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ACDC is an ancient and outdated technique and tutorials for it are sparse and borderline incomprehensible even for a native speaker. I have an idea of how to edit spawn using it, but I cannot explain how to add a new level. How to work with SKD: The SDK is a complex program that allows you to build game levels using Level Editor mode. SDK has its own gamedata folder and rawdata folder which has raw assets. Gamedata folder's structure is the same as in the game. Level Editor has two parts to it - spawn building and full geometry building. In this case we are only doing spawn building, so any geometry changes won't be saved, we don't have to worry about that. Spawn in Stalker stored two different places - in all.spawn/game.graph and also in level.spawn/level.game/level.graph files inside each of the level folders. Now, the game itself never uses level.spawn/level.game, these files are only used by the SDK. The game only uses all.spawn (and game.graph). all.spawn is something like an archive containing all of the level.spawn/level.game from every level, and game.graph contains level.graph files from every level (in CS and CoP game.graph is integrated inside all.spawn). all.spawn stuff is responsible for all of the spawn elements (level.spawn - contains spawn elements, level.game - waypoints and graph points, I believe). game.graph is responsible for global movement between maps (and I'm not too sure how to work with it or update it using SDK, since I only worked with CoP before and CoP doesn't have any cross-level NPC movement anyway). The way SDK works is as follows: 1) You modify raw spawn data using Level editor (this data is separate and is stored in rawdata folder). 2) In SDK you click the button "Make Game" - this creates/overwrites level.spawn and level.game files in the SDK gamedata for the opened level. 3) You use the bat file which is responsible for building all.spawn (it should come with the SDK), it can be edited using Notepad++ to include all locations in the game (all levels and their level.spawn and level.game must be located in SDK's gamedata) - this will combine all the files for all levels included, and after the process is done, a new all.spawn is created in SDK's gamedata spawn folder (not too sure about game.graph - like I said, this is a SoC-only thing and I have little experience with SoC SDK and some things I say could be slightly inaccurate as a result) 4) You copy over the new all.spawn (and supposedly game.graph) into the game and replace the old one (copying level.spawn and level.game in the level folders is unnecessary since game doesn't use them. But it is considered good practice to do so as well to make it easier for others to use or edit your mod for their own needs). This is the general process, and you must also add the level to all the files I mentioned earlier for both the game and the SDK for them to recognize it. The problem is that you need raw files to build level.spawn and level.game. Some of the levels you download may already have these raw files included, and you simply need to put them into levels folder of the rawdata folder of the SDK, and then you can just open it. Some levels don't have that. Also, since you edited original spawn with ACDC, original level.spawn and level.game for vanilla levels cannot be used either. ACDC allows you to decompile your all.spawn into level.spawn и level.game: https://xray-engine.org/index.php?title=*.spawn_compiler/decompiler_(Universal_ACDC) You will need to do so and place these proper files into vanilla levels in the SDK's gamedata before continuing (note that due to how ACDC works there may still be some errors or differences after SDK compiles all.spawn, but it should be fine in most cases). To actually open a level in the SDK, we need to decompile it. Follow this tutorial to do so: https://modfaq.ru/Декомпиляция_уровня You only need to decompile levels you plan to edit using SDK. Decompiler always uses level.spawn and level.game as a base, I believe, and it never uses all.spawn, that is why we need to get the correct versions of those files. SoC uses SDK 0.4 so this is the one you should be using here (linking it just in case): https://ap-pro.ru/forums/topic/82-x-ray-sdk-04-soc/ After level is decompiled, raw level files will be added to raw data, then you can open said level in the level editor, make your changes and compile it back using the process described above. Most of geometry will be decompiled into strange chunks and will likely break in different ways if you try to rebuild it from this state, but since we are only working with spawn data, so this is fine. We only use geometry to see the level inside the level editor. Spawn data should be mostly fine, any errors will be small and can be manually fixed, if they are even present in the first place. The only problem is that non-level changer graph points will lose their names, but it should not cause any issues in the game as far as I know. Alternatively, if the level you are using already have premade level.spawn и level.game, and you plan on using ACDC going forward, you can skip the decompilation phase, and simply build new all.spawn from all of the level.spawn и level.game files for each level, then use ACDC to create the rest of the spawn like you do normally in this new file. That said, I highly recommend fully switching to using SDK, it is a more useful and better program overall. But it is up to you. Also, backup all of your important files before doing any of this, because it is very easy to break things or mess something up if you make a mistake during this process and damage can be irreversible. Some people also set game's gamedat folder to be the same as SDK's, I highly recommend NOT doing so (SDK loves to just destroy your files with a wrong button click). Дополнено 19 минуты спустя forgot to mentioned, if you do plan to use Level Editor to edit these levels, the SDK gamedata must also contain all resources used in the level like models and textures, if level has custom assets, dont forget to add the as well (both into the game and the sdk gamedatas)
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OpenXRay [True Stalker edition] Rx64 build 9146, Feb 21 2024 Custom build from commit[8d8ecfa754b90cd521e1ee7685662d5ae9c5ba8b] branch[ts_dev_no_sdl_wnd] command line * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX * CPU cores/threads: 6/6 * CPU0 current freq: 3500 MHz, max freq: 3500 MHz * CPU1 current freq: 3500 MHz, max freq: 3500 MHz * CPU2 current freq: 3500 MHz, max freq: 3500 MHz * CPU3 current freq: 3500 MHz, max freq: 3500 MHz * CPU4 current freq: 3500 MHz, max freq: 3500 MHz * CPU5 current freq: 3500 MHz, max freq: 3500 MHz Initializing File System... using fs-ltx fsgame.ltx FS: 69870 files cached 63 archives, 22964Kb memory used. Init FileSystem 1.856068 sec -----loading f:\true stalker\gamedata\configs\system.ltx -----loading f:\true stalker\gamedata\configs\system.ltx ! Failed to determine on which monitor the game is launched. ! SDL: Invalid window Starting INPUT device... Loading module: xrRender_DX9 ! Failed to load module: xrRender_DX9 ! Failed loading xrRender_DX9.dll: Не найдена указанная процедура. Loading module: xrRender ! Failed to load module: xrRender ! Failed loading xrRender.dll: Не найдена указанная процедура. Available render modes[0]: Executing config-script "user.ltx"... ! Cannot open script file [user.ltx] FATAL ERROR [error] Expression : setupSelectedRenderer [error] Function : CEngineAPI::InitializeRenderers [error] File : D:\TrueStalkerEngine\src\xrEngine\EngineAPI.cpp [error] Line : 112 [error] Description : Can't setup renderer
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такая проблемка, подскажите, что делать? устанавливал как обычно Found commandline file! Initializing File System... using fs-ltx fsgame.ltx File System Ready... FS: 81263 files cached 77 archives, 16246Kb memory used. Init FileSystem 26.203718 sec 'xrCore' build 9360, Sep 23 2024 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading c:/games/anomaly 153\gamedata\configs\system.ltx FATAL ERROR [error]Expression : <no expression> [error]Function : CInifile::r_section [error]File : Xr_ini.cpp [error]Line : 544 [error]Description : fatal error [error]Arguments : Can't open section 'wpn_svd'. Please attach [*.ini_log] file to your bug report stack trace:
- 284 ответа
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- сборка anomaly
- атмосфера
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(и ещё 2 )
C тегом:
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Всем привет! В финальной битве с Мастером вылет: [error]Expression : FATAL ERROR [error]Function : CInifile::r_section [error]File : D:\Games\SFZ Project\OGSR_Engine_private\ogsr_engine\xrCore\Xr_ini.cpp [error]Line : 518 [error]Description : Can't open section 'grenade_gd-05_test' и [error]Expression : error handler is invoked! [error]Function : invalid_parameter_handler [error]File : D:\Games\SFZ Project\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp [error]Line : 434 [error]Description :
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Подскажите пожалуйста, а совместима ли Адаптация NLC WP к SA + RMA 1.1.5 v1.1 с репаком что ниже Спасибо. Дополнено 4 минуты спустя zippa привет, подскажи пожалуйста, какой файл отвечает за жесткую привязку значений из mouse_ui_sens cam_inert 0. Меняя в консоли на свои,после перезагрузки приходится вводить заново. Спасибо. Дополнено 57 минуты спустя Rusvald привет, не могли бы вы сделать пожалуйста репак, у меня есть лицензия Т.Ч. 1,0006 но я ловлю вылет при запуске (видимо мод всё же делался под некую стимовскую,которой я не имею) : FATAL ERROR [error]Expression : I [error]Function : CInifile::Load [error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp [error]Line : 166 [error]Description : Can't find include file: [error]Arguments : creatures\vechicles.ltx stack trace: Дополнено 59 минуты спустя Rusvald либо же дайте ссылку на стимовский репак Т.Ч. 1,0006 при котором мод будет работать корректно. Спасибо за понимание ситуации. (к сожалению потратил 3 дня на долбёшку с разбором установки и пониманием того где запутался,зачем такое делать, непонятно на что накатывать, не проще было бы замутить репаком как у Зиппы)
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Крч всё сделал точно по инструкции и не запустилось Expression : m_object Function : CServerEntityWrapper::load File : F:\ANOMALY BUILDS\xray-1.5.2 - SSS 21 - UPDATE 2024.08.10\xray-monolith\src\xrGame\server_entity_wrapper.cpp Line : 75 Description : Can't create entity. Arguments : m_trader stack trace: И это ещё отправляло Дополнено 24 минуты спустя Я очень рад, что ваша сборка полностью функционирует, но это не отвечает на мой вопрос
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Привет. Как это исправить? Происходит при начале игра. Нажимаешь выбор сложности и тут же ошибка. Expression : fatal error Function : CInifile::r_string File : C:\Users\User\Desktop\ixray-1.6-stcop-r1.1.1\src\xrCore\Xr_ini.cpp Line : 591 Description : <no expression> Arguments : Can't find variable immunities_sect in [ammo_11.43x23_fmj] stack trace:
- 111 ответ
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- короткометражный мод
- катсцены
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не могу скачать !!! Sorry, you can't view or download this file at this time. Too many users have viewed or downloaded this file recently. Please try accessing the file again later. If the file you are trying to access is particularly large or is shared with many people, it may take up to 24 hours to be able to view or download the file. If you still can't access a file after 24 hours, contact your domain administrator. есть альтернативная ссылка?
- 2 521 ответ
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- путь человека
- remake
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(и ещё 2 )
C тегом:
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Может кто помочь вылетает в самом начале сразу после загрузки игры Тайные тропы тоже не запускаются точно такая же ошибка.... [26.08.24 21:19:58.750] * Detected CPU: Intel(R) Core(TM) i3-10105F CPU @ 3.70GHz [GenuineIntel], F6/M165/S3 [26.08.24 21:19:58.751] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [26.08.24 21:19:58.751] * CPU cores: [4], threads: [8] [26.08.24 21:19:58.751] * CPU0 current freq: 3696 MHz, max freq: 3696 MHz [26.08.24 21:19:58.751] * CPU1 current freq: 3696 MHz, max freq: 3696 MHz [26.08.24 21:19:58.751] * CPU2 current freq: 3696 MHz, max freq: 3696 MHz [26.08.24 21:19:58.751] * CPU3 current freq: 3696 MHz, max freq: 3696 MHz [26.08.24 21:19:58.751] * CPU4 current freq: 3696 MHz, max freq: 3696 MHz [26.08.24 21:19:58.751] * CPU5 current freq: 3696 MHz, max freq: 3696 MHz [26.08.24 21:19:58.751] * CPU6 current freq: 3696 MHz, max freq: 3696 MHz [26.08.24 21:19:58.751] * CPU7 current freq: 3696 MHz, max freq: 3696 MHz [26.08.24 21:19:58.751] Initializing File System... [26.08.24 21:19:58.752] --Found base arch: [f:\games\golden sphere\gamedata.db_base], size: [45008165] [26.08.24 21:19:58.788] --Found base arch: [f:\games\golden sphere\gamedata.db_levels], size: [1924942090] [26.08.24 21:19:58.795] --Found base arch: [f:\games\golden sphere\gamedata.db_models], size: [687981783] [26.08.24 21:19:58.816] --Found base arch: [f:\games\golden sphere\gamedata.db_sounds], size: [1021749589] [26.08.24 21:19:59.058] --Found base arch: [f:\games\golden sphere\gamedata.db_textures_1], size: [1992472410] [26.08.24 21:19:59.106] --Found base arch: [f:\games\golden sphere\gamedata.db_textures_2], size: [1375842792] [26.08.24 21:19:59.128] using fs-ltx fsgame.ltx [26.08.24 21:19:59.128] --Found FS dir: [f:\games\golden sphere\_appdata_\] [26.08.24 21:19:59.128] files: [5] [26.08.24 21:19:59.129] --Found FS dir: [f:\games\golden sphere\gamedata\] [26.08.24 21:19:59.129] files: [11] [26.08.24 21:19:59.129] --Found FS dir: [f:\games\golden sphere\gamedata\spawns\] [26.08.24 21:19:59.129] files: [3] [26.08.24 21:19:59.129] --Found FS dir: [f:\games\golden sphere\gamedata\anims\] [26.08.24 21:19:59.129] files: [228] [26.08.24 21:19:59.131] --Found FS dir: [f:\games\golden sphere\gamedata\meshes\] [26.08.24 21:19:59.131] files: [3] [26.08.24 21:19:59.131] --Found FS dir: [f:\games\golden sphere\gamedata\meshes\] [26.08.24 21:19:59.131] files: [3] [26.08.24 21:19:59.132] --Found FS dir: [f:\games\golden sphere\gamedata\shaders\] [26.08.24 21:19:59.132] files: [8] [26.08.24 21:19:59.136] --Found FS dir: [f:\games\golden sphere\gamedata\sounds\] [26.08.24 21:19:59.136] files: [4] [26.08.24 21:19:59.137] --Found FS dir: [f:\games\golden sphere\gamedata\textures\] [26.08.24 21:19:59.137] files: [7] [26.08.24 21:19:59.141] --Found FS dir: [f:\games\golden sphere\gamedata\scripts\] [26.08.24 21:19:59.141] files: [77] [26.08.24 21:19:59.142] --Found FS dir: [f:\games\golden sphere\gamedata\config\] [26.08.24 21:19:59.142] files: [43] [26.08.24 21:19:59.153] --Found FS dir: [f:\games\golden sphere\_appdata_\savedgames\] [26.08.24 21:19:59.153] files: [3] [26.08.24 21:19:59.153] --Found FS dir: [f:\games\golden sphere\_appdata_\logs\] [26.08.24 21:19:59.153] files: [3] [26.08.24 21:19:59.157] FS: 42801 files cached, 7470Kb memory used. [26.08.24 21:19:59.157] Init FileSystem 0.406088 sec [26.08.24 21:19:59.157] [OGSR Engine (x64)] build date: [Oct 25 2021 12:02:44] [26.08.24 21:19:59.157] [AppVeyor] build version: [2.1.308], repo: [OGSR/OGSR-Engine] [26.08.24 21:19:59.157] [_MSC_FULL_VER]: [192930136], [_MSVC_LANG]: [201703L] [26.08.24 21:19:59.157] Working Directory: [F:\Games\Golden Sphere\bin_x64] [26.08.24 21:19:59.157] CommandLine: ["F:\Games\Golden Sphere\bin_x64\xrEngine.exe" ] [26.08.24 21:19:59.270] Initializing Engine... [26.08.24 21:19:59.271] Starting INPUT device... [26.08.24 21:19:59.333] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [26.08.24 21:19:59.333] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [26.08.24 21:19:59.340] refCount:m_pAdapter 1 [26.08.24 21:19:59.340] refCount:pFactory 1 [26.08.24 21:19:59.340] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [26.08.24 21:19:59.340] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [26.08.24 21:19:59.455] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [26.08.24 21:19:59.455] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [26.08.24 21:19:59.455] --[CEngineAPI::CreateRendererList] Available render modes [5]: [26.08.24 21:19:59.455] -- [renderer_r2a] [26.08.24 21:19:59.455] -- [renderer_r2] [26.08.24 21:19:59.455] -- [renderer_r2.5] [26.08.24 21:19:59.455] -- [renderer_r3] [26.08.24 21:19:59.455] -- [renderer_r4] [26.08.24 21:19:59.455] Executing config-script "user.ltx"... [26.08.24 21:19:59.456] --[CCC_r2::Execute] Executing renderer: [renderer_r2.5], renderer_value: [2] [26.08.24 21:19:59.456] [f:\games\golden sphere\_appdata_\user.ltx] successfully loaded. [26.08.24 21:19:59.456] --Loading DLL: [xrRender_R2.dll] [26.08.24 21:19:59.457] --Loading DLL: [xrGame.dll] [26.08.24 21:19:59.477] -------------------------------------------------------------------------------- [26.08.24 21:19:59.477] [16253MB] physical memory installed, [12267MB] available, [24] percent of memory in use [26.08.24 21:19:59.477] PageFile usage: [63MB], Peak PageFile usage: [81MB] [26.08.24 21:19:59.477] -------------------------------------------------------------------------------- [26.08.24 21:19:59.477] * [ D3D ]: textures[0 K] [26.08.24 21:19:59.477] * [x-ray]: process heap[35544 K], render[0 K] [26.08.24 21:19:59.477] * [x-ray]: economy: strings[10098 K], smem[0 K] [26.08.24 21:19:59.477] SOUND: OpenAL: enumerate devices... [26.08.24 21:19:59.477] SOUND: OpenAL: EnumerationExtension Present [26.08.24 21:19:59.534] devices Generic Software [26.08.24 21:19:59.535] SOUND: OpenAL: system default SndDevice name is Generic Software [26.08.24 21:19:59.863] SOUND: OpenAL: All available devices: [26.08.24 21:19:59.863] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [26.08.24 21:19:59.863] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [26.08.24 21:19:59.863] Executing config-script "f:\games\golden sphere\gamedata\config\default_controls.ltx"... [26.08.24 21:19:59.864] [f:\games\golden sphere\gamedata\config\default_controls.ltx] successfully loaded. [26.08.24 21:19:59.864] Executing config-script "user.ltx"... [26.08.24 21:19:59.864] Executing config-script "f:\games\golden sphere\gamedata\config\rspec_extreme.ltx"... [26.08.24 21:19:59.864] ! Unknown command: r_sun_shafts [26.08.24 21:19:59.864] ! Unknown command: r__supersample [26.08.24 21:19:59.864] [f:\games\golden sphere\gamedata\config\rspec_extreme.ltx] successfully loaded. [26.08.24 21:19:59.864] Executing config-script "f:\games\golden sphere\gamedata\config\default_controls.ltx"... [26.08.24 21:19:59.865] [f:\games\golden sphere\gamedata\config\default_controls.ltx] successfully loaded. [26.08.24 21:19:59.865] --[CCC_r2::Execute] Executing renderer: [renderer_r2.5], renderer_value: [2] [26.08.24 21:19:59.865] [f:\games\golden sphere\_appdata_\user.ltx] successfully loaded. [26.08.24 21:19:59.865] SOUND: Selected device is OpenAL Soft [26.08.24 21:19:59.880] [OpenAL] EFX: present [26.08.24 21:19:59.880] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [26.08.24 21:19:59.889] Starting RENDER device... [26.08.24 21:19:59.935] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [26.08.24 21:19:59.935] * GPU driver: 32.0.15.5599 [26.08.24 21:20:00.035] * CREATE: DeviceREF: 1 [26.08.24 21:20:00.035] * Vertex Processor: PURE HARDWARE [26.08.24 21:20:00.035] * Texture memory: 4072 M [26.08.24 21:20:00.035] * DDI-level: 9.0 [26.08.24 21:20:00.036] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [26.08.24 21:20:00.036] * GPU vertex cache: unrecognized, 16 [26.08.24 21:20:00.037] * DVB created: 4096K [26.08.24 21:20:00.037] * DIB created: 512K [26.08.24 21:20:00.046] ! Version conflict in shader 'models\lightplanes_00' [26.08.24 21:20:00.046] ! Version conflict in shader 'models\lightplanesself' [26.08.24 21:20:00.046] ! Version conflict in shader 'models\model_puh' [26.08.24 21:20:00.046] ! Version conflict in shader 'models\model_refl' [26.08.24 21:20:00.046] ! Version conflict in shader 'models\xbrainglass' [26.08.24 21:20:00.046] ! Version conflict in shader 'models\xdistortcolorlinv' [26.08.24 21:20:00.046] ! Version conflict in shader 'models\xglass' [26.08.24 21:20:00.046] ! Version conflict in shader 'models\xglass2' [26.08.24 21:20:00.046] ! Version conflict in shader 'models\xlens' [26.08.24 21:20:00.046] ! Version conflict in shader 'selflight_static' [26.08.24 21:20:00.047] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [26.08.24 21:20:00.105] * NULLRT supported [26.08.24 21:20:00.105] * ...and used [26.08.24 21:20:00.105] * HWDST/PCF supported and used [26.08.24 21:20:00.105] * NV-DBT supported and used [26.08.24 21:20:05.398] --LUA version: [LuaJIT 2.1.0-beta3] [26.08.24 21:20:05.398] --_G loaded from: stack traceback: - f:\games\golden sphere\gamedata\scripts\_g.script:2935: in main chunk [26.08.24 21:20:05.438] Starting engine... [26.08.24 21:20:06.192] ! Missing ogg-comment, file: f:\games\golden sphere\gamedata\sounds\music\menu_l.ogg [26.08.24 21:20:06.193] ! Missing ogg-comment, file: f:\games\golden sphere\gamedata\sounds\music\menu_r.ogg [26.08.24 21:20:37.709] Config-file [f:\games\golden sphere\_appdata_\user.ltx] saved successfully [26.08.24 21:20:40.637] * phase time: 0 ms [26.08.24 21:20:40.675] * phase cmem: 237277 K [26.08.24 21:20:40.700] --LUA version: [LuaJIT 2.1.0-beta3] [26.08.24 21:20:40.701] --_G loaded from: stack traceback: - f:\games\golden sphere\gamedata\scripts\_g.script:2935: in main chunk [26.08.24 21:20:40.715] * phase time: 78 ms [26.08.24 21:20:40.752] * phase cmem: 201140 K [26.08.24 21:20:40.756] * Loading spawn registry... [26.08.24 21:20:40.982] * 9010 spawn points are successfully loaded [26.08.24 21:20:40.982] * Loading objects... [26.08.24 21:20:41.167] * 13810 objects are successfully loaded [26.08.24 21:20:41.208] ! Invalid ogg-comment version, file: f:\games\golden sphere\gamedata\sounds\interface\pnv_start.ogg [26.08.24 21:20:41.209] ! Invalid ogg-comment version, file: f:\games\golden sphere\gamedata\sounds\interface\pnv_off.ogg [26.08.24 21:20:41.213] [ogse_unist]: new game detected, clear all [26.08.24 21:20:41.296] * Game all is successfully loaded from file 'f:\games\golden sphere\_appdata_\savedgames\all.sav' (0.544s) [26.08.24 21:20:41.296] * phase time: 580 ms [26.08.24 21:20:41.345] * phase cmem: 257311 K [26.08.24 21:20:41.355] # Player not found. New player created. [26.08.24 21:20:41.355] !!xrServer::Check_GameSpy_CDKey_Success - 1 [26.08.24 21:20:41.356] * client : connection accepted - <> [26.08.24 21:20:41.356] * phase time: 59 ms [26.08.24 21:20:41.405] * phase cmem: 259413 K [26.08.24 21:20:41.408] * phase time: 51 ms [26.08.24 21:20:41.457] * phase cmem: 262882 K [26.08.24 21:20:42.424] --[ISpatial_DB::initialize] bbc is [43.8, 36.6, 88.9], bbd is [722.7, 75.0, 722.7] [26.08.24 21:20:42.424] --[ISpatial_DB::initialize] bbc is [43.8, 36.6, 88.9], bbd is [722.7, 75.0, 722.7] [26.08.24 21:20:42.426] * phase time: 1017 ms [26.08.24 21:20:42.475] * phase cmem: 340256 K [26.08.24 21:20:42.756] * phase time: 330 ms [26.08.24 21:20:42.805] * phase cmem: 343875 K [26.08.24 21:20:42.805] * [Loading VB] 65532 verts, 2047 Kb [26.08.24 21:20:42.807] * [Loading VB] 65530 verts, 2047 Kb [26.08.24 21:20:42.808] * [Loading VB] 65531 verts, 2047 Kb [26.08.24 21:20:42.809] * [Loading VB] 65532 verts, 2047 Kb [26.08.24 21:20:42.810] * [Loading VB] 60327 verts, 1885 Kb [26.08.24 21:20:42.811] * [Loading VB] 65531 verts, 2047 Kb [26.08.24 21:20:42.812] * [Loading VB] 65534 verts, 2047 Kb [26.08.24 21:20:42.813] * [Loading VB] 65535 verts, 2047 Kb [26.08.24 21:20:42.814] * [Loading VB] 65534 verts, 2047 Kb [26.08.24 21:20:42.815] * [Loading VB] 65534 verts, 2047 Kb [26.08.24 21:20:42.816] * [Loading VB] 65534 verts, 2047 Kb [26.08.24 21:20:42.818] * [Loading VB] 46354 verts, 1448 Kb [26.08.24 21:20:42.818] * [Loading VB] 65533 verts, 2047 Kb [26.08.24 21:20:42.819] * [Loading VB] 65535 verts, 2047 Kb [26.08.24 21:20:42.820] * [Loading VB] 65535 verts, 2047 Kb [26.08.24 21:20:42.822] * [Loading VB] 65530 verts, 2047 Kb [26.08.24 21:20:42.823] * [Loading VB] 65532 verts, 2047 Kb [26.08.24 21:20:42.824] * [Loading VB] 65535 verts, 2047 Kb [26.08.24 21:20:42.825] * [Loading VB] 53153 verts, 1661 Kb [26.08.24 21:20:42.826] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.827] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.828] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.829] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.830] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.831] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.832] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.833] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.834] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.836] * [Loading IB] 670515 indices, 1309 Kb [26.08.24 21:20:42.837] * [Loading VB] 65533 verts, 767 Kb [26.08.24 21:20:42.837] * [Loading VB] 65533 verts, 767 Kb [26.08.24 21:20:42.838] * [Loading VB] 65535 verts, 767 Kb [26.08.24 21:20:42.838] * [Loading VB] 65535 verts, 767 Kb [26.08.24 21:20:42.839] * [Loading VB] 65535 verts, 767 Kb [26.08.24 21:20:42.839] * [Loading VB] 65534 verts, 767 Kb [26.08.24 21:20:42.840] * [Loading VB] 65528 verts, 767 Kb [26.08.24 21:20:42.841] * [Loading VB] 16089 verts, 188 Kb [26.08.24 21:20:42.841] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.842] * [Loading IB] 1048575 indices, 2047 Kb [26.08.24 21:20:42.843] * [Loading IB] 1048572 indices, 2047 Kb [26.08.24 21:20:42.844] * [Loading IB] 784818 indices, 1532 Kb [26.08.24 21:20:42.845] * phase time: 88 ms [26.08.24 21:20:42.894] * phase cmem: 415130 K [26.08.24 21:20:44.026] * phase time: 1180 ms [26.08.24 21:20:44.076] * phase cmem: 420111 K [26.08.24 21:20:44.096] * [DETAILS] VertexConsts(256), Batch(61) [26.08.24 21:20:44.096] * [DETAILS] 40687 v(20), 26352 p [26.08.24 21:20:44.097] * [DETAILS] Batch(61), VB(794K), IB(154K) [26.08.24 21:20:44.097] * phase time: 71 ms [26.08.24 21:20:44.148] * phase cmem: 429320 K [26.08.24 21:20:44.148] * Loading HOM: f:\games\golden sphere\gamedata\levels\l01_escape\level.hom [26.08.24 21:20:44.150] * phase time: 52 ms [26.08.24 21:20:44.200] * phase cmem: 429535 K [26.08.24 21:20:44.201] * phase time: 50 ms [26.08.24 21:20:44.251] * phase cmem: 426066 K [26.08.24 21:20:44.262] - Game configuring : Started [26.08.24 21:20:44.264] - Game configuring : Finished [26.08.24 21:20:44.362] * phase time: 161 ms [26.08.24 21:20:44.414] * phase cmem: 438014 K [26.08.24 21:20:44.971] ! Can't find texture 'ghost_particles\amik_hit_fx\water_splash\water_splash_amik' [26.08.24 21:20:44.971] ! Can't find texture 'ghost_particles\amik_shells\7.62x25' [26.08.24 21:20:45.000] ! Can't find texture 'ghost_particles\muzzle_04' [26.08.24 21:20:45.000] ! Can't find texture 'ghost_particles\muzzle_05' [26.08.24 21:20:45.048] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\357' [26.08.24 21:20:45.048] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\45acp' [26.08.24 21:20:45.048] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\50ae' [26.08.24 21:20:45.048] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\545x39' [26.08.24 21:20:45.048] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\556x45' [26.08.24 21:20:45.048] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\762x51' [26.08.24 21:20:45.049] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\762x54' [26.08.24 21:20:45.049] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\9x19' [26.08.24 21:20:45.049] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\9x39' [26.08.24 21:20:46.515] * t-report - base: 1201, 1060200 K [26.08.24 21:20:46.515] * t-report - lmap: 5, 5120 K [26.08.24 21:20:46.516] * phase time: 2153 ms [26.08.24 21:20:46.578] * phase cmem: 1551755 K [26.08.24 21:20:46.581] * phase time: 65 ms [26.08.24 21:20:46.641] * phase cmem: 1551757 K [26.08.24 21:20:46.710] -------------------------------------------------------------------------------- [26.08.24 21:20:46.710] [16253MB] physical memory installed, [10795MB] available, [33] percent of memory in use [26.08.24 21:20:46.710] PageFile usage: [1836MB], Peak PageFile usage: [1836MB] [26.08.24 21:20:46.710] -------------------------------------------------------------------------------- [26.08.24 21:20:46.710] * [ D3D ]: textures[1065321 K] [26.08.24 21:20:46.710] * [x-ray]: process heap[1551186 K], render[0 K] [26.08.24 21:20:46.710] * [x-ray]: economy: strings[10879 K], smem[2779 K] [26.08.24 21:20:47.064] ! Unknown command: r2_dof_control [26.08.24 21:20:47.131] [ogse_signals]: signal 'on_spawn' is too slow: 66051 [26.08.24 21:20:47.131] [ogse_signals]: 59960, @f:\games\golden sphere\gamedata\scripts\ogse\ogse_anomaly.script [26.08.24 21:20:47.230] ! auto-generated bump map: usable_items\tabletki\drug_coagulant\drug_coagulant_bump# [26.08.24 21:20:47.230] ! auto-generated bump map: usable_items\tabletki\drug_coagulant\drug_coagulant_bump [26.08.24 21:20:47.610] ! Can't find texture 'props\props_lampa_colba' [26.08.24 21:20:47.936] !!['xr_gulag'] smart_terrain not found in ['hunter_1'] [26.08.24 21:20:48.031] !!['xr_gulag'] smart_terrain not found in ['stalker_skidan'] [26.08.24 21:20:48.062] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_2 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.062] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_3 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.062] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_4 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.063] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_5 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.063] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_6 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.092] !!['xr_gulag'] smart_terrain not found in ['esc_stalker_izgoy'] [26.08.24 21:20:48.126] !!['xr_gulag'] smart_terrain not found in ['stalker_sanya'] [26.08.24 21:20:48.131] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_8 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.131] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_9 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.131] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_10 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.131] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_11 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.132] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_12 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.132] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_13 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.132] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_14 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.282] !!['xr_gulag'] smart_terrain not found in ['stalker_malandrinus'] [26.08.24 21:20:48.357] !!['xr_gulag'] smart_terrain not found in ['post_commander'] [26.08.24 21:20:48.420] !!['xr_gulag'] smart_terrain not found in ['post_oficer1'] [26.08.24 21:20:48.426] !!['xr_gulag'] smart_terrain not found in ['post_oficer2'] [26.08.24 21:20:48.464] !!['xr_gulag'] smart_terrain not found in ['post_soldier1'] [26.08.24 21:20:48.555] !!['xr_gulag'] smart_terrain not found in ['post_soldier2'] [26.08.24 21:20:48.561] !!['xr_gulag'] smart_terrain not found in ['post_soldier3'] [26.08.24 21:20:48.566] !!['xr_gulag'] smart_terrain not found in ['post_soldier4'] [26.08.24 21:20:48.572] !!['xr_gulag'] smart_terrain not found in ['post_soldier5'] [26.08.24 21:20:48.577] !!['xr_gulag'] smart_terrain not found in ['post_soldier6'] [26.08.24 21:20:48.582] !!['xr_gulag'] smart_terrain not found in ['post_soldier7'] [26.08.24 21:20:48.587] !!['xr_gulag'] smart_terrain not found in ['post_soldier8'] [26.08.24 21:20:48.593] !!['xr_gulag'] smart_terrain not found in ['post_soldier9'] [26.08.24 21:20:48.598] !!['xr_gulag'] smart_terrain not found in ['post_soldier10'] [26.08.24 21:20:48.610] !!['xr_gulag'] smart_terrain not found in ['post_srochnik1'] [26.08.24 21:20:48.683] !!['xr_gulag'] smart_terrain not found in ['post_srochnik2'] [26.08.24 21:20:48.690] !!['xr_gulag'] smart_terrain not found in ['post_srochnik3'] [26.08.24 21:20:48.717] ! auto-generated bump map: act\act_scientist_suit_bump# [26.08.24 21:20:48.718] ! auto-generated bump map: act\act_scientist_suit_bump [26.08.24 21:20:48.728] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_15 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.729] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_liana_16 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:48.745] !!['xr_gulag'] smart_terrain not found in ['stalker_volk'] [26.08.24 21:20:48.888] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_wonderdoll_particle_zone to eRestrictorTypeNone because border().empty() [26.08.24 21:20:49.232] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_musorka_tree_mincer2 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:49.248] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_musorka_tree_mincer3 to eRestrictorTypeNone because border().empty() [26.08.24 21:20:49.548] ! auto-generated bump map: usable_items\tabletki\drug_antidot\drug_antidot_bump# [26.08.24 21:20:49.548] ! auto-generated bump map: usable_items\tabletki\drug_antidot\drug_antidot_bump [26.08.24 21:20:54.394] ##['ogsr_memory_control'] MEMORY USAGE: [18291 KB] [26.08.24 21:20:54.591] [ogse_signals]: signal 'on_update' time limited in 'normal' queue: 23217. Last call spent 21529, script_name = @f:\games\golden sphere\gamedata\scripts\ogse\ogse_weather_mgr.script. Next is 10 from 97. [26.08.24 21:20:54.600] [ogse_weather_mgr]: time diff on first update is 39.275001525879 [26.08.24 21:20:54.600] [ogse_signals]: time limit functionality paused: 10000 ms [26.08.24 21:20:54.972] [ogse_signals]: signal 'on_update' is too slow: 125185 [26.08.24 21:20:54.972] [ogse_signals]: 69925, bind_restrictor.actor_update.first_task_zone [26.08.24 21:20:54.972] [ogse_signals]: 45861, bind_restrictor.actor_update.esc_water_sleep_places_zone [26.08.24 21:20:56.032] * MEMORY USAGE: 2003888 K [26.08.24 21:20:56.032] * End of synchronization A[1] R[1] [26.08.24 21:20:57.482] ph_button:reset_scheme: lab_primary_switcher_idle [26.08.24 21:20:57.513] * [CPatrolPathStorage::safe_path]: path[esc_heli1_point_wait] pp[name00|sig=arrived] level_vertex_id[4294967295] -> 1825 [26.08.24 21:20:57.539] ph_button:reset_scheme: lab_primary_switcher_idle [26.08.24 21:20:57.575] * [CPatrolPathStorage::safe_path]: path[esc_help_heli_point_wait] pp[name00|sig=arrived] level_vertex_id[4294967295] -> 118701 [26.08.24 21:20:57.689] ph_button:reset_scheme: lab_primary_switcher_idle [26.08.24 21:20:57.825] [ogse_signals]: signal 'on_update' is too slow: 21009 [26.08.24 21:20:58.800] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : player_hud_motion_container::load [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\player_hud.cpp [error]Line : 126 [error]Description : [player_hud_motion_container::load] motion [samopal_idle_aim](anm_idle_aim_empty) not found in section [wpn_samopal_hud] [26.08.24 21:20:58.800] ***************************[ScriptCrashHandler]********************************** [26.08.24 21:20:58.800] stack traceback: [26.08.24 21:20:58.800] ********************************************************************************* [26.08.24 21:20:58.800] ******************************************************************************** [26.08.24 21:20:58.800] !![LogStackTrace] Thread: [X-RAY Primary thread] [26.08.24 21:20:58.930] !!stack trace: ! Module: [F:\Games\Golden Sphere\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAFC563DF0], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [F:\Games\Golden Sphere\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAFC588CED], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)] ! Module: [F:\Games\Golden Sphere\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAFC588B9F], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] ! Module: [F:\Games\Golden Sphere\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFAFC588ADF], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->251] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC60EBB1], Fun: [player_hud_motion_container::load()] + [2101 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\player_hud.cpp-->126] + [140 byte(s)] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC6148A3], Fun: [player_hud::create_hud_item()] + [143 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\player_hud.cpp-->958] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC6156EA], Fun: [player_hud::motion_length()] + [42 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\player_hud.cpp-->737] + [11 byte(s)] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC9410D7], Fun: [CHudItem::AnimationExist()] + [295 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\HudItem.cpp-->380] + [27 byte(s)] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC940EA0], Fun: [CHudItem::PlayHUDMotion()] + [44 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\HudItem.cpp-->270] + [5 byte(s)] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC9106E9], Fun: [CWeaponMagazined::PlayAnimShow()] + [173 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\WeaponMagazined.cpp-->1182] + [138 byte(s)] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC906D83], Fun: [CWeaponPistol::PlayAnimShow()] + [43 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\WeaponPistol.cpp-->59] + [5 byte(s)] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC90C3E3], Fun: [CWeaponMagazined::OnStateSwitch()] + [383 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\WeaponMagazined.cpp-->470] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC8FEAF3], Fun: [CWeapon::OnEvent()] + [231 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Weapon.cpp-->688] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC867475], Fun: [CLevel::cl_Process_Event()] + [329 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->337] + [9 byte(s)] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC86754A], Fun: [CLevel::ProcessGameEvents()] + [182 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->369] ! Module: [F:\Games\Golden Sphere\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFAEC867008], Fun: [CLevel::OnFrame()] + [184 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->398] ! Module: [F:\Games\Golden Sphere\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73CF1BA60], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86] ! Module: [F:\Games\Golden Sphere\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73CF1ABAC], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443] ! Module: [F:\Games\Golden Sphere\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73CF1AE94], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214] ! Module: [F:\Games\Golden Sphere\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73CF1B642], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [F:\Games\Golden Sphere\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73CF1ACC2], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [F:\Games\Golden Sphere\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73CEDEC68], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [F:\Games\Golden Sphere\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73CEDEFDE], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [F:\Games\Golden Sphere\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73CEDC6CC], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [F:\Games\Golden Sphere\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF73CF3A7D2], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\6\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB2B477374], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB2B6BCC91], Fun: [RtlUserThreadStart()] + [33 byte(s)] [26.08.24 21:20:58.930] ******************************************************************************** [26.08.24 21:20:59.047] * [R_occlusion::occq_destroy]: fids[21] used[21] pool[21] [26.08.24 21:20:59.047] * [R_occlusion::occq_destroy]: released [0] used and [21] pool queries [26.08.24 21:20:59.049] FATAL ERROR [error]Expression : ExitFromWinMain [error]Function : xrDebug::_initialize::<lambda_3b2e1b8f08b557de277416a49a61bddc>::operator () [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp [error]Line : 534 [error]Description : Unexpected application exit! [26.08.24 21:20:59.049] ***************************[ScriptCrashHandler]********************************** [26.08.24 21:20:59.049] stack traceback: [26.08.24 21:20:59.049] ********************************************************************************* [26.08.24 21:20:59.049] ******************************************************************************** [26.08.24 21:20:59.049] !![LogStackTrace] Thread: [X-RAY Primary thread]
-
* Detected CPU: 12th Gen Intel(R) Core(TM) i3-12100F [GenuineIntel], F6/M7/S5, 3299.00 mhz, 21-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 * CPU threads: 8 Initializing File System... using fs-ltx fsgame.ltx FS: 53644 files cached 53 archives, 8928Kb memory used. Init FileSystem 0.604123 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading c:\live\artifact fragment\gamedata\configs\system.ltx -----loading c:\live\artifact fragment\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line -no_staging Executing config-script "user.ltx"... [c:\live\artifact fragment\userdata\user.ltx] successfully loaded. Loading DLL: 4676256 Loading DLL: xrGame.dll ~ GNSLWP: Build env: Delphi ~ GNSLWP: Base addresses of important modules: ~ GNSLWP: gunslinger_wpnpatch.dll - 0ACD0000 ~ GNSLWP: xrCore.dll - 01B40000 ~ GNSLWP: xrGame.dll - 0EFF0000 ~ GNSLWP: xrPhysics.dll - 0ABF0000 ~ GNSLWP: xrApi.dll - 001F0000 ~ GNSLWP: pD3DXLoadSurfaceFromSurface = 6A36CC2D ~ GNSLWP: RayPick initialized, rqres.vec_start = 0694EC00 ~ GNSLWP: Dll Injected! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * [win32]: free[3882748 K], reserved[199228 K], committed[112264 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[21485 K], process heap[7104 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[30561 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=C:\Live\Artifact fragment\bin\ dir[1]=C:\Live\Artifact fragment\ dir[2]=C:\Live\Artifact fragment\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "c:\live\artifact fragment\gamedata\configs\default_controls.ltx"... [c:\live\artifact fragment\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\live\artifact fragment\gamedata\configs\rspec_extreme.ltx"... [c:\live\artifact fragment\gamedata\configs\rspec_extreme.ltx] successfully loaded. Executing config-script "c:\live\artifact fragment\gamedata\configs\default_controls.ltx"... [c:\live\artifact fragment\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [c:\live\artifact fragment\userdata\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:2489]: NVIDIA GeForce RTX 3060 Ti * GPU driver: 31.0.15.3168 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4072 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used compiling shader dumb compiling shader dumb compiling shader accum_mask compiling shader accum_sun_mask compiling shader copy_p compiling shader accum_volume compiling shader copy compiling shader accum_sun_near compiling shader accum_sun compiling shader accum_sun_cascade compiling shader accum_sun_cascade_far compiling shader accum_omni_unshadowed compiling shader accum_omni_normal compiling shader accum_omni_transluent compiling shader accum_spot_unshadowed compiling shader accum_spot_normal compiling shader accum_spot_fullsize compiling shader accum_volumetric compiling shader accum_volumetric compiling shader accum_indirect compiling shader bloom_build compiling shader bloom_filter compiling shader bloom_filter_f compiling shader ssao_calc compiling shader combine_1 compiling shader depth_downs compiling shader bloom_luminance_1 compiling shader bloom_luminance_2 compiling shader bloom_luminance_3 compiling shader combine_1 compiling shader combine_2_AA compiling shader combine_2_NAA compiling shader combine_2_AA_D compiling shader combine_2_NAA_D compiling shader combine_volumetric compiling shader postprocess compiling shader postprocess_CM compiling shader distort compiling shader particle_distort compiling shader particle compiling shader particle compiling shader particle_s-blend compiling shader particle-clip compiling shader particle_s-add compiling shader particle_s-aadd compiling shader deffer_particle compiling shader deffer_particle - r__tf_aniso 13 - r2_tf_mipbias 0. compiling shader portal compiling shader portal compiling shader simple_color compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader stub_default compiling shader effects_sun compiling shader hud_font ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb - r__tf_aniso 13 - r1_tf_mipbias 0. - r2_tf_mipbias 0. * [win32]: free[3557276 K], reserved[311480 K], committed[325484 K] * [ D3D ]: textures[16 K] * [x-ray]: crt heap[113230 K], process heap[29591 K], game lua[2162 K], render[276 K] * [x-ray]: economy: strings[31101 K], smem[0 K] No new patches are available. ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\mod\button_main.ogg * 0.0 : [ 56] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 6] $user$albedo * 0.0 : [ 4] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 5] $user$generic0 * 0.0 : [ 4] $user$generic1 * 0.0 : [ 1] $user$generic2 * 0.0 : [ 1] $user$half_depth * 0.0 : [ 1] $user$jitter_0 * 0.0 : [ 1] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 8] $user$material * 0.0 : [ 10] $user$normal * 0.0 : [ 10] $user$position * 0.0 : [ 1] $user$scope * 0.0 : [ 1] $user$scopeui * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 4] $user$smap_depth * 0.0 : [ 3] $user$smap_surf * 0.0 : [ 1] $user$ssao_temp * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 1] act\act_controller_hit * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\anomaly\electric_radial * 0.0 : [ 1] amik\explosions\anim_dirtexp_3 * 0.0 : [ 1] amik\explosions\boom_0 * 0.0 : [ 1] amik\explosions\boom_1 * 0.0 : [ 1] amik\explosions\boom_2 * 0.0 : [ 1] amik\explosions\decal_concrete * 0.0 : [ 1] amik\explosions\explo_end * 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight * 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke * 0.0 : [ 1] amik\explosions\explosion_flash_atlas * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 0.0 : [ 1] amik\explosions\explosion_smoke03 * 0.0 : [ 1] amik\explosions\final_expl * 0.0 : [ 1] amik\explosions\ring_grey * 0.0 : [ 1] amik\explosions\smoke128_3w * 0.0 : [ 1] amik\explosions\smoke2 * 0.0 : [ 1] amik\explosions\smoke_cannon * 0.0 : [ 1] amik\explosions\smoke_white_tiled3 * 0.0 : [ 1] amik\fly\fly * 0.0 : [ 1] amik\hit_fx\blood\962e6155 * 0.0 : [ 1] amik\hit_fx\blood\blood * 0.0 : [ 1] amik\hit_fx\blood\m * 0.0 : [ 1] amik\hit_fx\water_splash\water_splash_anim * 0.0 : [ 1] amik\hit_fx\water_splash\water_spurt * 0.0 : [ 1] amik\mine\mine * 0.0 : [ 1] amik\nature\list * 0.0 : [ 1] amik\nature\stonedebris1 * 0.0 : [ 1] amik\nature\wood_part * 0.0 : [ 1] amik\static\gas_light\flame_zippo * 0.0 : [ 1] amik\weapons\00 * 0.0 : [ 1] amik\weapons\12x70 * 0.0 : [ 1] amik\weapons\6ways1 * 0.0 : [ 1] amik\weapons\6ways2 * 0.0 : [ 1] amik\weapons\9x39 * 0.0 : [ 1] amik\weapons\btr\muzzle 6ways1 * 0.0 : [ 1] amik\weapons\btr\muzzle 6ways2 * 0.0 : [ 1] amik\weapons\dtk_2 * 0.0 : [ 1] amik\weapons\dtk_3 * 0.0 : [ 1] amik\weapons\dtk_4 * 0.0 : [ 1] amik\weapons\dtk_4_1 * 0.0 : [ 1] amik\weapons\dtk_5 * 0.0 : [ 1] amik\weapons\dtk_6 * 0.0 : [ 1] amik\weapons\dtk_8 * 0.0 : [ 1] amik\weapons\flame\flameshoot_1 * 0.0 : [ 1] amik\weapons\flame\flameshoot_2 * 0.0 : [ 1] amik\weapons\flame\flameshoot_3 * 0.0 : [ 1] amik\weapons\flame\flameshoot_4 * 0.0 : [ 1] amik\weapons\flame\flameshoot_5 * 0.0 : [ 1] amik\weapons\flame\mg42out * 0.0 : [ 1] amik\weapons\flame\trace * 0.0 : [ 1] amik\weapons\flame\trace_01 * 0.0 : [ 1] amik\weapons\flame\trail * 0.0 : [ 1] amik\weapons\flash_01 * 0.0 : [ 1] amik\weapons\flash_02 * 0.0 : [ 1] amik\weapons\flash_04 * 0.0 : [ 1] amik\weapons\flash_05 * 0.0 : [ 1] amik\weapons\grishik\357mag * 0.0 : [ 1] amik\weapons\grishik\45 * 0.0 : [ 1] amik\weapons\grishik\50_ae * 0.0 : [ 1] amik\weapons\grishik\5x45x39 * 0.0 : [ 1] amik\weapons\grishik\5x45x39_00 * 0.0 : [ 1] amik\weapons\grishik\5x45x39_01 * 0.0 : [ 1] amik\weapons\grishik\5x56x45 * 0.0 : [ 1] amik\weapons\grishik\5x56x45_00 * 0.0 : [ 1] amik\weapons\grishik\5x7x28 * 0.0 : [ 1] amik\weapons\grishik\6x5x50 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_0 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_1 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_2 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_3 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_4 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_00 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_01 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_02 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_03 * 0.0 : [ 1] amik\weapons\grishik\7x62x51_1 * 0.0 : [ 1] amik\weapons\grishik\7x62x51_2 * 0.0 : [ 1] amik\weapons\grishik\7x62x54 * 0.0 : [ 1] amik\weapons\grishik\7x7x57 * 0.0 : [ 1] amik\weapons\grishik\7x92x57 * 0.0 : [ 1] amik\weapons\grishik\9x18_1 * 0.0 : [ 1] amik\weapons\grishik\9x18_2 * 0.0 : [ 1] amik\weapons\grishik\9x18_3 * 0.0 : [ 1] amik\weapons\grishik\9x39 * 0.0 : [ 1] amik\weapons\mg42out * 0.0 : [ 1] amik\weapons\shells_12x70 * 0.0 : [ 1] amik\weapons\shells_ak * 0.0 : [ 1] amik\weapons\shells_ak_01 * 0.0 : [ 1] amik\weapons\smokeshoot_0 * 0.0 : [ 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sky\af3_clear\04-00-hm#small * 0.0 : [ 33] sky\af3_clear\04-30 * 0.0 : [ 33] sky\af3_clear\04-30#small * 0.0 : [ 33] sky\af3_clear\05-00 * 0.0 : [ 33] sky\af3_clear\05-00#small * 0.0 : [ 33] sky\af3_clear\05-30 * 0.0 : [ 33] sky\af3_clear\05-30#small * 0.0 : [ 66] sky\af3_clear\06-00 * 0.0 : [ 66] sky\af3_clear\06-00#small * 0.0 : [ 33] sky\af3_clear\07-00 * 0.0 : [ 33] sky\af3_clear\07-00#small * 0.0 : [ 33] sky\af3_clear\08-00 * 0.0 : [ 33] sky\af3_clear\08-00#small * 0.0 : [ 33] sky\af3_clear\09-00 * 0.0 : [ 33] sky\af3_clear\09-00#small * 0.0 : [ 33] sky\af3_clear\10-00 * 0.0 : [ 33] sky\af3_clear\10-00#small * 0.0 : [ 33] sky\af3_clear\11-00 * 0.0 : [ 33] sky\af3_clear\11-00#small * 0.0 : [ 33] sky\af3_clear\12-00 * 0.0 : [ 33] sky\af3_clear\12-00#small * 0.0 : [ 33] sky\af3_clear\13-00 * 0.0 : [ 33] sky\af3_clear\13-00#small * 0.0 : [ 33] sky\af3_clear\14-00 * 0.0 : [ 33] sky\af3_clear\14-00#small * 0.0 : [ 33] sky\af3_clear\15-00 * 0.0 : [ 33] sky\af3_clear\15-00#small * 0.0 : [ 33] sky\af3_clear\16-00 * 0.0 : [ 33] sky\af3_clear\16-00#small * 0.0 : [ 33] sky\af3_clear\17-00 * 0.0 : [ 33] sky\af3_clear\17-00#small * 0.0 : [ 33] sky\af3_clear\18-00 * 0.0 : [ 33] sky\af3_clear\18-00#small * 0.0 : [ 33] sky\af3_clear\19-00 * 0.0 : [ 33] sky\af3_clear\19-00#small * 0.0 : [ 66] sky\af3_clear\20-00 * 0.0 : [ 66] sky\af3_clear\20-00#small * 0.0 : [ 33] sky\af3_clear\20-30 * 0.0 : [ 33] sky\af3_clear\20-30#small * 0.0 : [ 33] sky\af3_clear\21-00 * 0.0 : [ 33] sky\af3_clear\21-00#small * 0.0 : [ 33] sky\af3_clear\21-30 * 0.0 : [ 33] sky\af3_clear\21-30#small * 0.0 : [ 12] sky\af3_clear\22-00-fm * 0.0 : [ 12] sky\af3_clear\22-00-fm#small * 0.0 : [ 8] sky\af3_clear\22-00-hm * 0.0 : [ 8] sky\af3_clear\22-00-hm#small * 0.0 : [ 12] sky\af3_clear\23-00-fm * 0.0 : [ 12] sky\af3_clear\23-00-fm#small * 0.0 : [ 8] sky\af3_clear\23-00-hm * 0.0 : [ 8] sky\af3_clear\23-00-hm#small * 0.0 : [ 5] sky\af3_cloudy\05-00 * 0.0 : [ 5] sky\af3_cloudy\05-00#small * 0.0 : [ 10] sky\af3_cloudy\06-00 * 0.0 : [ 10] sky\af3_cloudy\06-00#small * 0.0 : [ 10] sky\af3_cloudy\07-00 * 0.0 : [ 10] sky\af3_cloudy\07-00#small * 0.0 : [ 18] sky\af3_cloudy\08-00 * 0.0 : [ 18] sky\af3_cloudy\08-00#small * 0.0 : [ 23] sky\af3_cloudy\09-00 * 0.0 : [ 23] sky\af3_cloudy\09-00#small * 0.0 : [ 11] sky\af3_cloudy\10-00 * 0.0 : [ 11] sky\af3_cloudy\10-00#small * 0.0 : [ 11] sky\af3_cloudy\11-00 * 0.0 : [ 11] sky\af3_cloudy\11-00#small * 0.0 : [ 18] sky\af3_cloudy\12-00 * 0.0 : [ 18] sky\af3_cloudy\12-00#small * 0.0 : [ 10] sky\af3_cloudy\13-00 * 0.0 : [ 10] sky\af3_cloudy\13-00#small * 0.0 : [ 36] sky\af3_cloudy\14-00 * 0.0 : [ 36] sky\af3_cloudy\14-00#small * 0.0 : [ 28] sky\af3_cloudy\15-00 * 0.0 : [ 28] sky\af3_cloudy\15-00#small * 0.0 : [ 10] sky\af3_cloudy\16-00 * 0.0 : [ 10] sky\af3_cloudy\16-00#small * 0.0 : [ 18] sky\af3_cloudy\17-00 * 0.0 : [ 18] sky\af3_cloudy\17-00#small * 0.0 : [ 20] sky\af3_cloudy\18-00 * 0.0 : [ 20] sky\af3_cloudy\18-00#small * 0.0 : [ 5] sky\af3_cloudy\19-00 * 0.0 : [ 5] sky\af3_cloudy\19-00#small * 0.0 : [ 10] sky\af3_cloudy\20-00 * 0.0 : [ 10] sky\af3_cloudy\20-00#small * 0.0 : [ 11] sky\af3_foggy\06-00 * 0.0 : [ 11] sky\af3_foggy\06-00#small * 0.0 : [ 11] sky\af3_foggy\07-00 * 0.0 : [ 11] sky\af3_foggy\07-00#small * 0.0 : [ 19] sky\af3_foggy\09-00 * 0.0 : [ 19] sky\af3_foggy\09-00#small * 0.0 : [ 40] sky\af3_foggy\10-00 * 0.0 : [ 40] sky\af3_foggy\10-00#small * 0.0 : [ 10] sky\af3_foggy\11-00 * 0.0 : [ 10] sky\af3_foggy\11-00#small * 0.0 : [ 11] sky\af3_foggy\12-00 * 0.0 : [ 11] sky\af3_foggy\12-00#small * 0.0 : [ 27] sky\af3_foggy\13-00 * 0.0 : [ 27] sky\af3_foggy\13-00#small * 0.0 : [ 11] sky\af3_foggy\14-00 * 0.0 : [ 11] sky\af3_foggy\14-00#small * 0.0 : [ 19] sky\af3_foggy\15-00 * 0.0 : [ 19] sky\af3_foggy\15-00#small * 0.0 : [ 19] sky\af3_foggy\16-00 * 0.0 : [ 19] sky\af3_foggy\16-00#small * 0.0 : [ 11] sky\af3_foggy\17-00 * 0.0 : [ 11] sky\af3_foggy\17-00#small * 0.0 : [ 19] sky\af3_foggy\18-00 * 0.0 : [ 19] sky\af3_foggy\18-00#small * 0.0 : [ 11] sky\af3_foggy\19-00 * 0.0 : [ 11] sky\af3_foggy\19-00#small * 0.0 : [ 22] sky\af3_foggy\20-00 * 0.0 : [ 22] sky\af3_foggy\20-00#small * 0.0 : [ 12] sky\af3_partly\00-00-fm * 0.0 : [ 12] sky\af3_partly\00-00-fm#small * 0.0 : [ 8] sky\af3_partly\00-00-hm * 0.0 : [ 8] sky\af3_partly\00-00-hm#small * 0.0 : [ 25] sky\af3_partly\00-00-nm * 0.0 : [ 25] sky\af3_partly\00-00-nm#small * 0.0 : [ 12] sky\af3_partly\01-00-fm * 0.0 : [ 12] sky\af3_partly\01-00-fm#small * 0.0 : [ 8] sky\af3_partly\01-00-hm * 0.0 : [ 8] sky\af3_partly\01-00-hm#small * 0.0 : [ 38] sky\af3_partly\01-00-nm * 0.0 : [ 38] sky\af3_partly\01-00-nm#small * 0.0 : [ 12] sky\af3_partly\02-00-fm * 0.0 : [ 12] sky\af3_partly\02-00-fm#small * 0.0 : [ 8] sky\af3_partly\02-00-hm * 0.0 : [ 8] sky\af3_partly\02-00-hm#small * 0.0 : [ 24] sky\af3_partly\02-00-nm * 0.0 : [ 24] sky\af3_partly\02-00-nm#small * 0.0 : [ 12] sky\af3_partly\03-00-fm * 0.0 : [ 12] sky\af3_partly\03-00-fm#small * 0.0 : [ 8] sky\af3_partly\03-00-hm * 0.0 : [ 8] sky\af3_partly\03-00-hm#small * 0.0 : [ 12] sky\af3_partly\04-00-fm * 0.0 : [ 12] sky\af3_partly\04-00-fm#small * 0.0 : [ 8] sky\af3_partly\04-00-hm * 0.0 : [ 8] sky\af3_partly\04-00-hm#small * 0.0 : [ 33] sky\af3_partly\04-30 * 0.0 : [ 33] sky\af3_partly\04-30#small * 0.0 : [ 33] sky\af3_partly\05-00 * 0.0 : [ 33] sky\af3_partly\05-00#small * 0.0 : [ 33] sky\af3_partly\05-30 * 0.0 : [ 33] sky\af3_partly\05-30#small * 0.0 : [ 66] sky\af3_partly\06-00 * 0.0 : [ 66] sky\af3_partly\06-00#small * 0.0 : [ 33] sky\af3_partly\07-00 * 0.0 : [ 33] sky\af3_partly\07-00#small * 0.0 : [ 33] sky\af3_partly\08-00 * 0.0 : [ 33] sky\af3_partly\08-00#small * 0.0 : [ 33] sky\af3_partly\09-00 * 0.0 : [ 33] sky\af3_partly\09-00#small * 0.0 : [ 33] sky\af3_partly\10-00 * 0.0 : [ 33] sky\af3_partly\10-00#small * 0.0 : [ 33] sky\af3_partly\11-00 * 0.0 : [ 33] sky\af3_partly\11-00#small * 0.0 : [ 33] sky\af3_partly\12-00 * 0.0 : [ 33] sky\af3_partly\12-00#small * 0.0 : [ 33] sky\af3_partly\13-00 * 0.0 : [ 33] sky\af3_partly\13-00#small * 0.0 : [ 33] sky\af3_partly\14-00 * 0.0 : [ 33] sky\af3_partly\14-00#small * 0.0 : [ 33] sky\af3_partly\15-00 * 0.0 : [ 33] sky\af3_partly\15-00#small * 0.0 : [ 33] sky\af3_partly\16-00 * 0.0 : [ 33] sky\af3_partly\16-00#small * 0.0 : [ 33] sky\af3_partly\17-00 * 0.0 : [ 33] sky\af3_partly\17-00#small * 0.0 : [ 33] sky\af3_partly\18-00 * 0.0 : [ 33] sky\af3_partly\18-00#small * 0.0 : [ 33] sky\af3_partly\19-00 * 0.0 : [ 33] sky\af3_partly\19-00#small * 0.0 : [ 66] sky\af3_partly\20-00 * 0.0 : [ 66] sky\af3_partly\20-00#small * 0.0 : [ 33] sky\af3_partly\20-30 * 0.0 : [ 33] sky\af3_partly\20-30#small * 0.0 : [ 33] sky\af3_partly\21-00 * 0.0 : [ 33] sky\af3_partly\21-00#small * 0.0 : [ 33] sky\af3_partly\21-30 * 0.0 : [ 33] sky\af3_partly\21-30#small * 0.0 : [ 12] sky\af3_partly\22-00-fm * 0.0 : [ 12] sky\af3_partly\22-00-fm#small * 0.0 : [ 8] sky\af3_partly\22-00-hm * 0.0 : [ 8] sky\af3_partly\22-00-hm#small * 0.0 : [ 12] sky\af3_partly\23-00-fm * 0.0 : [ 12] sky\af3_partly\23-00-fm#small * 0.0 : [ 8] sky\af3_partly\23-00-hm * 0.0 : [ 8] sky\af3_partly\23-00-hm#small * 0.0 : [ 26] sky\af3_rainy\07-00 * 0.0 : [ 26] sky\af3_rainy\07-00#small * 0.0 : [ 30] sky\af3_rainy\09-00_19-00 * 0.0 : [ 30] sky\af3_rainy\09-00_19-00#small * 0.0 : [ 58] sky\af3_rainy\13-00 * 0.0 : [ 58] sky\af3_rainy\13-00#small * 0.0 : [ 24] sky\af3_rainy\15-00 * 0.0 : [ 24] sky\af3_rainy\15-00#small * 0.0 : [ 31] sky\af3_rainy\15-00-2 * 0.0 : [ 31] sky\af3_rainy\15-00-2#small * 0.0 : [ 44] sky\af3_rainy\16-00 * 0.0 : [ 44] sky\af3_rainy\16-00#small * 0.0 : [ 32] sky\af3_rainy\20-00 * 0.0 : [ 32] sky\af3_rainy\20-00#small * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 26] sky\sky_13_cube * 0.0 : [ 26] sky\sky_13_cube#small * 0.0 : [ 16] sky\sky_13_cube_night * 0.0 : [ 16] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 49] sky\sky_9_cube * 0.0 : [ 49] sky\sky_9_cube#small * 0.0 : [3306] sky\sky_oblaka * 0.0 : [ 1] survarium\fx\fx\lights\big_bonfire_flame * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_2 * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_3 * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_top * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu * 0.0 : [ 1] ui\ui_common * 0.0 : [ 1] ui\ui_fog_of_war * 0.0 : [ 1] ui\ui_gunsl_dl_back * 0.0 : [ 1] ui\ui_hud * 0.0 : [ 1] water\water_dudv * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 4.1 : [ 1] ui\ui_ani_cursor * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 64.1 : [ 1] ui\ui_font_console_02 * 256.1 : [ 1] ui\a_font\ui_font_letter_21 * 256.1 : [ 1] ui\a_font\ui_font_letter_24 * 256.1 : [ 1] ui\ui_font_hud_02 * 1024.1 : [ 1] ui\a_font\ovs_20 * 1024.1 : [ 1] ui\a_font\ovs_22 * 1024.1 : [ 1] ui\a_font\ovs_32 * 1024.1 : [ 1] ui\a_font\ui_font_letter_38 * 2048.1 : [ 1] ui\ui_buy_menu * 2048.1 : [ 1] ui\ui_static_mm_back_01 * 8100.0 : [ 1] ui\ui_static_mm_back_00 compiling shader deffer_base_bump-hq compiling shader deffer_model_bump-hq_3 compiling shader deffer_base_bump compiling shader deffer_model_bump_3 compiling shader shadow_direct_model_3 xrengine.exe -no_staging * phase time: 0 ms * phase cmem: 150096 K Loading objects... compiling shader deffer_base_flat compiling shader deffer_model_flat_0 compiling shader shadow_direct_model_0 compiling shader deffer_model_bump-hq_0 compiling shader deffer_model_bump_0 compiling shader deffer_base_aref_bump-hq compiling shader deffer_base_aref_bump compiling shader shadow_direct_base_aref compiling shader shadow_direct_model_aref_0 compiling shader deffer_model_bump-hq_1 compiling shader deffer_model_bump_1 compiling shader shadow_direct_model_1 compiling shader deffer_model_bump-hq_2 compiling shader deffer_model_bump_2 compiling shader shadow_direct_model_2 compiling shader deffer_model_bump-hq_4 compiling shader deffer_model_bump_4 compiling shader shadow_direct_model_4 compiling shader model_def_lq compiling shader model_def_lq_3 compiling shader deffer_model_flat_4 compiling shader accum_emissivel ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\ak74\ak74_revival.ogg compiling shader deffer_model_flat_3 compiling shader base_lplanes compiling shader model_def_lplanes_4 compiling shader model_def_lq_0 compiling shader model_def_lq_2 compiling shader deffer_model_flat_1 compiling shader model_def_lplanes_0 compiling shader accum_emissive compiling shader model_def_lplanes_3 compiling shader model_def_lq_4 compiling shader model_env_lq compiling shader model_env_lq_0 ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\n_pb_shot.ogg ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\rpg7\rpg7_shoot.ogg ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\usp\usp_shoot_sil.ogg Loading models... compiling shader shadow_direct_model_aref_2 compiling shader deffer_model_flat_2 compiling shader model_pda_screen compiling shader deffer_base_bump_d-hq compiling shader deffer_model_bump_d-hq_4 compiling shader deffer_base_aref_flat compiling shader deffer_model_bump_d-hq_3 compiling shader model_distort4glass_3 compiling shader shadow_direct_model_aref_3 compiling shader shadow_direct_model_aref_4 ! Can't find texture 'act\3vtiger\himera\himera_socr\himera_socr' ! Can't find texture 'act\3vtiger\himera\himera_socr\himera_teeth' ! Can't find texture 'act\act_ghoulferal' ! Can't find texture 'act\act_glass_universal' ! auto-generated bump map: act\cod_bo2_sviter_hands_bump# ! auto-generated bump map: act\exoskelet_stalker\assault_headgear_d_green_bump ! auto-generated bump map: act\exoskelet_stalker\assault_headgear_d_green_bump# ! auto-generated bump map: act\exoskelet_stalker\tex_0305_bump ! auto-generated bump map: act\exoskelet_stalker\tex_0305_bump# ! auto-generated bump map: act\newbandit\do_equip_bump ! auto-generated bump map: act\newbandit\do_equip_bump# ! auto-generated bump map: act\newbandit\helmet_bump ! auto-generated bump map: act\newbandit\helmet_bump# ! auto-generated bump map: act\newbandit\tacticalvest2_bump ! auto-generated bump map: act\newbandit\tacticalvest2_bump# ! auto-generated bump map: act\newecolog\hazmat_loadout_a_bump ! auto-generated bump map: act\newecolog\hazmat_loadout_a_bump# ! auto-generated bump map: act\newfreedom\armor_iba_bump ! auto-generated bump map: act\newfreedom\armor_iba_bump# ! auto-generated bump map: act\newfreedom\freedom_hood_bump ! auto-generated bump map: act\newfreedom\freedom_hood_bump# ! auto-generated bump map: act\newloner\beaniehat_black_co_bump ! auto-generated bump map: act\newloner\beaniehat_black_co_bump# ! auto-generated bump map: act\newloner\cargopants_grey_co_bump ! auto-generated bump map: act\newloner\cargopants_grey_co_bump# ! auto-generated bump map: act\newloner\hhl_m_latino01_004_light_co_bump ! auto-generated bump map: act\newloner\hhl_m_latino01_004_light_co_bump# ! auto-generated bump map: act\newloner\m65_jacket_tan_co_bump ! auto-generated bump map: act\newloner\m65_jacket_tan_co_bump# ! auto-generated bump map: act\newloner\smersh_bump ! auto-generated bump map: act\newloner\smersh_bump# ! auto-generated bump map: act\newmilitary\chr_spetsnaz_headgear_d_bump ! auto-generated bump map: act\newmilitary\chr_spetsnaz_headgear_d_bump# ! auto-generated bump map: act\newmonolith\cfa_gear_bump ! auto-generated bump map: act\newmonolith\cfa_gear_bump# ! Can't find texture 'cloud\cotcirrus_l0_01' ! Can't find texture 'cloud\cotcirrus_l0_010' ! Can't find texture 'cloud\cotcirrus_l0_011' ! Can't find texture 'cloud\cotcirrus_l0_012' ! Can't find texture 'cloud\cotcirrus_l0_016' ! Can't find texture 'cloud\cotcirrus_l0_017' ! Can't find texture 'cloud\cotcirrus_l0_019' ! Can't find texture 'cloud\cotcirrus_l0_020' ! Can't find texture 'cloud\cotcirrus_l0_03' ! Can't find texture 'cloud\cotlower09' ! Can't find texture 'cloud\cotlower10' ! Can't find texture 'cloud\cotlower11' ! Can't find texture 'cloud\cotlowerxia' ! Can't find texture 'cloud\cotlowerxib' ! Can't find texture 'cloud\cotlowerxic' ! Can't find texture 'cloud\cotlowerxid' ! Can't find texture 'cloud\cotlowerxie' ! Can't find texture 'cloud\cotlowerxif' ! Can't find texture 'cloud\cotlowerxig' ! Can't find texture 'cloud\cotlowerxij' ! Can't find texture 'fx\fx_sun_spiky_artistpavel' ! auto-generated bump map: gunslinger_nra\new duty\duty_eye_bump ! auto-generated bump map: gunslinger_nra\new duty\duty_eye_bump# ! auto-generated bump map: gunslinger_nra\new duty\duty_tacticaljacket_bump ! auto-generated bump map: gunslinger_nra\new duty\duty_tacticaljacket_bump# ! auto-generated bump map: gunslinger_nra\newbandit\bandit_foot_bump# ! auto-generated bump map: gunslinger_nra\newbandit\bandit_hood_bump# ! auto-generated bump map: gunslinger_nra\newbandit\bandits_pants _bump# ! auto-generated bump map: gunslinger_nra\newbandit\gloves_rico_bump# ! auto-generated bump map: gunslinger_nra\newbandit\rico_hands_bump# ! auto-generated bump map: gunslinger_nra\newbandit\rus_sniper_torso_d_bump# ! auto-generated bump map: gunslinger_nra\newbandit\ruskygear2_bump# ! auto-generated bump map: gunslinger_nra\newbandit\thug_maker_black_new_skin_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\bomberjacket_bump ! auto-generated bump map: gunslinger_nra\newgeneral\bomberjacket_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\cargopants_bump ! auto-generated bump map: gunslinger_nra\newgeneral\cargopants_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\poyas_kobura_bump ! auto-generated bump map: gunslinger_nra\newgeneral\poyas_kobura_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\vest_tactical_bump ! auto-generated bump map: gunslinger_nra\newgeneral\vest_tactical_bump# ! auto-generated bump map: gunslinger_nra\newneutral\boots_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gas_shlang_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gasmask_gp7_bump ! auto-generated bump map: gunslinger_nra\newneutral\gasmask_gp7_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gloves_bump ! auto-generated bump map: gunslinger_nra\newneutral\gloves_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gp5_so_bump ! auto-generated bump map: gunslinger_nra\newneutral\gp5_so_bump# ! auto-generated bump map: gunslinger_nra\newneutral\hhl_m_latino01_006_light_co_bump# ! auto-generated bump map: gunslinger_nra\newneutral\karabin_bump# ! auto-generated bump map: gunslinger_nra\newneutral\kobur_pm_bump# ! auto-generated bump map: gunslinger_nra\newneutral\m65_jacket_bump# ! auto-generated bump map: gunslinger_nra\newneutral\sov_remen_bump# ! auto-generated bump map: gunslinger_nra\newneutral\sunrise_hood_bump# ! auto-generated bump map: gunslinger_nra\newzombie\tshirt_bump# ! Can't find texture 'item\item_medkit_a' ! Can't find texture 'item\item_medkit_b' ! Can't find texture 'item\item_medkit_c' ! Can't find texture 'item\item_tushonka' ! Can't find texture 'item\kielbasa' ! Can't find texture 'pfx\electro_exl1' ! Can't find texture 'pfx\electroexpl2' ! Can't find texture 'pfx\pfx_ani-explosion-01' ! Can't find texture 'pfx\pfx_light' ! Can't find texture 'pfx\pfx_shells_green' ! Can't find texture 'pfx\pfx_shells_pisto1' ! Can't find texture 'pfx\pfx_shells_pistol' ! Can't find texture 'pfx\pfx_smoke_c' ! Can't find texture 'pfx\pfx_snow_10' ! Can't find texture 'pfx\pfx_snow_100' ! Can't find texture 'pfx\pfx_snow_20' ! Can't find texture 'pfx\pfx_snow_30' ! Can't find texture 'pfx\pfx_snow_40' ! Can't find texture 'pfx\pfx_snow_50' ! Can't find texture 'pfx\pfx_snow_60' ! Can't find texture 'pfx\pfx_snow_70' ! Can't find texture 'pfx\pfx_snow_80' ! Can't find texture 'pfx\pfx_snow_90' ! Can't find texture 'pfx\smoke\pfx_smoke_a' ! Can't find texture 'survarium\fx\fx\lights\big_bonfire_flame' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_2' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_3' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_top' * [prefetch] time: 7104 ms * [prefetch] memory: 133478Kb ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 7158 ms * phase cmem: 271640 K * phase time: 3 ms * phase cmem: 271640 K * Creating new game... * Loading spawn registry... * 817 spawn points are successfully loaded * New game is successfully created! * phase time: 111 ms * phase cmem: 293909 K * phase time: 8 ms * phase cmem: 293928 K * phase time: 47 ms * phase cmem: 293928 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 720 ms * phase cmem: 293992 K * phase time: 5 ms * phase cmem: 293992 K * phase time: 1719 ms * phase cmem: 403659 K compiling shader deffer_base_flat compiling shader shadow_direct_base compiling shader deffer_base_flat_d compiling shader deffer_base_flat_d compiling shader model_env_lq compiling shader shadow_direct_base_aref compiling shader base_lplanes compiling shader deffer_base_bump_d-hq compiling shader deffer_base_bump compiling shader deffer_base_bump-hq compiling shader vert compiling shader vert compiling shader deffer_base_steep_d-hq compiling shader water_soft compiling shader water_soft compiling shader waterd_soft compiling shader waterd_soft compiling shader deffer_base_aref_flat_d compiling shader simple compiling shader wmark compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_steep_d-hq compiling shader deffer_base_lmh_flat_d compiling shader deffer_base_lmh_flat_d compiling shader lmapE compiling shader lmapE compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_steep-hq compiling shader deffer_base_lmh_aref_bump_d-hq compiling shader deffer_base_lmh_aref_bump compiling shader deffer_base_lmh_aref_bump-hq compiling shader deffer_base_lmh_aref_flat compiling shader deffer_base_steep-hq compiling shader deffer_base_aref_bump_d-hq compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat compiling shader deffer_tree_bump-hq compiling shader deffer_tree_bump compiling shader shadow_direct_tree compiling shader lod compiling shader lod compiling shader deffer_tree_flat compiling shader deffer_tree_bump_d-hq compiling shader shadow_direct_base compiling shader deffer_tree_s_bump_d-hq compiling shader deffer_tree_s_bump compiling shader shadow_direct_tree_s compiling shader deffer_tree_s_bump-hq * phase time: 177 ms * phase cmem: 411388 K * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65515 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65498 verts, 2046 Kb * [Loading VB] 59384 verts, 1855 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 52248 verts, 1632 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 51651 verts, 1614 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 199764 indices, 390 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 43691 verts, 512 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 339213 indices, 662 Kb * phase time: 43 ms * phase cmem: 411657 K * phase time: 32 ms * phase cmem: 419819 K compiling shader deffer_detail_w_flat compiling shader deffer_detail_s_flat * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 1281 v(20), 732 p * [DETAILS] Batch(61), VB(25K), IB(4K) * phase time: 12 ms * phase cmem: 419851 K * Loading HOM: c:\live\artifact fragment\gamedata\levels\l03_glubokaya\level.hom * phase time: 4 ms * phase cmem: 419876 K * phase time: 4 ms * phase cmem: 419876 K * phase time: 60 ms * phase cmem: 419876 K ! auto-generated bump map: crete\crete_walls_old_03_bump ! auto-generated bump map: crete\crete_walls_old_03_bump# ! auto-generated bump map: furniture\furniture_cup_bump ! auto-generated bump map: furniture\furniture_cup_bump# ! auto-generated bump map: fx\fx_wood_fire_bump ! auto-generated bump map: fx\fx_wood_fire_bump# ! auto-generated bump map: grnd\grnd_concrete_2_bump ! auto-generated bump map: grnd\grnd_concrete_2_bump# ! auto-generated bump map: ston\ston_beton_potolok2_iov_bump# ! Can't load texture 'c:\live\artifact fragment\gamedata\textures\terrain\terrain_glubokaya_mask.dds' FATAL ERROR [error]Expression : data [error]Function : CVirtualFileReader::CVirtualFileReader [error]File : D:\prog_repository\sources\trunk\xrCore\FS.cpp [error]Line : 545 [error]Description : c:\live\artifact fragment\gamedata\textures\tile\tile_plitka_qllab_bump.dds [error]Arguments : Not enough storage is available to process this command. stack trace: Это было в файле xray в папке logs
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Expression : <no expression> Function : CKinematicsAnimated::Load::<lambda_7ebb9f855634ee5f58e0783db08d41de>::operator () File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\SkeletonAnimated.cpp Line : 785 Description : fatal error Arguments : Can't find motion file 'anomaly_weapons\hud_animation\wpn_type63_new_hud_animation.omf' section 'wpn_svt40_hud' model 'anomaly_weapons\wpn_svt40\wpn_svt40_hud' stack trace: играю с hd моделями и твоими аддонами. при переходе на локацию стабильный вылет, при отключении аддонов игра не запускается ошибка stack trace:
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Я наверное, до этого задавал дурные вопросы...и прошу меня за это извинить...я ж новичок! Мод скачали наверное многие, отзовитесь....у вас есть вылеты, как вы с ними боритесь! Дополнено 25 минуты спустя [09.05.25 19:54:16.713] * Detected CPU: Intel(R) Xeon(R) CPU E3-1240 V2 @ 3.40GHz [GenuineIntel], F6/M58/S9 [09.05.25 19:54:16.714] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX [09.05.25 19:54:16.714] * CPU cores: [4], threads: [8] [09.05.25 19:54:16.714] * CPU0 current freq: 3701 MHz, max freq: 3701 MHz [09.05.25 19:54:16.714] * CPU1 current freq: 3701 MHz, max freq: 3701 MHz [09.05.25 19:54:16.714] * CPU2 current freq: 3701 MHz, max freq: 3701 MHz [09.05.25 19:54:16.714] * CPU3 current freq: 3701 MHz, max freq: 3701 MHz [09.05.25 19:54:16.714] * CPU4 current freq: 3701 MHz, max freq: 3701 MHz [09.05.25 19:54:16.714] * CPU5 current freq: 3701 MHz, max freq: 3701 MHz [09.05.25 19:54:16.714] * CPU6 current freq: 3701 MHz, max freq: 3701 MHz [09.05.25 19:54:16.714] * CPU7 current freq: 3701 MHz, max freq: 3701 MHz [09.05.25 19:54:16.714] Initializing File System... [09.05.25 19:54:16.715] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.db0], size: [1157085714] [09.05.25 19:54:16.969] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.db1], size: [1087700084] [09.05.25 19:54:16.979] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.db2], size: [1084357596] [09.05.25 19:54:17.015] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.db3], size: [1091401861] [09.05.25 19:54:17.713] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.db4], size: [1083530226] [09.05.25 19:54:17.754] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.db5], size: [1126723212] [09.05.25 19:54:17.788] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.db6], size: [1151966781] [09.05.25 19:54:17.788] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.db7], size: [1435145415] [09.05.25 19:54:17.789] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.db8], size: [1083871264] [09.05.25 19:54:17.856] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.db9], size: [1084331142] [09.05.25 19:54:17.891] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.dba], size: [1086955556] [09.05.25 19:54:17.943] --Found base arch: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata.dbb], size: [691882390] [09.05.25 19:54:17.964] using fs-ltx: [fsgame.ltx] [09.05.25 19:54:17.964] --Found FS dir: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\appdata\] [09.05.25 19:54:17.964] files: [6] [09.05.25 19:54:17.967] --Found FS dir: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\] [09.05.25 19:54:17.967] files: [7] [09.05.25 19:54:17.968] --Found FS dir: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\sounds\] [09.05.25 19:54:17.968] files: [3] [09.05.25 19:54:17.969] --Found FS dir: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\textures\] [09.05.25 19:54:17.969] files: [4] [09.05.25 19:54:17.971] --Found FS dir: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\scripts\] [09.05.25 19:54:17.971] files: [45] [09.05.25 19:54:17.971] --Found FS dir: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\config\] [09.05.25 19:54:17.972] files: [13] [09.05.25 19:54:17.974] --Found FS dir: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\appdata\savedgames\] [09.05.25 19:54:17.974] files: [105] [09.05.25 19:54:17.974] --Found FS dir: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\appdata\logs\] [09.05.25 19:54:17.974] files: [86] [09.05.25 19:54:17.975] --Found FS dir: [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\mod\] [09.05.25 19:54:17.975] files: [3] [09.05.25 19:54:17.975] --Found external arch: [autumn_pack.xdb0], size: [174943622] [09.05.25 19:54:17.976] FS: 48405 files cached, 0Kb memory used. [09.05.25 19:54:17.976] Init FileSystem 1.261210 sec [09.05.25 19:54:17.976] [OGSR Engine (x64)] build date: [Nov 18 2024 01:01:58] [09.05.25 19:54:17.976] [_MSC_FULL_VER]: [193532217], [_MSVC_LANG]: [202002L] [09.05.25 19:54:17.976] Working Directory: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin] [09.05.25 19:54:17.976] CommandLine: [bin\xrEngine.exe -intro] [09.05.25 19:54:18.596] Initializing Engine... [09.05.25 19:54:18.598] Starting INPUT device... [09.05.25 19:54:18.608] -------------------------------------------------------------------------------- [09.05.25 19:54:18.608] [16367MB] physical memory installed, [11897MB] available, [27] percent of memory in use [09.05.25 19:54:18.608] PageFile usage: [284MB], Peak PageFile usage: [284MB] [09.05.25 19:54:18.608] -------------------------------------------------------------------------------- [09.05.25 19:54:18.608] * [ D3D ]: textures[0 K] [09.05.25 19:54:18.608] * [x-ray]: process heap[0 K], render[0 K] [09.05.25 19:54:18.608] * [x-ray]: economy: strings[169588 K], smem[0 K] [09.05.25 19:54:18.608] SOUND: OpenAL: enumerate devices... [09.05.25 19:54:18.608] SOUND: OpenAL: EnumerationExtension Present [09.05.25 19:54:18.708] devices Generic Software [09.05.25 19:54:18.709] SOUND: OpenAL: system default SndDevice name is Generic Software [09.05.25 19:54:19.017] SOUND: OpenAL: All available devices: [09.05.25 19:54:19.017] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [09.05.25 19:54:19.017] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [09.05.25 19:54:19.017] Executing config-script "d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\config\default_controls.ltx"... [09.05.25 19:54:19.018] [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\config\default_controls.ltx] successfully loaded. [09.05.25 19:54:19.018] Executing config-script "user.ltx"... [09.05.25 19:54:19.018] Executing config-script "d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\config\rspec_default.ltx"... [09.05.25 19:54:19.019] ! Unknown command: g_prefetch [09.05.25 19:54:19.019] ! Unknown command: r_mt_details [09.05.25 19:54:19.019] ! Unknown command: r_mt_rain [09.05.25 19:54:19.019] ! Unknown command: r_mt_sun [09.05.25 19:54:19.019] ! Unknown command: r_ao_mode [09.05.25 19:54:19.019] [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\config\rspec_default.ltx] successfully loaded. [09.05.25 19:54:19.019] Executing config-script "d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\config\default_controls.ltx"... [09.05.25 19:54:19.019] [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\config\default_controls.ltx] successfully loaded. [09.05.25 19:54:19.020] [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\appdata\user.ltx] successfully loaded. [09.05.25 19:54:19.020] SOUND: Selected device is Generic Software [09.05.25 19:54:19.062] [OpenAL] EAX 2.0 extension: present [09.05.25 19:54:19.062] [OpenAL] EAX 2.0 deferred: present [09.05.25 19:54:19.062] Loading of [sEnvironment.xr] [09.05.25 19:54:19.062] ~ env id=[0] name=[identity] [09.05.25 19:54:19.062] ~ env id=[1] name=[default] [09.05.25 19:54:19.062] ~ env id=[2] name=[bathroom] [09.05.25 19:54:19.062] ~ env id=[3] name=[mountains] [09.05.25 19:54:19.062] ~ env id=[4] name=[yard] [09.05.25 19:54:19.062] ~ env id=[5] name=[room] [09.05.25 19:54:19.062] ~ env id=[6] name=[plant] [09.05.25 19:54:19.062] ~ env id=[7] name=[long_corridor] [09.05.25 19:54:19.062] ~ env id=[8] name=[open_space] [09.05.25 19:54:19.062] ~ env id=[9] name=[house] [09.05.25 19:54:19.062] ~ env id=[10] name=[forest] [09.05.25 19:54:19.062] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [09.05.25 19:54:19.089] Starting RENDER device... [09.05.25 19:54:19.093] * GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series [09.05.25 19:54:19.142] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [09.05.25 19:54:19.142] * Texture memory: 8170 M [09.05.25 19:54:19.146] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [09.05.25 19:54:19.146] * GPU vertex cache: unrecognized, 24 [09.05.25 19:54:19.151] * DVB created: 4096K [09.05.25 19:54:19.152] * DIB created: 512K [09.05.25 19:54:19.165] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [09.05.25 19:54:19.168] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [09.05.25 19:54:19.272] !![IReaderBase<class IReader>::find_chunk_thm][0000042E0FB279EF] chunk [2071] has invalid size [61], return elapsed size [53] [09.05.25 19:54:19.275] * HWDST/PCF supported and used [09.05.25 19:54:23.305] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [09.05.25 19:54:23.305] Load [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\particles_cop.xr] [09.05.25 19:54:23.306] cop format used for file [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\particles_cop.xr] [09.05.25 19:54:23.315] Load [d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\particles.xr] [09.05.25 19:54:23.794] -- LUA version: [LuaJIT 2.1.0-beta3] [09.05.25 19:54:23.848] Starting engine... [09.05.25 19:54:32.189] [rescan_physical_path] files count before: [48405] [09.05.25 19:54:32.189] [rescan_physical_path] files count before2: [48301] [09.05.25 19:54:32.194] [rescan_physical_path] files count after: [48405] [09.05.25 19:54:53.516] * phase time: 2 ms [09.05.25 19:54:53.516] * phase cmem: 0 K [09.05.25 19:54:53.536] -- LUA version: [LuaJIT 2.1.0-beta3] [09.05.25 19:54:53.557] * phase time: 41 ms [09.05.25 19:54:53.557] * phase cmem: 0 K [09.05.25 19:54:53.565] * Loading spawn registry... [09.05.25 19:54:54.069] * 11097 spawn points are successfully loaded [09.05.25 19:54:54.069] * Loading objects... [09.05.25 19:54:54.618] * 25593 objects are successfully loaded [09.05.25 19:54:54.779] * 768 script vars are successfully loaded [09.05.25 19:54:56.438] * Game all999 is successfully loaded from file 'd:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\appdata\savedgames\all999.sav' (2.880s) [09.05.25 19:54:56.439] * phase time: 2881 ms [09.05.25 19:54:56.439] * phase cmem: 0 K [09.05.25 19:54:56.449] # Player not found. New player created. [09.05.25 19:54:56.449] * client : connection accepted - <> [09.05.25 19:54:56.450] * phase time: 11 ms [09.05.25 19:54:56.450] * phase cmem: 0 K [09.05.25 19:54:56.453] * phase time: 3 ms [09.05.25 19:54:56.453] * phase cmem: 0 K [09.05.25 19:54:57.499] --[ISpatial_DB::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0] [09.05.25 19:54:57.499] --[ISpatial_DB::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0] [09.05.25 19:54:57.509] * phase time: 1055 ms [09.05.25 19:54:57.509] * phase cmem: 0 K [09.05.25 19:54:58.352] * phase time: 843 ms [09.05.25 19:54:58.352] * phase cmem: 0 K [09.05.25 19:54:58.353] * [Loading VB] 65532 verts, 2047 Kb [09.05.25 19:54:58.355] * [Loading VB] 65527 verts, 2047 Kb [09.05.25 19:54:58.356] * [Loading VB] 65436 verts, 2044 Kb [09.05.25 19:54:58.358] * [Loading VB] 835 verts, 26 Kb [09.05.25 19:54:58.358] * [Loading VB] 65530 verts, 2047 Kb [09.05.25 19:54:58.359] * [Loading VB] 65533 verts, 2047 Kb [09.05.25 19:54:58.360] * [Loading VB] 65535 verts, 2047 Kb [09.05.25 19:54:58.362] * [Loading VB] 65532 verts, 2047 Kb [09.05.25 19:54:58.363] * [Loading VB] 65534 verts, 2047 Kb [09.05.25 19:54:58.364] * [Loading VB] 65533 verts, 2047 Kb [09.05.25 19:54:58.366] * [Loading VB] 65535 verts, 2047 Kb [09.05.25 19:54:58.367] * [Loading VB] 65535 verts, 2047 Kb [09.05.25 19:54:58.368] * [Loading VB] 65535 verts, 2047 Kb [09.05.25 19:54:58.370] * [Loading VB] 57122 verts, 1785 Kb [09.05.25 19:54:58.371] * [Loading VB] 65535 verts, 2047 Kb [09.05.25 19:54:58.372] * [Loading VB] 65534 verts, 2047 Kb [09.05.25 19:54:58.373] * [Loading VB] 65533 verts, 2047 Kb [09.05.25 19:54:58.374] * [Loading VB] 65530 verts, 2047 Kb [09.05.25 19:54:58.376] * [Loading VB] 65529 verts, 2047 Kb [09.05.25 19:54:58.377] * [Loading VB] 43627 verts, 1363 Kb [09.05.25 19:54:58.378] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:54:58.379] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:54:58.380] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:54:58.382] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:54:58.383] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:54:58.384] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:54:58.385] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:54:58.387] * [Loading IB] 319263 indices, 623 Kb [09.05.25 19:54:58.387] * [Loading VB] 65535 verts, 767 Kb [09.05.25 19:54:58.388] * [Loading VB] 65535 verts, 767 Kb [09.05.25 19:54:58.389] * [Loading VB] 65535 verts, 767 Kb [09.05.25 19:54:58.389] * [Loading VB] 65533 verts, 767 Kb [09.05.25 19:54:58.390] * [Loading VB] 65533 verts, 767 Kb [09.05.25 19:54:58.390] * [Loading VB] 65534 verts, 767 Kb [09.05.25 19:54:58.391] * [Loading VB] 65533 verts, 767 Kb [09.05.25 19:54:58.391] * [Loading VB] 54583 verts, 639 Kb [09.05.25 19:54:58.392] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:54:58.393] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:54:58.394] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:54:58.396] * [Loading IB] 980727 indices, 1915 Kb [09.05.25 19:54:58.397] * phase time: 44 ms [09.05.25 19:54:58.397] * phase cmem: 0 K [09.05.25 19:54:58.408] * phase time: 10 ms [09.05.25 19:54:58.408] * phase cmem: 0 K [09.05.25 19:54:58.474] * [DETAILS] VertexConsts(256), Batch(61) [09.05.25 19:54:58.475] * [DETAILS] 40687 v(20), 26352 p [09.05.25 19:54:58.475] * [DETAILS] Batch(61), VB(794K), IB(154K) [09.05.25 19:54:58.538] * phase time: 129 ms [09.05.25 19:54:58.538] * phase cmem: 0 K [09.05.25 19:54:58.539] WARNING: Occlusion map 'd:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\levels\l05_bar\level.hom' not found. [09.05.25 19:54:58.586] * phase time: 47 ms [09.05.25 19:54:58.586] * phase cmem: 0 K [09.05.25 19:54:58.587] * phase time: 1 ms [09.05.25 19:54:58.587] * phase cmem: 0 K [09.05.25 19:54:58.598] - Game configuring : Started [09.05.25 19:54:58.602] - Game configuring : Finished [09.05.25 19:54:58.764] * phase time: 176 ms [09.05.25 19:54:58.764] * phase cmem: 0 K [09.05.25 19:54:58.765] CResourceManager::DeferredUpload [NO MT] -> START, size = [1909] [09.05.25 19:54:59.008] ! Fallback to default bump map: build_details_bump [09.05.25 19:54:59.008] ! Fallback to default bump map: build_details_bump# [09.05.25 19:55:30.532] CResourceManager::DeferredUpload -> END [09.05.25 19:55:30.532] * t-report - base: 1905, 1690476 K [09.05.25 19:55:30.532] * t-report - lmap: 4, 4096 K [09.05.25 19:55:30.533] * phase time: 31769 ms [09.05.25 19:55:30.533] * phase cmem: 0 K [09.05.25 19:55:30.539] * phase time: 5 ms [09.05.25 19:55:30.539] * phase cmem: 0 K [09.05.25 19:55:30.553] -------------------------------------------------------------------------------- [09.05.25 19:55:30.553] [16367MB] physical memory installed, [11382MB] available, [30] percent of memory in use [09.05.25 19:55:30.553] PageFile usage: [7440MB], Peak PageFile usage: [7440MB] [09.05.25 19:55:30.553] -------------------------------------------------------------------------------- [09.05.25 19:55:30.553] * [ D3D ]: textures[1694573 K] [09.05.25 19:55:30.553] * [x-ray]: process heap[0 K], render[0 K] [09.05.25 19:55:30.553] * [x-ray]: economy: strings[173206 K], smem[7193 K] [09.05.25 19:55:31.707] ~~['ogse_signals'] ...Init Signals Manager... [09.05.25 19:55:32.320] full_name = d:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\appdata\ogsm_settings.ltx [09.05.25 19:55:33.887] ['sak_off_corpses']: 0 objects released in 1236.59ms (1236593) [09.05.25 19:55:44.091] ##['ogsr_memory_control'] MEMORY USAGE: [34916 KB] [09.05.25 19:55:44.177] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.] [09.05.25 19:55:44.357] ! Unknown command: shaders_xr_export [09.05.25 19:55:44.357] GRAPHICS SETTINGS LOAD [09.05.25 19:55:44.591] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.41 s.] [09.05.25 19:55:44.591] ~~ slot: ['gunsl_items_anims.124'], time: [0.18 s.] [09.05.25 19:55:44.591] ~~ slot: ['ogsm_debug.422'], time: [0.10 s.] [09.05.25 19:55:44.591] ~~ slot: ['ogsm_debug.438'], time: [0.13 s.] [09.05.25 19:55:47.834] * MEMORY USAGE: 0 K [09.05.25 19:55:47.834] * End of synchronization A[1] R[1] [09.05.25 19:55:47.835] * phase time: 17301 ms [09.05.25 19:55:47.835] * phase cmem: 0 K [09.05.25 19:56:02.766] ##['ogsr_memory_control'] MEMORY USAGE: [48177 KB] [09.05.25 19:56:32.768] ##['ogsr_memory_control'] MEMORY USAGE: [47507 KB] [09.05.25 19:56:40.594] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.34 s.] [09.05.25 19:56:40.594] ~~ slot: ['dsh.192'], time: [0.34 s.] [09.05.25 19:56:41.552] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.12 s.] [09.05.25 19:56:41.552] ~~ slot: ['dsh.192'], time: [0.12 s.] [09.05.25 19:57:02.784] ##['ogsr_memory_control'] MEMORY USAGE: [43886 KB] [09.05.25 19:57:26.651] * Saving spawns... [09.05.25 19:57:26.651] * Saving objects... [09.05.25 19:57:26.725] * 25581 objects are successfully saved [09.05.25 19:57:26.725] * 768 script vars are successfully saved [09.05.25 19:57:26.734] * Game Alex_autosave.sav is successfully saved to file 'd:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\appdata\savedgames\alex_autosave.sav' [09.05.25 19:57:26.740] - Disconnect [09.05.25 19:57:27.710] - Destroying level [09.05.25 19:57:27.915] * phase time: 64 ms [09.05.25 19:57:27.915] * phase cmem: 0 K [09.05.25 19:57:28.059] -- LUA version: [LuaJIT 2.1.0-beta3] [09.05.25 19:57:28.080] * phase time: 165 ms [09.05.25 19:57:28.080] * phase cmem: 0 K [09.05.25 19:57:28.087] * Loading spawn registry... [09.05.25 19:57:28.563] * 11097 spawn points are successfully loaded [09.05.25 19:57:28.563] * Loading objects... [09.05.25 19:57:29.112] * 25581 objects are successfully loaded [09.05.25 19:57:29.289] * 768 script vars are successfully loaded [09.05.25 19:57:30.932] * Game alex_autosave is successfully loaded from file 'd:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\appdata\savedgames\alex_autosave.sav' (2.851s) [09.05.25 19:57:30.932] * phase time: 2851 ms [09.05.25 19:57:30.932] * phase cmem: 0 K [09.05.25 19:57:30.945] # Player not found. New player created. [09.05.25 19:57:30.945] * client : connection accepted - <> [09.05.25 19:57:30.949] * phase time: 17 ms [09.05.25 19:57:30.949] * phase cmem: 0 K [09.05.25 19:57:30.953] * phase time: 4 ms [09.05.25 19:57:30.953] * phase cmem: 0 K [09.05.25 19:57:32.255] * phase time: 1301 ms [09.05.25 19:57:32.255] * phase cmem: 0 K [09.05.25 19:57:33.128] * phase time: 873 ms [09.05.25 19:57:33.128] * phase cmem: 0 K [09.05.25 19:57:33.130] * [Loading VB] 65529 verts, 2047 Kb [09.05.25 19:57:33.131] * [Loading VB] 65528 verts, 2047 Kb [09.05.25 19:57:33.133] * [Loading VB] 65531 verts, 2047 Kb [09.05.25 19:57:33.134] * [Loading VB] 65516 verts, 2047 Kb [09.05.25 19:57:33.135] * [Loading VB] 5226 verts, 163 Kb [09.05.25 19:57:33.135] * [Loading VB] 65535 verts, 2047 Kb [09.05.25 19:57:33.137] * [Loading VB] 65532 verts, 2047 Kb [09.05.25 19:57:33.138] * [Loading VB] 65534 verts, 2047 Kb [09.05.25 19:57:33.139] * [Loading VB] 65534 verts, 2047 Kb [09.05.25 19:57:33.141] * [Loading VB] 65507 verts, 2047 Kb [09.05.25 19:57:33.142] * [Loading VB] 65535 verts, 2047 Kb [09.05.25 19:57:33.143] * [Loading VB] 65532 verts, 2047 Kb [09.05.25 19:57:33.144] * [Loading VB] 65535 verts, 2047 Kb [09.05.25 19:57:33.146] * [Loading VB] 51231 verts, 1600 Kb [09.05.25 19:57:33.147] * [Loading VB] 65535 verts, 2047 Kb [09.05.25 19:57:33.148] * [Loading VB] 62237 verts, 1944 Kb [09.05.25 19:57:33.149] * [Loading IB] 1048572 indices, 2047 Kb [09.05.25 19:57:33.151] * [Loading IB] 1048572 indices, 2047 Kb [09.05.25 19:57:33.152] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:57:33.153] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:57:33.154] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:57:33.155] * [Loading IB] 1048572 indices, 2047 Kb [09.05.25 19:57:33.157] * [Loading IB] 1048569 indices, 2047 Kb [09.05.25 19:57:33.158] * [Loading IB] 866625 indices, 1692 Kb [09.05.25 19:57:33.159] * [Loading VB] 65533 verts, 767 Kb [09.05.25 19:57:33.160] * [Loading VB] 65533 verts, 767 Kb [09.05.25 19:57:33.161] * [Loading VB] 65533 verts, 767 Kb [09.05.25 19:57:33.161] * [Loading VB] 65535 verts, 767 Kb [09.05.25 19:57:33.162] * [Loading VB] 65530 verts, 767 Kb [09.05.25 19:57:33.162] * [Loading VB] 41425 verts, 485 Kb [09.05.25 19:57:33.163] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:57:33.164] * [Loading IB] 1048575 indices, 2047 Kb [09.05.25 19:57:33.165] * [Loading IB] 678084 indices, 1324 Kb [09.05.25 19:57:33.167] * phase time: 38 ms [09.05.25 19:57:33.167] * phase cmem: 0 K [09.05.25 19:57:33.184] * phase time: 17 ms [09.05.25 19:57:33.184] * phase cmem: 0 K [09.05.25 19:57:33.247] * [DETAILS] VertexConsts(256), Batch(61) [09.05.25 19:57:33.247] * [DETAILS] 40687 v(20), 26352 p [09.05.25 19:57:33.247] * [DETAILS] Batch(61), VB(794K), IB(154K) [09.05.25 19:57:33.309] * phase time: 125 ms [09.05.25 19:57:33.309] * phase cmem: 0 K [09.05.25 19:57:33.310] WARNING: Occlusion map 'd:\game\1 stalker seriya games\stalker shadow of chernobyl mod\ext 1.0\gamedata\levels\l02_garbage\level.hom' not found. [09.05.25 19:57:33.315] * phase time: 5 ms [09.05.25 19:57:33.315] * phase cmem: 0 K [09.05.25 19:57:33.317] * phase time: 1 ms [09.05.25 19:57:33.317] * phase cmem: 0 K [09.05.25 19:57:33.329] - Game configuring : Started [09.05.25 19:57:33.329] - Game configuring : Finished [09.05.25 19:57:33.335] * phase time: 18 ms [09.05.25 19:57:33.335] * phase cmem: 0 K [09.05.25 19:57:33.337] CResourceManager::DeferredUpload [NO MT] -> START, size = [1847] [09.05.25 19:57:33.347] ! Fallback to default bump map: build_details_bump [09.05.25 19:57:33.348] ! Fallback to default bump map: build_details_bump# [09.05.25 19:57:34.327] CResourceManager::DeferredUpload -> END [09.05.25 19:57:34.327] * t-report - base: 1844, 1744665 K [09.05.25 19:57:34.327] * t-report - lmap: 3, 3072 K [09.05.25 19:57:34.328] * phase time: 992 ms [09.05.25 19:57:34.328] * phase cmem: 0 K [09.05.25 19:57:34.331] * phase time: 3 ms [09.05.25 19:57:34.331] * phase cmem: 0 K [09.05.25 19:57:34.352] -------------------------------------------------------------------------------- [09.05.25 19:57:34.352] [16367MB] physical memory installed, [10904MB] available, [33] percent of memory in use [09.05.25 19:57:34.352] PageFile usage: [8015MB], Peak PageFile usage: [9435MB] [09.05.25 19:57:34.352] -------------------------------------------------------------------------------- [09.05.25 19:57:34.352] * [ D3D ]: textures[1747737 K] [09.05.25 19:57:34.353] * [x-ray]: process heap[0 K], render[0 K] [09.05.25 19:57:34.353] * [x-ray]: economy: strings[173237 K], smem[71467 K] [09.05.25 19:57:34.354] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CInifile::r_section [error]File : D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrCore\Xr_ini.cpp [error]Line : 387 [error]Description : Can't open section 'ac' [09.05.25 19:57:34.354] ***************************[ScriptCrashHandler]********************************** [09.05.25 19:57:34.354] stack traceback: [09.05.25 19:57:34.354] ********************************************************************************* [09.05.25 19:57:34.354] ******************************************************************************** [09.05.25 19:57:34.354] !![LogStackTrace] Thread: [X-RAY Primary thread] [09.05.25 19:57:34.547] !!stack trace: ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0FD9B9], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0E8D32], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0E91C6], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0E9447], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrCore\xrDebugNew.cpp-->247] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0F89CF], Fun: [CInifile::r_section()] + [747 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrCore\Xr_ini.cpp-->388] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0F8A61], Fun: [CInifile::r_string()] + [101 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrCore\Xr_ini.cpp-->397] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE4F88C0], Fun: [F_entity_Create()] + [120 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\COMMON_AI\xrServer_Factory.cpp-->12] + [120 byte(s)] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE38DCD2], Fun: [CLevel::cl_Process_Spawn()] + [70 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrGame\Level_network_spawn.cpp-->20] + [23 byte(s)] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE3652A2], Fun: [CLevel::ProcessGameEvents()] + [386 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrGame\Level.cpp-->373] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE36557A], Fun: [CLevel::OnFrame()] + [686 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrGame\Level.cpp-->396] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0C726B], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xr_3da\pure.h-->109] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0C6CF7], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0C5E99], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0C69E3], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE08FE46], Fun: [Startup()] + [1366 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xr_3da\x_ray.cpp-->204] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE0904A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xr_3da\x_ray.cpp-->408] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE09063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xr_3da\x_ray.cpp-->429] ! Module: [D:\Game\1 Stalker seriya Games\Stalker Shadow of Chernobyl mod\EXT 1.0\bin\xrEngine.exe], AddrPC.Offset: [00007FF7AE8879BE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFF66767374], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFF66D7CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [09.05.25 19:57:34.547] ******************************************************************************** Дополнено 28 минуты спустя Вот данные лог файла...сведущие спецы объясните..что не так?
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Еще два раза переустанавливал игру, на разные диски....но играть пробовал со старыми сохранениями...в итоге ничего не помогает....постоянные вылеты, и на кордоне и на свалке, и при переходе со свалки в бар! Может кто то подскажет...после вылетов остаются текстовые документы с инфой (лог это,что ли называется), что в этом логе посмотреть, что бы понять в чем причина то? Дополнено 25 минуты спустя [error]Expression : FATAL ERROR [error]Function : CInifile::r_section [error]File : D:\Downloads\X-Ray\OGSR-Engine-2.1.407\ogsr_engine\xrCore\Xr_ini.cpp [error]Line : 387 [error]Description : Can't open section 'ac'
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Добрый день Не могу никак решить проблему OpenAl: can"t create sound device Помогите пожалуйста
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######################################################################################################################## ------------------------------------------------------------------------------------------------------------------------ ------------' CryRay Engine x64. Developers: OldSerpskiStalker, ValeroK, GladiatorVS, ForserX, Misery '----------------- ------------------------------------------------------------------------------------------------------------------------ ######################################################################################################################## Detected CPU: AMD Ryzen 7 3700X 8-Core Processor , F143/M113/S0, 3594.00 mhz, 31-clk 'rdtsc' CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 CPU cores: [8], threads: [16] GPU: NVIDIA GeForce RTX 3060 Initializing File System... File System Ready... FS: 51451 files cached 49 archives, 6889Kb memory used. Init FileSystem 0.688353 sec Windows version: 11 ######################################################################################################################## (Info) [00:18:42:749] Initializing Engine... (Info) [00:18:42:759] Starting INPUT device... (Info) [00:18:42:830] ------------------------------------------------------------------------------- (Info) [00:18:42:830] S.T.A.L.K.E.R.: Improved Weapon Pack + CryRay Engine x64. Standalone version. Last build: [Nov 30 2024 20:08:05] (Info) [00:18:42:830] ------------------------------------------------------------------------------- (Info) [00:18:42:997] Executing config-script "user.ltx"... (Info) [00:18:42:997] [datafiles\user.ltx] successfully loaded. (Info) [00:18:42:997] Initialize DLL: [xrRender.dll] (Info) [00:18:43:000] Initialization lua51.dll (Info) [00:18:43:000] CRenderDevice::ConnectToRender (Info) [00:18:43:000] Loading DLL: [xrGameIWP.dll] (Info) [00:18:43:002] SOUND: OpenAL: enumerate devices... (Info) [00:18:43:006] SOUND: OpenAL: system default SndDevice name is Default Device (Info) [00:18:43:107] SOUND: OpenAL: All available devices: (Info) [00:18:43:107] 1. Default Device, Spec Version 1.1, EFX Spec Version 1.0 (Info) [00:18:43:107] 2. High Definition Audio Device, Spec Version 1.1, EFX Spec Version 1.0 (Info) [00:18:43:107] 3. S/PDIF, Spec Version 1.1, EFX Spec Version 1.0 (Info) [00:18:43:107] 4. NVIDIA High Definition Audio, Spec Version 1.1, EFX Spec Version 1.0 (Info) [00:18:43:107] Executing config-script "gamedata\configs\default_controls.ltx"... (Info) [00:18:43:108] [gamedata\configs\default_controls.ltx] successfully loaded. (Info) [00:18:43:108] Executing config-script "user.ltx"... (Info) [00:18:43:108] Executing config-script "gamedata\configs\default_controls.ltx"... (Info) [00:18:43:108] [gamedata\configs\default_controls.ltx] successfully loaded. (Info) [00:18:43:108] [datafiles\user.ltx] successfully loaded. (Info) [00:18:43:108] SOUND: Selected device is Default Device (Info) [00:18:43:119] sound : cache: 524296 kb, 38848 lines, 13820 bpl (Info) [00:18:43:122] Starting RENDER device... (Info) [00:18:43:122] GPU [vendor:10DE]-[device:2504]: NVIDIA GeForce RTX 3060 (Info) [00:18:43:245] ID3DUserDefinedAnnotation initialized (Info) [00:18:43:245] CREATE: DeviceREF: (Info) [00:18:43:245] Texture memory: 12115 M (Error) [00:18:43:264] Renderer doesn't support blender 'effects\shadow_world' (Error) [00:18:43:281] THM chunk 2072 fixed, wrong size = 29, correct size = 34 (Info) [00:18:43:740] HWDST/PCF supported and used (Info) [00:18:43:740] Managed textures disabled (Info) [00:18:43:753] DX11: gamedata\shaders\r4\copy_nomsaa.ps is missing. Replace with stub_default.ps (Info) [00:18:43:753] DX11: gamedata\shaders\r4\heatvision.ps is missing. Replace with stub_default.ps (Error) [00:18:44:907] duplicate string table id: hunter_gar_trader_task_2_name (Error) [00:18:44:907] duplicate string table id: hunter_gar_trader_task_2_text (Error) [00:18:44:907] duplicate string table id: hunter_gar_trader_task_2_about (Error) [00:18:44:907] duplicate string table id: hunter_gar_trader_task_2_fetch_about (Error) [00:18:44:907] duplicate string table id: hunter_gar_trader_task_2_fetch_finish (Error) [00:18:44:989] duplicate string table id: zat_b7_bandit_boss_sultan_task_2_name (Error) [00:18:44:989] duplicate string table id: zat_b7_bandit_boss_sultan_task_2_text (Error) [00:18:44:989] duplicate string table id: zat_b7_bandit_boss_sultan_task_2_about (Error) [00:18:44:991] duplicate string table id: simulation_task_21_name (Error) [00:18:44:991] duplicate string table id: simulation_task_21_text (Error) [00:18:44:991] duplicate string table id: simulation_task_21_about (Error) [00:18:44:993] duplicate string table id: mil_smart_terrain_7_10_freedom_trader_stalker_task_2_text (Error) [00:18:44:995] duplicate string table id: zat_b7_bandit_boss_sultan_task_1_name (Error) [00:18:44:995] duplicate string table id: zat_b7_bandit_boss_sultan_task_1_text (Error) [00:18:44:995] duplicate string table id: zat_b7_bandit_boss_sultan_task_1_about (Error) [00:18:44:995] duplicate string table id: zat_b7_bandit_boss_sultan_task_1_finish (Info) [00:18:47:723] [CryRay Engine x64]: Prefetching Data (Info) [00:18:47:774] [CryRay Engine x64] -> IGame_Persistent::Prefetch -> Loading sounds... (Info) [00:18:47:774] [CryRay Engine x64] -> IGame_Persistent::Prefetch -> Loading objects... (Info) [00:18:47:886] [CryRay Engine x64] -> IGame_Persistent::Prefetch -> Loading models... (Info) [00:18:50:737] [CryRay Engine x64]: Loading textures... (Info) [00:18:52:010] [CryRay Engine x64]: Prefetched Data (Info) [00:18:52:084] [prefetch] time: 4286 ms (Info) [00:18:52:084] [prefetch] memory: 459693Kb (Info) [00:18:52:250] ----------------------------------------------------------------------------------------------------------------------------- (Info) [00:18:52:250] [CryRay Engine x64 INFO]: When reading configs, duplicate sections were found! (Info) [00:18:52:250] [CryRay Engine x64 INFO]: Fix this section! (Info) [00:18:52:250] [CryRay Engine x64 INFO]: Duplicate section [zat_b7_bandit_boss_sultan_task_2] found. (Info) [00:18:52:250] [CryRay Engine x64 INFO]: If this is 'game_info', then you can skip this. So it has a systemic origin and cannot be settled. (Info) [00:18:52:250] ----------------------------------------------------------------------------------------------------------------------------- (Info) [00:18:52:352] Loading spawn registry... (Info) [00:18:52:554] 18193 spawn points are successfully loaded (Info) [00:18:52:555] Loading objects... (Info) [00:18:52:772] 25099 objects are successfully loaded (Info) [00:18:53:015] Game the_g - 5 is successfully loaded from file 'datafiles\savedgames\the_g - 5.scop' (0.688s) (Info) [00:18:53:023] alife simulator created (Info) [00:18:53:077] client : connection accepted - <All Ok> (Info) [00:18:55:570] [DETAILS] VertexConsts(256), Batch(61) (Info) [00:18:55:570] [DETAILS] 48739 v(20), 31842 p (Info) [00:18:55:570] [DETAILS] Batch(61), VB(951K), IB(186K) (Info) [00:18:55:573] Loading HOM: gamedata\levels\l01_escape\level.hom (Error) [00:18:56:315] Can't find texture 'ui_ingame2_quickslot_background' (Info) [00:18:56:767] DRX QL IWP | under_faction_control_target_id | smart_id: nil (Info) [00:18:56:767] task_functor.under_faction_control_target_id is nil (Info) [00:18:56:847] ----------------------------------------------------------------------------------------------------------------------------- (Info) [00:18:56:847] [CryRay Engine x64 INFO]: When reading configs, duplicate sections were found! (Info) [00:18:56:847] [CryRay Engine x64 INFO]: Fix this section! (Info) [00:18:56:847] [CryRay Engine x64 INFO]: Duplicate section [zat_b7_bandit_boss_sultan_task_2] found. (Info) [00:18:56:847] [CryRay Engine x64 INFO]: If this is 'game_info', then you can skip this. So it has a systemic origin and cannot be settled. (Info) [00:18:56:847] ----------------------------------------------------------------------------------------------------------------------------- (Info) [00:19:06:514] stack traceback: (Info) [00:19:06:514] gamedata\scripts\_g.script:1186: in function 'abort' (Info) [00:19:06:514] gamedata\scripts\xr_sleeper.script:78: in function 'reset_scheme' (Info) [00:19:06:514] gamedata\scripts\xr_sleeper.script:45: in function <gamedata\scripts\xr_sleeper.script:37> (Info) [00:19:06:514] object 'esc_2_12_stalker_fanat19579': path_main 'esc_smart_terrain_2_12_fanat_sleeper' contains %d waypoints, while 1 or 2 were expected (Info) [00:19:06:514] ERROR: no path_walk_info npc=nil path_walk=nil (Error) [00:19:23:416] Cannot find saved game ~#debug msg:expected function, not nil (Info) [00:19:23:416] dialog_manager:Error: No such function exists 'dialogs.check_task_stack' (Warn) [00:19:47:188] Saving spawns... (Warn) [00:19:47:189] Saving objects... (Info) [00:19:47:229] 25107 objects are successfully saved (Info) [00:19:47:241] Game the_g - 1.scop is successfully saved to file 'datafiles\savedgames\the_g - 1.scop' (Info) [00:19:48:621] ----------------------------------------------------------------------------------------------------------------------------- (Info) [00:19:48:621] [CryRay Engine x64 INFO]: When reading configs, duplicate sections were found! (Info) [00:19:48:621] [CryRay Engine x64 INFO]: Fix this section! (Info) [00:19:48:621] [CryRay Engine x64 INFO]: Duplicate section [zat_b7_bandit_boss_sultan_task_2] found. (Info) [00:19:48:621] [CryRay Engine x64 INFO]: If this is 'game_info', then you can skip this. So it has a systemic origin and cannot be settled. (Info) [00:19:48:621] ----------------------------------------------------------------------------------------------------------------------------- (Info) [00:19:48:718] Loading spawn registry... (Info) [00:19:48:911] 18193 spawn points are successfully loaded (Info) [00:19:48:912] Loading objects... (Info) [00:19:49:121] 25107 objects are successfully loaded (Info) [00:19:49:347] Game the_g - 1 is successfully loaded from file 'datafiles\savedgames\the_g - 1.scop' (0.654s) (Error) [00:19:49:348] alife simulator restarted (Info) [00:19:49:365] DRX QL IWP | under_faction_control_target_id | smart_id: nil (Info) [00:19:49:366] task_functor.under_faction_control_target_id is nil (Info) [00:19:49:429] ----------------------------------------------------------------------------------------------------------------------------- (Info) [00:19:49:429] [CryRay Engine x64 INFO]: When reading configs, duplicate sections were found! (Info) [00:19:49:429] [CryRay Engine x64 INFO]: Fix this section! (Info) [00:19:49:429] [CryRay Engine x64 INFO]: Duplicate section [zat_b7_bandit_boss_sultan_task_2] found. (Info) [00:19:49:429] [CryRay Engine x64 INFO]: If this is 'game_info', then you can skip this. So it has a systemic origin and cannot be settled. (Info) [00:19:49:429] ----------------------------------------------------------------------------------------------------------------------------- (Info) [00:19:49:892] stack traceback: (Info) [00:19:49:892] gamedata\scripts\_g.script:1186: in function 'abort' (Info) [00:19:49:892] gamedata\scripts\xr_sleeper.script:78: in function 'reset_scheme' (Info) [00:19:49:892] gamedata\scripts\xr_sleeper.script:45: in function <gamedata\scripts\xr_sleeper.script:37> (Info) [00:19:49:892] object 'esc_2_12_stalker_fanat19579': path_main 'esc_smart_terrain_2_12_fanat_sleeper' contains %d waypoints, while 1 or 2 were expected (Info) [00:19:49:892] ERROR: no path_walk_info npc=nil path_walk=nil (Error) [00:20:00:733] [LUA] SCRIPT RUNTIME ERROR (Error) [00:20:00:733] [LUA] gamedata\scripts\xr_effects.script:2788: attempt to index field 'hostage_list' (a nil value) (Error) [00:20:00:733] [CryRay Engine x64 SCRIPT_ERROR]: gamedata\scripts\xr_effects.script:2788: attempt to index field 'hostage_list' (a nil value) (Info) [00:20:00:733] FATAL ERROR (Info) [00:20:00:733] [error]Expression : fatal error (Info) [00:20:00:733] [error]Function : CScriptEngine::lua_error (Info) [00:20:00:733] [error]File : E:\EngineCryRayx64New\src\xrServerEntities_IWP\script_engine.cpp (Info) [00:20:00:733] [error]Line : 173 (Info) [00:20:00:733] [error]Description : <no expression> (Info) [00:20:00:733] [error]Arguments : LUA error: gamedata\scripts\xr_effects.script:2788: attempt to index field 'hostage_list' (a nil value) (Info) [00:20:00:733] stack trace:
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Привет всем, появилась такая проблема при переходе в x-19. Expression : <no expression> Function : CInifile::r_string File : G:\Git Repos\xray-monolith\src\xrCore\Xr_ini.cpp Line : 1266 Description : fatal error Arguments : Can't find variable radius_min in [alcohol] stack trace: Буду очень благодарен любому совету!
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C тегом:
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Pavel2000 флаги контролируют, может ли объект выходит в онлайн и выходить в оффлайн. То есть чтобы арт исчез, нужно поставить флаги can switch online = false и can switch offline = true (ставить через скрипт, либо через СДК можно заранее задать на некоторых типах объектов). Чтобы появился, после этого по условию выставлять can switch online = true. По идее этого достаточно. Если оба флага ставить в false, то предмет просто останется в состоянии, в котором он был в последний раз, навсегда. С предметами это 100% работает, в моем последнем моде я так спавню объект сканера, например. Но с некоторыми типами вещей это не работает или работает криво, например с аномалиями (вывод аномалии в онлайн через такой скрипт сработает только после сейв-лоада). А вертолет, например, по умолчанию имеет флаг can switch offline = false (то есть он всегда в онлайн) и его обязательно нужно выводить в true. Кажется некоторые предметы еще вообще не делают проверки на расстояние (собственно, вертолет вроде к ним тоже относится), то есть их выход в онлайн и оффлайн всегда контролируется только вручную через флаги. Для них нужно, чтобы один из флагов был true, а другой false, иначе они не перейдут в другое состояние. Так что если просто сдеать can switch online = true на артефакт не работает, то можно одновременно с этим попробовать сделать can switch offline = false. Сами скриптовые команды используются так: alife():set_switch_online (obj_id, false) alife():set_switch_offline (obj_id, true)
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[24.03.23 04:44:43.408] * Detected CPU: AMD Ryzen 5 2600 Six-Core Processor [AuthenticAMD], F143/M8/S2 [24.03.23 04:44:43.409] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [24.03.23 04:44:43.409] * CPU cores: [6], threads: [12] [24.03.23 04:44:43.409] * CPU0 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU1 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU2 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU3 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU4 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU5 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU6 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU7 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU8 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU9 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU10 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] * CPU11 current freq: 3400 MHz, max freq: 3400 MHz [24.03.23 04:44:43.409] Initializing File System... [24.03.23 04:44:43.410] --Found base arch: [c:\games\secret trails\gamedata.db_base_levels_1], size: [1999628137] [24.03.23 04:44:43.418] --Found base arch: [c:\games\secret trails\gamedata.db_base_levels_2], size: [479488706] [24.03.23 04:44:43.420] --Found base arch: [c:\games\secret trails\gamedata.db_base_meshes_1], size: [1993032889] [24.03.23 04:44:43.445] --Found base arch: [c:\games\secret trails\gamedata.db_base_meshes_2], size: [1992805005] [24.03.23 04:44:43.461] --Found base arch: [c:\games\secret trails\gamedata.db_base_meshes_3], size: [716737471] [24.03.23 04:44:43.481] --Found base arch: [c:\games\secret trails\gamedata.db_base_sounds], size: [1178525260] [24.03.23 04:44:43.878] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_1], size: [1993026780] [24.03.23 04:44:43.914] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_2], size: [1992962743] [24.03.23 04:44:43.952] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_3], size: [1992930599] [24.03.23 04:44:44.003] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_4], size: [1992405187] [24.03.23 04:44:44.051] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_5], size: [1992711842] [24.03.23 04:44:44.077] --Found base arch: [c:\games\secret trails\gamedata.db_base_textures_6], size: [1997140099] [24.03.23 04:44:44.099] --Found base arch: [c:\games\secret trails\gamedata.db_patch], size: [448162972] [24.03.23 04:44:44.102] using fs-ltx: [fsgame.ltx] [24.03.23 04:44:44.102] --Found FS dir: [c:\games\secret trails\_appdata_\] [24.03.23 04:44:44.102] files: [5] [24.03.23 04:44:44.105] --Found FS dir: [c:\games\secret trails\gamedata\] [24.03.23 04:44:44.105] files: [19] [24.03.23 04:44:44.105] --Found FS dir: [c:\games\secret trails\gamedata\ai\] [24.03.23 04:44:44.105] files: [4] [24.03.23 04:44:44.106] --Found FS dir: [c:\games\secret trails\gamedata\spawns\] [24.03.23 04:44:44.106] files: [3] [24.03.23 04:44:44.106] --Found FS dir: [c:\games\secret trails\gamedata\anims\] [24.03.23 04:44:44.107] files: [166] [24.03.23 04:44:44.117] --Found FS dir: [c:\games\secret trails\gamedata\meshes\] [24.03.23 04:44:44.117] files: [9] [24.03.23 04:44:44.119] --Found FS dir: [c:\games\secret trails\gamedata\meshes\] [24.03.23 04:44:44.119] files: [9] [24.03.23 04:44:44.121] --Found FS dir: [c:\games\secret trails\gamedata\shaders\] [24.03.23 04:44:44.121] files: [7] [24.03.23 04:44:44.127] --Found FS dir: [c:\games\secret trails\gamedata\sounds\] [24.03.23 04:44:44.127] files: [4] [24.03.23 04:44:44.127] --Found FS dir: [c:\games\secret trails\gamedata\textures\] [24.03.23 04:44:44.127] files: [6] [24.03.23 04:44:44.131] --Found FS dir: [c:\games\secret trails\gamedata\scripts\] [24.03.23 04:44:44.131] files: [110] [24.03.23 04:44:44.136] --Found FS dir: [c:\games\secret trails\gamedata\config\] [24.03.23 04:44:44.137] files: [39] [24.03.23 04:44:44.173] --Found FS dir: [c:\games\secret trails\gamedata\config\environment\weathers\] [24.03.23 04:44:44.174] files: [24] [24.03.23 04:44:44.174] --Found FS dir: [c:\games\secret trails\gamedata\config\environment\weather_effects\] [24.03.23 04:44:44.174] files: [4] [24.03.23 04:44:44.174] --Found FS dir: [c:\games\secret trails\_appdata_\savedgames\] [24.03.23 04:44:44.175] files: [73] [24.03.23 04:44:44.175] --Found FS dir: [c:\games\secret trails\_appdata_\logs\] [24.03.23 04:44:44.176] files: [60] [24.03.23 04:44:44.176] FS: 67938 files cached, 0Kb memory used. [24.03.23 04:44:44.176] Init FileSystem 0.766618 sec [24.03.23 04:44:44.177] [OGSR Engine (x64)] build date: [Mar 4 2023 05:04:35] [24.03.23 04:44:44.177] [_MSC_FULL_VER]: [193431937], [_MSVC_LANG]: [202002L] [24.03.23 04:44:44.177] Working Directory: [C:\Games\Secret Trails\bin_x64] [24.03.23 04:44:44.177] CommandLine: ["C:\Games\Secret Trails\bin_x64\xrEngine.exe" ] [24.03.23 04:44:44.355] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [c:\games\secret trails\gamedata\config\weapons\other\w_gravigun.ltx] [24.03.23 04:44:44.430] Initializing Engine... [24.03.23 04:44:44.432] Starting INPUT device... [24.03.23 04:44:44.445] -------------------------------------------------------------------------------- [24.03.23 04:44:44.445] [24527MB] physical memory installed, [19358MB] available, [21] percent of memory in use [24.03.23 04:44:44.445] PageFile usage: [101MB], Peak PageFile usage: [101MB] [24.03.23 04:44:44.445] -------------------------------------------------------------------------------- [24.03.23 04:44:44.445] * [ D3D ]: textures[0 K] [24.03.23 04:44:44.445] * [x-ray]: process heap[0 K], render[0 K] [24.03.23 04:44:44.445] * [x-ray]: economy: strings[39261 K], smem[0 K] [24.03.23 04:44:44.445] SOUND: OpenAL: enumerate devices... [24.03.23 04:44:44.445] SOUND: OpenAL: EnumerationExtension Present [24.03.23 04:44:44.510] devices Generic Software [24.03.23 04:44:44.510] SOUND: OpenAL: system default SndDevice name is Generic Software [24.03.23 04:44:44.774] SOUND: OpenAL: All available devices: [24.03.23 04:44:44.774] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [24.03.23 04:44:44.774] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [24.03.23 04:44:44.774] Executing config-script "c:\games\secret trails\gamedata\config\default_controls.ltx"... [24.03.23 04:44:44.776] [c:\games\secret trails\gamedata\config\default_controls.ltx] successfully loaded. [24.03.23 04:44:44.776] Executing config-script "user.ltx"... [24.03.23 04:44:44.776] Executing config-script "c:\games\secret trails\gamedata\config\rspec_high.ltx"... [24.03.23 04:44:44.776] [c:\games\secret trails\gamedata\config\rspec_high.ltx] successfully loaded. [24.03.23 04:44:44.776] Executing config-script "c:\games\secret trails\gamedata\config\default_controls.ltx"... [24.03.23 04:44:44.776] [c:\games\secret trails\gamedata\config\default_controls.ltx] successfully loaded. [24.03.23 04:44:44.777] ~ Invalid syntax in call to 'r3_dynamic_wet_surfaces_far' [24.03.23 04:44:44.777] ~ Valid arguments: float value in range [30.00000,100.00000] [24.03.23 04:44:44.777] [c:\games\secret trails\_appdata_\user.ltx] successfully loaded. [24.03.23 04:44:44.778] SOUND: Selected device is OpenAL Soft [24.03.23 04:44:44.794] [OpenAL] EFX: present [24.03.23 04:44:44.794] Loading of [sEnvironment.xr] [24.03.23 04:44:44.794] ~ env id=[0] name=[identity] [24.03.23 04:44:44.794] ~ env id=[1] name=[default] [24.03.23 04:44:44.794] ~ env id=[2] name=[bathroom] [24.03.23 04:44:44.794] ~ env id=[3] name=[mountains] [24.03.23 04:44:44.794] ~ env id=[4] name=[yard] [24.03.23 04:44:44.794] ~ env id=[5] name=[room] [24.03.23 04:44:44.794] ~ env id=[6] name=[plant] [24.03.23 04:44:44.794] ~ env id=[7] name=[long_corridor] [24.03.23 04:44:44.794] ~ env id=[8] name=[open_space] [24.03.23 04:44:44.794] ~ env id=[9] name=[house] [24.03.23 04:44:44.794] ~ env id=[10] name=[forest] [24.03.23 04:44:44.794] ~ env id=[11] name=[underground] [24.03.23 04:44:44.794] ~ env id=[12] name=[hangar] [24.03.23 04:44:44.794] ~ env id=[13] name=[city] [24.03.23 04:44:44.794] ~ env id=[14] name=[underground_small] [24.03.23 04:44:44.794] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [24.03.23 04:44:44.798] Starting RENDER device... [24.03.23 04:44:44.803] * GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series [24.03.23 04:44:44.841] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [24.03.23 04:44:44.841] * Texture memory: 8170 M [24.03.23 04:44:44.843] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [24.03.23 04:44:44.843] * GPU vertex cache: unrecognized, 24 [24.03.23 04:44:44.844] * DVB created: 4096K [24.03.23 04:44:44.845] * DIB created: 512K [24.03.23 04:44:44.862] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2] [24.03.23 04:44:44.863] ! Version conflict in shader 'models\lightplanes_00' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\lightplanesself' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\model_puh' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\model_refl' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\xbrainglass' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\xdistortcolorlinv' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\xglass' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\xglass2' [24.03.23 04:44:44.863] ! Version conflict in shader 'models\xlens' [24.03.23 04:44:44.863] ! Version conflict in shader 'selflight_static' [24.03.23 04:44:44.866] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [24.03.23 04:44:45.026] * HWDST/PCF supported and used [24.03.23 04:44:54.390] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [24.03.23 04:44:54.390] Load [c:\games\secret trails\gamedata\particles_cop.xr] [24.03.23 04:44:54.390] cop format used for file [c:\games\secret trails\gamedata\particles_cop.xr] [24.03.23 04:44:54.432] Load [c:\games\secret trails\gamedata\particles.xr] [24.03.23 04:44:54.591] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.591] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.591] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.591] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.591] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.794] ! ParticleEffect [none] with empty texture or shader. Cannot create shader for Visual! [24.03.23 04:44:54.941] --LUA version: [LuaJIT 2.1.0-beta3] [24.03.23 04:44:54.946] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [24.03.23 04:44:54.946] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [24.03.23 04:44:54.995] Starting engine... [24.03.23 04:44:55.085] ! Can't find sound [weapons\shell\shell_s_1.ogg] [24.03.23 04:44:55.085] ! Can't find sound [weapons\shell\shell_s_2.ogg] [24.03.23 04:44:55.085] ! Can't find sound [weapons\shell\shell_s_3.ogg] [24.03.23 04:44:55.085] ! Can't find sound [weapons\shell\shell_s_4.ogg] [24.03.23 04:44:55.086] ! Can't find sound [weapons\shell\shell_m_1.ogg] [24.03.23 04:44:55.086] ! Can't find sound [weapons\shell\shell_m_2.ogg] [24.03.23 04:44:55.086] ! Can't find sound [weapons\shell\shell_m_3.ogg] [24.03.23 04:44:55.086] ! Can't find sound [weapons\shell\shell_m_4.ogg] [24.03.23 04:44:55.088] ! Can't find sound [weapons\shell\shell_pl_s_1.ogg] [24.03.23 04:44:55.088] ! Can't find sound [weapons\shell\shell_pl_s_2.ogg] [24.03.23 04:44:55.089] ! Can't find sound [weapons\shell\shell_pl_s_3.ogg] [24.03.23 04:44:55.090] ! Can't find sound [weapons\shell\shell_pl_m_1.ogg] [24.03.23 04:44:55.091] ! Can't find sound [weapons\shell\shell_pl_m_2.ogg] [24.03.23 04:44:55.091] ! Can't find sound [weapons\shell\shell_pl_m_3.ogg] [24.03.23 04:44:56.800] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_boom_01.ogg] [24.03.23 04:44:56.800] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_boom_01.ogg] [24.03.23 04:44:56.800] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_boom_02.ogg] [24.03.23 04:44:56.800] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_boom_02.ogg] [24.03.23 04:44:56.811] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_01.ogg] [24.03.23 04:44:56.811] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_01.ogg] [24.03.23 04:44:56.814] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_02.ogg] [24.03.23 04:44:56.814] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_02.ogg] [24.03.23 04:44:56.818] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_03.ogg] [24.03.23 04:44:56.818] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_03.ogg] [24.03.23 04:44:56.826] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_04.ogg] [24.03.23 04:44:56.826] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_04.ogg] [24.03.23 04:44:56.834] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\ambient\blowout\blowout_lightning_05.ogg] [24.03.23 04:51:26.983] [rescan_physical_path] files count before: [67938] [24.03.23 04:51:26.983] [rescan_physical_path] files count before2: [67866] [24.03.23 04:51:26.988] [rescan_physical_path] files count after: [67938] [24.03.23 04:51:26.989] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\mod\mainmenu_button_sound.ogg] [24.03.23 04:51:27.929] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\mod\mainmenu_button_cancel_sound.ogg] [24.03.23 04:51:29.074] !![IReaderBase<class IReader>::find_chunk] chunk [15] has invalid size [1283], return elapsed size [1151] [24.03.23 04:51:29.311] * phase time: 0 ms [24.03.23 04:51:29.311] * phase cmem: 0 K [24.03.23 04:51:29.377] --LUA version: [LuaJIT 2.1.0-beta3] [24.03.23 04:51:29.382] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald] [24.03.23 04:51:29.382] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216] [24.03.23 04:51:29.401] * phase time: 89 ms [24.03.23 04:51:29.401] * phase cmem: 0 K [24.03.23 04:51:29.406] * Loading spawn registry... [24.03.23 04:51:29.766] * 7741 spawn points are successfully loaded [24.03.23 04:51:29.766] * Loading objects... [24.03.23 04:51:29.996] * 12989 objects are successfully loaded [24.03.23 04:51:30.042] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\interface\item_usage\gasmask_swipe.ogg] [24.03.23 04:51:30.046] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\interface\nv_start.ogg] [24.03.23 04:51:30.046] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\interface\nv_off.ogg] [24.03.23 04:51:30.051] [ogse_unist]: new game detected, clear all [24.03.23 04:51:30.055] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_1.ogg] [24.03.23 04:51:30.055] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_2.ogg] [24.03.23 04:51:30.055] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_4.ogg] [24.03.23 04:51:30.055] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_5.ogg] [24.03.23 04:51:30.055] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_6.ogg] [24.03.23 04:51:30.192] * 3616 script vars are successfully loaded [24.03.23 04:51:30.575] * Game Андрей_quicksave_7 is successfully loaded from file 'c:\games\secret trails\_appdata_\savedgames\Андрей_quicksave_7.sav' (1.174s) [24.03.23 04:51:30.575] * phase time: 1174 ms [24.03.23 04:51:30.575] * phase cmem: 0 K [24.03.23 04:51:30.679] # Player not found. New player created. [24.03.23 04:51:30.679] * client : connection accepted - <> [24.03.23 04:51:30.696] * phase time: 120 ms [24.03.23 04:51:30.696] * phase cmem: 0 K [24.03.23 04:51:30.717] * phase time: 21 ms [24.03.23 04:51:30.717] * phase cmem: 0 K [24.03.23 04:51:32.862] --[ISpatial_DB::initialize] bbc is [289.1, -6.7, -73.7], bbd is [425.3, 65.0, 427.2] [24.03.23 04:51:32.862] --[ISpatial_DB::initialize] bbc is [289.1, -6.7, -73.7], bbd is [425.3, 65.0, 427.2] [24.03.23 04:51:32.874] * phase time: 2156 ms [24.03.23 04:51:32.874] * phase cmem: 0 K [24.03.23 04:51:36.149] * phase time: 3275 ms [24.03.23 04:51:36.149] * phase cmem: 0 K [24.03.23 04:51:36.149] * [Loading VB] 65531 verts, 2047 Kb [24.03.23 04:51:36.151] * [Loading VB] 65532 verts, 2047 Kb [24.03.23 04:51:36.153] * [Loading VB] 65528 verts, 2047 Kb [24.03.23 04:51:36.154] * [Loading VB] 65531 verts, 2047 Kb [24.03.23 04:51:36.155] * [Loading VB] 63192 verts, 1974 Kb [24.03.23 04:51:36.156] * [Loading VB] 65529 verts, 2047 Kb [24.03.23 04:51:36.157] * [Loading VB] 65535 verts, 2047 Kb [24.03.23 04:51:36.158] * [Loading VB] 65513 verts, 2047 Kb [24.03.23 04:51:36.159] * [Loading VB] 65532 verts, 2047 Kb [24.03.23 04:51:36.160] * [Loading VB] 65535 verts, 2047 Kb [24.03.23 04:51:36.161] * [Loading VB] 65535 verts, 2047 Kb [24.03.23 04:51:36.162] * [Loading VB] 65533 verts, 2047 Kb [24.03.23 04:51:36.163] * [Loading VB] 65533 verts, 2047 Kb [24.03.23 04:51:36.164] * [Loading VB] 65533 verts, 2047 Kb [24.03.23 04:51:36.165] * [Loading VB] 65534 verts, 2047 Kb [24.03.23 04:51:36.166] * [Loading VB] 59020 verts, 1844 Kb [24.03.23 04:51:36.167] * [Loading VB] 65534 verts, 2047 Kb [24.03.23 04:51:36.168] * [Loading VB] 65534 verts, 2047 Kb [24.03.23 04:51:36.169] * [Loading VB] 55313 verts, 1728 Kb [24.03.23 04:51:36.170] * [Loading VB] 95 verts, 2 Kb [24.03.23 04:51:36.170] * [Loading VB] 65489 verts, 2046 Kb [24.03.23 04:51:36.171] * [Loading VB] 7324 verts, 228 Kb [24.03.23 04:51:36.171] * [Loading VB] 50 verts, 1 Kb [24.03.23 04:51:36.171] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.172] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.173] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.174] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.175] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.176] * [Loading IB] 1048572 indices, 2047 Kb [24.03.23 04:51:36.177] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.178] * [Loading IB] 1048572 indices, 2047 Kb [24.03.23 04:51:36.179] * [Loading IB] 1048572 indices, 2047 Kb [24.03.23 04:51:36.180] * [Loading IB] 1048572 indices, 2047 Kb [24.03.23 04:51:36.181] * [Loading IB] 471765 indices, 921 Kb [24.03.23 04:51:36.182] * [Loading IB] 1048554 indices, 2047 Kb [24.03.23 04:51:36.183] * [Loading IB] 324144 indices, 633 Kb [24.03.23 04:51:36.184] * [Loading VB] 65535 verts, 767 Kb [24.03.23 04:51:36.184] * [Loading VB] 65534 verts, 767 Kb [24.03.23 04:51:36.185] * [Loading VB] 65534 verts, 767 Kb [24.03.23 04:51:36.185] * [Loading VB] 65535 verts, 767 Kb [24.03.23 04:51:36.186] * [Loading VB] 65535 verts, 767 Kb [24.03.23 04:51:36.186] * [Loading VB] 65535 verts, 767 Kb [24.03.23 04:51:36.187] * [Loading VB] 65534 verts, 767 Kb [24.03.23 04:51:36.187] * [Loading VB] 22357 verts, 261 Kb [24.03.23 04:51:36.187] * [Loading VB] 65498 verts, 767 Kb [24.03.23 04:51:36.188] * [Loading VB] 2917 verts, 34 Kb [24.03.23 04:51:36.188] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.189] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.190] * [Loading IB] 1048575 indices, 2047 Kb [24.03.23 04:51:36.191] * [Loading IB] 561030 indices, 1095 Kb [24.03.23 04:51:36.191] * [Loading IB] 1048524 indices, 2047 Kb [24.03.23 04:51:36.192] * [Loading IB] 1048515 indices, 2047 Kb [24.03.23 04:51:36.193] * [Loading IB] 1046187 indices, 2043 Kb [24.03.23 04:51:36.194] * [Loading IB] 349224 indices, 682 Kb [24.03.23 04:51:36.195] * phase time: 45 ms [24.03.23 04:51:36.195] * phase cmem: 0 K [24.03.23 04:51:36.211] * phase time: 16 ms [24.03.23 04:51:36.211] * phase cmem: 0 K [24.03.23 04:51:36.282] * [DETAILS] VertexConsts(256), Batch(61) [24.03.23 04:51:36.282] * [DETAILS] 40687 v(20), 26352 p [24.03.23 04:51:36.282] * [DETAILS] Batch(61), VB(794K), IB(154K) [24.03.23 04:51:36.334] * phase time: 123 ms [24.03.23 04:51:36.334] * phase cmem: 0 K [24.03.23 04:51:36.335] * Loading HOM: c:\games\secret trails\gamedata\levels\l10_radar\level.hom [24.03.23 04:51:36.376] * phase time: 42 ms [24.03.23 04:51:36.376] * phase cmem: 0 K [24.03.23 04:51:36.396] * phase time: 19 ms [24.03.23 04:51:36.396] * phase cmem: 0 K [24.03.23 04:51:36.422] - Game configuring : Started [24.03.23 04:51:36.422] - Loading music tracks from 'l10_radar_musics'... [24.03.23 04:51:36.429] - Game configuring : Finished [24.03.23 04:51:36.576] * phase time: 179 ms [24.03.23 04:51:36.576] * phase cmem: 0 K [24.03.23 04:51:36.576] CResourceManager::DeferredUpload [NO MT] -> START, size = [2257] [24.03.23 04:51:36.753] ! Fallback to default bump map: build_details_bump [24.03.23 04:51:36.753] ! Fallback to default bump map: build_details_bump# [24.03.23 04:51:37.394] ! Can't find texture 'fozest\fire_spark_04' [24.03.23 04:51:37.394] ! Can't find texture 'fozest\small_fire_looped10x4' [24.03.23 04:51:37.394] ! Can't find texture 'fozest\small_fire_looped10x4_dist' [24.03.23 04:51:37.394] ! Can't find texture 'fozest\smoke02' [24.03.23 04:51:38.256] ! Can't find texture 'pfx\pfx_yawm_flake_grid' [24.03.23 04:51:38.256] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light' [24.03.23 04:51:38.256] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light_02' [24.03.23 04:52:08.668] ! Can't find texture 'terrain\terrain_radar_2_puddles_mask' [24.03.23 04:52:09.042] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1' [24.03.23 04:52:09.043] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1' [24.03.23 04:52:09.043] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1' [24.03.23 04:52:09.426] CResourceManager::DeferredUpload -> END [24.03.23 04:52:09.427] * t-report - base: 2247, 2934506 K [24.03.23 04:52:09.427] * t-report - lmap: 10, 10241 K [24.03.23 04:52:09.427] * phase time: 32851 ms [24.03.23 04:52:09.427] * phase cmem: 0 K [24.03.23 04:52:09.464] * phase time: 36 ms [24.03.23 04:52:09.464] * phase cmem: 0 K [24.03.23 04:52:09.479] -------------------------------------------------------------------------------- [24.03.23 04:52:09.479] [24527MB] physical memory installed, [18194MB] available, [25] percent of memory in use [24.03.23 04:52:09.479] PageFile usage: [10155MB], Peak PageFile usage: [10155MB] [24.03.23 04:52:09.479] -------------------------------------------------------------------------------- [24.03.23 04:52:09.479] * [ D3D ]: textures[2944747 K] [24.03.23 04:52:09.479] * [x-ray]: process heap[0 K], render[0 K] [24.03.23 04:52:09.479] * [x-ray]: economy: strings[40927 K], smem[19677 K] [24.03.23 04:52:10.529] [ogse_signals]: signal 'on_init' is too slow: 36808 [24.03.23 04:52:10.529] [ogse_signals]: 31471, @c:\games\secret trails\gamedata\scripts\dsh\dsh_cop_weather.script [24.03.23 04:52:10.540] [treasure_manager]: 55 treasures loaded (active/done): 52/55 [24.03.23 04:52:10.542] [task_manager]: 39 tasks loaded: 0 active [24.03.23 04:52:10.542] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [24.03.23 04:52:10.542] [ogse_st_mgr]: 1 all timers loaded [24.03.23 04:52:10.542] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [24.03.23 04:52:10.543] [dsh_cop_weather]: StaticForecast: default loaded: 42 items [24.03.23 04:52:10.669] [ogse_signals]: signal 'on_before_spawn' is too slow: 125676 [24.03.23 04:52:10.669] [ogse_signals]: 125660, @c:\games\secret trails\gamedata\scripts\sak_off_corpses.script [24.03.23 04:52:10.706] [dsh_alife]: 12989/1006 items collected: 18158 [24.03.23 04:52:10.706] [dsh_alife]: 0: 145 items [24.03.23 04:52:10.706] [dsh_alife]: 65535: 8588 items [24.03.23 04:52:10.733] [amk_anoms]: artefacts randomized, time spent = 8912 [24.03.23 04:52:10.733] [amk_anoms]: randomize_anoms() paused: 23423.576171875 [24.03.23 04:52:11.177] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_strong' [24.03.23 04:52:11.177] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_strong' [24.03.23 04:52:11.181] ! Can't find sound [anomaly\fireball_hit.ogg] [24.03.23 04:52:11.183] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.183] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.184] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.184] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.187] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.187] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.189] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.189] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.268] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg] [24.03.23 04:52:11.432] ! Can't find texture 'wpn\groza\pbs' [24.03.23 04:52:11.493] ! Can't find sound [weapons\firemode_switch.ogg] [24.03.23 04:52:11.493] ! Can't find sound [weapons\zoom_change.ogg] [24.03.23 04:52:11.493] ! Can't find sound [weapons\vss\vss_firemode.ogg] [24.03.23 04:52:11.496] ! ERROR: invalid 'blowout_light_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.496] ! ERROR: invalid 'blowout_explosion_time' in 'amk_zone_gravi_zone_average' [24.03.23 04:52:11.791] ! [CGameObject::net_Spawn]: visual_name[food\conserv1] not found in bar_conserva, keep original huds\world\conserva.ogf instead [24.03.23 04:52:11.797] ! [CGameObject::net_Spawn]: visual_name[dynamics\weapons\bred\bred] not found in bar_bread_0000, keep original huds\world\bread.ogf instead [24.03.23 04:52:11.816] ! Fallback to default bump map: wpn\wpn_knifm_bump# [24.03.23 04:52:11.854] ! Missing ogg-comment, file: [c:\games\secret trails\gamedata\sounds\detectors\geiger_3.ogg] [24.03.23 04:52:12.249] ! Can't find sound [weapons\_sd\mono\939\tail_sd_1.ogg] [24.03.23 04:52:12.250] ! Can't find sound [weapons\_sd\mono\tail\939\tail_sd_2.ogg] [24.03.23 04:52:12.250] ! Can't find sound [weapons\_sd\mono\939\tail_sd_3.ogg] [24.03.23 04:52:12.250] ! Can't find sound [weapons\_sd\mono\939\tail_sd_4.ogg] [24.03.23 04:52:12.425] ! Can't find texture 'hud\hud_keydoor' [24.03.23 04:52:12.635] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\anomaly\bfuzz_blowout.ogg] [24.03.23 04:52:12.635] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\anomaly\bfuzz_blowout.ogg] [24.03.23 04:52:13.239] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.239] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.239] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.240] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.240] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.240] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.240] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.240] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.241] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.241] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.241] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.241] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:13.242] ! [CSpaceRestrictor::net_Spawn]: respawn has no shapes [24.03.23 04:52:14.441] !![IReaderBase<class IReader>::find_chunk] chunk [19] has invalid size [85], return elapsed size [81] [24.03.23 04:52:14.526] ! Fallback to default bump map: act\arm_exo\act_arm_exo_bump# [24.03.23 04:52:14.526] ! Fallback to default bump map: act\arm_exo\act_arm_exo_bump [24.03.23 04:52:14.597] ! Fallback to default bump map: wpn\wpn_scope_pso_1m2-1_lens_bump# [24.03.23 04:52:15.168] ! Invalid ogg-comment, file: [c:\games\secret trails\gamedata\sounds\weapons\_sd\mono\545\sd_close_3.ogg] [24.03.23 04:52:15.168] ! Invalid ogg-comment version, file: [c:\games\secret trails\gamedata\sounds\weapons\_sd\mono\545\sd_close_3.ogg] [24.03.23 04:52:15.271] ! Can't find texture 'prop\prop_lock_1' [24.03.23 04:52:15.505] ! Can't find sound [wpn_k98_snd_shoot.ogg] [24.03.23 04:52:15.600] ! Can't find texture 'wpn\wpn_addon_scope_1pn93-4' [24.03.23 04:52:15.601] ! Fallback to default bump map: wpn\wpn_addon_scope_1pn93-4_bump# [24.03.23 04:52:15.601] ! Fallback to default bump map: wpn\wpn_addon_scope_1pn93-4_bump [24.03.23 04:52:15.947] [dsh_cop_weather]: restore time_factor: 0 -> 5 [24.03.23 04:52:15.947] [dsh_cop_weather]: time diff on first update is -0 [24.03.23 04:52:15.949] [dsh_alife]: invalidate all items [24.03.23 04:52:15.983] ! Can't find texture 'wpn\wpn_addon_scope_po4x34' [24.03.23 04:52:15.983] ! Fallback to default bump map: wpn\wpn_addon_scope_po4x34_bump# [24.03.23 04:52:15.983] ! Fallback to default bump map: wpn\wpn_addon_scope_po4x34_bump [24.03.23 04:52:16.070] ! Can't find texture 'silencer\silencer_tgpa' [24.03.23 04:52:16.180] ! Can't find texture 'ammo\ammo_9x39' [24.03.23 04:52:16.181] ! Can't find texture 'ammo\ammo_5x45' [24.03.23 04:52:17.010] ! Can't find texture 'wpn\wpn_bullet1_545' [24.03.23 04:52:17.010] ! Fallback to default bump map: wpn\wpn_bullet1_545_bump# [24.03.23 04:52:17.010] ! Fallback to default bump map: wpn\wpn_bullet1_545_bump [24.03.23 04:52:17.292] ! [CGameObject::net_Spawn]: changed visual_name[monsters\krovosos\krovosos_strong] found in super_krovosos, keep original monsters\krovosos\krovosos instead [24.03.23 04:52:18.116] ! Cannot find saved game ~#i#:wm:!weapon_manager: not registered weapon type '12' in [wpn_rpg7]!!! [24.03.23 04:52:18.116] ! Cannot find saved game ~#i#:wm:!weapon_manager: not registered weapon type '11' in [wpn_svd_m1]!!! [24.03.23 04:52:18.422] * MEMORY USAGE: 0 K [24.03.23 04:52:18.422] * End of synchronization A[1] R[1] [24.03.23 04:52:18.422] * phase time: 8995 ms [24.03.23 04:52:18.422] * phase cmem: 0 K [24.03.23 04:52:25.530] treasure use start [24.03.23 04:52:25.536] treasure number: [3] [24.03.23 04:52:25.537] stack traceback: c:\games\secret trails\gamedata\scripts\_g.script:2299: in function 'abort' c:\games\secret trails\gamedata\scripts\_g.script:2546: in function 'ASSERT' c:\games\secret trails\gamedata\scripts\_g.script:2579: in function 'get_string' ...s\secret trails\gamedata\scripts\treasure_manager.script:628: in function 'give_item_list' ...s\secret trails\gamedata\scripts\treasure_manager.script:473: in function 'give_treasure' ...s\secret trails\gamedata\scripts\treasure_manager.script:429: in function 'use' ...es\secret trails\gamedata\scripts\xr\xr_motivator.script:293: in function <...es\secret trails\gamedata\scripts\xr\xr_motivator.script:284> [24.03.23 04:52:25.537] get_string: section ''nil'' doesn't exist, param = 'class' [24.03.23 04:52:25.537] ! Unknown command: flush [24.03.23 04:52:25.537] ***************************[ScriptCrashHandler]********************************** [24.03.23 04:52:25.537] stack traceback: [C]: in function 'fail' c:\games\secret trails\gamedata\scripts\_g.script:2302: in function 'abort' c:\games\secret trails\gamedata\scripts\_g.script:2546: in function 'ASSERT' c:\games\secret trails\gamedata\scripts\_g.script:2579: in function 'get_string' ...s\secret trails\gamedata\scripts\treasure_manager.script:628: in function 'give_item_list' ...s\secret trails\gamedata\scripts\treasure_manager.script:473: in function 'give_treasure' ...s\secret trails\gamedata\scripts\treasure_manager.script:429: in function 'use' ...es\secret trails\gamedata\scripts\xr\xr_motivator.script:293: in function <...es\secret trails\gamedata\scripts\xr\xr_motivator.script:284> [24.03.23 04:52:25.537] ********************************************************************************* [24.03.23 04:52:25.537] ******************************************************************************** [24.03.23 04:52:25.537] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [24.03.23 04:52:25.724] [luabind::detail::free_functions::function_dispatcher] stack trace: Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFE70716CBC], Fun: [strnlen()] + [60 byte(s)] Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFE70702437], Fun: [strtol()] + [167 byte(s)] Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFE7070114A], Fun: [wcstol()] + [1658 byte(s)] Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFE70700D9E], Fun: [wcstol()] + [718 byte(s)] Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFE70700BFB], Fun: [wcstol()] + [299 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1136EF0], Fun: [Msg()] + [88 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\log.cpp-->128] + [43 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D16FE48D], Fun: [msg_and_fail()] + [9 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_engine_script.cpp-->74] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1361281], Fun: [luabind::detail::free_functions::call<void,char const *>()] + [53 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\luabind\function.hpp-->215] + [32 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D18A038B], Fun: [luabind::detail::free_functions::function_dispatcher()] + [231 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\src\function.cpp-->138] + [13 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE533854D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE5338F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_api.c-->1144] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D189F7C8], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D140590B], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>::~proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>()] + [135 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D14057AB], Fun: [CUsableScriptObject::use()] + [291 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\UsableScriptObject.cpp-->24] + [97 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1558F9A], Fun: [CActor::ActorUse()] + [386 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\ActorInput.cpp-->431] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D155859D], Fun: [CActor::IR_OnKeyboardPress()] + [1877 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\ActorInput.cpp-->134] + [12 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D14E3198], Fun: [CLevel::IR_OnKeyboardPress()] + [944 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\Level_input.cpp-->373] + [16 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E204D], Fun: [CInput::KeyUpdate()] + [273 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->181] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E29C8], Fun: [CInput::OnFrame()] + [120 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->506] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11174A3], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\pure.h-->109] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1116F2F], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->413] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11160D1], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->185] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1116C1B], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10DFF8A], Fun: [Startup()] + [1366 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->205] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E05ED], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->409] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E077F], Fun: [WinMain()] + [335 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->430] Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D18DA68E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFE726E7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)] Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFE72B826A1], Fun: [RtlUserThreadStart()] + [33 byte(s)] [24.03.23 04:52:25.724] ******************************************************************************** [24.03.23 04:52:25.724] ********************************************************************************* [24.03.23 04:52:25.724] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: [luabind::detail::free_functions::function_dispatcher] Caught unhandled exception! stack traceback: [C]: at 0x7ff6d14b9158 [C]: in function 'fail' c:\games\secret trails\gamedata\scripts\_g.script:2302: in function 'abort' c:\games\secret trails\gamedata\scripts\_g.script:2546: in function 'ASSERT' c:\games\secret trails\gamedata\scripts\_g.script:2579: in function 'get_string' ...s\secret trails\gamedata\scripts\treasure_manager.script:628: in function 'give_item_list' ...s\secret trails\gamedata\scripts\treasure_manager.script:473: in function 'give_treasure' ...s\secret trails\gamedata\scripts\treasure_manager.script:429: in function 'use' ...es\secret trails\gamedata\scripts\xr\xr_motivator.script:293: in function <...es\secret trails\gamedata\scripts\xr\xr_motivator.script:284> [24.03.23 04:52:25.724] ********************************************************************************* [24.03.23 04:52:25.724] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 46 [error]Description : [CScriptEngine::lua_pcall_failed]: [luabind::detail::free_functions::function_dispatcher] Caught unhandled exception! [24.03.23 04:52:25.724] ***************************[ScriptCrashHandler]********************************** [24.03.23 04:52:25.724] stack traceback: [C]: at 0x7ff6d14b9158 [C]: in function 'fail' c:\games\secret trails\gamedata\scripts\_g.script:2302: in function 'abort' c:\games\secret trails\gamedata\scripts\_g.script:2546: in function 'ASSERT' c:\games\secret trails\gamedata\scripts\_g.script:2579: in function 'get_string' ...s\secret trails\gamedata\scripts\treasure_manager.script:628: in function 'give_item_list' ...s\secret trails\gamedata\scripts\treasure_manager.script:473: in function 'give_treasure' ...s\secret trails\gamedata\scripts\treasure_manager.script:429: in function 'use' ...es\secret trails\gamedata\scripts\xr\xr_motivator.script:293: in function <...es\secret trails\gamedata\scripts\xr\xr_motivator.script:284> [24.03.23 04:52:25.724] Locals: [24.03.23 04:52:25.724] string (*temporary) : [luabind::detail::free_functions::function_dispatcher] Caught unhandled exception! [24.03.23 04:52:25.724] End [24.03.23 04:52:25.724] Locals: [24.03.23 04:52:25.724] string (*temporary) : get_string: section '%s' doesn't exist, param = %s [24.03.23 04:52:25.724] End [24.03.23 04:52:25.725] Locals: [24.03.23 04:52:25.725] string fmt : get_string: section '%s' doesn't exist, param = %s [24.03.23 04:52:25.725] End [24.03.23 04:52:25.725] Locals: [24.03.23 04:52:25.725] boolean cond : false [24.03.23 04:52:25.725] End [24.03.23 04:52:25.725] Locals: [24.03.23 04:52:25.725] string section : nil [24.03.23 04:52:25.725] string param : class [24.03.23 04:52:25.725] nil def_val : [not available] [24.03.23 04:52:25.725] nil ini_file : [not available] [24.03.23 04:52:25.725] userdata ini : (ini_file): 00000496FABB54C0 [24.03.23 04:52:25.725] End [24.03.23 04:52:25.725] Locals: [24.03.23 04:52:25.725] Userdata: self [24.03.23 04:52:25.725] Table: self.treasure_by_target [24.03.23 04:52:25.725] string self.treasure_by_target.5049 : gar_secret_rucksack_ruins [24.03.23 04:52:25.725] Can't dump script call stack - Engine corrupted [24.03.23 04:52:25.725] ******************************************************************************** [24.03.23 04:52:25.725] !![LogStackTrace] Thread: [X-RAY Primary thread] [24.03.23 04:52:25.904] !!stack trace: ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D114E165], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11392C6], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D113975A], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11399DB], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->247] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D14B91D1], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_engine.cpp-->47] ! Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE533854D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE533C357C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE533C3A19], Fun: [lua_error()] + [9 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_err.c-->1061] + [5 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D18A03B1], Fun: [luabind::detail::free_functions::function_dispatcher()] + [269 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\src\function.cpp-->147] ! Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE533854D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFE5338F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D189F7C8], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D140590B], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>::~proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *,CScriptGameObject * const *>()] + [135 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D14057AB], Fun: [CUsableScriptObject::use()] + [291 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\UsableScriptObject.cpp-->24] + [97 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1558F9A], Fun: [CActor::ActorUse()] + [386 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\ActorInput.cpp-->431] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D155859D], Fun: [CActor::IR_OnKeyboardPress()] + [1877 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\ActorInput.cpp-->134] + [12 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D14E3198], Fun: [CLevel::IR_OnKeyboardPress()] + [944 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrGame\Level_input.cpp-->373] + [16 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E204D], Fun: [CInput::KeyUpdate()] + [273 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->181] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E29C8], Fun: [CInput::OnFrame()] + [120 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->506] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11174A3], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\pure.h-->109] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1116F2F], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D11160D1], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D1116C1B], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10DFF8A], Fun: [Startup()] + [1366 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->205] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E05ED], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->409] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D10E077F], Fun: [WinMain()] + [335 byte(s)], File-->Line: [C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->430] ! Module: [C:\Games\Secret Trails\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D18DA68E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFE726E7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFE72B826A1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [24.03.23 04:52:25.905] ******************************************************************************** Дополнено 1 минуту спустя пробывал и на ультах и на минималках , искал решения в гугле нашёл только играйте без обысков ((
- 2 287 ответов
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- ogsr engine
- тайные тропы 2
- (и ещё 4 )
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Подошел к барахольщику на болотах и при диалоге такой вылет: Expression : fatal error Function : CInifile::r_section File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp Line : 502 Description : <no expression> Arguments : Can't open section 'mag_glock18'. Please attach [*.ini_log] file to your bug report В папке gamedata\configs\misc\trade открыл блокнотом trade_barahol и удалил там строку mag_glock18 Вылетела другая ошибка Expression : fatal error Function : CInifile::r_section File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp Line : 502 Description : <no expression> Arguments : Can't open section 'wpn_ak47'. Please attach [*.ini_log] file to your bug report Проделал то же самое, удалив wpn_ak47. Вылеты у барахольщика прекратились. На армейских складах вылетает при торговле с дигером. Expression : fatal error Function : CInifile::r_section File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp Line : 502 Description : <no expression> Arguments : Can't open section 'ammo_7.62x54_7h14'. Please attach [*.ini_log] file to your bug report В той же папке конфигов торговцев находим trade_mil_solider_trader и удаляем ammo_7.62x54_7h14 Следов вылетает новая ошибка Expression : fatal error Function : CInifile::r_section File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp Line : 502 Description : <no expression> Arguments : Can't open section 'pso1m21'. Please attach [*.ini_log] file to your bug report Удаляем у него pso1m21 и получаем новую ошибку Expression : fatal error Function : CInifile::r_section File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp Line : 502 Description : <no expression> Arguments : Can't open section 'solider_scientific_outfit'. Please attach [*.ini_log] file to your bug report Удаляем из списка solider_scientific_outfit и с ним все.
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FATAL ERROR [error]Expression : <no expression> [error]Function : CInifile::r_section [error]File : Xr_ini.cpp [error]Line : 520 [error]Description : fatal error [error]Arguments : Can't open section 'torch_definition'. Please attach [*.ini_log] file to your bug report stack trace: 0023:0234717C xrCore.dll, xrDebug::fatal() 0023:6F9DE08D MSVCR120.dll, qsort() 0023:6F9EBC49 MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins() 0023:6F9EBC7F MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins() 0023:6F9EBC96 MSVCR120.dll, atoflt_l() 0023:6F9EBCA4 MSVCR120.dll, atoflt_l() 0023:6F9DF90C MSVCR120.dll, finite() 0023:02349115 xrCore.dll, CInifile::r_section() 0023:0650B2C5 xrRender_R1.dll 0023:0695E2FB xrGame.dll, CDialogHolder::UseIndicators() 0023:0695AA3D xrGame.dll, CDialogHolder::UseIndicators() 0023:06959C7F xrGame.dll, CDialogHolder::UseIndicators() Начинаю новую игру за чистое небо и вылет. Что я сделал не так?
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Paracetamol [28.05.24 17:59:29.685] * Detected CPU: 13th Gen Intel(R) Core(TM) i5-13400F [GenuineIntel], F6/M191/S2 [28.05.24 17:59:29.686] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [28.05.24 17:59:29.686] * CPU cores: [10], threads: [16] [28.05.24 17:59:29.686] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU4 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU5 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU6 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU7 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU8 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU9 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU10 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU11 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU12 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU13 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU14 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] * CPU15 current freq: 2500 MHz, max freq: 2500 MHz [28.05.24 17:59:29.686] Initializing File System... [28.05.24 17:59:29.686] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.db0], size: [678577379] [28.05.24 17:59:29.718] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.db1], size: [708434331] [28.05.24 17:59:29.722] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.db2], size: [671169415] [28.05.24 17:59:29.724] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.db3], size: [684792231] [28.05.24 17:59:29.726] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.db4], size: [671392842] [28.05.24 17:59:29.915] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.db5], size: [697475082] [28.05.24 17:59:29.946] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.db6], size: [672288151] [28.05.24 17:59:29.947] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.db7], size: [672462598] [28.05.24 17:59:29.966] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.db8], size: [293378144] [28.05.24 17:59:29.973] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.db9], size: [79312307] [28.05.24 17:59:29.989] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.dba], size: [32500627] [28.05.24 17:59:29.992] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.dbb], size: [55194918] [28.05.24 17:59:29.995] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.dbc], size: [160948] [28.05.24 17:59:29.995] --Found base arch: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata.dbd], size: [101014] [28.05.24 17:59:29.996] using fs-ltx: [fsgame.ltx] [28.05.24 17:59:29.996] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\_userdata\] [28.05.24 17:59:29.996] files: [7] [28.05.24 17:59:29.996] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\] [28.05.24 17:59:29.996] files: [16] [28.05.24 17:59:29.996] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\spawns\] [28.05.24 17:59:29.996] files: [4] [28.05.24 17:59:29.996] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\anims\] [28.05.24 17:59:29.996] files: [6] [28.05.24 17:59:29.997] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\levels\] [28.05.24 17:59:29.997] files: [12] [28.05.24 17:59:30.005] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\meshes\] [28.05.24 17:59:30.005] files: [9] [28.05.24 17:59:30.011] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\meshes\] [28.05.24 17:59:30.011] files: [9] [28.05.24 17:59:30.014] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\shaders\] [28.05.24 17:59:30.014] files: [10] [28.05.24 17:59:30.021] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\] [28.05.24 17:59:30.021] files: [13] [28.05.24 17:59:30.050] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\textures\] [28.05.24 17:59:30.050] files: [58] [28.05.24 17:59:30.073] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\scripts\] [28.05.24 17:59:30.074] files: [74] [28.05.24 17:59:30.074] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\config\] [28.05.24 17:59:30.074] files: [28] [28.05.24 17:59:30.079] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\levels\] [28.05.24 17:59:30.079] files: [12] [28.05.24 17:59:30.079] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\_userdata\savedgames\] [28.05.24 17:59:30.080] files: [28] [28.05.24 17:59:30.080] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\_userdata\logs\] [28.05.24 17:59:30.080] files: [14] [28.05.24 17:59:30.080] --Found FS dir: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\_userdata\screenshots\] [28.05.24 17:59:30.080] files: [2] [28.05.24 17:59:30.080] FS: 32588 files cached, 0Kb memory used. [28.05.24 17:59:30.080] Init FileSystem 0.394066 sec [28.05.24 17:59:30.080] [OGSR Engine (x64)] build date: [Apr 3 2024 17:45:12] [28.05.24 17:59:30.080] [_MSC_FULL_VER]: [193833130], [_MSVC_LANG]: [202002L] [28.05.24 17:59:30.080] Working Directory: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64] [28.05.24 17:59:30.080] CommandLine: ["C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe" ] [28.05.24 17:59:30.081] TTAPI number of threads: [16] [28.05.24 17:59:30.104] Initializing Engine... [28.05.24 17:59:30.105] Starting INPUT device... [28.05.24 17:59:30.111] -------------------------------------------------------------------------------- [28.05.24 17:59:30.111] [8005MB] physical memory installed, [3325MB] available, [58] percent of memory in use [28.05.24 17:59:30.111] PageFile total: [6144MB], free~ [4824MB] [28.05.24 17:59:30.111] Engine memory usage (Working Set): [38MB], peak: [38MB] [28.05.24 17:59:30.111] Engine memory usage (Commit Charge): [30MB], peak: [43MB] [28.05.24 17:59:30.111] -------------------------------------------------------------------------------- [28.05.24 17:59:30.111] * [ D3D ]: textures[0 K] [28.05.24 17:59:30.111] * [x-ray]: process heap[0 K], render[0 K] [28.05.24 17:59:30.111] * [x-ray]: economy: strings[3321 K], smem[0 K] [28.05.24 17:59:30.111] SOUND: OpenAL: enumerate devices... [28.05.24 17:59:30.111] SOUND: OpenAL: EnumerationExtension Present [28.05.24 17:59:30.452] devices Generic Software [28.05.24 17:59:30.452] SOUND: OpenAL: system default SndDevice name is Generic Software [28.05.24 17:59:30.705] SOUND: OpenAL: All available devices: [28.05.24 17:59:30.705] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [28.05.24 17:59:30.705] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [28.05.24 17:59:30.705] Executing config-script "c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\config\default_controls.ltx"... [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [artefact] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [team_menu] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [skin_menu] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [speech_menu_1] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [speech_menu_0] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [buy_menu] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [chat] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [chat_team] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [vote_begin] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [vote] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [vote_yes] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [vote_no] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [cam_zoom_out] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [cam_zoom_in] [28.05.24 17:59:30.706] [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\config\default_controls.ltx] successfully loaded. [28.05.24 17:59:30.706] Executing config-script "user.ltx"... [28.05.24 17:59:30.706] Executing config-script "c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\config\rspec_extreme.ltx"... [28.05.24 17:59:30.706] [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\config\rspec_extreme.ltx] successfully loaded. [28.05.24 17:59:30.706] Executing config-script "c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\config\default_controls.ltx"... [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [artefact] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [team_menu] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [skin_menu] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [speech_menu_1] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [speech_menu_0] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [buy_menu] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [chat] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [chat_team] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [vote_begin] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [vote] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [vote_yes] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [vote_no] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [cam_zoom_out] [28.05.24 17:59:30.706] ! cant find corresponding [id] for action_name [cam_zoom_in] [28.05.24 17:59:30.706] [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\config\default_controls.ltx] successfully loaded. [28.05.24 17:59:30.706] [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\_userdata\user.ltx] successfully loaded. [28.05.24 17:59:30.706] SOUND: Selected device is Generic Software [28.05.24 17:59:30.720] [OpenAL] EAX 2.0 extension: present [28.05.24 17:59:30.720] [OpenAL] EAX 2.0 deferred: present [28.05.24 17:59:30.720] Loading of [sEnvironment.xr] [28.05.24 17:59:30.720] ~ env id=[0] name=[identity] [28.05.24 17:59:30.720] ~ env id=[1] name=[default] [28.05.24 17:59:30.720] ~ env id=[2] name=[bathroom] [28.05.24 17:59:30.720] ~ env id=[3] name=[mountains] [28.05.24 17:59:30.720] ~ env id=[4] name=[yard] [28.05.24 17:59:30.720] ~ env id=[5] name=[room] [28.05.24 17:59:30.720] ~ env id=[6] name=[plant] [28.05.24 17:59:30.720] ~ env id=[7] name=[long_corridor] [28.05.24 17:59:30.720] ~ env id=[8] name=[open_space] [28.05.24 17:59:30.720] ~ env id=[9] name=[house] [28.05.24 17:59:30.720] ~ env id=[10] name=[forest] [28.05.24 17:59:30.720] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [28.05.24 17:59:30.739] Starting RENDER device... [28.05.24 17:59:30.741] * Avail GPU [vendor:10DE]-[device:2582]: NVIDIA GeForce RTX 3050 [28.05.24 17:59:30.741] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [28.05.24 17:59:30.741] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [28.05.24 17:59:30.741] Dedicated VRAM: 8056 MB (8447328256 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 4002 MB (4197146624 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 7288 MB (7642021888 bytes) [28.05.24 17:59:30.741] * Selected GPU [vendor:10DE]-[device:2582]: NVIDIA GeForce RTX 3050 [28.05.24 17:59:30.860] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [28.05.24 17:59:30.860] * Texture memory: 8056 M [28.05.24 17:59:30.870] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [28.05.24 17:59:30.870] * GPU vertex cache: unrecognized, 24 [28.05.24 17:59:30.870] * DVB created: 4096K [28.05.24 17:59:30.870] * DIB created: 512K [28.05.24 17:59:30.877] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2] [28.05.24 17:59:30.877] ! Version conflict in shader 'models\lightplanes_00' [28.05.24 17:59:30.877] ! Version conflict in shader 'models\lightplanesself' [28.05.24 17:59:30.877] ! Version conflict in shader 'models\model_puh' [28.05.24 17:59:30.877] ! Version conflict in shader 'models\model_refl' [28.05.24 17:59:30.877] ! Version conflict in shader 'models\xbrainglass' [28.05.24 17:59:30.877] ! Version conflict in shader 'models\xdistortcolorlinv' [28.05.24 17:59:30.877] ! Version conflict in shader 'models\xglass' [28.05.24 17:59:30.877] ! Version conflict in shader 'models\xglass2' [28.05.24 17:59:30.877] ! Version conflict in shader 'models\xlens' [28.05.24 17:59:30.877] ! Version conflict in shader 'selflight_static' [28.05.24 17:59:30.878] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [28.05.24 17:59:30.899] * HWDST/PCF supported and used [28.05.24 17:59:33.621] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [28.05.24 17:59:33.621] Load [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\particles_cop.xr] [28.05.24 17:59:33.621] Load [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\particles_cop.xr] [28.05.24 17:59:33.621] cop format used for file [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\particles_cop.xr] [28.05.24 17:59:33.622] Load [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\particles.xr] [28.05.24 17:59:33.622] Load [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\particles.xr] [28.05.24 17:59:33.682] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [28.05.24 17:59:33.682] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [28.05.24 17:59:33.682] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [28.05.24 17:59:33.682] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [28.05.24 17:59:33.682] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [28.05.24 17:59:33.763] --LUA version: [LuaJIT 2.1.0-beta3] [28.05.24 17:59:33.772] !![CObjectFactory::add] Clsid [1161969952] already exists! Script clsid: [zone_ameba] [28.05.24 17:59:33.877] Starting engine... [28.05.24 17:59:33.920] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\default1.ogg] [28.05.24 17:59:33.920] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\default2.ogg] [28.05.24 17:59:33.920] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\default3.ogg] [28.05.24 17:59:33.920] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\default4.ogg] [28.05.24 17:59:33.921] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\earth1.ogg] [28.05.24 17:59:33.921] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\earth2.ogg] [28.05.24 17:59:33.922] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\earth3.ogg] [28.05.24 17:59:33.922] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\earth4.ogg] [28.05.24 17:59:33.922] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\gravel1.ogg] [28.05.24 17:59:33.922] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\gravel2.ogg] [28.05.24 17:59:33.923] ! Can't find sound [material\actor\step\t_water3.ogg] [28.05.24 17:59:33.923] ! Can't find sound [material\actor\step\t_water4.ogg] [28.05.24 17:59:33.923] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\grass1.ogg] [28.05.24 17:59:33.924] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\grass2.ogg] [28.05.24 17:59:33.924] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\grass3.ogg] [28.05.24 17:59:33.924] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\material\actor\step\grass4.ogg] [28.05.24 17:59:33.928] ! Can't find sound [material\actor\step\n_grass_1.ogg] [28.05.24 17:59:33.928] ! Can't find sound [material\actor\step\n_grass_2.ogg] [28.05.24 17:59:33.928] ! Can't find sound [material\actor\step\n_grass_3.ogg] [28.05.24 17:59:33.928] ! Can't find sound [material\actor\step\n_grass_4.ogg] [28.05.24 17:59:33.931] ! Can't find sound [material\actor\step\n_water_1.ogg] [28.05.24 17:59:33.931] ! Can't find sound [material\actor\step\n_water_2.ogg] [28.05.24 17:59:33.931] ! Can't find sound [material\actor\step\n_water_3.ogg] [28.05.24 17:59:33.931] ! Can't find sound [material\actor\step\n_water_4.ogg] [28.05.24 17:59:34.098] ! cant find corresponding [id] for action_name [VOTE_YES] [28.05.24 17:59:34.098] !![GetActionAllBinding] Action [VOTE_YES] not found! Fix it or remove from text! [28.05.24 17:59:34.098] ! cant find corresponding [id] for action_name [VOTE_NO] [28.05.24 17:59:34.098] !![GetActionAllBinding] Action [VOTE_NO] not found! Fix it or remove from text! [28.05.24 17:59:34.098] ! cant find corresponding [id] for action_name [VOTE] [28.05.24 17:59:34.098] !![GetActionAllBinding] Action [VOTE] not found! Fix it or remove from text! [28.05.24 17:59:34.152] ! cant find corresponding [id] for action_name [BUY_MENU] [28.05.24 17:59:34.152] !![GetActionAllBinding] Action [BUY_MENU] not found! Fix it or remove from text! [28.05.24 17:59:34.166] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\hello_hell_l.ogg] [28.05.24 17:59:34.167] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\hello_hell_r.ogg] [28.05.24 17:59:47.246] [rescan_physical_path] files count before: [32588] [28.05.24 17:59:47.246] [rescan_physical_path] files count before2: [32561] [28.05.24 17:59:47.247] [rescan_physical_path] files count after: [32588] [28.05.24 17:59:51.300] * phase time: 0 ms [28.05.24 17:59:51.300] * phase cmem: 0 K [28.05.24 17:59:51.307] Loading objects... [28.05.24 17:59:51.307] [IGame_ObjectPool::prefetch] objects prefetching time (0): [0.00 s.] [28.05.24 17:59:51.307] Loading models... [28.05.24 17:59:53.393] !![IReaderBase<class IReader>::find_chunk] chunk [19] has invalid size [54], return elapsed size [50] [28.05.24 17:59:53.845] [CModelPool::Prefetch] models prefetching time (615): [2.54 s.] [28.05.24 17:59:53.845] * [prefetch] time: 2538 ms [28.05.24 17:59:53.845] * [prefetch] memory: 0Kb [28.05.24 17:59:53.846] * phase time: 2546 ms [28.05.24 17:59:53.846] * phase cmem: 0 K [28.05.24 17:59:53.858] --LUA version: [LuaJIT 2.1.0-beta3] [28.05.24 17:59:53.863] !![CObjectFactory::add] Clsid [1161969952] already exists! Script clsid: [zone_ameba] [28.05.24 17:59:53.872] * phase time: 26 ms [28.05.24 17:59:53.872] * phase cmem: 0 K [28.05.24 17:59:53.875] * Loading spawn registry... [28.05.24 17:59:53.924] build_story_spawns start... [28.05.24 17:59:53.925] * 2717 spawn points are successfully loaded [28.05.24 17:59:53.925] * Loading objects... [28.05.24 17:59:53.954] * 4375 objects are successfully loaded [28.05.24 17:59:54.000] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_2.ogg] [28.05.24 17:59:54.001] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_3.ogg] [28.05.24 17:59:54.002] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\track07_01.ogg] [28.05.24 17:59:54.003] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\penumbra_music_e1_f1.ogg] [28.05.24 17:59:54.005] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\fight_village.ogg] [28.05.24 17:59:54.005] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_6.ogg] [28.05.24 17:59:54.006] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_7.ogg] [28.05.24 17:59:54.007] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\track20.ogg] [28.05.24 17:59:54.008] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_8.ogg] [28.05.24 17:59:54.008] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_9.ogg] [28.05.24 17:59:54.009] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_10.ogg] [28.05.24 17:59:54.010] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\town_fight.ogg] [28.05.24 17:59:54.011] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_11.ogg] [28.05.24 17:59:54.012] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\horror_time_zavod.ogg] [28.05.24 17:59:54.012] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_12.ogg] [28.05.24 17:59:54.013] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\fight_borzeq.ogg] [28.05.24 17:59:54.015] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_14.ogg] [28.05.24 17:59:54.015] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_15.ogg] [28.05.24 17:59:54.016] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_16.ogg] [28.05.24 17:59:54.017] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_17.ogg] [28.05.24 17:59:54.018] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_18.ogg] [28.05.24 17:59:54.018] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_19.ogg] [28.05.24 17:59:54.019] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_20.ogg] [28.05.24 17:59:54.020] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_21.ogg] [28.05.24 17:59:54.021] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_22.ogg] [28.05.24 17:59:54.021] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_23.ogg] [28.05.24 17:59:54.022] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\psycho1.ogg] [28.05.24 17:59:54.023] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_24.ogg] [28.05.24 17:59:54.024] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_25.ogg] [28.05.24 17:59:54.024] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_26.ogg] [28.05.24 17:59:54.025] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_27.ogg] [28.05.24 17:59:54.026] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_28.ogg] [28.05.24 17:59:54.027] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_29.ogg] [28.05.24 17:59:54.027] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_30.ogg] [28.05.24 17:59:54.028] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_31.ogg] [28.05.24 17:59:54.029] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_32.ogg] [28.05.24 17:59:54.030] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_33.ogg] [28.05.24 17:59:54.031] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_35.ogg] [28.05.24 17:59:54.032] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_36.ogg] [28.05.24 17:59:54.033] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_37.ogg] [28.05.24 17:59:54.033] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_38.ogg] [28.05.24 17:59:54.034] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_39.ogg] [28.05.24 17:59:54.035] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\music\amb_40.ogg] [28.05.24 17:59:54.046] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[5216]:(5218) [28.05.24 17:59:54.046] se_stor:read_tail_packet:chunk_key=[treasure_mgr],chunk_size=[862]:(864) [28.05.24 17:59:54.046] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [28.05.24 17:59:54.046] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[33]:(35) [28.05.24 17:59:54.046] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [28.05.24 17:59:54.046] se_stor:Load Storehouse: size(1)=[6182], keys=[1] :BuildSav=[-1] [28.05.24 17:59:54.046] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [28.05.24 17:59:54.047] * Game венчик is successfully loaded from file 'c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\_userdata\savedgames\венчик.sav' (0.173s) [28.05.24 17:59:54.047] * phase time: 174 ms [28.05.24 17:59:54.047] * phase cmem: 0 K [28.05.24 17:59:54.057] # Player not found. New player created. [28.05.24 17:59:54.057] * client : connection accepted - <> [28.05.24 17:59:54.059] * phase time: 12 ms [28.05.24 17:59:54.059] * phase cmem: 0 K [28.05.24 17:59:54.061] * phase time: 2 ms [28.05.24 17:59:54.061] * phase cmem: 0 K [28.05.24 17:59:55.005] --[ISpatial_DB::initialize] bbc is [-0.3, 25.8, -14.6], bbd is [322.0, 61.1, 332.6] [28.05.24 17:59:55.005] --[ISpatial_DB::initialize] bbc is [-0.3, 25.8, -14.6], bbd is [322.0, 61.1, 332.6] [28.05.24 17:59:55.015] * phase time: 954 ms [28.05.24 17:59:55.015] * phase cmem: 0 K [28.05.24 17:59:57.065] * phase time: 2050 ms [28.05.24 17:59:57.065] * phase cmem: 0 K [28.05.24 17:59:57.067] * [Loading VB] 65524 verts, 2047 Kb [28.05.24 17:59:57.070] * [Loading VB] 65484 verts, 2046 Kb [28.05.24 17:59:57.072] * [Loading VB] 65533 verts, 2047 Kb [28.05.24 17:59:57.074] * [Loading VB] 65473 verts, 2046 Kb [28.05.24 17:59:57.077] * [Loading VB] 65349 verts, 2042 Kb [28.05.24 17:59:57.081] * [Loading VB] 65339 verts, 2041 Kb [28.05.24 17:59:57.082] * [Loading VB] 62683 verts, 1958 Kb [28.05.24 17:59:57.084] * [Loading VB] 17073 verts, 533 Kb [28.05.24 17:59:57.085] * [Loading VB] 65535 verts, 2047 Kb [28.05.24 17:59:57.088] * [Loading VB] 65532 verts, 2047 Kb [28.05.24 17:59:57.089] * [Loading VB] 65534 verts, 2047 Kb [28.05.24 17:59:57.091] * [Loading VB] 65534 verts, 2047 Kb [28.05.24 17:59:57.093] * [Loading VB] 65535 verts, 2047 Kb [28.05.24 17:59:57.097] * [Loading VB] 65485 verts, 2046 Kb [28.05.24 17:59:57.099] * [Loading VB] 65535 verts, 2047 Kb [28.05.24 17:59:57.101] * [Loading VB] 65534 verts, 2047 Kb [28.05.24 17:59:57.104] * [Loading VB] 65535 verts, 2047 Kb [28.05.24 17:59:57.106] * [Loading VB] 65535 verts, 2047 Kb [28.05.24 17:59:57.108] * [Loading VB] 65535 verts, 2047 Kb [28.05.24 17:59:57.110] * [Loading VB] 65534 verts, 2047 Kb [28.05.24 17:59:57.112] * [Loading VB] 65481 verts, 2046 Kb [28.05.24 17:59:57.114] * [Loading VB] 65535 verts, 2047 Kb [28.05.24 17:59:57.116] * [Loading VB] 65486 verts, 2046 Kb [28.05.24 17:59:57.119] * [Loading VB] 65535 verts, 2047 Kb [28.05.24 17:59:57.121] * [Loading VB] 65534 verts, 2047 Kb [28.05.24 17:59:57.123] * [Loading VB] 65535 verts, 2047 Kb [28.05.24 17:59:57.125] * [Loading VB] 65319 verts, 2041 Kb [28.05.24 17:59:57.127] * [Loading VB] 26338 verts, 823 Kb [28.05.24 17:59:57.128] * [Loading VB] 3315 verts, 103 Kb [28.05.24 17:59:57.129] * [Loading IB] 1048575 indices, 2047 Kb [28.05.24 17:59:57.131] * [Loading IB] 1048575 indices, 2047 Kb [28.05.24 17:59:57.133] * [Loading IB] 1048575 indices, 2047 Kb [28.05.24 17:59:57.135] * [Loading IB] 1027224 indices, 2006 Kb [28.05.24 17:59:57.138] * [Loading VB] 65535 verts, 767 Kb [28.05.24 17:59:57.140] * [Loading VB] 65533 verts, 767 Kb [28.05.24 17:59:57.141] * [Loading VB] 65535 verts, 767 Kb [28.05.24 17:59:57.142] * [Loading VB] 65535 verts, 767 Kb [28.05.24 17:59:57.143] * [Loading VB] 65535 verts, 767 Kb [28.05.24 17:59:57.144] * [Loading VB] 65534 verts, 767 Kb [28.05.24 17:59:57.146] * [Loading VB] 59639 verts, 698 Kb [28.05.24 17:59:57.146] * [Loading IB] 1048575 indices, 2047 Kb [28.05.24 17:59:57.149] * [Loading IB] 1048566 indices, 2047 Kb [28.05.24 17:59:57.151] * [Loading IB] 501942 indices, 980 Kb [28.05.24 17:59:57.152] * phase time: 87 ms [28.05.24 17:59:57.152] * phase cmem: 0 K [28.05.24 17:59:57.169] * phase time: 16 ms [28.05.24 17:59:57.169] * phase cmem: 0 K [28.05.24 17:59:57.230] * [DETAILS] VertexConsts(256), Batch(61) [28.05.24 17:59:57.230] * [DETAILS] 40687 v(20), 26352 p [28.05.24 17:59:57.230] * [DETAILS] Batch(61), VB(794K), IB(154K) [28.05.24 17:59:57.230] * phase time: 61 ms [28.05.24 17:59:57.230] * phase cmem: 0 K [28.05.24 17:59:57.231] * Loading HOM: c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\levels\l02_garbage\level.hom [28.05.24 17:59:57.232] * phase time: 1 ms [28.05.24 17:59:57.232] * phase cmem: 0 K [28.05.24 17:59:57.235] * phase time: 2 ms [28.05.24 17:59:57.235] * phase cmem: 0 K [28.05.24 17:59:57.243] - Game configuring : Started [28.05.24 17:59:57.243] - Game configuring : Finished [28.05.24 17:59:57.273] * phase time: 38 ms [28.05.24 17:59:57.273] * phase cmem: 0 K [28.05.24 17:59:57.274] CResourceManager::DeferredUpload [NO MT] -> START, size = [1806] [28.05.24 17:59:57.808] ! Fallback to default bump map: [build_details_bump] [28.05.24 17:59:57.809] ! Fallback to default bump map: [build_details_bump#] [28.05.24 17:59:57.991] ! Can't find texture [fx\rain_drop] [28.05.24 17:59:57.991] ! Can't find texture [fx\rain_splash] [28.05.24 17:59:57.994] ! Can't find texture [fx\wind_wave] [28.05.24 17:59:59.840] CResourceManager::DeferredUpload -> END [28.05.24 17:59:59.841] * t-report - base: 1794, 1255745 K [28.05.24 17:59:59.841] * t-report - lmap: 12, 9220 K [28.05.24 17:59:59.841] * phase time: 2567 ms [28.05.24 17:59:59.841] * phase cmem: 0 K [28.05.24 17:59:59.846] * phase time: 4 ms [28.05.24 17:59:59.846] * phase cmem: 0 K [28.05.24 17:59:59.852] -------------------------------------------------------------------------------- [28.05.24 17:59:59.852] [8005MB] physical memory installed, [2792MB] available, [65] percent of memory in use [28.05.24 17:59:59.852] PageFile total: [6144MB], free~ [1400MB] [28.05.24 17:59:59.852] Engine memory usage (Working Set): [779MB], peak: [810MB] [28.05.24 17:59:59.852] Engine memory usage (Commit Charge): [4043MB], peak: [4043MB] [28.05.24 17:59:59.852] -------------------------------------------------------------------------------- [28.05.24 17:59:59.852] * [ D3D ]: textures[1264966 K] [28.05.24 17:59:59.852] * [x-ray]: process heap[0 K], render[0 K] [28.05.24 17:59:59.852] * [x-ray]: economy: strings[5173 K], smem[262185 K] [28.05.24 17:59:59.899] lua_helper:fGet_IniSection:ini=[<userdata>],NOT_found_Section=[levels],Type=[table]:<Error!> [28.05.24 17:59:59.899] lua_helper:fGet_IniSection:ini=[<userdata>],NOT_found_Section=[levels_underground],Type=[true]:<Error!> [28.05.24 17:59:59.899] lua_helper:Correct_Max_idLevelVertex:=[471396]=>[472031](+635), Map(4)=[l02_garbage] :<Info!> [28.05.24 17:59:59.899] bind_stalker:load:size=[8] [28.05.24 17:59:59.909] ! cant find corresponding [id] for action_name [VOTE_YES] [28.05.24 17:59:59.909] !![GetActionAllBinding] Action [VOTE_YES] not found! Fix it or remove from text! [28.05.24 17:59:59.909] ! cant find corresponding [id] for action_name [VOTE_NO] [28.05.24 17:59:59.909] !![GetActionAllBinding] Action [VOTE_NO] not found! Fix it or remove from text! [28.05.24 17:59:59.909] ! cant find corresponding [id] for action_name [VOTE] [28.05.24 17:59:59.909] !![GetActionAllBinding] Action [VOTE] not found! Fix it or remove from text! [28.05.24 17:59:59.909] ! cant find corresponding [id] for action_name [BUY_MENU] [28.05.24 17:59:59.909] !![GetActionAllBinding] Action [BUY_MENU] not found! Fix it or remove from text! [28.05.24 18:00:00.066] ! [CPHSkeleton::RestoreNetState]: [level_prefix_physic_destroyable_object_0004] skip load of bone state due to single root bone with fixed position. Visual[physics\door\tumba_village_100x90_ph_door_l] [28.05.24 18:00:00.066] ! [CPHSkeleton::RestoreNetState]: [level_prefix_physic_destroyable_object_0005] skip load of bone state due to single root bone with fixed position. Visual[physics\door\tumba_village_100x90_ph_door_r] [28.05.24 18:00:00.083] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of l02_garbage_zone_monolith to eRestrictorTypeNone because border().empty() [28.05.24 18:00:00.299] ! [CPHSkeleton::RestoreNetState]: [l02_garbage_physic_object_0000] skip load of bone state due to single root bone with fixed position. Visual[physics\balon\kanistra] [28.05.24 18:00:00.299] ! [CPHSkeleton::RestoreNetState]: [l02_garbage_physic_object_0001] skip load of bone state due to single root bone with fixed position. Visual[physics\balon\kanistra] [28.05.24 18:00:00.310] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of l02_garbage_space_restrictor_0012 to eRestrictorTypeNone because border().empty() [28.05.24 18:00:01.880] * MEMORY USAGE: 0 K [28.05.24 18:00:01.880] * End of synchronization A[1] R[1] [28.05.24 18:00:01.884] * phase time: 2042 ms [28.05.24 18:00:01.884] * phase cmem: 0 K [28.05.24 18:00:12.619] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:12.763] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:12.909] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:13.050] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:13.192] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:13.335] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:13.478] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:13.621] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:13.763] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:13.906] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:14.051] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:14.194] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:14.337] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:14.481] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:14.622] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:14.762] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:14.906] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:15.049] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:15.193] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:15.338] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:15.481] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:15.624] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:15.765] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:15.907] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:16.049] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:16.192] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:16.334] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:16.476] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:16.619] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:16.761] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:16.904] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:17.046] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:17.190] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:17.332] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:17.475] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:17.616] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:17.760] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:17.902] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:18.047] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:18.188] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:18.331] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:18.471] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:18.612] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:18.757] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:18.900] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:19.042] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:19.186] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:19.327] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:19.468] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:19.610] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:19.754] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:19.897] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:20.041] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:20.183] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:20.327] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:20.469] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:20.613] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:20.755] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:20.897] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:21.042] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:21.184] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:21.328] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:00:21.471] !!CAI_Stalker : cannot access class member action_planner! Object: [Артур Младший] [28.05.24 18:03:27.233] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor8988 to eRestrictorTypeNone because border().empty() [28.05.24 18:03:27.233] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor8989 to eRestrictorTypeNone because border().empty() [28.05.24 18:06:24.945] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\tark\tark_idle_1.ogg] [28.05.24 18:06:24.946] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\tark\tark_idle_2.ogg] [28.05.24 18:06:24.961] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\cat\1.ogg] [28.05.24 18:06:24.962] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\cat\10.ogg] [28.05.24 18:06:24.962] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\cat\11.ogg] [28.05.24 18:06:24.963] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\cat\12.ogg] [28.05.24 18:06:24.994] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\tark\tark_attack_1.ogg] [28.05.24 18:06:24.994] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\tark\tark_attack_2.ogg] [28.05.24 18:06:24.995] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\tark\tark_attack_3.ogg] [28.05.24 18:06:24.996] ! Missing ogg-comment, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\tark\tark_attack_4.ogg] [28.05.24 18:06:25.009] ! Invalid ogg-comment version, file: [c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\gamedata\sounds\monsters\tark\tark_hit.ogg] [28.05.24 18:10:57.253] [rescan_physical_path] files count before: [32588] [28.05.24 18:10:57.253] [rescan_physical_path] files count before2: [32561] [28.05.24 18:10:57.254] [rescan_physical_path] files count after: [32588] [28.05.24 18:11:02.544] --LUA version: [LuaJIT 2.1.0-beta3] [28.05.24 18:11:02.549] !![CObjectFactory::add] Clsid [1161969952] already exists! Script clsid: [zone_ameba] [28.05.24 18:11:02.557] * phase time: 28 ms [28.05.24 18:11:02.557] * phase cmem: 0 K [28.05.24 18:11:02.559] * Loading spawn registry... [28.05.24 18:11:02.600] build_story_spawns start... [28.05.24 18:11:02.601] * 2717 spawn points are successfully loaded [28.05.24 18:11:02.601] * Loading objects... [28.05.24 18:11:02.631] * 4375 objects are successfully loaded [28.05.24 18:11:02.673] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[5216]:(5218) [28.05.24 18:11:02.673] se_stor:read_tail_packet:chunk_key=[treasure_mgr],chunk_size=[862]:(864) [28.05.24 18:11:02.673] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [28.05.24 18:11:02.673] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[33]:(35) [28.05.24 18:11:02.673] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [28.05.24 18:11:02.673] se_stor:Load Storehouse: size(1)=[6182], keys=[1] :BuildSav=[-1] [28.05.24 18:11:02.673] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [28.05.24 18:11:02.673] * Game венчик is successfully loaded from file 'c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\_userdata\savedgames\венчик.sav' (0.115s) [28.05.24 18:11:02.673] * phase time: 116 ms [28.05.24 18:11:02.673] * phase cmem: 0 K [28.05.24 18:11:02.675] * phase time: 2 ms [28.05.24 18:11:02.675] * phase cmem: 0 K [28.05.24 18:11:02.676] * phase time: 0 ms [28.05.24 18:11:02.676] * phase cmem: 0 K [28.05.24 18:11:02.689] -------------------------------------------------------------------------------- [28.05.24 18:11:02.689] [8005MB] physical memory installed, [3019MB] available, [62] percent of memory in use [28.05.24 18:11:02.689] PageFile total: [6144MB], free~ [1324MB] [28.05.24 18:11:02.689] Engine memory usage (Working Set): [844MB], peak: [877MB] [28.05.24 18:11:02.689] Engine memory usage (Commit Charge): [4158MB], peak: [4388MB] [28.05.24 18:11:02.689] -------------------------------------------------------------------------------- [28.05.24 18:11:02.689] * [ D3D ]: textures[1124336 K] [28.05.24 18:11:02.689] * [x-ray]: process heap[0 K], render[0 K] [28.05.24 18:11:02.689] * [x-ray]: economy: strings[4725 K], smem[84545 K] [28.05.24 18:11:02.725] lua_helper:fGet_IniSection:ini=[<userdata>],NOT_found_Section=[levels],Type=[table]:<Error!> [28.05.24 18:11:02.725] lua_helper:fGet_IniSection:ini=[<userdata>],NOT_found_Section=[levels_underground],Type=[true]:<Error!> [28.05.24 18:11:02.725] lua_helper:Correct_Max_idLevelVertex:=[471396]=>[472031](+635), Map(4)=[l02_garbage] :<Info!> [28.05.24 18:11:02.726] bind_stalker:load:size=[8] [28.05.24 18:11:02.734] ! cant find corresponding [id] for action_name [VOTE_YES] [28.05.24 18:11:02.734] !![GetActionAllBinding] Action [VOTE_YES] not found! Fix it or remove from text! [28.05.24 18:11:02.734] ! cant find corresponding [id] for action_name [VOTE_NO] [28.05.24 18:11:02.734] !![GetActionAllBinding] Action [VOTE_NO] not found! Fix it or remove from text! [28.05.24 18:11:02.734] ! cant find corresponding [id] for action_name [VOTE] [28.05.24 18:11:02.734] !![GetActionAllBinding] Action [VOTE] not found! Fix it or remove from text! [28.05.24 18:11:02.734] ! cant find corresponding [id] for action_name [BUY_MENU] [28.05.24 18:11:02.734] !![GetActionAllBinding] Action [BUY_MENU] not found! Fix it or remove from text! [28.05.24 18:11:02.885] ! [CPHSkeleton::RestoreNetState]: [level_prefix_physic_destroyable_object_0004] skip load of bone state due to single root bone with fixed position. Visual[physics\door\tumba_village_100x90_ph_door_l] [28.05.24 18:11:02.885] ! [CPHSkeleton::RestoreNetState]: [level_prefix_physic_destroyable_object_0005] skip load of bone state due to single root bone with fixed position. Visual[physics\door\tumba_village_100x90_ph_door_r] [28.05.24 18:11:02.951] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of l02_garbage_zone_monolith to eRestrictorTypeNone because border().empty() [28.05.24 18:11:03.090] ! [CPHSkeleton::RestoreNetState]: [l02_garbage_physic_object_0000] skip load of bone state due to single root bone with fixed position. Visual[physics\balon\kanistra] [28.05.24 18:11:03.090] ! [CPHSkeleton::RestoreNetState]: [l02_garbage_physic_object_0001] skip load of bone state due to single root bone with fixed position. Visual[physics\balon\kanistra] [28.05.24 18:11:03.111] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of l02_garbage_space_restrictor_0012 to eRestrictorTypeNone because border().empty() [28.05.24 18:11:04.678] * MEMORY USAGE: 0 K [28.05.24 18:11:04.678] * End of synchronization A[1] R[1] [28.05.24 18:11:04.686] * phase time: 2010 ms [28.05.24 18:11:04.686] * phase cmem: 0 K [28.05.24 18:12:08.373] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [9.022200]ms, used: [48.330000]ms, free: [-39.307800]ms [28.05.24 18:12:27.240] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor8974 to eRestrictorTypeNone because border().empty() [28.05.24 18:12:27.240] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor8975 to eRestrictorTypeNone because border().empty() [28.05.24 18:13:28.987] [rescan_physical_path] files count before: [32588] [28.05.24 18:13:28.987] [rescan_physical_path] files count before2: [32561] [28.05.24 18:13:28.988] [rescan_physical_path] files count after: [32588] [28.05.24 18:13:32.077] --LUA version: [LuaJIT 2.1.0-beta3] [28.05.24 18:13:32.082] !![CObjectFactory::add] Clsid [1161969952] already exists! Script clsid: [zone_ameba] [28.05.24 18:13:32.090] * phase time: 26 ms [28.05.24 18:13:32.090] * phase cmem: 0 K [28.05.24 18:13:32.092] * Loading spawn registry... [28.05.24 18:13:32.134] build_story_spawns start... [28.05.24 18:13:32.135] * 2717 spawn points are successfully loaded [28.05.24 18:13:32.135] * Loading objects... [28.05.24 18:13:32.164] * 4375 objects are successfully loaded [28.05.24 18:13:32.206] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[5216]:(5218) [28.05.24 18:13:32.206] se_stor:read_tail_packet:chunk_key=[treasure_mgr],chunk_size=[862]:(864) [28.05.24 18:13:32.206] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [28.05.24 18:13:32.206] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[33]:(35) [28.05.24 18:13:32.206] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [28.05.24 18:13:32.206] se_stor:Load Storehouse: size(1)=[6182], keys=[1] :BuildSav=[-1] [28.05.24 18:13:32.206] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [28.05.24 18:13:32.206] * Game венчик is successfully loaded from file 'c:\s.t.a.l.k.e.r Судьба Монолита rebuild - Зависимость\_userdata\savedgames\венчик.sav' (0.115s) [28.05.24 18:13:32.206] * phase time: 116 ms [28.05.24 18:13:32.206] * phase cmem: 0 K [28.05.24 18:13:32.207] * phase time: 1 ms [28.05.24 18:13:32.207] * phase cmem: 0 K [28.05.24 18:13:32.208] * phase time: 0 ms [28.05.24 18:13:32.208] * phase cmem: 0 K [28.05.24 18:13:32.213] -------------------------------------------------------------------------------- [28.05.24 18:13:32.213] [8005MB] physical memory installed, [3159MB] available, [60] percent of memory in use [28.05.24 18:13:32.213] PageFile total: [6144MB], free~ [1434MB] [28.05.24 18:13:32.213] Engine memory usage (Working Set): [769MB], peak: [877MB] [28.05.24 18:13:32.213] Engine memory usage (Commit Charge): [3903MB], peak: [4388MB] [28.05.24 18:13:32.213] -------------------------------------------------------------------------------- [28.05.24 18:13:32.213] * [ D3D ]: textures[1124336 K] [28.05.24 18:13:32.213] * [x-ray]: process heap[0 K], render[0 K] [28.05.24 18:13:32.213] * [x-ray]: economy: strings[4726 K], smem[84545 K] [28.05.24 18:13:32.239] lua_helper:fGet_IniSection:ini=[<userdata>],NOT_found_Section=[levels],Type=[table]:<Error!> [28.05.24 18:13:32.239] lua_helper:fGet_IniSection:ini=[<userdata>],NOT_found_Section=[levels_underground],Type=[true]:<Error!> [28.05.24 18:13:32.239] lua_helper:Correct_Max_idLevelVertex:=[471396]=>[472031](+635), Map(4)=[l02_garbage] :<Info!> [28.05.24 18:13:32.240] bind_stalker:load:size=[8] [28.05.24 18:13:32.248] ! cant find corresponding [id] for action_name [VOTE_YES] [28.05.24 18:13:32.248] !![GetActionAllBinding] Action [VOTE_YES] not found! Fix it or remove from text! [28.05.24 18:13:32.248] ! cant find corresponding [id] for action_name [VOTE_NO] [28.05.24 18:13:32.248] !![GetActionAllBinding] Action [VOTE_NO] not found! Fix it or remove from text! [28.05.24 18:13:32.248] ! cant find corresponding [id] for action_name [VOTE] [28.05.24 18:13:32.248] !![GetActionAllBinding] Action [VOTE] not found! Fix it or remove from text! [28.05.24 18:13:32.248] ! cant find corresponding [id] for action_name [BUY_MENU] [28.05.24 18:13:32.248] !![GetActionAllBinding] Action [BUY_MENU] not found! Fix it or remove from text! [28.05.24 18:13:32.398] ! [CPHSkeleton::RestoreNetState]: [level_prefix_physic_destroyable_object_0004] skip load of bone state due to single root bone with fixed position. Visual[physics\door\tumba_village_100x90_ph_door_l] [28.05.24 18:13:32.399] ! [CPHSkeleton::RestoreNetState]: [level_prefix_physic_destroyable_object_0005] skip load of bone state due to single root bone with fixed position. Visual[physics\door\tumba_village_100x90_ph_door_r] [28.05.24 18:13:32.462] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of l02_garbage_zone_monolith to eRestrictorTypeNone because border().empty() [28.05.24 18:13:32.602] ! [CPHSkeleton::RestoreNetState]: [l02_garbage_physic_object_0000] skip load of bone state due to single root bone with fixed position. Visual[physics\balon\kanistra] [28.05.24 18:13:32.602] ! [CPHSkeleton::RestoreNetState]: [l02_garbage_physic_object_0001] skip load of bone state due to single root bone with fixed position. Visual[physics\balon\kanistra] [28.05.24 18:13:32.624] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of l02_garbage_space_restrictor_0012 to eRestrictorTypeNone because border().empty() [28.05.24 18:13:34.260] * MEMORY USAGE: 0 K [28.05.24 18:13:34.260] * End of synchronization A[1] R[1] [28.05.24 18:13:34.270] * phase time: 2062 ms [28.05.24 18:13:34.270] * phase cmem: 0 K [28.05.24 18:14:29.838] [rescan_physical_path] files count before: [32588] [28.05.24 18:14:29.838] [rescan_physical_path] files count before2: [32561] [28.05.24 18:14:29.840] [rescan_physical_path] files count after: [32588] [28.05.24 18:15:00.977] bind_stalker:save:size=[8] [28.05.24 18:15:00.977] se_stor:save_storehouse:size=[0/<NOT_arg!>]:(<NOT_arg!>) [28.05.24 18:15:00.979] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[5216],len=[5229]=>[5229] [28.05.24 18:15:00.980] se_stor:save_storehouse:chunk_name=[treasure_mgr],chunk_size=[862],len=[879]=>[6108] [28.05.24 18:15:00.980] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[6125] [28.05.24 18:15:00.980] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[33],len=[48]=>[6173] [28.05.24 18:15:00.980] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [28.05.24 18:15:00.980] se_stor:Save Storehouse: size(1)=[6182], keys=[1] : BuildSav=[-1] [28.05.24 18:15:00.980] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [28.05.24 18:15:00.981] * Saving spawns... [28.05.24 18:15:00.981] * Saving objects... [28.05.24 18:15:00.987] * 4363 objects are successfully saved [28.05.24 18:15:00.988] ***************************[ScriptCrashHandler]********************************** [28.05.24 18:15:00.988] stack traceback: [C]: in function 'execute' ...онолита rebuild - Зависимость\gamedata\scripts\_g.script:1550: in function 'cmd' ...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:316: in function 'SaveFile' ...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:349: in function 'OnButton_save_clicked' ...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:322: in function <...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:320> [28.05.24 18:15:00.988] ********************************************************************************* [28.05.24 18:15:00.988] ******************************************************************************** [28.05.24 18:15:00.988] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [28.05.24 18:15:01.350] [luabind::detail::class_rep::function_dispatcher] stack trace: Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7BA0788], Fun: [CALifeAbstractRegistry<unsigned short,std::deque<GAME_NEWS_DATA,std::allocator<GAME_NEWS_DATA> > >::save()] + [172 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\alife_abstract_registry_inline.h-->21] + [172 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7D2246C], Fun: [CALifeRegistryContainer::save()] + [104 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\alife_registry_container.cpp-->36] + [75 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7D1C20F], Fun: [CALifeStorageManager::save()] + [283 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\alife_storage_manager.cpp-->63] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7D1C9DF], Fun: [CALifeStorageManager::save()] + [159 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\alife_storage_manager.cpp-->185] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7C8B7CF], Fun: [game_sv_Single::save_game()] + [47 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\game_sv_single.cpp-->218] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7C5A7E1], Fun: [xrServer::OnMessage()] + [221 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\xrServer.cpp-->440] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7B2B54A], Fun: [CCC_ALifeSave::Execute()] + [614 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\console_commands.cpp-->488] + [27 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F786780C], Fun: [CConsole::ExecuteCommand()] + [1576 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\XR_IOConsole.cpp-->674] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7EB4DFD], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<void (__cdecl CConsole::*)(char const *),CConsole>,int,lua_State *>::_Do_call()] + [185 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.38.33130\include\functional-->810] + [165 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F803C68D], Fun: [luabind::detail::class_rep::function_dispatcher()] + [337 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [64 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA06BC54E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA06BCF1BA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\LuaJIT\src\lj_api.c-->1144] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F803A64C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7C02B89], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *>::~proxy_functor_void_caller<luabind::object const *>()] + [101 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7C0283B], Fun: [CScriptCallbackEx<void>::operator()<>()] + [51 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\script_callback_ex.h-->144] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7FE51A7], Fun: [CUIDialogWndEx::SendMessageA()] + [175 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIScriptWnd.cpp-->38] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7FAB4F7], Fun: [CUIButton::OnClick()] + [43 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIButton.cpp-->136] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7D6388A], Fun: [CUI3tButton::OnClick()] + [14 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UI3tButton.cpp-->39] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7FAB46A], Fun: [CUIButton::OnMouse()] + [270 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIButton.cpp-->85] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7B64F83], Fun: [CUIWindow::OnMouse()] + [743 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIWindow.cpp-->387] + [90 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7B64F83], Fun: [CUIWindow::OnMouse()] + [743 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIWindow.cpp-->387] + [90 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7C33E7C], Fun: [CUIDialogWnd::IR_OnKeyboardRelease()] + [116 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->109] + [19 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7B6BA3D], Fun: [CMainMenu::IR_OnKeyboardRelease()] + [61 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\MainMenu.cpp-->270] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7B6B8DD], Fun: [CMainMenu::IR_OnMouseRelease()] + [49 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\MainMenu.cpp-->222] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7821D4A], Fun: [CInput::MouseUpdate()] + [378 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\Xr_input.cpp-->254] + [17 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F78223A2], Fun: [CInput::OnFrame()] + [182 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\Xr_input.cpp-->499] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7855A34], Fun: [CRegistrator<pureFrame>::Process()] + [92 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\pure.h-->118] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7855536], Fun: [CRenderDevice::FrameMove()] + [426 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\device.cpp-->338] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F78546EE], Fun: [CRenderDevice::on_idle()] + [438 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\device.cpp-->143] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7855286], Fun: [CRenderDevice::Run()] + [510 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\device.cpp-->296] + [88 byte(s)] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F781F02D], Fun: [Startup()] + [1365 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\x_ray.cpp-->203] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F781F5D1], Fun: [WinMain_impl()] + [449 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\x_ray.cpp-->385] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F781F772], Fun: [WinMain()] + [346 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\x_ray.cpp-->406] Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F80A459E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA42CB7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA44CC26B1], Fun: [RtlUserThreadStart()] + [33 byte(s)] [28.05.24 18:15:01.350] ******************************************************************************** [28.05.24 18:15:01.350] ********************************************************************************* [28.05.24 18:15:01.350] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception! stack traceback: [C]: at 0x7ff7f7b6e5c8 [C]: in function 'execute' ...онолита rebuild - Зависимость\gamedata\scripts\_g.script:1550: in function 'cmd' ...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:316: in function 'SaveFile' ...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:349: in function 'OnButton_save_clicked' ...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:322: in function <...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:320> [28.05.24 18:15:01.350] ********************************************************************************* [28.05.24 18:15:01.350] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 59 [error]Description : [CScriptEngine::lua_pcall_failed]: [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception! [28.05.24 18:15:01.350] ***************************[ScriptCrashHandler]********************************** [28.05.24 18:15:01.350] stack traceback: [C]: at 0x7ff7f7b6e5c8 [C]: in function 'execute' ...онолита rebuild - Зависимость\gamedata\scripts\_g.script:1550: in function 'cmd' ...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:316: in function 'SaveFile' ...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:349: in function 'OnButton_save_clicked' ...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:322: in function <...висимость\gamedata\scripts\ui_mm_save_load_dialog.script:320> [28.05.24 18:15:01.350] Locals: [28.05.24 18:15:01.350] string (*temporary) : [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception! [28.05.24 18:15:01.350] End [28.05.24 18:15:01.350] Locals: [28.05.24 18:15:01.350] userdata (*temporary) : (class CConsole): 0000047C3E9C6B80 [28.05.24 18:15:01.350] string (*temporary) : save kl texnic [28.05.24 18:15:01.350] End [28.05.24 18:15:01.350] Locals: [28.05.24 18:15:01.350] string scmd : save kl texnic [28.05.24 18:15:01.350] Table: args [28.05.24 18:15:01.350] End [28.05.24 18:15:01.350] Locals: [28.05.24 18:15:01.350] Userdata: self [28.05.24 18:15:01.350] Userdata: self.owner [28.05.24 18:15:01.350] userdata self.owner.message_box : (class CUIMessageBoxEx): 0000047CB0505940 [28.05.24 18:15:01.350] number self.owner.mbox_mode : 0.000000 [28.05.24 18:15:01.350] userdata self.owner.shniaga : (class CUIMMShniaga): 0000047CB0929100 [28.05.24 18:15:01.350] number self.msgbox_id : 0.000000 [28.05.24 18:15:01.350] userdata self.form : (class CUIStatic): 0000047CA4F4A600 [28.05.24 18:15:01.350] string self.new_save : kl texnic [28.05.24 18:15:01.350] boolean self.is_save_dlg : true [28.05.24 18:15:01.350] userdata self.message_box : (class CUIMessageBoxEx): 0000047CB050BAC0 [28.05.24 18:15:01.350] string fileName : kl texnic [28.05.24 18:15:01.350] End [28.05.24 18:15:01.350] Locals: [28.05.24 18:15:01.350] Userdata: self [28.05.24 18:15:01.350] Userdata: self.owner [28.05.24 18:15:01.350] userdata self.owner.message_box : (class CUIMessageBoxEx): 0000047CB0505940 [28.05.24 18:15:01.350] number self.owner.mbox_mode : 0.000000 [28.05.24 18:15:01.350] userdata self.owner.shniaga : (class CUIMMShniaga): 0000047CB0929100 [28.05.24 18:15:01.350] number self.msgbox_id : 0.000000 [28.05.24 18:15:01.350] userdata self.form : (class CUIStatic): 0000047CA4F4A600 [28.05.24 18:15:01.350] string self.new_save : kl texnic [28.05.24 18:15:01.350] boolean self.is_save_dlg : true [28.05.24 18:15:01.350] userdata self.message_box : (class CUIMessageBoxEx): 0000047CB050BAC0 [28.05.24 18:15:01.350] nil main_frame : [not available] [28.05.24 18:15:01.351] userdata edit_box : (class CUIEditBox): 0000047C998CF600 [28.05.24 18:15:01.351] nil file_struct : [not available] [28.05.24 18:15:01.351] End [28.05.24 18:15:01.351] Locals: [28.05.24 18:15:01.351] Userdata: self [28.05.24 18:15:01.351] Userdata: self.owner [28.05.24 18:15:01.351] userdata self.owner.message_box : (class CUIMessageBoxEx): 0000047CB0505940 [28.05.24 18:15:01.351] number self.owner.mbox_mode : 0.000000 [28.05.24 18:15:01.351] userdata self.owner.shniaga : (class CUIMMShniaga): 0000047CB0929100 [28.05.24 18:15:01.351] number self.msgbox_id : 0.000000 [28.05.24 18:15:01.351] userdata self.form : (class CUIStatic): 0000047CA4F4A600 [28.05.24 18:15:01.351] string self.new_save : kl texnic [28.05.24 18:15:01.351] boolean self.is_save_dlg : true [28.05.24 18:15:01.351] userdata self.message_box : (class CUIMessageBoxEx): 0000047CB050BAC0 [28.05.24 18:15:01.351] End [28.05.24 18:15:01.351] ********************************************************************************* [28.05.24 18:15:01.351] ******************************************************************************** [28.05.24 18:15:01.351] !![LogStackTrace] Thread: [X-RAY Primary thread] [28.05.24 18:15:01.468] !!stack trace: ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F788C3C1], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7875C7A], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrCore\xrDebugNew.cpp-->75] + [10 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7876166], Fun: [xrDebug::backend()] + [758 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrCore\xrDebugNew.cpp-->183] + [496 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7876393], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrCore\xrDebugNew.cpp-->243] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7B6E641], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\COMMON_AI\script_engine.cpp-->60] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA06BC54E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA06C0337C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA06C03809], Fun: [lua_error()] + [9 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\LuaJIT\src\lj_err.c-->1061] + [5 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F803C6B9], Fun: [luabind::detail::class_rep::function_dispatcher()] + [381 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\Luabind\src\class_rep.cpp-->669] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA06BC54E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA06BCF1BA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F803A64C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7C02B89], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *>::~proxy_functor_void_caller<luabind::object const *>()] + [101 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7C0283B], Fun: [CScriptCallbackEx<void>::operator()<>()] + [51 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\script_callback_ex.h-->144] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7FE51A7], Fun: [CUIDialogWndEx::SendMessageA()] + [175 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIScriptWnd.cpp-->38] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7FAB4F7], Fun: [CUIButton::OnClick()] + [43 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIButton.cpp-->136] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7D6388A], Fun: [CUI3tButton::OnClick()] + [14 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UI3tButton.cpp-->39] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7FAB46A], Fun: [CUIButton::OnMouse()] + [270 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIButton.cpp-->85] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7B64F83], Fun: [CUIWindow::OnMouse()] + [743 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIWindow.cpp-->387] + [90 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7B64F83], Fun: [CUIWindow::OnMouse()] + [743 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIWindow.cpp-->387] + [90 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7C33E7C], Fun: [CUIDialogWnd::IR_OnKeyboardRelease()] + [116 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->109] + [19 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7B6BA3D], Fun: [CMainMenu::IR_OnKeyboardRelease()] + [61 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\MainMenu.cpp-->270] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7B6B8DD], Fun: [CMainMenu::IR_OnMouseRelease()] + [49 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xrGame\MainMenu.cpp-->222] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7821D4A], Fun: [CInput::MouseUpdate()] + [378 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\Xr_input.cpp-->254] + [17 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F78223A2], Fun: [CInput::OnFrame()] + [182 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\Xr_input.cpp-->499] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7855A34], Fun: [CRegistrator<pureFrame>::Process()] + [92 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\pure.h-->118] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7855536], Fun: [CRenderDevice::FrameMove()] + [426 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\device.cpp-->338] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F78546EE], Fun: [CRenderDevice::on_idle()] + [438 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\device.cpp-->143] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F7855286], Fun: [CRenderDevice::Run()] + [510 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\device.cpp-->296] + [88 byte(s)] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F781F02D], Fun: [Startup()] + [1365 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\x_ray.cpp-->203] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F781F5D1], Fun: [WinMain_impl()] + [449 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\x_ray.cpp-->385] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F781F772], Fun: [WinMain()] + [346 byte(s)], File-->Line: [D:\dviglo\dvigi\огср\OGSR-Engine-2.1.414\ogsr_engine\xr_3da\x_ray.cpp-->406] ! Module: [C:\S.T.A.L.K.E.R Судьба Монолита REBUILD - Зависимость\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7F80A459E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA42CB7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA44CC26B1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [28.05.24 18:15:01.468] ******************************************************************************** Теперь при попытки сохраниться на кладбище техники перед телепортацией на барахолку. если не сохраняться то брательник и Венчик стоят столбом, оружие не достается и Могильщик молчит хотя квест на поговорить есть.
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может быть кто связывался с этой проблемой может подсказать как ее решить, появляеться иконка и выскакивет окно Error OpenAL can't create sound device.
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Тема: Вылет при луте/использовании патронов buck и dart (12x70 / 12x76) в моде SBoCS 1.0 + Update 1 + g_rfix_1.0 Всем привет! Прохожу модификацию Second Breath of Clear Sky (SBoCS) 1.0 с установленным патчем Update 1. Столкнулся с постоянными вылетами, связанными с боеприпасами для дробовика — 12x70 buck, 12x76 buck, dart и zhekan. Суть проблемы: после убийства противника (например, ренегата) и попытки залутать его или когда у него в инвентаре есть дробовик с такими патронами — происходит вылет игры. Иногда сразу, иногда чуть позже, но стабильно. Ошибка в логах выглядит примерно так: FATAL ERROR [error]Arguments : Can't open section 'ammo_12x76_buck' Или же вылет по xrGame.dll, xrCore, а иногда — появление "зелёного жука" (ошибка несовместимости .dll и движка). Я подумал, что это может быть связано с патчем Update 1 и поэтому установил старую версию игры, чтобы проверить, не в этом ли дело. Но даже на старой версии (xrCore от 26.07.2009) проблема осталась — вылеты продолжаются, особенно при взаимодействии с NPC, у которых в инвентаре есть дробь. У меня Full HD монитор, использую FOV 67.5. В папке bin есть много файлов вроде 1510_fov6750.dll, 10005_fov6750.dll и т.п. Я пробовал переименовывать нужный файл в xrGame.dll и использовать, но стабильности это не дало. Некоторые .dll не совместимы с версией движка и вызывают вылет с "зелёным жуком". Что уже проверено: Секции в ammo.ltx прописаны корректно. Модели патронов (wpn_ammo/*.ogf) и визуалы на месте. Проверены character_desc_general.xml, death_items_by_communities.ltx, npc_profile.ltx, spawn_sections.ltx — явных ошибок не нашёл. Пробовал разные версии xrGame.dll — результат нестабилен. Удалял папку logs, сбрасывал user.ltx — без результата. Похоже, что где-то происходит ошибка генерации лута у NPC — игра не может найти или считать секцию патрона, либо лутается с недействительной ссылкой. Возможно, помогает точечная правка death_items или вырезание проблемных патронов из доступного снаряжения NPC. Если кто-то сталкивался с этим — подскажите, как точно исправить. Нужен совместимый xrGame.dll с FOV 67.5 и стабильной работой, либо правка конфигов, чтобы полностью устранить вылет. И самое главное - оптимизация игры. Очень надеюсь, что создатели этой сборки выпустят очень хорошое, полноценное без вылетов с такими ошибками обновление. Очень бы хотелось спокойно поиграть без всяких вылетов и лагов в этот мод. Пожалуйста, обратите на это внимание. Заранее спасибо!
- 186 ответов
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- чистое небо
- clear sky
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Expression : <no expression> Function : CScriptEngine::lua_pcall_failed File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp Line : 262 Description : fatal error Arguments : 1 : [Lua] ...y 1.5.3 + bosspack v1.8\gamedata\scripts\zml_loot.script(137) : create_item_random_uses LUA error: ...y 1.5.3 + bosspack v1.8\gamedata\scripts\zml_loot.script:137: attempt to index local 'se_item' (a nil value) Check log for details stack trace: Дополнено 41 минуты спустя Expression : <no expression> Function : CInifile::r_string File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp Line : 1266 Description : fatal error Arguments : Can't find variable item_visual in [actor_hud_exo] stack trace: Дополнено 24 минуты спустя Expression : S && strlen(S) Function : CInifile::r_section File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp Line : 1193 Description : assertion failed stack trace: