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Найдено: 1 497 результатов

  1. Expression : wave&&wave->length() Function : CSoundRender_Source::LoadWave File : E:\priquel\sources\engine\xrSound\SoundRender_Source_loader.cpp Line : 65 Description : Can't open wave file: Arguments : e:\games\s.t.a.l.k.e.r. trilogy\s.t.a.l.k.e.r. Чистое небо\gamedata\sounds\music\psychomanteum_dop.ogg Звуковой файл в наличии, путь написания верный как и написание имени файла. Как лечить?
  2. Странные вылеты начались при переходе на кордон. Вначале: Expression : S && strlen(S) Function : CInifile::r_section File : Xr_ini.cpp Line : 1080 Description : assertion failed stack trace: А потом вообще непонятное: Expression : <no expression> Function : CInifile::r_section File : Xr_ini.cpp Line : 1101 Description : fatal error Arguments : Can't open section ''. Please attach [*.ini_log] file to your bug report stack trace: Дополнено 7 минуты спустя ATTRAZION В МСМ в разделе "проверка патронов" отключи " Скрыть счетчик патронов" Первый вылет только на кордоне....
  3. I did as you explained but it did not work. The cursor is still there. I did view that cursor.dds file in my photoshop and do see it is a cursor. It's a 64x64 picture of a cursor. Should this be a 'dot' ? Again, I would like to have that 'dot' as my crosshair, not a cursor. Sorry if I wasn't clear before. Updated 17 minutes later I thought I would like to share some reshade settings that I always apply to all my Stalker mods. I always like to use ambientlight.fx as a sort of substitute for bloom, but it also adds lens dirt which I think is a very cool effect. I switch off the NeoBloom and apply the ambientlight.fx instead. Here are my settings if anyone is interested to try. This is an extreme example of it off and on As you can see the dirt halos and the dirt scratches on the bottom. I don't usually have it set this intense though. Just an example. another example Updated 41 minutes later *******Update****** Now i'm experiencing crashing at Garbage and Jupiter. I have two crash logs for Garbage. I've been trying to enter Garbage from various locations but none seem to work. 1st one is.... FATAL ERROR [error]Expression : S && strlen(S) [error]Function : CInifile::r_section [error]File : Xr_ini.cpp [error]Line : 1080 [error]Description : assertion failed stack trace: The 2nd one is this... ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_1.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_2.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_3.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_4.ogg !Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_5.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_6.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_7.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_8.ogg !Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_9.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_10.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_11.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_12.ogg !Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_13.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_14.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_15.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_16.ogg !Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_17.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_18.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\characters_voice\human\stalker_3\fight\death\death_19.ogg ! Missing ogg-comment, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\weapons\barry_knife_draw.ogg !Missing ogg-comment, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\weapons\barry_knife_holster.ogg ! Invalid ogg-comment version, file: c:/program files (x86)/stalker_anomaly_expedition_2.3\gamedata\sounds\weapons\handling\mosin\bolt_new.ogg stack trace: at address 0x00000001400B52E6 I opened and checked the sound db files to look for the barry_knife_draw.ogg and the barry_knife_holster.ogg and they dont exist in the gamedata\sounds\weapons folder. Jupiter crash log... g_dispersion_factor 3 ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_1_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_2_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_3_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_4_5' ! Can't find texture 'wpn\wpn_mark_cw_rakurs' ! Can't find texture 'wpn\wpn_crosshair_rakurs' ! Can't find texture 'mp5lng_mod\wpn\surv\surv_2' ! Can't find sound 'wpn_aa12_snd_silenced' stack trace: at address 0x00000001400B52E6 I checked for some of these files as well and they are not to be found in their folders too. very odd
  4. Здравствуйте! Сегодня я снова начал играть в ваш mod, но игра сломалась после того, как я подключил плагин ZATON (никаких других плагинов), MOD версия 3.5.5.1 Expression : fatal error Function : CInifile::r_section File : Xr_ini.cpp Line : 521 Description : <no expression> Arguments : Can't open section 'wpn_sig220_sk1'. Please attach [*.ini_log] file to your bug report
  5. @jdud I did not tinker with anything that would affect the any character models. However, I did add a few addons like corpse dots on minimap, increased carry weight, more blood effects and audio sounds on injured enemies. Very light, small addons. I downloaded from Moddb the 3 part files and placed all of them in a single folder and carried over the Anomaly 1.5.2 db folder over into Expedition as stated on the read me file. I believe I got that part right. There is no folder/tools within the Expedition folder to find the unpacker. I'll just use another unpacker I have. Do you mean the xml files from Anomaly 1.5.2 carried over into Expedition? Anyways, I just got this entering Yantar yesterday. FATAL ERROR [error]Expression : <no expression> [error]Function : CModelPool::Instance_Load [error]File : ..\xrRender\ModelPool.cpp [error]Line : 120 [error]Description : fatal error [error]Arguments : Can't find model file 'actors\newecolog\stalker_ecolog_guard.ogf'. stack trace: Updated 23 minutes later @jdud *EDIT* I just tried how you have explained about carrying over the xml files and it worked!! I will continue to play and will report back if there are any issues. Thanks! My next problem I have is the crosshair. I prefer to play with the crosshair on but the dot is a mouse cursor. When I pull out a weapon its a dot. When I holster the weapon it becomes a mouse cursor again. I hope we can fix this. Picture below
  6. Здравствуйте, во вкладке spawn elements стали недоступны разделы: dynamic_objects, vehicles, quest_items и equipment. При попытке заспавнить объекты из данных разделов пишет !Can't create entity: child_bench, !Can't create entity: helicopter...
  7. Петренко в следующей версии будет протестирован как следует. Честно почти не пользуюсь этим торговцем во время игры. Дождливая погода сломана по техническим причинам из-за конфликта методов рендера мокрых поверхностей и металла. В 2.4 после танцев с бубном будет исправлено. Ни небо ни трава (если только в дождь) не могут быть пересвечены, в шейдере неба вообще экспозиция поставлена на 0.8, то есть 20% темнее обычного. Еще меньше и будет просто темно. Возможно, неправильно скомпилировались шейдеры. Вылет stack trace at address пофиксить очень сложно потому что игра не говорит что собственно не так. По моим наблюдениям, обычно такая вылезает, когда игра запрашивает слишком много памяти слишком быстро, (для обработки моделей, текстур, т.д.), в таком случае не поможет даже лютое железо, потому что сбоит сам движок, не рассчитанный на современный графон. В 2.3 такую проблему вызывает мод "dynamic sleep timelapse" или как его, потому что поставил по-быстрому перед релизом и не протестировал. Если не ошибаюсь, мод можно убрать заменой скрипта. Вообще-то даже пианино и мастерскую нельзя достать обычными методами, если только я где-то не проворонил торговца. Ладно, в следующей версии будет мастерская. Но пианино зачем? Это майнкрафтщина какая-то. Может еще качалку, душ и майнер биткоина? ui_sleep_dialog.script Дополнено 24 минуты спустя There's no file in 2.3 that references a stalker_freedom_2.ogf. Only stalker_freedom_2_0.ogf references are present. You must be playing an outdated version of Expedition or you've been tinkering with the models. You can however get a random stalker model somewhere (like the hd pack), name it stalker_freedom_2 and place it where the engine is looking for it. If you want to play with vanilla models you can go to the game's folder/tools and click on db_unpack.bat. That'll unpack the configs and scripts folder. From configs you can then go to configs/gameplay/ and copy the xml files to their identical location in the Expedition folder. That would technically revert the models back to vanilla, but I haven't tested how stable it is. It'd also require a new game.
  8. I get this when leaving the Bar into the Army Warehouses first time playing as a Loner/Free Stalker. Is there a way to go back to the older character models? I much prefer the original models. FATAL ERROR [error]Expression : <no expression> [error]Function : CModelPool::Instance_Load [error]File : ..\xrRender\ModelPool.cpp [error]Line : 120 [error]Description : fatal error [error]Arguments : Can't find model file 'actors\newfreedom\stalker_freedom_2.ogf'.
  9. При запуске выбивает ошибку .а ещё и когда фикс поставил появилась пустота вместо оружия . Expression : <no expression> Function : CModelPool::Instance_Load File : ..\xrRender\ModelPool.cpp Line : 120 Description : fatal error Arguments : Can't find model file 'dynamics\weapons\wpn_groza\wpn_groza_laz.ogf'. stack trace:
  10. Подскажите, народ, почему когда я подхожу к Химику в Забытом лесу по квесту Инферно у меня происходит вылет? [16.07.23 16:30:56.992] * Detected CPU: AMD A8-9600 RADEON R7, 10 COMPUTE CORES 4C+6G [AuthenticAMD], F111/M101/S1 [16.07.23 16:30:56.993] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [16.07.23 16:30:56.993] * CPU cores: [4], threads: [4] [16.07.23 16:30:56.993] * CPU0 current freq: 3100 MHz, max freq: 3100 MHz [16.07.23 16:30:56.993] * CPU1 current freq: 3100 MHz, max freq: 3100 MHz [16.07.23 16:30:56.993] * CPU2 current freq: 3100 MHz, max freq: 3100 MHz [16.07.23 16:30:56.993] * CPU3 current freq: 3100 MHz, max freq: 3100 MHz [16.07.23 16:30:56.993] Initializing File System... [16.07.23 16:30:56.994] --Found base arch: [d:\cpogsr\gamedata.db_levels_#0], size: [1059330832] [16.07.23 16:30:57.001] --Found base arch: [d:\cpogsr\gamedata.db_levels_#01], size: [1070425163] [16.07.23 16:30:57.008] --Found base arch: [d:\cpogsr\gamedata.db_levels_#02], size: [1058815510] [16.07.23 16:30:57.013] --Found base arch: [d:\cpogsr\gamedata.db_levels_#03], size: [367835424] [16.07.23 16:30:57.018] --Found base arch: [d:\cpogsr\gamedata.db_meshes_#0], size: [1050281891] [16.07.23 16:30:57.049] --Found base arch: [d:\cpogsr\gamedata.db_meshes_#01], size: [440480801] [16.07.23 16:30:57.076] --Found base arch: [d:\cpogsr\gamedata.db_sounds_#0], size: [1050568837] [16.07.23 16:30:57.570] --Found base arch: [d:\cpogsr\gamedata.db_sounds_#01], size: [507539892] [16.07.23 16:30:57.654] --Found base arch: [d:\cpogsr\gamedata.db_textures_#0], size: [1049321243] [16.07.23 16:30:57.710] --Found base arch: [d:\cpogsr\gamedata.db_textures_#01], size: [1056068459] [16.07.23 16:30:57.748] --Found base arch: [d:\cpogsr\gamedata.db_textures_#02], size: [1048634336] [16.07.23 16:30:57.796] --Found base arch: [d:\cpogsr\gamedata.db_textures_#03], size: [1048761896] [16.07.23 16:30:57.839] --Found base arch: [d:\cpogsr\gamedata.db_textures_#04], size: [1051459734] [16.07.23 16:30:57.871] --Found base arch: [d:\cpogsr\gamedata.db_textures_#05], size: [1049678890] [16.07.23 16:30:57.883] --Found base arch: [d:\cpogsr\gamedata.db_textures_#06], size: [875928662] [16.07.23 16:30:57.894] --Found base arch: [d:\cpogsr\gamedata.dbb_base], size: [16713222] [16.07.23 16:30:57.973] --Found base arch: [d:\cpogsr\gamedata.dbc_update], size: [518175116] [16.07.23 16:30:57.980] using fs-ltx: [fsgame.ltx] [16.07.23 16:30:57.980] --Found FS dir: [d:\cpogsr\appdata\] [16.07.23 16:30:57.980] files: [6] [16.07.23 16:30:57.986] --Found FS dir: [d:\cpogsr\appdata\settings\] [16.07.23 16:30:57.986] files: [13] [16.07.23 16:30:57.986] --Found FS dir: [d:\cpogsr\appdata\savedgames\] [16.07.23 16:30:57.990] files: [96] [16.07.23 16:30:57.991] --Found FS dir: [d:\cpogsr\appdata\logs\] [16.07.23 16:30:57.991] files: [9] [16.07.23 16:30:57.991] FS: 54405 files cached, 0Kb memory used. [16.07.23 16:30:57.991] Init FileSystem 0.997905 sec [16.07.23 16:30:57.992] [OGSR Engine (x64)] build date: [Jul 5 2023 10:21:24] [16.07.23 16:30:57.992] [_MSC_FULL_VER]: [193231328], [_MSVC_LANG]: [202002L] [16.07.23 16:30:57.992] Working Directory: [D:\cpogsr\bin_x64] [16.07.23 16:30:57.992] CommandLine: ["D:\cpogsr\bin_x64\xrEngine.exe" ] [16.07.23 16:30:58.407] Initializing Engine... [16.07.23 16:30:58.416] Starting INPUT device... [16.07.23 16:30:58.440] -------------------------------------------------------------------------------- [16.07.23 16:30:58.440] [15804MB] physical memory installed, [11086MB] available, [29] percent of memory in use [16.07.23 16:30:58.440] PageFile usage: [134MB], Peak PageFile usage: [134MB] [16.07.23 16:30:58.440] -------------------------------------------------------------------------------- [16.07.23 16:30:58.440] * [ D3D ]: textures[0 K] [16.07.23 16:30:58.440] * [x-ray]: process heap[0 K], render[0 K] [16.07.23 16:30:58.440] * [x-ray]: economy: strings[26267 K], smem[0 K] [16.07.23 16:30:58.440] SOUND: OpenAL: enumerate devices... [16.07.23 16:30:58.441] SOUND: OpenAL: EnumerationExtension Present [16.07.23 16:30:58.700] devices Generic Software [16.07.23 16:30:58.700] SOUND: OpenAL: system default SndDevice name is Generic Software [16.07.23 16:30:59.041] SOUND: OpenAL: All available devices: [16.07.23 16:30:59.041] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [16.07.23 16:30:59.041] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [16.07.23 16:30:59.041] Executing config-script "d:\cpogsr\gamedata\config\default_controls.ltx"... [16.07.23 16:30:59.043] ! cant find corresponding [id] for action_name [chat] [16.07.23 16:30:59.043] [d:\cpogsr\gamedata\config\default_controls.ltx] successfully loaded. [16.07.23 16:30:59.043] Executing config-script "user.ltx"... [16.07.23 16:30:59.044] Executing config-script "d:\cpogsr\gamedata\config\rspec_minimum.ltx"... [16.07.23 16:30:59.044] ! Unknown command: r2_ssao_mode [16.07.23 16:30:59.044] [d:\cpogsr\gamedata\config\rspec_minimum.ltx] successfully loaded. [16.07.23 16:30:59.044] Executing config-script "d:\cpogsr\gamedata\config\default_controls.ltx"... [16.07.23 16:30:59.044] ! cant find corresponding [id] for action_name [chat] [16.07.23 16:30:59.045] [d:\cpogsr\gamedata\config\default_controls.ltx] successfully loaded. [16.07.23 16:30:59.046] [d:\cpogsr\appdata\user.ltx] successfully loaded. [16.07.23 16:30:59.046] SOUND: Selected device is OpenAL Soft [16.07.23 16:30:59.071] [OpenAL] EFX: present [16.07.23 16:30:59.071] Loading of [sEnvironment.xr] [16.07.23 16:30:59.071] ~ env id=[0] name=[identity] [16.07.23 16:30:59.071] ~ env id=[1] name=[default] [16.07.23 16:30:59.071] ~ env id=[2] name=[bathroom] [16.07.23 16:30:59.071] ~ env id=[3] name=[mountains] [16.07.23 16:30:59.071] ~ env id=[4] name=[yard] [16.07.23 16:30:59.071] ~ env id=[5] name=[room] [16.07.23 16:30:59.071] ~ env id=[6] name=[plant] [16.07.23 16:30:59.071] ~ env id=[7] name=[long_corridor] [16.07.23 16:30:59.071] ~ env id=[8] name=[open_space] [16.07.23 16:30:59.071] ~ env id=[9] name=[house] [16.07.23 16:30:59.071] ~ env id=[10] name=[forest] [16.07.23 16:30:59.071] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [16.07.23 16:30:59.095] Starting RENDER device... [16.07.23 16:30:59.104] * GPU [vendor:10DE]-[device:1D01]: NVIDIA GeForce GT 1030 [16.07.23 16:30:59.295] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [16.07.23 16:30:59.297] * Texture memory: 1982 M [16.07.23 16:30:59.304] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [16.07.23 16:30:59.304] * GPU vertex cache: unrecognized, 24 [16.07.23 16:30:59.306] * DVB created: 4096K [16.07.23 16:30:59.306] * DIB created: 512K [16.07.23 16:30:59.319] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [16.07.23 16:30:59.320] ! Version conflict in shader 'models\lightplanes_00' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\lightplanesself' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\model_puh' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\model_refl' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\xbrainglass' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\xdistortcolorlinv' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\xglass' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\xglass2' [16.07.23 16:30:59.320] ! Version conflict in shader 'models\xlens' [16.07.23 16:30:59.320] ! Version conflict in shader 'selflight_static' [16.07.23 16:30:59.322] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2] [16.07.23 16:30:59.471] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\arm_exo\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42] [16.07.23 16:30:59.479] !![IReaderBase<class IReader>::find_chunk_thm] THM [monster_johann\wolf\new_ww_body2] chunk [2072] fixed, wrong size = [27], correct size = [46] [16.07.23 16:30:59.493] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26] [16.07.23 16:30:59.493] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\gwr\groza\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01] chunk [2072] fixed, wrong size = [57], correct size = [42] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_sil_556_bump] chunk [2073] fixed, wrong size = [22], correct size = [27] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm][0000034980020580] chunk [2072] has invalid size [49], return elapsed size [43] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01_bump] chunk [2073] fixed, wrong size = [49], correct size = [34] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm][0000034968063580] chunk [2072] has invalid size [41], return elapsed size [39] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm][000003497C0207E0] chunk [2072] has invalid size [41], return elapsed size [28] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_bump] chunk [2073] fixed, wrong size = [41], correct size = [19] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_mag_black_30] chunk [2072] fixed, wrong size = [28], correct size = [39] [16.07.23 16:30:59.499] !![IReaderBase<class IReader>::find_chunk_thm][000003497C020C2F] chunk [2071] has invalid size [49], return elapsed size [45] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105] chunk [2072] fixed, wrong size = [49], correct size = [27] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic] chunk [2072] fixed, wrong size = [56], correct size = [45] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm][0000034968063AC0] chunk [2072] has invalid size [48], return elapsed size [46] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm][000003497C0601C0] chunk [2072] has invalid size [50], return elapsed size [48] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic_bump] chunk [2073] fixed, wrong size = [48], correct size = [37] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102_bump] chunk [2073] fixed, wrong size = [50], correct size = [39] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102] chunk [2072] fixed, wrong size = [58], correct size = [47] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm][0000034968063DC0] chunk [2072] has invalid size [41], return elapsed size [36] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm][000003497C060340] chunk [2072] has invalid size [39], return elapsed size [34] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm][000003497C0607C0] chunk [2072] has invalid size [48], return elapsed size [46] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_reciever_bump] chunk [2073] fixed, wrong size = [41], correct size = [27] [16.07.23 16:30:59.500] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_reciever] chunk [2072] fixed, wrong size = [49], correct size = [35] [16.07.23 16:30:59.503] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28] [16.07.23 16:30:59.503] !![IReaderBase<class IReader>::find_chunk_thm][00000349680631AF] chunk [2071] has invalid size [61], return elapsed size [53] [16.07.23 16:30:59.503] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35] [16.07.23 16:30:59.503] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27] [16.07.23 16:30:59.506] * HWDST/PCF supported and used [16.07.23 16:31:02.951] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [16.07.23 16:31:02.951] Load [d:\cpogsr\gamedata\particles_cop.xr] [16.07.23 16:31:02.956] cop format used for file [d:\cpogsr\gamedata\particles_cop.xr] [16.07.23 16:31:03.015] Load [d:\cpogsr\gamedata\particles.xr] [16.07.23 16:31:03.221] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:03.221] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:03.221] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:03.221] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:03.221] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:03.546] ! ParticleEffect [none] with empty texture or shader. Cannot create shader for Visual! [16.07.23 16:31:04.912] --LUA version: [LuaJIT 2.1.0-beta3] [16.07.23 16:31:04.912] --Mode version: Cumulative Pack OGSR Engine + upd 12.07.2023. Debug mode: false [16.07.23 16:31:05.003] Starting engine... [16.07.23 16:31:13.449] [rescan_physical_path] files count before: [54405] [16.07.23 16:31:13.449] [rescan_physical_path] files count before2: [54310] [16.07.23 16:31:13.455] [rescan_physical_path] files count after: [54405] [16.07.23 16:31:18.567] * phase time: 4 ms [16.07.23 16:31:18.567] * phase cmem: 0 K [16.07.23 16:31:18.609] --LUA version: [LuaJIT 2.1.0-beta3] [16.07.23 16:31:18.610] --Mode version: Cumulative Pack OGSR Engine + upd 12.07.2023. Debug mode: false [16.07.23 16:31:18.652] ! Cannot find saved game ~~~ sandbox initialized [16.07.23 16:31:18.652] ! Unknown command: flush [16.07.23 16:31:18.652] * phase time: 84 ms [16.07.23 16:31:18.652] * phase cmem: 0 K [16.07.23 16:31:18.667] * Loading spawn registry... [16.07.23 16:31:21.805] Start load of custom waypoints... [16.07.23 16:31:21.809] Loaded 47 items from custom_waypoints, 6 from all.spawn was replaced! [16.07.23 16:31:21.809] End load of custom waypoints... [16.07.23 16:31:21.852] * 15840 spawn points are successfully loaded [16.07.23 16:31:21.852] * Loading objects... [16.07.23 16:31:23.136] * 30393 objects are successfully loaded [16.07.23 16:31:23.266] ~~[smart_terrain 'metka3_boar_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_boar_psevdopda.ltx'] [16.07.23 16:31:23.267] ~~[smart_terrain 'metka2_dog_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_dog_psevdopda.ltx'] [16.07.23 16:31:23.267] ~~[smart_terrain 'metka4_flesh_psevdopda']: Smart section not found in spawn_ini(). Will be used logic file: ['scripts\generators\gener_flesh_pda.ltx'] [16.07.23 16:31:23.741] * 2748 script vars are successfully loaded [16.07.23 16:31:26.872] * Game user_quicksave_1 is successfully loaded from file 'd:\cpogsr\appdata\savedgames\user_quicksave_1.sav' (8.219s) [16.07.23 16:31:26.872] * phase time: 8220 ms [16.07.23 16:31:26.873] * phase cmem: 0 K [16.07.23 16:31:27.074] # Player not found. New player created. [16.07.23 16:31:27.074] * client : connection accepted - <> [16.07.23 16:31:27.075] * phase time: 202 ms [16.07.23 16:31:27.075] * phase cmem: 0 K [16.07.23 16:31:27.085] * phase time: 9 ms [16.07.23 16:31:27.085] * phase cmem: 0 K [16.07.23 16:31:28.536] --[ISpatial_DB::initialize] bbc is [-4.4, 20.4, -0.4], bbd is [259.7, 38.2, 255.5] [16.07.23 16:31:28.536] --[ISpatial_DB::initialize] bbc is [-4.4, 20.4, -0.4], bbd is [259.7, 38.2, 255.5] [16.07.23 16:31:28.552] * phase time: 1466 ms [16.07.23 16:31:28.552] * phase cmem: 0 K [16.07.23 16:31:28.999] * phase time: 447 ms [16.07.23 16:31:28.999] * phase cmem: 0 K [16.07.23 16:31:29.000] * [Loading VB] 65534 verts, 2047 Kb [16.07.23 16:31:29.005] * [Loading VB] 27022 verts, 844 Kb [16.07.23 16:31:29.009] * [Loading VB] 5744 verts, 179 Kb [16.07.23 16:31:29.010] * [Loading IB] 1045167 indices, 2041 Kb [16.07.23 16:31:29.013] * [Loading IB] 465729 indices, 909 Kb [16.07.23 16:31:29.016] * [Loading VB] 5744 verts, 67 Kb [16.07.23 16:31:29.017] * [Loading IB] 26526 indices, 51 Kb [16.07.23 16:31:29.018] * phase time: 19 ms [16.07.23 16:31:29.018] * phase cmem: 0 K [16.07.23 16:31:29.047] * phase time: 29 ms [16.07.23 16:31:29.048] * phase cmem: 0 K [16.07.23 16:31:29.186] * [DETAILS] VertexConsts(256), Batch(61) [16.07.23 16:31:29.186] * [DETAILS] 24400 v(20), 15860 p [16.07.23 16:31:29.187] * [DETAILS] Batch(61), VB(476K), IB(92K) [16.07.23 16:31:29.295] * phase time: 247 ms [16.07.23 16:31:29.295] * phase cmem: 0 K [16.07.23 16:31:29.296] WARNING: Occlusion map 'd:\cpogsr\gamedata\levels\puzir\level.hom' not found. [16.07.23 16:31:29.296] * phase time: 0 ms [16.07.23 16:31:29.296] * phase cmem: 0 K [16.07.23 16:31:29.298] * phase time: 2 ms [16.07.23 16:31:29.298] * phase cmem: 0 K [16.07.23 16:31:29.308] - Game configuring : Started [16.07.23 16:31:29.308] - Game configuring : Finished [16.07.23 16:31:29.560] * phase time: 261 ms [16.07.23 16:31:29.560] * phase cmem: 0 K [16.07.23 16:31:29.674] ! Fallback to default bump map: build_details_bump [16.07.23 16:31:29.699] ! Fallback to default bump map: build_details_bump# [16.07.23 16:31:29.740] ! Can't find texture 'cinemavfx\huge_explo\huge_explo_06' [16.07.23 16:31:46.747] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1' [16.07.23 16:31:46.782] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1' [16.07.23 16:31:46.833] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1' [16.07.23 16:31:47.049] CResourceManager::DeferredUpload -> END [16.07.23 16:31:47.049] * t-report - base: 1407, 2402771 K [16.07.23 16:31:47.049] * t-report - lmap: 0, 0 K [16.07.23 16:31:47.050] * phase time: 17489 ms [16.07.23 16:31:47.050] * phase cmem: 0 K [16.07.23 16:31:47.091] * phase time: 41 ms [16.07.23 16:31:47.091] * phase cmem: 0 K [16.07.23 16:31:47.129] -------------------------------------------------------------------------------- [16.07.23 16:31:47.129] [15804MB] physical memory installed, [9140MB] available, [42] percent of memory in use [16.07.23 16:31:47.129] PageFile usage: [8250MB], Peak PageFile usage: [8250MB] [16.07.23 16:31:47.129] -------------------------------------------------------------------------------- [16.07.23 16:31:47.129] * [ D3D ]: textures[2402771 K] [16.07.23 16:31:47.129] * [x-ray]: process heap[0 K], render[0 K] [16.07.23 16:31:47.129] * [x-ray]: economy: strings[30674 K], smem[6553 K] [16.07.23 16:31:48.545] **Game difficulty: 0 [16.07.23 16:31:48.568] [treasure_manager]: 4 treasures loaded (active/done): 3/4 [16.07.23 16:31:48.570] [task_manager]: 176 tasks loaded: 2 active [16.07.23 16:31:48.570] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [16.07.23 16:31:48.570] [ogse_st_mgr]: 1 all timers loaded [16.07.23 16:31:48.570] ['bind_stalker']: Actor netpacket load size: [53] [16.07.23 16:31:49.049] ~~['zamok'.restore]: Add: ['zamok13645'], box: ['level_prefix_inventory_box'] [16.07.23 16:31:49.430] ['sak_off_corpses']: 0 objects released in 858.87ms (858874) [16.07.23 16:31:49.509] ! Unknown command: r3_minmax_sm [16.07.23 16:31:52.821] ! Fallback to default bump map: wpn\pm\pmm_bump# [16.07.23 16:31:52.822] ! Fallback to default bump map: wpn\pm\pmm_bump [16.07.23 16:31:52.835] ! Fallback to default bump map: wpn\pm\pm_bump# [16.07.23 16:31:52.836] ! Fallback to default bump map: wpn\pm\pm_bump [16.07.23 16:31:53.184] ! Can't find sound [weapons\ak74\ak74_shoot_sil.ogg] [16.07.23 16:31:53.587] ['op2ogsr'.on_first_update]: version = 30, fixes = 30 [16.07.23 16:31:53.605] --['all_spawn_fix'.respawn_allspawn]: version: 7 [16.07.23 16:31:53.660] [rescan_physical_path] files count before: [54405] [16.07.23 16:31:53.660] [rescan_physical_path] files count before2: [54393] [16.07.23 16:31:53.661] [rescan_physical_path] files count after: [54405] [16.07.23 16:31:53.661] [rescan_physical_path] files count before: [54405] [16.07.23 16:31:53.661] [rescan_physical_path] files count before2: [54393] [16.07.23 16:31:53.661] [rescan_physical_path] files count after: [54405] [16.07.23 16:31:55.294] * MEMORY USAGE: 0 K [16.07.23 16:31:55.294] * End of synchronization A[1] R[1] [16.07.23 16:31:55.294] * phase time: 8244 ms [16.07.23 16:31:55.294] * phase cmem: 0 K [16.07.23 16:32:28.785] [treasure_manager]: 4 treasures saved (active/done): 3/4 [16.07.23 16:32:28.795] [task_manager]: 176 tasks saved: 2 active [16.07.23 16:32:28.795] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [16.07.23 16:32:28.795] [ogse_st_mgr]: 1 all timers saved [16.07.23 16:32:28.795] ['bind_stalker']: Actor save netpacket size: [61] [16.07.23 16:32:28.798] * Saving spawns... [16.07.23 16:32:28.798] * Saving objects... [16.07.23 16:32:28.899] * 30393 objects are successfully saved [16.07.23 16:32:28.900] * 2748 script vars are successfully saved [16.07.23 16:32:28.916] * Game user_quicksave_2.sav is successfully saved to file 'd:\cpogsr\appdata\savedgames\user_quicksave_2.sav' [16.07.23 16:33:15.316] [treasure_manager]: 4 treasures saved (active/done): 3/4 [16.07.23 16:33:15.326] [task_manager]: 176 tasks saved: 2 active [16.07.23 16:33:15.327] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved [16.07.23 16:33:15.327] [ogse_st_mgr]: 1 all timers saved [16.07.23 16:33:15.327] ['bind_stalker']: Actor save netpacket size: [61] [16.07.23 16:33:15.329] * Saving spawns... [16.07.23 16:33:15.329] * Saving objects... [16.07.23 16:33:15.418] * 30393 objects are successfully saved [16.07.23 16:33:15.419] * 2748 script vars are successfully saved [16.07.23 16:33:15.435] * Game user_quicksave_3.sav is successfully saved to file 'd:\cpogsr\appdata\savedgames\user_quicksave_3.sav' [16.07.23 16:33:57.994] ********************************************************************************* [16.07.23 16:33:57.994] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: d:\cpogsr\gamedata\scripts\buusty_dialog.script:2440: attempt to index global 'o' (a nil value) stack traceback: [C]: in function '__index' d:\cpogsr\gamedata\scripts\buusty_dialog.script:2440: in function 'func' d:\cpogsr\gamedata\scripts\xr_logic.script:579: in function 'pick_section_from_condlist' d:\cpogsr\gamedata\scripts\xr_logic.script:682: in function 'try_switch_to_another_section' d:\cpogsr\gamedata\scripts\sr_idle.script:26: in function <d:\cpogsr\gamedata\scripts\sr_idle.script:17> d:\cpogsr\gamedata\scripts\xr_logic.script:528: in function 'issue_event' d:\cpogsr\gamedata\scripts\bind_restrictor.script:102: in function 'actor_update' d:\cpogsr\gamedata\scripts\bind_restrictor.script:13: in function 'actor_update' d:\cpogsr\gamedata\scripts\bind_stalker.script:836: in function <d:\cpogsr\gamedata\scripts\bind_stalker.script:736> [16.07.23 16:33:57.994] ********************************************************************************* [16.07.23 16:33:57.994] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 46 [error]Description : [CScriptEngine::lua_pcall_failed]: d:\cpogsr\gamedata\scripts\buusty_dialog.script:2440: attempt to index global 'o' (a nil value) [16.07.23 16:33:57.994] ***************************[ScriptCrashHandler]********************************** [16.07.23 16:33:57.994] stack traceback: [C]: in function '__index' d:\cpogsr\gamedata\scripts\buusty_dialog.script:2440: in function 'func' d:\cpogsr\gamedata\scripts\xr_logic.script:579: in function 'pick_section_from_condlist' d:\cpogsr\gamedata\scripts\xr_logic.script:682: in function 'try_switch_to_another_section' d:\cpogsr\gamedata\scripts\sr_idle.script:26: in function <d:\cpogsr\gamedata\scripts\sr_idle.script:17> d:\cpogsr\gamedata\scripts\xr_logic.script:528: in function 'issue_event' d:\cpogsr\gamedata\scripts\bind_restrictor.script:102: in function 'actor_update' d:\cpogsr\gamedata\scripts\bind_restrictor.script:13: in function 'actor_update' d:\cpogsr\gamedata\scripts\bind_stalker.script:836: in function <d:\cpogsr\gamedata\scripts\bind_stalker.script:736> [16.07.23 16:33:57.994] Locals: [16.07.23 16:33:57.994] string (*temporary) : d:\cpogsr\gamedata\scripts\buusty_dialog.script:2440: attempt to index global 'o' (a nil value) [16.07.23 16:33:57.994] End [16.07.23 16:33:57.994] Locals: [16.07.23 16:33:57.995] Userdata: obj [16.07.23 16:33:57.995] boolean obj.ini_initialized : true [16.07.23 16:33:57.995] boolean obj.death_droped : false [16.07.23 16:33:57.995] boolean obj.dont_spawn_online : false [16.07.23 16:33:57.995] userdata obj.ini : (ini_file): 0000034AA7172300 [16.07.23 16:33:57.995] boolean obj.was_in_smart_terrain : false [16.07.23 16:33:57.995] boolean obj.has_none_true : true [16.07.23 16:33:57.995] number obj.resupply_time : 0.000000 [16.07.23 16:33:57.995] boolean obj.spawner_present : false [16.07.23 16:33:57.995] Table: obj.smart_terrain_conditions [16.07.23 16:33:57.995] table obj.smart_terrain_conditions.none : [...] [16.07.23 16:33:57.995] Table: tbl [16.07.23 16:33:57.995] number tbl.updu16u1 : 65535.000000 [16.07.23 16:33:57.995] number tbl.obs32u2 : 1.000000 [16.07.23 16:33:57.995] number tbl.updhealth : 1.000000 [16.07.23 16:33:57.995] number tbl.updmodel : 0.000000 [16.07.23 16:33:57.995] number tbl.rank : 679.000000 [16.07.23 16:33:57.995] number tbl.updu16u2 : 65535.000000 [16.07.23 16:33:57.995] number tbl.smtrtaskactive : 0.000000 [16.07.23 16:33:57.995] number tbl.sid : -1.000000 [16.07.23 16:33:57.995] string tbl.profile : prigorshnya_zl [16.07.23 16:33:57.995] number tbl.group : 0.000000 [16.07.23 16:33:57.995] string tbl.hellodlg : [16.07.23 16:33:57.995] number tbl.skeleton_flags : 0.000000 [16.07.23 16:33:57.995] Table: tbl.upddir [16.07.23 16:33:57.995] number tbl.upddir.y : 0.000000 [16.07.23 16:33:57.995] number tbl.upddir.x : 0.000000 [16.07.23 16:33:57.995] number tbl.upddir.z : 0.000000 [16.07.23 16:33:57.995] number tbl.upds32u1 : 0.000000 [16.07.23 16:33:57.995] number tbl.oflags : -65.000000 [16.07.23 16:33:57.995] number tbl.lvid : 342596.000000 [16.07.23 16:33:57.995] number tbl.communityid : 3.000000 [16.07.23 16:33:57.995] number tbl.squad : 0.000000 [16.07.23 16:33:57.995] Table: tbl.stunk1 [16.07.23 16:33:57.995] number tbl.stunk1.1 : 2.000000 [16.07.23 16:33:57.995] Can't dump script call stack - Engine corrupted [16.07.23 16:33:57.995] ******************************************************************************** [16.07.23 16:33:57.995] !![LogStackTrace] Thread: [X-RAY Primary thread] [16.07.23 16:33:58.363] !!stack trace: ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D633F6CD], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D632A32E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D632A7C2], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D632AA43], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrCore\xrDebugNew.cpp-->247] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D66A7A71], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\COMMON_AI\script_engine.cpp-->47] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD8554E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD89351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD8925C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD8932C6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD8A98B0], Fun: [lj_meta_tget()] + [448 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\LuaJIT\src\lj_meta.c-->147] + [17 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD8559C7], Fun: [lj_vmeta_tgetv()] + [44 byte(s)] ! Module: [D:\cpogsr\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8AD85F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6A8D400], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6A4CBC6], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [74 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [15 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6A4C945], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [101 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->35] + [101 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D66065E2], Fun: [CGameObject::shedule_Update()] + [378 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\GameObject.cpp-->832] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D66E32DB], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\Entity.cpp-->328] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D66DA8FA], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\entity_alive.cpp-->195] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D65DF43C], Fun: [CActor::shedule_Update()] + [976 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\Actor.cpp-->1067] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D62D4606], Fun: [CSheduler::Update()] + [342 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\xrSheduler.cpp-->452] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D661AC83], Fun: [CGamePersistent::OnFrame()] + [747 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xrGame\GamePersistent.cpp-->614] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6308073], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\pure.h-->109] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6307AFF], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6306C95], Fun: [CRenderDevice::on_idle()] + [241 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63077EB], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D62D0B12], Fun: [Startup()] + [1366 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\x_ray.cpp-->207] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D62D1175], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\x_ray.cpp-->411] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D62D1307], Fun: [WinMain()] + [335 byte(s)], File-->Line: [B:\S.T.A.L.K.E.R\CumulativePackOGSREngine\ogsr_engine\xr_3da\x_ray.cpp-->432] ! Module: [D:\cpogsr\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6AC7C8A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF8BF847BD4], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF8C01CCED1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [16.07.23 16:33:58.363] ********************************************************************************
  11. db dosyalarını nasıl açabilirim Дополнено 0 минут спустя how can i open db files
  12. I'm sorta hoping that we can get a pre-teaser release by providing all the True Stalkers new features which would also hint to us it is near release. Info like a good estimate of world size, how many weapons, artifacts and such......
  13. Ребят пытаюсь запустить SDK пишет Error: Can't create log file. Как правиться?
  14. Mass Expression : fatal error Function : CInifile::r_string File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp Line : 513 Description : <no expression> Arguments : Can't find variable splash1_hits_count in [wpn_knife] я понял свою ошибку, я когда экипировку стартовую менял, только в одном файле нож удалил, ещё и криво) Если не эта причина, тогда уже даже не знаю А нет, ошибся, я не нож удалял. Он на месте, тогда всё ещё не понял. Дополнено 3 минуты спустя Mass Я как понимаю, он не может найти эффект от удара ножа? Дополнено 6 минуты спустя denis2000 код вылета скинул выше, может скажет чего, я лично не очень понял, учитывая что те папки я вообще не трогал
  15. Expression : file_handle_internal(file_name, *buffer_size, file_handle) Function : FileDownload File : FS.cpp Line : 172 Description : can't open file : Arguments : d:/anomaly custom\gamedata\textures\gunslinger_nra\newgeneral\smersh_dark — ?????.thm stack trace: Что ето?
  16. Expression : file_handle_internal(file_name, *buffer_size, file_handle) Function : FileDownload File : FS.cpp Line : 172 Description : can't open file : Arguments : d:/anomaly custom/bin/..\gamedata\textures\gunslinger_nra\newgeneral\smersh_dark — ?????.thm stack trace: Дополнено 0 минут спустя Что ето?
  17. Пожалуйста, помогите, я сталкиваюсь с этой ошибкой Expression : fatal error Function : CModelPool::Instance_Load File : D:\prog_repository\sources\trunk\Layers\xrRender\ModelPool.cpp Line : 117 Description : <no expression> Arguments : Can't find model file 'monsters\up_monsters\pseudodog_noah.ogf'.
  18. Expression : file_handle_internal(file_name, *buffer_size, file_handle) Function : FileDownload File : FS.cpp Line : 172 Description : can't open file : Arguments : d:/anomaly custom/bin/..\gamedata\textures\gunslinger_nra\newgeneral\smersh_dark — ?????.thm stack trace:
  19. Expression : file_handle_internal(file_name, *buffer_size, file_handle) Function : FileDownload File : FS.cpp Line : 172 Description : can't open file : Arguments : d:/anomaly custom\gamedata\textures\loner\loner_gloves - ?????.thm stack trace: Дополнено 11 минуты спустя Спасибо Skilldex я так зделал ну все равно вход ERROR shadow compilation failed и ето паследние
  20. @Hunter FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : C:\xray\stcop_engine\src\xrCore\Xr_ini.cpp [error]Line : 521 [error]Description : <no expression> [error]Arguments : Can't open section 'wpn_fn2000_c-more'. Please attach [*.ini_log] file to your bug report Пытался с начала пройти. И тоже вылетает. Изменено: Я вроде решил проблему с вылетом после сдачи квеста. Переустановил фикс 2 раза, и пока всё норм.
  21. Anomaly 1.5.2 — Expedition 2.3 Expression : <no expression> Function : CObjectAnimator::LoadMotions File : ObjectAnimator.cpp Line : 47 Description : fatal error Arguments : Can't find motion file 'itemuse_anm_effects\apteka.anm'. stack trace: Приветствую, просьба помочь с проблемой. Игра вылетает и выдает ошибку сразу после того как использую любую медицину у которой есть анимация. В самой игре отключена "Анимация предметов" Что делать? ( в файлах игры ничего не делал, только установил)
  22. При улучшении Beretta 92FS при установке секции (я её выделил) происходит вылет. FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp [error]Line : 342 [error]Description : <no expression> [error]Arguments : Can't open section 'wpn_beretta_a2_b2_c2' В файле: upgrades.ltx не верно заполнина секция : upgrade 9
  23. Много лет играю в Сталкер, прошел практически все моды (ну может кроме РеБорнов). Первый раз, когда не могу запустить.... Если что-то скажет : ! Can't find texture 'pfx\pfx_cc_lighting_grad2' ! Can't find texture 'pfx\pfx_cc_lightings' ! Can't find texture 'pfx\pfx_electrostatic' ! Can't find texture 'pfx\pfx_spark_02' Похоже , не установилось? xray_jktu.log
  24. перестало запускатися... error is <anonymous>:69:13: E5005: Function "distance" is not defined. Can't compile shader postprocess хелп?
  25. RayTwitty насчёт вылета на арм складах: я пару страниц назад писал про него. Expression : fatal error Function : CInifile::r_section File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp Line : 342 Description : <no expression> Arguments : Can't open section 'wpn_addon_scope_1p78' https://disk.yandex.ru/d/yY7A4VAqjSPksQ Тут два сейва: один именной сейв перед вылетом, квиксейв - с вылетом