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HoTReg [c:/games/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\rspec_default.ltx] successfully loaded. !Can't create file: 'c:/games/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\axr_options.ltx'. Error: 'No such file or directory'. 1) сборку лучше не держать на диске С, иначе будут подобные проблемы; 2) поставь мой пресет так, как указано в последнем видео по установке. Потому что твоя система создать файл не может.
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привет) выбрасывает при переходе в старую деревню по заданию Фенрира на второго снайпера. Хз уже что делать [23.03.25 00:03:40.864] ERROR MODEL: can't find cycle [idle] for visual [objects\vetrogenerator] [23.03.25 00:03:40.864] [23.03.25 00:03:40.864] FATAL ERROR [23.03.25 00:03:40.864] [23.03.25 00:03:40.864] [error]Expression : fatal error [23.03.25 00:03:40.864] [error]Function : CKinematicsAnimated::ID_Cycle [23.03.25 00:03:40.864] [error]File : SkeletonAnimated.cpp [23.03.25 00:03:40.864] [error]Line : 147 [23.03.25 00:03:40.864] [error]Description : <no expression> [23.03.25 00:03:40.864] [error]Arguments : ENGINE Crush. See log for details. [23.03.25 00:03:40.864] xray_admin.log
- 14 226 ответов
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- глобальная модификация
- глобальный мод
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The most effective method to guidelines for taking my web-based class. Presenting yourself in a web-based class can be surprising, particularly since you will not have the decision to see your colleagues. In any case, establishing Take my online class a decent first connection with your educator and different students is significant. In your show, make a point to solidify some foundation data about yourself, like your occupation and instructive history. Additionally, you should consider the reasons you chose this course and what you hope to gain from it. Online classes can be pursuing for understudies who are not used to this sort of learning climate. They demand a ton of adventure and concentration, and getting diverted by virtual redirection or different endeavors can be fundamental. In any case, understudies can conquer these difficulties by rehearsing compelling using time productively and focusing on the essential errand. Something else that understudies need to remember while taking an internet based class is that there will be less eye to eye cooperation with their teachers and accomplices. In this manner, molding associations and a sensation of local area could challenge. Regardless, this can be overwhelmed by looking at as habitually as possible with your teacher through email or talk and visiting your instructor's open time expecting they offer them. At last, online classes are generally more reasonable than standard ones in light of the fact that your enlightening cost doesn't need to manage above costs like audit hall space and materials. In like manner, you can routinely apply your cash related guide grant to these courses. Students regularly need to finish a ton of work in web-based classes. They might have to watch a conversation, pay attention to a sound recording, and write a paper about it. Once in a while, they may besides have to go to a virtual office hour. Students who ought to keep a harmony among fun and serious exercises and schoolwork can see this as inconceivably testing. While explicit educators could feel that electronic courses are more direct than customary homeroom courses, most understudies report the regressive. Truly, a large portion of them felt that they learned more in an electronic class and accepted that it is mentally problematic. During the Coronavirus pandemic, a few students guarantee that they are being relegated more liabilities, which has left them with less energy for rest and different exercises. This has made it harder for them to perform well in their classes. Some have even stopped taking their electronic courses thinking about the critical commitment. Understudies who take online classes once in a while battle with saving the significant opportunity to deal with their endeavors. This may be directly attributable to a number of factors, including responsibilities at work, in the family, and elsewhere. Not an extremely clear explanation, it will overall be obviously moving for understudies to finish their electronic classes without assistance from subject matter experts. Online understudies really ought to fan out a customary that they can follow dependably. This could include reducing the amount of time required to complete their homework, ensuring that they approach a computer equipped with the internet, and eliminating interruptions. Understudies who battle to stay aware of their courses ought to converse with their instructors at the earliest entryway and sales help. You could moreover utilize someone to take your web based class for the wellbeing of you. At any rate, this can be unsafe considering the way that you have no certification that they will remain consistent with their guarantee to accomplish the work. Also, you can't have certainty that they won't swindle through your course or on a very basic level dispense with your cash and run. The expense of taking an electronic class can be high for understudies, particularly tolerating that they should buy new gear. This is because of the way that numerous web-based courses are advanced, requiring a PC with a solid web association. Various nhs fpx 4000 assessment 3 applying ethical principles resources, such as making devices and course readings, may in like manner be required from specific students. Getting signed up for a lesser school is one method for reducing expenses while taking a course on the web. Junior universities offer a large number of courses to address the issues of many understudies and are much of the time more affordable than conventional advanced education organizations. Likewise, they can furnish students with monetary aide groups, which can help you in getting a reasonable plan on instructive expenses. Web learning can be testing, particularly while shuffling work and school. Web learning can be trying, especially while rearranging work and school. Interdisciplinary Arrangement Proposal for
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Всем привет! подскажите как бороться с этим вылетом? Expression : fatal error Function : CInifile::r_section File : Xr_ini.cpp Line : 516 Description : <no expression> Arguments : Can't open section ''
- 3 246 ответов
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- lost alpha
- enhanced
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(и ещё 1 )
C тегом:
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Еще один вылет при переходе на Лощину (новый забег) FATAL ERROR [error]Expression : <no expression> [error]Function : CInifile::r_string [error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp [error]Line : 1266 [error]Description : fatal error [error]Arguments : Can't find variable class in [af_base_1] stack trace: ! [LUA] 0 : [C ] create ! [LUA] 1 : [Lua] ...n/s.t.a.l.k.e.r anomaly 1.5.2\gamedata\scripts\_g.script(2116) : alife_create ! [LUA] 2 : [Lua] ....k.e.r anomaly 1.5.2\gamedata\scripts\drx_da_main.script(1475) : spawn_artefact_on_smart ! [LUA] 3 : [Lua] ....k.e.r anomaly 1.5.2\gamedata\scripts\drx_da_main.script(1588) : spawn_artefacts_on_level ! [LUA] 4 : [Lua] ....k.e.r anomaly 1.5.2\gamedata\scripts\drx_da_main.script(1639) : f ! [LUA] 5 : [Lua] ...maly 1.5.2\gamedata\scripts\demonized_time_events.script(229) : ProcessEventQueue ! [LUA] 6 : [Lua] ...maly 1.5.2\gamedata\scripts\demonized_time_events.script(260) : func_or_userdata ! [LUA] 7 : [Lua] ...a.l.k.e.r anomaly 1.5.2\gamedata\scripts\axr_main.script(271) : make_callback ! [LUA] 8 : [Lua] ...n/s.t.a.l.k.e.r anomaly 1.5.2\gamedata\scripts\_g.script(118) : SendScriptCallback ! [LUA] 9 : [Lua] ...r anomaly 1.5.2\gamedata\scripts\bind_stalker_ext.script(104) : actor_on_update ! [LUA] 10 : [Lua] ...k.e.r anomaly 1.5.2\gamedata\scripts\bind_stalker.script(310) :
- 284 ответа
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- сборка anomaly
- атмосфера
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(и ещё 2 )
C тегом:
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FATAL ERROR [error]Expression : I [error]Function : CInifile::Load [error]File : Xr_ini.cpp [error]Line : 267 [error]Description : Can't find include file: [error]Arguments : models\capture\plasch_mask_damage_no.ltx stack trace: 0023:00C46502 xrCore.dll, CInifile::Load() 0023:00C45D08 xrCore.dll, CInifile::CInifile() 0023:068E6DB6 xrRender_R1.dll 0023:068E4844 xrRender_R1.dll 0023:068B3CEF xrRender_R1.dll 0023:7600E8FB KERNELBASE.dll, FlsGetValue() 0023:751037CF MSVCR120.dll, Concurrency::reader_writer_lock::scoped_lock_read::scoped_lock_read() 0023:75103E5F MSVCR120.dll, Concurrency::reader_writer_lock::scoped_lock_read::scoped_lock_read() 0023:7510404A MSVCR120.dll, Concurrency::reader_writer_lock::scoped_lock_read::scoped_lock_read() 0023:06D0FBCD xrPhysics.dll, StaticEnvironmentCB() 0023:0AE11075 xrGame.dll, CDialogHolder::IgnorePause() 0023:0689DE50 xrRender_R1.dll 0023:068B4205 xrRender_R1.dll 0023:7510E08D MSVCR120.dll, qsort() 0023:00C457C7 xrCore.dll, str_container::dock() 0023:06BF5669 xrXMLParser.dll, CXml::NavigateToNode() 0023:7518DF49 MSVCR120.dll, type_info::operator==() 0023:0698C2EE luabind.beta7-devel.rc4.dll, luabind::detail::implicit_cast() 0023:0B012FDE xrGame.dll, CDialogHolder::IgnorePause() 0023:0B012FDE xrGame.dll, CDialogHolder::IgnorePause() 0023:0AEBC7E5 xrGame.dll, CDialogHolder::IgnorePause() 0023:0AEBEFF6 xrGame.dll, CDialogHolder::IgnorePause() 0023:7518E7EB MSVCR120.dll, get_unexpected() 0023:00C457C7 xrCore.dll, str_container::dock() 0023:0045A7DD xrEngine.exe, CObject::cNameVisual_set() 0023:0B052596 xrGame.dll, CDialogHolder::IgnorePause() 0023:7518EB2E MSVCR120.dll, _RTDynamicCast() 0023:0B13B9D0 xrGame.dll, CDialogHolder::IgnorePause() Возможно я что-то намудрил в процессе раскидывания модов по папкам, ибо папка gamedata несколько раз копировалась, вырезалась и возвращалась обратно. Папки models вообще нет. Скачал на github соответствующий файл (models\capture\plasch_mask_damage_no.ltx) и закинул его в новую папку models. Проблема не решилась, а ошибка осталась та же. P.s. Я в этом не разбираюсь, хелп
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Can not wait for Shadow of Chernobyl and New Project to become final. Seems like Shadow of Chernobyl should have been the global seller in place of Stalker 2 =)
- 3 ответа
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- 2
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SixHundredCorpses for the level to be read by the game you need to go to game's gamedata and add the level to the following files similar to how all the other levels are added, using the level's folder name: gamedata\config\game_graphs.ltx, gamedata\config\game_maps_single.ltx gamedata\config\game_levels.ltx Then put the level into levels folder of the game. I believe that's pretty much it, but in order to actually visit the level you also need to recompile all.spawn and game.graph using SKD. You said you know how to do it so I won't go into much details, but basically you add the level to all the same files, but now inside the SDK, then you decompile the level and edit spawn using the SDK, then you click Make Game, and then you build the two files with a special .bat (don't forget to add your level's name to the bat file). After the process is done, if no errors happened, you transfer all.spawn and game.graph to your game (the new all.spawn will likely have incorrect name, you will need to rename it first if that happens). Also if you are trying to add CoP or CS level you will need to do some extra steps, the main one being converting AI map into SoC format. I can give you more details if you need these levels. For particles.xr use this program: https://xray-engine.org/index.php?title=particles.xr_compiler/decompiler_(particles.xr_cdc) Hope this helps!
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вылет при попытке взять какое-нибудь задание у Сидоровича, при этом имея квест на доставку продуктов от сидоровича, версия от 25.02.2024 Клиент: Синхронизация... * phase time: 50 ms * phase cmem: 598072 K * [win32]: free[2027200 K], reserved[241348 K], committed[1925692 K] * [ D3D ]: textures[1107400 K] * [x-ray]: crt heap[598070 K], process heap[63010 K], game lua[84380 K], render[11487 K] * [x-ray]: economy: strings[19580 K], smem[55933 K] * MEMORY USAGE: 614708 K * End of synchronization A[1] R[1] ! ERROR: SV: can't find children [41218] of parent [2001569104] ! ERROR: SV: can't find children [42497] of parent [508300880] ! ERROR: SV: can't find children [42757] of parent [2001578528] ! ERROR: SV: can't find children [43270] of parent [512194224] ! ERROR: SV: can't find children [44288] of parent [470803872] ! ERROR: SV: can't find children [46087] of parent [513456768] ! ERROR: SV: can't find children [46338] of parent [514570464] ! ERROR: SV: can't find children [46848] of parent [512390720] FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp [error]Line : 180 [error]Description : <no expression> [error]Arguments : LUA error: ... - clear sky\gamedata\scripts\ogsm_rt_manager.script:879: attempt to index local 'task_desc' (a nil value) stack trace:
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После создания персонажа вылетает с этой ошибкой Expression : <no expression> Function : CInifile::r_string File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp Line : 1266 Description : fatal error Arguments : Can't find variable class in [wpn_mossberg590_rail] stack trace: Дополнено 28 минуты спустя У кого такая же ошибка просто переустановите мод SoulCrystal Mossberg 590
- 1 840 ответов
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- 1
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- anomaly 1.5.2
- сборка
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(и ещё 3 )
C тегом:
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Can't load library: xrSE_Factory.dll
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Expression : m_object Function : CServerEntityWrapper::load File : F:\ANOMALY BUILDS\xray-1.5.2 - SSS 21 - UPDATE 2024.08.10\xray-monolith\src\xrGame\server_entity_wrapper.cpp Line : 75 Description : Can't create entity. Arguments : m_trader stack trace: два раза был вылет при новой игре, как пофиксить? Дополнено 4 минуты спустя Tatzymi понял свою ошибку, абсолютно все моды были включены, теперь другая проблема, какое бы время года не ставил нужные моды не активируются
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There was some new news about a mod boasting a 'true 64bit' upgrade to it. I can not remember which mod it was now. I do not believe it though....no xray mod can multicore/true 64bit.
- 4 635 ответов
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- модпак
- expedition
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(и ещё 2 )
C тегом:
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I hope modders will be given all the tools to dissect this game. My biggest concern is will we be able to expand the map? I worry that this could be a problem which is why I wished the map were segmented. Only then can modders easily expand the world and edit existing areas. I can not imagine any expansion on the current map without it affecting its overall performance.
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Появилась проблема. При выборе квеста Флешка с фильмами у свободовца вылетает при подходе к месту нахождения этой флешки. Вот лог [error]Expression : fatal error [error]Function : CInifile::r_string [error]File : C:\IGN\Моддинг\GitHub\M.F.S. Team\Advanced-X-Ray 2.2.74\SourcesAXR\xrCore\Xr_ini.cpp [error]Line : 514 [error]Description : <no expression> [error]Arguments : Can't find variable hud in [val_quest_flash_movies]
- 525 ответов
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- stcop weapon pack
- stcs weapon pack
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(и ещё 1 )
C тегом:
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сдк не может найти текстуру, Can't find texture 'prop\prop_plakat_metro'. Где её можно найти? Я не смог найти ни в тч, ни в чн, ни в зп
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Вылетает при загрузке локи. Пишет вроде бы энжайн краш. Установил всё по инструкции ######################################################################################################################## ------------------------------------------------------------------------------------------------------------------------ ------------' CryRay Engine x64. Developers: OldSerpskiStalker, ValeroK, GladiatorVS, ForserX, Misery '----------------- ------------------------------------------------------------------------------------------------------------------------ ######################################################################################################################## Detected CPU: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz, F6/M158/S13, 2400.00 mhz, 16-clk 'rdtsc' CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 CPU cores: [4], threads: [4] GPU: Intel(R) UHD Graphics 630 Initializing File System... File System Ready... FS: 51400 files cached 49 archives, 6897Kb memory used. Init FileSystem 8.601174 sec Windows version: 10 ######################################################################################################################## (Info) [22:07:29:204] Initializing Engine... (Info) [22:07:29:212] Starting INPUT device... (Info) [22:07:30:102] ------------------------------------------------------------------------------- (Info) [22:07:30:102] S.T.A.L.K.E.R.: Improved Weapon Pack + CryRay Engine x64. Standalone version. Last build: [Nov 3 2024 13:58:42] (Info) [22:07:30:102] ------------------------------------------------------------------------------- (Info) [22:07:30:310] Executing config-script "user.ltx"... (Info) [22:07:30:354] [datafiles\user.ltx] successfully loaded. (Info) [22:07:30:354] Initialize DLL: [xrRender.dll] (Info) [22:07:30:356] Initialization lua51.dll (Info) [22:07:30:356] CRenderDevice::ConnectToRender (Info) [22:07:30:356] Loading DLL: [xrGameIWP.dll] (Info) [22:07:30:489] SOUND: OpenAL: enumerate devices... (Info) [22:07:30:494] SOUND: OpenAL: system default SndDevice name is Default Device (Info) [22:07:31:265] SOUND: OpenAL: All available devices: (Info) [22:07:31:265] 1. Default Device, Spec Version 1.1, EFX Spec Version 1.0 (Info) [22:07:31:265] 2. Realtek(R, Spec Version 1.1, EFX Spec Version 1.0 (Info) [22:07:31:265] 3. Nahimic mirroring device, Spec Version 1.1, EFX Spec Version 1.0 (Info) [22:07:31:265] Executing config-script "gamedata\configs\default_controls.ltx"... (Info) [22:07:31:277] [gamedata\configs\default_controls.ltx] successfully loaded. (Info) [22:07:31:277] Executing config-script "user.ltx"... (Info) [22:07:31:277] Executing config-script "gamedata\configs\default_controls.ltx"... (Info) [22:07:31:278] [gamedata\configs\default_controls.ltx] successfully loaded. (Info) [22:07:31:278] [datafiles\user.ltx] successfully loaded. (Info) [22:07:31:278] SOUND: Selected device is Default Device (Info) [22:07:31:329] sound : cache: 524296 kb, 38848 lines, 13820 bpl (Info) [22:07:31:331] Starting RENDER device... (Info) [22:07:31:334] GPU [vendor:10DE]-[device:1F95]: NVIDIA GeForce GTX 1650 Ti with Max-Q Design (Info) [22:07:31:462] ID3DUserDefinedAnnotation initialized (Info) [22:07:31:462] CREATE: DeviceREF: (Info) [22:07:31:462] Texture memory: 3935 M (Error) [22:07:31:801] Renderer doesn't support blender 'effects\shadow_world' (Error) [22:07:33:191] THM chunk 2072 fixed, wrong size = 29, correct size = 34 (Info) [22:07:36:690] HWDST/PCF supported and used (Info) [22:07:36:690] Managed textures disabled (Info) [22:07:37:997] DX11: gamedata\shaders\r4\copy_nomsaa.ps is missing. Replace with stub_default.ps (Info) [22:07:38:003] DX11: gamedata\shaders\r4\heatvision.ps is missing. Replace with stub_default.ps (Error) [22:07:53:332] duplicate string table id: cit_killers_merc_barman_mlr_task_1_name (Error) [22:07:53:332] duplicate string table id: cit_killers_merc_barman_mlr_task_1_text (Error) [22:07:53:332] duplicate string table id: cit_killers_merc_barman_mlr_task_1_about (Error) [22:07:53:332] duplicate string table id: cit_killers_merc_barman_mlr_task_1_finish (Error) [22:07:53:332] duplicate string table id: cit_killers_merc_barman_mlr_task_2_name (Error) [22:07:53:332] duplicate string table id: cit_killers_merc_barman_mlr_task_2_text (Error) [22:07:53:332] duplicate string table id: cit_killers_merc_barman_mlr_task_2_about (Error) [22:07:53:332] duplicate string table id: cit_killers_merc_barman_mlr_task_2_fetch_about (Error) [22:07:53:332] duplicate string table id: cit_killers_merc_barman_mlr_task_2_fetch_finish (Info) [22:08:01:709] File [datafiles\tmp.ltx] saved successfully (Info) [22:08:09:735] DX11: gamedata\shaders\r4\copy_nomsaa.ps is missing. Replace with stub_default.ps (Info) [22:08:09:735] DX11: gamedata\shaders\r4\heatvision.ps is missing. Replace with stub_default.ps (Info) [22:08:09:766] File [datafiles\user.ltx] saved successfully (Info) [22:09:12:491] [CryRay Engine x64]: Prefetching Data (Info) [22:09:12:552] [CryRay Engine x64] -> IGame_Persistent::Prefetch -> Loading sounds... (Info) [22:09:12:552] [CryRay Engine x64] -> IGame_Persistent::Prefetch -> Loading objects... (Info) [22:09:16:278] [CryRay Engine x64] -> IGame_Persistent::Prefetch -> Loading models... (Info) [22:09:56:715] [CryRay Engine x64]: Loading textures... (Info) [22:12:26:773] [CryRay Engine x64]: Prefetched Data (Info) [22:12:26:863] [prefetch] time: 194282 ms (Info) [22:12:26:863] [prefetch] memory: 577656Kb (Warn) [22:12:35:734] Creating new game... (Info) [22:12:35:819] Loading spawn registry... (Info) [22:12:36:965] 18193 spawn points are successfully loaded (Info) [22:12:38:278] New game is successfully created! (Info) [22:12:38:313] alife simulator created (Info) [22:12:38:387] client : connection accepted - <All Ok> (Info) [22:12:38:768] WARNING: Occlusion map 'gamedata\levels\fake_start\level.hom' not found. (Error) [22:12:45:468] Can't find texture 'ui_ingame2_quickslot_background' (Error) [22:12:49:004] Invalid weather name: dynamic_default (Warn) [22:12:50:304] Saving spawns... (Warn) [22:12:50:305] Saving objects... (Info) [22:12:50:343] 24367 objects are successfully saved (Info) [22:12:50:374] Game Darkin - ��������������.scop is successfully saved to file 'datafiles\savedgames\darkin - ��������������.scop' (Info) [22:12:54:357] Disconnect (Info) [22:12:54:888] Destroying level (Warn) [22:12:54:896] [D3D]: textures[675450 K] (Info) [22:12:55:381] Loading spawn registry... (Info) [22:12:55:608] 18193 spawn points are successfully loaded (Info) [22:12:55:608] Loading objects... (Info) [22:12:55:835] 24367 objects are successfully loaded (Info) [22:12:56:420] Game darkin - �������������� is successfully loaded from file 'datafiles\savedgames\darkin - ��������������.scop' (1.097s) (Info) [22:12:56:420] alife simulator created (Info) [22:12:56:453] client : connection accepted - <All Ok> (Info) [22:13:04:813] ---------------------------------------------- (Info) [22:13:04:813] stack trace: (Info) [22:13:04:813] E:\Igori\�������\bin\xrRender.dll at 0000000009856D9C (Info) [22:13:04:813] E:\Igori\�������\bin\xrRender.dll at 000000000985519F (Info) [22:13:04:813] E:\Igori\�������\bin\xrRender.dll at 00000000098EA459 (Info) [22:13:04:813] E:\Igori\�������\bin\xrEngine.dll at 0000000000913688 IGame_Level::Load() + 744 byte(s) (Info) [22:13:04:813] E:\Igori\�������\bin\xrGameIWP.dll at 0000000009E453BF CAnimatorCamEffectorScriptCB::Valid() + 1723743 byte(s) (Info) [22:13:04:813] E:\Igori\�������\bin\xrEngine.dll at 00000000008F432D CRenderDevice::on_idle() + 397 byte(s) (Info) [22:13:04:813] E:\Igori\�������\bin\xrEngine.dll at 00000000008F50AF CRenderDevice::message_loop() + 111 byte(s) (Info) [22:13:04:813] E:\Igori\�������\bin\xrEngine.dll at 00000000008F529B CRenderDevice::Run() + 475 byte(s) (Info) [22:13:04:813] E:\Igori\�������\bin\xrEngine.dll at 0000000000942C93 IClientStatistic::operator=() + 3731 byte(s) (Info) [22:13:04:813] E:\Igori\�������\bin\xrEngine.dll at 0000000000944DCE Main_impl() + 7934 byte(s) (Info) [22:13:04:813] E:\Igori\�������\bin\CryRayEngineX64.exe at 000000014000406E CLoadScreenRenderer::operator=() + 2238 byte(s) (Info) [22:13:04:813] C:\Windows\System32\KERNEL32.DLL at 00007FF9DA1D7374 BaseThreadInitThunk() + 20 byte(s) (Info) [22:13:04:813] C:\Windows\SYSTEM32\ntdll.dll at 00007FF9DB4DCC91 RtlUserThreadStart() + 33 byte(s) (Info) [22:13:04:813] ---------------------------------------------
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здравствуйте я мод просто скачал через торент и запустил но пишет can noy open file fsgame itx что делать
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Ребята помогите с вылетом! ! Fallback to default bump map: item\item_diolator_dosimeter_bump# ! Fallback to default bump map: act\act_specmask_bump# ! Fallback to default bump map: act\act_specmask_head_bump# ! Can't find sound 'weapons\explosions\modular_model\shared\core_wave\core_wave_close_8' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_1_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_2_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_3_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_4_5' ! Fallback to default bump map: item\item_diolator_flashlight_bump# ! Can't find sound 'weapons\groza\groza_misfire' !![ERROR] CInifile::r_string: S = [(null)], L = [k_dist] FATAL ERROR [error]Expression : S && strlen(S) [error]Function : CInifile::r_section [error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp [error]Line : 1193 [error]Description : assertion failed Взял квест у Петренка на убийство на кладбище техники, при переходе туда вылетает. Лог пишет что не хватает звуков?Где их взять то тогда, скачивал всё отсюда со всеми патчами.
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! Fallback to default bump map: item\item_diolator_dosimeter_bump# ! Fallback to default bump map: act\act_specmask_bump# ! Fallback to default bump map: act\act_specmask_head_bump# ! Can't find sound 'weapons\explosions\modular_model\shared\core_wave\core_wave_close_8' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_1_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_2_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_3_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_4_5' ! Fallback to default bump map: item\item_diolator_flashlight_bump# ! Can't find sound 'weapons\groza\groza_misfire' !![ERROR] CInifile::r_string: S = [(null)], L = [k_dist] Взял квест у Петренка на убийство на кладбище техники, при переходе тудой вылетает на моменте загрузки локации, отменить квест не могу, диалога нет, двигать инфопоршни не умею, в принципе локация то и не особо нужна, но портит всю эстетику((9(
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Доброго вечера форуму!Помогите с данным вылетом, появился после взятия квеста на убийство на кладбище техники. ! Fallback to default bump map: item\item_diolator_dosimeter_bump# ! Fallback to default bump map: act\act_specmask_bump# ! Fallback to default bump map: act\act_specmask_head_bump# ! Can't find sound 'weapons\explosions\modular_model\shared\core_wave\core_wave_close_8' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_1_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_2_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_3_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_4_5' ! Fallback to default bump map: item\item_diolator_flashlight_bump# ! Can't find sound 'weapons\groza\groza_misfire' !![ERROR] CInifile::r_string: S = [(null)], L = [k_dist]
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Доброго дня форуму!Ищу решение данного вылета. Anomaly Expedition: Fallback to default bump map: item\item_diolator_dosimeter_bump# ! Fallback to default bump map: act\act_specmask_bump# ! Fallback to default bump map: act\act_specmask_head_bump# ! Can't find sound 'weapons\explosions\modular_model\shared\core_wave\core_wave_close_8' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_1_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_2_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_3_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_4_5' ! Fallback to default bump map: item\item_diolator_flashlight_bump# ! Can't find sound 'weapons\groza\groza_misfire' !![ERROR] CInifile::r_string: S = [(null)], L = [k_dist] FATAL ERROR [error]Expression : S && strlen(S) [error]Function : CInifile::r_section [error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp [error]Line : 1193 [error]Description : assertion failed История такая, взял у Петренка квест на убийство на кладбище техники, до квеста локация была в порядке, вылетов не было по самой игре ни разу, висит квест, при переходе вылетает с таким текстом. искал всю ночь решение. Это лечится? Чисто в теории, не хватает какого-то звука грозы?Если я возьму любой другой звук и пропишу его так как в логе,поможет?
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Проблема следующая , не загружаются все сохранения ,вылет с ошибкой Expession :<ne expession> Function :CModelPool::Instance_Load File : D:\xray-monolith\xray-monolith\src\Layers\xrRender\ModelP oll.cpp Line :120 Description :fatal error Arguments : Can’t find model file dynamics\eft_meds\itm_tourniqeuet.ogf’. stack trace
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Вот такой вылет после перехода в Темную Долину, после этого сохранение грузится перестало: ######################################################################################################################## ------------------------------------------------------------------------------------------------------------------------ ------------' CryRay Engine x64. Developers: OldSerpskiStalker, ValeroK, GladiatorVS, ForserX, Misery '----------------- ------------------------------------------------------------------------------------------------------------------------ ######################################################################################################################## Detected CPU: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz, F6/M141/S1, 2303.00 mhz, 40-clk 'rdtsc' CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 CPU cores: [8], threads: [16] GPU: NVIDIA GeForce RTX 3070 Laptop GPU Initializing File System... File System Ready... FS: 51629 files cached 49 archives, 6927Kb memory used. Init FileSystem 0.823524 sec Windows version: 10 ######################################################################################################################## (Info) [22:02:08:443] Initializing Engine... (Info) [22:02:08:463] Starting INPUT device... (Info) [22:02:08:682] ------------------------------------------------------------------------------- (Info) [22:02:08:682] S.T.A.L.K.E.R.: Improved Weapon Pack + CryRay Engine x64. Standalone version. Last build: [Nov 30 2024 20:08:05] (Info) [22:02:08:682] ------------------------------------------------------------------------------- (Info) [22:02:08:918] Executing config-script "user.ltx"... (Info) [22:02:08:918] [datafiles\user.ltx] successfully loaded. (Info) [22:02:08:918] Initialize DLL: [xrRender.dll] (Info) [22:02:08:920] Initialization lua51.dll (Info) [22:02:08:920] CRenderDevice::ConnectToRender (Info) [22:02:08:920] Loading DLL: [xrGameIWP.dll] (Info) [22:02:08:923] SOUND: OpenAL: enumerate devices... (Info) [22:02:08:929] SOUND: OpenAL: system default SndDevice name is Default Device (Info) [22:02:10:057] SOUND: OpenAL: All available devices: (Info) [22:02:10:057] 1. Default Device, Spec Version 1.1, EFX Spec Version 1.0 (Info) [22:02:10:057] 2. Realtek(R, Spec Version 1.1, EFX Spec Version 1.0 (Info) [22:02:10:057] Executing config-script "gamedata\configs\default_controls.ltx"... (Info) [22:02:10:058] [gamedata\configs\default_controls.ltx] successfully loaded. (Info) [22:02:10:058] Executing config-script "user.ltx"... (Info) [22:02:10:058] Executing config-script "gamedata\configs\default_controls.ltx"... (Info) [22:02:10:059] [gamedata\configs\default_controls.ltx] successfully loaded. (Info) [22:02:10:059] [datafiles\user.ltx] successfully loaded. (Info) [22:02:10:059] SOUND: Selected device is Default Device (Info) [22:02:10:162] sound : cache: 524296 kb, 38848 lines, 13820 bpl (Info) [22:02:10:167] Starting RENDER device... (Info) [22:02:10:168] GPU [vendor:10DE]-[device:24DD]: NVIDIA GeForce RTX 3070 Laptop GPU (Info) [22:02:10:390] ID3DUserDefinedAnnotation initialized (Info) [22:02:10:390] CREATE: DeviceREF: (Info) [22:02:10:391] Texture memory: 8020 M (Error) [22:02:10:416] Renderer doesn't support blender 'effects\shadow_world' (Error) [22:02:10:432] THM chunk 2072 fixed, wrong size = 29, correct size = 34 (Info) [22:02:10:615] HWDST/PCF supported and used (Info) [22:02:10:615] Managed textures disabled (Info) [22:02:10:631] DX11: gamedata\shaders\r4\copy_nomsaa.ps is missing. Replace with stub_default.ps (Info) [22:02:10:631] DX11: gamedata\shaders\r4\heatvision.ps is missing. Replace with stub_default.ps (Error) [22:02:12:565] duplicate string table id: cit_killers_merc_barman_mlr_task_1_name (Error) [22:02:12:565] duplicate string table id: cit_killers_merc_barman_mlr_task_1_text (Error) [22:02:12:565] duplicate string table id: cit_killers_merc_barman_mlr_task_1_about (Error) [22:02:12:565] duplicate string table id: cit_killers_merc_barman_mlr_task_1_finish (Error) [22:02:12:565] duplicate string table id: cit_killers_merc_barman_mlr_task_2_name (Error) [22:02:12:565] duplicate string table id: cit_killers_merc_barman_mlr_task_2_text (Error) [22:02:12:565] duplicate string table id: cit_killers_merc_barman_mlr_task_2_about (Error) [22:02:12:565] duplicate string table id: cit_killers_merc_barman_mlr_task_2_fetch_about (Error) [22:02:12:565] duplicate string table id: cit_killers_merc_barman_mlr_task_2_fetch_finish (Info) [22:02:14:581] [CryRay Engine x64]: Prefetching Data (Info) [22:02:14:661] [CryRay Engine x64] -> IGame_Persistent::Prefetch -> Loading sounds... (Info) [22:02:14:661] [CryRay Engine x64] -> IGame_Persistent::Prefetch -> Loading objects... (Info) [22:02:14:872] [CryRay Engine x64] -> IGame_Persistent::Prefetch -> Loading models... (Info) [22:02:19:816] [CryRay Engine x64]: Loading textures... (Info) [22:02:21:457] [CryRay Engine x64]: Prefetched Data (Info) [22:02:21:569] [prefetch] time: 6875 ms (Info) [22:02:21:569] [prefetch] memory: 459376Kb (Info) [22:02:22:309] Loading spawn registry... (Info) [22:02:22:626] 18193 spawn points are successfully loaded (Info) [22:02:22:628] Loading objects... (Info) [22:02:23:108] 31775 objects are successfully loaded (Info) [22:02:23:625] Game maxim - �������������� is successfully loaded from file 'datafiles\savedgames\maxim - ��������������.scop' (1.369s) (Info) [22:02:23:627] alife simulator created (Info) [22:02:23:653] client : connection accepted - <All Ok> (Info) [22:02:27:078] [DETAILS] VertexConsts(256), Batch(61) (Info) [22:02:27:078] [DETAILS] 29951 v(20), 20984 p (Info) [22:02:27:078] [DETAILS] Batch(61), VB(584K), IB(122K) (Info) [22:02:27:080] Loading HOM: gamedata\levels\l02_garbage\level.hom (Error) [22:02:28:031] Can't find texture 'ui_ingame2_quickslot_background' (Info) [22:02:28:664] FATAL ERROR (Info) [22:02:28:664] [error]Expression : !((E->get_killer_id() != ALife::_OBJECT_ID(-1)) && g_Alive()) (Info) [22:02:28:664] [error]Function : CEntity::net_Spawn (Info) [22:02:28:664] [error]File : E:\EngineCryRayx64New\src\xrGameIWP\Entity.cpp (Info) [22:02:28:664] [error]Line : 168 (Info) [22:02:28:664] [error]Description : server entity [actor][0] has an killer [0] and not dead (Info) [22:02:28:664] stack trace: