpn_bullet1_545' [24.03.23 04:52:17.010] ! Fallback to default bump map: wpn\wpn_bullet1_545_bump# [24.03.23 04:52:17.010] ! Fallback to default bump map: wpn\wpn_bullet1_545_bump [24.03.23 04:52:17.292] ! [CGameObject::net_Spawn]: changed visual_name[monsters\krovosos\krovosos_strong] found in super_krovosos, keep original monsters\krovosos\krovosos instead [24.03.23 04:52:18.116] ! Cannot find saved game ~#i#:wm:!weapon_manager: not registered weapon type '12' in [wpn_rpg7]!!! [24.03.23 04:52:18.116] ! Cannot find saved game ~#i#:wm:!weapon_manager: not registered weapon type '11' in [wpn_svd_m1]!!! [24.03.23 04:52:18.422] * MEMORY USAGE: 0 K [24.03.23 04:52:18.422] * End of synchronization A[1] R[1] [24.03.23 04:52:18.422] * phase time: 8995 ms [24.03.23 04:52:18.422] * phase cmem: 0 K [24.03.23 04:52:25.530] treasure use start [24.03.23 04:52:25.536] treasure number: [3] [24.03.23 04:52:25.537] stack traceback: c:\games\secret trails\gamedata\scripts\_g.script:2299: in function 'abort' c:\games\secret trails\gamedata\scripts\_g.script:2546: in function 'ASSERT' c:\games\secret trails\gamedata\scripts\_g.script:2579: in function 'get_string' ...s\secret trails\gamedata\scripts\treasure_manager.script:628: in function 'give_item_list' ...s\secret trails\gamedata\scripts\treasure_manager.script:473: in function 'give_treasure' ...s\secret trails\gamedata\scripts\treasure_manager.script:429: in function 'use' ...es\secret trails\gamedata\scripts\xr\xr_motivator.script:293: in function <...es\secret trails\gamedata\scripts\xr\xr_motivator.script:284> [24.03.23 04:52:25.537] get_string: section ''nil'' doesn't exist, param = 'class' [24.03.23 04:52:25.537] ! Unknown command: flush [24.03.23 04:52:25.537] ***************************[ScriptCrashHandler]********************************** [24.03.23 04:52:25.537] stack traceback: [C]: in function 'fail' c:\games\secret trails\gamedata\scripts\_g.script:2302: in function 'abort' c:\games\secret trails\gamedata\scripts\_g.script:2546: in function 'ASSERT' c:\games\secret trails\gamedata\scripts\_g.script:2579: in function 'get_string' ...s\secret trails\gamedata\scripts\treasure_manager.script:628: in function 'give_item_list' ...s\secret trails\gamedata\scripts\treasure_manager.script:473: in function 'give_treasure' ...s\secret trails\gamedata\scripts\treasure_manager.script:429: in function 'use' ...es\secret trails\gamedata\scripts\xr\xr_motivator.script:293: in function <...es\secret trails\gamedata\scripts\xr\xr_motivator.script:284> [24.03.23 04:52:25.537] ********************************************************************************* [24.03.23 04:52:25.537] ******************************************************************************** [24.03.23 04:52:25.537] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [24.03.23 04:52:25.724] [luabind::detail::free_functions::function_dispatcher] stack trace: Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFE70716CBC], Fun: [strnlen()] + [60 byte(s)] Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFE70702437], Fun: [strtol()] + [167 byte(s)] Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFE7070114A], Fun: [wcstol()] + [1658 byte(s)] Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFE70700D9E], Fun: [wcstol()] + [718 byte(s)] Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFE70700BFB], Fun: [wcstol()] + [299 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1136EF0], Fun: [Msg()] + [88 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\log.cpp-->128] + [43 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D16FE48D], Fun: [msg_and_fail()] + [9 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_engine_script.cpp-->74] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1361281], Fun: [luabind::detail::free_functions::call<void,char const *>()] + [53 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\luabind\function.hpp-->215] + [32 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D18A038B], Fun: [luabind::detail::free_functions::function_dispatcher()] + [231 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\src\function.cpp-->138] + [13 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE533854D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE5338F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_api.c-->1144] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D189F7C8], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D140590B], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>::~proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>()] + [135 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D14057AB], Fun: [CUsableScriptObject::use()] + [291 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\UsableScriptObject.cpp-->24] + [97 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1558F9A], Fun: [CActor::ActorUse()] + [386 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\ActorInput.cpp-->431] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D155859D], Fun: [CActor::IR_OnKeyboardPress()] + [1877 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\ActorInput.cpp-->134] + [12 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D14E3198], Fun: [CLevel::IR_OnKeyboardPress()] + [944 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\Level_input.cpp-->373] + [16 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E204D], Fun: [CInput::KeyUpdate()] + [273 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->181] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E29C8], Fun: [CInput::OnFrame()] + [120 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->506] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11174A3], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\pure.h-->109] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1116F2F], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->413] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11160D1], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->185] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1116C1B], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10DFF8A], Fun: [Startup()] + [1366 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->205] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E05ED], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->409] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E077F], Fun: [WinMain()] + [335 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->430] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D18DA68E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFE726E7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)] Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFE72B826A1], Fun: [RtlUserThreadStart()] + [33 byte(s)] [24.03.23 04:52:25.724] ******************************************************************************** [24.03.23 04:52:25.724] ********************************************************************************* [24.03.23 04:52:25.724] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: [luabind::detail::free_functions::function_dispatcher] Caught unhandled exception! stack traceback: [C]: at 0x7ff6d14b9158 [C]: in function 'fail' c:\games\secret trails\gamedata\scripts\_g.script:2302: in function 'abort' c:\games\secret trails\gamedata\scripts\_g.script:2546: in function 'ASSERT' c:\games\secret trails\gamedata\scripts\_g.script:2579: in function 'get_string' ...s\secret trails\gamedata\scripts\treasure_manager.script:628: in function 'give_item_list' ...s\secret trails\gamedata\scripts\treasure_manager.script:473: in function 'give_treasure' ...s\secret trails\gamedata\scripts\treasure_manager.script:429: in function 'use' ...es\secret trails\gamedata\scripts\xr\xr_motivator.script:293: in function <...es\secret trails\gamedata\scripts\xr\xr_motivator.script:284> [24.03.23 04:52:25.724] ********************************************************************************* [24.03.23 04:52:25.724] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 46 [error]Description : [CScriptEngine::lua_pcall_failed]: [luabind::detail::free_functions::function_dispatcher] Caught unhandled exception! [24.03.23 04:52:25.724] ***************************[ScriptCrashHandler]********************************** [24.03.23 04:52:25.724] stack traceback: [C]: at 0x7ff6d14b9158 [C]: in function 'fail' c:\games\secret trails\gamedata\scripts\_g.script:2302: in function 'abort' c:\games\secret trails\gamedata\scripts\_g.script:2546: in function 'ASSERT' c:\games\secret trails\gamedata\scripts\_g.script:2579: in function 'get_string' ...s\secret trails\gamedata\scripts\treasure_manager.script:628: in function 'give_item_list' ...s\secret trails\gamedata\scripts\treasure_manager.script:473: in function 'give_treasure' ...s\secret trails\gamedata\scripts\treasure_manager.script:429: in function 'use' ...es\secret trails\gamedata\scripts\xr\xr_motivator.script:293: in function <...es\secret trails\gamedata\scripts\xr\xr_motivator.script:284> [24.03.23 04:52:25.724] Locals: [24.03.23 04:52:25.724] string (*temporary) : [luabind::detail::free_functions::function_dispatcher] Caught unhandled exception! [24.03.23 04:52:25.724] End [24.03.23 04:52:25.724] Locals: [24.03.23 04:52:25.724] string (*temporary) : get_string: section '%s' doesn't exist, param = %s [24.03.23 04:52:25.724] End [24.03.23 04:52:25.725] Locals: [24.03.23 04:52:25.725] string fmt : get_string: section '%s' doesn't exist, param = %s [24.03.23 04:52:25.725] End [24.03.23 04:52:25.725] Locals: [24.03.23 04:52:25.725] boolean cond : false [24.03.23 04:52:25.725] End [24.03.23 04:52:25.725] Locals: [24.03.23 04:52:25.725] string section : nil [24.03.23 04:52:25.725] string param : class [24.03.23 04:52:25.725] nil def_val : [not available] [24.03.23 04:52:25.725] nil ini_file : [not available] [24.03.23 04:52:25.725] userdata ini : (ini_file): 00000496FABB54C0 [24.03.23 04:52:25.725] End [24.03.23 04:52:25.725] Locals: [24.03.23 04:52:25.725] Userdata: self [24.03.23 04:52:25.725] Table: self.treasure_by_target [24.03.23 04:52:25.725] string self.treasure_by_target.5049 : gar_secret_rucksack_ruins [24.03.23 04:52:25.725] Can't dump script call stack - Engine corrupted [24.03.23 04:52:25.725] ******************************************************************************** [24.03.23 04:52:25.725] !![LogStackTrace] Thread: [X-RAY Primary thread] [24.03.23 04:52:25.904] !!stack trace: ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D114E165], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11392C6], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D113975A], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11399DB], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->247] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D14B91D1], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_engine.cpp-->47] ! Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE533854D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE533C357C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE533C3A19], Fun: [lua_error()] + [9 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_err.c-->1061] + [5 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D18A03B1], Fun: [luabind::detail::free_functions::function_dispatcher()] + [269 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\src\function.cpp-->147] ! Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE533854D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE5338F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D189F7C8], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D140590B], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>::~proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>()] + [135 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D14057AB], Fun: [CUsableScriptObject::use()] + [291 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\UsableScriptObject.cpp-->24] + [97 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1558F9A], Fun: [CActor::ActorUse()] + [386 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\ActorInput.cpp-->431] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D155859D], Fun: [CActor::IR_OnKeyboardPress()] + [1877 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\ActorInput.cpp-->134] + [12 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D14E3198], Fun: [CLevel::IR_OnKeyboardPress()] + [944 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\Level_input.cpp-->373] + [16 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E204D], Fun: [CInput::KeyUpdate()] + [273 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->181] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E29C8], Fun: [CInput::OnFrame()] + [120 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->506] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11174A3], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\pure.h-->109] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1116F2F], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11160D1], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1116C1B], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10DFF8A], Fun: [Startup()] + [1366 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->205] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E05ED], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->409] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E077F], Fun: [WinMain()] + [335 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->430] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D18DA68E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFE726E7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFE72B826A1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [24.03.23 04:52:25.905] ******************************************************************************** Дополнено 1 минуту спустя пробывал и на ультах и на минималках , искал решения в гугле нашёл только играйте без обысков ((
  25. LARAND

    True Stalker

    Скачал Зов Припяти, скачал патч 1.5, заменил все файлы При запуске ошибка: OpenAL: Can't create sound device Что делать с этим ?