Босс 3 297 Опубликовано 8 октября, 2022 (изменено) Спустя полтора года я решил вернуться и собрать все лучшие аддоны, доработав и совместив их между собой.Я потратил ~30-50 часов на то, чтобы совместить все аддоны между собой, добавить нужные переводы, фиксы, новые решения и так далее. Поэтому это не модульный модпак. На текущий момент (08.08.24) затрачено уже куда больше 1500 часов. В нем совмещены лучшие оружейные аддоны, аддоны на новые артефакты, квесты, механики и всё, что может быть интересно игроку. С помощью большого количества опций в МСМ каждый сможет настроить игру под свои нужны. Надеюсь, вам понравится проделанная мною работа.Установка репака: Запустите самораспаковывающийся архив Anomaly 1.5.3 + BOSSPACK v1.8 и укажите любое удобное место (желательно не системный диск) и включите нужный вам пресет по гиду из МО2. Если играли в старую версию сборки, можете сохранить файл axr_options с настройками и папку appdata с сейвами и юзером. Удачи в Зоне!Установка сборки: Запустите самораспаковывающийся архив BOSSPACK v1.8 и укажите место с чистой Аномали 1.5.3, после установки включите нужный вам пресет по гиду из МО2. Если играли в старую версию сборки, можете сохранить файл axr_options с настройками и папку appdata с сейвами и юзером. Удачи в Зоне!Установка фиксов: перекинуть содержимое архива в корневую папку с игрой.Дискорд: общедоступный, вбейте в поиске название сборки. Обзор от автора Гайд по установке и настройке: Гайды по МО2: Подробная база по установке и настройкам (чутка устарела) Спойлер Спойлер Спойлер Твикнутый движок BaS с фиксом оружия от 3 лица! Теперь можно играть и от третьего лица, оружие и положение настроено аддоном [PTP Camera] v1.13 Взять всё кнопка Х, выложить всё кнопка P Слайдер веса 10 тонн Надпись DEMO удалена, ни в чем себе не отказывайте (g_god, g_unlimitedammo и тд). Античит, блокирующий выдачу достижения из-за включенного дебага отключен. Апгрейд на увеличение магазина для всего оружия в игре, на которое такой апгрейд возможно физически сделать. Список содержимого тайника - Seruva Bullet Time - exDeMODER, HarukaSai, pitAlex, Boss Inventory Item Names (only ammo) - ravenascendant Full upgrades + patch for B&S + patch for Exoseva DLTX - swergdach, DLTX crew, Boss New Barret M82 from STCoP - Boss Спойлер 1. Soundscape Overhaul - Solarint 2. Injury Audio Extended - DesmanMetzger 3. EFT Aim Rattle - Qudix 4. EFT Jump and Land SFX - HarukaSai 5. Better Merc voicelines - YankeeGolf 6. Quieter Wood Boxes Breaking - cringeybabey 7. Angry Chimera growl - Tweaki_Breeki 8. Hit Effects - Wepl 9. Inventory open close sound - HollidayW 10. Agressor Reshade - Awene 11. THAP Rework - IENCE 12. Skies Redux - d_nan 13. High Res Loading Screens - Bazingarrey 14. High Res PDA Maps - Bazingarrey 15. Black Jack - Feel_Fried 16. Dux's Innumerable Character Kit [1.9.9c] - Dux, Tronex, Lucy, Jack-It, Gwub, Cr3pis, Jurkonov, SD, Blackgrowl, Aquamarine, Dynamic, Ichicrow, Rowan, Tweaki Breeki, Sneaky, Nestandart_5443, Raven 17. Dux's Innemurable Characters Kit Blackjack patch - DuxFortis 18. Fixed Vanilla Models and Textures - Blackgrowl 19. FVM Nosorogs models - Blackgrowl 20. HD mutant models and textures - Umbrellord 21. Wet Surfaces Fix - CryoManne 22. Better Rain texture - Detron 23. RemadeAnimations - ChadSTALKEREnjoyer 24. Food Drugs and Drinks Animations FDDA - Feel_Fried 25. LowerSprintAnimaiton - Skieppy 26. Camera Reanimation INERTIA - IENCE 27. Bounty Squads Extended - Vintar0 28. Skill System - Haruka 29. Disable Burnt Fuzz - _STYX_ 30. Perk-Based Artefacts - KronQ, Lauta_ro, Blackgrowl, artifax, Jurkonov, HarukaSai, TheMrDemonized 31. Lsz AI tweak - IgorNitch 32. Mutants Bleeding - Arszi 33. New Stashes Location - Tweaki_Breeki 34. Fixes bugged stashes - Tweaki_Breeki 35. Stash Overhaul + TBFix + BAS - Grokitach 36. JSRS - Solarint 37. FAL animations - Souvlaki 38. AWAR - JCesarN 39. Adjustable Scope View - HarukaSai, Ravenascendant, Cr3pis, Ishmaeel, sneakydud 40. Abakan Replacer, Abakan Replacer patch - Strogglet15 41. Saiga 12K replacer, Saiga 12K replacer patches - Strogglet15 42. UMP Reanimation - FIREBREATH 43. L96 Reanimation - FIREBREATH 44. SortingPlus - RavenAscendant 45. Knife Pistol in Binocular Slot - RavenAscendant 46. Aslan Lottery Fixes - Starcry_ 47. Campfire slowly regens life - artifax 48. Dialogues Expanded - indyora 49. HD Glowsticks - r3zy 50. Glowsticks position - Kidzukami 51. Zone Tales in Loading Screens - Oni 52. Outfit Drop Chance - artifax 53. Configurable loot condition - dph 54. RF Receiver Tasks - Tweaki_Breeki 55. New sorting tabs - Bartoche 56. New sorting tabs htsb patch - Bartoche 57. Alternative icons - Strogglet15 58. Body Dots on Minimap - RavenAscendant 59. Better Stats Bar - Demonized 60. Cr3pis Iconpack Helmet Less Armors - Cr3pis 61. Simple Autumn Retexture Desaturated - Daedalus-Prime 62. Gardener of the Zone Textures - YuriVernadsky 63. Backpack Icons - DeadEnvoy 64. Better RF Receiver sound - Coverdrave 65. Water Flask Animation Rework - Apathy_Knight 66. Zone Customization Project (ZCP) - Diphenhydramine-HCl 67. NPCs Die in Emissions for Real - TheMrDemonized 68. UMP Reanimation Addons - FIREBREATH 69. Blindside's Knife Animations - galluserectus 70. Momopate's Detailed Weapon Stats - Momopate 71. Longreed's fixed artefacts spawns under maps - Longreed 72. Solarint's New Piano Songs - Solarint 73. Unlimited Stashes Weight 74. Hollywoodfx V3.1 - DeathOrchid 75. Golden Autumn Retexture Desaturated - kemelvorkorp 76. Molotov Cocktails (UPDATE 1) - Barry Bogs, TheMrDemonized 77. Dialog Dynamic Ui (UPDATE 2) - Slimey, GAMMA Discord, TheMrDemonized 78. Weapon Cover Tilt (Wct) - TheMrDemonized 79. Screen Space Shaders - Ascii1457, KD, Xerxes1138, LVutner, Panos Karabelas, Sébastien Lagarde 80. Free Zoom V3 - SlowVibe, GPL 81. Anomaly Tacticool Scopes 1.4 - Iretuerye, jaymorrow 82. Barry's Better Knives - Barry 83. VKS Vykhlop A VSSK Reanimation And Remodel - Utjan, BarryBogs 84. Gunslinger Controller - DesmanMetzger, TheMrDemonized 85. Squaredov - Square & Customizable Minimap - Tronex, RavenAscendant, Strogglet15 86. Dynamic Objects V1.05 - Leviathan 87. Dynamic Nocturnal Mutants V1.25 - Leviathan 88. Dynamic Mutants V1.42 - Leviathan 89. Exo Backpack 1.0 - Dead Air Dev, woopersnaper, HarukaSai, Junx 90. Main Menu Cop Credit Roll - Gleb8513 91. Cs Sidorovich With Soc Texture - Gleb8513 92. Ultimate Backpacks Dltx 1.1 - Bluber2 93. Exoseva CBSE Outfits - artifax, Hawu, Blackgrowl, RavenAscendant, sneaky, Jurko, SiNiMiKe, Lenny Weisstein, KronQ 94. Tech's FNX-45 Retexture - Tech 95. Dynamic Icon Indicators - Maid, RavenAscendant, HarukaSai 96. Tooltip In Corner - ravenascendant 97. RPG 26 - Last_Dawn, MLR, ПСЕВДО-S.T.A.L.K.E.R., AMK, Legapon 98. LTTZ DC DLTX - SarisKhan, Moperdogolus, Grok (G.A.M.M.A) 99. Storylines DLTX - August_Thurinus, DLTX crew 100. Simplified Vision UI - HarukaSai, Maid, RavenAscendant, tkcrits, .MaLum 101. Void Stasis Menu Music - Drunk_Headcrab 102. 1st Person Visible Body [ported from SWM] upd.5A - Wang_Laoshi, SWM Devs Team, SynthSnow, LVunter, xcvb, RavenAscendant, Lucy, Ratio-x-Ray, mscnt, TheParaziT 103. Skills Expansion 2.0 - HarukaSai, Blackgrowl, Maid, Utjan 104. Crossing The Border 1.2 - Malac88, HellblaueHoelle, Boss (перевод) 105. Scorpion EVO 3 v1.0 - Dionisiy9x39-, TAZ developers 106. Beef's Shader Based NVGs v1.1.1 - theRealBeef 107. Beef's Shader Based NVGs Color Change - BlueDevil 108. Playable Third Person Camera [PTP Camera] v1.13 - Detron (рекомендую стрелять от бедра) 109. Dante's Need More Artefacts - Deanon 110. Dynamic Anomalies Overhaul - DoctorX, Eugenium, Barry Bogs, Lucy, Grok (G.A.M.M.A), Jurkonov, CrimsonVirus, TheMrDemonized 111. Artefacts Variationizer (UPDATE 11) - TheMrDemonized 112. Extra Level Transitions (UPDATE 2) - TheMrDemonized 113. GBOOBS Enhanced Recoil Revised (UPDATE 3) - TheMrDemonized 114. Configurable Item Cost Modifiers (ICM) (UPDATE 1) - TheMrDemonized 115. Michikos Weather Revamp Revised (UPDATE 2) - TheMrDemonized 116. Combine All Items - TheMrDemonized 117. Disassemble All Items (UPDATE 6.1) - TheMrDemonized 118. AUG and G36 scopes replacement - TheMrDemonized, Iretuerye, BlackMetalV, Zhangfu 119. G36 patch - Strogglet15 120. HQ Glass Overlay - Cr3pis 121. Dead Zone - optivankiev (optional) 122. [DLTX] Bullethole Decals - Ni7L5T 123. Dots and reticles extravaganza for BaS - Kuez 124. MG42 adapted from TAZ 3.0 (now with MG3) - TAZ team, MerelyMezz for DLTX, KBT pack XL, Hisalute 125. Companion Anti Awol - xcvb, RavenAscendant, BRSamael, Skieppy 126. Companion Inventory Unlock - ravenascendant 127. Outfits affect movespeed - whereismy, artifax 128. LUN4T1C's Kriss Vector SMG [DLTX] - Mostly Peaceful, entire TAZ team, L4U6H1N6-LUN4T1C 129. M134 Minigun - E.Nigma42, artezbot 130. MP7 Replacement - Hyper3D, Noodum, PYP 131. True Barrett M82 and MP7 - That_angry_merc 132. Tagged Patches 1.1.2 - Utjan, translation - aut0mat 133. Modern UI v2.0.5 UPD. - tkcrits, Mike0422 134. minimaptoggle - ravenascendant 135. Removed PDA *beep* Draw/Holster Sounds - FunkBuddha1 136. 4K Bear Detector Texture - Pryviet 137. Lootboxes - artifax 138. Duty Expansion - GhenTuong 139. Interactive PDA - RavenAscendant, Longreed, xcvb 140. Testudo and Rascal for the thumbnail, JadeyMoyaison 141. Inakrin's hitmark - inakringibs 142. Extended Features of the New Game v1.2.3b - Misery Development Ltd., A.R.E.A. Team, morgannoor1991, Grok (G.A.M.M.A)itach, Orleon 143. Pretty Pistols Pack - Strogglet15 144. Descriptive Stash Coordinates - Aoldri 145. Quick melee reworked v1.6a - Feel_Fried 146. Trader Overhaul 1.30 - AGoodSetOfPistol 147. Weapon Parts Overhaul - artifax 148. Ouitfit Parts Overhaul - artifax 149. Новые статы еды, напитков и медикаментов + Кола - kaRa 150. Escape from Pripyat 4.0 - HarukaSai, Maid, разработчики Escape from Tarkov 151. 1st Person Visible Body T.H.A.P fix (merc) - Wang_Laoshi, IENCE, franlorenzo96 152. Mags Redux (EFP 4 updated) - artifax, Ishmaeel, d_nan, HarukaSai, Maid, Crepis, Sneaky, wuut, ravenascendant 153. MWpack new weapons - MerelyMezz for DLTX, TAZ team, attackzone974's CotZ AO3.1 port, KBT weapon pack XL, kuez's reticles, Hisalute 154. Beef's NPCs die in Anomalies v1.1 - theRealBeef 155. Body Health System - Grok (G.A.M.M.A) 156. Working magazines - ravenascendant, Dokkaebi 157. Weapon Sway 0.52 - xcvb 158. Unofficial Autocomplete More Dynamic Tasks 1.0 - xcvb, AeneasH, strelocc 159. Ghillie Suit Overhaul V1.6 - Ravenascendant, xcvb/bvcx 160. Crook's Faction Identification UI - Grok (G.A.M.M.A) 161. Talk to everyone - Vintar0 162. Mouse over transfer items - eric7237cire, MIT 163. Keep Crafting Windows Opened (UPDATE 12) - TheMrDemonized 164. Parts In Tooltip (UPDATE 5) - TheMrDemonized 165. Dynamic NPC Armor Visuals (Anomaly 1.5.1/1.5.2) - ravenascendant, XCVB, Sneaky, Lucy/Rezy 166. Remote Controlled Explosives and Pocket Bombs (v1.0) - Chool 167. Hideout Furniture (HF) (Update 1.2.0) - Александр Оверин, Aoldri 168. Monolith War Lab (Unlocked) - ZOng22 169. Grok (G.A.M.M.A)`s Ballistics Overhaul - Grok (G.A.M.M.A) 170. HD модели - Ninja_Nub [NOR], Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, jenek96, Raito-x-Ray 171. Centered Positions 0.8 - FallNSonder 172. LEWD ShAK-12 Tactical - L4U6H1N6-LUN4T1C, Shrike 173. Ambient rework - kaRa 174. Dante's Need More Artefacts - Dante, jeredy_hothead, Deanon 175. Artefacts Variationizer - TheMrDemonized 176. Misc.Weapons Pack ~ EFT reposition patch - BasedProton 177. Powered Exoskeletons - artfax (ahuyn) 178. Falls 2.0 - FeldW 179. Outfit Attachment Overhaul - artfax (ahuyn) 180. New weapon pack V1 - TAZ, SCPWP, eremeeffvowa2014 181. Dark signal stand alone weapon audio - JSRS, Grok (G.A.M.M.A), Shr¡ke 182. Dynamic Emission Cover - Utjan 183. Track Stalkers Using Their Names (v1.2) - Chool 184. Convert surrendering enemies to your faction (v1.2) - Chool 185. Companion carry weight unlimiter - ravenascendant 186. Bark Rework - Dizmok 187. Inspect weapon - artifax, Ishmael, fsttime 188. Paper box loot - zoust 189. HD Models actor portraits - Raito-x-Ray, Ninja_Nub [NOR], Cr3pis, Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, Rogaliusz 190. Artifact signature locator - HyperionSTG 191. Spark's Scope Detector Fixes - Anomaly Discord (minus xcvb), sneaky, Oleg Beon, Bluebarry Bootstiff, RavenAscendant, SparksTheUnicorn 192. Banjaji's Undercover communications v1.1 - Vintar0, Banjaji 193. New Weapon pack V1 Reposition Patch - BasedProton 194. Early geiger warning 0.2 - xcvb 195. Dark signal audioscape: Mutants - Shr¡ke 196. Upgrades for Backpacks v1.1 - Messer_Schmitt 197. Arti ballisticks - artifax 198. AUGmented: The AUG Pack - Blackgrowl, Mike J, FIREBREATH1001 199. The G36 Pack - Strogglet15 200. Tommy Gun Drop - Servalion, Qatapro, Aoldri, Arti, Demonized, Cr3pis, Haruka, FIREBREATH1001 201. Fixed xr_danger - xcvb 202. Psy stress - livvan 203. Toxic Rain - xcvb 204. Toxic Air - xcvb 205. Utjan's QoL Bundle - Utjan 206. Craftable Upgradable AF Detectors - Aoldri, Ahuyn/Arti, Nekomaster, Boss 207. Enhanced Shaders - LVutner, Meatchunk, Doenitz, Beef, KennShade 208. TAZ Detector and RF Receiver Fix - ScotchCarb 209. Shotgun Scopes Sights Silencers DLTX 1.5.2 - duxfortis, Oiltanker 210. New Walk & Run Animation - Diazzer 211. Device Selector Key - Maid, RavenAscendant, HarukaSai 212. [SASSY] Ithaca M37 - Blackgrowl, Oleg152, Strogglet15 213. HideTooltip[v1.1] - Pr1nkos 214. Tactical Music Extended - microRIZO 215. Tooltips control - Flueno 216. Snipex Alligator V2 - L4U6H1N6-LUN4T1C 217. Experience Framework - Orleon, ilrathCXV 218. RUST & WILD WEAPONS v2.1 - Ivaanmr11 219. Desert Eagle Gunslinger - Dizmok, Gunslinger crew 220. SVU Reanimation & Remodel - BarryBogs, Frezzy, Firebreath, Utjan, Aoldri, Blackgrowl, Maid, Demonized, Chat 221. Mounted machine gun replaced with HD model - eulampius 222. Alternative Blind Dogs - KynesPeace 223. RPG29 Vampire - Аlex 224. Extended Task Info v1.1 - Coverdrave 225. Immersive Skinning - TheMrDemonized, Utjan 226. HeatVision v1.1 - vegeta1k95, Beef, LVutner + TheMrDemonized, MerelyMezz, Crookr, Edzan, Ascii1457 227. Realistic Blood 3.1 - Fedia 228. Dismemberment 0.81 - xcvb, Longreed, KynesPeace, Barry Bogs, Thial 229. Alternative Pseudodogs and PsyDogs - KynesPeace 230. Blood Pools (With Trails And Steps) - TheMrDemonized, xcvb 231. Activated Charcoal v1.3.4 - Tosox 232. Dux's Innumerable Character Kit Voices Pack - TheMrDemonized 233. NPC Close Combat Enhanced - ravenascendant 234. SP-5 Magnum Pistol - JMerc75, DJMaesen 235. Alucard's Jackal Anti Freak Combat pistol - JMerc75 + Magazines paTch Hellsing Jackal - Blackjeison 236. More Melee Features - BarryBogs 237. KillCam (UPDATE 1) - TheMrDemonized 238. BaS Howa 20 improved 1.4 [DLTX] - IModeusI 239. Animation Of Ballistic Plates - Skyww, TheParaziT, xcvb 240. World Spawns Rework - BarryBogs, Utjan, Aoldri, Demonized, Maid, Haruka 241. CHEF FIERI'S WEAPON OF MASS DESTRUCTION - JMerc75, CHEF GUY FIERI 242. ACE 52 Weapon Addon - FIREBREATH1001, Cr3pis, Aoldri 243. Aiming Movement Redux - OG_Grinskin91 244. DLTX MTacWPack 0.8 - Dionisiy9x39-, Eduardo Karlos 245. Type 38 Arisaka Rifle - Jurkonov, Asnen, Blackgrowl 246. Alternative Fleshes - KynesPeace 247. LEWD Weapon Pack: Benelli M3 Super 90 - L4U6H1N6-LUN4T1C 248. Remington R5 Assault Rifle - JMerc75 249. Alternative Cats - KynesPeace 250. Smart map for Dynamic Anomalies Overhaul - real_leaper 251. Price always in item tooltip v1.1 - real_leaper 252. Retrogue Additional Weapons-Ammo - Retrogue 253. Juan's Weapon Addon Collection - JMerc75 254. MrB's 10mm Auto Ecosystem - Mr0Buggy, Juanter/Jmerc75, Norppa 255. Viewport Loading Screens - Dubious_Repute 256. (DTLX) Stick Grenade - billwa, Souvlaki, Juanter, Me (somewhat), Day Of Infamy Team 257. LEWD Thompson SMG modernized - L4U6H1N6-LUN4T1C 258. iTheon's PDA Taskboard - iTheon, TheMrDemonized 259. MP412 Rex Reanimation v3.2 - Aoldri 260. [DLTX] Agram 2000 - maidresidence, sebastian-ujhazi, NovaFinch, Wana, healslutfuria 261. Alternative Boars - KynesPeace 262. Immortal Important NPCs - RazorShultz 263. Tough Important NPCs and Companions - hexef 264. Trader Destockifier - TheMrDemonized 265. Fillable Canteens 2.0 - HarukaSai, Maid, Arszi, TheMrDemonized 266. M3A1 Grease Gun - billwa, Scarface, MK4, Ribbles, Day Of Infamy Team 267. M67 Grenade - billwa, Juan, Zahar Kobyakov, TheMrDemonized, Gunslinger Team, Teivaz 268. Arena rebalance v1.2 - m-bo-one 269. Anomaly Launcher in Russian Language - NiceDreamer 270. EFT gear rustle sound - Kyle_1105 271. Phant0m's Tactical Endgame Weapons Pack - PKx_Phant0m 272. Footsies v2 - t.tv/nekousagikorou 273. PDA reanimation - ky-ky123 274. Dynamic Time-based Tonemap Extended - TheMrDemonized 275. Atmospherics - Hippobot, Joe325, LVutner, Grok (G.A.M.M.A), B0nsey, aytabag, Dyn, Jaku, Lauta-Ro, DelphicBadger, kRePiN, NAKY, i860 276. PDA To Previous Weapon - TheMrDemonized 277. Ammo maker - artifax 278. 9x39mm Weapon Family Beautification - Strogglet15 279. Better Smoke Grenades - TheMrDemonized 280. Equipable Thermalvisor for HeatVision v1.1 - Smic, DuxFortis, vegeta1k95 281. Artefacts melter - Grok (G.A.M.M.A) 282. Grok (G.A.M.M.A)'s & Bert's Casings Falling Sounds - Grok (G.A.M.M.A), Bert 283. Food Drug & Drink Missing Animations Patch v8 + Cannabis Animation - BudBone, Feel_Fried, Bongwatter 284. Arrival Anomalies - S.e.m.i.t.o.n.e, themrdemonized 285. New Levels 0.31 - bvcx, Longreed, ISOTD3 team, Thundervision, Red Panda (Sobolevskiy), Roman-n, demonized, RavenAscendant 286. New Game+ - bvcx, RavenAscendant 287. G36 Reanimation - SeDzhiMol, mp5lng, tint08771, LilRayne 288. SR-3M "VIHR" Reanimation - SeDzhiMol 289. PP2000 Reanimation rework - SeDzhiMol 290. Dovetail and scopes for BaS Akm/Akms - IModeusI 291. BaS SKS improved - IModeusI 292. No fingerless exolight gloves for T.H.A.P. Rework - IModeusI 293. VZ-61 REANIMATED - Teivaz 294. Extra Level Transitions Bonus Transitions - Dhatri 295. New armor pack - ChoKoLaDka, Jurkonov 296. [DLTX] Add SKAT-10M - SHREDDER(V)o¥o(V), brainscorcher , KronQ , Strogglet15 , uYoxq , Blackjeison 297. IZH 18 MP18 - billwa, Juan, Qatapro 298. Spas12 Reanimation - FIREBREATH1001, Cr3pis, BarryBogs, Lucy, Utjan, Danek_Super 299. USAS-12 Reanimaton - SeDzhiMol 300. Autolooter - iTheon (G.A.M.M.A) 301. Pick Best Disassembly Tool master - iTheon (G.A.M.M.A) 302. Zil 131retexture - _BigBro_ 303. Keep ammo highlighted - d1sasterpiece 304. Track compatible items - d1sasterpiece 305. Mosin Nagant M1939 Re-model & Re-animation v0.4 - jdud 306. HK416 Replacement v1.3.1 - etapomom 307. REKT HK516 - TomasaurusREKT 308. Better A-life Overhaul 1.4 - Strajkerpro, Myurat 309. FDDA Enhanced Animations - Food and Drinks - Mirrowel 310. FDDA Enhanced animations - Medical / EXO ANIMS - Mirrowel 311. (DTLX) MAC-10 - billwa, Teivaz, Juan, Bamma, Ribbles 312. FB Radom Vis 35 - SoulCrystal 313. Base Skills Pack v1.2.1 - Orleon, DemVort 314. NPC looting fix 1.4 - FeldW 315. [DLTX] 3rd Person Models Fix for Jackets - MotaRin 316. Usable Bar doors - Longreed, xcvb, Stalker_Boss (remove all k-pop related) 317. Brotherhood - ComradeCatilina, xcvb NLTP-ASHES, GhenTuong, RavenAscendant, igigog, demonized, Stalker_Boss (RU translation, DLTX) 318. FN F2000 Reanimation and Remodel - SeDzhiMol, Stalker_Boss (новый граник) 319. Toggle Auto Run - ITsPorky 320. Ledge Grabbing / Mantling - Parazit, Strelok 321. Dynamic discounts 0.34 - xcvb 322. Pinup Collector - ravenascendant 323. Photo of a Loved One Animated - Apathy_Knight 324. Maxwell my Beloved ❤ - Felisaur, TheMrDemonized 325. Proportional Medic Healing Price v1.2 - Coverdrave 326. HD Lurker - KeatonB_08 327. Patches by Hotkey - TheMrDemonized 328. Reanimodel HK MP7 - SeDzhiMol 329. BaS AK-12 Reanimation - SeDzhiMol 330. Type89 - NickolasNikova, michau2, Kally 331. LEWD Howa Type64 - L4U6H1N6-LUN4T1C, TheDj 332. Gotta Go Fast Extended v1.1.0 - Tosox, Grokitach, reter 333. Global Map Rework (1.5.2) - DeadEnvoy 334. O.D.S.T Armor - Synx201, Juan, Frosty 335. Stalker Notes - NLTP_ASHES 336. Stashes From Journals - NLTP_ASHES 337. PDA Hacking - Utjan, AlphaLion 338. All Ghillied Up R700 - kaiju00 339. Defended Lab X-10 - _Shen_ 340. Pretty Reanimated Pistols - FIREBREATH1001 341. Sig Sauer P320 - LilJma, OneRock, FIREBREATH1001 342. FN Fal Reanimation - NickolasNikova 343. Re:done Agroprom Underground - eAkman 344. Re:done Agroprom - eAkman 345. Re:done Garbage - eAkman 346. Re:done Cordon - eAkman 347. Re:done Darkvalley & Darkscape - eAkman 348. Re:done Rostok & Truck Cemetery - eAkman 349. Re:done Yantar & Wild Territory - eAkman 350. Devices of Anomaly Redone - BarryBogs, Diolator, Aoldri, Utjan, Lucy, Cr3pis, TheMrDemonized, Rzen1th, Catspaw 351. Western Goods v2.4.0 - NLTP_ASHES 352. Utjan's Item UI Improvements - Utjan 353. Delicious Daewoo's w/ AR70 - billwa, Callmesynth, Ribbles (me), Jaunter, Qatapro, Kally 354. LEWD REPLACEMENT: FAMAS - L4U6H1N6-LUN4T1C, Teivaz 355. Radial Quickslots - NLTP_ASHES 356. icons time patch for alt icons - qxq_chill, noname 357. Headgear Animations - lizzardman 358. Sleep Timelapse 0.31 - TheMrDemonized 359. M98B Reanimation - NickolasNikova 360. M249 Reanimation - NickolasNikova 361. Shell Physical Particles v0.2 - TheParaziT, s.e.m.i.t.o.n.e. 362. Winter Load Screens - chiffmonkey 363. Zone Passive Income - sto_benino 364. Detectors Pull Artifacts - G_FLAT 365. No Leaning Camera Roll - G_FLAT 366. Overheat gunsmoke - party_50 367. The Anomalous Stash - Utjan, AlphaLion 368. Vehicles Redux - FlashBangZ, Biggs, Rebuild, EFP Team 369. Private's Aim Stamina v1.2.1 - Private_Pirate, xcvb, RavenAscendant, NLTP_ASHES, jaymorrow 370. Move All Blocker Extended - G_FLAT 371. Heckler & Koch G11 - popattara, Barry Bogs, Fish_Oil 372. Outfit Animations - lizzardman 373. DAR Dosimeter Enhanced - lizzardman, Barry Bogs 374. Busy Hands Detection and Blame - ravenascendant 375. RPD Reanimation - NickolasNikova 376. Simple Flashlight Replacer - Strogglet15, MAR.COS 377. Meowie's Reworked Weapon Textures - Meowie (G.A.M.M.A) 378. [DLTX]EFT Modular Helmets and Armors Rework - annoneq, DerChrom, Stalker_Boss, EHoT_IIoTaCkYH 379. ATHI Weapons modpack - Andtheherois (G.A.M.M.A) 380. Personal Adjustable Waypoint 2.1.2 - CatspawMods, HarukaSai, RavenAscendant, TheMrDemonized, GhenTuong 381. Battery recycle - oxi-astra, TheMrDemonized 382. Milspec PDA 1.9.7 with Kill Tracker - CatspawMods, Alundaio, RavenAscendant, Cr3pis, Ishmaeel, AlphaLion 383. Mark Switch - party_50 384. Drunk's Enhanced Toxic Air [1.5.2.] [MCM] [DLTX] - Drunk_Headcrab, EHoT_IIoTaCkYH, PrestSL, Stalker_Boss 385. [DLTX] TAZ's HAMR Special Weapons Pack 1.2 Final - settwinter, mp5lng 386. Bart's Good Ammo Counters 2.1 - Bartoche70, ravenascendant, Stalker_Boss (перевод, доработка) 387. Maki's Gesture system 2.0 - Maki_Kun, TheMrDemonized 388. Mutant Loot Chance Configuration (MCM) - ilrathcxv, Stalker_Boss (перевод) 389. Enhanced Dynamic (Combat) Music (Update 2) - Orleon 390. Trepang2 ost for Enhanced Dynamic Combat Music - Man_of_Krieg, Orleon, Stalker_Boss (перевод) 391. RGD-2 Smoke Grenade - Billwa, JMerc75 392. Ultimate Autosave - FenêtreXxMagique, Stalker_Boss+PriestSL (перевод, рефакторинг) 393. Black HK416 Replacement Texture - TomasaurusREKT, etapomom 394. Lunaticsgoldenballs - L4U6H1N6-LUN4T1C, TheDj, Stalker_Boss (перевод) 395. Dynavision Photomode - strangerism (G.A.M.M.A) 396. RWAP G36 Pack - Retrogue (G.A.M.M.A), Stalker_Boss (перевод, доработка) 397. [DLTX] Dynamic Mutants Slightly Remastered (UPDATE 7) - TheMrDemonized 398. The Armed Zone 3.0 - mp5lng 399. Autocomplete Tasks v2.1.4 - Tosox, strelocc, AeneasH 400. Body Health System Realistic Overhaul (0.87 EFT BHS Update) - Mirrowel 401. Debug Spawn Attachments - G_FLAT 402. BAS M key rebind and BHS H key rebind + other improvements - pesta, ravenascendant, ZirdupioGamers, bas2000, RayZzz, explorerbee 403. Hideout Furniture Expansion ammo box patch - pesta 404. Even More Hideout Furniture - facelessez 405. Hideout Furniture Placement Preview Gizmo - Thial 406. Dynamic Icon Indicators BaS Patch - Lalup 406. Draggable Hud Editor (UPDATE 9) - TheMrDemonized, Tronex 407. HUD Offsets Editor - DaimeneX, Lucy, TheMrDemonized 408. PDA Radio Extended v1.3 - Starcry_ 409. Anomaly Popup Messages - TheMrDemonized, Utjan, Blackgrowl 410. Corpse Fauna - Rage4556, xcvb 411. LEWD Boltov - L4U6H1N6-LUN4T1C, Shrike 412. LEWD Boltov modified - elsaac 413. Anomalous Creation - Wang_Laoshi 414. NPC Wound Tweak - lizzardman, RavenAscendant 415. Drag-n-Drop Repair Filters and Tanks for Drunk's Enhanced Toxic Air - ilrathcxv 416. Nav's 4K Definitive Masks v1.3 - navjotski 417. [DLTX] Arszis Radiation Overhaul Demonized Edition (UPDATE 5) - TheMrDemonized, Arszi 418. Guitar Animation For Full Enjoyment - Daiviey, leerhansson2823, Wang_Laoshi 419. FAL (обычный + OLD), M16(A2,A3,A4), ТИГР, МР-153, СОК-94 - Proshliy 420. OWR Infernal Edition v.0.3 - Infernis, mp5lng (TAZ) 421. Footsies v2 - NekousagiKorouYTttv 422. Persistent Weather - yohjimane, ravenascendant, TheMrDemonized, cr3pis 423. Mugging Squads - TheMrDemonized, billwa 424. Rats and Tushkans don't push - NewbieRus 425. Aydins Grass Tweaks 4.0 - aytabag, Aydin, Fabio Conte. 426. Aydins Grass Tweaks SSS Terrain LOD compatiblity - aytabag, Aydin, Ascii1457 427. Caliber Conversions for All Weapons - ilrathcxv 428. Streamlined Upgrades - artifax 429. Semi-radiant AI 0.31 - bvcx, Longreed 430. TB's Coordinate Based Safe Zones v1.5 - Tweaki_Breeki, K0bik, Cr3pis, Quantum_Cookie, Elkinda, miyukiharukagacus02 431. TB's Fairer Thermal Anomalies v1.5 - Tweaki_Breeki, moddbplsffs, =Krieger=, aorushome 432. Project TV - Junateg, Gleb8513, s.s.t.a.l.k. and OliverMendes 433. [DLTX] Traders sell recipes - megamurmulis 434. FDDA Enhanced Animations Enhanced - lizzardman, Tosox 435. Improved Mutant Footsteps - SalamanderAnder, AlphaLion, aorushome 436. Shaders Look Better v1.1.0 - Dlani, Ascii1457 437. Corrections of brightly colored trees and bushes - NewbieRus 438. Barbwire shadow fix - VodkaPivin, AMK-Team Forum, bvcx 439. Devices Retexture. PDA Update - Meowie (G.A.M.M.A) 440. The AEK Kit - Strogglet15, Marek Vozár 441. Gestures 1.2 - VodoXleb, TheMrDemonized, lexus, xcvb 442. More Mutant Step SFX - BrainScorched 443. I.W.P. exos and animations for them - MAX16, I.W.P. team (G.A.M.M.A) 444. Black Ops Olympia Duo - frostychun, IWP, S.T.A.Z. WP, BaS, STCoP WP, OWR, Gunslinger Mod 445. MoveEffects & AlmostTrueProne BETA Up.5 - Wang_Laoshi, bvcx, Feel_Fried, TheShinyHaxorus, CryoManne, Lucy and other Anomaly Devs, Discord community 446. RE:SPAWN MUTANT COLLECTIONS PART A, B, C, D - Hades@DK, eAKman, Roman Goroff, Stalker_Boss 447. RE:Bound Encounters - EtongSayo, Stalker_Boss 448. [MCM] NPCs Limping and Healing (FIX 2) - VodoXleb, lexus(testing), ai_additions 2.04 449. HAR (Health Monitoring System) - alexmarheaves, HarukaSai, AlexMarheaves 450. Urban Tactics - GhenTuong, demonized, cr3pis, zoulkrystal, Blackgrowl 451. The Collector - Utjan 452. ZLM - ZCP Loot Module revised [4.1.x] - ZaturaMakesMods, Diphenhydramine-HCl, Stalker_Boss (перевод) 453. Battery Warning - ravenascendant 454. No Fake Collision DLTX 1.0.1 - igorukun 455. Extra Achievements - bvcx, RavenAscendant, Longreed 456. DNPCAV Variety - ravenascendant, Blackgrowl, XCVB 457. New medkits and bandages [DLTX + FDDA] - No_Data, Spike2135 458. Detailed description 0.32 - bvcx, RavenAscendant 459. Tha Walking Ded - bvcx, DSurs (A.R.E.A.) 460. Lights of the Dead - VodoXleb 461. Weapon Inertia Expanded - lizzardman 462. Body Search Animation - lizzardman 463. ascendantcrosshairs - ravenascendant, Blackgrowl 464. he is with me - ravenascendant 465. Quick Action Wheel - HarukaSai, Aoldri, Maid 466. Better Helicopter Sounds - Senescent 467. Dead Character Article Unlocker - G_FLAT 468. Adjustable Detector Ranges - G_FLAT 469. .300 Blackout conversion upgrade - Andtheherois 470. Winter Mutants - ooo00o00ooo (GAMMA) 471. npcs loot what they kill - h21423 (GAMMA) 472. accurate stats 041 - momopate (GAMMA) 473. Slow Scroll Fix - razfarg 474. dynamic viewmodel [v3.1] - lualeet, TheMrDemonized, rushbuild 475. BOTZ - Blood of the Zone - HollidayW 476. Exile Haven - zoriustube, justsilverguy, xcvb, NLTP_ASHES, Huh ?, RavenAscendant, GT, Vodoxleb, Lumberjacked, Erandis 477. Drop and Disassemble Hotkey [Beta] - Stimpestamp 478. Weapon Attachment Position Fix for Cr3pis Icons (Vanilla+BaS) - batwotm, Cr3pis, RavenAscendant, _EverybodyLies_ 479. GT UT - Expanded v1.2 - Ncenka 480. Campfire Stories Fixes - party_50 481. Animated Lead Box(v 1.5) - leer_h 482. Animated NPC Healing(1.0) - leer_h, IWP, Sosombo 483. Artifacts Inspection(v2.0) - leer_h, Lizzardman 484. Get empty syringes, jars and plastic after items use - Breaker_oak 485. NPC Animation Overhaul: Part 1(v.1.1) - leer_h, Vodila(NPC Rig), IWP(Syringe model) 486. Expanded/Fixed Maps: All In One - HailTheMonolith, Karobeccary 487. Kick 'Em All(v1.0) - leer_h, Lizzardman, SWM, Wang_Laoshi 488. About The Job / О Работе - FreeStalkerLhan, Eyteen, Igigog, Ivan Mor, Svinfylking, Goat, MasterKibo 489. FDDA Redone [v1.2.12] - lizzardman 490. Animated Campfire Ignition(1.8) - leer_h, Western Goods 491. Data's New Junk - No_Data 492. Many ammo craft and conversations for Juan guns - (GAMMA user) 493. Inventory Check Inertia v1.3 - (GAMMA) 494. Millisieverts over Radiation Status Icon v1.5 - G_FLAT (GAMMA) 495. Low Entropy Stat Bar Organizative Solution v0.6 - G_FLAT (GAMMA) 496. Stamina Math and BHS HUD Power Stat Bar - G_FLAT (GAMMA) 497. Helmets Icons DII - xxqc 498. QuickStack-1.0.5 - (GAMMA) 499. Total Stalkers in PDA Stats v1.0 - G_FLAT (GAMMA) 500. Valuable Collectibles - havoc (GAMMA) 501. [RU] Drunk's NPC Loot Claim Remade - (GAMMA) 502. Only Fast Outfit Animations - ilrathCXV 503. Corpses Twitching - VodoXleb 504. 3D INTERACTIVE PDA 1.8 (UPDATE 3) - VodoXleb, xcvb 505. Fatal Error - Ncenka 506. S.A.M. (Streamlined Anomaly Maintenance) - _Serious 507. Peculiarities of Zone fishing - Kofard, bvcx, HarukaSai 508. Shader 3D Scopes - party_50, LVutner, WHATCHAMACALLIT, Redotix99 509. 3DSS BaS - MsPizza727, Treenormous, Party_50, Andtheherois, Redotix, BaS Team 510. McMillan Alias CS5 - IKmack 511. Custom Uniforms Module - ewqaks228, DuxFortis Спойлер Body Health System - (мод опциональный, на систему здоровья частей тела. Если захотите с ним играть, то ставить первым в списке модов). Modern Ui v2.0.5 и 1. Simplified Vision Ui v1.3.2 - (худ инвентаря, ставить один на выбор ОБЯЗАТЕЛЬНО и ставить первым, если не стоит BHS, если играете с BHS, то ставить вторым). Grok's Ballistics Overhaul - (изменяет баллистику. Пули должны пробить броню NPC, прежде чем нанести урон, добавляет зависимости типа пули (бронебойная или нет) к типу брони ). Arti ballistics - новая баллистика, добавляет вместо старых патронов разрывные, аномальные и так далее. Делает перестрелки более разнообразными. Weapon Parts Overhaul - (добавляет систему запчастей в оружие, загрязнения, клин, меняет ремнаборы) Магазины - (магазинное питание оружия) Озвучка ГГ из Таркова BEAR (много мата, много криков). HD модели (изменённые модели брони персонажей). HD текстуры (текстуры окружения, наподобие асфальта, строений и того подобного). Falls 3.2 - система падений игрока, если его сбивает мутант/падает с высоты/получает много попаданий по себе. Dark Signal - новые звуки для всего оружия и других предметов в игре, кому-то могут не зайти, поэтому опциональный. Beef's NPCs die in Anomalies - смерть NPC в аномалиях можно подробно настроить, что бы напарники и квестовики вообще не умирали, например. Weapons DOF - размытие при прицеливании, перезарядке, использовании ПДА, свежевании трупов и тд. GAMMA Economy - нельзя продавать оружие и броню, вся броня и оружие так же не продаются у торговцев + цены при покупке выше. Tactical music - динамическая музыка в перестрелках. Sleep Timelapse - промотка времени во время сна в реальном времени с видом на локацию ( для мощных пк, может вызывать баги ) (изменено) PAW - метки на карте в ПДА и многое другое _20. Отключение ванильных пушек -полное отключение спавна ванильных пушек (изменено) 21. Damage Numbers, 22. Anomaly Popup Messages: Юбисофт френдли интерфейс с циферками урона и сообщениями на экран о почти любом действии игрока 999. 4 LVL PDA fix - включать при получении Milspec PDA (А) Quickslots hide - отключает мод быстрые слоты предметов на hud (Skin) AXMS Black Mortis - черный скин для АХМС Скачать: пост (фикс тоже здесь) Торрент (пост) Информация о релизе Информация о фиксах Поддержать меня (кликабельно): Изменено 12 мая пользователем Босс Фикс 1.8.6 36 30 10 1 3 3 1 1 6 10 6 Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
NudnySzufelka 0 Опубликовано вчера в 03:33 А чем вызван вылет во время часа ужаса? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ramilenius 2 Опубликовано вчера в 05:33 Блин час ужаса и вылеты вот с таким файлом ну что за фигняxray_retrey.log Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
NudnySzufelka 0 Опубликовано вчера в 10:34 Вылетает при переходе на болота без лога. И при разборке вещей Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Webdead 0 Опубликовано вчера в 10:55 Вылетает с ошибкой Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 297 Опубликовано вчера в 13:10 NudnySzufelka обычно тем что зомби наступает на воду, неисправимый движковый вылет. NudnySzufelka лог всегда есть в папке appdata/logs .log Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
NudnySzufelka 0 Опубликовано вчера в 13:47 Босс xray_user.log Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 297 Опубликовано вчера в 14:12 NudnySzufelka тут вылет при выходе из игры вижу. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ragnaser 6 Опубликовано вчера в 15:31 Вылетаю при сохранении игры Спойлер * Detected CPU: AMD Ryzen 7 7700X 8-Core Processor [AuthenticAMD], F15/M1/S2, 4488.00 mhz, 28-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 8/16 Found commandline file! Initializing File System... using fs-ltx ../fsgame.ltx File System Ready... FS: 143280 files cached 300 archives, 35564Kb memory used. Init FileSystem 3.738754 sec 'xrCore' build 9595, May 16 2025 Modded exes version 20250516 Game started: 24.05.2025 18:25:46.854 -----loading a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\system.ltx [2] X-Ray Monolith v1.5.3 gamedata: 'ammo\ammo_rifle.ltx' gamedata: 'configs\ai_tweaks\ai_tweaks.ltx' gamedata: 'configs\ai_tweaks\xr_danger.ltx' gamedata: 'configs\ai_tweaks\xr_eat_medkit.ltx' gamedata: 'configs\ai_tweaks\xr_weapon_jam.ltx' gamedata: 'configs\ai_tweaks\xrs_facer.ltx' gamedata: 'configs\ai_tweaks\xrs_kill_wounded.ltx' gamedata: 'configs\ammo\ammo_.ltx' gamedata: 'configs\ammo\ammo_bas.ltx' gamedata: 'configs\ammo\ammo_grenades.ltx' gamedata: 'configs\ammo\ammo_other.ltx' gamedata: 'configs\ammo\ammo_pistol.ltx' gamedata: 'configs\ammo\ammo_revolver_magnum.ltx' gamedata: 'configs\ammo\ammo_rifle.ltx' gamedata: 'configs\ammo\ammo_shotgun.ltx' gamedata: 'configs\ammo\ammo_sniper.ltx' gamedata: 'configs\ammo\importer.ltx' gamedata: 'configs\ammo\sounds.ltx' gamedata: 'configs\axr_options.ltx' gamedata: 'configs\cache_dbg.ltx' gamedata: 'configs\cam_position.ltx' gamedata: 'configs\creatures\m_stalker.ltx' gamedata: 'configs\creatures\spawn_sections_general.ltx' gamedata: 'configs\dynavision\anomaly\general.ltx' gamedata: 'configs\dynavision\anomaly\program.ltx' gamedata: 'configs\dynavision\anomaly\weathers.ltx' gamedata: 'configs\dynavision\default\general.ltx' gamedata: 'configs\dynavision\default\program.ltx' gamedata: 'configs\experience_framework\cached\configs.ltx' gamedata: 'configs\experience_framework\cached\options.ltx' gamedata: 'configs\gameplay\ah_dialogs.xml' gamedata: 'configs\gameplay\ah_info.xml' gamedata: 'configs\gameplay\character_criticals_1.xml' gamedata: 'configs\gameplay\character_desc_agroprom.xml' gamedata: 'configs\gameplay\character_desc_ah.xml' gamedata: 'configs\gameplay\character_desc_bar.xml' gamedata: 'configs\gameplay\character_desc_darkscape.xml' gamedata: 'configs\gameplay\character_desc_darkvalley.xml' gamedata: 'configs\gameplay\character_desc_deadcity.xml' gamedata: 'configs\gameplay\character_desc_duty_girl.xml' gamedata: 'configs\gameplay\character_desc_escape.xml' gamedata: 'configs\gameplay\character_desc_garbage.xml' gamedata: 'configs\gameplay\character_desc_general.xml' gamedata: 'configs\gameplay\character_desc_general_army.xml' gamedata: 'configs\gameplay\character_desc_general_army_dux.xml' gamedata: 'configs\gameplay\character_desc_general_bandit.xml' gamedata: 'configs\gameplay\character_desc_general_bandit_dux.xml' gamedata: 'configs\gameplay\character_desc_general_csky.xml' gamedata: 'configs\gameplay\character_desc_general_csky_dux.xml' gamedata: 'configs\gameplay\character_desc_general_dolg.xml' gamedata: 'configs\gameplay\character_desc_general_dolg_dux.xml' gamedata: 'configs\gameplay\character_desc_general_ecolog.xml' gamedata: 'configs\gameplay\character_desc_general_ecolog_dux.xml' gamedata: 'configs\gameplay\character_desc_general_freedom.xml' gamedata: 'configs\gameplay\character_desc_general_freedom_dux.xml' gamedata: 'configs\gameplay\character_desc_general_freedom_fvm.xml' gamedata: 'configs\gameplay\character_desc_general_greh.xml' gamedata: 'configs\gameplay\character_desc_general_greh_dux.xml' gamedata: 'configs\gameplay\character_desc_general_isg.xml' gamedata: 'configs\gameplay\character_desc_general_isg_dux.xml' gamedata: 'configs\gameplay\character_desc_general_killer.xml' gamedata: 'configs\gameplay\character_desc_general_killer_dux.xml' gamedata: 'configs\gameplay\character_desc_general_monolith.xml' gamedata: 'configs\gameplay\character_desc_general_monolith_dux.xml' gamedata: 'configs\gameplay\character_desc_general_protoseva.xml' gamedata: 'configs\gameplay\character_desc_general_renegade.xml' gamedata: 'configs\gameplay\character_desc_general_renegade_dux.xml' gamedata: 'configs\gameplay\character_desc_general_stalker.xml' gamedata: 'configs\gameplay\character_desc_general_stalker_dux.xml' gamedata: 'configs\gameplay\character_desc_general_zombied.xml' gamedata: 'configs\gameplay\character_desc_general_zombied_dux.xml' gamedata: 'configs\gameplay\character_desc_hidden_threat.xml' gamedata: 'configs\gameplay\character_desc_jupiter.xml' gamedata: 'configs\gameplay\character_desc_lostzone_dp.xml' gamedata: 'configs\gameplay\character_desc_lostzone_hb.xml' gamedata: 'configs\gameplay\character_desc_lostzone_ll.xml' gamedata: 'configs\gameplay\character_desc_lostzone_ms.xml' gamedata: 'configs\gameplay\character_desc_lostzone_oa.xml' gamedata: 'configs\gameplay\character_desc_marsh.xml' gamedata: 'configs\gameplay\character_desc_military.xml' gamedata: 'configs\gameplay\character_desc_pripyat.xml' gamedata: 'configs\gameplay\character_desc_red_forest.xml' gamedata: 'configs\gameplay\character_desc_truck.xml' gamedata: 'configs\gameplay\character_desc_warlab.xml' gamedata: 'configs\gameplay\character_desc_yantar.xml' gamedata: 'configs\gameplay\character_desc_zaton.xml' gamedata: 'configs\gameplay\dialogs_deadcity.xml' gamedata: 'configs\gameplay\dialogs_duty_girl.xml' gamedata: 'configs\gameplay\dialogs_duty_outpost.xml' gamedata: 'configs\gameplay\dialogs_hidden_threat.xml' gamedata: 'configs\gameplay\dialogs_lostzone_dp.xml' gamedata: 'configs\gameplay\dialogs_lostzone_ms.xml' gamedata: 'configs\gameplay\dialogs_lostzone_oa.xml' gamedata: 'configs\gameplay\dialogs_minigames.xml' gamedata: 'configs\gameplay\dialogs_truck.xml' gamedata: 'configs\gameplay\info_hidden_threat.xml' gamedata: 'configs\gameplay\npc_profile.xml' gamedata: 'configs\gameplay\npc_profile_ah.xml' gamedata: 'configs\gameplay\npc_profile_duty_girl.xml' gamedata: 'configs\gameplay\npc_profile_hidden_threat.xml' gamedata: ... 134596 more ... Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R4.dll Available render modes[1]: [renderer_r4] command line "a:\games\anomaly 1.5.3 + bosspack v1.8\anomaly 1.5.3 + bosspack v1.8\bin\anomalydx11avx.exe" -smap2048 Executing config-script "user.ltx"... [a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R4.dll Loading DLL: xrGame.dll * [x-ray]: Full Memory Stats * [win32]: free[137433914656 K], reserved[4473920 K], committed[564832 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[261893 K] * [x-ray]: economy: strings[400352 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[1]=A:\Games\Anomaly 1.5.3 + BOSSPACK v1.8\Anomaly 1.5.3 + BOSSPACK v1.8\bin\ dir[2]=A:\Games\Anomaly 1.5.3 + BOSSPACK v1.8\Anomaly 1.5.3 + BOSSPACK v1.8\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\default_controls.ltx"... [a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\rspec_default.ltx"... [a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\default_controls.ltx"... [a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\default_controls.ltx] successfully loaded. ! Unknown command: g_crosshair_depth_begin ! Unknown command: g_crosshair_depth_end ! Unknown command: g_crosshair_distance_lerp ! Unknown command: g_crosshair_distance_lerp_rate ! Unknown command: g_crosshair_far_size ! Unknown command: g_crosshair_near_size ! Unknown command: g_crosshair_occluded_opacity ! Unknown command: g_crosshair_occlusion_fade_rate ! Unknown command: g_crosshair_shader ! Unknown command: g_crosshair_texture ! Unknown command: g_use_shader_crosshair [a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\appdata\user.ltx] successfully loaded. SOUND: Selected device is OpenAL Soft * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 524296 kb, 38848 lines, 13820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:73FF]: AMD Radeon RX 6600 * CREATE: DeviceREF: 4 * Texture memory: 8120 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVAPI is missing. * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * HWDST/PCF supported and used * Managed textures disabled - Supports SSS UPDATE 22 - SSS CORE INSTALLED 1 - SSS HUD RAINDROPS SHADER INSTALLED 1 - SSS RAIN SHADER INSTALLED 1 - SSS BLOOD SHADER INSTALLED 1 - SSS BRANCHES SHADER INSTALLED 1 - SSS SSR SHADER INSTALLED 1 - SSS TERRAIN SHADER INSTALLED 1 - SSS VOLUMETRIC SHADER INSTALLED 1 - SSS WATER SHADER INSTALLED 1 - SSS AO SHADER INSTALLED 1 - SSS IL SHADER INSTALLED 1 - SSS SSS SHADER INSTALLED 1 - SSS BLOOM SHADER INSTALLED 1 THM chunk 2072 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 25, correct size = 26 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 35, correct size = 38 THM chunk 2072 fixed, wrong size = 33, correct size = 28 THM chunk 2072 fixed, wrong size = 30, correct size = 35 THM chunk 2072 fixed, wrong size = 35, correct size = 33 THM chunk 2072 fixed, wrong size = 33, correct size = 34 THM chunk 2072 fixed, wrong size = 36, correct size = 38 THM chunk 2072 fixed, wrong size = 44, correct size = 54 [3] opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_about_the_job.ltx creating unlocalizer for script axr_task_manager adding variable skipped_tasks for unlocalizer for script axr_task_manager creating unlocalizer for script dialog_manager adding variable saved_dialog for unlocalizer for script dialog_manager creating unlocalizer for script tasks_fetch adding variable DIALOG_ID for unlocalizer for script tasks_fetch opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_fdda3dpda_patch.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer creating unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_ggfe.ltx creating unlocalizer for script xrs_debug_tools adding variable toggle_hud_list for unlocalizer for script xrs_debug_tools opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_headgear_animations.ltx adding variable helm_off for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_bodysearch.ltx creating unlocalizer for script npc_loot_claim adding variable actor_looting_claimed for unlocalizer for script npc_loot_claim creating unlocalizer for script take_item_anim adding variable enable_animations for unlocalizer for script take_item_anim adding variable enable_take for unlocalizer for script take_item_anim opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_fdda_redone.ltx adding variable item_not_in_use for unlocalizer for script actor_effects creating unlocalizer for script item_knife adding variable knifesm for unlocalizer for script item_knife opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_headlamp.ltx adding variable torch_anm_state for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_mask_clean.ltx adding variable lowered_anm_classes for unlocalizer for script actor_effects adding variable lowered_anm_kinds for unlocalizer for script actor_effects adding variable mc_anm_state for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_outfit_animations.ltx creating unlocalizer for script gameplay_disguise adding variable possible_factions for unlocalizer for script gameplay_disguise opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_axr_trade_manager.ltx creating unlocalizer for script axr_trade_manager adding variable ini for unlocalizer for script axr_trade_manager adding variable max_upgrades_per_visit for unlocalizer for script axr_trade_manager adding variable picked_set for unlocalizer for script axr_trade_manager adding variable picked_unchecked for unlocalizer for script axr_trade_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_weapon.ltx creating unlocalizer for script item_weapon adding variable scopes_table for unlocalizer for script item_weapon opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_utils_item.ltx creating unlocalizer for script utils_item adding variable scopes_list for unlocalizer for script utils_item opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_pda_actor_rank_place.ltx adding variable actor_rank_place for unlocalizer for script pda adding variable coc_ranking_list for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_tiski.ltx creating unlocalizer for script bind_awr adding variable angles_t for unlocalizer for script bind_awr opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_ui_options.ltx creating unlocalizer for script ui_options adding variable opt_temp for unlocalizer for script ui_options opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core found script _G in unlocalizers data THM chunk 2072 fixed, wrong size = 40, correct size = 38 THM chunk 2072 fixed, wrong size = 38, correct size = 36 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 44, correct size = 38 found variable ini_cache to unlocal THM chunk 2072 fixed, wrong size = 29, correct size = 28 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2072 fixed, wrong size = 47, correct size = 36 THM chunk 2072 fixed, wrong size = 33, correct size = 44 THM chunk 2072 fixed, wrong size = 33, correct size = 47 THM chunk 2072 fixed, wrong size = 33, correct size = 41 THM chunk 2072 fixed, wrong size = 33, correct size = 37 THM chunk 2072 fixed, wrong size = 33, correct size = 50 THM chunk 2072 fixed, wrong size = 33, correct size = 51 THM chunk 2070 fixed, wrong size = 28, correct size = 5 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2070 fixed, wrong size = 28, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 38 THM chunk 2070 fixed, wrong size = 28, correct size = 5 [3] THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 28, correct size = 5 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 32 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 36, correct size = 28 THM chunk 2072 fixed, wrong size = 52, correct size = 39 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 48 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 40, correct size = 45 THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 40, correct size = 38 [14] THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 37 THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 5 THM chunk 2072 fixed, wrong size = 34, correct size = 39 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 31 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 31 THM chunk 2072 fixed, wrong size = 31, correct size = 33 [2] THM chunk 2072 fixed, wrong size = 32, correct size = 30 THM chunk 2070 fixed, wrong size = 30, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 33, correct size = 5 [2] THM chunk 2072 fixed, wrong size = 33, correct size = 5 THM chunk 2072 fixed, wrong size = 33, correct size = 32 THM chunk 2070 fixed, wrong size = 30, correct size = 5 [6] THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 28, correct size = 30 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 28, correct size = 30 THM chunk 2070 fixed, wrong size = 32, correct size = 5 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 39 THM chunk 2070 fixed, wrong size = 30, correct size = 5 THM chunk 2072 fixed, wrong size = 36, correct size = 35 THM chunk 2070 fixed, wrong size = 32, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 33 THM chunk 2070 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 29, correct size = 5 THM chunk 2072 fixed, wrong size = 32, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 31 THM chunk 2070 fixed, wrong size = 28, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 29, correct size = 5 [2] THM chunk 2070 fixed, wrong size = 30, correct size = 5 [6] THM chunk 2070 fixed, wrong size = 31, correct size = 5 THM chunk 2072 fixed, wrong size = 41, correct size = 34 THM chunk 2072 fixed, wrong size = 32, correct size = 37 THM chunk 2070 fixed, wrong size = 28, correct size = 5 THM chunk 2070 fixed, wrong size = 35, correct size = 42 THM chunk 2072 fixed, wrong size = 35, correct size = 42 THM chunk 2070 fixed, wrong size = 35, correct size = 46 THM chunk 2072 fixed, wrong size = 35, correct size = 46 THM chunk 2070 fixed, wrong size = 35, correct size = 42 THM chunk 2072 fixed, wrong size = 35, correct size = 42 THM chunk 2070 fixed, wrong size = 35, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 34 THM chunk 2070 fixed, wrong size = 35, correct size = 34 THM chunk 2072 fixed, wrong size = 35, correct size = 34 THM chunk 2070 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 35, correct size = 36 THM chunk 2070 fixed, wrong size = 35, correct size = 39 THM chunk 2072 fixed, wrong size = 35, correct size = 39 THM chunk 2070 fixed, wrong size = 35, correct size = 40 THM chunk 2072 fixed, wrong size = 35, correct size = 40 THM chunk 2070 fixed, wrong size = 39, correct size = 34 THM chunk 2072 fixed, wrong size = 39, correct size = 34 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 35 THM chunk 2072 fixed, wrong size = 39, correct size = 35 THM chunk 2070 fixed, wrong size = 39, correct size = 36 THM chunk 2072 fixed, wrong size = 39, correct size = 36 THM chunk 2070 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 35, correct size = 36 THM chunk 2072 fixed, wrong size = 39, correct size = 35 found script ui_options in unlocalizers data found variable opt_temp to unlocal THM chunk 2072 fixed, wrong size = 36, correct size = 33 THM chunk 2072 fixed, wrong size = 35, correct size = 33 THM chunk 2072 fixed, wrong size = 33, correct size = 32 [2] THM chunk 2072 fixed, wrong size = 26, correct size = 29 THM chunk 2072 fixed, wrong size = 32, correct size = 39 THM chunk 2072 fixed, wrong size = 36, correct size = 35 init gathering modxml_... scripts THM chunk 2072 fixed, wrong size = 32, correct size = 33 THM chunk 2072 fixed, wrong size = 30, correct size = 35 THM chunk 2072 fixed, wrong size = 26, correct size = 27 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 30, correct size = 29 gathering modxml_anomalous_stash.script gathering modxml_atj.script gathering modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_yantar.script gathering modxml_eftmsgs.script gathering modxml_g28_eft_scope.script gathering modxml_g28scope.script gathering modxml_hamr.script gathering modxml_hamr2.script gathering modxml_hamr3.script gathering modxml_hdc4se_weapon_desc_monkeypatch.script gathering modxml_inject_keybinds.script gathering modxml_inject_uielement.script gathering modxml_jp84_21scope.script gathering modxml_jp84_4scope.script gathering modxml_jp84_others_21scope.script gathering modxml_jp84_others_4scope.script gathering modxml_jp84_others_scope.script gathering modxml_jp84scope.script gathering modxml_map_spots_milpda.script gathering modxml_matches_anim.script gathering modxml_nep.script gathering modxml_nta.script gathering modxml_pdahacking_unlockcost.script gathering modxml_proportional_medic_healing_price.script gathering modxml_rwap21scope.script gathering modxml_rwap2dso.script gathering modxml_rwap2dso21.script gathering modxml_rwap2dsosquare.script gathering modxml_rwap4scope.script gathering modxml_rwapscope.script gathering modxml_scope_16_arm18.script gathering modxml_scope_16_fg42.script gathering modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_srs99.script gathering modxml_scope_21_arm18.script gathering modxml_scope_21_fg42.script gathering modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_srs99.script gathering modxml_scope_em2.script gathering modxml_scopes_arm18.script gathering modxml_scopes_fg42.script gathering modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_srs99.script gathering modxml_scopes_lewd_felinscope.script gathering modxml_scopes_srs99.script gathering modxml_sks_b_2dso.script gathering modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_21.script gathering modxml_standardized_mechanic_quests.script gathering modxml_tac30_scopes.script gathering modxml_tac30_scopes16.script gathering modxml_tac30_scopes21.script gathering modxml_test.script gathering modxml_unbind_h.script gathering modxml_water_pump.script gathering modxml_western_goods.script gathering modxml_zml_presets.script gathering modxml_zzz_rand_text_dialog.script THM chunk 2072 fixed, wrong size = 40, correct size = 27 [2] THM chunk 2072 fixed, wrong size = 29, correct size = 35 THM chunk 2072 fixed, wrong size = 29, correct size = 41 THM chunk 2072 fixed, wrong size = 40, correct size = 35 [Discord RPC] Failed to create Discord RPC [ReShade]: ReShade not installed or version too old - didn't load compatibility addon * [x-ray]: Starting Main Loop THM chunk 2073 fixed, wrong size = 25, correct size = 24 THM chunk 2072 fixed, wrong size = 40, correct size = 25 THM chunk 2072 fixed, wrong size = 40, correct size = 27 THM chunk 2072 fixed, wrong size = 30, correct size = 31 Starting engine... [materials.ltx] Adding new material creatures\custombare, id 102 [materials.ltx] Adding new material creatures\custombarefast, id 103 [materials.ltx] Adding new material creatures\customboar, id 104 [materials.ltx] Adding new material creatures\customcat, id 105 THM chunk 2072 fixed, wrong size = 30, correct size = 29 [materials.ltx] Adding new material creatures\customdog, id 106 [materials.ltx] Adding new material creatures\customflesh, id 107 [materials.ltx] Adding new material creatures\customgiant, id 108 [materials.ltx] Adding new material creatures\customleaper, id 109 [materials.ltx] Adding new material creatures\customrodent, id 110 [materials.ltx] Changing existing material materials\death, id 88 [materials.ltx] Changing existing material materials\earth_slide, id 94 [materials.ltx] Changing existing material materials\fake, id 80 [materials.ltx] Changing existing material materials\fake_slide, id 99 THM chunk 2072 fixed, wrong size = 36, correct size = 42 THM chunk 2072 fixed, wrong size = 40, correct size = 41 THM chunk 2072 fixed, wrong size = 42, correct size = 44 THM chunk 2072 fixed, wrong size = 24, correct size = 40 THM chunk 2072 fixed, wrong size = 32, correct size = 38 THM chunk 2072 fixed, wrong size = 52, correct size = 47 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 33 [2] THM chunk 2072 fixed, wrong size = 40, correct size = 43 THM chunk 2072 fixed, wrong size = 40, correct size = 48 THM chunk 2072 fixed, wrong size = 29, correct size = 30 THM chunk 2073 fixed, wrong size = 22, correct size = 27 THM chunk 2072 fixed, wrong size = 61, correct size = 35 THM chunk 2073 fixed, wrong size = 28, correct size = 27 THM chunk 2072 fixed, wrong size = 27, correct size = 31 [2] THM chunk 2073 fixed, wrong size = 23, correct size = 28 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 61, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 27, correct size = 28 THM chunk 2072 fixed, wrong size = 40, correct size = 45 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombare, id 1701 THM chunk 2069 fixed, wrong size = 38, correct size = 47 THM chunk 2072 fixed, wrong size = 38, correct size = 47 THM chunk 2073 fixed, wrong size = 38, correct size = 47 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\custombarefast, id 1702 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customboar, id 1703 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customcat, id 1704 THM chunk 2069 fixed, wrong size = 41, correct size = 50 THM chunk 2072 fixed, wrong size = 41, correct size = 50 THM chunk 2073 fixed, wrong size = 41, correct size = 50 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customdog, id 1705 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customflesh, id 1706 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customgiant, id 1707 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customleaper, id 1708 [material_pairs.ltx] Adding new material pair creatures\actor | creatures\customrodent, id 1709 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\actor, id 1710 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombare, id 1711 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\custombarefast, id 1712 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customboar, id 1713 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customcat, id 1714 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customdog, id 1715 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customflesh, id 1716 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customgiant, id 1717 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\customleaper, id 1718 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\hoof, id 1719 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human, id 1720 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\human_head, id 1721 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\large, id 1722 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\medium, id 1723 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\phantom, id 1724 [material_pairs.ltx] Adding new material pair creatures\custombare | creatures\small, id 1725 [material_pairs.ltx] Adding new material pair creatures\custombare | default, id 1726 [material_pairs.ltx] Adding new material pair creatures\custombare | default_object, id 1727 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\asphalt, id 1728 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bricks, id 1729 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush, id 1730 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\bush_sux, id 1731 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\cloth, id 1732 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\concrete, id 1733 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\death, id 1734 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\dirt, id 1735 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth, id 1736 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_death, id 1737 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\earth_slide, id 1738 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake, id 1739 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders, id 1740 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_ladders_woods, id 1741 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\fake_slide, id 1742 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\flooring_tile, id 1743 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\glass, id 1744 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\grass, id 1745 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\gravel, id 1746 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal, id 1747 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_pipe, id 1748 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\metal_plate, id 1749 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\occ, id 1750 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\sand, id 1751 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\setka_rabica, id 1752 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\shifer, id 1753 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\stucco, id 1754 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tin, id 1755 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\tree_trunk, id 1756 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water, id 1757 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\water_radiation, id 1758 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wood, id 1759 [material_pairs.ltx] Adding new material pair creatures\custombare | materials\wooden_board, id 1760 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\barrel, id 1761 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bottle, id 1762 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\bullet, id 1763 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_cabine, id 1764 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\car_wheel, id 1765 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\clothes, id 1766 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\concrete_box, id 1767 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\dead_body, id 1768 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\fuel_can, id 1769 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\glass, id 1770 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\knife, id 1771 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_furniture, id 1772 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_metal_trash, id 1773 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\large_weapon, id 1774 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\metal_box, id 1775 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\monster_body, id 1776 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_box, id 1777 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_metal_trash, id 1778 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\small_weapon, id 1779 [material_pairs.ltx] Adding new material pair creatures\custombare | objects\tin_can, id 1780 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\actor, id 1781 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombare, id 1782 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\custombarefast, id 1783 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customboar, id 1784 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customcat, id 1785 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customdog, id 1786 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customflesh, id 1787 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customgiant, id 1788 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\customleaper, id 1789 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\hoof, id 1790 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human, id 1791 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\human_head, id 1792 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\large, id 1793 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\medium, id 1794 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\phantom, id 1795 [material_pairs.ltx] Adding new material pair creatures\custombarefast | creatures\small, id 1796 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default, id 1797 [material_pairs.ltx] Adding new material pair creatures\custombarefast | default_object, id 1798 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\asphalt, id 1799 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bricks, id 1800 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush, id 1801 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\bush_sux, id 1802 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\cloth, id 1803 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\concrete, id 1804 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\death, id 1805 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\dirt, id 1806 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth, id 1807 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_death, id 1808 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\earth_slide, id 1809 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake, id 1810 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders, id 1811 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_ladders_woods, id 1812 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\fake_slide, id 1813 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\flooring_tile, id 1814 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\glass, id 1815 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\grass, id 1816 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\gravel, id 1817 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal, id 1818 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_pipe, id 1819 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\metal_plate, id 1820 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\occ, id 1821 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\sand, id 1822 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\setka_rabica, id 1823 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\shifer, id 1824 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\stucco, id 1825 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tin, id 1826 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\tree_trunk, id 1827 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water, id 1828 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\water_radiation, id 1829 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wood, id 1830 [material_pairs.ltx] Adding new material pair creatures\custombarefast | materials\wooden_board, id 1831 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\barrel, id 1832 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bottle, id 1833 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\bullet, id 1834 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_cabine, id 1835 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\car_wheel, id 1836 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\clothes, id 1837 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\concrete_box, id 1838 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\dead_body, id 1839 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\fuel_can, id 1840 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\glass, id 1841 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\knife, id 1842 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_furniture, id 1843 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_metal_trash, id 1844 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\large_weapon, id 1845 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\metal_box, id 1846 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\monster_body, id 1847 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_box, id 1848 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_metal_trash, id 1849 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\small_weapon, id 1850 [material_pairs.ltx] Adding new material pair creatures\custombarefast | objects\tin_can, id 1851 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\actor, id 1852 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombare, id 1853 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\custombarefast, id 1854 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customboar, id 1855 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customcat, id 1856 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customdog, id 1857 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customflesh, id 1858 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customgiant, id 1859 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\customleaper, id 1860 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\hoof, id 1861 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human, id 1862 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\human_head, id 1863 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\large, id 1864 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\medium, id 1865 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\phantom, id 1866 [material_pairs.ltx] Adding new material pair creatures\customboar | creatures\small, id 1867 [material_pairs.ltx] Adding new material pair creatures\customboar | default, id 1868 [material_pairs.ltx] Adding new material pair creatures\customboar | default_object, id 1869 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\asphalt, id 1870 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bricks, id 1871 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush, id 1872 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\bush_sux, id 1873 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\cloth, id 1874 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\concrete, id 1875 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\death, id 1876 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\dirt, id 1877 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth, id 1878 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_death, id 1879 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\earth_slide, id 1880 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake, id 1881 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders, id 1882 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_ladders_woods, id 1883 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\fake_slide, id 1884 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\flooring_tile, id 1885 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\glass, id 1886 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\grass, id 1887 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\gravel, id 1888 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal, id 1889 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_pipe, id 1890 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\metal_plate, id 1891 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\occ, id 1892 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\sand, id 1893 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\setka_rabica, id 1894 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\shifer, id 1895 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\stucco, id 1896 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tin, id 1897 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\tree_trunk, id 1898 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water, id 1899 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\water_radiation, id 1900 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wood, id 1901 [material_pairs.ltx] Adding new material pair creatures\customboar | materials\wooden_board, id 1902 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\barrel, id 1903 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bottle, id 1904 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\bullet, id 1905 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_cabine, id 1906 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\car_wheel, id 1907 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\clothes, id 1908 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\concrete_box, id 1909 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\dead_body, id 1910 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\fuel_can, id 1911 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\glass, id 1912 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\knife, id 1913 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_furniture, id 1914 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_metal_trash, id 1915 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\large_weapon, id 1916 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\metal_box, id 1917 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\monster_body, id 1918 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_box, id 1919 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_metal_trash, id 1920 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\small_weapon, id 1921 [material_pairs.ltx] Adding new material pair creatures\customboar | objects\tin_can, id 1922 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\actor, id 1923 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombare, id 1924 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\custombarefast, id 1925 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customboar, id 1926 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customcat, id 1927 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customdog, id 1928 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customflesh, id 1929 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customgiant, id 1930 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\customleaper, id 1931 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\hoof, id 1932 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human, id 1933 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\human_head, id 1934 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\large, id 1935 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\medium, id 1936 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\phantom, id 1937 [material_pairs.ltx] Adding new material pair creatures\customcat | creatures\small, id 1938 [material_pairs.ltx] Adding new material pair creatures\customcat | default, id 1939 [material_pairs.ltx] Adding new material pair creatures\customcat | default_object, id 1940 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\asphalt, id 1941 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bricks, id 1942 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush, id 1943 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\bush_sux, id 1944 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\cloth, id 1945 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\concrete, id 1946 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\death, id 1947 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\dirt, id 1948 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth, id 1949 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_death, id 1950 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\earth_slide, id 1951 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake, id 1952 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders, id 1953 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_ladders_woods, id 1954 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\fake_slide, id 1955 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\flooring_tile, id 1956 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\glass, id 1957 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\grass, id 1958 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\gravel, id 1959 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal, id 1960 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_pipe, id 1961 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\metal_plate, id 1962 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\occ, id 1963 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\sand, id 1964 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\setka_rabica, id 1965 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\shifer, id 1966 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\stucco, id 1967 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tin, id 1968 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\tree_trunk, id 1969 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water, id 1970 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\water_radiation, id 1971 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wood, id 1972 [material_pairs.ltx] Adding new material pair creatures\customcat | materials\wooden_board, id 1973 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\barrel, id 1974 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bottle, id 1975 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\bullet, id 1976 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_cabine, id 1977 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\car_wheel, id 1978 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\clothes, id 1979 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\concrete_box, id 1980 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\dead_body, id 1981 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\fuel_can, id 1982 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\glass, id 1983 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\knife, id 1984 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_furniture, id 1985 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_metal_trash, id 1986 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\large_weapon, id 1987 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\metal_box, id 1988 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\monster_body, id 1989 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_box, id 1990 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_metal_trash, id 1991 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\small_weapon, id 1992 [material_pairs.ltx] Adding new material pair creatures\customcat | objects\tin_can, id 1993 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\actor, id 1994 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombare, id 1995 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\custombarefast, id 1996 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customboar, id 1997 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customcat, id 1998 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customdog, id 1999 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customflesh, id 2000 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customgiant, id 2001 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\customleaper, id 2002 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\hoof, id 2003 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human, id 2004 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\human_head, id 2005 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\large, id 2006 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\medium, id 2007 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\phantom, id 2008 [material_pairs.ltx] Adding new material pair creatures\customdog | creatures\small, id 2009 [material_pairs.ltx] Adding new material pair creatures\customdog | default, id 2010 [material_pairs.ltx] Adding new material pair creatures\customdog | default_object, id 2011 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\asphalt, id 2012 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bricks, id 2013 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush, id 2014 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\bush_sux, id 2015 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\cloth, id 2016 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\concrete, id 2017 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\death, id 2018 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\dirt, id 2019 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth, id 2020 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_death, id 2021 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\earth_slide, id 2022 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake, id 2023 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders, id 2024 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_ladders_woods, id 2025 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\fake_slide, id 2026 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\flooring_tile, id 2027 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\glass, id 2028 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\grass, id 2029 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\gravel, id 2030 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal, id 2031 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_pipe, id 2032 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\metal_plate, id 2033 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\occ, id 2034 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\sand, id 2035 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\setka_rabica, id 2036 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\shifer, id 2037 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\stucco, id 2038 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tin, id 2039 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\tree_trunk, id 2040 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water, id 2041 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\water_radiation, id 2042 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wood, id 2043 [material_pairs.ltx] Adding new material pair creatures\customdog | materials\wooden_board, id 2044 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\barrel, id 2045 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bottle, id 2046 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\bullet, id 2047 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_cabine, id 2048 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\car_wheel, id 2049 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\clothes, id 2050 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\concrete_box, id 2051 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\dead_body, id 2052 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\fuel_can, id 2053 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\glass, id 2054 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\knife, id 2055 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_furniture, id 2056 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_metal_trash, id 2057 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\large_weapon, id 2058 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\metal_box, id 2059 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\monster_body, id 2060 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_box, id 2061 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_metal_trash, id 2062 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\small_weapon, id 2063 [material_pairs.ltx] Adding new material pair creatures\customdog | objects\tin_can, id 2064 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\actor, id 2065 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombare, id 2066 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\custombarefast, id 2067 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customboar, id 2068 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customcat, id 2069 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customdog, id 2070 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customflesh, id 2071 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customgiant, id 2072 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\customleaper, id 2073 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\hoof, id 2074 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human, id 2075 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\human_head, id 2076 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\large, id 2077 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\medium, id 2078 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\phantom, id 2079 [material_pairs.ltx] Adding new material pair creatures\customflesh | creatures\small, id 2080 [material_pairs.ltx] Adding new material pair creatures\customflesh | default, id 2081 [material_pairs.ltx] Adding new material pair creatures\customflesh | default_object, id 2082 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\asphalt, id 2083 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bricks, id 2084 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush, id 2085 THM chunk 2073 fixed, wrong size = 19, correct size = 33 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\bush_sux, id 2086 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\cloth, id 2087 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\concrete, id 2088 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\death, id 2089 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\dirt, id 2090 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth, id 2091 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_death, id 2092 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\earth_slide, id 2093 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake, id 2094 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders, id 2095 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_ladders_woods, id 2096 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\fake_slide, id 2097 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\flooring_tile, id 2098 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\glass, id 2099 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\grass, id 2100 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\gravel, id 2101 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal, id 2102 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_pipe, id 2103 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\metal_plate, id 2104 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\occ, id 2105 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\sand, id 2106 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\setka_rabica, id 2107 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\shifer, id 2108 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\stucco, id 2109 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tin, id 2110 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\tree_trunk, id 2111 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water, id 2112 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\water_radiation, id 2113 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wood, id 2114 [material_pairs.ltx] Adding new material pair creatures\customflesh | materials\wooden_board, id 2115 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\barrel, id 2116 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bottle, id 2117 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\bullet, id 2118 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_cabine, id 2119 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\car_wheel, id 2120 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\clothes, id 2121 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\concrete_box, id 2122 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\dead_body, id 2123 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\fuel_can, id 2124 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\glass, id 2125 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\knife, id 2126 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_furniture, id 2127 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_metal_trash, id 2128 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\large_weapon, id 2129 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\metal_box, id 2130 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\monster_body, id 2131 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_box, id 2132 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_metal_trash, id 2133 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\small_weapon, id 2134 [material_pairs.ltx] Adding new material pair creatures\customflesh | objects\tin_can, id 2135 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\actor, id 2136 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombare, id 2137 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\custombarefast, id 2138 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customboar, id 2139 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customcat, id 2140 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customdog, id 2141 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customflesh, id 2142 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customgiant, id 2143 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\customleaper, id 2144 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\hoof, id 2145 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human, id 2146 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\human_head, id 2147 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\large, id 2148 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\medium, id 2149 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\phantom, id 2150 [material_pairs.ltx] Adding new material pair creatures\customgiant | creatures\small, id 2151 [material_pairs.ltx] Adding new material pair creatures\customgiant | default, id 2152 [material_pairs.ltx] Adding new material pair creatures\customgiant | default_object, id 2153 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\asphalt, id 2154 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bricks, id 2155 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush, id 2156 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\bush_sux, id 2157 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\cloth, id 2158 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\concrete, id 2159 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\death, id 2160 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\dirt, id 2161 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth, id 2162 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_death, id 2163 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\earth_slide, id 2164 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake, id 2165 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders, id 2166 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_ladders_woods, id 2167 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\fake_slide, id 2168 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\flooring_tile, id 2169 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\glass, id 2170 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\grass, id 2171 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\gravel, id 2172 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal, id 2173 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_pipe, id 2174 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\metal_plate, id 2175 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\occ, id 2176 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\sand, id 2177 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\setka_rabica, id 2178 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\shifer, id 2179 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\stucco, id 2180 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tin, id 2181 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\tree_trunk, id 2182 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water, id 2183 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\water_radiation, id 2184 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wood, id 2185 [material_pairs.ltx] Adding new material pair creatures\customgiant | materials\wooden_board, id 2186 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\barrel, id 2187 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bottle, id 2188 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\bullet, id 2189 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_cabine, id 2190 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\car_wheel, id 2191 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\clothes, id 2192 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\concrete_box, id 2193 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\dead_body, id 2194 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\fuel_can, id 2195 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\glass, id 2196 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\knife, id 2197 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_furniture, id 2198 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_metal_trash, id 2199 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\large_weapon, id 2200 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\metal_box, id 2201 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\monster_body, id 2202 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_box, id 2203 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_metal_trash, id 2204 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\small_weapon, id 2205 [material_pairs.ltx] Adding new material pair creatures\customgiant | objects\tin_can, id 2206 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\actor, id 2207 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombare, id 2208 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\custombarefast, id 2209 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customboar, id 2210 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customcat, id 2211 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customdog, id 2212 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customflesh, id 2213 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customgiant, id 2214 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\customleaper, id 2215 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\hoof, id 2216 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human, id 2217 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\human_head, id 2218 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\large, id 2219 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\medium, id 2220 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\phantom, id 2221 [material_pairs.ltx] Adding new material pair creatures\customleaper | creatures\small, id 2222 [material_pairs.ltx] Adding new material pair creatures\customleaper | default, id 2223 [material_pairs.ltx] Adding new material pair creatures\customleaper | default_object, id 2224 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\asphalt, id 2225 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bricks, id 2226 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush, id 2227 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\bush_sux, id 2228 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\cloth, id 2229 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\concrete, id 2230 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\death, id 2231 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\dirt, id 2232 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth, id 2233 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_death, id 2234 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\earth_slide, id 2235 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake, id 2236 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders, id 2237 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_ladders_woods, id 2238 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\fake_slide, id 2239 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\flooring_tile, id 2240 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\glass, id 2241 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\grass, id 2242 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\gravel, id 2243 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal, id 2244 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_pipe, id 2245 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\metal_plate, id 2246 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\occ, id 2247 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\sand, id 2248 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\setka_rabica, id 2249 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\shifer, id 2250 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\stucco, id 2251 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tin, id 2252 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\tree_trunk, id 2253 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water, id 2254 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\water_radiation, id 2255 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wood, id 2256 [material_pairs.ltx] Adding new material pair creatures\customleaper | materials\wooden_board, id 2257 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\barrel, id 2258 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bottle, id 2259 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\bullet, id 2260 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_cabine, id 2261 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\car_wheel, id 2262 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\clothes, id 2263 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\concrete_box, id 2264 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\dead_body, id 2265 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\fuel_can, id 2266 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\glass, id 2267 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\knife, id 2268 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_furniture, id 2269 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_metal_trash, id 2270 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\large_weapon, id 2271 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\metal_box, id 2272 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\monster_body, id 2273 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_box, id 2274 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_metal_trash, id 2275 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\small_weapon, id 2276 [material_pairs.ltx] Adding new material pair creatures\customleaper | objects\tin_can, id 2277 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\actor, id 2278 THM chunk 2072 fixed, wrong size = 40, correct size = 43 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombare, id 2279 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\custombarefast, id 2280 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customboar, id 2281 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customcat, id 2282 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customdog, id 2283 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customflesh, id 2284 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customgiant, id 2285 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customleaper, id 2286 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\customrodent, id 2287 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\hoof, id 2288 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human, id 2289 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\human_head, id 2290 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\large, id 2291 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\medium, id 2292 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\phantom, id 2293 [material_pairs.ltx] Adding new material pair creatures\customrodent | creatures\small, id 2294 [material_pairs.ltx] Adding new material pair creatures\customrodent | default, id 2295 [material_pairs.ltx] Adding new material pair creatures\customrodent | default_object, id 2296 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\asphalt, id 2297 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bricks, id 2298 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush, id 2299 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\bush_sux, id 2300 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\cloth, id 2301 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\concrete, id 2302 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\death, id 2303 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\dirt, id 2304 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth, id 2305 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_death, id 2306 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\earth_slide, id 2307 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake, id 2308 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders, id 2309 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_ladders_woods, id 2310 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\fake_slide, id 2311 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\flooring_tile, id 2312 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\glass, id 2313 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\grass, id 2314 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\gravel, id 2315 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal, id 2316 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_pipe, id 2317 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\metal_plate, id 2318 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\occ, id 2319 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\sand, id 2320 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\setka_rabica, id 2321 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\shifer, id 2322 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\stucco, id 2323 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tin, id 2324 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\tree_trunk, id 2325 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water, id 2326 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\water_radiation, id 2327 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wood, id 2328 [material_pairs.ltx] Adding new material pair creatures\customrodent | materials\wooden_board, id 2329 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\barrel, id 2330 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bottle, id 2331 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\bullet, id 2332 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_cabine, id 2333 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\car_wheel, id 2334 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\clothes, id 2335 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\concrete_box, id 2336 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\dead_body, id 2337 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\fuel_can, id 2338 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\glass, id 2339 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\knife, id 2340 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_furniture, id 2341 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_metal_trash, id 2342 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\large_weapon, id 2343 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\metal_box, id 2344 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\monster_body, id 2345 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_box, id 2346 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_metal_trash, id 2347 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\small_weapon, id 2348 [material_pairs.ltx] Adding new material pair creatures\customrodent | objects\tin_can, id 2349 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombare, id 2350 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\custombarefast, id 2351 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customboar, id 2352 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customcat, id 2353 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customdog, id 2354 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customflesh, id 2355 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customgiant, id 2356 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customleaper, id 2357 [material_pairs.ltx] Adding new material pair creatures\hoof | creatures\customrodent, id 2358 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombare, id 2359 [material_pairs.ltx] Adding new material pair creatures\human | creatures\custombarefast, id 2360 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customboar, id 2361 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customcat, id 2362 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customdog, id 2363 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customflesh, id 2364 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customgiant, id 2365 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customleaper, id 2366 [material_pairs.ltx] Adding new material pair creatures\human | creatures\customrodent, id 2367 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombare, id 2368 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\custombarefast, id 2369 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customboar, id 2370 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customcat, id 2371 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customdog, id 2372 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customflesh, id 2373 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customgiant, id 2374 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customleaper, id 2375 [material_pairs.ltx] Adding new material pair creatures\human_head | creatures\customrodent, id 2376 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombare, id 2377 [material_pairs.ltx] Adding new material pair creatures\large | creatures\custombarefast, id 2378 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customboar, id 2379 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customcat, id 2380 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customdog, id 2381 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customflesh, id 2382 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customgiant, id 2383 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customleaper, id 2384 [material_pairs.ltx] Adding new material pair creatures\large | creatures\customrodent, id 2385 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombare, id 2386 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\custombarefast, id 2387 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customboar, id 2388 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customcat, id 2389 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customdog, id 2390 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customflesh, id 2391 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customgiant, id 2392 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customleaper, id 2393 [material_pairs.ltx] Adding new material pair creatures\medium | creatures\customrodent, id 2394 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombare, id 2395 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\custombarefast, id 2396 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customboar, id 2397 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customcat, id 2398 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customdog, id 2399 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customflesh, id 2400 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customgiant, id 2401 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customleaper, id 2402 THM chunk 2072 fixed, wrong size = 40, correct size = 34 [material_pairs.ltx] Adding new material pair creatures\phantom | creatures\customrodent, id 2403 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombare, id 2404 [material_pairs.ltx] Adding new material pair creatures\small | creatures\custombarefast, id 2405 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customboar, id 2406 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customcat, id 2407 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customdog, id 2408 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customflesh, id 2409 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customgiant, id 2410 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customleaper, id 2411 [material_pairs.ltx] Adding new material pair creatures\small | creatures\customrodent, id 2412 [material_pairs.ltx] Adding new material pair default | creatures\custombare, id 2413 [material_pairs.ltx] Adding new material pair default | creatures\custombarefast, id 2414 [material_pairs.ltx] Adding new material pair default | creatures\customboar, id 2415 [material_pairs.ltx] Adding new material pair default | creatures\customcat, id 2416 [material_pairs.ltx] Adding new material pair default | creatures\customdog, id 2417 [material_pairs.ltx] Adding new material pair default | creatures\customflesh, id 2418 [material_pairs.ltx] Adding new material pair default | creatures\customgiant, id 2419 [material_pairs.ltx] Adding new material pair default | creatures\customleaper, id 2420 [material_pairs.ltx] Adding new material pair default | creatures\customrodent, id 2421 [material_pairs.ltx] Adding new material pair default_object | creatures\custombare, id 2422 [material_pairs.ltx] Adding new material pair default_object | creatures\custombarefast, id 2423 [material_pairs.ltx] Adding new material pair default_object | creatures\customboar, id 2424 [material_pairs.ltx] Adding new material pair default_object | creatures\customcat, id 2425 [material_pairs.ltx] Adding new material pair default_object | creatures\customdog, id 2426 [material_pairs.ltx] Adding new material pair default_object | creatures\customflesh, id 2427 [material_pairs.ltx] Adding new material pair default_object | creatures\customgiant, id 2428 [material_pairs.ltx] Adding new material pair default_object | creatures\customleaper, id 2429 [material_pairs.ltx] Adding new material pair default_object | creatures\customrodent, id 2430 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombare, id 2431 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\custombarefast, id 2432 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customboar, id 2433 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customcat, id 2434 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customdog, id 2435 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customflesh, id 2436 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customgiant, id 2437 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customleaper, id 2438 [material_pairs.ltx] Adding new material pair materials\asphalt | creatures\customrodent, id 2439 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombare, id 2440 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\custombarefast, id 2441 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customboar, id 2442 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customcat, id 2443 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customdog, id 2444 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customflesh, id 2445 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customgiant, id 2446 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customleaper, id 2447 [material_pairs.ltx] Adding new material pair materials\bricks | creatures\customrodent, id 2448 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombare, id 2449 [material_pairs.ltx] Adding new material pair materials\bush | creatures\custombarefast, id 2450 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customboar, id 2451 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customcat, id 2452 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customdog, id 2453 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customflesh, id 2454 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customgiant, id 2455 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customleaper, id 2456 [material_pairs.ltx] Adding new material pair materials\bush | creatures\customrodent, id 2457 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombare, id 2458 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\custombarefast, id 2459 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customboar, id 2460 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customcat, id 2461 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customdog, id 2462 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customflesh, id 2463 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customgiant, id 2464 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customleaper, id 2465 [material_pairs.ltx] Adding new material pair materials\bush_sux | creatures\customrodent, id 2466 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombare, id 2467 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\custombarefast, id 2468 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customboar, id 2469 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customcat, id 2470 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customdog, id 2471 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customflesh, id 2472 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customgiant, id 2473 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customleaper, id 2474 [material_pairs.ltx] Adding new material pair materials\cloth | creatures\customrodent, id 2475 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombare, id 2476 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\custombarefast, id 2477 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customboar, id 2478 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customcat, id 2479 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customdog, id 2480 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customflesh, id 2481 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customgiant, id 2482 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customleaper, id 2483 [material_pairs.ltx] Adding new material pair materials\concrete | creatures\customrodent, id 2484 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombare, id 2485 [material_pairs.ltx] Adding new material pair materials\death | creatures\custombarefast, id 2486 [material_pairs.ltx] Adding new material pair materials\death | creatures\customboar, id 2487 [material_pairs.ltx] Adding new material pair materials\death | creatures\customcat, id 2488 [material_pairs.ltx] Adding new material pair materials\death | creatures\customdog, id 2489 [material_pairs.ltx] Adding new material pair materials\death | creatures\customflesh, id 2490 [material_pairs.ltx] Adding new material pair materials\death | creatures\customgiant, id 2491 [material_pairs.ltx] Adding new material pair materials\death | creatures\customleaper, id 2492 [material_pairs.ltx] Adding new material pair materials\death | creatures\customrodent, id 2493 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombare, id 2494 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\custombarefast, id 2495 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customboar, id 2496 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customcat, id 2497 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customdog, id 2498 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customflesh, id 2499 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customgiant, id 2500 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customleaper, id 2501 [material_pairs.ltx] Adding new material pair materials\dirt | creatures\customrodent, id 2502 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombare, id 2503 [material_pairs.ltx] Adding new material pair materials\earth | creatures\custombarefast, id 2504 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customboar, id 2505 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customcat, id 2506 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customdog, id 2507 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customflesh, id 2508 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customgiant, id 2509 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customleaper, id 2510 [material_pairs.ltx] Adding new material pair materials\earth | creatures\customrodent, id 2511 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombare, id 2512 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\custombarefast, id 2513 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customboar, id 2514 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customcat, id 2515 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customdog, id 2516 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customflesh, id 2517 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customgiant, id 2518 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customleaper, id 2519 [material_pairs.ltx] Adding new material pair materials\earth_death | creatures\customrodent, id 2520 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombare, id 2521 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\custombarefast, id 2522 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customboar, id 2523 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customcat, id 2524 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customdog, id 2525 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customflesh, id 2526 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customgiant, id 2527 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customleaper, id 2528 [material_pairs.ltx] Adding new material pair materials\earth_slide | creatures\customrodent, id 2529 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombare, id 2530 [material_pairs.ltx] Adding new material pair materials\fake | creatures\custombarefast, id 2531 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customboar, id 2532 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customcat, id 2533 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customdog, id 2534 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customflesh, id 2535 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customgiant, id 2536 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customleaper, id 2537 [material_pairs.ltx] Adding new material pair materials\fake | creatures\customrodent, id 2538 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombare, id 2539 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\custombarefast, id 2540 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customboar, id 2541 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customcat, id 2542 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customdog, id 2543 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customflesh, id 2544 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customgiant, id 2545 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customleaper, id 2546 [material_pairs.ltx] Adding new material pair materials\fake_ladders | creatures\customrodent, id 2547 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombare, id 2548 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\custombarefast, id 2549 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customboar, id 2550 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customcat, id 2551 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customdog, id 2552 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customflesh, id 2553 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customgiant, id 2554 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customleaper, id 2555 [material_pairs.ltx] Adding new material pair materials\fake_ladders_woods | creatures\customrodent, id 2556 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombare, id 2557 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\custombarefast, id 2558 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customboar, id 2559 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customcat, id 2560 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customdog, id 2561 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customflesh, id 2562 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customgiant, id 2563 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customleaper, id 2564 [material_pairs.ltx] Adding new material pair materials\fake_slide | creatures\customrodent, id 2565 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombare, id 2566 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\custombarefast, id 2567 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customboar, id 2568 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customcat, id 2569 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customdog, id 2570 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customflesh, id 2571 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customgiant, id 2572 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customleaper, id 2573 [material_pairs.ltx] Adding new material pair materials\flooring_tile | creatures\customrodent, id 2574 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombare, id 2575 [material_pairs.ltx] Adding new material pair materials\glass | creatures\custombarefast, id 2576 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customboar, id 2577 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customcat, id 2578 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customdog, id 2579 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customflesh, id 2580 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customgiant, id 2581 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customleaper, id 2582 [material_pairs.ltx] Adding new material pair materials\glass | creatures\customrodent, id 2583 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombare, id 2584 [material_pairs.ltx] Adding new material pair materials\grass | creatures\custombarefast, id 2585 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customboar, id 2586 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customcat, id 2587 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customdog, id 2588 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customflesh, id 2589 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customgiant, id 2590 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customleaper, id 2591 [material_pairs.ltx] Adding new material pair materials\grass | creatures\customrodent, id 2592 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombare, id 2593 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\custombarefast, id 2594 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customboar, id 2595 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customcat, id 2596 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customdog, id 2597 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customflesh, id 2598 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customgiant, id 2599 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customleaper, id 2600 [material_pairs.ltx] Adding new material pair materials\gravel | creatures\customrodent, id 2601 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombare, id 2602 [material_pairs.ltx] Adding new material pair materials\metal | creatures\custombarefast, id 2603 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customboar, id 2604 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customcat, id 2605 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customdog, id 2606 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customflesh, id 2607 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customgiant, id 2608 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customleaper, id 2609 [material_pairs.ltx] Adding new material pair materials\metal | creatures\customrodent, id 2610 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombare, id 2611 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\custombarefast, id 2612 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customboar, id 2613 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customcat, id 2614 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customdog, id 2615 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customflesh, id 2616 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customgiant, id 2617 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customleaper, id 2618 [material_pairs.ltx] Adding new material pair materials\metal_pipe | creatures\customrodent, id 2619 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombare, id 2620 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\custombarefast, id 2621 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customboar, id 2622 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customcat, id 2623 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customdog, id 2624 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customflesh, id 2625 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customgiant, id 2626 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customleaper, id 2627 [material_pairs.ltx] Adding new material pair materials\metal_plate | creatures\customrodent, id 2628 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombare, id 2629 [material_pairs.ltx] Adding new material pair materials\occ | creatures\custombarefast, id 2630 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customboar, id 2631 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customcat, id 2632 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customdog, id 2633 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customflesh, id 2634 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customgiant, id 2635 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customleaper, id 2636 [material_pairs.ltx] Adding new material pair materials\occ | creatures\customrodent, id 2637 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombare, id 2638 [material_pairs.ltx] Adding new material pair materials\sand | creatures\custombarefast, id 2639 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customboar, id 2640 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customcat, id 2641 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customdog, id 2642 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customflesh, id 2643 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customgiant, id 2644 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customleaper, id 2645 [material_pairs.ltx] Adding new material pair materials\sand | creatures\customrodent, id 2646 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombare, id 2647 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\custombarefast, id 2648 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customboar, id 2649 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customcat, id 2650 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customdog, id 2651 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customflesh, id 2652 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customgiant, id 2653 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customleaper, id 2654 [material_pairs.ltx] Adding new material pair materials\setka_rabica | creatures\customrodent, id 2655 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombare, id 2656 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\custombarefast, id 2657 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customboar, id 2658 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customcat, id 2659 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customdog, id 2660 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customflesh, id 2661 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customgiant, id 2662 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customleaper, id 2663 [material_pairs.ltx] Adding new material pair materials\shifer | creatures\customrodent, id 2664 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombare, id 2665 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\custombarefast, id 2666 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customboar, id 2667 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customcat, id 2668 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customdog, id 2669 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customflesh, id 2670 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customgiant, id 2671 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customleaper, id 2672 [material_pairs.ltx] Adding new material pair materials\stucco | creatures\customrodent, id 2673 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombare, id 2674 [material_pairs.ltx] Adding new material pair materials\tin | creatures\custombarefast, id 2675 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customboar, id 2676 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customcat, id 2677 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customdog, id 2678 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customflesh, id 2679 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customgiant, id 2680 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customleaper, id 2681 [material_pairs.ltx] Adding new material pair materials\tin | creatures\customrodent, id 2682 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombare, id 2683 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\custombarefast, id 2684 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customboar, id 2685 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customcat, id 2686 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customdog, id 2687 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customflesh, id 2688 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customgiant, id 2689 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customleaper, id 2690 [material_pairs.ltx] Adding new material pair materials\tree_trunk | creatures\customrodent, id 2691 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombare, id 2692 [material_pairs.ltx] Adding new material pair materials\water | creatures\custombarefast, id 2693 [material_pairs.ltx] Adding new material pair materials\water | creatures\customboar, id 2694 [material_pairs.ltx] Adding new material pair materials\water | creatures\customcat, id 2695 [material_pairs.ltx] Adding new material pair materials\water | creatures\customdog, id 2696 [material_pairs.ltx] Adding new material pair materials\water | creatures\customflesh, id 2697 [material_pairs.ltx] Adding new material pair materials\water | creatures\customgiant, id 2698 [material_pairs.ltx] Adding new material pair materials\water | creatures\customleaper, id 2699 [material_pairs.ltx] Adding new material pair materials\water | creatures\customrodent, id 2700 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombare, id 2701 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\custombarefast, id 2702 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customboar, id 2703 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customcat, id 2704 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customdog, id 2705 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customflesh, id 2706 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customgiant, id 2707 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customleaper, id 2708 [material_pairs.ltx] Adding new material pair materials\water_radiation | creatures\customrodent, id 2709 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombare, id 2710 [material_pairs.ltx] Adding new material pair materials\wood | creatures\custombarefast, id 2711 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customboar, id 2712 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customcat, id 2713 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customdog, id 2714 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customflesh, id 2715 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customgiant, id 2716 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customleaper, id 2717 [material_pairs.ltx] Adding new material pair materials\wood | creatures\customrodent, id 2718 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombare, id 2719 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\custombarefast, id 2720 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customboar, id 2721 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customcat, id 2722 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customdog, id 2723 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customflesh, id 2724 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customgiant, id 2725 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customleaper, id 2726 [material_pairs.ltx] Adding new material pair materials\wooden_board | creatures\customrodent, id 2727 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombare, id 2728 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\custombarefast, id 2729 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customboar, id 2730 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customcat, id 2731 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customdog, id 2732 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customflesh, id 2733 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customgiant, id 2734 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customleaper, id 2735 [material_pairs.ltx] Adding new material pair objects\barrel | creatures\customrodent, id 2736 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombare, id 2737 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\custombarefast, id 2738 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customboar, id 2739 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customcat, id 2740 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customdog, id 2741 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customflesh, id 2742 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customgiant, id 2743 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customleaper, id 2744 [material_pairs.ltx] Adding new material pair objects\bottle | creatures\customrodent, id 2745 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombare, id 2746 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\custombarefast, id 2747 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customboar, id 2748 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customcat, id 2749 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customdog, id 2750 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customflesh, id 2751 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customgiant, id 2752 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customleaper, id 2753 [material_pairs.ltx] Adding new material pair objects\bullet | creatures\customrodent, id 2754 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombare, id 2755 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\custombarefast, id 2756 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customboar, id 2757 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customcat, id 2758 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customdog, id 2759 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customflesh, id 2760 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customgiant, id 2761 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customleaper, id 2762 [material_pairs.ltx] Adding new material pair objects\car_cabine | creatures\customrodent, id 2763 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombare, id 2764 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\custombarefast, id 2765 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customboar, id 2766 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customcat, id 2767 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customdog, id 2768 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customflesh, id 2769 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customgiant, id 2770 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customleaper, id 2771 [material_pairs.ltx] Adding new material pair objects\car_wheel | creatures\customrodent, id 2772 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombare, id 2773 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\custombarefast, id 2774 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customboar, id 2775 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customcat, id 2776 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customdog, id 2777 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customflesh, id 2778 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customgiant, id 2779 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customleaper, id 2780 [material_pairs.ltx] Adding new material pair objects\clothes | creatures\customrodent, id 2781 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombare, id 2782 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\custombarefast, id 2783 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customboar, id 2784 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customcat, id 2785 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customdog, id 2786 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customflesh, id 2787 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customgiant, id 2788 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customleaper, id 2789 [material_pairs.ltx] Adding new material pair objects\concrete_box | creatures\customrodent, id 2790 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombare, id 2791 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\custombarefast, id 2792 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customboar, id 2793 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customcat, id 2794 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customdog, id 2795 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customflesh, id 2796 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customgiant, id 2797 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customleaper, id 2798 [material_pairs.ltx] Adding new material pair objects\dead_body | creatures\customrodent, id 2799 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombare, id 2800 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\custombarefast, id 2801 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customboar, id 2802 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customcat, id 2803 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customdog, id 2804 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customflesh, id 2805 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customgiant, id 2806 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customleaper, id 2807 [material_pairs.ltx] Adding new material pair objects\fuel_can | creatures\customrodent, id 2808 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombare, id 2809 [material_pairs.ltx] Adding new material pair objects\glass | creatures\custombarefast, id 2810 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customboar, id 2811 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customcat, id 2812 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customdog, id 2813 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customflesh, id 2814 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customgiant, id 2815 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customleaper, id 2816 [material_pairs.ltx] Adding new material pair objects\glass | creatures\customrodent, id 2817 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombare, id 2818 [material_pairs.ltx] Adding new material pair objects\knife | creatures\custombarefast, id 2819 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customboar, id 2820 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customcat, id 2821 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customdog, id 2822 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customflesh, id 2823 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customgiant, id 2824 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customleaper, id 2825 [material_pairs.ltx] Adding new material pair objects\knife | creatures\customrodent, id 2826 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombare, id 2827 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\custombarefast, id 2828 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customboar, id 2829 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customcat, id 2830 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customdog, id 2831 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customflesh, id 2832 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customgiant, id 2833 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customleaper, id 2834 [material_pairs.ltx] Adding new material pair objects\large_furniture | creatures\customrodent, id 2835 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombare, id 2836 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\custombarefast, id 2837 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customboar, id 2838 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customcat, id 2839 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customdog, id 2840 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customflesh, id 2841 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customgiant, id 2842 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customleaper, id 2843 [material_pairs.ltx] Adding new material pair objects\large_metal_trash | creatures\customrodent, id 2844 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombare, id 2845 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\custombarefast, id 2846 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customboar, id 2847 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customcat, id 2848 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customdog, id 2849 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customflesh, id 2850 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customgiant, id 2851 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customleaper, id 2852 [material_pairs.ltx] Adding new material pair objects\large_weapon | creatures\customrodent, id 2853 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombare, id 2854 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\custombarefast, id 2855 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customboar, id 2856 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customcat, id 2857 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customdog, id 2858 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customflesh, id 2859 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customgiant, id 2860 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customleaper, id 2861 [material_pairs.ltx] Adding new material pair objects\metal_box | creatures\customrodent, id 2862 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombare, id 2863 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\custombarefast, id 2864 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customboar, id 2865 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customcat, id 2866 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customdog, id 2867 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customflesh, id 2868 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customgiant, id 2869 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customleaper, id 2870 [material_pairs.ltx] Adding new material pair objects\monster_body | creatures\customrodent, id 2871 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombare, id 2872 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\custombarefast, id 2873 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customboar, id 2874 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customcat, id 2875 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customdog, id 2876 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customflesh, id 2877 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customgiant, id 2878 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customleaper, id 2879 [material_pairs.ltx] Adding new material pair objects\small_box | creatures\customrodent, id 2880 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombare, id 2881 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\custombarefast, id 2882 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customboar, id 2883 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customcat, id 2884 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customdog, id 2885 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customflesh, id 2886 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customgiant, id 2887 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customleaper, id 2888 [material_pairs.ltx] Adding new material pair objects\small_metal_trash | creatures\customrodent, id 2889 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombare, id 2890 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\custombarefast, id 2891 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customboar, id 2892 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customcat, id 2893 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customdog, id 2894 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customflesh, id 2895 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customgiant, id 2896 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customleaper, id 2897 [material_pairs.ltx] Adding new material pair objects\small_weapon | creatures\customrodent, id 2898 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombare, id 2899 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\custombarefast, id 2900 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customboar, id 2901 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customcat, id 2902 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customdog, id 2903 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customflesh, id 2904 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customgiant, id 2905 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customleaper, id 2906 [material_pairs.ltx] Adding new material pair objects\tin_can | creatures\customrodent, id 2907 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2072 fixed, wrong size = 28, correct size = 41 THM chunk 2072 fixed, wrong size = 40, correct size = 36 THM chunk 2072 fixed, wrong size = 40, correct size = 30 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 32 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2073 fixed, wrong size = 21, correct size = 24 THM chunk 2073 fixed, wrong size = 21, correct size = 33 THM chunk 2072 fixed, wrong size = 22, correct size = 32 THM chunk 2072 fixed, wrong size = 30, correct size = 40 THM chunk 2072 fixed, wrong size = 23, correct size = 33 THM chunk 2072 fixed, wrong size = 21, correct size = 38 THM chunk 2072 fixed, wrong size = 21, correct size = 39 THM chunk 2072 fixed, wrong size = 32, correct size = 42 THM chunk 2072 fixed, wrong size = 29, correct size = 39 THM chunk 2072 fixed, wrong size = 35, correct size = 40 THM chunk 2072 fixed, wrong size = 21, correct size = 31 THM chunk 2072 fixed, wrong size = 19, correct size = 29 THM chunk 2072 fixed, wrong size = 21, correct size = 31 THM chunk 2072 fixed, wrong size = 22, correct size = 32 THM chunk 2072 fixed, wrong size = 26, correct size = 36 THM chunk 2072 fixed, wrong size = 24, correct size = 34 THM chunk 2072 fixed, wrong size = 27, correct size = 37 THM chunk 2072 fixed, wrong size = 21, correct size = 31 [2] Replacing mechanic job dialog with generic for mar_base_stalker_tech Replacing mechanic job dialog with generic for agr_smart_terrain_1_6_army_mechanic_stalker Replacing mechanic job dialog with generic for val_smart_terrain_7_3_bandit_mechanic_stalker Replacing mechanic job dialog with generic for bar_visitors_stalker_mechanic Replacing mechanic job dialog with generic for esc_smart_terrain_5_7_loner_mechanic_stalker Replacing mechanic job dialog with generic for red_greh_tech Replacing mechanic job dialog with generic for mechanic_army_yan_mlr Replacing mechanic job dialog with generic for mil_smart_terrain_7_7_freedom_mechanic_stalker Replacing mechanic job dialog with generic for cit_killers_merc_mechanic_stalker Replacing mechanic job dialog with generic for zat_a2_stalker_mechanic Replacing mechanic job dialog with generic for pri_monolith_monolith_mechanic_stalker Replacing mechanic job dialog with generic for jup_b217_stalker_tech Replacing mechanic job dialog with generic for jup_depo_isg_tech intro_start intro_logo intro_delete ::update_logo_intro MCM Session ID:74 found script utils_item in unlocalizers data found variable scopes_list to unlocal 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable ~ ------------------------------------------------------------------------ @ Modded exes 20250516 feature support (GAMMA: false) - Context menu colors (added 20240523): true - Right-click on PDA map (added 20230922): true - Func get_string_table (added 20240507): true - Mouse wheel scripting (added 20230701): true - DXML on_xml_read cacheing (added 20250228): true ~ ------------------------------------------------------------------------ Loaded utils_catspaw_common v1.14 (rel 20250419) [MPDA] Milspec PDA v1.14.3 (rel 20250422) began initialization at tg 7994 Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x6c0b2568 [Dynavision] preset table: 0x6c0b2608 [Dynavision] preset table: 0x6c0b26a8 [Dynavision] preset table: 0x6c0b2788 [Dynavision] preset table: 0x6c0b27f0 [Dynavision] preset table: 0x6c0b2850 [Dynavision] preset table: 0x6c0b28b8 [Dynavision] preset table: 0x6c0b2918 found script item_device in unlocalizers data [unlocalRegex] found variable on_anomaly_touch to unlocal found script pda in unlocalizers data found variable coc_ranking_list to unlocal found variable actor_rank_place to unlocal found variable map_spot_property to unlocal Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false found script treasure_manager in unlocalizers data ui_mcm.script monkeypatched by zzzzz_monkey_paw_ui_mcm.script found script xrs_debug_tools in unlocalizers data found variable toggle_hud_list to unlocal * [x-ray]: Full Memory Stats * [win32]: free[137432232588 K], reserved[4612124 K], committed[2108696 K] * [ D3D ]: textures[16 K] * [x-ray]: 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sky\swtc_clear\20-00#small * 0.0 : [ 1] sky\swtc_clear\20-30 * 0.0 : [ 1] sky\swtc_clear\20-30#small * 0.0 : [ 2] sky\swtc_clear\21-00 * 0.0 : [ 2] sky\swtc_clear\21-00#small * 0.0 : [ 6] sky\swtc_clear\22-00-fm * 0.0 : [ 6] sky\swtc_clear\22-00-fm#small * 0.0 : [ 6] sky\swtc_clear\23-00-fm * 0.0 : [ 6] sky\swtc_clear\23-00-fm#small * 0.0 : [ 3] sky\swtc_clear_alt\00-00 * 0.0 : [ 3] sky\swtc_clear_alt\00-00#small * 0.0 : [ 3] sky\swtc_clear_alt\01-00 * 0.0 : [ 3] sky\swtc_clear_alt\01-00#small * 0.0 : [ 3] sky\swtc_clear_alt\02-00 * 0.0 : [ 3] sky\swtc_clear_alt\02-00#small * 0.0 : [ 21] sky\swtc_clear_alt\03-00 * 0.0 : [ 21] sky\swtc_clear_alt\03-00#small * 0.0 : [ 5] sky\swtc_clear_alt\04-00 * 0.0 : [ 5] sky\swtc_clear_alt\04-00#small * 0.0 : [ 1] sky\swtc_clear_alt\04-30 * 0.0 : [ 1] sky\swtc_clear_alt\04-30#small * 0.0 : [ 2] sky\swtc_clear_alt\05-00 * 0.0 : [ 2] sky\swtc_clear_alt\05-00#small * 0.0 : [ 1] sky\swtc_clear_alt\06-00 * 0.0 : [ 1] sky\swtc_clear_alt\06-00#small * 0.0 : [ 1] sky\swtc_clear_alt\07-00 * 0.0 : [ 1] sky\swtc_clear_alt\07-00#small * 0.0 : [ 1] sky\swtc_clear_alt\08-00 * 0.0 : [ 1] sky\swtc_clear_alt\08-00#small * 0.0 : [ 1] sky\swtc_clear_alt\09-00 * 0.0 : [ 1] sky\swtc_clear_alt\09-00#small * 0.0 : [ 1] sky\swtc_clear_alt\10-00 * 0.0 : [ 1] sky\swtc_clear_alt\10-00#small * 0.0 : [ 1] sky\swtc_clear_alt\11-00 * 0.0 : [ 1] sky\swtc_clear_alt\11-00#small * 0.0 : [ 1] sky\swtc_clear_alt\12-00 * 0.0 : [ 1] sky\swtc_clear_alt\12-00#small * 0.0 : [ 1] sky\swtc_clear_alt\13-00 * 0.0 : [ 1] sky\swtc_clear_alt\13-00#small * 0.0 : [ 1] sky\swtc_clear_alt\14-00 * 0.0 : [ 1] sky\swtc_clear_alt\14-00#small * 0.0 : [ 1] sky\swtc_clear_alt\15-00 * 0.0 : [ 1] sky\swtc_clear_alt\15-00#small * 0.0 : [ 1] sky\swtc_clear_alt\16-00 * 0.0 : [ 1] sky\swtc_clear_alt\16-00#small * 0.0 : [ 1] sky\swtc_clear_alt\17-00 * 0.0 : [ 1] sky\swtc_clear_alt\17-00#small * 0.0 : [ 1] sky\swtc_clear_alt\18-00 * 0.0 : [ 1] sky\swtc_clear_alt\18-00#small * 0.0 : [ 1] sky\swtc_clear_alt\19-00 * 0.0 : [ 1] sky\swtc_clear_alt\19-00#small * 0.0 : [ 2] sky\swtc_clear_alt\20-00 * 0.0 : [ 2] sky\swtc_clear_alt\20-00#small * 0.0 : [ 3] sky\swtc_clear_alt\20-30 * 0.0 : [ 3] sky\swtc_clear_alt\20-30#small * 0.0 : [ 1] sky\swtc_clear_alt\21-00 * 0.0 : [ 1] sky\swtc_clear_alt\21-00#small * 0.0 : [ 3] sky\swtc_clear_alt\22-00 * 0.0 : [ 3] sky\swtc_clear_alt\22-00#small * 0.0 : [ 3] sky\swtc_clear_alt\23-00 * 0.0 : [ 3] sky\swtc_clear_alt\23-00#small * 0.0 : [ 2] sky\swtc_dark\05-00-storm * 0.0 : [ 2] sky\swtc_dark\05-00-storm#small * 0.0 : [ 3] sky\swtc_dark\07-00-cloudy-light-rain * 0.0 : [ 3] sky\swtc_dark\07-00-cloudy-light-rain#small * 0.0 : [ 2] sky\swtc_dark\10-00-cloudy-light-rain * 0.0 : [ 2] sky\swtc_dark\10-00-cloudy-light-rain#small * 0.0 : [ 2] sky\swtc_dark\13-00-cloudy-dark * 0.0 : [ 2] sky\swtc_dark\13-00-cloudy-dark#small * 0.0 : [ 1] sky\swtc_dark\14-00-storm * 0.0 : [ 1] sky\swtc_dark\14-00-storm#small * 0.0 : [ 1] sky\swtc_dark\15-00-storm * 0.0 : [ 1] sky\swtc_dark\15-00-storm#small * 0.0 : [ 1] sky\swtc_dark\16-00-storm * 0.0 : [ 1] sky\swtc_dark\16-00-storm#small * 0.0 : [ 1] sky\swtc_dark\17-00-storm * 0.0 : [ 1] sky\swtc_dark\17-00-storm#small * 0.0 : [ 2] sky\swtc_dark\19-00-storm * 0.0 : [ 2] sky\swtc_dark\19-00-storm#small * 0.0 : [ 1] sky\swtc_dark\21-00-storm * 0.0 : [ 1] sky\swtc_dark\21-00-storm#small * 0.0 : [ 7] sky\swtc_storm\08-00-storm * 0.0 : [ 7] sky\swtc_storm\08-00-storm#small * 0.0 : [ 2] sky\swtc_storm\09-00-storm * 0.0 : [ 2] sky\swtc_storm\09-00-storm#small * 0.0 : [ 4] sky\swtc_storm\10-00-storm * 0.0 : [ 4] sky\swtc_storm\10-00-storm#small * 0.0 : [ 2] sky\swtc_storm\12-00-storm * 0.0 : [ 2] sky\swtc_storm\12-00-storm#small * 0.0 : [ 2] sky\swtc_storm\13-00-storm * 0.0 : [ 2] sky\swtc_storm\13-00-storm#small * 0.0 : [ 2] sky\swtc_storm\14-00-storm * 0.0 : [ 2] sky\swtc_storm\14-00-storm#small * 0.0 : [ 4] sky\swtc_storm\15-00-storm * 0.0 : [ 4] sky\swtc_storm\15-00-storm#small * 0.0 : [ 4] sky\swtc_storm\17-00-storm * 0.0 : [ 4] sky\swtc_storm\17-00-storm#small * 0.0 : [ 2] sky\swtc_storm\19-00-storm * 0.0 : [ 2] sky\swtc_storm\19-00-storm#small * 0.0 : [ 4] sky\swtc_storm\20-00-storm * 0.0 : [ 4] sky\swtc_storm\20-00-storm#small * 0.0 : [ 2] sunmask * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] water\water_SBumpVolume * 0.0 : [ 1] water\water_flowing_nmap * 0.0 : [ 1] water\water_normal * 0.0 : [ 1] water\water_perlin * 0.0 : [ 1] water\water_water * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 8.1 : [ 1] vitali's pc - quicksave_4 * 9.5 : [ 1] ui\moty2018 * 9.5 : [ 1] ui\moty2019 * 16.1 : [ 1] ui\ui_ani_cursor * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 32.1 : [ 1] ui\ui_magnifier2 * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1600 * 64.1 : [ 1] ui\ui_font_graff_22_1600 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 200.1 : [ 1] logoamcm * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 1024.1 : [ 1] ui\ui_common * 2048.1 : [ 1] ui\ui_actor_main_menu * 4096.1 : [ 1] ui\ui_actor_mp_screen * 4096.1 : [ 1] ui\ui_actor_multiplayer_background * 4096.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 7230.0 : [ 1] ui\ui_background_new * 8100.0 : [ 1] ui\ui_mm_saves * 8192.1 : [ 1] ui\ui_actor_hint_wnd "a:\games\anomaly 1.5.3 + bosspack v1.8\anomaly 1.5.3 + bosspack v1.8\bin\anomalydx11avx.exe" -smap2048 * phase time: 0 ms * phase cmem: 1182929 K * [x-ray]: Prefetching Data Loading objects... ! Can't find sound 'weapons\_sd\stereo\939\sd_close_2' ! Can't find sound 'weapons\_sd\stereo\939\sd_close_3' ! Can't find sound 'weapons\_sd\stereo\939\sd_close_4' Loading models... Loading textures... CResourceManager::DeferredUpload -> START, size = 1270 texture loading time: 2419 * [x-ray]: Prefetched Data * [prefetch] time: 3222 ms * [prefetch] memory: 71769Kb refCount:pBaseZB 1 refCount:pBaseRT 1 opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\milpda_ui_pda_npc_tab_factions.ltx creating unlocalizer for script ui_pda_npc_tab adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable faction_lookup for unlocalizer for script ui_pda_npc_tab opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\new_levels_patches.ltx creating unlocalizer for script bind_anomaly_field adding variable pAno_maps for unlocalizer for script bind_anomaly_field creating unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda creating unlocalizer for script smart_terrain_warfare adding variable monster_level_capacity for unlocalizer for script smart_terrain_warfare creating unlocalizer for script target_prior adding variable prior_lab for unlocalizer for script target_prior adding variable prior_t for unlocalizer for script target_prior creating unlocalizer for script tasks_agent_rescue adding variable blacklisted_maps for unlocalizer for script tasks_agent_rescue creating unlocalizer for script tasks_assault adding variable blacklisted_maps for unlocalizer for script tasks_assault creating unlocalizer for script tasks_bounty adding variable blacklisted_maps for unlocalizer for script tasks_bounty creating unlocalizer for script tasks_measure adding variable blacklisted_maps for unlocalizer for script tasks_measure creating unlocalizer for script toxic_air adding variable toxic_dmg for unlocalizer for script toxic_air creating unlocalizer for script treasure_manager adding variable blacklisted_maps for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalize_artefinder.ltx creating unlocalizer for script drx_da_main adding variable load_defaults for unlocalizer for script drx_da_main adding variable load_settings for unlocalizer for script drx_da_main adding variable settings for unlocalizer for script drx_da_main opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalize_cxv_mutant_loot.ltx creating unlocalizer for script ui_mutant_loot adding variable clsdbg_to_section for unlocalizer for script ui_mutant_loot adding variable clsid_to_section for unlocalizer for script ui_mutant_loot adding variable item_prop_table for unlocalizer for script ui_mutant_loot opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalize_experience_ui.ltx creating unlocalizer for script experience_ui adding variable ui_is_opening for unlocalizer for script experience_ui opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalize_fun_allowed.ltx creating unlocalizer for script grok_remove_belt_duplicates adding variable categories for unlocalizer for script grok_remove_belt_duplicates opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalize_local_looting.ltx creating unlocalizer for script grok_stashes_on_corpses adding variable SETTINGS for unlocalizer for script grok_stashes_on_corpses adding variable _used_corpses for unlocalizer for script grok_stashes_on_corpses adding variable dbg_items for unlocalizer for script treasure_manager adding variable item_list for unlocalizer for script treasure_manager adding variable map_tiers for unlocalizer for script treasure_manager adding variable stash_common for unlocalizer for script treasure_manager adding variable stash_rare for unlocalizer for script treasure_manager adding variable tools_map_tiers for unlocalizer for script treasure_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_about_the_job.ltx creating unlocalizer for script axr_task_manager adding variable skipped_tasks for unlocalizer for script axr_task_manager creating unlocalizer for script dialog_manager adding variable saved_dialog for unlocalizer for script dialog_manager creating unlocalizer for script tasks_fetch adding variable DIALOG_ID for unlocalizer for script tasks_fetch opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_experience_framework.ltx adding variable distance_tbl for unlocalizer for script pda adding variable primary_objects_tbl for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_fdda3dpda_patch.ltx creating unlocalizer for script zzz_ea_addon_backpack adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_geiger_clicks.ltx creating unlocalizer for script actor_effects adding variable opt for unlocalizer for script actor_effects creating unlocalizer for script grok_actor_damage_balancer adding variable difficulty_multiplier for unlocalizer for script grok_actor_damage_balancer adding variable gameplay for unlocalizer for script grok_actor_damage_balancer creating unlocalizer for script item_device adding variable on_anomaly_touch for unlocalizer for script item_device opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_ggfe.ltx creating unlocalizer for script xrs_debug_tools adding variable toggle_hud_list for unlocalizer for script xrs_debug_tools opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_headgear_animations.ltx adding variable helm_off for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_lam.ltx adding variable active_slot for unlocalizer for script zzz_ea_addon_backpack adding variable anim_enabled for unlocalizer for script zzz_ea_addon_backpack adding variable backpack_open_flag for unlocalizer for script zzz_ea_addon_backpack opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_bodysearch.ltx creating unlocalizer for script npc_loot_claim adding variable actor_looting_claimed for unlocalizer for script npc_loot_claim creating unlocalizer for script take_item_anim adding variable enable_animations for unlocalizer for script take_item_anim adding variable enable_take for unlocalizer for script take_item_anim opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_fdda_redone.ltx adding variable item_not_in_use for unlocalizer for script actor_effects creating unlocalizer for script item_knife adding variable knifesm for unlocalizer for script item_knife opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_headlamp.ltx adding variable torch_anm_state for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_mask_clean.ltx adding variable lowered_anm_classes for unlocalizer for script actor_effects adding variable lowered_anm_kinds for unlocalizer for script actor_effects adding variable mc_anm_state for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_liz_outfit_animations.ltx creating unlocalizer for script gameplay_disguise adding variable possible_factions for unlocalizer for script gameplay_disguise opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_mag_check.ltx creating unlocalizer for script ammo_check_mcm adding variable busy_hands_fix for unlocalizer for script ammo_check_mcm opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_axr_trade_manager.ltx creating unlocalizer for script axr_trade_manager adding variable ini for unlocalizer for script axr_trade_manager adding variable max_upgrades_per_visit for unlocalizer for script axr_trade_manager adding variable picked_set for unlocalizer for script axr_trade_manager adding variable picked_unchecked for unlocalizer for script axr_trade_manager opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_global.ltx creating unlocalizer for script _g adding variable ini_cache for unlocalizer for script _g opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_device_script_fixes.ltx adding variable on_anomaly_touch for unlocalizer for script item_device opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_item_weapon.ltx creating unlocalizer for script item_weapon adding variable scopes_table for unlocalizer for script item_weapon opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_pda.ltx adding variable map_spot_property for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_utils_item.ltx creating unlocalizer for script utils_item adding variable scopes_list for unlocalizer for script utils_item opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_modded_exes_xrs_facer_script_fixes.ltx creating unlocalizer for script xrs_facer adding variable Enabled for unlocalizer for script xrs_facer adding variable facer_sets for unlocalizer for script xrs_facer opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_more_measurement_task_maps.ltx adding variable blacklisted_maps for unlocalizer for script tasks_measure opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_newmeds.ltx creating unlocalizer for script arszi_psy adding variable psy_table for unlocalizer for script arszi_psy opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_overheat_gunsmoke.ltx adding variable decrease_quant for unlocalizer for script item_weapon adding variable last_wpn_id for unlocalizer for script item_weapon adding variable max_overheat for unlocalizer for script item_weapon adding variable overheat for unlocalizer for script item_weapon adding variable overheat_threshold for unlocalizer for script item_weapon adding variable smoke for unlocalizer for script item_weapon adding variable time_quant for unlocalizer for script item_weapon opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_pda_actor_rank_place.ltx adding variable actor_rank_place for unlocalizer for script pda adding variable coc_ranking_list for unlocalizer for script pda opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_pdahacking.ltx adding variable faction_encyption for unlocalizer for script ui_pda_npc_tab adding variable stash_factor_per_pda for unlocalizer for script ui_pda_npc_tab opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_test.ltx adding variable RENDERER for unlocalizer for script actor_effects adding variable STATIC_LIGHT for unlocalizer for script actor_effects opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_tiski.ltx creating unlocalizer for script bind_awr adding variable angles_t for unlocalizer for script bind_awr opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_ui_options.ltx creating unlocalizer for script ui_options adding variable opt_temp for unlocalizer for script ui_options opening file a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\unlocalizers\unlocalizer_western_goods_core.ltx creating unlocalizer for script western_goods_core adding variable VERSION for unlocalizer for script western_goods_core found script _G in unlocalizers data found variable ini_cache to unlocal found script ui_options in unlocalizers data found variable opt_temp to unlocal init gathering modxml_... scripts gathering modxml_anomalous_stash.script gathering modxml_atj.script gathering modxml_character_desc_general_army_odst.script gathering modxml_character_desc_general_dolg_odst.script gathering modxml_character_desc_general_isg_odst.script gathering modxml_character_desc_general_killer_odst.script gathering modxml_character_desc_general_stalker_odst.script gathering modxml_character_desc_yantar.script gathering modxml_eftmsgs.script gathering modxml_g28_eft_scope.script gathering modxml_g28scope.script gathering modxml_hamr.script gathering modxml_hamr2.script gathering modxml_hamr3.script gathering modxml_hdc4se_weapon_desc_monkeypatch.script gathering modxml_inject_keybinds.script gathering modxml_inject_uielement.script gathering modxml_jp84_21scope.script gathering modxml_jp84_4scope.script gathering modxml_jp84_others_21scope.script gathering modxml_jp84_others_4scope.script gathering modxml_jp84_others_scope.script gathering modxml_jp84scope.script gathering modxml_map_spots_milpda.script gathering modxml_matches_anim.script gathering modxml_nep.script gathering modxml_nta.script gathering modxml_pdahacking_unlockcost.script gathering modxml_proportional_medic_healing_price.script gathering modxml_rwap21scope.script gathering modxml_rwap2dso.script gathering modxml_rwap2dso21.script gathering modxml_rwap2dsosquare.script gathering modxml_rwap4scope.script gathering modxml_rwapscope.script gathering modxml_scope_16_arm18.script gathering modxml_scope_16_fg42.script gathering modxml_scope_16_lewd_felinscope.script gathering modxml_scope_16_srs99.script gathering modxml_scope_21_arm18.script gathering modxml_scope_21_fg42.script gathering modxml_scope_21_lewd_felinscope.script gathering modxml_scope_21_srs99.script gathering modxml_scope_em2.script gathering modxml_scopes_arm18.script gathering modxml_scopes_fg42.script gathering modxml_scopes_ingame_arm18.script gathering modxml_scopes_ingame_fg42.script gathering modxml_scopes_ingame_lewd_felinscope.script gathering modxml_scopes_ingame_srs99.script gathering modxml_scopes_lewd_felinscope.script gathering modxml_scopes_srs99.script gathering modxml_sks_b_2dso.script gathering modxml_sks_b_2dso_16.script gathering modxml_sks_b_2dso_21.script gathering modxml_standardized_mechanic_quests.script gathering modxml_tac30_scopes.script gathering modxml_tac30_scopes16.script gathering modxml_tac30_scopes21.script gathering modxml_test.script gathering modxml_unbind_h.script gathering modxml_water_pump.script gathering modxml_western_goods.script gathering modxml_zml_presets.script gathering modxml_zzz_rand_text_dialog.script S.T.A.L.K.E.R. Anomaly version 1.5.3 using marshal library found script _g in unlocalizers data found variable ini_cache to unlocal found script utils_item in unlocalizers data found variable scopes_list to unlocal 1 divider strip_title strip_attachments strip_weapon divider loot_title loot_description loot_ammo loot_ammo_parts loot_grenades loot_magazines loot_armor_parts loot_weapon_parts loot_misc_title loot_misc_ball_hammer loot_misc_beadspread loot_misc_bolt loot_misc_bolt_bullet loot_misc_boots loot_misc_broken_detector loot_misc_compression_bag loot_misc_cutlery loot_misc_explo_metalcan_powder loot_misc_flashlight_broken loot_misc_gloves loot_misc_guitar_a loot_misc_hand_watch loot_misc_headlamp loot_misc_itm_pda_common loot_misc_itm_pda_rare loot_misc_itm_pda_uncommon loot_misc_itm_sleepbag loot_misc_mirror loot_misc_porn loot_misc_porn2 loot_misc_radio loot_misc_radio2 loot_misc_shovel_mili loot_misc_shovel_old loot_misc_synthrope loot_misc_tarpaulin loot_misc_underwear loot_misc_walkie 2 divider delete_title delete_description delete_body delete_armor delete_weapon delete_misc divider misc_options_title no_valid_tool_messaging usable_armor_part_condition_treshold usable_weapon_part_condition_treshold always_treat_recipe_part_as_usable ~ ------------------------------------------------------------------------ @ Modded exes 20250516 feature support (GAMMA: false) - Context menu colors (added 20240523): true - Right-click on PDA map (added 20230922): true - Func get_string_table (added 20240507): true - Mouse wheel scripting (added 20230701): true - DXML on_xml_read cacheing (added 20250228): true ~ ------------------------------------------------------------------------ Loaded utils_catspaw_common v1.14 (rel 20250419) [MPDA] Milspec PDA v1.14.3 (rel 20250422) began initialization at tg 16200 Loadout Injector: adding item molotov_cocktail, points 125, amount 2, faction stalker;freedom;csky;greh, economy st_econ_1;st_econ_2, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction stalker;freedom;csky;greh, economy st_econ_3, to inventory false Loadout Injector: adding item molotov_cocktail, points 125, amount 1, faction renegade;bandit, economy all, to inventory true Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction dolg;csky;monolith;bandit;stalker;killer;greh;isg;renegade;army;freedom, economy all, to inventory false Loadout Injector: adding item detector_anomaly, points 150, amount 1, faction ecolog, economy all, to inventory true [Dynavision] build presets list [Dynavision] print presets list [Dynavision] preset table: 0x6c2c5c20 [Dynavision] preset table: 0x6bbb6f60 [Dynavision] preset table: 0x6bbb7000 [Dynavision] preset table: 0x6c2d8540 [Dynavision] preset table: 0x6ba928f8 [Dynavision] preset table: 0x6ba92988 [Dynavision] preset table: 0x6bb8bbe8 [Dynavision] preset table: 0x6bb8bc28 found script item_device in unlocalizers data [unlocalRegex] found variable on_anomaly_touch to unlocal found script pda in unlocalizers data found variable coc_ranking_list to unlocal found variable actor_rank_place to unlocal found variable map_spot_property to unlocal Loadout Injector: adding item wpn_thompson_m1a1, points 200, amount 1, faction stalker;csky;renegade;freedom;bandit, economy st_econ_1;st_econ_2, to inventory false found script treasure_manager in unlocalizers data ui_mcm.script monkeypatched by zzzzz_monkey_paw_ui_mcm.script found script ui_pda_npc_tab in unlocalizers data found script xrs_facer in unlocalizers data found variable facer_sets to unlocal found variable Enabled to unlocal found script axr_trade_manager in unlocalizers data found variable ini to unlocal found variable max_upgrades_per_visit to unlocal [unlocalRegex] found variable picked_unchecked to unlocal [unlocalRegex] found variable picked_set to unlocal found script item_weapon in unlocalizers data found variable scopes_table to unlocal found variable overheat_threshold to unlocal found variable time_quant to unlocal found variable decrease_quant to unlocal found variable max_overheat to unlocal found variable overheat to unlocal found variable smoke to unlocal found variable last_wpn_id to unlocal found script actor_effects in unlocalizers data found variable RENDERER to unlocal found variable STATIC_LIGHT to unlocal found variable torch_anm_state to unlocal found variable mc_anm_state to unlocal found variable lowered_anm_kinds to unlocal found variable lowered_anm_classes to unlocal found variable item_not_in_use to unlocal found variable helm_off to unlocal -----loading a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\system.ltx found script arszi_psy in unlocalizers data found variable psy_table to unlocal found script drx_da_main in unlocalizers data found script bind_anomaly_field in unlocalizers data found variable pAno_maps to unlocal About The Job: igi_generic_task.script not found, aborting WTF compatibility patch. found script dialog_manager in unlocalizers data found variable saved_dialog to unlocal found script axr_task_manager in unlocalizers data found variable skipped_tasks to unlocal found script bind_awr in unlocalizers data found variable angles_t to unlocal found script gameplay_disguise in unlocalizers data found script experience_ui in unlocalizers data found variable ui_is_opening to unlocal found script grok_remove_belt_duplicates in unlocalizers data found script grok_stashes_on_corpses in unlocalizers data Loaded utils_catspaw_mapspots v1.1 (rel 20250406) found script item_knife in unlocalizers data found variable knifesm to unlocal found script npc_loot_claim in unlocalizers data Time continual is:15757 no loot claim found script smart_terrain_warfare in unlocalizers data SWMtrue found script target_prior in unlocalizers data found variable prior_t to unlocal found variable prior_lab to unlocal found script tasks_agent_rescue in unlocalizers data found script tasks_assault in unlocalizers data found script tasks_bounty in unlocalizers data found script tasks_fetch in unlocalizers data found variable DIALOG_ID to unlocal found script tasks_measure in unlocalizers data found script ui_mutant_loot in unlocalizers data found variable clsid_to_section to unlocal found variable clsdbg_to_section to unlocal found script western_goods_core in unlocalizers data found variable VERSION to unlocal found script xrs_debug_tools in unlocalizers data found variable toggle_hud_list to unlocal went here went here 2 removed prometheus from spawn no demonized loot claim <MPDA> item_parts.disassembly_item - clean monkeypatch by zzz_item_parts_milpda.script [MPDA] sim_squad_scripted.sim_squad_scripted.show() - monkeypatch override by zzz_sim_squad_scripted_milpda.script (Milspec PDA) ui_pda_npc_tab: clean monkeypatch of faction lookup and encryption tables by zzz_ui_pda_npc_tab_milpda.script [MPDA][zzzzz_ui_pda_npc_tab_wpnhidefix.script] monkeypatch override of ui_pda_npc_tab.use_view() [MPDA][zzzzzz_ui_pda_npc_tab_mpdaprogressive.script] clean monkeypatch of ui_pda_npc_tab.use_view() workshop auto: | 16200 | Invalid tool 20! Must be 0-5 workshop auto: | 16200 | Invalid length of result table! Raven CCROSS [2] assigning ammo ammo_20x70_buck recipe 5,recipe_ammo_0,casing_s,1,powder_1,1,bullet_shotgun,1 workshop auto: | 16200 | Recipe ammo_20x70_buck already has an override recipe, returning assigning ammo ammo_23_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23_igi_eco recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_barrikada recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun_ap,2 assigning ammo ammo_23x75_shrapnel recipe 5,recipe_ammo_2,casing_s,1,powder_1,3,bullet_shotgun,2 assigning ammo ammo_338_federal recipe 5,recipe_ammo_2,casing_r7,1,powder_3,3,bullet_r7_ap,1 assigning ammo ammo_9x21_sp10 recipe 5,recipe_ammo_0,casing_p,1,powder_1,3,bullet_pistol_ap,1 assigning ammo ammo_9x21cc recipe 5,recipe_ammo_0,casing_p,1,powder_1,1,prt_i_ammo,10,bullet_pistol_ap,2 [Dynavision] on_game_start [Dynavision MCM] on_game_start faction_expansions.on_game_start: monkeypatch override by zzz_faction_expansions_milpda.script Loaded faction expansion data for dolg color = %c[255,255,50,50] barman = unknown barman barman_name = unknown barman territory = l05_bar guide_name = unknown guide leader_name = bar_voronin_name guide = unknown guide weapon = eastern mechanic = bar_visitors_stalker_mechanic trader_name = bar_kicenko_name pda_topic_mission = table: 0x70279f80 medic_name = bar_dolg_medic_name pda_topic = table: 0x70279c20 trader = bar_dolg_general_petrenko_stalker leader = bar_dolg_leader type = troop medic = bar_dolg_medic level_presence = table: 0x70279bf8 mechanic_name = bar_visitors_stalker_mechanic_name Loaded faction expansion data for csky color = %c[255,100,255,255] barman = mar_base_stalker_barmen barman_name = mar_base_stalker_barmen_name territory = k00_marsh guide_name = cit_doctor_name leader_name = mar_smart_terrain_base_stalker_leader_marsh_name guide = guid_marsh_mlr weapon = all mechanic = mar_base_stalker_tech trader_name = mar_base_owl_stalker_trader_name pda_topic_mission = table: 0x7027c528 medic_name = mar_smart_terrain_base_doctor_name pda_topic = table: 0x7027c1b0 trader = mar_base_owl_stalker_trader leader = mar_smart_terrain_base_stalker_leader_marsh type = scientist medic = mar_smart_terrain_base_doctor level_presence = table: 0x7027c188 mechanic_name = mar_base_stalker_tech_name Loaded faction expansion data for monolith color = %c[255,255,255,255] barman = unknown barman barman_name = unknown barman territory = l12_stancia guide_name = unknown guide leader_name = lider_monolith_haron_name guide = unknown guide weapon = all mechanic = pri_monolith_monolith_mechanic_stalker trader_name = pri_monolith_monolith_trader_stalker_name pda_topic_mission = table: 0x7027eb08 medic_name = unknown medic pda_topic = table: 0x7027e7c8 trader = pri_monolith_monolith_trader_stalker leader = lider_monolith_haron type = troop medic = unknown medic level_presence = table: 0x7027e7a0 mechanic_name = pri_monolith_monolith_mechanic_stalker_name Loaded faction expansion data for ecolog color = %c[255,100,150,100] barman = yan_povar_army_mlr barman_name = yan_povar_army_mlr_name territory = l08_yantar guide_name = unknown guide leader_name = yan_st_sakharov_name guide = unknown guide weapon = all mechanic = mechanic_army_yan_mlr trader_name = jup_b6_scientist_nuclear_physicist pda_topic_mission = table: 0x70280e50 medic_name = unknown medic pda_topic = table: 0x70280b98 trader = jup_b6_scientist_nuclear_physicist leader = yan_stalker_sakharov type = scientist medic = unknown medic level_presence = table: 0x70280b70 mechanic_name = mechanic_army_yan_mlr_name Loaded faction expansion data for bandit color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = l04_darkvalley guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x70283060 medic_name = unknown medic pda_topic = table: 0x70282d48 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x70282d20 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for stalker color = %c[255,255,255,255] barman = bar_visitors_barman_stalker_trader barman_name = bar_barmen_name territory = l01_escape guide_name = guid_bar_stalker_navigator_name leader_name = escape_trader_name guide = guid_bar_stalker_navigator weapon = all mechanic = zat_a2_stalker_mechanic trader_name = escape_trader_name pda_topic_mission = table: 0x70285378 medic_name = unknown medic pda_topic = table: 0x70285080 trader = esc_m_trader leader = esc_m_trader type = group medic = unknown medic level_presence = table: 0x70285058 mechanic_name = zat_a2_stalker_mechanic_name Loaded faction expansion data for killer color = %c[255,50,255,50] barman = cit_killers_merc_barman_mlr barman_name = cit_killers_merc_barman_mlr_name territory = l09_deadcity guide_name = ds_killer_guide_main_base_name leader_name = cit_killers_merc_trader_stalker_name guide = ds_killer_guide_main_base weapon = all mechanic = cit_killers_merc_mechanic_stalker trader_name = cit_killers_merc_trader_stalker_name pda_topic_mission = table: 0x702876e0 medic_name = cit_killers_merc_medic_stalker_name pda_topic = table: 0x702873f0 trader = cit_killers_merc_trader_stalker leader = cit_killers_merc_trader_stalker type = group medic = cit_killers_merc_medic_stalker level_presence = table: 0x702873c8 mechanic_name = cit_killers_merc_mechanic_stalker_name Loaded faction expansion data for greh color = %c[255,200,92,140] barman = unknown barman barman_name = unknown barman territory = l10_red_forest guide_name = unknown guide leader_name = red_greh_trader_name guide = unknown guide weapon = all mechanic = red_greh_tech trader_name = red_greh_trader_name pda_topic_mission = table: 0x70289be8 medic_name = unknown medic pda_topic = table: 0x70289930 trader = red_greh_trader leader = red_greh_trader type = troop medic = unknown medic level_presence = table: 0x70289908 mechanic_name = red_greh_tech_name Loaded faction expansion data for renegade color = %c[255,150,100,0] barman = unknown barman barman_name = unknown barman territory = k00_marsh guide_name = unknown guide leader_name = st_zat_b7_bandit_boss_sultan_name guide = unknown guide weapon = all mechanic = val_smart_terrain_7_3_bandit_mechanic_stalker trader_name = val_smart_terrain_7_4_bandit_trader_stalker_name pda_topic_mission = table: 0x7028bd08 medic_name = unknown medic pda_topic = table: 0x7028ba50 trader = val_smart_terrain_7_4_bandit_trader_stalker leader = zat_b7_bandit_boss_sultan type = group medic = bandit_main_base_medic_mlr level_presence = table: 0x7028ba28 mechanic_name = val_smart_terrain_7_3_bandit_mechanic_stalker_name Loaded faction expansion data for isg color = %c[255,192,110,100] medic_name = unknown medic barman_name = unknown barman guide_name = unknown guide leader_name = ds_domik_isg_leader_name guide = unknown guide weapon = nato mechanic = jup_depo_isg_tech trader_name = ds_domik_isg_leader_name pda_topic_mission = table: 0x7028dd98 level_presence = table: 0x7028da50 leader = ds_domik_isg_leader trader = ds_domik_isg_leader medic = unknown medic type = troop barman = unknown barman pda_topic = table: 0x7028da78 mechanic_name = jup_depo_isg_tech_name Loaded faction expansion data for army color = %c[255,200,255,100] barman = agr_1_6_barman_army_mlr barman_name = agr_1_6_barman_army_mlr_name territory = l03_agroprom guide_name = unknown guide leader_name = agr_kuznetsov_name guide = unknown guide weapon = eastern mechanic = agr_smart_terrain_1_6_army_mechanic_stalker trader_name = agr_smart_terrain_1_6_army_trader_stalker_name pda_topic_mission = table: 0x7028fd90 medic_name = agr_1_6_medic_army_mlr_name pda_topic = table: 0x7028fad8 trader = agr_smart_terrain_1_6_army_trader_stalker leader = agr_smart_terrain_1_6_near_2_military_colonel_kovalski type = troop medic = agr_1_6_medic_army_mlr level_presence = table: 0x7028fab0 mechanic_name = agr_smart_terrain_1_6_army_mechanic_stalker_name Loaded faction expansion data for freedom color = %c[255,50,255,50] barman = mil_freedom_barman_mlr barman_name = st_mil_freedom_barman_mlr_name territory = l07_military guide_name = mil_freedom_guid_name leader_name = mil_freedom_leader_name guide = mil_freedom_guid weapon = nato mechanic = mil_smart_terrain_7_7_freedom_mechanic_stalker trader_name = mil_Svoboda_trader_name pda_topic_mission = table: 0x702921a8 medic_name = st_mil_freedom_medic_name pda_topic = table: 0x70291ef0 trader = mil_smart_terrain_7_10_freedom_trader_stalker leader = mil_smart_terrain_7_7_freedom_leader_stalker type = troop medic = mil_freedom_medic level_presence = table: 0x70291ec8 mechanic_name = mil_Svoboda_engineer_name inject_stats !ERROR item_device | reading from items\settings\devices.ltx | section [device_pda_milspec_broken] or power consumption values don't exist !ERROR item_device | reading from items\settings\devices.ltx | section [device_pda_milspec_damaged1] or power consumption values don't exist !ERROR item_device | reading from items\settings\devices.ltx | section [device_pda_milspec_damaged2] or power consumption values don't exist !ERROR item_device | reading from items\settings\devices.ltx | section [device_pda_milspec_damaged3] or power consumption values don't exist !ERROR item_device | reading from items\settings\devices.ltx | section [device_pda_milspec_damaged4] or power consumption values don't exist !ERROR item_device | reading from items\settings\devices.ltx | section [device_pda_milspec_damaged5] or power consumption values don't exist Pinup load ini [ITsPorkys Auto Run Addon] - Addon enabled... # Loading ini: misc\smart_profiles.ltx end setup * phase time: 11044 ms * phase cmem: 1367148 K * phase time: 97 ms * phase cmem: 1367132 K Disassemble All Items: Sorting Plus mod found Disassemble All Items: saved items found loading mdata * Loading spawn registry... [PP] a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\configs\patrol_paths.ltx initialized [PP] Done reading patrol paths from configs * 21648 spawn points are successfully loaded * Loading objects... * 49907 objects are successfully loaded DXML is patching mapspots for Milspec PDA in ui\map_spots_16.xml ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_outskirts_medic_squad ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_outskirts_medic ~ Story Objects | Multiple objects trying to use same story_id killer_nep_yantar_medic_squad ~ Story Objects | Multiple objects trying to use same story_id killer_nep_yantar_medic ~ Story Objects | Multiple objects trying to use same story_id killer_nep_outskirts_medic_squad ~ Story Objects | Multiple objects trying to use same story_id killer_nep_outskirts_medic ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_darkscape_medic_squad ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_darkscape_medic ~ Story Objects | Multiple objects trying to use same story_id ecolog_nep_jupiter_medic_squad ~ Story Objects | Multiple objects trying to use same story_id ecolog_nep_jupiter_medic ~ Story Objects | Multiple objects trying to use same story_id killer_nep_zaton_medic_squad ~ Story Objects | Multiple objects trying to use same story_id killer_nep_zaton_medic ~ Story Objects | Multiple objects trying to use same story_id bandit_nep_truck_cemetery_medic_squad ~ Story Objects | Multiple objects trying to use same story_id bandit_nep_truck_cemetery_medic ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_garbage_mechanic_squad ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_garbage_mechanic ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_garbage_medic_squad ~ Story Objects | Multiple objects trying to use same story_id stalker_nep_garbage_medic ~ Story Objects | Multiple objects trying to use same story_id yan_tonnel_zombied_2 ~ Story Objects | Multiple objects trying to use same story_id yan_tonnel_zombied_1 ~ Story Objects | Multiple objects trying to use same story_id labx16_zombie_12 ~ Story Objects | Multiple objects trying to use same story_id labx16_zombie_18 ~ Story Objects | Multiple objects trying to use same story_id labx16_zombie_19 ~ Story Objects | Multiple objects trying to use same story_id labx16_zombie_11 ~ Story Objects | Multiple objects trying to use same story_id labx16_zombie_13 * Game vitali's pc - quicksave_4 is successfully loaded from file 'a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\appdata\savedgames\vitali's pc - quicksave_4.scop' (1.498s) * phase time: 1497 ms * phase cmem: 1630764 K * phase time: 128 ms * phase cmem: 1631611 K * phase time: 121 ms * phase cmem: 1631608 K * client : connection accepted - <All Ok> * phase time: 110 ms * phase cmem: 1631646 K * phase time: 110 ms * phase cmem: 1631646 K * phase time: 1024 ms * phase cmem: 1751805 K * phase time: 164 ms * phase cmem: 1757022 K * [Loading VB] 65711 verts, 2053 Kb * [Loading VB] 65572 verts, 2049 Kb * [Loading VB] 69147 verts, 2160 Kb * [Loading VB] 71236 verts, 2226 Kb * [Loading VB] 68194 verts, 2131 Kb * [Loading VB] 67262 verts, 2101 Kb * [Loading VB] 65664 verts, 2052 Kb * [Loading VB] 65561 verts, 2048 Kb * [Loading VB] 67734 verts, 2116 Kb * [Loading VB] 65578 verts, 2049 Kb * [Loading VB] 67582 verts, 2111 Kb * [Loading VB] 71581 verts, 2236 Kb * [Loading VB] 65653 verts, 2051 Kb * [Loading VB] 66124 verts, 2066 Kb * [Loading VB] 65541 verts, 2048 Kb * [Loading VB] 65658 verts, 2051 Kb * [Loading VB] 64750 verts, 2023 Kb * [Loading VB] 65733 verts, 2054 Kb * [Loading VB] 13479 verts, 421 Kb * [Loading VB] 12309 verts, 384 Kb * [Loading IB] 1050615 indices, 2051 Kb * [Loading IB] 1048608 indices, 2048 Kb * [Loading IB] 1048776 indices, 2048 Kb * [Loading IB] 28050 indices, 54 Kb * [Loading VB] 174875 verts, 2049 Kb * [Loading VB] 174937 verts, 2050 Kb * [Loading VB] 68909 verts, 807 Kb * [Loading IB] 1049142 indices, 2049 Kb * [Loading IB] 902574 indices, 1762 Kb * phase time: 298 ms * phase cmem: 1757131 K * phase time: 142 ms * phase cmem: 1765272 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 11590 v(20), 6100 p * [DETAILS] Batch(61), VB(226K), IB(35K) * phase time: 124 ms * phase cmem: 1767312 K * Loading HOM: a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\gamedata\levels\l10_red_forest\level.hom * phase time: 177 ms * phase cmem: 1767518 K * phase time: 115 ms * phase cmem: 1767518 K * phase time: 111 ms * phase cmem: 1767520 K CResourceManager::DeferredUpload -> START, size = 2084 texture loading time: 2928 * t-report - base: 2078, 2690809 K * t-report - lmap: 6, 6144 K * phase time: 4592 ms * phase cmem: 1981275 K * phase time: 405 ms * phase cmem: 1981534 K * [x-ray]: Full Memory Stats * [win32]: free[137426894376 K], reserved[4784648 K], committed[7274384 K] * [ D3D ]: textures[3049846 K] * [x-ray]: process heap[1981534 K] * [x-ray]: economy: strings[645960 K], smem[128603 K] Time continual is:37822 !ERROR set_save_marker:actor_binder: INCORRECT LOAD dif=7 c_dif=0 inject_stats --- Loading TBs_RF_Receiver_Hidden_Package_Sidequests_v1.8 --- inject_stats category: processing encyclopedia_addons article: processing article_opo article: processing articles_wpo [WG] Western Goods version 3.1.0 category: processing encyclopedia_addons article: processing article_opo article: processing articles_wpo ! Fallback to default bump map: wpn\acr556\tex_acr556_1_bump# ! Fallback to default bump map: wpn\acr556\tex_acr556_2_bump# ! Fallback to default bump map: wpn\mauser_c96\tex_mauser_c96_main_bump# ! Can't find sound 'weapons\_gunfire\mono\toz194\close_1' ! Can't find sound 'weapons\_gunfire\mono\toz194\close_distance' ! Can't find sound 'weapons\_gunfire\mono\toz194\medium_distance' ! Fallback to default bump map: wpn\93r\Tex_0008_1_bump# ! Fallback to default bump map: wpn\carcano\tex_carcano_1_bump# ! Fallback to default bump map: wpn\carcano\tex_carcano_scope_bump# ! Fallback to default bump map: wpn\rgd2\tex_rgd2_main_bump# ! Fallback to default bump map: wpn\wpn_revolverll\weapon_vm_pi_cpapa_frame_rgb_bump# ! Fallback to default bump map: wpn\wpn_revolverll\weapon_vm_pi_cpapa_loader_rgb_bump# ! Fallback to default bump map: wpn\uspcod\wrapped_grip_bump# ! Fallback to default bump map: wpn\uspcod\internals_bump# ! Fallback to default bump map: wpn\uspcod\addons_bump# ! Fallback to default bump map: wpn\uspcod\frame_bump# ! Fallback to default bump map: wpn\uspcod\barrel_bump# ! Fallback to default bump map: wpn\uspcod\silencer_bump# ! Fallback to default bump map: wpn\uspcod\magazine_bump# ! Fallback to default bump map: wpn\uspcod\bullets_bump# ! Fallback to default bump map: wpn\olympia\olympia_base_bump# ! Fallback to default bump map: wpn\950jdj\tex_950jdj_main_bump# ! Fallback to default bump map: wpn\longcolt\tex_longcolt_back_bump# ! Fallback to default bump map: wpn\longcolt\tex_longcolt_front_bump# ! Fallback to default bump map: wpn\longcolt\tex_longcolt_bullet_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_mount_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_mount_hold_bump# ! Fallback to default bump map: wpn\wpn_mosin\wpn_scope_lens_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_silencer_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_stock_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_sight_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_barrel_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_mag_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_body_bump# ! Fallback to default bump map: wpn\eft_obrez\obrez_bolt_bump# ! Fallback to default bump map: wpn\kimber_1911\kimber_plate_base_bump# ! Fallback to default bump map: wpn\kimber_1911\kimber_mag_base_bump# ! Fallback to default bump map: wpn\kimber_1911\kimber_base_bump# ! Fallback to default bump map: wpn\kimber_1911\laserguard_base_bump# ! Fallback to default bump map: item\item_diolator_anomalous_bump# GhenTuong: xr_logic_ex | old logic [stalker_danylo_chernenko4441] nil nil GhenTuong: xr_logic_ex | new logic [stalker_danylo_chernenko4441] scripts\western_goods_danylo_chernenko.ltx logic@danylo_chernenko beh@red_hide ! Fallback to default bump map: wpn\revolver50cal\tex_revolver50cal_main_bump# ! Fallback to default bump map: wpn\revolver50cal\tex_revolver50cal_bullet_bump# ! Fallback to default bump map: wpn\mac10j_big\tex_mac10j_big_suppressor_bump# ! Fallback to default bump map: wpn\mac10j_big\tex_mac10j_big_main_bump# ! Fallback to default bump map: wpn\schofield_1875\tex_schofield_1875_bump# ! Fallback to default bump map: wpn\mp9j\tex_mp9_suppressor_bump# ! Fallback to default bump map: wpn\mp9j\tex_mp9_laser_bump# ! Fallback to default bump map: wpn\mp9j\tex_mp9_glass_bump# ! Fallback to default bump map: wpn\mp9j\tex_mp9_mag_bump# ! Fallback to default bump map: wpn\mp9j\tex_mp9_parts_bump# ! Fallback to default bump map: wpn\mp9j\tex_mp9_main_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_muzzle_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_sight_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_main_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_stock_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_bolt_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_gasblock_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_handguard_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_grip_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_mag_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_bullet_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_receiver_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_foregrip_bump# ! Fallback to default bump map: wpn\akm_tac\tex_akm_tac_suppressor_bump# ! Fallback to default bump map: wpn\226_Anomaly\e2b749fb_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\osprey9_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\lcu_pistol_bump# ! Can't find sound 'weapons\_shared\mono\45_1\mid_45' ! Fallback to default bump map: wpn\g17_Anomaly\Tex_0007_3_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\tirant_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\rmr_bump# ! Fallback to default bump map: wpn\fnp45_Anomaly\Tex_0024_0_bump# ! Fallback to default bump map: wpn\pmm_Anomaly\Tex_0023_0_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\raptor2_9mm_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_base_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_mag_base_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_mount_base_bump# ! Fallback to default bump map: wpn\eft_sr1mp\sr1mp_silencer_base_bump# ! Fallback to default bump map: wpn\ppk007\tex_ppk_bump# ! Fallback to default bump map: wpn\ddm4_pdw\ddm4_silencer_base_bump# ! Fallback to default bump map: wpn\ddm4_pdw\laser_cqbl_base_bump# ! Fallback to default bump map: wpn\ddm4_pdw\ddm4_pdw_base_bump# ! Fallback to default bump map: wpn\ddm4_pdw\ddm4_pdw_mag_base_bump# ! Fallback to default bump map: wpn\n1895_j\tex_n1895_j_main_bump# ! Fallback to default bump map: wpn\gladius\weapon_apoc_wasteland_gladius_bump# ! Fallback to default bump map: wpn\cutlass\tex_cutlass_bump# ! Fallback to default bump map: wpn\sw19j\tex_sw19j_main_bump# ! Fallback to default bump map: wpn\sw19j\tex_sw19j_bullet_bump# LTTZ DC DXML patching, altering red_greh_trader ! Fallback to default bump map: wpn\xm177j\tex_xm177_j_lowerr_bump# ! Fallback to default bump map: wpn\xm177j\tex_xm177_j_upperr_bump# ! Fallback to default bump map: wpn\xm177j\tex_xm177_j_stock_bump# ! Fallback to default bump map: wpn\xm177j\tex_xm177_j_handguard_bump# ! Fallback to default bump map: wpn\733j\tex_733_j_mount_bump# ! Fallback to default bump map: wpn\honeybadger_j\tex_honeyb_main_bump# ! Fallback to default bump map: wpn\honeybadger_j\tex_honeyb_sightsu_bump# ! Fallback to default bump map: wpn\honeybadger_j\tex_honeyb_sightsd_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_mag_bump# ! Fallback to default bump map: wpn\92g1\tex_frame_bump# ! Fallback to default bump map: wpn\92g1\tex_slide_bump# ! Fallback to default bump map: wpn\92g1\tex_sights_bump# ! Fallback to default bump map: wpn\92g1\tex_pistolgrip_bump# ! Fallback to default bump map: wpn\92g1\tex_compensator_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\fx2_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\kiba_sil_bump# ! Fallback to default bump map: wpn\de_Anomaly\Tex_0024_3_bump# ! Fallback to default bump map: wpn\magnm\tex_magnm_bump# ! Fallback to default bump map: wpn\qbz92\tex_qbz92_main_bump# ! Fallback to default bump map: wpn\qbz92\tex_qbz92_mag_bump# ! Fallback to default bump map: wpn\rugerlcr\tex_rugerlcr_main_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_slide_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_mag_bump# ! Fallback to default bump map: wpn\pitviper\tex_pitviper_main_bump# ! Fallback to default bump map: wpn\ksuper_j\tex_ksuper_j_main_bump# ! Fallback to default bump map: item\item_diolator_radio_bump# SWMtrue [2] ! Fallback to default bump map: wpn\wpn_blaster2019\lewd_blaster_bump# ! Fallback to default bump map: wpn\eft_g36\g36_r_bump# ! Fallback to default bump map: wpn\eft_g36\g36_guts_bump# ! Fallback to default bump map: wpn\eft_g36\g36_mag_bump# ! Fallback to default bump map: wpn\eft_g36\g36_sil_bump# ! Fallback to default bump map: wpn\eft_g36\g36_gb_bump# ! Fallback to default bump map: wpn\eft_g36\g36_body_bump# ! Fallback to default bump map: wpn\eft_g36k\g36k_stock_bump# ! Fallback to default bump map: wpn\eft_g36k\g36k_hg_bump# ! Fallback to default bump map: wpn\eft_g36k\g36k_mount_bump# ! Fallback to default bump map: wpn\eft_g36\g36_m_bump# ! Fallback to default bump map: wpn\eft_g36\g36_mw_bump# ! Fallback to default bump map: wpn\eft_g36k\g36k_barrel_bump# ! Can't find sound 'weapons\_gunfire\mono\toz194\close_2' ! Can't find sound 'weapons\_gunfire\mono\toz194\close_3' ! Can't find sound 'weapons\_gunfire\mono\toz194\close_4' ! Can't find sound 'weapons\_gunfire\stereo\rem870\close_1' ! Can't find sound 'weapons\_gunfire\stereo\rem870\close_2' ! Can't find sound 'weapons\_gunfire\stereo\rem870\close_3' ! Can't find sound 'weapons\_gunfire\stereo\rem870\close_4' ! Can't find sound 'weapons\_sd\mono\saiga\sd_close_1' ! Can't find sound 'weapons\_sd\mono\saiga\sd_close_2' ! Can't find sound 'weapons\_sd\mono\saiga\sd_close_3' ! Can't find sound 'weapons\_sd\mono\saiga\sd_close_4' ! Can't find sound 'weapons\_sd\stereo\shotgun\sd_close_1' ! Can't find sound 'weapons\_sd\stereo\shotgun\sd_close_2' ! Can't find sound 'weapons\_sd\stereo\shotgun\sd_close_3' ! Can't find sound 'weapons\_sd\stereo\shotgun\sd_close_4' ! Fallback to default bump map: wpn\sharps_j\tex_sharps_j_receiver_bump# ! Fallback to default bump map: wpn\700bull_j\tex_700bull_j_01_bump# ! Fallback to default bump map: wpn\sharps_j\tex_sharps_j_barrel_bump# ! Fallback to default bump map: wpn\sharps_j\tex_sharps_j_block_bump# ! Fallback to default bump map: wpn\sharps_j\tex_sharps_j_stock_bump# ! Fallback to default bump map: wpn\sharps_j\tex_sharps_j_lockplate_bump# ! Fallback to default bump map: wpn\sharps_j\tex_sharps_j_scope_bump# ! Fallback to default bump map: wpn\m1a1\tommy_1921_bump# ! Fallback to default bump map: wpn\m1a1\45acp_bump# ! Fallback to default bump map: wpn\m1a1\m1a1_bump# ! Fallback to default bump map: act\letalka\letalka_bump# ! Fallback to default bump map: wpn\glock40\tex_glock40_main_bump# ! Fallback to default bump map: wpn\norinco_m311\tex_norinco_m311_main_bump# ! Fallback to default bump map: wpn\mosin_Anomaly\Tex_0027_0_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\pu_bump# ! Fallback to default bump map: wpn\lebel1886\tex_lebel1886_main_bump# ! Fallback to default bump map: wpn\lebel1886\tex_lebel1886_scope_bump# ! Fallback to default bump map: item\item_diolator_dosimeter_bump# ! Fallback to default bump map: wpn\arbiter_revolver\tex_arbiter_revolver_main_bump# ! Fallback to default bump map: wpn\at_nade\tex_at_nade_main_bump# ! Fallback to default bump map: wpn\fn509\fn509_base_bump# ! Can't find sound 'wpn_walther_snd_shoot' LTTZ DC DXML patching, altering red_greh_tech ! Can't find sound 'weapons\_gunfire\mono\mp133\pump' Weapon 4: wpn_desert_eagle_custom [2] ! Fallback to default bump map: wpn\ak_drummag\tex_ak_drummag_mag_bump# ! Fallback to default bump map: wpn\ak_drummag\tex_ak_drummag_main_bump# ! Fallback to default bump map: wpn\wpn_spas12\wpn_spas_silencer_bump# Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom ! Fallback to default bump map: wpn\WZXM4\PGrip1_D_bump# ! Fallback to default bump map: wpn\WZXM4\barrel_D_bump# ! Fallback to default bump map: wpn\WZXM4\Longburst_Body_D_bump# ! Fallback to default bump map: wpn\WZXM4\Mag_D_bump# ! Fallback to default bump map: wpn\WZXM4\Patch_D_bump# ! Fallback to default bump map: wpn\WZXM4\Rear_Sight_D_bump# ! Fallback to default bump map: wpn\WZXM4\Stock_D_bump# ! Fallback to default bump map: wpn\WZXM4\BodyFaded_bump# ! Fallback to default bump map: wpn\WZXM4\Strap_D_bump# ! Fallback to default bump map: wpn\WZXM4\Classic\ower_D_bump# ! Fallback to default bump map: wpn\WZXM4\Classic\ower_D_bump ! Fallback to default bump map: wpn\WZXM4\ClassicHandGuard_D_bump# ! Fallback to default bump map: wpn\WZXM4\Classic\Parts_D_bump# ! Fallback to default bump map: wpn\WZXM4\Upper_D_bump# ! Fallback to default bump map: wpn\WZXM4\HandguardGrip_D_bump# Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom ! Fallback to default bump map: wpn\xm500\barrett_xm500_winter_bump# ! Fallback to default bump map: wpn\xm500\scope_01_winter_bump# ! Fallback to default bump map: wpn\tt_anomaly\1b79ef32_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\aps_sil_bump# Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom ! Fallback to default bump map: wpn\USPMatch_Anomaly\51a29303_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\deltapoint_bump# ! Fallback to default bump map: wpn\USPMatch_Anomaly\96d2be3d_bump# Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom ! Fallback to default bump map: wpn\osv96\wpn_body_bump# ! Can't find sound 'weapons\osv96\mono\close_4' Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom ! Can't find sound 'wpn_toz194_snd_shoot' ! Fallback to default bump map: act\yozhik\yozhik_bump# ! Fallback to default bump map: wpn\berettam70\tex_m70_bump# ! Fallback to default bump map: wpn\colt727\tex_colt727_main_bump# ! Fallback to default bump map: wpn\colt727\tex_colt727_mag_bump# Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom ! Fallback to default bump map: wpn\eft_saiga\saiga_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_stock_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_mag_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_bolt_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_barrel_base_bump# ! Fallback to default bump map: wpn\vssm\vssm_bump# ! Fallback to default bump map: wpn\1911_Anomaly\Tex_0026_0_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\Tex_00310000_bump# Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom ! Fallback to default bump map: wpn\ps90\tex_ps90_mag_bump# ! Fallback to default bump map: wpn\ps90\tex_ps90_main_bump# ! Fallback to default bump map: wpn\mkmjolnir\mlok_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_lower_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_foregrip_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_internal_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_mag_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_bullet_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_barrel_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_gasblock_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_upper_bump# ! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_handguard_bump# ! Fallback to default bump map: wpn\ar15m\tex_ar15m_4_bump# Weapon 1: wpn_mjolnir_tac_ac10632 Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom ! Fallback to default bump map: wpn\wpn_g17_alpha\g17_b_bump# ! Fallback to default bump map: wpn\wpn_g17_alpha\g17_m_bump# ! Fallback to default bump map: wpn\wpn_g17_fischer\g17_body_bump# ! Fallback to default bump map: wpn\wpn_g17_alpha\g17_r_bump# ! Fallback to default bump map: wpn\wpn_g17_alpha\g17_sr_bump# ! Fallback to default bump map: wpn\wpn_g17_alpha\g17_sf_bump# ! Fallback to default bump map: wpn\wpn_g17_fischer\g17_mag_bump# Weapon 1: wpn_mjolnir_tac_ac10632 Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom adding bridge red_bridge ! Fallback to default bump map: wpn\pm_Anomaly\Tex_0023_0_bump# ! Fallback to default bump map: wpn\mp40\tex_mp40_mag_bump# ! Fallback to default bump map: wpn\mp40\tex_mp40_bullet_bump# ! Fallback to default bump map: wpn\mp40\tex_mp40_main_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\pistol_rail_bump# ! Fallback to default bump map: wpn\trp_Anomaly\Tex_0026_3_bump# ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_bullet_01_bump ! Can't find sound 'wpn_hpsa_snd_shoot' ! Fallback to default bump map: wpn\tavorx95j\tex_tavorx95j_main_bump# ! Fallback to default bump map: wpn\tavorx95j\tex_tavorx95j_mag_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_parts_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_slide_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_grips_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_frontend_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_frame_bump# ! Fallback to default bump map: wpn\sam_edge\tex_sam_edge_barrel_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_3_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_1_bump# ! Fallback to default bump map: wpn\rem_7614\tex_rem_7614_2_bump# ! Fallback to default bump map: wpn\qbz95\tex_qbz95_main_bump# ! Fallback to default bump map: wpn\qbz95\tex_qbz95_bullet_bump# ! Fallback to default bump map: wpn\garand_j\tex_garand_j_main_bump# ! Fallback to default bump map: wpn\garand_j\tex_garand_j_bullets_bump# ! Fallback to default bump map: wpn\57_Anomaly\Tex_0057_2_bump# ! Fallback to default bump map: wpn\smle\tex_smle_main_bump# ! Fallback to default bump map: wpn\python\colt_python_base_bump# ! Fallback to default bump map: wpn\btusw\tex_bt_2_bump# ! Fallback to default bump map: wpn\btusw\tex_bt_1_bump# ! Fallback to default bump map: wpn\astarta\mc572_body_bump# ! Fallback to default bump map: wpn\astarta\tex_bullet_bump# ! Fallback to default bump map: wpn\astarta\mc572_scope_bump# ! Fallback to default bump map: wpn\astarta\mc572_bip_bump# ! Fallback to default bump map: wpn\astarta\mc572_silbase_bump# ! Fallback to default bump map: wpn\cronen_squall\tex_cronen_squall_suppressor_bump# ! Fallback to default bump map: wpn\cronen_squall\tex_cronen_squall_upreceiver_bump# ! Fallback to default bump map: wpn\cronen_squall\tex_cronen_squall_barrel_bump# ! Fallback to default bump map: wpn\cronen_squall\tex_cronen_squall_muzzle_bump# ! Fallback to default bump map: wpn\cronen_squall\tex_cronen_squall_mag_bump# ! Fallback to default bump map: wpn\cronen_squall\tex_cronen_squall_ammo_bump# ! Fallback to default bump map: wpn\cronen_squall\tex_cronen_squall_magbottom_bump# ! Fallback to default bump map: wpn\cronen_squall\tex_cronen_squall_lowreceiver_bump# ! Fallback to default bump map: wpn\cronen_squall\tex_cronen_squall_pistolgrip_bump# ! Fallback to default bump map: wpn\cronen_squall\tex_cronen_squall_ironsights_bump# ! Can't find sound 'wpn_svd_snd_shoot' ! Can't find sound 'wpn_svd_snd_shoot_actor' ! Fallback to default bump map: wpn\eft_deagle_tiger\deagle_barrel_tiger_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_sr_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_grip_ergo_bump# ! Fallback to default bump map: wpn\eft_deagle_tiger\deagle_base_tiger_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_mag_bump# ! Fallback to default bump map: wpn\eft_deagle\deagle_sf_bump# ! Fallback to default bump map: wpn\eft_deagle_tiger\deagle_reciever_tiger_bump# ! Fallback to default bump map: wpn\garand\tex_garand_bump# ! Fallback to default bump map: mp5lng_mod\wpn\m1ga\m1ga_1_bump# ! Fallback to default bump map: mp5lng_mod\wpn\m1ga\m1ga_1_bump ! Fallback to default bump map: wpn\taurus_raging_hunter\rh44\frame_base_bump# ! Fallback to default bump map: wpn\taurus_raging_hunter\rh44\frame_base_bump ! Fallback to default bump map: wpn\arbiter_bushmaster\tex_arbiter_bushmaster_main_bump# ! Fallback to default bump map: wpn\eft_m14\m14_body_bump# ! Fallback to default bump map: wpn\eft_m14\m14_mag_bump# ! Fallback to default bump map: wpn\eft_m14\m14_stock_bump# ! Fallback to default bump map: wpn\eft_m14\m14_barrel_bump# ! Fallback to default bump map: wpn\eft_m14\m14_sr_bump# ! Fallback to default bump map: wpn\eft_m14\m14_muzzle_bump# ! Fallback to default bump map: wpn\eft_m14\m14_sf_bump# ! Fallback to default bump map: wpn\beretta_92x\beretta_92x_base_bump# ! Fallback to default bump map: wpn\beretta_92x\beretta_92x_brake_bump# ! Fallback to default bump map: wpn\beretta_92x\beretta_92x_mag_base_bump# ! Fallback to default bump map: wpn\vargo52\tex_vargo52_mag_bump# ! Fallback to default bump map: wpn\vargo52\tex_vargo52_body_bump# ! Fallback to default bump map: wpn\vargo52\tex_vargo52_bullet_bump# ! Fallback to default bump map: wpn\remington_5\tex_remington_5_parts_bump# ! Fallback to default bump map: wpn\remington_5\tex_remington_5_foregrip_bump# ! Fallback to default bump map: wpn\remington_5\tex_remington_5_lam_bump# ! Fallback to default bump map: wpn\remington_5\tex_remington_5_main_bump# ! Fallback to default bump map: wpn\remington_5\tex_remington_5_suppressor_bump# ! Fallback to default bump map: wpn\stg_44\tex_stg_44_stock_bump# ! Fallback to default bump map: wpn\stg_44\tex_stg_44_main_bump# ! Can't find sound 'wpn_rpk_snd_shoot' ! Can't find sound 'wpn_rpk_snd_shoot_actor' ! Fallback to default bump map: wpn\usp10\tex_usp10_main_bump# ! Fallback to default bump map: wpn\usp10\tex_usp10_bullet_bump# ! Can't find sound 'weapons\_shared\mono\dmr\mid_dmr' ! Fallback to default bump map: wpn\ak74h\ak74h_decor_bump# ! Fallback to default bump map: wpn\tec9\tex_tec9_main_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_shell_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_receiver_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_wood_bump# ! Fallback to default bump map: wpn\w1887_j\tex_m1887_j_barrel_bump# ! Fallback to default bump map: wpn\eft_m14\m14_mount_rear_bump# ! Fallback to default bump map: wpn\eft_m14\m14_mount_bump# ! Fallback to default bump map: wpn\eft_m14\m14_stock_mp_bump# ! Fallback to default bump map: wpn\eft_m14\m14_rear_stock_bump# ! Fallback to default bump map: wpn\eft_m14\m14_sf_mp_bump# ! Fallback to default bump map: wpn\eft_m14\m14_sil_bump# ! Fallback to default bump map: wpn\tavorx95j\tex_tavorx95j_mag9_bump# ! Fallback to default bump map: wpn\eft_sass\sass_sr_bump# ! Fallback to default bump map: wpn\eft_sass\sass_sf_bump# ! Fallback to default bump map: wpn\eft_sass\sass_pg_bump# ! Fallback to default bump map: wpn\eft_sass\sass_us_bump# ! Fallback to default bump map: wpn\eft_sass\sass_ls_bump# ! Fallback to default bump map: wpn\eft_sass\sass_tube_bump# ! Fallback to default bump map: wpn\eft_sass\sass_st_bump# ! Fallback to default bump map: wpn\eft_sass\sass_barrel_bump# ! Fallback to default bump map: wpn\eft_sass\sass_muzzle_bump# ! Fallback to default bump map: wpn\eft_sass\sass_sil_bump# ! Fallback to default bump map: wpn\stenmk2j\tex_stenmk2j_main_bump# ! Fallback to default bump map: wpn\stenmk2j\tex_stenmk2j_bullet_bump# ! Fallback to default bump map: wpn\higgins\tex_higgins_main_bump# ! Can't find sound 'weapons\_gunfire\mono\mp133\close_1' ! Can't find sound 'weapons\_gunfire\mono\mp133\close_distance' ! Can't find sound 'weapons\_gunfire\mono\mp133\medium_distance' ! Can't find sound 'weapons\_gunfire\stereo\mp133\close_1' ! Fallback to default bump map: wpn\delisle\tex_delisle_main_bump# ! Can't find sound 'wpn_r700sp_snd_silenced' ! Can't find sound 'wpn_r700sp_snd_silenced_actor' ! Fallback to default bump map: wpn\tantal88\tex_tantal_b_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_forniture_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_stock_bump# ! Fallback to default bump map: wpn\tantal88\tex_tantal_supressor_bump# ! Fallback to default bump map: wpn\aps_Anomaly\Tex_0006_3_bump# ! Can't find sound 'wpn_aps_snd_shoot' ! Can't find sound 'wpn_aps_snd_shoot_actor' ! Fallback to default bump map: wpn\rsbaikal\tex_rsbaikal_main_bump# ! Fallback to default bump map: wpn\rsbaikal\tex_rsbaikal_ammo_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_body_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_mag_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_guts_bump# ! Fallback to default bump map: wpn\eft_vsk\vsk_r_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_stock_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_pg_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_barrel_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_muzzle_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_sil_bump# ! Fallback to default bump map: wpn\eft_9a91\9a91_hg_bump# ! Fallback to default bump map: wpn\arbiter_defender\tex_arbiter_defender_main_bump# ! Fallback to default bump map: wpn\trigun\tex_trigun_adds_bump# ! Fallback to default bump map: wpn\trigun\tex_trigun_main_bump# ! Fallback to default bump map: wpn\trigun\tex_trigun_bullet_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_mag_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_barrel_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_normal_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_grip_bump# ! Fallback to default bump map: wpn\_anomaly_scopes_\klesh_bump# ! Fallback to default bump map: wpn\p229\p229_base_bump# ! Fallback to default bump map: wpn\p229\p229_bullets_base_bump# ! Fallback to default bump map: wpn\p229\p229_mag_base_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_b_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_body_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_bolt_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_ch_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_fg_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_hg_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_laser_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_mag_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_m_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_pg_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_r_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_stock_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_s_link_bump# ! Fallback to default bump map: wpn\eft_mk18\ar_sil_bump# ! Fallback to default bump map: wpn\kriss10\tex_kriss10_main_bump# ! Fallback to default bump map: wpn\oc33_Anomaly\76f54c2c_bump# ! Fallback to default bump map: wpn\m4_beowulf\tex_m4_beowulf_stock_bump# ! Fallback to default bump map: wpn\m4_beowulf\tex_m4_beowulf_mag_bump# ! Fallback to default bump map: wpn\m4_beowulf\tex_m4_beowulf_round_bump# ! Fallback to default bump map: wpn\m4_beowulf\tex_m4_beowulf_stockdetail_bump# ! Fallback to default bump map: wpn\m4_beowulf\tex_m4_beowulf_main_bump# ! Fallback to default bump map: wpn\m4_beowulf\tex_m4_beowulf_handguard_bump# ! Can't find texture 'wpn\wpn_benelli_m4\wpn_benelli_m4_sights#' ! Can't find sound 'weapons\_sd\mono\tail\556_tail_1' ! Can't find sound 'weapons\_sd\mono\tail\556_tail_2' ! Can't find sound 'weapons\_sd\mono\tail\556_tail_3' ! Can't find sound 'weapons\_sd\mono\tail\556_tail_4' ! Can't find sound 'weapons\_sd\stereo\tail\556_tail_1' ! Can't find sound 'weapons\_sd\stereo\tail\556_tail_2' ! Can't find sound 'weapons\_sd\stereo\tail\556_tail_3' ! Can't find sound 'weapons\_sd\stereo\tail\556_tail_4' ! Fallback to default bump map: wpn\m24_j\tex_m24_j_main_bump# ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_pistolgrip_bump# ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_lower_bump# ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_mag_bump# ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_silencer_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_irons_front_bump# ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_maginsert_bump# ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_handguard_bump# ! Fallback to default bump map: wpn\wpn_raptr\wpn_raptr_irons_rear_bump# ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_muzzle_brake_bump# ! Fallback to default bump map: wpn\wpn_dt_mdr_unique\dt_mdr_upper_bump# ! Fallback to default bump map: wpn\auto9j\tex_auto9j_main_bump# ! Can't find sound 'wpn_ak103_snd_shoot' ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_barrel_modern_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_base_modern_bump# ! Fallback to default bump map: wpn\eft_deagle_modern\deagle_reciever_modern_bump# ! Fallback to default bump map: wpn\eft_sai\sai_b_bump# ! Fallback to default bump map: wpn\eft_sai\sai_base_bump# ! Fallback to default bump map: wpn\eft_sai\sai_bolt_bump# ! Fallback to default bump map: wpn\eft_sai\sai_r_bump# ! Fallback to default bump map: wpn\eft_sai\sai_fg_bump# ! Fallback to default bump map: wpn\eft_sai\sai_mj_bump# ! Fallback to default bump map: wpn\eft_sai\sai_hg_bump# ! Fallback to default bump map: wpn\eft_sai\sai_ch_bump# ! Fallback to default bump map: wpn\eft_sai\sai_m_bump# ! Fallback to default bump map: wpn\eft_sai\sai_gb_bump# ! Fallback to default bump map: wpn\eft_sai\sai_pg_bump# ! Fallback to default bump map: wpn\eft_sai\sai_s_bump# ! Fallback to default bump map: wpn\eft_tt33\tt_gold_bump# ! Fallback to default bump map: wpn\eft_ebr\ebr_sil_bump# ! Fallback to default bump map: wpn\eft_ebr\ebr_stock_bump# ! Fallback to default bump map: wpn\eft_ebr\ebr_stock_body_bump# ! Fallback to default bump map: wpn\eft_ebr\ebr_pg_bump# ! Fallback to default bump map: wpn\hardballer\tex_hardballer_suppressor_bump# ! Fallback to default bump map: wpn\hardballer\tex_hardballer_main_bump# ! Fallback to default bump map: wpn\banshee9j\tex_banshee9j_main_bump# ! Can't find sound 'wpn_vityaz_snd_shoot' ! Can't find sound 'wpn_vityaz_snd_shoot_actor' ! Fallback to default bump map: wpn\eft_saiga\saiga_handguard_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_reciever_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_rear_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_mount_base_bump# ! Fallback to default bump map: wpn\eft_saiga\saiga_grip_base_bump# ! Fallback to default bump map: wpn\b725\b725_bump# ! Fallback to default bump map: act\pig\pig_bump# legs object dolg_nosorog_outfit_legs with id 13114 released legs object dolg_nosorog_outfit_legs with id 51275 released refCount:pBaseZB 1 refCount:pBaseRT 1 # --ZLM 4.0-- # ZCP Loot Module revised succesfully activated. # Additionnal NPC loot activated. # Additionnal Stash loot activated. # --May the loot be ever in your favor !-- ! Fallback to default bump map: item\item_stim_bump Weapon 1: wpn_mjolnir_tac_ac10632 Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom Bosspack total id: 49903 Executing config-script "grading_warm"... [a:/games/anomaly 1.5.3 + bosspack v1.8/anomaly 1.5.3 + bosspack v1.8/bin/..\appdata\grading_warm.ltx] successfully loaded. {@} --- Invalid position for CLevelGraph::vertex_id specified: [1000.206909][-0.099900][95.069504] {@} --- Invalid position for CLevelGraph::vertex_id specified: [69.317596][11.375400][210.538696] {@} --- Invalid position for CLevelGraph::vertex_id specified: [394.190613][20.171101][290.367004] {@} --- Invalid position for CLevelGraph::vertex_id specified: [476.712708][35.067200][51.022400] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-219.600006][6.700000][-48.950001] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-292.041992][0.147200][106.650597] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-22.161900][-0.508500][383.139893] {@} --- Invalid position for CLevelGraph::vertex_id specified: [1062.135376][-0.098500][-0.038100] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-289.779999][0.090000][192.050003] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-34.301498][3.988200][274.215607] {@} --- Invalid position for CLevelGraph::vertex_id specified: [520.169983][-1.350000][-429.540009] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-455.799988][0.000000][-345.899994] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-217.125702][0.762100][-64.340302] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-288.817902][40.942299][-475.729614] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-59.000000][-30.000000][-477.000000] {@} --- Invalid position for CLevelGraph::vertex_id specified: [336.970215][20.116501][285.950500] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-449.489288][-28.823200][73.110001] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-298.750214][7.287300][47.174900] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-234.169998][9.860000][-190.009995] {@} --- Invalid position for CLevelGraph::vertex_id specified: [-340.584686][3.574100][415.019501] actor_effects.init_main_settings monkeypatched by z_fix_hit_effects_option.script SWMtrue [2] --------------------------------------------------------------------- [Dynavision] load preset [Dynavision] preset_name: default [Dynavision] preset globals general: dynavision\default\general.ltx [Dynavision] preset globals weathers: dynavision\default\weathers.ltx [Dynavision] preset program: dynavision\default\program.ltx [Dynavision] loading file dynavision\default\program.ltx [Dynavision] loading data for section w_cloudy1 [Dynavision] tbl[7]=1.000000 [Dynavision] loading data for section w_cloudy2_dark [Dynavision] tbl[7]=1.000000 [3] [Dynavision] loading file dynavision\default\weathers.ltx [Dynavision] loading file dynavision\default\general.ltx [Dynavision] loading data for section general [Dynavision] tbl[7]=-0.050000 [3] [Dynavision] setting general data [Dynavision] loadLUTMapProgramsTable loading file dynavision\default\l10_red_forest.ltx [Dynavision] loadLUTable loading file dynavision\default\lut.ltx [Dynavision] loading data for section groups [Dynavision] loading data for section maps [Dynavision] loadPluginsTable loading file dynavision\plugins.ltx [Dynavision] loading data for section poses [Dynavision] loading data for section stickers ui_mcm_dynavision_preset_loaded --------------------------------------------------------------------- [Dynavision] load settings ----------------------DYNAVISION INITIALIZED ----------------------- enable true frequency 1 debug false notifications enabled true preset default use_program true use_weather true use_es false use_lut false camera_boundary 15 --------------------------------------------------------------------- [Dynavision] SSFX_LUT_SUPPORT true collectgarbage before=84808193Kb collectgarbage after=63481462Kb despawning nocturnal mutants Weapon 1: wpn_mjolnir_tac_ac10632 Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom ! Fallback to default bump map: act\fox\fox_bump# intro_start game_loaded * [x-ray]: Handled Necessary Textures Destruction * MEMORY USAGE: 3087088 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded Time continual is:62368 body can be looted Time continual is:68283 body can be looted [2] Time continual is:97509 Weapon 1: wpn_mjolnir_tac_ac10632 Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom Weapon 1: wpn_mjolnir_tac_ac10632 Weapon 2: wpn_mp155_c-more Weapon 4: wpn_desert_eagle_custom * [x-ray]: Full Memory Stats * [win32]: free[137413977008 K], reserved[4848816 K], committed[20127584 K] * [ D3D ]: textures[1134247 K] * [x-ray]: process heap[3010595 K] * [x-ray]: economy: strings[663700 K], smem[1865770 K] Time continual is:99935 id=24625 id=34787 id=24594 id=45369 id=24611 id=24616 id=34796 id=38894 id=53593 id=24603 id=38898 stack trace: SymInit: Symbol-SearchPath: '.;A:\Games\Anomaly 1.5.3 + BOSSPACK v1.8\Anomaly 1.5.3 + BOSSPACK v1.8\bin;A:\Games\Anomaly 1.5.3 + BOSSPACK v1.8\Anomaly 1.5.3 + BOSSPACK v1.8\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'Vitali's PC' OS-Version: 6.2.9200 () 0x100-0x1 A:\Games\Anomaly 1.5.3 + BOSSPACK v1.8\Anomaly 1.5.3 + BOSSPACK v1.8\bin\AnomalyDX11AVX.exe:AnomalyDX11AVX.exe (0000000140000000), size: 18833408 (result: 0), SymType: '-exported-', PDB: 'A:\Games\Anomaly 1.5.3 + BOSSPACK v1.8\Anomaly 1.5.3 + BOSSPACK v1.8\bin\AnomalyDX11AVX.exe' [error][ 87] : Параметр задан неверно. at address 0x00000001402545DA refCount:pBaseZB 1 refCount:pBaseRT 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ramilenius 2 Опубликовано вчера в 16:07 Ничего не выкручивал на свалке после выброса искал арты и вот Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 297 Опубликовано вчера в 16:33 Ramilenius всё правильно, у легендарных артов нет радиации. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ramilenius 2 Опубликовано вчера в 16:37 3 минуты назад, Босс сказал: Ramilenius всё правильно, у легендарных артов нет радиации. Привееет Босс!Это я знаю это я с радости решил сюда написать!А вот хотел узнать Легендарные варить можно вариатайзером если да то как рецепты нужны? Дополнено 12 минуты спустя Кто подскажет в каком тоннеле искать кпк Стрелка в рыжем лесу? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Webdead 0 Опубликовано вчера в 17:50 А возможно ли заспавнить через дебаг меню легендарные артефакты без радиации? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 3 297 Опубликовано 22 часа назад Ramilenius нет, единственный способ получения - удача и найти в аномалии. Артефакт добытый любым другим способом будет только обычным.Webdead нет. Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
NudnySzufelka 0 Опубликовано 17 часов назад А почему шины, хирургические наборы и тп не восстанавливают конечности? Вообще получается способов восстановления нет, кроме сна Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BOCTOK28 12 Опубликовано 13 часов назад (изменено) 3 часа назад, NudnySzufelka сказал: А почему шины, хирургические наборы и тп не восстанавливают конечности? Вообще получается способов восстановления нет, кроме сна Сначала используешь хирургический инструмент, затем шину, потом аптечку Изменено 13 часов назад пользователем BOCTOK28 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ramilenius 2 Опубликовано 13 часов назад Блин сегодня зашел в игру базу строил и вылетает при установке двери а при загрузке пишет что типа кпк стрелка найден и арты в красном лесу и типа квест выполнен хотя кпк я неxray_retrey.log находил еще арт 1 вроде забрал по квесту который вчера играл ночью ни фризов ни вылетов не было игра своей жизнью живет хочет не глючит хочет начинает капризы показывать вылетать... Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BOCTOK28 12 Опубликовано 13 часов назад 21 минуту назад, Ramilenius сказал: Блин сегодня зашел в игру базу строил и вылетает при установке двери а при загрузке пишет что типа кпк стрелка найден и арты в красном лесу и типа квест выполнен хотя кпк я неxray_retrey.log находил еще арт 1 вроде забрал по квесту который вчера играл ночью ни фризов ни вылетов не было игра своей жизнью живет хочет не глючит хочет начинает капризы показывать вылетать... на каком пресете играешь? сам галки не тыкал в модах, куда не следует? там не все опциональные Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ramilenius 2 Опубликовано 12 часов назад Пресет для слабых Пк но поставил графику и звуки Атом лето и цветы но вчера то нормально все игралось я игра 5-7часов пару вылетов было и ниче не глючило а седня с утра все глючит Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BOCTOK28 12 Опубликовано 12 часов назад 2 минуты назад, Ramilenius сказал: Пресет для слабых Пк но поставил графику и звуки Атом лето и цветы но вчера то нормально все игралось я игра 5-7часов пару вылетов было и ниче не глючило а седня с утра все глючит Понижай настройки, потом отпиши. И характеристики железа своего напиши Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ramilenius 2 Опубликовано 12 часов назад 1 минуту назад, BOCTOK28 сказал: Понижай настройки, потом отпиши. И характеристики железа своего напиши Железо 32гб озу,проц райзен 7 3700х,видюха 2060 супер джеатстрим 8гб ссд 128гб,ссд м2 500гб, Жд 2штуки по 1террабайту но оперативка не разогнанна для проца мне сказали ее разогнать а я не умею я собрать комп могу но в остальном в разгоне и программах Лузер. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BOCTOK28 12 Опубликовано 12 часов назад 1 минуту назад, Ramilenius сказал: Железо 32гб озу,проц райзен 7 3700х,видюха 2060 супер джеатстрим 8гб ссд 128гб,ссд м2 500гб, Жд 2штуки по 1террабайту но оперативка не разогнанна для проца мне сказали ее разогнать а я не умею я собрать комп могу но в остальном в разгоне и программах Лузер. Снизь настройки, атмос погаси. Не нужно ничего разгонять, мания какая то у молодняка. Разгоном оверклокеры занимаются для титула, а не для того, что бы комп быстро работал. Не следует е*ать то, что не преднозначено для еб*и. Настройки снижай и стартуй с автосейва на локации, и наблюдай. Босс спит, часовой пояс другой, как будет в онлайн, он тебе напишет умные слова. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ramilenius 2 Опубликовано 12 часов назад 1 минуту назад, BOCTOK28 сказал: Снизь настройки, атмос погаси. Не нужно ничего разгонять, мания какая то у молодняка. Разгоном оверклокеры занимаются для титула, а не для того, что бы комп быстро работал. Не следует е*ать то, что не преднозначено для еб*и. Настройки снижай и стартуй с автосейва на локации, и наблюдай. Босс спит, часовой пояс другой, как будет в онлайн, он тебе напишет умные слова. Так то я не молодняк 42года мне.Эх без атмоса картинка вообще убогая плин. Дополнено 1 минуту спустя Только что, Ramilenius сказал: Так то я не молодняк 42года мне.Эх без атмоса картинка вообще убогая плин. А если в инвентаре имеется много лута это может влиять ну много в общем лута ХЭХ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BOCTOK28 12 Опубликовано 12 часов назад Только что, Ramilenius сказал: Так то я не молодняк 42года мне.Эх без атмоса картинка вообще убогая плин. Ооооо как, приятно видеть мне подобных. Я тоже старый пердун. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ramilenius 2 Опубликовано 12 часов назад И мне приятно!Я с юности ну лет с 20ти уже заболел сталкером первые 3 части прошел от и до разов по 15 а потом пошли народные солянки оп и далее хэх. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
BOCTOK28 12 Опубликовано 12 часов назад 2 минуты назад, Ramilenius сказал: И мне приятно!Я с юности ну лет с 20ти уже заболел сталкером первые 3 части прошел от и до разов по 15 а потом пошли народные солянки оп и далее хэх. Удачной охоты сталкер! Я почти всегда здесь, пиши если чего))) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты