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Найдено: 1 497 результатов

  1. СПАСИБО Дополнено 9 минуты спустя Expression : fatal error Function : CInifile::r_section File : .\Xr_ini.cpp Line : 342 Description : <no expression> Arguments : Can't open section 'wpn_g36_fantom' опять вылет. перекачал и загрузил
  2. последняя версия 1.1 вылет на подземелья агропрома краш жука Дополнено 36 минуты спустя но вылетает через подземелья краш жук Дополнено 53 минуты спустя * Detected CPU: AuthenticAMD , F15/M0/S1, 1996.00 mhz, 38-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 32602 files cached, 5205Kb memory used. Init FileSystem 1.811556 sec 'xrCore' build 3312, Feb 27 2008 Initializing Engine... Executing config-script "user.ltx"... [d:\s.t.a.l.k.e.r. shadow of chernobyl\users\73b5~1\docume~1\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[4059520 K], reserved[53632 K], committed[81088 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[7589 K], process heap[2309 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1373 K], smem[0 K] Executing config-script "d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[ [d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx"... ! Unknown command: r__wallmark_ttl ! Unknown command: rs_skeleton_update [d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. Executing config-script "d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"... [d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [d:\s.t.a.l.k.e.r. shadow of chernobyl\users\73b5~1\docume~1\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Software SOUND: OpenAL: system default SndDevice name is Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: present * sound: EAX 2.0 deferred: present * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:6778]: AMD Radeon R5 235 * GPU driver: 8.17.10.1404 vid_refresh_rate_hz = 60Hz * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4087 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 6144K * DIB created: 512K count of .thm files=134 load time=116 ms * distortion: used, dev(30),need(14) * SSample: 1024x768 * SSample: enabled - r__tf_aniso 4 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg vid_refresh_rate_hz = 60Hz * DVB created: 6144K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [85 ms] "d:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 114460 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 9103 ms * [prefetch] memory: 90812Kb * phase time: 9134 ms * phase cmem: 198192 K Сервер: Старт... * phase time: 82 ms * phase cmem: 184743 K Сервер: Загрузка симуляции жизни... * phase time: 11 ms * phase cmem: 184743 K Загрузка игры "rinat_quicksave.sav"... * Loading spawn registry... * 11287 spawn points are successfully loaded * Loading objects... * 22630 objects are successfully loaded * Game rinat_quicksave is successfully loaded from file 'd:\s.t.a.l.k.e.r. shadow of chernobyl\users\73b5~1\docume~1\stalker-shoc\savedgames\rinat_quicksave.sav' (4.409s) * phase time: 4409 ms * phase cmem: 221447 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 26 ms * phase cmem: 221463 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 16 ms * phase cmem: 221487 K Открытие потока... * phase time: 13 ms * phase cmem: 221487 K Загрузка формы объектов... * phase time: 3844 ms * phase cmem: 274170 K Загрузка шейдеров... * phase time: 739 ms * phase cmem: 276289 K Загрузка геометрии... * phase time: 79 ms * phase cmem: 276480 K Загрузка базы пространств... * phase time: 475 ms * phase cmem: 278973 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 67 ms * phase cmem: 279032 K Загрузка секторов и порталов... * Loading HOM: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l03_agroprom\level.hom * phase time: 38 ms * phase cmem: 279158 K Загрузка ИИ объектов... - Loading music tracks from 'l03_agroprom_musics'... * phase time: 18 ms * phase cmem: 279197 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 611 ms * phase cmem: 286450 K Загрузка текстур... * t-report - base: 1311, 1152045 K * t-report - lmap: 12, 12289 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 2824 ms * phase cmem: 286450 K Клиент: Синхронизация... * phase time: 16 ms * phase cmem: 286450 K * [win32]: free[2220484 K], reserved[129984 K], committed[1843772 K] * [ D3D ]: textures[1164335 K] * [x-ray]: crt heap[286450 K], process heap[1315967 K], game lua[28132 K], engine lua[253 K], render[0 K] * [x-ray]: economy: strings[4547 K], smem[28625 K] ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bar_fantom\bar_fantom.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\soler\aes_soler_done.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\soler\aes_soler_start.ogg * MEMORY USAGE: 299218 K * Saving spawns... * Saving objects... * 22630 objects are successfully saved * Game rinat_autosave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r. shadow of chernobyl\users\73b5~1\docume~1\stalker-shoc\savedgames\rinat_autosave.sav' - Disconnect - Destroying level vid_refresh_rate_hz = 60Hz * DVB created: 6144K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [156 ms] "d:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 1 ms * phase cmem: 200451 K Сервер: Старт... * phase time: 133 ms * phase cmem: 200448 K Сервер: Загрузка симуляции жизни... * phase time: 12 ms * phase cmem: 200448 K Загрузка игры "rinat_autosave.sav"... * Loading spawn registry... * 11287 spawn points are successfully loaded * Loading objects... * 22630 objects are successfully loaded * Game rinat_autosave is successfully loaded from file 'd:\s.t.a.l.k.e.r. shadow of chernobyl\users\73b5~1\docume~1\stalker-shoc\savedgames\rinat_autosave.sav' (3.993s) * phase time: 3992 ms * phase cmem: 203251 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 17 ms * phase cmem: 203253 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 14 ms * phase cmem: 203277 K Открытие потока... * phase time: 12 ms * phase cmem: 203277 K Загрузка формы объектов... * phase time: 1143 ms * phase cmem: 221397 K Загрузка шейдеров... * phase time: 267 ms * phase cmem: 223083 K Загрузка геометрии... * phase time: 63 ms * phase cmem: 223087 K Загрузка базы пространств... * phase time: 27 ms * phase cmem: 223957 K Загрузка детальных объектов... * phase time: 12 ms * phase cmem: 223957 K Загрузка секторов и порталов... * Loading HOM: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l03u_agr_underground\level.hom * phase time: 18 ms * phase cmem: 224057 K Загрузка ИИ объектов... - Loading music tracks from 'l03u_agr_underground_musics'... * phase time: 17 ms * phase cmem: 224059 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 30 ms * phase cmem: 227654 K Загрузка текстур... * t-report - base: 895, 932878 K * t-report - lmap: 6, 6144 K * phase time: 276 ms * phase cmem: 227654 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 227654 K * [win32]: free[2408852 K], reserved[267900 K], committed[1517488 K] * [ D3D ]: textures[939023 K] * [x-ray]: crt heap[227654 K], process heap[1007971 K], game lua[27976 K], engine lua[261 K], render[553 K] * [x-ray]: economy: strings[4340 K], smem[28614 K] FATAL ERROR [error]Expression : fatal error [error]Function : CModelPool::Instance_Load [error]File : E:\stalker\sources\trunk\xr_3da\xrRender\ModelPool.cpp [error]Line : 111 [error]Description : <no expression> [error]Arguments : Can't find model file 'weapons\ak74\wpn_ak74_m1.ogf'. stack trace: ВЫЛЕТ НА ПЕРЕХОДЕ ПОДЗЕМЕЛЬЯ ПОСЛЕДНЯЯ ВЕРСИЯ КРИВАЯ ДОРОГА 1.1 Дополнено 15 минуты спустя Жалоба Опубликовано 1 час назад последняя версия 1.1 вылет на подземелья агропрома краш жука Дополнено 36 минуты спустя В 25.08.2023 в 21:43, StariyStalkKRG сказал: imcrazyhoudini Салют. Когда новый мод глобальный потестим? но вылетает через подземелья краш жук Дополнено 53 минуты спустя * Detected CPU: AuthenticAMD , F15/M0/S1, 1996.00 mhz, 38-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 32602 files cached, 5205Kb memory used. Init FileSystem 1.811556 sec 'xrCore' build 3312, Feb 27 2008 Initializing Engine... Executing config-script "user.ltx"... [d:\s.t.a.l.k.e.r. shadow of chernobyl\users\73b5~1\docume~1\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[4059520 K], reserved[53632 K], committed[81088 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[7589 K], process heap[2309 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[1373 K], smem[0 K] Executing config-script "d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[144], prop=[ [d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx"... ! Unknown command: r__wallmark_ttl ! Unknown command: rs_skeleton_update [d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. Executing config-script "d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"... [d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [d:\s.t.a.l.k.e.r. shadow of chernobyl\users\73b5~1\docume~1\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Software SOUND: OpenAL: system default SndDevice name is Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: present * sound: EAX 2.0 deferred: present * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:6778]: AMD Radeon R5 235 * GPU driver: 8.17.10.1404 vid_refresh_rate_hz = 60Hz * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4087 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 6144K * DIB created: 512K count of .thm files=134 load time=116 ms * distortion: used, dev(30),need(14) * SSample: 1024x768 * SSample: enabled - r__tf_aniso 4 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg vid_refresh_rate_hz = 60Hz * DVB created: 6144K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [85 ms] "d:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 114460 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 9103 ms * [prefetch] memory: 90812Kb * phase time: 9134 ms * phase cmem: 198192 K Сервер: Старт... * phase time: 82 ms * phase cmem: 184743 K Сервер: Загрузка симуляции жизни... * phase time: 11 ms * phase cmem: 184743 K Загрузка игры "rinat_quicksave.sav"... * Loading spawn registry... * 11287 spawn points are successfully loaded * Loading objects... * 22630 objects are successfully loaded * Game rinat_quicksave is successfully loaded from file 'd:\s.t.a.l.k.e.r. shadow of chernobyl\users\73b5~1\docume~1\stalker-shoc\savedgames\rinat_quicksave.sav' (4.409s) * phase time: 4409 ms * phase cmem: 221447 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 26 ms * phase cmem: 221463 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 16 ms * phase cmem: 221487 K Открытие потока... * phase time: 13 ms * phase cmem: 221487 K Загрузка формы объектов... * phase time: 3844 ms * phase cmem: 274170 K Загрузка шейдеров... * phase time: 739 ms * phase cmem: 276289 K Загрузка геометрии... * phase time: 79 ms * phase cmem: 276480 K Загрузка базы пространств... * phase time: 475 ms * phase cmem: 278973 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 67 ms * phase cmem: 279032 K Загрузка секторов и порталов... * Loading HOM: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l03_agroprom\level.hom * phase time: 38 ms * phase cmem: 279158 K Загрузка ИИ объектов... - Loading music tracks from 'l03_agroprom_musics'... * phase time: 18 ms * phase cmem: 279197 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 611 ms * phase cmem: 286450 K Загрузка текстур... * t-report - base: 1311, 1152045 K * t-report - lmap: 12, 12289 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 2824 ms * phase cmem: 286450 K Клиент: Синхронизация... * phase time: 16 ms * phase cmem: 286450 K * [win32]: free[2220484 K], reserved[129984 K], committed[1843772 K] * [ D3D ]: textures[1164335 K] * [x-ray]: crt heap[286450 K], process heap[1315967 K], game lua[28132 K], engine lua[253 K], render[0 K] * [x-ray]: economy: strings[4547 K], smem[28625 K] ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\bar_fantom\bar_fantom.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\soler\aes_soler_done.ogg ! Invalid ogg-comment version, file: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\characters_voice\scenario\soler\aes_soler_start.ogg * MEMORY USAGE: 299218 K * Saving spawns... * Saving objects... * 22630 objects are successfully saved * Game rinat_autosave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r. shadow of chernobyl\users\73b5~1\docume~1\stalker-shoc\savedgames\rinat_autosave.sav' - Disconnect - Destroying level vid_refresh_rate_hz = 60Hz * DVB created: 6144K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [156 ms] "d:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 1 ms * phase cmem: 200451 K Сервер: Старт... * phase time: 133 ms * phase cmem: 200448 K Сервер: Загрузка симуляции жизни... * phase time: 12 ms * phase cmem: 200448 K Загрузка игры "rinat_autosave.sav"... * Loading spawn registry... * 11287 spawn points are successfully loaded * Loading objects... * 22630 objects are successfully loaded * Game rinat_autosave is successfully loaded from file 'd:\s.t.a.l.k.e.r. shadow of chernobyl\users\73b5~1\docume~1\stalker-shoc\savedgames\rinat_autosave.sav' (3.993s) * phase time: 3992 ms * phase cmem: 203251 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 17 ms * phase cmem: 203253 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 14 ms * phase cmem: 203277 K Открытие потока... * phase time: 12 ms * phase cmem: 203277 K Загрузка формы объектов... * phase time: 1143 ms * phase cmem: 221397 K Загрузка шейдеров... * phase time: 267 ms * phase cmem: 223083 K Загрузка геометрии... * phase time: 63 ms * phase cmem: 223087 K Загрузка базы пространств... * phase time: 27 ms * phase cmem: 223957 K Загрузка детальных объектов... * phase time: 12 ms * phase cmem: 223957 K Загрузка секторов и порталов... * Loading HOM: d:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l03u_agr_underground\level.hom * phase time: 18 ms * phase cmem: 224057 K Загрузка ИИ объектов... - Loading music tracks from 'l03u_agr_underground_musics'... * phase time: 17 ms * phase cmem: 224059 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 30 ms * phase cmem: 227654 K Загрузка текстур... * t-report - base: 895, 932878 K * t-report - lmap: 6, 6144 K * phase time: 276 ms * phase cmem: 227654 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 227654 K * [win32]: free[2408852 K], reserved[267900 K], committed[1517488 K] * [ D3D ]: textures[939023 K] * [x-ray]: crt heap[227654 K], process heap[1007971 K], game lua[27976 K], engine lua[261 K], render[553 K] * [x-ray]: economy: strings[4340 K], smem[28614 K] FATAL ERROR [error]Expression : fatal error [error]Function : CModelPool::Instance_Load [error]File : E:\stalker\sources\trunk\xr_3da\xrRender\ModelPool.cpp [error]Line : 111 [error]Description : <no expression> [error]Arguments : Can't find model file 'weapons\ak74\wpn_ak74_m1.ogf'. stack trace: ВЫЛЕТ НА ПЕРЕХОДЕ ПОДЗЕМЕЛЬЯ ПОСЛЕДНЯЯ ВЕРСИЯ КРИВАЯ ДОРОГА 1.1
  3. I'm having this crash when entering the Outskirts. I'm hoping I can have some help here so that I can move forward. I don't get a crash log with this one.
  4. Skilldex, ever consider adding these maps? https://www.moddb.com/mods/stalker-anomaly/addons/promzone-level/page/8#8612147 Also, is it possible to have a download option through googledrive for the latest build? I can not do Torrent.
  5. Не запускается мод, даже до меню не доходит. FATAL ERROR [error]Expression : <no expression> [error]Function : CInifile::r_section [error]File : Xr_ini.cpp [error]Line : 520 [error]Description : fatal error [error]Arguments : Can't open section 'wpn_compass_sounds'
  6. Expression : <no expression> Function : CModelPool::Instance_Load File : C:\anomaly_src\xray-monolith\src\Layers\xrRender\ModelPool.cpp Line : 120 Description : fatal error Arguments : Can't find model file 'actors\stalker_monolith\stalker_monolith_trader.ogf'. Играл за Монолит,шёл по Окраинам Припяти Дополнено 2 минуты спустя Expression : <no expression> Function : CModelPool::Instance_Load File : C:\anomaly_src\xray-monolith\src\Layers\xrRender\ModelPool.cpp Line : 120 Description : fatal error Arguments : Can't find model file 'actors\stalker_ecologist\stalker_ecolog_mechanic.ogf'. stack trace: Бежал к Бункеру Учёных на янтаре Дополнено 34 минуты спустя Expression : <no expression> Function : CModelPool::Instance_Load File : C:\anomaly_src\xray-monolith\src\Layers\xrRender\ModelPool.cpp Line : 120 Description : fatal error Arguments : Can't find model file 'actors\stalker_bandit\stalker_bandit_mechanic.ogf'. stack trace:
  7. What is the add on that produces this many mutants to spawn? I would like to disable this. After a while fighting this many mutants gets to be a bore. This happens a lot! Look at my hud map. Too many mutants. Again, I get this a lot. Also, there is a stash in Kopachy Village in Yanov that I can not get. I climbed the roof and jumped on the chimney stack. No luck. Anyone have this problem? screenshot below
  8. Нет проблем, игра вылетела при первой попытке поговорить с Сидором. Но это было, видимо, только потому, что брандмауэр пожаловался во второй раз. About the language question (maybe better in English): Is it possible to replace the language files like in other mods so I can play the game in german? I've noticed that the English translations is not finished, many text is just strings (st_escape_talk_to_trader_03 etc.) Basically: Translate the russian text files in config - text - rus than make gamedata folder with german config files. Is that possible?
  9. Absolutely captivated by the eerie beauty and haunting atmosphere of the Zone in Call of Chernobyl. The game's ability to immerse you in its post-apocalyptic world is truly unmatched. Exploring every nook and cranny feels like a personal journey, and I can't get enough of the sense of adventure it brings.🕹️🏞️#CallOfChernobyl #GamingAdventures"
  10. Дополнено 4 минуты спустя FATAL ERROR [error]Expression : file_handle_internal(file_name, *buffer_size, file_handle) [error]Function : FileDownload [error]File : C:\anomaly_src\xray-monolith\src\xrCore\FS.cpp [error]Line : 172 [error]Description : can't open file : [error]Arguments : c:/games/stalker/anomaly custom\gamedata\configs\items\trade\mod_trade_mercenary_meeker_sr25pm?.ltx
  11. I see there is a patch up. Is this what was part of the recent beta? Any description on what was fixed? I have a problem with a specific keybind. I am a left handed mouse player so my movement keys are always the numeric keys. How can I unbind that free float view on the numeric '0' zero key? I need that zero key to use on the numeric pad. Also, what does the artifact melter box do? How do I use it? Is there a link of the download description of the add on? I'm still experimenting with the 'bvcx squad filler' to see how it handles the loading of the world population. Just trying stuff out.
  12. зашел грузилось минут 20 88 процентов с божьей помощью загрузилось вышел в мень и вылетло с логом: если что user.tlx удален: [16.08.23 18:21:46.610] * Detected CPU: Intel(R) Core(TM) i3-4130 CPU @ 3.40GHz [GenuineIntel], F6/M60/S3 [16.08.23 18:21:46.617] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [16.08.23 18:21:46.617] * CPU cores: [2], threads: [4] [16.08.23 18:21:46.617] * CPU0 current freq: 3400 MHz, max freq: 3400 MHz [16.08.23 18:21:46.617] * CPU1 current freq: 3400 MHz, max freq: 3400 MHz [16.08.23 18:21:46.617] * CPU2 current freq: 3400 MHz, max freq: 3400 MHz [16.08.23 18:21:46.617] * CPU3 current freq: 3400 MHz, max freq: 3400 MHz [16.08.23 18:21:46.617] Initializing File System... [16.08.23 18:21:46.619] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [15247111] [16.08.23 18:21:46.696] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2038492551] [16.08.23 18:21:46.733] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [2005668681] [16.08.23 18:21:46.768] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [540812383] [16.08.23 18:21:46.789] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [920884238] [16.08.23 18:21:46.854] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992957804] [16.08.23 18:21:47.387] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [132824374] [16.08.23 18:21:47.463] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1999741564] [16.08.23 18:21:47.521] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [2043567418] [16.08.23 18:21:47.613] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992475962] [16.08.23 18:21:47.674] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993955688] [16.08.23 18:21:47.750] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [2000603871] [16.08.23 18:21:47.818] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1992756057] [16.08.23 18:21:47.908] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [593591572] [16.08.23 18:21:47.958] --Found base arch: [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [12870481] [16.08.23 18:21:47.979] using fs-ltx: [fsgame.ltx] [16.08.23 18:21:48.017] --Found FS dir: [d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [16.08.23 18:21:48.017] files: [7] [16.08.23 18:21:48.324] --Found FS dir: [d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\] [16.08.23 18:21:48.326] files: [372] [16.08.23 18:21:48.326] --Found FS dir: [d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\] [16.08.23 18:21:48.326] files: [35] [16.08.23 18:21:48.327] FS: 74199 files cached, 0Kb memory used. [16.08.23 18:21:48.327] Init FileSystem 1.709519 sec [16.08.23 18:21:48.425] [OGSR Engine (x64)] build date: [Dec 30 2022 12:29:58] [16.08.23 18:21:48.425] [_MSC_FULL_VER]: [193431933], [_MSVC_LANG]: [202002L] [16.08.23 18:21:48.425] Working Directory: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [16.08.23 18:21:48.425] CommandLine: ["D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ] [16.08.23 18:21:48.426] ~ Apply system_mods.ltx... [16.08.23 18:21:48.813] Initializing Engine... [16.08.23 18:21:48.813] Starting INPUT device... [16.08.23 18:21:49.258] -------------------------------------------------------------------------------- [16.08.23 18:21:49.265] [4033MB] physical memory installed, [3156MB] available, [21] percent of memory in use [16.08.23 18:21:49.265] PageFile usage: [75MB], Peak PageFile usage: [77MB] [16.08.23 18:21:49.265] -------------------------------------------------------------------------------- [16.08.23 18:21:49.265] * [ D3D ]: textures[0 K] [16.08.23 18:21:49.265] * [x-ray]: process heap[0 K], render[0 K] [16.08.23 18:21:49.265] * [x-ray]: economy: strings[23821 K], smem[0 K] [16.08.23 18:21:49.290] SOUND: OpenAL: enumerate devices... [16.08.23 18:21:49.290] SOUND: OpenAL: EnumerationExtension Present [16.08.23 18:21:49.903] devices Generic Software [16.08.23 18:21:49.903] SOUND: OpenAL: system default SndDevice name is Generic Software [16.08.23 18:21:50.174] SOUND: OpenAL: All available devices: [16.08.23 18:21:50.174] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [16.08.23 18:21:50.174] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [16.08.23 18:21:50.174] Executing config-script "d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"... [16.08.23 18:21:50.245] [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded. [16.08.23 18:21:50.245] Executing config-script "user.ltx"... [16.08.23 18:21:50.275] Executing config-script "d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_minimum.ltx"... [16.08.23 18:21:50.275] [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_minimum.ltx] successfully loaded. [16.08.23 18:21:50.275] Executing config-script "d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"... [16.08.23 18:21:50.276] [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded. [16.08.23 18:21:50.306] [d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded. [16.08.23 18:21:50.306] SOUND: Selected device is OpenAL Soft [16.08.23 18:21:50.351] [OpenAL] EFX: present [16.08.23 18:21:50.368] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [16.08.23 18:21:50.422] Starting RENDER device... [16.08.23 18:21:50.433] * GPU [vendor:1002]-[device:699F]: Radeon RX550/550 Series [16.08.23 18:21:50.633] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [16.08.23 18:21:50.633] * Texture memory: 4078 M [16.08.23 18:21:50.635] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [16.08.23 18:21:50.635] * GPU vertex cache: unrecognized, 24 [16.08.23 18:21:50.651] * DVB created: 4096K [16.08.23 18:21:50.652] * DIB created: 512K [16.08.23 18:21:50.940] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [16.08.23 18:21:50.971] ! Version conflict in shader 'models\lightplanes_00' [16.08.23 18:21:50.971] ! Version conflict in shader 'models\lightplanesself' [16.08.23 18:21:50.971] ! Version conflict in shader 'models\model_puh' [16.08.23 18:21:50.971] ! Version conflict in shader 'models\model_refl' [16.08.23 18:21:50.971] ! Version conflict in shader 'models\xbrainglass' [16.08.23 18:21:50.971] ! Version conflict in shader 'models\xdistortcolorlinv' [16.08.23 18:21:50.971] ! Version conflict in shader 'models\xglass' [16.08.23 18:21:50.971] ! Version conflict in shader 'models\xglass2' [16.08.23 18:21:50.971] ! Version conflict in shader 'models\xlens' [16.08.23 18:21:50.971] ! Version conflict in shader 'selflight_static' [16.08.23 18:21:50.980] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [16.08.23 18:21:51.752] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_f] chunk [2072] fixed, wrong size = [34], correct size = [31] [16.08.23 18:21:51.800] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_k] chunk [2072] fixed, wrong size = [34], correct size = [31] [16.08.23 18:21:51.800] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_m] chunk [2072] fixed, wrong size = [34], correct size = [31] [16.08.23 18:21:51.838] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42] [16.08.23 18:21:53.004] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\bibliotekar\bibliotekar] chunk [2072] fixed, wrong size = [32], correct size = [41] [16.08.23 18:21:53.011] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\bibliotekar\bibliotekar_2] chunk [2072] fixed, wrong size = [32], correct size = [43] [16.08.23 18:21:58.023] !![IReaderBase<class IReader>::find_chunk_thm] THM [floor\floor_tile_01] chunk [2070] fixed, wrong size = [28], correct size = [5] [16.08.23 18:22:04.362] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_factory] chunk [2070] fixed, wrong size = [33], correct size = [5] [16.08.23 18:22:04.362] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_factory] chunk [2072] fixed, wrong size = [33], correct size = [5] [16.08.23 18:22:04.362] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_factory] chunk [2072] fixed, wrong size = [33], correct size = [32] [16.08.23 18:22:04.373] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_pod_01] chunk [2070] fixed, wrong size = [33], correct size = [5] [16.08.23 18:22:04.373] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_pod_01] chunk [2072] fixed, wrong size = [33], correct size = [5] [16.08.23 18:22:04.373] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_pod_01] chunk [2072] fixed, wrong size = [33], correct size = [32] [16.08.23 18:22:04.411] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_ql02] chunk [2070] fixed, wrong size = [33], correct size = [5] [16.08.23 18:22:04.411] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_ql02] chunk [2072] fixed, wrong size = [33], correct size = [5] [16.08.23 18:22:04.411] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_ql02] chunk [2072] fixed, wrong size = [33], correct size = [32] [16.08.23 18:22:11.893] !![IReaderBase<class IReader>::find_chunk_thm] THM [ston\ston_stena_06a] chunk [2070] fixed, wrong size = [29], correct size = [5] [16.08.23 18:22:21.269] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\1p29\scope] chunk [2072] fixed, wrong size = [30], correct size = [35] [16.08.23 18:22:21.281] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\gp25\gp25] chunk [2072] fixed, wrong size = [31], correct size = [34] [16.08.23 18:22:21.290] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\lastochka\worn] chunk [2072] fixed, wrong size = [40], correct size = [39] [16.08.23 18:22:21.307] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\pistolsil] chunk [2072] fixed, wrong size = [30], correct size = [34] [16.08.23 18:22:21.403] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\tgp-a\sil] chunk [2072] fixed, wrong size = [40], correct size = [34] [16.08.23 18:22:22.069] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\ksvk\1] chunk [2072] fixed, wrong size = [29], correct size = [24] [16.08.23 18:22:22.081] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\ksvk\2] chunk [2072] fixed, wrong size = [29], correct size = [24] [16.08.23 18:22:22.535] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\p99\body] chunk [2072] fixed, wrong size = [27], correct size = [26] [16.08.23 18:22:22.544] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\p99\mag] chunk [2072] fixed, wrong size = [27], correct size = [25] [16.08.23 18:22:23.172] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\vsk94\pso1] chunk [2072] fixed, wrong size = [30], correct size = [29] [16.08.23 18:22:23.348] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_kv04] chunk [2072] fixed, wrong size = [39], correct size = [38] [16.08.23 18:22:23.443] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_1pn34] chunk [2072] fixed, wrong size = [41], correct size = [39] [16.08.23 18:22:23.706] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_pn23] chunk [2072] fixed, wrong size = [40], correct size = [38] [16.08.23 18:22:23.793] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_specterdr] chunk [2072] fixed, wrong size = [36], correct size = [43] [16.08.23 18:22:23.944] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_worn] chunk [2072] fixed, wrong size = [40], correct size = [32] [16.08.23 18:22:24.018] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_mag_plastic_45] chunk [2072] fixed, wrong size = [28], correct size = [41] [16.08.23 18:22:24.027] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_sk3] chunk [2072] fixed, wrong size = [40], correct size = [26] [16.08.23 18:22:24.101] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_aks4] chunk [2072] fixed, wrong size = [40], correct size = [26] [16.08.23 18:22:24.221] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_anpeq16a_bump] chunk [2073] fixed, wrong size = [26], correct size = [22] [16.08.23 18:22:24.543] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_famas] chunk [2072] fixed, wrong size = [40], correct size = [27] [16.08.23 18:22:24.558] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_famas_rail] chunk [2072] fixed, wrong size = [40], correct size = [32] [16.08.23 18:22:24.769] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_g36k_handle] chunk [2072] fixed, wrong size = [26], correct size = [33] [16.08.23 18:22:24.922] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_gauss_rifle_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [16.08.23 18:22:25.052] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_hkmp5_handguard_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [34] [16.08.23 18:22:25.054] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_hkmp5_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [24] [16.08.23 18:22:25.072] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_hkmp5_stock_bump] chunk [2073] fixed, wrong size = [19], correct size = [25] [16.08.23 18:22:25.193] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85_carryhandle] chunk [2072] fixed, wrong size = [25], correct size = [37] [16.08.23 18:22:25.231] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_ironsight_bump] chunk [2073] fixed, wrong size = [20], correct size = [29] [16.08.23 18:22:25.272] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_picatiny_bump] chunk [2073] fixed, wrong size = [20], correct size = [28] [16.08.23 18:22:25.289] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_tac_handler_bump] chunk [2073] fixed, wrong size = [20], correct size = [31] [16.08.23 18:22:25.335] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_laserassault_bump] chunk [2073] fixed, wrong size = [22], correct size = [26] [16.08.23 18:22:25.512] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28] [16.08.23 18:22:25.550] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_5x45_45rnd_black_bump] chunk [2073] fixed, wrong size = [20], correct size = [34] [16.08.23 18:22:25.627] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_saiga12_10rnd_bump] chunk [2073] fixed, wrong size = [19], correct size = [31] [16.08.23 18:22:25.628] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_saiga12_5rnd_bump] chunk [2073] fixed, wrong size = [19], correct size = [30] [16.08.23 18:22:25.917] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mav88] chunk [2072] fixed, wrong size = [40], correct size = [27] [16.08.23 18:22:26.327] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mp7_sk2] chunk [2072] fixed, wrong size = [40], correct size = [29] [16.08.23 18:22:26.341] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpa] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.346] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpb] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.360] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpc] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.368] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpd] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.374] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpe] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.388] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpf] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.397] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpg] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.408] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mph] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.422] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpi] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.431] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpj] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.440] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpk] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.451] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpl] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.460] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpm] chunk [2072] fixed, wrong size = [40], correct size = [25] [16.08.23 18:22:26.763] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_rem870] chunk [2072] fixed, wrong size = [33], correct size = [28] [16.08.23 18:22:27.030] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_scar_mag_sk1] chunk [2072] fixed, wrong size = [26], correct size = [30] [16.08.23 18:22:27.544] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_tactical_handler_bump] chunk [2073] fixed, wrong size = [17], correct size = [30] [16.08.23 18:22:27.733] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_vss_addon_handguard] chunk [2072] fixed, wrong size = [28], correct size = [41] [16.08.23 18:22:27.746] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_vss_addon_vert_grip] chunk [2072] fixed, wrong size = [28], correct size = [41] [16.08.23 18:22:27.816] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_w1300_ch] chunk [2072] fixed, wrong size = [40], correct size = [27] [16.08.23 18:22:27.875] * HWDST/PCF supported and used [16.08.23 18:22:32.689] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [16.08.23 18:22:32.689] Load [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr] [16.08.23 18:22:32.719] cop format used for file [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr] [16.08.23 18:22:32.823] Load [d:\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles.xr] [16.08.23 18:22:32.986] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [16.08.23 18:22:32.986] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [16.08.23 18:22:32.986] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [16.08.23 18:22:32.986] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [16.08.23 18:22:32.986] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [16.08.23 18:22:33.733] --LUA version: [LuaJIT 2.1.0-beta3] [16.08.23 18:22:33.758] get_current_kx()=0.75 [16.08.23 18:22:33.806] full_name=d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [16.08.23 18:22:33.935] Starting engine... [16.08.23 18:22:35.325] ~ Autoload files [49] from [gameplay\info_portions\*.xml]! [16.08.23 18:22:35.431] ~ Autoload files [9] from [gameplay\encyclopedia\*.xml]! [16.08.23 18:22:35.594] ~ Autoload files [34] from [gameplay\dialogs\*.xml]! [16.08.23 18:22:35.721] ~ Autoload files [5] from [gameplay\profiles\*.xml]! [16.08.23 18:22:35.988] ~ Autoload files [27] from [gameplay\specific_characters_files\*.xml]! [16.08.23 18:22:37.768] ~ Autoload lang files [77] from [text\rus\*.xml]! [16.08.23 18:26:56.522] Starting server... [16.08.23 18:26:57.399] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_sviter... [16.08.23 18:26:58.639] * phase time: 0 ms [16.08.23 18:26:58.639] * phase cmem: 0 K [16.08.23 18:26:58.670] * phase time: 31 ms [16.08.23 18:26:58.670] * phase cmem: 0 K [16.08.23 18:26:58.690] --LUA version: [LuaJIT 2.1.0-beta3] [16.08.23 18:26:58.690] get_current_kx()=0.75 [16.08.23 18:26:58.692] full_name=d:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [16.08.23 18:26:58.832] * phase time: 162 ms [16.08.23 18:26:58.832] * phase cmem: 0 K [16.08.23 18:26:58.842] * Loading spawn registry... [16.08.23 18:27:00.976] Start load of custom waypoints... [16.08.23 18:27:00.995] Loaded 86 items from custom_waypoints, 32 from all.spawn was replaced! [16.08.23 18:27:00.995] End load of custom waypoints... [16.08.23 18:27:00.995] build_story_spawns start... [16.08.23 18:27:01.017] build_root_spawns start... [16.08.23 18:27:01.018] process_spawns m_temp0 start... [16.08.23 18:27:01.018] process_spawns m_temp1 start... [16.08.23 18:27:01.018] * 15525 spawn points are successfully loaded [16.08.23 18:27:01.018] * Loading objects... [16.08.23 18:27:01.836] * 28572 objects are successfully loaded [16.08.23 18:27:02.623] story_id not found: bar_Barman [16.08.23 18:27:02.623] story_id not found: dar_codedoor_2 [16.08.23 18:27:02.623] story_id not found: dar_codedoor_1 [16.08.23 18:27:02.623] story_id not found: agr_gunslinger_e3_documents [16.08.23 18:27:02.624] story_id not found: esc_bandits_factory [16.08.23 18:27:02.649] * 5236 script vars are successfully loaded [16.08.23 18:27:02.649] ~~~ db.ver: 7 [16.08.23 18:27:08.145] * Game user День 2. [Тёмная Долина] quicksave_8 is successfully loaded from file 'd:\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 2. [Тёмная Долина] quicksave_8.sav' (9.313s) [16.08.23 18:27:08.145] * phase time: 9313 ms [16.08.23 18:27:08.145] * phase cmem: 0 K [16.08.23 18:27:08.181] # Player not found. New player created. [16.08.23 18:27:08.181] * client : connection accepted - <> [16.08.23 18:27:08.194] * phase time: 48 ms [16.08.23 18:27:08.194] * phase cmem: 0 K [16.08.23 18:27:08.331] * phase time: 137 ms [16.08.23 18:27:08.331] * phase cmem: 0 K [16.08.23 18:27:11.844] --[ISpatial_DB::initialize] bbc is [3.3, 58.4, -208.9], bbd is [517.0, 74.9, 708.8] [16.08.23 18:27:11.844] --[ISpatial_DB::initialize] bbc is [3.3, 58.4, -208.9], bbd is [517.0, 74.9, 708.8] [16.08.23 18:27:11.860] * phase time: 3528 ms [16.08.23 18:27:11.860] * phase cmem: 0 K [16.08.23 18:27:36.541] * phase time: 24680 ms [16.08.23 18:27:36.541] * phase cmem: 0 K [16.08.23 18:27:36.541] * [Loading VB] 65528 verts, 2047 Kb [16.08.23 18:27:36.683] * [Loading VB] 65533 verts, 2047 Kb [16.08.23 18:27:36.770] * [Loading VB] 65534 verts, 2047 Kb [16.08.23 18:27:36.838] * [Loading VB] 65534 verts, 2047 Kb [16.08.23 18:27:36.916] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:36.990] * [Loading VB] 65530 verts, 2047 Kb [16.08.23 18:27:37.076] * [Loading VB] 65528 verts, 2047 Kb [16.08.23 18:27:37.154] * [Loading VB] 33637 verts, 1051 Kb [16.08.23 18:27:37.195] * [Loading VB] 65533 verts, 2047 Kb [16.08.23 18:27:37.297] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:37.348] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:37.403] * [Loading VB] 65533 verts, 2047 Kb [16.08.23 18:27:37.474] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:37.527] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:37.600] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:37.676] * [Loading VB] 65533 verts, 2047 Kb [16.08.23 18:27:37.740] * [Loading VB] 63803 verts, 1993 Kb [16.08.23 18:27:37.839] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:37.894] * [Loading VB] 65534 verts, 2047 Kb [16.08.23 18:27:37.954] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:38.023] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:38.085] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:38.170] * [Loading VB] 65533 verts, 2047 Kb [16.08.23 18:27:38.228] * [Loading VB] 65534 verts, 2047 Kb [16.08.23 18:27:38.282] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:38.344] * [Loading VB] 65535 verts, 2047 Kb [16.08.23 18:27:38.410] * [Loading VB] 28919 verts, 903 Kb [16.08.23 18:27:38.438] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:38.496] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:38.548] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:38.604] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:38.666] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:38.733] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:38.817] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:38.888] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:38.960] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:39.032] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:39.105] * [Loading IB] 35493 indices, 69 Kb [16.08.23 18:27:39.108] * [Loading VB] 65533 verts, 767 Kb [16.08.23 18:27:39.135] * [Loading VB] 65534 verts, 767 Kb [16.08.23 18:27:39.166] * [Loading VB] 65535 verts, 767 Kb [16.08.23 18:27:39.205] * [Loading VB] 65533 verts, 767 Kb [16.08.23 18:27:39.236] * [Loading VB] 65535 verts, 767 Kb [16.08.23 18:27:39.266] * [Loading VB] 65533 verts, 767 Kb [16.08.23 18:27:39.288] * [Loading VB] 65534 verts, 767 Kb [16.08.23 18:27:39.323] * [Loading VB] 65535 verts, 767 Kb [16.08.23 18:27:39.333] * [Loading VB] 65535 verts, 767 Kb [16.08.23 18:27:39.354] * [Loading VB] 65535 verts, 767 Kb [16.08.23 18:27:39.399] * [Loading VB] 52969 verts, 620 Kb [16.08.23 18:27:39.409] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:39.466] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:39.570] * [Loading IB] 1048572 indices, 2047 Kb [16.08.23 18:27:39.631] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:39.702] * [Loading IB] 1048575 indices, 2047 Kb [16.08.23 18:27:39.763] * [Loading IB] 443379 indices, 865 Kb [16.08.23 18:27:39.785] * phase time: 3244 ms [16.08.23 18:27:39.785] * phase cmem: 0 K [16.08.23 18:27:45.223] * phase time: 5438 ms [16.08.23 18:27:45.224] * phase cmem: 0 K [16.08.23 18:27:45.348] * [DETAILS] VertexConsts(256), Batch(61) [16.08.23 18:27:45.348] * [DETAILS] 40565 v(20), 21472 p [16.08.23 18:27:45.348] * [DETAILS] Batch(61), VB(792K), IB(125K) [16.08.23 18:27:45.464] * phase time: 240 ms [16.08.23 18:27:45.464] * phase cmem: 0 K [16.08.23 18:27:45.465] WARNING: Occlusion map 'd:\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l04_darkvalley\level.hom' not found. [16.08.23 18:27:46.431] * phase time: 967 ms [16.08.23 18:27:46.431] * phase cmem: 0 K [16.08.23 18:27:46.434] * phase time: 2 ms [16.08.23 18:27:46.434] * phase cmem: 0 K [16.08.23 18:27:46.445] - Game configuring : Started [16.08.23 18:27:46.469] - Game configuring : Finished [16.08.23 18:27:46.809] * phase time: 373 ms [16.08.23 18:27:46.809] * phase cmem: 0 K [16.08.23 18:27:46.809] CResourceManager::DeferredUpload [MT] -> START, size = [2497] [16.08.23 18:27:55.068] ! Fallback to default bump map: build_darkval_bump [16.08.23 18:27:57.696] ! Fallback to default bump map: build_darkval_bump# [16.08.23 18:33:01.412] ! Can't find texture 'pfx\pfx_yawm_flake_grid' [16.08.23 18:33:01.412] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light' [16.08.23 18:33:01.412] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light_02' [16.08.23 18:36:34.628] ! Can't find texture 'ui_icons_newpda_zoom_d' [16.08.23 18:36:49.377] ! Can't find texture 'ui_icons_newpda_zoom_e' [16.08.23 18:36:49.929] ! Can't find texture 'ui_icons_newpda_zoom_h' [16.08.23 18:36:49.944] ! Can't find texture 'ui_icons_newpda_zoom_t' [16.08.23 18:40:38.365] CResourceManager::DeferredUpload -> END [16.08.23 18:40:38.601] * t-report - base: 2459, 325103 K [16.08.23 18:40:38.601] * t-report - lmap: 38, 38916 K [16.08.23 18:40:41.803] * phase time: 774984 ms [16.08.23 18:40:41.836] * phase cmem: 0 K [16.08.23 18:40:43.933] * phase time: 2096 ms [16.08.23 18:40:43.933] * phase cmem: 0 K [16.08.23 18:40:44.091] -------------------------------------------------------------------------------- [16.08.23 18:40:44.220] [4033MB] physical memory installed, [1015MB] available, [74] percent of memory in use [16.08.23 18:40:44.220] PageFile usage: [5808MB], Peak PageFile usage: [6073MB] [16.08.23 18:40:44.220] -------------------------------------------------------------------------------- [16.08.23 18:40:44.220] * [ D3D ]: textures[364020 K] [16.08.23 18:40:44.220] * [x-ray]: process heap[0 K], render[0 K] [16.08.23 18:40:44.220] * [x-ray]: economy: strings[27568 K], smem[7071 K] [16.08.23 18:40:45.794] During precache frame updated: 0 objects! [16.08.23 18:40:50.932] * MEMORY USAGE: 0 K [16.08.23 18:40:50.932] * End of synchronization A[1] R[1] [16.08.23 18:40:50.981] gameload - all finished! [16.08.23 18:41:19.642] ***************************[ScriptCrashHandler]********************************** [16.08.23 18:41:19.777] stack traceback: [16.08.23 18:41:19.777] ********************************************************************************* [16.08.23 18:41:19.777] ******************************************************************************** [16.08.23 18:41:19.777] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005] [16.08.23 18:41:45.438] !!Unhandled exception stack trace: ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FFA79F4], Fun: [CHudItem::UpdateCL()] + [340 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\HudItem.cpp-->306] + [34 byte(s)] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000014013B9BE], Fun: [CArtefact::UpdateCL()] + [14 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\Artifact.cpp-->192] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FBC943C], Fun: [CObjectList::SingleUpdate()] + [124 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\xr_object_list.cpp-->110] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FBC975E], Fun: [CObjectList::Update()] + [394 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\xr_object_list.cpp-->174] + [19 byte(s)] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FBC52BC], Fun: [IGame_Level::OnFrame()] + [24 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\IGame_Level.cpp-->128] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FEA492E], Fun: [CLevel::OnFrame()] + [1066 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\Level.cpp-->409] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FBF77C3], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\pure.h-->109] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FBF724F], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FBF63F1], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FBF6F3B], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FBC04FE], Fun: [Startup()] + [1350 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->246] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FBC0B61], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->450] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FBC0CF3], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->471] ! Module: [D:\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00000001403F166E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000777B55DD], Fun: [BaseThreadInitThunk()] + [13 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000077912B1D], Fun: [RtlUserThreadStart()] + [29 byte(s)] ! [16.08.23 18:41:45.489] ********************************************************************************
  13. Добрый день я решил адаптировать сайгу тактическую, но выдаёт следующее: Expression : fatal error Function : CInifile::r_string File : C:\IGN\Моддинг\GitHub\M.F.S. Team\Advanced-X-Ray-2.2.33\SourcesAXR\xrCore\Xr_ini.cpp Line : 514 Description : <no expression> Arguments : Can't find variable vision_present in [wpn_saiga12s_tactical] stack trace: Как это исправить не знаю, может в конфиге что напутал? Буду рад помощи в решении данной проблемы.w_saiga12s_tactical.ltx Вот конфиг самого оружия.
  14. SGM 2.2 + Gunslinger при загрузке сейва Expression : fatal error Function : CInifile::r_section File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp Line : 502 Description : <no expression> Arguments : Can't open section 'vartree_wpn_l85_mag_fixator'. Please attach [*.ini_log] file to your bug report
  15. Привет. Во-первых, спасибо автору за модификацию. Что сказать об этой работе - жди неожиданного и наслаждайся. Про вылеты: : cannot find rank for wpn_chainsaw : Can't open section 'wpn_addon_silencer_rus' Вот лекарство, может кому пригодится: Pravki_silencer_rus_rank_for_chainsaw.7z
  16. I am not using the new beta. What i am doing now is starting a new game without 'bvcx squad filler' and also without 'xcvb's Gaurds Spawner'. I quickly ran around various maps and don't have the over spawn issue of factions. Population looks good now. Peformance is a bit better and the maps do load quicker. I can run around with less 'freezing' at the start of a map with less objects to constantly load. Will keep playing to see how it holds up.
  17. Seems, that you say must be some addon, who response on population. Sorry, but I dont know which one. need to wait Skilldex, maybe he can help
  18. I have the settings in the main menu at the lowest. example picture There are over 20 guys in this one area It is like this through out the zone. When you enter an area in the early hours, it is like a war zone. Gunfire everywhere. Too much activity. It can cripple your computers performance and you are not even witnessing everything. All you see are bodies of mutants and factions pop up on your PDA marker. The zone is just much too active. I understand you want a lively zone but, not to kill your performance. There has to be some other addon that is producing this over population. I just can not figure out what it is.
  19. Normaly population settings you can find in mine menu, where are mutants and stalker populations, you can reduce from 1 to 0.5 and so on Дополнено 2 минуты спустя "НПЦ погибают в выбросах" попробуй отключить , пака я не тестил
  20. I found to disable artifact degradation. At the main menu go into 'add-ons' and then go into artifact condition. There is where you can disable it. My next issue would be the animations for cutting mutants and picking up items. I was able to go into FDDA setting through MCM and was able to switch off pick up animations and cutting for mutant parts. The pick up animations did work but I get a crash when cutting into mutants. I also disabled everything in the SKIN tab under MCM. Here is the crash log. [error]Expression : <no expression> [error]Function : CScriptEngine::lua_pcall_failed [error]File : ..\xrServerEntities\script_engine.cpp [error]Line : 206 [error]Description : fatal error [error]Arguments : LUA error: ...es (x86)/anomaly custom\gamedata\scripts\zzz_skin.script:115: stack overflow Also, is there anything I can disable to reduce the worlds population? In the games main menu settings does not seem to work. I assume this is from an add-on but I just don't know what it would be to reduce the population. Here are some examples. There is so many people here A lot of people just sitting around. 4 men here in a small spot. I want to reduce populations just help improve performance. There are just too many people loaded into the maps. I hope I can get some help here.
  21. Допилил наконец 4-й фикс под новую версию двигла. Сам движок встроен, устанавливать ничего кроме фикса не нужно. Фикс 3.6.04 1. В фикс включена новая версия движка Advanced X-Ray (2.2.33); 2. Возвращена винтовка Remington 700 (анимации - NickolasNikova), добавлен пистолет-пулемёт Agram 2000 (модель - sebastian-ujhaz, анимации - FIREBREATH1001, maidresidence); 3. Заменены анимации АС "Вал", СР-3М "Вихрь", ПП-2000 (анимации - SeDzhiMol); 4. Исправлен вылет с ошибкой "Can't find variable hands_position in [wpn_bm16_hud]" на форматах экрана 4:3; 5. Исправлена текстура патрона у Вепрь-12М; 6. Шейдер коллиматоров заменён на lfo_light_dot_weapons; 7. Добавлена поддержка анимаций ходьбы при прицеливании (на данный момент из имеющихся анимаций); 8. Исправлен баг с неработающими empty анимациями в приседе/полуприседе; 9. Добавлена анимация выстрела в режиме прицеливания для FN FAL/SA58; 10. Костыльно (в визуальном плане) реализована правильная перезарядка дробовиков с помпой; 11. Исправлена misfire анимация и звук у ТОЗ-66. Скачать (яндекс) Скачать (гугл) Дополнено 4 минуты спустя P.S. Возможен вылет с коллиматорами из-за нового шейдера. В случае возникновения подобного просьба отписать, будем решать.
  22. А есть ли патч для экзо севы? а то игра вылетает когда появляется она в торговле FATAL ERROR [error]Expression : <no expression> [error]Function : CInifile::r_section [error]File : Xr_ini.cpp [error]Line : 544 [error]Description : fatal error [error]Arguments : Can't open section 'actor_armor_exoseva'. Please attach [*.ini_log] file to your bug report
  23. И так у меня проблема при выполнении квеста "Сделка возле Лесничества" а именно Expression : fatal error Function : CInifile::r_section File : C:\xray\stcop_engine\src\xrCore\Xr_ini.cpp Line : 521 Description : <no expression> Arguments : Can't open section 'wpn_ak74_m1'. Please attach [*.ini_log] file to your bug report Вопрос в том как решить? И я проверил у меня нет файла 'wpn_ak47_m1' качал через гугл диск, ребят ответьте :(
  24. Nizrim Не могу запустить с твоего файла. Переустановил игру, подключил твои аддоны которые по звуку- вылет: Expression : <no expression> Function : CInifile::r_section File : Xr_ini.cpp Line : 1101 Description : fatal error Arguments : Can't open section 'military_car_radio'. Please attach [*.ini_log] file to your bug report stack trace: Даже не знаю откуда это... Пы.Сы Начал новую игру на переустановленной версии. Всё таки заработало! Ура!
  25. ShulyA Тупо забей. После разговора с воякой будет одна из плохих концовок, там сразу титры пойдут и будет написано типо зона расширилась и всем пришёл конец Дополнено 2 минуты спустя ShulyA Expression : fatal error Function : CPostprocessAnimator::Load File : C:\xray\stcop_engine\src\xrGame\PostprocessAnimator.cpp Line : 80 Description : <no expression> Arguments : Can't find motion file 'il'. С графикой игрался, не помогло. Сохранение забыл скинуть, сейчас пока не дома.