D1mon 161 Опубликовано 31 декабря, 2022 (изменено) Последнее обновление (ОБТ) - 30.12.2023 ! (Сейвы несовместимы с версией 16.01.2023) Данная сборка является переосмыслением старой доброй Народной Солянки с серьезными графическими улучшениями и геймплейными нововведениями. Также в ходе разработки добавляются новые и перерабатываются некоторые старые квесты / сюжетные линии. Системные требования также ощутимо выросли, но играть можно и на относительно старых машинах, предварительно снизив настройки графики, кроме того, предпочтительно устанавливать игру на SSD-диск. Спойлер D1mon - руководитель проекта, работа с локациями и принятие сложных решений KRodin - первоначальная адаптация солянки на огср, помощь с движком, множественные консультации по работе с движком _Sk8_AsTeR_ - работа с логикой нпс, скрипты Laucer - работа с оружейкой, скрипты Mecheniy@Mecheniy - работа с худом dog19601 - работа с иконками, различными моделями и текстурами c510new - работа с оружейкой, модели и анимации ALEXMANLEO - правки по сюжету, работа с текстами joye-ramone - движок, скрипты petrov0805 - работа со звуком Dennis_Chikin - консультации по скриптам Shadowman - консультации по скриптам SergeT - консультации по всем аспектам солянки, правки по сюжету, тестирование BFG - консультации по всем аспектам солянки, тестирование I am Dead - консультации по скриптам, движку и шейдерам fED - адаптация CGIM, консультации по шейдерам Тестирование: wundukot, vidokas666, amateur, walet, elrik, Евгений К, Pz_3, walonson, Shura1344, Alan Wake, Chapaev и другие. В сборках за последний год используется микс из текстурных паков из открытых источников: ShoC Rebuild, Two-K, ShoC Update и пр. с нашими изменениями и доработками. Спойлер Спойлер Яндекс Google Торрент (yandex) Торрент (google) Спойлер Скачать сборку по ссылке выше Положить в любую удобную папку. Желательно на системный SSD, где находится файл подкачки. Запускаем launcher.exe, ждем, смотрим в лог. Через лаунчер проверяем целостность, устанавливаем программное обеспечение. Играем !Внимание! Сборка уже включает в себя всю игру, ничего дополнительно ставить не нужно, а тем более накатывать сборку куда-то сверху. Логи, сохранения и скриншоты находятся в папке _appdata_. В случаев вылета прикладывать сейв, а также лог целиком! P.S. Сейвы несовместимы с оригинальной Народной Солянкой и старыми адаптациями ее на движок OGSE/OGSR! Спойлер Спойлер 1. Движок Теперь у солянки свое ответвление движка. Обновлен движок до версии 2.1.31. Все изменения движка ОГСР декабрьской версии включены. А именно инверсная кинематика, ЗП система рук, зависимость слотов пояса от броника, скрытием костей для моделей оружия и прочее. Введена поддержка фичи дискорда на статус в профиле специально для НС. Добавлен новый оружейный слот для легкого оружия. Слоты больше не равнозначные. Делятся на пистолетный, средний и крупный. Пистолеты можно поставить во все три слота, оружие из среднего - в средний и крупный. Добавлен специальный пояс для патронов и магазинов. Как и у пояса для артефактов, количество слотов зависит от костюма. 2. Магазинное питание Введено упрощенное магазинное питание оружия. Зарядка примитивная, производится перетаскиванием пачки рассыпных патронов на магазин. Никаких анимаций зарядки нет. Магазины можно также перетягивать друг на друга, заряжая их таким образом. Многие магазины 9х18 можно заряжать патронами 9х19 и наоборот. Чтобы разрядить магазин необходимо либо перетянуть магазин на нужную пачку либо перетянуть магазин на самого себя. Магазины можно получить путем разрядки оружия у врагов, в тайниках или купить у торговцев. 3. Новая оружейка Новая оружейка собранная на ЗП руках (Как материалы брались эти паки: STCoP WP, EFT WP, BaS addon, TAZ, Gunslinger mod, Shoker WM и еще по мелочи. Руки брались из T.H.A.P.). Оружейка все еще находится в разработке и будет продолжаться развиваться. Заменены модели всего оружия. Введено 12 новых единиц (ТТ-33, длинный БМ-16, обрез ТОЗа, ржавый Ак-74у, ПП "Витязь", Протекта, МР-133, МР-153, Ремингтон 870, СР3М "Вихрь", РПК-74 и М79). Б-94 был заменен на КСВК. Арбалеты были заменены Ремингтон 700 и ДВЛ-10. Переработаны почти все уники. На оружие можно поставить различные прицелы, которые были добавлены. 6 для отечественных и 6 для натовских. На ПП ставятся только коллиматоры. Прицел на М16, прицел susat и прицел ПК-А - вырезаны. Новая модель для фотоаппарата. При использовании ночных прицелов с опцией 3д прицелы можно включить ночной прицел. Добавлены анимации неполной перезарядки. На некотором оружии присутствует анимация клина (в этом случае оружие не перезарядится, а просто выйдет из состояния клина). Проведен небольшой ребаланс ТТХ оружия, в будущем работа над этим будет продолжаться. Если оружие разряжено, то это будет визуально отображаться на худ модели оружия и иконкой в инвентаре. Перевооружены многие НПС. Некоторые стали носить оружие с новыми прицелами. 4. Работа с логикой Добавлены новые работы в лагерях для NPC на локациях. Введена схема гуляний между лагерями одиночных НПС. Позаимствована из ОГСР и dsh mod. Ночью монстры проявляют большую активность и агрессивность. Задумайтесь перед ночной вылазкой. NPC используют подствольные гранатометы. NPC лечат раненых товарищей, во время перестрелки способны сами, уйдя в укрытие, съесть аптечку и перевязаться. После боя NPC не разбегаются сразу, а некоторое время ещё ожидают противников (как а ЧН, ЗП). Озвученный лут NPC как в ЗП. NPC голосом реагируют на дружественный огонь, даже если своего подстрелил не игрок,а другой NPC. NPC здороваются голосом. Теперь НПС умеют отвечать друг другу на сообщения в Сталкерской Сети. Причём чатятся теперь исключительно живые НПС, за что с них за каждое сообщение снимается 40 рублей. Нет денег - не сможет отправить сообщение. Иногда нам могут встретиться несильно раненые NPC. Через диалог им можно помочь аптечкой. Новая логика БТР в Темной Долине. Новая сцена появления Калмыка. Добавлена реакция Акима на воровство телевизора. 5. Интерфейс Интерфейс переделан под все новые слоты и пояса, которые были добавлены. Теперь для детекторов есть три равнозначных слота. В инвентаре ГГ теперь есть сортировка предметов. При нажатии на вкладку, то она перейдет в красный режим и все предметы этого типа скроются из инвентаря. Были подключены ЗПшные акселераторы в окнах диалогов. Изменено множество иконок предметов. 6. Багофиксы Исправлена ситуация когда NPC игнорировал своего раненого товарища, если у лекаря не было в инвентаре аптечки. Исправлена проблема появления Акима из-за задания Беса. Включены все исправления с патча НС 16-03-2021. Теперь Седой прилетает на АТП, когда оно полность зачищено. Теперь вороны будут спавнится на всех локациях. Новая система фотографирования. Правки перетаскивания тел От Прапора придёт СМС (цепь квестов по поиску науч. группы). 7. Прочие изменения Добавлен новый бинокль и новый фонарик. Пока продаются у Бармена. Адаптирован Биорадар от @Kash. Адаптирован новый Артефакт Чёрные Слёзы от @Kash. Звук при использовании предметов. Анимации использования предметов (опционально). Анимации смерти нпс. Имитация Alife (опционально). Данная опция разрешает NPC жить оффлайн. Они торгуются, лутаются, воюют, становятся свидетелями перестрелок, просят о помощи. Мы можем увидеть битву враждебных друг к другу группировок за какую-либо территорию. Возможны настоящие атаки волн мутантов на людей в разных частях Зоны. Однако могут произойти весьма неожиданные и непредсказуемые события. Использовать на свой страх и риск. Новая модель и поведение сильной химеры (взято из ЗП). ГГ может разжигать костры (нужно вплотную подойти к костру и постоять). Во время выброса в Зоне возникают перебои с электричеством, свет во время выброса гаснет. Везде. Даже в подземных лабораториях. Также при начале выброса приходит звуковое уведомление наподобие того, что было в ЗП. Добавлен динамичный эмбиент ночных сверчков, ночью они громко стрекочут, а днем затихают. Добавлено много новых звуков в речь для NPC. Введены автосейвы при взятии/выполнении заданий (опционально) Метка в тайниках указывает его содержимое. Кое-где изменён бартер. Множество прочих изменений, которые не попали в список. Спойлер обновлен движок до версии 2.1.32 вшит патч 02.01.2021 от SergeT по ветке Черного Доктора в Госпитале возвращена потерянная модель ржавого АК правка анимаций MP5 Упыря поправлены position sig550, АЕК-971, АЕК-973 введены в игру 3 разных бинокля вырезана опция EAX из меню, чтобы не смущала исправлен вылет в МГ по худовой модели для gauss_cry поправлен щелкающий звук инвентаря при открытии Спойлер на Генераторах убраны гуляки исправлены звуки deagle, mp7, xm8 и sr25, теперь на них работают настройки ogg-комментариев возвращена потерянная модель Сайги в тисках на Затоне, что исправило вылет по ней при переходе на локацию добит щелкающий звук открывания рюкзака фикс вылета по xr_help немного откорректирована оффлайн-жизнедеятельность уменьшена частота СМС-сообщений приемники и рупоры снова отключаются поправлена позиция АЕК-971 в руках НПС исправлен вылет по patrol:game_vertex_id убрана отладочная смс на штурме АТП уменьшены цены новых биноклей Спойлер полностью синхронизирован движок с текущей версией OGSR и обновлен до 2.1.52 исправлено отображение магазинов на ворлд-моделях попытка пофиксить редкие краши по watcher_act внедрена поддержка равнозначных слотов, представленных в свежих дополнениях от Mecheniy@Mecheniy, сейвы будут совместимы, единственное исключение - перед переходом с равнозначных к оригинальным нужно вытащить из первого слота крупное оружие, не предназначенное для среднего слота АК74У и боевой винчестер Лиса теперь ставятся и в средний слот усилены пистолеты на 70% оптимизация менеджера новостей поправлены описания Ремингтона 870, ПБС для Грозы и Вихря, прицелы FN2000, а так же гранатомета М103 и заряда М109 в навесном к оружию фикс иконок магазинов 7.62x51_ap добавлен для использования дротик и изоморф Ремингтону 870 поправлено положение М4 на плече доработка детектора Джонсона (Голограммы) правки вылетов по костям новой химеры, а также псевдогиганта и плоти ослаблены все химеры фикс вылета по news_main новые иконки и модели сломанного и улучшенного биорадара доложены недостающие текстуры деревьев из логов прочие мелкие правки Спойлер обновлен движок до версии 2.1.54 внедрены проверки по несуществующим костям, прописанным для моделей, что позволило исправить множество несоответствий и вылетов немного переделан ЧУ описание предметов теперь полностью влезает в окно бартера изменен вес пары частей мутантов на логический, также чуть подкорректирована цена - лапа медведя дороже (описание не совпадало с реальностью), части частых мутантов дешевле (кровосос, снорк и т.п.) исправлено большое кол-во ошибок в описании квестовых и не очень предметов, а также скорректирован вес, не теряя логики - тяжести чуть стали легче (опять же, тот же миниган Адреналина остался 30 кг, ибо в реале столько и весит), а вещам с 0 весом прибавлены граммы исправлены ошибки в описании квестовых предметов, квестов, по увлечению подправлены пара диалогов исправлено описание ремонтного ящика анимации активации артефактов и капсул на новых руках ЗП исправлено описание КСВК, добавлена неполная перезарядка исправлен перечень боеприпасов на АК74У под калибр 5.56 подправлено описание SPAS-12 Hunter, Ремингтон 700 вернул потерянные новые иконки сломанного и нового биорадаров исправлено свечение некоторых моделей уменьшена модель банки тушенки Спойлер Графика Жемчужина этого обновления - визуальная составляющая. Этот мод больше не похож на что-то далекое прямиком из 10-го года. Теперь в подробностях. Адаптирована ЗП погода CGIM2 последней версии со всеми ее циклами. Заменён погодный менеджер. Новый взят из dsh. Проведена переработка многих локаций. Расставлено огромное количество разных статичных объектов - деревьев, кустов, раскидан мусор и прочее (некоторые локации, в особенности леса, могут грузится дольше, чем обычно). Использованы работы из AA 2.1, ShoC Redux, LFO, Anomaly. Большинство локаций было перекомпилено. Адаптированы текстуры высокого разрешения от Two-K. Многие текстуры заменены и доработаны. Интегрирован аддон для Anomaly Screen Space Shaders, который включает в себя новую систему отражений SSR и динамических луж, обновленный эффект размытия DOF и прочее. Интегрированы партиклы из аддонов для Anomaly CINEMATIC VFX & HOLLYWOOD. Пересмотрен модельный пак НПС в основе которого лежит Vanilla Models Reshaped. Пересмотрены модели монстров. Теперь разница между секциями одного монстра не только в его параметрах, но и в визуале (более слабые имеют модели из тч, а сильные из зп). Помимо этого разные особи имеют разные озвучки. Также добавлены новые секции монстров. Изменены модели и анимации медведей(из СВ3), пауков и библиотекарей. Оружейка Оружейка с каждым патчем подвергается улучшениям, но работа над ней не прекращается. Добавлено несколько новых экземпляров оружия, в том числе и уникальных. Добавлены магазины для Выхлопа, П90 и для револьвера. Некоторые магазины были прописаны в торговлю, в тайники и в награды. Некоторые пушки пересели на новые анимации, у некоторых обновлена модель. На серии 5.45х39 и 7.62х39 появилась визуальная смена магазина. То есть магазины на 30 и 45 выглядят по разному на модели в руках у ГГ. Изменены некоторые иконки у оружий. Теперь при смене магазинов на иконке это будет визуально отображаться. Репозиция у большинства стволов. На некоторых стволах появились ЛЦУ и Тактический фонарик (Клавиши настраиваются в настройках.) Проведена полная переработка звуков выстрелов оружия. Теперь для актора они проигрываются в стерео. Так же введены звуки слоями из JSRS и TAZ со своими правками. Коллизия худа при сближении с объектами. Теперь пуля вылетает с дула оружия, а не с центра камеры главного героя. Некоторые стволы обзавелись уникальными апгрейдами. Читайте список Долговязого. Интерфейс Интерфейс подвергся большим переработкам как на техническом, там и на визуальном уровнях. Подгрузки при обновлении и открытии сведены к нулю. Также теперь реализован пояс слотов быстрого использования. Теперь, чтобы быстро применить предмет горячей клавишей, он должен располагаться на отдельном поясе. Количество слотов зависит от костюма. В одной ячейке может располагаться сразу несколько предметов. Проще всего вешать на пояс такие предметы двойной щелчком лкм с зажатой клавишей шифт. Повесив на пояс, необходимо назначить клавишу на предмет. Нажав на предмет, выбираете клавишу от F1 до F8. Добавлен слот для гранаты. Это такой своеобразный способ исправить древний баг с выкидыванием гранат. Гранат сами берутся с пояса. В одну клетку можно разместить сразу несколько гранат, тоже самое касается подствольных гранат. Окна сортировки добавлены в окно обыска и окно тайника. Переделан биорадар, теперь он имеет волну, которая сканирует объекты. Сам биорадар был адаптирован из приправы Kash’a. Это значит, что в нем необходимо регистрировать монстров при помощи запчастей (биорадар необходимо получать по квесту) Новая система быстрых сохранений. Это позволит вам откатываться на более ранние сохранения, если это понадобится. Геймплей Множественные элементы игры были переработаны. Например, работа пнв, динамический худ, инвентарная радиация и контейнеры. Введены новые механики и возможности для игрока. Добавлен 3D-пда. Интерфейс пда был переделан. Переработана работа пнв. Теперь он не привязан к костюму и является отдельным предметом. Фонарик встроен в пнв. Введен двухрежимный фонарик. Получить его можно, улучшив свой фонарик у Долговязого. Добавлены новые предметы с продолжительным действием по типу как в ЗП. Например, Геркулес и Радиопротектор. Так же было добавлено абсолютно новых препарата: “Кронос” и “Заколка” со особыми свойствами. Переработана инвентарная радиация. Теперь она обрабатывается через движок (ранее возникала проблема, что при высоком фпс ГГ мог носить артов на 60 единиц радиации без какого-либо ущерба). Сама радиация теперь медленнее выводится по истечению времени. Переделана работа контейнеров, теперь они не нивелируют радиацию от артефактов, а снижают радиоактивное воздействие. Чем круче контейнер, тем сильнее он ослабляет воздействие радиации. Также в контейнер можно положить любой артефакт. Это может пригодится, например, при посещении х18. Сам интерфейс контейнеров был изменен. Адаптирован динамический худ от Bak’a со своими доработками. Старый соляночный худ был вырезан. Текстуры масок теперь в высоком разрешении. Также появились шейдерные эффекты масок для запотевания и для трещин. Помимо этого, если вы играете с каплями, то появилась возможность при помощи анимации протирать от капель маску. Расширены анимации главного героя. Появился удар прикладом, анимация протирания маски, поднятия предметов, свежевания монстров (сама система была переработана), а также анимация рюкзака (можно отдельно отключить в настройках). Переработана схема розжига костра. Теперь вы будете получать бонусы сидя у костра. Схема взята из dsh. Логика Работа с логикой подходит к своей кульминации, так как упирается в потолок по технической причине. Тем не менее геймплей очень сильно изменился. Адаптирована последняя версия аи-пака от Bak’a со всеми схемами. Расширены схемы по гулянию сталкеров. Охотники теперь действительно ходят в поисках добычи, а не сидят в баре. Теперь лагеря на локациях могут быть заняты разными группировками. Монстры теперь активнее передвигаются в ночное время суток - будьте осторожнее. Поскольку были адаптированы ЗПшные монстры, то их поведение изменилось. Сильные особи могут действовать по другому в сравнении с более слабыми. Сюжет В этом патче нет больших связанных с сюжетом, но кое-какие правки присутствуют. Исправлено огромное количество диалогов и прочих текстов. Изменены награды у некоторых заданий. Добавлены три новых задания: у Осведомителя, Отшельника и Сахарова. Добавлены циклички Захару на зачистку местности от монстров. Адаптирован аддон ОС с небольшими правками. Для некоторых квестов было добавлена вариативность. Так, например, Лису можно принести не только обычные аптечки, а кое-где можно самому выбрать награду. Фиксы Было исправлено и переделано огромное количество скриптов и различных технических элементов игры. Их настолько много, что описывать их всех может занять страниц 30-40. Планы Мы продолжим подводить солянку под современный вид, латая дыры и подчищая или перерабатывая сомнительные элементы, например такие, как система апгрейдов, тчшные тайники и различные неоднозначные сюжетные решения. Продолжается работа над оружейкой и графической составляющей. Помимо этого мы активно ведем работу над новой сюжетной линий, которая будет иметь уникальный вид для сталкерского моддинга. Мы надеемся, что она вам понравится. Ждите дальнейших новостей. Спойлер фикс несохранения опции группировки магазинов фикс звука абаканов фикс сброса опции 3D-прицелов добавлена опция многопоточной загрузки текстур инвентарь и иконки высокого разрешения (включая иконки ГГ в полный рост) правка буквы Ч окна сна вместо имитации алайфа режим стримера фиксы кривых сидов, которые приводили к затыку сюжета внедрена таблица эксклюзивных НПС для запретов на переодевания арт берет визуал с конфига при загрузке прописан Сахару простой детектор артов костыль для rx_facer'a для бюрера слегка притормозили собак чуть ослаблены бюреры немного укреплены кровососы бессмертный Захар (только с НИ) повышен радиус заброса артефактов для варки множественные исправления оружейки и 3D-прицелов усилены Ремингтон 700, обрез БП, Вихрь и Витязь починена зарядка магазинов 5.7х28 и 12.7x55 исправлены перепутанные иконки у мурок затычка от вылета по фонарику возвращены акселераторы исправление нового тумана из SSS правки тумана партиклов из OGSR GA правка по GPS меткам в файле подсказок расширено окно в пда при использовании маячка правка вылета по кровососу на Арене увеличена четкость шрифтов правки по IReader из OGSR GA фикс вылета по ПДА пда можно закрыть при зуме ограничитель начала ОС предметы ОС можно выкладывать очистка хранилища перед загрузкой сейва исправления текстур ножей множественные правки текстов Спойлер доработаны и оптимизированы иконки, уменьшен размер текстур в 2 раза при повышении четкости перекомпилирован Госпиталь из-за невозможности попасть на второй этаж к ЧД исправлена емкость магазинов с патронами-изоморфами для СВД фикс скрытия костей на FN2000 фикс положения прицеливания на Протекте фикс положения прицелов на М4 сопмод, также винтовка теперь только для третьего слота из-за вылета при установке глушителя во втором слоте исправлен вылет по sig550 фикс вылета по отсутствующей у рук эколога ссылке на анимации Протекты фикс изъятия PDA на Арене исключение возможного конфликта Шерстюка с Архарой слегка подрезано гранатометание провал заданий в случае смерти Кузнецова косметика по инвентарю Спойлер Новая игра обязательна! Перепакованы все архивы, полная пересборка игры! Качать в отдельную папку! Юзер создавать заново! Все моды под январскую сборку не работают! Основные изменения: новая сюжетная ветка по созданию и обустройству базы переработка формулы урона: калибр, бронебойность снарядов и броня противников имеют важное значение улучшение графической составляющей фиксы ошибок, баланса и недочетов запрет команд "g_god", "jump_to_level", "demo_record" и пр.: мы столкнулись с частыми случаями, когда игроки ломали сюжет, перепрыгивая нужные рестрикторы или попадали в места, куда они не должны попадать, поэтому было принято решение запретить подобные команды в движке Сюжет: новая сюжетная ветка по созданию и обустройству базы (находится все еще в активной разработке): начинается она после квеста Свиблова по спасению Халявы диалог на ветку "Семейного очага" теперь стартует после выполнения задания на руки зомби сам "Очаг" в некоторых моментах переделан, в особенности его концовка, добавлено небольшое продолжение: теперь этот сюжет можно пройти раньше, не доходя, например, до Затона плейбой, который появлялся у Петренко, был перенесен в другое место изменена сцена с Гавром: убрано ограбление и сомнительный диалог фикс треугольника Архара/компромат/Чук и Гек: во время спасения Чука и Гека Шерстюк отлучится по делам переделана логика прилета вертолетов с десантом на Кордоне и на Агропроме множественные орфографические и логические текстовые правки, включая второстепенные квесты и основной сюжет Геймплей: переработка формулы урона: калибр, бронебойность снаряда и броня противников имеют важное значение: внимательно смотрите в описание патрона и оружия, когда выбираете себе снаряжение исправлен баг, из-за чего нпс не обворовывали тайники: теперь покупайте замки у Акима переделана схема появления артефактов - должны появляться чаще деньги у торговцев теперь не бесконечные, но со временем восстанавливаются нпс теперь могут ходить с улучшенным оружием больше разнообразия поведения для различных разновидностей монстров: одни особи быстрее, чем другие, третьи обрели необычные способности - читайте подробности в пда и узнавайте больше у охотников изменены некоторые звуки оружия ребаланс бартера: теперь он значительно разнообразнее добавлена бутылка воды и кефир интегрирован аддон @mole venomous на прокачку огнемёта аномальные стволы могут стрелять только изоморфами в маскировочном экзоскелете теперь можно доставать и использовать аномальное оружие нпс ночью и в туман хуже видят - самое то для скрытных заданий Визуальная составляющая: иконки переведены в HD формат, большая часть нарисована с нуля, многие из них подверглись изменению адаптирована последняя версия Screen Space Shaders переработаны многие текстуры окружения новые циклы погоды: основу теперь составляет Abnormal Weather изменены визуалы аномальных стволов небольшие правки по локациям: в Пещере и на Неразведанной Земле убраны "односторонние стены" переделан Мертвый Город: пересажена растительность и исправлены многочисленные баги замена некоторых визуалов нпс Спойлер фикс апгрейда огнемета правка вылета по мстителю и его путям исправлен вылет по недостающим артиклам Спойлер синхронизация с последней версией движка OGSR GA Screen Space Shaders 18.1 + Enhanced Shaders новый режим Ambient Occlusion - GTAO уменьшена "блескучесть" мокрого террейна частичный перенос и доработка физики ЗП (исправление анимаций смерти и на 90% застревание неписей) исправлено растягивание трупов крыс многопоток и оптимизация партиклов асинхронный расчет капель дождя апгрейд меток и смена корпуса ПДА чуть поправлена жажда и голод броник Тирекса и некоторые другие квестовые больше не воруют фикс проблемы, когда Федя Мотор появлялся раньше времени поправлен спаун патронов под аномальное оружие правки по бартеру перемещен бильярд, поправлено описание места поиска вещей магазины у торговцев будут спауниться пустыми меньше вероятность выпадения модифицированных стволов фиксы по огнемету и его апгрейдам фикс курьера правка отображения пауков на улучшенном биорадаре индивидуальные иконки для ГГ в окнах торговли и диалогов СМС при получении любого арт мода или рецепта поправлены перепутанные flame_particles и smoke_particles автомат Стрелка теперь без вспышки выстрела, ибо с глушителем убран свет и огонь у игломета поправлены координаты спавна блокнота в Припяти исправлена проблема с доходом базы и с наёмом охраны Лисом, - возвращена возможность снятия денег с базы включены фейкскопы "Палач" только в третий слот правленые новички и охотники в плащах другой способ расчета дисперсии для оружия с дробью новые шейдеры маски фикс проигрывания 2д звуков возвращено старое поведение артефактов перенос предметов на поясе между ячейками поправлена выдача поршня yakut_ograblen_done правка вылета, если НПЦ утащит арт из пещеры снижена цена простого детектора аномалий рендер трейсеров из ЗП добавлены еще визуалы для перетаскивания правки логики xr_danger и xr_combat_ignore поднят выше спаун журналов фикс отображения радиации на детекторе Голограммы адекватные характеристики "алкашке" приведены в порядок цены на модифицированные костюмы повышены цены начальному детектору артов, но уменьшена цена продажи (потом будет вариант получить его бесплатно после Агро) Ворон больше не принимает ПБ если Лис погиб, то пропускаются действия с ним по сюжету оптимизация и чистка кода множественные правки текстов прочие мелкие фиксы Спойлер переспавн зависших членов базы квестовики не будут гуляками новый обходчик и респавнер аномалий фикс ситуации когда в ПДА осталась последняя активная задача правка полтергейстов нельзя хватать невидимые предметы доработка многопотока партиклов форматирование некоторого кода и чистка мусора Спойлер отключен переспаун персонажей базы фикс логики Михи фикс логики водителя на базе зверюшки тоже обходят аномалии небольшие доработки по многопотоку партиклов Спойлер написан лаунчер для запуска и обновления игры, проверки архивов различные правки рендера. многопоток обработки партиклов, дождя и инверсной кинематики. обновлен SSS, обновлены шейдеры оптимизация многих скриптовых процессов обновление различных текстур (в сборках за последний год используется микс из текстурных паков из открытых источников: ShoC Rebuild, Two-K, ShoC Update и пр. с нашими изменениями и доработками) изменены некоторые модели персонажей новый худ, биорадар перенесен на миникарту изменено окно настроек в меню введены новые монстры и добавлены новые разновидности старых, некоторые модели монстров изменены небольшие правки баланса фиксы логик на базе, некоторые сцены дополнены новые побочные квесты на базу поэтапная застройка базы продолжение линейки Семейного Очага, некоторые изменения в уже существующих заданиях введено новое задание в линейке пропавшей экспедиции и посещения лабиринта изменено задание на посылку у Лиса прочие множественные правки Спойлер Вышла новая сборка S.T.A.L.K.E.R.NS.OGSR 2024 от 30.12.2023. Выкладываю и свои работы 30.12.2023. Внутри читать пояснения... Что бы узнать отличие вариантов 1 - 2 - 3 читайте пояснения там приведена таблица (Смотрите ниже), в каждом варианте разное количество ячеек какое Вам понравиться больше тот и ставте, 3 вариант сделан специально для тех у кого проблемы со зрением... В ОСНОВНОЙ СБОРКЕ В ИГРЕ, ИНТЕГРИРОВАН ВАРИАНТ ИЗ МОЕЙ РАБОТЫ ВОТ ЭТОТ: 1 вид ГОР. Стили-Худы-Вид 1 G.S_ S.T.A.L.K.E.R.NS.OGSR 2024 5х4.16х9. 16х10. 21x9 1. Вариант шрифт граффии... ОСТАЛЬНЫЕ ВАРИАНТЫ ИДУТ ОТДЕЛЬНО В МОИХ РАБОТАХ ВЫБИРАЙТЕ НА ВАШ ВКУС И ЦВЕТ ТО ЧТО ДУШЕ УГОДНО И ЧТО ПОНРАВИТЬСЯ... У меня в работах три вида худа под каждый вариант свои ссылки для скачивания. И в каждом подогнанный интерфейс под каждый вид худа... Скачиваем мои работы по стилям и худам. Горизонтальный вариант или вертикальный вариант расположения слотов, тот с которым Вы определились... По указанным ссылкам. Отличие Горизонтальных слотов от вертикальных на всякий случай... В горизонтальном варианте три оружейных слота. Малый слот, средний слот, большой слот. Три слота не равнозначные. В каждый из слотов ставиться определённое оружие подходящее к конкретному слоту. В вертикальном варианте три оружейных слота. Малый слот. И два больших слота. И эти два больших слота равнозначные. Малый для пистолетов, Два больших для любых видов оружия. =========================== 1 Вид. В нём варианты горизонтальные слоты и вертикальные выбирайте что нравится, быстрые слоты слева панель артов справа. Биорадар и карта внизу слева совмещены. 1 Вид ГОР (это горизонтальные слоты) Ссылка на Яндекс... https://disk.yandex.ru/d/WYDfgZHW5qD5Sg 1 Вид ВЕР (это вертикальные слоты) Ссылка на Яндекс... https://disk.yandex.ru/d/LrOqD8cFuKUNgg 1 Вид ГОР (это горизонтальные слоты) Ссылка на Гугл... https://drive.google.com/file/d/1_LKIIpNwcTBtKyWwEcAxCHZlSgEbEmOL/view?usp=drive_link 1 Вид ВЕР (это вертикальные слоты )Ссылка на Гугл... https://drive.google.com/file/d/1UCCU7_UVhZ79e3sSXPqtzQS3UZVDToTJ/view?usp=drive_link =========================== 2 Вид. В нём варианты горизонтальные слоты и вертикальные выбирайте что нравится, В нем изменённый вариант, на худ добавлены две рамки с каждой стороны и в них помещены быстрые слоты и изменено окно патронов отличается от 1 вида смотрите скриншоты, панель артов по центру. Биорадар и карта внизу слева совмещены. 2 Вид ГОР (это горизонтальные слоты) Ссылка на Яндекс... https://disk.yandex.ru/d/v1xG9-YQ9SFkIw 2 Вид ВЕР (это вертикальные слоты) Ссылка на Яндекс... https://disk.yandex.ru/d/6wYDaWiIe9hztA 2 Вид ГОР (это горизонтальные слоты) Ссылка на Гугл... https://drive.google.com/file/d/1Rl7COdjpAOORZLu9v9R27uJhwJmnGd-M/view?usp=drive_link 2 Вид ВЕР (это вертикальные слоты )Ссылка на Гугл... https://drive.google.com/file/d/1VKTRfxRVCmt4_1bPiUBlefdAF9KKcO16/view?usp=drive_link =========================== 3 Вид. В нём варианты горизонтальные слоты и вертикальные выбирайте что нравится, быстрые слоты помещены в общую рамку слева, панель артов по центру. Миникарта вверху слева биорадар вверху справа они раздельны. 3 Вид ГОР (это горизонтальные слоты) Ссылка на Яндекс... 3 Вид ВЕР (это вертикальные слоты) Ссылка на Яндекс... 3 Вид ГОР (это горизонтальные слоты)Ссылка на Гугл... 3 Вид ВЕР (это вертикальные слоты)Ссылка на Гугл... =========================== Этот вид пока в доработке выложу в ближайшее время. Скрытый текст Вот смотрите таблицу... =========================== Подгонка была вот под эти форматы и разрешения, как поведёт себя всё на других форматах бкдет ли всё ок я гарантию не могу дать... 4х3-1600х1200 5:4 - 1280х1024 16:9 - 1920х1080 FUL HD. 16:9 - 2560х1440 2К. 16:10 - 1920х1200 FUL HD. 21:9 - 2560х1080 2К. 21:9 - 3140х1440 3.5К. -------------------------------------- Отличие вариантов. 1 вариант 2 вариант 3 вариант.* 5:4 - 1280х1024. Количество ячеек в рамках одинаковое во всех вариантах. И этот формат интегрирован в каждом из вариантов. Инвентарь 1 вариант 6х23=138 Торговля 1 вариант 8х11=88 Обыск 1 вариант 8х11=88 ------------- 16:9 - 1920х1080 FUL HD. Количество ячеек в рамках. Три варианта. Инвентарь 1 вариант 6х32=192, 2 вариант 7х37=259, 3 вариант 5х27=135 Торговля 1 вариант 10х9=90, 2 вариант 12х11=132, 3 вариант 9х8= 72 Обыск 1 вариант 10х9=90, 2 вариант 12х11=132, 3 вариант 9х8= 72 ------------- 16:9 - 2560х1440 2К. Количество ячеек в рамках. Три варианта. Инвентарь 1 вариант 5х37=192. 2 вариант 7х37=259, 3 вариант 5х27=135 Торговля 1 вариант 10х9=90. 2 вариант 12х11=132, 3 вариант 9х8= 72 Обыск 1 вариант 10х9=90. 2 вариант 12х11=132, 3 вариант 9х8= 72 ------------- 16:10 - 1920х1200 FUL HD. Количество ячеек в рамках. Три варианта. Инвентарь 1 вариант 6х29=174, 2 вариант 7х34=238, 3 вариант 5х25=125 Торговля 1 вариант 11х9=99, 2 вариант 12х10=120, 3 вариант 8х9= 72 Обыск 1 вариант 11х9=99, 2 вариант 12х10=120, 3 вариант 8х9= 72 ------------- 21:9 - 2560х1080 2К. Количество ячеек в рамках. Три варианта. Инвентарь 1 вариант 5х37=185, 2 вариант 7х37=259, 3 вариант 5х27=135 Торговля 1 вариант 10х12=120, 2 вариант 12х11=132, 3 вариант 9х8= 72 Обыск 1 вариант 10х12=120, 2 вариант 12х11=132, 3 вариант 9х8= 72 ------------- 21:9 - 3140х1440 3.5К. Количество ячеек в рамках. Два варианта. Инвентарь 1 вариант 5х37=185, 2 вариант 6х44=264, Торговля 1 вариант 10х12=120, 2 вариант 11х13=143, Обыск 1 вариант 10х12=120, 2 вариант 11х13=143, ------------------------------------------ ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- Старый вариант. Выкладываю свои работы... Всё что выложено здесь имеет официальную поддержку. Для Версии игры S.T.A.L.K.E.R.NS.OGSR... ОТ 30.09.2023... Только стандартный стиль, под форматы 4:3 - 5:4 - FUL HD 16:9 - 16:10 - 2К 16:9 - 2К 21:9 - 4К 21:9,,, вертикальные - горизонтальные слоты + худы... Всё это лучше скачать с Дискорда там всегда последние и полные обновления. Вышел новый патч 30.10.2023, обновил и свои работы 30.10.2023. С патчем от 01.11.2023 совместимо... Обновления коснулись вариантов - 2К 16:9; 2К 21:9; 3.5К - 4К 21:9... Те кто использует мои работы в этих форматах огромная просьба перекачать и заменить у себя. В 2К 16:9 добавлен вариант кастомный шрифт для тех кому основной шрифт кажется мелким, то кастомный вариант увеличивает шрифт намного. Если кастомный шрифт покажется огромный то ставьте работы из варианта Основной шрифт. В 2К 21:9 кастомный вариант не использовал из за особенностей узкого формата, но там тоже изменеия, всё что было мелким поправил на более крупные шрифты и подогнал все... В 3.5К - 4К вариантах добавлен кастомный шрифт интегрирован в работы, мелким уже не будет так что у кого до этого стояли кастомные шрифты удаляем... Кастомный вариант шрифта нашёл на просторах интернета или у нас в дискорде не помню уже точно... Кое что вырезал кое что оставил... Работы где использован кастомный шрифт полностью подогнаны под этот вариант кастомного шрифта. Ссылки на мои работы обновлены 30.10.2023. Горизонтальные слоты + худы. Ссылка ЯндексСсылка Google Вертикальные слоты + худы. Ссылка ЯндексСсылка Google Подробности внутри, читайте описание. В игре интегрирован вариант из моей работы вот этот. ГС / Стили-Худы - G.S_ S.T.A.L.K.E.R.NS.OGSR / Стили / Стандартный гор слоты / 1. вариант / 16х10 16х9 5х4 Гр кр. Скриншоты стилей и худов смотрите и решайте что вам качать что понравится то и качайте: Ссылка GoogleСсылка Яндекс Отличие Горизонтальных слотов от вертикальных. В горизонтальном варианте три оружейных слота. Малый слот, средний слот, большой слот. Три слота не равнозначные. В каждый из слотов ставиться определённое оружие подходящее к конкретному слоту. В вертикальном варианте три оружейных слота. Малый слот. И два больших слота. И эти два больших слота равнозначные. Малый для пистолетов, Два больших для любых видов оружия. С уважением Mecheniy@Mecheniy... Вернул 2D PDA под форматы 4:3 - 5:4 - FUL HD 16:9 - 16:10 - 2К 16:9 - 2К 21:9 - 4К 21:9... Для стандартного стиля... Как у нас был раньше... Сделал отдельным вариантом в xdb формате... Кому надо ставьте проверяйте... Распаковать и содержимое закинуть папку mods в директорию с игрой... Не забудьте в консоли сделать вот так. Вот команда g_3d_pda off Что бы отключить 3D PDA... Без этого работать будет не корректно... Ссылка ЯД Ссылка Гугл диск Спойлер Ссылка на тему Внимание! Всё творчество по данной ссылке устанавливается на свой страх и риск и не поддерживается разработчиками NS OGSR! При возникающих проблемах - обращайтесь к авторам правок. Спойлер Не ограничивайте размер файла подкачки в системе! Либо увеличьте его до размера, при котором вылеты прекратятся. Требуемый размер зависит от количества видео + оперативной памяти. Также до 16 гигабайт оперативной памяти включительно нужно выключить опцию "Префетч игровых ресурсов". До 8 включительно - отключить еще и "Мультипоточную загрузку текстур" Пресеты для расширенных настроек теперь заданы достаточно объемно: максимальные уже не те, что 10 лет назад - они действительно для топового железа! Наиболее сильно сажают fps тени от травы и сглаживание MSAA. Первые, как это ни парадоксально, вообще обрабатываются процессором, а т.к. движку уже 15-20 лет, и полноценный многопоток туда ещё не завезли - отсюда и сильные просадки. Тени были немного оптимизированы шейдерами SSS путем ограничения радиуса просчёта каскадов: теперь падение не в 2, а где-то в 1.5 раза. Спойлер Магазины в игре не отключаемые, и сделать это на данном этапе разработки невозможно (нужно выпускать отдельную версию с сильно измененной версей движка, спавна всего в игре и т.д., и поддерживать это всё параллельно - рук не хватит чисто физически). Кому не заходит - проходим мимо, лишних вопросов не задаем, тему не захламляем. Есть версия 2020 года без магазинов. Подобные вопросы будут просто игнорироваться. Но - советую хотя бы попробовать, ибо система в игре не такая, как в других модах с магазинами - более упрощенная и удобная. Спойлер Требуются люди с навыками работы в 3DS Max: - экспорт анимок из макса в сдк и игру - скейл размеров стволов под размеры ганса, привязка аддонов - работа с анимациями (по возможности) Также команда не откажется от людей, умеющих работать с сюжетом и квестами. Открыт публичный Discord-канал с техподдержкой! S.T.A.L.K.E.R.NS.OGSR.torrent Изменено 13 ноября пользователем D1mon Торрент 30 19 1 3 9 3 1 15 3 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
yashmaa23 108 Опубликовано 4 января FILEDead Снайперка у Ары (квест с предателем свободы), с гранатомётом что было не помню, нужно прямо по порядку делать даже зная где он лежит Тут еще один вылет, нашел у сталкера живого гармошку, тынул - вылет Спойлер [2024-01-04 13:07:33.434][ 5172] ! memory pool disabled due to available memory limit [2024-01-04 13:07:33.435][ 5172] * Detected CPU: 12th Gen Intel(R) Core(TM) i9-12900HX [GenuineIntel], F6/M151/S2 [2024-01-04 13:07:33.435][ 5172] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [2024-01-04 13:07:33.435][ 5172] * CPU cores: [16], threads: [24] [2024-01-04 13:07:33.435][ 5172] * CPU0 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU1 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU2 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU3 current freq: 1506 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU4 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU5 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU6 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU7 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU8 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU9 current freq: 1506 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU10 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU11 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU12 current freq: 1506 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU13 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU14 current freq: 1506 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU15 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU16 current freq: 1700 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU17 current freq: 1700 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU18 current freq: 1500 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU19 current freq: 1500 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU20 current freq: 1500 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU21 current freq: 1500 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU22 current freq: 1500 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] * CPU23 current freq: 1500 MHz, max freq: 2300 MHz [2024-01-04 13:07:33.435][ 5172] Initializing File System... [2024-01-04 13:07:33.436][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20834343] [2024-01-04 13:07:33.461][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020] [2024-01-04 13:07:33.471][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531] [2024-01-04 13:07:33.479][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412] [2024-01-04 13:07:33.481][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948] [2024-01-04 13:07:33.559][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758] [2024-01-04 13:07:33.928][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415] [2024-01-04 13:07:33.964][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613] [2024-01-04 13:07:33.994][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143] [2024-01-04 13:07:34.011][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594] [2024-01-04 13:07:34.034][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901] [2024-01-04 13:07:34.062][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018] [2024-01-04 13:07:34.088][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420] [2024-01-04 13:07:34.115][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328] [2024-01-04 13:07:34.139][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432] [2024-01-04 13:07:34.157][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936] [2024-01-04 13:07:34.185][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142] [2024-01-04 13:07:34.213][ 5172] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [3427178] [2024-01-04 13:07:34.213][ 5172] using fs-ltx: [fsgame.ltx] [2024-01-04 13:07:34.213][ 5172] --Found FS dir: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [2024-01-04 13:07:34.213][ 5172] items: [8] [2024-01-04 13:07:34.231][ 5172] --Found FS dir: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\] [2024-01-04 13:07:34.233][ 5172] items: [785] [2024-01-04 13:07:34.233][ 5172] FS: 81878 files cached, 0Kb memory used. [2024-01-04 13:07:34.233][ 5172] Init FileSystem 0.797966 sec [2024-01-04 13:07:34.234][ 5172] ~ Logging initialized. FIle c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_user_2024-01-04_13-07-34.log. [2024-01-04 13:07:34.234][ 5172] [OGSR Engine (x64)] build date: [Jan 2 2024 16:53:49] [2024-01-04 13:07:34.234][ 5172] [_MSC_FULL_VER]: [193833133], [_MSVC_LANG]: [202002L] [2024-01-04 13:07:34.234][ 5172] Working Directory: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [2024-01-04 13:07:34.234][ 5172] CommandLine: ["C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"] [2024-01-04 13:07:34.234][ 5172] Main thread id=0 [2024-01-04 13:07:34.234][ 5172] TTAPI number of threads: [24] [2024-01-04 13:07:34.235][ 5172] ~ Apply system_mods.ltx... [2024-01-04 13:07:34.235][ 1592] Pool thread id=4 [2024-01-04 13:07:34.235][ 2060] Pool thread id=11 [2024-01-04 13:07:34.235][ 5044] Pool thread id=19 [2024-01-04 13:07:34.235][16676] Pool thread id=14 [2024-01-04 13:07:34.235][ 2768] Pool thread id=24 [2024-01-04 13:07:34.235][17172] Pool thread id=1 [2024-01-04 13:07:34.235][ 2236] Pool thread id=2 [2024-01-04 13:07:34.235][ 5000] Pool thread id=10 [2024-01-04 13:07:34.235][14340] Pool thread id=6 [2024-01-04 13:07:34.235][17536] Pool thread id=3 [2024-01-04 13:07:34.235][12324] Pool thread id=5 [2024-01-04 13:07:34.235][ 3592] Pool thread id=12 [2024-01-04 13:07:34.235][ 3568] Pool thread id=15 [2024-01-04 13:07:34.235][12452] Pool thread id=17 [2024-01-04 13:07:34.235][ 7128] Pool thread id=23 [2024-01-04 13:07:34.235][17280] Pool thread id=13 [2024-01-04 13:07:34.235][13676] Pool thread id=21 [2024-01-04 13:07:34.235][ 9412] Pool thread id=8 [2024-01-04 13:07:34.235][ 9884] Pool thread id=9 [2024-01-04 13:07:34.235][12388] Pool thread id=16 [2024-01-04 13:07:34.235][13716] Pool thread id=18 [2024-01-04 13:07:34.235][ 3596] Pool thread id=7 [2024-01-04 13:07:34.235][13432] Pool thread id=20 [2024-01-04 13:07:34.235][ 7040] Pool thread id=22 [2024-01-04 13:07:34.310][ 5172] ~ [InitSettings] duration [75]ms. [2024-01-04 13:07:34.310][ 5172] [shader_params_export] section found!!! [2024-01-04 13:07:34.310][ 5172] Initializing Engine... [2024-01-04 13:07:34.311][ 5172] Starting INPUT device... [2024-01-04 13:07:34.321][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:07:34.321][ 5172] [32468MB] physical memory installed, [23842MB] available, [26] percent of memory in use [2024-01-04 13:07:34.321][ 5172] PageFile total: [4864MB], free~ [3205MB] [2024-01-04 13:07:34.321][ 5172] Engine memory usage (Working Set): [95MB], peak: [95MB] [2024-01-04 13:07:34.321][ 5172] Engine memory usage (Commit Charge): [111MB], peak: [111MB] [2024-01-04 13:07:34.321][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:07:34.321][ 5172] * [ D3D ]: textures count [0] [2024-01-04 13:07:34.321][ 5172] * [ D3D ]: textures[0 K] [2024-01-04 13:07:34.321][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 13:07:34.321][ 5172] * [x-ray]: economy: strings[28321 K], smem[0 K] [2024-01-04 13:07:34.321][ 5172] SOUND: OpenAL: enumerate devices... [2024-01-04 13:07:34.321][ 5172] SOUND: OpenAL: EnumerationExtension Present [2024-01-04 13:07:34.358][ 5172] devices OpenAL Soft [2024-01-04 13:07:34.528][ 5172] SOUND: OpenAL: system default SndDevice name is Generic Software [2024-01-04 13:07:34.940][ 5172] SOUND: OpenAL: All available devices: [2024-01-04 13:07:34.940][ 5172] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [2024-01-04 13:07:34.940][ 5172] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [2024-01-04 13:07:34.940][ 5172] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2024-01-04 13:07:34.941][ 5172] ! cant find corresponding [id] for action_name [cam_zoom_in] [2024-01-04 13:07:34.941][ 5172] ! cant find corresponding [id] for action_name [cam_zoom_out] [2024-01-04 13:07:34.941][ 5172] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2024-01-04 13:07:34.941][ 5172] Executing config-script "user.ltx"... [2024-01-04 13:07:34.941][ 5172] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_extreme.ltx"... [2024-01-04 13:07:34.941][ 5172] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_extreme.ltx] successfully loaded. [2024-01-04 13:07:34.941][ 5172] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2024-01-04 13:07:34.941][ 5172] ! cant find corresponding [id] for action_name [cam_zoom_in] [2024-01-04 13:07:34.941][ 5172] ! cant find corresponding [id] for action_name [cam_zoom_out] [2024-01-04 13:07:34.941][ 5172] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2024-01-04 13:07:34.941][ 5172] ~ Invalid syntax in call to 'r_pnv_washout_thresh' [2024-01-04 13:07:34.941][ 5172] ~ Valid arguments: float value in range [0.10000,0.90000] [2024-01-04 13:07:34.941][ 5172] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded. [2024-01-04 13:07:34.941][ 5172] SOUND: Selected device is OpenAL Soft [2024-01-04 13:07:34.974][ 5172] [OpenAL] EFX: present [2024-01-04 13:07:34.974][ 5172] Loading of [sEnvironment.xr] [2024-01-04 13:07:34.974][ 5172] ~ env id=[0] name=[identity] [2024-01-04 13:07:34.974][ 5172] ~ env id=[1] name=[default] [2024-01-04 13:07:34.974][ 5172] ~ env id=[2] name=[bathroom] [2024-01-04 13:07:34.974][ 5172] ~ env id=[3] name=[mountains] [2024-01-04 13:07:34.974][ 5172] ~ env id=[4] name=[yard] [2024-01-04 13:07:34.974][ 5172] ~ env id=[5] name=[room] [2024-01-04 13:07:34.974][ 5172] ~ env id=[6] name=[plant] [2024-01-04 13:07:34.974][ 5172] ~ env id=[7] name=[long_corridor] [2024-01-04 13:07:34.974][ 5172] ~ env id=[8] name=[open_space] [2024-01-04 13:07:34.974][ 5172] ~ env id=[9] name=[house] [2024-01-04 13:07:34.974][ 5172] ~ env id=[10] name=[forest] [2024-01-04 13:07:34.974][ 5172] * sound : cache: 131076 kb, 7609 lines, 17640 bpl [2024-01-04 13:07:34.975][ 5172] Starting RENDER device... [2024-01-04 13:07:34.982][ 5172] * Avail GPU [vendor:10DE]-[device:2420]: NVIDIA GeForce RTX 3080 Ti Laptop GPU [2024-01-04 13:07:34.982][ 5172] * Avail GPU [vendor:8086]-[device:4688]: Intel(R) UHD Graphics [2024-01-04 13:07:34.982][ 5172] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [2024-01-04 13:07:34.982][ 5172] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [2024-01-04 13:07:34.982][ 5172] * Selected GPU [vendor:10DE]-[device:2420]: NVIDIA GeForce RTX 3080 Ti Laptop GPU [2024-01-04 13:07:37.088][ 5172] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [2024-01-04 13:07:37.091][ 5172] * Texture memory: 16189 M [2024-01-04 13:07:37.097][ 5172] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2024-01-04 13:07:37.097][ 5172] * GPU vertex cache: unrecognized, 24 [2024-01-04 13:07:37.097][ 5172] * DVB created: 4096K [2024-01-04 13:07:37.098][ 5172] * DIB created: 512K [2024-01-04 13:07:37.103][ 5172] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\lightplanes_00' [2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\lightplanesself' [2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\model_puh' [2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\model_refl' [2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\xbrainglass' [2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\xdistortcolorlinv' [2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\xglass' [2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\xglass2' [2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'models\xlens' [2024-01-04 13:07:37.104][ 5172] ! Version conflict in shader 'selflight_static' [2024-01-04 13:07:37.105][ 5172] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [2024-01-04 13:07:37.735][ 5172] * HWDST/PCF supported and used [2024-01-04 13:07:37.735][ 5172] Export custom shader params... [2024-01-04 13:07:37.735][ 5172] Export custom shader param [breath_idx] [2024-01-04 13:07:37.735][ 5172] Export custom shader param [breath_size] [2024-01-04 13:07:37.735][ 5172] Export custom shader param [device_inertia] [2024-01-04 13:07:37.735][ 5172] Export custom shader param [gasmask_inertia] [2024-01-04 13:07:37.735][ 5172] Export custom shader param [heat_fade_distance] [2024-01-04 13:07:37.735][ 5172] Export custom shader param [heat_vision_blurring] [2024-01-04 13:07:37.735][ 5172] Export custom shader param [heat_vision_steps] [2024-01-04 13:07:37.735][ 5172] Export custom shader param [pnv_color] [2024-01-04 13:07:37.735][ 5172] Export custom shader param [pnv_color_old] [2024-01-04 13:07:37.735][ 5172] Export custom shader param [pnv_params_old] [2024-01-04 13:07:37.735][ 5172] Export custom shader param [pp_img_cg] [2024-01-04 13:07:37.735][ 5172] Export custom shader done!!! [2024-01-04 13:07:37.778][ 5172] [CPSLibrary::LoadAll] count of *particles*.xr files: [3] [2024-01-04 13:07:37.782][ 5172] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2024-01-04 13:07:37.782][ 5172] cop format used for file [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2024-01-04 13:07:37.803][ 5172] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr] [2024-01-04 13:07:37.828][ 5172] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2024-01-04 13:07:37.828][ 5172] cop format used for file [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2024-01-04 13:07:37.853][ 5172] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [2024-01-04 13:07:37.853][ 5172] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [2024-01-04 13:07:37.853][ 5172] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [2024-01-04 13:07:37.853][ 5172] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [2024-01-04 13:07:37.853][ 5172] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [2024-01-04 13:07:37.964][ 5172] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [2024-01-04 13:07:37.975][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 13:07:37.975][ 5172] get_current_kx()=0.75 [2024-01-04 13:07:37.975][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 13:07:37.982][ 5172] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon [2024-01-04 13:07:37.982][ 5172] Starting engine... [2024-01-04 13:07:37.982][ 5172] Main thread id=[5172] [2024-01-04 13:07:38.050][ 5172] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.052 s.] [2024-01-04 13:07:38.050][ 5172] * [CGameMtlLibrary::Load]: mtl pairs loading time (1805): [0.067 s.] [2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[1] [2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[22] [2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[24] [2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[38] [2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[58] [2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[61] [2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[63] [2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[64] [2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[65] [2024-01-04 13:07:38.050][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[66] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[67] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[69] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[70] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[71] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[72] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[73] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[74] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[75] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[76] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[77] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[78] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[79] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[83] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[84] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[85] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[86] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[90] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[91] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[92] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[97] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[180] mtl1=[98] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[1] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[22] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[24] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[38] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[58] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[61] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[63] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[64] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[65] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[66] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[67] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[69] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[70] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[71] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[72] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[73] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[74] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[75] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[76] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[77] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[78] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[79] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[83] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[84] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[85] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[86] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[90] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[91] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[92] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[97] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[181] mtl1=[98] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[1] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[22] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[24] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[38] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[58] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[61] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[63] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[64] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[65] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[66] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[67] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[69] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[70] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[71] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[72] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[73] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[74] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[75] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[76] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[77] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[78] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[79] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[83] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[84] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[85] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[86] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[90] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[91] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[92] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[97] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[182] mtl1=[98] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[1] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[22] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[24] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[38] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[58] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[61] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[63] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[64] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[65] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[66] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[67] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[69] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[70] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[71] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[72] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[73] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[74] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[75] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[76] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[77] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[78] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[79] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[83] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[84] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[85] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[86] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[90] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[91] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[92] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[97] [2024-01-04 13:07:38.051][ 5172] ~ Wrong material pars: mtl0=[183] mtl1=[98] [2024-01-04 13:07:38.075][ 5172] ~ Autoload files [43] from [gameplay\info_portions\*.xml]! [2024-01-04 13:07:38.079][ 5172] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]! [2024-01-04 13:07:38.096][ 5172] ~ Autoload files [37] from [gameplay\dialogs\*.xml]! [2024-01-04 13:07:38.103][ 5172] ~ Autoload files [10] from [gameplay\profiles\*.xml]! [2024-01-04 13:07:38.147][ 5172] ~ Autoload files [33] from [gameplay\specific_characters_files\*.xml]! [2024-01-04 13:07:38.494][ 5172] ~ Autoload lang files [130] from [text\rus\*.xml]! [2024-01-04 13:07:42.267][ 5172] [rescan_physical_path] files count before: [81878] [2024-01-04 13:07:42.278][ 5172] [rescan_physical_path] files count after: [81878] [2024-01-04 13:07:46.175][ 5172] Starting server... [2024-01-04 13:07:46.291][ 5172] * phase time: 0 ms [2024-01-04 13:07:46.291][ 5172] * phase cmem: 0 K [2024-01-04 13:07:46.294][ 5172] Loading objects... [2024-01-04 13:07:46.296][ 5172] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single [2024-01-04 13:07:46.306][ 5172] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-04 13:07:46.332][ 5172] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-04 13:07:46.336][ 5172] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-04 13:07:46.348][ 5172] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-04 13:07:46.655][ 5172] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single [2024-01-04 13:07:46.655][ 5172] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single [2024-01-04 13:07:47.258][ 5172] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg] [2024-01-04 13:07:47.534][ 5172] ! Missing ogg-comment, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\tavor\tavor_reload_part.ogg] [2024-01-04 13:07:47.721][ 5172] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope1 in prefetch_objects_single [2024-01-04 13:07:47.731][ 5172] [IGame_ObjectPool::prefetch] objects prefetching time (373): [1.44 s.] [2024-01-04 13:07:47.731][ 5172] Loading models... [2024-01-04 13:07:49.575][ 5172] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$ [2024-01-04 13:07:49.652][ 5172] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$ [2024-01-04 13:07:50.249][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:07:50.446][ 5172] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750] [2024-01-04 13:07:50.873][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:07:50.997][ 5172] [CModelPool::Prefetch] models prefetching time (1093): [3.27 s.] [2024-01-04 13:07:50.997][ 5172] * [prefetch] time: 4703 ms [2024-01-04 13:07:50.997][ 5172] * [prefetch] memory: 0Kb [2024-01-04 13:07:50.997][ 5172] * phase time: 4706 ms [2024-01-04 13:07:50.997][ 5172] * phase cmem: 0 K [2024-01-04 13:07:51.020][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 13:07:51.020][ 5172] get_current_kx()=0.75 [2024-01-04 13:07:51.020][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 13:07:51.023][ 5172] start_game_callback() start [2024-01-04 13:07:51.033][ 5172] $game_configs$ content: [2024-01-04 13:07:51.033][ 5172] $game_scripts$ content: [2024-01-04 13:07:51.033][ 5172] $game_shaders$ content: [2024-01-04 13:07:51.033][ 5172] start_game_callback() end [2024-01-04 13:07:51.033][ 5172] * phase time: 35 ms [2024-01-04 13:07:51.033][ 5172] * phase cmem: 0 K [2024-01-04 13:07:51.043][ 5172] * Loading spawn registry... [2024-01-04 13:07:51.726][ 5172] Start load of custom waypoints... [2024-01-04 13:07:51.730][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 13:07:51.730][ 5172] End load of custom waypoints... [2024-01-04 13:07:51.730][ 5172] build_story_spawns start... [2024-01-04 13:07:51.735][ 5172] build_root_spawns start... [2024-01-04 13:07:51.736][ 5172] process_spawns m_temp0 start... [2024-01-04 13:07:51.736][ 5172] process_spawns m_temp1 start... [2024-01-04 13:07:51.736][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 13:07:51.736][ 5172] * Loading objects... [2024-01-04 13:07:52.111][ 5172] * 32842 objects are successfully loaded [2024-01-04 13:07:52.177][ 5172] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg] [2024-01-04 13:07:52.296][ 5172] story_id not found: esc_bandits_factory [2024-01-04 13:07:52.305][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 13:07:52.308][ 5172] story_id not found: bar_Barman [2024-01-04 13:07:52.308][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 13:07:52.308][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 13:07:52.345][ 5172] story_id not found: Mil_WaterTower [2024-01-04 13:07:52.347][ 5172] story_id not found: Mil_RG6 [2024-01-04 13:07:52.347][ 5172] story_id not found: pri_hotel_zone [2024-01-04 13:07:52.352][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:07:52.353][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 13:07:52.375][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:07:52.392][ 5172] story_id not found: esc_lager_leader [2024-01-04 13:07:52.414][ 5172] story_id not found: dark_medic [2024-01-04 13:07:52.443][ 5172] * 4361 script vars are successfully loaded [2024-01-04 13:07:52.444][ 5172] ~~~ db.ver: 7 [2024-01-04 13:07:53.093][ 5172] * Game user День 34. [Тёмная Долина] quicksave_4 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_4.sav' (2.060s) [2024-01-04 13:07:53.094][ 5172] * phase time: 2060 ms [2024-01-04 13:07:53.094][ 5172] * phase cmem: 0 K [2024-01-04 13:07:53.118][ 5172] # New player created! [2024-01-04 13:07:53.118][ 5172] * client : connection accepted - <> [2024-01-04 13:07:53.123][ 5172] * phase time: 29 ms [2024-01-04 13:07:53.123][ 5172] * phase cmem: 0 K [2024-01-04 13:07:53.136][ 5172] * phase time: 13 ms [2024-01-04 13:07:53.136][ 5172] * phase cmem: 0 K [2024-01-04 13:07:54.475][ 5172] --[ISpatial_DB::initialize] bbc is [3.3, 58.4, -208.9], bbd is [517.0, 74.9, 708.8] [2024-01-04 13:07:54.475][ 5172] --[ISpatial_DB::initialize] bbc is [3.3, 58.4, -208.9], bbd is [517.0, 74.9, 708.8] [2024-01-04 13:07:54.476][ 5172] ~ LevelResources load... [2024-01-04 13:07:54.476][ 5172] ~ LevelResources - base: 6461, 6398 K [2024-01-04 13:07:54.476][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:07:54.476][ 5172] * phase time: 1340 ms [2024-01-04 13:07:54.476][ 5172] * phase cmem: 0 K [2024-01-04 13:07:54.622][ 5172] * phase time: 145 ms [2024-01-04 13:07:54.622][ 5172] * phase cmem: 0 K [2024-01-04 13:07:54.622][ 5172] * [Loading VB] 65528 verts, 2047 Kb [2024-01-04 13:07:54.624][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:07:54.626][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:07:54.627][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:07:54.629][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.632][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 13:07:54.635][ 5172] * [Loading VB] 65528 verts, 2047 Kb [2024-01-04 13:07:54.636][ 5172] * [Loading VB] 33637 verts, 1051 Kb [2024-01-04 13:07:54.637][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:07:54.638][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.639][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.640][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:07:54.641][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.642][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.642][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.644][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:07:54.647][ 5172] * [Loading VB] 63803 verts, 1993 Kb [2024-01-04 13:07:54.650][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.651][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:07:54.652][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.653][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.653][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.654][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:07:54.655][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:07:54.656][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.657][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:07:54.658][ 5172] * [Loading VB] 28919 verts, 903 Kb [2024-01-04 13:07:54.659][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.659][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.661][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.661][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.662][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.664][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.667][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.670][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.671][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.672][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.673][ 5172] * [Loading IB] 35493 indices, 69 Kb [2024-01-04 13:07:54.674][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:07:54.674][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:07:54.675][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:07:54.676][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:07:54.677][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:07:54.678][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:07:54.678][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:07:54.679][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:07:54.680][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:07:54.680][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:07:54.681][ 5172] * [Loading VB] 52969 verts, 620 Kb [2024-01-04 13:07:54.682][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.683][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.684][ 5172] * [Loading IB] 1048572 indices, 2047 Kb [2024-01-04 13:07:54.686][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.687][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:07:54.688][ 5172] * [Loading IB] 443379 indices, 865 Kb [2024-01-04 13:07:54.689][ 5172] * phase time: 67 ms [2024-01-04 13:07:54.689][ 5172] * phase cmem: 0 K [2024-01-04 13:07:54.741][ 5172] Loaded [24322] models from level. [2024-01-04 13:07:54.741][ 5172] * phase time: 51 ms [2024-01-04 13:07:54.741][ 5172] * phase cmem: 0 K [2024-01-04 13:07:54.751][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 13:07:54.751][ 5172] * [DETAILS] 53009 v(20), 54778 p [2024-01-04 13:07:54.751][ 5172] * [DETAILS] Batch(61), VB(1035K), IB(320K) [2024-01-04 13:07:54.752][ 5172] * phase time: 10 ms [2024-01-04 13:07:54.752][ 5172] * phase cmem: 0 K [2024-01-04 13:07:54.752][ 5172] ~ LevelResources load completed! [2024-01-04 13:07:54.752][ 5172] ~ LevelResources - base: 7314, 6398 K [2024-01-04 13:07:54.752][ 5172] ~ LevelResources - lmap: 38, 0 K [2024-01-04 13:07:54.794][ 5172] * phase time: 42 ms [2024-01-04 13:07:54.794][ 5172] * phase cmem: 0 K [2024-01-04 13:07:54.801][ 5172] * phase time: 7 ms [2024-01-04 13:07:54.801][ 5172] * phase cmem: 0 K [2024-01-04 13:07:54.819][ 5172] - Game configuring : Started [2024-01-04 13:07:54.820][ 5172] - Loading music tracks from 'l04_darkvalley_musics'... [2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=0 name[open_space]=environment id[8] [2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=1 name[default]=environment id[1] [2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=2 name[plant]=environment id[6] [2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=3 name[house]=environment id[9] [2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=4 name[long_corridor]=environment id[7] [2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=5 name[room]=environment id[5] [2024-01-04 13:07:54.821][ 5172] ~ set_geometry_env id=6 name[bathroom]=environment id[2] [2024-01-04 13:07:54.822][ 5172] - Game configuring : Finished [2024-01-04 13:07:54.885][ 5172] * phase time: 84 ms [2024-01-04 13:07:54.885][ 5172] * phase cmem: 0 K [2024-01-04 13:07:54.886][ 5172] PrefetchTextures... [2024-01-04 13:07:54.886][ 5172] PrefetchTextures completed! [2024-01-04 13:07:54.886][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [7443] [2024-01-04 13:07:54.983][ 9412] ! Fallback to default bump map: [act\act_arm_loner_metro_bump] [2024-01-04 13:07:54.983][13716] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#] [2024-01-04 13:07:54.985][13432] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#] [2024-01-04 13:07:55.006][12452] ! Fallback to default bump map: [act\act_arm_military novice_bump] [2024-01-04 13:07:55.008][17536] ! Fallback to default bump map: [act\act_arm_military novice_bump#] [2024-01-04 13:07:55.027][17536] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump] [2024-01-04 13:07:55.076][ 7040] ! Fallback to default bump map: [act\act_cat_devil_bump#] [2024-01-04 13:07:55.142][17172] ! Can't find texture [act\act_morthbag_army] [2024-01-04 13:07:55.142][12452] ! Can't find texture [act\act_morthbag_csky] [2024-01-04 13:07:55.142][14340] ! Can't find texture [act\act_morthbag_bandit] [2024-01-04 13:07:55.143][17172] ! Can't find texture [act\act_morthbag_dolg] [2024-01-04 13:07:55.143][16676] ! Can't find texture [act\act_morthbag_ecolog] [2024-01-04 13:07:55.143][12452] ! Can't find texture [act\act_morthbag_freedom] [2024-01-04 13:07:55.143][ 2768] ! Can't find texture [act\act_morthbag_greh] [2024-01-04 13:07:55.143][14340] ! Can't find texture [act\act_morthbag_isg] [2024-01-04 13:07:55.143][17536] ! Can't find texture [act\act_morthbag_monolith] [2024-01-04 13:07:55.143][17172] ! Can't find texture [act\act_morthbag_killer] [2024-01-04 13:07:55.144][ 3568] ! Can't find texture [act\act_morthbag_renegade] [2024-01-04 13:07:55.144][ 3592] ! Can't find texture [act\act_morthbag_zombied] [2024-01-04 13:07:55.144][16676] ! Can't find texture [act\act_morthbag_stalker] [2024-01-04 13:07:55.145][ 3568] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#] [2024-01-04 13:07:55.223][12388] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump] [2024-01-04 13:07:55.223][13716] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#] [2024-01-04 13:07:55.224][12388] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump] [2024-01-04 13:07:55.224][13716] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#] [2024-01-04 13:07:55.225][ 2768] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump] [2024-01-04 13:07:55.225][12388] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#] [2024-01-04 13:07:55.231][12452] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#] [2024-01-04 13:07:55.235][17172] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#] [2024-01-04 13:07:55.247][ 5044] ! Fallback to default bump map: [act\m65_jacket_tan_co_bump] [2024-01-04 13:07:55.247][12388] ! Fallback to default bump map: [act\m65_jacket_tan_co_bump#] [2024-01-04 13:07:55.249][ 9412] ! Fallback to default bump map: [act\newbandit\paynecoat_bump#] [2024-01-04 13:07:55.249][17280] ! Fallback to default bump map: [act\newbandit\paynecoat_bump] [2024-01-04 13:07:55.250][ 9412] ! Fallback to default bump map: [act\newloner\cargopants_grey_co_bump] [2024-01-04 13:07:55.250][17280] ! Fallback to default bump map: [act\newloner\cargopants_grey_co_bump#] [2024-01-04 13:07:55.250][12452] ! Fallback to default bump map: [act\newmerc\us_rangers_loadout_a_bump] [2024-01-04 13:07:55.250][ 3568] ! Fallback to default bump map: [act\newmerc\us_rangers_loadout_a_bump#] [2024-01-04 13:07:55.270][ 5000] ! Fallback to default bump map: [aks74u\aks74u_bump] [2024-01-04 13:07:55.271][ 3592] ! Fallback to default bump map: [aks74u\aks74u_bump#] [2024-01-04 13:07:55.294][ 2236] ! Fallback to default bump map: [build_details_bump] [2024-01-04 13:07:55.294][13716] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 13:07:55.364][ 1592] ! Fallback to default bump map: [crete\difmap_bump] [2024-01-04 13:07:55.365][17536] ! Fallback to default bump map: [crete\difmap_bump#] [2024-01-04 13:07:55.774][17280] ! Fallback to default bump map: [mtl\mtl_ventel_ql_bump#] [2024-01-04 13:07:55.795][13676] ! Can't find texture [new_pfx\lightning1_dxt1] [2024-01-04 13:07:55.796][ 9884] ! Can't find texture [pfx\pfx_ambimet] [2024-01-04 13:07:55.796][16676] ! Can't find texture [part\part_fitil.1024] [2024-01-04 13:07:55.808][ 2236] ! Can't find texture [pfx\pfx_dist0] [2024-01-04 13:07:55.811][ 2236] ! Can't find texture [pfx\pfx_envmap1] [2024-01-04 13:07:55.815][ 3568] ! Can't find texture [pfx\pfx_glow_04] [2024-01-04 13:07:55.815][17280] ! Can't find texture [pfx\pfx_glow_fire1] [2024-01-04 13:07:55.816][12452] ! Can't find texture [pfx\pfx_grost] [2024-01-04 13:07:55.817][ 3596] ! Can't find texture [pfx\pfx_laser] [2024-01-04 13:07:55.819][12324] ! Can't find texture [pfx\pfx_list] [2024-01-04 13:07:55.819][12324] ! Can't find texture [pfx\pfx_reflectiveglass] [2024-01-04 13:07:55.827][ 3568] ! Can't find texture [pfx\pfx_yawm_snowflakes_light] [2024-01-04 13:07:55.828][ 9884] ! Can't find texture [pfx\pfx_yawm_flake_grid] [2024-01-04 13:07:55.828][ 9412] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02] [2024-01-04 13:07:55.880][ 9412] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#] [2024-01-04 13:07:55.901][ 3568] ! Fallback to default bump map: [prop\prop_hanglock2_bump#] [2024-01-04 13:07:55.907][13432] ! Fallback to default bump map: [prop\prop_item3_bump#] [2024-01-04 13:07:55.925][12452] ! Fallback to default bump map: [prop\prop_lex_target_bump#] [2024-01-04 13:07:55.930][ 2236] ! Fallback to default bump map: [prop\prop_map_dolg_bump#] [2024-01-04 13:07:55.935][ 5000] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump] [2024-01-04 13:07:55.935][13676] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#] [2024-01-04 13:07:55.949][14340] ! Fallback to default bump map: [prop\prop_poster_01_bump#] [2024-01-04 13:07:55.950][12324] ! Fallback to default bump map: [prop\prop_posters01_bump#] [2024-01-04 13:07:56.025][13716] ! Fallback to default bump map: [prop\prop_zurnal_bump#] [2024-01-04 13:07:56.047][16676] ! Can't find texture [shaders\gasmasks\mask_breath_noise] [2024-01-04 13:07:56.057][ 9412] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka] [2024-01-04 13:07:56.057][ 3568] ! Fallback to default bump map: [sig_sg550\front_bump] [2024-01-04 13:07:56.057][13432] ! Fallback to default bump map: [sig_sg550\front_bump#] [2024-01-04 13:07:56.057][12388] ! Fallback to default bump map: [sign\sign_alco_bump#] [2024-01-04 13:07:56.059][17536] ! Fallback to default bump map: [sign\sign_selhoz_bump#] [2024-01-04 13:07:56.063][ 2236] ! Fallback to default bump map: [sign\sign_set_iov_bump#] [2024-01-04 13:07:56.064][17280] ! Fallback to default bump map: [sign\sign_stop1_bump#] [2024-01-04 13:07:56.068][ 3592] ! Fallback to default bump map: [sign\sign_vorota_iov_bump#] [2024-01-04 13:07:56.310][ 5000] ! Can't find texture [sky\cgim_clear3\18-00_2#small] [2024-01-04 13:07:57.390][13716] ! Can't find texture [sky_oblaka] [2024-01-04 13:07:57.437][14340] ! Fallback to default bump map: [ston\ston_pol_m_iov_02_bump] [2024-01-04 13:07:57.437][14340] ! Fallback to default bump map: [ston\ston_pol_m_iov_02_bump#] [2024-01-04 13:07:57.593][17172] ! Fallback to default bump map: [uniq\act_stalker_face1_bump] [2024-01-04 13:07:57.593][17172] ! Fallback to default bump map: [uniq\act_stalker_face1_bump#] [2024-01-04 13:07:57.800][ 5044] ! Fallback to default bump map: [vss\vss_bump] [2024-01-04 13:07:57.801][ 5044] ! Fallback to default bump map: [vss\vss_bump#] [2024-01-04 13:07:57.937][13676] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#] [2024-01-04 13:07:57.997][ 3596] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump] [2024-01-04 13:07:57.997][17172] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#] [2024-01-04 13:07:57.997][ 3596] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump] [2024-01-04 13:07:57.998][ 2768] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#] [2024-01-04 13:07:58.002][ 5000] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#] [2024-01-04 13:07:58.018][12452] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump] [2024-01-04 13:07:58.018][ 2060] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#] [2024-01-04 13:07:58.612][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 13:07:58.612][ 5172] * t-report - base: 7405, 2335066 K [2024-01-04 13:07:58.612][ 5172] * t-report - lmap: 38, 38916 K [2024-01-04 13:07:58.614][ 5172] * phase time: 3728 ms [2024-01-04 13:07:58.614][ 5172] * phase cmem: 0 K [2024-01-04 13:07:58.631][ 5172] * phase time: 16 ms [2024-01-04 13:07:58.631][ 5172] * phase cmem: 0 K [2024-01-04 13:07:58.636][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:07:58.636][ 5172] [32468MB] physical memory installed, [21335MB] available, [34] percent of memory in use [2024-01-04 13:07:58.636][ 5172] PageFile total: [6942MB], free~ [4308MB] [2024-01-04 13:07:58.636][ 5172] Engine memory usage (Working Set): [2495MB], peak: [3352MB] [2024-01-04 13:07:58.636][ 5172] Engine memory usage (Commit Charge): [24835MB], peak: [24849MB] [2024-01-04 13:07:58.636][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:07:58.636][ 5172] * [ D3D ]: textures count [7443] [2024-01-04 13:07:58.636][ 5172] * [ D3D ]: textures[2373983 K] [2024-01-04 13:07:58.636][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 13:07:58.636][ 5172] * [x-ray]: economy: strings[37641 K], smem[0 K] [2024-01-04 13:07:58.636][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:07:58.778][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 13:07:58.778][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 13:07:58.787][ 5172] CTreasure.converted !!! [2024-01-04 13:07:58.787][ 5172] CRandomTask.converted !!! [2024-01-04 13:07:58.787][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 13:07:58.787][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 13:07:58.788][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 13:07:58.788][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 33 items [2024-01-04 13:07:58.788][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 13:07:58.788][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 13:07:58.788][ 5172] ! Unknown command: scope_params_1 [2024-01-04 13:07:58.788][ 5172] ! Unknown command: scope_params_2 [2024-01-04 13:07:58.788][ 5172] ! Unknown command: scope_params_3 [2024-01-04 13:07:58.788][ 5172] ! Unknown command: scope_params_4 [2024-01-04 13:07:58.812][ 5172] rx_sound sound prefetch ... [2024-01-04 13:07:58.872][ 5172] rx_sound sound prefetch done! [2024-01-04 13:07:58.880][ 5172] actor start 2 [2024-01-04 13:07:59.356][ 5172] actor end 2 [2024-01-04 13:07:59.561][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead [2024-01-04 13:08:00.253][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[dynamics\weapons\wpn_mp5\wpn_mp5_all] found in mar_wpn_mp5, keep original dynamics\weapons\wpn_mp5\wpn_mp5.ogf instead [2024-01-04 13:08:00.552][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 13:08:00.678][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 13:08:00.678][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 13:08:00.713][ 5172] task_ini() [2024-01-04 13:08:00.717][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 13:08:00.717][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 13:08:00.724][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:08:00.737][ 5172] [CLevel::g_sv_Spawn]: resp_gr1_stalker26680[6680] already net_Spawn'ed, call ProcessDestroyQueue() [2024-01-04 13:08:00.882][12452] ~ current environment sound zone name [open_space] [2024-01-04 13:08:00.905][ 5172] Prefetch frame, updated: 2104 objects! [2024-01-04 13:08:00.944][ 5172] Prefetch frame, updated: 569 objects! [2024-01-04 13:08:00.969][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 13:08:00.983][ 5172] Prefetch frame, updated: 385 objects! [2024-01-04 13:08:00.993][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:08:01.000][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:08:01.005][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:08:01.011][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:08:01.017][ 5172] Prefetch frame, updated: 49 objects! [2024-01-04 13:08:01.022][ 5172] Prefetch frame, updated: 346 objects! [2024-01-04 13:08:01.028][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:08:01.035][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:08:01.041][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:08:01.047][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:08:01.053][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:08:01.059][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:08:01.064][ 5172] Prefetch frame, updated: 345 objects! [2024-01-04 13:08:01.070][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:08:01.076][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:08:01.082][ 5172] Prefetch frame, updated: 98 objects! [2024-01-04 13:08:01.088][ 5172] Prefetch frame, updated: 42 objects! [2024-01-04 13:08:01.097][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:08:01.101][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:08:01.106][ 5172] Prefetch frame, updated: 345 objects! [2024-01-04 13:08:01.112][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:08:01.118][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 13:08:01.124][ 5172] Prefetch frame, updated: 42 objects! [2024-01-04 13:08:01.131][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:08:01.138][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:08:01.144][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 13:08:01.150][ 5172] Prefetch frame, updated: 355 objects! [2024-01-04 13:08:01.156][ 5172] Prefetch frame, updated: 110 objects! [2024-01-04 13:08:01.161][ 5172] Prefetch frame, updated: 43 objects! [2024-01-04 13:08:01.168][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:08:01.174][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 13:08:01.181][ 5172] Prefetch frame, updated: 78 objects! [2024-01-04 13:08:01.188][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 13:08:01.194][ 5172] Prefetch frame, updated: 352 objects! [2024-01-04 13:08:01.200][ 5172] Prefetch frame, updated: 48 objects! [2024-01-04 13:08:01.206][ 5172] Prefetch frame, updated: 41 objects! [2024-01-04 13:08:01.212][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 13:08:01.217][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 13:08:01.224][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:08:01.229][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 13:08:01.237][ 5172] Prefetch frame, updated: 1101 objects! [2024-01-04 13:08:01.242][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 13:08:01.248][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 13:08:01.255][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 13:08:01.260][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 13:08:01.267][ 5172] Prefetch frame, updated: 69 objects! [2024-01-04 13:08:01.273][ 5172] Prefetch frame, updated: 156 objects! [2024-01-04 13:08:01.280][ 5172] Prefetch frame, updated: 351 objects! [2024-01-04 13:08:01.285][ 5172] Prefetch frame, updated: 22 objects! [2024-01-04 13:08:01.292][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 13:08:01.297][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 13:08:01.304][ 5172] Prefetch frame, updated: 18 objects! [2024-01-04 13:08:01.310][ 5172] Prefetch frame, updated: 52 objects! [2024-01-04 13:08:01.316][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:08:01.323][ 5172] Prefetch frame, updated: 354 objects! [2024-01-04 13:08:01.328][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 13:08:01.334][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 13:08:01.341][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 13:08:01.347][ 5172] Prefetch frame, updated: 53 objects! [2024-01-04 13:08:01.352][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:08:01.358][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:08:01.365][ 5172] Prefetch frame, updated: 352 objects! [2024-01-04 13:08:01.370][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:08:01.376][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 13:08:01.382][ 5172] Prefetch frame, updated: 49 objects! [2024-01-04 13:08:01.387][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:08:01.393][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:08:01.400][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 13:08:01.405][ 5172] Prefetch frame, updated: 347 objects! [2024-01-04 13:08:01.411][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:08:01.418][ 5172] Prefetch frame, updated: 83 objects! [2024-01-04 13:08:01.424][ 5172] Prefetch frame, updated: 86 objects! [2024-01-04 13:08:01.430][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:08:01.441][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 13:08:01.448][ 5172] Prefetch frame, updated: 351 objects! [2024-01-04 13:08:01.454][ 5172] Prefetch frame, updated: 42 objects! [2024-01-04 13:08:01.460][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 13:08:01.466][ 5172] Prefetch frame, updated: 99 objects! [2024-01-04 13:08:01.473][ 5172] Prefetch frame, updated: 83 objects! [2024-01-04 13:08:01.479][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 13:08:01.485][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 13:08:01.492][ 5172] Prefetch frame, updated: 390 objects! [2024-01-04 13:08:01.497][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:08:01.504][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:08:01.511][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:08:01.516][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 13:08:01.522][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:08:01.529][ 5172] Prefetch frame, updated: 78 objects! [2024-01-04 13:08:01.535][ 5172] Prefetch frame, updated: 352 objects! [2024-01-04 13:08:01.542][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 13:08:01.548][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 13:08:01.554][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:08:01.588][ 5172] * MEMORY USAGE: 0 K [2024-01-04 13:08:01.588][ 5172] * End of synchronization A[1] R[1] [2024-01-04 13:08:01.588][ 5172] * phase time: 2974 ms [2024-01-04 13:08:01.588][ 5172] * phase cmem: 0 K [2024-01-04 13:08:01.588][ 5172] gameload - all finished! [2024-01-04 13:08:04.492][ 5172] gg_need_sleep=54 [2024-01-04 13:08:40.980][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:08:40.980][ 5172] ____________________ [2024-01-04 13:08:41.010][ 5172] ! actor signal on_update took 30 [2024-01-04 13:08:43.777][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:08:43.777][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:08:43.777][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:08:43.777][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:08:43.781][ 5172] * Saving spawns... [2024-01-04 13:08:43.781][ 5172] * Saving objects... [2024-01-04 13:08:43.830][ 5172] * 32843 objects are successfully saved [2024-01-04 13:08:43.832][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:08:43.846][ 5172] * Game user День 34. [Тёмная Долина] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_5.sav' [2024-01-04 13:08:43.846][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:08:43.846][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:08:43.852][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:08:44.753][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:08:44.753][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:08:44.754][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:08:44.754][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:08:44.757][ 5172] * Saving spawns... [2024-01-04 13:08:44.757][ 5172] * Saving objects... [2024-01-04 13:08:44.795][ 5172] * 32843 objects are successfully saved [2024-01-04 13:08:44.796][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:08:44.807][ 5172] * Game user День 34. [Тёмная Долина] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_6.sav' [2024-01-04 13:08:44.807][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:08:44.807][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:08:44.814][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:08:47.469][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:08:47.469][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:08:47.469][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:08:47.470][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:08:47.472][ 5172] * Saving spawns... [2024-01-04 13:08:47.472][ 5172] * Saving objects... [2024-01-04 13:08:47.511][ 5172] * 32843 objects are successfully saved [2024-01-04 13:08:47.512][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:08:47.524][ 5172] * Game user День 34. [Тёмная Долина] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_7.sav' [2024-01-04 13:08:47.524][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:08:47.524][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:08:47.530][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:08:52.063][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:08:52.063][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:08:52.063][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:08:52.064][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:08:52.066][ 5172] * Saving spawns... [2024-01-04 13:08:52.066][ 5172] * Saving objects... [2024-01-04 13:08:52.106][ 5172] * 32846 objects are successfully saved [2024-01-04 13:08:52.108][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:08:52.119][ 5172] * Game user День 34. [Тёмная Долина] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_8.sav' [2024-01-04 13:08:52.120][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:08:52.120][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:08:52.125][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:08:54.542][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:08:54.542][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:08:54.542][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:08:54.543][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:08:54.545][ 5172] * Saving spawns... [2024-01-04 13:08:54.545][ 5172] * Saving objects... [2024-01-04 13:08:54.582][ 5172] * 32846 objects are successfully saved [2024-01-04 13:08:54.583][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:08:54.594][ 5172] * Game user День 34. [Тёмная Долина] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_9.sav' [2024-01-04 13:08:54.594][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 13:08:54.594][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 13:08:54.606][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:08:55.047][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:08:55.047][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:08:55.048][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:08:55.048][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:08:55.051][ 5172] * Saving spawns... [2024-01-04 13:08:55.051][ 5172] * Saving objects... [2024-01-04 13:08:55.092][ 5172] * 32846 objects are successfully saved [2024-01-04 13:08:55.093][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:08:55.104][ 5172] * Game user День 34. [Тёмная Долина] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_10.sav' [2024-01-04 13:08:55.104][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:08:55.104][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:08:55.115][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:09:08.843][17536] ~ 'opr_chimera_respawn' online:false spawn items ... [2024-01-04 13:09:08.844][17536] ~ 'opr_chimera_respawn' online:false spawn done. [2024-01-04 13:09:10.767][ 5044] ~ current environment sound zone name [room] [2024-01-04 13:09:14.386][ 5044] ~ current environment sound zone name [open_space] [2024-01-04 13:09:16.493][ 5172] gg_need_sleep=55 [2024-01-04 13:09:37.069][ 5044] ~ current environment sound zone name [long_corridor] [2024-01-04 13:09:45.689][ 2236] ~ current environment sound zone name [room] [2024-01-04 13:10:10.122][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:10:10.122][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:10:10.123][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:10:10.123][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:10:10.125][ 5172] * Saving spawns... [2024-01-04 13:10:10.125][ 5172] * Saving objects... [2024-01-04 13:10:10.166][ 5172] * 32851 objects are successfully saved [2024-01-04 13:10:10.170][ 5172] * 4357 script vars are successfully saved [2024-01-04 13:10:10.181][ 5172] * Game user День 34. [Тёмная Долина] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_11.sav' [2024-01-04 13:10:10.181][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:10:10.181][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:10:10.191][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:10:11.285][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:10:11.285][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:10:11.285][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:10:11.286][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:10:11.288][ 5172] * Saving spawns... [2024-01-04 13:10:11.288][ 5172] * Saving objects... [2024-01-04 13:10:11.325][ 5172] * 32851 objects are successfully saved [2024-01-04 13:10:11.326][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:10:11.338][ 5172] * Game user День 34. [Тёмная Долина] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_12.sav' [2024-01-04 13:10:11.338][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 13:10:11.338][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 13:10:11.351][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:10:11.402][14340] ~ current environment sound zone name [house] [2024-01-04 13:10:12.755][ 5044] ~ 'mil_swamp_respawn' online:false spawn items ... [2024-01-04 13:10:12.761][ 5044] ~ 'mil_swamp_respawn' online:false spawn done. [2024-01-04 13:10:28.499][ 5172] gg_need_sleep=56 [2024-01-04 13:10:32.597][ 1592] ~ 'aver_tushkano3_respawn' online:false spawn items ... [2024-01-04 13:10:32.597][ 1592] ~ 'aver_tushkano3_respawn' online:false spawn done. [2024-01-04 13:10:56.470][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:10:56.470][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:10:56.470][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:10:56.470][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:10:56.474][ 5172] * Saving spawns... [2024-01-04 13:10:56.474][ 5172] * Saving objects... [2024-01-04 13:10:56.519][ 5172] * 32854 objects are successfully saved [2024-01-04 13:10:56.521][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:10:56.533][ 5172] * Game user День 34. [Тёмная Долина] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_13.sav' [2024-01-04 13:10:56.533][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:10:56.534][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:10:56.543][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:10:57.086][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: mes_stay [2024-01-04 13:10:58.031][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:10:58.031][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:10:58.031][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:10:58.032][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:10:58.035][ 5172] * Saving spawns... [2024-01-04 13:10:58.035][ 5172] * Saving objects... [2024-01-04 13:10:58.081][ 5172] * 32854 objects are successfully saved [2024-01-04 13:10:58.086][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:10:58.098][ 5172] * Game user День 34. [Тёмная Долина] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_14.sav' [2024-01-04 13:10:58.098][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:10:58.098][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:10:58.123][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:11:20.746][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 13:11:40.502][ 5172] gg_need_sleep=57 [2024-01-04 13:12:16.675][ 5172] ~dm last active item was=wpn_rpk74_skorost_kobra [2024-01-04 13:12:16.675][ 5172] ~dm additional ammo for NPC weapon=wpn_sig220 [2024-01-04 13:12:16.675][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:12:16.675][ 5172] ~id=[9352] death manager npc visual=[stalker_4_rozh3] [2024-01-04 13:12:30.163][ 5000] ~ 'for_tushkano1_respawn' online:false spawn items ... [2024-01-04 13:12:30.167][ 5000] ~ 'for_tushkano1_respawn' online:false spawn done. [2024-01-04 13:12:46.117][ 5172] Offline war start between ['monolith'] and ['bandit'] [2024-01-04 13:12:47.545][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:12:47.545][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:12:47.546][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:12:47.546][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:12:47.549][ 5172] * Saving spawns... [2024-01-04 13:12:47.549][ 5172] * Saving objects... [2024-01-04 13:12:47.586][ 5172] * 32855 objects are successfully saved [2024-01-04 13:12:47.588][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:12:47.601][ 5172] * Game user День 34. [Тёмная Долина] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_15.sav' [2024-01-04 13:12:47.601][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:12:47.601][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:12:47.612][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:12:48.565][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:12:48.565][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:12:48.565][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:12:48.565][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:12:48.568][ 5172] * Saving spawns... [2024-01-04 13:12:48.568][ 5172] * Saving objects... [2024-01-04 13:12:48.606][ 5172] * 32855 objects are successfully saved [2024-01-04 13:12:48.611][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:12:48.623][ 5172] * Game user День 34. [Тёмная Долина] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_16.sav' [2024-01-04 13:12:48.623][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:12:48.623][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:12:48.633][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:12:52.102][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:12:52.102][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:12:52.103][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:12:52.103][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:12:52.105][ 5172] * Saving spawns... [2024-01-04 13:12:52.106][ 5172] * Saving objects... [2024-01-04 13:12:52.143][ 5172] * 32855 objects are successfully saved [2024-01-04 13:12:52.146][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:12:52.158][ 5172] * Game user День 34. [Тёмная Долина] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_17.sav' [2024-01-04 13:12:52.158][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:12:52.158][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:12:52.168][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:12:52.508][ 5172] gg_need_sleep=58 [2024-01-04 13:13:11.786][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:13:11.786][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:13:11.786][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:13:11.787][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:13:11.789][ 5172] * Saving spawns... [2024-01-04 13:13:11.789][ 5172] * Saving objects... [2024-01-04 13:13:11.854][ 5172] * 32856 objects are successfully saved [2024-01-04 13:13:11.858][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:13:11.870][ 5172] * Game user День 34. [Тёмная Долина] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_18.sav' [2024-01-04 13:13:11.870][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 13:13:11.870][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 13:13:11.882][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:13:12.275][ 7040] ~ current environment sound zone name [open_space] [2024-01-04 13:13:13.285][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:13:13.285][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:13:13.285][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:13:13.286][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:13:13.290][ 5172] * Saving spawns... [2024-01-04 13:13:13.290][ 5172] * Saving objects... [2024-01-04 13:13:13.343][ 5172] * 32856 objects are successfully saved [2024-01-04 13:13:13.345][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:13:13.357][ 5172] * Game user День 34. [Тёмная Долина] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_19.sav' [2024-01-04 13:13:13.357][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:13:13.357][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:13:13.368][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:13:13.786][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:13:13.786][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:13:13.786][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:13:13.787][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:13:13.790][ 5172] * Saving spawns... [2024-01-04 13:13:13.790][ 5172] * Saving objects... [2024-01-04 13:13:13.835][ 5172] * 32856 objects are successfully saved [2024-01-04 13:13:13.838][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:13:13.852][ 5172] * Game user День 34. [Тёмная Долина] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_20.sav' [2024-01-04 13:13:13.852][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:13:13.852][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:13:13.872][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:13:15.028][ 5044] ~ current environment sound zone name [house] [2024-01-04 13:13:15.772][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:13:15.772][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:13:15.773][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:13:15.773][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:13:15.776][ 5172] * Saving spawns... [2024-01-04 13:13:15.776][ 5172] * Saving objects... [2024-01-04 13:13:15.820][ 5172] * 32856 objects are successfully saved [2024-01-04 13:13:15.825][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:13:15.837][ 5172] * Game user День 34. [Тёмная Долина] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_21.sav' [2024-01-04 13:13:15.837][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:13:15.837][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:13:15.847][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:13:17.434][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:13:17.434][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:13:17.434][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:13:17.434][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:13:17.437][ 5172] * Saving spawns... [2024-01-04 13:13:17.437][ 5172] * Saving objects... [2024-01-04 13:13:17.475][ 5172] * 32855 objects are successfully saved [2024-01-04 13:13:17.477][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:13:17.490][ 5172] * Game user День 34. [Тёмная Долина] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_22.sav' [2024-01-04 13:13:17.490][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:13:17.490][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:13:17.500][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:13:18.111][ 1592] ~ current environment sound zone name [long_corridor] [2024-01-04 13:13:18.954][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:13:18.954][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:13:18.954][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:13:18.955][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:13:18.958][ 5172] * Saving spawns... [2024-01-04 13:13:18.958][ 5172] * Saving objects... [2024-01-04 13:13:19.007][ 5172] * 32857 objects are successfully saved [2024-01-04 13:13:19.011][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:13:19.022][ 5172] * Game user День 34. [Тёмная Долина] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_23.sav' [2024-01-04 13:13:19.022][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:13:19.022][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:13:19.030][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:13:21.520][ 9884] ~ current environment sound zone name [open_space] [2024-01-04 13:13:21.533][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:13:21.533][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:13:21.534][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:13:21.534][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:13:21.537][ 5172] * Saving spawns... [2024-01-04 13:13:21.537][ 5172] * Saving objects... [2024-01-04 13:13:21.574][ 5172] * 32857 objects are successfully saved [2024-01-04 13:13:21.577][ 5172] * 4349 script vars are successfully saved [2024-01-04 13:13:21.589][ 5172] * Game user День 34. [Тёмная Долина] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_24.sav' [2024-01-04 13:13:21.589][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:13:21.589][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:13:21.597][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:13:21.614][ 7128] ~ current environment sound zone name [room] [2024-01-04 13:13:22.359][12452] ~ current environment sound zone name [open_space] [2024-01-04 13:13:22.398][ 3596] ~ current environment sound zone name [long_corridor] [2024-01-04 13:13:26.453][ 5172] [rescan_physical_path] files count before: [81878] [2024-01-04 13:13:26.471][ 5172] [rescan_physical_path] files count after: [81878] [2024-01-04 13:13:29.548][ 5172] ~ ObjectResources unload... [2024-01-04 13:13:29.548][ 5172] ~ ObjectResources - base: 7541, 2461960 K [2024-01-04 13:13:29.548][ 5172] ~ ObjectResources - lmap: 38, 38916 K [2024-01-04 13:13:30.333][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 110351 / 117006 [2024-01-04 13:13:30.333][ 5172] CInventory::Clear() for actor [2024-01-04 13:13:31.119][ 5172] ~ ObjectResources unload completed! [2024-01-04 13:13:31.119][ 5172] ~ ObjectResources - base: 6715, 1615301 K [2024-01-04 13:13:31.119][ 5172] ~ ObjectResources - lmap: 38, 38916 K [2024-01-04 13:13:31.260][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 13:13:31.260][ 5172] get_current_kx()=0.75 [2024-01-04 13:13:31.260][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 13:13:31.264][ 5172] start_game_callback() start [2024-01-04 13:13:31.275][ 5172] $game_configs$ content: [2024-01-04 13:13:31.275][ 5172] $game_scripts$ content: [2024-01-04 13:13:31.275][ 5172] $game_shaders$ content: [2024-01-04 13:13:31.275][ 5172] start_game_callback() end [2024-01-04 13:13:31.275][ 5172] * phase time: 106 ms [2024-01-04 13:13:31.275][ 5172] * phase cmem: 0 K [2024-01-04 13:13:31.286][ 5172] * Loading spawn registry... [2024-01-04 13:13:32.124][ 5172] Start load of custom waypoints... [2024-01-04 13:13:32.129][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 13:13:32.129][ 5172] End load of custom waypoints... [2024-01-04 13:13:32.129][ 5172] build_story_spawns start... [2024-01-04 13:13:32.137][ 5172] build_root_spawns start... [2024-01-04 13:13:32.138][ 5172] process_spawns m_temp0 start... [2024-01-04 13:13:32.138][ 5172] process_spawns m_temp1 start... [2024-01-04 13:13:32.138][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 13:13:32.138][ 5172] * Loading objects... [2024-01-04 13:13:32.590][ 5172] * 32857 objects are successfully loaded [2024-01-04 13:13:32.780][ 5172] story_id not found: esc_bandits_factory [2024-01-04 13:13:32.794][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 13:13:32.799][ 5172] story_id not found: bar_Barman [2024-01-04 13:13:32.799][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 13:13:32.799][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 13:13:32.837][ 5172] story_id not found: Mil_WaterTower [2024-01-04 13:13:32.839][ 5172] story_id not found: Mil_RG6 [2024-01-04 13:13:32.839][ 5172] story_id not found: pri_hotel_zone [2024-01-04 13:13:32.844][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:13:32.844][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 13:13:32.869][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:13:32.887][ 5172] story_id not found: esc_lager_leader [2024-01-04 13:13:32.927][ 5172] story_id not found: dark_medic [2024-01-04 13:13:32.959][ 5172] * 4349 script vars are successfully loaded [2024-01-04 13:13:32.960][ 5172] ~~~ db.ver: 7 [2024-01-04 13:13:33.847][ 5172] * Game user День 34. [Тёмная Долина] quicksave_24 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_24.sav' (2.571s) [2024-01-04 13:13:33.847][ 5172] * phase time: 2571 ms [2024-01-04 13:13:33.847][ 5172] * phase cmem: 0 K [2024-01-04 13:13:33.847][ 5172] * phase time: 0 ms [2024-01-04 13:13:33.847][ 5172] * phase cmem: 0 K [2024-01-04 13:13:33.865][ 5172] * phase time: 17 ms [2024-01-04 13:13:33.865][ 5172] * phase cmem: 0 K [2024-01-04 13:13:33.872][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:13:33.872][ 5172] [32468MB] physical memory installed, [20893MB] available, [35] percent of memory in use [2024-01-04 13:13:33.872][ 5172] PageFile total: [7986MB], free~ [5923MB] [2024-01-04 13:13:33.872][ 5172] Engine memory usage (Working Set): [3004MB], peak: [3448MB] [2024-01-04 13:13:33.872][ 5172] Engine memory usage (Commit Charge): [24348MB], peak: [25285MB] [2024-01-04 13:13:33.872][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:13:33.872][ 5172] * [ D3D ]: textures count [6752] [2024-01-04 13:13:33.872][ 5172] * [ D3D ]: textures[1651913 K] [2024-01-04 13:13:33.872][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 13:13:33.872][ 5172] * [x-ray]: economy: strings[36745 K], smem[0 K] [2024-01-04 13:13:33.875][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:13:33.881][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:13:33.960][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 13:13:33.960][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 13:13:33.969][ 5172] CTreasure.converted !!! [2024-01-04 13:13:33.969][ 5172] CRandomTask.converted !!! [2024-01-04 13:13:33.970][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 13:13:33.970][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 13:13:33.970][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 13:13:33.970][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 32 items [2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide'] [2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 13:13:33.970][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local'] [2024-01-04 13:13:33.970][ 5172] ! Unknown command: scope_params_1 [2024-01-04 13:13:33.970][ 5172] ! Unknown command: scope_params_2 [2024-01-04 13:13:33.970][ 5172] ! Unknown command: scope_params_3 [2024-01-04 13:13:33.970][ 5172] ! Unknown command: scope_params_4 [2024-01-04 13:13:33.994][ 5172] rx_sound sound prefetch ... [2024-01-04 13:13:34.015][ 5172] rx_sound sound prefetch done! [2024-01-04 13:13:34.024][ 5172] actor start 2 [2024-01-04 13:13:34.447][ 5172] actor end 2 [2024-01-04 13:13:34.568][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:13:34.589][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 13:13:34.894][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead [2024-01-04 13:13:34.938][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[dynamics\weapons\wpn_mp5\wpn_mp5_all] found in mar_wpn_mp5, keep original dynamics\weapons\wpn_mp5\wpn_mp5.ogf instead [2024-01-04 13:13:35.661][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 13:13:35.661][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 13:13:35.700][ 5172] task_ini() [2024-01-04 13:13:35.701][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 13:13:35.701][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 13:13:35.707][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:13:35.774][17172] ~ current environment sound zone name [open_space] [2024-01-04 13:13:35.791][ 5172] Prefetch frame, updated: 2132 objects! [2024-01-04 13:13:35.966][ 5172] Prefetch frame, updated: 561 objects! [2024-01-04 13:13:36.006][ 5172] Prefetch frame, updated: 220 objects! [2024-01-04 13:13:36.024][ 5172] Prefetch frame, updated: 427 objects! [2024-01-04 13:13:36.036][ 5172] Prefetch frame, updated: 59 objects! [2024-01-04 13:13:36.043][ 5172] Prefetch frame, updated: 707 objects! [2024-01-04 13:13:36.049][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 13:13:36.055][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:13:36.062][ 5172] Prefetch frame, updated: 408 objects! [2024-01-04 13:13:36.068][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 13:13:36.074][ 5172] Prefetch frame, updated: 67 objects! [2024-01-04 13:13:36.079][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:13:36.084][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:13:36.090][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:13:36.096][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:13:36.101][ 5172] Prefetch frame, updated: 366 objects! [2024-01-04 13:13:36.106][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:13:36.112][ 5172] Prefetch frame, updated: 43 objects! [2024-01-04 13:13:36.117][ 5172] Prefetch frame, updated: 98 objects! [2024-01-04 13:13:36.122][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:13:36.128][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:13:36.136][ 5172] Prefetch frame, updated: 77 objects! [2024-01-04 13:13:36.140][ 5172] Prefetch frame, updated: 365 objects! [2024-01-04 13:13:36.147][ 5172] Prefetch frame, updated: 112 objects! [2024-01-04 13:13:36.152][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:13:36.158][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:13:36.167][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 13:13:36.171][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 13:13:36.176][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:13:36.183][ 5172] Prefetch frame, updated: 407 objects! [2024-01-04 13:13:36.188][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:13:36.194][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 13:13:36.200][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:13:36.206][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:13:36.213][ 5172] Prefetch frame, updated: 25 objects! [2024-01-04 13:13:36.217][ 5172] Prefetch frame, updated: 50 objects! [2024-01-04 13:13:36.223][ 5172] Prefetch frame, updated: 380 objects! [2024-01-04 13:13:36.230][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:13:36.236][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 13:13:36.245][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:13:36.258][ 5172] Prefetch frame, updated: 107 objects! [2024-01-04 13:13:36.264][ 5172] Prefetch frame, updated: 391 objects! [2024-01-04 13:13:36.270][ 5172] Prefetch frame, updated: 112 objects! [2024-01-04 13:13:36.276][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 13:13:36.282][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:13:36.287][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:13:36.294][ 5172] Prefetch frame, updated: 51 objects! [2024-01-04 13:13:36.299][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 13:13:36.305][ 5172] Prefetch frame, updated: 405 objects! [2024-01-04 13:13:36.311][ 5172] Prefetch frame, updated: 705 objects! [2024-01-04 13:13:36.317][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:13:36.323][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:13:36.328][ 5172] Prefetch frame, updated: 68 objects! [2024-01-04 13:13:36.334][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:13:36.340][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 13:13:36.346][ 5172] Prefetch frame, updated: 398 objects! [2024-01-04 13:13:36.352][ 5172] Prefetch frame, updated: 16 objects! [2024-01-04 13:13:36.358][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:13:36.364][ 5172] Prefetch frame, updated: 69 objects! [2024-01-04 13:13:36.369][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:13:36.376][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 13:13:36.381][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:13:36.388][ 5172] Prefetch frame, updated: 368 objects! [2024-01-04 13:13:36.393][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:13:36.401][ 5172] Prefetch frame, updated: 52 objects! [2024-01-04 13:13:36.406][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:13:36.412][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:13:36.417][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:13:36.424][ 5172] Prefetch frame, updated: 122 objects! [2024-01-04 13:13:36.429][ 5172] Prefetch frame, updated: 368 objects! [2024-01-04 13:13:36.436][ 5172] Prefetch frame, updated: 47 objects! [2024-01-04 13:13:36.442][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:13:36.448][ 5172] Prefetch frame, updated: 19 objects! [2024-01-04 13:13:36.454][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 13:13:36.459][ 5172] Prefetch frame, updated: 24 objects! [2024-01-04 13:13:36.466][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:13:36.472][ 5172] Prefetch frame, updated: 421 objects! [2024-01-04 13:13:36.479][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 13:13:36.485][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 13:13:36.492][ 5172] Prefetch frame, updated: 118 objects! [2024-01-04 13:13:36.497][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 13:13:36.503][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 13:13:36.510][ 5172] Prefetch frame, updated: 58 objects! [2024-01-04 13:13:36.516][ 5172] Prefetch frame, updated: 389 objects! [2024-01-04 13:13:36.522][ 5172] Prefetch frame, updated: 81 objects! [2024-01-04 13:13:36.528][ 5172] Prefetch frame, updated: 21 objects! [2024-01-04 13:13:36.534][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:13:36.540][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 13:13:36.546][ 5172] Prefetch frame, updated: 43 objects! [2024-01-04 13:13:36.552][ 5172] Prefetch frame, updated: 16 objects! [2024-01-04 13:13:36.557][ 5172] Prefetch frame, updated: 371 objects! [2024-01-04 13:13:36.563][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 13:13:36.569][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 13:13:36.575][ 5172] Prefetch frame, updated: 800 objects! [2024-01-04 13:13:36.580][ 5172] Prefetch frame, updated: 49 objects! [2024-01-04 13:13:36.586][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 13:13:36.592][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:13:36.631][ 5172] * MEMORY USAGE: 0 K [2024-01-04 13:13:36.631][ 5172] * End of synchronization A[1] R[1] [2024-01-04 13:13:36.631][ 5172] * phase time: 2783 ms [2024-01-04 13:13:36.631][ 5172] * phase cmem: 0 K [2024-01-04 13:13:36.632][ 5172] gameload - all finished! [2024-01-04 13:13:37.381][ 5172] gg_need_sleep=59 [2024-01-04 13:13:37.420][17172] ~ current environment sound zone name [room] [2024-01-04 13:13:41.096][13716] ~ current environment sound zone name [open_space] [2024-01-04 13:13:41.180][ 2768] ~ current environment sound zone name [long_corridor] [2024-01-04 13:13:44.883][ 9884] ~ current environment sound zone name [open_space] [2024-01-04 13:13:44.907][17172] ~ current environment sound zone name [room] [2024-01-04 13:13:46.229][ 3592] ~ current environment sound zone name [open_space] [2024-01-04 13:13:46.358][17172] ~ current environment sound zone name [long_corridor] [2024-01-04 13:13:48.770][ 5172] ~dm last active item was=wpn_abakan [2024-01-04 13:13:48.770][ 5172] ~dm additional ammo for NPC weapon=wpn_hpsa [2024-01-04 13:13:48.771][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 13:13:48.771][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:13:48.771][ 5172] ~id=[26042] death manager npc visual=[stalker_nebo_nauchniy] [2024-01-04 13:13:50.660][ 3592] ~ current environment sound zone name [open_space] [2024-01-04 13:13:50.709][12388] ~ current environment sound zone name [room] [2024-01-04 13:13:52.154][ 2236] ~ current environment sound zone name [open_space] [2024-01-04 13:13:52.780][ 5172] ~dm last active item was=wpn_fort [2024-01-04 13:13:52.780][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 13:13:52.780][ 5172] ~id=[39226] death manager npc visual=[stalker_bandit_4] [2024-01-04 13:13:57.475][17280] ~ 'mil_flesh_respawn' online:false spawn items ... [2024-01-04 13:13:57.480][17280] ~ 'mil_flesh_respawn' online:false spawn done. [2024-01-04 13:14:06.543][ 5172] ~dm last active item was=wpn_hpsa [2024-01-04 13:14:06.543][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 13:14:06.544][ 5172] ~id=[24758] death manager npc visual=[stalker_bandit_5] [2024-01-04 13:14:11.110][ 5172] ~dm last active item was=wpn_desert_eagle [2024-01-04 13:14:11.111][ 5172] ~id=[27009] death manager npc visual=[stalker_bandit_master] [2024-01-04 13:14:26.242][ 5172] ~dm last active item was=wpn_ak74u [2024-01-04 13:14:26.242][ 5172] ~dm additional ammo for NPC weapon=wpn_fort [2024-01-04 13:14:26.242][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:14:26.242][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 13:14:26.242][ 5172] ~id=[24745] death manager npc visual=[stalker_bandit_8] [2024-01-04 13:14:35.391][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:14:35.392][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:14:35.392][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:14:35.392][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:14:35.395][ 5172] * Saving spawns... [2024-01-04 13:14:35.395][ 5172] * Saving objects... [2024-01-04 13:14:35.461][ 5172] * 32845 objects are successfully saved [2024-01-04 13:14:35.462][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:14:35.474][ 5172] * Game user День 34. [Тёмная Долина] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_25.sav' [2024-01-04 13:14:35.474][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 13:14:35.474][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 13:14:35.480][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:14:45.781][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:14:45.781][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:14:45.781][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:14:45.782][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:14:45.785][ 5172] * Saving spawns... [2024-01-04 13:14:45.785][ 5172] * Saving objects... [2024-01-04 13:14:45.840][ 5172] * 32845 objects are successfully saved [2024-01-04 13:14:45.841][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:14:45.853][ 5172] * Game user День 34. [Тёмная Долина] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_26.sav' [2024-01-04 13:14:45.853][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:14:45.853][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:14:45.857][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:14:46.309][ 1592] ~ 'del_fracture_respawn' online:false spawn items ... [2024-01-04 13:14:46.309][ 1592] ~ 'del_fracture_respawn' online:false spawn done. [2024-01-04 13:14:46.877][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:14:46.877][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:14:46.877][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:14:46.877][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:14:46.880][ 5172] * Saving spawns... [2024-01-04 13:14:46.880][ 5172] * Saving objects... [2024-01-04 13:14:46.934][ 5172] * 32845 objects are successfully saved [2024-01-04 13:14:46.936][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:14:46.949][ 5172] * Game user День 34. [Тёмная Долина] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_27.sav' [2024-01-04 13:14:46.949][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:14:46.949][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:14:46.963][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:14:49.386][ 5172] gg_need_sleep=60 [2024-01-04 13:14:51.746][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:14:51.746][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:14:51.746][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:14:51.746][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:14:51.748][ 5172] * Saving spawns... [2024-01-04 13:14:51.748][ 5172] * Saving objects... [2024-01-04 13:14:51.803][ 5172] * 32845 objects are successfully saved [2024-01-04 13:14:51.805][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:14:51.817][ 5172] * Game user День 34. [Тёмная Долина] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_28.sav' [2024-01-04 13:14:51.817][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:14:51.817][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:14:51.821][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:14:53.059][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:14:53.059][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:14:53.060][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:14:53.060][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:14:53.063][ 5172] * Saving spawns... [2024-01-04 13:14:53.063][ 5172] * Saving objects... [2024-01-04 13:14:53.106][ 5172] * 32845 objects are successfully saved [2024-01-04 13:14:53.108][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:14:53.119][ 5172] * Game user День 34. [Тёмная Долина] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Тёмная Долина] quicksave_29.sav' [2024-01-04 13:14:53.119][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:14:53.119][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:14:53.123][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:14:56.935][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:14:56.935][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:14:56.935][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:14:56.935][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:14:56.937][ 5172] * Saving spawns... [2024-01-04 13:14:56.937][ 5172] * Saving objects... [2024-01-04 13:14:56.988][ 5172] * 32845 objects are successfully saved [2024-01-04 13:14:56.990][ 5172] * 4353 script vars are successfully saved [2024-01-04 13:14:57.003][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 13:14:57.025][ 5172] - Disconnect [2024-01-04 13:14:57.025][ 5172] ~ ObjectResources unload... [2024-01-04 13:14:57.025][ 5172] ~ ObjectResources - base: 6910, 1796690 K [2024-01-04 13:14:57.025][ 5172] ~ ObjectResources - lmap: 38, 38916 K [2024-01-04 13:14:57.778][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 7112 / 99781 [2024-01-04 13:14:57.778][ 5172] CInventory::Clear() for actor [2024-01-04 13:14:58.240][ 5172] ~ ObjectResources unload completed! [2024-01-04 13:14:58.240][ 5172] ~ ObjectResources - base: 6719, 1616752 K [2024-01-04 13:14:58.240][ 5172] ~ ObjectResources - lmap: 38, 38916 K [2024-01-04 13:14:58.488][ 5172] - Destroying level [2024-01-04 13:14:58.491][ 5172] ~ LevelResources unload... [2024-01-04 13:14:58.491][ 5172] ~ LevelResources - base: 6719, 1616752 K [2024-01-04 13:14:58.491][ 5172] ~ LevelResources - lmap: 38, 38916 K [2024-01-04 13:14:58.505][ 5172] ~ LevelResources unload completed! [2024-01-04 13:14:58.505][ 5172] ~ LevelResources - base: 5666, 3128464 K [2024-01-04 13:14:58.505][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:14:58.512][17172] ~ current environment sound zone name [_engine_default_] [2024-01-04 13:14:58.512][ 5172] * phase time: 0 ms [2024-01-04 13:14:58.512][ 5172] * phase cmem: 0 K [2024-01-04 13:14:58.579][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 13:14:58.580][ 5172] get_current_kx()=0.75 [2024-01-04 13:14:58.580][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 13:14:58.584][ 5172] start_game_callback() start [2024-01-04 13:14:58.595][ 5172] $game_configs$ content: [2024-01-04 13:14:58.595][ 5172] $game_scripts$ content: [2024-01-04 13:14:58.595][ 5172] $game_shaders$ content: [2024-01-04 13:14:58.595][ 5172] start_game_callback() end [2024-01-04 13:14:58.595][ 5172] * phase time: 83 ms [2024-01-04 13:14:58.595][ 5172] * phase cmem: 0 K [2024-01-04 13:14:58.614][ 5172] * Loading spawn registry... [2024-01-04 13:14:59.467][ 5172] Start load of custom waypoints... [2024-01-04 13:14:59.471][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 13:14:59.471][ 5172] End load of custom waypoints... [2024-01-04 13:14:59.471][ 5172] build_story_spawns start... [2024-01-04 13:14:59.478][ 5172] build_root_spawns start... [2024-01-04 13:14:59.478][ 5172] process_spawns m_temp0 start... [2024-01-04 13:14:59.478][ 5172] process_spawns m_temp1 start... [2024-01-04 13:14:59.478][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 13:14:59.479][ 5172] * Loading objects... [2024-01-04 13:14:59.842][ 5172] * 32845 objects are successfully loaded [2024-01-04 13:15:00.018][ 5172] story_id not found: esc_bandits_factory [2024-01-04 13:15:00.028][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 13:15:00.031][ 5172] story_id not found: bar_Barman [2024-01-04 13:15:00.031][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 13:15:00.031][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 13:15:00.067][ 5172] story_id not found: Mil_WaterTower [2024-01-04 13:15:00.070][ 5172] story_id not found: Mil_RG6 [2024-01-04 13:15:00.070][ 5172] story_id not found: pri_hotel_zone [2024-01-04 13:15:00.075][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:15:00.076][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 13:15:00.099][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:15:00.118][ 5172] story_id not found: esc_lager_leader [2024-01-04 13:15:00.142][ 5172] story_id not found: dark_medic [2024-01-04 13:15:00.170][ 5172] * 4353 script vars are successfully loaded [2024-01-04 13:15:00.171][ 5172] ~~~ db.ver: 7 [2024-01-04 13:15:00.840][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.245s) [2024-01-04 13:15:00.840][ 5172] * phase time: 2244 ms [2024-01-04 13:15:00.840][ 5172] * phase cmem: 0 K [2024-01-04 13:15:00.855][ 5172] # New player created! [2024-01-04 13:15:00.855][ 5172] * client : connection accepted - <> [2024-01-04 13:15:00.858][ 5172] * phase time: 17 ms [2024-01-04 13:15:00.858][ 5172] * phase cmem: 0 K [2024-01-04 13:15:00.870][ 5172] * phase time: 11 ms [2024-01-04 13:15:00.870][ 5172] * phase cmem: 0 K [2024-01-04 13:15:02.113][ 5172] ~ LevelResources load... [2024-01-04 13:15:02.113][ 5172] ~ LevelResources - base: 5667, 3128657 K [2024-01-04 13:15:02.113][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:15:02.113][ 5172] * phase time: 1242 ms [2024-01-04 13:15:02.113][ 5172] * phase cmem: 0 K [2024-01-04 13:15:02.241][ 5172] * phase time: 127 ms [2024-01-04 13:15:02.241][ 5172] * phase cmem: 0 K [2024-01-04 13:15:02.241][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 13:15:02.250][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:15:02.253][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 13:15:02.258][ 5172] * [Loading VB] 65529 verts, 2047 Kb [2024-01-04 13:15:02.261][ 5172] * [Loading VB] 65520 verts, 2047 Kb [2024-01-04 13:15:02.263][ 5172] * [Loading VB] 65516 verts, 2047 Kb [2024-01-04 13:15:02.265][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 13:15:02.267][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 13:15:02.269][ 5172] * [Loading VB] 64107 verts, 2003 Kb [2024-01-04 13:15:02.273][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:15:02.275][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:15:02.278][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:15:02.279][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:15:02.281][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:15:02.283][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:15:02.285][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:15:02.287][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:15:02.289][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:15:02.291][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:15:02.292][ 5172] * [Loading VB] 57215 verts, 1787 Kb [2024-01-04 13:15:02.294][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:15:02.295][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:15:02.297][ 5172] * [Loading VB] 55377 verts, 1730 Kb [2024-01-04 13:15:02.299][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.302][ 5172] * [Loading IB] 2935899 indices, 5734 Kb [2024-01-04 13:15:02.312][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.314][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.316][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.318][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.321][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.323][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.325][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.326][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.328][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.331][ 5172] * [Loading IB] 900288 indices, 1758 Kb [2024-01-04 13:15:02.334][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:15:02.337][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:15:02.339][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:15:02.340][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:15:02.344][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:15:02.344][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:15:02.345][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:15:02.346][ 5172] * [Loading VB] 65528 verts, 767 Kb [2024-01-04 13:15:02.347][ 5172] * [Loading VB] 1335 verts, 15 Kb [2024-01-04 13:15:02.347][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.349][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.354][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:15:02.356][ 5172] * [Loading IB] 594021 indices, 1160 Kb [2024-01-04 13:15:02.357][ 5172] * phase time: 116 ms [2024-01-04 13:15:02.357][ 5172] * phase cmem: 0 K [2024-01-04 13:15:02.386][ 5172] Loaded [14439] models from level. [2024-01-04 13:15:02.386][ 5172] * phase time: 28 ms [2024-01-04 13:15:02.386][ 5172] * phase cmem: 0 K [2024-01-04 13:15:02.397][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 13:15:02.397][ 5172] * [DETAILS] 29951 v(20), 20984 p [2024-01-04 13:15:02.397][ 5172] * [DETAILS] Batch(61), VB(584K), IB(122K) [2024-01-04 13:15:02.397][ 5172] * phase time: 11 ms [2024-01-04 13:15:02.397][ 5172] * phase cmem: 0 K [2024-01-04 13:15:02.398][ 5172] ~ LevelResources load completed! [2024-01-04 13:15:02.398][ 5172] ~ LevelResources - base: 6664, 3128657 K [2024-01-04 13:15:02.398][ 5172] ~ LevelResources - lmap: 10, 0 K [2024-01-04 13:15:02.411][ 5172] * phase time: 13 ms [2024-01-04 13:15:02.411][ 5172] * phase cmem: 0 K [2024-01-04 13:15:02.416][ 5172] * phase time: 4 ms [2024-01-04 13:15:02.416][ 5172] * phase cmem: 0 K [2024-01-04 13:15:02.430][ 5172] - Game configuring : Started [2024-01-04 13:15:02.430][ 5172] - Loading music tracks from 'l02_garbage_musics'... [2024-01-04 13:15:02.433][ 5172] ~ set_geometry_env id=0 name[plant]=environment id[6] [2024-01-04 13:15:02.433][ 5172] ~ set_geometry_env id=1 name[open_space]=environment id[8] [2024-01-04 13:15:02.433][ 5172] ~ set_geometry_env id=2 name[long_corridor]=environment id[7] [2024-01-04 13:15:02.433][ 5172] ~ set_geometry_env id=3 name[bathroom]=environment id[2] [2024-01-04 13:15:02.433][ 5172] ~ set_geometry_env id=4 name[mountains]=environment id[3] [2024-01-04 13:15:02.434][ 5172] - Game configuring : Finished [2024-01-04 13:15:02.439][ 5172] * phase time: 23 ms [2024-01-04 13:15:02.439][ 5172] * phase cmem: 0 K [2024-01-04 13:15:02.444][ 5172] PrefetchTextures... [2024-01-04 13:15:02.444][ 5172] PrefetchTextures completed! [2024-01-04 13:15:02.444][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6674] [2024-01-04 13:15:02.450][ 7040] ! Fallback to default bump map: [build_details_bump] [2024-01-04 13:15:02.450][ 9412] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 13:15:02.541][ 9884] ! Fallback to default bump map: [crete_walls_tual_b_bump] [2024-01-04 13:15:02.541][ 2768] ! Fallback to default bump map: [crete_walls_tual_b_bump#] [2024-01-04 13:15:03.103][13716] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#] [2024-01-04 13:15:03.134][17172] ! Fallback to default bump map: [sign\sign_radiation_bump#] [2024-01-04 13:15:03.141][17172] ! Fallback to default bump map: [sign\sign_stop1_bump#] [2024-01-04 13:15:03.974][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 13:15:03.974][ 5172] * t-report - base: 6664, 1180122 K [2024-01-04 13:15:03.974][ 5172] * t-report - lmap: 10, 10241 K [2024-01-04 13:15:03.976][ 5172] * phase time: 1536 ms [2024-01-04 13:15:03.976][ 5172] * phase cmem: 0 K [2024-01-04 13:15:04.000][ 5172] * phase time: 23 ms [2024-01-04 13:15:04.000][ 5172] * phase cmem: 0 K [2024-01-04 13:15:04.008][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:15:04.008][ 5172] [32468MB] physical memory installed, [18580MB] available, [42] percent of memory in use [2024-01-04 13:15:04.008][ 5172] PageFile total: [10061MB], free~ [5100MB] [2024-01-04 13:15:04.008][ 5172] Engine memory usage (Working Set): [5155MB], peak: [5155MB] [2024-01-04 13:15:04.008][ 5172] Engine memory usage (Commit Charge): [27015MB], peak: [27016MB] [2024-01-04 13:15:04.008][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:15:04.008][ 5172] * [ D3D ]: textures count [6674] [2024-01-04 13:15:04.008][ 5172] * [ D3D ]: textures[1190363 K] [2024-01-04 13:15:04.008][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 13:15:04.008][ 5172] * [x-ray]: economy: strings[36667 K], smem[0 K] [2024-01-04 13:15:04.010][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:15:04.094][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 13:15:04.094][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 13:15:04.103][ 5172] CTreasure.converted !!! [2024-01-04 13:15:04.104][ 5172] CRandomTask.converted !!! [2024-01-04 13:15:04.104][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 13:15:04.104][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 13:15:04.105][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 13:15:04.105][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 32 items [2024-01-04 13:15:04.105][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 13:15:04.106][ 5172] ! Unknown command: scope_params_1 [2024-01-04 13:15:04.106][ 5172] ! Unknown command: scope_params_2 [2024-01-04 13:15:04.106][ 5172] ! Unknown command: scope_params_3 [2024-01-04 13:15:04.106][ 5172] ! Unknown command: scope_params_4 [2024-01-04 13:15:04.134][ 5172] rx_sound sound prefetch ... [2024-01-04 13:15:04.155][ 5172] rx_sound sound prefetch done! [2024-01-04 13:15:04.163][ 5172] actor start 2 [2024-01-04 13:15:04.676][ 5172] actor end 2 [2024-01-04 13:15:04.725][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.726][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0000 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.726][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0001 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.728][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.730][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor_0000 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.757][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voron_koster_1_ogon to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.768][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of spawn_svalka_plot_stalk_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.774][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial8 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.774][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial7 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.775][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial6 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.786][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial5 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.786][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial4 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.825][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial2 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.825][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial1 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.850][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial3 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.881][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial9 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:04.882][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial10 to eRestrictorTypeNone because border().empty() [2024-01-04 13:15:05.195][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:15:05.257][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 13:15:05.353][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 13:15:05.353][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 13:15:05.399][ 5172] task_ini() [2024-01-04 13:15:05.400][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 13:15:05.400][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 13:15:05.405][ 5172] Prefetch frame, updated: 47 objects! [2024-01-04 13:15:05.443][ 5172] ~ 'gar_rand_respawn' online:true spawn items ... [2024-01-04 13:15:05.443][ 5172] ~ 'gar_rand_respawn' online:true spawn done. [2024-01-04 13:15:05.446][ 5172] Prefetch frame, updated: 1027 objects! [2024-01-04 13:15:05.453][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:15:05.461][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.468][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.474][ 5172] Prefetch frame, updated: 401 objects! [2024-01-04 13:15:05.480][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.486][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.491][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.498][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.504][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.511][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:15:05.516][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:15:05.521][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.530][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.533][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.539][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:15:05.545][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:15:05.550][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.556][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:15:05.561][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.568][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.574][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:15:05.581][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:15:05.587][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.593][ 5172] Prefetch frame, updated: 363 objects! [2024-01-04 13:15:05.599][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.606][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:15:05.612][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:15:05.618][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:15:05.624][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.630][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.637][ 5172] Prefetch frame, updated: 364 objects! [2024-01-04 13:15:05.643][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.650][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.656][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:15:05.661][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.668][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.674][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.681][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:15:05.687][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.694][ 5172] Prefetch frame, updated: 41 objects! [2024-01-04 13:15:05.700][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.705][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.712][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.719][ 5172] Prefetch frame, updated: 363 objects! [2024-01-04 13:15:05.725][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.731][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:15:05.737][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.743][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.749][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.756][ 5172] Prefetch frame, updated: 363 objects! [2024-01-04 13:15:05.762][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.769][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:15:05.775][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.781][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.787][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.793][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:15:05.800][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:15:05.807][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:15:05.814][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:15:05.820][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.827][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:15:05.832][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 13:15:05.838][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:15:05.843][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:15:05.850][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:15:05.855][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:15:05.862][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:15:05.868][ 5172] Prefetch frame, updated: 38 objects! [2024-01-04 13:15:05.874][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:15:05.881][ 5172] Prefetch frame, updated: 401 objects! [2024-01-04 13:15:05.887][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:15:05.893][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:15:05.900][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.906][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:15:05.912][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.918][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:15:05.924][ 5172] Prefetch frame, updated: 363 objects! [2024-01-04 13:15:05.930][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.937][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:15:05.943][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.950][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.956][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:15:05.962][ 5172] Prefetch frame, updated: 81 objects! [2024-01-04 13:15:05.967][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:15:05.973][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:05.979][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:15:05.986][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:05.991][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:15:05.997][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:15:06.003][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:06.010][ 5172] Prefetch frame, updated: 363 objects! [2024-01-04 13:15:06.015][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:15:06.022][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:15:06.028][ 5172] Prefetch frame, updated: 44 objects! [2024-01-04 13:15:06.034][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:15:06.070][ 5172] * MEMORY USAGE: 0 K [2024-01-04 13:15:06.070][ 5172] * End of synchronization A[1] R[1] [2024-01-04 13:15:06.070][ 5172] * phase time: 2093 ms [2024-01-04 13:15:06.070][ 5172] * phase cmem: 0 K [2024-01-04 13:15:06.070][ 5172] gameload - all finished! [2024-01-04 13:21:43.544][ 5172] gg_need_sleep=61 [2024-01-04 13:21:45.286][ 9412] ~ current environment sound zone name [open_space] [2024-01-04 13:21:51.669][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:21:51.670][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:21:51.670][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:21:51.670][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:21:51.672][ 5172] * Saving spawns... [2024-01-04 13:21:51.672][ 5172] * Saving objects... [2024-01-04 13:21:51.713][ 5172] * 32686 objects are successfully saved [2024-01-04 13:21:51.715][ 5172] * 4351 script vars are successfully saved [2024-01-04 13:21:51.725][ 5172] * Game user День 34. [Свалка] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_30.sav' [2024-01-04 13:21:51.725][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:21:51.725][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:21:51.733][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:21:58.876][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:21:58.876][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:21:58.877][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:21:58.877][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:21:58.878][ 5172] * Saving spawns... [2024-01-04 13:21:58.878][ 5172] * Saving objects... [2024-01-04 13:21:58.916][ 5172] * 32686 objects are successfully saved [2024-01-04 13:21:58.918][ 5172] * 4351 script vars are successfully saved [2024-01-04 13:21:58.929][ 5172] * Game user День 34. [Свалка] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_31.sav' [2024-01-04 13:21:58.930][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:21:58.930][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:21:58.936][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:22:11.911][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:22:11.911][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:22:11.912][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:22:11.912][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:22:11.914][ 5172] * Saving spawns... [2024-01-04 13:22:11.914][ 5172] * Saving objects... [2024-01-04 13:22:11.954][ 5172] * 32686 objects are successfully saved [2024-01-04 13:22:11.955][ 5172] * 4351 script vars are successfully saved [2024-01-04 13:22:11.966][ 5172] * Game user День 34. [Свалка] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_32.sav' [2024-01-04 13:22:11.966][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:22:11.966][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:22:11.971][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:22:17.267][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:22:17.267][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:22:17.267][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:22:17.267][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:22:17.269][ 5172] * Saving spawns... [2024-01-04 13:22:17.269][ 5172] * Saving objects... [2024-01-04 13:22:17.304][ 5172] * 32687 objects are successfully saved [2024-01-04 13:22:17.306][ 5172] * 4351 script vars are successfully saved [2024-01-04 13:22:17.316][ 5172] * Game user День 34. [Свалка] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_33.sav' [2024-01-04 13:22:17.316][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 13:22:17.316][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 13:22:17.321][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:22:25.480][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:22:25.480][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:22:25.480][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:22:25.481][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:22:25.482][ 5172] * Saving spawns... [2024-01-04 13:22:25.482][ 5172] * Saving objects... [2024-01-04 13:22:25.519][ 5172] * 32686 objects are successfully saved [2024-01-04 13:22:25.520][ 5172] * 4347 script vars are successfully saved [2024-01-04 13:22:25.531][ 5172] * Game user День 34. [Свалка] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_34.sav' [2024-01-04 13:22:25.531][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 13:22:25.531][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 13:22:25.534][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:22:27.943][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:22:27.943][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:22:27.943][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:22:27.943][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:22:27.945][ 5172] * Saving spawns... [2024-01-04 13:22:27.945][ 5172] * Saving objects... [2024-01-04 13:22:27.980][ 5172] * 32686 objects are successfully saved [2024-01-04 13:22:27.981][ 5172] * 4347 script vars are successfully saved [2024-01-04 13:22:27.991][ 5172] * Game user День 34. [Свалка] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_35.sav' [2024-01-04 13:22:27.991][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 13:22:27.991][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 13:22:27.994][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:22:28.520][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:22:28.520][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:22:28.520][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:22:28.521][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:22:28.522][ 5172] * Saving spawns... [2024-01-04 13:22:28.522][ 5172] * Saving objects... [2024-01-04 13:22:28.559][ 5172] * 32686 objects are successfully saved [2024-01-04 13:22:28.560][ 5172] * 4347 script vars are successfully saved [2024-01-04 13:22:28.571][ 5172] * Game user День 34. [Свалка] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_36.sav' [2024-01-04 13:22:28.571][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 13:22:28.572][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 13:22:28.575][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:22:29.669][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:22:29.669][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:22:29.669][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:22:29.670][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:22:29.671][ 5172] * Saving spawns... [2024-01-04 13:22:29.671][ 5172] * Saving objects... [2024-01-04 13:22:29.707][ 5172] * 32686 objects are successfully saved [2024-01-04 13:22:29.708][ 5172] * 4347 script vars are successfully saved [2024-01-04 13:22:29.718][ 5172] * Game user День 34. [Свалка] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Свалка] quicksave_37.sav' [2024-01-04 13:22:29.718][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 13:22:29.718][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 13:22:29.722][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:22:34.517][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:22:34.517][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:22:34.518][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:22:34.518][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:22:34.520][ 5172] * Saving spawns... [2024-01-04 13:22:34.520][ 5172] * Saving objects... [2024-01-04 13:22:34.557][ 5172] * 32687 objects are successfully saved [2024-01-04 13:22:34.558][ 5172] * 4347 script vars are successfully saved [2024-01-04 13:22:34.569][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 13:22:34.579][ 5172] - Disconnect [2024-01-04 13:22:34.580][ 5172] ~ ObjectResources unload... [2024-01-04 13:22:34.580][ 5172] ~ ObjectResources - base: 6741, 1226148 K [2024-01-04 13:22:34.580][ 5172] ~ ObjectResources - lmap: 10, 10241 K [2024-01-04 13:22:34.812][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 10353 / 98700 [2024-01-04 13:22:34.812][ 5172] CInventory::Clear() for actor [2024-01-04 13:22:35.147][ 5172] ~ ObjectResources unload completed! [2024-01-04 13:22:35.147][ 5172] ~ ObjectResources - base: 6664, 1180122 K [2024-01-04 13:22:35.147][ 5172] ~ ObjectResources - lmap: 10, 10241 K [2024-01-04 13:22:35.359][ 5172] - Destroying level [2024-01-04 13:22:35.361][ 5172] ~ LevelResources unload... [2024-01-04 13:22:35.361][ 5172] ~ LevelResources - base: 6664, 1180122 K [2024-01-04 13:22:35.361][ 5172] ~ LevelResources - lmap: 10, 10241 K [2024-01-04 13:22:35.371][ 5172] ~ LevelResources unload completed! [2024-01-04 13:22:35.371][ 5172] ~ LevelResources - base: 5670, 3130022 K [2024-01-04 13:22:35.371][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:22:35.375][12388] ~ current environment sound zone name [_engine_default_] [2024-01-04 13:22:35.375][ 5172] * phase time: 0 ms [2024-01-04 13:22:35.375][ 5172] * phase cmem: 0 K [2024-01-04 13:22:35.423][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 13:22:35.423][ 5172] get_current_kx()=0.75 [2024-01-04 13:22:35.423][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 13:22:35.426][ 5172] start_game_callback() start [2024-01-04 13:22:35.436][ 5172] $game_configs$ content: [2024-01-04 13:22:35.436][ 5172] $game_scripts$ content: [2024-01-04 13:22:35.436][ 5172] $game_shaders$ content: [2024-01-04 13:22:35.436][ 5172] start_game_callback() end [2024-01-04 13:22:35.436][ 5172] * phase time: 60 ms [2024-01-04 13:22:35.436][ 5172] * phase cmem: 0 K [2024-01-04 13:22:35.449][ 5172] * Loading spawn registry... [2024-01-04 13:22:36.107][ 5172] Start load of custom waypoints... [2024-01-04 13:22:36.111][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 13:22:36.111][ 5172] End load of custom waypoints... [2024-01-04 13:22:36.111][ 5172] build_story_spawns start... [2024-01-04 13:22:36.118][ 5172] build_root_spawns start... [2024-01-04 13:22:36.118][ 5172] process_spawns m_temp0 start... [2024-01-04 13:22:36.118][ 5172] process_spawns m_temp1 start... [2024-01-04 13:22:36.118][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 13:22:36.119][ 5172] * Loading objects... [2024-01-04 13:22:36.473][ 5172] * 32687 objects are successfully loaded [2024-01-04 13:22:36.627][ 5172] story_id not found: esc_bandits_factory [2024-01-04 13:22:36.636][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 13:22:36.639][ 5172] story_id not found: bar_Barman [2024-01-04 13:22:36.639][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 13:22:36.639][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 13:22:36.675][ 5172] story_id not found: Mil_WaterTower [2024-01-04 13:22:36.677][ 5172] story_id not found: Mil_RG6 [2024-01-04 13:22:36.677][ 5172] story_id not found: pri_hotel_zone [2024-01-04 13:22:36.682][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:22:36.683][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 13:22:36.705][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:22:36.720][ 5172] story_id not found: esc_lager_leader [2024-01-04 13:22:36.741][ 5172] story_id not found: dark_medic [2024-01-04 13:22:36.768][ 5172] * 4347 script vars are successfully loaded [2024-01-04 13:22:36.771][ 5172] ~~~ db.ver: 7 [2024-01-04 13:22:37.406][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (1.970s) [2024-01-04 13:22:37.406][ 5172] * phase time: 1970 ms [2024-01-04 13:22:37.406][ 5172] * phase cmem: 0 K [2024-01-04 13:22:37.412][ 5172] # New player created! [2024-01-04 13:22:37.412][ 5172] * client : connection accepted - <> [2024-01-04 13:22:37.412][ 5172] * phase time: 5 ms [2024-01-04 13:22:37.412][ 5172] * phase cmem: 0 K [2024-01-04 13:22:37.418][ 5172] * phase time: 5 ms [2024-01-04 13:22:37.418][ 5172] * phase cmem: 0 K [2024-01-04 13:22:37.979][ 5172] ~ LevelResources load... [2024-01-04 13:22:37.979][ 5172] ~ LevelResources - base: 5671, 3130215 K [2024-01-04 13:22:37.979][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:22:37.979][ 5172] * phase time: 561 ms [2024-01-04 13:22:37.979][ 5172] * phase cmem: 0 K [2024-01-04 13:22:38.046][ 5172] * phase time: 67 ms [2024-01-04 13:22:38.046][ 5172] * phase cmem: 0 K [2024-01-04 13:22:38.047][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 13:22:38.065][ 5172] * [Loading VB] 65527 verts, 2047 Kb [2024-01-04 13:22:38.071][ 5172] * [Loading VB] 65436 verts, 2044 Kb [2024-01-04 13:22:38.075][ 5172] * [Loading VB] 835 verts, 26 Kb [2024-01-04 13:22:38.075][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 13:22:38.079][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:22:38.081][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:22:38.085][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 13:22:38.088][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:22:38.090][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:22:38.093][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:22:38.095][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:22:38.098][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:22:38.101][ 5172] * [Loading VB] 57122 verts, 1785 Kb [2024-01-04 13:22:38.104][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:22:38.107][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:22:38.109][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:22:38.112][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 13:22:38.115][ 5172] * [Loading VB] 65529 verts, 2047 Kb [2024-01-04 13:22:38.117][ 5172] * [Loading VB] 43627 verts, 1363 Kb [2024-01-04 13:22:38.119][ 5172] * [Loading VB] 65524 verts, 2047 Kb [2024-01-04 13:22:38.122][ 5172] * [Loading VB] 3755 verts, 117 Kb [2024-01-04 13:22:38.122][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:22:38.128][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:22:38.130][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:22:38.133][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:22:38.135][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:22:38.137][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:22:38.140][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:22:38.142][ 5172] * [Loading IB] 319263 indices, 623 Kb [2024-01-04 13:22:38.144][ 5172] * [Loading IB] 304338 indices, 594 Kb [2024-01-04 13:22:38.145][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:22:38.148][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:22:38.148][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:22:38.148][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:22:38.149][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:22:38.149][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:22:38.150][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:22:38.150][ 5172] * [Loading VB] 54583 verts, 639 Kb [2024-01-04 13:22:38.150][ 5172] * [Loading VB] 65511 verts, 767 Kb [2024-01-04 13:22:38.151][ 5172] * [Loading VB] 2886 verts, 33 Kb [2024-01-04 13:22:38.151][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:22:38.152][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:22:38.154][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:22:38.156][ 5172] * [Loading IB] 980727 indices, 1915 Kb [2024-01-04 13:22:38.158][ 5172] * [Loading IB] 304338 indices, 594 Kb [2024-01-04 13:22:38.159][ 5172] * phase time: 112 ms [2024-01-04 13:22:38.159][ 5172] * phase cmem: 0 K [2024-01-04 13:22:38.176][ 5172] Loaded [10619] models from level. [2024-01-04 13:22:38.176][ 5172] * phase time: 17 ms [2024-01-04 13:22:38.176][ 5172] * phase cmem: 0 K [2024-01-04 13:22:38.193][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 13:22:38.193][ 5172] * [DETAILS] 45323 v(20), 30317 p [2024-01-04 13:22:38.193][ 5172] * [DETAILS] Batch(61), VB(885K), IB(177K) [2024-01-04 13:22:38.194][ 5172] * phase time: 17 ms [2024-01-04 13:22:38.194][ 5172] * phase cmem: 0 K [2024-01-04 13:22:38.194][ 5172] ~ LevelResources load completed! [2024-01-04 13:22:38.194][ 5172] ~ LevelResources - base: 6522, 3130215 K [2024-01-04 13:22:38.194][ 5172] ~ LevelResources - lmap: 4, 0 K [2024-01-04 13:22:38.207][ 5172] * phase time: 13 ms [2024-01-04 13:22:38.207][ 5172] * phase cmem: 0 K [2024-01-04 13:22:38.209][ 5172] * phase time: 2 ms [2024-01-04 13:22:38.209][ 5172] * phase cmem: 0 K [2024-01-04 13:22:38.224][ 5172] - Game configuring : Started [2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=0 name[room]=environment id[5] [2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=1 name[yard]=environment id[4] [2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=2 name[bathroom]=environment id[2] [2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=3 name[plant]=environment id[6] [2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=4 name[long_corridor]=environment id[7] [2024-01-04 13:22:38.229][ 5172] ~ set_geometry_env id=5 name[default]=environment id[1] [2024-01-04 13:22:38.230][ 5172] - Game configuring : Finished [2024-01-04 13:22:38.236][ 5172] * phase time: 26 ms [2024-01-04 13:22:38.236][ 5172] * phase cmem: 0 K [2024-01-04 13:22:38.237][ 5172] PrefetchTextures... [2024-01-04 13:22:38.238][ 5172] PrefetchTextures completed! [2024-01-04 13:22:38.238][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6526] [2024-01-04 13:22:38.240][ 2768] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#] [2024-01-04 13:22:38.241][13432] ! Fallback to default bump map: [build_details_bump] [2024-01-04 13:22:38.241][ 3592] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 13:22:38.510][17536] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2024-01-04 13:22:38.513][17172] ! Fallback to default bump map: [prop\prop_paper_bump#] [2024-01-04 13:22:38.617][ 3568] ! Can't find texture [terrain\terrain_bar_puddles_mask] [2024-01-04 13:22:38.768][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 13:22:38.769][ 5172] * t-report - base: 6522, 955694 K [2024-01-04 13:22:38.769][ 5172] * t-report - lmap: 4, 4096 K [2024-01-04 13:22:38.769][ 5172] * phase time: 533 ms [2024-01-04 13:22:38.769][ 5172] * phase cmem: 0 K [2024-01-04 13:22:38.774][ 5172] * phase time: 5 ms [2024-01-04 13:22:38.774][ 5172] * phase cmem: 0 K [2024-01-04 13:22:38.781][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:22:38.781][ 5172] [32468MB] physical memory installed, [19261MB] available, [40] percent of memory in use [2024-01-04 13:22:38.781][ 5172] PageFile total: [9497MB], free~ [6105MB] [2024-01-04 13:22:38.781][ 5172] Engine memory usage (Working Set): [4938MB], peak: [5187MB] [2024-01-04 13:22:38.781][ 5172] Engine memory usage (Commit Charge): [25743MB], peak: [27016MB] [2024-01-04 13:22:38.781][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:22:38.781][ 5172] * [ D3D ]: textures count [6526] [2024-01-04 13:22:38.781][ 5172] * [ D3D ]: textures[959790 K] [2024-01-04 13:22:38.781][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 13:22:38.781][ 5172] * [x-ray]: economy: strings[36590 K], smem[0 K] [2024-01-04 13:22:38.782][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:22:38.853][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 13:22:38.853][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 13:22:38.860][ 5172] CTreasure.converted !!! [2024-01-04 13:22:38.861][ 5172] CRandomTask.converted !!! [2024-01-04 13:22:38.861][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 13:22:38.861][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 13:22:38.861][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 13:22:38.862][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 32 items [2024-01-04 13:22:38.862][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-04 13:22:38.862][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 13:22:38.862][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-04 13:22:38.862][ 5172] ! Unknown command: scope_params_1 [2024-01-04 13:22:38.862][ 5172] ! Unknown command: scope_params_2 [2024-01-04 13:22:38.862][ 5172] ! Unknown command: scope_params_3 [2024-01-04 13:22:38.862][ 5172] ! Unknown command: scope_params_4 [2024-01-04 13:22:38.889][ 5172] rx_sound sound prefetch ... [2024-01-04 13:22:38.908][ 5172] rx_sound sound prefetch done! [2024-01-04 13:22:38.916][ 5172] actor start 2 [2024-01-04 13:22:39.402][ 5172] actor end 2 [2024-01-04 13:22:39.541][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of iz_moskvy_sms_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 13:22:39.603][ 5172] ! Fallback to default bump map: [prop\prop_lex_target_bump#] [2024-01-04 13:22:39.627][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_laz_zone_mincer to eRestrictorTypeNone because border().empty() [2024-01-04 13:22:39.702][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voronin_voen_sms_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 13:22:40.132][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:22:40.159][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 13:22:40.218][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 13:22:40.218][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 13:22:40.348][ 5172] task_ini() [2024-01-04 13:22:40.348][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 13:22:40.348][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 13:22:40.356][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 13:22:40.735][ 5172] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#] [2024-01-04 13:22:40.735][ 5172] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump] [2024-01-04 13:22:40.737][ 5172] ! Fallback to default bump map: [uniq\hikingboots_bump#] [2024-01-04 13:22:40.737][ 5172] ! Fallback to default bump map: [uniq\hikingboots_bump] [2024-01-04 13:22:40.738][ 5172] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#] [2024-01-04 13:22:40.738][ 5172] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump] [2024-01-04 13:22:40.740][ 5172] ! Fallback to default bump map: [uniq\paynecoat_bump#] [2024-01-04 13:22:40.740][ 5172] ! Fallback to default bump map: [uniq\paynecoat_bump] [2024-01-04 13:22:40.742][ 5172] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#] [2024-01-04 13:22:40.742][ 5172] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump] [2024-01-04 13:22:40.751][ 5172] ! Fallback to default bump map: [uniq\lower_body_a_bump#] [2024-01-04 13:22:40.751][ 5172] ! Fallback to default bump map: [uniq\lower_body_a_bump] [2024-01-04 13:22:40.757][ 5172] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#] [2024-01-04 13:22:40.758][ 5172] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump] [2024-01-04 13:22:40.991][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[weapons\ammo\ammo_og-7b] found in del_ammo_og7b_03, keep original weapons\rpg_7_n\wpn_rpg_7_grenade.ogf instead [2024-01-04 13:22:41.101][ 5172] Prefetch frame, updated: 798 objects! [2024-01-04 13:22:41.147][ 5172] Prefetch frame, updated: 1779 objects! [2024-01-04 13:22:41.157][ 5172] Prefetch frame, updated: 454 objects! [2024-01-04 13:22:41.162][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.169][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.175][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.181][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.188][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.194][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:22:41.200][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:22:41.206][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.212][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.218][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.224][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.230][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:22:41.236][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.242][ 5172] Prefetch frame, updated: 363 objects! [2024-01-04 13:22:41.247][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.253][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:22:41.259][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.265][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:22:41.273][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.278][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.285][ 5172] Prefetch frame, updated: 363 objects! [2024-01-04 13:22:41.290][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:22:41.296][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.302][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:22:41.309][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.314][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.321][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.327][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:22:41.332][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.339][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:22:41.346][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.351][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.358][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:22:41.364][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.371][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:22:41.377][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 13:22:41.384][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.390][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.396][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.402][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.408][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.414][ 5172] Prefetch frame, updated: 401 objects! [2024-01-04 13:22:41.419][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.425][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:22:41.431][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.438][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.443][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.450][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:22:41.456][ 5172] Prefetch frame, updated: 363 objects! [2024-01-04 13:22:41.462][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.468][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.474][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.480][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.487][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:22:41.493][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.499][ 5172] Prefetch frame, updated: 364 objects! [2024-01-04 13:22:41.506][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.511][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.517][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.523][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:22:41.530][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.536][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.542][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:22:41.548][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.554][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.561][ 5172] Prefetch frame, updated: 41 objects! [2024-01-04 13:22:41.568][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.573][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.580][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:22:41.586][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.592][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.598][ 5172] Prefetch frame, updated: 43 objects! [2024-01-04 13:22:41.603][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:22:41.608][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.614][ 5172] Prefetch frame, updated: 59 objects! [2024-01-04 13:22:41.619][ 5172] Prefetch frame, updated: 364 objects! [2024-01-04 13:22:41.625][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.631][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 13:22:41.636][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 13:22:41.641][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.648][ 5172] Prefetch frame, updated: 119 objects! [2024-01-04 13:22:41.654][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.660][ 5172] Prefetch frame, updated: 362 objects! [2024-01-04 13:22:41.666][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:22:41.673][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 13:22:41.679][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.685][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:22:41.691][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:22:41.698][ 5172] Prefetch frame, updated: 363 objects! [2024-01-04 13:22:41.704][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:22:41.713][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:22:41.719][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:22:41.726][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:22:41.761][ 5172] * MEMORY USAGE: 0 K [2024-01-04 13:22:41.761][ 5172] * End of synchronization A[1] R[1] [2024-01-04 13:22:41.762][ 5172] * phase time: 2992 ms [2024-01-04 13:22:41.762][ 5172] * phase cmem: 0 K [2024-01-04 13:22:41.762][ 5172] gameload - all finished! [2024-01-04 13:24:57.953][ 5172] gg_need_sleep=62 [2024-01-04 13:25:17.956][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:25:17.956][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:25:17.956][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:25:17.956][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:25:17.960][ 5172] * Saving spawns... [2024-01-04 13:25:17.960][ 5172] * Saving objects... [2024-01-04 13:25:18.006][ 5172] * 32689 objects are successfully saved [2024-01-04 13:25:18.007][ 5172] * 4351 script vars are successfully saved [2024-01-04 13:25:18.017][ 5172] * Game user День 34. [Бар] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_38.sav' [2024-01-04 13:25:18.018][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:25:18.018][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:25:18.021][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:25:30.315][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:25:30.315][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:25:30.315][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:25:30.316][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:25:30.319][ 5172] * Saving spawns... [2024-01-04 13:25:30.319][ 5172] * Saving objects... [2024-01-04 13:25:30.367][ 5172] * 32697 objects are successfully saved [2024-01-04 13:25:30.369][ 5172] * 4351 script vars are successfully saved [2024-01-04 13:25:30.380][ 5172] * Game user День 34. [Бар] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_39.sav' [2024-01-04 13:25:30.380][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:25:30.380][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:25:30.388][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:25:31.426][17280] ~ current environment sound zone name [yard] [2024-01-04 13:25:34.721][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:25:34.721][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:25:34.721][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:25:34.722][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:25:34.724][ 5172] * Saving spawns... [2024-01-04 13:25:34.724][ 5172] * Saving objects... [2024-01-04 13:25:34.764][ 5172] * 32703 objects are successfully saved [2024-01-04 13:25:34.765][ 5172] * 4351 script vars are successfully saved [2024-01-04 13:25:34.776][ 5172] * Game user День 34. [Бар] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_40.sav' [2024-01-04 13:25:34.776][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:25:34.776][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:25:34.785][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:25:43.159][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:25:43.159][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:25:43.159][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:25:43.159][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:25:43.162][ 5172] * Saving spawns... [2024-01-04 13:25:43.162][ 5172] * Saving objects... [2024-01-04 13:25:43.212][ 5172] * 32706 objects are successfully saved [2024-01-04 13:25:43.214][ 5172] * 4351 script vars are successfully saved [2024-01-04 13:25:43.227][ 5172] * Game user День 34. [Бар] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_41.sav' [2024-01-04 13:25:43.227][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:25:43.227][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:25:43.243][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:26:03.731][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:26:03.731][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:26:03.731][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:26:03.732][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:26:03.735][ 5172] * Saving spawns... [2024-01-04 13:26:03.735][ 5172] * Saving objects... [2024-01-04 13:26:03.779][ 5172] * 32714 objects are successfully saved [2024-01-04 13:26:03.780][ 5172] * 4351 script vars are successfully saved [2024-01-04 13:26:03.792][ 5172] * Game user День 34. [Бар] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_42.sav' [2024-01-04 13:26:03.793][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:26:03.793][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:26:03.797][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:26:09.961][ 5172] gg_need_sleep=63 [2024-01-04 13:26:12.205][ 5172] get_gg_need_sleep()=63 [2024-01-04 13:26:12.205][ 5172] reduce v=31.25 [2024-01-04 13:26:12.205][ 5172] gg_need_sleep=32 [2024-01-04 13:26:12.205][ 5172] non_sleep_time=1800 [2024-01-04 13:26:12.205][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_sleep.block_sleep_menu: skip sort_any_timer [2024-01-04 13:26:12.205][ 5172] boost_time=900 [2024-01-04 13:26:32.808][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 13:26:32.808][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 13:26:32.808][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:26:32.808][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:26:32.811][ 5172] * Saving spawns... [2024-01-04 13:26:32.811][ 5172] * Saving objects... [2024-01-04 13:26:32.852][ 5172] * 32713 objects are successfully saved [2024-01-04 13:26:32.854][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:26:32.867][ 5172] * Game user День 34. [Бар] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_43.sav' [2024-01-04 13:26:32.867][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:26:32.867][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:26:32.880][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:26:33.863][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 13:26:33.863][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 13:26:33.863][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:26:33.863][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:26:33.866][ 5172] * Saving spawns... [2024-01-04 13:26:33.866][ 5172] * Saving objects... [2024-01-04 13:26:33.906][ 5172] * 32713 objects are successfully saved [2024-01-04 13:26:33.908][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:26:33.919][ 5172] * Game user День 34. [Бар] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_44.sav' [2024-01-04 13:26:33.919][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:26:33.919][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:26:33.958][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:26:34.726][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 13:26:34.726][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 13:26:34.726][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:26:34.726][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:26:34.730][ 5172] * Saving spawns... [2024-01-04 13:26:34.730][ 5172] * Saving objects... [2024-01-04 13:26:34.785][ 5172] * 32713 objects are successfully saved [2024-01-04 13:26:34.786][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:26:34.798][ 5172] * Game user День 34. [Бар] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_45.sav' [2024-01-04 13:26:34.799][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:26:34.799][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:26:34.810][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:26:35.570][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 13:26:35.570][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 13:26:35.570][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:26:35.571][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:26:35.574][ 5172] * Saving spawns... [2024-01-04 13:26:35.574][ 5172] * Saving objects... [2024-01-04 13:26:35.614][ 5172] * 32713 objects are successfully saved [2024-01-04 13:26:35.616][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:26:35.626][ 5172] * Game user День 34. [Бар] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_46.sav' [2024-01-04 13:26:35.626][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:26:35.626][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:26:35.636][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:26:53.270][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 13:26:53.270][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 13:26:53.270][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:26:53.270][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:26:53.273][ 5172] * Saving spawns... [2024-01-04 13:26:53.273][ 5172] * Saving objects... [2024-01-04 13:26:53.312][ 5172] * 32726 objects are successfully saved [2024-01-04 13:26:53.313][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:26:53.325][ 5172] * Game user День 34. [Бар] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_47.sav' [2024-01-04 13:26:53.325][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:26:53.325][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:26:53.335][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:26:53.996][ 7040] ~ current environment sound zone name [plant] [2024-01-04 13:26:59.155][ 2236] ~ current environment sound zone name [yard] [2024-01-04 13:27:21.961][ 5172] gg_need_sleep=33 [2024-01-04 13:27:45.456][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: bar_osvedomitel_transmut_end [2024-01-04 13:27:45.456][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: bar_osvedomitel_transmut_done [2024-01-04 13:27:53.447][13716] ~ 'del_boar_flesh_respawn' online:false spawn items ... [2024-01-04 13:27:53.447][13716] ~ 'del_boar_flesh_respawn' online:false spawn done. [2024-01-04 13:28:11.277][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 13:28:11.277][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 13:28:11.278][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:28:11.278][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:28:11.281][ 5172] * Saving spawns... [2024-01-04 13:28:11.281][ 5172] * Saving objects... [2024-01-04 13:28:11.324][ 5172] * 32740 objects are successfully saved [2024-01-04 13:28:11.329][ 5172] * 4387 script vars are successfully saved [2024-01-04 13:28:11.340][ 5172] * Game user День 34. [Бар] Задание выполнено-Проверить рецепт.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] Задание выполнено-Проверить рецепт.sav' [2024-01-04 13:28:11.340][ 5172] ! actor signal on_update took 65 [2024-01-04 13:28:11.346][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:28:33.971][ 5172] gg_need_sleep=34 [2024-01-04 13:29:12.677][ 5172] energy_dring_boost_end() [2024-01-04 13:29:36.029][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: bar_barman_need_room [2024-01-04 13:29:45.975][ 5172] gg_need_sleep=35 [2024-01-04 13:30:08.879][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:30:08.879][ 5172] ____________________ [2024-01-04 13:30:08.918][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 13:30:08.918][ 5172] ! actor signal on_update took 39 [2024-01-04 13:30:21.159][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 13:30:21.159][ 5172] ! actor signal on_update took 288 [2024-01-04 13:30:27.117][ 5000] ~ 'gar_crow_respawn' online:false spawn items ... [2024-01-04 13:30:27.117][ 5000] ~ 'gar_crow_respawn' online:false spawn done. [2024-01-04 13:30:47.052][17172] ~ 'pri_controller_respawn' online:false spawn items ... [2024-01-04 13:30:47.057][17172] ~ 'pri_controller_respawn' online:false spawn done. [2024-01-04 13:30:57.981][ 5172] gg_need_sleep=36 [2024-01-04 13:31:19.936][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved [2024-01-04 13:31:19.936][ 5172] [ogse_st_mgr]: 3 all timers saved [2024-01-04 13:31:19.936][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:31:19.936][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:31:19.940][ 5172] * Saving spawns... [2024-01-04 13:31:19.940][ 5172] * Saving objects... [2024-01-04 13:31:19.988][ 5172] * 32764 objects are successfully saved [2024-01-04 13:31:19.992][ 5172] * 4377 script vars are successfully saved [2024-01-04 13:31:20.003][ 5172] * Game user День 34. [Бар] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_48.sav' [2024-01-04 13:31:20.003][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:31:20.003][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:31:20.015][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:31:39.352][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved [2024-01-04 13:31:39.352][ 5172] [ogse_st_mgr]: 3 all timers saved [2024-01-04 13:31:39.352][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:31:39.353][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:31:39.356][ 5172] * Saving spawns... [2024-01-04 13:31:39.356][ 5172] * Saving objects... [2024-01-04 13:31:39.460][ 5172] * 32768 objects are successfully saved [2024-01-04 13:31:39.466][ 5172] * 4377 script vars are successfully saved [2024-01-04 13:31:39.484][ 5172] * Game user День 34. [Бар] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_49.sav' [2024-01-04 13:31:39.485][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.14 s.] [2024-01-04 13:31:39.485][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.14 s.] [2024-01-04 13:31:39.548][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:31:42.729][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved [2024-01-04 13:31:42.729][ 5172] [ogse_st_mgr]: 3 all timers saved [2024-01-04 13:31:42.729][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:31:42.730][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:31:42.733][ 5172] * Saving spawns... [2024-01-04 13:31:42.733][ 5172] * Saving objects... [2024-01-04 13:31:42.779][ 5172] * 32768 objects are successfully saved [2024-01-04 13:31:42.782][ 5172] * 4377 script vars are successfully saved [2024-01-04 13:31:42.793][ 5172] * Game user День 34. [Бар] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_50.sav' [2024-01-04 13:31:42.793][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:31:42.793][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:31:42.812][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:31:45.785][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved [2024-01-04 13:31:45.785][ 5172] [ogse_st_mgr]: 3 all timers saved [2024-01-04 13:31:45.785][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:31:45.786][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:31:45.790][ 5172] * Saving spawns... [2024-01-04 13:31:45.790][ 5172] * Saving objects... [2024-01-04 13:31:45.841][ 5172] * 32768 objects are successfully saved [2024-01-04 13:31:45.848][ 5172] * 4377 script vars are successfully saved [2024-01-04 13:31:45.860][ 5172] * Game user День 34. [Бар] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_1.sav' [2024-01-04 13:31:45.860][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:31:45.860][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:31:45.868][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:31:47.055][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved [2024-01-04 13:31:47.055][ 5172] [ogse_st_mgr]: 3 all timers saved [2024-01-04 13:31:47.055][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:31:47.057][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:31:47.068][ 5172] * Saving spawns... [2024-01-04 13:31:47.068][ 5172] * Saving objects... [2024-01-04 13:31:47.263][ 5172] * 32768 objects are successfully saved [2024-01-04 13:31:47.266][ 5172] * 4377 script vars are successfully saved [2024-01-04 13:31:47.279][ 5172] * Game user День 34. [Бар] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_2.sav' [2024-01-04 13:31:47.279][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.23 s.] [2024-01-04 13:31:47.279][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.23 s.] [2024-01-04 13:31:47.292][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:31:53.185][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved [2024-01-04 13:31:53.185][ 5172] [ogse_st_mgr]: 3 all timers saved [2024-01-04 13:31:53.185][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:31:53.185][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:31:53.189][ 5172] * Saving spawns... [2024-01-04 13:31:53.189][ 5172] * Saving objects... [2024-01-04 13:31:53.238][ 5172] * 32768 objects are successfully saved [2024-01-04 13:31:53.245][ 5172] * 4377 script vars are successfully saved [2024-01-04 13:31:53.259][ 5172] * Game user День 34. [Бар] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_3.sav' [2024-01-04 13:31:53.259][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:31:53.259][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:31:53.274][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:31:54.032][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved [2024-01-04 13:31:54.032][ 5172] [ogse_st_mgr]: 3 all timers saved [2024-01-04 13:31:54.032][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:31:54.033][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:31:54.035][ 5172] * Saving spawns... [2024-01-04 13:31:54.036][ 5172] * Saving objects... [2024-01-04 13:31:54.083][ 5172] * 32768 objects are successfully saved [2024-01-04 13:31:54.086][ 5172] * 4377 script vars are successfully saved [2024-01-04 13:31:54.101][ 5172] * Game user День 34. [Бар] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_4.sav' [2024-01-04 13:31:54.101][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:31:54.101][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:31:54.117][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:31:57.801][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 3 timers saved [2024-01-04 13:31:57.801][ 5172] [ogse_st_mgr]: 3 all timers saved [2024-01-04 13:31:57.802][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:31:57.802][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:31:57.807][ 5172] * Saving spawns... [2024-01-04 13:31:57.807][ 5172] * Saving objects... [2024-01-04 13:31:57.859][ 5172] * 32769 objects are successfully saved [2024-01-04 13:31:57.864][ 5172] * 4377 script vars are successfully saved [2024-01-04 13:31:57.875][ 5172] * Game user День 34. [Бар] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_5.sav' [2024-01-04 13:31:57.875][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:31:57.875][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:31:57.886][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:32:09.984][ 5172] gg_need_sleep=37 [2024-01-04 13:32:11.595][14340] ~ 'esc_boar_rs' online:false spawn items ... [2024-01-04 13:32:11.598][14340] ~ 'esc_boar_rs' online:false spawn done. [2024-01-04 13:32:13.664][ 5172] energy_dring_end() [2024-01-04 13:32:28.230][16676] ~ 'yan_zombied_2_respawn' online:false spawn items ... [2024-01-04 13:32:28.230][16676] ~ 'yan_zombied_2_respawn' online:false spawn done. [2024-01-04 13:33:10.847][ 9412] ~ 'dcity_tushkano_respawn' online:false spawn items ... [2024-01-04 13:33:10.847][ 9412] ~ 'dcity_tushkano_respawn' online:false spawn done. [2024-01-04 13:33:17.305][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:33:17.305][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:33:17.305][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:33:17.306][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:33:17.310][ 5172] * Saving spawns... [2024-01-04 13:33:17.310][ 5172] * Saving objects... [2024-01-04 13:33:17.367][ 5172] * 32777 objects are successfully saved [2024-01-04 13:33:17.370][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:33:17.388][ 5172] * Game user День 34. [Бар] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_6.sav' [2024-01-04 13:33:17.388][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 13:33:17.388][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 13:33:17.396][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:33:18.781][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:33:18.781][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:33:18.781][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:33:18.781][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:33:18.785][ 5172] * Saving spawns... [2024-01-04 13:33:18.785][ 5172] * Saving objects... [2024-01-04 13:33:18.836][ 5172] * 32777 objects are successfully saved [2024-01-04 13:33:18.841][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:33:18.852][ 5172] * Game user День 34. [Бар] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_7.sav' [2024-01-04 13:33:18.852][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:33:18.852][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:33:18.859][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:33:22.007][ 5172] gg_need_sleep=38 [2024-01-04 13:33:27.077][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: bar_barman_need_room [2024-01-04 13:33:53.072][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:33:53.072][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:33:53.072][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:33:53.072][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:33:53.075][ 5172] * Saving spawns... [2024-01-04 13:33:53.075][ 5172] * Saving objects... [2024-01-04 13:33:53.118][ 5172] * 32780 objects are successfully saved [2024-01-04 13:33:53.121][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:33:53.134][ 5172] * Game user День 34. [Бар] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_8.sav' [2024-01-04 13:33:53.134][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:33:53.134][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:33:53.145][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:33:55.135][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:33:55.136][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:33:55.138][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:33:55.139][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:33:55.150][ 5172] * Saving spawns... [2024-01-04 13:33:55.150][ 5172] * Saving objects... [2024-01-04 13:33:55.313][ 5172] * 32780 objects are successfully saved [2024-01-04 13:33:55.318][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:33:55.332][ 5172] * Game user День 34. [Бар] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_9.sav' [2024-01-04 13:33:55.333][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.20 s.] [2024-01-04 13:33:55.333][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.20 s.] [2024-01-04 13:33:55.353][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:34:04.138][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:34:04.138][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:34:04.138][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:34:04.138][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:34:04.141][ 5172] * Saving spawns... [2024-01-04 13:34:04.141][ 5172] * Saving objects... [2024-01-04 13:34:04.182][ 5172] * 32780 objects are successfully saved [2024-01-04 13:34:04.185][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:34:04.197][ 5172] * Game user День 34. [Бар] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_10.sav' [2024-01-04 13:34:04.197][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:34:04.197][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:34:04.205][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:34:05.121][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:34:05.121][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:34:05.121][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:34:05.122][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:34:05.124][ 5172] * Saving spawns... [2024-01-04 13:34:05.124][ 5172] * Saving objects... [2024-01-04 13:34:05.164][ 5172] * 32780 objects are successfully saved [2024-01-04 13:34:05.169][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:34:05.181][ 5172] * Game user День 34. [Бар] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_11.sav' [2024-01-04 13:34:05.181][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:34:05.181][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:34:05.190][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:34:05.904][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:34:05.904][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:34:05.904][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:34:05.904][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:34:05.908][ 5172] * Saving spawns... [2024-01-04 13:34:05.908][ 5172] * Saving objects... [2024-01-04 13:34:06.052][ 5172] * 32781 objects are successfully saved [2024-01-04 13:34:06.054][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:34:06.067][ 5172] * Game user День 34. [Бар] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_12.sav' [2024-01-04 13:34:06.067][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.17 s.] [2024-01-04 13:34:06.067][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.17 s.] [2024-01-04 13:34:06.076][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:34:09.324][ 2768] ~ current environment sound zone name [plant] [2024-01-04 13:34:13.979][12324] ~ 'ros_stat_respawn' online:false spawn items ... [2024-01-04 13:34:13.979][12324] ~ 'ros_stat_respawn' online:false spawn done. [2024-01-04 13:34:15.331][ 5172] Offline war start between ['freedom'] and ['bandit'] [2024-01-04 13:34:23.441][12324] ~ 'rad_monolith5_respawn' online:false spawn items ... [2024-01-04 13:34:23.447][12324] ~ 'rad_monolith5_respawn' online:false spawn done. [2024-01-04 13:34:24.215][17172] ~ current environment sound zone name [yard] [2024-01-04 13:34:24.660][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:34:24.660][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:34:24.660][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:34:24.660][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:34:24.663][ 5172] * Saving spawns... [2024-01-04 13:34:24.663][ 5172] * Saving objects... [2024-01-04 13:34:24.702][ 5172] * 32782 objects are successfully saved [2024-01-04 13:34:24.707][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:34:24.717][ 5172] * Game user День 34. [Бар] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_13.sav' [2024-01-04 13:34:24.717][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:34:24.717][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:34:24.726][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:34:28.829][ 1592] ~ current environment sound zone name [room] [2024-01-04 13:34:31.397][17280] ~ current environment sound zone name [bathroom] [2024-01-04 13:34:34.014][ 5172] gg_need_sleep=39 [2024-01-04 13:34:42.925][13676] ~ 'lim_zombied_dvor_respawn' online:false spawn items ... [2024-01-04 13:34:42.941][13676] ~ 'lim_zombied_dvor_respawn' online:false spawn done. [2024-01-04 13:34:42.941][13676] ! se_respawn:execute took 16 [2024-01-04 13:34:55.650][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:34:55.650][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:34:55.651][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:34:55.651][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:34:55.654][ 5172] * Saving spawns... [2024-01-04 13:34:55.654][ 5172] * Saving objects... [2024-01-04 13:34:55.695][ 5172] * 32798 objects are successfully saved [2024-01-04 13:34:55.698][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:34:55.709][ 5172] * Game user День 34. [Бар] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_14.sav' [2024-01-04 13:34:55.709][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:34:55.709][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:34:55.718][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:34:55.738][ 3568] ~ current environment sound zone name [yard] [2024-01-04 13:34:57.865][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:34:57.865][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:34:57.865][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:34:57.865][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:34:57.868][ 5172] * Saving spawns... [2024-01-04 13:34:57.868][ 5172] * Saving objects... [2024-01-04 13:34:57.909][ 5172] * 32798 objects are successfully saved [2024-01-04 13:34:57.913][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:34:57.926][ 5172] * Game user День 34. [Бар] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_15.sav' [2024-01-04 13:34:57.926][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:34:57.926][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:34:57.934][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:35:01.206][17280] ~ 'dcity_dog2_respawn' online:false spawn items ... [2024-01-04 13:35:01.206][17280] ~ 'dcity_dog2_respawn' online:false spawn done. [2024-01-04 13:35:05.886][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:35:05.886][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:35:05.887][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:35:05.887][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:35:05.890][ 5172] * Saving spawns... [2024-01-04 13:35:05.890][ 5172] * Saving objects... [2024-01-04 13:35:05.939][ 5172] * 32800 objects are successfully saved [2024-01-04 13:35:05.942][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:35:05.956][ 5172] * Game user День 34. [Бар] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_16.sav' [2024-01-04 13:35:05.956][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:35:05.956][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:35:05.963][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:35:06.845][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:35:06.845][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:35:06.845][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:35:06.845][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:35:06.848][ 5172] * Saving spawns... [2024-01-04 13:35:06.848][ 5172] * Saving objects... [2024-01-04 13:35:06.891][ 5172] * 32800 objects are successfully saved [2024-01-04 13:35:06.896][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:35:06.908][ 5172] * Game user День 34. [Бар] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_17.sav' [2024-01-04 13:35:06.909][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:35:06.909][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:35:06.916][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:35:07.623][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:35:07.623][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:35:07.623][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:35:07.623][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:35:07.626][ 5172] * Saving spawns... [2024-01-04 13:35:07.626][ 5172] * Saving objects... [2024-01-04 13:35:07.664][ 5172] * 32800 objects are successfully saved [2024-01-04 13:35:07.667][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:35:07.678][ 5172] * Game user День 34. [Бар] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_18.sav' [2024-01-04 13:35:07.678][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:35:07.678][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:35:07.684][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:35:09.973][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:35:09.973][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:35:09.973][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:35:09.973][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:35:09.976][ 5172] * Saving spawns... [2024-01-04 13:35:09.976][ 5172] * Saving objects... [2024-01-04 13:35:10.024][ 5172] * 32800 objects are successfully saved [2024-01-04 13:35:10.028][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:35:10.040][ 5172] * Game user День 34. [Бар] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Бар] quicksave_19.sav' [2024-01-04 13:35:10.040][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:35:10.040][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:35:10.045][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:35:30.290][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:35:30.290][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:35:30.290][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:35:30.290][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:35:30.293][ 5172] * Saving spawns... [2024-01-04 13:35:30.293][ 5172] * Saving objects... [2024-01-04 13:35:30.331][ 5172] * 32800 objects are successfully saved [2024-01-04 13:35:30.334][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:35:30.344][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 13:35:30.351][ 5172] - Disconnect [2024-01-04 13:35:30.352][ 5172] ~ ObjectResources unload... [2024-01-04 13:35:30.352][ 5172] ~ ObjectResources - base: 6801, 1275047 K [2024-01-04 13:35:30.352][ 5172] ~ ObjectResources - lmap: 4, 4096 K [2024-01-04 13:35:31.204][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 486383 / 131438 [2024-01-04 13:35:31.204][ 5172] CInventory::Clear() for actor [2024-01-04 13:35:31.627][ 5172] ~ ObjectResources unload completed! [2024-01-04 13:35:31.627][ 5172] ~ ObjectResources - base: 6535, 963302 K [2024-01-04 13:35:31.627][ 5172] ~ ObjectResources - lmap: 4, 4096 K [2024-01-04 13:35:31.861][ 5172] - Destroying level [2024-01-04 13:35:31.864][ 5172] ~ LevelResources unload... [2024-01-04 13:35:31.864][ 5172] ~ LevelResources - base: 6535, 963302 K [2024-01-04 13:35:31.864][ 5172] ~ LevelResources - lmap: 4, 4096 K [2024-01-04 13:35:31.870][ 5172] ~ LevelResources unload completed! [2024-01-04 13:35:31.870][ 5172] ~ LevelResources - base: 5688, 3139530 K [2024-01-04 13:35:31.870][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:35:31.877][ 7128] ~ current environment sound zone name [_engine_default_] [2024-01-04 13:35:31.878][ 5172] * phase time: 0 ms [2024-01-04 13:35:31.878][ 5172] * phase cmem: 0 K [2024-01-04 13:35:31.932][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 13:35:31.932][ 5172] get_current_kx()=0.75 [2024-01-04 13:35:31.932][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 13:35:31.935][ 5172] start_game_callback() start [2024-01-04 13:35:31.944][ 5172] $game_configs$ content: [2024-01-04 13:35:31.945][ 5172] $game_scripts$ content: [2024-01-04 13:35:31.945][ 5172] $game_shaders$ content: [2024-01-04 13:35:31.945][ 5172] start_game_callback() end [2024-01-04 13:35:31.945][ 5172] * phase time: 66 ms [2024-01-04 13:35:31.945][ 5172] * phase cmem: 0 K [2024-01-04 13:35:31.954][ 5172] * Loading spawn registry... [2024-01-04 13:35:32.662][ 5172] Start load of custom waypoints... [2024-01-04 13:35:32.666][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 13:35:32.666][ 5172] End load of custom waypoints... [2024-01-04 13:35:32.666][ 5172] build_story_spawns start... [2024-01-04 13:35:32.674][ 5172] build_root_spawns start... [2024-01-04 13:35:32.674][ 5172] process_spawns m_temp0 start... [2024-01-04 13:35:32.675][ 5172] process_spawns m_temp1 start... [2024-01-04 13:35:32.675][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 13:35:32.675][ 5172] * Loading objects... [2024-01-04 13:35:33.056][ 5172] * 32800 objects are successfully loaded [2024-01-04 13:35:33.230][ 5172] story_id not found: esc_bandits_factory [2024-01-04 13:35:33.240][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 13:35:33.243][ 5172] story_id not found: bar_Barman [2024-01-04 13:35:33.243][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 13:35:33.243][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 13:35:33.280][ 5172] story_id not found: Mil_WaterTower [2024-01-04 13:35:33.282][ 5172] story_id not found: Mil_RG6 [2024-01-04 13:35:33.282][ 5172] story_id not found: pri_hotel_zone [2024-01-04 13:35:33.287][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:35:33.288][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 13:35:33.312][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:35:33.327][ 5172] story_id not found: esc_lager_leader [2024-01-04 13:35:33.349][ 5172] story_id not found: dark_medic [2024-01-04 13:35:33.376][ 5172] * 4355 script vars are successfully loaded [2024-01-04 13:35:33.379][ 5172] ~~~ db.ver: 7 [2024-01-04 13:35:34.077][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.132s) [2024-01-04 13:35:34.077][ 5172] * phase time: 2132 ms [2024-01-04 13:35:34.077][ 5172] * phase cmem: 0 K [2024-01-04 13:35:34.082][ 5172] # New player created! [2024-01-04 13:35:34.082][ 5172] * client : connection accepted - <> [2024-01-04 13:35:34.083][ 5172] * phase time: 5 ms [2024-01-04 13:35:34.083][ 5172] * phase cmem: 0 K [2024-01-04 13:35:34.088][ 5172] * phase time: 4 ms [2024-01-04 13:35:34.088][ 5172] * phase cmem: 0 K [2024-01-04 13:35:34.719][ 5172] ~ LevelResources load... [2024-01-04 13:35:34.719][ 5172] ~ LevelResources - base: 5689, 3139722 K [2024-01-04 13:35:34.719][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:35:34.719][ 5172] * phase time: 631 ms [2024-01-04 13:35:34.719][ 5172] * phase cmem: 0 K [2024-01-04 13:35:34.802][ 5172] * phase time: 82 ms [2024-01-04 13:35:34.802][ 5172] * phase cmem: 0 K [2024-01-04 13:35:34.802][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:35:34.813][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 13:35:34.819][ 5172] * [Loading VB] 65428 verts, 2044 Kb [2024-01-04 13:35:34.823][ 5172] * [Loading VB] 11263 verts, 351 Kb [2024-01-04 13:35:34.824][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 13:35:34.826][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:35:34.829][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:35:34.832][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:35:34.833][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:35:34.835][ 5172] * [Loading VB] 60900 verts, 1903 Kb [2024-01-04 13:35:34.836][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:35:34.838][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:35:34.840][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:35:34.842][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 13:35:34.843][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:35:34.845][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:35:34.847][ 5172] * [Loading VB] 51024 verts, 1594 Kb [2024-01-04 13:35:34.848][ 5172] * [Loading VB] 65479 verts, 2046 Kb [2024-01-04 13:35:34.850][ 5172] * [Loading VB] 3371 verts, 105 Kb [2024-01-04 13:35:34.850][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:35:34.855][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:35:34.858][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:35:34.860][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:35:34.863][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:35:34.865][ 5172] * [Loading IB] 1048566 indices, 2047 Kb [2024-01-04 13:35:34.868][ 5172] * [Loading IB] 38325 indices, 74 Kb [2024-01-04 13:35:34.868][ 5172] * [Loading IB] 293202 indices, 572 Kb [2024-01-04 13:35:34.870][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:35:34.872][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:35:34.874][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:35:34.876][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:35:34.877][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:35:34.877][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:35:34.878][ 5172] * [Loading VB] 44002 verts, 515 Kb [2024-01-04 13:35:34.879][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:35:34.879][ 5172] * [Loading VB] 1614 verts, 18 Kb [2024-01-04 13:35:34.879][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:35:34.884][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:35:34.887][ 5172] * [Loading IB] 721569 indices, 1409 Kb [2024-01-04 13:35:34.888][ 5172] * [Loading IB] 293202 indices, 572 Kb [2024-01-04 13:35:34.889][ 5172] * phase time: 87 ms [2024-01-04 13:35:34.889][ 5172] * phase cmem: 0 K [2024-01-04 13:35:34.916][ 5172] Loaded [9488] models from level. [2024-01-04 13:35:34.916][ 5172] * phase time: 26 ms [2024-01-04 13:35:34.916][ 5172] * phase cmem: 0 K [2024-01-04 13:35:34.957][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 13:35:34.957][ 5172] * [DETAILS] 44591 v(20), 30317 p [2024-01-04 13:35:34.957][ 5172] * [DETAILS] Batch(61), VB(870K), IB(177K) [2024-01-04 13:35:34.958][ 5172] * phase time: 42 ms [2024-01-04 13:35:34.958][ 5172] * phase cmem: 0 K [2024-01-04 13:35:34.959][ 5172] ~ LevelResources load completed! [2024-01-04 13:35:34.959][ 5172] ~ LevelResources - base: 6502, 3139722 K [2024-01-04 13:35:34.959][ 5172] ~ LevelResources - lmap: 5, 0 K [2024-01-04 13:35:34.977][ 5172] * phase time: 19 ms [2024-01-04 13:35:34.977][ 5172] * phase cmem: 0 K [2024-01-04 13:35:34.981][ 5172] * phase time: 4 ms [2024-01-04 13:35:34.981][ 5172] * phase cmem: 0 K [2024-01-04 13:35:34.995][ 5172] - Game configuring : Started [2024-01-04 13:35:34.996][ 5172] - Loading music tracks from 'l06_rostok_musics'... [2024-01-04 13:35:34.997][ 5172] - Game configuring : Finished [2024-01-04 13:35:35.003][ 5172] * phase time: 22 ms [2024-01-04 13:35:35.003][ 5172] * phase cmem: 0 K [2024-01-04 13:35:35.007][ 5172] PrefetchTextures... [2024-01-04 13:35:35.007][ 5172] PrefetchTextures completed! [2024-01-04 13:35:35.007][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6507] [2024-01-04 13:35:35.010][13676] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 13:35:35.010][13432] ! Fallback to default bump map: [build_details_bump] [2024-01-04 13:35:35.094][12388] ! Fallback to default bump map: [crete\prop_roadborder3_bump] [2024-01-04 13:35:35.094][13676] ! Fallback to default bump map: [crete\prop_roadborder3_bump#] [2024-01-04 13:35:35.142][ 9412] ! Fallback to default bump map: [door\door_electricunit_03_1_bump] [2024-01-04 13:35:35.142][ 1592] ! Fallback to default bump map: [door\door_electricunit_03_1_bump#] [2024-01-04 13:35:35.179][ 9412] ! Fallback to default bump map: [glas\glas_windows4a_bump#] [2024-01-04 13:35:35.273][12452] ! Fallback to default bump map: [prop\prop_ceil2_bump#] [2024-01-04 13:35:35.283][ 1592] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#] [2024-01-04 13:35:35.310][ 3592] ! Fallback to default bump map: [prop\prop_torsion1_bump#] [2024-01-04 13:35:35.332][ 2236] ! Fallback to default bump map: [sign\sign_height2_bump#] [2024-01-04 13:35:35.404][ 3596] ! Can't find texture [terrain\terrain_bar_puddles_mask] [2024-01-04 13:35:35.575][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 13:35:35.575][ 5172] * t-report - base: 6502, 1042540 K [2024-01-04 13:35:35.575][ 5172] * t-report - lmap: 5, 5120 K [2024-01-04 13:35:35.575][ 5172] * phase time: 571 ms [2024-01-04 13:35:35.575][ 5172] * phase cmem: 0 K [2024-01-04 13:35:35.578][ 5172] * phase time: 2 ms [2024-01-04 13:35:35.578][ 5172] * phase cmem: 0 K [2024-01-04 13:35:35.585][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:35:35.585][ 5172] [32468MB] physical memory installed, [18761MB] available, [42] percent of memory in use [2024-01-04 13:35:35.585][ 5172] PageFile total: [9497MB], free~ [8084MB] [2024-01-04 13:35:35.585][ 5172] Engine memory usage (Working Set): [4890MB], peak: [5187MB] [2024-01-04 13:35:35.585][ 5172] Engine memory usage (Commit Charge): [23209MB], peak: [27016MB] [2024-01-04 13:35:35.585][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:35:35.585][ 5172] * [ D3D ]: textures count [6507] [2024-01-04 13:35:35.585][ 5172] * [ D3D ]: textures[1047660 K] [2024-01-04 13:35:35.585][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 13:35:35.585][ 5172] * [x-ray]: economy: strings[36586 K], smem[0 K] [2024-01-04 13:35:35.589][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:35:35.670][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 13:35:35.670][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 13:35:35.679][ 5172] CTreasure.converted !!! [2024-01-04 13:35:35.679][ 5172] CRandomTask.converted !!! [2024-01-04 13:35:35.680][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 13:35:35.680][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 13:35:35.680][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 13:35:35.680][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 33 items [2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_pda_encyclopedia'] [2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide'] [2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 13:35:35.680][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local'] [2024-01-04 13:35:35.681][ 5172] ! Unknown command: scope_params_1 [2024-01-04 13:35:35.681][ 5172] ! Unknown command: scope_params_2 [2024-01-04 13:35:35.681][ 5172] ! Unknown command: scope_params_3 [2024-01-04 13:35:35.681][ 5172] ! Unknown command: scope_params_4 [2024-01-04 13:35:35.710][ 5172] rx_sound sound prefetch ... [2024-01-04 13:35:35.734][ 5172] rx_sound sound prefetch done! [2024-01-04 13:35:35.744][ 5172] actor start 2 [2024-01-04 13:35:36.316][ 5172] actor end 2 [2024-01-04 13:35:36.497][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom2 to eRestrictorTypeNone because border().empty() [2024-01-04 13:35:36.498][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom3 to eRestrictorTypeNone because border().empty() [2024-01-04 13:35:36.511][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom4 to eRestrictorTypeNone because border().empty() [2024-01-04 13:35:36.512][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom6 to eRestrictorTypeNone because border().empty() [2024-01-04 13:35:36.553][ 5172] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2024-01-04 13:35:36.571][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of rostok_arhar_koster1_ogon to eRestrictorTypeNone because border().empty() [2024-01-04 13:35:36.761][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:35:36.799][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 13:35:36.857][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 13:35:36.857][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 13:35:36.897][ 5172] task_ini() [2024-01-04 13:35:36.898][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 13:35:36.898][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 13:35:36.903][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 13:35:36.931][ 5172] ~~['ogsr_addons_npc'] try attach ['wpn_addon_scope_ac1063253575'] to weapon ['wpn_hpsa53571'] of npc ['mil_killer_respawn_453517'] [2024-01-04 13:35:36.934][ 5172] ~ 'ros_rand_respawn' online:true spawn items ... [2024-01-04 13:35:36.934][ 5172] ~ 'ros_rand_respawn' online:true spawn done. [2024-01-04 13:35:36.937][ 5172] Prefetch frame, updated: 830 objects! [2024-01-04 13:35:36.941][ 5172] Prefetch frame, updated: 99 objects! [2024-01-04 13:35:36.947][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:35:36.954][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:35:36.960][ 5172] Prefetch frame, updated: 291 objects! [2024-01-04 13:35:36.967][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:36.973][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:36.979][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:36.985][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:35:36.992][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:35:36.998][ 5172] Prefetch frame, updated: 291 objects! [2024-01-04 13:35:37.005][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 13:35:37.011][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:37.019][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:35:37.023][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.028][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:35:37.035][ 5172] Prefetch frame, updated: 22 objects! [2024-01-04 13:35:37.041][ 5172] Prefetch frame, updated: 269 objects! [2024-01-04 13:35:37.047][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:37.053][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:35:37.060][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:35:37.065][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:35:37.072][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:35:37.078][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:37.083][ 5172] Prefetch frame, updated: 269 objects! [2024-01-04 13:35:37.090][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 13:35:37.097][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:37.102][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:35:37.110][ 5172] Prefetch frame, updated: 24 objects! [2024-01-04 13:35:37.127][ 5172] Prefetch frame, updated: 276 objects! [2024-01-04 13:35:37.133][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.138][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:35:37.144][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:35:37.150][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.157][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:37.166][ 5172] Prefetch frame, updated: 270 objects! [2024-01-04 13:35:37.172][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:35:37.178][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 13:35:37.184][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:35:37.191][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:35:37.196][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:37.204][ 5172] Prefetch frame, updated: 272 objects! [2024-01-04 13:35:37.210][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:35:37.217][ 5172] Prefetch frame, updated: 22 objects! [2024-01-04 13:35:37.222][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:35:37.228][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.235][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:35:37.240][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:35:37.249][ 5172] Prefetch frame, updated: 291 objects! [2024-01-04 13:35:37.255][ 5172] Prefetch frame, updated: 47 objects! [2024-01-04 13:35:37.261][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:35:37.267][ 5172] Prefetch frame, updated: 16 objects! [2024-01-04 13:35:37.274][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:35:37.280][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:35:37.287][ 5172] Prefetch frame, updated: 274 objects! [2024-01-04 13:35:37.294][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:35:37.299][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:35:37.305][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:37.312][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 13:35:37.318][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:35:37.324][ 5172] Prefetch frame, updated: 275 objects! [2024-01-04 13:35:37.330][ 5172] Prefetch frame, updated: 41 objects! [2024-01-04 13:35:37.336][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 13:35:37.347][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:35:37.352][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 13:35:37.359][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:35:37.366][ 5172] Prefetch frame, updated: 293 objects! [2024-01-04 13:35:37.370][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.377][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:37.384][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:35:37.389][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.395][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:35:37.400][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 13:35:37.406][ 5172] Prefetch frame, updated: 270 objects! [2024-01-04 13:35:37.413][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:35:37.418][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:35:37.447][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 13:35:37.467][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 13:35:37.470][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:35:37.476][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.482][ 5172] Prefetch frame, updated: 297 objects! [2024-01-04 13:35:37.488][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:35:37.494][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.500][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.506][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.511][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:35:37.517][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 13:35:37.523][ 5172] Prefetch frame, updated: 274 objects! [2024-01-04 13:35:37.529][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 13:35:37.535][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:35:37.552][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:35:37.557][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 13:35:37.563][ 5172] Prefetch frame, updated: 273 objects! [2024-01-04 13:35:37.569][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:35:37.575][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 13:35:37.583][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 13:35:37.632][ 5172] * MEMORY USAGE: 0 K [2024-01-04 13:35:37.633][ 5172] * End of synchronization A[1] R[1] [2024-01-04 13:35:37.633][ 5172] * phase time: 2057 ms [2024-01-04 13:35:37.633][ 5172] * phase cmem: 0 K [2024-01-04 13:35:37.633][ 5172] gameload - all finished! [2024-01-04 13:35:38.851][ 5172] gg_need_sleep=40 [2024-01-04 13:35:43.593][ 5172] ~~['ogsr_addons_npc'] try attach ['wpn_addon_scope_ac1063253575'] to weapon ['wpn_hpsa53571'] of npc ['mil_killer_respawn_453517'] [2024-01-04 13:35:49.251][ 5172] ~~['ogsr_addons_npc'] try attach ['wpn_addon_scope_ac1063253575'] to weapon ['wpn_hpsa53571'] of npc ['mil_killer_respawn_453517'] [2024-01-04 13:35:55.600][ 5172] ~~['ogsr_addons_npc'] try attach ['wpn_addon_scope_ac1063253575'] to weapon ['wpn_hpsa53571'] of npc ['mil_killer_respawn_453517'] [2024-01-04 13:36:01.458][ 5172] ~~['ogsr_addons_npc'] try attach ['wpn_addon_scope_ac1063253575'] to weapon ['wpn_hpsa53571'] of npc ['mil_killer_respawn_453517'] [2024-01-04 13:36:01.627][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:36:01.627][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:36:01.627][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:36:01.627][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:36:01.628][ 5172] * Saving spawns... [2024-01-04 13:36:01.628][ 5172] * Saving objects... [2024-01-04 13:36:01.670][ 5172] * 32738 objects are successfully saved [2024-01-04 13:36:01.671][ 5172] * 4359 script vars are successfully saved [2024-01-04 13:36:01.690][ 5172] * Game user День 34. [Дикая Территория] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_20.sav' [2024-01-04 13:36:01.690][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:36:01.690][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:36:01.699][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:36:05.478][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:36:05.478][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:36:05.479][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:36:05.479][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:36:05.480][ 5172] * Saving spawns... [2024-01-04 13:36:05.480][ 5172] * Saving objects... [2024-01-04 13:36:05.520][ 5172] * 32738 objects are successfully saved [2024-01-04 13:36:05.522][ 5172] * 4359 script vars are successfully saved [2024-01-04 13:36:05.533][ 5172] * Game user День 34. [Дикая Территория] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_21.sav' [2024-01-04 13:36:05.533][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:36:05.533][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:36:05.543][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:36:07.206][ 2236] ~ 'aes_stat_respawn' online:false spawn items ... [2024-01-04 13:36:07.206][ 2236] ~ 'aes_stat_respawn' online:false spawn done. [2024-01-04 13:36:11.029][12388] ~ [CPHSkeleton::RestoreNetState]: [poltergeist_normal41030] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[yes] [2024-01-04 13:36:17.800][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: rostok_sniper_cheat [2024-01-04 13:36:23.786][ 5172] ~dm last active item was=wpn_lr300 [2024-01-04 13:36:23.786][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:36:23.786][ 5172] ~id=[27215] death manager npc visual=[stalker_ki_exoskeleton] [2024-01-04 13:36:25.539][ 5172] ~dm last active item was=wpn_l85 [2024-01-04 13:36:25.539][ 5172] ~dm additional ammo for NPC weapon=wpn_walther [2024-01-04 13:36:25.539][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 13:36:25.539][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:36:25.540][ 5172] ~id=[26718] death manager npc visual=[stalker_ki_head_1] [2024-01-04 13:36:28.190][ 5172] on_before_save - blocked [2024-01-04 13:36:30.916][ 5172] ~dm last active item was=wpn_tavor [2024-01-04 13:36:30.916][ 5172] ~dm additional ammo for NPC weapon=wpn_hpsa [2024-01-04 13:36:30.916][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 13:36:30.916][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:36:30.916][ 5172] ~id=[53517] death manager npc visual=[stalker_ki_exoskeleton] [2024-01-04 13:36:32.766][ 5172] ~dm last active item was=wpn_lr300 [2024-01-04 13:36:32.766][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:36:32.766][ 5172] ~id=[45648] death manager npc visual=[stalker_ki_exoskeleton] [2024-01-04 13:36:38.162][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['specnaz_soldier_79345' --> 'specnaz_soldier_69271'] [2024-01-04 13:36:38.775][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['specnaz_soldier_59268' --> 'specnaz_soldier_69271'] [2024-01-04 13:36:41.398][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:36:41.398][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:36:41.398][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:36:41.398][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:36:41.400][ 5172] * Saving spawns... [2024-01-04 13:36:41.400][ 5172] * Saving objects... [2024-01-04 13:36:41.441][ 5172] * 32736 objects are successfully saved [2024-01-04 13:36:41.442][ 5172] * 4359 script vars are successfully saved [2024-01-04 13:36:41.454][ 5172] * Game user День 34. [Дикая Территория] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_23.sav' [2024-01-04 13:36:41.454][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:36:41.454][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:36:41.462][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:36:42.779][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:36:42.779][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:36:42.779][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:36:42.780][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:36:42.781][ 5172] * Saving spawns... [2024-01-04 13:36:42.781][ 5172] * Saving objects... [2024-01-04 13:36:42.821][ 5172] * 32736 objects are successfully saved [2024-01-04 13:36:42.822][ 5172] * 4359 script vars are successfully saved [2024-01-04 13:36:42.834][ 5172] * Game user День 34. [Дикая Территория] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_24.sav' [2024-01-04 13:36:42.834][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:36:42.834][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:36:42.847][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:36:46.326][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:36:46.326][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:36:46.326][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:36:46.326][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:36:46.328][ 5172] * Saving spawns... [2024-01-04 13:36:46.328][ 5172] * Saving objects... [2024-01-04 13:36:46.370][ 5172] * 32737 objects are successfully saved [2024-01-04 13:36:46.372][ 5172] * 4359 script vars are successfully saved [2024-01-04 13:36:46.383][ 5172] * Game user День 34. [Дикая Территория] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_25.sav' [2024-01-04 13:36:46.383][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:36:46.383][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:36:46.408][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:36:48.180][17280] ~ [CPHSkeleton::RestoreNetState]: [poltergeist_normal41094] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[yes] [2024-01-04 13:36:48.445][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:36:48.445][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:36:48.445][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:36:48.446][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:36:48.448][ 5172] * Saving spawns... [2024-01-04 13:36:48.448][ 5172] * Saving objects... [2024-01-04 13:36:48.489][ 5172] * 32738 objects are successfully saved [2024-01-04 13:36:48.491][ 5172] * 4359 script vars are successfully saved [2024-01-04 13:36:48.503][ 5172] * Game user День 34. [Дикая Территория] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_26.sav' [2024-01-04 13:36:48.503][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:36:48.503][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:36:48.534][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:36:50.860][ 5172] gg_need_sleep=41 [2024-01-04 13:36:50.895][ 5172] ~dm last active item was=wpn_ak47 [2024-01-04 13:36:50.895][ 5172] ~ dm ammo section=ammo_7.62x39_fmj [2024-01-04 13:36:50.895][ 5172] ~ dm ammo section=ammo_7.62x25_p [2024-01-04 13:36:50.895][ 5172] ~id=[9436] death manager npc visual=[stalker_militari_antigas_2] [2024-01-04 13:36:50.935][ 5172] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries [2024-01-04 13:36:51.636][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:36:51.636][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:36:51.637][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:36:51.637][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:36:51.639][ 5172] * Saving spawns... [2024-01-04 13:36:51.639][ 5172] * Saving objects... [2024-01-04 13:36:51.679][ 5172] * 32736 objects are successfully saved [2024-01-04 13:36:51.681][ 5172] * 4359 script vars are successfully saved [2024-01-04 13:36:51.692][ 5172] * Game user День 34. [Дикая Территория] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_27.sav' [2024-01-04 13:36:51.693][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:36:51.693][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:36:51.711][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:36:53.249][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:36:53.249][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:36:53.249][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:36:53.250][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:36:53.252][ 5172] * Saving spawns... [2024-01-04 13:36:53.252][ 5172] * Saving objects... [2024-01-04 13:36:53.296][ 5172] * 32736 objects are successfully saved [2024-01-04 13:36:53.298][ 5172] * 4359 script vars are successfully saved [2024-01-04 13:36:53.311][ 5172] * Game user День 34. [Дикая Территория] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_28.sav' [2024-01-04 13:36:53.311][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:36:53.311][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:36:53.326][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:36:55.187][ 5172] ~dm last active item was=wpn_val [2024-01-04 13:36:55.187][ 5172] ~ dm ammo section=ammo_9x39_pab9 [2024-01-04 13:36:55.188][ 5172] ~id=[41130] death manager npc visual=[stalker_bandit_exoskeleton] [2024-01-04 13:37:00.449][ 5172] ~dm last active item was=wpn_lr300 [2024-01-04 13:37:00.449][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:37:00.449][ 5172] ~id=[41123] death manager npc visual=[stalker_bandit_exoskeleton] [2024-01-04 13:37:01.829][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:37:01.829][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:37:01.830][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:37:01.830][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:37:01.832][ 5172] * Saving spawns... [2024-01-04 13:37:01.832][ 5172] * Saving objects... [2024-01-04 13:37:01.872][ 5172] * 32732 objects are successfully saved [2024-01-04 13:37:01.874][ 5172] * 4359 script vars are successfully saved [2024-01-04 13:37:01.885][ 5172] * Game user День 34. [Дикая Территория] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_29.sav' [2024-01-04 13:37:01.885][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:37:01.885][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:37:01.894][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:37:07.822][ 5172] on_before_save - blocked [2024-01-04 13:37:18.275][ 5172] ~dm last active item was=wpn_lr300 [2024-01-04 13:37:18.275][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:37:18.275][ 5172] ~id=[41137] death manager npc visual=[stalker_bandit_exoskeleton] [2024-01-04 13:37:21.872][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:37:21.872][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:37:21.872][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:37:21.873][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:37:21.874][ 5172] * Saving spawns... [2024-01-04 13:37:21.874][ 5172] * Saving objects... [2024-01-04 13:37:21.915][ 5172] * 32730 objects are successfully saved [2024-01-04 13:37:21.916][ 5172] * 4359 script vars are successfully saved [2024-01-04 13:37:21.927][ 5172] * Game user День 34. [Дикая Территория] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_31.sav' [2024-01-04 13:37:21.927][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:37:21.927][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:37:21.939][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:37:30.163][ 5172] on_before_save - blocked [2024-01-04 13:37:34.076][ 5172] on_before_save - blocked [2024-01-04 13:37:34.722][ 5172] on_before_save - blocked [2024-01-04 13:37:36.474][ 5172] ~dm last active item was=wpn_ak47 [2024-01-04 13:37:36.474][ 5172] ~ dm ammo section=ammo_7.62x39_fmj [2024-01-04 13:37:36.475][ 5172] ~id=[41143] death manager npc visual=[stalker_bandit_veteran] [2024-01-04 13:37:36.760][ 5172] ~dm last active item was=wpn_protecta [2024-01-04 13:37:36.760][ 5172] ~ dm ammo section=ammo_12x70_buck [2024-01-04 13:37:36.760][ 5172] ~id=[41148] death manager npc visual=[stalker_bandit_exoskeleton] [2024-01-04 13:37:44.468][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:37:44.468][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:37:44.468][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:37:44.469][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:37:44.470][ 5172] * Saving spawns... [2024-01-04 13:37:44.470][ 5172] * Saving objects... [2024-01-04 13:37:44.512][ 5172] * 32733 objects are successfully saved [2024-01-04 13:37:44.514][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:37:44.526][ 5172] * Game user День 34. [Дикая Территория] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_35.sav' [2024-01-04 13:37:44.526][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:37:44.526][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:37:44.532][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:37:49.999][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:37:49.999][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:37:49.999][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:37:50.000][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:37:50.002][ 5172] * Saving spawns... [2024-01-04 13:37:50.002][ 5172] * Saving objects... [2024-01-04 13:37:50.041][ 5172] * 32736 objects are successfully saved [2024-01-04 13:37:50.043][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:37:50.054][ 5172] * Game user День 34. [Дикая Территория] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_36.sav' [2024-01-04 13:37:50.054][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:37:50.054][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:37:50.060][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:37:52.218][ 2060] ~ 'pri_pseudodog_respawn' online:false spawn items ... [2024-01-04 13:37:52.229][ 2060] ~ 'pri_pseudodog_respawn' online:false spawn done. [2024-01-04 13:38:02.216][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:38:02.216][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:38:02.216][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:38:02.217][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:38:02.219][ 5172] * Saving spawns... [2024-01-04 13:38:02.219][ 5172] * Saving objects... [2024-01-04 13:38:02.264][ 5172] * 32750 objects are successfully saved [2024-01-04 13:38:02.266][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:38:02.279][ 5172] * Game user День 34. [Дикая Территория] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_37.sav' [2024-01-04 13:38:02.279][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:38:02.279][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:38:02.286][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:38:02.862][ 5172] gg_need_sleep=42 [2024-01-04 13:38:03.156][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:38:03.156][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:38:03.156][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:38:03.157][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:38:03.159][ 5172] * Saving spawns... [2024-01-04 13:38:03.159][ 5172] * Saving objects... [2024-01-04 13:38:03.197][ 5172] * 32750 objects are successfully saved [2024-01-04 13:38:03.198][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:38:03.210][ 5172] * Game user День 34. [Дикая Территория] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_38.sav' [2024-01-04 13:38:03.210][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:38:03.210][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:38:03.219][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:38:13.572][ 5172] ! actor task_update() took 45ms, task: amk.on_actor_update t0s:0 [2024-01-04 13:38:14.027][ 5172] ! actor task_update() took 61ms, task: amk.on_actor_update t0s:0 [2024-01-04 13:38:14.819][ 5172] ~dm last active item was=wpn_hpsa [2024-01-04 13:38:14.819][ 5172] ~dm additional ammo for NPC weapon=wpn_vityaz [2024-01-04 13:38:14.820][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 13:38:14.820][ 5172] ~id=[26731] death manager npc visual=[stalker_ki_head_1] [2024-01-04 13:38:17.513][ 5172] ! actor task_update() took 46ms, task: amk.on_actor_update t0s:0 [2024-01-04 13:38:22.997][ 5000] ~ 'mar_tushkano2_respawn' online:false spawn items ... [2024-01-04 13:38:22.997][ 5000] ~ 'mar_tushkano2_respawn' online:false spawn done. [2024-01-04 13:38:24.826][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:38:24.826][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:38:24.826][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:38:24.827][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:38:24.829][ 5172] * Saving spawns... [2024-01-04 13:38:24.829][ 5172] * Saving objects... [2024-01-04 13:38:24.874][ 5172] * 32745 objects are successfully saved [2024-01-04 13:38:24.875][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:38:24.887][ 5172] * Game user День 34. [Дикая Территория] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_39.sav' [2024-01-04 13:38:24.887][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:38:24.888][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:38:24.901][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:38:26.810][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:38:26.810][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:38:26.810][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:38:26.811][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:38:26.813][ 5172] * Saving spawns... [2024-01-04 13:38:26.813][ 5172] * Saving objects... [2024-01-04 13:38:26.853][ 5172] * 32745 objects are successfully saved [2024-01-04 13:38:26.855][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:38:26.868][ 5172] * Game user День 34. [Дикая Территория] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_40.sav' [2024-01-04 13:38:26.868][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:38:26.868][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:38:26.879][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:38:35.013][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:38:35.013][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:38:35.013][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:38:35.013][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:38:35.015][ 5172] * Saving spawns... [2024-01-04 13:38:35.015][ 5172] * Saving objects... [2024-01-04 13:38:35.058][ 5172] * 32744 objects are successfully saved [2024-01-04 13:38:35.060][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:38:35.072][ 5172] * Game user День 34. [Дикая Территория] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_41.sav' [2024-01-04 13:38:35.072][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:38:35.072][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:38:35.082][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:38:35.686][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:38:35.686][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:38:35.686][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:38:35.686][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:38:35.688][ 5172] * Saving spawns... [2024-01-04 13:38:35.688][ 5172] * Saving objects... [2024-01-04 13:38:35.729][ 5172] * 32744 objects are successfully saved [2024-01-04 13:38:35.730][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:38:35.743][ 5172] * Game user День 34. [Дикая Территория] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_42.sav' [2024-01-04 13:38:35.743][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:38:35.743][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:38:35.754][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:38:36.481][ 5172] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries [2024-01-04 13:38:37.806][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:38:37.806][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:38:37.807][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:38:37.807][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:38:37.809][ 5172] * Saving spawns... [2024-01-04 13:38:37.809][ 5172] * Saving objects... [2024-01-04 13:38:37.850][ 5172] * 32744 objects are successfully saved [2024-01-04 13:38:37.851][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:38:37.862][ 5172] * Game user День 34. [Дикая Территория] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_43.sav' [2024-01-04 13:38:37.862][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:38:37.862][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:38:37.873][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:38:43.117][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:38:43.117][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:38:43.118][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:38:43.118][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:38:43.120][ 5172] * Saving spawns... [2024-01-04 13:38:43.120][ 5172] * Saving objects... [2024-01-04 13:38:43.162][ 5172] * 32745 objects are successfully saved [2024-01-04 13:38:43.164][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:38:43.177][ 5172] * Game user День 34. [Дикая Территория] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_44.sav' [2024-01-04 13:38:43.177][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:38:43.177][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:38:43.181][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:38:50.460][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:38:50.460][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:38:50.461][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:38:50.461][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:38:50.463][ 5172] * Saving spawns... [2024-01-04 13:38:50.463][ 5172] * Saving objects... [2024-01-04 13:38:50.505][ 5172] * 32745 objects are successfully saved [2024-01-04 13:38:50.506][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:38:50.519][ 5172] * Game user День 34. [Дикая Территория] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_45.sav' [2024-01-04 13:38:50.519][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:38:50.519][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:38:50.527][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:38:58.488][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:38:58.488][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:38:58.489][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:38:58.489][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:38:58.491][ 5172] * Saving spawns... [2024-01-04 13:38:58.491][ 5172] * Saving objects... [2024-01-04 13:38:58.529][ 5172] * 32747 objects are successfully saved [2024-01-04 13:38:58.531][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:38:58.542][ 5172] * Game user День 34. [Дикая Территория] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_46.sav' [2024-01-04 13:38:58.542][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:38:58.542][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:38:58.551][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:39:00.908][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_69271'] action_end_signalled! reset state [3]...) [2024-01-04 13:39:00.971][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_79345'] action_end_signalled! reset state [3]...) [2024-01-04 13:39:01.224][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_19350'] action_end_signalled! reset state [3]...) [2024-01-04 13:39:01.548][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_59268'] action_end_signalled! reset state [3]...) [2024-01-04 13:39:01.576][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_49264'] action_end_signalled! reset state [3]...) [2024-01-04 13:39:01.595][ 5172] ~~['xr_remark'] action_remark_activity:initialize ['specnaz_soldier_29431'] action_end_signalled! reset state [3]...) [2024-01-04 13:39:14.832][ 5172] ~dm last active item was=wpn_abakan_pso [2024-01-04 13:39:14.832][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:39:14.833][ 5172] ~id=[9345] death manager npc visual=[stalker_rus_spec] [2024-01-04 13:39:14.862][ 5172] gg_need_sleep=43 [2024-01-04 13:39:20.341][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:39:20.342][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:39:20.342][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:39:20.342][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:39:20.345][ 5172] * Saving spawns... [2024-01-04 13:39:20.345][ 5172] * Saving objects... [2024-01-04 13:39:20.390][ 5172] * 32749 objects are successfully saved [2024-01-04 13:39:20.392][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:39:20.408][ 5172] * Game user День 34. [Дикая Территория] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_47.sav' [2024-01-04 13:39:20.408][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:39:20.408][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:39:20.414][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:39:25.597][ 5172] ~dm last active item was=wpn_ak74_pso [2024-01-04 13:39:25.597][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:39:25.598][ 5172] ~id=[9264] death manager npc visual=[soldier_spetsnaz] [2024-01-04 13:39:43.356][ 5172] ~dm last active item was=wpn_ak74_pso [2024-01-04 13:39:43.356][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:39:43.356][ 5172] ~id=[9431] death manager npc visual=[soldier_spetsnaz] [2024-01-04 13:39:49.617][ 5172] ~dm last active item was=wpn_aks74m [2024-01-04 13:39:49.618][ 5172] ~dm additional ammo for NPC weapon=wpn_tt33 [2024-01-04 13:39:49.618][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:39:49.618][ 5172] ~ dm ammo section=ammo_7.62x25_p [2024-01-04 13:39:49.618][ 5172] ~id=[9350] death manager npc visual=[soldier_spetsnaz] [2024-01-04 13:39:52.784][ 7128] ~ 'puz_bloodsucker_respawn' online:false spawn items ... [2024-01-04 13:39:52.788][ 7128] ~ 'puz_bloodsucker_respawn' online:false spawn done. [2024-01-04 13:39:54.552][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: test_quest_art_vziat [2024-01-04 13:39:54.942][17536] ~ 'aver_arhara_sniper_makrogulag2_respawn_2' online:false spawn items ... [2024-01-04 13:39:54.950][17536] ~ 'aver_arhara_sniper_makrogulag2_respawn_2' online:false spawn done. [2024-01-04 13:39:56.827][ 1592] ~ 'av_peshera_eltush_respawn' online:false spawn items ... [2024-01-04 13:39:56.827][ 1592] ~ 'av_peshera_eltush_respawn' online:false spawn done. [2024-01-04 13:39:57.560][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:39:57.560][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:39:57.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:39:57.561][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:39:57.563][ 5172] * Saving spawns... [2024-01-04 13:39:57.563][ 5172] * Saving objects... [2024-01-04 13:39:57.605][ 5172] * 32743 objects are successfully saved [2024-01-04 13:39:57.607][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:39:57.619][ 5172] * Game user День 34. [Дикая Территория] Вернуться с артефактом обратно.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] Вернуться с артефактом обратно.sav' [2024-01-04 13:39:57.619][ 5172] ! actor signal on_update took 61 [2024-01-04 13:39:57.626][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:09.639][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:09.639][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:09.639][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:09.639][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:09.641][ 5172] * Saving spawns... [2024-01-04 13:40:09.641][ 5172] * Saving objects... [2024-01-04 13:40:09.707][ 5172] * 32743 objects are successfully saved [2024-01-04 13:40:09.709][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:09.727][ 5172] * Game user День 34. [Дикая Территория] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_48.sav' [2024-01-04 13:40:09.727][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 13:40:09.727][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 13:40:09.748][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:11.541][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:11.541][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:11.541][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:11.541][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:11.543][ 5172] * Saving spawns... [2024-01-04 13:40:11.543][ 5172] * Saving objects... [2024-01-04 13:40:11.594][ 5172] * 32743 objects are successfully saved [2024-01-04 13:40:11.596][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:11.609][ 5172] * Game user День 34. [Дикая Территория] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_49.sav' [2024-01-04 13:40:11.609][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:40:11.609][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:40:11.625][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:14.331][ 5172] ~dm last active item was=wpn_abakan [2024-01-04 13:40:14.332][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:40:14.332][ 5172] ~id=[9268] death manager npc visual=[stalker_rus_spec] [2024-01-04 13:40:21.137][14340] ~ 'jup_snork_respawn' online:false spawn items ... [2024-01-04 13:40:21.153][14340] ~ 'jup_snork_respawn' online:false spawn done. [2024-01-04 13:40:21.153][14340] ! se_respawn:execute took 15 [2024-01-04 13:40:22.703][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:22.703][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:22.703][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:22.703][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:22.705][ 5172] * Saving spawns... [2024-01-04 13:40:22.705][ 5172] * Saving objects... [2024-01-04 13:40:22.751][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:22.753][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:22.766][ 5172] * Game user День 34. [Дикая Территория] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_50.sav' [2024-01-04 13:40:22.767][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:40:22.767][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:40:22.773][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:24.109][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:24.109][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:24.109][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:24.110][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:24.112][ 5172] * Saving spawns... [2024-01-04 13:40:24.112][ 5172] * Saving objects... [2024-01-04 13:40:24.152][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:24.154][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:24.165][ 5172] * Game user День 34. [Дикая Территория] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_1.sav' [2024-01-04 13:40:24.165][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:40:24.165][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:40:24.174][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:25.802][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:40:26.442][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:26.442][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:26.443][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:26.443][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:26.446][ 5172] * Saving spawns... [2024-01-04 13:40:26.446][ 5172] * Saving objects... [2024-01-04 13:40:26.561][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:26.563][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:26.578][ 5172] * Game user День 34. [Дикая Территория] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_2.sav' [2024-01-04 13:40:26.578][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.14 s.] [2024-01-04 13:40:26.578][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.14 s.] [2024-01-04 13:40:26.629][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:26.869][ 5172] gg_need_sleep=44 [2024-01-04 13:40:27.670][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:27.670][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:27.670][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:27.670][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:27.672][ 5172] * Saving spawns... [2024-01-04 13:40:27.673][ 5172] * Saving objects... [2024-01-04 13:40:27.722][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:27.724][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:27.737][ 5172] * Game user День 34. [Дикая Территория] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_3.sav' [2024-01-04 13:40:27.737][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:40:27.737][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:40:27.747][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:37.189][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:37.189][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:37.190][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:37.190][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:37.192][ 5172] * Saving spawns... [2024-01-04 13:40:37.192][ 5172] * Saving objects... [2024-01-04 13:40:37.232][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:37.233][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:37.246][ 5172] * Game user День 34. [Дикая Территория] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_4.sav' [2024-01-04 13:40:37.246][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:40:37.246][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:40:37.255][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:38.905][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:38.905][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:38.906][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:38.906][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:38.908][ 5172] * Saving spawns... [2024-01-04 13:40:38.908][ 5172] * Saving objects... [2024-01-04 13:40:38.949][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:38.951][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:38.962][ 5172] * Game user День 34. [Дикая Территория] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_5.sav' [2024-01-04 13:40:38.962][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:40:38.962][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:40:38.970][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:40.143][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:40.143][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:40.144][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:40.144][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:40.146][ 5172] * Saving spawns... [2024-01-04 13:40:40.146][ 5172] * Saving objects... [2024-01-04 13:40:40.189][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:40.191][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:40.204][ 5172] * Game user День 34. [Дикая Территория] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_6.sav' [2024-01-04 13:40:40.204][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:40:40.204][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:40:40.211][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:44.222][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:44.222][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:44.222][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:44.223][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:44.224][ 5172] * Saving spawns... [2024-01-04 13:40:44.224][ 5172] * Saving objects... [2024-01-04 13:40:44.266][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:44.268][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:44.280][ 5172] * Game user День 34. [Дикая Территория] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_7.sav' [2024-01-04 13:40:44.280][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:40:44.280][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:40:44.286][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:45.209][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:45.209][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:45.209][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:45.210][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:45.212][ 5172] * Saving spawns... [2024-01-04 13:40:45.212][ 5172] * Saving objects... [2024-01-04 13:40:45.250][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:45.252][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:45.263][ 5172] * Game user День 34. [Дикая Территория] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_8.sav' [2024-01-04 13:40:45.263][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:40:45.263][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:40:45.269][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:46.665][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:46.665][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:46.666][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:46.666][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:46.668][ 5172] * Saving spawns... [2024-01-04 13:40:46.668][ 5172] * Saving objects... [2024-01-04 13:40:46.710][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:46.711][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:46.723][ 5172] * Game user День 34. [Дикая Территория] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_9.sav' [2024-01-04 13:40:46.723][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:40:46.723][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:40:46.729][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:49.642][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:49.642][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:49.642][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:49.643][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:49.644][ 5172] * Saving spawns... [2024-01-04 13:40:49.644][ 5172] * Saving objects... [2024-01-04 13:40:49.686][ 5172] * 32758 objects are successfully saved [2024-01-04 13:40:49.687][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:49.700][ 5172] * Game user День 34. [Дикая Территория] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_10.sav' [2024-01-04 13:40:49.700][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:40:49.700][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:40:49.709][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:40:56.370][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:40:56.370][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:40:56.370][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:40:56.371][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:40:56.373][ 5172] * Saving spawns... [2024-01-04 13:40:56.373][ 5172] * Saving objects... [2024-01-04 13:40:56.413][ 5172] * 32757 objects are successfully saved [2024-01-04 13:40:56.415][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:40:56.427][ 5172] * Game user День 34. [Дикая Территория] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_11.sav' [2024-01-04 13:40:56.427][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:40:56.427][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:40:56.438][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:00.707][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:00.707][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:00.708][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:00.708][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:00.710][ 5172] * Saving spawns... [2024-01-04 13:41:00.710][ 5172] * Saving objects... [2024-01-04 13:41:00.761][ 5172] * 32757 objects are successfully saved [2024-01-04 13:41:00.763][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:00.779][ 5172] * Game user День 34. [Дикая Территория] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_12.sav' [2024-01-04 13:41:00.779][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:41:00.779][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:41:00.789][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:02.481][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:02.481][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:02.482][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:02.482][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:02.484][ 5172] * Saving spawns... [2024-01-04 13:41:02.484][ 5172] * Saving objects... [2024-01-04 13:41:02.529][ 5172] * 32757 objects are successfully saved [2024-01-04 13:41:02.531][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:02.545][ 5172] * Game user День 34. [Дикая Территория] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_13.sav' [2024-01-04 13:41:02.545][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:41:02.545][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:41:02.554][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:06.899][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:06.899][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:06.899][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:06.900][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:06.901][ 5172] * Saving spawns... [2024-01-04 13:41:06.901][ 5172] * Saving objects... [2024-01-04 13:41:06.938][ 5172] * 32758 objects are successfully saved [2024-01-04 13:41:06.939][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:06.952][ 5172] * Game user День 34. [Дикая Территория] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_14.sav' [2024-01-04 13:41:06.952][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:41:06.952][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:41:06.958][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:07.959][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:07.959][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:07.959][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:07.960][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:07.961][ 5172] * Saving spawns... [2024-01-04 13:41:07.961][ 5172] * Saving objects... [2024-01-04 13:41:08.004][ 5172] * 32758 objects are successfully saved [2024-01-04 13:41:08.006][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:08.018][ 5172] * Game user День 34. [Дикая Территория] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_15.sav' [2024-01-04 13:41:08.018][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:41:08.018][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:41:08.028][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:09.696][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:09.696][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:09.696][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:09.696][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:09.698][ 5172] * Saving spawns... [2024-01-04 13:41:09.698][ 5172] * Saving objects... [2024-01-04 13:41:09.736][ 5172] * 32758 objects are successfully saved [2024-01-04 13:41:09.737][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:09.750][ 5172] * Game user День 34. [Дикая Территория] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_16.sav' [2024-01-04 13:41:09.750][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:41:09.750][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:41:09.756][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:14.299][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:14.299][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:14.299][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:14.300][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:14.301][ 5172] * Saving spawns... [2024-01-04 13:41:14.301][ 5172] * Saving objects... [2024-01-04 13:41:14.343][ 5172] * 32757 objects are successfully saved [2024-01-04 13:41:14.345][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:14.357][ 5172] * Game user День 34. [Дикая Территория] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_17.sav' [2024-01-04 13:41:14.357][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:41:14.357][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:41:14.364][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:15.512][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:15.512][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:15.512][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:15.512][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:15.515][ 5172] * Saving spawns... [2024-01-04 13:41:15.515][ 5172] * Saving objects... [2024-01-04 13:41:15.558][ 5172] * 32757 objects are successfully saved [2024-01-04 13:41:15.559][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:15.573][ 5172] * Game user День 34. [Дикая Территория] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_18.sav' [2024-01-04 13:41:15.573][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:41:15.573][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:41:15.583][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:18.113][ 5172] ~dm last active item was=wpn_abakan [2024-01-04 13:41:18.113][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:41:18.113][ 5172] ~id=[9271] death manager npc visual=[stalker_rus_spec] [2024-01-04 13:41:21.995][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:21.995][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:21.995][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:21.996][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:21.998][ 5172] * Saving spawns... [2024-01-04 13:41:21.998][ 5172] * Saving objects... [2024-01-04 13:41:22.043][ 5172] * 32757 objects are successfully saved [2024-01-04 13:41:22.045][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:22.056][ 5172] * Game user День 34. [Дикая Территория] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_19.sav' [2024-01-04 13:41:22.056][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:41:22.056][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:41:22.063][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:22.872][12388] ~ 'x16_zombie_respawn' online:false spawn items ... [2024-01-04 13:41:22.872][12388] ~ 'x16_zombie_respawn' online:false spawn done. [2024-01-04 13:41:29.836][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:29.836][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:29.836][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:29.836][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:29.838][ 5172] * Saving spawns... [2024-01-04 13:41:29.838][ 5172] * Saving objects... [2024-01-04 13:41:29.877][ 5172] * 32756 objects are successfully saved [2024-01-04 13:41:29.879][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:29.891][ 5172] * Game user День 34. [Дикая Территория] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_20.sav' [2024-01-04 13:41:29.891][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:41:29.891][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:41:29.898][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:30.614][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:30.614][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:30.615][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:30.615][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:30.617][ 5172] * Saving spawns... [2024-01-04 13:41:30.617][ 5172] * Saving objects... [2024-01-04 13:41:30.661][ 5172] * 32756 objects are successfully saved [2024-01-04 13:41:30.663][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:30.676][ 5172] * Game user День 34. [Дикая Территория] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_21.sav' [2024-01-04 13:41:30.676][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:41:30.676][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:41:30.685][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:32.951][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:41:32.951][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:41:32.951][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:41:32.952][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 13:41:32.953][ 5172] * Saving spawns... [2024-01-04 13:41:32.953][ 5172] * Saving objects... [2024-01-04 13:41:32.994][ 5172] * 32756 objects are successfully saved [2024-01-04 13:41:32.995][ 5172] * 4355 script vars are successfully saved [2024-01-04 13:41:33.008][ 5172] * Game user День 34. [Дикая Территория] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_22.sav' [2024-01-04 13:41:33.008][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:41:33.008][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:41:33.021][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:41:38.870][ 5172] gg_need_sleep=45 [2024-01-04 13:41:45.797][ 5172] ! actor task_update() took 45ms, task: amk.on_actor_update t0s:0 [2024-01-04 13:42:03.354][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:42:03.354][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:42:03.354][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:42:03.355][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:42:03.356][ 5172] * Saving spawns... [2024-01-04 13:42:03.356][ 5172] * Saving objects... [2024-01-04 13:42:03.402][ 5172] * 32755 objects are successfully saved [2024-01-04 13:42:03.404][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:42:03.417][ 5172] * Game user День 34. [Дикая Территория] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_23.sav' [2024-01-04 13:42:03.417][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:42:03.417][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:42:03.426][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:42:13.938][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:42:13.938][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:42:13.938][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:42:13.938][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:42:13.940][ 5172] * Saving spawns... [2024-01-04 13:42:13.940][ 5172] * Saving objects... [2024-01-04 13:42:13.981][ 5172] * 32754 objects are successfully saved [2024-01-04 13:42:13.982][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:42:13.994][ 5172] * Game user День 34. [Дикая Территория] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_24.sav' [2024-01-04 13:42:13.994][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:42:13.994][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:42:14.002][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:42:14.574][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:42:14.574][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:42:14.575][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:42:14.575][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:42:14.577][ 5172] * Saving spawns... [2024-01-04 13:42:14.577][ 5172] * Saving objects... [2024-01-04 13:42:14.621][ 5172] * 32754 objects are successfully saved [2024-01-04 13:42:14.623][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:42:14.636][ 5172] * Game user День 34. [Дикая Территория] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_25.sav' [2024-01-04 13:42:14.636][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:42:14.636][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:42:14.643][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:42:15.434][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:42:15.434][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:42:15.434][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:42:15.434][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:42:15.436][ 5172] * Saving spawns... [2024-01-04 13:42:15.436][ 5172] * Saving objects... [2024-01-04 13:42:15.477][ 5172] * 32754 objects are successfully saved [2024-01-04 13:42:15.478][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:42:15.490][ 5172] * Game user День 34. [Дикая Территория] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_26.sav' [2024-01-04 13:42:15.490][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:42:15.490][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:42:15.497][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:42:18.025][ 5172] ~dm last active item was=wpn_mp5_otdaca [2024-01-04 13:42:18.025][ 5172] ~dm additional ammo for NPC weapon=wpn_walther [2024-01-04 13:42:18.025][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 13:42:18.025][ 5172] ~id=[26738] death manager npc visual=[stalker_ki_head_1] [2024-01-04 13:42:21.112][ 5172] ~dm last active item was=wpn_knife [2024-01-04 13:42:21.112][ 5172] ~dm additional ammo for NPC weapon=wpn_famas_p3_sk1 [2024-01-04 13:42:21.112][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:42:21.113][ 5172] ~id=[30741] death manager npc visual=[stalker_sv_hood_9] [2024-01-04 13:42:23.568][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:42:23.569][ 5172] ____________________ [2024-01-04 13:42:23.596][ 5172] ! actor signal on_update took 27 [2024-01-04 13:42:28.239][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:42:28.239][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:42:28.239][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:42:28.240][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:42:28.242][ 5172] * Saving spawns... [2024-01-04 13:42:28.242][ 5172] * Saving objects... [2024-01-04 13:42:28.292][ 5172] * 32749 objects are successfully saved [2024-01-04 13:42:28.294][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:42:28.307][ 5172] * Game user День 34. [Дикая Территория] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_27.sav' [2024-01-04 13:42:28.307][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:42:28.307][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:42:28.326][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:42:29.699][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:42:29.699][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:42:29.700][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:42:29.700][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:42:29.702][ 5172] * Saving spawns... [2024-01-04 13:42:29.702][ 5172] * Saving objects... [2024-01-04 13:42:29.751][ 5172] * 32749 objects are successfully saved [2024-01-04 13:42:29.753][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:42:29.767][ 5172] * Game user День 34. [Дикая Территория] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_28.sav' [2024-01-04 13:42:29.767][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:42:29.767][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:42:29.785][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:42:31.382][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:42:31.382][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:42:31.382][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:42:31.383][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:42:31.386][ 5172] * Saving spawns... [2024-01-04 13:42:31.386][ 5172] * Saving objects... [2024-01-04 13:42:31.438][ 5172] * 32749 objects are successfully saved [2024-01-04 13:42:31.440][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:42:31.463][ 5172] * Game user День 34. [Дикая Территория] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_29.sav' [2024-01-04 13:42:31.463][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:42:31.463][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:42:31.477][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:42:50.887][ 5172] gg_need_sleep=46 [2024-01-04 13:42:53.853][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:42:53.853][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:42:53.853][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:42:53.854][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:42:53.855][ 5172] * Saving spawns... [2024-01-04 13:42:53.855][ 5172] * Saving objects... [2024-01-04 13:42:53.898][ 5172] * 32749 objects are successfully saved [2024-01-04 13:42:53.899][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:42:53.911][ 5172] * Game user День 34. [Дикая Территория] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_30.sav' [2024-01-04 13:42:53.911][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:42:53.911][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:42:53.916][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:43:08.155][ 5172] ~ [Умник] Found spawn subsection [list_wpn_545_tier_2] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 13:43:08.155][ 5172] ~ [Умник] Found spawn subsection [list_wpn_addon_optic_warsaw_pact] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 13:43:18.606][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:43:18.606][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:43:18.606][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:43:18.607][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:43:18.610][ 5172] * Saving spawns... [2024-01-04 13:43:18.610][ 5172] * Saving objects... [2024-01-04 13:43:18.663][ 5172] * 32748 objects are successfully saved [2024-01-04 13:43:18.664][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:43:18.676][ 5172] * Game user День 34. [Дикая Территория] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_31.sav' [2024-01-04 13:43:18.676][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:43:18.676][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:43:18.685][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:43:24.112][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:43:24.112][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:43:24.112][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:43:24.112][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:43:24.114][ 5172] * Saving spawns... [2024-01-04 13:43:24.114][ 5172] * Saving objects... [2024-01-04 13:43:24.156][ 5172] * 32748 objects are successfully saved [2024-01-04 13:43:24.158][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:43:24.171][ 5172] * Game user День 34. [Дикая Территория] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_32.sav' [2024-01-04 13:43:24.171][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:43:24.171][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:43:24.177][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:43:32.694][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:43:32.694][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:43:32.694][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:43:32.695][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:43:32.696][ 5172] * Saving spawns... [2024-01-04 13:43:32.697][ 5172] * Saving objects... [2024-01-04 13:43:32.737][ 5172] * 32748 objects are successfully saved [2024-01-04 13:43:32.739][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:43:32.750][ 5172] * Game user День 34. [Дикая Территория] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_33.sav' [2024-01-04 13:43:32.750][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:43:32.750][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:43:32.756][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:43:34.440][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:43:34.440][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:43:34.440][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:43:34.441][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:43:34.443][ 5172] * Saving spawns... [2024-01-04 13:43:34.443][ 5172] * Saving objects... [2024-01-04 13:43:34.493][ 5172] * 32748 objects are successfully saved [2024-01-04 13:43:34.494][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:43:34.506][ 5172] * Game user День 34. [Дикая Территория] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_34.sav' [2024-01-04 13:43:34.506][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:43:34.506][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:43:34.514][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:43:39.132][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:43:39.132][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:43:39.132][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:43:39.133][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:43:39.135][ 5172] * Saving spawns... [2024-01-04 13:43:39.135][ 5172] * Saving objects... [2024-01-04 13:43:39.178][ 5172] * 32748 objects are successfully saved [2024-01-04 13:43:39.180][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:43:39.191][ 5172] * Game user День 34. [Дикая Территория] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_35.sav' [2024-01-04 13:43:39.192][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:43:39.192][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:43:39.201][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:43:40.129][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:43:40.129][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:43:40.129][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:43:40.130][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:43:40.132][ 5172] * Saving spawns... [2024-01-04 13:43:40.132][ 5172] * Saving objects... [2024-01-04 13:43:40.176][ 5172] * 32748 objects are successfully saved [2024-01-04 13:43:40.177][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:43:40.191][ 5172] * Game user День 34. [Дикая Территория] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_36.sav' [2024-01-04 13:43:40.191][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:43:40.191][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:43:40.195][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:43:40.966][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:43:40.966][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:43:40.966][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:43:40.966][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:43:40.968][ 5172] * Saving spawns... [2024-01-04 13:43:40.968][ 5172] * Saving objects... [2024-01-04 13:43:41.013][ 5172] * 32748 objects are successfully saved [2024-01-04 13:43:41.015][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:43:41.027][ 5172] * Game user День 34. [Дикая Территория] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_37.sav' [2024-01-04 13:43:41.027][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:43:41.027][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:43:41.030][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:43:45.653][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:43:45.653][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:43:45.653][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:43:45.653][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:43:45.655][ 5172] * Saving spawns... [2024-01-04 13:43:45.655][ 5172] * Saving objects... [2024-01-04 13:43:45.694][ 5172] * 32748 objects are successfully saved [2024-01-04 13:43:45.696][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:43:45.708][ 5172] * Game user День 34. [Дикая Территория] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_38.sav' [2024-01-04 13:43:45.708][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:43:45.708][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:43:45.714][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:43:47.808][ 2060] ~ 'mar_crow_respawn' online:false spawn items ... [2024-01-04 13:43:47.808][ 2060] ~ 'mar_crow_respawn' online:false spawn done. [2024-01-04 13:44:02.736][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:44:02.736][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:44:02.736][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:44:02.737][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:44:02.739][ 5172] * Saving spawns... [2024-01-04 13:44:02.739][ 5172] * Saving objects... [2024-01-04 13:44:02.792][ 5172] * 32755 objects are successfully saved [2024-01-04 13:44:02.793][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:44:02.817][ 5172] * Game user День 34. [Дикая Территория] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_39.sav' [2024-01-04 13:44:02.818][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:44:02.818][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:44:02.828][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:44:02.894][ 5172] gg_need_sleep=47 [2024-01-04 13:44:03.586][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:44:03.586][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:44:03.586][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:44:03.587][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:44:03.589][ 5172] * Saving spawns... [2024-01-04 13:44:03.590][ 5172] * Saving objects... [2024-01-04 13:44:03.640][ 5172] * 32755 objects are successfully saved [2024-01-04 13:44:03.641][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:44:03.655][ 5172] * Game user День 34. [Дикая Территория] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_40.sav' [2024-01-04 13:44:03.656][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:44:03.656][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:44:03.660][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:44:04.232][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:44:04.232][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:44:04.233][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:44:04.233][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:44:04.235][ 5172] * Saving spawns... [2024-01-04 13:44:04.236][ 5172] * Saving objects... [2024-01-04 13:44:04.284][ 5172] * 32755 objects are successfully saved [2024-01-04 13:44:04.286][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:44:04.297][ 5172] * Game user День 34. [Дикая Территория] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_41.sav' [2024-01-04 13:44:04.297][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:44:04.297][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:44:04.302][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:44:13.423][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:44:13.423][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:44:13.423][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:44:13.424][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:44:13.427][ 5172] * Saving spawns... [2024-01-04 13:44:13.427][ 5172] * Saving objects... [2024-01-04 13:44:13.499][ 5172] * 32755 objects are successfully saved [2024-01-04 13:44:13.501][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:44:13.513][ 5172] * Game user День 34. [Дикая Территория] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_42.sav' [2024-01-04 13:44:13.513][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 13:44:13.513][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 13:44:13.517][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:44:15.449][ 5172] on_before_save - blocked [2024-01-04 13:44:43.030][ 5172] ~dm last active item was=wpn_sig550 [2024-01-04 13:44:43.030][ 5172] ~dm additional ammo for NPC weapon=wpn_hpsa [2024-01-04 13:44:43.030][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 13:44:43.030][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:44:43.031][ 5172] ~id=[26724] death manager npc visual=[stalker_ki_mask] [2024-01-04 13:44:43.031][ 5172] ~dm last active item was=wpn_fn2000 [2024-01-04 13:44:43.031][ 5172] ~dm additional ammo for NPC weapon=wpn_walther [2024-01-04 13:44:43.031][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 13:44:43.031][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:44:43.032][ 5172] ~id=[11813] death manager npc visual=[stalker_ki_mask] [2024-01-04 13:44:53.814][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:44:53.814][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:44:53.814][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:44:53.814][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:44:53.817][ 5172] * Saving spawns... [2024-01-04 13:44:53.817][ 5172] * Saving objects... [2024-01-04 13:44:53.880][ 5172] * 32751 objects are successfully saved [2024-01-04 13:44:53.882][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:44:53.906][ 5172] * Game user День 34. [Дикая Территория] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_44.sav' [2024-01-04 13:44:53.907][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.10 s.] [2024-01-04 13:44:53.907][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.10 s.] [2024-01-04 13:44:53.911][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:45:14.896][ 5172] gg_need_sleep=48 [2024-01-04 13:45:16.295][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:45:16.295][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:45:16.296][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:45:16.296][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:45:16.298][ 5172] * Saving spawns... [2024-01-04 13:45:16.298][ 5172] * Saving objects... [2024-01-04 13:45:16.339][ 5172] * 32750 objects are successfully saved [2024-01-04 13:45:16.340][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:45:16.353][ 5172] * Game user День 34. [Дикая Территория] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_45.sav' [2024-01-04 13:45:16.353][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:45:16.353][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:45:16.356][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:45:17.709][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:45:17.709][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:45:17.709][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:45:17.710][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:45:17.711][ 5172] * Saving spawns... [2024-01-04 13:45:17.711][ 5172] * Saving objects... [2024-01-04 13:45:17.753][ 5172] * 32750 objects are successfully saved [2024-01-04 13:45:17.755][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:45:17.767][ 5172] * Game user День 34. [Дикая Территория] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_46.sav' [2024-01-04 13:45:17.767][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:45:17.767][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:45:17.770][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:45:18.393][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:45:18.393][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:45:18.393][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:45:18.394][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:45:18.395][ 5172] * Saving spawns... [2024-01-04 13:45:18.395][ 5172] * Saving objects... [2024-01-04 13:45:18.435][ 5172] * 32750 objects are successfully saved [2024-01-04 13:45:18.437][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:45:18.450][ 5172] * Game user День 34. [Дикая Территория] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Дикая Территория] quicksave_47.sav' [2024-01-04 13:45:18.450][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:45:18.450][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:45:18.453][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:45:21.488][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:45:21.488][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:45:21.488][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:45:21.489][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:45:21.490][ 5172] * Saving spawns... [2024-01-04 13:45:21.490][ 5172] * Saving objects... [2024-01-04 13:45:21.532][ 5172] * 32750 objects are successfully saved [2024-01-04 13:45:21.534][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:45:21.546][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 13:45:21.553][ 5172] - Disconnect [2024-01-04 13:45:21.554][ 5172] ~ ObjectResources unload... [2024-01-04 13:45:21.554][ 5172] ~ ObjectResources - base: 6590, 1107760 K [2024-01-04 13:45:21.554][ 5172] ~ ObjectResources - lmap: 5, 5120 K [2024-01-04 13:45:21.730][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 229917 / 130431 [2024-01-04 13:45:21.730][ 5172] CInventory::Clear() for actor [2024-01-04 13:45:22.049][ 5172] ~ ObjectResources unload completed! [2024-01-04 13:45:22.049][ 5172] ~ ObjectResources - base: 6508, 1051726 K [2024-01-04 13:45:22.049][ 5172] ~ ObjectResources - lmap: 5, 5120 K [2024-01-04 13:45:22.269][ 5172] - Destroying level [2024-01-04 13:45:22.270][ 5172] ~ LevelResources unload... [2024-01-04 13:45:22.270][ 5172] ~ LevelResources - base: 6508, 1051726 K [2024-01-04 13:45:22.270][ 5172] ~ LevelResources - lmap: 5, 5120 K [2024-01-04 13:45:22.277][ 5172] ~ LevelResources unload completed! [2024-01-04 13:45:22.277][ 5172] ~ LevelResources - base: 5695, 3148909 K [2024-01-04 13:45:22.277][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:45:22.277][ 5172] * phase time: 0 ms [2024-01-04 13:45:22.277][ 5172] * phase cmem: 0 K [2024-01-04 13:45:22.330][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 13:45:22.330][ 5172] get_current_kx()=0.75 [2024-01-04 13:45:22.331][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 13:45:22.334][ 5172] start_game_callback() start [2024-01-04 13:45:22.344][ 5172] $game_configs$ content: [2024-01-04 13:45:22.344][ 5172] $game_scripts$ content: [2024-01-04 13:45:22.344][ 5172] $game_shaders$ content: [2024-01-04 13:45:22.344][ 5172] start_game_callback() end [2024-01-04 13:45:22.344][ 5172] * phase time: 66 ms [2024-01-04 13:45:22.344][ 5172] * phase cmem: 0 K [2024-01-04 13:45:22.356][ 5172] * Loading spawn registry... [2024-01-04 13:45:23.077][ 5172] Start load of custom waypoints... [2024-01-04 13:45:23.080][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 13:45:23.080][ 5172] End load of custom waypoints... [2024-01-04 13:45:23.080][ 5172] build_story_spawns start... [2024-01-04 13:45:23.089][ 5172] build_root_spawns start... [2024-01-04 13:45:23.089][ 5172] process_spawns m_temp0 start... [2024-01-04 13:45:23.089][ 5172] process_spawns m_temp1 start... [2024-01-04 13:45:23.089][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 13:45:23.090][ 5172] * Loading objects... [2024-01-04 13:45:23.462][ 5172] * 32750 objects are successfully loaded [2024-01-04 13:45:23.626][ 5172] story_id not found: esc_bandits_factory [2024-01-04 13:45:23.636][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 13:45:23.640][ 5172] story_id not found: bar_Barman [2024-01-04 13:45:23.640][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 13:45:23.640][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 13:45:23.681][ 5172] story_id not found: Mil_WaterTower [2024-01-04 13:45:23.684][ 5172] story_id not found: Mil_RG6 [2024-01-04 13:45:23.684][ 5172] story_id not found: pri_hotel_zone [2024-01-04 13:45:23.689][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:45:23.690][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 13:45:23.715][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:45:23.730][ 5172] story_id not found: esc_lager_leader [2024-01-04 13:45:23.755][ 5172] story_id not found: dark_medic [2024-01-04 13:45:23.788][ 5172] * 4343 script vars are successfully loaded [2024-01-04 13:45:23.789][ 5172] ~~~ db.ver: 7 [2024-01-04 13:45:24.471][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.125s) [2024-01-04 13:45:24.471][ 5172] * phase time: 2127 ms [2024-01-04 13:45:24.471][ 5172] * phase cmem: 0 K [2024-01-04 13:45:24.476][ 5172] # New player created! [2024-01-04 13:45:24.476][ 5172] * client : connection accepted - <> [2024-01-04 13:45:24.478][ 5172] * phase time: 6 ms [2024-01-04 13:45:24.478][ 5172] * phase cmem: 0 K [2024-01-04 13:45:24.482][ 5172] * phase time: 4 ms [2024-01-04 13:45:24.482][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.188][ 5172] ~ LevelResources load... [2024-01-04 13:45:25.188][ 5172] ~ LevelResources - base: 5696, 3149101 K [2024-01-04 13:45:25.188][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:45:25.188][ 5172] * phase time: 706 ms [2024-01-04 13:45:25.188][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.258][ 5172] * phase time: 69 ms [2024-01-04 13:45:25.258][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.259][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:45:25.263][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 13:45:25.265][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:45:25.267][ 5172] * [Loading VB] 47015 verts, 1469 Kb [2024-01-04 13:45:25.269][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:45:25.274][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:45:25.277][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 13:45:25.280][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:45:25.283][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:45:25.286][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:45:25.287][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:45:25.289][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:45:25.290][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:45:25.291][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:45:25.292][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 13:45:25.293][ 5172] * [Loading VB] 55263 verts, 1726 Kb [2024-01-04 13:45:25.293][ 5172] * [Loading VB] 29206 verts, 912 Kb [2024-01-04 13:45:25.294][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.297][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.300][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.302][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.303][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.304][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.305][ 5172] * [Loading IB] 1048572 indices, 2047 Kb [2024-01-04 13:45:25.306][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.307][ 5172] * [Loading IB] 1048572 indices, 2047 Kb [2024-01-04 13:45:25.310][ 5172] * [Loading IB] 361725 indices, 706 Kb [2024-01-04 13:45:25.313][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:45:25.316][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:45:25.318][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:45:25.319][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:45:25.319][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:45:25.320][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:45:25.321][ 5172] * [Loading VB] 9347 verts, 109 Kb [2024-01-04 13:45:25.321][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.324][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.328][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.331][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:45:25.333][ 5172] * [Loading IB] 251220 indices, 490 Kb [2024-01-04 13:45:25.334][ 5172] * phase time: 75 ms [2024-01-04 13:45:25.334][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.349][ 5172] Loaded [9120] models from level. [2024-01-04 13:45:25.349][ 5172] * phase time: 15 ms [2024-01-04 13:45:25.349][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.357][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 13:45:25.357][ 5172] * [DETAILS] 39833 v(20), 31476 p [2024-01-04 13:45:25.357][ 5172] * [DETAILS] Batch(61), VB(777K), IB(184K) [2024-01-04 13:45:25.358][ 5172] * phase time: 9 ms [2024-01-04 13:45:25.358][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.358][ 5172] ~ LevelResources load completed! [2024-01-04 13:45:25.358][ 5172] ~ LevelResources - base: 6410, 3149101 K [2024-01-04 13:45:25.358][ 5172] ~ LevelResources - lmap: 6, 0 K [2024-01-04 13:45:25.373][ 5172] * phase time: 14 ms [2024-01-04 13:45:25.373][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.374][ 5172] * phase time: 1 ms [2024-01-04 13:45:25.374][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.388][ 5172] - Game configuring : Started [2024-01-04 13:45:25.388][ 5172] - Loading music tracks from 'l08_yantar_musics'... [2024-01-04 13:45:25.391][ 5172] ~ set_geometry_env id=0 name[plant]=environment id[6] [2024-01-04 13:45:25.391][ 5172] ~ set_geometry_env id=1 name[forest]=environment id[10] [2024-01-04 13:45:25.391][ 5172] ~ set_geometry_env id=2 name[identity]=environment id[0] [2024-01-04 13:45:25.391][ 5172] - Game configuring : Finished [2024-01-04 13:45:25.397][ 5172] * phase time: 22 ms [2024-01-04 13:45:25.397][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.399][ 5172] PrefetchTextures... [2024-01-04 13:45:25.399][ 5172] PrefetchTextures completed! [2024-01-04 13:45:25.399][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6416] [2024-01-04 13:45:25.401][ 3568] ! Fallback to default bump map: [act\act_monolit_corp_bump#] [2024-01-04 13:45:25.402][ 3596] ! Fallback to default bump map: [build_details_bump] [2024-01-04 13:45:25.402][14340] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 13:45:25.402][ 7040] ! Fallback to default bump map: [corp\act_specnaz_corp_bump] [2024-01-04 13:45:25.402][ 1592] ! Fallback to default bump map: [corp\act_specnaz_corp_bump#] [2024-01-04 13:45:25.610][ 7128] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump] [2024-01-04 13:45:25.610][ 9412] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#] [2024-01-04 13:45:25.619][ 3596] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#] [2024-01-04 13:45:25.854][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 13:45:25.854][ 5172] * t-report - base: 6410, 710160 K [2024-01-04 13:45:25.854][ 5172] * t-report - lmap: 6, 6144 K [2024-01-04 13:45:25.854][ 5172] * phase time: 457 ms [2024-01-04 13:45:25.854][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.859][ 5172] * phase time: 4 ms [2024-01-04 13:45:25.859][ 5172] * phase cmem: 0 K [2024-01-04 13:45:25.867][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:45:25.867][ 5172] [32468MB] physical memory installed, [19021MB] available, [41] percent of memory in use [2024-01-04 13:45:25.867][ 5172] PageFile total: [9253MB], free~ [8497MB] [2024-01-04 13:45:25.867][ 5172] Engine memory usage (Working Set): [4821MB], peak: [5187MB] [2024-01-04 13:45:25.867][ 5172] Engine memory usage (Commit Charge): [22805MB], peak: [27016MB] [2024-01-04 13:45:25.867][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:45:25.867][ 5172] * [ D3D ]: textures count [6416] [2024-01-04 13:45:25.867][ 5172] * [ D3D ]: textures[716305 K] [2024-01-04 13:45:25.867][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 13:45:25.867][ 5172] * [x-ray]: economy: strings[36624 K], smem[0 K] [2024-01-04 13:45:25.868][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:45:25.947][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 13:45:25.947][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 13:45:25.955][ 5172] CTreasure.converted !!! [2024-01-04 13:45:25.956][ 5172] CRandomTask.converted !!! [2024-01-04 13:45:25.956][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 13:45:25.956][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 13:45:25.956][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 13:45:25.957][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 32 items [2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide'] [2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 13:45:25.957][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local'] [2024-01-04 13:45:25.957][ 5172] ! Unknown command: scope_params_1 [2024-01-04 13:45:25.957][ 5172] ! Unknown command: scope_params_2 [2024-01-04 13:45:25.957][ 5172] ! Unknown command: scope_params_3 [2024-01-04 13:45:25.957][ 5172] ! Unknown command: scope_params_4 [2024-01-04 13:45:25.981][ 5172] rx_sound sound prefetch ... [2024-01-04 13:45:26.002][ 5172] rx_sound sound prefetch done! [2024-01-04 13:45:26.006][ 5172] actor start 2 [2024-01-04 13:45:26.518][ 5172] ~ [amk_zone_mincer_strong] id=2230 offline spawn art [af_soul] [2024-01-04 13:45:26.540][ 5172] actor end 2 [2024-01-04 13:45:26.735][ 5172] --Compiling shader [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_alphaonly.ps] ps_5_0] [main] [2024-01-04 13:45:26.898][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of yan_zone_tutorial1 to eRestrictorTypeNone because border().empty() [2024-01-04 13:45:27.029][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:45:27.109][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 13:45:27.182][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 13:45:27.182][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 13:45:27.192][ 5172] task_ini() [2024-01-04 13:45:27.193][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 13:45:27.193][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 13:45:27.199][ 5172] Prefetch frame, updated: 18 objects! [2024-01-04 13:45:27.530][ 5172] ~ 'yan_rand_respawn' online:true spawn items ... [2024-01-04 13:45:27.530][ 5172] ~ 'yan_rand_respawn' online:true spawn done. [2024-01-04 13:45:27.541][ 5172] Prefetch frame, updated: 818 objects! [2024-01-04 13:45:27.571][ 5172] ~~['move_mgr']: removing anomaly ['amk_zone_mincer_strong26185'] on point ['yan_zombied_1_walk2'] for ['yan_zombied_respawn_351533'] [2024-01-04 13:45:27.572][ 5172] Prefetch frame, updated: 355 objects! [2024-01-04 13:45:27.580][ 5172] Prefetch frame, updated: 403 objects! [2024-01-04 13:45:27.586][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.591][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.597][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.602][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.608][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.615][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:45:27.620][ 5172] Prefetch frame, updated: 300 objects! [2024-01-04 13:45:27.626][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.634][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.639][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.646][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.651][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 13:45:27.657][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.664][ 5172] Prefetch frame, updated: 300 objects! [2024-01-04 13:45:27.669][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.675][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.681][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:45:27.687][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 13:45:27.696][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 13:45:27.698][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.705][ 5172] Prefetch frame, updated: 301 objects! [2024-01-04 13:45:27.711][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.716][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.723][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:45:27.729][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.735][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:45:27.742][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.748][ 5172] Prefetch frame, updated: 301 objects! [2024-01-04 13:45:27.754][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.760][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 13:45:27.766][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.773][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.779][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.786][ 5172] Prefetch frame, updated: 300 objects! [2024-01-04 13:45:27.792][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.798][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:45:27.804][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:45:27.810][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.818][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:45:27.827][ 5172] Prefetch frame, updated: 300 objects! [2024-01-04 13:45:27.831][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.837][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 13:45:27.843][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.849][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.856][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:45:27.861][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.867][ 5172] Prefetch frame, updated: 300 objects! [2024-01-04 13:45:27.874][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 13:45:27.879][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.885][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:45:27.891][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.896][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.903][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.909][ 5172] Prefetch frame, updated: 330 objects! [2024-01-04 13:45:27.914][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:45:27.920][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.925][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:45:27.931][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.938][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:45:27.943][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:45:27.949][ 5172] Prefetch frame, updated: 301 objects! [2024-01-04 13:45:27.955][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:45:27.961][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:45:27.966][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:27.972][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.978][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 13:45:27.984][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:27.990][ 5172] Prefetch frame, updated: 309 objects! [2024-01-04 13:45:27.998][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:45:28.003][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:28.009][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:45:28.014][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:45:28.021][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:45:28.026][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:45:28.031][ 5172] Prefetch frame, updated: 301 objects! [2024-01-04 13:45:28.037][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:28.043][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:45:28.048][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:45:28.055][ 5172] Prefetch frame, updated: 42 objects! [2024-01-04 13:45:28.062][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:45:28.066][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:45:28.072][ 5172] Prefetch frame, updated: 301 objects! [2024-01-04 13:45:28.078][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:45:28.084][ 5172] Prefetch frame, updated: 77 objects! [2024-01-04 13:45:28.090][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:45:28.096][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:45:28.102][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:45:28.108][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:45:28.113][ 5172] Prefetch frame, updated: 301 objects! [2024-01-04 13:45:28.119][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 13:45:28.125][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:28.131][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:45:28.137][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:45:28.176][ 5172] * MEMORY USAGE: 0 K [2024-01-04 13:45:28.176][ 5172] * End of synchronization A[1] R[1] [2024-01-04 13:45:28.183][ 5172] * phase time: 2328 ms [2024-01-04 13:45:28.183][ 5172] * phase cmem: 0 K [2024-01-04 13:45:28.183][ 5172] gameload - all finished! [2024-01-04 13:45:30.083][ 5172] gg_need_sleep=49 [2024-01-04 13:45:33.505][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:45:33.505][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:45:33.506][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:45:33.506][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:45:33.508][ 5172] * Saving spawns... [2024-01-04 13:45:33.508][ 5172] * Saving objects... [2024-01-04 13:45:33.551][ 5172] * 32723 objects are successfully saved [2024-01-04 13:45:33.552][ 5172] * 4347 script vars are successfully saved [2024-01-04 13:45:33.564][ 5172] * Game user День 34. [Янтарь] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_48.sav' [2024-01-04 13:45:33.564][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:45:33.564][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:45:33.577][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:45:40.958][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:45:40.958][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:45:40.958][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:45:40.958][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:45:40.961][ 5172] * Saving spawns... [2024-01-04 13:45:40.961][ 5172] * Saving objects... [2024-01-04 13:45:41.003][ 5172] * 32723 objects are successfully saved [2024-01-04 13:45:41.004][ 5172] * 4347 script vars are successfully saved [2024-01-04 13:45:41.017][ 5172] * Game user День 34. [Янтарь] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_49.sav' [2024-01-04 13:45:41.017][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:45:41.017][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:45:41.027][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:45:53.933][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_1_open [2024-01-04 13:45:55.360][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_2_open [2024-01-04 13:46:20.365][ 5172] ~dm last active item was=wpn_spas12_rusty [2024-01-04 13:46:20.365][ 5172] ~ dm ammo section=ammo_12x70_buck [2024-01-04 13:46:20.365][ 5172] ~id=[31375] death manager npc visual=[zombie_exoskeleton] [2024-01-04 13:46:33.620][ 5172] ! actor task_update() took 18ms, task: babah.update t0s:0 [2024-01-04 13:46:42.089][ 5172] gg_need_sleep=50 [2024-01-04 13:46:43.247][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_actor_talk_ucheniy [2024-01-04 13:47:17.023][ 3592] ~ 'esc_tushkano_rs' online:false spawn items ... [2024-01-04 13:47:17.032][ 3592] ~ 'esc_tushkano_rs' online:false spawn done. [2024-01-04 13:47:20.632][ 5172] ! actor signal on_update took 25 [2024-01-04 13:47:47.826][ 2236] ~ 'as2_stat_respawn' online:false spawn items ... [2024-01-04 13:47:47.826][ 2236] ~ 'as2_stat_respawn' online:false spawn done. [2024-01-04 13:47:54.101][ 5172] gg_need_sleep=51 [2024-01-04 13:48:03.224][ 5172] ~dm last active item was=wpn_rpk74 [2024-01-04 13:48:03.224][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:48:03.224][ 5172] ~id=[51537] death manager npc visual=[stalker_zombie2] [2024-01-04 13:48:25.909][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:48:25.909][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:48:25.910][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:48:25.910][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:48:25.913][ 5172] * Saving spawns... [2024-01-04 13:48:25.913][ 5172] * Saving objects... [2024-01-04 13:48:25.957][ 5172] * 32744 objects are successfully saved [2024-01-04 13:48:25.962][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:48:25.973][ 5172] * Game user День 34. [Янтарь] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_50.sav' [2024-01-04 13:48:25.973][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:48:25.973][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:48:25.984][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:48:26.603][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_2_open [2024-01-04 13:48:28.042][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_1_open [2024-01-04 13:48:28.602][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:48:28.602][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:48:28.602][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:48:28.603][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:48:28.605][ 5172] * Saving spawns... [2024-01-04 13:48:28.605][ 5172] * Saving objects... [2024-01-04 13:48:28.644][ 5172] * 32744 objects are successfully saved [2024-01-04 13:48:28.648][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:48:28.659][ 5172] * Game user День 34. [Янтарь] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_1.sav' [2024-01-04 13:48:28.659][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:48:28.659][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:48:28.668][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:48:29.143][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:48:29.143][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:48:29.144][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:48:29.144][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:48:29.146][ 5172] * Saving spawns... [2024-01-04 13:48:29.146][ 5172] * Saving objects... [2024-01-04 13:48:29.187][ 5172] * 32744 objects are successfully saved [2024-01-04 13:48:29.190][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:48:29.201][ 5172] * Game user День 34. [Янтарь] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_2.sav' [2024-01-04 13:48:29.201][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:48:29.201][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:48:29.212][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:48:32.191][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:48:32.191][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:48:32.191][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:48:32.191][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:48:32.194][ 5172] * Saving spawns... [2024-01-04 13:48:32.194][ 5172] * Saving objects... [2024-01-04 13:48:32.244][ 5172] * 32744 objects are successfully saved [2024-01-04 13:48:32.247][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:48:32.259][ 5172] * Game user День 34. [Янтарь] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_3.sav' [2024-01-04 13:48:32.259][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:48:32.259][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:48:32.270][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:48:37.010][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:48:37.010][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:48:37.011][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:48:37.011][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:48:37.013][ 5172] * Saving spawns... [2024-01-04 13:48:37.013][ 5172] * Saving objects... [2024-01-04 13:48:37.060][ 5172] * 32742 objects are successfully saved [2024-01-04 13:48:37.065][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:48:37.078][ 5172] * Game user День 34. [Янтарь] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_4.sav' [2024-01-04 13:48:37.078][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:48:37.078][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:48:37.086][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:48:41.838][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_1_open [2024-01-04 13:48:43.468][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_2_open [2024-01-04 13:48:45.523][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_actor_talk_ucheniy [2024-01-04 13:48:53.523][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:48:53.523][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:48:53.523][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:48:53.524][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:48:53.526][ 5172] * Saving spawns... [2024-01-04 13:48:53.526][ 5172] * Saving objects... [2024-01-04 13:48:53.565][ 5172] * 32744 objects are successfully saved [2024-01-04 13:48:53.567][ 5172] * 4347 script vars are successfully saved [2024-01-04 13:48:53.579][ 5172] * Game user День 34. [Янтарь] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_5.sav' [2024-01-04 13:48:53.579][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:48:53.579][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:48:53.584][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:48:56.348][ 5172] [rescan_physical_path] files count before: [82084] [2024-01-04 13:48:56.373][ 5172] [rescan_physical_path] files count after: [82084] [2024-01-04 13:48:59.523][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:48:59.523][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:48:59.523][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:48:59.523][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 13:48:59.525][ 5172] * Saving spawns... [2024-01-04 13:48:59.525][ 5172] * Saving objects... [2024-01-04 13:48:59.566][ 5172] * 32744 objects are successfully saved [2024-01-04 13:48:59.569][ 5172] * 4343 script vars are successfully saved [2024-01-04 13:48:59.582][ 5172] * Game user День 34. [Янтарь] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 34. [Янтарь] quicksave_6.sav' [2024-01-04 13:48:59.582][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:48:59.582][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:48:59.590][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:49:09.627][ 5172] gg_need_sleep=52 [2024-01-04 13:49:14.185][ 9412] ~ 'agr_tushkano_respawn' online:false spawn items ... [2024-01-04 13:49:14.213][ 9412] ~ 'agr_tushkano_respawn' online:false spawn done. [2024-01-04 13:49:14.213][ 9412] ! se_respawn:execute took 28 [2024-01-04 13:49:18.430][ 5172] ~~['ogse_signals']: signal ['on_use'] is too slow: [0.04 s.] [2024-01-04 13:49:18.430][ 5172] ~~ slot: ['dsh_sleep.38'], time: [0.04 s.] [2024-01-04 13:49:21.717][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:21.717][ 5172] ____________________ [2024-01-04 13:49:21.762][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 13:49:21.763][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.05 s.] [2024-01-04 13:49:21.763][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.05 s.] [2024-01-04 13:49:22.061][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 13:49:22.062][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.30 s.] [2024-01-04 13:49:22.062][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.30 s.] [2024-01-04 13:49:22.063][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:22.063][ 5172] ____________________ [2024-01-04 13:49:22.119][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.] [2024-01-04 13:49:22.119][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.06 s.] [2024-01-04 13:49:22.121][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:22.121][ 5172] ____________________ [2024-01-04 13:49:22.183][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 13:49:22.184][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.] [2024-01-04 13:49:22.184][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.06 s.] [2024-01-04 13:49:22.261][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_324751'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 13:49:22.391][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 13:49:22.391][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:22.391][ 5172] ____________________ [2024-01-04 13:49:22.420][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.23 s.] [2024-01-04 13:49:22.420][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.23 s.] [2024-01-04 13:49:22.421][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:22.421][ 5172] ____________________ [2024-01-04 13:49:22.449][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.] [2024-01-04 13:49:22.449][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.03 s.] [2024-01-04 13:49:22.450][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:22.450][ 5172] ____________________ [2024-01-04 13:49:22.478][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 13:49:22.479][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.] [2024-01-04 13:49:22.479][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.03 s.] [2024-01-04 13:49:22.610][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_324709'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 13:49:22.639][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_226936'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 13:49:22.675][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_224701'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 13:49:22.773][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 13:49:22.774][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.29 s.] [2024-01-04 13:49:22.774][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.29 s.] [2024-01-04 13:49:22.774][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:22.774][ 5172] ____________________ [2024-01-04 13:49:22.805][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.] [2024-01-04 13:49:22.805][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.03 s.] [2024-01-04 13:49:22.806][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:22.806][ 5172] ____________________ [2024-01-04 13:49:22.864][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.] [2024-01-04 13:49:22.864][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.06 s.] [2024-01-04 13:49:22.866][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:22.866][ 5172] ____________________ [2024-01-04 13:49:22.923][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 13:49:22.924][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.06 s.] [2024-01-04 13:49:22.924][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.06 s.] [2024-01-04 13:49:23.253][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.33 s.] [2024-01-04 13:49:23.253][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.33 s.] [2024-01-04 13:49:23.373][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_127004'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 13:49:23.405][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 13:49:23.406][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.15 s.] [2024-01-04 13:49:23.406][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.15 s.] [2024-01-04 13:49:23.406][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:23.406][ 5172] ____________________ [2024-01-04 13:49:23.432][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 13:49:23.432][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.] [2024-01-04 13:49:23.432][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.03 s.] [2024-01-04 13:49:23.531][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.10 s.] [2024-01-04 13:49:23.531][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.10 s.] [2024-01-04 13:49:23.610][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 13:49:23.611][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.08 s.] [2024-01-04 13:49:23.611][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.08 s.] [2024-01-04 13:49:23.611][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:23.611][ 5172] ____________________ [2024-01-04 13:49:23.636][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: est_zarplata [2024-01-04 13:49:23.636][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 13:49:23.637][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.] [2024-01-04 13:49:23.637][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.03 s.] [2024-01-04 13:49:23.696][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_227053'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 13:49:23.711][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.07 s.] [2024-01-04 13:49:23.711][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.07 s.] [2024-01-04 13:49:23.722][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_426924'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 13:49:23.787][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 13:49:23.788][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.08 s.] [2024-01-04 13:49:23.788][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.08 s.] [2024-01-04 13:49:23.788][ 5172] reputation_dc = 17.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:49:23.788][ 5172] ____________________ [2024-01-04 13:49:23.817][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 13:49:23.817][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.03 s.] [2024-01-04 13:49:23.817][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.03 s.] [2024-01-04 13:49:23.858][ 5172] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.04 s.] [2024-01-04 13:49:23.858][ 5172] ~~ slot: ['ogse_st_mgr.260'], time: [0.04 s.] [2024-01-04 13:49:23.859][ 5172] gg_need_sleep=0 [2024-01-04 13:49:23.874][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:49:23.874][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:49:23.874][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:49:23.875][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:49:23.877][ 5172] * Saving spawns... [2024-01-04 13:49:23.877][ 5172] * Saving objects... [2024-01-04 13:49:23.920][ 5172] * 32742 objects are successfully saved [2024-01-04 13:49:23.922][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:49:23.934][ 5172] * Game user День 35. [Янтарь] Пробуждение.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] Пробуждение.sav' [2024-01-04 13:49:23.934][ 5172] ! actor signal on_update took 62 [2024-01-04 13:49:23.957][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:49:24.961][ 2768] ~ 'rostok_respawn_bandit' online:false spawn items ... [2024-01-04 13:49:24.961][ 2768] ~ 'rostok_respawn_bandit' online:false spawn done. [2024-01-04 13:49:26.859][ 3592] ~ 'military_neytral_respawn' online:false spawn items ... [2024-01-04 13:49:26.860][ 3592] ~ 'military_neytral_respawn' online:false spawn done. [2024-01-04 13:49:27.942][17172] ~ 'mil_freedom_respawn' online:false spawn items ... [2024-01-04 13:49:27.946][17172] ~ 'mil_freedom_respawn' online:false spawn done. [2024-01-04 13:49:29.293][16676] ~ 'mil_lair3_respawn' online:false spawn items ... [2024-01-04 13:49:29.298][16676] ~ 'mil_lair3_respawn' online:false spawn done. [2024-01-04 13:49:31.529][16676] ~ 'rad_monolith1_respawn' online:false spawn items ... [2024-01-04 13:49:31.537][16676] ~ 'rad_monolith1_respawn' online:false spawn done. [2024-01-04 13:49:31.792][13676] ~ 'rad_military1_respawn' online:false spawn items ... [2024-01-04 13:49:31.811][13676] ~ 'rad_military1_respawn' online:false spawn done. [2024-01-04 13:49:31.811][13676] ! se_respawn:execute took 18 [2024-01-04 13:49:32.344][ 3568] ~ 'rad_snork_respawn' online:false spawn items ... [2024-01-04 13:49:32.344][ 3568] ~ 'rad_snork_respawn' online:false spawn done. [2024-01-04 13:49:32.618][13716] ~ 'rad_ratlike_respawn' online:false spawn items ... [2024-01-04 13:49:32.618][13716] ~ 'rad_ratlike_respawn' online:false spawn done. [2024-01-04 13:49:33.713][ 2236] ~ 'pri_pseudo_gigant_respawn' online:false spawn items ... [2024-01-04 13:49:33.713][ 2236] ~ 'pri_pseudo_gigant_respawn' online:false spawn done. [2024-01-04 13:49:34.810][ 2060] ~ 'pri_stalker_respawn' online:false spawn items ... [2024-01-04 13:49:34.821][ 2060] ~ 'pri_stalker_respawn' online:false spawn done. [2024-01-04 13:49:34.821][ 2060] ~ 'pri_dolg_respawn' online:false spawn items ... [2024-01-04 13:49:34.827][ 2060] ~ 'pri_dolg_respawn' online:false spawn done. [2024-01-04 13:49:35.079][ 1592] ~ 'pri_cat_respawn' online:false spawn items ... [2024-01-04 13:49:35.090][ 1592] ~ 'pri_cat_respawn' online:false spawn done. [2024-01-04 13:49:35.367][ 5044] ~ 'aes_rat2_respawn' online:false spawn items ... [2024-01-04 13:49:35.376][ 5044] ~ 'aes_rat2_respawn' online:false spawn done. [2024-01-04 13:49:35.376][ 5044] ~ 'aes_gigant_respawn' online:false spawn items ... [2024-01-04 13:49:35.380][ 5044] ~ 'aes_gigant_respawn' online:false spawn done. [2024-01-04 13:49:37.265][ 5044] ~ 'aes_tushkano_respawn' online:false spawn items ... [2024-01-04 13:49:37.283][ 5044] ~ 'aes_tushkano_respawn' online:false spawn done. [2024-01-04 13:49:37.283][ 5044] ! se_respawn:execute took 18 [2024-01-04 13:49:42.411][12452] ~ 'aes2_controller_respawn' online:false spawn items ... [2024-01-04 13:49:42.411][12452] ~ 'aes2_controller_respawn' online:false spawn done. [2024-01-04 13:49:42.411][12452] ~ 'aes2_controller1_respawn' online:false spawn items ... [2024-01-04 13:49:42.411][12452] ~ 'aes2_controller1_respawn' online:false spawn done. [2024-01-04 13:49:44.035][13432] ~ 'atp_green_respawn' online:false spawn items ... [2024-01-04 13:49:44.035][13432] ~ 'atp_green_respawn' online:false spawn done. [2024-01-04 13:49:44.182][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_actor_talk_ucheniy [2024-01-04 13:49:44.307][17280] ~ 'atp_cat_respawn' online:false spawn items ... [2024-01-04 13:49:44.307][17280] ~ 'atp_cat_respawn' online:false spawn done. [2024-01-04 13:49:45.117][ 7128] ~ 'pes_stat_respawn2' online:false spawn items ... [2024-01-04 13:49:45.117][ 7128] ~ 'pes_stat_respawn2' online:false spawn done. [2024-01-04 13:49:45.384][ 7128] ~ 'pes_stat_respawn1' online:false spawn items ... [2024-01-04 13:49:45.384][ 7128] ~ 'pes_stat_respawn1' online:false spawn done. [2024-01-04 13:49:45.384][ 7128] ~ 'pes_rat_respawn' online:false spawn items ... [2024-01-04 13:49:45.388][ 7128] ~ 'pes_rat_respawn' online:false spawn done. [2024-01-04 13:49:48.655][ 7040] ~ 'avr_medwed_small_respawn' online:false spawn items ... [2024-01-04 13:49:48.660][ 7040] ~ 'avr_medwed_small_respawn' online:false spawn done. [2024-01-04 13:49:48.660][ 7040] ~ 'avr_medwed_respawn' online:false spawn items ... [2024-01-04 13:49:48.666][ 7040] ~ 'avr_medwed_respawn' online:false spawn done. [2024-01-04 13:49:48.666][ 7040] ~ 'aver_snork1_respawn' online:false spawn items ... [2024-01-04 13:49:48.669][ 7040] ~ 'aver_snork1_respawn' online:false spawn done. [2024-01-04 13:49:49.252][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:49:49.252][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:49:49.253][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:49:49.253][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:49:49.255][ 5172] * Saving spawns... [2024-01-04 13:49:49.255][ 5172] * Saving objects... [2024-01-04 13:49:49.292][ 5172] * 32813 objects are successfully saved [2024-01-04 13:49:49.296][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:49:49.307][ 5172] * Game user День 35. [Янтарь] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_7.sav' [2024-01-04 13:49:49.307][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:49:49.307][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:49:49.316][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:49:49.462][16676] ~ 'aver_boar_respawn' online:false spawn items ... [2024-01-04 13:49:49.462][16676] ~ 'aver_boar_respawn' online:false spawn done. [2024-01-04 13:49:49.462][16676] ~ 'aver_ratlike_respawn' online:false spawn items ... [2024-01-04 13:49:49.462][16676] ~ 'aver_ratlike_respawn' online:false spawn done. [2024-01-04 13:49:49.734][13432] ~ 'avu_bloodsucker_respawn' online:false spawn items ... [2024-01-04 13:49:49.734][13432] ~ 'avu_bloodsucker_respawn' online:false spawn done. [2024-01-04 13:49:49.734][13432] ~ 'av_peshera_rat_respawn' online:false spawn items ... [2024-01-04 13:49:49.734][13432] ~ 'av_peshera_rat_respawn' online:false spawn done. [2024-01-04 13:49:50.270][17536] ~ 'avu_monolith_bunker_respawn' online:false spawn items ... [2024-01-04 13:49:50.276][17536] ~ 'avu_monolith_bunker_respawn' online:false spawn done. [2024-01-04 13:49:51.731][ 5172] ~dm last active item was=wpn_spas12_rusty [2024-01-04 13:49:51.731][ 5172] ~dm additional ammo for NPC weapon=wpn_pm [2024-01-04 13:49:51.732][ 5172] ~ dm ammo section=ammo_12x70_buck [2024-01-04 13:49:51.732][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:49:51.732][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 13:49:51.732][ 5172] ~id=[51529] death manager npc visual=[stalker_zombie3] [2024-01-04 13:49:54.866][ 9884] ~ 'generators_svoboda_respawn' online:false spawn items ... [2024-01-04 13:49:54.866][ 9884] ~ 'generators_svoboda_respawn' online:false spawn done. [2024-01-04 13:49:56.230][ 3596] ~ 'war_freedom_rs' online:false spawn items ... [2024-01-04 13:49:56.230][ 3596] ~ 'war_freedom_rs' online:false spawn done. [2024-01-04 13:49:57.032][ 7128] ~ 'for_medwed_respawn' online:false spawn items ... [2024-01-04 13:49:57.037][ 7128] ~ 'for_medwed_respawn' online:false spawn done. [2024-01-04 13:49:57.303][13716] ~ 'for_boar_small_respawn' online:false spawn items ... [2024-01-04 13:49:57.303][13716] ~ 'for_boar_small_respawn' online:false spawn done. [2024-01-04 13:49:57.576][13716] ~ 'for_crow_respawn' online:false spawn items ... [2024-01-04 13:49:57.576][13716] ~ 'for_crow_respawn' online:false spawn done. [2024-01-04 13:49:57.846][ 1592] ~ 'green_forest_respawn' online:false spawn items ... [2024-01-04 13:49:57.852][ 1592] ~ 'green_forest_respawn' online:false spawn done. [2024-01-04 13:49:57.903][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_227021'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 13:49:57.908][ 5172] ! actor signal on_update took 36 [2024-01-04 13:49:58.912][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:49:58.912][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:49:58.912][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:49:58.912][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:49:58.915][ 5172] * Saving spawns... [2024-01-04 13:49:58.915][ 5172] * Saving objects... [2024-01-04 13:49:58.968][ 5172] * 32808 objects are successfully saved [2024-01-04 13:49:58.970][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:49:58.981][ 5172] * Game user День 35. [Янтарь] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_8.sav' [2024-01-04 13:49:58.981][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:49:58.981][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:49:58.987][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:49:59.731][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:49:59.731][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:49:59.732][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:49:59.732][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:49:59.734][ 5172] * Saving spawns... [2024-01-04 13:49:59.734][ 5172] * Saving objects... [2024-01-04 13:49:59.775][ 5172] * 32808 objects are successfully saved [2024-01-04 13:49:59.777][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:49:59.788][ 5172] * Game user День 35. [Янтарь] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_9.sav' [2024-01-04 13:49:59.789][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:49:59.789][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:49:59.794][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:00.422][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:00.422][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:00.422][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:00.422][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:00.424][ 5172] * Saving spawns... [2024-01-04 13:50:00.424][ 5172] * Saving objects... [2024-01-04 13:50:00.468][ 5172] * 32808 objects are successfully saved [2024-01-04 13:50:00.471][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:00.482][ 5172] * Game user День 35. [Янтарь] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_10.sav' [2024-01-04 13:50:00.482][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:50:00.482][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:50:00.490][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:02.771][ 5172] ~dm last active item was=wpn_l85 [2024-01-04 13:50:02.771][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:50:02.771][ 5172] ~id=[51553] death manager npc visual=[stalker_zombie4] [2024-01-04 13:50:02.938][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_2_open [2024-01-04 13:50:03.212][ 5172] ~dm last active item was=wpn_tt33 [2024-01-04 13:50:03.212][ 5172] ~ dm ammo section=ammo_7.62x25_p [2024-01-04 13:50:03.212][ 5172] ~id=[51541] death manager npc visual=[stalker_zombie2] [2024-01-04 13:50:04.131][16676] ~ 'mar_cat1_respawn' online:false spawn items ... [2024-01-04 13:50:04.131][16676] ~ 'mar_cat1_respawn' online:false spawn done. [2024-01-04 13:50:04.131][16676] ~ 'mar_bibliotekar_respawn' online:false spawn items ... [2024-01-04 13:50:04.131][16676] ~ 'mar_bibliotekar_respawn' online:false spawn done. [2024-01-04 13:50:04.405][ 3592] ~ 'mar_fracture_respawn' online:false spawn items ... [2024-01-04 13:50:04.410][ 3592] ~ 'mar_fracture_respawn' online:false spawn done. [2024-01-04 13:50:04.677][ 2236] ~ 'mar_chimera_respawn' online:false spawn items ... [2024-01-04 13:50:04.677][ 2236] ~ 'mar_chimera_respawn' online:false spawn done. [2024-01-04 13:50:05.228][ 2060] ~ 'mar_neutral_respawn' online:false spawn items ... [2024-01-04 13:50:05.228][ 2060] ~ 'mar_neutral_respawn' online:false spawn done. [2024-01-04 13:50:08.961][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_2_open [2024-01-04 13:50:09.085][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:09.085][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:09.085][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:09.086][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:09.089][ 5172] * Saving spawns... [2024-01-04 13:50:09.089][ 5172] * Saving objects... [2024-01-04 13:50:09.144][ 5172] * 32805 objects are successfully saved [2024-01-04 13:50:09.149][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:09.161][ 5172] * Game user День 35. [Янтарь] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_11.sav' [2024-01-04 13:50:09.161][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:50:09.161][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:50:09.181][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:10.619][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: yan_bunker_door_1_open [2024-01-04 13:50:11.306][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:11.306][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:11.306][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:11.306][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:11.309][ 5172] * Saving spawns... [2024-01-04 13:50:11.309][ 5172] * Saving objects... [2024-01-04 13:50:11.368][ 5172] * 32805 objects are successfully saved [2024-01-04 13:50:11.372][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:11.384][ 5172] * Game user День 35. [Янтарь] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_12.sav' [2024-01-04 13:50:11.384][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:50:11.384][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:50:11.392][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:13.330][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:13.330][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:13.330][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:13.331][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:13.333][ 5172] * Saving spawns... [2024-01-04 13:50:13.333][ 5172] * Saving objects... [2024-01-04 13:50:13.386][ 5172] * 32807 objects are successfully saved [2024-01-04 13:50:13.391][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:13.402][ 5172] * Game user День 35. [Янтарь] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_13.sav' [2024-01-04 13:50:13.402][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:50:13.402][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:50:13.409][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:13.966][ 9884] ~ 'jup_stat_respawn' online:false spawn items ... [2024-01-04 13:50:13.966][ 9884] ~ 'jup_stat_respawn' online:false spawn done. [2024-01-04 13:50:14.247][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:14.247][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:14.247][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:14.247][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:14.250][ 5172] * Saving spawns... [2024-01-04 13:50:14.250][ 5172] * Saving objects... [2024-01-04 13:50:14.291][ 5172] * 32807 objects are successfully saved [2024-01-04 13:50:14.294][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:14.304][ 5172] * Game user День 35. [Янтарь] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_14.sav' [2024-01-04 13:50:14.304][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:50:14.304][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:50:14.310][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:14.508][ 2236] ~ 'jup_military_respawn' online:false spawn items ... [2024-01-04 13:50:14.509][ 2236] ~ 'jup_military_respawn' online:false spawn done. [2024-01-04 13:50:15.329][ 9412] ~ 'jup_snork3_respawn' online:false spawn items ... [2024-01-04 13:50:15.339][ 9412] ~ 'jup_snork3_respawn' online:false spawn done. [2024-01-04 13:50:15.339][ 9412] ~ 'opr_monolith_respawn' online:false spawn items ... [2024-01-04 13:50:15.339][ 9412] ~ 'opr_monolith_respawn' online:false spawn done. [2024-01-04 13:50:16.693][17172] ~ 'put_stat_respawn' online:false spawn items ... [2024-01-04 13:50:16.693][17172] ~ 'put_stat_respawn' online:false spawn done. [2024-01-04 13:50:17.777][ 2236] ~ 'del_tushkano_respawn' online:false spawn items ... [2024-01-04 13:50:17.783][ 2236] ~ 'del_tushkano_respawn' online:false spawn done. [2024-01-04 13:50:17.783][ 2236] ~ 'del_boar_flesh2_respawn' online:false spawn items ... [2024-01-04 13:50:17.790][ 2236] ~ 'del_boar_flesh2_respawn' online:false spawn done. [2024-01-04 13:50:17.790][ 2236] ~ 'del_bloodsucker_respawn' online:false spawn items ... [2024-01-04 13:50:17.790][ 2236] ~ 'del_bloodsucker_respawn' online:false spawn done. [2024-01-04 13:50:18.589][ 1592] ~ 'del_zombied_respawn' online:false spawn items ... [2024-01-04 13:50:18.589][ 1592] ~ 'del_zombied_respawn' online:false spawn done. [2024-01-04 13:50:18.589][ 1592] ~ 'del_zombie_respawn' online:false spawn items ... [2024-01-04 13:50:18.600][ 1592] ~ 'del_zombie_respawn' online:false spawn done. [2024-01-04 13:50:18.600][ 1592] ! se_respawn:execute took 11 [2024-01-04 13:50:19.686][ 5172] ~ [Тошка Жадина] Found spawn subsection [list_wpn_hg_any_tier2] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 13:50:19.686][ 5172] ~ [Тошка Жадина] Found spawn subsection [list_wpn_stalker_tier4] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 13:50:22.561][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:22.561][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:22.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:22.561][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:22.563][ 5172] * Saving spawns... [2024-01-04 13:50:22.563][ 5172] * Saving objects... [2024-01-04 13:50:22.616][ 5172] * 32832 objects are successfully saved [2024-01-04 13:50:22.618][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:22.629][ 5172] * Game user День 35. [Янтарь] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_15.sav' [2024-01-04 13:50:22.630][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:50:22.630][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:50:22.635][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:23.199][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:23.199][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:23.199][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:23.201][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:23.204][ 5172] * Saving spawns... [2024-01-04 13:50:23.204][ 5172] * Saving objects... [2024-01-04 13:50:23.251][ 5172] * 32832 objects are successfully saved [2024-01-04 13:50:23.253][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:23.266][ 5172] * Game user День 35. [Янтарь] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_16.sav' [2024-01-04 13:50:23.266][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:50:23.266][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:50:23.277][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:30.226][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:30.226][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:30.226][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:30.226][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:30.229][ 5172] * Saving spawns... [2024-01-04 13:50:30.229][ 5172] * Saving objects... [2024-01-04 13:50:30.268][ 5172] * 32835 objects are successfully saved [2024-01-04 13:50:30.273][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:30.285][ 5172] * Game user День 35. [Янтарь] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_17.sav' [2024-01-04 13:50:30.285][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:50:30.285][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:50:30.291][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:31.437][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:31.438][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:31.438][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:31.438][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:31.440][ 5172] * Saving spawns... [2024-01-04 13:50:31.440][ 5172] * Saving objects... [2024-01-04 13:50:31.485][ 5172] * 32835 objects are successfully saved [2024-01-04 13:50:31.487][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:31.499][ 5172] * Game user День 35. [Янтарь] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_18.sav' [2024-01-04 13:50:31.499][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:50:31.500][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:50:31.507][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:33.718][ 5172] gg_need_sleep=1 [2024-01-04 13:50:37.116][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:37.116][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:37.117][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:37.117][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:37.120][ 5172] * Saving spawns... [2024-01-04 13:50:37.120][ 5172] * Saving objects... [2024-01-04 13:50:37.162][ 5172] * 32835 objects are successfully saved [2024-01-04 13:50:37.165][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:37.178][ 5172] * Game user День 35. [Янтарь] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_19.sav' [2024-01-04 13:50:37.178][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:50:37.178][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:50:37.203][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:38.128][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:38.128][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:38.129][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:38.129][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:38.132][ 5172] * Saving spawns... [2024-01-04 13:50:38.132][ 5172] * Saving objects... [2024-01-04 13:50:38.175][ 5172] * 32835 objects are successfully saved [2024-01-04 13:50:38.180][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:38.192][ 5172] * Game user День 35. [Янтарь] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_20.sav' [2024-01-04 13:50:38.192][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:50:38.192][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:50:38.197][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:41.316][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:41.316][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:41.316][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:41.316][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:41.319][ 5172] * Saving spawns... [2024-01-04 13:50:41.319][ 5172] * Saving objects... [2024-01-04 13:50:41.367][ 5172] * 32835 objects are successfully saved [2024-01-04 13:50:41.370][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:41.380][ 5172] * Game user День 35. [Янтарь] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Янтарь] quicksave_21.sav' [2024-01-04 13:50:41.380][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:50:41.380][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:50:41.385][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:43.811][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:43.811][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:43.811][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:43.811][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:43.814][ 5172] * Saving spawns... [2024-01-04 13:50:43.814][ 5172] * Saving objects... [2024-01-04 13:50:43.855][ 5172] * 32835 objects are successfully saved [2024-01-04 13:50:43.857][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:50:43.868][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 13:50:43.877][ 5172] - Disconnect [2024-01-04 13:50:43.878][ 5172] ~ ObjectResources unload... [2024-01-04 13:50:43.878][ 5172] ~ ObjectResources - base: 6544, 820480 K [2024-01-04 13:50:43.878][ 5172] ~ ObjectResources - lmap: 6, 6144 K [2024-01-04 13:50:44.261][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 451744 / 118794 [2024-01-04 13:50:44.261][ 5172] CInventory::Clear() for actor [2024-01-04 13:50:44.572][ 5172] ~ ObjectResources unload completed! [2024-01-04 13:50:44.572][ 5172] ~ ObjectResources - base: 6433, 747849 K [2024-01-04 13:50:44.572][ 5172] ~ ObjectResources - lmap: 6, 6144 K [2024-01-04 13:50:44.782][ 5172] - Destroying level [2024-01-04 13:50:44.783][ 5172] ~ LevelResources unload... [2024-01-04 13:50:44.783][ 5172] ~ LevelResources - base: 6433, 747849 K [2024-01-04 13:50:44.783][ 5172] ~ LevelResources - lmap: 6, 6144 K [2024-01-04 13:50:44.788][ 5172] ~ LevelResources unload completed! [2024-01-04 13:50:44.788][ 5172] ~ LevelResources - base: 5725, 3199590 K [2024-01-04 13:50:44.788][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:50:44.789][ 5172] * phase time: 0 ms [2024-01-04 13:50:44.789][ 5172] * phase cmem: 0 K [2024-01-04 13:50:44.839][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 13:50:44.839][ 5172] get_current_kx()=0.75 [2024-01-04 13:50:44.839][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 13:50:44.843][ 5172] start_game_callback() start [2024-01-04 13:50:44.852][ 5172] $game_configs$ content: [2024-01-04 13:50:44.853][ 5172] $game_scripts$ content: [2024-01-04 13:50:44.853][ 5172] $game_shaders$ content: [2024-01-04 13:50:44.853][ 5172] start_game_callback() end [2024-01-04 13:50:44.853][ 5172] * phase time: 63 ms [2024-01-04 13:50:44.853][ 5172] * phase cmem: 0 K [2024-01-04 13:50:44.863][ 5172] * Loading spawn registry... [2024-01-04 13:50:45.620][ 5172] Start load of custom waypoints... [2024-01-04 13:50:45.624][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 13:50:45.624][ 5172] End load of custom waypoints... [2024-01-04 13:50:45.624][ 5172] build_story_spawns start... [2024-01-04 13:50:45.633][ 5172] build_root_spawns start... [2024-01-04 13:50:45.633][ 5172] process_spawns m_temp0 start... [2024-01-04 13:50:45.633][ 5172] process_spawns m_temp1 start... [2024-01-04 13:50:45.633][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 13:50:45.634][ 5172] * Loading objects... [2024-01-04 13:50:46.008][ 5172] * 32835 objects are successfully loaded [2024-01-04 13:50:46.161][ 5172] story_id not found: esc_bandits_factory [2024-01-04 13:50:46.171][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 13:50:46.174][ 5172] story_id not found: bar_Barman [2024-01-04 13:50:46.174][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 13:50:46.174][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 13:50:46.210][ 5172] story_id not found: Mil_WaterTower [2024-01-04 13:50:46.213][ 5172] story_id not found: Mil_RG6 [2024-01-04 13:50:46.213][ 5172] story_id not found: pri_hotel_zone [2024-01-04 13:50:46.218][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:50:46.219][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 13:50:46.244][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:50:46.259][ 5172] story_id not found: esc_lager_leader [2024-01-04 13:50:46.281][ 5172] story_id not found: dark_medic [2024-01-04 13:50:46.309][ 5172] * 4391 script vars are successfully loaded [2024-01-04 13:50:46.310][ 5172] ~~~ db.ver: 7 [2024-01-04 13:50:46.997][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.145s) [2024-01-04 13:50:46.997][ 5172] * phase time: 2144 ms [2024-01-04 13:50:46.997][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.021][ 5172] # New player created! [2024-01-04 13:50:47.021][ 5172] * client : connection accepted - <> [2024-01-04 13:50:47.022][ 5172] * phase time: 24 ms [2024-01-04 13:50:47.022][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.025][ 5172] * phase time: 2 ms [2024-01-04 13:50:47.025][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.650][ 5172] ~ LevelResources load... [2024-01-04 13:50:47.650][ 5172] ~ LevelResources - base: 5725, 3199590 K [2024-01-04 13:50:47.650][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:50:47.650][ 5172] * phase time: 624 ms [2024-01-04 13:50:47.650][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.728][ 5172] * phase time: 78 ms [2024-01-04 13:50:47.728][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.728][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:50:47.733][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 13:50:47.736][ 5172] * [Loading VB] 65428 verts, 2044 Kb [2024-01-04 13:50:47.739][ 5172] * [Loading VB] 11263 verts, 351 Kb [2024-01-04 13:50:47.739][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 13:50:47.742][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:50:47.744][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:50:47.745][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:50:47.746][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:50:47.747][ 5172] * [Loading VB] 60900 verts, 1903 Kb [2024-01-04 13:50:47.748][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:50:47.749][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:50:47.750][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:50:47.751][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 13:50:47.752][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 13:50:47.753][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 13:50:47.754][ 5172] * [Loading VB] 51024 verts, 1594 Kb [2024-01-04 13:50:47.754][ 5172] * [Loading VB] 65479 verts, 2046 Kb [2024-01-04 13:50:47.755][ 5172] * [Loading VB] 3371 verts, 105 Kb [2024-01-04 13:50:47.756][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:50:47.757][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:50:47.758][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:50:47.758][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:50:47.759][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:50:47.760][ 5172] * [Loading IB] 1048566 indices, 2047 Kb [2024-01-04 13:50:47.761][ 5172] * [Loading IB] 38325 indices, 74 Kb [2024-01-04 13:50:47.761][ 5172] * [Loading IB] 293202 indices, 572 Kb [2024-01-04 13:50:47.762][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:50:47.762][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:50:47.763][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 13:50:47.763][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:50:47.763][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:50:47.764][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 13:50:47.764][ 5172] * [Loading VB] 44002 verts, 515 Kb [2024-01-04 13:50:47.764][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 13:50:47.765][ 5172] * [Loading VB] 1614 verts, 18 Kb [2024-01-04 13:50:47.765][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:50:47.766][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:50:47.767][ 5172] * [Loading IB] 721569 indices, 1409 Kb [2024-01-04 13:50:47.768][ 5172] * [Loading IB] 293202 indices, 572 Kb [2024-01-04 13:50:47.768][ 5172] * phase time: 39 ms [2024-01-04 13:50:47.768][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.786][ 5172] Loaded [9488] models from level. [2024-01-04 13:50:47.786][ 5172] * phase time: 17 ms [2024-01-04 13:50:47.786][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.800][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 13:50:47.800][ 5172] * [DETAILS] 44591 v(20), 30317 p [2024-01-04 13:50:47.800][ 5172] * [DETAILS] Batch(61), VB(870K), IB(177K) [2024-01-04 13:50:47.800][ 5172] * phase time: 14 ms [2024-01-04 13:50:47.801][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.801][ 5172] ~ LevelResources load completed! [2024-01-04 13:50:47.801][ 5172] ~ LevelResources - base: 6532, 3199590 K [2024-01-04 13:50:47.801][ 5172] ~ LevelResources - lmap: 5, 0 K [2024-01-04 13:50:47.814][ 5172] * phase time: 13 ms [2024-01-04 13:50:47.814][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.818][ 5172] * phase time: 4 ms [2024-01-04 13:50:47.818][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.831][ 5172] - Game configuring : Started [2024-01-04 13:50:47.831][ 5172] - Loading music tracks from 'l06_rostok_musics'... [2024-01-04 13:50:47.832][ 5172] - Game configuring : Finished [2024-01-04 13:50:47.838][ 5172] * phase time: 19 ms [2024-01-04 13:50:47.838][ 5172] * phase cmem: 0 K [2024-01-04 13:50:47.845][ 5172] PrefetchTextures... [2024-01-04 13:50:47.845][ 5172] PrefetchTextures completed! [2024-01-04 13:50:47.845][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6537] [2024-01-04 13:50:47.848][ 5000] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 13:50:47.848][ 9884] ! Fallback to default bump map: [build_details_bump] [2024-01-04 13:50:47.927][ 5044] ! Fallback to default bump map: [crete\prop_roadborder3_bump] [2024-01-04 13:50:47.927][16676] ! Fallback to default bump map: [crete\prop_roadborder3_bump#] [2024-01-04 13:50:47.975][17280] ! Fallback to default bump map: [door\door_electricunit_03_1_bump#] [2024-01-04 13:50:47.975][ 3592] ! Fallback to default bump map: [door\door_electricunit_03_1_bump] [2024-01-04 13:50:48.010][12452] ! Fallback to default bump map: [glas\glas_windows4a_bump#] [2024-01-04 13:50:48.117][12324] ! Fallback to default bump map: [prop\prop_ceil2_bump#] [2024-01-04 13:50:48.128][13432] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#] [2024-01-04 13:50:48.153][17536] ! Fallback to default bump map: [prop\prop_torsion1_bump#] [2024-01-04 13:50:48.174][ 3596] ! Fallback to default bump map: [sign\sign_height2_bump#] [2024-01-04 13:50:48.246][ 5044] ! Can't find texture [terrain\terrain_bar_puddles_mask] [2024-01-04 13:50:48.407][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 13:50:48.408][ 5172] * t-report - base: 6532, 1089607 K [2024-01-04 13:50:48.408][ 5172] * t-report - lmap: 5, 5120 K [2024-01-04 13:50:48.408][ 5172] * phase time: 570 ms [2024-01-04 13:50:48.408][ 5172] * phase cmem: 0 K [2024-01-04 13:50:48.412][ 5172] * phase time: 3 ms [2024-01-04 13:50:48.412][ 5172] * phase cmem: 0 K [2024-01-04 13:50:48.419][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:50:48.419][ 5172] [32468MB] physical memory installed, [18608MB] available, [42] percent of memory in use [2024-01-04 13:50:48.419][ 5172] PageFile total: [8792MB], free~ [7870MB] [2024-01-04 13:50:48.419][ 5172] Engine memory usage (Working Set): [4863MB], peak: [5187MB] [2024-01-04 13:50:48.419][ 5172] Engine memory usage (Commit Charge): [23289MB], peak: [27016MB] [2024-01-04 13:50:48.419][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:50:48.419][ 5172] * [ D3D ]: textures count [6537] [2024-01-04 13:50:48.419][ 5172] * [ D3D ]: textures[1094727 K] [2024-01-04 13:50:48.419][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 13:50:48.419][ 5172] * [x-ray]: economy: strings[36684 K], smem[0 K] [2024-01-04 13:50:48.420][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:50:48.498][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 13:50:48.498][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 13:50:48.507][ 5172] CTreasure.converted !!! [2024-01-04 13:50:48.507][ 5172] CRandomTask.converted !!! [2024-01-04 13:50:48.508][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 13:50:48.508][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 13:50:48.508][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 13:50:48.508][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 36 items [2024-01-04 13:50:48.508][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-04 13:50:48.508][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 13:50:48.508][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-04 13:50:48.508][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 13:50:48.509][ 5172] ! Unknown command: scope_params_1 [2024-01-04 13:50:48.509][ 5172] ! Unknown command: scope_params_2 [2024-01-04 13:50:48.509][ 5172] ! Unknown command: scope_params_3 [2024-01-04 13:50:48.509][ 5172] ! Unknown command: scope_params_4 [2024-01-04 13:50:48.534][ 5172] rx_sound sound prefetch ... [2024-01-04 13:50:48.555][ 5172] rx_sound sound prefetch done! [2024-01-04 13:50:48.558][ 5172] actor start 2 [2024-01-04 13:50:49.140][ 5172] actor end 2 [2024-01-04 13:50:49.226][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom2 to eRestrictorTypeNone because border().empty() [2024-01-04 13:50:49.227][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom3 to eRestrictorTypeNone because border().empty() [2024-01-04 13:50:49.234][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom4 to eRestrictorTypeNone because border().empty() [2024-01-04 13:50:49.235][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom6 to eRestrictorTypeNone because border().empty() [2024-01-04 13:50:49.279][ 5172] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2024-01-04 13:50:49.298][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of rostok_arhar_koster1_ogon to eRestrictorTypeNone because border().empty() [2024-01-04 13:50:49.456][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:50:49.541][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 13:50:49.588][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 13:50:49.588][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 13:50:49.629][ 5172] task_ini() [2024-01-04 13:50:49.630][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 13:50:49.630][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 13:50:49.635][ 5172] ~ 'esc_crow_rs' online:false spawn items ... [2024-01-04 13:50:49.635][ 5172] ~ 'esc_crow_rs' online:false spawn done. [2024-01-04 13:50:49.635][ 5172] ~ 'esc_cat_rs' online:false spawn items ... [2024-01-04 13:50:49.635][ 5172] ~ 'esc_cat_rs' online:false spawn done. [2024-01-04 13:50:49.635][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 13:50:49.646][ 5172] Prefetch frame, updated: 881 objects! [2024-01-04 13:50:49.648][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:50:49.654][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.661][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.667][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.674][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:50:49.679][ 5172] Prefetch frame, updated: 326 objects! [2024-01-04 13:50:49.685][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.691][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:49.697][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.703][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.709][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:50:49.715][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:50:49.724][ 5172] Prefetch frame, updated: 303 objects! [2024-01-04 13:50:49.727][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.734][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:49.741][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:49.747][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:50:49.753][ 5172] Prefetch frame, updated: 24 objects! [2024-01-04 13:50:49.758][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.765][ 5172] Prefetch frame, updated: 303 objects! [2024-01-04 13:50:49.770][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.776][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:50:49.782][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:50:49.788][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:50:49.795][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.800][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.807][ 5172] Prefetch frame, updated: 304 objects! [2024-01-04 13:50:49.813][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:49.819][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:50:49.826][ 5172] Prefetch frame, updated: 24 objects! [2024-01-04 13:50:49.832][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.838][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:49.845][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.852][ 5172] Prefetch frame, updated: 310 objects! [2024-01-04 13:50:49.853][ 2060] ~ 'esc_stat_rs' online:false spawn items ... [2024-01-04 13:50:49.853][ 2060] ~ 'esc_stat_rs' online:false spawn done. [2024-01-04 13:50:49.858][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:50:49.864][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:50:49.870][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:49.877][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.883][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.889][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:50:49.894][ 5172] Prefetch frame, updated: 303 objects! [2024-01-04 13:50:49.901][ 5172] Prefetch frame, updated: 25 objects! [2024-01-04 13:50:49.907][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.913][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.919][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.925][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:50:49.932][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:49.939][ 5172] Prefetch frame, updated: 327 objects! [2024-01-04 13:50:49.944][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:50:49.951][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:50:49.957][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:50:49.963][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:50:49.969][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:49.975][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:50:49.982][ 5172] Prefetch frame, updated: 304 objects! [2024-01-04 13:50:49.989][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:49.995][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:50:50.001][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:50.008][ 5172] Prefetch frame, updated: 24 objects! [2024-01-04 13:50:50.015][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:50.022][ 5172] Prefetch frame, updated: 304 objects! [2024-01-04 13:50:50.028][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:50:50.035][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:50:50.041][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:50.048][ 5172] Prefetch frame, updated: 24 objects! [2024-01-04 13:50:50.054][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:50.061][ 5172] Prefetch frame, updated: 307 objects! [2024-01-04 13:50:50.066][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:50:50.072][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:50.079][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:50.085][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:50:50.092][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:50.097][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:50:50.103][ 5172] Prefetch frame, updated: 309 objects! [2024-01-04 13:50:50.108][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:50.115][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 13:50:50.122][ 5172] Prefetch frame, updated: 24 objects! [2024-01-04 13:50:50.128][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:50:50.135][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:50:50.141][ 5172] Prefetch frame, updated: 310 objects! [2024-01-04 13:50:50.148][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:50:50.154][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:50:50.160][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 13:50:50.167][ 5172] Prefetch frame, updated: 106 objects! [2024-01-04 13:50:50.173][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:50.178][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:50:50.184][ 5172] Prefetch frame, updated: 304 objects! [2024-01-04 13:50:50.189][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:50.195][ 5172] Prefetch frame, updated: 25 objects! [2024-01-04 13:50:50.201][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:50:50.207][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:50.214][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:50:50.220][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:50:50.226][ 5172] Prefetch frame, updated: 305 objects! [2024-01-04 13:50:50.232][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:50:50.269][ 5172] * MEMORY USAGE: 0 K [2024-01-04 13:50:50.269][ 5172] * End of synchronization A[1] R[1] [2024-01-04 13:50:50.270][ 5172] * phase time: 1861 ms [2024-01-04 13:50:50.270][ 5172] * phase cmem: 0 K [2024-01-04 13:50:50.270][ 5172] gameload - all finished! [2024-01-04 13:50:52.395][ 3592] ~ 'esc_soldier_rs' online:false spawn items ... [2024-01-04 13:50:52.395][ 3592] ~ 'esc_soldier_rs' online:false spawn done. [2024-01-04 13:50:53.779][ 5172] gg_need_sleep=2 [2024-01-04 13:50:53.814][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:53.814][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:53.814][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:53.815][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:53.816][ 5172] * Saving spawns... [2024-01-04 13:50:53.816][ 5172] * Saving objects... [2024-01-04 13:50:53.857][ 5172] * 32795 objects are successfully saved [2024-01-04 13:50:53.859][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:50:53.870][ 5172] * Game user День 35. [Дикая Территория] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_22.sav' [2024-01-04 13:50:53.870][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:50:53.870][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:50:53.873][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:55.605][ 2060] ~ 'gar_zombie_respawn' online:false spawn items ... [2024-01-04 13:50:55.610][ 2060] ~ 'gar_zombie_respawn' online:false spawn done. [2024-01-04 13:50:55.610][ 2060] ~ 'gar_stat_respawn' online:false spawn items ... [2024-01-04 13:50:55.610][ 2060] ~ 'gar_stat_respawn' online:false spawn done. [2024-01-04 13:50:55.610][ 2060] ~ 'gar_bandit_respawn' online:false spawn items ... [2024-01-04 13:50:55.634][ 2060] ~ 'gar_bandit_respawn' online:false spawn done. [2024-01-04 13:50:55.635][ 2060] ! se_respawn:execute took 24 [2024-01-04 13:50:57.968][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:50:57.968][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:50:57.968][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:50:57.969][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:50:57.970][ 5172] * Saving spawns... [2024-01-04 13:50:57.970][ 5172] * Saving objects... [2024-01-04 13:50:58.009][ 5172] * 32823 objects are successfully saved [2024-01-04 13:50:58.011][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:50:58.022][ 5172] * Game user День 35. [Дикая Территория] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_23.sav' [2024-01-04 13:50:58.022][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:50:58.022][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:50:58.028][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:50:59.108][12452] ~ 'agr_cat_respawn' online:false spawn items ... [2024-01-04 13:50:59.112][12452] ~ 'agr_cat_respawn' online:false spawn done. [2024-01-04 13:50:59.912][ 1592] ~ 'agr_u_bandits_respawn' online:false spawn items ... [2024-01-04 13:50:59.926][ 1592] ~ 'agr_u_bandits_respawn' online:false spawn done. [2024-01-04 13:50:59.926][ 1592] ! se_respawn:execute took 13 [2024-01-04 13:51:00.725][ 2768] ~ 'val_bandit_fabrika_respawn' online:false spawn items ... [2024-01-04 13:51:00.747][ 2768] ~ 'val_bandit_fabrika_respawn' online:false spawn done. [2024-01-04 13:51:00.747][ 2768] ! se_respawn:execute took 22 [2024-01-04 13:51:01.267][13716] ~ 'val_snork_respawn' online:false spawn items ... [2024-01-04 13:51:01.267][13716] ~ 'val_snork_respawn' online:false spawn done. [2024-01-04 13:51:01.532][13432] ~ 'val_dolg_respawn' online:false spawn items ... [2024-01-04 13:51:01.542][13432] ~ 'val_dolg_respawn' online:false spawn done. [2024-01-04 13:51:01.801][12324] ~ 'x18_rat_respawn' online:false spawn items ... [2024-01-04 13:51:01.806][12324] ~ 'x18_rat_respawn' online:false spawn done. [2024-01-04 13:51:01.806][12324] ~ 'x18_poltergeist_respawn' online:false spawn items ... [2024-01-04 13:51:01.806][12324] ~ 'x18_poltergeist_respawn' online:false spawn done. [2024-01-04 13:51:05.828][ 3568] ~ 'bar_dog_pseudodog_respawn' online:false spawn items ... [2024-01-04 13:51:05.828][ 3568] ~ 'bar_dog_pseudodog_respawn' online:false spawn done. [2024-01-04 13:51:08.526][ 5000] ~ 'yan_burer_respawn' online:false spawn items ... [2024-01-04 13:51:08.526][ 5000] ~ 'yan_burer_respawn' online:false spawn done. [2024-01-04 13:51:08.527][ 5000] ~ 'yan_dog_respawn' online:false spawn items ... [2024-01-04 13:51:08.527][ 5000] ~ 'yan_dog_respawn' online:false spawn done. [2024-01-04 13:51:08.793][17280] ~ 'yan_dolg_respawn' online:false spawn items ... [2024-01-04 13:51:08.801][17280] ~ 'yan_dolg_respawn' online:false spawn done. [2024-01-04 13:51:11.878][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:51:11.878][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:51:11.878][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:51:11.879][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:51:11.879][ 5172] * Saving spawns... [2024-01-04 13:51:11.879][ 5172] * Saving objects... [2024-01-04 13:51:11.924][ 5172] * 32906 objects are successfully saved [2024-01-04 13:51:11.925][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:51:11.937][ 5172] * Game user День 35. [Дикая Территория] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_24.sav' [2024-01-04 13:51:11.937][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:51:11.937][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:51:11.944][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:51:15.544][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:51:17.922][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:51:17.922][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:51:17.922][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:51:17.922][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:51:17.923][ 5172] * Saving spawns... [2024-01-04 13:51:17.923][ 5172] * Saving objects... [2024-01-04 13:51:17.960][ 5172] * 32906 objects are successfully saved [2024-01-04 13:51:17.961][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:51:17.973][ 5172] * Game user День 35. [Дикая Территория] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_25.sav' [2024-01-04 13:51:17.973][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 13:51:17.973][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 13:51:17.980][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:51:22.489][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:51:22.489][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:51:22.490][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:51:22.490][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:51:22.491][ 5172] * Saving spawns... [2024-01-04 13:51:22.491][ 5172] * Saving objects... [2024-01-04 13:51:22.533][ 5172] * 32906 objects are successfully saved [2024-01-04 13:51:22.535][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:51:22.546][ 5172] * Game user День 35. [Дикая Территория] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_26.sav' [2024-01-04 13:51:22.546][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:51:22.546][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:51:22.554][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:51:31.995][ 2060] ~ 'avr_gigant_respawn' online:false spawn items ... [2024-01-04 13:51:31.995][ 2060] ~ 'avr_gigant_respawn' online:false spawn done. [2024-01-04 13:51:42.974][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:51:42.974][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:51:42.975][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:51:42.975][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:51:42.976][ 5172] * Saving spawns... [2024-01-04 13:51:42.976][ 5172] * Saving objects... [2024-01-04 13:51:43.016][ 5172] * 32909 objects are successfully saved [2024-01-04 13:51:43.018][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:51:43.029][ 5172] * Game user День 35. [Дикая Территория] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_27.sav' [2024-01-04 13:51:43.029][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:51:43.029][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:51:43.036][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:51:46.708][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:51:46.708][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:51:46.709][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:51:46.709][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:51:46.711][ 5172] * Saving spawns... [2024-01-04 13:51:46.711][ 5172] * Saving objects... [2024-01-04 13:51:46.759][ 5172] * 32909 objects are successfully saved [2024-01-04 13:51:46.761][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:51:46.773][ 5172] * Game user День 35. [Дикая Территория] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_28.sav' [2024-01-04 13:51:46.774][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:51:46.774][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:51:46.781][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:51:48.187][ 2060] ~ [CPHSkeleton::RestoreNetState]: [forest_stalker_regular27271] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\neytral\stalker_2_rozh1] alive[yes] [2024-01-04 13:51:58.931][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:51:58.931][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:51:58.931][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:51:58.931][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:51:58.933][ 5172] * Saving spawns... [2024-01-04 13:51:58.933][ 5172] * Saving objects... [2024-01-04 13:51:58.976][ 5172] * 32909 objects are successfully saved [2024-01-04 13:51:58.978][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:51:58.989][ 5172] * Game user День 35. [Дикая Территория] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_29.sav' [2024-01-04 13:51:58.989][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:51:58.989][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:51:58.999][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:52:05.782][ 5172] gg_need_sleep=3 [2024-01-04 13:52:13.719][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:52:13.719][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:52:13.720][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:52:13.721][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:52:13.722][ 5172] * Saving spawns... [2024-01-04 13:52:13.722][ 5172] * Saving objects... [2024-01-04 13:52:13.764][ 5172] * 32911 objects are successfully saved [2024-01-04 13:52:13.765][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:52:13.778][ 5172] * Game user День 35. [Дикая Территория] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_30.sav' [2024-01-04 13:52:13.778][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:52:13.778][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:52:13.788][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:52:14.954][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:52:14.955][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:52:14.955][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:52:14.955][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:52:14.956][ 5172] * Saving spawns... [2024-01-04 13:52:14.956][ 5172] * Saving objects... [2024-01-04 13:52:15.004][ 5172] * 32911 objects are successfully saved [2024-01-04 13:52:15.006][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:52:15.017][ 5172] * Game user День 35. [Дикая Территория] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_31.sav' [2024-01-04 13:52:15.017][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:52:15.017][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:52:15.027][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:52:15.772][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:52:15.772][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:52:15.772][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:52:15.773][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:52:15.774][ 5172] * Saving spawns... [2024-01-04 13:52:15.774][ 5172] * Saving objects... [2024-01-04 13:52:15.815][ 5172] * 32911 objects are successfully saved [2024-01-04 13:52:15.816][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:52:15.829][ 5172] * Game user День 35. [Дикая Территория] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_32.sav' [2024-01-04 13:52:15.829][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:52:15.829][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:52:15.840][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:52:17.107][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:52:17.107][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:52:17.107][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:52:17.108][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:52:17.109][ 5172] * Saving spawns... [2024-01-04 13:52:17.109][ 5172] * Saving objects... [2024-01-04 13:52:17.150][ 5172] * 32911 objects are successfully saved [2024-01-04 13:52:17.152][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:52:17.162][ 5172] * Game user День 35. [Дикая Территория] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_33.sav' [2024-01-04 13:52:17.163][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:52:17.163][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:52:17.169][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:52:19.965][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:52:19.965][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:52:19.966][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:52:19.966][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:52:19.967][ 5172] * Saving spawns... [2024-01-04 13:52:19.967][ 5172] * Saving objects... [2024-01-04 13:52:20.007][ 5172] * 32911 objects are successfully saved [2024-01-04 13:52:20.008][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:52:20.019][ 5172] * Game user День 35. [Дикая Территория] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_34.sav' [2024-01-04 13:52:20.019][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:52:20.019][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:52:20.031][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:52:29.777][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:52:29.777][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:52:29.777][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:52:29.777][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:52:29.779][ 5172] * Saving spawns... [2024-01-04 13:52:29.779][ 5172] * Saving objects... [2024-01-04 13:52:29.819][ 5172] * 32911 objects are successfully saved [2024-01-04 13:52:29.820][ 5172] * 4395 script vars are successfully saved [2024-01-04 13:52:29.832][ 5172] * Game user День 35. [Дикая Территория] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_35.sav' [2024-01-04 13:52:29.832][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:52:29.832][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:52:29.840][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:52:40.433][ 5172] ~dm last active item was=wpn_ak74u [2024-01-04 13:52:40.433][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:52:40.433][ 5172] ~id=[27271] death manager npc visual=[stalker_2_rozh1] [2024-01-04 13:52:41.998][12452] ~ 'esc_dog_rs' online:false spawn items ... [2024-01-04 13:52:42.010][12452] ~ 'esc_dog_rs' online:false spawn done. [2024-01-04 13:52:42.010][12452] ! se_respawn:execute took 11 [2024-01-04 13:52:56.828][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:52:56.828][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:52:56.828][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:52:56.828][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:52:56.829][ 5172] * Saving spawns... [2024-01-04 13:52:56.829][ 5172] * Saving objects... [2024-01-04 13:52:56.869][ 5172] * 32916 objects are successfully saved [2024-01-04 13:52:56.870][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:52:56.881][ 5172] * Game user День 35. [Дикая Территория] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_36.sav' [2024-01-04 13:52:56.881][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:52:56.881][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:52:56.892][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:53:00.886][ 5172] ! actor task_update() took 46ms, task: amk.on_actor_update t0s:0 [2024-01-04 13:53:01.972][12388] ~ 'mil_tushkano_lair_1_respawn' online:false spawn items ... [2024-01-04 13:53:01.972][12388] ~ 'mil_tushkano_lair_1_respawn' online:false spawn done. [2024-01-04 13:53:17.788][ 5172] gg_need_sleep=4 [2024-01-04 13:53:19.100][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:53:19.100][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:53:19.101][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:53:19.101][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:53:19.102][ 5172] * Saving spawns... [2024-01-04 13:53:19.102][ 5172] * Saving objects... [2024-01-04 13:53:19.147][ 5172] * 32914 objects are successfully saved [2024-01-04 13:53:19.149][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:53:19.160][ 5172] * Game user День 35. [Дикая Территория] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_37.sav' [2024-01-04 13:53:19.160][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:53:19.161][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:53:19.170][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:53:22.494][12388] ~ 'avu_stat_respawn' online:false spawn items ... [2024-01-04 13:53:22.494][12388] ~ 'avu_stat_respawn' online:false spawn done. [2024-01-04 13:53:23.917][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:53:23.917][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:53:23.917][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:53:23.917][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:53:23.918][ 5172] * Saving spawns... [2024-01-04 13:53:23.918][ 5172] * Saving objects... [2024-01-04 13:53:23.956][ 5172] * 32914 objects are successfully saved [2024-01-04 13:53:23.958][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:53:23.969][ 5172] * Game user День 35. [Дикая Территория] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_38.sav' [2024-01-04 13:53:23.969][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 13:53:23.969][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 13:53:23.976][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:53:27.184][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:53:27.185][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:53:27.185][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:53:27.186][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:53:27.187][ 5172] * Saving spawns... [2024-01-04 13:53:27.187][ 5172] * Saving objects... [2024-01-04 13:53:27.239][ 5172] * 32914 objects are successfully saved [2024-01-04 13:53:27.241][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:53:27.253][ 5172] * Game user День 35. [Дикая Территория] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_39.sav' [2024-01-04 13:53:27.253][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:53:27.253][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:53:27.262][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:53:34.623][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:53:34.623][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:53:34.623][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:53:34.623][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:53:34.625][ 5172] * Saving spawns... [2024-01-04 13:53:34.625][ 5172] * Saving objects... [2024-01-04 13:53:34.663][ 5172] * 32914 objects are successfully saved [2024-01-04 13:53:34.665][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:53:34.676][ 5172] * Game user День 35. [Дикая Территория] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_40.sav' [2024-01-04 13:53:34.676][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:53:34.676][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:53:34.683][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:53:38.300][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:53:38.300][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:53:38.300][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:53:38.300][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:53:38.302][ 5172] * Saving spawns... [2024-01-04 13:53:38.302][ 5172] * Saving objects... [2024-01-04 13:53:38.343][ 5172] * 32915 objects are successfully saved [2024-01-04 13:53:38.345][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:53:38.356][ 5172] * Game user День 35. [Дикая Территория] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_41.sav' [2024-01-04 13:53:38.356][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:53:38.356][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:53:38.362][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:53:40.212][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:53:40.212][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:53:40.212][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:53:40.213][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:53:40.214][ 5172] * Saving spawns... [2024-01-04 13:53:40.214][ 5172] * Saving objects... [2024-01-04 13:53:40.253][ 5172] * 32915 objects are successfully saved [2024-01-04 13:53:40.255][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:53:40.267][ 5172] * Game user День 35. [Дикая Территория] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_42.sav' [2024-01-04 13:53:40.267][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:53:40.267][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:53:40.273][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:53:44.510][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_15919'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 13:53:44.564][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 13:53:44.564][ 5172] ! actor signal on_update took 82 [2024-01-04 13:53:46.383][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:53:46.383][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:53:46.384][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:53:46.384][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:53:46.385][ 5172] * Saving spawns... [2024-01-04 13:53:46.385][ 5172] * Saving objects... [2024-01-04 13:53:46.439][ 5172] * 32915 objects are successfully saved [2024-01-04 13:53:46.441][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:53:46.451][ 5172] * Game user День 35. [Дикая Территория] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_43.sav' [2024-01-04 13:53:46.451][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:53:46.451][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:53:46.461][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:53:48.024][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:53:48.024][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:53:48.024][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:53:48.025][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:53:48.026][ 5172] * Saving spawns... [2024-01-04 13:53:48.026][ 5172] * Saving objects... [2024-01-04 13:53:48.070][ 5172] * 32915 objects are successfully saved [2024-01-04 13:53:48.071][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:53:48.084][ 5172] * Game user День 35. [Дикая Территория] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_44.sav' [2024-01-04 13:53:48.084][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:53:48.084][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:53:48.089][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:53:48.711][17172] ~ 'opr_bloodsucker_respawn' online:false spawn items ... [2024-01-04 13:53:48.711][17172] ~ 'opr_bloodsucker_respawn' online:false spawn done. [2024-01-04 13:54:01.266][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:01.266][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:01.267][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:01.267][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:54:01.268][ 5172] * Saving spawns... [2024-01-04 13:54:01.268][ 5172] * Saving objects... [2024-01-04 13:54:01.309][ 5172] * 32915 objects are successfully saved [2024-01-04 13:54:01.311][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:54:01.323][ 5172] * Game user День 35. [Дикая Территория] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_45.sav' [2024-01-04 13:54:01.323][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:54:01.323][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:54:01.329][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:54:03.682][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:03.682][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:03.682][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:03.682][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:54:03.684][ 5172] * Saving spawns... [2024-01-04 13:54:03.684][ 5172] * Saving objects... [2024-01-04 13:54:03.732][ 5172] * 32915 objects are successfully saved [2024-01-04 13:54:03.734][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:54:03.747][ 5172] * Game user День 35. [Дикая Территория] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_46.sav' [2024-01-04 13:54:03.747][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:54:03.747][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:54:03.758][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:54:06.003][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:06.003][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:06.003][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:06.004][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:54:06.005][ 5172] * Saving spawns... [2024-01-04 13:54:06.005][ 5172] * Saving objects... [2024-01-04 13:54:06.062][ 5172] * 32915 objects are successfully saved [2024-01-04 13:54:06.064][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:54:06.079][ 5172] * Game user День 35. [Дикая Территория] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_47.sav' [2024-01-04 13:54:06.079][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:54:06.079][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:54:06.096][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:54:26.435][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:26.435][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:26.435][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:26.435][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:54:26.437][ 5172] * Saving spawns... [2024-01-04 13:54:26.437][ 5172] * Saving objects... [2024-01-04 13:54:26.477][ 5172] * 32916 objects are successfully saved [2024-01-04 13:54:26.479][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:54:26.492][ 5172] * Game user День 35. [Дикая Территория] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_48.sav' [2024-01-04 13:54:26.492][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:54:26.492][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:54:26.501][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:54:29.791][ 5172] gg_need_sleep=5 [2024-01-04 13:54:32.630][ 5172] on_before_save - blocked [2024-01-04 13:54:34.892][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:34.892][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:34.893][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:34.893][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:54:34.894][ 5172] * Saving spawns... [2024-01-04 13:54:34.894][ 5172] * Saving objects... [2024-01-04 13:54:34.937][ 5172] * 32916 objects are successfully saved [2024-01-04 13:54:34.939][ 5172] * 4391 script vars are successfully saved [2024-01-04 13:54:34.951][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 13:54:34.962][ 5172] - Disconnect [2024-01-04 13:54:34.962][ 5172] ~ ObjectResources unload... [2024-01-04 13:54:34.962][ 5172] ~ ObjectResources - base: 6608, 1146514 K [2024-01-04 13:54:34.962][ 5172] ~ ObjectResources - lmap: 5, 5120 K [2024-01-04 13:54:35.133][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 43063 / 107638 [2024-01-04 13:54:35.133][ 5172] CInventory::Clear() for actor [2024-01-04 13:54:35.437][ 5172] ~ ObjectResources unload completed! [2024-01-04 13:54:35.437][ 5172] ~ ObjectResources - base: 6535, 1089672 K [2024-01-04 13:54:35.437][ 5172] ~ ObjectResources - lmap: 5, 5120 K [2024-01-04 13:54:35.629][ 5172] - Destroying level [2024-01-04 13:54:35.631][ 5172] ~ LevelResources unload... [2024-01-04 13:54:35.631][ 5172] ~ LevelResources - base: 6535, 1089672 K [2024-01-04 13:54:35.631][ 5172] ~ LevelResources - lmap: 5, 5120 K [2024-01-04 13:54:35.637][ 5172] ~ LevelResources unload completed! [2024-01-04 13:54:35.637][ 5172] ~ LevelResources - base: 5728, 3199656 K [2024-01-04 13:54:35.637][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:54:35.638][ 5172] * phase time: 0 ms [2024-01-04 13:54:35.638][ 5172] * phase cmem: 0 K [2024-01-04 13:54:35.725][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 13:54:35.726][ 5172] get_current_kx()=0.75 [2024-01-04 13:54:35.726][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 13:54:35.730][ 5172] start_game_callback() start [2024-01-04 13:54:35.741][ 5172] $game_configs$ content: [2024-01-04 13:54:35.742][ 5172] $game_scripts$ content: [2024-01-04 13:54:35.742][ 5172] $game_shaders$ content: [2024-01-04 13:54:35.742][ 5172] start_game_callback() end [2024-01-04 13:54:35.742][ 5172] * phase time: 103 ms [2024-01-04 13:54:35.742][ 5172] * phase cmem: 0 K [2024-01-04 13:54:35.753][ 5172] * Loading spawn registry... [2024-01-04 13:54:36.476][ 5172] Start load of custom waypoints... [2024-01-04 13:54:36.479][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 13:54:36.480][ 5172] End load of custom waypoints... [2024-01-04 13:54:36.480][ 5172] build_story_spawns start... [2024-01-04 13:54:36.487][ 5172] build_root_spawns start... [2024-01-04 13:54:36.487][ 5172] process_spawns m_temp0 start... [2024-01-04 13:54:36.487][ 5172] process_spawns m_temp1 start... [2024-01-04 13:54:36.487][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 13:54:36.488][ 5172] * Loading objects... [2024-01-04 13:54:36.930][ 5172] * 32916 objects are successfully loaded [2024-01-04 13:54:37.099][ 5172] story_id not found: esc_bandits_factory [2024-01-04 13:54:37.108][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 13:54:37.112][ 5172] story_id not found: bar_Barman [2024-01-04 13:54:37.112][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 13:54:37.112][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 13:54:37.147][ 5172] story_id not found: Mil_WaterTower [2024-01-04 13:54:37.150][ 5172] story_id not found: Mil_RG6 [2024-01-04 13:54:37.150][ 5172] story_id not found: pri_hotel_zone [2024-01-04 13:54:37.154][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:54:37.155][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 13:54:37.179][ 5172] story_id not found: agr_ratcatcher [2024-01-04 13:54:37.195][ 5172] story_id not found: esc_lager_leader [2024-01-04 13:54:37.219][ 5172] story_id not found: dark_medic [2024-01-04 13:54:37.249][ 5172] * 4391 script vars are successfully loaded [2024-01-04 13:54:37.250][ 5172] ~~~ db.ver: 7 [2024-01-04 13:54:37.960][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.218s) [2024-01-04 13:54:37.960][ 5172] * phase time: 2218 ms [2024-01-04 13:54:37.960][ 5172] * phase cmem: 0 K [2024-01-04 13:54:37.965][ 5172] # New player created! [2024-01-04 13:54:37.965][ 5172] * client : connection accepted - <> [2024-01-04 13:54:37.967][ 5172] * phase time: 7 ms [2024-01-04 13:54:37.967][ 5172] * phase cmem: 0 K [2024-01-04 13:54:37.970][ 5172] * phase time: 3 ms [2024-01-04 13:54:37.970][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.013][ 5172] ~ LevelResources load... [2024-01-04 13:54:38.013][ 5172] ~ LevelResources - base: 5729, 3199848 K [2024-01-04 13:54:38.013][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:54:38.013][ 5172] * phase time: 42 ms [2024-01-04 13:54:38.013][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.018][ 5172] * phase time: 4 ms [2024-01-04 13:54:38.018][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.018][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 13:54:38.024][ 5172] * [Loading VB] 65528 verts, 2047 Kb [2024-01-04 13:54:38.029][ 5172] * [Loading VB] 65150 verts, 2035 Kb [2024-01-04 13:54:38.032][ 5172] * [Loading VB] 22128 verts, 691 Kb [2024-01-04 13:54:38.033][ 5172] * [Loading IB] 1048569 indices, 2047 Kb [2024-01-04 13:54:38.037][ 5172] * [Loading IB] 1048470 indices, 2047 Kb [2024-01-04 13:54:38.041][ 5172] * [Loading IB] 125637 indices, 245 Kb [2024-01-04 13:54:38.041][ 5172] * [Loading VB] 65526 verts, 767 Kb [2024-01-04 13:54:38.042][ 5172] * [Loading VB] 65530 verts, 767 Kb [2024-01-04 13:54:38.044][ 5172] * [Loading VB] 37657 verts, 441 Kb [2024-01-04 13:54:38.044][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 13:54:38.048][ 5172] * [Loading IB] 1048533 indices, 2047 Kb [2024-01-04 13:54:38.050][ 5172] * [Loading IB] 1048521 indices, 2047 Kb [2024-01-04 13:54:38.052][ 5172] * [Loading IB] 95472 indices, 186 Kb [2024-01-04 13:54:38.053][ 5172] * phase time: 34 ms [2024-01-04 13:54:38.053][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.058][ 5172] Loaded [1892] models from level. [2024-01-04 13:54:38.058][ 5172] * phase time: 4 ms [2024-01-04 13:54:38.058][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.058][ 5172] * phase time: 0 ms [2024-01-04 13:54:38.058][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.060][ 5172] ~ LevelResources load completed! [2024-01-04 13:54:38.060][ 5172] ~ LevelResources - base: 5768, 3199848 K [2024-01-04 13:54:38.060][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 13:54:38.080][ 5172] * phase time: 22 ms [2024-01-04 13:54:38.080][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.082][ 5172] * phase time: 1 ms [2024-01-04 13:54:38.082][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.092][ 5172] - Game configuring : Started [2024-01-04 13:54:38.092][ 5172] - Loading music tracks from 'av_peshera_musics'... [2024-01-04 13:54:38.093][ 5172] - Game configuring : Finished [2024-01-04 13:54:38.099][ 5172] * phase time: 16 ms [2024-01-04 13:54:38.099][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.101][ 5172] PrefetchTextures... [2024-01-04 13:54:38.101][ 5172] PrefetchTextures completed! [2024-01-04 13:54:38.101][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [5768] [2024-01-04 13:54:38.206][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 13:54:38.207][ 5172] * t-report - base: 5768, 3379064 K [2024-01-04 13:54:38.207][ 5172] * t-report - lmap: 0, 0 K [2024-01-04 13:54:38.207][ 5172] * phase time: 107 ms [2024-01-04 13:54:38.207][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.210][ 5172] * phase time: 3 ms [2024-01-04 13:54:38.210][ 5172] * phase cmem: 0 K [2024-01-04 13:54:38.217][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:54:38.217][ 5172] [32468MB] physical memory installed, [18721MB] available, [42] percent of memory in use [2024-01-04 13:54:38.217][ 5172] PageFile total: [8792MB], free~ [9698MB] [2024-01-04 13:54:38.217][ 5172] Engine memory usage (Working Set): [4777MB], peak: [5187MB] [2024-01-04 13:54:38.217][ 5172] Engine memory usage (Commit Charge): [21058MB], peak: [27016MB] [2024-01-04 13:54:38.217][ 5172] -------------------------------------------------------------------------------- [2024-01-04 13:54:38.217][ 5172] * [ D3D ]: textures count [5768] [2024-01-04 13:54:38.217][ 5172] * [ D3D ]: textures[3379064 K] [2024-01-04 13:54:38.217][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 13:54:38.217][ 5172] * [x-ray]: economy: strings[36458 K], smem[0 K] [2024-01-04 13:54:38.219][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:54:38.294][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 13:54:38.294][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 13:54:38.302][ 5172] CTreasure.converted !!! [2024-01-04 13:54:38.302][ 5172] CRandomTask.converted !!! [2024-01-04 13:54:38.302][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 13:54:38.302][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 13:54:38.303][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 13:54:38.303][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 36 items [2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide'] [2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 13:54:38.303][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local'] [2024-01-04 13:54:38.303][ 5172] ! Unknown command: scope_params_1 [2024-01-04 13:54:38.303][ 5172] ! Unknown command: scope_params_2 [2024-01-04 13:54:38.303][ 5172] ! Unknown command: scope_params_3 [2024-01-04 13:54:38.303][ 5172] ! Unknown command: scope_params_4 [2024-01-04 13:54:38.329][ 5172] rx_sound sound prefetch ... [2024-01-04 13:54:38.349][ 5172] rx_sound sound prefetch done! [2024-01-04 13:54:38.352][ 5172] actor start 2 [2024-01-04 13:54:38.876][ 5172] actor end 2 [2024-01-04 13:54:39.101][ 5172] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#] [2024-01-04 13:54:39.507][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 13:54:39.527][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 13:54:39.821][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 13:54:39.821][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 13:54:39.864][ 5172] task_ini() [2024-01-04 13:54:39.865][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 13:54:39.865][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 13:54:39.871][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 13:54:39.975][ 5172] Prefetch frame, updated: 791 objects! [2024-01-04 13:54:39.997][ 5172] Prefetch frame, updated: 57 objects! [2024-01-04 13:54:40.001][ 5172] Prefetch frame, updated: 442 objects! [2024-01-04 13:54:40.006][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:54:40.013][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:54:40.019][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:54:40.024][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:54:40.029][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:54:40.036][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 13:54:40.042][ 5172] Prefetch frame, updated: 306 objects! [2024-01-04 13:54:40.048][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:54:40.054][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:54:40.060][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:54:40.067][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:54:40.073][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 13:54:40.079][ 5172] Prefetch frame, updated: 311 objects! [2024-01-04 13:54:40.086][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:54:40.092][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:54:40.099][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:54:40.106][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:54:40.113][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 13:54:40.121][ 5172] Prefetch frame, updated: 308 objects! [2024-01-04 13:54:40.124][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:54:40.131][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 13:54:40.137][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:54:40.143][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:54:40.149][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 13:54:40.154][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:54:40.161][ 5172] Prefetch frame, updated: 309 objects! [2024-01-04 13:54:40.167][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:54:40.174][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:54:40.181][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:54:40.187][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 13:54:40.193][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:54:40.199][ 5172] Prefetch frame, updated: 309 objects! [2024-01-04 13:54:40.205][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:54:40.212][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:54:40.218][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:54:40.223][ 5172] Prefetch frame, updated: 25 objects! [2024-01-04 13:54:40.229][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:54:40.236][ 5172] Prefetch frame, updated: 310 objects! [2024-01-04 13:54:40.242][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:54:40.248][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:54:40.254][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 13:54:40.260][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 13:54:40.266][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:54:40.272][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:54:40.278][ 5172] Prefetch frame, updated: 312 objects! [2024-01-04 13:54:40.285][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:54:40.290][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:54:40.297][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 13:54:40.302][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 13:54:40.307][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:54:40.312][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:54:40.317][ 5172] Prefetch frame, updated: 312 objects! [2024-01-04 13:54:40.327][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 13:54:40.332][ 5172] Prefetch frame, updated: 42 objects! [2024-01-04 13:54:40.338][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 13:54:40.343][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 13:54:40.348][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 13:54:40.353][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:54:40.359][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 13:54:40.366][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 13:54:40.372][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:54:40.377][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:54:40.382][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:54:40.389][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:54:40.395][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 13:54:40.400][ 5172] Prefetch frame, updated: 334 objects! [2024-01-04 13:54:40.409][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 13:54:40.413][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:54:40.419][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 13:54:40.427][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 13:54:40.433][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 13:54:40.439][ 5172] Prefetch frame, updated: 333 objects! [2024-01-04 13:54:40.445][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 13:54:40.450][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:54:40.455][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:54:40.462][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:54:40.466][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 13:54:40.472][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 13:54:40.478][ 5172] Prefetch frame, updated: 334 objects! [2024-01-04 13:54:40.485][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:54:40.491][ 5172] Prefetch frame, updated: 92 objects! [2024-01-04 13:54:40.497][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 13:54:40.503][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:54:40.508][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 13:54:40.514][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 13:54:40.521][ 5172] Prefetch frame, updated: 313 objects! [2024-01-04 13:54:40.529][ 5172] Prefetch frame, updated: 47 objects! [2024-01-04 13:54:40.533][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 13:54:40.540][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 13:54:40.545][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 13:54:40.553][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 13:54:40.558][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 13:54:40.564][ 5172] Prefetch frame, updated: 310 objects! [2024-01-04 13:54:40.604][ 5172] * MEMORY USAGE: 0 K [2024-01-04 13:54:40.604][ 5172] * End of synchronization A[1] R[1] [2024-01-04 13:54:40.604][ 5172] * phase time: 2397 ms [2024-01-04 13:54:40.604][ 5172] * phase cmem: 0 K [2024-01-04 13:54:40.605][ 5172] gameload - all finished! [2024-01-04 13:54:42.992][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:42.992][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:42.992][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:42.992][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:54:42.994][ 5172] * Saving spawns... [2024-01-04 13:54:42.994][ 5172] * Saving objects... [2024-01-04 13:54:43.047][ 5172] * 32924 objects are successfully saved [2024-01-04 13:54:43.049][ 5172] * 4396 script vars are successfully saved [2024-01-04 13:54:43.060][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' [2024-01-04 13:54:43.061][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:54:43.061][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:54:43.064][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:54:43.832][ 5172] gg_need_sleep=6 [2024-01-04 13:54:47.466][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:47.466][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:47.466][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:47.467][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:54:47.468][ 5172] * Saving spawns... [2024-01-04 13:54:47.468][ 5172] * Saving objects... [2024-01-04 13:54:47.507][ 5172] * 32924 objects are successfully saved [2024-01-04 13:54:47.509][ 5172] * 4396 script vars are successfully saved [2024-01-04 13:54:47.520][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' [2024-01-04 13:54:47.520][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:54:47.520][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:54:47.524][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:54:54.329][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:54.330][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:54.330][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:54.330][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:54:54.331][ 5172] * Saving spawns... [2024-01-04 13:54:54.331][ 5172] * Saving objects... [2024-01-04 13:54:54.389][ 5172] * 32923 objects are successfully saved [2024-01-04 13:54:54.392][ 5172] * 4396 script vars are successfully saved [2024-01-04 13:54:54.409][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav' [2024-01-04 13:54:54.409][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:54:54.409][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:54:54.413][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:54:55.014][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:55.014][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:55.015][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:55.015][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:54:55.017][ 5172] * Saving spawns... [2024-01-04 13:54:55.017][ 5172] * Saving objects... [2024-01-04 13:54:55.095][ 5172] * 32923 objects are successfully saved [2024-01-04 13:54:55.096][ 5172] * 4396 script vars are successfully saved [2024-01-04 13:54:55.110][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav' [2024-01-04 13:54:55.110][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.10 s.] [2024-01-04 13:54:55.110][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.10 s.] [2024-01-04 13:54:55.115][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:54:56.098][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:56.098][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:56.099][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:56.099][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 36 items [2024-01-04 13:54:56.101][ 5172] * Saving spawns... [2024-01-04 13:54:56.101][ 5172] * Saving objects... [2024-01-04 13:54:56.154][ 5172] * 32923 objects are successfully saved [2024-01-04 13:54:56.157][ 5172] * 4396 script vars are successfully saved [2024-01-04 13:54:56.174][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' [2024-01-04 13:54:56.174][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:54:56.174][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:54:56.177][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:54:56.190][ 5000] ~ 'rost_naem_koster_respawn' online:false spawn items ... [2024-01-04 13:54:56.202][ 5000] ~ 'rost_naem_koster_respawn' online:false spawn done. [2024-01-04 13:54:56.202][ 5000] ! se_respawn:execute took 11 [2024-01-04 13:54:56.727][ 9412] ~ 'ros_stat_respawn' online:false spawn items ... [2024-01-04 13:54:56.727][ 9412] ~ 'ros_stat_respawn' online:false spawn done. [2024-01-04 13:54:57.059][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:57.059][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:57.060][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:57.060][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:54:57.061][ 5172] * Saving spawns... [2024-01-04 13:54:57.061][ 5172] * Saving objects... [2024-01-04 13:54:57.124][ 5172] * 32941 objects are successfully saved [2024-01-04 13:54:57.125][ 5172] * 4384 script vars are successfully saved [2024-01-04 13:54:57.138][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav' [2024-01-04 13:54:57.138][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:54:57.138][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:54:57.141][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:54:59.585][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:54:59.585][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:54:59.585][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:54:59.586][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:54:59.587][ 5172] * Saving spawns... [2024-01-04 13:54:59.587][ 5172] * Saving objects... [2024-01-04 13:54:59.636][ 5172] * 32941 objects are successfully saved [2024-01-04 13:54:59.638][ 5172] * 4384 script vars are successfully saved [2024-01-04 13:54:59.654][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav' [2024-01-04 13:54:59.654][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:54:59.654][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:54:59.662][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:55:07.262][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:55:07.262][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:55:07.262][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:55:07.263][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:55:07.264][ 5172] * Saving spawns... [2024-01-04 13:55:07.264][ 5172] * Saving objects... [2024-01-04 13:55:07.304][ 5172] * 32942 objects are successfully saved [2024-01-04 13:55:07.305][ 5172] * 4384 script vars are successfully saved [2024-01-04 13:55:07.317][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav' [2024-01-04 13:55:07.317][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:55:07.317][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:55:07.321][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:55:07.926][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:55:07.926][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:55:07.926][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:55:07.927][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:55:07.928][ 5172] * Saving spawns... [2024-01-04 13:55:07.928][ 5172] * Saving objects... [2024-01-04 13:55:07.970][ 5172] * 32942 objects are successfully saved [2024-01-04 13:55:07.972][ 5172] * 4384 script vars are successfully saved [2024-01-04 13:55:07.983][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav' [2024-01-04 13:55:07.984][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:55:07.984][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:55:07.987][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:55:09.427][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:55:09.427][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:55:09.427][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:55:09.427][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:55:09.429][ 5172] * Saving spawns... [2024-01-04 13:55:09.429][ 5172] * Saving objects... [2024-01-04 13:55:09.468][ 5172] * 32942 objects are successfully saved [2024-01-04 13:55:09.470][ 5172] * 4384 script vars are successfully saved [2024-01-04 13:55:09.481][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav' [2024-01-04 13:55:09.481][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:55:09.481][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:55:09.486][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:55:26.138][ 5172] ~dm last active item was=wpn_rpk74 [2024-01-04 13:55:26.138][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:55:26.138][ 5172] ~id=[65210] death manager npc visual=[stalker_mo_exo] [2024-01-04 13:55:28.661][ 5172] ~dm last active item was=wpn_l85 [2024-01-04 13:55:28.661][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:55:28.661][ 5172] ~id=[65230] death manager npc visual=[stalker_mo_mask] [2024-01-04 13:55:36.614][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:55:36.614][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:55:36.614][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:55:36.614][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:55:36.615][ 5172] * Saving spawns... [2024-01-04 13:55:36.615][ 5172] * Saving objects... [2024-01-04 13:55:36.659][ 5172] * 32954 objects are successfully saved [2024-01-04 13:55:36.660][ 5172] * 4387 script vars are successfully saved [2024-01-04 13:55:36.672][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav' [2024-01-04 13:55:36.672][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:55:36.672][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:55:36.680][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:55:40.859][ 5172] reputation_dc = 18.2, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 13:55:40.859][ 5172] ____________________ [2024-01-04 13:55:40.890][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 13:55:40.890][ 5172] ! actor signal on_update took 31 [2024-01-04 13:55:47.622][ 5172] ~dm last active item was=wpn_ak74u [2024-01-04 13:55:47.622][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:55:47.622][ 5172] ~id=[65201] death manager npc visual=[stalker_mo_head_1] [2024-01-04 13:55:54.926][ 5172] ~dm last active item was=wpn_fn2000 [2024-01-04 13:55:54.926][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:55:54.927][ 5172] ~id=[65197] death manager npc visual=[stalker_mo_exo] [2024-01-04 13:55:55.834][ 5172] gg_need_sleep=7 [2024-01-04 13:56:17.426][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:56:17.426][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:56:17.427][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:56:17.427][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:56:17.428][ 5172] * Saving spawns... [2024-01-04 13:56:17.428][ 5172] * Saving objects... [2024-01-04 13:56:17.468][ 5172] * 32948 objects are successfully saved [2024-01-04 13:56:17.469][ 5172] * 4387 script vars are successfully saved [2024-01-04 13:56:17.482][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav' [2024-01-04 13:56:17.482][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:56:17.482][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:56:17.491][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:56:23.073][ 5172] ~dm last active item was=wpn_ak74u [2024-01-04 13:56:23.074][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:56:23.074][ 5172] ~id=[65181] death manager npc visual=[stalker_mo_mask] [2024-01-04 13:56:25.284][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:56:25.284][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:56:25.284][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:56:25.285][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:56:25.286][ 5172] * Saving spawns... [2024-01-04 13:56:25.286][ 5172] * Saving objects... [2024-01-04 13:56:25.331][ 5172] * 32945 objects are successfully saved [2024-01-04 13:56:25.333][ 5172] * 4387 script vars are successfully saved [2024-01-04 13:56:25.344][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav' [2024-01-04 13:56:25.344][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:56:25.344][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:56:25.352][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:56:36.188][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:56:36.188][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:56:36.189][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:56:36.189][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:56:36.191][ 5172] * Saving spawns... [2024-01-04 13:56:36.191][ 5172] * Saving objects... [2024-01-04 13:56:36.243][ 5172] * 32947 objects are successfully saved [2024-01-04 13:56:36.244][ 5172] * 4387 script vars are successfully saved [2024-01-04 13:56:36.259][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav' [2024-01-04 13:56:36.259][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:56:36.259][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:56:36.266][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:56:46.845][ 7040] ~ 'yan_zombied_1_respawn' online:false spawn items ... [2024-01-04 13:56:46.861][ 7040] ~ 'yan_zombied_1_respawn' online:false spawn done. [2024-01-04 13:56:46.861][ 7040] ! se_respawn:execute took 15 [2024-01-04 13:56:49.985][ 5172] ~dm last active item was=wpn_ak74 [2024-01-04 13:56:49.985][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 13:56:49.985][ 5172] ~id=[65268] death manager npc visual=[stalker_mo_mask] [2024-01-04 13:56:54.087][ 5172] ~dm last active item was=wpn_l85 [2024-01-04 13:56:54.087][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:56:54.087][ 5172] ~id=[65264] death manager npc visual=[stalker_mo_hood_9] [2024-01-04 13:56:57.078][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:56:57.078][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:56:57.078][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:56:57.079][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:56:57.080][ 5172] * Saving spawns... [2024-01-04 13:56:57.080][ 5172] * Saving objects... [2024-01-04 13:56:57.123][ 5172] * 32959 objects are successfully saved [2024-01-04 13:56:57.125][ 5172] * 4383 script vars are successfully saved [2024-01-04 13:56:57.137][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav' [2024-01-04 13:56:57.137][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:56:57.137][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:56:57.144][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:57:02.401][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:57:02.401][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:57:02.401][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:57:02.401][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:57:02.403][ 5172] * Saving spawns... [2024-01-04 13:57:02.403][ 5172] * Saving objects... [2024-01-04 13:57:02.442][ 5172] * 32959 objects are successfully saved [2024-01-04 13:57:02.446][ 5172] * 4383 script vars are successfully saved [2024-01-04 13:57:02.457][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav' [2024-01-04 13:57:02.457][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:57:02.457][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:57:02.465][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:57:07.835][ 5172] gg_need_sleep=8 [2024-01-04 13:57:08.336][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:57:08.336][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:57:08.337][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:57:08.337][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:57:08.338][ 5172] * Saving spawns... [2024-01-04 13:57:08.338][ 5172] * Saving objects... [2024-01-04 13:57:08.378][ 5172] * 32960 objects are successfully saved [2024-01-04 13:57:08.381][ 5172] * 4383 script vars are successfully saved [2024-01-04 13:57:08.392][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav' [2024-01-04 13:57:08.392][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:57:08.392][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:57:08.399][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:57:09.709][ 5172] ! actor signal on_update took 72 [2024-01-04 13:57:09.818][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:57:09.818][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:57:09.818][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:57:09.819][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:57:09.822][ 5172] * Saving spawns... [2024-01-04 13:57:09.822][ 5172] * Saving objects... [2024-01-04 13:57:09.908][ 5172] * 32960 objects are successfully saved [2024-01-04 13:57:09.913][ 5172] * 4383 script vars are successfully saved [2024-01-04 13:57:09.932][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav' [2024-01-04 13:57:09.932][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.12 s.] [2024-01-04 13:57:09.932][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.12 s.] [2024-01-04 13:57:09.947][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:57:18.127][ 5172] ! actor signal on_update took 13 [2024-01-04 13:57:20.665][ 5172] ! actor signal on_update took 16 [2024-01-04 13:57:25.925][ 5172] ~dm last active item was=wpn_g36 [2024-01-04 13:57:25.925][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:57:25.925][ 5172] ~id=[15918] death manager npc visual=[stalker_mo_exo] [2024-01-04 13:57:29.471][ 5172] ! actor signal on_update took 41 [2024-01-04 13:57:29.611][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:57:29.611][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:57:29.611][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:57:29.612][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:57:29.613][ 5172] * Saving spawns... [2024-01-04 13:57:29.613][ 5172] * Saving objects... [2024-01-04 13:57:29.658][ 5172] * 32958 objects are successfully saved [2024-01-04 13:57:29.662][ 5172] * 4383 script vars are successfully saved [2024-01-04 13:57:29.675][ 5172] * Game user День 35. [Лабиринт] Вернуться за наградой.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] Вернуться за наградой.sav' [2024-01-04 13:57:29.675][ 5172] ! actor signal on_update took 66 [2024-01-04 13:57:29.683][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:57:37.585][ 5172] ~dm last active item was=wpn_ak74u_kalibr [2024-01-04 13:57:37.585][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:57:37.585][ 5172] ~id=[65273] death manager npc visual=[stalker_mo_mask] [2024-01-04 13:57:42.362][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:57:42.362][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:57:42.363][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:57:42.363][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:57:42.364][ 5172] * Saving spawns... [2024-01-04 13:57:42.364][ 5172] * Saving objects... [2024-01-04 13:57:42.408][ 5172] * 32957 objects are successfully saved [2024-01-04 13:57:42.409][ 5172] * 4383 script vars are successfully saved [2024-01-04 13:57:42.421][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav' [2024-01-04 13:57:42.421][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:57:42.421][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:57:42.428][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:57:55.363][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:57:55.363][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:57:55.363][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:57:55.364][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 35 items [2024-01-04 13:57:55.365][ 5172] * Saving spawns... [2024-01-04 13:57:55.365][ 5172] * Saving objects... [2024-01-04 13:57:55.408][ 5172] * 32957 objects are successfully saved [2024-01-04 13:57:55.412][ 5172] * 4383 script vars are successfully saved [2024-01-04 13:57:55.423][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav' [2024-01-04 13:57:55.423][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:57:55.423][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:57:55.431][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:01.072][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:01.072][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:01.072][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:01.073][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:01.075][ 5172] * Saving spawns... [2024-01-04 13:58:01.075][ 5172] * Saving objects... [2024-01-04 13:58:01.132][ 5172] * 32957 objects are successfully saved [2024-01-04 13:58:01.138][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:01.162][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' [2024-01-04 13:58:01.162][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 13:58:01.162][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 13:58:01.174][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:01.703][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:01.703][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:01.704][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:01.704][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:01.706][ 5172] * Saving spawns... [2024-01-04 13:58:01.706][ 5172] * Saving objects... [2024-01-04 13:58:01.764][ 5172] * 32957 objects are successfully saved [2024-01-04 13:58:01.767][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:01.795][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav' [2024-01-04 13:58:01.795][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 13:58:01.795][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 13:58:01.804][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:02.592][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:02.593][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:02.593][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:02.593][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:02.595][ 5172] * Saving spawns... [2024-01-04 13:58:02.595][ 5172] * Saving objects... [2024-01-04 13:58:02.647][ 5172] * 32957 objects are successfully saved [2024-01-04 13:58:02.653][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:02.669][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav' [2024-01-04 13:58:02.669][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:58:02.669][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:58:02.676][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:06.610][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:06.610][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:06.611][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:06.611][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:06.613][ 5172] * Saving spawns... [2024-01-04 13:58:06.613][ 5172] * Saving objects... [2024-01-04 13:58:06.666][ 5172] * 32957 objects are successfully saved [2024-01-04 13:58:06.669][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:06.684][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav' [2024-01-04 13:58:06.684][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:58:06.684][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:58:06.691][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:08.292][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:08.292][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:08.292][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:08.293][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:08.294][ 5172] * Saving spawns... [2024-01-04 13:58:08.294][ 5172] * Saving objects... [2024-01-04 13:58:08.335][ 5172] * 32957 objects are successfully saved [2024-01-04 13:58:08.340][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:08.350][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav' [2024-01-04 13:58:08.350][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:58:08.350][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:58:08.355][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:12.507][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:12.507][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:12.507][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:12.508][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:12.509][ 5172] * Saving spawns... [2024-01-04 13:58:12.509][ 5172] * Saving objects... [2024-01-04 13:58:12.551][ 5172] * 32957 objects are successfully saved [2024-01-04 13:58:12.553][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:12.566][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav' [2024-01-04 13:58:12.566][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:58:12.566][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:58:12.571][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:19.836][ 5172] gg_need_sleep=9 [2024-01-04 13:58:20.864][ 5172] grenade catch !!! [2024-01-04 13:58:21.477][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:21.477][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:21.477][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:21.478][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:21.479][ 5172] * Saving spawns... [2024-01-04 13:58:21.479][ 5172] * Saving objects... [2024-01-04 13:58:21.521][ 5172] * 32957 objects are successfully saved [2024-01-04 13:58:21.526][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:21.538][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav' [2024-01-04 13:58:21.538][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:58:21.538][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:58:21.543][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:34.587][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:34.587][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:34.588][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:34.588][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:34.590][ 5172] * Saving spawns... [2024-01-04 13:58:34.590][ 5172] * Saving objects... [2024-01-04 13:58:34.632][ 5172] * 32956 objects are successfully saved [2024-01-04 13:58:34.635][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:34.647][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav' [2024-01-04 13:58:34.648][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:58:34.648][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:58:34.653][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:41.117][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:41.117][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:41.117][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:41.118][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:41.119][ 5172] * Saving spawns... [2024-01-04 13:58:41.119][ 5172] * Saving objects... [2024-01-04 13:58:41.181][ 5172] * 32957 objects are successfully saved [2024-01-04 13:58:41.186][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:41.202][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav' [2024-01-04 13:58:41.202][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 13:58:41.202][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 13:58:41.229][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:46.937][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:46.937][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:46.938][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:46.938][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:46.941][ 5172] * Saving spawns... [2024-01-04 13:58:46.941][ 5172] * Saving objects... [2024-01-04 13:58:46.996][ 5172] * 32957 objects are successfully saved [2024-01-04 13:58:46.999][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:47.011][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav' [2024-01-04 13:58:47.011][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:58:47.011][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 13:58:47.030][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:48.710][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:58:48.710][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:58:48.710][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:58:48.711][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:58:48.712][ 5172] * Saving spawns... [2024-01-04 13:58:48.712][ 5172] * Saving objects... [2024-01-04 13:58:48.760][ 5172] * 32957 objects are successfully saved [2024-01-04 13:58:48.766][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:58:48.781][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav' [2024-01-04 13:58:48.781][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:58:48.781][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:58:48.798][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:58:54.082][ 5172] on_before_save - blocked [2024-01-04 13:59:01.833][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:59:01.833][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:59:01.833][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:59:01.834][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:59:01.837][ 5172] * Saving spawns... [2024-01-04 13:59:01.837][ 5172] * Saving objects... [2024-01-04 13:59:01.888][ 5172] * 32957 objects are successfully saved [2024-01-04 13:59:01.891][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:59:01.905][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav' [2024-01-04 13:59:01.905][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 13:59:01.905][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:59:01.914][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:59:07.888][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:59:07.888][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:59:07.888][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:59:07.889][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:59:07.890][ 5172] * Saving spawns... [2024-01-04 13:59:07.890][ 5172] * Saving objects... [2024-01-04 13:59:07.934][ 5172] * 32957 objects are successfully saved [2024-01-04 13:59:07.938][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:59:07.950][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav' [2024-01-04 13:59:07.951][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:59:07.951][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:59:07.956][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:59:11.775][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:59:11.775][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:59:11.776][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:59:11.776][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:59:11.778][ 5172] * Saving spawns... [2024-01-04 13:59:11.778][ 5172] * Saving objects... [2024-01-04 13:59:11.820][ 5172] * 32957 objects are successfully saved [2024-01-04 13:59:11.822][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:59:11.834][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav' [2024-01-04 13:59:11.834][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:59:11.834][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:59:11.839][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:59:16.099][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:59:16.099][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:59:16.100][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:59:16.100][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:59:16.102][ 5172] * Saving spawns... [2024-01-04 13:59:16.102][ 5172] * Saving objects... [2024-01-04 13:59:16.149][ 5172] * 32957 objects are successfully saved [2024-01-04 13:59:16.154][ 5172] * 4377 script vars are successfully saved [2024-01-04 13:59:16.166][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav' [2024-01-04 13:59:16.166][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 13:59:16.166][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 13:59:16.171][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:59:21.768][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:59:21.768][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:59:21.768][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:59:21.769][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:59:21.770][ 5172] * Saving spawns... [2024-01-04 13:59:21.770][ 5172] * Saving objects... [2024-01-04 13:59:21.810][ 5172] * 32957 objects are successfully saved [2024-01-04 13:59:21.813][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:59:21.824][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav' [2024-01-04 13:59:21.824][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:59:21.824][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:59:21.831][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:59:29.528][ 7128] ~ 'del_neutral_respawn' online:false spawn items ... [2024-01-04 13:59:29.528][ 7128] ~ 'del_neutral_respawn' online:false spawn done. [2024-01-04 13:59:31.849][ 5172] gg_need_sleep=10 [2024-01-04 13:59:40.774][ 5172] ~dm last active item was=wpn_fn2000 [2024-01-04 13:59:40.774][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 13:59:40.774][ 5172] ~id=[65173] death manager npc visual=[stalker_mo_exo] [2024-01-04 13:59:49.807][ 5172] grenade catch !!! [2024-01-04 13:59:52.481][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:59:52.481][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:59:52.481][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:59:52.482][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:59:52.483][ 5172] * Saving spawns... [2024-01-04 13:59:52.483][ 5172] * Saving objects... [2024-01-04 13:59:52.525][ 5172] * 32955 objects are successfully saved [2024-01-04 13:59:52.529][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:59:52.541][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav' [2024-01-04 13:59:52.541][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:59:52.541][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:59:52.551][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 13:59:55.210][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 13:59:55.210][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 13:59:55.210][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 13:59:55.210][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 13:59:55.212][ 5172] * Saving spawns... [2024-01-04 13:59:55.212][ 5172] * Saving objects... [2024-01-04 13:59:55.253][ 5172] * 32954 objects are successfully saved [2024-01-04 13:59:55.256][ 5172] * 4371 script vars are successfully saved [2024-01-04 13:59:55.267][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav' [2024-01-04 13:59:55.267][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 13:59:55.267][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 13:59:55.274][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:00:03.497][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:00:03.497][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:00:03.497][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:00:03.497][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:00:03.499][ 5172] * Saving spawns... [2024-01-04 14:00:03.499][ 5172] * Saving objects... [2024-01-04 14:00:03.540][ 5172] * 32954 objects are successfully saved [2024-01-04 14:00:03.545][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:00:03.557][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav' [2024-01-04 14:00:03.557][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:00:03.557][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:00:03.563][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:00:07.955][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:00:07.955][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:00:07.956][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:00:07.956][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:00:07.958][ 5172] * Saving spawns... [2024-01-04 14:00:07.958][ 5172] * Saving objects... [2024-01-04 14:00:08.003][ 5172] * 32954 objects are successfully saved [2024-01-04 14:00:08.006][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:00:08.019][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav' [2024-01-04 14:00:08.019][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:00:08.019][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:00:08.029][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:00:09.736][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:00:09.736][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:00:09.737][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:00:09.737][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:00:09.739][ 5172] * Saving spawns... [2024-01-04 14:00:09.739][ 5172] * Saving objects... [2024-01-04 14:00:09.783][ 5172] * 32954 objects are successfully saved [2024-01-04 14:00:09.788][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:00:09.800][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav' [2024-01-04 14:00:09.800][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:00:09.800][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:00:09.808][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:00:17.275][ 5172] ~dm last active item was=wpn_aks74m [2024-01-04 14:00:17.275][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 14:00:17.275][ 5172] ~id=[65299] death manager npc visual=[stalker_mo_exo] [2024-01-04 14:00:20.339][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:00:20.339][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:00:20.339][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:00:20.340][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:00:20.341][ 5172] * Saving spawns... [2024-01-04 14:00:20.341][ 5172] * Saving objects... [2024-01-04 14:00:20.382][ 5172] * 32951 objects are successfully saved [2024-01-04 14:00:20.384][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:00:20.398][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav' [2024-01-04 14:00:20.398][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:00:20.398][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:00:20.404][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:00:21.772][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:00:21.772][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:00:21.772][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:00:21.773][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:00:21.774][ 5172] * Saving spawns... [2024-01-04 14:00:21.774][ 5172] * Saving objects... [2024-01-04 14:00:21.819][ 5172] * 32951 objects are successfully saved [2024-01-04 14:00:21.824][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:00:21.836][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav' [2024-01-04 14:00:21.836][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:00:21.837][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:00:21.843][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:00:27.527][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:00:27.527][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:00:27.527][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:00:27.528][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:00:27.529][ 5172] * Saving spawns... [2024-01-04 14:00:27.529][ 5172] * Saving objects... [2024-01-04 14:00:27.572][ 5172] * 32951 objects are successfully saved [2024-01-04 14:00:27.575][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:00:27.588][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav' [2024-01-04 14:00:27.588][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:00:27.588][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:00:27.594][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:00:31.177][17536] ~ 'rad_monolith2_respawn' online:false spawn items ... [2024-01-04 14:00:31.183][17536] ~ 'rad_monolith2_respawn' online:false spawn done. [2024-01-04 14:00:34.787][ 5172] grenade catch !!! [2024-01-04 14:00:36.326][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:00:36.326][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:00:36.326][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:00:36.327][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:00:36.328][ 5172] * Saving spawns... [2024-01-04 14:00:36.328][ 5172] * Saving objects... [2024-01-04 14:00:36.374][ 5172] * 32952 objects are successfully saved [2024-01-04 14:00:36.381][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:00:36.397][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav' [2024-01-04 14:00:36.397][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:00:36.397][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:00:36.402][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:00:37.444][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:00:37.444][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:00:37.444][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:00:37.445][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:00:37.447][ 5172] * Saving spawns... [2024-01-04 14:00:37.447][ 5172] * Saving objects... [2024-01-04 14:00:37.489][ 5172] * 32952 objects are successfully saved [2024-01-04 14:00:37.492][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:00:37.505][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav' [2024-01-04 14:00:37.505][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:00:37.505][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:00:37.510][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:00:42.181][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:00:42.181][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:00:42.181][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:00:42.181][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:00:42.183][ 5172] * Saving spawns... [2024-01-04 14:00:42.183][ 5172] * Saving objects... [2024-01-04 14:00:42.227][ 5172] * 32951 objects are successfully saved [2024-01-04 14:00:42.232][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:00:42.244][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav' [2024-01-04 14:00:42.244][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:00:42.244][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:00:42.251][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:00:43.792][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_126884'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 14:00:43.819][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_15955'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 14:00:43.844][ 5172] ! actor signal on_update took 63 [2024-01-04 14:00:43.854][ 5172] gg_need_sleep=11 [2024-01-04 14:00:44.587][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:00:44.588][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:00:44.588][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:00:44.588][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:00:44.590][ 5172] * Saving spawns... [2024-01-04 14:00:44.590][ 5172] * Saving objects... [2024-01-04 14:00:44.633][ 5172] * 32951 objects are successfully saved [2024-01-04 14:00:44.636][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:00:44.647][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav' [2024-01-04 14:00:44.647][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:00:44.647][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:00:44.655][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:01:04.044][ 5172] ~dm last active item was=wpn_tavor [2024-01-04 14:01:04.044][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 14:01:04.045][ 5172] ~id=[65251] death manager npc visual=[stalker_mo_hood_9] [2024-01-04 14:01:11.380][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:01:11.380][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:01:11.380][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:01:11.381][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:01:11.383][ 5172] * Saving spawns... [2024-01-04 14:01:11.383][ 5172] * Saving objects... [2024-01-04 14:01:11.446][ 5172] * 32948 objects are successfully saved [2024-01-04 14:01:11.451][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:01:11.462][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav' [2024-01-04 14:01:11.462][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 14:01:11.462][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 14:01:11.467][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:01:13.116][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:01:13.116][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:01:13.116][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:01:13.117][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:01:13.119][ 5172] * Saving spawns... [2024-01-04 14:01:13.119][ 5172] * Saving objects... [2024-01-04 14:01:13.173][ 5172] * 32948 objects are successfully saved [2024-01-04 14:01:13.176][ 5172] * 4371 script vars are successfully saved [2024-01-04 14:01:13.189][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' [2024-01-04 14:01:13.189][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:01:13.189][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:01:13.196][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:01:30.610][ 5172] ~dm last active item was=wpn_abakan_ves [2024-01-04 14:01:30.610][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 14:01:30.610][ 5172] ~id=[65185] death manager npc visual=[stalker_mo_exo] [2024-01-04 14:01:30.611][ 5172] ~dm last active item was=wpn_ak74u_otdaca [2024-01-04 14:01:30.611][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 14:01:30.611][ 5172] ~id=[65206] death manager npc visual=[stalker_mo_hood_9] [2024-01-04 14:01:46.385][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:01:46.385][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:01:46.385][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:01:46.386][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:01:46.388][ 5172] * Saving spawns... [2024-01-04 14:01:46.388][ 5172] * Saving objects... [2024-01-04 14:01:46.440][ 5172] * 32945 objects are successfully saved [2024-01-04 14:01:46.449][ 5172] * 4374 script vars are successfully saved [2024-01-04 14:01:46.463][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' [2024-01-04 14:01:46.463][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:01:46.463][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:01:46.470][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:01:47.014][ 5172] on_offline_death [2024-01-04 14:01:47.014][ 5172] on_offline_npc_death [2024-01-04 14:01:48.453][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:01:48.453][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:01:48.453][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:01:48.453][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:01:48.455][ 5172] * Saving spawns... [2024-01-04 14:01:48.455][ 5172] * Saving objects... [2024-01-04 14:01:48.496][ 5172] * 32945 objects are successfully saved [2024-01-04 14:01:48.499][ 5172] * 4374 script vars are successfully saved [2024-01-04 14:01:48.510][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav' [2024-01-04 14:01:48.510][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:01:48.510][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:01:48.519][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:01:55.860][ 5172] gg_need_sleep=12 [2024-01-04 14:01:56.500][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:01:56.500][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:01:56.501][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:01:56.501][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:01:56.503][ 5172] * Saving spawns... [2024-01-04 14:01:56.503][ 5172] * Saving objects... [2024-01-04 14:01:56.545][ 5172] * 32945 objects are successfully saved [2024-01-04 14:01:56.550][ 5172] * 4374 script vars are successfully saved [2024-01-04 14:01:56.561][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav' [2024-01-04 14:01:56.561][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:01:56.561][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:01:56.566][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:02:01.517][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:02:01.517][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:02:01.518][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:02:01.518][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:02:01.519][ 5172] * Saving spawns... [2024-01-04 14:02:01.519][ 5172] * Saving objects... [2024-01-04 14:02:01.562][ 5172] * 32945 objects are successfully saved [2024-01-04 14:02:01.564][ 5172] * 4374 script vars are successfully saved [2024-01-04 14:02:01.576][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' [2024-01-04 14:02:01.576][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:02:01.576][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:02:01.580][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:02:05.728][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:02:05.728][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:02:05.729][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:02:05.729][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:02:05.730][ 5172] * Saving spawns... [2024-01-04 14:02:05.730][ 5172] * Saving objects... [2024-01-04 14:02:05.772][ 5172] * 32945 objects are successfully saved [2024-01-04 14:02:05.777][ 5172] * 4374 script vars are successfully saved [2024-01-04 14:02:05.788][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav' [2024-01-04 14:02:05.788][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:02:05.788][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:02:05.791][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:02:09.078][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:02:09.078][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:02:09.079][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:02:09.079][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:02:09.081][ 5172] * Saving spawns... [2024-01-04 14:02:09.081][ 5172] * Saving objects... [2024-01-04 14:02:09.142][ 5172] * 32945 objects are successfully saved [2024-01-04 14:02:09.143][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:02:09.156][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav' [2024-01-04 14:02:09.156][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:02:09.157][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:02:09.160][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:02:16.991][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:02:16.991][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:02:16.992][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:02:16.992][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:02:16.994][ 5172] * Saving spawns... [2024-01-04 14:02:16.994][ 5172] * Saving objects... [2024-01-04 14:02:17.086][ 5172] * 32945 objects are successfully saved [2024-01-04 14:02:17.088][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:02:17.115][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav' [2024-01-04 14:02:17.115][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.13 s.] [2024-01-04 14:02:17.115][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.13 s.] [2024-01-04 14:02:17.120][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:02:30.865][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:02:30.866][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:02:30.866][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:02:30.866][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:02:30.868][ 5172] * Saving spawns... [2024-01-04 14:02:30.868][ 5172] * Saving objects... [2024-01-04 14:02:30.908][ 5172] * 32945 objects are successfully saved [2024-01-04 14:02:30.909][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:02:30.920][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav' [2024-01-04 14:02:30.920][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:02:30.920][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:02:30.923][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:02:37.586][12388] ~ 'lim_monolith1_respawn' online:false spawn items ... [2024-01-04 14:02:37.586][12388] ~ 'lim_monolith1_respawn' online:false spawn done. [2024-01-04 14:03:07.864][ 5172] gg_need_sleep=13 [2024-01-04 14:03:11.087][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:03:11.087][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:03:11.087][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:03:11.088][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:03:11.089][ 5172] * Saving spawns... [2024-01-04 14:03:11.089][ 5172] * Saving objects... [2024-01-04 14:03:11.130][ 5172] * 32945 objects are successfully saved [2024-01-04 14:03:11.134][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:03:11.145][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav' [2024-01-04 14:03:11.146][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:03:11.146][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:03:11.152][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:03:16.264][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:03:16.264][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:03:16.264][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:03:16.264][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:03:16.266][ 5172] * Saving spawns... [2024-01-04 14:03:16.266][ 5172] * Saving objects... [2024-01-04 14:03:16.309][ 5172] * 32945 objects are successfully saved [2024-01-04 14:03:16.311][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:03:16.323][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav' [2024-01-04 14:03:16.323][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:03:16.323][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:03:16.332][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:03:27.928][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:03:27.928][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:03:27.928][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:03:27.929][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:03:27.931][ 5172] * Saving spawns... [2024-01-04 14:03:27.931][ 5172] * Saving objects... [2024-01-04 14:03:27.978][ 5172] * 32945 objects are successfully saved [2024-01-04 14:03:27.982][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:03:27.992][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav' [2024-01-04 14:03:27.993][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:03:27.993][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:03:28.001][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:03:35.232][ 5172] on_before_save - blocked [2024-01-04 14:03:40.082][ 5172] on_before_save - blocked [2024-01-04 14:03:43.043][ 5172] on_before_save - blocked [2024-01-04 14:03:44.382][ 5172] on_before_save - blocked [2024-01-04 14:03:50.758][ 5172] on_before_save - blocked [2024-01-04 14:03:53.224][ 5172] on_before_save - blocked [2024-01-04 14:04:05.292][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:04:05.292][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:04:05.292][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:04:05.292][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:04:05.294][ 5172] * Saving spawns... [2024-01-04 14:04:05.294][ 5172] * Saving objects... [2024-01-04 14:04:05.334][ 5172] * 32947 objects are successfully saved [2024-01-04 14:04:05.337][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:04:05.348][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav' [2024-01-04 14:04:05.348][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:04:05.348][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:04:05.356][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:04:07.668][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:04:07.668][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:04:07.668][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:04:07.669][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:04:07.671][ 5172] * Saving spawns... [2024-01-04 14:04:07.671][ 5172] * Saving objects... [2024-01-04 14:04:07.724][ 5172] * 32947 objects are successfully saved [2024-01-04 14:04:07.729][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:04:07.741][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav' [2024-01-04 14:04:07.741][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:04:07.741][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:04:07.750][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:04:12.480][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:04:12.480][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:04:12.480][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:04:12.480][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:04:12.482][ 5172] * Saving spawns... [2024-01-04 14:04:12.482][ 5172] * Saving objects... [2024-01-04 14:04:12.524][ 5172] * 32947 objects are successfully saved [2024-01-04 14:04:12.527][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:04:12.539][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' [2024-01-04 14:04:12.539][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:04:12.539][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:04:12.545][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:04:18.610][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:04:18.610][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:04:18.610][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:04:18.610][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:04:18.612][ 5172] * Saving spawns... [2024-01-04 14:04:18.612][ 5172] * Saving objects... [2024-01-04 14:04:18.665][ 5172] * 32947 objects are successfully saved [2024-01-04 14:04:18.671][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:04:18.685][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav' [2024-01-04 14:04:18.686][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:04:18.686][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:04:18.693][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:04:19.864][ 5172] gg_need_sleep=14 [2024-01-04 14:04:45.273][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 14:04:45.273][ 5172] ! actor signal on_update took 59 [2024-01-04 14:05:09.104][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:05:09.104][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:05:09.105][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:05:09.105][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:05:09.107][ 5172] * Saving spawns... [2024-01-04 14:05:09.107][ 5172] * Saving objects... [2024-01-04 14:05:09.149][ 5172] * 32947 objects are successfully saved [2024-01-04 14:05:09.151][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:05:09.162][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav' [2024-01-04 14:05:09.162][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:05:09.162][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:05:09.166][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:05:10.597][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:05:10.597][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:05:10.597][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:05:10.598][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:05:10.599][ 5172] * Saving spawns... [2024-01-04 14:05:10.599][ 5172] * Saving objects... [2024-01-04 14:05:10.638][ 5172] * 32947 objects are successfully saved [2024-01-04 14:05:10.642][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:05:10.654][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav' [2024-01-04 14:05:10.654][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:05:10.654][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:05:10.658][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:05:13.745][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:05:13.745][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:05:13.745][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:05:13.746][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:05:13.747][ 5172] * Saving spawns... [2024-01-04 14:05:13.747][ 5172] * Saving objects... [2024-01-04 14:05:13.789][ 5172] * 32947 objects are successfully saved [2024-01-04 14:05:13.792][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:05:13.804][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav' [2024-01-04 14:05:13.804][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:05:13.804][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:05:13.808][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:05:21.270][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:05:21.270][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:05:21.271][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:05:21.271][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:05:21.273][ 5172] * Saving spawns... [2024-01-04 14:05:21.273][ 5172] * Saving objects... [2024-01-04 14:05:21.319][ 5172] * 32947 objects are successfully saved [2024-01-04 14:05:21.324][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:05:21.335][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav' [2024-01-04 14:05:21.335][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:05:21.335][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:05:21.339][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:05:22.484][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:05:22.484][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:05:22.484][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:05:22.485][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:05:22.486][ 5172] * Saving spawns... [2024-01-04 14:05:22.486][ 5172] * Saving objects... [2024-01-04 14:05:22.528][ 5172] * 32947 objects are successfully saved [2024-01-04 14:05:22.531][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:05:22.543][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav' [2024-01-04 14:05:22.543][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:05:22.543][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:05:22.547][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:05:31.865][ 5172] gg_need_sleep=15 [2024-01-04 14:05:42.479][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:05:42.479][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:05:42.479][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:05:42.480][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:05:42.481][ 5172] * Saving spawns... [2024-01-04 14:05:42.481][ 5172] * Saving objects... [2024-01-04 14:05:42.524][ 5172] * 32946 objects are successfully saved [2024-01-04 14:05:42.529][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:05:42.541][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav' [2024-01-04 14:05:42.541][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:05:42.541][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:05:42.545][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:05:43.118][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:05:43.118][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:05:43.119][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:05:43.119][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:05:43.121][ 5172] * Saving spawns... [2024-01-04 14:05:43.121][ 5172] * Saving objects... [2024-01-04 14:05:43.170][ 5172] * 32946 objects are successfully saved [2024-01-04 14:05:43.173][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:05:43.184][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav' [2024-01-04 14:05:43.184][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:05:43.184][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:05:43.189][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:05:48.588][ 5172] Offline war start between ['dolg'] and ['freedom'] [2024-01-04 14:05:50.530][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:05:50.530][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:05:50.530][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:05:50.531][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:05:50.533][ 5172] * Saving spawns... [2024-01-04 14:05:50.533][ 5172] * Saving objects... [2024-01-04 14:05:50.575][ 5172] * 32946 objects are successfully saved [2024-01-04 14:05:50.581][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:05:50.593][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav' [2024-01-04 14:05:50.593][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:05:50.593][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:05:50.598][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:05:51.456][ 5172] on_before_save - blocked [2024-01-04 14:05:52.599][ 5172] on_before_save - blocked [2024-01-04 14:05:53.875][ 5172] on_before_save - blocked [2024-01-04 14:05:56.983][ 5172] on_before_save - blocked [2024-01-04 14:06:00.573][ 5172] on_before_save - blocked [2024-01-04 14:06:09.636][ 5172] ~dm last active item was=wpn_m16a2_sk1_ves [2024-01-04 14:06:09.636][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 14:06:09.636][ 5172] ~id=[65259] death manager npc visual=[stalker_mo_hood_9] [2024-01-04 14:06:15.216][13432] ~ 'hospital_black_respawn' online:false spawn items ... [2024-01-04 14:06:15.223][13432] ~ 'hospital_black_respawn' online:false spawn done. [2024-01-04 14:06:16.317][ 5172] ~dm last active item was=wpn_abakan_otdaca_ves [2024-01-04 14:06:16.317][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 14:06:16.318][ 5172] ~id=[65169] death manager npc visual=[stalker_mo_hood_9] [2024-01-04 14:06:22.218][ 5172] ~dm last active item was=wpn_abakan_otdaca_ves [2024-01-04 14:06:22.218][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 14:06:22.218][ 5172] ~id=[65156] death manager npc visual=[stalker_mo_hood_9] [2024-01-04 14:06:40.003][ 2236] ~ 'min_rat_respawn' online:false spawn items ... [2024-01-04 14:06:40.023][ 2236] ~ 'min_rat_respawn' online:false spawn done. [2024-01-04 14:06:40.024][ 2236] ! se_respawn:execute took 20 [2024-01-04 14:06:40.685][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:06:40.685][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:06:40.685][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:06:40.685][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:06:40.687][ 5172] * Saving spawns... [2024-01-04 14:06:40.687][ 5172] * Saving objects... [2024-01-04 14:06:40.729][ 5172] * 32970 objects are successfully saved [2024-01-04 14:06:40.734][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:06:40.746][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav' [2024-01-04 14:06:40.747][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:06:40.747][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:06:40.752][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:06:42.176][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:06:42.176][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:06:42.176][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:06:42.176][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 34 items [2024-01-04 14:06:42.178][ 5172] * Saving spawns... [2024-01-04 14:06:42.178][ 5172] * Saving objects... [2024-01-04 14:06:42.222][ 5172] * 32970 objects are successfully saved [2024-01-04 14:06:42.225][ 5172] * 4377 script vars are successfully saved [2024-01-04 14:06:42.236][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav' [2024-01-04 14:06:42.236][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:06:42.236][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:06:42.241][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:06:43.870][ 5172] gg_need_sleep=16 [2024-01-04 14:06:49.428][ 5172] ~dm last active item was=wpn_ak47 [2024-01-04 14:06:49.428][ 5172] ~ dm ammo section=ammo_7.62x39_fmj [2024-01-04 14:06:49.428][ 5172] ~id=[65152] death manager npc visual=[stalker_mo_exo] [2024-01-04 14:07:02.730][ 5172] ~dm last active item was=wpn_val_an [2024-01-04 14:07:02.731][ 5172] ~id=[65160] death manager npc visual=[stalker_arhara1] [2024-01-04 14:07:06.637][ 5172] ~dm last active item was=wpn_rpk74_ves [2024-01-04 14:07:06.638][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 14:07:06.638][ 5172] ~id=[65277] death manager npc visual=[stalker_mo_exo] [2024-01-04 14:07:12.319][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:12.319][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:12.320][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:12.320][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:12.322][ 5172] * Saving spawns... [2024-01-04 14:07:12.322][ 5172] * Saving objects... [2024-01-04 14:07:12.369][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:12.374][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:12.386][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav' [2024-01-04 14:07:12.386][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:07:12.386][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:07:12.390][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:16.871][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:16.871][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:16.872][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:16.872][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:16.873][ 5172] * Saving spawns... [2024-01-04 14:07:16.873][ 5172] * Saving objects... [2024-01-04 14:07:16.914][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:16.917][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:16.928][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav' [2024-01-04 14:07:16.928][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:16.928][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:16.932][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:20.305][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:20.305][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:20.305][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:20.305][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:20.307][ 5172] * Saving spawns... [2024-01-04 14:07:20.307][ 5172] * Saving objects... [2024-01-04 14:07:20.347][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:20.349][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:20.361][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav' [2024-01-04 14:07:20.361][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:20.361][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:20.365][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:31.727][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:31.727][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:31.727][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:31.727][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:31.729][ 5172] * Saving spawns... [2024-01-04 14:07:31.729][ 5172] * Saving objects... [2024-01-04 14:07:31.773][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:31.777][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:31.789][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav' [2024-01-04 14:07:31.789][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:07:31.789][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:07:31.792][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:34.267][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:34.267][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:34.267][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:34.267][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:34.269][ 5172] * Saving spawns... [2024-01-04 14:07:34.269][ 5172] * Saving objects... [2024-01-04 14:07:34.311][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:34.312][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:34.324][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav' [2024-01-04 14:07:34.324][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:34.324][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:34.328][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:36.846][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:36.846][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:36.846][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:36.846][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:36.848][ 5172] * Saving spawns... [2024-01-04 14:07:36.848][ 5172] * Saving objects... [2024-01-04 14:07:36.888][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:36.890][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:36.901][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav' [2024-01-04 14:07:36.901][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:36.901][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:36.905][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:39.499][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:39.499][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:39.499][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:39.500][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:39.501][ 5172] * Saving spawns... [2024-01-04 14:07:39.501][ 5172] * Saving objects... [2024-01-04 14:07:39.541][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:39.543][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:39.554][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav' [2024-01-04 14:07:39.554][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:39.554][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:39.556][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:41.223][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:41.223][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:41.223][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:41.224][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:41.225][ 5172] * Saving spawns... [2024-01-04 14:07:41.225][ 5172] * Saving objects... [2024-01-04 14:07:41.264][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:41.266][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:41.276][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav' [2024-01-04 14:07:41.276][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:41.276][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:41.279][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:42.576][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:42.576][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:42.576][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:42.576][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:42.578][ 5172] * Saving spawns... [2024-01-04 14:07:42.578][ 5172] * Saving objects... [2024-01-04 14:07:42.619][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:42.621][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:42.632][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav' [2024-01-04 14:07:42.632][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:42.632][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:42.637][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:44.683][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:44.683][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:44.683][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:44.684][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:44.685][ 5172] * Saving spawns... [2024-01-04 14:07:44.685][ 5172] * Saving objects... [2024-01-04 14:07:44.725][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:44.727][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:44.739][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav' [2024-01-04 14:07:44.740][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:44.740][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:44.744][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:46.497][ 5172] reputation_dc = 18.2, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 14:07:46.497][ 5172] ____________________ [2024-01-04 14:07:46.523][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 14:07:46.523][ 5172] ! actor signal on_update took 26 [2024-01-04 14:07:51.783][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:51.783][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:51.783][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:51.783][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:51.785][ 5172] * Saving spawns... [2024-01-04 14:07:51.785][ 5172] * Saving objects... [2024-01-04 14:07:51.823][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:51.825][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:51.836][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav' [2024-01-04 14:07:51.836][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:51.836][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:51.843][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:54.589][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:54.589][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:54.589][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:54.590][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:54.591][ 5172] * Saving spawns... [2024-01-04 14:07:54.591][ 5172] * Saving objects... [2024-01-04 14:07:54.633][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:54.634][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:54.646][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav' [2024-01-04 14:07:54.646][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:54.646][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:54.653][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:07:55.869][ 5172] gg_need_sleep=17 [2024-01-04 14:07:58.845][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:07:58.845][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:07:58.845][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:07:58.846][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:07:58.847][ 5172] * Saving spawns... [2024-01-04 14:07:58.847][ 5172] * Saving objects... [2024-01-04 14:07:58.887][ 5172] * 32961 objects are successfully saved [2024-01-04 14:07:58.891][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:07:58.903][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav' [2024-01-04 14:07:58.903][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:07:58.903][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:07:58.910][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:01.955][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:01.955][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:01.955][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:01.955][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:01.957][ 5172] * Saving spawns... [2024-01-04 14:08:01.957][ 5172] * Saving objects... [2024-01-04 14:08:01.996][ 5172] * 32961 objects are successfully saved [2024-01-04 14:08:02.000][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:02.010][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' [2024-01-04 14:08:02.010][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:08:02.010][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:08:02.017][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:12.055][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:12.055][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:12.055][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:12.055][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:12.057][ 5172] * Saving spawns... [2024-01-04 14:08:12.057][ 5172] * Saving objects... [2024-01-04 14:08:12.096][ 5172] * 32961 objects are successfully saved [2024-01-04 14:08:12.099][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:12.111][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' [2024-01-04 14:08:12.111][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:08:12.111][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:08:12.117][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:15.815][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:15.815][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:15.815][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:15.815][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:15.817][ 5172] * Saving spawns... [2024-01-04 14:08:15.817][ 5172] * Saving objects... [2024-01-04 14:08:15.860][ 5172] * 32961 objects are successfully saved [2024-01-04 14:08:15.865][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:15.877][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav' [2024-01-04 14:08:15.877][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:08:15.877][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:08:15.884][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:17.949][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:17.949][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:17.949][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:17.950][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:17.951][ 5172] * Saving spawns... [2024-01-04 14:08:17.951][ 5172] * Saving objects... [2024-01-04 14:08:17.991][ 5172] * 32961 objects are successfully saved [2024-01-04 14:08:17.994][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:18.006][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav' [2024-01-04 14:08:18.006][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:08:18.006][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:08:18.013][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:19.400][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:19.400][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:19.400][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:19.400][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:19.402][ 5172] * Saving spawns... [2024-01-04 14:08:19.402][ 5172] * Saving objects... [2024-01-04 14:08:19.449][ 5172] * 32961 objects are successfully saved [2024-01-04 14:08:19.456][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:19.467][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' [2024-01-04 14:08:19.467][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:08:19.467][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:08:19.473][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:22.495][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:22.496][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:22.496][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:22.496][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:22.498][ 5172] * Saving spawns... [2024-01-04 14:08:22.498][ 5172] * Saving objects... [2024-01-04 14:08:22.540][ 5172] * 32960 objects are successfully saved [2024-01-04 14:08:22.543][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:22.555][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav' [2024-01-04 14:08:22.556][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:08:22.556][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:08:22.565][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:23.142][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:23.142][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:23.142][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:23.143][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:23.144][ 5172] * Saving spawns... [2024-01-04 14:08:23.144][ 5172] * Saving objects... [2024-01-04 14:08:23.185][ 5172] * 32960 objects are successfully saved [2024-01-04 14:08:23.190][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:23.202][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav' [2024-01-04 14:08:23.203][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:08:23.203][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:08:23.209][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:23.789][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:23.789][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:23.789][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:23.790][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:23.791][ 5172] * Saving spawns... [2024-01-04 14:08:23.791][ 5172] * Saving objects... [2024-01-04 14:08:23.832][ 5172] * 32960 objects are successfully saved [2024-01-04 14:08:23.834][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:23.856][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav' [2024-01-04 14:08:23.856][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:08:23.856][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:08:23.862][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:34.174][ 5172] grenade catch !!! [2024-01-04 14:08:35.345][ 5172] ! actor signal on_update took 48 [2024-01-04 14:08:46.605][ 5172] ~dm last active item was=wpn_fn2000 [2024-01-04 14:08:46.606][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 14:08:46.606][ 5172] ~id=[65226] death manager npc visual=[stalker_mo_exo] [2024-01-04 14:08:48.321][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:48.321][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:48.321][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:48.326][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:48.329][ 5172] * Saving spawns... [2024-01-04 14:08:48.329][ 5172] * Saving objects... [2024-01-04 14:08:48.377][ 5172] * 32959 objects are successfully saved [2024-01-04 14:08:48.383][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:48.395][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav' [2024-01-04 14:08:48.396][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:08:48.396][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:08:48.404][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:51.204][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:51.204][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:51.204][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:51.204][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:51.207][ 5172] * Saving spawns... [2024-01-04 14:08:51.207][ 5172] * Saving objects... [2024-01-04 14:08:51.260][ 5172] * 32959 objects are successfully saved [2024-01-04 14:08:51.263][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:51.277][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav' [2024-01-04 14:08:51.277][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:08:51.277][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:08:51.288][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:08:55.215][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:08:55.215][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:08:55.215][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:08:55.216][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:08:55.217][ 5172] * Saving spawns... [2024-01-04 14:08:55.217][ 5172] * Saving objects... [2024-01-04 14:08:55.265][ 5172] * 32959 objects are successfully saved [2024-01-04 14:08:55.271][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:08:55.285][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav' [2024-01-04 14:08:55.285][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:08:55.285][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:08:55.293][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:09:02.722][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:09:02.722][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:09:02.722][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:09:02.722][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:09:02.724][ 5172] * Saving spawns... [2024-01-04 14:09:02.724][ 5172] * Saving objects... [2024-01-04 14:09:02.767][ 5172] * 32959 objects are successfully saved [2024-01-04 14:09:02.770][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:09:02.781][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav' [2024-01-04 14:09:02.781][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:09:02.781][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:09:02.787][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:09:03.688][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:09:03.688][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:09:03.688][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:09:03.688][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:09:03.690][ 5172] * Saving spawns... [2024-01-04 14:09:03.690][ 5172] * Saving objects... [2024-01-04 14:09:03.732][ 5172] * 32959 objects are successfully saved [2024-01-04 14:09:03.737][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:09:03.750][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav' [2024-01-04 14:09:03.750][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:09:03.750][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:09:03.758][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:09:07.874][ 5172] gg_need_sleep=18 [2024-01-04 14:09:15.439][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:09:15.439][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:09:15.439][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:09:15.439][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:09:15.441][ 5172] * Saving spawns... [2024-01-04 14:09:15.441][ 5172] * Saving objects... [2024-01-04 14:09:15.482][ 5172] * 32959 objects are successfully saved [2024-01-04 14:09:15.484][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:09:15.497][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav' [2024-01-04 14:09:15.497][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:09:15.497][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:09:15.503][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:09:25.198][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:09:25.198][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:09:25.198][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:09:25.198][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:09:25.200][ 5172] * Saving spawns... [2024-01-04 14:09:25.200][ 5172] * Saving objects... [2024-01-04 14:09:25.240][ 5172] * 32959 objects are successfully saved [2024-01-04 14:09:25.246][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:09:25.258][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav' [2024-01-04 14:09:25.258][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:09:25.258][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:09:25.265][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:09:26.609][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:09:26.609][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:09:26.609][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:09:26.610][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:09:26.612][ 5172] * Saving spawns... [2024-01-04 14:09:26.612][ 5172] * Saving objects... [2024-01-04 14:09:26.661][ 5172] * 32959 objects are successfully saved [2024-01-04 14:09:26.664][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:09:26.676][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav' [2024-01-04 14:09:26.676][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:09:26.676][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:09:26.681][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:09:30.780][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:09:30.780][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:09:30.780][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:09:30.780][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:09:30.782][ 5172] * Saving spawns... [2024-01-04 14:09:30.782][ 5172] * Saving objects... [2024-01-04 14:09:30.833][ 5172] * 32959 objects are successfully saved [2024-01-04 14:09:30.838][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:09:30.850][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav' [2024-01-04 14:09:30.851][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:09:30.851][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:09:30.857][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:09:31.518][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:09:31.518][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:09:31.518][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:09:31.518][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:09:31.520][ 5172] * Saving spawns... [2024-01-04 14:09:31.520][ 5172] * Saving objects... [2024-01-04 14:09:31.571][ 5172] * 32959 objects are successfully saved [2024-01-04 14:09:31.574][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:09:31.586][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav' [2024-01-04 14:09:31.586][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:09:31.586][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:09:31.594][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:09:34.717][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:09:34.717][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:09:34.717][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:09:34.718][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:09:34.719][ 5172] * Saving spawns... [2024-01-04 14:09:34.719][ 5172] * Saving objects... [2024-01-04 14:09:34.763][ 5172] * 32959 objects are successfully saved [2024-01-04 14:09:34.768][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:09:34.780][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav' [2024-01-04 14:09:34.780][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:09:34.780][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:09:34.787][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:09:41.225][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:09:41.225][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:09:41.225][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:09:41.226][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:09:41.227][ 5172] * Saving spawns... [2024-01-04 14:09:41.227][ 5172] * Saving objects... [2024-01-04 14:09:41.275][ 5172] * 32959 objects are successfully saved [2024-01-04 14:09:41.278][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:09:41.291][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav' [2024-01-04 14:09:41.292][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:09:41.292][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:09:41.298][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:09:43.370][ 5172] ~dm last active item was=wpn_lr300 [2024-01-04 14:09:43.370][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 14:09:43.371][ 5172] ~id=[65193] death manager npc visual=[stalker_mo_mask] [2024-01-04 14:09:46.187][ 5000] ~ 'puz_chimera_respawn' online:false spawn items ... [2024-01-04 14:09:46.187][ 5000] ~ 'puz_chimera_respawn' online:false spawn done. [2024-01-04 14:09:51.131][ 5172] rank=master [2024-01-04 14:09:54.739][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:09:54.739][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:09:54.740][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:09:54.740][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:09:54.742][ 5172] * Saving spawns... [2024-01-04 14:09:54.742][ 5172] * Saving objects... [2024-01-04 14:09:54.790][ 5172] * 32961 objects are successfully saved [2024-01-04 14:09:54.795][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:09:54.806][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' [2024-01-04 14:09:54.806][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:09:54.806][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:09:54.813][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:06.033][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:06.033][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:06.033][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:06.033][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:06.035][ 5172] * Saving spawns... [2024-01-04 14:10:06.035][ 5172] * Saving objects... [2024-01-04 14:10:06.078][ 5172] * 32961 objects are successfully saved [2024-01-04 14:10:06.081][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:06.093][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav' [2024-01-04 14:10:06.093][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:10:06.093][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:10:06.101][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:07.395][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:07.395][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:07.396][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:07.396][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:07.398][ 5172] * Saving spawns... [2024-01-04 14:10:07.398][ 5172] * Saving objects... [2024-01-04 14:10:07.441][ 5172] * 32961 objects are successfully saved [2024-01-04 14:10:07.446][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:07.457][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav' [2024-01-04 14:10:07.457][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:10:07.457][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:10:07.465][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:09.126][ 1592] ~ 'zat_stat_respawn2' online:false spawn items ... [2024-01-04 14:10:09.126][ 1592] ~ 'zat_stat_respawn2' online:false spawn done. [2024-01-04 14:10:11.327][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:11.327][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:11.328][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:11.328][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:11.330][ 5172] * Saving spawns... [2024-01-04 14:10:11.330][ 5172] * Saving objects... [2024-01-04 14:10:11.371][ 5172] * 32961 objects are successfully saved [2024-01-04 14:10:11.373][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:11.385][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav' [2024-01-04 14:10:11.385][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:10:11.385][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:10:11.395][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:13.440][ 7128] ~ 'jup_gigant_respawn' online:false spawn items ... [2024-01-04 14:10:13.440][ 7128] ~ 'jup_gigant_respawn' online:false spawn done. [2024-01-04 14:10:16.924][17172] ~ 'min_stat_respawn' online:false spawn items ... [2024-01-04 14:10:16.924][17172] ~ 'min_stat_respawn' online:false spawn done. [2024-01-04 14:10:19.876][ 5172] gg_need_sleep=19 [2024-01-04 14:10:34.314][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:34.314][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:34.315][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:34.315][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:34.317][ 5172] * Saving spawns... [2024-01-04 14:10:34.317][ 5172] * Saving objects... [2024-01-04 14:10:34.358][ 5172] * 32961 objects are successfully saved [2024-01-04 14:10:34.363][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:34.374][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav' [2024-01-04 14:10:34.374][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:10:34.374][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:10:34.383][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:35.208][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:35.208][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:35.208][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:35.208][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:35.210][ 5172] * Saving spawns... [2024-01-04 14:10:35.210][ 5172] * Saving objects... [2024-01-04 14:10:35.251][ 5172] * 32961 objects are successfully saved [2024-01-04 14:10:35.254][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:35.265][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav' [2024-01-04 14:10:35.265][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:10:35.265][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:10:35.270][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:36.267][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:36.267][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:36.267][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:36.268][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:36.269][ 5172] * Saving spawns... [2024-01-04 14:10:36.269][ 5172] * Saving objects... [2024-01-04 14:10:36.312][ 5172] * 32961 objects are successfully saved [2024-01-04 14:10:36.317][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:36.328][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav' [2024-01-04 14:10:36.328][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:10:36.328][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:10:36.333][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:37.003][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:37.003][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:37.003][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:37.004][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:37.006][ 5172] * Saving spawns... [2024-01-04 14:10:37.006][ 5172] * Saving objects... [2024-01-04 14:10:37.050][ 5172] * 32961 objects are successfully saved [2024-01-04 14:10:37.055][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:37.071][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav' [2024-01-04 14:10:37.071][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:10:37.071][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:10:37.076][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:40.651][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:40.652][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:40.652][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:40.652][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:40.654][ 5172] * Saving spawns... [2024-01-04 14:10:40.654][ 5172] * Saving objects... [2024-01-04 14:10:40.697][ 5172] * 32962 objects are successfully saved [2024-01-04 14:10:40.699][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:40.712][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav' [2024-01-04 14:10:40.712][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:10:40.712][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:10:40.719][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:47.405][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:47.405][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:47.406][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:47.406][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:47.408][ 5172] * Saving spawns... [2024-01-04 14:10:47.408][ 5172] * Saving objects... [2024-01-04 14:10:47.455][ 5172] * 32962 objects are successfully saved [2024-01-04 14:10:47.457][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:47.468][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav' [2024-01-04 14:10:47.468][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:10:47.468][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:10:47.471][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:49.410][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:49.410][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:49.410][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:49.411][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:49.412][ 5172] * Saving spawns... [2024-01-04 14:10:49.412][ 5172] * Saving objects... [2024-01-04 14:10:49.453][ 5172] * 32962 objects are successfully saved [2024-01-04 14:10:49.455][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:49.467][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav' [2024-01-04 14:10:49.467][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:10:49.467][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:10:49.470][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:10:50.549][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:10:50.549][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:10:50.549][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:10:50.549][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:10:50.551][ 5172] * Saving spawns... [2024-01-04 14:10:50.551][ 5172] * Saving objects... [2024-01-04 14:10:50.594][ 5172] * 32962 objects are successfully saved [2024-01-04 14:10:50.596][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:10:50.607][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav' [2024-01-04 14:10:50.607][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:10:50.607][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:10:50.615][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:06.821][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:06.821][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:06.821][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:06.822][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:06.823][ 5172] * Saving spawns... [2024-01-04 14:11:06.823][ 5172] * Saving objects... [2024-01-04 14:11:06.866][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:06.868][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:06.880][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav' [2024-01-04 14:11:06.880][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:11:06.880][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:11:06.888][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:08.688][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:08.688][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:08.688][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:08.689][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:08.690][ 5172] * Saving spawns... [2024-01-04 14:11:08.690][ 5172] * Saving objects... [2024-01-04 14:11:08.736][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:08.737][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:08.750][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav' [2024-01-04 14:11:08.750][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:11:08.750][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:11:08.756][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:13.592][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:13.592][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:13.592][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:13.593][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:13.594][ 5172] * Saving spawns... [2024-01-04 14:11:13.594][ 5172] * Saving objects... [2024-01-04 14:11:13.635][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:13.637][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:13.649][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav' [2024-01-04 14:11:13.649][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:11:13.649][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:11:13.656][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:14.686][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:14.686][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:14.686][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:14.686][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:14.688][ 5172] * Saving spawns... [2024-01-04 14:11:14.688][ 5172] * Saving objects... [2024-01-04 14:11:14.733][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:14.735][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:14.748][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav' [2024-01-04 14:11:14.748][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:11:14.748][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:11:14.754][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:15.536][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:15.536][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:15.536][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:15.536][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:15.538][ 5172] * Saving spawns... [2024-01-04 14:11:15.538][ 5172] * Saving objects... [2024-01-04 14:11:15.580][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:15.582][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:15.594][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav' [2024-01-04 14:11:15.594][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:11:15.594][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:11:15.599][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:20.249][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:20.249][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:20.250][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:20.250][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:20.252][ 5172] * Saving spawns... [2024-01-04 14:11:20.252][ 5172] * Saving objects... [2024-01-04 14:11:20.317][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:20.319][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:20.338][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav' [2024-01-04 14:11:20.338][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 14:11:20.338][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 14:11:20.346][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:31.875][ 5172] gg_need_sleep=20 [2024-01-04 14:11:32.015][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:32.015][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:32.016][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:32.016][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:32.018][ 5172] * Saving spawns... [2024-01-04 14:11:32.018][ 5172] * Saving objects... [2024-01-04 14:11:32.067][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:32.068][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:32.080][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav' [2024-01-04 14:11:32.080][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:11:32.080][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:11:32.084][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:32.686][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:32.686][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:32.686][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:32.687][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:32.689][ 5172] * Saving spawns... [2024-01-04 14:11:32.689][ 5172] * Saving objects... [2024-01-04 14:11:32.732][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:32.734][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:32.745][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav' [2024-01-04 14:11:32.745][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:11:32.745][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:11:32.749][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:33.723][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:33.723][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:33.723][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:33.723][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:33.725][ 5172] * Saving spawns... [2024-01-04 14:11:33.725][ 5172] * Saving objects... [2024-01-04 14:11:33.765][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:33.766][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:33.778][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav' [2024-01-04 14:11:33.778][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:11:33.778][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:11:33.782][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:34.743][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:34.743][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:34.743][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:34.744][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:34.745][ 5172] * Saving spawns... [2024-01-04 14:11:34.745][ 5172] * Saving objects... [2024-01-04 14:11:34.795][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:34.797][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:34.809][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav' [2024-01-04 14:11:34.809][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:11:34.809][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:11:34.813][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:35.699][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:35.699][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:35.699][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:35.699][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:35.701][ 5172] * Saving spawns... [2024-01-04 14:11:35.701][ 5172] * Saving objects... [2024-01-04 14:11:35.739][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:35.741][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:35.754][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav' [2024-01-04 14:11:35.754][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:11:35.754][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:11:35.757][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:39.688][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:39.688][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:39.689][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:39.689][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:39.690][ 5172] * Saving spawns... [2024-01-04 14:11:39.690][ 5172] * Saving objects... [2024-01-04 14:11:39.734][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:39.736][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:39.748][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav' [2024-01-04 14:11:39.748][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:11:39.748][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:11:39.752][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:54.064][ 5172] ! actor signal on_update took 21 [2024-01-04 14:11:54.310][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:54.310][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:54.310][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:54.311][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:54.313][ 5172] * Saving spawns... [2024-01-04 14:11:54.313][ 5172] * Saving objects... [2024-01-04 14:11:54.408][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:54.410][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:54.423][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav' [2024-01-04 14:11:54.423][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.12 s.] [2024-01-04 14:11:54.423][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.12 s.] [2024-01-04 14:11:54.439][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:11:59.560][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:11:59.560][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:11:59.560][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:11:59.561][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:11:59.563][ 5172] * Saving spawns... [2024-01-04 14:11:59.563][ 5172] * Saving objects... [2024-01-04 14:11:59.609][ 5172] * 32962 objects are successfully saved [2024-01-04 14:11:59.611][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:11:59.623][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav' [2024-01-04 14:11:59.623][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:11:59.623][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:11:59.632][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:12:02.162][ 5172] ! actor signal on_update took 55 [2024-01-04 14:12:09.660][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:12:09.660][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:12:09.660][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:12:09.660][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:12:09.662][ 5172] * Saving spawns... [2024-01-04 14:12:09.662][ 5172] * Saving objects... [2024-01-04 14:12:09.706][ 5172] * 32962 objects are successfully saved [2024-01-04 14:12:09.707][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:12:09.719][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav' [2024-01-04 14:12:09.719][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:12:09.719][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:12:09.724][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:12:13.253][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:12:13.253][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:12:13.253][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:12:13.254][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:12:13.255][ 5172] * Saving spawns... [2024-01-04 14:12:13.255][ 5172] * Saving objects... [2024-01-04 14:12:13.298][ 5172] * 32962 objects are successfully saved [2024-01-04 14:12:13.300][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:12:13.311][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav' [2024-01-04 14:12:13.311][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:12:13.311][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:12:13.314][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:12:19.194][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:12:19.194][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:12:19.194][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:12:19.195][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:12:19.196][ 5172] * Saving spawns... [2024-01-04 14:12:19.196][ 5172] * Saving objects... [2024-01-04 14:12:19.243][ 5172] * 32962 objects are successfully saved [2024-01-04 14:12:19.244][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:12:19.258][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav' [2024-01-04 14:12:19.259][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:12:19.259][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:12:19.269][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:12:24.287][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:12:24.287][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:12:24.287][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:12:24.287][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:12:24.289][ 5172] * Saving spawns... [2024-01-04 14:12:24.289][ 5172] * Saving objects... [2024-01-04 14:12:24.334][ 5172] * 32962 objects are successfully saved [2024-01-04 14:12:24.336][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:12:24.347][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav' [2024-01-04 14:12:24.347][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:12:24.347][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:12:24.358][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:12:28.104][ 5172] ! actor signal on_update took 25 [2024-01-04 14:12:30.105][ 5172] ! actor signal on_update took 22 [2024-01-04 14:12:39.028][ 5172] ~dm last active item was=wpn_sig550 [2024-01-04 14:12:39.028][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 14:12:39.029][ 5172] ~id=[65255] death manager npc visual=[stalker_mo_exo] [2024-01-04 14:12:41.960][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:12:41.960][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:12:41.960][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:12:41.961][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:12:41.962][ 5172] * Saving spawns... [2024-01-04 14:12:41.962][ 5172] * Saving objects... [2024-01-04 14:12:42.002][ 5172] * 32958 objects are successfully saved [2024-01-04 14:12:42.004][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:12:42.016][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' [2024-01-04 14:12:42.016][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:12:42.016][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:12:42.025][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:12:43.876][ 5172] gg_need_sleep=21 [2024-01-04 14:12:49.838][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:12:49.838][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:12:49.839][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:12:49.839][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:12:49.841][ 5172] * Saving spawns... [2024-01-04 14:12:49.841][ 5172] * Saving objects... [2024-01-04 14:12:49.893][ 5172] * 32958 objects are successfully saved [2024-01-04 14:12:49.896][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:12:49.912][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' [2024-01-04 14:12:49.912][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:12:49.912][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:12:49.918][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:12:58.561][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:12:58.561][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:12:58.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:12:58.562][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:12:58.563][ 5172] * Saving spawns... [2024-01-04 14:12:58.564][ 5172] * Saving objects... [2024-01-04 14:12:58.607][ 5172] * 32958 objects are successfully saved [2024-01-04 14:12:58.611][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:12:58.624][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav' [2024-01-04 14:12:58.624][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:12:58.624][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:12:58.630][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:12:59.696][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:12:59.696][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:12:59.696][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:12:59.696][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:12:59.698][ 5172] * Saving spawns... [2024-01-04 14:12:59.698][ 5172] * Saving objects... [2024-01-04 14:12:59.745][ 5172] * 32958 objects are successfully saved [2024-01-04 14:12:59.749][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:12:59.761][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav' [2024-01-04 14:12:59.761][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:12:59.761][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:12:59.772][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:01.531][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:01.531][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:01.532][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:01.532][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:01.534][ 5172] * Saving spawns... [2024-01-04 14:13:01.534][ 5172] * Saving objects... [2024-01-04 14:13:01.575][ 5172] * 32958 objects are successfully saved [2024-01-04 14:13:01.578][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:01.591][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' [2024-01-04 14:13:01.591][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:13:01.591][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:13:01.597][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:07.042][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:07.042][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:07.042][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:07.043][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:07.044][ 5172] * Saving spawns... [2024-01-04 14:13:07.044][ 5172] * Saving objects... [2024-01-04 14:13:07.086][ 5172] * 32958 objects are successfully saved [2024-01-04 14:13:07.088][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:07.099][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav' [2024-01-04 14:13:07.099][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:13:07.099][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:13:07.105][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:08.145][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:08.145][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:08.146][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:08.146][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:08.148][ 5172] * Saving spawns... [2024-01-04 14:13:08.148][ 5172] * Saving objects... [2024-01-04 14:13:08.189][ 5172] * 32958 objects are successfully saved [2024-01-04 14:13:08.193][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:08.204][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav' [2024-01-04 14:13:08.204][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:13:08.204][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:13:08.209][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:11.421][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:11.421][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:11.422][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:11.422][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:11.424][ 5172] * Saving spawns... [2024-01-04 14:13:11.424][ 5172] * Saving objects... [2024-01-04 14:13:11.465][ 5172] * 32958 objects are successfully saved [2024-01-04 14:13:11.469][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:11.481][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav' [2024-01-04 14:13:11.481][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:13:11.481][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:13:11.486][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:17.825][17172] ~ 'as2_stat_respawn' online:false spawn items ... [2024-01-04 14:13:17.825][17172] ~ 'as2_stat_respawn' online:false spawn done. [2024-01-04 14:13:24.731][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:24.731][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:24.732][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:24.733][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:24.735][ 5172] * Saving spawns... [2024-01-04 14:13:24.735][ 5172] * Saving objects... [2024-01-04 14:13:24.782][ 5172] * 32958 objects are successfully saved [2024-01-04 14:13:24.785][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:24.798][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav' [2024-01-04 14:13:24.798][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:13:24.798][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:13:24.805][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:29.254][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:29.254][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:29.254][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:29.255][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:29.256][ 5172] * Saving spawns... [2024-01-04 14:13:29.256][ 5172] * Saving objects... [2024-01-04 14:13:29.309][ 5172] * 32958 objects are successfully saved [2024-01-04 14:13:29.314][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:29.327][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav' [2024-01-04 14:13:29.327][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:13:29.327][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:13:29.342][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:30.662][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:30.662][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:30.663][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:30.663][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:30.666][ 5172] * Saving spawns... [2024-01-04 14:13:30.666][ 5172] * Saving objects... [2024-01-04 14:13:30.717][ 5172] * 32958 objects are successfully saved [2024-01-04 14:13:30.719][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:30.765][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav' [2024-01-04 14:13:30.765][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.11 s.] [2024-01-04 14:13:30.765][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.11 s.] [2024-01-04 14:13:30.771][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:35.885][ 5172] ! actor signal on_update took 16 [2024-01-04 14:13:42.979][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:42.979][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:42.979][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:42.979][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:42.982][ 5172] * Saving spawns... [2024-01-04 14:13:42.982][ 5172] * Saving objects... [2024-01-04 14:13:43.038][ 5172] * 32959 objects are successfully saved [2024-01-04 14:13:43.043][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:43.056][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav' [2024-01-04 14:13:43.056][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:13:43.056][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:13:43.063][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:44.321][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:44.321][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:44.321][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:44.322][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:44.324][ 5172] * Saving spawns... [2024-01-04 14:13:44.324][ 5172] * Saving objects... [2024-01-04 14:13:44.374][ 5172] * 32959 objects are successfully saved [2024-01-04 14:13:44.377][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:44.390][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav' [2024-01-04 14:13:44.390][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:13:44.390][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:13:44.400][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:46.910][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:46.910][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:46.911][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:46.911][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:46.914][ 5172] * Saving spawns... [2024-01-04 14:13:46.914][ 5172] * Saving objects... [2024-01-04 14:13:46.969][ 5172] * 32959 objects are successfully saved [2024-01-04 14:13:46.975][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:46.987][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav' [2024-01-04 14:13:46.987][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:13:46.987][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:13:46.995][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:53.406][17536] ~ 'opr_stalker_respawn' online:false spawn items ... [2024-01-04 14:13:53.406][17536] ~ 'opr_stalker_respawn' online:false spawn done. [2024-01-04 14:13:54.546][ 5172] Offline war start between ['dolg'] and monsters [2024-01-04 14:13:55.364][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:55.364][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:55.365][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:55.365][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:55.367][ 5172] * Saving spawns... [2024-01-04 14:13:55.367][ 5172] * Saving objects... [2024-01-04 14:13:55.415][ 5172] * 32959 objects are successfully saved [2024-01-04 14:13:55.418][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:55.435][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav' [2024-01-04 14:13:55.435][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:13:55.435][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:13:55.441][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:13:55.883][ 5172] gg_need_sleep=22 [2024-01-04 14:13:58.348][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:13:58.348][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:13:58.348][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:13:58.348][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:13:58.350][ 5172] * Saving spawns... [2024-01-04 14:13:58.350][ 5172] * Saving objects... [2024-01-04 14:13:58.400][ 5172] * 32959 objects are successfully saved [2024-01-04 14:13:58.406][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:13:58.420][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav' [2024-01-04 14:13:58.420][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:13:58.420][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:13:58.425][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:14:25.472][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:14:25.473][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:14:25.473][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:14:25.473][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:14:25.475][ 5172] * Saving spawns... [2024-01-04 14:14:25.475][ 5172] * Saving objects... [2024-01-04 14:14:25.517][ 5172] * 32958 objects are successfully saved [2024-01-04 14:14:25.519][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:14:25.530][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav' [2024-01-04 14:14:25.530][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:14:25.530][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:14:25.534][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:14:27.480][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:14:27.480][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:14:27.480][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:14:27.481][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:14:27.483][ 5172] * Saving spawns... [2024-01-04 14:14:27.483][ 5172] * Saving objects... [2024-01-04 14:14:27.529][ 5172] * 32958 objects are successfully saved [2024-01-04 14:14:27.531][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:14:27.545][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav' [2024-01-04 14:14:27.545][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:14:27.545][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:14:27.550][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:14:35.246][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:14:35.246][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:14:35.246][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:14:35.246][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:14:35.248][ 5172] * Saving spawns... [2024-01-04 14:14:35.248][ 5172] * Saving objects... [2024-01-04 14:14:35.289][ 5172] * 32957 objects are successfully saved [2024-01-04 14:14:35.294][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:14:35.306][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav' [2024-01-04 14:14:35.306][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:14:35.306][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:14:35.311][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:14:36.795][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:14:36.795][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:14:36.795][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:14:36.795][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:14:36.797][ 5172] * Saving spawns... [2024-01-04 14:14:36.797][ 5172] * Saving objects... [2024-01-04 14:14:36.839][ 5172] * 32957 objects are successfully saved [2024-01-04 14:14:36.842][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:14:36.853][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav' [2024-01-04 14:14:36.853][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:14:36.853][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:14:36.859][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:14:44.299][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:14:44.299][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:14:44.300][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:14:44.300][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:14:44.302][ 5172] * Saving spawns... [2024-01-04 14:14:44.302][ 5172] * Saving objects... [2024-01-04 14:14:44.354][ 5172] * 32957 objects are successfully saved [2024-01-04 14:14:44.359][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:14:44.373][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' [2024-01-04 14:14:44.373][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:14:44.373][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:14:44.382][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:14:50.417][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:14:50.417][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:14:50.417][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:14:50.418][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:14:50.419][ 5172] * Saving spawns... [2024-01-04 14:14:50.419][ 5172] * Saving objects... [2024-01-04 14:14:50.460][ 5172] * 32957 objects are successfully saved [2024-01-04 14:14:50.463][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:14:50.474][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav' [2024-01-04 14:14:50.474][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:14:50.474][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:14:50.480][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:14:57.185][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:14:57.185][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:14:57.185][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:14:57.186][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:14:57.187][ 5172] * Saving spawns... [2024-01-04 14:14:57.187][ 5172] * Saving objects... [2024-01-04 14:14:57.229][ 5172] * 32957 objects are successfully saved [2024-01-04 14:14:57.234][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:14:57.244][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav' [2024-01-04 14:14:57.244][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:14:57.244][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:14:57.250][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:14:58.526][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:14:58.526][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:14:58.526][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:14:58.527][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:14:58.528][ 5172] * Saving spawns... [2024-01-04 14:14:58.528][ 5172] * Saving objects... [2024-01-04 14:14:58.571][ 5172] * 32957 objects are successfully saved [2024-01-04 14:14:58.574][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:14:58.587][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav' [2024-01-04 14:14:58.587][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:14:58.587][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:14:58.595][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:15:01.941][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:15:01.941][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:15:01.941][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:15:01.941][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:15:01.943][ 5172] * Saving spawns... [2024-01-04 14:15:01.943][ 5172] * Saving objects... [2024-01-04 14:15:01.986][ 5172] * 32957 objects are successfully saved [2024-01-04 14:15:01.991][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:15:02.003][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav' [2024-01-04 14:15:02.003][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:15:02.003][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:15:02.009][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:19.043][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:19.043][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:19.043][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:19.044][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:19.045][ 5172] * Saving spawns... [2024-01-04 14:17:19.045][ 5172] * Saving objects... [2024-01-04 14:17:19.091][ 5172] * 32957 objects are successfully saved [2024-01-04 14:17:19.094][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:19.105][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav' [2024-01-04 14:17:19.106][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:17:19.106][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:17:19.111][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:20.291][ 5172] ! actor signal on_update took 50 [2024-01-04 14:17:22.561][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:22.561][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:22.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:22.562][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:22.564][ 5172] * Saving spawns... [2024-01-04 14:17:22.564][ 5172] * Saving objects... [2024-01-04 14:17:22.614][ 5172] * 32957 objects are successfully saved [2024-01-04 14:17:22.620][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:22.633][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav' [2024-01-04 14:17:22.633][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:17:22.633][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:17:22.644][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:23.749][ 5172] gg_need_sleep=23 [2024-01-04 14:17:26.701][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:26.701][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:26.701][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:26.701][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:26.703][ 5172] * Saving spawns... [2024-01-04 14:17:26.703][ 5172] * Saving objects... [2024-01-04 14:17:26.748][ 5172] * 32957 objects are successfully saved [2024-01-04 14:17:26.751][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:26.763][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav' [2024-01-04 14:17:26.764][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:17:26.764][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:17:26.775][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:28.436][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:28.436][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:28.436][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:28.437][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:28.439][ 5172] * Saving spawns... [2024-01-04 14:17:28.439][ 5172] * Saving objects... [2024-01-04 14:17:28.478][ 5172] * 32957 objects are successfully saved [2024-01-04 14:17:28.483][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:28.494][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav' [2024-01-04 14:17:28.494][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:17:28.494][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:17:28.501][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:30.917][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:30.917][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:30.918][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:30.918][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:30.920][ 5172] * Saving spawns... [2024-01-04 14:17:30.920][ 5172] * Saving objects... [2024-01-04 14:17:30.960][ 5172] * 32957 objects are successfully saved [2024-01-04 14:17:30.962][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:30.973][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav' [2024-01-04 14:17:30.973][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:17:30.973][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:17:30.980][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:32.213][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:32.213][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:32.213][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:32.214][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:32.216][ 5172] * Saving spawns... [2024-01-04 14:17:32.216][ 5172] * Saving objects... [2024-01-04 14:17:32.256][ 5172] * 32957 objects are successfully saved [2024-01-04 14:17:32.261][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:32.272][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav' [2024-01-04 14:17:32.272][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:17:32.272][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:17:32.281][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:38.688][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:38.688][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:38.688][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:38.689][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:38.690][ 5172] * Saving spawns... [2024-01-04 14:17:38.690][ 5172] * Saving objects... [2024-01-04 14:17:38.733][ 5172] * 32957 objects are successfully saved [2024-01-04 14:17:38.736][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:38.748][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav' [2024-01-04 14:17:38.748][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:17:38.748][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:17:38.756][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:39.284][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:39.284][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:39.284][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:39.284][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:39.286][ 5172] * Saving spawns... [2024-01-04 14:17:39.286][ 5172] * Saving objects... [2024-01-04 14:17:39.327][ 5172] * 32957 objects are successfully saved [2024-01-04 14:17:39.332][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:39.343][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav' [2024-01-04 14:17:39.343][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:17:39.343][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:17:39.348][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:40.142][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:40.142][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:40.142][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:40.142][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:40.144][ 5172] * Saving spawns... [2024-01-04 14:17:40.144][ 5172] * Saving objects... [2024-01-04 14:17:40.186][ 5172] * 32957 objects are successfully saved [2024-01-04 14:17:40.189][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:40.200][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav' [2024-01-04 14:17:40.200][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:17:40.200][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:17:40.206][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:42.317][ 5172] ! actor task_update() took 45ms, task: amk.on_actor_update t0s:0 [2024-01-04 14:17:47.532][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:47.532][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:47.532][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:47.533][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:47.535][ 5172] * Saving spawns... [2024-01-04 14:17:47.535][ 5172] * Saving objects... [2024-01-04 14:17:47.574][ 5172] * 32956 objects are successfully saved [2024-01-04 14:17:47.579][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:47.591][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav' [2024-01-04 14:17:47.591][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:17:47.591][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:17:47.597][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:52.988][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:52.988][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:52.988][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:52.989][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:52.990][ 5172] * Saving spawns... [2024-01-04 14:17:52.990][ 5172] * Saving objects... [2024-01-04 14:17:53.035][ 5172] * 32956 objects are successfully saved [2024-01-04 14:17:53.038][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:53.049][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav' [2024-01-04 14:17:53.049][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:17:53.049][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:17:53.056][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:54.139][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:54.139][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:54.139][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:54.140][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:54.142][ 5172] * Saving spawns... [2024-01-04 14:17:54.142][ 5172] * Saving objects... [2024-01-04 14:17:54.188][ 5172] * 32956 objects are successfully saved [2024-01-04 14:17:54.193][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:54.204][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav' [2024-01-04 14:17:54.204][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:17:54.204][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:17:54.210][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:56.669][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: spawn_grot_controller [2024-01-04 14:17:57.810][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:57.810][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:57.810][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:57.810][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:57.812][ 5172] * Saving spawns... [2024-01-04 14:17:57.812][ 5172] * Saving objects... [2024-01-04 14:17:57.853][ 5172] * 32958 objects are successfully saved [2024-01-04 14:17:57.855][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:57.867][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav' [2024-01-04 14:17:57.867][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:17:57.867][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:17:57.872][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:17:59.054][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:17:59.054][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:17:59.055][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:17:59.055][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:17:59.057][ 5172] * Saving spawns... [2024-01-04 14:17:59.057][ 5172] * Saving objects... [2024-01-04 14:17:59.096][ 5172] * 32958 objects are successfully saved [2024-01-04 14:17:59.100][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:17:59.111][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav' [2024-01-04 14:17:59.111][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:17:59.111][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:17:59.117][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:18:01.832][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:18:01.832][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:18:01.832][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:18:01.832][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:18:01.834][ 5172] * Saving spawns... [2024-01-04 14:18:01.834][ 5172] * Saving objects... [2024-01-04 14:18:01.876][ 5172] * 32958 objects are successfully saved [2024-01-04 14:18:01.879][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:18:01.890][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav' [2024-01-04 14:18:01.891][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:18:01.891][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:18:01.896][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:18:04.556][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:18:04.556][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:18:04.556][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:18:04.556][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:18:04.558][ 5172] * Saving spawns... [2024-01-04 14:18:04.558][ 5172] * Saving objects... [2024-01-04 14:18:04.599][ 5172] * 32958 objects are successfully saved [2024-01-04 14:18:04.604][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:18:04.615][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav' [2024-01-04 14:18:04.615][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:18:04.615][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:18:04.620][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:18:08.551][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:18:08.551][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:18:08.552][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:18:08.552][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:18:08.554][ 5172] * Saving spawns... [2024-01-04 14:18:08.554][ 5172] * Saving objects... [2024-01-04 14:18:08.601][ 5172] * 32958 objects are successfully saved [2024-01-04 14:18:08.603][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:18:08.614][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav' [2024-01-04 14:18:08.615][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:18:08.615][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:18:08.620][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:18:12.474][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:18:12.474][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:18:12.474][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:18:12.474][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:18:12.476][ 5172] * Saving spawns... [2024-01-04 14:18:12.476][ 5172] * Saving objects... [2024-01-04 14:18:12.525][ 5172] * 32958 objects are successfully saved [2024-01-04 14:18:12.529][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:18:12.541][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav' [2024-01-04 14:18:12.541][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:18:12.541][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:18:12.550][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:18:19.666][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:18:19.666][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:18:19.667][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:18:19.667][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:18:19.669][ 5172] * Saving spawns... [2024-01-04 14:18:19.669][ 5172] * Saving objects... [2024-01-04 14:18:19.709][ 5172] * 32958 objects are successfully saved [2024-01-04 14:18:19.712][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:18:19.723][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav' [2024-01-04 14:18:19.723][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:18:19.723][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:18:19.731][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:18:23.449][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:18:23.449][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:18:23.449][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:18:23.449][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:18:23.451][ 5172] * Saving spawns... [2024-01-04 14:18:23.451][ 5172] * Saving objects... [2024-01-04 14:18:23.491][ 5172] * 32958 objects are successfully saved [2024-01-04 14:18:23.496][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:18:23.510][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav' [2024-01-04 14:18:23.510][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:18:23.510][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:18:23.534][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:18:35.754][ 5172] gg_need_sleep=24 [2024-01-04 14:18:38.951][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:18:38.951][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:18:38.952][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:18:38.952][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:18:38.954][ 5172] * Saving spawns... [2024-01-04 14:18:38.954][ 5172] * Saving objects... [2024-01-04 14:18:38.999][ 5172] * 32958 objects are successfully saved [2024-01-04 14:18:39.002][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:18:39.014][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav' [2024-01-04 14:18:39.014][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:18:39.014][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:18:39.018][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:18:40.387][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:18:40.388][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:18:40.388][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:18:40.388][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:18:40.390][ 5172] * Saving spawns... [2024-01-04 14:18:40.390][ 5172] * Saving objects... [2024-01-04 14:18:40.430][ 5172] * 32958 objects are successfully saved [2024-01-04 14:18:40.435][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:18:40.445][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav' [2024-01-04 14:18:40.446][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:18:40.446][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:18:40.451][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:18:51.815][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:18:51.815][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:18:51.815][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:18:51.815][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:18:51.817][ 5172] * Saving spawns... [2024-01-04 14:18:51.817][ 5172] * Saving objects... [2024-01-04 14:18:51.859][ 5172] * 32959 objects are successfully saved [2024-01-04 14:18:51.862][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:18:51.874][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav' [2024-01-04 14:18:51.874][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:18:51.874][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:18:51.881][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:19:05.241][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:19:05.241][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:19:05.242][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:19:05.242][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:19:05.244][ 5172] * Saving spawns... [2024-01-04 14:19:05.244][ 5172] * Saving objects... [2024-01-04 14:19:05.286][ 5172] * 32959 objects are successfully saved [2024-01-04 14:19:05.291][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:19:05.302][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav' [2024-01-04 14:19:05.302][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:19:05.302][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:19:05.346][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:19:07.974][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:19:07.974][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:19:07.974][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:19:07.975][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:19:07.976][ 5172] * Saving spawns... [2024-01-04 14:19:07.976][ 5172] * Saving objects... [2024-01-04 14:19:08.019][ 5172] * 32959 objects are successfully saved [2024-01-04 14:19:08.021][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:19:08.033][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav' [2024-01-04 14:19:08.033][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:19:08.033][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:19:08.039][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:19:11.700][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: kontroler_diary_info_3 [2024-01-04 14:19:13.153][17536] ~ 'atp_dog_respawn' online:false spawn items ... [2024-01-04 14:19:13.158][17536] ~ 'atp_dog_respawn' online:false spawn done. [2024-01-04 14:19:14.318][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:19:14.318][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:19:14.319][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:19:14.319][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:19:14.321][ 5172] * Saving spawns... [2024-01-04 14:19:14.321][ 5172] * Saving objects... [2024-01-04 14:19:14.361][ 5172] * 32960 objects are successfully saved [2024-01-04 14:19:14.365][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:19:14.377][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' [2024-01-04 14:19:14.377][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:19:14.377][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:19:14.384][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:19:16.240][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:19:16.240][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:19:16.240][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:19:16.241][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:19:16.242][ 5172] * Saving spawns... [2024-01-04 14:19:16.242][ 5172] * Saving objects... [2024-01-04 14:19:16.295][ 5172] * 32960 objects are successfully saved [2024-01-04 14:19:16.310][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:19:16.323][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' [2024-01-04 14:19:16.323][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:19:16.323][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:19:16.340][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:19:24.170][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:19:24.170][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:19:24.171][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:19:24.171][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:19:24.173][ 5172] * Saving spawns... [2024-01-04 14:19:24.173][ 5172] * Saving objects... [2024-01-04 14:19:24.213][ 5172] * 32960 objects are successfully saved [2024-01-04 14:19:24.217][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:19:24.229][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav' [2024-01-04 14:19:24.229][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:19:24.229][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:19:24.236][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:19:28.924][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:19:28.924][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:19:28.925][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:19:28.925][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:19:28.927][ 5172] * Saving spawns... [2024-01-04 14:19:28.927][ 5172] * Saving objects... [2024-01-04 14:19:28.968][ 5172] * 32960 objects are successfully saved [2024-01-04 14:19:28.971][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:19:28.982][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav' [2024-01-04 14:19:28.982][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:19:28.982][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:19:28.989][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:19:32.308][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:19:32.308][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:19:32.308][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:19:32.309][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:19:32.310][ 5172] * Saving spawns... [2024-01-04 14:19:32.310][ 5172] * Saving objects... [2024-01-04 14:19:32.348][ 5172] * 32960 objects are successfully saved [2024-01-04 14:19:32.353][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:19:32.364][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' [2024-01-04 14:19:32.364][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:19:32.364][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:19:32.370][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:19:37.213][13676] ~ 'dcity_bandit_gulag3_respawn' online:false spawn items ... [2024-01-04 14:19:37.229][13676] ~ 'dcity_bandit_gulag3_respawn' online:false spawn done. [2024-01-04 14:19:37.229][13676] ! se_respawn:execute took 16 [2024-01-04 14:19:37.812][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:19:37.812][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:19:37.813][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:19:37.813][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:19:37.816][ 5172] * Saving spawns... [2024-01-04 14:19:37.816][ 5172] * Saving objects... [2024-01-04 14:19:37.877][ 5172] * 32978 objects are successfully saved [2024-01-04 14:19:37.880][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:19:37.893][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav' [2024-01-04 14:19:37.893][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:19:37.893][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:19:37.904][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:19:47.758][ 5172] gg_need_sleep=25 [2024-01-04 14:20:09.862][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:20:09.862][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:20:09.863][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:20:09.863][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:20:09.864][ 5172] * Saving spawns... [2024-01-04 14:20:09.864][ 5172] * Saving objects... [2024-01-04 14:20:09.905][ 5172] * 32978 objects are successfully saved [2024-01-04 14:20:09.909][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:20:09.921][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav' [2024-01-04 14:20:09.921][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:20:09.921][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:20:09.925][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:20:11.775][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:20:11.775][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:20:11.775][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:20:11.776][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:20:11.777][ 5172] * Saving spawns... [2024-01-04 14:20:11.777][ 5172] * Saving objects... [2024-01-04 14:20:11.819][ 5172] * 32978 objects are successfully saved [2024-01-04 14:20:11.821][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:20:11.833][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav' [2024-01-04 14:20:11.833][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:20:11.833][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:20:11.838][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:20:13.627][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:20:13.627][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:20:13.628][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:20:13.628][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:20:13.630][ 5172] * Saving spawns... [2024-01-04 14:20:13.630][ 5172] * Saving objects... [2024-01-04 14:20:13.671][ 5172] * 32977 objects are successfully saved [2024-01-04 14:20:13.675][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:20:13.687][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav' [2024-01-04 14:20:13.687][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:20:13.687][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:20:13.695][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:20:18.582][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:20:18.582][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:20:18.582][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:20:18.582][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:20:18.584][ 5172] * Saving spawns... [2024-01-04 14:20:18.584][ 5172] * Saving objects... [2024-01-04 14:20:18.626][ 5172] * 32977 objects are successfully saved [2024-01-04 14:20:18.629][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:20:18.640][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav' [2024-01-04 14:20:18.641][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:20:18.641][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:20:18.645][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:20:22.756][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 14:20:22.756][ 5172] ! actor signal on_update took 61 [2024-01-04 14:20:24.602][ 5172] ! actor signal on_update took 14 [2024-01-04 14:20:28.528][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: info_artmod_probabka_burera [2024-01-04 14:20:29.276][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:20:29.276][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:20:29.276][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:20:29.277][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:20:29.279][ 5172] * Saving spawns... [2024-01-04 14:20:29.279][ 5172] * Saving objects... [2024-01-04 14:20:29.322][ 5172] * 32976 objects are successfully saved [2024-01-04 14:20:29.327][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:20:29.338][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav' [2024-01-04 14:20:29.338][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:20:29.338][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:20:29.343][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:20:33.304][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:20:33.304][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:20:33.304][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:20:33.304][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:20:33.306][ 5172] * Saving spawns... [2024-01-04 14:20:33.306][ 5172] * Saving objects... [2024-01-04 14:20:33.348][ 5172] * 32976 objects are successfully saved [2024-01-04 14:20:33.351][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:20:33.363][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav' [2024-01-04 14:20:33.363][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:20:33.363][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:20:33.368][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:20:34.608][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:20:34.608][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:20:34.608][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:20:34.608][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:20:34.610][ 5172] * Saving spawns... [2024-01-04 14:20:34.610][ 5172] * Saving objects... [2024-01-04 14:20:34.649][ 5172] * 32976 objects are successfully saved [2024-01-04 14:20:34.654][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:20:34.665][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav' [2024-01-04 14:20:34.665][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:20:34.665][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:20:34.674][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:20:51.840][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:20:51.840][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:20:51.841][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:20:51.841][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:20:51.843][ 5172] * Saving spawns... [2024-01-04 14:20:51.843][ 5172] * Saving objects... [2024-01-04 14:20:51.887][ 5172] * 32975 objects are successfully saved [2024-01-04 14:20:51.891][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:20:51.902][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav' [2024-01-04 14:20:51.903][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:20:51.903][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:20:51.911][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:20:59.769][ 5172] gg_need_sleep=26 [2024-01-04 14:21:03.865][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:21:03.865][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:21:03.865][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:21:03.866][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:21:03.867][ 5172] * Saving spawns... [2024-01-04 14:21:03.867][ 5172] * Saving objects... [2024-01-04 14:21:03.907][ 5172] * 32975 objects are successfully saved [2024-01-04 14:21:03.912][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:21:03.923][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav' [2024-01-04 14:21:03.923][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:21:03.923][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:21:03.929][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:21:08.852][ 5172] ! actor task_update() took 47ms, task: amk.on_actor_update t0s:0 [2024-01-04 14:21:12.166][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:21:12.166][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:21:12.166][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:21:12.167][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:21:12.168][ 5172] * Saving spawns... [2024-01-04 14:21:12.168][ 5172] * Saving objects... [2024-01-04 14:21:12.210][ 5172] * 32974 objects are successfully saved [2024-01-04 14:21:12.213][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:21:12.224][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav' [2024-01-04 14:21:12.224][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:21:12.224][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:21:12.229][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:21:13.319][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:21:13.319][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:21:13.319][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:21:13.319][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:21:13.321][ 5172] * Saving spawns... [2024-01-04 14:21:13.321][ 5172] * Saving objects... [2024-01-04 14:21:13.360][ 5172] * 32974 objects are successfully saved [2024-01-04 14:21:13.365][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:21:13.377][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav' [2024-01-04 14:21:13.377][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:21:13.377][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:21:13.382][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:21:14.890][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:21:14.890][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:21:14.890][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:21:14.891][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:21:14.892][ 5172] * Saving spawns... [2024-01-04 14:21:14.892][ 5172] * Saving objects... [2024-01-04 14:21:14.936][ 5172] * 32974 objects are successfully saved [2024-01-04 14:21:14.939][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:21:14.952][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav' [2024-01-04 14:21:14.953][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:21:14.953][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:21:14.962][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:21:24.611][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:21:24.612][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:21:24.612][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:21:24.612][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:21:24.614][ 5172] * Saving spawns... [2024-01-04 14:21:24.614][ 5172] * Saving objects... [2024-01-04 14:21:24.656][ 5172] * 32964 objects are successfully saved [2024-01-04 14:21:24.661][ 5172] * 4353 script vars are successfully saved [2024-01-04 14:21:24.673][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav' [2024-01-04 14:21:24.673][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:21:24.673][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:21:24.682][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:21:32.490][12452] ~ 'opr_cat_respawn' online:false spawn items ... [2024-01-04 14:21:32.493][12452] ~ 'opr_cat_respawn' online:false spawn done. [2024-01-04 14:21:47.137][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:21:47.137][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:21:47.137][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:21:47.137][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:21:47.139][ 5172] * Saving spawns... [2024-01-04 14:21:47.139][ 5172] * Saving objects... [2024-01-04 14:21:47.183][ 5172] * 32964 objects are successfully saved [2024-01-04 14:21:47.187][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:21:47.198][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav' [2024-01-04 14:21:47.198][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:21:47.198][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:21:47.208][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:21:49.142][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:21:49.142][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:21:49.143][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:21:49.143][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:21:49.145][ 5172] * Saving spawns... [2024-01-04 14:21:49.145][ 5172] * Saving objects... [2024-01-04 14:21:49.184][ 5172] * 32964 objects are successfully saved [2024-01-04 14:21:49.189][ 5172] * 4365 script vars are successfully saved [2024-01-04 14:21:49.200][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' [2024-01-04 14:21:49.200][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:21:49.200][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:21:49.207][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:21:54.450][ 5172] [rescan_physical_path] files count before: [82276] [2024-01-04 14:21:54.477][ 5172] [rescan_physical_path] files count after: [82276] [2024-01-04 14:21:55.792][ 5172] ~ ObjectResources unload... [2024-01-04 14:21:55.792][ 5172] ~ ObjectResources - base: 6005, 3602238 K [2024-01-04 14:21:55.792][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:21:56.448][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 697096 / 192593 [2024-01-04 14:21:56.448][ 5172] CInventory::Clear() for actor [2024-01-04 14:21:56.751][ 5172] ~ ObjectResources unload completed! [2024-01-04 14:21:56.751][ 5172] ~ ObjectResources - base: 6003, 3602131 K [2024-01-04 14:21:56.751][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:21:56.861][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 14:21:56.861][ 5172] get_current_kx()=0.75 [2024-01-04 14:21:56.861][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 14:21:56.865][ 5172] start_game_callback() start [2024-01-04 14:21:56.874][ 5172] $game_configs$ content: [2024-01-04 14:21:56.874][ 5172] $game_scripts$ content: [2024-01-04 14:21:56.874][ 5172] $game_shaders$ content: [2024-01-04 14:21:56.874][ 5172] start_game_callback() end [2024-01-04 14:21:56.874][ 5172] * phase time: 79 ms [2024-01-04 14:21:56.874][ 5172] * phase cmem: 0 K [2024-01-04 14:21:56.885][ 5172] * Loading spawn registry... [2024-01-04 14:21:57.621][ 5172] Start load of custom waypoints... [2024-01-04 14:21:57.625][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 14:21:57.625][ 5172] End load of custom waypoints... [2024-01-04 14:21:57.625][ 5172] build_story_spawns start... [2024-01-04 14:21:57.632][ 5172] build_root_spawns start... [2024-01-04 14:21:57.633][ 5172] process_spawns m_temp0 start... [2024-01-04 14:21:57.633][ 5172] process_spawns m_temp1 start... [2024-01-04 14:21:57.633][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 14:21:57.633][ 5172] * Loading objects... [2024-01-04 14:21:57.999][ 5172] * 32964 objects are successfully loaded [2024-01-04 14:21:58.160][ 5172] story_id not found: esc_bandits_factory [2024-01-04 14:21:58.171][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 14:21:58.174][ 5172] story_id not found: bar_Barman [2024-01-04 14:21:58.174][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 14:21:58.174][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 14:21:58.211][ 5172] story_id not found: Mil_WaterTower [2024-01-04 14:21:58.213][ 5172] story_id not found: Mil_RG6 [2024-01-04 14:21:58.213][ 5172] story_id not found: pri_hotel_zone [2024-01-04 14:21:58.218][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:21:58.219][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 14:21:58.247][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:21:58.261][ 5172] story_id not found: esc_lager_leader [2024-01-04 14:21:58.284][ 5172] story_id not found: dark_medic [2024-01-04 14:21:58.310][ 5172] * 4365 script vars are successfully loaded [2024-01-04 14:21:58.311][ 5172] ~~~ db.ver: 7 [2024-01-04 14:21:58.963][ 5172] * Game user День 35. [Лабиринт] quicksave_20 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' (2.089s) [2024-01-04 14:21:58.963][ 5172] * phase time: 2089 ms [2024-01-04 14:21:58.963][ 5172] * phase cmem: 0 K [2024-01-04 14:21:58.964][ 5172] * phase time: 0 ms [2024-01-04 14:21:58.964][ 5172] * phase cmem: 0 K [2024-01-04 14:21:58.968][ 5172] * phase time: 3 ms [2024-01-04 14:21:58.968][ 5172] * phase cmem: 0 K [2024-01-04 14:21:58.974][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:21:58.974][ 5172] [32468MB] physical memory installed, [19036MB] available, [41] percent of memory in use [2024-01-04 14:21:58.974][ 5172] PageFile total: [6892MB], free~ [7606MB] [2024-01-04 14:21:58.974][ 5172] Engine memory usage (Working Set): [4725MB], peak: [5187MB] [2024-01-04 14:21:58.974][ 5172] Engine memory usage (Commit Charge): [21162MB], peak: [27016MB] [2024-01-04 14:21:58.974][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:21:58.974][ 5172] * [ D3D ]: textures count [6002] [2024-01-04 14:21:58.974][ 5172] * [ D3D ]: textures[3599827 K] [2024-01-04 14:21:58.974][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 14:21:58.974][ 5172] * [x-ray]: economy: strings[36688 K], smem[0 K] [2024-01-04 14:21:58.975][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:21:58.978][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:21:59.055][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 14:21:59.055][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 14:21:59.064][ 5172] CTreasure.converted !!! [2024-01-04 14:21:59.064][ 5172] CRandomTask.converted !!! [2024-01-04 14:21:59.065][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 14:21:59.065][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 14:21:59.065][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 14:21:59.065][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 33 items [2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_pda_encyclopedia'] [2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_pda_news_hide'] [2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_pda_events'] [2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide'] [2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 14:21:59.065][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local'] [2024-01-04 14:21:59.065][ 5172] ! Unknown command: scope_params_1 [2024-01-04 14:21:59.065][ 5172] ! Unknown command: scope_params_2 [2024-01-04 14:21:59.065][ 5172] ! Unknown command: scope_params_3 [2024-01-04 14:21:59.065][ 5172] ! Unknown command: scope_params_4 [2024-01-04 14:21:59.092][ 5172] rx_sound sound prefetch ... [2024-01-04 14:21:59.113][ 5172] rx_sound sound prefetch done! [2024-01-04 14:21:59.121][ 5172] actor start 2 [2024-01-04 14:21:59.559][ 5172] actor end 2 [2024-01-04 14:21:59.610][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 14:21:59.798][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 14:21:59.798][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 14:21:59.842][ 5172] task_ini() [2024-01-04 14:21:59.843][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 14:21:59.843][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 14:21:59.848][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:21:59.892][ 5172] Prefetch frame, updated: 742 objects! [2024-01-04 14:22:00.077][ 5172] Prefetch frame, updated: 434 objects! [2024-01-04 14:22:00.123][ 5172] Prefetch frame, updated: 451 objects! [2024-01-04 14:22:00.147][ 5172] Prefetch frame, updated: 105 objects! [2024-01-04 14:22:00.167][ 5172] Prefetch frame, updated: 322 objects! [2024-01-04 14:22:00.182][ 5172] Prefetch frame, updated: 48 objects! [2024-01-04 14:22:00.191][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:22:00.197][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:22:00.204][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:22:00.210][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:22:00.216][ 5172] Prefetch frame, updated: 36 objects! [2024-01-04 14:22:00.222][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:22:00.228][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:22:00.233][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:22:00.239][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:22:00.245][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:22:00.251][ 5172] Prefetch frame, updated: 347 objects! [2024-01-04 14:22:00.256][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:22:00.264][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:22:00.270][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:22:00.275][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:22:00.286][ 5172] Prefetch frame, updated: 16 objects! [2024-01-04 14:22:00.291][ 5172] Prefetch frame, updated: 341 objects! [2024-01-04 14:22:00.296][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:22:00.304][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:22:00.310][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 14:22:00.315][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:22:00.322][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:22:00.328][ 5172] Prefetch frame, updated: 25 objects! [2024-01-04 14:22:00.334][ 5172] Prefetch frame, updated: 319 objects! [2024-01-04 14:22:00.339][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:22:00.345][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:22:00.355][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:22:00.361][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:22:00.366][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 14:22:00.376][ 5172] Prefetch frame, updated: 312 objects! [2024-01-04 14:22:00.378][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:22:00.392][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:22:00.397][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:22:00.402][ 5172] Prefetch frame, updated: 38 objects! [2024-01-04 14:22:00.411][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 14:22:00.416][ 5172] Prefetch frame, updated: 95 objects! [2024-01-04 14:22:00.422][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:22:00.428][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:22:00.433][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:22:00.440][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:22:00.445][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:22:00.451][ 5172] Prefetch frame, updated: 311 objects! [2024-01-04 14:22:00.456][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:22:00.463][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 14:22:00.469][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:22:00.474][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 14:22:00.482][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:22:00.487][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:22:00.492][ 5172] Prefetch frame, updated: 312 objects! [2024-01-04 14:22:00.501][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 14:22:00.507][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:22:00.513][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 14:22:00.521][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 14:22:00.527][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:22:00.532][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:22:00.538][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:22:00.547][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 14:22:00.552][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:22:00.558][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:22:00.564][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:22:00.570][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 14:22:00.576][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:22:00.583][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 14:22:00.589][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:22:00.594][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:22:00.600][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 14:22:00.606][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:22:00.613][ 5172] Prefetch frame, updated: 326 objects! [2024-01-04 14:22:00.619][ 5172] Prefetch frame, updated: 36 objects! [2024-01-04 14:22:00.625][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:22:00.631][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:22:00.636][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:22:00.642][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:22:00.648][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:22:00.654][ 5172] Prefetch frame, updated: 346 objects! [2024-01-04 14:22:00.659][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:22:00.665][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:22:00.670][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:22:00.676][ 5172] Prefetch frame, updated: 54 objects! [2024-01-04 14:22:00.682][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:22:00.688][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 14:22:00.694][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:22:00.700][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:22:00.706][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:22:00.712][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:22:00.719][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 14:22:00.725][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 14:22:00.731][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:22:00.737][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:22:00.760][ 5172] Prefetch frame, updated: 24 objects! [2024-01-04 14:22:00.762][ 5172] Prefetch frame, updated: 47 objects! [2024-01-04 14:22:00.803][ 5172] * MEMORY USAGE: 0 K [2024-01-04 14:22:00.803][ 5172] * End of synchronization A[1] R[1] [2024-01-04 14:22:00.803][ 5172] * phase time: 1839 ms [2024-01-04 14:22:00.803][ 5172] * phase cmem: 0 K [2024-01-04 14:22:00.803][ 5172] gameload - all finished! [2024-01-04 14:22:11.219][ 5172] gg_need_sleep=27 [2024-01-04 14:22:12.040][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:12.040][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:12.040][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:12.041][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:12.042][ 5172] * Saving spawns... [2024-01-04 14:22:12.042][ 5172] * Saving objects... [2024-01-04 14:22:12.084][ 5172] * 32957 objects are successfully saved [2024-01-04 14:22:12.086][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:12.098][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav' [2024-01-04 14:22:12.098][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:22:12.098][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:22:12.104][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:22:13.398][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:13.398][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:13.398][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:13.398][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:13.400][ 5172] * Saving spawns... [2024-01-04 14:22:13.400][ 5172] * Saving objects... [2024-01-04 14:22:13.440][ 5172] * 32957 objects are successfully saved [2024-01-04 14:22:13.441][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:13.453][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav' [2024-01-04 14:22:13.453][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:22:13.453][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:22:13.457][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:22:16.484][ 5172] ! actor task_update() took 46ms, task: amk.on_actor_update t0s:0 [2024-01-04 14:22:20.603][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:20.603][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:20.604][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:20.604][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:20.606][ 5172] * Saving spawns... [2024-01-04 14:22:20.606][ 5172] * Saving objects... [2024-01-04 14:22:20.649][ 5172] * 32956 objects are successfully saved [2024-01-04 14:22:20.654][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:20.666][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav' [2024-01-04 14:22:20.666][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:22:20.666][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:22:20.672][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:22:24.784][16676] ~ 'bar_ohotnik_respawn_1' online:false spawn items ... [2024-01-04 14:22:24.784][16676] ~ 'bar_ohotnik_respawn_1' online:false spawn done. [2024-01-04 14:22:24.791][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:24.791][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:24.791][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:24.792][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:24.793][ 5172] * Saving spawns... [2024-01-04 14:22:24.793][ 5172] * Saving objects... [2024-01-04 14:22:24.835][ 5172] * 32956 objects are successfully saved [2024-01-04 14:22:24.837][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:24.849][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav' [2024-01-04 14:22:24.849][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:22:24.849][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:22:24.860][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:22:26.043][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:26.043][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:26.044][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:26.044][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:26.046][ 5172] * Saving spawns... [2024-01-04 14:22:26.046][ 5172] * Saving objects... [2024-01-04 14:22:26.088][ 5172] * 32956 objects are successfully saved [2024-01-04 14:22:26.093][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:26.103][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav' [2024-01-04 14:22:26.103][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:22:26.104][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:22:26.110][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:22:29.508][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:29.508][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:29.509][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:29.509][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:29.511][ 5172] * Saving spawns... [2024-01-04 14:22:29.511][ 5172] * Saving objects... [2024-01-04 14:22:29.555][ 5172] * 32955 objects are successfully saved [2024-01-04 14:22:29.557][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:29.571][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav' [2024-01-04 14:22:29.571][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:22:29.571][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:22:29.575][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:22:31.547][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:31.547][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:31.547][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:31.547][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:31.549][ 5172] * Saving spawns... [2024-01-04 14:22:31.549][ 5172] * Saving objects... [2024-01-04 14:22:31.591][ 5172] * 32956 objects are successfully saved [2024-01-04 14:22:31.598][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:31.612][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav' [2024-01-04 14:22:31.613][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:22:31.613][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:22:31.617][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:22:32.865][ 5172] reputation_dc = 18.4, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 14:22:32.865][ 5172] ____________________ [2024-01-04 14:22:32.893][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 14:22:32.893][ 5172] ! actor signal on_update took 28 [2024-01-04 14:22:33.564][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:33.564][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:33.564][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:33.565][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:33.566][ 5172] * Saving spawns... [2024-01-04 14:22:33.566][ 5172] * Saving objects... [2024-01-04 14:22:33.605][ 5172] * 32956 objects are successfully saved [2024-01-04 14:22:33.608][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:33.619][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav' [2024-01-04 14:22:33.619][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:22:33.619][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:22:33.624][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:22:34.730][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:34.730][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:34.730][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:34.730][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:34.732][ 5172] * Saving spawns... [2024-01-04 14:22:34.732][ 5172] * Saving objects... [2024-01-04 14:22:34.776][ 5172] * 32956 objects are successfully saved [2024-01-04 14:22:34.781][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:34.792][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav' [2024-01-04 14:22:34.792][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:22:34.792][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:22:34.798][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:22:40.601][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:40.601][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:40.601][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:40.601][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:40.603][ 5172] * Saving spawns... [2024-01-04 14:22:40.603][ 5172] * Saving objects... [2024-01-04 14:22:40.658][ 5172] * 32956 objects are successfully saved [2024-01-04 14:22:40.661][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:40.674][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav' [2024-01-04 14:22:40.674][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:22:40.674][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:22:40.687][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:22:48.904][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:22:48.904][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:22:48.904][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:22:48.905][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:22:48.906][ 5172] * Saving spawns... [2024-01-04 14:22:48.906][ 5172] * Saving objects... [2024-01-04 14:22:48.950][ 5172] * 32956 objects are successfully saved [2024-01-04 14:22:48.955][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:22:48.966][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav' [2024-01-04 14:22:48.967][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:22:48.967][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:22:48.974][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:03.397][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:03.397][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:03.397][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:03.397][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:03.399][ 5172] * Saving spawns... [2024-01-04 14:23:03.399][ 5172] * Saving objects... [2024-01-04 14:23:03.444][ 5172] * 32956 objects are successfully saved [2024-01-04 14:23:03.448][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:03.459][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav' [2024-01-04 14:23:03.459][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:23:03.459][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:23:03.466][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:05.317][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:05.317][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:05.318][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:05.318][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:05.319][ 5172] * Saving spawns... [2024-01-04 14:23:05.319][ 5172] * Saving objects... [2024-01-04 14:23:05.361][ 5172] * 32956 objects are successfully saved [2024-01-04 14:23:05.364][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:05.377][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav' [2024-01-04 14:23:05.377][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:23:05.377][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:23:05.383][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:07.686][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:07.686][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:07.686][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:07.687][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:07.688][ 5172] * Saving spawns... [2024-01-04 14:23:07.688][ 5172] * Saving objects... [2024-01-04 14:23:07.728][ 5172] * 32956 objects are successfully saved [2024-01-04 14:23:07.732][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:07.743][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav' [2024-01-04 14:23:07.743][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:23:07.743][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:23:07.749][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:23.222][ 5172] gg_need_sleep=28 [2024-01-04 14:23:30.416][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:30.416][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:30.417][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:30.417][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:30.418][ 5172] * Saving spawns... [2024-01-04 14:23:30.418][ 5172] * Saving objects... [2024-01-04 14:23:30.457][ 5172] * 32956 objects are successfully saved [2024-01-04 14:23:30.460][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:30.471][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav' [2024-01-04 14:23:30.471][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:23:30.471][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:23:30.475][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:34.418][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:34.418][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:34.419][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:34.419][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:34.422][ 5172] * Saving spawns... [2024-01-04 14:23:34.422][ 5172] * Saving objects... [2024-01-04 14:23:34.502][ 5172] * 32955 objects are successfully saved [2024-01-04 14:23:34.507][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:34.519][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav' [2024-01-04 14:23:34.519][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.10 s.] [2024-01-04 14:23:34.519][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.10 s.] [2024-01-04 14:23:34.523][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:36.713][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:36.713][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:36.713][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:36.714][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:36.716][ 5172] * Saving spawns... [2024-01-04 14:23:36.716][ 5172] * Saving objects... [2024-01-04 14:23:36.769][ 5172] * 32956 objects are successfully saved [2024-01-04 14:23:36.772][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:36.787][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav' [2024-01-04 14:23:36.787][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:23:36.787][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:23:36.792][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:41.061][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:41.061][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:41.062][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:41.062][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:41.065][ 5172] * Saving spawns... [2024-01-04 14:23:41.065][ 5172] * Saving objects... [2024-01-04 14:23:41.122][ 5172] * 32956 objects are successfully saved [2024-01-04 14:23:41.128][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:41.142][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav' [2024-01-04 14:23:41.142][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:23:41.142][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:23:41.147][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:43.361][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:43.361][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:43.362][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:43.362][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:43.364][ 5172] * Saving spawns... [2024-01-04 14:23:43.364][ 5172] * Saving objects... [2024-01-04 14:23:43.422][ 5172] * 32956 objects are successfully saved [2024-01-04 14:23:43.425][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:43.436][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav' [2024-01-04 14:23:43.437][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:23:43.437][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:23:43.441][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:47.372][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:47.372][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:47.372][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:47.372][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:47.374][ 5172] * Saving spawns... [2024-01-04 14:23:47.374][ 5172] * Saving objects... [2024-01-04 14:23:47.422][ 5172] * 32956 objects are successfully saved [2024-01-04 14:23:47.427][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:47.439][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav' [2024-01-04 14:23:47.439][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:23:47.439][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:23:47.444][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:50.042][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:50.042][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:50.042][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:50.042][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:50.043][ 5172] * Saving spawns... [2024-01-04 14:23:50.044][ 5172] * Saving objects... [2024-01-04 14:23:50.084][ 5172] * 32956 objects are successfully saved [2024-01-04 14:23:50.087][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:50.097][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav' [2024-01-04 14:23:50.097][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:23:50.097][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:23:50.105][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:53.921][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:53.921][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:53.921][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:53.922][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:53.923][ 5172] * Saving spawns... [2024-01-04 14:23:53.923][ 5172] * Saving objects... [2024-01-04 14:23:53.964][ 5172] * 32956 objects are successfully saved [2024-01-04 14:23:53.966][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:53.978][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav' [2024-01-04 14:23:53.978][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:23:53.978][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:23:53.986][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:23:57.395][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:23:57.395][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:23:57.396][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:23:57.396][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:23:57.398][ 5172] * Saving spawns... [2024-01-04 14:23:57.398][ 5172] * Saving objects... [2024-01-04 14:23:57.440][ 5172] * 32955 objects are successfully saved [2024-01-04 14:23:57.445][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:23:57.456][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav' [2024-01-04 14:23:57.456][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:23:57.456][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:23:57.465][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:24:01.803][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:24:01.803][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:24:01.804][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:24:01.804][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:24:01.805][ 5172] * Saving spawns... [2024-01-04 14:24:01.805][ 5172] * Saving objects... [2024-01-04 14:24:01.848][ 5172] * 32956 objects are successfully saved [2024-01-04 14:24:01.851][ 5172] * 4360 script vars are successfully saved [2024-01-04 14:24:01.862][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav' [2024-01-04 14:24:01.862][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:24:01.862][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:24:01.869][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:24:19.252][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:24:19.252][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:24:19.252][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:24:19.253][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:24:19.254][ 5172] * Saving spawns... [2024-01-04 14:24:19.254][ 5172] * Saving objects... [2024-01-04 14:24:19.294][ 5172] * 32956 objects are successfully saved [2024-01-04 14:24:19.299][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:24:19.310][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav' [2024-01-04 14:24:19.310][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:24:19.310][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:24:19.315][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:24:21.301][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:24:21.301][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:24:21.301][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:24:21.302][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:24:21.303][ 5172] * Saving spawns... [2024-01-04 14:24:21.303][ 5172] * Saving objects... [2024-01-04 14:24:21.347][ 5172] * 32956 objects are successfully saved [2024-01-04 14:24:21.349][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:24:21.361][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav' [2024-01-04 14:24:21.361][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:24:21.361][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:24:21.365][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:24:23.631][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:24:23.631][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:24:23.631][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:24:23.632][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:24:23.633][ 5172] * Saving spawns... [2024-01-04 14:24:23.633][ 5172] * Saving objects... [2024-01-04 14:24:23.684][ 5172] * 32956 objects are successfully saved [2024-01-04 14:24:23.689][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:24:23.701][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav' [2024-01-04 14:24:23.701][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:24:23.701][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:24:23.706][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:24:26.355][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:24:26.355][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:24:26.355][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:24:26.356][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:24:26.357][ 5172] * Saving spawns... [2024-01-04 14:24:26.357][ 5172] * Saving objects... [2024-01-04 14:24:26.417][ 5172] * 32956 objects are successfully saved [2024-01-04 14:24:26.422][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:24:26.438][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav' [2024-01-04 14:24:26.438][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 14:24:26.438][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 14:24:26.449][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:24:31.102][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:24:31.102][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:24:31.102][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:24:31.102][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:24:31.103][ 5172] * Saving spawns... [2024-01-04 14:24:31.103][ 5172] * Saving objects... [2024-01-04 14:24:31.145][ 5172] * 32956 objects are successfully saved [2024-01-04 14:24:31.150][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:24:31.161][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav' [2024-01-04 14:24:31.161][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:24:31.161][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:24:31.170][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:24:35.228][ 5172] gg_need_sleep=29 [2024-01-04 14:24:40.216][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:24:40.216][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:24:40.217][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:24:40.217][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:24:40.219][ 5172] * Saving spawns... [2024-01-04 14:24:40.219][ 5172] * Saving objects... [2024-01-04 14:24:40.280][ 5172] * 32956 objects are successfully saved [2024-01-04 14:24:40.284][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:24:40.302][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' [2024-01-04 14:24:40.302][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 14:24:40.302][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 14:24:40.311][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:24:41.223][ 1592] ~ 'liman_controller_respawn' online:false spawn items ... [2024-01-04 14:24:41.223][ 1592] ~ 'liman_controller_respawn' online:false spawn done. [2024-01-04 14:24:46.720][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_325166'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 14:24:46.729][ 5172] ! actor signal on_update took 54 [2024-01-04 14:24:47.499][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:24:47.499][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:24:47.499][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:24:47.499][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:24:47.501][ 5172] * Saving spawns... [2024-01-04 14:24:47.501][ 5172] * Saving objects... [2024-01-04 14:24:47.541][ 5172] * 32956 objects are successfully saved [2024-01-04 14:24:47.546][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:24:47.558][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' [2024-01-04 14:24:47.558][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:24:47.558][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:24:47.564][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:09.482][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:09.482][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:09.483][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:09.483][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:09.485][ 5172] * Saving spawns... [2024-01-04 14:25:09.485][ 5172] * Saving objects... [2024-01-04 14:25:09.526][ 5172] * 32953 objects are successfully saved [2024-01-04 14:25:09.528][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:09.539][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav' [2024-01-04 14:25:09.539][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:09.539][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:09.546][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:10.638][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:10.638][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:10.638][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:10.638][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:10.640][ 5172] * Saving spawns... [2024-01-04 14:25:10.640][ 5172] * Saving objects... [2024-01-04 14:25:10.681][ 5172] * 32953 objects are successfully saved [2024-01-04 14:25:10.686][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:10.698][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav' [2024-01-04 14:25:10.698][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:10.698][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:10.703][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:11.280][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:11.280][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:11.280][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:11.281][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:11.282][ 5172] * Saving spawns... [2024-01-04 14:25:11.282][ 5172] * Saving objects... [2024-01-04 14:25:11.323][ 5172] * 32953 objects are successfully saved [2024-01-04 14:25:11.326][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:11.337][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' [2024-01-04 14:25:11.337][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:11.337][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:11.341][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:13.033][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:13.033][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:13.033][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:13.034][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:13.035][ 5172] * Saving spawns... [2024-01-04 14:25:13.035][ 5172] * Saving objects... [2024-01-04 14:25:13.075][ 5172] * 32953 objects are successfully saved [2024-01-04 14:25:13.080][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:13.091][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav' [2024-01-04 14:25:13.091][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:13.091][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:13.095][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:18.382][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:18.382][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:18.383][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:18.383][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:18.384][ 5172] * Saving spawns... [2024-01-04 14:25:18.384][ 5172] * Saving objects... [2024-01-04 14:25:18.426][ 5172] * 32953 objects are successfully saved [2024-01-04 14:25:18.429][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:18.441][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav' [2024-01-04 14:25:18.441][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:18.441][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:18.448][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:20.585][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:20.585][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:20.585][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:20.585][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:20.587][ 5172] * Saving spawns... [2024-01-04 14:25:20.587][ 5172] * Saving objects... [2024-01-04 14:25:20.629][ 5172] * 32953 objects are successfully saved [2024-01-04 14:25:20.633][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:20.646][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav' [2024-01-04 14:25:20.646][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:20.646][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:20.652][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:26.896][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:26.896][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:26.896][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:26.897][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:26.898][ 5172] * Saving spawns... [2024-01-04 14:25:26.898][ 5172] * Saving objects... [2024-01-04 14:25:26.941][ 5172] * 32953 objects are successfully saved [2024-01-04 14:25:26.944][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:26.956][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav' [2024-01-04 14:25:26.956][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:26.956][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:26.961][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:42.782][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:42.782][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:42.782][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:42.782][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:42.784][ 5172] * Saving spawns... [2024-01-04 14:25:42.784][ 5172] * Saving objects... [2024-01-04 14:25:42.826][ 5172] * 32953 objects are successfully saved [2024-01-04 14:25:42.831][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:42.843][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav' [2024-01-04 14:25:42.843][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:42.843][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:42.850][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:47.232][ 5172] gg_need_sleep=30 [2024-01-04 14:25:49.675][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:49.675][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:49.675][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:49.675][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:49.677][ 5172] * Saving spawns... [2024-01-04 14:25:49.677][ 5172] * Saving objects... [2024-01-04 14:25:49.720][ 5172] * 32952 objects are successfully saved [2024-01-04 14:25:49.723][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:49.736][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav' [2024-01-04 14:25:49.736][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:49.736][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:49.743][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:50.801][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:50.801][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:50.801][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:50.801][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:50.803][ 5172] * Saving spawns... [2024-01-04 14:25:50.803][ 5172] * Saving objects... [2024-01-04 14:25:50.845][ 5172] * 32952 objects are successfully saved [2024-01-04 14:25:50.850][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:50.862][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav' [2024-01-04 14:25:50.862][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:50.862][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:50.869][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:25:58.605][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:25:58.605][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:25:58.605][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:25:58.605][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:25:58.607][ 5172] * Saving spawns... [2024-01-04 14:25:58.607][ 5172] * Saving objects... [2024-01-04 14:25:58.650][ 5172] * 32952 objects are successfully saved [2024-01-04 14:25:58.653][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:25:58.666][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav' [2024-01-04 14:25:58.666][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:25:58.666][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:25:58.676][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:00.535][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:00.535][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:00.536][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:00.536][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:00.537][ 5172] * Saving spawns... [2024-01-04 14:26:00.537][ 5172] * Saving objects... [2024-01-04 14:26:00.577][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:00.582][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:00.593][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav' [2024-01-04 14:26:00.593][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:26:00.593][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:26:00.600][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:02.091][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:02.091][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:02.091][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:02.091][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:02.093][ 5172] * Saving spawns... [2024-01-04 14:26:02.093][ 5172] * Saving objects... [2024-01-04 14:26:02.136][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:02.139][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:02.151][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav' [2024-01-04 14:26:02.151][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:26:02.151][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:26:02.158][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:02.968][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:02.969][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:02.969][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:02.969][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:02.971][ 5172] * Saving spawns... [2024-01-04 14:26:02.971][ 5172] * Saving objects... [2024-01-04 14:26:03.012][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:03.017][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:03.029][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav' [2024-01-04 14:26:03.029][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:26:03.029][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:26:03.034][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:14.058][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:14.058][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:14.058][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:14.059][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:14.060][ 5172] * Saving spawns... [2024-01-04 14:26:14.060][ 5172] * Saving objects... [2024-01-04 14:26:14.106][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:14.109][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:14.121][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav' [2024-01-04 14:26:14.122][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:26:14.122][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:26:14.127][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:15.522][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:15.523][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:15.523][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:15.523][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:15.524][ 5172] * Saving spawns... [2024-01-04 14:26:15.524][ 5172] * Saving objects... [2024-01-04 14:26:15.566][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:15.571][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:15.582][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav' [2024-01-04 14:26:15.582][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:26:15.582][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:26:15.587][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:20.762][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:20.762][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:20.763][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:20.763][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:20.764][ 5172] * Saving spawns... [2024-01-04 14:26:20.764][ 5172] * Saving objects... [2024-01-04 14:26:20.805][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:20.807][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:20.818][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav' [2024-01-04 14:26:20.818][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:26:20.818][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:26:20.827][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:23.588][14340] ~ 'atp_tushkano_respawn' online:false spawn items ... [2024-01-04 14:26:23.588][14340] ~ 'atp_tushkano_respawn' online:false spawn done. [2024-01-04 14:26:24.870][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:24.870][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:24.870][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:24.871][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:24.872][ 5172] * Saving spawns... [2024-01-04 14:26:24.872][ 5172] * Saving objects... [2024-01-04 14:26:24.913][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:24.918][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:24.930][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav' [2024-01-04 14:26:24.930][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:26:24.930][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:26:24.939][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:42.472][16676] ~ 'mar_tushkano1_respawn' online:false spawn items ... [2024-01-04 14:26:42.472][16676] ~ 'mar_tushkano1_respawn' online:false spawn done. [2024-01-04 14:26:43.840][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:43.840][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:43.840][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:43.841][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:43.842][ 5172] * Saving spawns... [2024-01-04 14:26:43.842][ 5172] * Saving objects... [2024-01-04 14:26:43.891][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:43.894][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:43.905][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' [2024-01-04 14:26:43.906][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:26:43.906][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:26:43.914][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:48.382][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:48.382][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:48.382][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:48.383][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:48.384][ 5172] * Saving spawns... [2024-01-04 14:26:48.384][ 5172] * Saving objects... [2024-01-04 14:26:48.432][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:48.438][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:48.450][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav' [2024-01-04 14:26:48.450][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:26:48.450][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:26:48.459][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:50.011][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:50.011][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:50.011][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:50.011][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:50.013][ 5172] * Saving spawns... [2024-01-04 14:26:50.013][ 5172] * Saving objects... [2024-01-04 14:26:50.063][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:50.065][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:50.078][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav' [2024-01-04 14:26:50.078][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:26:50.078][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:26:50.085][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:51.636][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:51.636][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:51.637][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:51.637][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:51.639][ 5172] * Saving spawns... [2024-01-04 14:26:51.639][ 5172] * Saving objects... [2024-01-04 14:26:51.687][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:51.692][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:51.704][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav' [2024-01-04 14:26:51.705][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:26:51.705][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:26:51.712][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:53.471][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:26:53.471][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:26:53.472][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:26:53.472][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:26:53.474][ 5172] * Saving spawns... [2024-01-04 14:26:53.474][ 5172] * Saving objects... [2024-01-04 14:26:53.529][ 5172] * 32952 objects are successfully saved [2024-01-04 14:26:53.534][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:26:53.550][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav' [2024-01-04 14:26:53.550][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:26:53.550][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:26:53.554][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:26:53.817][ 5172] ! actor signal on_update took 30 [2024-01-04 14:26:55.795][ 2236] ~ 'min_tarakan_respawn' online:false spawn items ... [2024-01-04 14:26:55.823][ 2236] ~ 'min_tarakan_respawn' online:false spawn done. [2024-01-04 14:26:55.824][ 2236] ! se_respawn:execute took 29 [2024-01-04 14:26:59.234][ 5172] gg_need_sleep=31 [2024-01-04 14:27:14.932][ 5172] ! actor signal on_update took 21 [2024-01-04 14:27:19.157][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:27:19.157][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:27:19.157][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:27:19.158][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:27:19.159][ 5172] * Saving spawns... [2024-01-04 14:27:19.159][ 5172] * Saving objects... [2024-01-04 14:27:19.200][ 5172] * 32963 objects are successfully saved [2024-01-04 14:27:19.205][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:27:19.216][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav' [2024-01-04 14:27:19.216][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:27:19.216][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:27:19.219][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:27:21.597][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:27:21.597][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:27:21.598][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:27:21.598][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:27:21.600][ 5172] * Saving spawns... [2024-01-04 14:27:21.600][ 5172] * Saving objects... [2024-01-04 14:27:21.644][ 5172] * 32963 objects are successfully saved [2024-01-04 14:27:21.647][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:27:21.659][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav' [2024-01-04 14:27:21.659][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:27:21.659][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:27:21.663][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:27:25.080][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:27:25.080][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:27:25.080][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:27:25.081][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:27:25.082][ 5172] * Saving spawns... [2024-01-04 14:27:25.082][ 5172] * Saving objects... [2024-01-04 14:27:25.124][ 5172] * 32963 objects are successfully saved [2024-01-04 14:27:25.129][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:27:25.141][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav' [2024-01-04 14:27:25.141][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:27:25.141][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:27:25.146][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:27:27.902][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:27:27.902][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:27:27.902][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:27:27.903][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:27:27.904][ 5172] * Saving spawns... [2024-01-04 14:27:27.904][ 5172] * Saving objects... [2024-01-04 14:27:27.948][ 5172] * 32963 objects are successfully saved [2024-01-04 14:27:27.950][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:27:27.962][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav' [2024-01-04 14:27:27.962][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:27:27.962][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:27:27.967][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:27:32.365][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:27:32.365][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:27:32.365][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:27:32.365][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:27:32.367][ 5172] * Saving spawns... [2024-01-04 14:27:32.367][ 5172] * Saving objects... [2024-01-04 14:27:32.418][ 5172] * 32963 objects are successfully saved [2024-01-04 14:27:32.424][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:27:32.437][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav' [2024-01-04 14:27:32.437][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:27:32.437][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:27:32.448][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:27:53.582][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:27:53.582][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:27:53.582][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:27:53.583][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:27:53.584][ 5172] * Saving spawns... [2024-01-04 14:27:53.584][ 5172] * Saving objects... [2024-01-04 14:27:53.625][ 5172] * 32964 objects are successfully saved [2024-01-04 14:27:53.628][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:27:53.641][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav' [2024-01-04 14:27:53.641][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:27:53.641][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:27:53.648][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:27:54.340][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:27:54.340][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:27:54.340][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:27:54.341][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:27:54.342][ 5172] * Saving spawns... [2024-01-04 14:27:54.342][ 5172] * Saving objects... [2024-01-04 14:27:54.384][ 5172] * 32964 objects are successfully saved [2024-01-04 14:27:54.389][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:27:54.400][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav' [2024-01-04 14:27:54.401][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:27:54.401][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:27:54.408][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:27:55.243][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:27:55.243][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:27:55.244][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:27:55.244][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:27:55.246][ 5172] * Saving spawns... [2024-01-04 14:27:55.246][ 5172] * Saving objects... [2024-01-04 14:27:55.289][ 5172] * 32964 objects are successfully saved [2024-01-04 14:27:55.292][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:27:55.304][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav' [2024-01-04 14:27:55.304][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:27:55.304][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:27:55.312][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:27:57.220][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:27:57.220][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:27:57.220][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:27:57.220][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:27:57.222][ 5172] * Saving spawns... [2024-01-04 14:27:57.222][ 5172] * Saving objects... [2024-01-04 14:27:57.266][ 5172] * 32964 objects are successfully saved [2024-01-04 14:27:57.271][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:27:57.283][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav' [2024-01-04 14:27:57.283][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:27:57.283][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:27:57.291][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:01.054][ 5172] ! actor signal on_update took 34 [2024-01-04 14:28:03.661][ 5172] ! actor signal on_update took 50 [2024-01-04 14:28:05.164][ 5172] ! actor task_update() took 58ms, task: amk.on_actor_update t0s:0 [2024-01-04 14:28:08.080][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:08.080][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:08.080][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:08.081][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:08.083][ 5172] * Saving spawns... [2024-01-04 14:28:08.083][ 5172] * Saving objects... [2024-01-04 14:28:08.135][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:08.140][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:08.157][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav' [2024-01-04 14:28:08.157][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:28:08.157][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:28:08.173][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:09.672][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:09.672][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:09.673][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:09.673][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:09.675][ 5172] * Saving spawns... [2024-01-04 14:28:09.675][ 5172] * Saving objects... [2024-01-04 14:28:09.724][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:09.730][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:09.741][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav' [2024-01-04 14:28:09.742][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:28:09.742][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:28:09.760][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:11.248][ 5172] gg_need_sleep=32 [2024-01-04 14:28:11.477][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:11.477][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:11.478][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:11.478][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:11.480][ 5172] * Saving spawns... [2024-01-04 14:28:11.480][ 5172] * Saving objects... [2024-01-04 14:28:11.531][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:11.535][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:11.557][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav' [2024-01-04 14:28:11.557][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:28:11.557][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:28:11.588][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:15.325][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:15.325][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:15.325][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:15.326][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:15.328][ 5172] * Saving spawns... [2024-01-04 14:28:15.328][ 5172] * Saving objects... [2024-01-04 14:28:15.386][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:15.392][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:15.427][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav' [2024-01-04 14:28:15.427][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.11 s.] [2024-01-04 14:28:15.427][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.11 s.] [2024-01-04 14:28:15.442][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:18.780][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:18.780][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:18.780][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:18.781][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:18.783][ 5172] * Saving spawns... [2024-01-04 14:28:18.783][ 5172] * Saving objects... [2024-01-04 14:28:18.834][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:18.837][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:18.851][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav' [2024-01-04 14:28:18.851][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:28:18.851][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:28:18.857][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:20.730][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:20.730][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:20.731][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:20.731][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:20.733][ 5172] * Saving spawns... [2024-01-04 14:28:20.733][ 5172] * Saving objects... [2024-01-04 14:28:20.812][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:20.818][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:20.844][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav' [2024-01-04 14:28:20.844][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.12 s.] [2024-01-04 14:28:20.844][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.12 s.] [2024-01-04 14:28:20.856][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:23.103][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:23.103][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:23.104][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:23.104][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:23.106][ 5172] * Saving spawns... [2024-01-04 14:28:23.106][ 5172] * Saving objects... [2024-01-04 14:28:23.178][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:23.181][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:23.201][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav' [2024-01-04 14:28:23.201][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.10 s.] [2024-01-04 14:28:23.201][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.10 s.] [2024-01-04 14:28:23.254][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:24.255][ 5172] ! actor signal on_update took 64 [2024-01-04 14:28:27.985][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:27.985][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:27.985][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:27.986][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:27.987][ 5172] * Saving spawns... [2024-01-04 14:28:27.988][ 5172] * Saving objects... [2024-01-04 14:28:28.071][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:28.076][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:28.087][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav' [2024-01-04 14:28:28.087][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.11 s.] [2024-01-04 14:28:28.087][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.11 s.] [2024-01-04 14:28:28.110][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:34.477][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:34.477][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:34.478][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:34.478][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:34.480][ 5172] * Saving spawns... [2024-01-04 14:28:34.480][ 5172] * Saving objects... [2024-01-04 14:28:34.535][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:34.539][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:34.553][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav' [2024-01-04 14:28:34.553][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:28:34.553][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:28:34.559][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:41.279][ 5172] Offline war start between ['freedom'] and monsters [2024-01-04 14:28:43.435][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:43.435][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:43.435][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:43.436][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:43.438][ 5172] * Saving spawns... [2024-01-04 14:28:43.438][ 5172] * Saving objects... [2024-01-04 14:28:43.491][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:43.495][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:43.508][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav' [2024-01-04 14:28:43.509][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:28:43.509][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:28:43.523][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:56.349][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:56.349][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:56.350][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:56.350][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:56.352][ 5172] * Saving spawns... [2024-01-04 14:28:56.352][ 5172] * Saving objects... [2024-01-04 14:28:56.408][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:56.411][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:56.426][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav' [2024-01-04 14:28:56.426][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:28:56.426][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:28:56.433][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:28:57.948][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:28:57.948][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:28:57.949][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:28:57.949][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:28:57.951][ 5172] * Saving spawns... [2024-01-04 14:28:57.951][ 5172] * Saving objects... [2024-01-04 14:28:57.993][ 5172] * 32963 objects are successfully saved [2024-01-04 14:28:57.998][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:28:58.010][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav' [2024-01-04 14:28:58.010][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:28:58.010][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:28:58.016][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:29:03.454][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:29:03.454][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:29:03.454][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:29:03.455][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:29:03.456][ 5172] * Saving spawns... [2024-01-04 14:29:03.456][ 5172] * Saving objects... [2024-01-04 14:29:03.496][ 5172] * 32963 objects are successfully saved [2024-01-04 14:29:03.499][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:29:03.510][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav' [2024-01-04 14:29:03.510][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:29:03.510][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:29:03.516][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:29:13.277][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:29:13.277][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:29:13.277][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:29:13.278][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:29:13.279][ 5172] * Saving spawns... [2024-01-04 14:29:13.279][ 5172] * Saving objects... [2024-01-04 14:29:13.322][ 5172] * 32963 objects are successfully saved [2024-01-04 14:29:13.327][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:29:13.340][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav' [2024-01-04 14:29:13.340][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:29:13.340][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:29:13.346][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:29:23.248][ 5172] gg_need_sleep=33 [2024-01-04 14:29:23.676][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:29:23.676][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:29:23.676][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:29:23.677][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:29:23.679][ 5172] * Saving spawns... [2024-01-04 14:29:23.679][ 5172] * Saving objects... [2024-01-04 14:29:23.724][ 5172] * 32963 objects are successfully saved [2024-01-04 14:29:23.727][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:29:23.739][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav' [2024-01-04 14:29:23.739][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:29:23.739][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:29:23.745][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:29:35.289][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:29:35.289][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:29:35.289][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:29:35.289][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:29:35.291][ 5172] * Saving spawns... [2024-01-04 14:29:35.291][ 5172] * Saving objects... [2024-01-04 14:29:35.334][ 5172] * 32963 objects are successfully saved [2024-01-04 14:29:35.338][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:29:35.350][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav' [2024-01-04 14:29:35.350][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:29:35.350][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:29:35.355][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:29:36.638][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:29:36.638][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:29:36.639][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:29:36.639][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:29:36.641][ 5172] * Saving spawns... [2024-01-04 14:29:36.641][ 5172] * Saving objects... [2024-01-04 14:29:36.692][ 5172] * 32963 objects are successfully saved [2024-01-04 14:29:36.695][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:29:36.708][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' [2024-01-04 14:29:36.708][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:29:36.708][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:29:36.713][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:29:40.689][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:29:40.689][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:29:40.689][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:29:40.690][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:29:40.692][ 5172] * Saving spawns... [2024-01-04 14:29:40.692][ 5172] * Saving objects... [2024-01-04 14:29:40.734][ 5172] * 32963 objects are successfully saved [2024-01-04 14:29:40.739][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:29:40.751][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' [2024-01-04 14:29:40.751][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:29:40.751][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:29:40.758][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:29:43.335][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:29:43.335][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:29:43.335][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:29:43.335][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:29:43.337][ 5172] * Saving spawns... [2024-01-04 14:29:43.337][ 5172] * Saving objects... [2024-01-04 14:29:43.378][ 5172] * 32963 objects are successfully saved [2024-01-04 14:29:43.381][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:29:43.392][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav' [2024-01-04 14:29:43.393][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:29:43.393][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:29:43.397][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:29:48.500][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:29:48.500][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:29:48.500][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:29:48.501][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-04 14:29:48.502][ 5172] * Saving spawns... [2024-01-04 14:29:48.502][ 5172] * Saving objects... [2024-01-04 14:29:48.542][ 5172] * 32963 objects are successfully saved [2024-01-04 14:29:48.547][ 5172] * 4356 script vars are successfully saved [2024-01-04 14:29:48.558][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav' [2024-01-04 14:29:48.558][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:29:48.558][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:29:48.563][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:29:57.123][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:29:57.123][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:29:57.123][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:29:57.123][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:29:57.125][ 5172] * Saving spawns... [2024-01-04 14:29:57.125][ 5172] * Saving objects... [2024-01-04 14:29:57.168][ 5172] * 32963 objects are successfully saved [2024-01-04 14:29:57.170][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:29:57.181][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' [2024-01-04 14:29:57.181][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:29:57.181][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:29:57.188][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:29:59.064][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:29:59.064][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:29:59.064][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:29:59.064][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:29:59.066][ 5172] * Saving spawns... [2024-01-04 14:29:59.066][ 5172] * Saving objects... [2024-01-04 14:29:59.105][ 5172] * 32963 objects are successfully saved [2024-01-04 14:29:59.110][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:29:59.121][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav' [2024-01-04 14:29:59.122][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:29:59.122][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:29:59.126][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:30:03.787][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:30:03.787][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:30:03.788][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:30:03.788][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:30:03.790][ 5172] * Saving spawns... [2024-01-04 14:30:03.790][ 5172] * Saving objects... [2024-01-04 14:30:03.844][ 5172] * 32963 objects are successfully saved [2024-01-04 14:30:03.847][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:30:03.860][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav' [2024-01-04 14:30:03.860][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:30:03.860][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:30:03.866][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:30:06.472][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:30:06.472][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:30:06.473][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:30:06.473][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:30:06.475][ 5172] * Saving spawns... [2024-01-04 14:30:06.475][ 5172] * Saving objects... [2024-01-04 14:30:06.522][ 5172] * 32963 objects are successfully saved [2024-01-04 14:30:06.528][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:30:06.541][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav' [2024-01-04 14:30:06.541][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:30:06.541][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:30:06.547][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:30:08.608][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:30:08.608][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:30:08.608][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:30:08.608][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:30:08.610][ 5172] * Saving spawns... [2024-01-04 14:30:08.610][ 5172] * Saving objects... [2024-01-04 14:30:08.651][ 5172] * 32963 objects are successfully saved [2024-01-04 14:30:08.653][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:30:08.665][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav' [2024-01-04 14:30:08.665][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:30:08.665][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:30:08.674][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:30:21.391][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:30:21.391][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:30:21.391][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:30:21.392][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:30:21.394][ 5172] * Saving spawns... [2024-01-04 14:30:21.394][ 5172] * Saving objects... [2024-01-04 14:30:21.443][ 5172] * 32963 objects are successfully saved [2024-01-04 14:30:21.449][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:30:21.463][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav' [2024-01-04 14:30:21.463][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:30:21.463][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:30:21.468][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:30:24.802][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:30:24.802][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:30:24.803][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:30:24.803][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:30:24.804][ 5172] * Saving spawns... [2024-01-04 14:30:24.804][ 5172] * Saving objects... [2024-01-04 14:30:24.846][ 5172] * 32963 objects are successfully saved [2024-01-04 14:30:24.849][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:30:24.860][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav' [2024-01-04 14:30:24.861][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:30:24.861][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:30:24.865][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:30:27.297][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:30:27.297][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:30:27.297][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:30:27.298][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:30:27.299][ 5172] * Saving spawns... [2024-01-04 14:30:27.299][ 5172] * Saving objects... [2024-01-04 14:30:27.342][ 5172] * 32963 objects are successfully saved [2024-01-04 14:30:27.346][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:30:27.357][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav' [2024-01-04 14:30:27.357][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:30:27.357][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:30:27.362][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:30:35.251][ 5172] gg_need_sleep=34 [2024-01-04 14:30:35.770][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:30:35.770][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:30:35.770][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:30:35.771][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:30:35.772][ 5172] * Saving spawns... [2024-01-04 14:30:35.772][ 5172] * Saving objects... [2024-01-04 14:30:35.814][ 5172] * 32963 objects are successfully saved [2024-01-04 14:30:35.816][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:30:35.828][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav' [2024-01-04 14:30:35.828][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:30:35.828][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:30:35.835][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:30:53.112][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:30:53.112][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:30:53.112][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:30:53.113][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:30:53.114][ 5172] * Saving spawns... [2024-01-04 14:30:53.114][ 5172] * Saving objects... [2024-01-04 14:30:53.159][ 5172] * 32963 objects are successfully saved [2024-01-04 14:30:53.165][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:30:53.177][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav' [2024-01-04 14:30:53.178][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:30:53.178][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:30:53.186][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:30:54.398][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:30:54.398][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:30:54.398][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:30:54.398][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:30:54.400][ 5172] * Saving spawns... [2024-01-04 14:30:54.400][ 5172] * Saving objects... [2024-01-04 14:30:54.452][ 5172] * 32963 objects are successfully saved [2024-01-04 14:30:54.455][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:30:54.467][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav' [2024-01-04 14:30:54.467][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:30:54.467][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:30:54.479][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:31:03.694][ 5172] ! actor signal on_update took 64 [2024-01-04 14:31:05.155][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:31:05.155][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:31:05.155][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:31:05.155][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:31:05.157][ 5172] * Saving spawns... [2024-01-04 14:31:05.157][ 5172] * Saving objects... [2024-01-04 14:31:05.199][ 5172] * 32963 objects are successfully saved [2024-01-04 14:31:05.204][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:31:05.216][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav' [2024-01-04 14:31:05.216][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:31:05.216][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:31:05.223][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:31:06.315][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:31:06.315][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:31:06.316][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:31:06.316][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:31:06.317][ 5172] * Saving spawns... [2024-01-04 14:31:06.317][ 5172] * Saving objects... [2024-01-04 14:31:06.361][ 5172] * 32963 objects are successfully saved [2024-01-04 14:31:06.364][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:31:06.375][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav' [2024-01-04 14:31:06.375][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:31:06.375][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:31:06.381][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:31:07.230][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:31:07.230][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:31:07.231][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:31:07.231][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:31:07.233][ 5172] * Saving spawns... [2024-01-04 14:31:07.233][ 5172] * Saving objects... [2024-01-04 14:31:07.275][ 5172] * 32963 objects are successfully saved [2024-01-04 14:31:07.280][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:31:07.293][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav' [2024-01-04 14:31:07.293][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:31:07.293][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:31:07.299][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:31:10.799][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:31:10.799][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:31:10.800][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:31:10.800][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:31:10.802][ 5172] * Saving spawns... [2024-01-04 14:31:10.802][ 5172] * Saving objects... [2024-01-04 14:31:10.861][ 5172] * 32963 objects are successfully saved [2024-01-04 14:31:10.865][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:31:10.880][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav' [2024-01-04 14:31:10.880][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:31:10.880][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:31:10.890][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:31:12.827][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:31:12.827][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:31:12.827][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:31:12.828][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:31:12.829][ 5172] * Saving spawns... [2024-01-04 14:31:12.829][ 5172] * Saving objects... [2024-01-04 14:31:12.879][ 5172] * 32963 objects are successfully saved [2024-01-04 14:31:12.885][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:31:12.900][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav' [2024-01-04 14:31:12.900][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:31:12.900][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:31:12.915][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:31:26.727][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:31:26.727][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:31:26.727][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:31:26.727][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:31:26.729][ 5172] * Saving spawns... [2024-01-04 14:31:26.729][ 5172] * Saving objects... [2024-01-04 14:31:26.770][ 5172] * 32962 objects are successfully saved [2024-01-04 14:31:26.773][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:31:26.784][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' [2024-01-04 14:31:26.785][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:31:26.785][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:31:26.790][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:31:30.571][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:31:30.571][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:31:30.571][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:31:30.572][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:31:30.573][ 5172] * Saving spawns... [2024-01-04 14:31:30.573][ 5172] * Saving objects... [2024-01-04 14:31:30.616][ 5172] * 32962 objects are successfully saved [2024-01-04 14:31:30.622][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:31:30.634][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav' [2024-01-04 14:31:30.634][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:31:30.634][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:31:30.639][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:31:34.977][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:31:34.977][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:31:34.977][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:31:34.978][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:31:34.979][ 5172] * Saving spawns... [2024-01-04 14:31:34.979][ 5172] * Saving objects... [2024-01-04 14:31:35.024][ 5172] * 32962 objects are successfully saved [2024-01-04 14:31:35.027][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:31:35.039][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav' [2024-01-04 14:31:35.040][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:31:35.040][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:31:35.046][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:31:44.822][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:31:44.822][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:31:44.823][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:31:44.823][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:31:44.826][ 5172] * Saving spawns... [2024-01-04 14:31:44.826][ 5172] * Saving objects... [2024-01-04 14:31:44.876][ 5172] * 32962 objects are successfully saved [2024-01-04 14:31:44.881][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:31:44.895][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav' [2024-01-04 14:31:44.896][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:31:44.896][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:31:44.904][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:31:47.254][ 5172] gg_need_sleep=35 [2024-01-04 14:31:57.945][ 3592] ~ 'generators_kaban_respawn' online:false spawn items ... [2024-01-04 14:31:57.948][ 3592] ~ 'generators_kaban_respawn' online:false spawn done. [2024-01-04 14:31:58.524][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:31:58.524][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:31:58.524][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:31:58.524][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:31:58.526][ 5172] * Saving spawns... [2024-01-04 14:31:58.526][ 5172] * Saving objects... [2024-01-04 14:31:58.569][ 5172] * 32964 objects are successfully saved [2024-01-04 14:31:58.572][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:31:58.585][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav' [2024-01-04 14:31:58.585][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:31:58.585][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:31:58.591][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:03.235][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:03.235][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:03.235][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:03.236][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:03.237][ 5172] * Saving spawns... [2024-01-04 14:32:03.237][ 5172] * Saving objects... [2024-01-04 14:32:03.290][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:03.295][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:03.307][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav' [2024-01-04 14:32:03.307][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:32:03.307][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:32:03.316][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:04.857][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:04.857][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:04.858][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:04.858][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:04.860][ 5172] * Saving spawns... [2024-01-04 14:32:04.860][ 5172] * Saving objects... [2024-01-04 14:32:04.916][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:04.919][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:04.935][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav' [2024-01-04 14:32:04.935][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:32:04.935][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:32:04.943][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:09.543][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:09.543][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:09.544][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:09.544][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:09.548][ 5172] * Saving spawns... [2024-01-04 14:32:09.548][ 5172] * Saving objects... [2024-01-04 14:32:09.605][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:09.610][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:09.623][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav' [2024-01-04 14:32:09.623][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:32:09.623][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:32:09.628][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:13.283][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:13.283][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:13.284][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:13.284][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:13.286][ 5172] * Saving spawns... [2024-01-04 14:32:13.286][ 5172] * Saving objects... [2024-01-04 14:32:13.335][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:13.338][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:13.350][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav' [2024-01-04 14:32:13.350][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:32:13.350][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:32:13.359][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:15.525][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:15.525][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:15.526][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:15.526][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:15.527][ 5172] * Saving spawns... [2024-01-04 14:32:15.527][ 5172] * Saving objects... [2024-01-04 14:32:15.571][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:15.576][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:15.588][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav' [2024-01-04 14:32:15.588][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:32:15.588][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:32:15.599][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:24.385][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:24.385][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:24.386][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:24.386][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:24.388][ 5172] * Saving spawns... [2024-01-04 14:32:24.388][ 5172] * Saving objects... [2024-01-04 14:32:24.429][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:24.432][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:24.443][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav' [2024-01-04 14:32:24.443][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:32:24.443][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:32:24.450][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:31.486][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:31.486][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:31.487][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:31.487][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:31.488][ 5172] * Saving spawns... [2024-01-04 14:32:31.489][ 5172] * Saving objects... [2024-01-04 14:32:31.529][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:31.534][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:31.545][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav' [2024-01-04 14:32:31.545][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:32:31.545][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:32:31.548][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:32.086][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:32.086][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:32.086][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:32.087][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:32.088][ 5172] * Saving spawns... [2024-01-04 14:32:32.088][ 5172] * Saving objects... [2024-01-04 14:32:32.130][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:32.132][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:32.145][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav' [2024-01-04 14:32:32.145][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:32:32.145][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:32:32.150][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:33.203][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:33.203][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:33.203][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:33.203][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:33.205][ 5172] * Saving spawns... [2024-01-04 14:32:33.205][ 5172] * Saving objects... [2024-01-04 14:32:33.246][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:33.251][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:33.263][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav' [2024-01-04 14:32:33.263][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:32:33.263][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:32:33.268][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:52.710][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:52.710][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:52.711][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:52.711][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:52.714][ 5172] * Saving spawns... [2024-01-04 14:32:52.714][ 5172] * Saving objects... [2024-01-04 14:32:52.763][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:52.767][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:52.782][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav' [2024-01-04 14:32:52.782][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:32:52.782][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:32:52.788][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:54.118][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:54.118][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:54.119][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:54.119][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:54.121][ 5172] * Saving spawns... [2024-01-04 14:32:54.121][ 5172] * Saving objects... [2024-01-04 14:32:54.162][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:54.167][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:54.179][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav' [2024-01-04 14:32:54.179][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:32:54.179][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:32:54.183][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:57.724][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:57.724][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:57.724][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:57.724][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:57.726][ 5172] * Saving spawns... [2024-01-04 14:32:57.726][ 5172] * Saving objects... [2024-01-04 14:32:57.769][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:57.771][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:57.784][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav' [2024-01-04 14:32:57.784][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:32:57.784][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:32:57.789][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:32:59.256][ 5172] gg_need_sleep=36 [2024-01-04 14:32:59.564][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:32:59.564][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:32:59.564][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:32:59.564][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:32:59.566][ 5172] * Saving spawns... [2024-01-04 14:32:59.566][ 5172] * Saving objects... [2024-01-04 14:32:59.608][ 5172] * 32964 objects are successfully saved [2024-01-04 14:32:59.613][ 5172] * 4344 script vars are successfully saved [2024-01-04 14:32:59.625][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav' [2024-01-04 14:32:59.625][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:32:59.625][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:32:59.629][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:33:09.031][ 5172] [rescan_physical_path] files count before: [82276] [2024-01-04 14:33:09.058][ 5172] [rescan_physical_path] files count after: [82276] [2024-01-04 14:33:10.493][ 5172] ~ ObjectResources unload... [2024-01-04 14:33:10.493][ 5172] ~ ObjectResources - base: 6006, 3602409 K [2024-01-04 14:33:10.493][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:33:11.094][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 246253 / 135167 [2024-01-04 14:33:11.094][ 5172] CInventory::Clear() for actor [2024-01-04 14:33:11.405][ 5172] ~ ObjectResources unload completed! [2024-01-04 14:33:11.405][ 5172] ~ ObjectResources - base: 6004, 3602302 K [2024-01-04 14:33:11.405][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:33:11.521][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 14:33:11.522][ 5172] get_current_kx()=0.75 [2024-01-04 14:33:11.522][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 14:33:11.525][ 5172] start_game_callback() start [2024-01-04 14:33:11.535][ 5172] $game_configs$ content: [2024-01-04 14:33:11.535][ 5172] $game_scripts$ content: [2024-01-04 14:33:11.535][ 5172] $game_shaders$ content: [2024-01-04 14:33:11.535][ 5172] start_game_callback() end [2024-01-04 14:33:11.535][ 5172] * phase time: 85 ms [2024-01-04 14:33:11.535][ 5172] * phase cmem: 0 K [2024-01-04 14:33:11.544][ 5172] * Loading spawn registry... [2024-01-04 14:33:12.271][ 5172] Start load of custom waypoints... [2024-01-04 14:33:12.275][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 14:33:12.275][ 5172] End load of custom waypoints... [2024-01-04 14:33:12.275][ 5172] build_story_spawns start... [2024-01-04 14:33:12.283][ 5172] build_root_spawns start... [2024-01-04 14:33:12.284][ 5172] process_spawns m_temp0 start... [2024-01-04 14:33:12.284][ 5172] process_spawns m_temp1 start... [2024-01-04 14:33:12.284][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 14:33:12.284][ 5172] * Loading objects... [2024-01-04 14:33:12.667][ 5172] * 32964 objects are successfully loaded [2024-01-04 14:33:12.821][ 5172] story_id not found: esc_bandits_factory [2024-01-04 14:33:12.830][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 14:33:12.833][ 5172] story_id not found: bar_Barman [2024-01-04 14:33:12.833][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 14:33:12.833][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 14:33:12.869][ 5172] story_id not found: Mil_WaterTower [2024-01-04 14:33:12.872][ 5172] story_id not found: Mil_RG6 [2024-01-04 14:33:12.872][ 5172] story_id not found: pri_hotel_zone [2024-01-04 14:33:12.876][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:33:12.877][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 14:33:12.900][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:33:12.915][ 5172] story_id not found: esc_lager_leader [2024-01-04 14:33:12.937][ 5172] story_id not found: dark_medic [2024-01-04 14:33:12.965][ 5172] * 4344 script vars are successfully loaded [2024-01-04 14:33:12.966][ 5172] ~~~ db.ver: 7 [2024-01-04 14:33:13.643][ 5172] * Game user День 35. [Лабиринт] quicksave_37 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav' (2.107s) [2024-01-04 14:33:13.643][ 5172] * phase time: 2107 ms [2024-01-04 14:33:13.643][ 5172] * phase cmem: 0 K [2024-01-04 14:33:13.643][ 5172] * phase time: 0 ms [2024-01-04 14:33:13.643][ 5172] * phase cmem: 0 K [2024-01-04 14:33:13.647][ 5172] * phase time: 4 ms [2024-01-04 14:33:13.647][ 5172] * phase cmem: 0 K [2024-01-04 14:33:13.654][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:33:13.654][ 5172] [32468MB] physical memory installed, [19027MB] available, [41] percent of memory in use [2024-01-04 14:33:13.654][ 5172] PageFile total: [6892MB], free~ [7680MB] [2024-01-04 14:33:13.654][ 5172] Engine memory usage (Working Set): [4724MB], peak: [5187MB] [2024-01-04 14:33:13.654][ 5172] Engine memory usage (Commit Charge): [21161MB], peak: [27016MB] [2024-01-04 14:33:13.654][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:33:13.654][ 5172] * [ D3D ]: textures count [6003] [2024-01-04 14:33:13.654][ 5172] * [ D3D ]: textures[3599998 K] [2024-01-04 14:33:13.654][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 14:33:13.654][ 5172] * [x-ray]: economy: strings[36683 K], smem[0 K] [2024-01-04 14:33:13.654][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:33:13.658][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:33:13.731][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 14:33:13.731][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 14:33:13.739][ 5172] CTreasure.converted !!! [2024-01-04 14:33:13.740][ 5172] CRandomTask.converted !!! [2024-01-04 14:33:13.740][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 14:33:13.740][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 14:33:13.740][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 14:33:13.741][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 32 items [2024-01-04 14:33:13.741][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 14:33:13.741][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 14:33:13.741][ 5172] ! Unknown command: scope_params_1 [2024-01-04 14:33:13.741][ 5172] ! Unknown command: scope_params_2 [2024-01-04 14:33:13.741][ 5172] ! Unknown command: scope_params_3 [2024-01-04 14:33:13.741][ 5172] ! Unknown command: scope_params_4 [2024-01-04 14:33:13.767][ 5172] rx_sound sound prefetch ... [2024-01-04 14:33:13.786][ 5172] rx_sound sound prefetch done! [2024-01-04 14:33:13.795][ 5172] actor start 2 [2024-01-04 14:33:14.211][ 5172] actor end 2 [2024-01-04 14:33:14.268][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 14:33:14.472][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 14:33:14.472][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 14:33:14.510][ 5172] task_ini() [2024-01-04 14:33:14.511][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 14:33:14.511][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 14:33:14.515][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:33:14.558][ 5172] Prefetch frame, updated: 763 objects! [2024-01-04 14:33:14.717][ 5172] Prefetch frame, updated: 389 objects! [2024-01-04 14:33:14.758][ 5172] Prefetch frame, updated: 120 objects! [2024-01-04 14:33:14.779][ 5172] Prefetch frame, updated: 391 objects! [2024-01-04 14:33:14.788][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 14:33:14.795][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:33:14.802][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:33:14.808][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:33:14.814][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:33:14.819][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:33:14.825][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:33:14.830][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:33:14.836][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:33:14.841][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:33:14.847][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:33:14.855][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:33:14.860][ 5172] Prefetch frame, updated: 346 objects! [2024-01-04 14:33:14.866][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:33:14.874][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:33:14.880][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:33:14.886][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:33:14.897][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 14:33:14.902][ 5172] Prefetch frame, updated: 320 objects! [2024-01-04 14:33:14.908][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:33:14.913][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:33:14.919][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:33:14.925][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:33:14.930][ 5172] Prefetch frame, updated: 38 objects! [2024-01-04 14:33:14.936][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:33:14.941][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:33:14.947][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:33:14.952][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:33:14.958][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:33:14.964][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 14:33:14.969][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:33:14.975][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:33:14.981][ 5172] Prefetch frame, updated: 335 objects! [2024-01-04 14:33:14.987][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:33:14.992][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:33:14.998][ 5172] Prefetch frame, updated: 41 objects! [2024-01-04 14:33:15.004][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:33:15.009][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:33:15.015][ 5172] Prefetch frame, updated: 24 objects! [2024-01-04 14:33:15.021][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:33:15.028][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 14:33:15.040][ 5172] Prefetch frame, updated: 53 objects! [2024-01-04 14:33:15.050][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:33:15.055][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:33:15.060][ 5172] Prefetch frame, updated: 325 objects! [2024-01-04 14:33:15.066][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:33:15.074][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 14:33:15.080][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:33:15.092][ 5172] Prefetch frame, updated: 78 objects! [2024-01-04 14:33:15.093][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:33:15.101][ 5172] Prefetch frame, updated: 325 objects! [2024-01-04 14:33:15.106][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:33:15.112][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:33:15.117][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:33:15.123][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:33:15.128][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:33:15.137][ 5172] Prefetch frame, updated: 16 objects! [2024-01-04 14:33:15.143][ 5172] Prefetch frame, updated: 322 objects! [2024-01-04 14:33:15.149][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 14:33:15.155][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:33:15.161][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:33:15.170][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:33:15.176][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:33:15.183][ 5172] Prefetch frame, updated: 327 objects! [2024-01-04 14:33:15.189][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 14:33:15.195][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:33:15.201][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:33:15.208][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:33:15.213][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:33:15.220][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:33:15.225][ 5172] Prefetch frame, updated: 343 objects! [2024-01-04 14:33:15.232][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:33:15.238][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:33:15.244][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:33:15.250][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:33:15.256][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:33:15.262][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 14:33:15.268][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 14:33:15.274][ 5172] Prefetch frame, updated: 19 objects! [2024-01-04 14:33:15.280][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:33:15.285][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:33:15.291][ 5172] Prefetch frame, updated: 19 objects! [2024-01-04 14:33:15.297][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:33:15.303][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:33:15.309][ 5172] Prefetch frame, updated: 339 objects! [2024-01-04 14:33:15.315][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:33:15.321][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:33:15.326][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 14:33:15.332][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:33:15.338][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:33:15.344][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:33:15.350][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:33:15.356][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:33:15.394][ 5172] * MEMORY USAGE: 0 K [2024-01-04 14:33:15.394][ 5172] * End of synchronization A[1] R[1] [2024-01-04 14:33:15.395][ 5172] * phase time: 1751 ms [2024-01-04 14:33:15.395][ 5172] * phase cmem: 0 K [2024-01-04 14:33:15.395][ 5172] gameload - all finished! [2024-01-04 14:33:58.076][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:33:58.076][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:33:58.076][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:33:58.077][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:33:58.079][ 5172] * Saving spawns... [2024-01-04 14:33:58.079][ 5172] * Saving objects... [2024-01-04 14:33:58.122][ 5172] * 32964 objects are successfully saved [2024-01-04 14:33:58.124][ 5172] * 4348 script vars are successfully saved [2024-01-04 14:33:58.135][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav' [2024-01-04 14:33:58.136][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:33:58.136][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:33:58.139][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:33:58.694][ 5172] gg_need_sleep=37 [2024-01-04 14:33:59.730][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:33:59.730][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:33:59.731][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:33:59.731][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:33:59.732][ 5172] * Saving spawns... [2024-01-04 14:33:59.732][ 5172] * Saving objects... [2024-01-04 14:33:59.772][ 5172] * 32964 objects are successfully saved [2024-01-04 14:33:59.774][ 5172] * 4348 script vars are successfully saved [2024-01-04 14:33:59.784][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav' [2024-01-04 14:33:59.784][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:33:59.784][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:33:59.787][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:34:05.054][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:34:05.054][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:34:05.054][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:34:05.054][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:34:05.056][ 5172] * Saving spawns... [2024-01-04 14:34:05.056][ 5172] * Saving objects... [2024-01-04 14:34:05.095][ 5172] * 32964 objects are successfully saved [2024-01-04 14:34:05.096][ 5172] * 4348 script vars are successfully saved [2024-01-04 14:34:05.107][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav' [2024-01-04 14:34:05.107][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:34:05.107][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:34:05.112][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:34:12.666][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:34:12.666][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:34:12.666][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:34:12.666][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:34:12.668][ 5172] * Saving spawns... [2024-01-04 14:34:12.668][ 5172] * Saving objects... [2024-01-04 14:34:12.709][ 5172] * 32964 objects are successfully saved [2024-01-04 14:34:12.710][ 5172] * 4348 script vars are successfully saved [2024-01-04 14:34:12.720][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav' [2024-01-04 14:34:12.721][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:34:12.721][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:34:12.725][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:34:16.991][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:34:16.991][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:34:16.992][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:34:16.992][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:34:16.993][ 5172] * Saving spawns... [2024-01-04 14:34:16.993][ 5172] * Saving objects... [2024-01-04 14:34:17.034][ 5172] * 32964 objects are successfully saved [2024-01-04 14:34:17.036][ 5172] * 4348 script vars are successfully saved [2024-01-04 14:34:17.047][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav' [2024-01-04 14:34:17.047][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:34:17.047][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:34:17.051][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:34:34.698][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:34:34.698][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:34:34.698][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:34:34.699][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:34:34.700][ 5172] * Saving spawns... [2024-01-04 14:34:34.700][ 5172] * Saving objects... [2024-01-04 14:34:34.757][ 5172] * 32964 objects are successfully saved [2024-01-04 14:34:34.758][ 5172] * 4348 script vars are successfully saved [2024-01-04 14:34:34.771][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav' [2024-01-04 14:34:34.771][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:34:34.771][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:34:34.776][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:34:37.261][17536] ~ 'aver_boar_flesh2_respawn' online:false spawn items ... [2024-01-04 14:34:37.261][17536] ~ 'aver_boar_flesh2_respawn' online:false spawn done. [2024-01-04 14:34:37.368][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:34:37.368][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:34:37.368][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:34:37.368][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:34:37.370][ 5172] * Saving spawns... [2024-01-04 14:34:37.370][ 5172] * Saving objects... [2024-01-04 14:34:37.411][ 5172] * 32964 objects are successfully saved [2024-01-04 14:34:37.413][ 5172] * 4348 script vars are successfully saved [2024-01-04 14:34:37.424][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav' [2024-01-04 14:34:37.425][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:34:37.425][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:34:37.430][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:44:00.408][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:44:00.408][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:44:00.409][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:44:00.409][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:44:00.411][ 5172] * Saving spawns... [2024-01-04 14:44:00.411][ 5172] * Saving objects... [2024-01-04 14:44:00.454][ 5172] * 32964 objects are successfully saved [2024-01-04 14:44:00.456][ 5172] * 4348 script vars are successfully saved [2024-01-04 14:44:00.467][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav' [2024-01-04 14:44:00.467][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:44:00.467][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:44:00.471][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:44:10.727][ 5000] ~ 'mar_dog1_respawn' online:false spawn items ... [2024-01-04 14:44:10.731][ 5000] ~ 'mar_dog1_respawn' online:false spawn done. [2024-01-04 14:44:11.241][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:44:11.241][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:44:11.242][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:44:11.242][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 32 items [2024-01-04 14:44:11.244][ 5172] * Saving spawns... [2024-01-04 14:44:11.244][ 5172] * Saving objects... [2024-01-04 14:44:11.289][ 5172] * 32966 objects are successfully saved [2024-01-04 14:44:11.290][ 5172] * 4348 script vars are successfully saved [2024-01-04 14:44:11.301][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav' [2024-01-04 14:44:11.301][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:44:11.301][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:44:11.306][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:44:15.890][13432] ~ 'dcity_pseudodog_respawn' online:false spawn items ... [2024-01-04 14:44:15.890][13432] ~ 'dcity_pseudodog_respawn' online:false spawn done. [2024-01-04 14:44:19.759][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:44:19.759][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:44:19.759][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:44:19.759][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:44:19.761][ 5172] * Saving spawns... [2024-01-04 14:44:19.761][ 5172] * Saving objects... [2024-01-04 14:44:19.811][ 5172] * 32966 objects are successfully saved [2024-01-04 14:44:19.813][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:44:19.824][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav' [2024-01-04 14:44:19.824][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:44:19.824][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:44:19.830][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:44:23.418][ 5000] ~ 'min_bloodsucker_respawn' online:false spawn items ... [2024-01-04 14:44:23.423][ 5000] ~ 'min_bloodsucker_respawn' online:false spawn done. [2024-01-04 14:44:29.319][ 5172] gg_need_sleep=38 [2024-01-04 14:44:32.760][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 14:44:32.760][ 5172] ! actor signal on_update took 60 [2024-01-04 14:44:40.489][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:44:40.489][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:44:40.490][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:44:40.490][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:44:40.492][ 5172] * Saving spawns... [2024-01-04 14:44:40.492][ 5172] * Saving objects... [2024-01-04 14:44:40.533][ 5172] * 32970 objects are successfully saved [2024-01-04 14:44:40.534][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:44:40.545][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav' [2024-01-04 14:44:40.545][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:44:40.545][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:44:40.549][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:44:51.834][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:44:51.834][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:44:51.835][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:44:51.835][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:44:51.837][ 5172] * Saving spawns... [2024-01-04 14:44:51.837][ 5172] * Saving objects... [2024-01-04 14:44:51.883][ 5172] * 32970 objects are successfully saved [2024-01-04 14:44:51.885][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:44:51.896][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav' [2024-01-04 14:44:51.896][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:44:51.896][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:44:51.901][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:44:53.084][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:44:53.084][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:44:53.084][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:44:53.084][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:44:53.086][ 5172] * Saving spawns... [2024-01-04 14:44:53.086][ 5172] * Saving objects... [2024-01-04 14:44:53.126][ 5172] * 32970 objects are successfully saved [2024-01-04 14:44:53.128][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:44:53.139][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' [2024-01-04 14:44:53.139][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:44:53.139][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:44:53.143][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:44:56.842][ 5172] reputation_dc = 18.4, resources_dc = 0, med_resources_dc = 0, money_base_dc = 2008 [2024-01-04 14:44:56.842][ 5172] ____________________ [2024-01-04 14:44:56.870][ 5172] ! actor signal on_update took 28 [2024-01-04 14:44:58.291][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:44:58.291][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:44:58.291][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:44:58.292][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:44:58.293][ 5172] * Saving spawns... [2024-01-04 14:44:58.293][ 5172] * Saving objects... [2024-01-04 14:44:58.336][ 5172] * 32970 objects are successfully saved [2024-01-04 14:44:58.337][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:44:58.349][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' [2024-01-04 14:44:58.349][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:44:58.349][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:44:58.354][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:45:01.073][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:45:01.073][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:45:01.073][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:45:01.074][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:45:01.075][ 5172] * Saving spawns... [2024-01-04 14:45:01.075][ 5172] * Saving objects... [2024-01-04 14:45:01.117][ 5172] * 32970 objects are successfully saved [2024-01-04 14:45:01.119][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:45:01.130][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav' [2024-01-04 14:45:01.130][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:45:01.130][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:45:01.134][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:45:14.429][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:45:14.429][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:45:14.429][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:45:14.429][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:45:14.431][ 5172] * Saving spawns... [2024-01-04 14:45:14.431][ 5172] * Saving objects... [2024-01-04 14:45:14.471][ 5172] * 32970 objects are successfully saved [2024-01-04 14:45:14.475][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:45:14.487][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav' [2024-01-04 14:45:14.487][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:45:14.487][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:45:14.493][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:45:15.375][ 5172] Offline war start between ['bandit'] and monsters [2024-01-04 14:45:15.861][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:45:15.861][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:45:15.861][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:45:15.862][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:45:15.863][ 5172] * Saving spawns... [2024-01-04 14:45:15.863][ 5172] * Saving objects... [2024-01-04 14:45:15.904][ 5172] * 32970 objects are successfully saved [2024-01-04 14:45:15.909][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:45:15.920][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' [2024-01-04 14:45:15.920][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:45:15.920][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:45:15.926][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:45:19.355][ 5000] ~ 'ros_tushkano_respawn' online:false spawn items ... [2024-01-04 14:45:19.365][ 5000] ~ 'ros_tushkano_respawn' online:false spawn done. [2024-01-04 14:45:32.406][ 5172] [rescan_physical_path] files count before: [82276] [2024-01-04 14:45:32.448][ 5172] [rescan_physical_path] files count after: [82276] [2024-01-04 14:45:33.653][ 5172] ~ ObjectResources unload... [2024-01-04 14:45:33.653][ 5172] ~ ObjectResources - base: 6005, 3602387 K [2024-01-04 14:45:33.653][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:45:34.382][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 24365 / 104746 [2024-01-04 14:45:34.382][ 5172] CInventory::Clear() for actor [2024-01-04 14:45:34.712][ 5172] ~ ObjectResources unload completed! [2024-01-04 14:45:34.713][ 5172] ~ ObjectResources - base: 6004, 3602302 K [2024-01-04 14:45:34.713][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:45:34.848][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 14:45:34.848][ 5172] get_current_kx()=0.75 [2024-01-04 14:45:34.848][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 14:45:34.858][ 5172] start_game_callback() start [2024-01-04 14:45:34.869][ 5172] $game_configs$ content: [2024-01-04 14:45:34.869][ 5172] $game_scripts$ content: [2024-01-04 14:45:34.869][ 5172] $game_shaders$ content: [2024-01-04 14:45:34.869][ 5172] start_game_callback() end [2024-01-04 14:45:34.869][ 5172] * phase time: 94 ms [2024-01-04 14:45:34.869][ 5172] * phase cmem: 0 K [2024-01-04 14:45:34.878][ 5172] * Loading spawn registry... [2024-01-04 14:45:35.739][ 5172] Start load of custom waypoints... [2024-01-04 14:45:35.743][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 14:45:35.743][ 5172] End load of custom waypoints... [2024-01-04 14:45:35.743][ 5172] build_story_spawns start... [2024-01-04 14:45:35.752][ 5172] build_root_spawns start... [2024-01-04 14:45:35.752][ 5172] process_spawns m_temp0 start... [2024-01-04 14:45:35.752][ 5172] process_spawns m_temp1 start... [2024-01-04 14:45:35.752][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 14:45:35.753][ 5172] * Loading objects... [2024-01-04 14:45:36.131][ 5172] * 32970 objects are successfully loaded [2024-01-04 14:45:36.288][ 5172] story_id not found: esc_bandits_factory [2024-01-04 14:45:36.298][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 14:45:36.301][ 5172] story_id not found: bar_Barman [2024-01-04 14:45:36.301][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 14:45:36.301][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 14:45:36.336][ 5172] story_id not found: Mil_WaterTower [2024-01-04 14:45:36.339][ 5172] story_id not found: Mil_RG6 [2024-01-04 14:45:36.339][ 5172] story_id not found: pri_hotel_zone [2024-01-04 14:45:36.343][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:45:36.344][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 14:45:36.367][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:45:36.382][ 5172] story_id not found: esc_lager_leader [2024-01-04 14:45:36.405][ 5172] story_id not found: dark_medic [2024-01-04 14:45:36.432][ 5172] * 4332 script vars are successfully loaded [2024-01-04 14:45:36.433][ 5172] ~~~ db.ver: 7 [2024-01-04 14:45:37.127][ 5172] * Game user День 35. [Лабиринт] quicksave_4 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' (2.258s) [2024-01-04 14:45:37.127][ 5172] * phase time: 2258 ms [2024-01-04 14:45:37.127][ 5172] * phase cmem: 0 K [2024-01-04 14:45:37.127][ 5172] * phase time: 0 ms [2024-01-04 14:45:37.127][ 5172] * phase cmem: 0 K [2024-01-04 14:45:37.134][ 5172] * phase time: 6 ms [2024-01-04 14:45:37.134][ 5172] * phase cmem: 0 K [2024-01-04 14:45:37.140][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:45:37.140][ 5172] [32468MB] physical memory installed, [17576MB] available, [45] percent of memory in use [2024-01-04 14:45:37.140][ 5172] PageFile total: [6892MB], free~ [6482MB] [2024-01-04 14:45:37.140][ 5172] Engine memory usage (Working Set): [4717MB], peak: [5187MB] [2024-01-04 14:45:37.140][ 5172] Engine memory usage (Commit Charge): [21155MB], peak: [27016MB] [2024-01-04 14:45:37.140][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:45:37.140][ 5172] * [ D3D ]: textures count [6003] [2024-01-04 14:45:37.140][ 5172] * [ D3D ]: textures[3599998 K] [2024-01-04 14:45:37.140][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 14:45:37.140][ 5172] * [x-ray]: economy: strings[36679 K], smem[0 K] [2024-01-04 14:45:37.141][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:45:37.145][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:45:37.215][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 14:45:37.215][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 14:45:37.223][ 5172] CTreasure.converted !!! [2024-01-04 14:45:37.224][ 5172] CRandomTask.converted !!! [2024-01-04 14:45:37.224][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 14:45:37.224][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 14:45:37.224][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 14:45:37.225][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items [2024-01-04 14:45:37.225][ 5172] ! Unknown command: scope_params_1 [2024-01-04 14:45:37.225][ 5172] ! Unknown command: scope_params_2 [2024-01-04 14:45:37.225][ 5172] ! Unknown command: scope_params_3 [2024-01-04 14:45:37.225][ 5172] ! Unknown command: scope_params_4 [2024-01-04 14:45:37.247][ 5172] rx_sound sound prefetch ... [2024-01-04 14:45:37.269][ 5172] rx_sound sound prefetch done! [2024-01-04 14:45:37.272][ 5172] actor start 2 [2024-01-04 14:45:37.667][ 5172] actor end 2 [2024-01-04 14:45:37.720][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 14:45:37.960][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 14:45:37.960][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 14:45:38.001][ 5172] task_ini() [2024-01-04 14:45:38.002][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 14:45:38.002][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 14:45:38.006][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:45:38.047][ 5172] Prefetch frame, updated: 767 objects! [2024-01-04 14:45:38.227][ 5172] Prefetch frame, updated: 396 objects! [2024-01-04 14:45:38.268][ 5172] Prefetch frame, updated: 119 objects! [2024-01-04 14:45:38.285][ 5172] Prefetch frame, updated: 387 objects! [2024-01-04 14:45:38.296][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:45:38.302][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:45:38.308][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:45:38.314][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:45:38.320][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:45:38.327][ 5172] Prefetch frame, updated: 319 objects! [2024-01-04 14:45:38.332][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 14:45:38.338][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:45:38.344][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:45:38.349][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:45:38.355][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:45:38.360][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:45:38.366][ 5172] Prefetch frame, updated: 321 objects! [2024-01-04 14:45:38.371][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 14:45:38.377][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:45:38.382][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:45:38.388][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:45:38.396][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:45:38.399][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:45:38.408][ 5172] Prefetch frame, updated: 348 objects! [2024-01-04 14:45:38.413][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:45:38.418][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:45:38.428][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:45:38.433][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:45:38.438][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:45:38.444][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 14:45:38.450][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 14:45:38.455][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:45:38.461][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:45:38.467][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:45:38.472][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 14:45:38.478][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:45:38.483][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 14:45:38.489][ 5172] Prefetch frame, updated: 320 objects! [2024-01-04 14:45:38.494][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:45:38.500][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 14:45:38.507][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:45:38.516][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:45:38.518][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 14:45:38.532][ 5172] Prefetch frame, updated: 325 objects! [2024-01-04 14:45:38.538][ 5172] Prefetch frame, updated: 19 objects! [2024-01-04 14:45:38.543][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:45:38.549][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:45:38.558][ 5172] Prefetch frame, updated: 36 objects! [2024-01-04 14:45:38.567][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:45:38.573][ 5172] Prefetch frame, updated: 87 objects! [2024-01-04 14:45:38.578][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:45:38.587][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:45:38.593][ 5172] Prefetch frame, updated: 43 objects! [2024-01-04 14:45:38.600][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:45:38.607][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:45:38.615][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:45:38.621][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:45:38.626][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:45:38.633][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 14:45:38.639][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:45:38.645][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:45:38.651][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:45:38.661][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:45:38.665][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:45:38.671][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:45:38.676][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:45:38.682][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:45:38.689][ 5172] Prefetch frame, updated: 320 objects! [2024-01-04 14:45:38.695][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:45:38.701][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:45:38.707][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 14:45:38.713][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:45:38.719][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:45:38.726][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:45:38.732][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:45:38.738][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:45:38.745][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 14:45:38.750][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:45:38.756][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:45:38.763][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:45:38.769][ 5172] Prefetch frame, updated: 321 objects! [2024-01-04 14:45:38.775][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:45:38.781][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 14:45:38.788][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:45:38.794][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:45:38.799][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:45:38.806][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:45:38.813][ 5172] Prefetch frame, updated: 347 objects! [2024-01-04 14:45:38.819][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 14:45:38.825][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:45:38.830][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:45:38.837][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:45:38.843][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:45:38.850][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:45:38.856][ 5172] Prefetch frame, updated: 350 objects! [2024-01-04 14:45:38.861][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:45:38.867][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:45:38.908][ 5172] * MEMORY USAGE: 0 K [2024-01-04 14:45:38.908][ 5172] * End of synchronization A[1] R[1] [2024-01-04 14:45:38.908][ 5172] * phase time: 1780 ms [2024-01-04 14:45:38.908][ 5172] * phase cmem: 0 K [2024-01-04 14:45:38.908][ 5172] gameload - all finished! [2024-01-04 14:45:39.916][ 5172] gg_need_sleep=39 [2024-01-04 14:45:47.168][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:45:47.168][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:45:47.168][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:45:47.168][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:45:47.170][ 5172] * Saving spawns... [2024-01-04 14:45:47.170][ 5172] * Saving objects... [2024-01-04 14:45:47.211][ 5172] * 32970 objects are successfully saved [2024-01-04 14:45:47.213][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:45:47.224][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav' [2024-01-04 14:45:47.224][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:45:47.224][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:45:47.231][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:45:55.837][ 2236] ~ 'ros_tushkano_respawn' online:false spawn items ... [2024-01-04 14:45:55.845][ 2236] ~ 'ros_tushkano_respawn' online:false spawn done. [2024-01-04 14:46:01.377][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:46:01.378][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:46:01.378][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:46:01.378][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:46:01.380][ 5172] * Saving spawns... [2024-01-04 14:46:01.380][ 5172] * Saving objects... [2024-01-04 14:46:01.418][ 5172] * 32974 objects are successfully saved [2024-01-04 14:46:01.420][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:46:01.431][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav' [2024-01-04 14:46:01.431][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:46:01.431][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:46:01.437][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:46:26.215][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:46:26.215][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:46:26.216][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:46:26.216][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:46:26.219][ 5172] * Saving spawns... [2024-01-04 14:46:26.219][ 5172] * Saving objects... [2024-01-04 14:46:26.282][ 5172] * 32974 objects are successfully saved [2024-01-04 14:46:26.284][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:46:26.296][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav' [2024-01-04 14:46:26.296][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:46:26.296][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:46:26.301][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:46:31.392][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:46:31.392][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:46:31.393][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:46:31.393][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:46:31.395][ 5172] * Saving spawns... [2024-01-04 14:46:31.395][ 5172] * Saving objects... [2024-01-04 14:46:31.440][ 5172] * 32974 objects are successfully saved [2024-01-04 14:46:31.442][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:46:31.457][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav' [2024-01-04 14:46:31.457][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:46:31.457][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:46:31.462][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:46:33.881][12452] ~ 'marsh_sniper_respawn' online:false spawn items ... [2024-01-04 14:46:33.881][12452] ~ 'marsh_sniper_respawn' online:false spawn done. [2024-01-04 14:46:51.921][ 5172] gg_need_sleep=40 [2024-01-04 14:47:13.797][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:47:13.797][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:47:13.798][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:47:13.798][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:47:13.799][ 5172] * Saving spawns... [2024-01-04 14:47:13.799][ 5172] * Saving objects... [2024-01-04 14:47:13.842][ 5172] * 32972 objects are successfully saved [2024-01-04 14:47:13.843][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:47:13.854][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav' [2024-01-04 14:47:13.855][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:47:13.855][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:47:13.860][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:47:34.728][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:47:34.728][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:47:34.728][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:47:34.728][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:47:34.730][ 5172] * Saving spawns... [2024-01-04 14:47:34.730][ 5172] * Saving objects... [2024-01-04 14:47:34.777][ 5172] * 32972 objects are successfully saved [2024-01-04 14:47:34.778][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:47:34.789][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav' [2024-01-04 14:47:34.789][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:47:34.789][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:47:34.796][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:47:35.337][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:47:35.337][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:47:35.338][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:47:35.338][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:47:35.339][ 5172] * Saving spawns... [2024-01-04 14:47:35.339][ 5172] * Saving objects... [2024-01-04 14:47:35.382][ 5172] * 32972 objects are successfully saved [2024-01-04 14:47:35.384][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:47:35.395][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav' [2024-01-04 14:47:35.395][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:47:35.395][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:47:35.401][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:47:36.808][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:47:36.808][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:47:36.808][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:47:36.809][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:47:36.810][ 5172] * Saving spawns... [2024-01-04 14:47:36.810][ 5172] * Saving objects... [2024-01-04 14:47:36.850][ 5172] * 32972 objects are successfully saved [2024-01-04 14:47:36.851][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:47:36.863][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav' [2024-01-04 14:47:36.863][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:47:36.863][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:47:36.869][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:47:39.101][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:47:39.102][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:47:39.102][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:47:39.102][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:47:39.104][ 5172] * Saving spawns... [2024-01-04 14:47:39.104][ 5172] * Saving objects... [2024-01-04 14:47:39.151][ 5172] * 32972 objects are successfully saved [2024-01-04 14:47:39.153][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:47:39.164][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav' [2024-01-04 14:47:39.164][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:47:39.164][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:47:39.170][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:47:48.969][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:47:48.969][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:47:48.969][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:47:48.969][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:47:48.971][ 5172] * Saving spawns... [2024-01-04 14:47:48.971][ 5172] * Saving objects... [2024-01-04 14:47:49.010][ 5172] * 32972 objects are successfully saved [2024-01-04 14:47:49.011][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:47:49.023][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav' [2024-01-04 14:47:49.024][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:47:49.024][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:47:49.030][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:47:53.276][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:47:53.276][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:47:53.277][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:47:53.277][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:47:53.278][ 5172] * Saving spawns... [2024-01-04 14:47:53.278][ 5172] * Saving objects... [2024-01-04 14:47:53.323][ 5172] * 32972 objects are successfully saved [2024-01-04 14:47:53.325][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:47:53.336][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav' [2024-01-04 14:47:53.336][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:47:53.336][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:47:53.342][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:48:03.925][ 5172] gg_need_sleep=41 [2024-01-04 14:48:05.235][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:48:05.235][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:48:05.236][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:48:05.236][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:48:05.238][ 5172] * Saving spawns... [2024-01-04 14:48:05.238][ 5172] * Saving objects... [2024-01-04 14:48:05.279][ 5172] * 32972 objects are successfully saved [2024-01-04 14:48:05.281][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:48:05.294][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav' [2024-01-04 14:48:05.294][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:48:05.294][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:48:05.301][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:48:21.957][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:48:21.957][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:48:21.958][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:48:21.958][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:48:21.960][ 5172] * Saving spawns... [2024-01-04 14:48:21.960][ 5172] * Saving objects... [2024-01-04 14:48:22.007][ 5172] * 32972 objects are successfully saved [2024-01-04 14:48:22.009][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:48:22.020][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav' [2024-01-04 14:48:22.020][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:48:22.020][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:48:22.031][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:48:35.072][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:48:35.072][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:48:35.073][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:48:35.073][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:48:35.074][ 5172] * Saving spawns... [2024-01-04 14:48:35.074][ 5172] * Saving objects... [2024-01-04 14:48:35.112][ 5172] * 32972 objects are successfully saved [2024-01-04 14:48:35.114][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:48:35.125][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav' [2024-01-04 14:48:35.125][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 14:48:35.125][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 14:48:35.130][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:48:35.892][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:48:35.892][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:48:35.892][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:48:35.893][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:48:35.894][ 5172] * Saving spawns... [2024-01-04 14:48:35.894][ 5172] * Saving objects... [2024-01-04 14:48:35.938][ 5172] * 32972 objects are successfully saved [2024-01-04 14:48:35.940][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:48:35.950][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav' [2024-01-04 14:48:35.951][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:48:35.951][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:48:35.956][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:48:38.383][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:48:38.383][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:48:38.384][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:48:38.384][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:48:38.385][ 5172] * Saving spawns... [2024-01-04 14:48:38.385][ 5172] * Saving objects... [2024-01-04 14:48:38.423][ 5172] * 32972 objects are successfully saved [2024-01-04 14:48:38.425][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:48:38.437][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' [2024-01-04 14:48:38.437][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:48:38.437][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:48:38.442][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:48:47.823][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:48:47.823][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:48:47.823][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:48:47.823][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:48:47.825][ 5172] * Saving spawns... [2024-01-04 14:48:47.825][ 5172] * Saving objects... [2024-01-04 14:48:47.876][ 5172] * 32972 objects are successfully saved [2024-01-04 14:48:47.880][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:48:47.891][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav' [2024-01-04 14:48:47.891][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:48:47.891][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:48:47.897][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:48:49.529][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:48:49.529][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:48:49.529][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:48:49.530][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:48:49.531][ 5172] * Saving spawns... [2024-01-04 14:48:49.531][ 5172] * Saving objects... [2024-01-04 14:48:49.578][ 5172] * 32972 objects are successfully saved [2024-01-04 14:48:49.582][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:48:49.593][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav' [2024-01-04 14:48:49.593][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:48:49.593][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:48:49.598][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:48:59.166][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:48:59.166][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:48:59.166][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:48:59.166][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:48:59.168][ 5172] * Saving spawns... [2024-01-04 14:48:59.168][ 5172] * Saving objects... [2024-01-04 14:48:59.213][ 5172] * 32972 objects are successfully saved [2024-01-04 14:48:59.216][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:48:59.230][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav' [2024-01-04 14:48:59.230][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:48:59.230][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:48:59.234][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:13.334][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:13.334][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:13.335][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:13.335][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:13.336][ 5172] * Saving spawns... [2024-01-04 14:49:13.336][ 5172] * Saving objects... [2024-01-04 14:49:13.380][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:13.382][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:13.395][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav' [2024-01-04 14:49:13.395][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:49:13.395][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:49:13.401][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:14.376][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:14.376][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:14.376][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:14.377][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:14.378][ 5172] * Saving spawns... [2024-01-04 14:49:14.378][ 5172] * Saving objects... [2024-01-04 14:49:14.422][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:14.424][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:14.436][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav' [2024-01-04 14:49:14.437][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:49:14.437][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:49:14.440][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:15.925][ 5172] gg_need_sleep=42 [2024-01-04 14:49:16.152][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:16.152][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:16.152][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:16.153][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:16.154][ 5172] * Saving spawns... [2024-01-04 14:49:16.154][ 5172] * Saving objects... [2024-01-04 14:49:16.196][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:16.197][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:16.210][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav' [2024-01-04 14:49:16.210][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:49:16.210][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:49:16.214][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:31.505][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:31.505][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:31.505][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:31.506][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:31.507][ 5172] * Saving spawns... [2024-01-04 14:49:31.507][ 5172] * Saving objects... [2024-01-04 14:49:31.558][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:31.560][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:31.571][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav' [2024-01-04 14:49:31.571][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:49:31.571][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:49:31.574][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:41.800][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:41.800][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:41.801][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:41.801][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:41.802][ 5172] * Saving spawns... [2024-01-04 14:49:41.802][ 5172] * Saving objects... [2024-01-04 14:49:41.845][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:41.847][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:41.860][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav' [2024-01-04 14:49:41.860][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:49:41.860][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:49:41.866][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:48.493][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:48.493][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:48.493][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:48.493][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:48.495][ 5172] * Saving spawns... [2024-01-04 14:49:48.495][ 5172] * Saving objects... [2024-01-04 14:49:48.541][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:48.542][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:48.553][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav' [2024-01-04 14:49:48.553][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:49:48.553][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:49:48.557][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:51.536][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:51.536][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:51.536][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:51.537][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:51.538][ 5172] * Saving spawns... [2024-01-04 14:49:51.538][ 5172] * Saving objects... [2024-01-04 14:49:51.579][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:51.580][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:51.592][ 5172] * Game user День 35. [Лабиринт] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_30.sav' [2024-01-04 14:49:51.592][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:49:51.592][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:49:51.596][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:52.687][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:52.687][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:52.687][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:52.687][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:52.689][ 5172] * Saving spawns... [2024-01-04 14:49:52.689][ 5172] * Saving objects... [2024-01-04 14:49:52.733][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:52.735][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:52.747][ 5172] * Game user День 35. [Лабиринт] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_31.sav' [2024-01-04 14:49:52.747][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:49:52.747][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:49:52.752][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:56.993][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:56.993][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:56.993][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:56.993][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:56.995][ 5172] * Saving spawns... [2024-01-04 14:49:56.995][ 5172] * Saving objects... [2024-01-04 14:49:57.041][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:57.042][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:57.054][ 5172] * Game user День 35. [Лабиринт] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_32.sav' [2024-01-04 14:49:57.054][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:49:57.054][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:49:57.058][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:57.811][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:57.811][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:57.811][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:57.811][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:57.813][ 5172] * Saving spawns... [2024-01-04 14:49:57.813][ 5172] * Saving objects... [2024-01-04 14:49:57.856][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:57.858][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:57.870][ 5172] * Game user День 35. [Лабиринт] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_33.sav' [2024-01-04 14:49:57.870][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:49:57.870][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:49:57.875][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:49:58.598][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:49:58.598][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:49:58.599][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:49:58.599][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:49:58.600][ 5172] * Saving spawns... [2024-01-04 14:49:58.600][ 5172] * Saving objects... [2024-01-04 14:49:58.641][ 5172] * 32972 objects are successfully saved [2024-01-04 14:49:58.642][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:49:58.654][ 5172] * Game user День 35. [Лабиринт] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_34.sav' [2024-01-04 14:49:58.654][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:49:58.654][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:49:58.658][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:50:01.123][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:50:01.123][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:50:01.123][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:50:01.123][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:50:01.125][ 5172] * Saving spawns... [2024-01-04 14:50:01.125][ 5172] * Saving objects... [2024-01-04 14:50:01.167][ 5172] * 32972 objects are successfully saved [2024-01-04 14:50:01.168][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:50:01.179][ 5172] * Game user День 35. [Лабиринт] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_35.sav' [2024-01-04 14:50:01.179][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:50:01.179][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:50:01.186][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:50:11.840][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:50:11.840][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:50:11.840][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:50:11.840][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:50:11.842][ 5172] * Saving spawns... [2024-01-04 14:50:11.842][ 5172] * Saving objects... [2024-01-04 14:50:11.883][ 5172] * 32972 objects are successfully saved [2024-01-04 14:50:11.888][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:50:11.900][ 5172] * Game user День 35. [Лабиринт] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_36.sav' [2024-01-04 14:50:11.900][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:50:11.900][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:50:11.906][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:50:15.463][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:50:15.463][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:50:15.463][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:50:15.464][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:50:15.465][ 5172] * Saving spawns... [2024-01-04 14:50:15.465][ 5172] * Saving objects... [2024-01-04 14:50:15.509][ 5172] * 32972 objects are successfully saved [2024-01-04 14:50:15.514][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:50:15.525][ 5172] * Game user День 35. [Лабиринт] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_37.sav' [2024-01-04 14:50:15.525][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:50:15.525][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:50:15.531][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:50:20.719][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:50:20.719][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:50:20.719][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:50:20.719][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:50:20.721][ 5172] * Saving spawns... [2024-01-04 14:50:20.721][ 5172] * Saving objects... [2024-01-04 14:50:20.761][ 5172] * 32972 objects are successfully saved [2024-01-04 14:50:20.764][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:50:20.775][ 5172] * Game user День 35. [Лабиринт] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_38.sav' [2024-01-04 14:50:20.775][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:50:20.775][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:50:20.782][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:50:25.117][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:50:25.117][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:50:25.117][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:50:25.117][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:50:25.119][ 5172] * Saving spawns... [2024-01-04 14:50:25.119][ 5172] * Saving objects... [2024-01-04 14:50:25.164][ 5172] * 32972 objects are successfully saved [2024-01-04 14:50:25.169][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:50:25.182][ 5172] * Game user День 35. [Лабиринт] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_39.sav' [2024-01-04 14:50:25.182][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:50:25.182][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:50:25.191][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:50:26.368][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:50:26.368][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:50:26.369][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:50:26.369][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:50:26.370][ 5172] * Saving spawns... [2024-01-04 14:50:26.370][ 5172] * Saving objects... [2024-01-04 14:50:26.411][ 5172] * 32972 objects are successfully saved [2024-01-04 14:50:26.414][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:50:26.426][ 5172] * Game user День 35. [Лабиринт] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_40.sav' [2024-01-04 14:50:26.426][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:50:26.426][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:50:26.434][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:50:27.930][ 5172] gg_need_sleep=43 [2024-01-04 14:50:40.091][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:50:40.091][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:50:40.091][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:50:40.092][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:50:40.093][ 5172] * Saving spawns... [2024-01-04 14:50:40.093][ 5172] * Saving objects... [2024-01-04 14:50:40.137][ 5172] * 32972 objects are successfully saved [2024-01-04 14:50:40.142][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:50:40.154][ 5172] * Game user День 35. [Лабиринт] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_41.sav' [2024-01-04 14:50:40.154][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:50:40.154][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:50:40.160][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:50:47.776][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:50:47.776][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:50:47.776][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:50:47.776][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:50:47.778][ 5172] * Saving spawns... [2024-01-04 14:50:47.778][ 5172] * Saving objects... [2024-01-04 14:50:47.821][ 5172] * 32972 objects are successfully saved [2024-01-04 14:50:47.823][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:50:47.836][ 5172] * Game user День 35. [Лабиринт] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_42.sav' [2024-01-04 14:50:47.836][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:50:47.836][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:50:47.842][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:50:52.148][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:50:52.148][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:50:52.148][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:50:52.148][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:50:52.150][ 5172] * Saving spawns... [2024-01-04 14:50:52.150][ 5172] * Saving objects... [2024-01-04 14:50:52.194][ 5172] * 32972 objects are successfully saved [2024-01-04 14:50:52.196][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:50:52.208][ 5172] * Game user День 35. [Лабиринт] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_43.sav' [2024-01-04 14:50:52.208][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:50:52.208][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:50:52.214][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:50:56.018][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:50:56.018][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:50:56.018][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:50:56.018][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:50:56.020][ 5172] * Saving spawns... [2024-01-04 14:50:56.020][ 5172] * Saving objects... [2024-01-04 14:50:56.060][ 5172] * 32972 objects are successfully saved [2024-01-04 14:50:56.062][ 5172] * 4332 script vars are successfully saved [2024-01-04 14:50:56.073][ 5172] * Game user День 35. [Лабиринт] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav' [2024-01-04 14:50:56.073][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:50:56.073][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:50:56.077][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:51:10.479][ 5172] [rescan_physical_path] files count before: [82276] [2024-01-04 14:51:10.507][ 5172] [rescan_physical_path] files count after: [82276] [2024-01-04 14:51:11.675][ 5172] ! [R_occlusion::cleanup_lost]: cleanup 6 lost queries [2024-01-04 14:51:11.681][ 5172] ~ ObjectResources unload... [2024-01-04 14:51:11.681][ 5172] ~ ObjectResources - base: 6005, 3602387 K [2024-01-04 14:51:11.681][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:51:12.284][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 111135 / 117672 [2024-01-04 14:51:12.284][ 5172] CInventory::Clear() for actor [2024-01-04 14:51:12.542][ 5172] ~ ObjectResources unload completed! [2024-01-04 14:51:12.542][ 5172] ~ ObjectResources - base: 6004, 3602302 K [2024-01-04 14:51:12.542][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:51:12.648][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 14:51:12.648][ 5172] get_current_kx()=0.75 [2024-01-04 14:51:12.648][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 14:51:12.652][ 5172] start_game_callback() start [2024-01-04 14:51:12.661][ 5172] $game_configs$ content: [2024-01-04 14:51:12.662][ 5172] $game_scripts$ content: [2024-01-04 14:51:12.662][ 5172] $game_shaders$ content: [2024-01-04 14:51:12.662][ 5172] start_game_callback() end [2024-01-04 14:51:12.662][ 5172] * phase time: 77 ms [2024-01-04 14:51:12.662][ 5172] * phase cmem: 0 K [2024-01-04 14:51:12.672][ 5172] * Loading spawn registry... [2024-01-04 14:51:13.426][ 5172] Start load of custom waypoints... [2024-01-04 14:51:13.430][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 14:51:13.430][ 5172] End load of custom waypoints... [2024-01-04 14:51:13.430][ 5172] build_story_spawns start... [2024-01-04 14:51:13.438][ 5172] build_root_spawns start... [2024-01-04 14:51:13.439][ 5172] process_spawns m_temp0 start... [2024-01-04 14:51:13.439][ 5172] process_spawns m_temp1 start... [2024-01-04 14:51:13.439][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 14:51:13.439][ 5172] * Loading objects... [2024-01-04 14:51:13.800][ 5172] * 32972 objects are successfully loaded [2024-01-04 14:51:13.971][ 5172] story_id not found: esc_bandits_factory [2024-01-04 14:51:13.981][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 14:51:13.984][ 5172] story_id not found: bar_Barman [2024-01-04 14:51:13.984][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 14:51:13.984][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 14:51:14.020][ 5172] story_id not found: Mil_WaterTower [2024-01-04 14:51:14.022][ 5172] story_id not found: Mil_RG6 [2024-01-04 14:51:14.022][ 5172] story_id not found: pri_hotel_zone [2024-01-04 14:51:14.027][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:51:14.028][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 14:51:14.051][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:51:14.067][ 5172] story_id not found: esc_lager_leader [2024-01-04 14:51:14.092][ 5172] story_id not found: dark_medic [2024-01-04 14:51:14.120][ 5172] * 4332 script vars are successfully loaded [2024-01-04 14:51:14.121][ 5172] ~~~ db.ver: 7 [2024-01-04 14:51:14.772][ 5172] * Game user День 35. [Лабиринт] quicksave_44 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_44.sav' (2.110s) [2024-01-04 14:51:14.772][ 5172] * phase time: 2110 ms [2024-01-04 14:51:14.772][ 5172] * phase cmem: 0 K [2024-01-04 14:51:14.773][ 5172] * phase time: 0 ms [2024-01-04 14:51:14.773][ 5172] * phase cmem: 0 K [2024-01-04 14:51:14.776][ 5172] * phase time: 3 ms [2024-01-04 14:51:14.777][ 5172] * phase cmem: 0 K [2024-01-04 14:51:14.783][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:51:14.783][ 5172] [32468MB] physical memory installed, [17248MB] available, [46] percent of memory in use [2024-01-04 14:51:14.783][ 5172] PageFile total: [6892MB], free~ [6853MB] [2024-01-04 14:51:14.783][ 5172] Engine memory usage (Working Set): [4713MB], peak: [5187MB] [2024-01-04 14:51:14.783][ 5172] Engine memory usage (Commit Charge): [21153MB], peak: [27016MB] [2024-01-04 14:51:14.783][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:51:14.783][ 5172] * [ D3D ]: textures count [6003] [2024-01-04 14:51:14.783][ 5172] * [ D3D ]: textures[3599998 K] [2024-01-04 14:51:14.783][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 14:51:14.783][ 5172] * [x-ray]: economy: strings[36672 K], smem[0 K] [2024-01-04 14:51:14.784][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:51:14.788][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:51:14.862][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 14:51:14.862][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 14:51:14.870][ 5172] CTreasure.converted !!! [2024-01-04 14:51:14.870][ 5172] CRandomTask.converted !!! [2024-01-04 14:51:14.871][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 14:51:14.871][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 14:51:14.871][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 14:51:14.871][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items [2024-01-04 14:51:14.871][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 14:51:14.871][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 14:51:14.872][ 5172] ! Unknown command: scope_params_1 [2024-01-04 14:51:14.872][ 5172] ! Unknown command: scope_params_2 [2024-01-04 14:51:14.872][ 5172] ! Unknown command: scope_params_3 [2024-01-04 14:51:14.872][ 5172] ! Unknown command: scope_params_4 [2024-01-04 14:51:14.898][ 5172] rx_sound sound prefetch ... [2024-01-04 14:51:14.921][ 5172] rx_sound sound prefetch done! [2024-01-04 14:51:14.932][ 5172] actor start 2 [2024-01-04 14:51:15.339][ 5172] actor end 2 [2024-01-04 14:51:15.392][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 14:51:15.588][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 14:51:15.588][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 14:51:15.628][ 5172] task_ini() [2024-01-04 14:51:15.628][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 14:51:15.628][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 14:51:15.632][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:51:15.663][ 5172] Prefetch frame, updated: 760 objects! [2024-01-04 14:51:15.809][ 5172] Prefetch frame, updated: 390 objects! [2024-01-04 14:51:15.843][ 5172] Prefetch frame, updated: 81 objects! [2024-01-04 14:51:15.856][ 5172] Prefetch frame, updated: 418 objects! [2024-01-04 14:51:15.864][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:51:15.869][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:51:15.875][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:51:15.883][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:51:15.889][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:51:15.894][ 5172] Prefetch frame, updated: 339 objects! [2024-01-04 14:51:15.901][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:51:15.907][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:51:15.912][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:51:15.920][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:51:15.926][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:51:15.932][ 5172] Prefetch frame, updated: 339 objects! [2024-01-04 14:51:15.939][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:51:15.945][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:51:15.951][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:51:15.956][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:51:15.962][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:51:15.971][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 14:51:15.976][ 5172] Prefetch frame, updated: 322 objects! [2024-01-04 14:51:15.983][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:51:15.989][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:51:15.995][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:51:16.002][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 14:51:16.007][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:51:16.012][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:51:16.021][ 5172] Prefetch frame, updated: 319 objects! [2024-01-04 14:51:16.026][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:51:16.031][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:51:16.039][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 14:51:16.045][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:51:16.050][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:51:16.056][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:51:16.062][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 14:51:16.067][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:51:16.073][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 14:51:16.078][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:51:16.084][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:51:16.090][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:51:16.095][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:51:16.102][ 5172] Prefetch frame, updated: 342 objects! [2024-01-04 14:51:16.107][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 14:51:16.113][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:51:16.119][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:51:16.125][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:51:16.130][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:51:16.136][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:51:16.142][ 5172] Prefetch frame, updated: 347 objects! [2024-01-04 14:51:16.148][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:51:16.158][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 14:51:16.159][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:51:16.166][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:51:16.172][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:51:16.180][ 5172] Prefetch frame, updated: 352 objects! [2024-01-04 14:51:16.188][ 5172] Prefetch frame, updated: 92 objects! [2024-01-04 14:51:16.193][ 5172] Prefetch frame, updated: 22 objects! [2024-01-04 14:51:16.199][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:51:16.204][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:51:16.210][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:51:16.216][ 5172] Prefetch frame, updated: 42 objects! [2024-01-04 14:51:16.223][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:51:16.229][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:51:16.235][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:51:16.241][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:51:16.247][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:51:16.257][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 14:51:16.264][ 5172] Prefetch frame, updated: 320 objects! [2024-01-04 14:51:16.269][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:51:16.274][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:51:16.280][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:51:16.286][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:51:16.292][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 14:51:16.297][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:51:16.303][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:51:16.309][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:51:16.315][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:51:16.321][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:51:16.327][ 5172] Prefetch frame, updated: 36 objects! [2024-01-04 14:51:16.333][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:51:16.340][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:51:16.348][ 5172] Prefetch frame, updated: 326 objects! [2024-01-04 14:51:16.353][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:51:16.360][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:51:16.365][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:51:16.371][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:51:16.378][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:51:16.385][ 5172] Prefetch frame, updated: 39 objects! [2024-01-04 14:51:16.390][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 14:51:16.397][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:51:16.404][ 5172] Prefetch frame, updated: 38 objects! [2024-01-04 14:51:16.410][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:51:16.416][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:51:16.422][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:51:16.429][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 14:51:16.468][ 5172] * MEMORY USAGE: 0 K [2024-01-04 14:51:16.468][ 5172] * End of synchronization A[1] R[1] [2024-01-04 14:51:16.468][ 5172] * phase time: 1695 ms [2024-01-04 14:51:16.468][ 5172] * phase cmem: 0 K [2024-01-04 14:51:16.468][ 5172] gameload - all finished! [2024-01-04 14:51:19.476][ 5172] gg_need_sleep=44 [2024-01-04 14:51:31.812][ 5044] ~ 'ros_poltergeist_respawn' online:false spawn items ... [2024-01-04 14:51:31.812][ 5044] ~ 'ros_poltergeist_respawn' online:false spawn done. [2024-01-04 14:51:36.669][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:51:36.669][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:51:36.670][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:51:36.670][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:51:36.672][ 5172] * Saving spawns... [2024-01-04 14:51:36.672][ 5172] * Saving objects... [2024-01-04 14:51:36.718][ 5172] * 32973 objects are successfully saved [2024-01-04 14:51:36.720][ 5172] * 4339 script vars are successfully saved [2024-01-04 14:51:36.732][ 5172] * Game user День 35. [Лабиринт] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_45.sav' [2024-01-04 14:51:36.732][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:51:36.732][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:51:36.736][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:51:38.132][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:51:38.132][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:51:38.133][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:51:38.133][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:51:38.135][ 5172] * Saving spawns... [2024-01-04 14:51:38.135][ 5172] * Saving objects... [2024-01-04 14:51:38.186][ 5172] * 32973 objects are successfully saved [2024-01-04 14:51:38.188][ 5172] * 4339 script vars are successfully saved [2024-01-04 14:51:38.202][ 5172] * Game user День 35. [Лабиринт] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_46.sav' [2024-01-04 14:51:38.202][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:51:38.202][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:51:38.207][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:51:39.142][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:51:39.142][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:51:39.142][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:51:39.142][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:51:39.143][ 5172] * Saving spawns... [2024-01-04 14:51:39.143][ 5172] * Saving objects... [2024-01-04 14:51:39.188][ 5172] * 32973 objects are successfully saved [2024-01-04 14:51:39.190][ 5172] * 4339 script vars are successfully saved [2024-01-04 14:51:39.200][ 5172] * Game user День 35. [Лабиринт] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_47.sav' [2024-01-04 14:51:39.200][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:51:39.200][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:51:39.203][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:51:43.520][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:51:43.520][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:51:43.521][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:51:43.521][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:51:43.522][ 5172] * Saving spawns... [2024-01-04 14:51:43.522][ 5172] * Saving objects... [2024-01-04 14:51:43.561][ 5172] * 32973 objects are successfully saved [2024-01-04 14:51:43.563][ 5172] * 4339 script vars are successfully saved [2024-01-04 14:51:43.574][ 5172] * Game user День 35. [Лабиринт] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_48.sav' [2024-01-04 14:51:43.574][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:51:43.574][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:51:43.577][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:51:44.133][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:51:44.133][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:51:44.133][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:51:44.134][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:51:44.135][ 5172] * Saving spawns... [2024-01-04 14:51:44.135][ 5172] * Saving objects... [2024-01-04 14:51:44.177][ 5172] * 32973 objects are successfully saved [2024-01-04 14:51:44.179][ 5172] * 4339 script vars are successfully saved [2024-01-04 14:51:44.191][ 5172] * Game user День 35. [Лабиринт] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_49.sav' [2024-01-04 14:51:44.191][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:51:44.191][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:51:44.195][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:51:44.766][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:51:44.766][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:51:44.767][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:51:44.767][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:51:44.768][ 5172] * Saving spawns... [2024-01-04 14:51:44.768][ 5172] * Saving objects... [2024-01-04 14:51:44.806][ 5172] * 32973 objects are successfully saved [2024-01-04 14:51:44.808][ 5172] * 4339 script vars are successfully saved [2024-01-04 14:51:44.819][ 5172] * Game user День 35. [Лабиринт] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' [2024-01-04 14:51:44.819][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:51:44.819][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:51:44.822][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:51:46.733][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:51:46.733][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:51:46.733][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:51:46.733][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:51:46.735][ 5172] * Saving spawns... [2024-01-04 14:51:46.735][ 5172] * Saving objects... [2024-01-04 14:51:46.777][ 5172] * 32973 objects are successfully saved [2024-01-04 14:51:46.779][ 5172] * 4339 script vars are successfully saved [2024-01-04 14:51:46.791][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' [2024-01-04 14:51:46.791][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:51:46.791][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:51:46.795][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:51:59.535][12324] ~ 'lim_zombied_exit_respawn' online:false spawn items ... [2024-01-04 14:51:59.535][12324] ~ 'lim_zombied_exit_respawn' online:false spawn done. [2024-01-04 14:52:10.756][ 5172] [rescan_physical_path] files count before: [82276] [2024-01-04 14:52:10.784][ 5172] [rescan_physical_path] files count after: [82276] [2024-01-04 14:52:12.361][ 5172] ~ ObjectResources unload... [2024-01-04 14:52:12.361][ 5172] ~ ObjectResources - base: 6005, 3602387 K [2024-01-04 14:52:12.361][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:52:12.936][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 4398 / 98152 [2024-01-04 14:52:12.936][ 5172] CInventory::Clear() for actor [2024-01-04 14:52:13.197][ 5172] ~ ObjectResources unload completed! [2024-01-04 14:52:13.197][ 5172] ~ ObjectResources - base: 6004, 3602302 K [2024-01-04 14:52:13.197][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:52:13.301][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 14:52:13.301][ 5172] get_current_kx()=0.75 [2024-01-04 14:52:13.301][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 14:52:13.305][ 5172] start_game_callback() start [2024-01-04 14:52:13.313][ 5172] $game_configs$ content: [2024-01-04 14:52:13.313][ 5172] $game_scripts$ content: [2024-01-04 14:52:13.313][ 5172] $game_shaders$ content: [2024-01-04 14:52:13.313][ 5172] start_game_callback() end [2024-01-04 14:52:13.314][ 5172] * phase time: 73 ms [2024-01-04 14:52:13.314][ 5172] * phase cmem: 0 K [2024-01-04 14:52:13.322][ 5172] * Loading spawn registry... [2024-01-04 14:52:14.061][ 5172] Start load of custom waypoints... [2024-01-04 14:52:14.064][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 14:52:14.064][ 5172] End load of custom waypoints... [2024-01-04 14:52:14.064][ 5172] build_story_spawns start... [2024-01-04 14:52:14.072][ 5172] build_root_spawns start... [2024-01-04 14:52:14.072][ 5172] process_spawns m_temp0 start... [2024-01-04 14:52:14.072][ 5172] process_spawns m_temp1 start... [2024-01-04 14:52:14.072][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 14:52:14.073][ 5172] * Loading objects... [2024-01-04 14:52:14.455][ 5172] * 32973 objects are successfully loaded [2024-01-04 14:52:14.617][ 5172] story_id not found: esc_bandits_factory [2024-01-04 14:52:14.626][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 14:52:14.629][ 5172] story_id not found: bar_Barman [2024-01-04 14:52:14.629][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 14:52:14.629][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 14:52:14.665][ 5172] story_id not found: Mil_WaterTower [2024-01-04 14:52:14.667][ 5172] story_id not found: Mil_RG6 [2024-01-04 14:52:14.667][ 5172] story_id not found: pri_hotel_zone [2024-01-04 14:52:14.672][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:52:14.673][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 14:52:14.696][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:52:14.711][ 5172] story_id not found: esc_lager_leader [2024-01-04 14:52:14.734][ 5172] story_id not found: dark_medic [2024-01-04 14:52:14.762][ 5172] * 4339 script vars are successfully loaded [2024-01-04 14:52:14.763][ 5172] ~~~ db.ver: 7 [2024-01-04 14:52:15.444][ 5172] * Game user День 35. [Лабиринт] quicksave_50 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_50.sav' (2.130s) [2024-01-04 14:52:15.444][ 5172] * phase time: 2130 ms [2024-01-04 14:52:15.444][ 5172] * phase cmem: 0 K [2024-01-04 14:52:15.444][ 5172] * phase time: 0 ms [2024-01-04 14:52:15.444][ 5172] * phase cmem: 0 K [2024-01-04 14:52:15.448][ 5172] * phase time: 3 ms [2024-01-04 14:52:15.448][ 5172] * phase cmem: 0 K [2024-01-04 14:52:15.454][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:52:15.454][ 5172] [32468MB] physical memory installed, [17291MB] available, [46] percent of memory in use [2024-01-04 14:52:15.454][ 5172] PageFile total: [6892MB], free~ [6838MB] [2024-01-04 14:52:15.454][ 5172] Engine memory usage (Working Set): [4705MB], peak: [5187MB] [2024-01-04 14:52:15.454][ 5172] Engine memory usage (Commit Charge): [21143MB], peak: [27016MB] [2024-01-04 14:52:15.454][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:52:15.454][ 5172] * [ D3D ]: textures count [6003] [2024-01-04 14:52:15.454][ 5172] * [ D3D ]: textures[3599998 K] [2024-01-04 14:52:15.454][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 14:52:15.454][ 5172] * [x-ray]: economy: strings[36682 K], smem[0 K] [2024-01-04 14:52:15.455][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:52:15.461][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:52:15.530][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 14:52:15.530][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 14:52:15.538][ 5172] CTreasure.converted !!! [2024-01-04 14:52:15.538][ 5172] CRandomTask.converted !!! [2024-01-04 14:52:15.538][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 14:52:15.538][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 14:52:15.539][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 14:52:15.539][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items [2024-01-04 14:52:15.539][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 14:52:15.539][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 14:52:15.539][ 5172] ! Unknown command: scope_params_1 [2024-01-04 14:52:15.539][ 5172] ! Unknown command: scope_params_2 [2024-01-04 14:52:15.539][ 5172] ! Unknown command: scope_params_3 [2024-01-04 14:52:15.539][ 5172] ! Unknown command: scope_params_4 [2024-01-04 14:52:15.561][ 5172] rx_sound sound prefetch ... [2024-01-04 14:52:15.582][ 5172] rx_sound sound prefetch done! [2024-01-04 14:52:15.585][ 5172] actor start 2 [2024-01-04 14:52:16.002][ 5172] actor end 2 [2024-01-04 14:52:16.053][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 14:52:16.281][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 14:52:16.281][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 14:52:16.323][ 5172] task_ini() [2024-01-04 14:52:16.324][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 14:52:16.324][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 14:52:16.329][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:52:16.365][ 5172] Prefetch frame, updated: 752 objects! [2024-01-04 14:52:16.508][ 5172] Prefetch frame, updated: 384 objects! [2024-01-04 14:52:16.546][ 5172] Prefetch frame, updated: 78 objects! [2024-01-04 14:52:16.561][ 5172] Prefetch frame, updated: 415 objects! [2024-01-04 14:52:16.568][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:52:16.575][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:52:16.581][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:52:16.586][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:52:16.593][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:52:16.599][ 5172] Prefetch frame, updated: 342 objects! [2024-01-04 14:52:16.604][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:52:16.610][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:52:16.616][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:52:16.621][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:52:16.627][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:52:16.632][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:52:16.638][ 5172] Prefetch frame, updated: 342 objects! [2024-01-04 14:52:16.644][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:52:16.649][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:16.655][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:52:16.660][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:52:16.670][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:52:16.674][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 14:52:16.680][ 5172] Prefetch frame, updated: 322 objects! [2024-01-04 14:52:16.686][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:52:16.692][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:16.699][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:52:16.705][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:52:16.712][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 14:52:16.717][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:52:16.723][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 14:52:16.729][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:52:16.735][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:52:16.741][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:16.747][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 14:52:16.753][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:52:16.759][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:52:16.764][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:52:16.774][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:52:16.776][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:52:16.784][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 14:52:16.791][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:52:16.796][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:52:16.802][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:52:16.807][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:52:16.815][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:52:16.822][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:52:16.827][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:52:16.833][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:52:16.840][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:16.846][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:52:16.852][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:52:16.858][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 14:52:16.863][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:52:16.869][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:52:16.875][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:16.881][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:16.886][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:52:16.893][ 5172] Prefetch frame, updated: 122 objects! [2024-01-04 14:52:16.898][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:52:16.903][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:52:16.913][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:16.916][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:52:16.922][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:52:16.928][ 5172] Prefetch frame, updated: 348 objects! [2024-01-04 14:52:16.934][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 14:52:16.940][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:52:16.946][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:52:16.951][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:52:16.958][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:52:16.964][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 14:52:16.970][ 5172] Prefetch frame, updated: 326 objects! [2024-01-04 14:52:16.975][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:52:16.981][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:52:16.988][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:52:16.994][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:17.001][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 14:52:17.011][ 5172] Prefetch frame, updated: 324 objects! [2024-01-04 14:52:17.013][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:17.020][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:17.029][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:52:17.031][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:52:17.038][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 14:52:17.043][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:52:17.049][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:52:17.055][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:52:17.061][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:52:17.068][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:52:17.074][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 14:52:17.080][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:52:17.086][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:52:17.093][ 5172] Prefetch frame, updated: 340 objects! [2024-01-04 14:52:17.098][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:52:17.103][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:52:17.110][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 14:52:17.115][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:52:17.122][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:52:17.161][ 5172] * MEMORY USAGE: 0 K [2024-01-04 14:52:17.161][ 5172] * End of synchronization A[1] R[1] [2024-01-04 14:52:17.161][ 5172] * phase time: 1717 ms [2024-01-04 14:52:17.161][ 5172] * phase cmem: 0 K [2024-01-04 14:52:17.161][ 5172] gameload - all finished! [2024-01-04 14:52:17.843][ 5172] gg_need_sleep=45 [2024-01-04 14:52:20.319][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:52:20.319][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:52:20.319][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:52:20.320][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:52:20.321][ 5172] * Saving spawns... [2024-01-04 14:52:20.321][ 5172] * Saving objects... [2024-01-04 14:52:20.385][ 5172] * 32973 objects are successfully saved [2024-01-04 14:52:20.387][ 5172] * 4346 script vars are successfully saved [2024-01-04 14:52:20.399][ 5172] * Game user День 35. [Лабиринт] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' [2024-01-04 14:52:20.399][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:52:20.399][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:52:20.482][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:52:54.004][ 5172] [rescan_physical_path] files count before: [82276] [2024-01-04 14:52:54.030][ 5172] [rescan_physical_path] files count after: [82276] [2024-01-04 14:52:55.906][ 5172] ~ ObjectResources unload... [2024-01-04 14:52:55.906][ 5172] ~ ObjectResources - base: 6005, 3602387 K [2024-01-04 14:52:55.906][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:52:56.446][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 3643 / 98390 [2024-01-04 14:52:56.446][ 5172] CInventory::Clear() for actor [2024-01-04 14:52:56.714][ 5172] ~ ObjectResources unload completed! [2024-01-04 14:52:56.714][ 5172] ~ ObjectResources - base: 6004, 3602302 K [2024-01-04 14:52:56.714][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:52:56.820][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 14:52:56.820][ 5172] get_current_kx()=0.75 [2024-01-04 14:52:56.820][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 14:52:56.823][ 5172] start_game_callback() start [2024-01-04 14:52:56.833][ 5172] $game_configs$ content: [2024-01-04 14:52:56.833][ 5172] $game_scripts$ content: [2024-01-04 14:52:56.833][ 5172] $game_shaders$ content: [2024-01-04 14:52:56.833][ 5172] start_game_callback() end [2024-01-04 14:52:56.833][ 5172] * phase time: 75 ms [2024-01-04 14:52:56.833][ 5172] * phase cmem: 0 K [2024-01-04 14:52:56.843][ 5172] * Loading spawn registry... [2024-01-04 14:52:57.565][ 5172] Start load of custom waypoints... [2024-01-04 14:52:57.569][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 14:52:57.569][ 5172] End load of custom waypoints... [2024-01-04 14:52:57.569][ 5172] build_story_spawns start... [2024-01-04 14:52:57.576][ 5172] build_root_spawns start... [2024-01-04 14:52:57.577][ 5172] process_spawns m_temp0 start... [2024-01-04 14:52:57.577][ 5172] process_spawns m_temp1 start... [2024-01-04 14:52:57.577][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 14:52:57.577][ 5172] * Loading objects... [2024-01-04 14:52:57.946][ 5172] * 32973 objects are successfully loaded [2024-01-04 14:52:58.101][ 5172] story_id not found: esc_bandits_factory [2024-01-04 14:52:58.110][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 14:52:58.113][ 5172] story_id not found: bar_Barman [2024-01-04 14:52:58.114][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 14:52:58.114][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 14:52:58.149][ 5172] story_id not found: Mil_WaterTower [2024-01-04 14:52:58.152][ 5172] story_id not found: Mil_RG6 [2024-01-04 14:52:58.152][ 5172] story_id not found: pri_hotel_zone [2024-01-04 14:52:58.157][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:52:58.157][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 14:52:58.181][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:52:58.195][ 5172] story_id not found: esc_lager_leader [2024-01-04 14:52:58.217][ 5172] story_id not found: dark_medic [2024-01-04 14:52:58.244][ 5172] * 4346 script vars are successfully loaded [2024-01-04 14:52:58.245][ 5172] ~~~ db.ver: 7 [2024-01-04 14:52:58.928][ 5172] * Game user День 35. [Лабиринт] quicksave_1 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' (2.094s) [2024-01-04 14:52:58.928][ 5172] * phase time: 2094 ms [2024-01-04 14:52:58.928][ 5172] * phase cmem: 0 K [2024-01-04 14:52:58.928][ 5172] * phase time: 0 ms [2024-01-04 14:52:58.928][ 5172] * phase cmem: 0 K [2024-01-04 14:52:58.932][ 5172] * phase time: 3 ms [2024-01-04 14:52:58.932][ 5172] * phase cmem: 0 K [2024-01-04 14:52:58.938][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:52:58.938][ 5172] [32468MB] physical memory installed, [17299MB] available, [46] percent of memory in use [2024-01-04 14:52:58.938][ 5172] PageFile total: [6892MB], free~ [6838MB] [2024-01-04 14:52:58.938][ 5172] Engine memory usage (Working Set): [4716MB], peak: [5187MB] [2024-01-04 14:52:58.938][ 5172] Engine memory usage (Commit Charge): [21154MB], peak: [27016MB] [2024-01-04 14:52:58.938][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:52:58.938][ 5172] * [ D3D ]: textures count [6003] [2024-01-04 14:52:58.938][ 5172] * [ D3D ]: textures[3599998 K] [2024-01-04 14:52:58.938][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 14:52:58.938][ 5172] * [x-ray]: economy: strings[36676 K], smem[0 K] [2024-01-04 14:52:58.938][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:52:58.942][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:52:59.016][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 14:52:59.016][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 14:52:59.024][ 5172] CTreasure.converted !!! [2024-01-04 14:52:59.024][ 5172] CRandomTask.converted !!! [2024-01-04 14:52:59.025][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 14:52:59.025][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 14:52:59.025][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 14:52:59.025][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items [2024-01-04 14:52:59.026][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 14:52:59.026][ 5172] ! Unknown command: scope_params_1 [2024-01-04 14:52:59.026][ 5172] ! Unknown command: scope_params_2 [2024-01-04 14:52:59.026][ 5172] ! Unknown command: scope_params_3 [2024-01-04 14:52:59.026][ 5172] ! Unknown command: scope_params_4 [2024-01-04 14:52:59.049][ 5172] rx_sound sound prefetch ... [2024-01-04 14:52:59.069][ 5172] rx_sound sound prefetch done! [2024-01-04 14:52:59.072][ 5172] actor start 2 [2024-01-04 14:52:59.499][ 5172] actor end 2 [2024-01-04 14:52:59.551][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 14:52:59.742][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 14:52:59.742][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 14:52:59.781][ 5172] task_ini() [2024-01-04 14:52:59.782][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 14:52:59.782][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 14:52:59.787][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:52:59.820][ 5172] Prefetch frame, updated: 752 objects! [2024-01-04 14:52:59.961][ 5172] Prefetch frame, updated: 384 objects! [2024-01-04 14:53:00.002][ 5172] Prefetch frame, updated: 101 objects! [2024-01-04 14:53:00.018][ 5172] Prefetch frame, updated: 391 objects! [2024-01-04 14:53:00.028][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:53:00.033][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 14:53:00.039][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:00.045][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:00.052][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:53:00.057][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:53:00.063][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:53:00.070][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 14:53:00.076][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:00.081][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:53:00.089][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:00.095][ 5172] Prefetch frame, updated: 317 objects! [2024-01-04 14:53:00.100][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:53:00.106][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 14:53:00.113][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:00.119][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:00.124][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:00.133][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:00.136][ 5172] Prefetch frame, updated: 321 objects! [2024-01-04 14:53:00.142][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 14:53:00.147][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:00.153][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:00.158][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:00.164][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:00.171][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:53:00.177][ 5172] Prefetch frame, updated: 342 objects! [2024-01-04 14:53:00.182][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:53:00.189][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:53:00.195][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:00.201][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:00.206][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:53:00.213][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:53:00.222][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:53:00.228][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:00.241][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:53:00.249][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 14:53:00.256][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:53:00.263][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:53:00.277][ 5172] Prefetch frame, updated: 18 objects! [2024-01-04 14:53:00.284][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:53:00.291][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:53:00.297][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:00.304][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:53:00.310][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:53:00.316][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:53:00.322][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 14:53:00.330][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:00.338][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:00.352][ 5172] Prefetch frame, updated: 418 objects! [2024-01-04 14:53:00.357][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 14:53:00.363][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:00.369][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:00.376][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:53:00.384][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:53:00.391][ 5172] Prefetch frame, updated: 354 objects! [2024-01-04 14:53:00.398][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:53:00.404][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:00.410][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:53:00.417][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:53:00.424][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:53:00.430][ 5172] Prefetch frame, updated: 345 objects! [2024-01-04 14:53:00.437][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:00.444][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:53:00.451][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:53:00.462][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:53:00.474][ 5172] Prefetch frame, updated: 348 objects! [2024-01-04 14:53:00.487][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:53:00.493][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:53:00.506][ 5172] Prefetch frame, updated: 38 objects! [2024-01-04 14:53:00.513][ 5172] Prefetch frame, updated: 317 objects! [2024-01-04 14:53:00.519][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:53:00.525][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:53:00.531][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:53:00.537][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:53:00.547][ 5172] Prefetch frame, updated: 62 objects! [2024-01-04 14:53:00.554][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:53:00.561][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:53:00.567][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 14:53:00.574][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:53:00.581][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 14:53:00.587][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:53:00.594][ 5172] Prefetch frame, updated: 327 objects! [2024-01-04 14:53:00.600][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:53:00.607][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:53:00.614][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:00.624][ 5172] Prefetch frame, updated: 63 objects! [2024-01-04 14:53:00.640][ 5172] Prefetch frame, updated: 332 objects! [2024-01-04 14:53:00.649][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:00.656][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:53:00.662][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 14:53:00.668][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:53:00.673][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:53:00.680][ 5172] Prefetch frame, updated: 324 objects! [2024-01-04 14:53:00.740][ 5172] * MEMORY USAGE: 0 K [2024-01-04 14:53:00.740][ 5172] * End of synchronization A[1] R[1] [2024-01-04 14:53:00.740][ 5172] * phase time: 1812 ms [2024-01-04 14:53:00.740][ 5172] * phase cmem: 0 K [2024-01-04 14:53:00.740][ 5172] gameload - all finished! [2024-01-04 14:53:01.423][ 5172] gg_need_sleep=46 [2024-01-04 14:53:15.622][ 5172] CGrenade::Deactivate primed. curr_anim=[anm_throw_begin] [2024-01-04 14:53:17.496][ 5172] [rescan_physical_path] files count before: [82276] [2024-01-04 14:53:17.524][ 5172] [rescan_physical_path] files count after: [82276] [2024-01-04 14:53:19.102][ 5172] ~ ObjectResources unload... [2024-01-04 14:53:19.102][ 5172] ~ ObjectResources - base: 6006, 3602409 K [2024-01-04 14:53:19.102][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:53:19.659][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 1506 / 96140 [2024-01-04 14:53:19.659][ 5172] CInventory::Clear() for actor [2024-01-04 14:53:19.929][ 5172] ~ ObjectResources unload completed! [2024-01-04 14:53:19.929][ 5172] ~ ObjectResources - base: 6004, 3602302 K [2024-01-04 14:53:19.929][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:53:20.038][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 14:53:20.038][ 5172] get_current_kx()=0.75 [2024-01-04 14:53:20.038][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 14:53:20.041][ 5172] start_game_callback() start [2024-01-04 14:53:20.050][ 5172] $game_configs$ content: [2024-01-04 14:53:20.050][ 5172] $game_scripts$ content: [2024-01-04 14:53:20.050][ 5172] $game_shaders$ content: [2024-01-04 14:53:20.050][ 5172] start_game_callback() end [2024-01-04 14:53:20.050][ 5172] * phase time: 77 ms [2024-01-04 14:53:20.050][ 5172] * phase cmem: 0 K [2024-01-04 14:53:20.059][ 5172] * Loading spawn registry... [2024-01-04 14:53:20.770][ 5172] Start load of custom waypoints... [2024-01-04 14:53:20.774][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 14:53:20.774][ 5172] End load of custom waypoints... [2024-01-04 14:53:20.774][ 5172] build_story_spawns start... [2024-01-04 14:53:20.783][ 5172] build_root_spawns start... [2024-01-04 14:53:20.784][ 5172] process_spawns m_temp0 start... [2024-01-04 14:53:20.784][ 5172] process_spawns m_temp1 start... [2024-01-04 14:53:20.784][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 14:53:20.784][ 5172] * Loading objects... [2024-01-04 14:53:21.213][ 5172] * 32973 objects are successfully loaded [2024-01-04 14:53:21.381][ 5172] story_id not found: esc_bandits_factory [2024-01-04 14:53:21.390][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 14:53:21.394][ 5172] story_id not found: bar_Barman [2024-01-04 14:53:21.394][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 14:53:21.394][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 14:53:21.429][ 5172] story_id not found: Mil_WaterTower [2024-01-04 14:53:21.431][ 5172] story_id not found: Mil_RG6 [2024-01-04 14:53:21.431][ 5172] story_id not found: pri_hotel_zone [2024-01-04 14:53:21.435][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:53:21.436][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 14:53:21.458][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:53:21.473][ 5172] story_id not found: esc_lager_leader [2024-01-04 14:53:21.497][ 5172] story_id not found: dark_medic [2024-01-04 14:53:21.524][ 5172] * 4346 script vars are successfully loaded [2024-01-04 14:53:21.525][ 5172] ~~~ db.ver: 7 [2024-01-04 14:53:22.210][ 5172] * Game user День 35. [Лабиринт] quicksave_1 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' (2.159s) [2024-01-04 14:53:22.210][ 5172] * phase time: 2159 ms [2024-01-04 14:53:22.210][ 5172] * phase cmem: 0 K [2024-01-04 14:53:22.210][ 5172] * phase time: 0 ms [2024-01-04 14:53:22.210][ 5172] * phase cmem: 0 K [2024-01-04 14:53:22.214][ 5172] * phase time: 3 ms [2024-01-04 14:53:22.214][ 5172] * phase cmem: 0 K [2024-01-04 14:53:22.220][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:53:22.220][ 5172] [32468MB] physical memory installed, [17164MB] available, [47] percent of memory in use [2024-01-04 14:53:22.220][ 5172] PageFile total: [6892MB], free~ [6553MB] [2024-01-04 14:53:22.220][ 5172] Engine memory usage (Working Set): [4716MB], peak: [5187MB] [2024-01-04 14:53:22.220][ 5172] Engine memory usage (Commit Charge): [21155MB], peak: [27016MB] [2024-01-04 14:53:22.220][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:53:22.220][ 5172] * [ D3D ]: textures count [6003] [2024-01-04 14:53:22.220][ 5172] * [ D3D ]: textures[3599998 K] [2024-01-04 14:53:22.220][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 14:53:22.220][ 5172] * [x-ray]: economy: strings[36670 K], smem[0 K] [2024-01-04 14:53:22.220][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:53:22.224][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:53:22.294][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 14:53:22.294][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 14:53:22.302][ 5172] CTreasure.converted !!! [2024-01-04 14:53:22.302][ 5172] CRandomTask.converted !!! [2024-01-04 14:53:22.303][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 14:53:22.303][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 14:53:22.303][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 14:53:22.303][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items [2024-01-04 14:53:22.303][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 14:53:22.304][ 5172] ! Unknown command: scope_params_1 [2024-01-04 14:53:22.304][ 5172] ! Unknown command: scope_params_2 [2024-01-04 14:53:22.304][ 5172] ! Unknown command: scope_params_3 [2024-01-04 14:53:22.304][ 5172] ! Unknown command: scope_params_4 [2024-01-04 14:53:22.326][ 5172] rx_sound sound prefetch ... [2024-01-04 14:53:22.346][ 5172] rx_sound sound prefetch done! [2024-01-04 14:53:22.349][ 5172] actor start 2 [2024-01-04 14:53:22.751][ 5172] actor end 2 [2024-01-04 14:53:22.806][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 14:53:22.998][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 14:53:22.998][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 14:53:23.039][ 5172] task_ini() [2024-01-04 14:53:23.040][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 14:53:23.040][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 14:53:23.044][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:53:23.084][ 5172] Prefetch frame, updated: 752 objects! [2024-01-04 14:53:23.230][ 5172] Prefetch frame, updated: 384 objects! [2024-01-04 14:53:23.273][ 5172] Prefetch frame, updated: 105 objects! [2024-01-04 14:53:23.290][ 5172] Prefetch frame, updated: 387 objects! [2024-01-04 14:53:23.302][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 14:53:23.307][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.313][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.319][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.325][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:53:23.331][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:53:23.337][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:53:23.343][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:53:23.349][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.354][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.360][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.365][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:23.371][ 5172] Prefetch frame, updated: 349 objects! [2024-01-04 14:53:23.376][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:23.383][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:23.389][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.394][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.403][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.407][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:53:23.413][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:53:23.419][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:53:23.425][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:53:23.432][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:53:23.438][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.446][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 14:53:23.451][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:53:23.456][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:23.463][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.468][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:23.474][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:53:23.480][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:53:23.486][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:53:23.492][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 14:53:23.498][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:53:23.503][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:53:23.512][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:53:23.516][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:53:23.521][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.527][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:23.533][ 5172] Prefetch frame, updated: 321 objects! [2024-01-04 14:53:23.540][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:53:23.547][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:53:23.553][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:53:23.558][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:23.564][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:23.569][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:53:23.574][ 5172] Prefetch frame, updated: 320 objects! [2024-01-04 14:53:23.580][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:53:23.587][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:53:23.592][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:23.598][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:23.605][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:23.613][ 5172] Prefetch frame, updated: 97 objects! [2024-01-04 14:53:23.618][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:53:23.624][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:53:23.631][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:53:23.637][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:53:23.647][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:53:23.650][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:23.655][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:53:23.663][ 5172] Prefetch frame, updated: 358 objects! [2024-01-04 14:53:23.669][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:53:23.675][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:23.681][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:53:23.687][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:53:23.694][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:23.700][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:53:23.705][ 5172] Prefetch frame, updated: 317 objects! [2024-01-04 14:53:23.711][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:53:23.717][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:53:23.723][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:53:23.733][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:23.739][ 5172] Prefetch frame, updated: 38 objects! [2024-01-04 14:53:23.743][ 5172] Prefetch frame, updated: 320 objects! [2024-01-04 14:53:23.752][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:23.757][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:53:23.763][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:53:23.768][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:53:23.774][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 14:53:23.779][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:53:23.785][ 5172] Prefetch frame, updated: 326 objects! [2024-01-04 14:53:23.791][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:53:23.797][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:53:23.803][ 5172] Prefetch frame, updated: 24 objects! [2024-01-04 14:53:23.809][ 5172] Prefetch frame, updated: 41 objects! [2024-01-04 14:53:23.816][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:53:23.823][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 14:53:23.829][ 5172] Prefetch frame, updated: 325 objects! [2024-01-04 14:53:23.835][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 14:53:23.841][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:53:23.848][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 14:53:23.854][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:53:23.860][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:53:23.901][ 5172] * MEMORY USAGE: 0 K [2024-01-04 14:53:23.901][ 5172] * End of synchronization A[1] R[1] [2024-01-04 14:53:23.901][ 5172] * phase time: 1690 ms [2024-01-04 14:53:23.901][ 5172] * phase cmem: 0 K [2024-01-04 14:53:23.901][ 5172] gameload - all finished! [2024-01-04 14:53:24.412][ 5172] gg_need_sleep=46 [2024-01-04 14:53:46.277][ 5172] on_before_save - blocked [2024-01-04 14:54:01.306][ 3592] ~ 'pes_bloodsucker_respawn' online:false spawn items ... [2024-01-04 14:54:01.306][ 3592] ~ 'pes_bloodsucker_respawn' online:false spawn done. [2024-01-04 14:54:03.304][ 5172] CGrenade::Deactivate primed. curr_anim=[anm_throw] [2024-01-04 14:54:06.413][ 3592] ~ 'lim_zombied_exit_respawn' online:false spawn items ... [2024-01-04 14:54:06.413][ 3592] ~ 'lim_zombied_exit_respawn' online:false spawn done. [2024-01-04 14:54:08.900][ 5172] [rescan_physical_path] files count before: [82276] [2024-01-04 14:54:08.938][ 5172] [rescan_physical_path] files count after: [82276] [2024-01-04 14:54:10.416][ 5172] ~ ObjectResources unload... [2024-01-04 14:54:10.416][ 5172] ~ ObjectResources - base: 6006, 3602409 K [2024-01-04 14:54:10.416][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:54:11.085][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 3870 / 98475 [2024-01-04 14:54:11.085][ 5172] CInventory::Clear() for actor [2024-01-04 14:54:11.380][ 5172] ~ ObjectResources unload completed! [2024-01-04 14:54:11.380][ 5172] ~ ObjectResources - base: 6004, 3602302 K [2024-01-04 14:54:11.380][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:54:11.515][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 14:54:11.515][ 5172] get_current_kx()=0.75 [2024-01-04 14:54:11.515][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 14:54:11.520][ 5172] start_game_callback() start [2024-01-04 14:54:11.531][ 5172] $game_configs$ content: [2024-01-04 14:54:11.531][ 5172] $game_scripts$ content: [2024-01-04 14:54:11.531][ 5172] $game_shaders$ content: [2024-01-04 14:54:11.531][ 5172] start_game_callback() end [2024-01-04 14:54:11.531][ 5172] * phase time: 94 ms [2024-01-04 14:54:11.531][ 5172] * phase cmem: 0 K [2024-01-04 14:54:11.542][ 5172] * Loading spawn registry... [2024-01-04 14:54:12.442][ 5172] Start load of custom waypoints... [2024-01-04 14:54:12.446][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 14:54:12.446][ 5172] End load of custom waypoints... [2024-01-04 14:54:12.446][ 5172] build_story_spawns start... [2024-01-04 14:54:12.453][ 5172] build_root_spawns start... [2024-01-04 14:54:12.454][ 5172] process_spawns m_temp0 start... [2024-01-04 14:54:12.454][ 5172] process_spawns m_temp1 start... [2024-01-04 14:54:12.454][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 14:54:12.454][ 5172] * Loading objects... [2024-01-04 14:54:12.902][ 5172] * 32973 objects are successfully loaded [2024-01-04 14:54:13.096][ 5172] story_id not found: esc_bandits_factory [2024-01-04 14:54:13.108][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 14:54:13.112][ 5172] story_id not found: bar_Barman [2024-01-04 14:54:13.112][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 14:54:13.112][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 14:54:13.167][ 5172] story_id not found: Mil_WaterTower [2024-01-04 14:54:13.170][ 5172] story_id not found: Mil_RG6 [2024-01-04 14:54:13.170][ 5172] story_id not found: pri_hotel_zone [2024-01-04 14:54:13.175][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:54:13.176][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 14:54:13.207][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:54:13.222][ 5172] story_id not found: esc_lager_leader [2024-01-04 14:54:13.254][ 5172] story_id not found: dark_medic [2024-01-04 14:54:13.284][ 5172] * 4346 script vars are successfully loaded [2024-01-04 14:54:13.285][ 5172] ~~~ db.ver: 7 [2024-01-04 14:54:14.201][ 5172] * Game user День 35. [Лабиринт] quicksave_1 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_1.sav' (2.670s) [2024-01-04 14:54:14.201][ 5172] * phase time: 2670 ms [2024-01-04 14:54:14.201][ 5172] * phase cmem: 0 K [2024-01-04 14:54:14.201][ 5172] * phase time: 0 ms [2024-01-04 14:54:14.201][ 5172] * phase cmem: 0 K [2024-01-04 14:54:14.208][ 5172] * phase time: 7 ms [2024-01-04 14:54:14.208][ 5172] * phase cmem: 0 K [2024-01-04 14:54:14.217][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:54:14.217][ 5172] [32468MB] physical memory installed, [17155MB] available, [47] percent of memory in use [2024-01-04 14:54:14.217][ 5172] PageFile total: [6892MB], free~ [6421MB] [2024-01-04 14:54:14.217][ 5172] Engine memory usage (Working Set): [4717MB], peak: [5187MB] [2024-01-04 14:54:14.217][ 5172] Engine memory usage (Commit Charge): [21157MB], peak: [27016MB] [2024-01-04 14:54:14.217][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:54:14.217][ 5172] * [ D3D ]: textures count [6003] [2024-01-04 14:54:14.217][ 5172] * [ D3D ]: textures[3599998 K] [2024-01-04 14:54:14.217][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 14:54:14.217][ 5172] * [x-ray]: economy: strings[36664 K], smem[0 K] [2024-01-04 14:54:14.218][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:54:14.223][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:54:14.314][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.05 s.] [2024-01-04 14:54:14.314][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.05 s.] [2024-01-04 14:54:14.325][ 5172] CTreasure.converted !!! [2024-01-04 14:54:14.325][ 5172] CRandomTask.converted !!! [2024-01-04 14:54:14.326][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 14:54:14.326][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 14:54:14.326][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 14:54:14.327][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items [2024-01-04 14:54:14.327][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 14:54:14.327][ 5172] ! Unknown command: scope_params_1 [2024-01-04 14:54:14.327][ 5172] ! Unknown command: scope_params_2 [2024-01-04 14:54:14.327][ 5172] ! Unknown command: scope_params_3 [2024-01-04 14:54:14.327][ 5172] ! Unknown command: scope_params_4 [2024-01-04 14:54:14.355][ 5172] rx_sound sound prefetch ... [2024-01-04 14:54:14.390][ 5172] rx_sound sound prefetch done! [2024-01-04 14:54:14.395][ 5172] actor start 2 [2024-01-04 14:54:14.917][ 5172] actor end 2 [2024-01-04 14:54:14.979][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 14:54:15.208][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 14:54:15.208][ 5172] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.02 s.] [2024-01-04 14:54:15.208][ 5172] ~~ slot: ['dsh_fixes.26'], time: [0.02 s.] [2024-01-04 14:54:15.208][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 14:54:15.251][ 5172] task_ini() [2024-01-04 14:54:15.252][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 14:54:15.252][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 14:54:15.257][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:54:15.296][ 5172] Prefetch frame, updated: 752 objects! [2024-01-04 14:54:15.461][ 5172] Prefetch frame, updated: 386 objects! [2024-01-04 14:54:15.509][ 5172] Prefetch frame, updated: 420 objects! [2024-01-04 14:54:15.524][ 5172] Prefetch frame, updated: 70 objects! [2024-01-04 14:54:15.534][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 14:54:15.541][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 14:54:15.547][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:54:15.555][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:54:15.562][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:54:15.568][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 14:54:15.576][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:54:15.583][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:54:15.589][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:54:15.596][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:54:15.604][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:54:15.610][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:54:15.618][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:54:15.624][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:54:15.629][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:54:15.635][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:54:15.641][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 14:54:15.651][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:54:15.659][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:54:15.667][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:54:15.672][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:54:15.679][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 14:54:15.687][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:54:15.693][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:54:15.701][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:54:15.708][ 5172] Prefetch frame, updated: 317 objects! [2024-01-04 14:54:15.713][ 5172] Prefetch frame, updated: 45 objects! [2024-01-04 14:54:15.720][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:54:15.727][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:54:15.739][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:54:15.745][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:54:15.751][ 5172] Prefetch frame, updated: 352 objects! [2024-01-04 14:54:15.757][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:54:15.766][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:54:15.771][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:54:15.779][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:54:15.785][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:54:15.790][ 5172] Prefetch frame, updated: 319 objects! [2024-01-04 14:54:15.795][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:54:15.801][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:54:15.808][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:54:15.816][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:54:15.822][ 5172] Prefetch frame, updated: 127 objects! [2024-01-04 14:54:15.831][ 5172] Prefetch frame, updated: 320 objects! [2024-01-04 14:54:15.843][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:54:15.854][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 14:54:15.863][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 14:54:15.870][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:54:15.880][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:54:15.883][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:54:15.888][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:54:15.895][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:54:15.902][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:54:15.908][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:54:15.914][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:54:15.920][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:54:15.927][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:54:15.932][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:54:15.938][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 14:54:15.943][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:54:15.949][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 14:54:15.955][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:54:15.964][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:54:15.973][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:54:15.978][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 14:54:15.988][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:54:15.990][ 5172] Prefetch frame, updated: 319 objects! [2024-01-04 14:54:15.996][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:54:16.003][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:54:16.008][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:54:16.013][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 14:54:16.020][ 5172] Prefetch frame, updated: 19 objects! [2024-01-04 14:54:16.026][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:54:16.032][ 5172] Prefetch frame, updated: 327 objects! [2024-01-04 14:54:16.038][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:54:16.043][ 5172] Prefetch frame, updated: 18 objects! [2024-01-04 14:54:16.050][ 5172] Prefetch frame, updated: 36 objects! [2024-01-04 14:54:16.056][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 14:54:16.061][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:54:16.067][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:54:16.073][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:54:16.079][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:54:16.085][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 14:54:16.091][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:54:16.097][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:54:16.103][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:54:16.109][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:54:16.114][ 5172] Prefetch frame, updated: 317 objects! [2024-01-04 14:54:16.121][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 14:54:16.130][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 14:54:16.136][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:54:16.142][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:54:16.148][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:54:16.188][ 5172] * MEMORY USAGE: 0 K [2024-01-04 14:54:16.188][ 5172] * End of synchronization A[1] R[1] [2024-01-04 14:54:16.189][ 5172] * phase time: 1987 ms [2024-01-04 14:54:16.189][ 5172] * phase cmem: 0 K [2024-01-04 14:54:16.189][ 5172] gameload - all finished! [2024-01-04 14:54:18.550][ 5172] gg_need_sleep=46 [2024-01-04 14:54:30.948][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:54:30.948][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:54:30.949][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:54:30.949][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:54:30.951][ 5172] * Saving spawns... [2024-01-04 14:54:30.951][ 5172] * Saving objects... [2024-01-04 14:54:30.999][ 5172] * 32971 objects are successfully saved [2024-01-04 14:54:31.001][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:54:31.012][ 5172] * Game user День 35. [Лабиринт] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_2.sav' [2024-01-04 14:54:31.013][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:54:31.013][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:54:31.017][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:54:33.724][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:54:33.724][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:54:33.725][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:54:33.725][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:54:33.726][ 5172] * Saving spawns... [2024-01-04 14:54:33.726][ 5172] * Saving objects... [2024-01-04 14:54:33.767][ 5172] * 32971 objects are successfully saved [2024-01-04 14:54:33.768][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:54:33.780][ 5172] * Game user День 35. [Лабиринт] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_3.sav' [2024-01-04 14:54:33.780][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:54:33.780][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:54:33.785][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:54:44.851][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:54:44.851][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:54:44.851][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:54:44.851][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:54:44.853][ 5172] * Saving spawns... [2024-01-04 14:54:44.853][ 5172] * Saving objects... [2024-01-04 14:54:44.896][ 5172] * 32971 objects are successfully saved [2024-01-04 14:54:44.898][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:54:44.910][ 5172] * Game user День 35. [Лабиринт] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_4.sav' [2024-01-04 14:54:44.910][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:54:44.910][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:54:44.913][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:54:46.742][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:54:46.742][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:54:46.743][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:54:46.743][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:54:46.744][ 5172] * Saving spawns... [2024-01-04 14:54:46.744][ 5172] * Saving objects... [2024-01-04 14:54:46.783][ 5172] * 32971 objects are successfully saved [2024-01-04 14:54:46.785][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:54:46.795][ 5172] * Game user День 35. [Лабиринт] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_5.sav' [2024-01-04 14:54:46.796][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:54:46.796][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:54:46.802][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:54:51.918][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:54:51.918][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:54:51.919][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:54:51.919][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:54:51.920][ 5172] * Saving spawns... [2024-01-04 14:54:51.920][ 5172] * Saving objects... [2024-01-04 14:54:51.964][ 5172] * 32971 objects are successfully saved [2024-01-04 14:54:51.966][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:54:51.978][ 5172] * Game user День 35. [Лабиринт] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_6.sav' [2024-01-04 14:54:51.978][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:54:51.978][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:54:51.985][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:54:52.774][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:54:52.774][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:54:52.774][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:54:52.774][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:54:52.776][ 5172] * Saving spawns... [2024-01-04 14:54:52.776][ 5172] * Saving objects... [2024-01-04 14:54:52.817][ 5172] * 32971 objects are successfully saved [2024-01-04 14:54:52.819][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:54:52.830][ 5172] * Game user День 35. [Лабиринт] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_7.sav' [2024-01-04 14:54:52.830][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:54:52.830][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:54:52.836][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:54:53.438][16676] ~ 'pes_bloodsucker_respawn' online:false spawn items ... [2024-01-04 14:54:53.438][16676] ~ 'pes_bloodsucker_respawn' online:false spawn done. [2024-01-04 14:54:55.217][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:54:55.217][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:54:55.217][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:54:55.217][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:54:55.218][ 5172] * Saving spawns... [2024-01-04 14:54:55.218][ 5172] * Saving objects... [2024-01-04 14:54:55.262][ 5172] * 32971 objects are successfully saved [2024-01-04 14:54:55.264][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:54:55.276][ 5172] * Game user День 35. [Лабиринт] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_8.sav' [2024-01-04 14:54:55.280][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:54:55.280][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:54:55.286][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:54:55.712][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:54:55.712][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:54:55.712][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:54:55.713][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:54:55.714][ 5172] * Saving spawns... [2024-01-04 14:54:55.714][ 5172] * Saving objects... [2024-01-04 14:54:55.755][ 5172] * 32971 objects are successfully saved [2024-01-04 14:54:55.756][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:54:55.768][ 5172] * Game user День 35. [Лабиринт] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_9.sav' [2024-01-04 14:54:55.768][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:54:55.768][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:54:55.775][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:54:57.295][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:54:57.295][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:54:57.296][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:54:57.296][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:54:57.297][ 5172] * Saving spawns... [2024-01-04 14:54:57.298][ 5172] * Saving objects... [2024-01-04 14:54:57.342][ 5172] * 32971 objects are successfully saved [2024-01-04 14:54:57.344][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:54:57.356][ 5172] * Game user День 35. [Лабиринт] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_10.sav' [2024-01-04 14:54:57.356][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:54:57.356][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:54:57.363][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:54:58.189][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:54:58.189][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:54:58.190][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:54:58.190][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:54:58.191][ 5172] * Saving spawns... [2024-01-04 14:54:58.191][ 5172] * Saving objects... [2024-01-04 14:54:58.231][ 5172] * 32971 objects are successfully saved [2024-01-04 14:54:58.232][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:54:58.243][ 5172] * Game user День 35. [Лабиринт] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_11.sav' [2024-01-04 14:54:58.243][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:54:58.243][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:54:58.250][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:54:58.568][ 5044] ~ 'lim_zombied_exit_respawn' online:false spawn items ... [2024-01-04 14:54:58.568][ 5044] ~ 'lim_zombied_exit_respawn' online:false spawn done. [2024-01-04 14:55:10.504][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:55:10.504][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:55:10.504][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:55:10.504][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:55:10.505][ 5172] * Saving spawns... [2024-01-04 14:55:10.505][ 5172] * Saving objects... [2024-01-04 14:55:10.547][ 5172] * 32971 objects are successfully saved [2024-01-04 14:55:10.549][ 5172] * 4350 script vars are successfully saved [2024-01-04 14:55:10.560][ 5172] * Game user День 35. [Лабиринт] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_12.sav' [2024-01-04 14:55:10.560][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:55:10.560][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:55:10.564][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:55:30.556][ 5172] gg_need_sleep=47 [2024-01-04 14:55:44.855][ 5172] Offline war start between ['bandit'] and ['dolg'] [2024-01-04 14:55:55.980][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:55:55.980][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:55:55.980][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:55:55.981][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:55:55.982][ 5172] * Saving spawns... [2024-01-04 14:55:55.982][ 5172] * Saving objects... [2024-01-04 14:55:56.021][ 5172] * 32971 objects are successfully saved [2024-01-04 14:55:56.022][ 5172] * 4334 script vars are successfully saved [2024-01-04 14:55:56.033][ 5172] * Game user День 35. [Лабиринт] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_13.sav' [2024-01-04 14:55:56.033][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:55:56.033][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:55:56.038][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:56:04.805][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:56:04.805][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:56:04.805][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:56:04.805][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:56:04.807][ 5172] * Saving spawns... [2024-01-04 14:56:04.807][ 5172] * Saving objects... [2024-01-04 14:56:04.854][ 5172] * 32971 objects are successfully saved [2024-01-04 14:56:04.856][ 5172] * 4334 script vars are successfully saved [2024-01-04 14:56:04.869][ 5172] * Game user День 35. [Лабиринт] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_14.sav' [2024-01-04 14:56:04.869][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:56:04.869][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:56:04.878][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:56:06.424][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:56:06.424][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:56:06.424][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:56:06.424][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:56:06.426][ 5172] * Saving spawns... [2024-01-04 14:56:06.426][ 5172] * Saving objects... [2024-01-04 14:56:06.467][ 5172] * 32971 objects are successfully saved [2024-01-04 14:56:06.469][ 5172] * 4334 script vars are successfully saved [2024-01-04 14:56:06.481][ 5172] * Game user День 35. [Лабиринт] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_15.sav' [2024-01-04 14:56:06.481][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:56:06.481][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:56:06.490][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:56:16.376][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:56:16.376][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:56:16.377][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:56:16.377][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:56:16.379][ 5172] * Saving spawns... [2024-01-04 14:56:16.379][ 5172] * Saving objects... [2024-01-04 14:56:16.432][ 5172] * 32971 objects are successfully saved [2024-01-04 14:56:16.434][ 5172] * 4330 script vars are successfully saved [2024-01-04 14:56:16.448][ 5172] * Game user День 35. [Лабиринт] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_16.sav' [2024-01-04 14:56:16.448][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:56:16.448][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:56:16.453][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:56:17.642][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:56:17.642][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:56:17.643][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:56:17.643][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:56:17.644][ 5172] * Saving spawns... [2024-01-04 14:56:17.644][ 5172] * Saving objects... [2024-01-04 14:56:17.700][ 5172] * 32971 objects are successfully saved [2024-01-04 14:56:17.702][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:56:17.717][ 5172] * Game user День 35. [Лабиринт] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_17.sav' [2024-01-04 14:56:17.717][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:56:17.717][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:56:17.725][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:56:29.412][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:56:29.412][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:56:29.412][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:56:29.413][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:56:29.415][ 5172] * Saving spawns... [2024-01-04 14:56:29.415][ 5172] * Saving objects... [2024-01-04 14:56:29.466][ 5172] * 32971 objects are successfully saved [2024-01-04 14:56:29.470][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:56:29.485][ 5172] * Game user День 35. [Лабиринт] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_18.sav' [2024-01-04 14:56:29.485][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:56:29.485][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:56:29.489][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:56:34.620][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:56:34.620][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:56:34.620][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:56:34.621][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:56:34.622][ 5172] * Saving spawns... [2024-01-04 14:56:34.622][ 5172] * Saving objects... [2024-01-04 14:56:34.664][ 5172] * 32971 objects are successfully saved [2024-01-04 14:56:34.667][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:56:34.679][ 5172] * Game user День 35. [Лабиринт] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_19.sav' [2024-01-04 14:56:34.679][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:56:34.679][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:56:34.684][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:56:39.991][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:56:39.991][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:56:39.991][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:56:39.992][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:56:39.993][ 5172] * Saving spawns... [2024-01-04 14:56:39.993][ 5172] * Saving objects... [2024-01-04 14:56:40.036][ 5172] * 32971 objects are successfully saved [2024-01-04 14:56:40.037][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:56:40.048][ 5172] * Game user День 35. [Лабиринт] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_20.sav' [2024-01-04 14:56:40.048][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:56:40.048][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:56:40.054][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:56:42.557][ 5172] gg_need_sleep=48 [2024-01-04 14:56:48.186][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:56:48.186][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:56:48.186][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:56:48.186][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:56:48.188][ 5172] * Saving spawns... [2024-01-04 14:56:48.188][ 5172] * Saving objects... [2024-01-04 14:56:48.232][ 5172] * 32971 objects are successfully saved [2024-01-04 14:56:48.234][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:56:48.246][ 5172] * Game user День 35. [Лабиринт] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_21.sav' [2024-01-04 14:56:48.246][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:56:48.246][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:56:48.253][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:56:49.953][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:56:49.953][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:56:49.954][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:56:49.954][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:56:49.955][ 5172] * Saving spawns... [2024-01-04 14:56:49.955][ 5172] * Saving objects... [2024-01-04 14:56:50.001][ 5172] * 32971 objects are successfully saved [2024-01-04 14:56:50.003][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:56:50.015][ 5172] * Game user День 35. [Лабиринт] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_22.sav' [2024-01-04 14:56:50.015][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:56:50.015][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:56:50.021][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:57:08.760][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:57:08.760][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:57:08.760][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:57:08.760][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:57:08.762][ 5172] * Saving spawns... [2024-01-04 14:57:08.762][ 5172] * Saving objects... [2024-01-04 14:57:08.803][ 5172] * 32971 objects are successfully saved [2024-01-04 14:57:08.804][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:57:08.816][ 5172] * Game user День 35. [Лабиринт] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_23.sav' [2024-01-04 14:57:08.816][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:57:08.816][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:57:08.822][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:57:16.435][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:57:16.435][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:57:16.435][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:57:16.435][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:57:16.437][ 5172] * Saving spawns... [2024-01-04 14:57:16.437][ 5172] * Saving objects... [2024-01-04 14:57:16.495][ 5172] * 32971 objects are successfully saved [2024-01-04 14:57:16.497][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:57:16.511][ 5172] * Game user День 35. [Лабиринт] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_24.sav' [2024-01-04 14:57:16.511][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:57:16.511][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:57:16.516][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:57:39.494][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:57:39.494][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:57:39.494][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:57:39.495][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:57:39.496][ 5172] * Saving spawns... [2024-01-04 14:57:39.496][ 5172] * Saving objects... [2024-01-04 14:57:39.552][ 5172] * 32971 objects are successfully saved [2024-01-04 14:57:39.553][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:57:39.566][ 5172] * Game user День 35. [Лабиринт] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_25.sav' [2024-01-04 14:57:39.566][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:57:39.566][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:57:39.570][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:57:48.167][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:57:48.167][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:57:48.167][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:57:48.168][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:57:48.170][ 5172] * Saving spawns... [2024-01-04 14:57:48.170][ 5172] * Saving objects... [2024-01-04 14:57:48.218][ 5172] * 32971 objects are successfully saved [2024-01-04 14:57:48.219][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:57:48.232][ 5172] * Game user День 35. [Лабиринт] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_26.sav' [2024-01-04 14:57:48.232][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:57:48.232][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:57:48.238][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:57:50.561][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:57:50.561][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:57:50.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:57:50.562][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:57:50.564][ 5172] * Saving spawns... [2024-01-04 14:57:50.564][ 5172] * Saving objects... [2024-01-04 14:57:50.609][ 5172] * 32971 objects are successfully saved [2024-01-04 14:57:50.610][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:57:50.623][ 5172] * Game user День 35. [Лабиринт] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_27.sav' [2024-01-04 14:57:50.623][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:57:50.623][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:57:50.629][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:57:54.559][ 5172] gg_need_sleep=49 [2024-01-04 14:57:59.782][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:57:59.782][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:57:59.782][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:57:59.783][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:57:59.784][ 5172] * Saving spawns... [2024-01-04 14:57:59.784][ 5172] * Saving objects... [2024-01-04 14:57:59.830][ 5172] * 32971 objects are successfully saved [2024-01-04 14:57:59.832][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:57:59.843][ 5172] * Game user День 35. [Лабиринт] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_28.sav' [2024-01-04 14:57:59.843][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:57:59.843][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:57:59.846][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:58:02.207][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:58:02.207][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:58:02.207][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:58:02.208][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:58:02.209][ 5172] * Saving spawns... [2024-01-04 14:58:02.209][ 5172] * Saving objects... [2024-01-04 14:58:02.256][ 5172] * 32971 objects are successfully saved [2024-01-04 14:58:02.257][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:58:02.268][ 5172] * Game user День 35. [Лабиринт] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Лабиринт] quicksave_29.sav' [2024-01-04 14:58:02.268][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:58:02.268][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:58:02.272][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:58:13.471][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:58:13.471][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:58:13.471][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:58:13.472][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:58:13.473][ 5172] * Saving spawns... [2024-01-04 14:58:13.473][ 5172] * Saving objects... [2024-01-04 14:58:13.532][ 5172] * 32971 objects are successfully saved [2024-01-04 14:58:13.534][ 5172] * 4326 script vars are successfully saved [2024-01-04 14:58:13.548][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 14:58:13.561][ 5172] - Disconnect [2024-01-04 14:58:13.562][ 5172] ~ ObjectResources unload... [2024-01-04 14:58:13.562][ 5172] ~ ObjectResources - base: 6005, 3600105 K [2024-01-04 14:58:13.562][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:58:14.244][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 18193 / 107007 [2024-01-04 14:58:14.244][ 5172] CInventory::Clear() for actor [2024-01-04 14:58:14.525][ 5172] ~ ObjectResources unload completed! [2024-01-04 14:58:14.525][ 5172] ~ ObjectResources - base: 6003, 3599998 K [2024-01-04 14:58:14.525][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 14:58:14.718][ 5172] - Destroying level [2024-01-04 14:58:14.719][ 5172] ~ LevelResources unload... [2024-01-04 14:58:14.719][ 5172] ~ LevelResources - base: 6003, 3599998 K [2024-01-04 14:58:14.719][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 14:58:14.720][ 5172] ~ LevelResources unload completed! [2024-01-04 14:58:14.720][ 5172] ~ LevelResources - base: 5982, 3549893 K [2024-01-04 14:58:14.720][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 14:58:14.721][ 5172] * phase time: 0 ms [2024-01-04 14:58:14.721][ 5172] * phase cmem: 0 K [2024-01-04 14:58:14.771][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 14:58:14.771][ 5172] get_current_kx()=0.75 [2024-01-04 14:58:14.771][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 14:58:14.775][ 5172] start_game_callback() start [2024-01-04 14:58:14.787][ 5172] $game_configs$ content: [2024-01-04 14:58:14.787][ 5172] $game_scripts$ content: [2024-01-04 14:58:14.787][ 5172] $game_shaders$ content: [2024-01-04 14:58:14.787][ 5172] start_game_callback() end [2024-01-04 14:58:14.787][ 5172] * phase time: 66 ms [2024-01-04 14:58:14.787][ 5172] * phase cmem: 0 K [2024-01-04 14:58:14.799][ 5172] * Loading spawn registry... [2024-01-04 14:58:15.552][ 5172] Start load of custom waypoints... [2024-01-04 14:58:15.556][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 14:58:15.556][ 5172] End load of custom waypoints... [2024-01-04 14:58:15.556][ 5172] build_story_spawns start... [2024-01-04 14:58:15.564][ 5172] build_root_spawns start... [2024-01-04 14:58:15.565][ 5172] process_spawns m_temp0 start... [2024-01-04 14:58:15.565][ 5172] process_spawns m_temp1 start... [2024-01-04 14:58:15.565][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 14:58:15.565][ 5172] * Loading objects... [2024-01-04 14:58:15.956][ 5172] * 32971 objects are successfully loaded [2024-01-04 14:58:16.124][ 5172] story_id not found: esc_bandits_factory [2024-01-04 14:58:16.133][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 14:58:16.137][ 5172] story_id not found: bar_Barman [2024-01-04 14:58:16.137][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 14:58:16.137][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 14:58:16.174][ 5172] story_id not found: Mil_WaterTower [2024-01-04 14:58:16.176][ 5172] story_id not found: Mil_RG6 [2024-01-04 14:58:16.177][ 5172] story_id not found: pri_hotel_zone [2024-01-04 14:58:16.182][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:58:16.182][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 14:58:16.212][ 5172] story_id not found: agr_ratcatcher [2024-01-04 14:58:16.229][ 5172] story_id not found: esc_lager_leader [2024-01-04 14:58:16.252][ 5172] story_id not found: dark_medic [2024-01-04 14:58:16.280][ 5172] * 4326 script vars are successfully loaded [2024-01-04 14:58:16.281][ 5172] ~~~ db.ver: 7 [2024-01-04 14:58:16.970][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.182s) [2024-01-04 14:58:16.970][ 5172] * phase time: 2182 ms [2024-01-04 14:58:16.970][ 5172] * phase cmem: 0 K [2024-01-04 14:58:16.983][ 5172] # New player created! [2024-01-04 14:58:16.983][ 5172] * client : connection accepted - <> [2024-01-04 14:58:16.988][ 5172] * phase time: 18 ms [2024-01-04 14:58:16.988][ 5172] * phase cmem: 0 K [2024-01-04 14:58:16.993][ 5172] * phase time: 4 ms [2024-01-04 14:58:16.993][ 5172] * phase cmem: 0 K [2024-01-04 14:58:17.647][ 5172] ~ LevelResources load... [2024-01-04 14:58:17.647][ 5172] ~ LevelResources - base: 5982, 3549893 K [2024-01-04 14:58:17.647][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 14:58:17.647][ 5172] * phase time: 654 ms [2024-01-04 14:58:17.647][ 5172] * phase cmem: 0 K [2024-01-04 14:58:17.888][ 5172] * phase time: 240 ms [2024-01-04 14:58:17.888][ 5172] * phase cmem: 0 K [2024-01-04 14:58:17.888][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 14:58:17.892][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 14:58:17.895][ 5172] * [Loading VB] 65428 verts, 2044 Kb [2024-01-04 14:58:17.898][ 5172] * [Loading VB] 11263 verts, 351 Kb [2024-01-04 14:58:17.901][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 14:58:17.904][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 14:58:17.910][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 14:58:17.913][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 14:58:17.914][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 14:58:17.915][ 5172] * [Loading VB] 60900 verts, 1903 Kb [2024-01-04 14:58:17.916][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 14:58:17.917][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 14:58:17.918][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 14:58:17.919][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 14:58:17.920][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 14:58:17.921][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 14:58:17.922][ 5172] * [Loading VB] 51024 verts, 1594 Kb [2024-01-04 14:58:17.923][ 5172] * [Loading VB] 65479 verts, 2046 Kb [2024-01-04 14:58:17.924][ 5172] * [Loading VB] 3371 verts, 105 Kb [2024-01-04 14:58:17.924][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 14:58:17.925][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 14:58:17.926][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 14:58:17.927][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 14:58:17.928][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 14:58:17.929][ 5172] * [Loading IB] 1048566 indices, 2047 Kb [2024-01-04 14:58:17.930][ 5172] * [Loading IB] 38325 indices, 74 Kb [2024-01-04 14:58:17.930][ 5172] * [Loading IB] 293202 indices, 572 Kb [2024-01-04 14:58:17.930][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 14:58:17.931][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 14:58:17.931][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 14:58:17.932][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 14:58:17.932][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 14:58:17.933][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 14:58:17.933][ 5172] * [Loading VB] 44002 verts, 515 Kb [2024-01-04 14:58:17.934][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 14:58:17.934][ 5172] * [Loading VB] 1614 verts, 18 Kb [2024-01-04 14:58:17.934][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 14:58:17.935][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 14:58:17.936][ 5172] * [Loading IB] 721569 indices, 1409 Kb [2024-01-04 14:58:17.938][ 5172] * [Loading IB] 293202 indices, 572 Kb [2024-01-04 14:58:17.938][ 5172] * phase time: 50 ms [2024-01-04 14:58:17.938][ 5172] * phase cmem: 0 K [2024-01-04 14:58:17.958][ 5172] Loaded [9488] models from level. [2024-01-04 14:58:17.959][ 5172] * phase time: 20 ms [2024-01-04 14:58:17.959][ 5172] * phase cmem: 0 K [2024-01-04 14:58:17.979][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 14:58:17.980][ 5172] * [DETAILS] 44591 v(20), 30317 p [2024-01-04 14:58:17.980][ 5172] * [DETAILS] Batch(61), VB(870K), IB(177K) [2024-01-04 14:58:17.980][ 5172] * phase time: 21 ms [2024-01-04 14:58:17.980][ 5172] * phase cmem: 0 K [2024-01-04 14:58:17.981][ 5172] ~ LevelResources load completed! [2024-01-04 14:58:17.981][ 5172] ~ LevelResources - base: 6757, 3549893 K [2024-01-04 14:58:17.981][ 5172] ~ LevelResources - lmap: 5, 0 K [2024-01-04 14:58:17.995][ 5172] * phase time: 14 ms [2024-01-04 14:58:17.995][ 5172] * phase cmem: 0 K [2024-01-04 14:58:17.999][ 5172] * phase time: 4 ms [2024-01-04 14:58:18.000][ 5172] * phase cmem: 0 K [2024-01-04 14:58:18.013][ 5172] - Game configuring : Started [2024-01-04 14:58:18.013][ 5172] - Loading music tracks from 'l06_rostok_musics'... [2024-01-04 14:58:18.013][ 5172] - Game configuring : Finished [2024-01-04 14:58:18.019][ 5172] * phase time: 19 ms [2024-01-04 14:58:18.019][ 5172] * phase cmem: 0 K [2024-01-04 14:58:18.023][ 5172] PrefetchTextures... [2024-01-04 14:58:18.023][ 5172] PrefetchTextures completed! [2024-01-04 14:58:18.023][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6762] [2024-01-04 14:58:18.026][ 3568] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 14:58:18.026][ 2060] ! Fallback to default bump map: [build_details_bump] [2024-01-04 14:58:18.106][ 7128] ! Fallback to default bump map: [crete\prop_roadborder3_bump] [2024-01-04 14:58:18.107][ 1592] ! Fallback to default bump map: [crete\prop_roadborder3_bump#] [2024-01-04 14:58:18.172][ 7040] ! Fallback to default bump map: [door\door_electricunit_03_1_bump] [2024-01-04 14:58:18.172][ 5044] ! Fallback to default bump map: [door\door_electricunit_03_1_bump#] [2024-01-04 14:58:18.225][ 9412] ! Fallback to default bump map: [glas\glas_windows4a_bump#] [2024-01-04 14:58:18.368][12388] ! Fallback to default bump map: [prop\prop_ceil2_bump#] [2024-01-04 14:58:18.380][17536] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#] [2024-01-04 14:58:18.405][ 2236] ! Fallback to default bump map: [prop\prop_torsion1_bump#] [2024-01-04 14:58:18.426][ 2768] ! Fallback to default bump map: [sign\sign_height2_bump#] [2024-01-04 14:58:18.494][13676] ! Can't find texture [terrain\terrain_bar_puddles_mask] [2024-01-04 14:58:18.654][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 14:58:18.655][ 5172] * t-report - base: 6757, 1376566 K [2024-01-04 14:58:18.655][ 5172] * t-report - lmap: 5, 5120 K [2024-01-04 14:58:18.655][ 5172] * phase time: 636 ms [2024-01-04 14:58:18.655][ 5172] * phase cmem: 0 K [2024-01-04 14:58:18.660][ 5172] * phase time: 4 ms [2024-01-04 14:58:18.660][ 5172] * phase cmem: 0 K [2024-01-04 14:58:18.666][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:58:18.666][ 5172] [32468MB] physical memory installed, [17275MB] available, [46] percent of memory in use [2024-01-04 14:58:18.666][ 5172] PageFile total: [7925MB], free~ [4886MB] [2024-01-04 14:58:18.666][ 5172] Engine memory usage (Working Set): [4954MB], peak: [5187MB] [2024-01-04 14:58:18.666][ 5172] Engine memory usage (Commit Charge): [23807MB], peak: [27016MB] [2024-01-04 14:58:18.666][ 5172] -------------------------------------------------------------------------------- [2024-01-04 14:58:18.666][ 5172] * [ D3D ]: textures count [6762] [2024-01-04 14:58:18.666][ 5172] * [ D3D ]: textures[1381687 K] [2024-01-04 14:58:18.666][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 14:58:18.666][ 5172] * [x-ray]: economy: strings[36835 K], smem[0 K] [2024-01-04 14:58:18.667][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:58:18.748][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 14:58:18.749][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 14:58:18.757][ 5172] CTreasure.converted !!! [2024-01-04 14:58:18.758][ 5172] CRandomTask.converted !!! [2024-01-04 14:58:18.758][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 14:58:18.758][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 14:58:18.758][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 14:58:18.759][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 30 items [2024-01-04 14:58:18.759][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 14:58:18.759][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 14:58:18.759][ 5172] ! Unknown command: scope_params_1 [2024-01-04 14:58:18.759][ 5172] ! Unknown command: scope_params_2 [2024-01-04 14:58:18.759][ 5172] ! Unknown command: scope_params_3 [2024-01-04 14:58:18.759][ 5172] ! Unknown command: scope_params_4 [2024-01-04 14:58:18.790][ 5172] rx_sound sound prefetch ... [2024-01-04 14:58:18.813][ 5172] rx_sound sound prefetch done! [2024-01-04 14:58:18.822][ 5172] actor start 2 [2024-01-04 14:58:19.372][ 5172] actor end 2 [2024-01-04 14:58:19.449][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom2 to eRestrictorTypeNone because border().empty() [2024-01-04 14:58:19.450][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom3 to eRestrictorTypeNone because border().empty() [2024-01-04 14:58:19.456][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom4 to eRestrictorTypeNone because border().empty() [2024-01-04 14:58:19.457][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ros_tutorial_anom6 to eRestrictorTypeNone because border().empty() [2024-01-04 14:58:19.499][ 5172] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2024-01-04 14:58:19.516][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of rostok_arhar_koster1_ogon to eRestrictorTypeNone because border().empty() [2024-01-04 14:58:19.604][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 14:58:19.752][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 14:58:19.792][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 14:58:19.792][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 14:58:19.841][ 5172] task_ini() [2024-01-04 14:58:19.842][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 14:58:19.842][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 14:58:19.847][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:58:19.896][ 5172] Prefetch frame, updated: 955 objects! [2024-01-04 14:58:19.914][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 14:58:19.925][ 5172] Prefetch frame, updated: 347 objects! [2024-01-04 14:58:19.931][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:58:19.937][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:58:19.943][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:58:19.949][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:58:19.954][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:58:19.961][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 14:58:19.967][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 14:58:19.972][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:58:19.978][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:58:19.985][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:58:19.993][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:58:19.997][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:58:20.002][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:58:20.009][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:58:20.014][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:58:20.019][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:58:20.025][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:58:20.031][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 14:58:20.037][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:58:20.043][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 14:58:20.049][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:58:20.055][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:58:20.060][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:58:20.066][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 14:58:20.072][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:58:20.077][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:58:20.083][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:58:20.090][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:58:20.098][ 5172] Prefetch frame, updated: 50 objects! [2024-01-04 14:58:20.102][ 5172] Prefetch frame, updated: 43 objects! [2024-01-04 14:58:20.108][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:58:20.113][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 14:58:20.118][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:58:20.124][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:58:20.131][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:58:20.137][ 5172] Prefetch frame, updated: 36 objects! [2024-01-04 14:58:20.143][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:58:20.150][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:58:20.155][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:58:20.161][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:58:20.168][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:58:20.174][ 5172] Prefetch frame, updated: 351 objects! [2024-01-04 14:58:20.180][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:58:20.185][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:58:20.191][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:58:20.197][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:58:20.203][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:58:20.210][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 14:58:20.216][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 14:58:20.221][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:58:20.228][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:58:20.233][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:58:20.239][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:58:20.245][ 5172] Prefetch frame, updated: 43 objects! [2024-01-04 14:58:20.250][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:58:20.256][ 5172] Prefetch frame, updated: 321 objects! [2024-01-04 14:58:20.261][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:58:20.266][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:58:20.273][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 14:58:20.279][ 5172] Prefetch frame, updated: 78 objects! [2024-01-04 14:58:20.285][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 14:58:20.292][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:58:20.298][ 5172] Prefetch frame, updated: 320 objects! [2024-01-04 14:58:20.304][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:58:20.311][ 5172] Prefetch frame, updated: 51 objects! [2024-01-04 14:58:20.317][ 5172] Prefetch frame, updated: 57 objects! [2024-01-04 14:58:20.322][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:58:20.328][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:58:20.334][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:58:20.340][ 5172] Prefetch frame, updated: 321 objects! [2024-01-04 14:58:20.346][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 14:58:20.353][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 14:58:20.359][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 14:58:20.364][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 14:58:20.370][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 14:58:20.376][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:58:20.383][ 5172] Prefetch frame, updated: 321 objects! [2024-01-04 14:58:20.389][ 5172] Prefetch frame, updated: 36 objects! [2024-01-04 14:58:20.395][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:58:20.401][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:58:20.407][ 5172] Prefetch frame, updated: 66 objects! [2024-01-04 14:58:20.413][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 14:58:20.418][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:58:20.425][ 5172] Prefetch frame, updated: 349 objects! [2024-01-04 14:58:20.431][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 14:58:20.436][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 14:58:20.443][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 14:58:20.450][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 14:58:20.456][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 14:58:20.462][ 5172] Prefetch frame, updated: 42 objects! [2024-01-04 14:58:20.467][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 14:58:20.473][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 14:58:20.480][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 14:58:20.523][ 5172] * MEMORY USAGE: 0 K [2024-01-04 14:58:20.523][ 5172] * End of synchronization A[1] R[1] [2024-01-04 14:58:20.527][ 5172] * phase time: 1871 ms [2024-01-04 14:58:20.527][ 5172] * phase cmem: 0 K [2024-01-04 14:58:20.527][ 5172] gameload - all finished! [2024-01-04 14:58:24.401][ 5172] gg_need_sleep=50 [2024-01-04 14:58:30.483][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:58:30.483][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:58:30.483][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:58:30.484][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:58:30.485][ 5172] * Saving spawns... [2024-01-04 14:58:30.485][ 5172] * Saving objects... [2024-01-04 14:58:30.531][ 5172] * 32877 objects are successfully saved [2024-01-04 14:58:30.534][ 5172] * 4324 script vars are successfully saved [2024-01-04 14:58:30.546][ 5172] * Game user День 35. [Дикая Территория] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_30.sav' [2024-01-04 14:58:30.546][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:58:30.546][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:58:30.552][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:58:34.619][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:58:34.619][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:58:34.620][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:58:34.620][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:58:34.621][ 5172] * Saving spawns... [2024-01-04 14:58:34.621][ 5172] * Saving objects... [2024-01-04 14:58:34.661][ 5172] * 32877 objects are successfully saved [2024-01-04 14:58:34.663][ 5172] * 4324 script vars are successfully saved [2024-01-04 14:58:34.674][ 5172] * Game user День 35. [Дикая Территория] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_31.sav' [2024-01-04 14:58:34.674][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:58:34.674][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:58:34.679][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:58:54.275][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:58:54.275][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:58:54.275][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:58:54.275][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:58:54.277][ 5172] * Saving spawns... [2024-01-04 14:58:54.277][ 5172] * Saving objects... [2024-01-04 14:58:54.322][ 5172] * 32877 objects are successfully saved [2024-01-04 14:58:54.324][ 5172] * 4324 script vars are successfully saved [2024-01-04 14:58:54.336][ 5172] * Game user День 35. [Дикая Территория] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_32.sav' [2024-01-04 14:58:54.336][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:58:54.336][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:58:54.342][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:59:01.459][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:59:01.459][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:59:01.459][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:59:01.460][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:59:01.461][ 5172] * Saving spawns... [2024-01-04 14:59:01.461][ 5172] * Saving objects... [2024-01-04 14:59:01.505][ 5172] * 32879 objects are successfully saved [2024-01-04 14:59:01.507][ 5172] * 4324 script vars are successfully saved [2024-01-04 14:59:01.519][ 5172] * Game user День 35. [Дикая Территория] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_33.sav' [2024-01-04 14:59:01.519][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:59:01.519][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:59:01.528][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:59:11.308][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:59:11.308][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:59:11.308][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:59:11.308][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:59:11.310][ 5172] * Saving spawns... [2024-01-04 14:59:11.310][ 5172] * Saving objects... [2024-01-04 14:59:11.352][ 5172] * 32880 objects are successfully saved [2024-01-04 14:59:11.354][ 5172] * 4324 script vars are successfully saved [2024-01-04 14:59:11.364][ 5172] * Game user День 35. [Дикая Территория] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_34.sav' [2024-01-04 14:59:11.364][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:59:11.364][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:59:11.371][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:59:32.968][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:59:32.968][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:59:32.969][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:59:32.969][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 14:59:32.971][ 5172] * Saving spawns... [2024-01-04 14:59:32.971][ 5172] * Saving objects... [2024-01-04 14:59:33.019][ 5172] * 32882 objects are successfully saved [2024-01-04 14:59:33.021][ 5172] * 4324 script vars are successfully saved [2024-01-04 14:59:33.036][ 5172] * Game user День 35. [Дикая Территория] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_35.sav' [2024-01-04 14:59:33.036][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 14:59:33.036][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 14:59:33.051][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:59:36.403][ 5172] gg_need_sleep=51 [2024-01-04 14:59:43.052][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:59:43.052][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:59:43.052][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:59:43.053][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:59:43.054][ 5172] * Saving spawns... [2024-01-04 14:59:43.054][ 5172] * Saving objects... [2024-01-04 14:59:43.098][ 5172] * 32882 objects are successfully saved [2024-01-04 14:59:43.099][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:59:43.113][ 5172] * Game user День 35. [Дикая Территория] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_36.sav' [2024-01-04 14:59:43.113][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:59:43.113][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:59:43.125][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:59:43.945][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:59:43.945][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:59:43.945][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:59:43.945][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:59:43.946][ 5172] * Saving spawns... [2024-01-04 14:59:43.946][ 5172] * Saving objects... [2024-01-04 14:59:43.992][ 5172] * 32882 objects are successfully saved [2024-01-04 14:59:43.994][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:59:44.005][ 5172] * Game user День 35. [Дикая Территория] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_37.sav' [2024-01-04 14:59:44.005][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:59:44.005][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:59:44.015][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:59:45.536][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:59:45.537][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:59:45.537][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:59:45.537][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:59:45.538][ 5172] * Saving spawns... [2024-01-04 14:59:45.538][ 5172] * Saving objects... [2024-01-04 14:59:45.578][ 5172] * 32882 objects are successfully saved [2024-01-04 14:59:45.580][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:59:45.590][ 5172] * Game user День 35. [Дикая Территория] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_38.sav' [2024-01-04 14:59:45.590][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:59:45.590][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:59:45.602][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:59:49.272][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:59:49.272][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:59:49.272][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:59:49.273][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:59:49.274][ 5172] * Saving spawns... [2024-01-04 14:59:49.274][ 5172] * Saving objects... [2024-01-04 14:59:49.333][ 5172] * 32882 objects are successfully saved [2024-01-04 14:59:49.335][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:59:49.349][ 5172] * Game user День 35. [Дикая Территория] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_39.sav' [2024-01-04 14:59:49.349][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 14:59:49.349][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 14:59:49.354][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 14:59:58.884][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 14:59:58.884][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 14:59:58.884][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 14:59:58.885][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 14:59:58.886][ 5172] * Saving spawns... [2024-01-04 14:59:58.886][ 5172] * Saving objects... [2024-01-04 14:59:58.928][ 5172] * 32882 objects are successfully saved [2024-01-04 14:59:58.930][ 5172] * 4336 script vars are successfully saved [2024-01-04 14:59:58.943][ 5172] * Game user День 35. [Дикая Территория] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_40.sav' [2024-01-04 14:59:58.943][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 14:59:58.943][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 14:59:58.953][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:00:00.028][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:00:00.028][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:00:00.029][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:00:00.029][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:00:00.030][ 5172] * Saving spawns... [2024-01-04 15:00:00.030][ 5172] * Saving objects... [2024-01-04 15:00:00.076][ 5172] * 32882 objects are successfully saved [2024-01-04 15:00:00.078][ 5172] * 4336 script vars are successfully saved [2024-01-04 15:00:00.091][ 5172] * Game user День 35. [Дикая Территория] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_41.sav' [2024-01-04 15:00:00.091][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:00:00.091][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:00:00.099][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:00:00.684][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:00:00.684][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:00:00.684][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:00:00.684][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:00:00.686][ 5172] * Saving spawns... [2024-01-04 15:00:00.686][ 5172] * Saving objects... [2024-01-04 15:00:00.729][ 5172] * 32882 objects are successfully saved [2024-01-04 15:00:00.730][ 5172] * 4336 script vars are successfully saved [2024-01-04 15:00:00.743][ 5172] * Game user День 35. [Дикая Территория] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_42.sav' [2024-01-04 15:00:00.743][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:00:00.743][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:00:00.750][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:00:06.122][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:00:06.122][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:00:06.122][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:00:06.123][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:00:06.125][ 5172] * Saving spawns... [2024-01-04 15:00:06.125][ 5172] * Saving objects... [2024-01-04 15:00:06.187][ 5172] * 32882 objects are successfully saved [2024-01-04 15:00:06.189][ 5172] * 4336 script vars are successfully saved [2024-01-04 15:00:06.204][ 5172] * Game user День 35. [Дикая Территория] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_43.sav' [2024-01-04 15:00:06.205][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:00:06.205][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:00:06.246][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:00:11.073][ 5172] on_before_save - blocked [2024-01-04 15:00:18.313][ 5172] on_before_save - blocked [2024-01-04 15:00:20.625][ 5172] ~dm last active item was=wpn_lr300 [2024-01-04 15:00:20.625][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 15:00:20.625][ 5172] ~id=[27463] death manager npc visual=[stalker_ki_exoskeleton] [2024-01-04 15:00:23.510][ 5172] ~dm last active item was=wpn_tavor [2024-01-04 15:00:23.511][ 5172] ~ dm ammo section=ammo_5.56x45_ss190 [2024-01-04 15:00:23.511][ 5172] ~id=[27457] death manager npc visual=[stalker_ki_head_1] [2024-01-04 15:00:24.768][ 5172] reputation_dc = 19.2, resources_dc = 0, med_resources_dc = 0, money_base_dc = 1408 [2024-01-04 15:00:24.768][ 5172] ____________________ [2024-01-04 15:00:24.806][ 5172] ! actor signal on_update took 37 [2024-01-04 15:00:30.234][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:00:30.235][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:00:30.235][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:00:30.235][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:00:30.237][ 5172] * Saving spawns... [2024-01-04 15:00:30.237][ 5172] * Saving objects... [2024-01-04 15:00:30.277][ 5172] * 32888 objects are successfully saved [2024-01-04 15:00:30.278][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:00:30.290][ 5172] * Game user День 35. [Дикая Территория] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_46.sav' [2024-01-04 15:00:30.290][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:00:30.290][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:00:30.298][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:00:30.946][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:00:30.946][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:00:30.946][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:00:30.946][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:00:30.948][ 5172] * Saving spawns... [2024-01-04 15:00:30.948][ 5172] * Saving objects... [2024-01-04 15:00:30.992][ 5172] * 32888 objects are successfully saved [2024-01-04 15:00:30.994][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:00:31.006][ 5172] * Game user День 35. [Дикая Территория] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_47.sav' [2024-01-04 15:00:31.006][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:00:31.006][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:00:31.015][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:00:32.921][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:00:32.921][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:00:32.921][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:00:32.921][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:00:32.923][ 5172] * Saving spawns... [2024-01-04 15:00:32.923][ 5172] * Saving objects... [2024-01-04 15:00:32.964][ 5172] * 32888 objects are successfully saved [2024-01-04 15:00:32.965][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:00:32.976][ 5172] * Game user День 35. [Дикая Территория] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_48.sav' [2024-01-04 15:00:32.976][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:00:32.976][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:00:32.984][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:00:36.743][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: rostok_sniper_cheat [2024-01-04 15:00:40.203][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:00:40.203][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:00:40.203][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:00:40.203][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:00:40.205][ 5172] * Saving spawns... [2024-01-04 15:00:40.205][ 5172] * Saving objects... [2024-01-04 15:00:40.257][ 5172] * 32890 objects are successfully saved [2024-01-04 15:00:40.258][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:00:40.270][ 5172] * Game user День 35. [Дикая Территория] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_49.sav' [2024-01-04 15:00:40.271][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:00:40.271][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:00:40.281][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:00:41.145][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:00:41.145][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:00:41.146][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:00:41.146][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:00:41.148][ 5172] * Saving spawns... [2024-01-04 15:00:41.148][ 5172] * Saving objects... [2024-01-04 15:00:41.197][ 5172] * 32890 objects are successfully saved [2024-01-04 15:00:41.198][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:00:41.211][ 5172] * Game user День 35. [Дикая Территория] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_50.sav' [2024-01-04 15:00:41.211][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:00:41.211][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:00:41.224][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:00:42.895][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:00:42.895][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:00:42.895][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:00:42.895][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:00:42.897][ 5172] * Saving spawns... [2024-01-04 15:00:42.897][ 5172] * Saving objects... [2024-01-04 15:00:42.945][ 5172] * 32893 objects are successfully saved [2024-01-04 15:00:42.947][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:00:42.959][ 5172] * Game user День 35. [Дикая Территория] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_1.sav' [2024-01-04 15:00:42.959][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:00:42.959][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:00:42.983][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:00:48.404][ 5172] gg_need_sleep=52 [2024-01-04 15:00:50.865][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:00:50.865][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:00:50.865][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:00:50.866][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:00:50.867][ 5172] * Saving spawns... [2024-01-04 15:00:50.867][ 5172] * Saving objects... [2024-01-04 15:00:50.910][ 5172] * 32894 objects are successfully saved [2024-01-04 15:00:50.911][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:00:50.924][ 5172] * Game user День 35. [Дикая Территория] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_2.sav' [2024-01-04 15:00:50.925][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:00:50.925][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:00:50.932][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:01:02.236][ 5172] get_gg_need_sleep()=52 [2024-01-04 15:01:02.237][ 5172] reduce v=31.25 [2024-01-04 15:01:02.237][ 5172] gg_need_sleep=21 [2024-01-04 15:01:02.237][ 5172] non_sleep_time=1800 [2024-01-04 15:01:02.237][ 5172] boost_time=900 [2024-01-04 15:01:08.061][16676] ~ 'mar_post_nebo_respawn' online:false spawn items ... [2024-01-04 15:01:08.072][16676] ~ 'mar_post_nebo_respawn' online:false spawn done. [2024-01-04 15:01:08.073][16676] ! se_respawn:execute took 11 [2024-01-04 15:01:21.671][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:01:21.671][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:01:21.672][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:01:21.672][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:01:21.673][ 5172] * Saving spawns... [2024-01-04 15:01:21.673][ 5172] * Saving objects... [2024-01-04 15:01:21.716][ 5172] * 32913 objects are successfully saved [2024-01-04 15:01:21.718][ 5172] * 4376 script vars are successfully saved [2024-01-04 15:01:21.728][ 5172] * Game user День 35. [Дикая Территория] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_3.sav' [2024-01-04 15:01:21.728][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:01:21.728][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:01:21.734][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:01:29.159][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:01:29.159][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:01:29.159][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:01:29.159][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:01:29.161][ 5172] * Saving spawns... [2024-01-04 15:01:29.161][ 5172] * Saving objects... [2024-01-04 15:01:29.201][ 5172] * 32913 objects are successfully saved [2024-01-04 15:01:29.202][ 5172] * 4376 script vars are successfully saved [2024-01-04 15:01:29.214][ 5172] * Game user День 35. [Дикая Территория] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_4.sav' [2024-01-04 15:01:29.214][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:01:29.214][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:01:29.220][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:01:34.975][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:01:34.975][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:01:34.975][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:01:34.976][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:01:34.977][ 5172] * Saving spawns... [2024-01-04 15:01:34.977][ 5172] * Saving objects... [2024-01-04 15:01:35.027][ 5172] * 32913 objects are successfully saved [2024-01-04 15:01:35.029][ 5172] * 4376 script vars are successfully saved [2024-01-04 15:01:35.042][ 5172] * Game user День 35. [Дикая Территория] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_5.sav' [2024-01-04 15:01:35.042][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:01:35.042][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:01:35.049][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:01:35.837][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:01:35.837][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:01:35.837][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:01:35.837][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:01:35.839][ 5172] * Saving spawns... [2024-01-04 15:01:35.839][ 5172] * Saving objects... [2024-01-04 15:01:35.884][ 5172] * 32913 objects are successfully saved [2024-01-04 15:01:35.886][ 5172] * 4376 script vars are successfully saved [2024-01-04 15:01:35.901][ 5172] * Game user День 35. [Дикая Территория] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_6.sav' [2024-01-04 15:01:35.901][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:01:35.901][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:01:35.907][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:01:39.607][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:01:39.607][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:01:39.607][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:01:39.607][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:01:39.609][ 5172] * Saving spawns... [2024-01-04 15:01:39.609][ 5172] * Saving objects... [2024-01-04 15:01:39.665][ 5172] * 32913 objects are successfully saved [2024-01-04 15:01:39.667][ 5172] * 4376 script vars are successfully saved [2024-01-04 15:01:39.679][ 5172] * Game user День 35. [Дикая Территория] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_7.sav' [2024-01-04 15:01:39.679][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:01:39.679][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:01:39.686][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:01:55.164][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:01:55.165][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:01:55.165][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:01:55.165][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:01:55.167][ 5172] * Saving spawns... [2024-01-04 15:01:55.167][ 5172] * Saving objects... [2024-01-04 15:01:55.212][ 5172] * 32909 objects are successfully saved [2024-01-04 15:01:55.213][ 5172] * 4376 script vars are successfully saved [2024-01-04 15:01:55.225][ 5172] * Game user День 35. [Дикая Территория] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Дикая Территория] quicksave_8.sav' [2024-01-04 15:01:55.225][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:01:55.225][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:01:55.230][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:01:56.298][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:01:56.298][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:01:56.299][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:01:56.299][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:01:56.300][ 5172] * Saving spawns... [2024-01-04 15:01:56.300][ 5172] * Saving objects... [2024-01-04 15:01:56.341][ 5172] * 32909 objects are successfully saved [2024-01-04 15:01:56.342][ 5172] * 4376 script vars are successfully saved [2024-01-04 15:01:56.353][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 15:01:56.362][ 5172] - Disconnect [2024-01-04 15:01:56.363][ 5172] ~ ObjectResources unload... [2024-01-04 15:01:56.363][ 5172] ~ ObjectResources - base: 6776, 1397966 K [2024-01-04 15:01:56.363][ 5172] ~ ObjectResources - lmap: 5, 5120 K [2024-01-04 15:01:56.527][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 16884 / 105950 [2024-01-04 15:01:56.527][ 5172] CInventory::Clear() for actor [2024-01-04 15:01:56.842][ 5172] ~ ObjectResources unload completed! [2024-01-04 15:01:56.842][ 5172] ~ ObjectResources - base: 6717, 1354476 K [2024-01-04 15:01:56.842][ 5172] ~ ObjectResources - lmap: 5, 5120 K [2024-01-04 15:01:57.061][ 5172] - Destroying level [2024-01-04 15:01:57.063][ 5172] ~ LevelResources unload... [2024-01-04 15:01:57.063][ 5172] ~ LevelResources - base: 6717, 1354476 K [2024-01-04 15:01:57.063][ 5172] ~ LevelResources - lmap: 5, 5120 K [2024-01-04 15:01:57.069][ 5172] ~ LevelResources unload completed! [2024-01-04 15:01:57.069][ 5172] ~ LevelResources - base: 5936, 3512357 K [2024-01-04 15:01:57.069][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:01:57.072][ 5172] * phase time: 0 ms [2024-01-04 15:01:57.072][ 5172] * phase cmem: 0 K [2024-01-04 15:01:57.136][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 15:01:57.136][ 5172] get_current_kx()=0.75 [2024-01-04 15:01:57.136][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 15:01:57.141][ 5172] start_game_callback() start [2024-01-04 15:01:57.151][ 5172] $game_configs$ content: [2024-01-04 15:01:57.151][ 5172] $game_scripts$ content: [2024-01-04 15:01:57.151][ 5172] $game_shaders$ content: [2024-01-04 15:01:57.151][ 5172] start_game_callback() end [2024-01-04 15:01:57.152][ 5172] * phase time: 79 ms [2024-01-04 15:01:57.152][ 5172] * phase cmem: 0 K [2024-01-04 15:01:57.164][ 5172] * Loading spawn registry... [2024-01-04 15:01:57.909][ 5172] Start load of custom waypoints... [2024-01-04 15:01:57.913][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 15:01:57.913][ 5172] End load of custom waypoints... [2024-01-04 15:01:57.913][ 5172] build_story_spawns start... [2024-01-04 15:01:57.922][ 5172] build_root_spawns start... [2024-01-04 15:01:57.922][ 5172] process_spawns m_temp0 start... [2024-01-04 15:01:57.922][ 5172] process_spawns m_temp1 start... [2024-01-04 15:01:57.922][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 15:01:57.923][ 5172] * Loading objects... [2024-01-04 15:01:58.325][ 5172] * 32909 objects are successfully loaded [2024-01-04 15:01:58.494][ 5172] story_id not found: esc_bandits_factory [2024-01-04 15:01:58.504][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 15:01:58.507][ 5172] story_id not found: bar_Barman [2024-01-04 15:01:58.508][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 15:01:58.508][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 15:01:58.545][ 5172] story_id not found: Mil_WaterTower [2024-01-04 15:01:58.547][ 5172] story_id not found: Mil_RG6 [2024-01-04 15:01:58.547][ 5172] story_id not found: pri_hotel_zone [2024-01-04 15:01:58.552][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:01:58.553][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 15:01:58.578][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:01:58.594][ 5172] story_id not found: esc_lager_leader [2024-01-04 15:01:58.619][ 5172] story_id not found: dark_medic [2024-01-04 15:01:58.647][ 5172] * 4376 script vars are successfully loaded [2024-01-04 15:01:58.649][ 5172] ~~~ db.ver: 7 [2024-01-04 15:01:59.372][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.221s) [2024-01-04 15:01:59.372][ 5172] * phase time: 2220 ms [2024-01-04 15:01:59.372][ 5172] * phase cmem: 0 K [2024-01-04 15:01:59.380][ 5172] # New player created! [2024-01-04 15:01:59.380][ 5172] * client : connection accepted - <> [2024-01-04 15:01:59.381][ 5172] * phase time: 8 ms [2024-01-04 15:01:59.381][ 5172] * phase cmem: 0 K [2024-01-04 15:01:59.384][ 5172] * phase time: 3 ms [2024-01-04 15:01:59.384][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.007][ 5172] ~ LevelResources load... [2024-01-04 15:02:00.007][ 5172] ~ LevelResources - base: 5936, 3512357 K [2024-01-04 15:02:00.007][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:02:00.007][ 5172] * phase time: 623 ms [2024-01-04 15:02:00.007][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.095][ 5172] * phase time: 87 ms [2024-01-04 15:02:00.095][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.095][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 15:02:00.099][ 5172] * [Loading VB] 65527 verts, 2047 Kb [2024-01-04 15:02:00.102][ 5172] * [Loading VB] 65436 verts, 2044 Kb [2024-01-04 15:02:00.104][ 5172] * [Loading VB] 835 verts, 26 Kb [2024-01-04 15:02:00.104][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 15:02:00.107][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 15:02:00.109][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:02:00.110][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 15:02:00.111][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:02:00.112][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 15:02:00.113][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:02:00.113][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:02:00.114][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:02:00.115][ 5172] * [Loading VB] 57122 verts, 1785 Kb [2024-01-04 15:02:00.116][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:02:00.117][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:02:00.118][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 15:02:00.119][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 15:02:00.120][ 5172] * [Loading VB] 65529 verts, 2047 Kb [2024-01-04 15:02:00.121][ 5172] * [Loading VB] 43627 verts, 1363 Kb [2024-01-04 15:02:00.122][ 5172] * [Loading VB] 65524 verts, 2047 Kb [2024-01-04 15:02:00.123][ 5172] * [Loading VB] 3755 verts, 117 Kb [2024-01-04 15:02:00.123][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:02:00.124][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:02:00.125][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:02:00.126][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:02:00.127][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:02:00.128][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:02:00.129][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:02:00.130][ 5172] * [Loading IB] 319263 indices, 623 Kb [2024-01-04 15:02:00.131][ 5172] * [Loading IB] 304338 indices, 594 Kb [2024-01-04 15:02:00.131][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:02:00.132][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:02:00.132][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:02:00.133][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 15:02:00.133][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 15:02:00.133][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 15:02:00.134][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 15:02:00.134][ 5172] * [Loading VB] 54583 verts, 639 Kb [2024-01-04 15:02:00.135][ 5172] * [Loading VB] 65511 verts, 767 Kb [2024-01-04 15:02:00.135][ 5172] * [Loading VB] 2886 verts, 33 Kb [2024-01-04 15:02:00.135][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:02:00.136][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:02:00.138][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:02:00.139][ 5172] * [Loading IB] 980727 indices, 1915 Kb [2024-01-04 15:02:00.139][ 5172] * [Loading IB] 304338 indices, 594 Kb [2024-01-04 15:02:00.140][ 5172] * phase time: 45 ms [2024-01-04 15:02:00.140][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.162][ 5172] Loaded [10619] models from level. [2024-01-04 15:02:00.162][ 5172] * phase time: 22 ms [2024-01-04 15:02:00.162][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.177][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 15:02:00.177][ 5172] * [DETAILS] 45323 v(20), 30317 p [2024-01-04 15:02:00.177][ 5172] * [DETAILS] Batch(61), VB(885K), IB(177K) [2024-01-04 15:02:00.178][ 5172] * phase time: 16 ms [2024-01-04 15:02:00.178][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.179][ 5172] ~ LevelResources load completed! [2024-01-04 15:02:00.179][ 5172] ~ LevelResources - base: 6705, 3512357 K [2024-01-04 15:02:00.179][ 5172] ~ LevelResources - lmap: 4, 0 K [2024-01-04 15:02:00.194][ 5172] * phase time: 15 ms [2024-01-04 15:02:00.194][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.198][ 5172] * phase time: 3 ms [2024-01-04 15:02:00.198][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.220][ 5172] - Game configuring : Started [2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=0 name[room]=environment id[5] [2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=1 name[yard]=environment id[4] [2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=2 name[bathroom]=environment id[2] [2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=3 name[plant]=environment id[6] [2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=4 name[long_corridor]=environment id[7] [2024-01-04 15:02:00.220][ 5172] ~ set_geometry_env id=5 name[default]=environment id[1] [2024-01-04 15:02:00.221][ 5172] - Game configuring : Finished [2024-01-04 15:02:00.226][ 5172] * phase time: 28 ms [2024-01-04 15:02:00.226][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.230][ 5172] PrefetchTextures... [2024-01-04 15:02:00.230][ 5172] PrefetchTextures completed! [2024-01-04 15:02:00.230][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6709] [2024-01-04 15:02:00.234][ 3592] ! Fallback to default bump map: [build_details_bump] [2024-01-04 15:02:00.234][ 2768] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 15:02:00.529][17280] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2024-01-04 15:02:00.531][ 3596] ! Fallback to default bump map: [prop\prop_paper_bump#] [2024-01-04 15:02:00.616][14340] ! Can't find texture [terrain\terrain_bar_puddles_mask] [2024-01-04 15:02:00.757][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 15:02:00.757][ 5172] * t-report - base: 6705, 1231482 K [2024-01-04 15:02:00.757][ 5172] * t-report - lmap: 4, 4096 K [2024-01-04 15:02:00.758][ 5172] * phase time: 531 ms [2024-01-04 15:02:00.758][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.762][ 5172] * phase time: 4 ms [2024-01-04 15:02:00.762][ 5172] * phase cmem: 0 K [2024-01-04 15:02:00.769][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:02:00.769][ 5172] [32468MB] physical memory installed, [17749MB] available, [45] percent of memory in use [2024-01-04 15:02:00.769][ 5172] PageFile total: [7925MB], free~ [5183MB] [2024-01-04 15:02:00.769][ 5172] Engine memory usage (Working Set): [4920MB], peak: [5187MB] [2024-01-04 15:02:00.769][ 5172] Engine memory usage (Commit Charge): [23584MB], peak: [27016MB] [2024-01-04 15:02:00.769][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:02:00.769][ 5172] * [ D3D ]: textures count [6709] [2024-01-04 15:02:00.769][ 5172] * [ D3D ]: textures[1235579 K] [2024-01-04 15:02:00.769][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 15:02:00.769][ 5172] * [x-ray]: economy: strings[36788 K], smem[0 K] [2024-01-04 15:02:00.770][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:02:00.842][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 15:02:00.842][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 15:02:00.850][ 5172] CTreasure.converted !!! [2024-01-04 15:02:00.850][ 5172] CRandomTask.converted !!! [2024-01-04 15:02:00.850][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers loaded [2024-01-04 15:02:00.851][ 5172] [ogse_st_mgr]: 4 all timers loaded [2024-01-04 15:02:00.851][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 15:02:00.851][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items [2024-01-04 15:02:00.851][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-04 15:02:00.851][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 15:02:00.851][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-04 15:02:00.851][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 15:02:00.851][ 5172] ! Unknown command: scope_params_1 [2024-01-04 15:02:00.851][ 5172] ! Unknown command: scope_params_2 [2024-01-04 15:02:00.851][ 5172] ! Unknown command: scope_params_3 [2024-01-04 15:02:00.851][ 5172] ! Unknown command: scope_params_4 [2024-01-04 15:02:00.876][ 5172] rx_sound sound prefetch ... [2024-01-04 15:02:00.897][ 5172] rx_sound sound prefetch done! [2024-01-04 15:02:00.900][ 5172] actor start 2 [2024-01-04 15:02:01.412][ 5172] actor end 2 [2024-01-04 15:02:01.579][ 5172] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#] [2024-01-04 15:02:01.579][ 5172] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump] [2024-01-04 15:02:01.581][ 5172] ! Fallback to default bump map: [uniq\hikingboots_bump#] [2024-01-04 15:02:01.581][ 5172] ! Fallback to default bump map: [uniq\hikingboots_bump] [2024-01-04 15:02:01.582][ 5172] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#] [2024-01-04 15:02:01.582][ 5172] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump] [2024-01-04 15:02:01.584][ 5172] ! Fallback to default bump map: [uniq\paynecoat_bump#] [2024-01-04 15:02:01.584][ 5172] ! Fallback to default bump map: [uniq\paynecoat_bump] [2024-01-04 15:02:01.587][ 5172] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#] [2024-01-04 15:02:01.587][ 5172] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump] [2024-01-04 15:02:01.595][ 5172] ! Fallback to default bump map: [uniq\lower_body_a_bump#] [2024-01-04 15:02:01.595][ 5172] ! Fallback to default bump map: [uniq\lower_body_a_bump] [2024-01-04 15:02:01.602][ 5172] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#] [2024-01-04 15:02:01.603][ 5172] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump] [2024-01-04 15:02:01.872][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of iz_moskvy_sms_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 15:02:01.902][ 5172] ! Fallback to default bump map: [prop\prop_lex_target_bump#] [2024-01-04 15:02:01.928][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_laz_zone_mincer to eRestrictorTypeNone because border().empty() [2024-01-04 15:02:02.142][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voronin_voen_sms_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 15:02:02.533][ 5172] ! [CGameObject::net_Spawn]: changed visual_name[weapons\ammo\ammo_og-7b] found in del_ammo_og7b_03, keep original weapons\rpg_7_n\wpn_rpg_7_grenade.ogf instead [2024-01-04 15:02:02.654][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 15:02:02.766][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 15:02:02.866][ 9412] ~ current environment sound zone name [yard] [2024-01-04 15:02:02.887][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 15:02:02.887][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 15:02:02.927][ 5172] task_ini() [2024-01-04 15:02:02.928][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 15:02:02.928][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 15:02:02.936][ 5172] Prefetch frame, updated: 37 objects! [2024-01-04 15:02:03.019][ 5172] [CLevel::g_sv_Spawn]: bar_dolg_respawn_135181[35181] already net_Spawn'ed, call ProcessDestroyQueue() [2024-01-04 15:02:03.090][ 5172] ~ 'bar_rand_respawn' online:true spawn items ... [2024-01-04 15:02:03.090][ 5172] ~ 'bar_rand_respawn' online:true spawn done. [2024-01-04 15:02:03.108][ 5172] Prefetch frame, updated: 2410 objects! [2024-01-04 15:02:03.130][ 5172] Prefetch frame, updated: 527 objects! [2024-01-04 15:02:03.142][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 15:02:03.152][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:02:03.158][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 15:02:03.164][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 15:02:03.170][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.176][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:02:03.183][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.188][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.194][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 15:02:03.200][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.206][ 5172] Prefetch frame, updated: 319 objects! [2024-01-04 15:02:03.212][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:02:03.218][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.225][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.231][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 15:02:03.237][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:02:03.244][ 5172] Prefetch frame, updated: 319 objects! [2024-01-04 15:02:03.250][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.256][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:02:03.264][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:02:03.269][ 5172] Prefetch frame, updated: 38 objects! [2024-01-04 15:02:03.274][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 15:02:03.280][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:02:03.286][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 15:02:03.291][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:02:03.298][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.303][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 15:02:03.310][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:02:03.316][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:02:03.322][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.329][ 5172] Prefetch frame, updated: 319 objects! [2024-01-04 15:02:03.335][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:02:03.341][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 15:02:03.348][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.354][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.361][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:02:03.368][ 5172] Prefetch frame, updated: 322 objects! [2024-01-04 15:02:03.373][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.378][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 15:02:03.384][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.391][ 5172] Prefetch frame, updated: 48 objects! [2024-01-04 15:02:03.397][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:02:03.404][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:02:03.410][ 5172] Prefetch frame, updated: 319 objects! [2024-01-04 15:02:03.417][ 5172] Prefetch frame, updated: 36 objects! [2024-01-04 15:02:03.422][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 15:02:03.428][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:02:03.434][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:02:03.440][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:02:03.446][ 5172] Prefetch frame, updated: 50 objects! [2024-01-04 15:02:03.452][ 5172] Prefetch frame, updated: 355 objects! [2024-01-04 15:02:03.460][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 15:02:03.465][ 5172] Prefetch frame, updated: 76 objects! [2024-01-04 15:02:03.471][ 5172] Prefetch frame, updated: 16 objects! [2024-01-04 15:02:03.479][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 15:02:03.485][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 15:02:03.490][ 5172] Prefetch frame, updated: 345 objects! [2024-01-04 15:02:03.496][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 15:02:03.503][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:02:03.508][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:02:03.514][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:02:03.519][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:02:03.525][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 15:02:03.532][ 5172] Prefetch frame, updated: 331 objects! [2024-01-04 15:02:03.538][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:02:03.545][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 15:02:03.551][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 15:02:03.556][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 15:02:03.562][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 15:02:03.569][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 15:02:03.575][ 5172] Prefetch frame, updated: 330 objects! [2024-01-04 15:02:03.581][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:02:03.586][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:02:03.592][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 15:02:03.598][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 15:02:03.606][ 5172] Prefetch frame, updated: 18 objects! [2024-01-04 15:02:03.612][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 15:02:03.617][ 5172] Prefetch frame, updated: 322 objects! [2024-01-04 15:02:03.624][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:02:03.629][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 15:02:03.635][ 5172] Prefetch frame, updated: 41 objects! [2024-01-04 15:02:03.642][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:02:03.648][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 15:02:03.654][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 15:02:03.660][ 5172] Prefetch frame, updated: 333 objects! [2024-01-04 15:02:03.667][ 5172] Prefetch frame, updated: 82 objects! [2024-01-04 15:02:03.672][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 15:02:03.678][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 15:02:03.685][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:02:03.691][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:02:03.697][ 5172] Prefetch frame, updated: 320 objects! [2024-01-04 15:02:03.704][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 15:02:03.710][ 5172] Prefetch frame, updated: 93 objects! [2024-01-04 15:02:03.715][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 15:02:03.754][ 5172] * MEMORY USAGE: 0 K [2024-01-04 15:02:03.754][ 5172] * End of synchronization A[1] R[1] [2024-01-04 15:02:03.754][ 5172] * phase time: 2996 ms [2024-01-04 15:02:03.754][ 5172] * phase cmem: 0 K [2024-01-04 15:02:03.754][ 5172] gameload - all finished! [2024-01-04 15:02:13.711][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:02:13.711][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:02:13.711][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:02:13.712][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:02:13.716][ 5172] * Saving spawns... [2024-01-04 15:02:13.716][ 5172] * Saving objects... [2024-01-04 15:02:13.770][ 5172] * 32880 objects are successfully saved [2024-01-04 15:02:13.774][ 5172] * 4380 script vars are successfully saved [2024-01-04 15:02:13.787][ 5172] * Game user День 35. [Бар] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_9.sav' [2024-01-04 15:02:13.787][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:02:13.787][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:02:13.799][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:02:14.011][ 5172] gg_need_sleep=22 [2024-01-04 15:02:14.696][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:02:14.696][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:02:14.696][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:02:14.697][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:02:14.699][ 5172] * Saving spawns... [2024-01-04 15:02:14.699][ 5172] * Saving objects... [2024-01-04 15:02:14.744][ 5172] * 32880 objects are successfully saved [2024-01-04 15:02:14.747][ 5172] * 4380 script vars are successfully saved [2024-01-04 15:02:14.759][ 5172] * Game user День 35. [Бар] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_10.sav' [2024-01-04 15:02:14.759][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:02:14.759][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:02:14.771][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:02:15.379][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:02:15.379][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:02:15.379][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:02:15.379][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:02:15.382][ 5172] * Saving spawns... [2024-01-04 15:02:15.382][ 5172] * Saving objects... [2024-01-04 15:02:15.427][ 5172] * 32880 objects are successfully saved [2024-01-04 15:02:15.431][ 5172] * 4380 script vars are successfully saved [2024-01-04 15:02:15.444][ 5172] * Game user День 35. [Бар] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_11.sav' [2024-01-04 15:02:15.444][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:02:15.444][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:02:15.454][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:02:16.449][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:02:16.449][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:02:16.449][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:02:16.449][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:02:16.452][ 5172] * Saving spawns... [2024-01-04 15:02:16.452][ 5172] * Saving objects... [2024-01-04 15:02:16.498][ 5172] * 32880 objects are successfully saved [2024-01-04 15:02:16.501][ 5172] * 4380 script vars are successfully saved [2024-01-04 15:02:16.515][ 5172] * Game user День 35. [Бар] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_12.sav' [2024-01-04 15:02:16.516][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:02:16.516][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:02:16.525][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:02:17.152][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:02:17.152][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:02:17.153][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:02:17.153][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:02:17.156][ 5172] * Saving spawns... [2024-01-04 15:02:17.156][ 5172] * Saving objects... [2024-01-04 15:02:17.199][ 5172] * 32880 objects are successfully saved [2024-01-04 15:02:17.213][ 5172] * 4380 script vars are successfully saved [2024-01-04 15:02:17.226][ 5172] * Game user День 35. [Бар] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_13.sav' [2024-01-04 15:02:17.226][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:02:17.226][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:02:17.235][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:02:18.099][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:02:18.099][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:02:18.099][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:02:18.100][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:02:18.103][ 5172] * Saving spawns... [2024-01-04 15:02:18.103][ 5172] * Saving objects... [2024-01-04 15:02:18.145][ 5172] * 32880 objects are successfully saved [2024-01-04 15:02:18.148][ 5172] * 4380 script vars are successfully saved [2024-01-04 15:02:18.159][ 5172] * Game user День 35. [Бар] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_14.sav' [2024-01-04 15:02:18.159][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:02:18.159][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:02:18.170][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:02:33.513][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:02:33.513][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:02:33.513][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:02:33.514][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:02:33.516][ 5172] * Saving spawns... [2024-01-04 15:02:33.516][ 5172] * Saving objects... [2024-01-04 15:02:33.559][ 5172] * 32882 objects are successfully saved [2024-01-04 15:02:33.563][ 5172] * 4380 script vars are successfully saved [2024-01-04 15:02:33.573][ 5172] * Game user День 35. [Бар] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_15.sav' [2024-01-04 15:02:33.573][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:02:33.573][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:02:33.584][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:02:34.256][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:02:34.256][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:02:34.256][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:02:34.256][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:02:34.259][ 5172] * Saving spawns... [2024-01-04 15:02:34.259][ 5172] * Saving objects... [2024-01-04 15:02:34.301][ 5172] * 32882 objects are successfully saved [2024-01-04 15:02:34.303][ 5172] * 4380 script vars are successfully saved [2024-01-04 15:02:34.315][ 5172] * Game user День 35. [Бар] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_16.sav' [2024-01-04 15:02:34.315][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:02:34.315][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:02:34.326][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:02:40.731][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:02:40.731][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:02:40.732][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:02:40.732][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:02:40.735][ 5172] * Saving spawns... [2024-01-04 15:02:40.735][ 5172] * Saving objects... [2024-01-04 15:02:40.779][ 5172] * 32883 objects are successfully saved [2024-01-04 15:02:40.783][ 5172] * 4380 script vars are successfully saved [2024-01-04 15:02:40.794][ 5172] * Game user День 35. [Бар] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_17.sav' [2024-01-04 15:02:40.794][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:02:40.794][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:02:40.803][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:02:42.461][12452] ~ current environment sound zone name [bathroom] [2024-01-04 15:02:43.508][13676] ~ current environment sound zone name [room] [2024-01-04 15:02:44.915][13676] ~ current environment sound zone name [bathroom] [2024-01-04 15:02:49.211][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:02:49.211][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:02:49.211][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:02:49.211][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:02:49.214][ 5172] * Saving spawns... [2024-01-04 15:02:49.214][ 5172] * Saving objects... [2024-01-04 15:02:49.257][ 5172] * 32889 objects are successfully saved [2024-01-04 15:02:49.260][ 5172] * 4380 script vars are successfully saved [2024-01-04 15:02:49.273][ 5172] * Game user День 35. [Бар] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_18.sav' [2024-01-04 15:02:49.273][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:02:49.273][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:02:49.284][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:02:49.944][ 7040] ~ current environment sound zone name [room] [2024-01-04 15:02:52.409][13432] ~ current environment sound zone name [yard] [2024-01-04 15:03:26.019][ 5172] gg_need_sleep=23 [2024-01-04 15:03:34.617][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 4 timers saved [2024-01-04 15:03:34.617][ 5172] [ogse_st_mgr]: 4 all timers saved [2024-01-04 15:03:34.617][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:03:34.618][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:03:34.621][ 5172] * Saving spawns... [2024-01-04 15:03:34.621][ 5172] * Saving objects... [2024-01-04 15:03:34.662][ 5172] * 32904 objects are successfully saved [2024-01-04 15:03:34.666][ 5172] * 4377 script vars are successfully saved [2024-01-04 15:03:34.677][ 5172] * Game user День 35. [Бар] Задание выполнено-Убить сталкера.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] Задание выполнено-Убить сталкера.sav' [2024-01-04 15:03:34.677][ 5172] ! actor signal on_update took 63 [2024-01-04 15:03:34.686][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:04:08.910][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: bar_barman_need_room [2024-01-04 15:04:20.305][ 5172] energy_dring_boost_end() [2024-01-04 15:04:38.032][ 5172] gg_need_sleep=24 [2024-01-04 15:04:48.593][ 7040] ~ 'for_flesh_boar_respawn' online:false spawn items ... [2024-01-04 15:04:48.599][ 7040] ~ 'for_flesh_boar_respawn' online:false spawn done. [2024-01-04 15:05:50.037][ 5172] gg_need_sleep=25 [2024-01-04 15:06:38.832][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 15:06:45.142][ 2236] ~ 'dead_city_naymitu_respawn' online:false spawn items ... [2024-01-04 15:06:45.147][ 2236] ~ 'dead_city_naymitu_respawn' online:false spawn done. [2024-01-04 15:06:46.856][ 5172] Offline war start between ['stalker'] and monsters [2024-01-04 15:06:46.857][ 5172] on_offline_death [2024-01-04 15:06:46.858][ 5172] on_offline_stalker_death [2024-01-04 15:07:02.052][ 5172] gg_need_sleep=26 [2024-01-04 15:07:20.305][ 5172] energy_dring_end() [2024-01-04 15:07:45.572][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:07:45.572][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:07:45.573][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:07:45.573][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:07:45.577][ 5172] * Saving spawns... [2024-01-04 15:07:45.577][ 5172] * Saving objects... [2024-01-04 15:07:45.749][ 5172] * 32957 objects are successfully saved [2024-01-04 15:07:45.753][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:07:45.766][ 5172] * Game user День 35. [Бар] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_19.sav' [2024-01-04 15:07:45.766][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.20 s.] [2024-01-04 15:07:45.766][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.20 s.] [2024-01-04 15:07:45.782][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:07:58.064][14340] ~ 'rad_military2_respawn' online:false spawn items ... [2024-01-04 15:07:58.074][14340] ~ 'rad_military2_respawn' online:false spawn done. [2024-01-04 15:08:03.646][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:08:03.646][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:08:03.646][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:08:03.647][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:08:03.650][ 5172] * Saving spawns... [2024-01-04 15:08:03.650][ 5172] * Saving objects... [2024-01-04 15:08:03.693][ 5172] * 32974 objects are successfully saved [2024-01-04 15:08:03.698][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:08:03.709][ 5172] * Game user День 35. [Бар] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_20.sav' [2024-01-04 15:08:03.709][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:08:03.709][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:08:03.721][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:08:14.055][ 5172] gg_need_sleep=27 [2024-01-04 15:09:26.055][ 5172] gg_need_sleep=28 [2024-01-04 15:10:35.175][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:10:35.175][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:10:35.176][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:10:35.176][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:10:35.181][ 5172] * Saving spawns... [2024-01-04 15:10:35.181][ 5172] * Saving objects... [2024-01-04 15:10:35.243][ 5172] * 32989 objects are successfully saved [2024-01-04 15:10:35.248][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:10:35.263][ 5172] * Game user День 35. [Бар] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_21.sav' [2024-01-04 15:10:35.263][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:10:35.263][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:10:35.272][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:10:36.486][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:10:36.486][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:10:36.487][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:10:36.487][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:10:36.490][ 5172] * Saving spawns... [2024-01-04 15:10:36.490][ 5172] * Saving objects... [2024-01-04 15:10:36.534][ 5172] * 32989 objects are successfully saved [2024-01-04 15:10:36.540][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:10:36.552][ 5172] * Game user День 35. [Бар] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_22.sav' [2024-01-04 15:10:36.552][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:10:36.552][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:10:36.565][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:10:38.056][ 5172] gg_need_sleep=29 [2024-01-04 15:10:40.505][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:10:40.505][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:10:40.505][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:10:40.506][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:10:40.508][ 5172] * Saving spawns... [2024-01-04 15:10:40.508][ 5172] * Saving objects... [2024-01-04 15:10:40.549][ 5172] * 32989 objects are successfully saved [2024-01-04 15:10:40.552][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:10:40.565][ 5172] * Game user День 35. [Бар] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_23.sav' [2024-01-04 15:10:40.565][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:10:40.565][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:10:40.578][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:11:02.562][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:11:02.562][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:11:02.563][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:11:02.563][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:11:02.566][ 5172] * Saving spawns... [2024-01-04 15:11:02.566][ 5172] * Saving objects... [2024-01-04 15:11:02.627][ 5172] * 33000 objects are successfully saved [2024-01-04 15:11:02.633][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:11:02.646][ 5172] * Game user День 35. [Бар] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_24.sav' [2024-01-04 15:11:02.646][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:11:02.646][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:11:02.659][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:11:04.087][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:11:04.087][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:11:04.088][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:11:04.088][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:11:04.092][ 5172] * Saving spawns... [2024-01-04 15:11:04.092][ 5172] * Saving objects... [2024-01-04 15:11:04.149][ 5172] * 33000 objects are successfully saved [2024-01-04 15:11:04.153][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:11:04.168][ 5172] * Game user День 35. [Бар] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_25.sav' [2024-01-04 15:11:04.168][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:11:04.168][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:11:04.181][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:11:31.500][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:11:31.500][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:11:31.501][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:11:31.501][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:11:31.505][ 5172] * Saving spawns... [2024-01-04 15:11:31.505][ 5172] * Saving objects... [2024-01-04 15:11:31.586][ 5172] * 33002 objects are successfully saved [2024-01-04 15:11:31.591][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:11:31.603][ 5172] * Game user День 35. [Бар] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_26.sav' [2024-01-04 15:11:31.604][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.11 s.] [2024-01-04 15:11:31.604][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.11 s.] [2024-01-04 15:11:31.744][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:11:33.565][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:11:33.565][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:11:33.565][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:11:33.565][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:11:33.568][ 5172] * Saving spawns... [2024-01-04 15:11:33.568][ 5172] * Saving objects... [2024-01-04 15:11:33.608][ 5172] * 33002 objects are successfully saved [2024-01-04 15:11:33.610][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:11:33.622][ 5172] * Game user День 35. [Бар] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_27.sav' [2024-01-04 15:11:33.622][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:11:33.622][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:11:33.632][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:12:37.953][ 1592] ~ 'aes_stat_respawn' online:false spawn items ... [2024-01-04 15:12:37.953][ 1592] ~ 'aes_stat_respawn' online:false spawn done. [2024-01-04 15:12:38.931][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:12:38.932][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:12:38.932][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:12:38.932][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:12:38.936][ 5172] * Saving spawns... [2024-01-04 15:12:38.936][ 5172] * Saving objects... [2024-01-04 15:12:38.987][ 5172] * 33004 objects are successfully saved [2024-01-04 15:12:38.992][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:12:39.003][ 5172] * Game user День 35. [Бар] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_28.sav' [2024-01-04 15:12:39.003][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:12:39.003][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:12:39.013][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:12:40.009][ 9884] ~ current environment sound zone name [plant] [2024-01-04 15:12:45.289][ 3568] ~ 'atp_gigant_respawn' online:false spawn items ... [2024-01-04 15:12:45.295][ 3568] ~ 'atp_gigant_respawn' online:false spawn done. [2024-01-04 15:12:47.187][13716] ~ 'puz_tushkano_respawn' online:false spawn items ... [2024-01-04 15:12:47.187][13716] ~ 'puz_tushkano_respawn' online:false spawn done. [2024-01-04 15:12:48.557][ 5172] gg_need_sleep=30 [2024-01-04 15:12:50.438][13716] ~ 'avu_burer_respawn' online:false spawn items ... [2024-01-04 15:12:50.458][13716] ~ 'avu_burer_respawn' online:false spawn done. [2024-01-04 15:12:50.458][13716] ! se_respawn:execute took 19 [2024-01-04 15:13:07.881][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:13:07.881][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:13:07.882][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:13:07.882][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:13:07.886][ 5172] * Saving spawns... [2024-01-04 15:13:07.886][ 5172] * Saving objects... [2024-01-04 15:13:07.953][ 5172] * 33013 objects are successfully saved [2024-01-04 15:13:07.957][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:13:07.971][ 5172] * Game user День 35. [Бар] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_29.sav' [2024-01-04 15:13:07.971][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:13:07.971][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:13:07.980][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:13:08.289][ 7040] ~ current environment sound zone name [yard] [2024-01-04 15:13:08.494][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:13:08.494][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:13:08.494][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:13:08.495][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:13:08.499][ 5172] * Saving spawns... [2024-01-04 15:13:08.499][ 5172] * Saving objects... [2024-01-04 15:13:08.558][ 5172] * 33013 objects are successfully saved [2024-01-04 15:13:08.564][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:13:08.579][ 5172] * Game user День 35. [Бар] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_30.sav' [2024-01-04 15:13:08.579][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:13:08.579][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:13:08.596][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:13:10.706][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:13:10.706][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:13:10.706][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:13:10.707][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:13:10.710][ 5172] * Saving spawns... [2024-01-04 15:13:10.710][ 5172] * Saving objects... [2024-01-04 15:13:10.762][ 5172] * 33013 objects are successfully saved [2024-01-04 15:13:10.765][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:13:10.778][ 5172] * Game user День 35. [Бар] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_31.sav' [2024-01-04 15:13:10.778][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:13:10.778][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:13:10.787][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:13:11.756][14340] ~ current environment sound zone name [plant] [2024-01-04 15:13:15.202][13676] ~ 'jup_chimera_respawn' online:false spawn items ... [2024-01-04 15:13:15.202][13676] ~ 'jup_chimera_respawn' online:false spawn done. [2024-01-04 15:13:19.878][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:13:19.878][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:13:19.879][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:13:19.879][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:13:19.884][ 5172] * Saving spawns... [2024-01-04 15:13:19.884][ 5172] * Saving objects... [2024-01-04 15:13:19.942][ 5172] * 33013 objects are successfully saved [2024-01-04 15:13:19.949][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:13:19.964][ 5172] * Game user День 35. [Бар] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_32.sav' [2024-01-04 15:13:19.964][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:13:19.964][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:13:19.974][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:13:21.127][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:13:21.127][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:13:21.127][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:13:21.127][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:13:21.131][ 5172] * Saving spawns... [2024-01-04 15:13:21.131][ 5172] * Saving objects... [2024-01-04 15:13:21.184][ 5172] * 33013 objects are successfully saved [2024-01-04 15:13:21.188][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:13:21.202][ 5172] * Game user День 35. [Бар] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_33.sav' [2024-01-04 15:13:21.202][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:13:21.202][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:13:21.212][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:13:22.365][16676] ~ current environment sound zone name [yard] [2024-01-04 15:13:23.369][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:13:23.369][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:13:23.369][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:13:23.370][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:13:23.373][ 5172] * Saving spawns... [2024-01-04 15:13:23.373][ 5172] * Saving objects... [2024-01-04 15:13:23.431][ 5172] * 33013 objects are successfully saved [2024-01-04 15:13:23.436][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:13:23.449][ 5172] * Game user День 35. [Бар] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_34.sav' [2024-01-04 15:13:23.449][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:13:23.449][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:13:23.458][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:13:24.946][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:13:24.946][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:13:24.946][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:13:24.946][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:13:24.950][ 5172] * Saving spawns... [2024-01-04 15:13:24.950][ 5172] * Saving objects... [2024-01-04 15:13:25.002][ 5172] * 33013 objects are successfully saved [2024-01-04 15:13:25.005][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:13:25.017][ 5172] * Game user День 35. [Бар] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_35.sav' [2024-01-04 15:13:25.017][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:13:25.017][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:13:25.026][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:13:30.334][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:13:30.334][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:13:30.334][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:13:30.335][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:13:30.338][ 5172] * Saving spawns... [2024-01-04 15:13:30.338][ 5172] * Saving objects... [2024-01-04 15:13:30.400][ 5172] * 33013 objects are successfully saved [2024-01-04 15:13:30.407][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:13:30.424][ 5172] * Game user День 35. [Бар] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_36.sav' [2024-01-04 15:13:30.424][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:13:30.424][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:13:30.434][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:13:42.207][ 5172] on_before_save - blocked [2024-01-04 15:13:43.794][ 5172] reputation_dc = 19.4, resources_dc = 0, med_resources_dc = 0, money_base_dc = 1338 [2024-01-04 15:13:43.794][ 5172] ____________________ [2024-01-04 15:13:43.848][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 15:13:43.876][ 5172] ! actor signal on_update took 54 [2024-01-04 15:13:47.838][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:13:47.838][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:13:47.839][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:13:47.839][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:13:47.843][ 5172] * Saving spawns... [2024-01-04 15:13:47.843][ 5172] * Saving objects... [2024-01-04 15:13:47.892][ 5172] * 33015 objects are successfully saved [2024-01-04 15:13:47.896][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:13:47.909][ 5172] * Game user День 35. [Бар] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_38.sav' [2024-01-04 15:13:47.909][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:13:47.909][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:13:47.920][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:13:59.163][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:13:59.163][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:13:59.164][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:13:59.164][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:13:59.170][ 5172] * Saving spawns... [2024-01-04 15:13:59.170][ 5172] * Saving objects... [2024-01-04 15:13:59.231][ 5172] * 33015 objects are successfully saved [2024-01-04 15:13:59.236][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:13:59.248][ 5172] * Game user День 35. [Бар] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_39.sav' [2024-01-04 15:13:59.249][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:13:59.249][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:13:59.255][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:14:00.293][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:14:00.293][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:14:00.294][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:14:00.294][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:14:00.297][ 5172] * Saving spawns... [2024-01-04 15:14:00.298][ 5172] * Saving objects... [2024-01-04 15:14:00.352][ 5172] * 33015 objects are successfully saved [2024-01-04 15:14:00.355][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:14:00.369][ 5172] * Game user День 35. [Бар] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_40.sav' [2024-01-04 15:14:00.369][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:14:00.369][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:14:00.374][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:14:00.587][ 5172] gg_need_sleep=31 [2024-01-04 15:14:11.807][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:14:11.807][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:14:11.807][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:14:11.808][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:14:11.811][ 5172] * Saving spawns... [2024-01-04 15:14:11.811][ 5172] * Saving objects... [2024-01-04 15:14:11.854][ 5172] * 33015 objects are successfully saved [2024-01-04 15:14:11.859][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:14:11.870][ 5172] * Game user День 35. [Бар] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_41.sav' [2024-01-04 15:14:11.870][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:14:11.870][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:14:11.874][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:14:15.277][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:14:15.277][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:14:15.278][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:14:15.278][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:14:15.281][ 5172] * Saving spawns... [2024-01-04 15:14:15.281][ 5172] * Saving objects... [2024-01-04 15:14:15.324][ 5172] * 33015 objects are successfully saved [2024-01-04 15:14:15.327][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:14:15.338][ 5172] * Game user День 35. [Бар] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_42.sav' [2024-01-04 15:14:15.339][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:14:15.339][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:14:15.342][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:14:21.127][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:14:21.127][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:14:21.127][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:14:21.128][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:14:21.132][ 5172] * Saving spawns... [2024-01-04 15:14:21.132][ 5172] * Saving objects... [2024-01-04 15:14:21.198][ 5172] * 33016 objects are successfully saved [2024-01-04 15:14:21.203][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:14:21.214][ 5172] * Game user День 35. [Бар] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_43.sav' [2024-01-04 15:14:21.214][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:14:21.214][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:14:21.218][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:14:25.351][17280] ~ current environment sound zone name [_engine_default_] [2024-01-04 15:14:26.032][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:14:26.032][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:14:26.032][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:14:26.033][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:14:26.036][ 5172] * Saving spawns... [2024-01-04 15:14:26.036][ 5172] * Saving objects... [2024-01-04 15:14:26.083][ 5172] * 33016 objects are successfully saved [2024-01-04 15:14:26.086][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:14:26.098][ 5172] * Game user День 35. [Бар] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Бар] quicksave_44.sav' [2024-01-04 15:14:26.098][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:14:26.098][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:14:26.102][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:14:31.793][12452] ~ 'x10_bloodsucker_respawn' online:false spawn items ... [2024-01-04 15:14:31.797][12452] ~ 'x10_bloodsucker_respawn' online:false spawn done. [2024-01-04 15:14:47.880][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:14:47.880][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:14:47.880][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:14:47.880][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:14:47.883][ 5172] * Saving spawns... [2024-01-04 15:14:47.883][ 5172] * Saving objects... [2024-01-04 15:14:47.926][ 5172] * 33018 objects are successfully saved [2024-01-04 15:14:47.930][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:14:47.942][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 15:14:47.950][ 5172] - Disconnect [2024-01-04 15:14:47.950][ 5172] ~ ObjectResources unload... [2024-01-04 15:14:47.950][ 5172] ~ ObjectResources - base: 6935, 1499570 K [2024-01-04 15:14:47.950][ 5172] ~ ObjectResources - lmap: 4, 4096 K [2024-01-04 15:14:48.852][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 453890 / 140683 [2024-01-04 15:14:48.852][ 5172] CInventory::Clear() for actor [2024-01-04 15:14:49.350][ 5172] ~ ObjectResources unload completed! [2024-01-04 15:14:49.350][ 5172] ~ ObjectResources - base: 6705, 1247358 K [2024-01-04 15:14:49.350][ 5172] ~ ObjectResources - lmap: 4, 4096 K [2024-01-04 15:14:49.580][ 5172] - Destroying level [2024-01-04 15:14:49.581][ 5172] ~ LevelResources unload... [2024-01-04 15:14:49.581][ 5172] ~ LevelResources - base: 6705, 1247358 K [2024-01-04 15:14:49.581][ 5172] ~ LevelResources - lmap: 4, 4096 K [2024-01-04 15:14:49.588][ 5172] ~ LevelResources unload completed! [2024-01-04 15:14:49.588][ 5172] ~ LevelResources - base: 5933, 3525843 K [2024-01-04 15:14:49.588][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:14:49.589][ 5172] * phase time: 0 ms [2024-01-04 15:14:49.589][ 5172] * phase cmem: 0 K [2024-01-04 15:14:49.647][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 15:14:49.647][ 5172] get_current_kx()=0.75 [2024-01-04 15:14:49.647][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 15:14:49.651][ 5172] start_game_callback() start [2024-01-04 15:14:49.660][ 5172] $game_configs$ content: [2024-01-04 15:14:49.660][ 5172] $game_scripts$ content: [2024-01-04 15:14:49.660][ 5172] $game_shaders$ content: [2024-01-04 15:14:49.660][ 5172] start_game_callback() end [2024-01-04 15:14:49.660][ 5172] * phase time: 70 ms [2024-01-04 15:14:49.660][ 5172] * phase cmem: 0 K [2024-01-04 15:14:49.670][ 5172] * Loading spawn registry... [2024-01-04 15:14:50.547][ 5172] Start load of custom waypoints... [2024-01-04 15:14:50.553][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 15:14:50.553][ 5172] End load of custom waypoints... [2024-01-04 15:14:50.553][ 5172] build_story_spawns start... [2024-01-04 15:14:50.563][ 5172] build_root_spawns start... [2024-01-04 15:14:50.564][ 5172] process_spawns m_temp0 start... [2024-01-04 15:14:50.564][ 5172] process_spawns m_temp1 start... [2024-01-04 15:14:50.564][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 15:14:50.564][ 5172] * Loading objects... [2024-01-04 15:14:51.040][ 5172] * 33018 objects are successfully loaded [2024-01-04 15:14:51.278][ 5172] story_id not found: esc_bandits_factory [2024-01-04 15:14:51.297][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 15:14:51.302][ 5172] story_id not found: bar_Barman [2024-01-04 15:14:51.302][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 15:14:51.302][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 15:14:51.351][ 5172] story_id not found: Mil_WaterTower [2024-01-04 15:14:51.353][ 5172] story_id not found: Mil_RG6 [2024-01-04 15:14:51.353][ 5172] story_id not found: pri_hotel_zone [2024-01-04 15:14:51.359][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:14:51.360][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 15:14:51.396][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:14:51.414][ 5172] story_id not found: esc_lager_leader [2024-01-04 15:14:51.446][ 5172] story_id not found: dark_medic [2024-01-04 15:14:51.479][ 5172] * 4305 script vars are successfully loaded [2024-01-04 15:14:51.480][ 5172] ~~~ db.ver: 7 [2024-01-04 15:14:52.308][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.648s) [2024-01-04 15:14:52.308][ 5172] * phase time: 2647 ms [2024-01-04 15:14:52.308][ 5172] * phase cmem: 0 K [2024-01-04 15:14:52.324][ 5172] # New player created! [2024-01-04 15:14:52.324][ 5172] * client : connection accepted - <> [2024-01-04 15:14:52.326][ 5172] * phase time: 18 ms [2024-01-04 15:14:52.326][ 5172] * phase cmem: 0 K [2024-01-04 15:14:52.335][ 5172] * phase time: 8 ms [2024-01-04 15:14:52.335][ 5172] * phase cmem: 0 K [2024-01-04 15:14:53.722][ 5172] ~ LevelResources load... [2024-01-04 15:14:53.722][ 5172] ~ LevelResources - base: 5933, 3525843 K [2024-01-04 15:14:53.722][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:14:53.722][ 5172] * phase time: 1387 ms [2024-01-04 15:14:53.722][ 5172] * phase cmem: 0 K [2024-01-04 15:14:53.951][ 5172] * phase time: 228 ms [2024-01-04 15:14:53.951][ 5172] * phase cmem: 0 K [2024-01-04 15:14:53.951][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 15:14:53.957][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 15:14:53.961][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 15:14:53.963][ 5172] * [Loading VB] 65529 verts, 2047 Kb [2024-01-04 15:14:53.965][ 5172] * [Loading VB] 65520 verts, 2047 Kb [2024-01-04 15:14:53.970][ 5172] * [Loading VB] 65516 verts, 2047 Kb [2024-01-04 15:14:53.971][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 15:14:53.973][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 15:14:53.975][ 5172] * [Loading VB] 64107 verts, 2003 Kb [2024-01-04 15:14:53.976][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:14:53.981][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 15:14:53.984][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:14:53.986][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:14:53.988][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 15:14:53.989][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:14:53.992][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:14:53.994][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:14:53.996][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:14:53.998][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:14:54.000][ 5172] * [Loading VB] 57215 verts, 1787 Kb [2024-01-04 15:14:54.001][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:14:54.002][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:14:54.004][ 5172] * [Loading VB] 55377 verts, 1730 Kb [2024-01-04 15:14:54.005][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.006][ 5172] * [Loading IB] 2935899 indices, 5734 Kb [2024-01-04 15:14:54.009][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.010][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.011][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.012][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.017][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.022][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.023][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.024][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.025][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.026][ 5172] * [Loading IB] 900288 indices, 1758 Kb [2024-01-04 15:14:54.027][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:14:54.028][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:14:54.028][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:14:54.029][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 15:14:54.030][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:14:54.030][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:14:54.031][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 15:14:54.032][ 5172] * [Loading VB] 65528 verts, 767 Kb [2024-01-04 15:14:54.032][ 5172] * [Loading VB] 1335 verts, 15 Kb [2024-01-04 15:14:54.032][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.033][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.036][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:14:54.038][ 5172] * [Loading IB] 594021 indices, 1160 Kb [2024-01-04 15:14:54.039][ 5172] * phase time: 88 ms [2024-01-04 15:14:54.039][ 5172] * phase cmem: 0 K [2024-01-04 15:14:54.085][ 5172] Loaded [14439] models from level. [2024-01-04 15:14:54.085][ 5172] * phase time: 45 ms [2024-01-04 15:14:54.085][ 5172] * phase cmem: 0 K [2024-01-04 15:14:54.096][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 15:14:54.096][ 5172] * [DETAILS] 29951 v(20), 20984 p [2024-01-04 15:14:54.096][ 5172] * [DETAILS] Batch(61), VB(584K), IB(122K) [2024-01-04 15:14:54.097][ 5172] * phase time: 12 ms [2024-01-04 15:14:54.097][ 5172] * phase cmem: 0 K [2024-01-04 15:14:54.097][ 5172] ~ LevelResources load completed! [2024-01-04 15:14:54.097][ 5172] ~ LevelResources - base: 6845, 3525843 K [2024-01-04 15:14:54.097][ 5172] ~ LevelResources - lmap: 10, 0 K [2024-01-04 15:14:54.112][ 5172] * phase time: 15 ms [2024-01-04 15:14:54.112][ 5172] * phase cmem: 0 K [2024-01-04 15:14:54.119][ 5172] * phase time: 6 ms [2024-01-04 15:14:54.119][ 5172] * phase cmem: 0 K [2024-01-04 15:14:54.135][ 5172] - Game configuring : Started [2024-01-04 15:14:54.136][ 5172] - Loading music tracks from 'l02_garbage_musics'... [2024-01-04 15:14:54.136][ 5172] ~ set_geometry_env id=0 name[plant]=environment id[6] [2024-01-04 15:14:54.136][ 5172] ~ set_geometry_env id=1 name[open_space]=environment id[8] [2024-01-04 15:14:54.136][ 5172] ~ set_geometry_env id=2 name[long_corridor]=environment id[7] [2024-01-04 15:14:54.136][ 5172] ~ set_geometry_env id=3 name[bathroom]=environment id[2] [2024-01-04 15:14:54.136][ 5172] ~ set_geometry_env id=4 name[mountains]=environment id[3] [2024-01-04 15:14:54.137][ 5172] - Game configuring : Finished [2024-01-04 15:14:54.142][ 5172] * phase time: 23 ms [2024-01-04 15:14:54.142][ 5172] * phase cmem: 0 K [2024-01-04 15:14:54.149][ 5172] PrefetchTextures... [2024-01-04 15:14:54.150][ 5172] PrefetchTextures completed! [2024-01-04 15:14:54.150][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6855] [2024-01-04 15:14:54.154][13676] ! Fallback to default bump map: [build_details_bump] [2024-01-04 15:14:54.154][17172] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 15:14:54.272][ 3592] ! Fallback to default bump map: [crete_walls_tual_b_bump] [2024-01-04 15:14:54.275][ 1592] ! Fallback to default bump map: [crete_walls_tual_b_bump#] [2024-01-04 15:14:54.585][13676] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#] [2024-01-04 15:14:54.602][ 1592] ! Fallback to default bump map: [sign\sign_radiation_bump#] [2024-01-04 15:14:54.602][ 2768] ! Fallback to default bump map: [sign\sign_stop1_bump#] [2024-01-04 15:14:55.361][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 15:14:55.362][ 5172] * t-report - base: 6845, 1439205 K [2024-01-04 15:14:55.362][ 5172] * t-report - lmap: 10, 10241 K [2024-01-04 15:14:55.362][ 5172] * phase time: 1219 ms [2024-01-04 15:14:55.362][ 5172] * phase cmem: 0 K [2024-01-04 15:14:55.365][ 5172] * phase time: 3 ms [2024-01-04 15:14:55.365][ 5172] * phase cmem: 0 K [2024-01-04 15:14:55.372][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:14:55.372][ 5172] [32468MB] physical memory installed, [17696MB] available, [45] percent of memory in use [2024-01-04 15:14:55.372][ 5172] PageFile total: [11034MB], free~ [4839MB] [2024-01-04 15:14:55.372][ 5172] Engine memory usage (Working Set): [4989MB], peak: [5214MB] [2024-01-04 15:14:55.372][ 5172] Engine memory usage (Commit Charge): [26601MB], peak: [27016MB] [2024-01-04 15:14:55.372][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:14:55.372][ 5172] * [ D3D ]: textures count [6855] [2024-01-04 15:14:55.372][ 5172] * [ D3D ]: textures[1449446 K] [2024-01-04 15:14:55.372][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 15:14:55.372][ 5172] * [x-ray]: economy: strings[36802 K], smem[0 K] [2024-01-04 15:14:55.378][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:14:55.474][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.05 s.] [2024-01-04 15:14:55.475][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.05 s.] [2024-01-04 15:14:55.484][ 5172] CTreasure.converted !!! [2024-01-04 15:14:55.484][ 5172] CRandomTask.converted !!! [2024-01-04 15:14:55.485][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 15:14:55.485][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 15:14:55.485][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 15:14:55.485][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 29 items [2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_pda_encyclopedia'] [2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_pda_events'] [2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide'] [2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 15:14:55.486][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local'] [2024-01-04 15:14:55.486][ 5172] ! Unknown command: scope_params_1 [2024-01-04 15:14:55.486][ 5172] ! Unknown command: scope_params_2 [2024-01-04 15:14:55.486][ 5172] ! Unknown command: scope_params_3 [2024-01-04 15:14:55.486][ 5172] ! Unknown command: scope_params_4 [2024-01-04 15:14:55.520][ 5172] rx_sound sound prefetch ... [2024-01-04 15:14:55.555][ 5172] rx_sound sound prefetch done! [2024-01-04 15:14:55.565][ 5172] actor start 2 [2024-01-04 15:14:56.245][ 5172] actor end 2 [2024-01-04 15:14:56.338][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.338][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0000 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.339][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0001 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.340][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.343][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor_0000 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.362][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voron_koster_1_ogon to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.369][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of spawn_svalka_plot_stalk_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.377][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial8 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.378][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial7 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.379][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial6 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.393][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial5 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.394][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial4 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.508][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial2 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.509][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial1 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.548][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial3 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.592][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial9 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.593][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial10 to eRestrictorTypeNone because border().empty() [2024-01-04 15:14:56.959][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 15:14:56.973][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 15:14:57.111][ 3596] ~ current environment sound zone name [open_space] [2024-01-04 15:14:57.142][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 15:14:57.142][ 5172] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.02 s.] [2024-01-04 15:14:57.142][ 5172] ~~ slot: ['dsh_fixes.26'], time: [0.02 s.] [2024-01-04 15:14:57.142][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 15:14:57.192][ 5172] task_ini() [2024-01-04 15:14:57.193][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 15:14:57.193][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 15:14:57.201][ 5172] Prefetch frame, updated: 47 objects! [2024-01-04 15:14:57.208][ 5172] [CLevel::g_sv_Spawn]: gar_dolg_blokpost_6[1568] already net_Spawn'ed, call ProcessDestroyQueue() [2024-01-04 15:14:57.249][ 5172] ~ 'gar_rand_respawn' online:true spawn items ... [2024-01-04 15:14:57.249][ 5172] ~ 'gar_rand_respawn' online:true spawn done. [2024-01-04 15:14:57.258][ 5172] Prefetch frame, updated: 1027 objects! [2024-01-04 15:14:57.273][ 5172] Prefetch frame, updated: 44 objects! [2024-01-04 15:14:57.277][ 5172] Prefetch frame, updated: 305 objects! [2024-01-04 15:14:57.282][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.288][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.294][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.301][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.306][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.312][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 15:14:57.318][ 5172] Prefetch frame, updated: 276 objects! [2024-01-04 15:14:57.324][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.330][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.336][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.342][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.347][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:14:57.354][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.360][ 5172] Prefetch frame, updated: 276 objects! [2024-01-04 15:14:57.367][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.373][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.379][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.385][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 15:14:57.398][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:14:57.401][ 5172] Prefetch frame, updated: 277 objects! [2024-01-04 15:14:57.407][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.413][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.418][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:14:57.424][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.429][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.435][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:14:57.441][ 5172] Prefetch frame, updated: 276 objects! [2024-01-04 15:14:57.447][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.454][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:14:57.460][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.466][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.472][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.479][ 5172] Prefetch frame, updated: 277 objects! [2024-01-04 15:14:57.485][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.491][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:14:57.496][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.502][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.508][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:14:57.515][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:14:57.522][ 5172] Prefetch frame, updated: 277 objects! [2024-01-04 15:14:57.526][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:14:57.532][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.539][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:14:57.544][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.551][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.557][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.564][ 5172] Prefetch frame, updated: 304 objects! [2024-01-04 15:14:57.571][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 15:14:57.576][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 15:14:57.582][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:14:57.588][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 15:14:57.594][ 5172] Prefetch frame, updated: 22 objects! [2024-01-04 15:14:57.600][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 15:14:57.606][ 5172] Prefetch frame, updated: 277 objects! [2024-01-04 15:14:57.611][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.617][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:14:57.623][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:14:57.629][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:14:57.636][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 15:14:57.642][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:14:57.648][ 5172] Prefetch frame, updated: 321 objects! [2024-01-04 15:14:57.653][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:14:57.660][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.666][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 15:14:57.672][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 15:14:57.677][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:14:57.683][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.690][ 5172] Prefetch frame, updated: 310 objects! [2024-01-04 15:14:57.695][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 15:14:57.701][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:14:57.707][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 15:14:57.713][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:14:57.719][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:14:57.726][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 15:14:57.733][ 5172] Prefetch frame, updated: 276 objects! [2024-01-04 15:14:57.737][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.743][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 15:14:57.750][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.757][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:14:57.761][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.767][ 5172] Prefetch frame, updated: 78 objects! [2024-01-04 15:14:57.774][ 5172] Prefetch frame, updated: 280 objects! [2024-01-04 15:14:57.778][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:14:57.786][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:14:57.791][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:14:57.798][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:14:57.804][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:14:57.809][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:14:57.815][ 5172] Prefetch frame, updated: 305 objects! [2024-01-04 15:14:57.820][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:14:57.827][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.833][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:14:57.840][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:14:57.886][ 5172] * MEMORY USAGE: 0 K [2024-01-04 15:14:57.886][ 5172] * End of synchronization A[1] R[1] [2024-01-04 15:14:57.887][ 5172] * phase time: 2524 ms [2024-01-04 15:14:57.887][ 5172] * phase cmem: 0 K [2024-01-04 15:14:57.887][ 5172] gameload - all finished! [2024-01-04 15:15:26.456][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:15:26.456][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:15:26.456][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:15:26.456][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:15:26.458][ 5172] * Saving spawns... [2024-01-04 15:15:26.458][ 5172] * Saving objects... [2024-01-04 15:15:26.506][ 5172] * 32887 objects are successfully saved [2024-01-04 15:15:26.508][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:15:26.521][ 5172] * Game user День 35. [Свалка] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_45.sav' [2024-01-04 15:15:26.521][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:15:26.521][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:15:26.535][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:15:28.091][ 5172] gg_need_sleep=32 [2024-01-04 15:15:30.997][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:15:30.997][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:15:30.998][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:15:30.998][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:15:30.999][ 5172] * Saving spawns... [2024-01-04 15:15:30.999][ 5172] * Saving objects... [2024-01-04 15:15:31.039][ 5172] * 32887 objects are successfully saved [2024-01-04 15:15:31.040][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:15:31.051][ 5172] * Game user День 35. [Свалка] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_46.sav' [2024-01-04 15:15:31.051][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:15:31.051][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:15:31.060][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:15:32.222][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:15:32.222][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:15:32.222][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:15:32.223][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:15:32.224][ 5172] * Saving spawns... [2024-01-04 15:15:32.224][ 5172] * Saving objects... [2024-01-04 15:15:32.269][ 5172] * 32887 objects are successfully saved [2024-01-04 15:15:32.271][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:15:32.282][ 5172] * Game user День 35. [Свалка] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_47.sav' [2024-01-04 15:15:32.282][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:15:32.282][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:15:32.293][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:15:41.083][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:15:41.083][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:15:41.083][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:15:41.083][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:15:41.085][ 5172] * Saving spawns... [2024-01-04 15:15:41.085][ 5172] * Saving objects... [2024-01-04 15:15:41.129][ 5172] * 32887 objects are successfully saved [2024-01-04 15:15:41.130][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:15:41.142][ 5172] * Game user День 35. [Свалка] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_48.sav' [2024-01-04 15:15:41.142][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:15:41.142][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:15:41.153][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:04.957][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:16:04.957][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:16:04.957][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:16:04.957][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:16:04.959][ 5172] * Saving spawns... [2024-01-04 15:16:04.959][ 5172] * Saving objects... [2024-01-04 15:16:05.005][ 5172] * 32889 objects are successfully saved [2024-01-04 15:16:05.007][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:16:05.020][ 5172] * Game user День 35. [Свалка] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_49.sav' [2024-01-04 15:16:05.020][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:16:05.020][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:16:05.028][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:09.257][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:16:09.257][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:16:09.257][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:16:09.258][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:16:09.259][ 5172] * Saving spawns... [2024-01-04 15:16:09.259][ 5172] * Saving objects... [2024-01-04 15:16:09.304][ 5172] * 32890 objects are successfully saved [2024-01-04 15:16:09.306][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:16:09.320][ 5172] * Game user День 35. [Свалка] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_50.sav' [2024-01-04 15:16:09.320][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:16:09.320][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:16:09.332][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:12.028][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:16:12.028][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:16:12.028][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:16:12.028][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:16:12.030][ 5172] * Saving spawns... [2024-01-04 15:16:12.030][ 5172] * Saving objects... [2024-01-04 15:16:12.072][ 5172] * 32893 objects are successfully saved [2024-01-04 15:16:12.074][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:16:12.085][ 5172] * Game user День 35. [Свалка] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_1.sav' [2024-01-04 15:16:12.085][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:16:12.085][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:16:12.093][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:13.087][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:16:13.087][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:16:13.087][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:16:13.088][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:16:13.090][ 5172] * Saving spawns... [2024-01-04 15:16:13.090][ 5172] * Saving objects... [2024-01-04 15:16:13.128][ 5172] * 32893 objects are successfully saved [2024-01-04 15:16:13.130][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:16:13.141][ 5172] * Game user День 35. [Свалка] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_2.sav' [2024-01-04 15:16:13.141][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:16:13.141][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:16:13.150][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:14.695][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:16:14.695][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:16:14.696][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:16:14.696][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:16:14.698][ 5172] * Saving spawns... [2024-01-04 15:16:14.698][ 5172] * Saving objects... [2024-01-04 15:16:14.744][ 5172] * 32893 objects are successfully saved [2024-01-04 15:16:14.746][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:16:14.759][ 5172] * Game user День 35. [Свалка] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_3.sav' [2024-01-04 15:16:14.759][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:16:14.759][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:16:14.767][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:17.510][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:16:17.510][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:16:17.511][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:16:17.511][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:16:17.513][ 5172] * Saving spawns... [2024-01-04 15:16:17.513][ 5172] * Saving objects... [2024-01-04 15:16:17.562][ 5172] * 32894 objects are successfully saved [2024-01-04 15:16:17.564][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:16:17.579][ 5172] * Game user День 35. [Свалка] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_4.sav' [2024-01-04 15:16:17.579][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:16:17.579][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:16:17.588][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:21.000][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:16:21.000][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:16:21.001][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:16:21.001][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:16:21.004][ 5172] * Saving spawns... [2024-01-04 15:16:21.004][ 5172] * Saving objects... [2024-01-04 15:16:21.066][ 5172] * 32894 objects are successfully saved [2024-01-04 15:16:21.068][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:16:21.081][ 5172] * Game user День 35. [Свалка] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_5.sav' [2024-01-04 15:16:21.081][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:16:21.081][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:16:21.088][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:29.746][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:16:29.746][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:16:29.747][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:16:29.747][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:16:29.749][ 5172] * Saving spawns... [2024-01-04 15:16:29.749][ 5172] * Saving objects... [2024-01-04 15:16:29.789][ 5172] * 32894 objects are successfully saved [2024-01-04 15:16:29.790][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:16:29.801][ 5172] * Game user День 35. [Свалка] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_6.sav' [2024-01-04 15:16:29.801][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:16:29.801][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:16:29.808][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:31.508][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:16:31.508][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:16:31.508][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:16:31.509][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:16:31.511][ 5172] * Saving spawns... [2024-01-04 15:16:31.511][ 5172] * Saving objects... [2024-01-04 15:16:31.558][ 5172] * 32894 objects are successfully saved [2024-01-04 15:16:31.560][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:16:31.572][ 5172] * Game user День 35. [Свалка] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_7.sav' [2024-01-04 15:16:31.572][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:16:31.572][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:16:31.579][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:32.193][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:16:32.193][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:16:32.193][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:16:32.194][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:16:32.195][ 5172] * Saving spawns... [2024-01-04 15:16:32.195][ 5172] * Saving objects... [2024-01-04 15:16:32.248][ 5172] * 32895 objects are successfully saved [2024-01-04 15:16:32.249][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:16:32.264][ 5172] * Game user День 35. [Свалка] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_8.sav' [2024-01-04 15:16:32.265][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:16:32.265][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:16:32.273][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:16:37.915][ 5172] on_before_save - blocked [2024-01-04 15:16:40.094][ 5172] gg_need_sleep=33 [2024-01-04 15:16:50.168][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['val_bandit_respawn_339275' --> 'val_bandit_respawn_15922'] [2024-01-04 15:16:51.769][ 5172] ~dm last active item was=wpn_lr300 [2024-01-04 15:16:51.769][ 5172] ~dm additional ammo for NPC weapon=wpn_beretta [2024-01-04 15:16:51.769][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 15:16:51.769][ 5172] ~id=[5921] death manager npc visual=[stalker_bandit_veteran] [2024-01-04 15:16:57.300][ 5172] ~dm last active item was=wpn_scorpion [2024-01-04 15:16:57.300][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:16:57.301][ 5172] ~id=[38547] death manager npc visual=[stalker_bandit_3] [2024-01-04 15:16:59.703][ 5172] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_126887'] custom_data detected: ' ~ [smart_terrains] ~ val_lager_bandits = true ~ ' [2024-01-04 15:16:59.705][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_walking_stalkers.periodic_job: skip sort_any_timer [2024-01-04 15:16:59.705][ 5172] ! actor signal on_update took 98 [2024-01-04 15:17:00.583][ 5172] ~dm last active item was=wpn_bm16 [2024-01-04 15:17:00.583][ 5172] ~dm additional ammo for NPC weapon=wpn_fort [2024-01-04 15:17:00.583][ 5172] ~ dm ammo section=ammo_12x70_buck [2024-01-04 15:17:00.583][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:17:00.584][ 5172] ~id=[4821] death manager npc visual=[stalker_bandit_5] [2024-01-04 15:17:00.853][ 5172] ~dm last active item was=wpn_hpsa [2024-01-04 15:17:00.853][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 15:17:00.853][ 5172] ~id=[5922] death manager npc visual=[stalker_bandit_5] [2024-01-04 15:17:01.453][ 5172] ~dm last active item was=wpn_aks74m_skorost [2024-01-04 15:17:01.453][ 5172] ~dm additional ammo for NPC weapon=wpn_tt33 [2024-01-04 15:17:01.453][ 5172] ~dm additional ammo for NPC weapon=wpn_scorpion [2024-01-04 15:17:01.453][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 15:17:01.453][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:17:01.453][ 5172] ~ dm ammo section=ammo_7.62x25_p [2024-01-04 15:17:01.453][ 5172] ~id=[10753] death manager npc visual=[stalker_do_antigas] [2024-01-04 15:17:02.114][ 5172] ~dm last active item was=wpn_scorpion [2024-01-04 15:17:02.114][ 5172] ~dm additional ammo for NPC weapon=wpn_colt1911 [2024-01-04 15:17:02.114][ 5172] ~dm additional ammo for NPC weapon=wpn_l85 [2024-01-04 15:17:02.114][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 15:17:02.114][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:17:02.115][ 5172] ~id=[44198] death manager npc visual=[stalker_ki_nauchniy] [2024-01-04 15:17:03.458][ 5172] ~dm last active item was=wpn_l85 [2024-01-04 15:17:03.458][ 5172] ~dm additional ammo for NPC weapon=wpn_hpsa [2024-01-04 15:17:03.458][ 5172] ~ dm ammo section=ammo_9x19_fmj [2024-01-04 15:17:03.458][ 5172] ~id=[39275] death manager npc visual=[stalker_bandit_veteran] [2024-01-04 15:17:07.162][ 5172] on_before_save - blocked [2024-01-04 15:17:09.588][ 5172] ~dm last active item was=wpn_lr300 [2024-01-04 15:17:09.588][ 5172] ~dm additional ammo for NPC weapon=wpn_fort [2024-01-04 15:17:09.588][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:17:09.589][ 5172] ~id=[6013] death manager npc visual=[stalker_bandit_4] [2024-01-04 15:17:13.188][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:17:13.188][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:17:13.188][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:17:13.189][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:17:13.191][ 5172] * Saving spawns... [2024-01-04 15:17:13.191][ 5172] * Saving objects... [2024-01-04 15:17:13.234][ 5172] * 32882 objects are successfully saved [2024-01-04 15:17:13.236][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:17:13.247][ 5172] * Game user День 35. [Свалка] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_11.sav' [2024-01-04 15:17:13.247][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:17:13.247][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:17:13.255][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:17:19.337][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:17:19.337][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:17:19.337][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:17:19.338][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:17:19.339][ 5172] * Saving spawns... [2024-01-04 15:17:19.339][ 5172] * Saving objects... [2024-01-04 15:17:19.380][ 5172] * 32883 objects are successfully saved [2024-01-04 15:17:19.382][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:17:19.393][ 5172] * Game user День 35. [Свалка] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_12.sav' [2024-01-04 15:17:19.393][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:17:19.393][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:17:19.398][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:17:24.150][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:17:24.150][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:17:24.151][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:17:24.151][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:17:24.153][ 5172] * Saving spawns... [2024-01-04 15:17:24.153][ 5172] * Saving objects... [2024-01-04 15:17:24.193][ 5172] * 32883 objects are successfully saved [2024-01-04 15:17:24.194][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:17:24.205][ 5172] * Game user День 35. [Свалка] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_13.sav' [2024-01-04 15:17:24.205][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:17:24.205][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:17:24.213][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:17:24.952][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:17:24.952][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:17:24.952][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:17:24.952][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:17:24.954][ 5172] * Saving spawns... [2024-01-04 15:17:24.954][ 5172] * Saving objects... [2024-01-04 15:17:24.995][ 5172] * 32883 objects are successfully saved [2024-01-04 15:17:24.997][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:17:25.009][ 5172] * Game user День 35. [Свалка] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_14.sav' [2024-01-04 15:17:25.009][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:17:25.009][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:17:25.019][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:17:27.892][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:17:27.893][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:17:27.893][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:17:27.893][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:17:27.895][ 5172] * Saving spawns... [2024-01-04 15:17:27.895][ 5172] * Saving objects... [2024-01-04 15:17:27.939][ 5172] * 32881 objects are successfully saved [2024-01-04 15:17:27.941][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:17:27.954][ 5172] * Game user День 35. [Свалка] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_15.sav' [2024-01-04 15:17:27.954][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:17:27.954][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:17:27.959][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:17:30.431][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:17:30.431][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:17:30.431][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:17:30.432][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:17:30.433][ 5172] * Saving spawns... [2024-01-04 15:17:30.433][ 5172] * Saving objects... [2024-01-04 15:17:30.474][ 5172] * 32881 objects are successfully saved [2024-01-04 15:17:30.476][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:17:30.488][ 5172] * Game user День 35. [Свалка] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_16.sav' [2024-01-04 15:17:30.488][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:17:30.488][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:17:30.495][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:17:32.853][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:17:32.853][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:17:32.853][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:17:32.853][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:17:32.855][ 5172] * Saving spawns... [2024-01-04 15:17:32.855][ 5172] * Saving objects... [2024-01-04 15:17:32.894][ 5172] * 32881 objects are successfully saved [2024-01-04 15:17:32.896][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:17:32.907][ 5172] * Game user День 35. [Свалка] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_17.sav' [2024-01-04 15:17:32.907][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:17:32.907][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:17:32.912][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:17:36.820][ 5172] on_before_save - blocked [2024-01-04 15:17:40.751][ 5172] on_before_save - blocked [2024-01-04 15:17:42.349][ 5172] on_before_save - blocked [2024-01-04 15:17:44.199][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:17:44.199][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:17:44.199][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:17:44.199][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:17:44.201][ 5172] * Saving spawns... [2024-01-04 15:17:44.201][ 5172] * Saving objects... [2024-01-04 15:17:44.247][ 5172] * 32881 objects are successfully saved [2024-01-04 15:17:44.249][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:17:44.261][ 5172] * Game user День 35. [Свалка] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_21.sav' [2024-01-04 15:17:44.261][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:17:44.261][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:17:44.267][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:17:46.868][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:17:46.868][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:17:46.868][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:17:46.868][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:17:46.870][ 5172] * Saving spawns... [2024-01-04 15:17:46.870][ 5172] * Saving objects... [2024-01-04 15:17:46.918][ 5172] * 32881 objects are successfully saved [2024-01-04 15:17:46.920][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:17:46.933][ 5172] * Game user День 35. [Свалка] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_22.sav' [2024-01-04 15:17:46.933][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:17:46.933][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:17:46.937][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:17:52.094][ 5172] gg_need_sleep=34 [2024-01-04 15:17:55.205][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:17:55.205][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:17:55.205][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:17:55.205][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:17:55.207][ 5172] * Saving spawns... [2024-01-04 15:17:55.207][ 5172] * Saving objects... [2024-01-04 15:17:55.246][ 5172] * 32881 objects are successfully saved [2024-01-04 15:17:55.248][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:17:55.259][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 15:17:55.270][ 5172] - Disconnect [2024-01-04 15:17:55.271][ 5172] ~ ObjectResources unload... [2024-01-04 15:17:55.271][ 5172] ~ ObjectResources - base: 6932, 1497972 K [2024-01-04 15:17:55.271][ 5172] ~ ObjectResources - lmap: 10, 10241 K [2024-01-04 15:17:55.476][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 46453 / 103202 [2024-01-04 15:17:55.476][ 5172] CInventory::Clear() for actor [2024-01-04 15:17:55.788][ 5172] ~ ObjectResources unload completed! [2024-01-04 15:17:55.788][ 5172] ~ ObjectResources - base: 6844, 1439194 K [2024-01-04 15:17:55.788][ 5172] ~ ObjectResources - lmap: 10, 10241 K [2024-01-04 15:17:55.993][ 5172] - Destroying level [2024-01-04 15:17:55.995][ 5172] ~ LevelResources unload... [2024-01-04 15:17:55.995][ 5172] ~ LevelResources - base: 6844, 1439194 K [2024-01-04 15:17:55.995][ 5172] ~ LevelResources - lmap: 10, 10241 K [2024-01-04 15:17:56.006][ 5172] ~ LevelResources unload completed! [2024-01-04 15:17:56.006][ 5172] ~ LevelResources - base: 5935, 3538121 K [2024-01-04 15:17:56.006][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:17:56.011][ 2236] ~ current environment sound zone name [_engine_default_] [2024-01-04 15:17:56.011][ 5172] * phase time: 0 ms [2024-01-04 15:17:56.011][ 5172] * phase cmem: 0 K [2024-01-04 15:17:56.068][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 15:17:56.068][ 5172] get_current_kx()=0.75 [2024-01-04 15:17:56.069][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 15:17:56.073][ 5172] start_game_callback() start [2024-01-04 15:17:56.083][ 5172] $game_configs$ content: [2024-01-04 15:17:56.083][ 5172] $game_scripts$ content: [2024-01-04 15:17:56.083][ 5172] $game_shaders$ content: [2024-01-04 15:17:56.083][ 5172] start_game_callback() end [2024-01-04 15:17:56.083][ 5172] * phase time: 72 ms [2024-01-04 15:17:56.083][ 5172] * phase cmem: 0 K [2024-01-04 15:17:56.096][ 5172] * Loading spawn registry... [2024-01-04 15:17:56.867][ 5172] Start load of custom waypoints... [2024-01-04 15:17:56.871][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 15:17:56.871][ 5172] End load of custom waypoints... [2024-01-04 15:17:56.871][ 5172] build_story_spawns start... [2024-01-04 15:17:56.879][ 5172] build_root_spawns start... [2024-01-04 15:17:56.880][ 5172] process_spawns m_temp0 start... [2024-01-04 15:17:56.880][ 5172] process_spawns m_temp1 start... [2024-01-04 15:17:56.880][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 15:17:56.881][ 5172] * Loading objects... [2024-01-04 15:17:57.363][ 5172] * 32881 objects are successfully loaded [2024-01-04 15:17:57.602][ 5172] story_id not found: esc_bandits_factory [2024-01-04 15:17:57.617][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 15:17:57.622][ 5172] story_id not found: bar_Barman [2024-01-04 15:17:57.622][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 15:17:57.622][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 15:17:57.680][ 5172] story_id not found: Mil_WaterTower [2024-01-04 15:17:57.684][ 5172] story_id not found: Mil_RG6 [2024-01-04 15:17:57.684][ 5172] story_id not found: pri_hotel_zone [2024-01-04 15:17:57.695][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:17:57.697][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 15:17:57.729][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:17:57.750][ 5172] story_id not found: esc_lager_leader [2024-01-04 15:17:57.787][ 5172] story_id not found: dark_medic [2024-01-04 15:17:57.829][ 5172] * 4305 script vars are successfully loaded [2024-01-04 15:17:57.831][ 5172] ~~~ db.ver: 7 [2024-01-04 15:17:58.724][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.640s) [2024-01-04 15:17:58.724][ 5172] * phase time: 2640 ms [2024-01-04 15:17:58.724][ 5172] * phase cmem: 0 K [2024-01-04 15:17:58.729][ 5172] # New player created! [2024-01-04 15:17:58.730][ 5172] * client : connection accepted - <> [2024-01-04 15:17:58.730][ 5172] * phase time: 6 ms [2024-01-04 15:17:58.730][ 5172] * phase cmem: 0 K [2024-01-04 15:17:58.743][ 5172] * phase time: 13 ms [2024-01-04 15:17:58.744][ 5172] * phase cmem: 0 K [2024-01-04 15:18:01.674][ 5172] ~ LevelResources load... [2024-01-04 15:18:01.674][ 5172] ~ LevelResources - base: 5936, 3538313 K [2024-01-04 15:18:01.674][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:18:01.674][ 5172] * phase time: 2930 ms [2024-01-04 15:18:01.674][ 5172] * phase cmem: 0 K [2024-01-04 15:18:01.694][ 5172] * phase time: 20 ms [2024-01-04 15:18:01.694][ 5172] * phase cmem: 0 K [2024-01-04 15:18:01.732][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:18:01.739][ 5172] * [Loading VB] 65527 verts, 2047 Kb [2024-01-04 15:18:01.746][ 5172] * [Loading VB] 65521 verts, 2047 Kb [2024-01-04 15:18:01.751][ 5172] * [Loading VB] 65525 verts, 2047 Kb [2024-01-04 15:18:01.759][ 5172] * [Loading VB] 65443 verts, 2045 Kb [2024-01-04 15:18:01.765][ 5172] * [Loading VB] 65330 verts, 2041 Kb [2024-01-04 15:18:01.770][ 5172] * [Loading VB] 6476 verts, 202 Kb [2024-01-04 15:18:01.771][ 5172] * [Loading VB] 52762 verts, 1648 Kb [2024-01-04 15:18:01.774][ 5172] * [Loading IB] 1048572 indices, 2047 Kb [2024-01-04 15:18:01.780][ 5172] * [Loading IB] 1048536 indices, 2047 Kb [2024-01-04 15:18:01.783][ 5172] * [Loading IB] 1048512 indices, 2047 Kb [2024-01-04 15:18:01.787][ 5172] * [Loading IB] 503166 indices, 982 Kb [2024-01-04 15:18:01.789][ 5172] * [Loading VB] 52762 verts, 618 Kb [2024-01-04 15:18:01.791][ 5172] * [Loading IB] 233781 indices, 456 Kb [2024-01-04 15:18:01.792][ 5172] * phase time: 98 ms [2024-01-04 15:18:01.792][ 5172] * phase cmem: 0 K [2024-01-04 15:18:01.837][ 5172] Loaded [17523] models from level. [2024-01-04 15:18:01.837][ 5172] * phase time: 44 ms [2024-01-04 15:18:01.837][ 5172] * phase cmem: 0 K [2024-01-04 15:18:01.843][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 15:18:01.843][ 5172] * [DETAILS] 24400 v(20), 15860 p [2024-01-04 15:18:01.843][ 5172] * [DETAILS] Batch(61), VB(476K), IB(92K) [2024-01-04 15:18:01.843][ 5172] * phase time: 6 ms [2024-01-04 15:18:01.843][ 5172] * phase cmem: 0 K [2024-01-04 15:18:01.844][ 5172] ~ LevelResources load completed! [2024-01-04 15:18:01.844][ 5172] ~ LevelResources - base: 6015, 3538313 K [2024-01-04 15:18:01.844][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:18:01.869][ 5172] * phase time: 25 ms [2024-01-04 15:18:01.869][ 5172] * phase cmem: 0 K [2024-01-04 15:18:01.876][ 5172] * phase time: 6 ms [2024-01-04 15:18:01.876][ 5172] * phase cmem: 0 K [2024-01-04 15:18:01.892][ 5172] - Game configuring : Started [2024-01-04 15:18:01.892][ 5172] - Loading music tracks from 'puzir_musics'... [2024-01-04 15:18:01.893][ 5172] - Game configuring : Finished [2024-01-04 15:18:01.900][ 5172] * phase time: 23 ms [2024-01-04 15:18:01.900][ 5172] * phase cmem: 0 K [2024-01-04 15:18:01.906][ 5172] PrefetchTextures... [2024-01-04 15:18:01.906][ 5172] PrefetchTextures completed! [2024-01-04 15:18:01.906][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6015] [2024-01-04 15:18:01.909][ 2236] ! Fallback to default bump map: [build_details_bump] [2024-01-04 15:18:01.909][ 9412] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 15:18:01.912][ 7040] ! Can't find texture [terrain\terrain_puzir_puddles_mask] [2024-01-04 15:18:02.178][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 15:18:02.179][ 5172] * t-report - base: 6015, 4092573 K [2024-01-04 15:18:02.179][ 5172] * t-report - lmap: 0, 0 K [2024-01-04 15:18:02.179][ 5172] * phase time: 279 ms [2024-01-04 15:18:02.179][ 5172] * phase cmem: 0 K [2024-01-04 15:18:02.186][ 5172] * phase time: 6 ms [2024-01-04 15:18:02.186][ 5172] * phase cmem: 0 K [2024-01-04 15:18:02.195][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:18:02.195][ 5172] [32468MB] physical memory installed, [17227MB] available, [46] percent of memory in use [2024-01-04 15:18:02.195][ 5172] PageFile total: [11034MB], free~ [9005MB] [2024-01-04 15:18:02.195][ 5172] Engine memory usage (Working Set): [5394MB], peak: [5680MB] [2024-01-04 15:18:02.195][ 5172] Engine memory usage (Commit Charge): [22475MB], peak: [27016MB] [2024-01-04 15:18:02.195][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:18:02.195][ 5172] * [ D3D ]: textures count [6015] [2024-01-04 15:18:02.195][ 5172] * [ D3D ]: textures[4092573 K] [2024-01-04 15:18:02.195][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 15:18:02.195][ 5172] * [x-ray]: economy: strings[36556 K], smem[0 K] [2024-01-04 15:18:02.196][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:18:02.312][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.05 s.] [2024-01-04 15:18:02.312][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.05 s.] [2024-01-04 15:18:02.323][ 5172] CTreasure.converted !!! [2024-01-04 15:18:02.324][ 5172] CRandomTask.converted !!! [2024-01-04 15:18:02.325][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 15:18:02.325][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 15:18:02.325][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 15:18:02.325][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 29 items [2024-01-04 15:18:02.325][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 15:18:02.325][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 15:18:02.326][ 5172] ! Unknown command: scope_params_1 [2024-01-04 15:18:02.326][ 5172] ! Unknown command: scope_params_2 [2024-01-04 15:18:02.326][ 5172] ! Unknown command: scope_params_3 [2024-01-04 15:18:02.326][ 5172] ! Unknown command: scope_params_4 [2024-01-04 15:18:02.363][ 5172] rx_sound sound prefetch ... [2024-01-04 15:18:02.396][ 5172] rx_sound sound prefetch done! [2024-01-04 15:18:02.407][ 5172] actor start 2 [2024-01-04 15:18:03.014][ 5172] ~ [amk_zone_gravi_zone_average] id=815 offline spawn art [af_vyvert] [2024-01-04 15:18:03.015][ 5172] ~ [amk_zone_mincer_strong] id=786 offline spawn art [af_mincer_meat] [2024-01-04 15:18:03.031][ 5172] actor end 2 [2024-01-04 15:18:03.347][ 5172] --Compiling shader [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_flat_d.ps] ps_5_0] [main] [2024-01-04 15:18:03.560][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of puz_position_sr to eRestrictorTypeNone because border().empty() [2024-01-04 15:18:03.621][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 15:18:03.635][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 15:18:03.938][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 15:18:03.939][ 5172] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.03 s.] [2024-01-04 15:18:03.939][ 5172] ~~ slot: ['dsh_fixes.26'], time: [0.03 s.] [2024-01-04 15:18:03.939][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 15:18:04.007][ 5172] task_ini() [2024-01-04 15:18:04.008][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 15:18:04.008][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 15:18:04.018][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 15:18:04.506][ 5172] ~ 'puz_rand_respawn' online:true spawn items ... [2024-01-04 15:18:04.506][ 5172] ~ 'puz_rand_respawn' online:true spawn done. [2024-01-04 15:18:04.509][ 5172] Prefetch frame, updated: 446 objects! [2024-01-04 15:18:04.537][ 5172] Prefetch frame, updated: 432 objects! [2024-01-04 15:18:04.544][ 5172] Prefetch frame, updated: 326 objects! [2024-01-04 15:18:04.550][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.555][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.562][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.569][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.575][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.581][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:18:04.587][ 5172] Prefetch frame, updated: 284 objects! [2024-01-04 15:18:04.593][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.599][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.605][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:18:04.610][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.616][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 15:18:04.622][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.629][ 5172] Prefetch frame, updated: 284 objects! [2024-01-04 15:18:04.635][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.641][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:18:04.647][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.653][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:18:04.663][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.666][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.671][ 5172] Prefetch frame, updated: 285 objects! [2024-01-04 15:18:04.677][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.682][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.688][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 15:18:04.693][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.699][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.705][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:18:04.710][ 5172] Prefetch frame, updated: 286 objects! [2024-01-04 15:18:04.716][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:18:04.722][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:18:04.727][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 15:18:04.732][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.738][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.744][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:18:04.749][ 5172] Prefetch frame, updated: 284 objects! [2024-01-04 15:18:04.755][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:18:04.761][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.766][ 5172] Prefetch frame, updated: 25 objects! [2024-01-04 15:18:04.772][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.778][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:18:04.785][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.791][ 5172] Prefetch frame, updated: 288 objects! [2024-01-04 15:18:04.797][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.803][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 15:18:04.809][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:18:04.816][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.822][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.828][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:18:04.834][ 5172] Prefetch frame, updated: 286 objects! [2024-01-04 15:18:04.840][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 15:18:04.846][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.853][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:18:04.859][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.865][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:18:04.871][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.877][ 5172] Prefetch frame, updated: 309 objects! [2024-01-04 15:18:04.882][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.889][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.896][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.901][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 15:18:04.907][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.914][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 15:18:04.919][ 5172] gg_need_sleep=35 [2024-01-04 15:18:04.920][ 5172] Prefetch frame, updated: 285 objects! [2024-01-04 15:18:04.925][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:18:04.931][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.936][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:18:04.942][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.948][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 15:18:04.955][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:18:04.961][ 5172] Prefetch frame, updated: 291 objects! [2024-01-04 15:18:04.967][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:04.974][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:18:04.980][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.985][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 15:18:04.991][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:04.997][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:18:05.003][ 5172] Prefetch frame, updated: 284 objects! [2024-01-04 15:18:05.009][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:18:05.015][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:18:05.021][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 15:18:05.025][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:05.032][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 15:18:05.038][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:05.045][ 5172] Prefetch frame, updated: 293 objects! [2024-01-04 15:18:05.051][ 5172] Prefetch frame, updated: 104 objects! [2024-01-04 15:18:05.057][ 5172] Prefetch frame, updated: 25 objects! [2024-01-04 15:18:05.063][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:18:05.068][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:18:05.074][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:18:05.080][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:18:05.087][ 5172] Prefetch frame, updated: 287 objects! [2024-01-04 15:18:05.094][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:18:05.099][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:18:05.147][ 5172] * MEMORY USAGE: 0 K [2024-01-04 15:18:05.147][ 5172] * End of synchronization A[1] R[1] [2024-01-04 15:18:05.147][ 5172] * phase time: 2967 ms [2024-01-04 15:18:05.147][ 5172] * phase cmem: 0 K [2024-01-04 15:18:05.147][ 5172] gameload - all finished! [2024-01-04 15:18:07.014][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:18:07.014][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:18:07.014][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:18:07.014][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:18:07.016][ 5172] * Saving spawns... [2024-01-04 15:18:07.016][ 5172] * Saving objects... [2024-01-04 15:18:07.062][ 5172] * 32945 objects are successfully saved [2024-01-04 15:18:07.063][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:18:07.076][ 5172] * Game user День 35. [Забытый Лес] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_23.sav' [2024-01-04 15:18:07.076][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:18:07.076][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:18:07.080][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:18:27.244][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:18:27.244][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:18:27.244][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:18:27.244][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:18:27.246][ 5172] * Saving spawns... [2024-01-04 15:18:27.246][ 5172] * Saving objects... [2024-01-04 15:18:27.287][ 5172] * 32945 objects are successfully saved [2024-01-04 15:18:27.289][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:18:27.302][ 5172] * Game user День 35. [Забытый Лес] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_24.sav' [2024-01-04 15:18:27.302][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:18:27.302][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:18:27.311][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:18:28.012][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:18:28.012][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:18:28.012][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:18:28.012][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:18:28.014][ 5172] * Saving spawns... [2024-01-04 15:18:28.014][ 5172] * Saving objects... [2024-01-04 15:18:28.056][ 5172] * 32945 objects are successfully saved [2024-01-04 15:18:28.057][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:18:28.068][ 5172] * Game user День 35. [Забытый Лес] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_25.sav' [2024-01-04 15:18:28.068][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:18:28.068][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:18:28.077][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:18:30.123][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:18:30.123][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:18:30.124][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:18:30.124][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:18:30.125][ 5172] * Saving spawns... [2024-01-04 15:18:30.125][ 5172] * Saving objects... [2024-01-04 15:18:30.171][ 5172] * 32945 objects are successfully saved [2024-01-04 15:18:30.172][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:18:30.184][ 5172] * Game user День 35. [Забытый Лес] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_26.sav' [2024-01-04 15:18:30.184][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:18:30.184][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:18:30.195][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:18:52.171][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:18:52.171][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:18:52.171][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:18:52.172][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:18:52.173][ 5172] * Saving spawns... [2024-01-04 15:18:52.173][ 5172] * Saving objects... [2024-01-04 15:18:52.216][ 5172] * 32949 objects are successfully saved [2024-01-04 15:18:52.217][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:18:52.229][ 5172] * Game user День 35. [Забытый Лес] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_27.sav' [2024-01-04 15:18:52.229][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:18:52.229][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:18:52.238][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:19:13.888][ 2060] ~ 'opr_controller_respawn' online:false spawn items ... [2024-01-04 15:19:13.888][ 2060] ~ 'opr_controller_respawn' online:false spawn done. [2024-01-04 15:19:18.127][ 5172] gg_need_sleep=36 [2024-01-04 15:19:22.041][ 5172] ~ [Вася Секретарь] Found spawn subsection [list_wpn_918_hg_tier1] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 15:19:46.531][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:19:46.531][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:19:46.531][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:19:46.532][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:19:46.533][ 5172] * Saving spawns... [2024-01-04 15:19:46.533][ 5172] * Saving objects... [2024-01-04 15:19:46.572][ 5172] * 32952 objects are successfully saved [2024-01-04 15:19:46.573][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:19:46.584][ 5172] * Game user День 35. [Забытый Лес] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_28.sav' [2024-01-04 15:19:46.584][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:19:46.584][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:19:46.591][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:19:50.366][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:19:50.366][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:19:50.366][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:19:50.367][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:19:50.368][ 5172] * Saving spawns... [2024-01-04 15:19:50.368][ 5172] * Saving objects... [2024-01-04 15:19:50.412][ 5172] * 32952 objects are successfully saved [2024-01-04 15:19:50.414][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:19:50.433][ 5172] * Game user День 35. [Забытый Лес] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_29.sav' [2024-01-04 15:19:50.433][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:19:50.433][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:19:50.439][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:19:53.079][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:19:53.079][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:19:53.079][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:19:53.080][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:19:53.081][ 5172] * Saving spawns... [2024-01-04 15:19:53.081][ 5172] * Saving objects... [2024-01-04 15:19:53.132][ 5172] * 32952 objects are successfully saved [2024-01-04 15:19:53.134][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:19:53.150][ 5172] * Game user День 35. [Забытый Лес] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_30.sav' [2024-01-04 15:19:53.150][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:19:53.150][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:19:53.157][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:20:08.749][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:20:08.749][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:20:08.749][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:20:08.749][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:20:08.751][ 5172] * Saving spawns... [2024-01-04 15:20:08.751][ 5172] * Saving objects... [2024-01-04 15:20:08.793][ 5172] * 32953 objects are successfully saved [2024-01-04 15:20:08.795][ 5172] * 4309 script vars are successfully saved [2024-01-04 15:20:08.807][ 5172] * Game user День 35. [Забытый Лес] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_31.sav' [2024-01-04 15:20:08.807][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:20:08.807][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:20:08.832][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:20:19.187][ 5172] on_before_save - blocked [2024-01-04 15:20:24.908][ 5172] on_before_save - blocked [2024-01-04 15:20:35.131][ 5172] on_before_save - blocked [2024-01-04 15:20:35.254][ 5172] gg_need_sleep=37 [2024-01-04 15:20:37.254][ 5172] on_before_save - blocked [2024-01-04 15:20:45.335][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:20:45.335][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:20:45.335][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:20:45.336][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:20:45.337][ 5172] * Saving spawns... [2024-01-04 15:20:45.337][ 5172] * Saving objects... [2024-01-04 15:20:45.377][ 5172] * 32957 objects are successfully saved [2024-01-04 15:20:45.379][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:20:45.392][ 5172] * Game user День 35. [Забытый Лес] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_36.sav' [2024-01-04 15:20:45.392][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:20:45.392][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:20:45.401][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:20:46.835][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:20:46.836][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:20:46.836][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:20:46.836][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:20:46.838][ 5172] * Saving spawns... [2024-01-04 15:20:46.838][ 5172] * Saving objects... [2024-01-04 15:20:46.884][ 5172] * 32957 objects are successfully saved [2024-01-04 15:20:46.885][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:20:46.897][ 5172] * Game user День 35. [Забытый Лес] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_37.sav' [2024-01-04 15:20:46.897][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:20:46.897][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:20:46.907][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:20:48.025][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:20:48.025][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:20:48.025][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:20:48.026][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:20:48.028][ 5172] * Saving spawns... [2024-01-04 15:20:48.028][ 5172] * Saving objects... [2024-01-04 15:20:48.076][ 5172] * 32957 objects are successfully saved [2024-01-04 15:20:48.078][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:20:48.091][ 5172] * Game user День 35. [Забытый Лес] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_38.sav' [2024-01-04 15:20:48.091][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:20:48.092][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:20:48.101][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:22:09.739][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:22:09.739][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:22:09.739][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:22:09.740][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:22:09.741][ 5172] * Saving spawns... [2024-01-04 15:22:09.741][ 5172] * Saving objects... [2024-01-04 15:22:09.787][ 5172] * 32957 objects are successfully saved [2024-01-04 15:22:09.789][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:22:09.800][ 5172] * Game user День 35. [Забытый Лес] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_39.sav' [2024-01-04 15:22:09.800][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:22:09.800][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:22:09.809][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:22:10.608][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:22:10.608][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:22:10.608][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:22:10.609][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:22:10.610][ 5172] * Saving spawns... [2024-01-04 15:22:10.610][ 5172] * Saving objects... [2024-01-04 15:22:10.648][ 5172] * 32957 objects are successfully saved [2024-01-04 15:22:10.650][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:22:10.660][ 5172] * Game user День 35. [Забытый Лес] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_40.sav' [2024-01-04 15:22:10.660][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 15:22:10.660][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 15:22:10.669][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:22:11.902][ 5172] on_before_save - blocked [2024-01-04 15:22:20.054][ 5172] ~dm last active item was=wpn_mr133 [2024-01-04 15:22:20.054][ 5172] ~dm additional ammo for NPC weapon=wpn_fort [2024-01-04 15:22:20.054][ 5172] ~ dm ammo section=ammo_12x70_buck [2024-01-04 15:22:20.054][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:22:20.055][ 5172] ~id=[47214] death manager npc visual=[stalker_bandit_3] [2024-01-04 15:22:24.118][ 5172] ~dm last active item was=wpn_mr133 [2024-01-04 15:22:24.118][ 5172] ~dm additional ammo for NPC weapon=wpn_pb [2024-01-04 15:22:24.118][ 5172] ~ dm ammo section=ammo_12x70_buck [2024-01-04 15:22:24.118][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:22:24.119][ 5172] ~id=[7503] death manager npc visual=[hunter63] [2024-01-04 15:23:01.332][ 5172] on_before_save - blocked [2024-01-04 15:23:01.519][ 5172] gg_need_sleep=38 [2024-01-04 15:23:34.125][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:23:34.125][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:23:34.125][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:23:34.125][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:23:34.127][ 5172] * Saving spawns... [2024-01-04 15:23:34.127][ 5172] * Saving objects... [2024-01-04 15:23:34.169][ 5172] * 32949 objects are successfully saved [2024-01-04 15:23:34.171][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:23:34.183][ 5172] * Game user День 35. [Забытый Лес] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_43.sav' [2024-01-04 15:23:34.183][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:23:34.183][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:23:34.189][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:23:38.448][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:23:38.448][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:23:38.448][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:23:38.448][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:23:38.451][ 5172] * Saving spawns... [2024-01-04 15:23:38.451][ 5172] * Saving objects... [2024-01-04 15:23:38.506][ 5172] * 32949 objects are successfully saved [2024-01-04 15:23:38.508][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:23:38.523][ 5172] * Game user День 35. [Забытый Лес] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_44.sav' [2024-01-04 15:23:38.523][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:23:38.523][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:23:38.537][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:23:41.518][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:23:41.518][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:23:41.518][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:23:41.519][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:23:41.520][ 5172] * Saving spawns... [2024-01-04 15:23:41.520][ 5172] * Saving objects... [2024-01-04 15:23:41.569][ 5172] * 32949 objects are successfully saved [2024-01-04 15:23:41.571][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:23:41.583][ 5172] * Game user День 35. [Забытый Лес] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_45.sav' [2024-01-04 15:23:41.584][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:23:41.584][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:23:41.595][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:11.866][ 5172] ~dm last active item was=wpn_protecta [2024-01-04 15:24:11.866][ 5172] ~dm additional ammo for NPC weapon=wpn_pb [2024-01-04 15:24:11.866][ 5172] ~ dm ammo section=ammo_12x70_buck [2024-01-04 15:24:11.866][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:24:11.867][ 5172] ~id=[4682] death manager npc visual=[hunter4] [2024-01-04 15:24:13.522][ 5172] gg_need_sleep=39 [2024-01-04 15:24:21.794][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:21.794][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:21.794][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:21.794][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:21.796][ 5172] * Saving spawns... [2024-01-04 15:24:21.796][ 5172] * Saving objects... [2024-01-04 15:24:21.837][ 5172] * 32948 objects are successfully saved [2024-01-04 15:24:21.839][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:21.852][ 5172] * Game user День 35. [Забытый Лес] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_46.sav' [2024-01-04 15:24:21.852][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:21.852][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:21.861][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:22.740][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:22.740][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:22.740][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:22.740][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:22.742][ 5172] * Saving spawns... [2024-01-04 15:24:22.742][ 5172] * Saving objects... [2024-01-04 15:24:22.782][ 5172] * 32948 objects are successfully saved [2024-01-04 15:24:22.784][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:22.795][ 5172] * Game user День 35. [Забытый Лес] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_47.sav' [2024-01-04 15:24:22.795][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:22.795][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:22.802][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:24.658][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:24.658][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:24.659][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:24.659][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:24.660][ 5172] * Saving spawns... [2024-01-04 15:24:24.660][ 5172] * Saving objects... [2024-01-04 15:24:24.701][ 5172] * 32948 objects are successfully saved [2024-01-04 15:24:24.703][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:24.716][ 5172] * Game user День 35. [Забытый Лес] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_48.sav' [2024-01-04 15:24:24.716][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:24.716][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:24.724][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:30.242][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:30.242][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:30.242][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:30.242][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:30.244][ 5172] * Saving spawns... [2024-01-04 15:24:30.244][ 5172] * Saving objects... [2024-01-04 15:24:30.285][ 5172] * 32948 objects are successfully saved [2024-01-04 15:24:30.287][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:30.298][ 5172] * Game user День 35. [Забытый Лес] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_49.sav' [2024-01-04 15:24:30.298][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:30.298][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:30.306][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:31.807][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:31.807][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:31.807][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:31.807][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:31.809][ 5172] * Saving spawns... [2024-01-04 15:24:31.809][ 5172] * Saving objects... [2024-01-04 15:24:31.851][ 5172] * 32948 objects are successfully saved [2024-01-04 15:24:31.853][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:31.865][ 5172] * Game user День 35. [Забытый Лес] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_50.sav' [2024-01-04 15:24:31.865][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:31.865][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:31.872][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:33.259][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:33.259][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:33.260][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:33.260][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:33.261][ 5172] * Saving spawns... [2024-01-04 15:24:33.261][ 5172] * Saving objects... [2024-01-04 15:24:33.305][ 5172] * 32948 objects are successfully saved [2024-01-04 15:24:33.306][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:33.317][ 5172] * Game user День 35. [Забытый Лес] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_1.sav' [2024-01-04 15:24:33.317][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:33.317][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:33.325][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:36.561][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:36.561][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:36.561][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:36.562][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:36.563][ 5172] * Saving spawns... [2024-01-04 15:24:36.563][ 5172] * Saving objects... [2024-01-04 15:24:36.604][ 5172] * 32949 objects are successfully saved [2024-01-04 15:24:36.605][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:36.616][ 5172] * Game user День 35. [Забытый Лес] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_2.sav' [2024-01-04 15:24:36.616][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:36.616][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:36.624][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:45.410][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:45.410][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:45.410][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:45.411][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:45.412][ 5172] * Saving spawns... [2024-01-04 15:24:45.412][ 5172] * Saving objects... [2024-01-04 15:24:45.455][ 5172] * 32949 objects are successfully saved [2024-01-04 15:24:45.457][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:45.467][ 5172] * Game user День 35. [Забытый Лес] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_3.sav' [2024-01-04 15:24:45.468][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:45.468][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:45.475][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:48.774][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:48.774][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:48.775][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:48.775][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:48.776][ 5172] * Saving spawns... [2024-01-04 15:24:48.776][ 5172] * Saving objects... [2024-01-04 15:24:48.818][ 5172] * 32949 objects are successfully saved [2024-01-04 15:24:48.819][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:48.831][ 5172] * Game user День 35. [Забытый Лес] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_4.sav' [2024-01-04 15:24:48.831][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:48.831][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:48.838][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:50.373][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:50.373][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:50.373][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:50.374][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:50.375][ 5172] * Saving spawns... [2024-01-04 15:24:50.375][ 5172] * Saving objects... [2024-01-04 15:24:50.415][ 5172] * 32949 objects are successfully saved [2024-01-04 15:24:50.417][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:50.427][ 5172] * Game user День 35. [Забытый Лес] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_5.sav' [2024-01-04 15:24:50.427][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:50.427][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:50.435][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:24:57.557][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:24:57.557][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:24:57.558][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:24:57.558][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:24:57.559][ 5172] * Saving spawns... [2024-01-04 15:24:57.559][ 5172] * Saving objects... [2024-01-04 15:24:57.601][ 5172] * 32949 objects are successfully saved [2024-01-04 15:24:57.602][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:24:57.613][ 5172] * Game user День 35. [Забытый Лес] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_6.sav' [2024-01-04 15:24:57.614][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:24:57.614][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:24:57.620][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:25:05.531][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:25:05.531][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:25:05.531][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:25:05.532][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:25:05.533][ 5172] * Saving spawns... [2024-01-04 15:25:05.533][ 5172] * Saving objects... [2024-01-04 15:25:05.585][ 5172] * 32949 objects are successfully saved [2024-01-04 15:25:05.587][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:25:05.602][ 5172] * Game user День 35. [Забытый Лес] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_7.sav' [2024-01-04 15:25:05.602][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:25:05.602][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:25:05.611][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:25:16.693][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:25:16.693][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:25:16.694][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:25:16.694][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:25:16.695][ 5172] * Saving spawns... [2024-01-04 15:25:16.695][ 5172] * Saving objects... [2024-01-04 15:25:16.734][ 5172] * 32949 objects are successfully saved [2024-01-04 15:25:16.735][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:25:16.746][ 5172] * Game user День 35. [Забытый Лес] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_8.sav' [2024-01-04 15:25:16.746][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-04 15:25:16.746][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-04 15:25:16.749][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:25:45.238][ 5172] gg_need_sleep=40 [2024-01-04 15:25:47.458][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:25:47.458][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:25:47.459][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:25:47.459][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:25:47.461][ 5172] * Saving spawns... [2024-01-04 15:25:47.461][ 5172] * Saving objects... [2024-01-04 15:25:47.513][ 5172] * 32949 objects are successfully saved [2024-01-04 15:25:47.516][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:25:47.529][ 5172] * Game user День 35. [Забытый Лес] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_9.sav' [2024-01-04 15:25:47.529][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:25:47.529][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:25:47.533][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:25:56.249][12452] ~ 'aver_boar_flesh3_respawn' online:false spawn items ... [2024-01-04 15:25:56.254][12452] ~ 'aver_boar_flesh3_respawn' online:false spawn done. [2024-01-04 15:25:56.312][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:25:56.312][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:25:56.312][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:25:56.312][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:25:56.314][ 5172] * Saving spawns... [2024-01-04 15:25:56.314][ 5172] * Saving objects... [2024-01-04 15:25:56.356][ 5172] * 32949 objects are successfully saved [2024-01-04 15:25:56.357][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:25:56.369][ 5172] * Game user День 35. [Забытый Лес] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_10.sav' [2024-01-04 15:25:56.369][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:25:56.369][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:25:56.375][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:26:00.758][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:26:00.758][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:26:00.758][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:26:00.759][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:26:00.760][ 5172] * Saving spawns... [2024-01-04 15:26:00.760][ 5172] * Saving objects... [2024-01-04 15:26:00.803][ 5172] * 32949 objects are successfully saved [2024-01-04 15:26:00.805][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:26:00.818][ 5172] * Game user День 35. [Забытый Лес] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_11.sav' [2024-01-04 15:26:00.818][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:26:00.818][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:26:00.825][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:26:15.630][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:26:15.630][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:26:15.631][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:26:15.631][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:26:15.632][ 5172] * Saving spawns... [2024-01-04 15:26:15.632][ 5172] * Saving objects... [2024-01-04 15:26:15.682][ 5172] * 32949 objects are successfully saved [2024-01-04 15:26:15.683][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:26:15.696][ 5172] * Game user День 35. [Забытый Лес] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_12.sav' [2024-01-04 15:26:15.696][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:26:15.696][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:26:15.703][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:26:25.989][ 5172] ~dm last active item was=wpn_wincheaster1300 [2024-01-04 15:26:25.989][ 5172] ~dm additional ammo for NPC weapon=wpn_sig550 [2024-01-04 15:26:25.989][ 5172] ~ dm ammo section=ammo_12x70_buck [2024-01-04 15:26:25.989][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:26:25.989][ 5172] ~id=[27423] death manager npc visual=[hunter63] [2024-01-04 15:26:27.354][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:26:27.354][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:26:27.354][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:26:27.355][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:26:27.357][ 5172] * Saving spawns... [2024-01-04 15:26:27.357][ 5172] * Saving objects... [2024-01-04 15:26:27.409][ 5172] * 32943 objects are successfully saved [2024-01-04 15:26:27.411][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:26:27.423][ 5172] * Game user День 35. [Забытый Лес] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_13.sav' [2024-01-04 15:26:27.423][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:26:27.423][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:26:27.431][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:26:43.145][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:26:43.145][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:26:43.145][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:26:43.145][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:26:43.147][ 5172] * Saving spawns... [2024-01-04 15:26:43.147][ 5172] * Saving objects... [2024-01-04 15:26:43.188][ 5172] * 32943 objects are successfully saved [2024-01-04 15:26:43.189][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:26:43.202][ 5172] * Game user День 35. [Забытый Лес] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_14.sav' [2024-01-04 15:26:43.202][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:26:43.202][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:26:43.209][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:26:44.556][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:26:44.556][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:26:44.556][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:26:44.556][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:26:44.558][ 5172] * Saving spawns... [2024-01-04 15:26:44.558][ 5172] * Saving objects... [2024-01-04 15:26:44.605][ 5172] * 32943 objects are successfully saved [2024-01-04 15:26:44.607][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:26:44.620][ 5172] * Game user День 35. [Забытый Лес] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_15.sav' [2024-01-04 15:26:44.620][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:26:44.620][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:26:44.628][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:26:48.392][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: dark_cook_field_kitchen_1 [2024-01-04 15:26:49.107][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:26:49.107][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:26:49.108][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:26:49.108][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:26:49.109][ 5172] * Saving spawns... [2024-01-04 15:26:49.109][ 5172] * Saving objects... [2024-01-04 15:26:49.150][ 5172] * 32946 objects are successfully saved [2024-01-04 15:26:49.151][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:26:49.162][ 5172] * Game user День 35. [Забытый Лес] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_16.sav' [2024-01-04 15:26:49.162][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:26:49.162][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:26:49.169][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:26:50.115][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:26:50.115][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:26:50.115][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:26:50.116][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:26:50.117][ 5172] * Saving spawns... [2024-01-04 15:26:50.117][ 5172] * Saving objects... [2024-01-04 15:26:50.158][ 5172] * 32946 objects are successfully saved [2024-01-04 15:26:50.160][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:26:50.170][ 5172] * Game user День 35. [Забытый Лес] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_17.sav' [2024-01-04 15:26:50.170][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:26:50.170][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:26:50.177][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:26:51.432][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:26:51.432][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:26:51.432][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:26:51.432][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:26:51.434][ 5172] * Saving spawns... [2024-01-04 15:26:51.434][ 5172] * Saving objects... [2024-01-04 15:26:51.475][ 5172] * 32946 objects are successfully saved [2024-01-04 15:26:51.476][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:26:51.487][ 5172] * Game user День 35. [Забытый Лес] Пометить бочку для Воды.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] Пометить бочку для Воды.sav' [2024-01-04 15:26:51.487][ 5172] ! actor signal on_update took 58 [2024-01-04 15:26:51.494][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:26:54.197][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:26:54.197][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:26:54.198][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:26:54.198][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:26:54.199][ 5172] * Saving spawns... [2024-01-04 15:26:54.199][ 5172] * Saving objects... [2024-01-04 15:26:54.243][ 5172] * 32947 objects are successfully saved [2024-01-04 15:26:54.244][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:26:54.256][ 5172] * Game user День 35. [Забытый Лес] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_18.sav' [2024-01-04 15:26:54.257][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:26:54.257][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:26:54.263][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:26:58.798][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:26:58.798][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:26:58.798][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:26:58.798][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:26:58.799][ 5172] * Saving spawns... [2024-01-04 15:26:58.799][ 5172] * Saving objects... [2024-01-04 15:26:58.840][ 5172] * 32947 objects are successfully saved [2024-01-04 15:26:58.842][ 5172] * 4305 script vars are successfully saved [2024-01-04 15:26:58.854][ 5172] * Game user День 35. [Забытый Лес] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_19.sav' [2024-01-04 15:26:58.854][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:26:58.854][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:26:58.861][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:27:04.569][ 5172] gg_need_sleep=41 [2024-01-04 15:27:15.456][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:27:15.456][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:27:15.456][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:27:15.457][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:27:15.459][ 5172] * Saving spawns... [2024-01-04 15:27:15.459][ 5172] * Saving objects... [2024-01-04 15:27:15.522][ 5172] * 32947 objects are successfully saved [2024-01-04 15:27:15.524][ 5172] * 4308 script vars are successfully saved [2024-01-04 15:27:15.536][ 5172] * Game user День 35. [Забытый Лес] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_20.sav' [2024-01-04 15:27:15.536][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:27:15.536][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:27:15.543][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:27:27.880][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:27:27.880][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:27:27.881][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:27:27.881][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 29 items [2024-01-04 15:27:27.882][ 5172] * Saving spawns... [2024-01-04 15:27:27.882][ 5172] * Saving objects... [2024-01-04 15:27:27.933][ 5172] * 32947 objects are successfully saved [2024-01-04 15:27:27.935][ 5172] * 4308 script vars are successfully saved [2024-01-04 15:27:27.947][ 5172] * Game user День 35. [Забытый Лес] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_21.sav' [2024-01-04 15:27:27.948][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:27:27.948][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:27:27.957][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:31:19.985][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:31:19.985][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:31:19.986][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:31:19.986][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:31:19.987][ 5172] * Saving spawns... [2024-01-04 15:31:19.987][ 5172] * Saving objects... [2024-01-04 15:31:20.029][ 5172] * 32947 objects are successfully saved [2024-01-04 15:31:20.031][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:31:20.041][ 5172] * Game user День 35. [Забытый Лес] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_22.sav' [2024-01-04 15:31:20.041][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:31:20.041][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:31:20.049][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:31:26.787][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:31:26.787][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:31:26.788][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:31:26.788][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:31:26.789][ 5172] * Saving spawns... [2024-01-04 15:31:26.789][ 5172] * Saving objects... [2024-01-04 15:31:26.832][ 5172] * 32947 objects are successfully saved [2024-01-04 15:31:26.833][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:31:26.845][ 5172] * Game user День 35. [Забытый Лес] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_23.sav' [2024-01-04 15:31:26.845][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:31:26.845][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:31:26.852][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:31:44.473][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:31:44.473][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:31:44.473][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:31:44.473][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:31:44.475][ 5172] * Saving spawns... [2024-01-04 15:31:44.475][ 5172] * Saving objects... [2024-01-04 15:31:44.516][ 5172] * 32947 objects are successfully saved [2024-01-04 15:31:44.518][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:31:44.529][ 5172] * Game user День 35. [Забытый Лес] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_24.sav' [2024-01-04 15:31:44.529][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:31:44.529][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:31:44.538][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:31:45.737][ 5172] gg_need_sleep=42 [2024-01-04 15:31:48.334][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: arhara_omlet_have [2024-01-04 15:31:49.155][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:31:49.155][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:31:49.155][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:31:49.156][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:31:49.157][ 5172] * Saving spawns... [2024-01-04 15:31:49.157][ 5172] * Saving objects... [2024-01-04 15:31:49.199][ 5172] * 32947 objects are successfully saved [2024-01-04 15:31:49.201][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:31:49.212][ 5172] * Game user День 35. [Забытый Лес] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_25.sav' [2024-01-04 15:31:49.212][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:31:49.212][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:31:49.221][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:31:51.338][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:31:51.338][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:31:51.338][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:31:51.338][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:31:51.339][ 5172] * Saving spawns... [2024-01-04 15:31:51.339][ 5172] * Saving objects... [2024-01-04 15:31:51.380][ 5172] * 32947 objects are successfully saved [2024-01-04 15:31:51.382][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:31:51.393][ 5172] * Game user День 35. [Забытый Лес] Принести вороньи яйца Повару.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] Принести вороньи яйца Повару.sav' [2024-01-04 15:31:51.393][ 5172] ! actor signal on_update took 57 [2024-01-04 15:31:51.398][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:31:54.023][ 5172] reputation_dc = 19.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 1338 [2024-01-04 15:31:54.023][ 5172] ____________________ [2024-01-04 15:31:54.056][ 5172] ! actor signal on_update took 33 [2024-01-04 15:31:56.891][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:31:56.891][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:31:56.891][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:31:56.891][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:31:56.893][ 5172] * Saving spawns... [2024-01-04 15:31:56.893][ 5172] * Saving objects... [2024-01-04 15:31:56.933][ 5172] * 32947 objects are successfully saved [2024-01-04 15:31:56.935][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:31:56.945][ 5172] * Game user День 35. [Забытый Лес] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_26.sav' [2024-01-04 15:31:56.945][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:31:56.945][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:31:56.951][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:31:58.286][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:31:58.286][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:31:58.286][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:31:58.286][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:31:58.288][ 5172] * Saving spawns... [2024-01-04 15:31:58.288][ 5172] * Saving objects... [2024-01-04 15:31:58.332][ 5172] * 32947 objects are successfully saved [2024-01-04 15:31:58.334][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:31:58.346][ 5172] * Game user День 35. [Забытый Лес] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_27.sav' [2024-01-04 15:31:58.346][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:31:58.346][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:31:58.355][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:34:25.212][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:34:25.212][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:34:25.212][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:34:25.213][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:34:25.214][ 5172] * Saving spawns... [2024-01-04 15:34:25.214][ 5172] * Saving objects... [2024-01-04 15:34:25.260][ 5172] * 32948 objects are successfully saved [2024-01-04 15:34:25.262][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:34:25.278][ 5172] * Game user День 35. [Забытый Лес] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_28.sav' [2024-01-04 15:34:25.278][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:34:25.278][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:34:25.286][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:34:25.667][ 5172] gg_need_sleep=43 [2024-01-04 15:34:28.754][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:34:28.754][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:34:28.754][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:34:28.754][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:34:28.756][ 5172] * Saving spawns... [2024-01-04 15:34:28.756][ 5172] * Saving objects... [2024-01-04 15:34:28.800][ 5172] * 32948 objects are successfully saved [2024-01-04 15:34:28.802][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:34:28.813][ 5172] * Game user День 35. [Забытый Лес] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_29.sav' [2024-01-04 15:34:28.813][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:34:28.813][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:34:28.821][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:34:31.763][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:34:31.763][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:34:31.764][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:34:31.764][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:34:31.765][ 5172] * Saving spawns... [2024-01-04 15:34:31.765][ 5172] * Saving objects... [2024-01-04 15:34:31.806][ 5172] * 32948 objects are successfully saved [2024-01-04 15:34:31.807][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:34:31.820][ 5172] * Game user День 35. [Забытый Лес] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_30.sav' [2024-01-04 15:34:31.820][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:34:31.820][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:34:31.831][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:34:33.864][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:34:33.864][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:34:33.865][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:34:33.865][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:34:33.866][ 5172] * Saving spawns... [2024-01-04 15:34:33.866][ 5172] * Saving objects... [2024-01-04 15:34:33.908][ 5172] * 32948 objects are successfully saved [2024-01-04 15:34:33.910][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:34:33.921][ 5172] * Game user День 35. [Забытый Лес] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_31.sav' [2024-01-04 15:34:33.921][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:34:33.921][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:34:33.929][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:34:43.982][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:34:43.982][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:34:43.982][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:34:43.983][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:34:43.984][ 5172] * Saving spawns... [2024-01-04 15:34:43.984][ 5172] * Saving objects... [2024-01-04 15:34:44.028][ 5172] * 32948 objects are successfully saved [2024-01-04 15:34:44.030][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:34:44.043][ 5172] * Game user День 35. [Забытый Лес] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_32.sav' [2024-01-04 15:34:44.043][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:34:44.043][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:34:44.053][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:34:45.040][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:34:45.041][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:34:45.041][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:34:45.041][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:34:45.043][ 5172] * Saving spawns... [2024-01-04 15:34:45.043][ 5172] * Saving objects... [2024-01-04 15:34:45.085][ 5172] * 32948 objects are successfully saved [2024-01-04 15:34:45.087][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:34:45.097][ 5172] * Game user День 35. [Забытый Лес] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_33.sav' [2024-01-04 15:34:45.097][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:34:45.097][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:34:45.107][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:34:47.744][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:34:47.744][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:34:47.744][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:34:47.744][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:34:47.746][ 5172] * Saving spawns... [2024-01-04 15:34:47.746][ 5172] * Saving objects... [2024-01-04 15:34:47.788][ 5172] * 32948 objects are successfully saved [2024-01-04 15:34:47.789][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:34:47.802][ 5172] * Game user День 35. [Забытый Лес] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_34.sav' [2024-01-04 15:34:47.802][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:34:47.802][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:34:47.810][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:35:05.836][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:35:05.836][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:35:05.836][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:35:05.836][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:35:05.838][ 5172] * Saving spawns... [2024-01-04 15:35:05.838][ 5172] * Saving objects... [2024-01-04 15:35:05.883][ 5172] * 32948 objects are successfully saved [2024-01-04 15:35:05.885][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:35:05.898][ 5172] * Game user День 35. [Забытый Лес] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_35.sav' [2024-01-04 15:35:05.898][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:35:05.898][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:35:05.906][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:35:16.196][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:35:16.196][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:35:16.196][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:35:16.197][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:35:16.198][ 5172] * Saving spawns... [2024-01-04 15:35:16.198][ 5172] * Saving objects... [2024-01-04 15:35:16.239][ 5172] * 32948 objects are successfully saved [2024-01-04 15:35:16.241][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:35:16.252][ 5172] * Game user День 35. [Забытый Лес] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_36.sav' [2024-01-04 15:35:16.253][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:35:16.253][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:35:16.260][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:35:22.582][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:35:22.582][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:35:22.582][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:35:22.583][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:35:22.584][ 5172] * Saving spawns... [2024-01-04 15:35:22.584][ 5172] * Saving objects... [2024-01-04 15:35:22.626][ 5172] * 32948 objects are successfully saved [2024-01-04 15:35:22.628][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:35:22.643][ 5172] * Game user День 35. [Забытый Лес] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_37.sav' [2024-01-04 15:35:22.643][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:35:22.643][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:35:22.651][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:35:37.674][ 5172] gg_need_sleep=44 [2024-01-04 15:35:56.079][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:35:56.079][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:35:56.079][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:35:56.080][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:35:56.081][ 5172] * Saving spawns... [2024-01-04 15:35:56.081][ 5172] * Saving objects... [2024-01-04 15:35:56.124][ 5172] * 32949 objects are successfully saved [2024-01-04 15:35:56.125][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:35:56.137][ 5172] * Game user День 35. [Забытый Лес] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_38.sav' [2024-01-04 15:35:56.137][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:35:56.137][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:35:56.148][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:36:04.810][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:36:04.810][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:36:04.810][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:36:04.810][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:36:04.812][ 5172] * Saving spawns... [2024-01-04 15:36:04.812][ 5172] * Saving objects... [2024-01-04 15:36:04.865][ 5172] * 32949 objects are successfully saved [2024-01-04 15:36:04.868][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:36:04.884][ 5172] * Game user День 35. [Забытый Лес] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_39.sav' [2024-01-04 15:36:04.884][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:36:04.884][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:36:04.894][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:36:05.521][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:36:05.521][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:36:05.522][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:36:05.522][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:36:05.524][ 5172] * Saving spawns... [2024-01-04 15:36:05.524][ 5172] * Saving objects... [2024-01-04 15:36:05.580][ 5172] * 32949 objects are successfully saved [2024-01-04 15:36:05.582][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:36:05.596][ 5172] * Game user День 35. [Забытый Лес] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_40.sav' [2024-01-04 15:36:05.596][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:36:05.596][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:36:05.609][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:36:14.053][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:36:14.053][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:36:14.053][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:36:14.054][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:36:14.055][ 5172] * Saving spawns... [2024-01-04 15:36:14.055][ 5172] * Saving objects... [2024-01-04 15:36:14.106][ 5172] * 32949 objects are successfully saved [2024-01-04 15:36:14.109][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:36:14.124][ 5172] * Game user День 35. [Забытый Лес] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_41.sav' [2024-01-04 15:36:14.124][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:36:14.124][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:36:14.129][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:36:38.112][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:36:38.112][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:36:38.112][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:36:38.113][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:36:38.114][ 5172] * Saving spawns... [2024-01-04 15:36:38.114][ 5172] * Saving objects... [2024-01-04 15:36:38.156][ 5172] * 32948 objects are successfully saved [2024-01-04 15:36:38.157][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:36:38.168][ 5172] * Game user День 35. [Забытый Лес] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_42.sav' [2024-01-04 15:36:38.168][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:36:38.168][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:36:38.174][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:36:40.778][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:36:40.778][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:36:40.778][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:36:40.779][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:36:40.780][ 5172] * Saving spawns... [2024-01-04 15:36:40.780][ 5172] * Saving objects... [2024-01-04 15:36:40.826][ 5172] * 32948 objects are successfully saved [2024-01-04 15:36:40.828][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:36:40.841][ 5172] * Game user День 35. [Забытый Лес] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_43.sav' [2024-01-04 15:36:40.841][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:36:40.841][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:36:40.852][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:36:46.705][ 3592] ~ 'del_controller_respawn' online:false spawn items ... [2024-01-04 15:36:46.705][ 3592] ~ 'del_controller_respawn' online:false spawn done. [2024-01-04 15:36:49.678][ 5172] gg_need_sleep=45 [2024-01-04 15:36:56.083][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:36:56.083][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:36:56.083][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:36:56.083][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:36:56.084][ 5172] * Saving spawns... [2024-01-04 15:36:56.084][ 5172] * Saving objects... [2024-01-04 15:36:56.125][ 5172] * 32948 objects are successfully saved [2024-01-04 15:36:56.127][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:36:56.138][ 5172] * Game user День 35. [Забытый Лес] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_44.sav' [2024-01-04 15:36:56.139][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:36:56.139][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:36:56.148][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:37:19.431][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:37:19.431][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:37:19.432][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:37:19.432][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:37:19.435][ 5172] * Saving spawns... [2024-01-04 15:37:19.435][ 5172] * Saving objects... [2024-01-04 15:37:19.482][ 5172] * 32948 objects are successfully saved [2024-01-04 15:37:19.485][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:37:19.498][ 5172] * Game user День 35. [Забытый Лес] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_45.sav' [2024-01-04 15:37:19.498][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:37:19.498][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:37:19.511][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:37:22.172][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:37:22.172][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:37:22.173][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:37:22.173][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:37:22.175][ 5172] * Saving spawns... [2024-01-04 15:37:22.175][ 5172] * Saving objects... [2024-01-04 15:37:22.231][ 5172] * 32948 objects are successfully saved [2024-01-04 15:37:22.233][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:37:22.247][ 5172] * Game user День 35. [Забытый Лес] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_46.sav' [2024-01-04 15:37:22.248][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:37:22.248][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:37:22.255][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:38:15.155][ 5000] ~ 'rad_killer_respawn' online:false spawn items ... [2024-01-04 15:38:15.162][ 5000] ~ 'rad_killer_respawn' online:false spawn done. [2024-01-04 15:38:26.895][ 5172] gg_need_sleep=46 [2024-01-04 15:38:58.105][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:38:58.105][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:38:58.106][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:38:58.106][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:38:58.108][ 5172] * Saving spawns... [2024-01-04 15:38:58.108][ 5172] * Saving objects... [2024-01-04 15:38:58.157][ 5172] * 32962 objects are successfully saved [2024-01-04 15:38:58.159][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:38:58.172][ 5172] * Game user День 35. [Забытый Лес] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_47.sav' [2024-01-04 15:38:58.173][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:38:58.173][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:38:58.177][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:39:00.814][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: xvatit_spawn6 [2024-01-04 15:39:01.620][ 5172] on_before_save - blocked [2024-01-04 15:39:01.723][ 5172] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: shax_kniga_naity_have [2024-01-04 15:39:04.726][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:39:04.726][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:39:04.727][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:39:04.727][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:39:04.729][ 5172] * Saving spawns... [2024-01-04 15:39:04.729][ 5172] * Saving objects... [2024-01-04 15:39:04.768][ 5172] * 33016 objects are successfully saved [2024-01-04 15:39:04.772][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:39:04.784][ 5172] * Game user День 35. [Забытый Лес] Принести книгу Шахтёру.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] Принести книгу Шахтёру.sav' [2024-01-04 15:39:04.784][ 5172] ! actor signal on_update took 59 [2024-01-04 15:39:04.795][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:39:07.925][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['agr_soldier_veteran43877' --> 'agr_soldier_veteran43870'] [2024-01-04 15:39:07.925][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['agr_soldier_veteran43877' --> 'agr_soldier_veteran43870'] [2024-01-04 15:39:07.961][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['agr_soldier_veteran43877' --> 'agr_soldier_veteran43870'] [2024-01-04 15:39:10.070][ 5172] on_before_save - blocked [2024-01-04 15:39:10.267][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['agr_soldier_veteran43877' --> 'agr_soldier_veteran43870'] [2024-01-04 15:39:10.267][ 5172] ~~['xr_motivator'] Friendly-Fire detected! ['agr_soldier_veteran43877' --> 'agr_soldier_veteran43870'] [2024-01-04 15:39:13.318][ 5172] ~dm last active item was=wpn_ak74u [2024-01-04 15:39:13.318][ 5172] ~dm additional ammo for NPC weapon=wpn_pb [2024-01-04 15:39:13.318][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 15:39:13.318][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:39:13.318][ 5172] ~id=[43870] death manager npc visual=[soldier_spetsnaz] [2024-01-04 15:39:17.550][ 5172] ~dm last active item was=wpn_ak74 [2024-01-04 15:39:17.550][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 15:39:17.551][ 5172] ~id=[43835] death manager npc visual=[soldier_bandana] [2024-01-04 15:39:22.623][ 5172] on_before_save - blocked [2024-01-04 15:39:35.136][ 5172] ~dm last active item was=wpn_ak74 [2024-01-04 15:39:35.136][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 15:39:35.137][ 5172] ~id=[43845] death manager npc visual=[soldier_bandana] [2024-01-04 15:39:37.647][ 5172] ~dm last active item was=wpn_ak74 [2024-01-04 15:39:37.648][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 15:39:37.648][ 5172] ~id=[43864] death manager npc visual=[soldier_bandana] [2024-01-04 15:39:38.905][ 5172] gg_need_sleep=47 [2024-01-04 15:39:44.793][17280] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: agr_nii_alarm [2024-01-04 15:39:44.858][ 5172] ~dm last active item was=wpn_aks74m [2024-01-04 15:39:44.858][ 5172] ~dm additional ammo for NPC weapon=wpn_pb [2024-01-04 15:39:44.859][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 15:39:44.859][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:39:44.859][ 5172] ~id=[43877] death manager npc visual=[soldier_spetsnaz] [2024-01-04 15:39:47.176][ 5172] ~dm last active item was=wpn_ak74 [2024-01-04 15:39:47.176][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 15:39:47.176][ 5172] ~id=[43851] death manager npc visual=[soldier_bandana_5] [2024-01-04 15:39:58.004][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:39:58.004][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:39:58.004][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:39:58.005][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:39:58.007][ 5172] * Saving spawns... [2024-01-04 15:39:58.007][ 5172] * Saving objects... [2024-01-04 15:39:58.050][ 5172] * 33007 objects are successfully saved [2024-01-04 15:39:58.052][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:39:58.062][ 5172] * Game user День 35. [Забытый Лес] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_1.sav' [2024-01-04 15:39:58.062][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:39:58.062][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:39:58.075][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:40:02.982][ 7040] ~ 'rad_gigant_respawn' online:false spawn items ... [2024-01-04 15:40:02.982][ 7040] ~ 'rad_gigant_respawn' online:false spawn done. [2024-01-04 15:40:03.127][ 5172] ~dm last active item was=wpn_ak74 [2024-01-04 15:40:03.128][ 5172] ~ dm ammo section=ammo_5.45x39_fmj [2024-01-04 15:40:03.128][ 5172] ~id=[43858] death manager npc visual=[soldier_bandana_5] [2024-01-04 15:40:15.442][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:40:15.442][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:40:15.442][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:40:15.443][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:40:15.444][ 5172] * Saving spawns... [2024-01-04 15:40:15.444][ 5172] * Saving objects... [2024-01-04 15:40:15.492][ 5172] * 33006 objects are successfully saved [2024-01-04 15:40:15.494][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:40:15.506][ 5172] * Game user День 35. [Забытый Лес] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_2.sav' [2024-01-04 15:40:15.507][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:40:15.507][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:40:15.517][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:40:16.500][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:40:16.500][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:40:16.500][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:40:16.501][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:40:16.502][ 5172] * Saving spawns... [2024-01-04 15:40:16.502][ 5172] * Saving objects... [2024-01-04 15:40:16.544][ 5172] * 33006 objects are successfully saved [2024-01-04 15:40:16.549][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:40:16.561][ 5172] * Game user День 35. [Забытый Лес] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_3.sav' [2024-01-04 15:40:16.561][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:40:16.561][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:40:16.565][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:40:21.123][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:40:21.123][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:40:21.123][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:40:21.124][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:40:21.126][ 5172] * Saving spawns... [2024-01-04 15:40:21.126][ 5172] * Saving objects... [2024-01-04 15:40:21.183][ 5172] * 33006 objects are successfully saved [2024-01-04 15:40:21.186][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:40:21.199][ 5172] * Game user День 35. [Забытый Лес] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_4.sav' [2024-01-04 15:40:21.199][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:40:21.199][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:40:21.206][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:40:33.861][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:40:33.861][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:40:33.861][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:40:33.862][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:40:33.864][ 5172] * Saving spawns... [2024-01-04 15:40:33.864][ 5172] * Saving objects... [2024-01-04 15:40:33.917][ 5172] * 33006 objects are successfully saved [2024-01-04 15:40:33.923][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:40:33.936][ 5172] * Game user День 35. [Забытый Лес] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_5.sav' [2024-01-04 15:40:33.936][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:40:33.936][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:40:33.960][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:40:34.652][17536] ~ 'mar_snork3_respawn' online:false spawn items ... [2024-01-04 15:40:34.652][17536] ~ 'mar_snork3_respawn' online:false spawn done. [2024-01-04 15:40:40.421][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:40:40.421][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:40:40.421][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:40:40.422][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:40:40.424][ 5172] * Saving spawns... [2024-01-04 15:40:40.424][ 5172] * Saving objects... [2024-01-04 15:40:40.470][ 5172] * 33006 objects are successfully saved [2024-01-04 15:40:40.472][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:40:40.483][ 5172] * Game user День 35. [Забытый Лес] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_6.sav' [2024-01-04 15:40:40.484][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:40:40.484][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:40:40.499][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:40:46.110][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:40:46.110][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:40:46.111][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:40:46.111][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:40:46.113][ 5172] * Saving spawns... [2024-01-04 15:40:46.113][ 5172] * Saving objects... [2024-01-04 15:40:46.158][ 5172] * 33005 objects are successfully saved [2024-01-04 15:40:46.161][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:40:46.173][ 5172] * Game user День 35. [Забытый Лес] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_7.sav' [2024-01-04 15:40:46.173][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:40:46.173][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:40:46.187][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:40:47.108][16676] ~ 'min_stat_respawn2' online:false spawn items ... [2024-01-04 15:40:47.108][16676] ~ 'min_stat_respawn2' online:false spawn done. [2024-01-04 15:40:50.911][ 5172] gg_need_sleep=48 [2024-01-04 15:40:51.238][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:40:51.238][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:40:51.239][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:40:51.239][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:40:51.241][ 5172] * Saving spawns... [2024-01-04 15:40:51.241][ 5172] * Saving objects... [2024-01-04 15:40:51.283][ 5172] * 33003 objects are successfully saved [2024-01-04 15:40:51.287][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:40:51.299][ 5172] * Game user День 35. [Забытый Лес] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_8.sav' [2024-01-04 15:40:51.299][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:40:51.299][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:40:51.311][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:40:57.417][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:40:57.417][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:40:57.417][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:40:57.418][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:40:57.420][ 5172] * Saving spawns... [2024-01-04 15:40:57.420][ 5172] * Saving objects... [2024-01-04 15:40:57.477][ 5172] * 33003 objects are successfully saved [2024-01-04 15:40:57.480][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:40:57.493][ 5172] * Game user День 35. [Забытый Лес] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_9.sav' [2024-01-04 15:40:57.494][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:40:57.494][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:40:57.504][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:40:59.012][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:40:59.012][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:40:59.013][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:40:59.013][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:40:59.015][ 5172] * Saving spawns... [2024-01-04 15:40:59.015][ 5172] * Saving objects... [2024-01-04 15:40:59.065][ 5172] * 33003 objects are successfully saved [2024-01-04 15:40:59.071][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:40:59.086][ 5172] * Game user День 35. [Забытый Лес] quicksave_10.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_10.sav' [2024-01-04 15:40:59.086][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:40:59.086][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:40:59.101][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:41:11.900][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:41:11.900][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:41:11.900][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:41:11.900][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:41:11.902][ 5172] * Saving spawns... [2024-01-04 15:41:11.902][ 5172] * Saving objects... [2024-01-04 15:41:11.951][ 5172] * 33005 objects are successfully saved [2024-01-04 15:41:11.954][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:41:11.969][ 5172] * Game user День 35. [Забытый Лес] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_11.sav' [2024-01-04 15:41:11.969][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:41:11.969][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:41:11.984][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:41:28.632][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:41:28.632][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:41:28.633][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:41:28.633][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:41:28.636][ 5172] * Saving spawns... [2024-01-04 15:41:28.636][ 5172] * Saving objects... [2024-01-04 15:41:28.701][ 5172] * 33005 objects are successfully saved [2024-01-04 15:41:28.706][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:41:28.719][ 5172] * Game user День 35. [Забытый Лес] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_12.sav' [2024-01-04 15:41:28.719][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.09 s.] [2024-01-04 15:41:28.719][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.09 s.] [2024-01-04 15:41:28.728][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:41:55.806][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:41:55.806][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:41:55.807][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:41:55.807][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:41:55.809][ 5172] * Saving spawns... [2024-01-04 15:41:55.809][ 5172] * Saving objects... [2024-01-04 15:41:55.862][ 5172] * 33003 objects are successfully saved [2024-01-04 15:41:55.866][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:41:55.878][ 5172] * Game user День 35. [Забытый Лес] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_13.sav' [2024-01-04 15:41:55.878][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:41:55.878][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:41:55.885][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:41:57.065][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:41:57.065][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:41:57.065][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:41:57.066][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:41:57.068][ 5172] * Saving spawns... [2024-01-04 15:41:57.068][ 5172] * Saving objects... [2024-01-04 15:41:57.116][ 5172] * 33003 objects are successfully saved [2024-01-04 15:41:57.121][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:41:57.133][ 5172] * Game user День 35. [Забытый Лес] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_14.sav' [2024-01-04 15:41:57.133][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:41:57.133][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:41:57.142][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:42:02.913][ 5172] gg_need_sleep=49 [2024-01-04 15:42:12.766][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:12.766][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:12.766][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:12.766][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:12.768][ 5172] * Saving spawns... [2024-01-04 15:42:12.768][ 5172] * Saving objects... [2024-01-04 15:42:12.824][ 5172] * 33002 objects are successfully saved [2024-01-04 15:42:12.828][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:42:12.839][ 5172] * Game user День 35. [Забытый Лес] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_15.sav' [2024-01-04 15:42:12.839][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:42:12.839][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:42:12.848][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:42:13.919][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:13.919][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:13.919][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:13.920][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:13.922][ 5172] * Saving spawns... [2024-01-04 15:42:13.922][ 5172] * Saving objects... [2024-01-04 15:42:13.974][ 5172] * 33002 objects are successfully saved [2024-01-04 15:42:13.977][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:42:13.988][ 5172] * Game user День 35. [Забытый Лес] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_16.sav' [2024-01-04 15:42:13.988][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:42:13.988][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:42:13.995][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:42:17.094][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:17.094][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:17.094][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:17.095][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:17.096][ 5172] * Saving spawns... [2024-01-04 15:42:17.096][ 5172] * Saving objects... [2024-01-04 15:42:17.144][ 5172] * 33002 objects are successfully saved [2024-01-04 15:42:17.147][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:42:17.158][ 5172] * Game user День 35. [Забытый Лес] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_17.sav' [2024-01-04 15:42:17.158][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:42:17.158][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:42:17.165][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:42:18.356][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:18.356][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:18.356][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:18.357][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:18.359][ 5172] * Saving spawns... [2024-01-04 15:42:18.359][ 5172] * Saving objects... [2024-01-04 15:42:18.402][ 5172] * 33002 objects are successfully saved [2024-01-04 15:42:18.404][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:42:18.417][ 5172] * Game user День 35. [Забытый Лес] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_18.sav' [2024-01-04 15:42:18.418][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:42:18.418][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:42:18.424][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:42:24.771][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:24.771][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:24.772][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:24.772][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:24.774][ 5172] * Saving spawns... [2024-01-04 15:42:24.774][ 5172] * Saving objects... [2024-01-04 15:42:24.822][ 5172] * 33002 objects are successfully saved [2024-01-04 15:42:24.827][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:42:24.840][ 5172] * Game user День 35. [Забытый Лес] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_19.sav' [2024-01-04 15:42:24.840][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:42:24.840][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:42:24.847][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:42:26.804][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:26.804][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:26.804][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:26.804][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:26.807][ 5172] * Saving spawns... [2024-01-04 15:42:26.807][ 5172] * Saving objects... [2024-01-04 15:42:26.861][ 5172] * 33002 objects are successfully saved [2024-01-04 15:42:26.864][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:42:26.878][ 5172] * Game user День 35. [Забытый Лес] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_20.sav' [2024-01-04 15:42:26.878][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:42:26.878][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:42:26.885][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:42:33.115][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:33.116][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:33.116][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:33.116][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:33.119][ 5172] * Saving spawns... [2024-01-04 15:42:33.119][ 5172] * Saving objects... [2024-01-04 15:42:33.177][ 5172] * 33001 objects are successfully saved [2024-01-04 15:42:33.182][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:42:33.196][ 5172] * Game user День 35. [Забытый Лес] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_21.sav' [2024-01-04 15:42:33.196][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:42:33.196][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:42:33.201][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:42:33.754][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:33.754][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:33.754][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:33.755][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:33.756][ 5172] * Saving spawns... [2024-01-04 15:42:33.756][ 5172] * Saving objects... [2024-01-04 15:42:33.813][ 5172] * 33001 objects are successfully saved [2024-01-04 15:42:33.815][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:42:33.828][ 5172] * Game user День 35. [Забытый Лес] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_22.sav' [2024-01-04 15:42:33.828][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:42:33.828][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:42:33.832][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:42:34.856][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:34.857][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:34.857][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:34.857][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:34.859][ 5172] * Saving spawns... [2024-01-04 15:42:34.859][ 5172] * Saving objects... [2024-01-04 15:42:34.908][ 5172] * 33001 objects are successfully saved [2024-01-04 15:42:34.913][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:42:34.924][ 5172] * Game user День 35. [Забытый Лес] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Забытый Лес] quicksave_23.sav' [2024-01-04 15:42:34.924][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:42:34.924][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:42:34.928][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:42:40.880][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:40.880][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:40.881][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:40.881][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:40.883][ 5172] * Saving spawns... [2024-01-04 15:42:40.883][ 5172] * Saving objects... [2024-01-04 15:42:40.930][ 5172] * 33001 objects are successfully saved [2024-01-04 15:42:40.933][ 5172] * 4332 script vars are successfully saved [2024-01-04 15:42:40.944][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 15:42:40.953][ 5172] - Disconnect [2024-01-04 15:42:40.954][ 5172] ~ ObjectResources unload... [2024-01-04 15:42:40.954][ 5172] ~ ObjectResources - base: 6156, 141277 K [2024-01-04 15:42:40.954][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 15:42:41.197][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 386200 / 152179 [2024-01-04 15:42:41.197][ 5172] CInventory::Clear() for actor [2024-01-04 15:42:41.563][ 5172] ~ ObjectResources unload completed! [2024-01-04 15:42:41.563][ 5172] ~ ObjectResources - base: 6155, 141192 K [2024-01-04 15:42:41.563][ 5172] ~ ObjectResources - lmap: 0, 0 K [2024-01-04 15:42:41.822][ 5172] - Destroying level [2024-01-04 15:42:41.823][ 5172] ~ LevelResources unload... [2024-01-04 15:42:41.823][ 5172] ~ LevelResources - base: 6155, 141192 K [2024-01-04 15:42:41.823][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:42:41.828][ 5172] ~ LevelResources unload completed! [2024-01-04 15:42:41.828][ 5172] ~ LevelResources - base: 6089, 3814346 K [2024-01-04 15:42:41.828][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:42:41.844][ 5172] * phase time: 0 ms [2024-01-04 15:42:41.844][ 5172] * phase cmem: 0 K [2024-01-04 15:42:41.903][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 15:42:41.903][ 5172] get_current_kx()=0.75 [2024-01-04 15:42:41.903][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 15:42:41.908][ 5172] start_game_callback() start [2024-01-04 15:42:41.919][ 5172] $game_configs$ content: [2024-01-04 15:42:41.920][ 5172] $game_scripts$ content: [2024-01-04 15:42:41.920][ 5172] $game_shaders$ content: [2024-01-04 15:42:41.920][ 5172] start_game_callback() end [2024-01-04 15:42:41.920][ 5172] * phase time: 75 ms [2024-01-04 15:42:41.920][ 5172] * phase cmem: 0 K [2024-01-04 15:42:41.932][ 5172] * Loading spawn registry... [2024-01-04 15:42:42.819][ 5172] Start load of custom waypoints... [2024-01-04 15:42:42.824][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 15:42:42.824][ 5172] End load of custom waypoints... [2024-01-04 15:42:42.824][ 5172] build_story_spawns start... [2024-01-04 15:42:42.833][ 5172] build_root_spawns start... [2024-01-04 15:42:42.833][ 5172] process_spawns m_temp0 start... [2024-01-04 15:42:42.834][ 5172] process_spawns m_temp1 start... [2024-01-04 15:42:42.834][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 15:42:42.834][ 5172] * Loading objects... [2024-01-04 15:42:43.353][ 5172] * 33001 objects are successfully loaded [2024-01-04 15:42:43.564][ 5172] story_id not found: esc_bandits_factory [2024-01-04 15:42:43.580][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 15:42:43.584][ 5172] story_id not found: bar_Barman [2024-01-04 15:42:43.584][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 15:42:43.584][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 15:42:43.637][ 5172] story_id not found: Mil_WaterTower [2024-01-04 15:42:43.642][ 5172] story_id not found: Mil_RG6 [2024-01-04 15:42:43.642][ 5172] story_id not found: pri_hotel_zone [2024-01-04 15:42:43.649][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:42:43.650][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 15:42:43.679][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:42:43.700][ 5172] story_id not found: esc_lager_leader [2024-01-04 15:42:43.729][ 5172] story_id not found: dark_medic [2024-01-04 15:42:43.761][ 5172] * 4332 script vars are successfully loaded [2024-01-04 15:42:43.763][ 5172] ~~~ db.ver: 7 [2024-01-04 15:42:44.661][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.741s) [2024-01-04 15:42:44.661][ 5172] * phase time: 2741 ms [2024-01-04 15:42:44.661][ 5172] * phase cmem: 0 K [2024-01-04 15:42:44.667][ 5172] # New player created! [2024-01-04 15:42:44.667][ 5172] * client : connection accepted - <> [2024-01-04 15:42:44.670][ 5172] * phase time: 9 ms [2024-01-04 15:42:44.670][ 5172] * phase cmem: 0 K [2024-01-04 15:42:44.679][ 5172] * phase time: 8 ms [2024-01-04 15:42:44.679][ 5172] * phase cmem: 0 K [2024-01-04 15:42:46.151][ 5172] ~ LevelResources load... [2024-01-04 15:42:46.151][ 5172] ~ LevelResources - base: 6089, 3814346 K [2024-01-04 15:42:46.151][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:42:46.151][ 5172] * phase time: 1471 ms [2024-01-04 15:42:46.151][ 5172] * phase cmem: 0 K [2024-01-04 15:42:46.315][ 5172] * phase time: 164 ms [2024-01-04 15:42:46.315][ 5172] * phase cmem: 0 K [2024-01-04 15:42:46.315][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 15:42:46.319][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 15:42:46.322][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 15:42:46.324][ 5172] * [Loading VB] 65529 verts, 2047 Kb [2024-01-04 15:42:46.326][ 5172] * [Loading VB] 65520 verts, 2047 Kb [2024-01-04 15:42:46.328][ 5172] * [Loading VB] 65516 verts, 2047 Kb [2024-01-04 15:42:46.329][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 15:42:46.330][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 15:42:46.331][ 5172] * [Loading VB] 64107 verts, 2003 Kb [2024-01-04 15:42:46.332][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:42:46.333][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 15:42:46.334][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:42:46.335][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:42:46.336][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 15:42:46.337][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:42:46.338][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:42:46.339][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:42:46.340][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:42:46.341][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:42:46.342][ 5172] * [Loading VB] 57215 verts, 1787 Kb [2024-01-04 15:42:46.344][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:42:46.345][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:42:46.346][ 5172] * [Loading VB] 55377 verts, 1730 Kb [2024-01-04 15:42:46.347][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.348][ 5172] * [Loading IB] 2935899 indices, 5734 Kb [2024-01-04 15:42:46.352][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.355][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.359][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.362][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.363][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.365][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.366][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.368][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.369][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.371][ 5172] * [Loading IB] 900288 indices, 1758 Kb [2024-01-04 15:42:46.372][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:42:46.373][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:42:46.373][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:42:46.374][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 15:42:46.374][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:42:46.374][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:42:46.375][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 15:42:46.375][ 5172] * [Loading VB] 65528 verts, 767 Kb [2024-01-04 15:42:46.376][ 5172] * [Loading VB] 1335 verts, 15 Kb [2024-01-04 15:42:46.376][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.377][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.378][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:42:46.379][ 5172] * [Loading IB] 594021 indices, 1160 Kb [2024-01-04 15:42:46.380][ 5172] * phase time: 65 ms [2024-01-04 15:42:46.380][ 5172] * phase cmem: 0 K [2024-01-04 15:42:46.423][ 5172] Loaded [14439] models from level. [2024-01-04 15:42:46.423][ 5172] * phase time: 42 ms [2024-01-04 15:42:46.423][ 5172] * phase cmem: 0 K [2024-01-04 15:42:46.439][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 15:42:46.439][ 5172] * [DETAILS] 29951 v(20), 20984 p [2024-01-04 15:42:46.439][ 5172] * [DETAILS] Batch(61), VB(584K), IB(122K) [2024-01-04 15:42:46.440][ 5172] * phase time: 17 ms [2024-01-04 15:42:46.440][ 5172] * phase cmem: 0 K [2024-01-04 15:42:46.440][ 5172] ~ LevelResources load completed! [2024-01-04 15:42:46.440][ 5172] ~ LevelResources - base: 6962, 3814346 K [2024-01-04 15:42:46.440][ 5172] ~ LevelResources - lmap: 10, 0 K [2024-01-04 15:42:46.461][ 5172] * phase time: 21 ms [2024-01-04 15:42:46.461][ 5172] * phase cmem: 0 K [2024-01-04 15:42:46.466][ 5172] * phase time: 4 ms [2024-01-04 15:42:46.466][ 5172] * phase cmem: 0 K [2024-01-04 15:42:46.480][ 5172] - Game configuring : Started [2024-01-04 15:42:46.481][ 5172] - Loading music tracks from 'l02_garbage_musics'... [2024-01-04 15:42:46.481][ 5172] ~ set_geometry_env id=0 name[plant]=environment id[6] [2024-01-04 15:42:46.481][ 5172] ~ set_geometry_env id=1 name[open_space]=environment id[8] [2024-01-04 15:42:46.481][ 5172] ~ set_geometry_env id=2 name[long_corridor]=environment id[7] [2024-01-04 15:42:46.481][ 5172] ~ set_geometry_env id=3 name[bathroom]=environment id[2] [2024-01-04 15:42:46.481][ 5172] ~ set_geometry_env id=4 name[mountains]=environment id[3] [2024-01-04 15:42:46.482][ 5172] - Game configuring : Finished [2024-01-04 15:42:46.488][ 5172] * phase time: 22 ms [2024-01-04 15:42:46.488][ 5172] * phase cmem: 0 K [2024-01-04 15:42:46.492][ 5172] PrefetchTextures... [2024-01-04 15:42:46.492][ 5172] PrefetchTextures completed! [2024-01-04 15:42:46.492][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6972] [2024-01-04 15:42:46.495][16676] ! Fallback to default bump map: [build_details_bump] [2024-01-04 15:42:46.495][ 2060] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 15:42:46.574][ 1592] ! Fallback to default bump map: [crete_walls_tual_b_bump] [2024-01-04 15:42:46.575][ 7040] ! Fallback to default bump map: [crete_walls_tual_b_bump#] [2024-01-04 15:42:46.887][ 7128] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#] [2024-01-04 15:42:46.903][12324] ! Fallback to default bump map: [sign\sign_radiation_bump#] [2024-01-04 15:42:46.905][ 2060] ! Fallback to default bump map: [sign\sign_stop1_bump#] [2024-01-04 15:42:47.514][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 15:42:47.515][ 5172] * t-report - base: 6962, 1572139 K [2024-01-04 15:42:47.515][ 5172] * t-report - lmap: 10, 10241 K [2024-01-04 15:42:47.515][ 5172] * phase time: 1027 ms [2024-01-04 15:42:47.515][ 5172] * phase cmem: 0 K [2024-01-04 15:42:47.519][ 5172] * phase time: 3 ms [2024-01-04 15:42:47.519][ 5172] * phase cmem: 0 K [2024-01-04 15:42:47.529][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:42:47.529][ 5172] [32468MB] physical memory installed, [17338MB] available, [46] percent of memory in use [2024-01-04 15:42:47.529][ 5172] PageFile total: [10124MB], free~ [5829MB] [2024-01-04 15:42:47.529][ 5172] Engine memory usage (Working Set): [4953MB], peak: [5680MB] [2024-01-04 15:42:47.529][ 5172] Engine memory usage (Commit Charge): [24363MB], peak: [27016MB] [2024-01-04 15:42:47.529][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:42:47.529][ 5172] * [ D3D ]: textures count [6972] [2024-01-04 15:42:47.529][ 5172] * [ D3D ]: textures[1582381 K] [2024-01-04 15:42:47.529][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 15:42:47.529][ 5172] * [x-ray]: economy: strings[36936 K], smem[0 K] [2024-01-04 15:42:47.530][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:42:47.609][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 15:42:47.610][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 15:42:47.617][ 5172] CTreasure.converted !!! [2024-01-04 15:42:47.618][ 5172] CRandomTask.converted !!! [2024-01-04 15:42:47.618][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 15:42:47.618][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 15:42:47.618][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 15:42:47.619][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items [2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide'] [2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 15:42:47.619][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local'] [2024-01-04 15:42:47.619][ 5172] ! Unknown command: scope_params_1 [2024-01-04 15:42:47.619][ 5172] ! Unknown command: scope_params_2 [2024-01-04 15:42:47.619][ 5172] ! Unknown command: scope_params_3 [2024-01-04 15:42:47.619][ 5172] ! Unknown command: scope_params_4 [2024-01-04 15:42:47.648][ 5172] rx_sound sound prefetch ... [2024-01-04 15:42:47.676][ 5172] rx_sound sound prefetch done! [2024-01-04 15:42:47.685][ 5172] actor start 2 [2024-01-04 15:42:48.315][ 5172] actor end 2 [2024-01-04 15:42:48.364][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.364][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0000 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.365][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0001 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.366][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.368][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor_0000 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.401][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voron_koster_1_ogon to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.408][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of spawn_svalka_plot_stalk_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.414][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial8 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.414][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial7 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.415][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial6 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.418][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial5 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.418][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial4 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.474][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial2 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.475][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial1 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.510][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial3 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.561][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial9 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.562][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial10 to eRestrictorTypeNone because border().empty() [2024-01-04 15:42:48.771][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 15:42:49.003][ 3568] ~ current environment sound zone name [open_space] [2024-01-04 15:42:49.035][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 15:42:49.035][ 5172] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.02 s.] [2024-01-04 15:42:49.035][ 5172] ~~ slot: ['dsh_fixes.26'], time: [0.02 s.] [2024-01-04 15:42:49.035][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 15:42:49.084][ 5172] task_ini() [2024-01-04 15:42:49.085][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 15:42:49.085][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 15:42:49.090][ 5172] Prefetch frame, updated: 47 objects! [2024-01-04 15:42:49.139][ 5172] Prefetch frame, updated: 1002 objects! [2024-01-04 15:42:49.150][ 5172] Prefetch frame, updated: 45 objects! [2024-01-04 15:42:49.167][ 5172] Prefetch frame, updated: 344 objects! [2024-01-04 15:42:49.173][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.179][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.185][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.191][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.198][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.203][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 15:42:49.209][ 5172] Prefetch frame, updated: 313 objects! [2024-01-04 15:42:49.214][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.221][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.226][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.233][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:42:49.238][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 15:42:49.244][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.250][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 15:42:49.255][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:42:49.262][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.267][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.273][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 15:42:49.282][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:42:49.286][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.292][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 15:42:49.298][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:42:49.304][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.311][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 15:42:49.317][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:42:49.323][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.330][ 5172] Prefetch frame, updated: 313 objects! [2024-01-04 15:42:49.336][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:42:49.342][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:42:49.348][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 15:42:49.355][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.362][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:42:49.369][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 15:42:49.375][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.380][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:42:49.386][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 15:42:49.391][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.398][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.404][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:42:49.409][ 5172] Prefetch frame, updated: 313 objects! [2024-01-04 15:42:49.416][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.422][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 15:42:49.428][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.435][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:42:49.441][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 15:42:49.447][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 15:42:49.453][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.460][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 15:42:49.465][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:42:49.472][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:42:49.477][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:42:49.483][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.490][ 5172] Prefetch frame, updated: 317 objects! [2024-01-04 15:42:49.495][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 15:42:49.501][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.507][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.513][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:42:49.518][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.525][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.530][ 5172] Prefetch frame, updated: 344 objects! [2024-01-04 15:42:49.537][ 5172] Prefetch frame, updated: 43 objects! [2024-01-04 15:42:49.543][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:42:49.550][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:42:49.555][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:42:49.560][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.567][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 15:42:49.573][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 15:42:49.578][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 15:42:49.585][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:42:49.590][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:42:49.596][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.603][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 15:42:49.608][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:42:49.614][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 15:42:49.621][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:42:49.626][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:42:49.633][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:42:49.639][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 15:42:49.646][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:42:49.652][ 5172] Prefetch frame, updated: 315 objects! [2024-01-04 15:42:49.658][ 5172] Prefetch frame, updated: 88 objects! [2024-01-04 15:42:49.663][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.668][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.674][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 15:42:49.680][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:42:49.687][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:42:49.693][ 5172] Prefetch frame, updated: 317 objects! [2024-01-04 15:42:49.699][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:42:49.705][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:42:49.711][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 15:42:49.717][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:42:49.724][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:42:49.731][ 5172] Prefetch frame, updated: 317 objects! [2024-01-04 15:42:49.782][ 5172] * MEMORY USAGE: 0 K [2024-01-04 15:42:49.782][ 5172] * End of synchronization A[1] R[1] [2024-01-04 15:42:49.782][ 5172] * phase time: 2266 ms [2024-01-04 15:42:49.782][ 5172] * phase cmem: 0 K [2024-01-04 15:42:49.782][ 5172] gameload - all finished! [2024-01-04 15:42:52.701][ 5172] gg_need_sleep=50 [2024-01-04 15:42:53.663][ 5172] on_before_save - blocked [2024-01-04 15:42:56.244][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:42:56.244][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:42:56.245][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:42:56.245][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:42:56.248][ 5172] * Saving spawns... [2024-01-04 15:42:56.248][ 5172] * Saving objects... [2024-01-04 15:42:56.303][ 5172] * 32897 objects are successfully saved [2024-01-04 15:42:56.306][ 5172] * 4333 script vars are successfully saved [2024-01-04 15:42:56.322][ 5172] * Game user День 35. [Свалка] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_25.sav' [2024-01-04 15:42:56.322][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:42:56.322][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:42:56.335][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:43:10.197][ 5172] on_before_save - blocked [2024-01-04 15:43:12.223][ 5172] on_before_save - blocked [2024-01-04 15:43:14.484][ 5172] on_before_save - blocked [2024-01-04 15:43:20.558][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:43:20.558][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:43:20.558][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:43:20.558][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:43:20.560][ 5172] * Saving spawns... [2024-01-04 15:43:20.560][ 5172] * Saving objects... [2024-01-04 15:43:20.604][ 5172] * 32899 objects are successfully saved [2024-01-04 15:43:20.606][ 5172] * 4333 script vars are successfully saved [2024-01-04 15:43:20.617][ 5172] * Game user День 35. [Свалка] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_29.sav' [2024-01-04 15:43:20.618][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:43:20.618][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:43:20.625][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:43:25.848][ 5172] ~dm last active item was=wpn_pb [2024-01-04 15:43:25.848][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:43:25.848][ 5172] ~id=[28817] death manager npc visual=[stalker_bandit_4] [2024-01-04 15:43:26.889][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:43:26.889][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:43:26.889][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:43:26.890][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:43:26.892][ 5172] * Saving spawns... [2024-01-04 15:43:26.892][ 5172] * Saving objects... [2024-01-04 15:43:26.941][ 5172] * 32897 objects are successfully saved [2024-01-04 15:43:26.943][ 5172] * 4333 script vars are successfully saved [2024-01-04 15:43:26.957][ 5172] * Game user День 35. [Свалка] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_30.sav' [2024-01-04 15:43:26.957][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:43:26.957][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:43:26.963][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:43:45.110][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:43:45.110][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:43:45.110][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:43:45.111][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:43:45.113][ 5172] * Saving spawns... [2024-01-04 15:43:45.113][ 5172] * Saving objects... [2024-01-04 15:43:45.159][ 5172] * 32900 objects are successfully saved [2024-01-04 15:43:45.161][ 5172] * 4333 script vars are successfully saved [2024-01-04 15:43:45.175][ 5172] * Game user День 35. [Свалка] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Свалка] quicksave_31.sav' [2024-01-04 15:43:45.175][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:43:45.175][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:43:45.179][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:43:45.233][12388] ~ current environment sound zone name [_engine_default_] [2024-01-04 15:43:47.262][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:43:47.262][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:43:47.262][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:43:47.263][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:43:47.264][ 5172] * Saving spawns... [2024-01-04 15:43:47.264][ 5172] * Saving objects... [2024-01-04 15:43:47.309][ 5172] * 32900 objects are successfully saved [2024-01-04 15:43:47.311][ 5172] * 4333 script vars are successfully saved [2024-01-04 15:43:47.322][ 5172] * Game User_autosave.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' [2024-01-04 15:43:47.333][ 5172] - Disconnect [2024-01-04 15:43:47.333][ 5172] ~ ObjectResources unload... [2024-01-04 15:43:47.333][ 5172] ~ ObjectResources - base: 6996, 1597990 K [2024-01-04 15:43:47.333][ 5172] ~ ObjectResources - lmap: 10, 10241 K [2024-01-04 15:43:47.585][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 7045 / 98287 [2024-01-04 15:43:47.585][ 5172] CInventory::Clear() for actor [2024-01-04 15:43:47.949][ 5172] ~ ObjectResources unload completed! [2024-01-04 15:43:47.949][ 5172] ~ ObjectResources - base: 6910, 1538754 K [2024-01-04 15:43:47.949][ 5172] ~ ObjectResources - lmap: 10, 10241 K [2024-01-04 15:43:48.215][ 5172] - Destroying level [2024-01-04 15:43:48.217][ 5172] ~ LevelResources unload... [2024-01-04 15:43:48.217][ 5172] ~ LevelResources - base: 6910, 1538754 K [2024-01-04 15:43:48.217][ 5172] ~ LevelResources - lmap: 10, 10241 K [2024-01-04 15:43:48.229][ 5172] ~ LevelResources unload completed! [2024-01-04 15:43:48.229][ 5172] ~ LevelResources - base: 6034, 3764235 K [2024-01-04 15:43:48.229][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:43:48.231][ 5172] * phase time: 0 ms [2024-01-04 15:43:48.231][ 5172] * phase cmem: 0 K [2024-01-04 15:43:48.287][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 15:43:48.287][ 5172] get_current_kx()=0.75 [2024-01-04 15:43:48.287][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 15:43:48.292][ 5172] start_game_callback() start [2024-01-04 15:43:48.303][ 5172] $game_configs$ content: [2024-01-04 15:43:48.304][ 5172] $game_scripts$ content: [2024-01-04 15:43:48.304][ 5172] $game_shaders$ content: [2024-01-04 15:43:48.304][ 5172] start_game_callback() end [2024-01-04 15:43:48.304][ 5172] * phase time: 72 ms [2024-01-04 15:43:48.304][ 5172] * phase cmem: 0 K [2024-01-04 15:43:48.317][ 5172] * Loading spawn registry... [2024-01-04 15:43:49.193][ 5172] Start load of custom waypoints... [2024-01-04 15:43:49.197][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 15:43:49.197][ 5172] End load of custom waypoints... [2024-01-04 15:43:49.197][ 5172] build_story_spawns start... [2024-01-04 15:43:49.205][ 5172] build_root_spawns start... [2024-01-04 15:43:49.205][ 5172] process_spawns m_temp0 start... [2024-01-04 15:43:49.205][ 5172] process_spawns m_temp1 start... [2024-01-04 15:43:49.205][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 15:43:49.206][ 5172] * Loading objects... [2024-01-04 15:43:49.582][ 5172] * 32900 objects are successfully loaded [2024-01-04 15:43:49.769][ 5172] story_id not found: esc_bandits_factory [2024-01-04 15:43:49.780][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 15:43:49.783][ 5172] story_id not found: bar_Barman [2024-01-04 15:43:49.783][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 15:43:49.783][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 15:43:49.822][ 5172] story_id not found: Mil_WaterTower [2024-01-04 15:43:49.825][ 5172] story_id not found: Mil_RG6 [2024-01-04 15:43:49.825][ 5172] story_id not found: pri_hotel_zone [2024-01-04 15:43:49.830][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:43:49.830][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 15:43:49.853][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:43:49.868][ 5172] story_id not found: esc_lager_leader [2024-01-04 15:43:49.892][ 5172] story_id not found: dark_medic [2024-01-04 15:43:49.919][ 5172] * 4333 script vars are successfully loaded [2024-01-04 15:43:49.920][ 5172] ~~~ db.ver: 7 [2024-01-04 15:43:50.602][ 5172] * Game user_autosave is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user_autosave.sav' (2.298s) [2024-01-04 15:43:50.602][ 5172] * phase time: 2298 ms [2024-01-04 15:43:50.602][ 5172] * phase cmem: 0 K [2024-01-04 15:43:50.608][ 5172] # New player created! [2024-01-04 15:43:50.608][ 5172] * client : connection accepted - <> [2024-01-04 15:43:50.610][ 5172] * phase time: 8 ms [2024-01-04 15:43:50.610][ 5172] * phase cmem: 0 K [2024-01-04 15:43:50.615][ 5172] * phase time: 5 ms [2024-01-04 15:43:50.615][ 5172] * phase cmem: 0 K [2024-01-04 15:43:51.363][ 5172] ~ LevelResources load... [2024-01-04 15:43:51.363][ 5172] ~ LevelResources - base: 6035, 3764427 K [2024-01-04 15:43:51.363][ 5172] ~ LevelResources - lmap: 0, 0 K [2024-01-04 15:43:51.363][ 5172] * phase time: 747 ms [2024-01-04 15:43:51.363][ 5172] * phase cmem: 0 K [2024-01-04 15:43:51.458][ 5172] * phase time: 94 ms [2024-01-04 15:43:51.458][ 5172] * phase cmem: 0 K [2024-01-04 15:43:51.458][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 15:43:51.466][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 15:43:51.472][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 15:43:51.476][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 15:43:51.481][ 5172] * [Loading VB] 60327 verts, 1885 Kb [2024-01-04 15:43:51.485][ 5172] * [Loading VB] 65531 verts, 2047 Kb [2024-01-04 15:43:51.488][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:43:51.490][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:43:51.492][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:43:51.495][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:43:51.498][ 5172] * [Loading VB] 65534 verts, 2047 Kb [2024-01-04 15:43:51.501][ 5172] * [Loading VB] 46354 verts, 1448 Kb [2024-01-04 15:43:51.504][ 5172] * [Loading VB] 65533 verts, 2047 Kb [2024-01-04 15:43:51.507][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:43:51.510][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:43:51.513][ 5172] * [Loading VB] 65530 verts, 2047 Kb [2024-01-04 15:43:51.515][ 5172] * [Loading VB] 65532 verts, 2047 Kb [2024-01-04 15:43:51.518][ 5172] * [Loading VB] 65535 verts, 2047 Kb [2024-01-04 15:43:51.521][ 5172] * [Loading VB] 53153 verts, 1661 Kb [2024-01-04 15:43:51.523][ 5172] * [Loading VB] 50229 verts, 1569 Kb [2024-01-04 15:43:51.525][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.531][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.533][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.536][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.538][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.541][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.544][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.547][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.549][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.552][ 5172] * [Loading IB] 670515 indices, 1309 Kb [2024-01-04 15:43:51.554][ 5172] * [Loading IB] 960834 indices, 1876 Kb [2024-01-04 15:43:51.558][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 15:43:51.560][ 5172] * [Loading VB] 65533 verts, 767 Kb [2024-01-04 15:43:51.562][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:43:51.564][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:43:51.564][ 5172] * [Loading VB] 65535 verts, 767 Kb [2024-01-04 15:43:51.566][ 5172] * [Loading VB] 65534 verts, 767 Kb [2024-01-04 15:43:51.567][ 5172] * [Loading VB] 65528 verts, 767 Kb [2024-01-04 15:43:51.568][ 5172] * [Loading VB] 16089 verts, 188 Kb [2024-01-04 15:43:51.569][ 5172] * [Loading VB] 50229 verts, 588 Kb [2024-01-04 15:43:51.570][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.572][ 5172] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-04 15:43:51.576][ 5172] * [Loading IB] 1048572 indices, 2047 Kb [2024-01-04 15:43:51.578][ 5172] * [Loading IB] 784818 indices, 1532 Kb [2024-01-04 15:43:51.580][ 5172] * [Loading IB] 1048518 indices, 2047 Kb [2024-01-04 15:43:51.583][ 5172] * [Loading IB] 411225 indices, 803 Kb [2024-01-04 15:43:51.585][ 5172] * phase time: 126 ms [2024-01-04 15:43:51.585][ 5172] * phase cmem: 0 K [2024-01-04 15:43:51.616][ 5172] Loaded [18381] models from level. [2024-01-04 15:43:51.616][ 5172] * phase time: 30 ms [2024-01-04 15:43:51.616][ 5172] * phase cmem: 0 K [2024-01-04 15:43:51.639][ 5172] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-04 15:43:51.639][ 5172] * [DETAILS] 48739 v(20), 31842 p [2024-01-04 15:43:51.639][ 5172] * [DETAILS] Batch(61), VB(951K), IB(186K) [2024-01-04 15:43:51.640][ 5172] * phase time: 24 ms [2024-01-04 15:43:51.640][ 5172] * phase cmem: 0 K [2024-01-04 15:43:51.641][ 5172] ~ LevelResources load completed! [2024-01-04 15:43:51.641][ 5172] ~ LevelResources - base: 6741, 3764427 K [2024-01-04 15:43:51.641][ 5172] ~ LevelResources - lmap: 21, 0 K [2024-01-04 15:43:51.656][ 5172] * phase time: 15 ms [2024-01-04 15:43:51.656][ 5172] * phase cmem: 0 K [2024-01-04 15:43:51.660][ 5172] * phase time: 3 ms [2024-01-04 15:43:51.660][ 5172] * phase cmem: 0 K [2024-01-04 15:43:51.676][ 5172] - Game configuring : Started [2024-01-04 15:43:51.676][ 5172] - Loading music tracks from 'l01_escape_musics'... [2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=0 name[room]=environment id[5] [2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=1 name[open_space]=environment id[8] [2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=2 name[bathroom]=environment id[2] [2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=3 name[plant]=environment id[6] [2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=4 name[long_corridor]=environment id[7] [2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=5 name[default]=environment id[1] [2024-01-04 15:43:51.678][ 5172] ~ set_geometry_env id=6 name[mountains]=environment id[3] [2024-01-04 15:43:51.679][ 5172] - Game configuring : Finished [2024-01-04 15:43:51.685][ 5172] * phase time: 25 ms [2024-01-04 15:43:51.685][ 5172] * phase cmem: 0 K [2024-01-04 15:43:51.689][ 5172] PrefetchTextures... [2024-01-04 15:43:51.689][ 5172] PrefetchTextures completed! [2024-01-04 15:43:51.689][ 5172] CResourceManager::DeferredUpload [MT] -> START, size = [6762] [2024-01-04 15:43:51.690][ 2060] ! Fallback to default bump map: [act\act_monolit_corp_bump#] [2024-01-04 15:43:51.691][13432] ! Fallback to default bump map: [build_details_bump] [2024-01-04 15:43:51.692][14340] ! Fallback to default bump map: [build_details_bump#] [2024-01-04 15:43:51.904][ 2060] ! Fallback to default bump map: [prop\prop_book_list_bump#] [2024-01-04 15:43:51.920][ 9884] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2024-01-04 15:43:51.922][ 9884] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump] [2024-01-04 15:43:51.922][ 1592] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#] [2024-01-04 15:43:51.959][ 2768] ! Fallback to default bump map: [sign\sign_radiation_bump#] [2024-01-04 15:43:51.961][17536] ! Fallback to default bump map: [sign\sign_set2_iov_bump#] [2024-01-04 15:43:51.961][ 5000] ! Fallback to default bump map: [sign\sign_set_iov_bump#] [2024-01-04 15:43:52.036][12388] ! Can't find texture [terrain\terrain_escape_puddles_mask] [2024-01-04 15:43:52.416][ 5172] CResourceManager::DeferredUpload -> END [2024-01-04 15:43:52.417][ 5172] * t-report - base: 6741, 1611223 K [2024-01-04 15:43:52.417][ 5172] * t-report - lmap: 21, 21506 K [2024-01-04 15:43:52.417][ 5172] * phase time: 732 ms [2024-01-04 15:43:52.417][ 5172] * phase cmem: 0 K [2024-01-04 15:43:52.420][ 5172] * phase time: 2 ms [2024-01-04 15:43:52.420][ 5172] * phase cmem: 0 K [2024-01-04 15:43:52.427][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:43:52.427][ 5172] [32468MB] physical memory installed, [17163MB] available, [47] percent of memory in use [2024-01-04 15:43:52.427][ 5172] PageFile total: [11165MB], free~ [4672MB] [2024-01-04 15:43:52.427][ 5172] Engine memory usage (Working Set): [5274MB], peak: [5680MB] [2024-01-04 15:43:52.427][ 5172] Engine memory usage (Commit Charge): [26838MB], peak: [27016MB] [2024-01-04 15:43:52.427][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:43:52.427][ 5172] * [ D3D ]: textures count [6762] [2024-01-04 15:43:52.427][ 5172] * [ D3D ]: textures[1632729 K] [2024-01-04 15:43:52.427][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 15:43:52.427][ 5172] * [x-ray]: economy: strings[36847 K], smem[0 K] [2024-01-04 15:43:52.428][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:43:52.501][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 15:43:52.501][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 15:43:52.508][ 5172] CTreasure.converted !!! [2024-01-04 15:43:52.509][ 5172] CRandomTask.converted !!! [2024-01-04 15:43:52.509][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 15:43:52.509][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 15:43:52.509][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 15:43:52.509][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 31 items [2024-01-04 15:43:52.510][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide'] [2024-01-04 15:43:52.510][ 5172] ! Unknown command: scope_params_1 [2024-01-04 15:43:52.510][ 5172] ! Unknown command: scope_params_2 [2024-01-04 15:43:52.510][ 5172] ! Unknown command: scope_params_3 [2024-01-04 15:43:52.510][ 5172] ! Unknown command: scope_params_4 [2024-01-04 15:43:52.534][ 5172] rx_sound sound prefetch ... [2024-01-04 15:43:52.555][ 5172] rx_sound sound prefetch done! [2024-01-04 15:43:52.559][ 5172] actor start 2 [2024-01-04 15:43:53.088][ 5172] ~ [amk_zone_gravi_zone_strong] id=3034 offline spawn art [af_gravi] [2024-01-04 15:43:53.119][ 5172] ~ [amk_zone_mincer_strong] id=31501 offline spawn art [af_mincer_meat] [2024-01-04 15:43:53.193][ 5172] actor end 2 [2024-01-04 15:43:53.246][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 15:43:53.246][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 15:43:53.948][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 15:43:53.962][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 15:43:54.079][ 1592] ~ current environment sound zone name [room] [2024-01-04 15:43:54.107][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 15:43:54.107][ 5172] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.02 s.] [2024-01-04 15:43:54.107][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 15:43:54.110][ 5172] task_ini() [2024-01-04 15:43:54.111][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 15:43:54.111][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 15:43:54.119][ 5172] Prefetch frame, updated: 18 objects! [2024-01-04 15:43:54.200][ 5172] ~ 'esc_rand_rs' online:true spawn items ... [2024-01-04 15:43:54.200][ 5172] ~ 'esc_rand_rs' online:true spawn done. [2024-01-04 15:43:54.220][ 5172] Prefetch frame, updated: 1152 objects! [2024-01-04 15:43:54.233][ 5172] Prefetch frame, updated: 247 objects! [2024-01-04 15:43:54.239][ 5172] Prefetch frame, updated: 468 objects! [2024-01-04 15:43:54.244][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.251][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.256][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:43:54.262][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.268][ 5172] Prefetch frame, updated: 41 objects! [2024-01-04 15:43:54.274][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 15:43:54.280][ 5172] Prefetch frame, updated: 466 objects! [2024-01-04 15:43:54.286][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:43:54.292][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:43:54.298][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:43:54.305][ 5172] Prefetch frame, updated: 35 objects! [2024-01-04 15:43:54.311][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 15:43:54.316][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:43:54.323][ 5172] Prefetch frame, updated: 469 objects! [2024-01-04 15:43:54.328][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:43:54.334][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.340][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 15:43:54.346][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.356][ 5172] Prefetch frame, updated: 33 objects! [2024-01-04 15:43:54.359][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 15:43:54.366][ 5172] Prefetch frame, updated: 479 objects! [2024-01-04 15:43:54.373][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.378][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 15:43:54.384][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:43:54.391][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 15:43:54.396][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:43:54.402][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:43:54.409][ 5172] Prefetch frame, updated: 466 objects! [2024-01-04 15:43:54.416][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 15:43:54.422][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.428][ 5172] Prefetch frame, updated: 14 objects! [2024-01-04 15:43:54.434][ 5172] Prefetch frame, updated: 21 objects! [2024-01-04 15:43:54.440][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:43:54.447][ 5172] Prefetch frame, updated: 317 objects! [2024-01-04 15:43:54.453][ 5172] Prefetch frame, updated: 186 objects! [2024-01-04 15:43:54.458][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:43:54.464][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:43:54.471][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 15:43:54.477][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.484][ 5172] Prefetch frame, updated: 313 objects! [2024-01-04 15:43:54.491][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 15:43:54.496][ 5172] Prefetch frame, updated: 156 objects! [2024-01-04 15:43:54.502][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.508][ 5172] Prefetch frame, updated: 11 objects! [2024-01-04 15:43:54.514][ 5172] Prefetch frame, updated: 20 objects! [2024-01-04 15:43:54.520][ 5172] Prefetch frame, updated: 10 objects! [2024-01-04 15:43:54.527][ 5172] Prefetch frame, updated: 349 objects! [2024-01-04 15:43:54.531][ 5172] Prefetch frame, updated: 23 objects! [2024-01-04 15:43:54.537][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 15:43:54.543][ 5172] Prefetch frame, updated: 148 objects! [2024-01-04 15:43:54.550][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 15:43:54.555][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:43:54.561][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 15:43:54.568][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 15:43:54.574][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:43:54.581][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 15:43:54.587][ 5172] Prefetch frame, updated: 158 objects! [2024-01-04 15:43:54.592][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:43:54.599][ 5172] Prefetch frame, updated: 56 objects! [2024-01-04 15:43:54.604][ 5172] Prefetch frame, updated: 8 objects! [2024-01-04 15:43:54.611][ 5172] Prefetch frame, updated: 328 objects! [2024-01-04 15:43:54.616][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:43:54.622][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 15:43:54.630][ 5172] Prefetch frame, updated: 165 objects! [2024-01-04 15:43:54.637][ 5172] Prefetch frame, updated: 36 objects! [2024-01-04 15:43:54.642][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:43:54.648][ 5172] Prefetch frame, updated: 316 objects! [2024-01-04 15:43:54.654][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.660][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:43:54.666][ 5172] Prefetch frame, updated: 12 objects! [2024-01-04 15:43:54.672][ 5172] Prefetch frame, updated: 188 objects! [2024-01-04 15:43:54.679][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 15:43:54.685][ 5172] Prefetch frame, updated: 7 objects! [2024-01-04 15:43:54.691][ 5172] Prefetch frame, updated: 318 objects! [2024-01-04 15:43:54.699][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 15:43:54.704][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:43:54.710][ 5172] Prefetch frame, updated: 48 objects! [2024-01-04 15:43:54.717][ 5172] Prefetch frame, updated: 150 objects! [2024-01-04 15:43:54.724][ 5172] Prefetch frame, updated: 89 objects! [2024-01-04 15:43:54.730][ 5172] Prefetch frame, updated: 317 objects! [2024-01-04 15:43:54.736][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:43:54.741][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:43:54.749][ 5172] Prefetch frame, updated: 44 objects! [2024-01-04 15:43:54.754][ 5172] Prefetch frame, updated: 13 objects! [2024-01-04 15:43:54.761][ 5172] Prefetch frame, updated: 250 objects! [2024-01-04 15:43:54.766][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:43:54.773][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 15:43:54.778][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:43:54.785][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 15:43:54.792][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:43:54.798][ 5172] Prefetch frame, updated: 9 objects! [2024-01-04 15:43:54.805][ 5172] Prefetch frame, updated: 154 objects! [2024-01-04 15:43:54.811][ 5172] Prefetch frame, updated: 314 objects! [2024-01-04 15:43:54.851][ 5172] * MEMORY USAGE: 0 K [2024-01-04 15:43:54.851][ 5172] * End of synchronization A[1] R[1] [2024-01-04 15:43:54.851][ 5172] * phase time: 2433 ms [2024-01-04 15:43:54.851][ 5172] * phase cmem: 0 K [2024-01-04 15:43:54.851][ 5172] gameload - all finished! [2024-01-04 15:43:57.843][ 5172] gg_need_sleep=51 [2024-01-04 15:44:00.549][ 5172] ~dm last active item was=wpn_bm16 [2024-01-04 15:44:00.549][ 5172] ~ dm ammo section=ammo_12x70_buck [2024-01-04 15:44:00.549][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:44:00.549][ 5172] ~id=[26924] death manager npc visual=[stalker_bandit_exoskeleton] [2024-01-04 15:44:01.344][ 5172] ~dm last active item was=wpn_fort [2024-01-04 15:44:01.344][ 5172] ~ dm ammo section=ammo_9x18_fmj [2024-01-04 15:44:01.344][ 5172] ~id=[24036] death manager npc visual=[stalker_bandit_3] [2024-01-04 15:44:02.334][12452] ~ current environment sound zone name [open_space] [2024-01-04 15:44:14.297][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:44:14.297][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:44:14.297][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:44:14.298][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:44:14.300][ 5172] * Saving spawns... [2024-01-04 15:44:14.300][ 5172] * Saving objects... [2024-01-04 15:44:14.343][ 5172] * 32975 objects are successfully saved [2024-01-04 15:44:14.344][ 5172] * 4337 script vars are successfully saved [2024-01-04 15:44:14.365][ 5172] * Game user День 35. [Кордон] quicksave_32.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_32.sav' [2024-01-04 15:44:14.366][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:44:14.366][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:44:14.370][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:44:16.869][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:44:16.869][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:44:16.869][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:44:16.870][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:44:16.871][ 5172] * Saving spawns... [2024-01-04 15:44:16.871][ 5172] * Saving objects... [2024-01-04 15:44:16.915][ 5172] * 32975 objects are successfully saved [2024-01-04 15:44:16.917][ 5172] * 4337 script vars are successfully saved [2024-01-04 15:44:16.929][ 5172] * Game user День 35. [Кордон] quicksave_33.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_33.sav' [2024-01-04 15:44:16.930][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:44:16.930][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:44:16.936][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:44:17.761][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:44:17.761][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:44:17.762][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:44:17.762][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:44:17.764][ 5172] * Saving spawns... [2024-01-04 15:44:17.764][ 5172] * Saving objects... [2024-01-04 15:44:17.807][ 5172] * 32975 objects are successfully saved [2024-01-04 15:44:17.809][ 5172] * 4337 script vars are successfully saved [2024-01-04 15:44:17.821][ 5172] * Game user День 35. [Кордон] quicksave_34.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_34.sav' [2024-01-04 15:44:17.821][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:44:17.822][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:44:17.829][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:44:19.898][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:44:19.898][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:44:19.898][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:44:19.899][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:44:19.901][ 5172] * Saving spawns... [2024-01-04 15:44:19.901][ 5172] * Saving objects... [2024-01-04 15:44:19.954][ 5172] * 32975 objects are successfully saved [2024-01-04 15:44:19.956][ 5172] * 4337 script vars are successfully saved [2024-01-04 15:44:19.969][ 5172] * Game user День 35. [Кордон] quicksave_35.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_35.sav' [2024-01-04 15:44:19.969][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:44:19.970][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:44:19.976][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:44:21.290][ 5172] ~ [Славик Лом] Found spawn subsection [list_wpn_hg_tag_nato] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 15:44:21.290][ 5172] ~ [Славик Лом] Found spawn subsection [list_wpn_dolg_tier4] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 15:44:24.427][ 5172] ~ [Ник Батон] Found spawn subsection [list_wpn_hg_any_tier2] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 15:44:24.427][ 5172] ~ [Ник Батон] Found spawn subsection [list_wpn_545_tier_2] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 15:44:24.427][ 5172] ~ [Ник Батон] Found spawn subsection [list_wpn_addon_collim_warsaw_pact] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 15:44:26.136][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:44:26.136][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:44:26.137][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:44:26.138][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:44:26.141][ 5172] * Saving spawns... [2024-01-04 15:44:26.141][ 5172] * Saving objects... [2024-01-04 15:44:26.193][ 5172] * 32975 objects are successfully saved [2024-01-04 15:44:26.195][ 5172] * 4337 script vars are successfully saved [2024-01-04 15:44:26.208][ 5172] * Game user День 35. [Кордон] quicksave_36.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_36.sav' [2024-01-04 15:44:26.208][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:44:26.208][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:44:26.213][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:44:26.836][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:44:26.836][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:44:26.836][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:44:26.837][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:44:26.839][ 5172] * Saving spawns... [2024-01-04 15:44:26.839][ 5172] * Saving objects... [2024-01-04 15:44:26.892][ 5172] * 32975 objects are successfully saved [2024-01-04 15:44:26.894][ 5172] * 4337 script vars are successfully saved [2024-01-04 15:44:26.908][ 5172] * Game user День 35. [Кордон] quicksave_37.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_37.sav' [2024-01-04 15:44:26.908][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:44:26.908][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:44:26.912][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:44:28.892][16676] ~ current environment sound zone name [room] [2024-01-04 15:44:30.441][ 5172] ~ [Неумеха] Found spawn subsection [list_wpn_stalker_tier1] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-04 15:44:32.766][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:44:32.766][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:44:32.767][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:44:32.767][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:44:32.769][ 5172] * Saving spawns... [2024-01-04 15:44:32.769][ 5172] * Saving objects... [2024-01-04 15:44:32.822][ 5172] * 32975 objects are successfully saved [2024-01-04 15:44:32.824][ 5172] * 4337 script vars are successfully saved [2024-01-04 15:44:32.836][ 5172] * Game user День 35. [Кордон] quicksave_38.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_38.sav' [2024-01-04 15:44:32.836][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:44:32.837][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:44:32.841][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:44:45.061][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:44:45.062][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:44:45.062][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:44:45.062][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:44:45.064][ 5172] * Saving spawns... [2024-01-04 15:44:45.064][ 5172] * Saving objects... [2024-01-04 15:44:45.111][ 5172] * 32988 objects are successfully saved [2024-01-04 15:44:45.114][ 5172] * 4337 script vars are successfully saved [2024-01-04 15:44:45.127][ 5172] * Game user День 35. [Кордон] quicksave_39.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_39.sav' [2024-01-04 15:44:45.127][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:44:45.127][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:44:45.132][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:44:46.363][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:44:46.363][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:44:46.363][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:44:46.363][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:44:46.365][ 5172] * Saving spawns... [2024-01-04 15:44:46.365][ 5172] * Saving objects... [2024-01-04 15:44:46.409][ 5172] * 32990 objects are successfully saved [2024-01-04 15:44:46.410][ 5172] * 4337 script vars are successfully saved [2024-01-04 15:44:46.423][ 5172] * Game user День 35. [Кордон] quicksave_40.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_40.sav' [2024-01-04 15:44:46.423][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:44:46.423][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:44:46.427][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:45:01.531][17280] ~ 'jup_dog_pseudodog_respawn' online:false spawn items ... [2024-01-04 15:45:01.531][17280] ~ 'jup_dog_pseudodog_respawn' online:false spawn done. [2024-01-04 15:45:01.598][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:45:01.598][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:45:01.598][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:45:01.598][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-04 15:45:01.600][ 5172] * Saving spawns... [2024-01-04 15:45:01.600][ 5172] * Saving objects... [2024-01-04 15:45:01.639][ 5172] * 32990 objects are successfully saved [2024-01-04 15:45:01.641][ 5172] * 4333 script vars are successfully saved [2024-01-04 15:45:01.652][ 5172] * Game user День 35. [Кордон] quicksave_41.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_41.sav' [2024-01-04 15:45:01.652][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:45:01.652][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:45:01.656][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:45:09.843][ 5172] gg_need_sleep=52 [2024-01-04 15:46:10.337][ 2060] ~ current environment sound zone name [open_space] [2024-01-04 15:46:11.020][ 5172] reputation_dc = 19.8, resources_dc = 0, med_resources_dc = 0, money_base_dc = 1338 [2024-01-04 15:46:11.020][ 5172] ____________________ [2024-01-04 15:46:11.054][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-04 15:46:11.054][ 5172] ! actor signal on_update took 34 [2024-01-04 15:46:13.538][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:46:13.538][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:46:13.538][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:46:13.538][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:46:13.540][ 5172] * Saving spawns... [2024-01-04 15:46:13.540][ 5172] * Saving objects... [2024-01-04 15:46:13.580][ 5172] * 32995 objects are successfully saved [2024-01-04 15:46:13.581][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:46:13.593][ 5172] * Game user День 35. [Кордон] quicksave_42.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_42.sav' [2024-01-04 15:46:13.593][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:46:13.593][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:46:13.599][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:46:14.733][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:46:14.733][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:46:14.734][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:46:14.734][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:46:14.736][ 5172] * Saving spawns... [2024-01-04 15:46:14.736][ 5172] * Saving objects... [2024-01-04 15:46:14.782][ 5172] * 32995 objects are successfully saved [2024-01-04 15:46:14.784][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:46:14.796][ 5172] * Game user День 35. [Кордон] quicksave_43.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_43.sav' [2024-01-04 15:46:14.797][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:46:14.797][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:46:14.804][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:46:15.911][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:46:15.911][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:46:15.912][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:46:15.912][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:46:15.914][ 5172] * Saving spawns... [2024-01-04 15:46:15.914][ 5172] * Saving objects... [2024-01-04 15:46:15.957][ 5172] * 32995 objects are successfully saved [2024-01-04 15:46:15.958][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:46:15.971][ 5172] * Game user День 35. [Кордон] quicksave_44.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_44.sav' [2024-01-04 15:46:15.971][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:46:15.971][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:46:15.977][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:46:21.844][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:46:21.844][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:46:21.844][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:46:21.845][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:46:21.847][ 5172] * Saving spawns... [2024-01-04 15:46:21.847][ 5172] * Saving objects... [2024-01-04 15:46:21.891][ 5172] * 32995 objects are successfully saved [2024-01-04 15:46:21.893][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:46:21.904][ 5172] * Game user День 35. [Кордон] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_45.sav' [2024-01-04 15:46:21.904][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:46:21.904][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:46:21.911][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:46:21.911][ 5172] gg_need_sleep=53 [2024-01-04 15:46:26.489][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:46:26.489][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:46:26.489][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:46:26.489][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:46:26.492][ 5172] * Saving spawns... [2024-01-04 15:46:26.492][ 5172] * Saving objects... [2024-01-04 15:46:26.536][ 5172] * 32995 objects are successfully saved [2024-01-04 15:46:26.540][ 5172] * 4317 script vars are successfully saved [2024-01-04 15:46:26.551][ 5172] * Game user День 35. [Кордон] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_46.sav' [2024-01-04 15:46:26.552][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:46:26.552][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:46:26.559][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:47:01.846][ 5172] [rescan_physical_path] files count before: [82565] [2024-01-04 15:47:01.884][ 5172] [rescan_physical_path] files count after: [82565] [2024-01-04 15:47:03.444][ 5172] ~ ObjectResources unload... [2024-01-04 15:47:03.444][ 5172] ~ ObjectResources - base: 6834, 1702642 K [2024-01-04 15:47:03.444][ 5172] ~ ObjectResources - lmap: 21, 21506 K [2024-01-04 15:47:03.742][ 5172] [dsh]: cached_condlist stats ( hit/miss ): 31351 / 105444 [2024-01-04 15:47:03.742][ 5172] CInventory::Clear() for actor [2024-01-04 15:47:04.096][ 5172] ~ ObjectResources unload completed! [2024-01-04 15:47:04.096][ 5172] ~ ObjectResources - base: 6749, 1620012 K [2024-01-04 15:47:04.096][ 5172] ~ ObjectResources - lmap: 21, 21506 K [2024-01-04 15:47:04.208][ 5172] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-04 15:47:04.209][ 5172] get_current_kx()=0.75 [2024-01-04 15:47:04.209][ 5172] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-04 15:47:04.212][ 5172] start_game_callback() start [2024-01-04 15:47:04.222][ 5172] $game_configs$ content: [2024-01-04 15:47:04.222][ 5172] $game_scripts$ content: [2024-01-04 15:47:04.222][ 5172] $game_shaders$ content: [2024-01-04 15:47:04.222][ 5172] start_game_callback() end [2024-01-04 15:47:04.222][ 5172] * phase time: 81 ms [2024-01-04 15:47:04.222][ 5172] * phase cmem: 0 K [2024-01-04 15:47:04.232][ 5172] * Loading spawn registry... [2024-01-04 15:47:05.006][ 5172] Start load of custom waypoints... [2024-01-04 15:47:05.010][ 5172] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-04 15:47:05.010][ 5172] End load of custom waypoints... [2024-01-04 15:47:05.010][ 5172] build_story_spawns start... [2024-01-04 15:47:05.019][ 5172] build_root_spawns start... [2024-01-04 15:47:05.019][ 5172] process_spawns m_temp0 start... [2024-01-04 15:47:05.020][ 5172] process_spawns m_temp1 start... [2024-01-04 15:47:05.020][ 5172] * 15525 spawn points are successfully loaded [2024-01-04 15:47:05.020][ 5172] * Loading objects... [2024-01-04 15:47:05.409][ 5172] * 32995 objects are successfully loaded [2024-01-04 15:47:05.581][ 5172] story_id not found: esc_bandits_factory [2024-01-04 15:47:05.590][ 5172] story_id not found: agr_gunslinger_e3_documents [2024-01-04 15:47:05.593][ 5172] story_id not found: bar_Barman [2024-01-04 15:47:05.593][ 5172] story_id not found: dar_codedoor_1 [2024-01-04 15:47:05.593][ 5172] story_id not found: dar_codedoor_2 [2024-01-04 15:47:05.629][ 5172] story_id not found: Mil_WaterTower [2024-01-04 15:47:05.632][ 5172] story_id not found: Mil_RG6 [2024-01-04 15:47:05.632][ 5172] story_id not found: pri_hotel_zone [2024-01-04 15:47:05.637][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:47:05.638][ 5172] story_id not found: val_bandit_krisyk [2024-01-04 15:47:05.661][ 5172] story_id not found: agr_ratcatcher [2024-01-04 15:47:05.676][ 5172] story_id not found: esc_lager_leader [2024-01-04 15:47:05.700][ 5172] story_id not found: dark_medic [2024-01-04 15:47:05.728][ 5172] * 4317 script vars are successfully loaded [2024-01-04 15:47:05.730][ 5172] ~~~ db.ver: 7 [2024-01-04 15:47:06.382][ 5172] * Game user День 35. [Кордон] quicksave_46 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_46.sav' (2.160s) [2024-01-04 15:47:06.382][ 5172] * phase time: 2160 ms [2024-01-04 15:47:06.382][ 5172] * phase cmem: 0 K [2024-01-04 15:47:06.383][ 5172] * phase time: 0 ms [2024-01-04 15:47:06.383][ 5172] * phase cmem: 0 K [2024-01-04 15:47:06.387][ 5172] * phase time: 4 ms [2024-01-04 15:47:06.387][ 5172] * phase cmem: 0 K [2024-01-04 15:47:06.393][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:47:06.393][ 5172] [32468MB] physical memory installed, [17555MB] available, [45] percent of memory in use [2024-01-04 15:47:06.393][ 5172] PageFile total: [11165MB], free~ [7821MB] [2024-01-04 15:47:06.393][ 5172] Engine memory usage (Working Set): [5018MB], peak: [5680MB] [2024-01-04 15:47:06.393][ 5172] Engine memory usage (Commit Charge): [23915MB], peak: [27016MB] [2024-01-04 15:47:06.393][ 5172] -------------------------------------------------------------------------------- [2024-01-04 15:47:06.393][ 5172] * [ D3D ]: textures count [6769] [2024-01-04 15:47:06.393][ 5172] * [ D3D ]: textures[1639214 K] [2024-01-04 15:47:06.393][ 5172] * [x-ray]: process heap[0 K], render[0 K] [2024-01-04 15:47:06.393][ 5172] * [x-ray]: economy: strings[36899 K], smem[0 K] [2024-01-04 15:47:06.394][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:06.400][ 5172] Prefetch frame, updated: 18 objects! [2024-01-04 15:47:06.473][ 5172] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-04 15:47:06.473][ 5172] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-04 15:47:06.481][ 5172] CTreasure.converted !!! [2024-01-04 15:47:06.481][ 5172] CRandomTask.converted !!! [2024-01-04 15:47:06.482][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-04 15:47:06.482][ 5172] [ogse_st_mgr]: 2 all timers loaded [2024-01-04 15:47:06.482][ 5172] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-04 15:47:06.482][ 5172] [dsh_cop_weather]: StaticForecast: default loaded: 30 items [2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_pda_ranking'] [2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_pda_hide'] [2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-04 15:47:06.483][ 5172] ~~['bind_stalker']: disable ['ui_pda_map_local'] [2024-01-04 15:47:06.483][ 5172] ! Unknown command: scope_params_1 [2024-01-04 15:47:06.483][ 5172] ! Unknown command: scope_params_2 [2024-01-04 15:47:06.483][ 5172] ! Unknown command: scope_params_3 [2024-01-04 15:47:06.483][ 5172] ! Unknown command: scope_params_4 [2024-01-04 15:47:06.509][ 5172] rx_sound sound prefetch ... [2024-01-04 15:47:06.529][ 5172] rx_sound sound prefetch done! [2024-01-04 15:47:06.537][ 5172] actor start 2 [2024-01-04 15:47:06.958][ 5172] actor end 2 [2024-01-04 15:47:07.041][ 5172] known outfit=exo_bandit_outfit, legs=bandit_exo_outfit_legs [2024-01-04 15:47:07.050][ 5172] DX10: Shader 'models\models' not found in library. [2024-01-04 15:47:07.140][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 15:47:07.141][ 5172] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [2024-01-04 15:47:07.791][ 5172] [dsh_fixes]: version = 15, fixes = 15 [2024-01-04 15:47:07.791][ 5172] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-04 15:47:07.794][ 5172] task_ini() [2024-01-04 15:47:07.795][ 5172] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-04 15:47:07.795][ 5172] [dsh_cop_weather]: time diff on first update is -0 [2024-01-04 15:47:07.801][ 5172] Prefetch frame, updated: 18 objects! [2024-01-04 15:47:07.838][ 5172] Prefetch frame, updated: 1331 objects! [2024-01-04 15:47:07.878][ 5172] Prefetch frame, updated: 388 objects! [2024-01-04 15:47:07.886][ 5172] Prefetch frame, updated: 21 objects! [2024-01-04 15:47:07.897][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:07.902][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:07.908][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:07.915][ 5172] Prefetch frame, updated: 32 objects! [2024-01-04 15:47:07.921][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 15:47:07.928][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:07.934][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:07.939][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:07.947][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:07.953][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 15:47:07.960][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:07.966][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 15:47:07.972][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:07.977][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:07.985][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:47:07.991][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 15:47:07.996][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:08.004][ 5172] Prefetch frame, updated: 322 objects! [2024-01-04 15:47:08.009][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:08.015][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.020][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:47:08.026][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 15:47:08.032][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:08.037][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:08.044][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 15:47:08.051][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:47:08.057][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:47:08.063][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:47:08.069][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.074][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.080][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:08.086][ 5172] Prefetch frame, updated: 324 objects! [2024-01-04 15:47:08.092][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:47:08.097][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 15:47:08.105][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:08.110][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:08.116][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:08.122][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:08.127][ 5172] Prefetch frame, updated: 328 objects! [2024-01-04 15:47:08.133][ 5172] Prefetch frame, updated: 34 objects! [2024-01-04 15:47:08.138][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:47:08.146][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:08.152][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.157][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.164][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:47:08.171][ 5172] Prefetch frame, updated: 349 objects! [2024-01-04 15:47:08.175][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.182][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:08.187][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.192][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.199][ 5172] Prefetch frame, updated: 6 objects! [2024-01-04 15:47:08.205][ 5172] Prefetch frame, updated: 27 objects! [2024-01-04 15:47:08.211][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 15:47:08.216][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:08.222][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.227][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.232][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:47:08.239][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 15:47:08.245][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:08.250][ 5172] Prefetch frame, updated: 322 objects! [2024-01-04 15:47:08.256][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:08.263][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.269][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:47:08.276][ 5172] Prefetch frame, updated: 26 objects! [2024-01-04 15:47:08.282][ 5172] Prefetch frame, updated: 0 objects! [2024-01-04 15:47:08.288][ 5172] Prefetch frame, updated: 323 objects! [2024-01-04 15:47:08.295][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.301][ 5172] Prefetch frame, updated: 15 objects! [2024-01-04 15:47:08.307][ 5172] Prefetch frame, updated: 17 objects! [2024-01-04 15:47:08.313][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 15:47:08.319][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.325][ 5172] Prefetch frame, updated: 5 objects! [2024-01-04 15:47:08.331][ 5172] Prefetch frame, updated: 325 objects! [2024-01-04 15:47:08.338][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:08.344][ 5172] Prefetch frame, updated: 161 objects! [2024-01-04 15:47:08.350][ 5172] Prefetch frame, updated: 29 objects! [2024-01-04 15:47:08.356][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.363][ 5172] Prefetch frame, updated: 21 objects! [2024-01-04 15:47:08.369][ 5172] Prefetch frame, updated: 325 objects! [2024-01-04 15:47:08.375][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.381][ 5172] Prefetch frame, updated: 40 objects! [2024-01-04 15:47:08.387][ 5172] Prefetch frame, updated: 28 objects! [2024-01-04 15:47:08.393][ 5172] Prefetch frame, updated: 3 objects! [2024-01-04 15:47:08.399][ 5172] Prefetch frame, updated: 139 objects! [2024-01-04 15:47:08.405][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:08.412][ 5172] Prefetch frame, updated: 326 objects! [2024-01-04 15:47:08.417][ 5172] Prefetch frame, updated: 4 objects! [2024-01-04 15:47:08.423][ 5172] Prefetch frame, updated: 30 objects! [2024-01-04 15:47:08.430][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.436][ 5172] Prefetch frame, updated: 1 objects! [2024-01-04 15:47:08.442][ 5172] Prefetch frame, updated: 2 objects! [2024-01-04 15:47:08.452][ 5172] Prefetch frame, updated: 18 objects! [2024-01-04 15:47:08.455][ 5172] Prefetch frame, updated: 330 objects! [2024-01-04 15:47:08.460][ 5172] Prefetch frame, updated: 31 objects! [2024-01-04 15:47:08.502][ 5172] * MEMORY USAGE: 0 K [2024-01-04 15:47:08.502][ 5172] * End of synchronization A[1] R[1] [2024-01-04 15:47:08.502][ 5172] * phase time: 2119 ms [2024-01-04 15:47:08.502][ 5172] * phase cmem: 0 K [2024-01-04 15:47:08.502][ 5172] gameload - all finished! [2024-01-04 15:47:09.323][ 5172] gg_need_sleep=54 [2024-01-04 15:47:11.520][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:47:11.520][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:47:11.520][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:47:11.520][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:47:11.523][ 5172] * Saving spawns... [2024-01-04 15:47:11.523][ 5172] * Saving objects... [2024-01-04 15:47:11.568][ 5172] * 32997 objects are successfully saved [2024-01-04 15:47:11.573][ 5172] * 4321 script vars are successfully saved [2024-01-04 15:47:11.586][ 5172] * Game user День 35. [Кордон] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_47.sav' [2024-01-04 15:47:11.586][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.] [2024-01-04 15:47:11.586][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.07 s.] [2024-01-04 15:47:11.594][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:47:26.558][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:47:26.558][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:47:26.559][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:47:26.559][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:47:26.561][ 5172] * Saving spawns... [2024-01-04 15:47:26.561][ 5172] * Saving objects... [2024-01-04 15:47:26.618][ 5172] * 33004 objects are successfully saved [2024-01-04 15:47:26.620][ 5172] * 4321 script vars are successfully saved [2024-01-04 15:47:26.635][ 5172] * Game user День 35. [Кордон] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_48.sav' [2024-01-04 15:47:26.635][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.08 s.] [2024-01-04 15:47:26.635][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.08 s.] [2024-01-04 15:47:26.645][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:47:37.574][ 5172] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-04 15:47:37.574][ 5172] [ogse_st_mgr]: 2 all timers saved [2024-01-04 15:47:37.574][ 5172] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-04 15:47:37.575][ 5172] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-04 15:47:37.577][ 5172] * Saving spawns... [2024-01-04 15:47:37.577][ 5172] * Saving objects... [2024-01-04 15:47:37.617][ 5172] * 33006 objects are successfully saved [2024-01-04 15:47:37.622][ 5172] * 4321 script vars are successfully saved [2024-01-04 15:47:37.633][ 5172] * Game user День 35. [Кордон] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 35. [Кордон] quicksave_49.sav' [2024-01-04 15:47:37.633][ 5172] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-04 15:47:37.633][ 5172] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-04 15:47:37.641][ 5172] [dsh_cop_weather]: time diff after save is -0 [2024-01-04 15:47:42.636][ 5172] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CInifile::r_string [error]File : F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\Xr_ini.cpp [error]Line : 527 [error]Description : Can't find variable description in [harmonica_a] [2024-01-04 15:47:42.636][ 5172] ***************************[ScriptCrashHandler]********************************** [2024-01-04 15:47:42.636][ 5172] stack traceback: [C]: in function 'r_string' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:386: in function 'ShowDescription' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:879: in function 'fun' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call' ...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:20: in function <...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:17> [2024-01-04 15:47:42.636][ 5172] Locals (r_string): [2024-01-04 15:47:42.636][ 5172] userdata (*temporary) : (class CScriptIniFile): 000002F9451E4A80 [2024-01-04 15:47:42.636][ 5172] string (*temporary) : harmonica_a [2024-01-04 15:47:42.636][ 5172] string (*temporary) : description [2024-01-04 15:47:42.636][ 5172] End [2024-01-04 15:47:42.636][ 5172] Locals (ShowDescription): [2024-01-04 15:47:42.636][ 5172] Userdata: self [2024-01-04 15:47:42.636][ 5172] number self.k_icon : 0.375000 [2024-01-04 15:47:42.636][ 5172] userdata self.descr : (class CUIStatic): 000002FAFFFC4600 [2024-01-04 15:47:42.636][ 5172] userdata self.weight_static : (class CUIStatic): 000002FAFFFC5200 [2024-01-04 15:47:42.636][ 5172] number self.stH : 20.000000 [2024-01-04 15:47:42.636][ 5172] userdata self.cond_frame : (class CUIStatic): 000002FAFFFC5400 [2024-01-04 15:47:42.636][ 5172] number self.addH : 20.000000 [2024-01-04 15:47:42.636][ 5172] number self.condition : 1.000000 [2024-01-04 15:47:42.636][ 5172] string self.section : harmonica_a [2024-01-04 15:47:42.636][ 5172] userdata self.inv_name : (class CUIStatic): 000002FAFFFC1800 [2024-01-04 15:47:42.636][ 5172] userdata self.cond_scale : (class CUIProgressBar): 000002FB0472CD00 [2024-01-04 15:47:42.636][ 5172] userdata self.item : (class CScriptGameObject): 000002FADAA934A0 [2024-01-04 15:47:42.636][ 5172] userdata self.scroll_v : (class CUIScrollView): 000002FB01F68300 [2024-01-04 15:47:42.636][ 5172] userdata self.cost : (class CUIStatic): 000002FAFFFC5A00 [2024-01-04 15:47:42.636][ 5172] number max_height : 401.500000 [2024-01-04 15:47:42.636][ 5172] userdata st : (class CUIStatic): 000002FAF460A400 [2024-01-04 15:47:42.636][ 5172] number stH : 20.000000 [2024-01-04 15:47:42.636][ 5172] string inv_name : "Губная гармошка" [2024-01-04 15:47:42.636][ 5172] Table: forbidden_eatable [2024-01-04 15:47:42.636][ 5172] boolean forbidden_eatable.arc_art_box_basic : true [2024-01-04 15:47:42.636][ 5172] boolean forbidden_eatable.arc_art_box_8basic : true [2024-01-04 15:47:42.636][ 5172] boolean forbidden_eatable.arc_art_box_1basic : true [2024-01-04 15:47:42.636][ 5172] boolean onUsableBelt : false [2024-01-04 15:47:42.636][ 5172] userdata st : (class CUIStatic): 000002FAF4606E00 [2024-01-04 15:47:42.636][ 5172] function (*temporary) : [[function]] [2024-01-04 15:47:42.636][ 5172] userdata (*temporary) : (class CScriptXmlInit): 000002FB06314B00 [2024-01-04 15:47:42.636][ 5172] End [2024-01-04 15:47:42.636][ 5172] Locals (fun): [2024-01-04 15:47:42.636][ 5172] userdata ui_desc : (class CUIScrollView): 000002FB06538900 [2024-01-04 15:47:42.636][ 5172] userdata obj : (class CScriptGameObject): 000002FADAA934A0 [2024-01-04 15:47:42.636][ 5172] End [2024-01-04 15:47:42.636][ 5172] Locals (process_slot_fun): [2024-01-04 15:47:42.636][ 5172] Userdata: self [2024-01-04 15:47:42.636][ 5172] Table: self.slots_in_process [2024-01-04 15:47:42.636][ 5172] table self.slots_in_process.1 : [...] [2024-01-04 15:47:42.636][ 5172] ********************************************************************************* [2024-01-04 15:47:42.636][ 5172] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: invalid key to 'next' stack traceback: [C]: at 0x7ff795344058 [C]: in function 'r_string' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:386: in function 'ShowDescription' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:879: in function 'fun' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call' ...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:20: in function <...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:17> [2024-01-04 15:47:42.636][ 5172] ********************************************************************************* [2024-01-04 15:47:42.636][ 5172] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 56 [error]Description : [CScriptEngine::lua_pcall_failed]: invalid key to 'next' [2024-01-04 15:47:42.636][ 5172] ***************************[ScriptCrashHandler]********************************** [2024-01-04 15:47:42.636][ 5172] stack traceback: [C]: at 0x7ff795344058 [C]: in function 'r_string' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:386: in function 'ShowDescription' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_inv_descr.script:879: in function 'fun' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call' ...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:20: in function <...l.k.e.r.ns.ogsr\gamedata\scripts\engine_callbacks.script:17> [2024-01-04 15:47:42.636][ 5172] ********************************************************************************* [2024-01-04 15:47:42.636][ 5172] ******************************************************************************** [2024-01-04 15:47:42.636][ 5172] !![LogStackTrace] Thread: [X-RAY Primary thread] [2024-01-04 15:47:42.780][ 5172] !!stack trace: ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79502F9A5], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7950193A2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7950198E2], Fun: [xrDebug::backend()] + [758 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [496 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795019AF7], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->246] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7953440D1], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_engine.cpp-->57] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58AB54E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58AF337C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58AF2426], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58AF3069], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58B3448C], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_tab.c-->605] + [13 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58ABEFD2], Fun: [lua_next()] + [50 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_api.c-->896] + [32 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795419D2E], Fun: [CScriptStorage::LogTable()] + [182 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->68] + [14 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795419F67], Fun: [CScriptStorage::LogVariable()] + [539 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->106] + [18 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795419D12], Fun: [CScriptStorage::LogTable()] + [154 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->76] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795419EC5], Fun: [CScriptStorage::LogVariable()] + [377 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->129] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795419BC6], Fun: [CScriptStorage::dump_state()] + [154 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->54] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79541A0B6], Fun: [ScriptCrashHandler()] + [122 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\COMMON_AI\script_storage.cpp-->167] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795019378], Fun: [LogStackTrace()] + [20 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->81] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7950198E2], Fun: [xrDebug::backend()] + [758 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [496 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795019AF7], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp-->246] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79502AFB8], Fun: [CInifile::r_string()] + [208 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrCore\Xr_ini.cpp-->528] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7955B39CA], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<char const * (__cdecl CScriptIniFile::*)(char const *,char const *),CScriptIniFile>,int,lua_State *>::_Do_call()] + [186 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Tools\MSVC\14.38.33130\include\functional-->810] + [162 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79586B989], Fun: [luabind::detail::class_rep::function_dispatcher()] + [337 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [64 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58AB54E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB58ABF1BA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795869A48], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79550383C], Fun: [luabind::detail::proxy_functor_void_caller<CUIScrollView * const *,CScriptGameObject * const *>::~proxy_functor_void_caller<CUIScrollView * const *,CScriptGameObject * const *>()] + [92 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [15 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79550353C], Fun: [CUIItemInfo::TryAddCustomInfo()] + [200 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIItemInfo.cpp-->233] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795503198], Fun: [CUIItemInfo::InitItem()] + [1128 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIItemInfo.cpp-->185] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795795F27], Fun: [CUITradeWnd::SetCurrentItem()] + [79 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UITradeWnd.cpp-->894] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795795A91], Fun: [CUITradeWnd::OnItemSelected()] + [9 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UITradeWnd.cpp-->758] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79550464B], Fun: [CUIDragDropListEx::OnItemSelected()] + [239 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIDragDropListEx.cpp-->255] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79551696A], Fun: [CUIWndCallback::OnEvent()] + [174 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWndCallback.cpp-->32] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79550873B], Fun: [CUICellItem::OnMouse()] + [55 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UICellItem.cpp-->317] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795799959], Fun: [CUIInventoryCellItem::OnMouse()] + [45 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UICellCustomItems.cpp-->145] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79535C0E0], Fun: [CUIWindow::OnMouse()] + [652 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWindow.cpp-->580] + [13 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79535C0E0], Fun: [CUIWindow::OnMouse()] + [652 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWindow.cpp-->580] + [13 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF795504DC6], Fun: [CUIDragDropListEx::OnMouse()] + [534 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIDragDropListEx.cpp-->391] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79535C0E0], Fun: [CUIWindow::OnMouse()] + [652 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWindow.cpp-->580] + [13 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79535C0E0], Fun: [CUIWindow::OnMouse()] + [652 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWindow.cpp-->580] + [13 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79535C0E0], Fun: [CUIWindow::OnMouse()] + [652 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIWindow.cpp-->580] + [13 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79545385C], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [268 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->141] + [22 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF79536C107], Fun: [CLevel::IR_OnKeyboardPress()] + [635 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Level_input.cpp-->190] + [55 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FC456D], Fun: [CInput::MouseUpdate()] + [489 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->324] + [55 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FC49DE], Fun: [CInput::OnFrame()] + [182 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\Xr_input.cpp-->466] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FF7DE4], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\pure.h-->119] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FF72AE], Fun: [CRenderDevice::FrameMove()] + [426 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->376] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FF63BF], Fun: [CRenderDevice::on_idle()] + [491 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->145] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FF6FE1], Fun: [CRenderDevice::Run()] + [765 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->333] + [82 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FC14B0], Fun: [Startup()] + [1256 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->280] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FC1C3B], Fun: [WinMain_impl()] + [527 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->464] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF794FC1D21], Fun: [WinMain()] + [161 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->485] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7958D267A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBD118257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBD1E8AA58], Fun: [RtlUserThreadStart()] + [40 byte(s)] ! [2024-01-04 15:47:42.780][ 5172] ******************************************************************************** 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Иван Грозный 3 Опубликовано 4 января Камрады Начал новую игру. Столкнулся с тем, что сохранку невозможно сделать, ежели рядом враги... Я не супер АС, как возвернуть сохранение в любой ситуации? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Hellbarsik 0 Опубликовано 4 января xray_hattu_2024-01-04_17-49-51.log Такие вот дела. Настройки минимальные, хз, что делать. Создал новую игру, дошел до доктора, поговорил и привет. Теперь вылетает сразу, перед Звездочертом Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Александр Странник 0 Опубликовано 4 января ..... вопрос .Задания что дают торговцы,там много всего ,как их выполнять если за раз невозможно принести или можно частями приносить!!?? Всех Еще с Наступающими праздниками Всех благ вам в ваших делах!!Великую вы игру придумали тяжелая для моего возраста ,но все равно я ее постараюсь осилить !!С уважением всех и низкий поклон за ваш кропотливый труд и отзывчивость!!!!С рождеством всех!!!С уважением!! Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Siniy666 50 Опубликовано 4 января Тоже возникла проблема, до этого со старым худом все игралось норм, поставил новый, и стало вылетать при открытии инвентаря. Хз че делать. Лог вложил. xray_Администратор_2024-01-05_04-07-41.log Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Влад3030 0 Опубликовано 4 января Народ, нужна помощь - как сумку Сахарова в инвентарь наколдовать? Через консоль кто умеет предметы вставлять? Как сумка называется я знаю - sumka_arhara Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
yashmaa23 108 Опубликовано 5 января Версия от 30.12.2023, когда взрываю БТР возле склада военных на Юпитере - вылет стабильный Спойлер [2024-01-05 15:39:53.228][16360] ! memory pool disabled due to available memory limit [2024-01-05 15:39:53.229][16360] * Detected CPU: 12th Gen Intel(R) Core(TM) i9-12900HX [GenuineIntel], F6/M151/S2 [2024-01-05 15:39:53.229][16360] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [2024-01-05 15:39:53.229][16360] * CPU cores: [16], threads: [24] [2024-01-05 15:39:53.229][16360] * CPU0 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU1 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU2 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU3 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU4 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU5 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU6 current freq: 1506 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU7 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU8 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU9 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU10 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU11 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU12 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU13 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU14 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU15 current freq: 2300 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU16 current freq: 1500 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU17 current freq: 1500 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU18 current freq: 1700 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU19 current freq: 1500 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU20 current freq: 1700 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU21 current freq: 1500 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU22 current freq: 1700 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] * CPU23 current freq: 1700 MHz, max freq: 2300 MHz [2024-01-05 15:39:53.229][16360] Initializing File System... [2024-01-05 15:39:53.230][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20834343] [2024-01-05 15:39:53.253][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020] [2024-01-05 15:39:53.262][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531] [2024-01-05 15:39:53.270][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412] [2024-01-05 15:39:53.273][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948] [2024-01-05 15:39:53.340][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758] [2024-01-05 15:39:53.669][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415] [2024-01-05 15:39:53.704][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613] [2024-01-05 15:39:53.734][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143] [2024-01-05 15:39:53.773][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594] [2024-01-05 15:39:53.833][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901] [2024-01-05 15:39:53.885][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018] [2024-01-05 15:39:53.955][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420] [2024-01-05 15:39:54.044][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328] [2024-01-05 15:39:54.168][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432] [2024-01-05 15:39:54.186][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936] [2024-01-05 15:39:54.260][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142] [2024-01-05 15:39:54.359][16360] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [3427178] [2024-01-05 15:39:54.359][16360] using fs-ltx: [fsgame.ltx] [2024-01-05 15:39:54.359][16360] --Found FS dir: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [2024-01-05 15:39:54.359][16360] items: [8] [2024-01-05 15:39:54.393][16360] --Found FS dir: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\] [2024-01-05 15:39:54.400][16360] items: [3512] [2024-01-05 15:39:54.402][16360] FS: 84634 files cached, 0Kb memory used. [2024-01-05 15:39:54.402][16360] Init FileSystem 1.173311 sec [2024-01-05 15:39:54.404][16360] ~ Logging initialized. FIle c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_user_2024-01-05_15-39-54.log. [2024-01-05 15:39:54.404][16360] [OGSR Engine (x64)] build date: [Jan 2 2024 16:53:49] [2024-01-05 15:39:54.404][16360] [_MSC_FULL_VER]: [193833133], [_MSVC_LANG]: [202002L] [2024-01-05 15:39:54.404][16360] Working Directory: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [2024-01-05 15:39:54.404][16360] CommandLine: ["C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"] [2024-01-05 15:39:54.404][16360] Main thread id=0 [2024-01-05 15:39:54.405][11148] Pool thread id=1 [2024-01-05 15:39:54.405][17552] Pool thread id=16 [2024-01-05 15:39:54.405][ 8640] Pool thread id=4 [2024-01-05 15:39:54.405][ 6900] Pool thread id=3 [2024-01-05 15:39:54.405][18208] Pool thread id=2 [2024-01-05 15:39:54.405][ 1940] Pool thread id=11 [2024-01-05 15:39:54.405][16360] TTAPI number of threads: [24] [2024-01-05 15:39:54.405][10764] Pool thread id=6 [2024-01-05 15:39:54.405][ 9696] Pool thread id=22 [2024-01-05 15:39:54.405][16360] ~ Apply system_mods.ltx... [2024-01-05 15:39:54.405][ 6068] Pool thread id=12 [2024-01-05 15:39:54.405][13884] Pool thread id=13 [2024-01-05 15:39:54.405][12304] Pool thread id=9 [2024-01-05 15:39:54.405][18016] Pool thread id=14 [2024-01-05 15:39:54.405][13388] Pool thread id=15 [2024-01-05 15:39:54.405][16436] Pool thread id=17 [2024-01-05 15:39:54.405][ 8528] Pool thread id=8 [2024-01-05 15:39:54.405][14792] Pool thread id=10 [2024-01-05 15:39:54.405][ 4032] Pool thread id=18 [2024-01-05 15:39:54.405][19304] Pool thread id=5 [2024-01-05 15:39:54.405][11424] Pool thread id=19 [2024-01-05 15:39:54.405][ 5604] Pool thread id=20 [2024-01-05 15:39:54.405][10452] Pool thread id=23 [2024-01-05 15:39:54.405][10084] Pool thread id=21 [2024-01-05 15:39:54.405][10180] Pool thread id=24 [2024-01-05 15:39:54.405][18620] Pool thread id=7 [2024-01-05 15:39:54.471][16360] ~ [InitSettings] duration [66]ms. [2024-01-05 15:39:54.471][16360] [shader_params_export] section found!!! [2024-01-05 15:39:54.471][16360] Initializing Engine... [2024-01-05 15:39:54.472][16360] Starting INPUT device... [2024-01-05 15:39:54.482][16360] -------------------------------------------------------------------------------- [2024-01-05 15:39:54.482][16360] [32468MB] physical memory installed, [24805MB] available, [23] percent of memory in use [2024-01-05 15:39:54.482][16360] PageFile total: [4864MB], free~ [3032MB] [2024-01-05 15:39:54.482][16360] Engine memory usage (Working Set): [95MB], peak: [95MB] [2024-01-05 15:39:54.482][16360] Engine memory usage (Commit Charge): [111MB], peak: [111MB] [2024-01-05 15:39:54.482][16360] -------------------------------------------------------------------------------- [2024-01-05 15:39:54.482][16360] * [ D3D ]: textures count [0] [2024-01-05 15:39:54.482][16360] * [ D3D ]: textures[0 K] [2024-01-05 15:39:54.482][16360] * [x-ray]: process heap[0 K], render[0 K] [2024-01-05 15:39:54.482][16360] * [x-ray]: economy: strings[28321 K], smem[0 K] [2024-01-05 15:39:54.482][16360] SOUND: OpenAL: enumerate devices... [2024-01-05 15:39:54.482][16360] SOUND: OpenAL: EnumerationExtension Present [2024-01-05 15:39:54.526][16360] devices OpenAL Soft [2024-01-05 15:39:54.691][16360] SOUND: OpenAL: system default SndDevice name is Generic Software [2024-01-05 15:39:55.280][16360] SOUND: OpenAL: All available devices: [2024-01-05 15:39:55.280][16360] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [2024-01-05 15:39:55.280][16360] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [2024-01-05 15:39:55.280][16360] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2024-01-05 15:39:55.280][16360] ! cant find corresponding [id] for action_name [cam_zoom_in] [2024-01-05 15:39:55.280][16360] ! cant find corresponding [id] for action_name [cam_zoom_out] [2024-01-05 15:39:55.280][16360] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2024-01-05 15:39:55.280][16360] Executing config-script "user.ltx"... [2024-01-05 15:39:55.280][16360] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_extreme.ltx"... [2024-01-05 15:39:55.280][16360] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_extreme.ltx] successfully loaded. [2024-01-05 15:39:55.280][16360] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2024-01-05 15:39:55.280][16360] ! cant find corresponding [id] for action_name [cam_zoom_in] [2024-01-05 15:39:55.280][16360] ! cant find corresponding [id] for action_name [cam_zoom_out] [2024-01-05 15:39:55.280][16360] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2024-01-05 15:39:55.280][16360] ~ Invalid syntax in call to 'r_pnv_washout_thresh' [2024-01-05 15:39:55.280][16360] ~ Valid arguments: float value in range [0.10000,0.90000] [2024-01-05 15:39:55.280][16360] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded. [2024-01-05 15:39:55.280][16360] SOUND: Selected device is OpenAL Soft [2024-01-05 15:39:55.417][16360] [OpenAL] EFX: present [2024-01-05 15:39:55.417][16360] Loading of [sEnvironment.xr] [2024-01-05 15:39:55.417][16360] ~ env id=[0] name=[identity] [2024-01-05 15:39:55.417][16360] ~ env id=[1] name=[default] [2024-01-05 15:39:55.417][16360] ~ env id=[2] name=[bathroom] [2024-01-05 15:39:55.417][16360] ~ env id=[3] name=[mountains] [2024-01-05 15:39:55.417][16360] ~ env id=[4] name=[yard] [2024-01-05 15:39:55.417][16360] ~ env id=[5] name=[room] [2024-01-05 15:39:55.417][16360] ~ env id=[6] name=[plant] [2024-01-05 15:39:55.417][16360] ~ env id=[7] name=[long_corridor] [2024-01-05 15:39:55.417][16360] ~ env id=[8] name=[open_space] [2024-01-05 15:39:55.417][16360] ~ env id=[9] name=[house] [2024-01-05 15:39:55.417][16360] ~ env id=[10] name=[forest] [2024-01-05 15:39:55.417][16360] * sound : cache: 131076 kb, 7609 lines, 17640 bpl [2024-01-05 15:39:55.418][16360] Starting RENDER device... [2024-01-05 15:39:55.425][16360] * Avail GPU [vendor:10DE]-[device:2420]: NVIDIA GeForce RTX 3080 Ti Laptop GPU [2024-01-05 15:39:55.425][16360] * Avail GPU [vendor:8086]-[device:4688]: Intel(R) UHD Graphics [2024-01-05 15:39:55.425][16360] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [2024-01-05 15:39:55.425][16360] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [2024-01-05 15:39:55.425][16360] * Selected GPU [vendor:10DE]-[device:2420]: NVIDIA GeForce RTX 3080 Ti Laptop GPU [2024-01-05 15:39:56.350][16360] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [2024-01-05 15:39:56.353][16360] * Texture memory: 16189 M [2024-01-05 15:39:56.359][16360] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2024-01-05 15:39:56.359][16360] * GPU vertex cache: unrecognized, 24 [2024-01-05 15:39:56.360][16360] * DVB created: 4096K [2024-01-05 15:39:56.360][16360] * DIB created: 512K [2024-01-05 15:39:56.365][16360] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\lightplanes_00' [2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\lightplanesself' [2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\model_puh' [2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\model_refl' [2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\xbrainglass' [2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\xdistortcolorlinv' [2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\xglass' [2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\xglass2' [2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'models\xlens' [2024-01-05 15:39:56.365][16360] ! Version conflict in shader 'selflight_static' [2024-01-05 15:39:56.367][16360] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [2024-01-05 15:39:56.913][16360] * HWDST/PCF supported and used [2024-01-05 15:39:56.913][16360] Export custom shader params... [2024-01-05 15:39:56.913][16360] Export custom shader param [breath_idx] [2024-01-05 15:39:56.913][16360] Export custom shader param [breath_size] [2024-01-05 15:39:56.913][16360] Export custom shader param [device_inertia] [2024-01-05 15:39:56.913][16360] Export custom shader param [gasmask_inertia] [2024-01-05 15:39:56.913][16360] Export custom shader param [heat_fade_distance] [2024-01-05 15:39:56.913][16360] Export custom shader param [heat_vision_blurring] [2024-01-05 15:39:56.913][16360] Export custom shader param [heat_vision_steps] [2024-01-05 15:39:56.913][16360] Export custom shader param [pnv_color] [2024-01-05 15:39:56.913][16360] Export custom shader param [pnv_color_old] [2024-01-05 15:39:56.913][16360] Export custom shader param [pnv_params_old] [2024-01-05 15:39:56.913][16360] Export custom shader param [pp_img_cg] [2024-01-05 15:39:56.913][16360] Export custom shader done!!! [2024-01-05 15:39:56.953][16360] [CPSLibrary::LoadAll] count of *particles*.xr files: [3] [2024-01-05 15:39:56.957][16360] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2024-01-05 15:39:56.957][16360] cop format used for file [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2024-01-05 15:39:56.977][16360] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr] [2024-01-05 15:39:56.999][16360] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2024-01-05 15:39:56.999][16360] cop format used for file [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2024-01-05 15:39:57.022][16360] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [2024-01-05 15:39:57.022][16360] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [2024-01-05 15:39:57.022][16360] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [2024-01-05 15:39:57.022][16360] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [2024-01-05 15:39:57.022][16360] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [2024-01-05 15:39:57.127][16360] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [2024-01-05 15:39:57.137][16360] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-05 15:39:57.137][16360] get_current_kx()=0.75 [2024-01-05 15:39:57.138][16360] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-05 15:39:57.144][16360] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon [2024-01-05 15:39:57.144][16360] Starting engine... [2024-01-05 15:39:57.144][16360] Main thread id=[16360] [2024-01-05 15:39:57.208][16360] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.049 s.] [2024-01-05 15:39:57.208][16360] * [CGameMtlLibrary::Load]: mtl pairs loading time (1805): [0.064 s.] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[1] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[22] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[24] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[38] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[58] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[61] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[63] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[64] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[65] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[66] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[67] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[69] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[70] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[71] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[72] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[73] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[74] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[75] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[76] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[77] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[78] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[79] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[83] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[84] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[85] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[86] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[90] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[91] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[92] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[97] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[180] mtl1=[98] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[1] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[22] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[24] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[38] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[58] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[61] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[63] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[64] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[65] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[66] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[67] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[69] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[70] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[71] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[72] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[73] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[74] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[75] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[76] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[77] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[78] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[79] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[83] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[84] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[85] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[86] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[90] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[91] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[92] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[97] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[181] mtl1=[98] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[1] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[22] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[24] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[38] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[58] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[61] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[63] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[64] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[65] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[66] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[67] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[69] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[70] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[71] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[72] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[73] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[74] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[75] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[76] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[77] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[78] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[79] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[83] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[84] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[85] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[86] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[90] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[91] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[92] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[97] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[182] mtl1=[98] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[1] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[22] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[24] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[38] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[58] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[61] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[63] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[64] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[65] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[66] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[67] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[69] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[70] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[71] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[72] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[73] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[74] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[75] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[76] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[77] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[78] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[79] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[83] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[84] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[85] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[86] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[90] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[91] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[92] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[97] [2024-01-05 15:39:57.209][16360] ~ Wrong material pars: mtl0=[183] mtl1=[98] [2024-01-05 15:39:57.232][16360] ~ Autoload files [43] from [gameplay\info_portions\*.xml]! [2024-01-05 15:39:57.236][16360] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]! [2024-01-05 15:39:57.252][16360] ~ Autoload files [37] from [gameplay\dialogs\*.xml]! [2024-01-05 15:39:57.259][16360] ~ Autoload files [10] from [gameplay\profiles\*.xml]! [2024-01-05 15:39:57.294][16360] ~ Autoload files [33] from [gameplay\specific_characters_files\*.xml]! [2024-01-05 15:39:57.619][16360] ~ Autoload lang files [130] from [text\rus\*.xml]! [2024-01-05 15:40:00.553][16360] [rescan_physical_path] files count before: [84634] [2024-01-05 15:40:00.606][16360] [rescan_physical_path] files count after: [84634] [2024-01-05 15:40:02.118][16360] Starting server... [2024-01-05 15:40:02.239][16360] * phase time: 0 ms [2024-01-05 15:40:02.239][16360] * phase cmem: 0 K [2024-01-05 15:40:02.242][16360] Loading objects... [2024-01-05 15:40:02.244][16360] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single [2024-01-05 15:40:02.253][16360] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-05 15:40:02.275][16360] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-05 15:40:02.278][16360] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-05 15:40:02.287][16360] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single [2024-01-05 15:40:02.549][16360] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single [2024-01-05 15:40:02.549][16360] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single [2024-01-05 15:40:03.057][16360] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg] [2024-01-05 15:40:03.309][16360] ! Missing ogg-comment, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\tavor\tavor_reload_part.ogg] [2024-01-05 15:40:03.484][16360] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope1 in prefetch_objects_single [2024-01-05 15:40:03.489][16360] [IGame_ObjectPool::prefetch] objects prefetching time (373): [1.25 s.] [2024-01-05 15:40:03.490][16360] Loading models... [2024-01-05 15:40:05.116][16360] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$ [2024-01-05 15:40:05.182][16360] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$ [2024-01-05 15:40:05.584][16360] DX10: Shader 'models\models' not found in library. [2024-01-05 15:40:05.973][16360] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750] [2024-01-05 15:40:06.304][16360] DX10: Shader 'models\models' not found in library. [2024-01-05 15:40:06.436][16360] [CModelPool::Prefetch] models prefetching time (1167): [2.95 s.] [2024-01-05 15:40:06.436][16360] * [prefetch] time: 4193 ms [2024-01-05 15:40:06.436][16360] * [prefetch] memory: 0Kb [2024-01-05 15:40:06.436][16360] * phase time: 4196 ms [2024-01-05 15:40:06.436][16360] * phase cmem: 0 K [2024-01-05 15:40:06.452][16360] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-05 15:40:06.452][16360] get_current_kx()=0.75 [2024-01-05 15:40:06.452][16360] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-05 15:40:06.455][16360] start_game_callback() start [2024-01-05 15:40:06.464][16360] $game_configs$ content: [2024-01-05 15:40:06.464][16360] $game_scripts$ content: [2024-01-05 15:40:06.464][16360] $game_shaders$ content: [2024-01-05 15:40:06.464][16360] start_game_callback() end [2024-01-05 15:40:06.464][16360] * phase time: 27 ms [2024-01-05 15:40:06.464][16360] * phase cmem: 0 K [2024-01-05 15:40:06.473][16360] * Loading spawn registry... [2024-01-05 15:40:07.106][16360] Start load of custom waypoints... [2024-01-05 15:40:07.109][16360] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-05 15:40:07.109][16360] End load of custom waypoints... [2024-01-05 15:40:07.109][16360] build_story_spawns start... [2024-01-05 15:40:07.114][16360] build_root_spawns start... [2024-01-05 15:40:07.115][16360] process_spawns m_temp0 start... [2024-01-05 15:40:07.115][16360] process_spawns m_temp1 start... [2024-01-05 15:40:07.115][16360] * 15525 spawn points are successfully loaded [2024-01-05 15:40:07.115][16360] * Loading objects... [2024-01-05 15:40:07.450][16360] * 32936 objects are successfully loaded [2024-01-05 15:40:07.559][16360] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg] [2024-01-05 15:40:07.659][16360] story_id not found: esc_bandits_factory [2024-01-05 15:40:07.667][16360] story_id not found: agr_gunslinger_e3_documents [2024-01-05 15:40:07.670][16360] story_id not found: bar_Barman [2024-01-05 15:40:07.670][16360] story_id not found: dar_codedoor_1 [2024-01-05 15:40:07.670][16360] story_id not found: dar_codedoor_2 [2024-01-05 15:40:07.703][16360] story_id not found: Mil_WaterTower [2024-01-05 15:40:07.705][16360] story_id not found: Mil_RG6 [2024-01-05 15:40:07.705][16360] story_id not found: pri_hotel_zone [2024-01-05 15:40:07.709][16360] story_id not found: agr_ratcatcher [2024-01-05 15:40:07.710][16360] story_id not found: val_bandit_krisyk [2024-01-05 15:40:07.731][16360] story_id not found: agr_ratcatcher [2024-01-05 15:40:07.745][16360] story_id not found: esc_lager_leader [2024-01-05 15:40:07.765][16360] story_id not found: dark_medic [2024-01-05 15:40:07.800][16360] * 4339 script vars are successfully loaded [2024-01-05 15:40:07.802][16360] ~~~ db.ver: 7 [2024-01-05 15:40:08.339][16360] * Game user ƒень 37. [ёпитер] quicksave_44 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_44.sav' (1.875s) [2024-01-05 15:40:08.339][16360] * phase time: 1875 ms [2024-01-05 15:40:08.339][16360] * phase cmem: 0 K [2024-01-05 15:40:08.371][16360] # New player created! [2024-01-05 15:40:08.371][16360] * client : connection accepted - <> [2024-01-05 15:40:08.377][16360] * phase time: 37 ms [2024-01-05 15:40:08.377][16360] * phase cmem: 0 K [2024-01-05 15:40:08.392][16360] * phase time: 15 ms [2024-01-05 15:40:08.392][16360] * phase cmem: 0 K [2024-01-05 15:40:09.634][16360] --[ISpatial_DB::initialize] bbc is [-0.1, 26.0, -19.7], bbd is [664.1, 56.8, 664.1] [2024-01-05 15:40:09.634][16360] --[ISpatial_DB::initialize] bbc is [-0.1, 26.0, -19.7], bbd is [664.1, 56.8, 664.1] [2024-01-05 15:40:09.636][16360] ~ LevelResources load... [2024-01-05 15:40:09.636][16360] ~ LevelResources - base: 6644, 6398 K [2024-01-05 15:40:09.636][16360] ~ LevelResources - lmap: 0, 0 K [2024-01-05 15:40:09.636][16360] * phase time: 1243 ms [2024-01-05 15:40:09.636][16360] * phase cmem: 0 K [2024-01-05 15:40:09.824][16360] * phase time: 187 ms [2024-01-05 15:40:09.824][16360] * phase cmem: 0 K [2024-01-05 15:40:09.824][16360] * [Loading VB] 65531 verts, 2047 Kb [2024-01-05 15:40:09.826][16360] * [Loading VB] 65532 verts, 2047 Kb [2024-01-05 15:40:09.827][16360] * [Loading VB] 65529 verts, 2047 Kb [2024-01-05 15:40:09.828][16360] * [Loading VB] 65533 verts, 2047 Kb [2024-01-05 15:40:09.829][16360] * [Loading VB] 65528 verts, 2047 Kb [2024-01-05 15:40:09.833][16360] * [Loading VB] 65472 verts, 2046 Kb [2024-01-05 15:40:09.836][16360] * [Loading VB] 5801 verts, 181 Kb [2024-01-05 15:40:09.836][16360] * [Loading VB] 65532 verts, 2047 Kb [2024-01-05 15:40:09.837][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.838][16360] * [Loading VB] 65534 verts, 2047 Kb [2024-01-05 15:40:09.839][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.841][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.842][16360] * [Loading VB] 65532 verts, 2047 Kb [2024-01-05 15:40:09.843][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.844][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.844][16360] * [Loading VB] 65533 verts, 2047 Kb [2024-01-05 15:40:09.848][16360] * [Loading VB] 65533 verts, 2047 Kb [2024-01-05 15:40:09.851][16360] * [Loading VB] 65533 verts, 2047 Kb [2024-01-05 15:40:09.852][16360] * [Loading VB] 65534 verts, 2047 Kb [2024-01-05 15:40:09.852][16360] * [Loading VB] 65534 verts, 2047 Kb [2024-01-05 15:40:09.853][16360] * [Loading VB] 65533 verts, 2047 Kb [2024-01-05 15:40:09.854][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.855][16360] * [Loading VB] 65532 verts, 2047 Kb [2024-01-05 15:40:09.856][16360] * [Loading VB] 65532 verts, 2047 Kb [2024-01-05 15:40:09.857][16360] * [Loading VB] 65534 verts, 2047 Kb [2024-01-05 15:40:09.858][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.859][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.860][16360] * [Loading VB] 65532 verts, 2047 Kb [2024-01-05 15:40:09.862][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.863][16360] * [Loading VB] 65533 verts, 2047 Kb [2024-01-05 15:40:09.864][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.865][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.867][16360] * [Loading VB] 65533 verts, 2047 Kb [2024-01-05 15:40:09.868][16360] * [Loading VB] 20341 verts, 635 Kb [2024-01-05 15:40:09.869][16360] * [Loading VB] 65535 verts, 2047 Kb [2024-01-05 15:40:09.871][16360] * [Loading VB] 65534 verts, 2047 Kb [2024-01-05 15:40:09.872][16360] * [Loading VB] 65532 verts, 2047 Kb [2024-01-05 15:40:09.873][16360] * [Loading VB] 65534 verts, 2047 Kb [2024-01-05 15:40:09.874][16360] * [Loading VB] 45812 verts, 1431 Kb [2024-01-05 15:40:09.875][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.877][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.878][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.879][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.880][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.882][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.883][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.884][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.886][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.887][16360] * [Loading IB] 1048572 indices, 2047 Kb [2024-01-05 15:40:09.887][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.888][16360] * [Loading IB] 597399 indices, 1166 Kb [2024-01-05 15:40:09.889][16360] * [Loading VB] 65535 verts, 767 Kb [2024-01-05 15:40:09.889][16360] * [Loading VB] 65535 verts, 767 Kb [2024-01-05 15:40:09.890][16360] * [Loading VB] 65535 verts, 767 Kb [2024-01-05 15:40:09.890][16360] * [Loading VB] 65533 verts, 767 Kb [2024-01-05 15:40:09.890][16360] * [Loading VB] 65534 verts, 767 Kb [2024-01-05 15:40:09.891][16360] * [Loading VB] 65535 verts, 767 Kb [2024-01-05 15:40:09.891][16360] * [Loading VB] 65534 verts, 767 Kb [2024-01-05 15:40:09.892][16360] * [Loading VB] 65533 verts, 767 Kb [2024-01-05 15:40:09.892][16360] * [Loading VB] 65535 verts, 767 Kb [2024-01-05 15:40:09.892][16360] * [Loading VB] 65535 verts, 767 Kb [2024-01-05 15:40:09.893][16360] * [Loading VB] 65535 verts, 767 Kb [2024-01-05 15:40:09.893][16360] * [Loading VB] 65533 verts, 767 Kb [2024-01-05 15:40:09.894][16360] * [Loading VB] 65535 verts, 767 Kb [2024-01-05 15:40:09.895][16360] * [Loading VB] 65535 verts, 767 Kb [2024-01-05 15:40:09.896][16360] * [Loading VB] 65535 verts, 767 Kb [2024-01-05 15:40:09.897][16360] * [Loading VB] 65531 verts, 767 Kb [2024-01-05 15:40:09.899][16360] * [Loading VB] 24464 verts, 286 Kb [2024-01-05 15:40:09.900][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.902][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.904][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.905][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.906][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.907][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.909][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.910][16360] * [Loading IB] 1048575 indices, 2047 Kb [2024-01-05 15:40:09.911][16360] * [Loading IB] 392790 indices, 767 Kb [2024-01-05 15:40:09.912][16360] * phase time: 87 ms [2024-01-05 15:40:09.912][16360] * phase cmem: 0 K [2024-01-05 15:40:09.981][16360] Loaded [31591] models from level. [2024-01-05 15:40:09.981][16360] * phase time: 69 ms [2024-01-05 15:40:09.981][16360] * phase cmem: 0 K [2024-01-05 15:40:10.007][16360] * [DETAILS] VertexConsts(256), Batch(61) [2024-01-05 15:40:10.007][16360] * [DETAILS] 79666 v(20), 50569 p [2024-01-05 15:40:10.007][16360] * [DETAILS] Batch(61), VB(1555K), IB(296K) [2024-01-05 15:40:10.021][16360] * phase time: 40 ms [2024-01-05 15:40:10.021][16360] * phase cmem: 0 K [2024-01-05 15:40:10.022][16360] ~ LevelResources load completed! [2024-01-05 15:40:10.022][16360] ~ LevelResources - base: 7408, 6398 K [2024-01-05 15:40:10.022][16360] ~ LevelResources - lmap: 24, 0 K [2024-01-05 15:40:10.063][16360] * phase time: 41 ms [2024-01-05 15:40:10.063][16360] * phase cmem: 0 K [2024-01-05 15:40:10.069][16360] * phase time: 6 ms [2024-01-05 15:40:10.069][16360] * phase cmem: 0 K [2024-01-05 15:40:10.083][16360] - Game configuring : Started [2024-01-05 15:40:10.084][16360] - Loading music tracks from 'jupiter_musics'... [2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=0 name[open_space]=environment id[8] [2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=1 name[identity]=environment id[0] [2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=2 name[long_corridor]=environment id[7] [2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=3 name[plant]=environment id[6] [2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=4 name[bathroom]=environment id[2] [2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=5 name[room]=environment id[5] [2024-01-05 15:40:10.085][16360] ~ set_geometry_env id=6 name[default]=environment id[1] [2024-01-05 15:40:10.086][16360] - Game configuring : Finished [2024-01-05 15:40:10.151][16360] * phase time: 81 ms [2024-01-05 15:40:10.151][16360] * phase cmem: 0 K [2024-01-05 15:40:10.151][16360] PrefetchTextures... [2024-01-05 15:40:10.151][16360] PrefetchTextures completed! [2024-01-05 15:40:10.151][16360] CResourceManager::DeferredUpload [MT] -> START, size = [7523] [2024-01-05 15:40:10.239][11148] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#] [2024-01-05 15:40:10.239][ 6900] ! Fallback to default bump map: [act\act_arm_loner_metro_bump] [2024-01-05 15:40:10.242][13388] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#] [2024-01-05 15:40:10.242][11148] ! Fallback to default bump map: [act\act_arm_military novice_bump#] [2024-01-05 15:40:10.242][ 1940] ! Fallback to default bump map: [act\act_arm_military novice_bump] [2024-01-05 15:40:10.276][ 6068] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump] [2024-01-05 15:40:10.324][10764] ! Fallback to default bump map: [act\act_cat_devil_bump#] [2024-01-05 15:40:10.400][14792] ! Can't find texture [act\act_morthbag_army] [2024-01-05 15:40:10.400][16436] ! Can't find texture [act\act_morthbag_csky] [2024-01-05 15:40:10.400][ 5604] ! Can't find texture [act\act_morthbag_bandit] [2024-01-05 15:40:10.400][11424] ! Can't find texture [act\act_morthbag_greh] [2024-01-05 15:40:10.400][18620] ! Can't find texture [act\act_morthbag_dolg] [2024-01-05 15:40:10.400][10764] ! Can't find texture [act\act_morthbag_ecolog] [2024-01-05 15:40:10.401][10452] ! Can't find texture [act\act_morthbag_isg] [2024-01-05 15:40:10.401][14792] ! Can't find texture [act\act_morthbag_renegade] [2024-01-05 15:40:10.401][ 1940] ! Can't find texture [act\act_morthbag_freedom] [2024-01-05 15:40:10.402][12304] ! Can't find texture [act\act_morthbag_monolith] [2024-01-05 15:40:10.402][13388] ! Can't find texture [act\act_morthbag_killer] [2024-01-05 15:40:10.402][ 5604] ! Can't find texture [act\act_morthbag_zombied] [2024-01-05 15:40:10.402][16436] ! Can't find texture [act\act_morthbag_stalker] [2024-01-05 15:40:10.402][18620] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#] [2024-01-05 15:40:10.488][13884] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump] [2024-01-05 15:40:10.489][14792] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#] [2024-01-05 15:40:10.489][ 8640] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump] [2024-01-05 15:40:10.490][ 6068] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#] [2024-01-05 15:40:10.490][13884] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#] [2024-01-05 15:40:10.490][14792] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump] [2024-01-05 15:40:10.494][10764] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#] [2024-01-05 15:40:10.498][10764] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#] [2024-01-05 15:40:10.516][ 8640] ! Fallback to default bump map: [act\newmerc\us_rangers_loadout_a_bump] [2024-01-05 15:40:10.516][ 4032] ! Fallback to default bump map: [act\newmerc\us_rangers_loadout_a_bump#] [2024-01-05 15:40:10.528][10180] ! Fallback to default bump map: [aks74u\aks74u_bump#] [2024-01-05 15:40:10.528][ 1940] ! Fallback to default bump map: [aks74u\aks74u_bump] [2024-01-05 15:40:10.551][ 4032] ! Fallback to default bump map: [build_details_bump] [2024-01-05 15:40:10.551][ 8640] ! Fallback to default bump map: [build_details_bump#] [2024-01-05 15:40:10.639][10764] ! Fallback to default bump map: [crete\difmap_bump] [2024-01-05 15:40:10.640][10764] ! Fallback to default bump map: [crete\difmap_bump#] [2024-01-05 15:40:11.028][ 8640] ! Fallback to default bump map: [mtl\mtl_ventel_ql_bump#] [2024-01-05 15:40:11.051][18620] ! Can't find texture [new_pfx\lightning1_dxt1] [2024-01-05 15:40:11.053][ 8528] ! Can't find texture [pfx\pfx_ambimet] [2024-01-05 15:40:11.053][ 1940] ! Can't find texture [part\part_fitil.1024] [2024-01-05 15:40:11.063][11148] ! Can't find texture [pfx\pfx_dist0] [2024-01-05 15:40:11.066][17552] ! Can't find texture [pfx\pfx_envmap1] [2024-01-05 15:40:11.069][ 8528] ! Can't find texture [pfx\pfx_glow_04] [2024-01-05 15:40:11.069][19304] ! Can't find texture [pfx\pfx_glow_fire1] [2024-01-05 15:40:11.070][ 5604] ! Can't find texture [pfx\pfx_grost] [2024-01-05 15:40:11.070][10180] ! Can't find texture [pfx\pfx_laser] [2024-01-05 15:40:11.073][18016] ! Can't find texture [pfx\pfx_list] [2024-01-05 15:40:11.073][10764] ! Can't find texture [pfx\pfx_reflectiveglass] [2024-01-05 15:40:11.082][10764] ! Can't find texture [pfx\pfx_yawm_flake_grid] [2024-01-05 15:40:11.084][18016] ! Can't find texture [pfx\pfx_yawm_snowflakes_light] [2024-01-05 15:40:11.084][10764] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02] [2024-01-05 15:40:11.128][18620] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#] [2024-01-05 15:40:11.150][16436] ! Fallback to default bump map: [prop\prop_item3_bump#] [2024-01-05 15:40:11.172][14792] ! Fallback to default bump map: [prop\prop_lex_target_bump#] [2024-01-05 15:40:11.177][18620] ! Fallback to default bump map: [prop\prop_map_dolg_bump#] [2024-01-05 15:40:11.178][14792] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2024-01-05 15:40:11.191][ 5604] ! Fallback to default bump map: [prop\prop_poster_01_bump#] [2024-01-05 15:40:11.192][11424] ! Fallback to default bump map: [prop\prop_posters01_bump#] [2024-01-05 15:40:11.250][18208] ! Fallback to default bump map: [prop\prop_zurnal_bump#] [2024-01-05 15:40:11.271][ 8640] ! Can't find texture [shaders\gasmasks\mask_breath_noise] [2024-01-05 15:40:11.285][ 8528] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka] [2024-01-05 15:40:11.285][ 8528] ! Fallback to default bump map: [sig_sg550\front_bump] [2024-01-05 15:40:11.285][ 8528] ! Fallback to default bump map: [sig_sg550\front_bump#] [2024-01-05 15:40:11.287][18208] ! Fallback to default bump map: [sign\sign_radiation_bump#] [2024-01-05 15:40:11.288][ 8528] ! Fallback to default bump map: [sign\sign_stop1_bump#] [2024-01-05 15:40:11.290][13884] ! Fallback to default bump map: [sign\sign_vorota_iov_bump#] [2024-01-05 15:40:11.505][ 4032] ! Can't find texture [sky\cgim_clear3\18-00_2#small] [2024-01-05 15:40:12.524][10452] ! Can't find texture [sky_oblaka] [2024-01-05 15:40:12.644][ 5604] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump] [2024-01-05 15:40:12.645][ 5604] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#] [2024-01-05 15:40:12.649][11424] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#] [2024-01-05 15:40:12.649][12304] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump] [2024-01-05 15:40:12.652][12304] ! Fallback to default bump map: [uniq\act_stalker_face1_bump] [2024-01-05 15:40:12.652][12304] ! Fallback to default bump map: [uniq\act_stalker_face1_bump#] [2024-01-05 15:40:12.653][12304] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump] [2024-01-05 15:40:12.653][11424] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#] [2024-01-05 15:40:12.653][12304] ! Fallback to default bump map: [uniq\hikingboots_bump] [2024-01-05 15:40:12.653][18620] ! Fallback to default bump map: [uniq\hikingboots_bump#] [2024-01-05 15:40:12.653][11424] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump] [2024-01-05 15:40:12.653][18620] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#] [2024-01-05 15:40:12.654][12304] ! Fallback to default bump map: [uniq\lower_body_a_bump] [2024-01-05 15:40:12.654][11424] ! Fallback to default bump map: [uniq\lower_body_a_bump#] [2024-01-05 15:40:12.654][18620] ! Fallback to default bump map: [uniq\paynecoat_bump] [2024-01-05 15:40:12.654][12304] ! Fallback to default bump map: [uniq\paynecoat_bump#] [2024-01-05 15:40:12.811][10452] ! Fallback to default bump map: [vss\vss_bump] [2024-01-05 15:40:12.811][10452] ! Fallback to default bump map: [vss\vss_bump#] [2024-01-05 15:40:12.949][13884] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#] [2024-01-05 15:40:13.000][ 6068] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump] [2024-01-05 15:40:13.000][10180] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#] [2024-01-05 15:40:13.000][ 4032] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump] [2024-01-05 15:40:13.000][18208] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#] [2024-01-05 15:40:13.001][11148] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#] [2024-01-05 15:40:13.010][ 6068] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump] [2024-01-05 15:40:13.010][10764] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#] [2024-01-05 15:40:13.528][16360] CResourceManager::DeferredUpload -> END [2024-01-05 15:40:13.528][16360] * t-report - base: 7499, 2261698 K [2024-01-05 15:40:13.529][16360] * t-report - lmap: 24, 24579 K [2024-01-05 15:40:13.529][16360] * phase time: 3378 ms [2024-01-05 15:40:13.529][16360] * phase cmem: 0 K [2024-01-05 15:40:13.546][16360] * phase time: 17 ms [2024-01-05 15:40:13.546][16360] * phase cmem: 0 K [2024-01-05 15:40:13.551][16360] -------------------------------------------------------------------------------- [2024-01-05 15:40:13.551][16360] [32468MB] physical memory installed, [22322MB] available, [31] percent of memory in use [2024-01-05 15:40:13.551][16360] PageFile total: [5904MB], free~ [3992MB] [2024-01-05 15:40:13.551][16360] Engine memory usage (Working Set): [2509MB], peak: [3270MB] [2024-01-05 15:40:13.551][16360] Engine memory usage (Commit Charge): [24925MB], peak: [24925MB] [2024-01-05 15:40:13.551][16360] -------------------------------------------------------------------------------- [2024-01-05 15:40:13.551][16360] * [ D3D ]: textures count [7523] [2024-01-05 15:40:13.551][16360] * [ D3D ]: textures[2286277 K] [2024-01-05 15:40:13.551][16360] * [x-ray]: process heap[0 K], render[0 K] [2024-01-05 15:40:13.551][16360] * [x-ray]: economy: strings[37800 K], smem[0 K] [2024-01-05 15:40:13.552][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:13.686][16360] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-05 15:40:13.686][16360] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-05 15:40:13.694][16360] CTreasure.converted !!! [2024-01-05 15:40:13.694][16360] CRandomTask.converted !!! [2024-01-05 15:40:13.694][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-05 15:40:13.694][16360] [ogse_st_mgr]: 2 all timers loaded [2024-01-05 15:40:13.695][16360] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-05 15:40:13.695][16360] [dsh_cop_weather]: StaticForecast: default loaded: 31 items [2024-01-05 15:40:13.695][16360] ~~['bind_stalker']: disable ['ui_inventory_hide'] [2024-01-05 15:40:13.695][16360] ! Unknown command: scope_params_1 [2024-01-05 15:40:13.695][16360] ! Unknown command: scope_params_2 [2024-01-05 15:40:13.695][16360] ! Unknown command: scope_params_3 [2024-01-05 15:40:13.695][16360] ! Unknown command: scope_params_4 [2024-01-05 15:40:13.717][16360] rx_sound sound prefetch ... [2024-01-05 15:40:13.778][16360] rx_sound sound prefetch done! [2024-01-05 15:40:13.786][16360] actor start 2 [2024-01-05 15:40:14.237][16360] actor end 2 [2024-01-05 15:40:14.499][16360] known outfit=killer_blue_exoskeleton, legs=merc_exo_outfit_legs [2024-01-05 15:40:14.777][16360] ! Fallback to default bump map: [act\newbandit\paynecoat_bump#] [2024-01-05 15:40:14.777][16360] ! Fallback to default bump map: [act\newbandit\paynecoat_bump] [2024-01-05 15:40:15.083][16360] [dsh_fixes]: version = 15, fixes = 15 [2024-01-05 15:40:15.083][16360] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-05 15:40:15.116][16360] task_ini() [2024-01-05 15:40:15.120][16360] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-05 15:40:15.120][16360] [dsh_cop_weather]: time diff on first update is -0 [2024-01-05 15:40:15.137][16360] Prefetch frame, updated: 26 objects! [2024-01-05 15:40:15.189][11424] ~ current environment sound zone name [open_space] [2024-01-05 15:40:15.207][16360] Prefetch frame, updated: 1036 objects! [2024-01-05 15:40:15.228][16360] Prefetch frame, updated: 46 objects! [2024-01-05 15:40:15.241][16360] Prefetch frame, updated: 353 objects! [2024-01-05 15:40:15.246][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.253][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.259][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.266][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.272][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.278][16360] Prefetch frame, updated: 34 objects! [2024-01-05 15:40:15.284][16360] Prefetch frame, updated: 318 objects! [2024-01-05 15:40:15.290][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.296][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:40:15.302][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.308][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.315][16360] Prefetch frame, updated: 34 objects! [2024-01-05 15:40:15.321][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.327][16360] Prefetch frame, updated: 318 objects! [2024-01-05 15:40:15.334][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.340][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:40:15.347][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.353][16360] Prefetch frame, updated: 35 objects! [2024-01-05 15:40:15.361][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.365][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.371][16360] Prefetch frame, updated: 318 objects! [2024-01-05 15:40:15.377][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.384][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.389][16360] Prefetch frame, updated: 36 objects! [2024-01-05 15:40:15.396][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.402][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:40:15.409][16360] Prefetch frame, updated: 318 objects! [2024-01-05 15:40:15.415][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.421][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.427][16360] Prefetch frame, updated: 35 objects! [2024-01-05 15:40:15.433][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.440][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.446][16360] Prefetch frame, updated: 319 objects! [2024-01-05 15:40:15.453][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.459][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.466][16360] Prefetch frame, updated: 34 objects! [2024-01-05 15:40:15.472][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.478][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.484][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.491][16360] Prefetch frame, updated: 319 objects! [2024-01-05 15:40:15.497][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.504][16360] Prefetch frame, updated: 46 objects! [2024-01-05 15:40:15.509][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:40:15.516][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.522][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.528][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.534][16360] Prefetch frame, updated: 318 objects! [2024-01-05 15:40:15.539][16360] Prefetch frame, updated: 34 objects! [2024-01-05 15:40:15.546][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:40:15.552][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:40:15.559][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.565][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:40:15.573][16360] Prefetch frame, updated: 321 objects! [2024-01-05 15:40:15.577][16360] Prefetch frame, updated: 37 objects! [2024-01-05 15:40:15.583][16360] Prefetch frame, updated: 10 objects! [2024-01-05 15:40:15.589][16360] Prefetch frame, updated: 7 objects! [2024-01-05 15:40:15.594][16360] Prefetch frame, updated: 24 objects! [2024-01-05 15:40:15.600][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:40:15.606][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:40:15.612][16360] Prefetch frame, updated: 357 objects! [2024-01-05 15:40:15.619][16360] Prefetch frame, updated: 6 objects! [2024-01-05 15:40:15.624][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:40:15.630][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.636][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.643][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.649][16360] Prefetch frame, updated: 43 objects! [2024-01-05 15:40:15.656][16360] Prefetch frame, updated: 321 objects! [2024-01-05 15:40:15.662][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.668][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:40:15.674][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.680][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:40:15.687][16360] Prefetch frame, updated: 36 objects! [2024-01-05 15:40:15.693][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:40:15.699][16360] Prefetch frame, updated: 319 objects! [2024-01-05 15:40:15.706][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:40:15.713][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:40:15.719][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:40:15.725][16360] Prefetch frame, updated: 162 objects! [2024-01-05 15:40:15.731][16360] Prefetch frame, updated: 18 objects! [2024-01-05 15:40:15.737][16360] Prefetch frame, updated: 327 objects! [2024-01-05 15:40:15.743][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:40:15.748][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:40:15.754][16360] Prefetch frame, updated: 6 objects! [2024-01-05 15:40:15.761][16360] Prefetch frame, updated: 61 objects! [2024-01-05 15:40:15.766][16360] Prefetch frame, updated: 6 objects! [2024-01-05 15:40:15.772][16360] Prefetch frame, updated: 30 objects! [2024-01-05 15:40:15.778][16360] Prefetch frame, updated: 321 objects! [2024-01-05 15:40:15.784][16360] Prefetch frame, updated: 12 objects! [2024-01-05 15:40:15.791][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:40:15.796][16360] Prefetch frame, updated: 37 objects! [2024-01-05 15:40:15.802][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:40:15.809][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:40:15.815][16360] Prefetch frame, updated: 23 objects! [2024-01-05 15:40:15.849][16360] * MEMORY USAGE: 0 K [2024-01-05 15:40:15.849][16360] * End of synchronization A[1] R[1] [2024-01-05 15:40:15.849][16360] * phase time: 2319 ms [2024-01-05 15:40:15.849][16360] * phase cmem: 0 K [2024-01-05 15:40:15.849][16360] gameload - all finished! [2024-01-05 15:40:18.574][16360] gg_need_sleep=65 [2024-01-05 15:40:21.416][16360] [rescan_physical_path] files count before: [84634] [2024-01-05 15:40:21.489][16360] [rescan_physical_path] files count after: [84634] [2024-01-05 15:40:33.028][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:40:33.028][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:40:33.029][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:40:33.029][16360] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-05 15:40:33.030][16360] * Saving spawns... [2024-01-05 15:40:33.030][16360] * Saving objects... [2024-01-05 15:40:33.064][16360] * 32936 objects are successfully saved [2024-01-05 15:40:33.068][16360] * 4343 script vars are successfully saved [2024-01-05 15:40:33.078][16360] * Game 08.10.2023.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\08.10.2023.sav' [2024-01-05 15:40:33.083][16360] ! [R_occlusion::cleanup_lost]: cleanup 2 lost queries [2024-01-05 15:40:34.556][16360] ! [R_occlusion::cleanup_lost]: cleanup 2 lost queries [2024-01-05 15:40:34.567][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:40:45.846][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:40:45.846][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:40:45.846][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:40:45.846][16360] [dsh_cop_weather]: StaticForecast: default saved: 31 items [2024-01-05 15:40:45.847][16360] * Saving spawns... [2024-01-05 15:40:45.847][16360] * Saving objects... [2024-01-05 15:40:45.879][16360] * 32936 objects are successfully saved [2024-01-05 15:40:45.881][16360] * 4343 script vars are successfully saved [2024-01-05 15:40:45.892][16360] * Game user ƒень 37. [ёпитер] quicksave_45.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_45.sav' [2024-01-05 15:40:45.892][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:40:45.892][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:40:45.899][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:40:53.401][ 9696] ~ current environment sound zone name [room] [2024-01-05 15:41:06.420][16360] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: nayka_nabor4_finish [2024-01-05 15:41:26.225][16360] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: nayka_nabor5_start [2024-01-05 15:41:44.528][16360] gg_need_sleep=66 [2024-01-05 15:41:47.236][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:41:47.236][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:41:47.237][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:41:47.237][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:41:47.238][16360] * Saving spawns... [2024-01-05 15:41:47.238][16360] * Saving objects... [2024-01-05 15:41:47.277][16360] * 32945 objects are successfully saved [2024-01-05 15:41:47.281][16360] * 4331 script vars are successfully saved [2024-01-05 15:41:47.292][16360] * Game user ƒень 37. [ёпитер] Ќайти в ’-8 дипломат с дозиметрами.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] Ќайти в ’-8 дипломат с дозиметрами.sav' [2024-01-05 15:41:47.292][16360] ! actor signal on_update took 57 [2024-01-05 15:41:47.300][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:41:47.313][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:41:47.313][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:41:47.313][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:41:47.313][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:41:47.315][16360] * Saving spawns... [2024-01-05 15:41:47.315][16360] * Saving objects... [2024-01-05 15:41:47.347][16360] * 32945 objects are successfully saved [2024-01-05 15:41:47.349][16360] * 4331 script vars are successfully saved [2024-01-05 15:41:47.359][16360] * Game user ƒень 37. [ёпитер] quicksave_46.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_46.sav' [2024-01-05 15:41:47.359][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:41:47.359][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:41:47.367][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:41:52.484][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:41:52.484][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:41:52.484][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:41:52.485][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:41:52.486][16360] * Saving spawns... [2024-01-05 15:41:52.486][16360] * Saving objects... [2024-01-05 15:41:52.520][16360] * 32950 objects are successfully saved [2024-01-05 15:41:52.522][16360] * 4331 script vars are successfully saved [2024-01-05 15:41:52.534][16360] * Game user ƒень 37. [ёпитер] quicksave_47.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_47.sav' [2024-01-05 15:41:52.534][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:41:52.534][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:41:52.541][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:41:54.022][16360] Offline war start between ['dolg'] and monsters [2024-01-05 15:41:54.024][16360] on_offline_death [2024-01-05 15:41:54.024][16360] on_offline_stalker_death [2024-01-05 15:42:22.480][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:42:22.480][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:42:22.480][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:42:22.480][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:42:22.482][16360] * Saving spawns... [2024-01-05 15:42:22.482][16360] * Saving objects... [2024-01-05 15:42:22.515][16360] * 32950 objects are successfully saved [2024-01-05 15:42:22.516][16360] * 4327 script vars are successfully saved [2024-01-05 15:42:22.527][16360] * Game user ƒень 37. [ёпитер] quicksave_48.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_48.sav' [2024-01-05 15:42:22.528][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:42:22.528][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:42:22.535][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:42:23.089][18620] ~ 'agr_flesh_respawn' online:false spawn items ... [2024-01-05 15:42:23.093][18620] ~ 'agr_flesh_respawn' online:false spawn done. [2024-01-05 15:42:43.488][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:42:43.488][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:42:43.488][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:42:43.489][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:42:43.490][16360] * Saving spawns... [2024-01-05 15:42:43.490][16360] * Saving objects... [2024-01-05 15:42:43.523][16360] * 32949 objects are successfully saved [2024-01-05 15:42:43.525][16360] * 4323 script vars are successfully saved [2024-01-05 15:42:43.536][16360] * Game user ƒень 37. [ёпитер] quicksave_49.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_49.sav' [2024-01-05 15:42:43.536][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:42:43.536][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:42:43.546][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:42:47.490][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:42:47.490][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:42:47.490][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:42:47.490][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:42:47.492][16360] * Saving spawns... [2024-01-05 15:42:47.492][16360] * Saving objects... [2024-01-05 15:42:47.525][16360] * 32949 objects are successfully saved [2024-01-05 15:42:47.527][16360] * 4323 script vars are successfully saved [2024-01-05 15:42:47.539][16360] * Game user ƒень 37. [ёпитер] quicksave_50.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_50.sav' [2024-01-05 15:42:47.539][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:42:47.539][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:42:47.547][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:42:48.865][10084] ~ current environment sound zone name [open_space] [2024-01-05 15:42:49.674][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:42:49.674][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:42:49.674][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:42:49.674][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:42:49.676][16360] * Saving spawns... [2024-01-05 15:42:49.676][16360] * Saving objects... [2024-01-05 15:42:49.708][16360] * 32949 objects are successfully saved [2024-01-05 15:42:49.709][16360] * 4323 script vars are successfully saved [2024-01-05 15:42:49.720][16360] * Game user ƒень 37. [ёпитер] quicksave_1.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_1.sav' [2024-01-05 15:42:49.720][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:42:49.720][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:42:49.730][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:42:50.618][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:42:50.618][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:42:50.618][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:42:50.619][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:42:50.620][16360] * Saving spawns... [2024-01-05 15:42:50.620][16360] * Saving objects... [2024-01-05 15:42:50.660][16360] * 32949 objects are successfully saved [2024-01-05 15:42:50.662][16360] * 4323 script vars are successfully saved [2024-01-05 15:42:50.672][16360] * Game user ƒень 37. [ёпитер] quicksave_2.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_2.sav' [2024-01-05 15:42:50.672][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-05 15:42:50.672][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-05 15:42:50.681][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:42:56.528][16360] gg_need_sleep=67 [2024-01-05 15:43:46.452][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:43:46.452][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:43:46.452][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:43:46.453][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:43:46.454][16360] * Saving spawns... [2024-01-05 15:43:46.454][16360] * Saving objects... [2024-01-05 15:43:46.488][16360] * 32951 objects are successfully saved [2024-01-05 15:43:46.490][16360] * 4323 script vars are successfully saved [2024-01-05 15:43:46.503][16360] * Game user ƒень 37. [ёпитер] quicksave_3.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_3.sav' [2024-01-05 15:43:46.503][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:43:46.503][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:43:46.509][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:43:49.146][16360] [rescan_physical_path] files count before: [84653] [2024-01-05 15:43:49.224][16360] [rescan_physical_path] files count after: [84653] [2024-01-05 15:43:51.020][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:43:51.020][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:43:51.020][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:43:51.020][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:43:51.022][16360] * Saving spawns... [2024-01-05 15:43:51.022][16360] * Saving objects... [2024-01-05 15:43:51.055][16360] * 32951 objects are successfully saved [2024-01-05 15:43:51.059][16360] * 4323 script vars are successfully saved [2024-01-05 15:43:51.069][16360] * Game 08.10.2023.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\08.10.2023.sav' [2024-01-05 15:43:52.301][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:43:53.351][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:43:53.351][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:43:53.351][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:43:53.351][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:43:53.352][16360] * Saving spawns... [2024-01-05 15:43:53.352][16360] * Saving objects... [2024-01-05 15:43:53.385][16360] * 32951 objects are successfully saved [2024-01-05 15:43:53.387][16360] * 4323 script vars are successfully saved [2024-01-05 15:43:53.398][16360] * Game user ƒень 37. [ёпитер] quicksave_4.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_4.sav' [2024-01-05 15:43:53.399][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:43:53.399][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:43:53.405][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:43:53.945][16360] reputation_dc = 20.4, resources_dc = 0, med_resources_dc = 0, money_base_dc = 928 [2024-01-05 15:43:53.945][16360] ____________________ [2024-01-05 15:43:53.968][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.val_baza_update: skip sort_any_timer [2024-01-05 15:43:53.968][16360] ! actor signal on_update took 22 [2024-01-05 15:43:57.314][16360] Offline war start between ['dolg'] and ['bandit'] [2024-01-05 15:44:10.006][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:44:10.006][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:44:10.006][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:44:10.006][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:44:10.008][16360] * Saving spawns... [2024-01-05 15:44:10.008][16360] * Saving objects... [2024-01-05 15:44:10.039][16360] * 32951 objects are successfully saved [2024-01-05 15:44:10.041][16360] * 4323 script vars are successfully saved [2024-01-05 15:44:10.052][16360] * Game user ƒень 37. [ёпитер] quicksave_5.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_5.sav' [2024-01-05 15:44:10.052][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:44:10.052][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:44:10.060][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:44:12.828][16360] gg_need_sleep=68 [2024-01-05 15:44:43.014][16360] ~dm last active item was=wpn_ak74_otdaca_ves [2024-01-05 15:44:43.014][16360] ~dm additional ammo for NPC weapon=wpn_pb [2024-01-05 15:44:43.015][16360] ~id=[13114] death manager npc visual=[stalker_militari_antigas_2] [2024-01-05 15:44:44.033][16436] ~ 'aver_boar_flesh2_respawn' online:false spawn items ... [2024-01-05 15:44:44.034][16436] ~ 'aver_boar_flesh2_respawn' online:false spawn done. [2024-01-05 15:44:47.526][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:44:47.526][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:44:47.526][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:44:47.526][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:44:47.527][16360] * Saving spawns... [2024-01-05 15:44:47.527][16360] * Saving objects... [2024-01-05 15:44:47.562][16360] * 32950 objects are successfully saved [2024-01-05 15:44:47.564][16360] * 4323 script vars are successfully saved [2024-01-05 15:44:47.574][16360] * Game user ƒень 37. [ёпитер] quicksave_6.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_6.sav' [2024-01-05 15:44:47.574][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:44:47.574][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:44:47.581][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:44:49.047][16360] grenade catch !!! [2024-01-05 15:44:50.233][16360] ~dm last active item was=wpn_rpk74_skorost [2024-01-05 15:44:50.233][16360] ~dm additional ammo for NPC weapon=wpn_fort [2024-01-05 15:44:50.233][16360] ~id=[40524] death manager npc visual=[soldier_spetsnaz] [2024-01-05 15:44:52.203][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:44:52.203][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:44:52.203][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:44:52.204][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:44:52.205][16360] * Saving spawns... [2024-01-05 15:44:52.205][16360] * Saving objects... [2024-01-05 15:44:52.241][16360] * 32944 objects are successfully saved [2024-01-05 15:44:52.242][16360] * 4323 script vars are successfully saved [2024-01-05 15:44:52.254][16360] * Game user ƒень 37. [ёпитер] quicksave_7.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_7.sav' [2024-01-05 15:44:52.254][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:44:52.254][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:44:52.260][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:44:56.390][16360] ! actor signal on_update took 11 [2024-01-05 15:44:56.895][16360] ! actor signal on_update took 11 [2024-01-05 15:44:57.440][16360] grenade catch !!! [2024-01-05 15:45:00.320][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:45:00.320][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:45:00.320][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:45:00.320][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:45:00.322][16360] * Saving spawns... [2024-01-05 15:45:00.322][16360] * Saving objects... [2024-01-05 15:45:00.355][16360] * 32944 objects are successfully saved [2024-01-05 15:45:00.357][16360] * 4323 script vars are successfully saved [2024-01-05 15:45:00.368][16360] * Game user ƒень 37. [ёпитер] quicksave_8.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_8.sav' [2024-01-05 15:45:00.368][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:45:00.368][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:45:00.375][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:45:04.547][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:45:04.547][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:45:04.547][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:45:04.547][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:45:04.548][16360] * Saving spawns... [2024-01-05 15:45:04.548][16360] * Saving objects... [2024-01-05 15:45:04.582][16360] * 32945 objects are successfully saved [2024-01-05 15:45:04.583][16360] * 4323 script vars are successfully saved [2024-01-05 15:45:04.594][16360] * Game user ƒень 37. [ёпитер] quicksave_9.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_9.sav' [2024-01-05 15:45:04.595][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:45:04.595][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:45:04.600][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:45:09.782][16360] on_before_save - blocked [2024-01-05 15:45:13.065][16360] ~ [Ћейтенант ¬ьюшинский] Found spawn subsection [list_wpn_hg_tag_warsaw_pact] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-05 15:45:13.065][16360] ~ [Ћейтенант ¬ьюшинский] Found spawn subsection [list_wpn_military_tier2] during fill_spawn_items. buy_supplies may remove profile items! [2024-01-05 15:45:15.243][16360] ~dm last active item was=wpn_ak74_otdaca_ves [2024-01-05 15:45:15.244][16360] ~dm additional ammo for NPC weapon=wpn_fort [2024-01-05 15:45:15.244][16360] ~id=[13311] death manager npc visual=[soldier_spetsnaz] [2024-01-05 15:45:20.828][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:45:20.828][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:45:20.828][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:45:20.828][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:45:20.830][16360] * Saving spawns... [2024-01-05 15:45:20.830][16360] * Saving objects... [2024-01-05 15:45:20.864][16360] * 32941 objects are successfully saved [2024-01-05 15:45:20.866][16360] * 4323 script vars are successfully saved [2024-01-05 15:45:20.876][16360] * Game user ƒень 37. [ёпитер] quicksave_11.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_11.sav' [2024-01-05 15:45:20.876][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:45:20.876][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:45:20.883][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:45:21.531][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:45:21.531][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:45:21.531][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:45:21.531][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:45:21.532][16360] * Saving spawns... [2024-01-05 15:45:21.533][16360] * Saving objects... [2024-01-05 15:45:21.565][16360] * 32941 objects are successfully saved [2024-01-05 15:45:21.566][16360] * 4323 script vars are successfully saved [2024-01-05 15:45:21.576][16360] * Game user ƒень 37. [ёпитер] quicksave_12.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_12.sav' [2024-01-05 15:45:21.576][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:45:21.576][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:45:21.582][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:45:22.813][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:45:22.813][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:45:22.814][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:45:22.814][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:45:22.815][16360] * Saving spawns... [2024-01-05 15:45:22.815][16360] * Saving objects... [2024-01-05 15:45:22.847][16360] * 32941 objects are successfully saved [2024-01-05 15:45:22.849][16360] * 4323 script vars are successfully saved [2024-01-05 15:45:22.859][16360] * Game user ƒень 37. [ёпитер] quicksave_13.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_13.sav' [2024-01-05 15:45:22.859][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:45:22.859][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:45:22.866][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:45:23.345][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:45:23.345][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:45:23.345][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:45:23.346][16360] [dsh_cop_weather]: StaticForecast: default saved: 30 items [2024-01-05 15:45:23.347][16360] * Saving spawns... [2024-01-05 15:45:23.347][16360] * Saving objects... [2024-01-05 15:45:23.380][16360] * 32941 objects are successfully saved [2024-01-05 15:45:23.382][16360] * 4323 script vars are successfully saved [2024-01-05 15:45:23.393][16360] * Game user ƒень 37. [ёпитер] quicksave_14.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_14.sav' [2024-01-05 15:45:23.393][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:45:23.393][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:45:23.399][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:45:24.833][16360] gg_need_sleep=69 [2024-01-05 15:45:30.875][16360] [rescan_physical_path] files count before: [84673] [2024-01-05 15:45:30.950][16360] [rescan_physical_path] files count after: [84673] [2024-01-05 15:45:32.847][16360] ~ ObjectResources unload... [2024-01-05 15:45:32.847][16360] ~ ObjectResources - base: 7584, 2375836 K [2024-01-05 15:45:32.847][16360] ~ ObjectResources - lmap: 24, 24579 K [2024-01-05 15:45:33.060][16360] [dsh]: cached_condlist stats ( hit/miss ): 103977 / 112439 [2024-01-05 15:45:33.060][16360] CInventory::Clear() for actor [2024-01-05 15:45:33.356][16360] ~ ObjectResources unload completed! [2024-01-05 15:45:33.363][16360] ~ ObjectResources - base: 7580, 2375377 K [2024-01-05 15:45:33.363][16360] ~ ObjectResources - lmap: 24, 24579 K [2024-01-05 15:45:33.457][16360] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-05 15:45:33.457][16360] get_current_kx()=0.75 [2024-01-05 15:45:33.458][16360] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-05 15:45:33.461][16360] start_game_callback() start [2024-01-05 15:45:33.469][16360] $game_configs$ content: [2024-01-05 15:45:33.469][16360] $game_scripts$ content: [2024-01-05 15:45:33.469][16360] $game_shaders$ content: [2024-01-05 15:45:33.469][16360] start_game_callback() end [2024-01-05 15:45:33.469][16360] * phase time: 72 ms [2024-01-05 15:45:33.469][16360] * phase cmem: 0 K [2024-01-05 15:45:33.479][16360] * Loading spawn registry... [2024-01-05 15:45:34.126][16360] Start load of custom waypoints... [2024-01-05 15:45:34.130][16360] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-05 15:45:34.130][16360] End load of custom waypoints... [2024-01-05 15:45:34.130][16360] build_story_spawns start... [2024-01-05 15:45:34.135][16360] build_root_spawns start... [2024-01-05 15:45:34.136][16360] process_spawns m_temp0 start... [2024-01-05 15:45:34.136][16360] process_spawns m_temp1 start... [2024-01-05 15:45:34.136][16360] * 15525 spawn points are successfully loaded [2024-01-05 15:45:34.136][16360] * Loading objects... [2024-01-05 15:45:34.483][16360] * 32941 objects are successfully loaded [2024-01-05 15:45:34.682][16360] story_id not found: esc_bandits_factory [2024-01-05 15:45:34.690][16360] story_id not found: agr_gunslinger_e3_documents [2024-01-05 15:45:34.693][16360] story_id not found: bar_Barman [2024-01-05 15:45:34.693][16360] story_id not found: dar_codedoor_1 [2024-01-05 15:45:34.693][16360] story_id not found: dar_codedoor_2 [2024-01-05 15:45:34.728][16360] story_id not found: Mil_WaterTower [2024-01-05 15:45:34.740][16360] story_id not found: Mil_RG6 [2024-01-05 15:45:34.740][16360] story_id not found: pri_hotel_zone [2024-01-05 15:45:34.744][16360] story_id not found: agr_ratcatcher [2024-01-05 15:45:34.745][16360] story_id not found: val_bandit_krisyk [2024-01-05 15:45:34.766][16360] story_id not found: agr_ratcatcher [2024-01-05 15:45:34.779][16360] story_id not found: esc_lager_leader [2024-01-05 15:45:34.800][16360] story_id not found: dark_medic [2024-01-05 15:45:34.838][16360] * 4323 script vars are successfully loaded [2024-01-05 15:45:34.840][16360] ~~~ db.ver: 7 [2024-01-05 15:45:35.419][16360] * Game user ƒень 37. [ёпитер] quicksave_14 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_14.sav' (1.949s) [2024-01-05 15:45:35.419][16360] * phase time: 1949 ms [2024-01-05 15:45:35.419][16360] * phase cmem: 0 K [2024-01-05 15:45:35.419][16360] * phase time: 0 ms [2024-01-05 15:45:35.419][16360] * phase cmem: 0 K [2024-01-05 15:45:35.423][16360] * phase time: 4 ms [2024-01-05 15:45:35.423][16360] * phase cmem: 0 K [2024-01-05 15:45:35.429][16360] -------------------------------------------------------------------------------- [2024-01-05 15:45:35.429][16360] [32468MB] physical memory installed, [21763MB] available, [32] percent of memory in use [2024-01-05 15:45:35.429][16360] PageFile total: [6937MB], free~ [4946MB] [2024-01-05 15:45:35.429][16360] Engine memory usage (Working Set): [3195MB], peak: [3270MB] [2024-01-05 15:45:35.429][16360] Engine memory usage (Commit Charge): [25120MB], peak: [25210MB] [2024-01-05 15:45:35.429][16360] -------------------------------------------------------------------------------- [2024-01-05 15:45:35.429][16360] * [ D3D ]: textures count [7603] [2024-01-05 15:45:35.429][16360] * [ D3D ]: textures[2397652 K] [2024-01-05 15:45:35.429][16360] * [x-ray]: process heap[0 K], render[0 K] [2024-01-05 15:45:35.429][16360] * [x-ray]: economy: strings[37631 K], smem[0 K] [2024-01-05 15:45:35.430][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:45:35.435][16360] Prefetch frame, updated: 26 objects! [2024-01-05 15:45:35.506][16360] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-05 15:45:35.506][16360] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-05 15:45:35.514][16360] CTreasure.converted !!! [2024-01-05 15:45:35.514][16360] CRandomTask.converted !!! [2024-01-05 15:45:35.514][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-05 15:45:35.514][16360] [ogse_st_mgr]: 2 all timers loaded [2024-01-05 15:45:35.515][16360] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-05 15:45:35.515][16360] [dsh_cop_weather]: StaticForecast: default loaded: 30 items [2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_trade_hide'] [2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_pda_encyclopedia'] [2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_pda_news_hide'] [2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_pda_events'] [2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_pda_hide'] [2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_talk_hide'] [2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_car_body_hide'] [2024-01-05 15:45:35.515][16360] ~~['bind_stalker']: disable ['ui_pda_map_local'] [2024-01-05 15:45:35.515][16360] ! Unknown command: scope_params_1 [2024-01-05 15:45:35.515][16360] ! Unknown command: scope_params_2 [2024-01-05 15:45:35.515][16360] ! Unknown command: scope_params_3 [2024-01-05 15:45:35.515][16360] ! Unknown command: scope_params_4 [2024-01-05 15:45:35.538][16360] rx_sound sound prefetch ... [2024-01-05 15:45:35.558][16360] rx_sound sound prefetch done! [2024-01-05 15:45:35.566][16360] actor start 2 [2024-01-05 15:45:35.944][16360] actor end 2 [2024-01-05 15:45:35.967][16360] known outfit=killer_blue_exoskeleton, legs=merc_exo_outfit_legs [2024-01-05 15:45:36.320][16360] [dsh_fixes]: version = 15, fixes = 15 [2024-01-05 15:45:36.321][16360] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-05 15:45:36.354][16360] task_ini() [2024-01-05 15:45:36.355][16360] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-05 15:45:36.355][16360] [dsh_cop_weather]: time diff on first update is -0 [2024-01-05 15:45:36.359][16360] Prefetch frame, updated: 26 objects! [2024-01-05 15:45:36.394][16360] Prefetch frame, updated: 1038 objects! [2024-01-05 15:45:36.426][16360] Prefetch frame, updated: 373 objects! [2024-01-05 15:45:36.435][16360] Prefetch frame, updated: 20 objects! [2024-01-05 15:45:36.440][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.447][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:45:36.453][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:45:36.459][16360] Prefetch frame, updated: 35 objects! [2024-01-05 15:45:36.465][16360] Prefetch frame, updated: 316 objects! [2024-01-05 15:45:36.472][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:45:36.478][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:45:36.484][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:45:36.490][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:45:36.496][16360] Prefetch frame, updated: 36 objects! [2024-01-05 15:45:36.505][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.508][16360] Prefetch frame, updated: 316 objects! [2024-01-05 15:45:36.514][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:45:36.520][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:45:36.527][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:45:36.533][16360] Prefetch frame, updated: 34 objects! [2024-01-05 15:45:36.539][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.545][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:45:36.551][16360] Prefetch frame, updated: 319 objects! [2024-01-05 15:45:36.556][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.562][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.568][16360] Prefetch frame, updated: 35 objects! [2024-01-05 15:45:36.574][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:45:36.580][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:45:36.587][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:45:36.593][16360] Prefetch frame, updated: 320 objects! [2024-01-05 15:45:36.599][16360] Prefetch frame, updated: 11 objects! [2024-01-05 15:45:36.606][16360] Prefetch frame, updated: 48 objects! [2024-01-05 15:45:36.611][16360] Prefetch frame, updated: 17 objects! [2024-01-05 15:45:36.616][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:45:36.624][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:45:36.630][16360] Prefetch frame, updated: 327 objects! [2024-01-05 15:45:36.636][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.642][16360] Prefetch frame, updated: 40 objects! [2024-01-05 15:45:36.648][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:45:36.654][16360] Prefetch frame, updated: 7 objects! [2024-01-05 15:45:36.660][16360] Prefetch frame, updated: 14 objects! [2024-01-05 15:45:36.666][16360] Prefetch frame, updated: 10 objects! [2024-01-05 15:45:36.672][16360] Prefetch frame, updated: 330 objects! [2024-01-05 15:45:36.678][16360] Prefetch frame, updated: 35 objects! [2024-01-05 15:45:36.685][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.691][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.696][16360] Prefetch frame, updated: 16 objects! [2024-01-05 15:45:36.702][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.708][16360] Prefetch frame, updated: 8 objects! [2024-01-05 15:45:36.714][16360] Prefetch frame, updated: 356 objects! [2024-01-05 15:45:36.720][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:45:36.725][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:45:36.732][16360] Prefetch frame, updated: 6 objects! [2024-01-05 15:45:36.738][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:45:36.743][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.750][16360] Prefetch frame, updated: 34 objects! [2024-01-05 15:45:36.756][16360] Prefetch frame, updated: 319 objects! [2024-01-05 15:45:36.762][16360] Prefetch frame, updated: 17 objects! [2024-01-05 15:45:36.767][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:45:36.774][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:45:36.780][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:45:36.788][16360] Prefetch frame, updated: 36 objects! [2024-01-05 15:45:36.792][16360] Prefetch frame, updated: 13 objects! [2024-01-05 15:45:36.799][16360] Prefetch frame, updated: 322 objects! [2024-01-05 15:45:36.804][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:45:36.810][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:45:36.816][16360] Prefetch frame, updated: 7 objects! [2024-01-05 15:45:36.823][16360] Prefetch frame, updated: 48 objects! [2024-01-05 15:45:36.829][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:45:36.836][16360] Prefetch frame, updated: 20 objects! [2024-01-05 15:45:36.842][16360] Prefetch frame, updated: 336 objects! [2024-01-05 15:45:36.848][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:45:36.853][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:45:36.860][16360] Prefetch frame, updated: 39 objects! [2024-01-05 15:45:36.865][16360] Prefetch frame, updated: 6 objects! [2024-01-05 15:45:36.871][16360] Prefetch frame, updated: 7 objects! [2024-01-05 15:45:36.878][16360] Prefetch frame, updated: 14 objects! [2024-01-05 15:45:36.884][16360] Prefetch frame, updated: 320 objects! [2024-01-05 15:45:36.890][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:45:36.896][16360] Prefetch frame, updated: 35 objects! [2024-01-05 15:45:36.903][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:45:36.909][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:45:36.915][16360] Prefetch frame, updated: 133 objects! [2024-01-05 15:45:36.921][16360] Prefetch frame, updated: 320 objects! [2024-01-05 15:45:36.927][16360] Prefetch frame, updated: 6 objects! [2024-01-05 15:45:36.933][16360] Prefetch frame, updated: 36 objects! [2024-01-05 15:45:36.939][16360] Prefetch frame, updated: 13 objects! [2024-01-05 15:45:36.945][16360] Prefetch frame, updated: 9 objects! [2024-01-05 15:45:36.951][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:45:36.956][16360] Prefetch frame, updated: 13 objects! [2024-01-05 15:45:36.963][16360] Prefetch frame, updated: 324 objects! [2024-01-05 15:45:36.968][16360] Prefetch frame, updated: 38 objects! [2024-01-05 15:45:36.974][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:45:36.980][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:45:36.986][16360] Prefetch frame, updated: 7 objects! [2024-01-05 15:45:36.992][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:45:36.998][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:45:37.004][16360] Prefetch frame, updated: 352 objects! [2024-01-05 15:45:37.039][16360] * MEMORY USAGE: 0 K [2024-01-05 15:45:37.039][16360] * End of synchronization A[1] R[1] [2024-01-05 15:45:37.040][16360] * phase time: 1620 ms [2024-01-05 15:45:37.040][16360] * phase cmem: 0 K [2024-01-05 15:45:37.040][16360] gameload - all finished! [2024-01-05 15:45:37.688][16360] gg_need_sleep=69 [2024-01-05 15:45:38.371][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:45:38.371][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:45:38.371][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:45:38.372][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:45:38.373][16360] * Saving spawns... [2024-01-05 15:45:38.373][16360] * Saving objects... [2024-01-05 15:45:38.409][16360] * 32933 objects are successfully saved [2024-01-05 15:45:38.413][16360] * 4363 script vars are successfully saved [2024-01-05 15:45:38.424][16360] * Game user ƒень 37. [ёпитер] quicksave_15.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_15.sav' [2024-01-05 15:45:38.424][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-05 15:45:38.424][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-05 15:45:38.430][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:45:39.534][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:45:39.534][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:45:39.534][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:45:39.535][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:45:39.536][16360] * Saving spawns... [2024-01-05 15:45:39.536][16360] * Saving objects... [2024-01-05 15:45:39.571][16360] * 32933 objects are successfully saved [2024-01-05 15:45:39.576][16360] * 4363 script vars are successfully saved [2024-01-05 15:45:39.585][16360] * Game user ƒень 37. [ёпитер] quicksave_16.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_16.sav' [2024-01-05 15:45:39.585][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:45:39.585][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:45:39.594][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:45:42.795][10452] ~ current environment sound zone name [long_corridor] [2024-01-05 15:45:43.338][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:45:43.339][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:45:43.339][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:45:43.339][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:45:43.340][16360] * Saving spawns... [2024-01-05 15:45:43.340][16360] * Saving objects... [2024-01-05 15:45:43.377][16360] * 32933 objects are successfully saved [2024-01-05 15:45:43.379][16360] * 4363 script vars are successfully saved [2024-01-05 15:45:43.390][16360] * Game user ƒень 37. [ёпитер] quicksave_17.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_17.sav' [2024-01-05 15:45:43.390][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:45:43.390][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:45:43.395][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:45:46.755][18016] ~ current environment sound zone name [default] [2024-01-05 15:45:48.631][10452] ~ current environment sound zone name [long_corridor] [2024-01-05 15:45:48.705][16360] on_before_save - blocked [2024-01-05 15:45:49.893][12304] ~ current environment sound zone name [default] [2024-01-05 15:45:52.265][11148] ~ 'ros_stat_respawn2' online:false spawn items ... [2024-01-05 15:45:52.265][11148] ~ 'ros_stat_respawn2' online:false spawn done. [2024-01-05 15:45:52.293][16360] ~dm last active item was=wpn_abakan_otdaca [2024-01-05 15:45:52.293][16360] ~dm additional ammo for NPC weapon=wpn_fort [2024-01-05 15:45:52.293][16360] ~id=[40509] death manager npc visual=[soldier_spetsnaz] [2024-01-05 15:45:53.805][16360] ~dm last active item was=wpn_rpk74_ves [2024-01-05 15:45:53.805][16360] ~dm additional ammo for NPC weapon=wpn_pm [2024-01-05 15:45:53.805][16360] ~id=[40565] death manager npc visual=[soldier_spetsnaz] [2024-01-05 15:45:55.392][13388] ~ current environment sound zone name [long_corridor] [2024-01-05 15:45:57.074][ 8528] ~ current environment sound zone name [default] [2024-01-05 15:45:58.613][16360] on_before_save - blocked [2024-01-05 15:45:59.382][10180] ~ current environment sound zone name [long_corridor] [2024-01-05 15:46:00.588][19304] ~ current environment sound zone name [default] [2024-01-05 15:46:05.938][16360] on_before_save - blocked [2024-01-05 15:46:11.413][16360] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: sklad_code_door_unlocked [2024-01-05 15:46:12.535][16360] on_before_save - blocked [2024-01-05 15:46:14.359][16360] on_before_save - blocked [2024-01-05 15:46:15.252][16360] on_before_save - blocked [2024-01-05 15:46:23.655][16360] on_before_save - blocked [2024-01-05 15:46:27.653][16360] on_before_save - blocked [2024-01-05 15:46:31.788][16360] on_before_save - blocked [2024-01-05 15:46:39.723][16360] on_before_save - blocked [2024-01-05 15:46:40.356][16360] on_before_save - blocked [2024-01-05 15:46:44.698][16360] on_before_save - blocked [2024-01-05 15:46:45.354][16360] on_before_save - blocked [2024-01-05 15:46:46.177][16360] on_before_save - blocked [2024-01-05 15:46:47.364][16360] on_before_save - blocked [2024-01-05 15:46:48.442][ 6900] ~ current environment sound zone name [long_corridor] [2024-01-05 15:46:49.691][16360] gg_need_sleep=70 [2024-01-05 15:46:54.147][16360] on_before_save - blocked [2024-01-05 15:47:03.595][16360] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: pda_voyak_est [2024-01-05 15:47:04.424][16360] on_before_save - blocked [2024-01-05 15:47:08.947][16360] on_before_save - blocked [2024-01-05 15:47:14.025][16360] on_before_save - blocked [2024-01-05 15:47:23.645][16360] on_before_save - blocked [2024-01-05 15:47:34.950][16360] on_before_save - blocked [2024-01-05 15:47:35.876][16360] on_before_save - blocked [2024-01-05 15:47:52.284][16360] on_before_save - blocked [2024-01-05 15:47:55.377][16360] on_before_save - blocked [2024-01-05 15:47:59.547][ 4032] ~ 'puz_medwed_respawn' online:false spawn items ... [2024-01-05 15:47:59.547][ 4032] ~ 'puz_medwed_respawn' online:false spawn done. [2024-01-05 15:48:01.691][16360] gg_need_sleep=71 [2024-01-05 15:48:33.591][16360] on_before_save - blocked [2024-01-05 15:48:35.221][16360] on_before_save - blocked [2024-01-05 15:48:36.150][ 8640] ~ current environment sound zone name [default] [2024-01-05 15:48:37.306][16360] on_before_save - blocked [2024-01-05 15:48:39.189][16360] on_before_save - blocked [2024-01-05 15:48:42.181][17552] ~ current environment sound zone name [room] [2024-01-05 15:48:42.267][ 8640] ~ current environment sound zone name [open_space] [2024-01-05 15:48:42.843][ 1940] ~ current environment sound zone name [room] [2024-01-05 15:48:42.911][10452] ~ current environment sound zone name [default] [2024-01-05 15:48:44.250][14792] ~ current environment sound zone name [room] [2024-01-05 15:48:44.330][10180] ~ current environment sound zone name [open_space] [2024-01-05 15:48:45.529][16360] on_before_save - blocked [2024-01-05 15:48:45.658][19304] ~ current environment sound zone name [room] [2024-01-05 15:48:46.101][14792] ~ current environment sound zone name [open_space] [2024-01-05 15:48:47.141][13388] ~ current environment sound zone name [room] [2024-01-05 15:48:48.478][16360] ~dm last active item was=wpn_aks74m_otdaca [2024-01-05 15:48:48.478][16360] ~dm additional ammo for NPC weapon=wpn_fort [2024-01-05 15:48:48.478][16360] ~id=[40462] death manager npc visual=[soldier_spetsnaz] [2024-01-05 15:48:52.437][16360] ~dm last active item was=wpn_ak74 [2024-01-05 15:48:52.437][16360] ~dm additional ammo for NPC weapon=wpn_pb [2024-01-05 15:48:52.437][16360] ~id=[40540] death manager npc visual=[soldier_spetsnaz] [2024-01-05 15:48:54.767][10180] ~ current environment sound zone name [open_space] [2024-01-05 15:48:55.674][16360] on_before_save - blocked [2024-01-05 15:48:57.274][10764] ~ current environment sound zone name [room] [2024-01-05 15:48:57.653][10084] ~ current environment sound zone name [open_space] [2024-01-05 15:48:58.238][16436] ~ current environment sound zone name [room] [2024-01-05 15:48:59.595][16360] ~dm last active item was=wpn_aks74m_ves [2024-01-05 15:48:59.595][16360] ~dm additional ammo for NPC weapon=wpn_pm [2024-01-05 15:48:59.595][16360] ~id=[13205] death manager npc visual=[soldier_spetsnaz] [2024-01-05 15:49:02.391][16360] ~dm last active item was=wpn_rpk74 [2024-01-05 15:49:02.392][16360] ~dm additional ammo for NPC weapon=wpn_fort [2024-01-05 15:49:02.392][16360] ~id=[40557] death manager npc visual=[soldier_spetsnaz] [2024-01-05 15:49:03.978][13388] ~ current environment sound zone name [open_space] [2024-01-05 15:49:04.519][ 8528] ~ current environment sound zone name [room] [2024-01-05 15:49:05.678][16360] on_before_save - blocked [2024-01-05 15:49:08.560][16360] on_before_save - blocked [2024-01-05 15:49:13.692][16360] gg_need_sleep=72 [2024-01-05 15:49:15.911][16360] ~dm last active item was=wpn_ak74 [2024-01-05 15:49:15.911][16360] ~dm additional ammo for NPC weapon=wpn_tt33 [2024-01-05 15:49:15.912][16360] ~id=[40495] death manager npc visual=[stalker_militari_antigas_2] [2024-01-05 15:49:16.804][16360] on_before_save - blocked [2024-01-05 15:49:24.832][16360] on_before_save - blocked [2024-01-05 15:49:27.261][16360] on_before_save - blocked [2024-01-05 15:49:27.974][16360] on_before_save - blocked [2024-01-05 15:49:42.585][16360] [rescan_physical_path] files count before: [84679] [2024-01-05 15:49:42.666][16360] [rescan_physical_path] files count after: [84679] [2024-01-05 15:49:46.349][16360] ~ ObjectResources unload... [2024-01-05 15:49:46.349][16360] ~ ObjectResources - base: 7588, 2377096 K [2024-01-05 15:49:46.349][16360] ~ ObjectResources - lmap: 24, 24579 K [2024-01-05 15:49:46.562][16360] [dsh]: cached_condlist stats ( hit/miss ): 17266 / 106035 [2024-01-05 15:49:46.562][16360] CInventory::Clear() for actor [2024-01-05 15:49:46.857][16360] ~ ObjectResources unload completed! [2024-01-05 15:49:46.857][16360] ~ ObjectResources - base: 7584, 2376637 K [2024-01-05 15:49:46.857][16360] ~ ObjectResources - lmap: 24, 24579 K [2024-01-05 15:49:46.960][16360] --LUA version: [LuaJIT 2.1.0-beta3] [2024-01-05 15:49:46.960][16360] get_current_kx()=0.75 [2024-01-05 15:49:46.960][16360] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2024-01-05 15:49:46.964][16360] start_game_callback() start [2024-01-05 15:49:46.973][16360] $game_configs$ content: [2024-01-05 15:49:46.973][16360] $game_scripts$ content: [2024-01-05 15:49:46.973][16360] $game_shaders$ content: [2024-01-05 15:49:46.973][16360] start_game_callback() end [2024-01-05 15:49:46.973][16360] * phase time: 80 ms [2024-01-05 15:49:46.973][16360] * phase cmem: 0 K [2024-01-05 15:49:46.983][16360] * Loading spawn registry... [2024-01-05 15:49:47.629][16360] Start load of custom waypoints... [2024-01-05 15:49:47.633][16360] Loaded 290 items from custom_waypoints, 34 from all.spawn was replaced! [2024-01-05 15:49:47.633][16360] End load of custom waypoints... [2024-01-05 15:49:47.633][16360] build_story_spawns start... [2024-01-05 15:49:47.639][16360] build_root_spawns start... [2024-01-05 15:49:47.639][16360] process_spawns m_temp0 start... [2024-01-05 15:49:47.639][16360] process_spawns m_temp1 start... [2024-01-05 15:49:47.639][16360] * 15525 spawn points are successfully loaded [2024-01-05 15:49:47.640][16360] * Loading objects... [2024-01-05 15:49:47.997][16360] * 32933 objects are successfully loaded [2024-01-05 15:49:48.206][16360] story_id not found: esc_bandits_factory [2024-01-05 15:49:48.215][16360] story_id not found: agr_gunslinger_e3_documents [2024-01-05 15:49:48.218][16360] story_id not found: bar_Barman [2024-01-05 15:49:48.218][16360] story_id not found: dar_codedoor_1 [2024-01-05 15:49:48.218][16360] story_id not found: dar_codedoor_2 [2024-01-05 15:49:48.252][16360] story_id not found: Mil_WaterTower [2024-01-05 15:49:48.254][16360] story_id not found: Mil_RG6 [2024-01-05 15:49:48.254][16360] story_id not found: pri_hotel_zone [2024-01-05 15:49:48.259][16360] story_id not found: agr_ratcatcher [2024-01-05 15:49:48.260][16360] story_id not found: val_bandit_krisyk [2024-01-05 15:49:48.282][16360] story_id not found: agr_ratcatcher [2024-01-05 15:49:48.297][16360] story_id not found: esc_lager_leader [2024-01-05 15:49:48.318][16360] story_id not found: dark_medic [2024-01-05 15:49:48.355][16360] * 4363 script vars are successfully loaded [2024-01-05 15:49:48.356][16360] ~~~ db.ver: 7 [2024-01-05 15:49:48.943][16360] * Game user ƒень 37. [ёпитер] quicksave_17 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_17.sav' (1.969s) [2024-01-05 15:49:48.943][16360] * phase time: 1969 ms [2024-01-05 15:49:48.943][16360] * phase cmem: 0 K [2024-01-05 15:49:48.943][16360] * phase time: 0 ms [2024-01-05 15:49:48.943][16360] * phase cmem: 0 K [2024-01-05 15:49:48.950][16360] * phase time: 6 ms [2024-01-05 15:49:48.950][16360] * phase cmem: 0 K [2024-01-05 15:49:48.955][16360] -------------------------------------------------------------------------------- [2024-01-05 15:49:48.955][16360] [32468MB] physical memory installed, [21804MB] available, [32] percent of memory in use [2024-01-05 15:49:48.955][16360] PageFile total: [6937MB], free~ [4918MB] [2024-01-05 15:49:48.955][16360] Engine memory usage (Working Set): [3142MB], peak: [3340MB] [2024-01-05 15:49:48.955][16360] Engine memory usage (Commit Charge): [25146MB], peak: [25269MB] [2024-01-05 15:49:48.955][16360] -------------------------------------------------------------------------------- [2024-01-05 15:49:48.955][16360] * [ D3D ]: textures count [7607] [2024-01-05 15:49:48.955][16360] * [ D3D ]: textures[2398912 K] [2024-01-05 15:49:48.955][16360] * [x-ray]: process heap[0 K], render[0 K] [2024-01-05 15:49:48.955][16360] * [x-ray]: economy: strings[37629 K], smem[0 K] [2024-01-05 15:49:48.956][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:49:48.961][16360] Prefetch frame, updated: 26 objects! [2024-01-05 15:49:49.032][16360] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.] [2024-01-05 15:49:49.032][16360] ~~ slot: ['dsh_cop_weather.39'], time: [0.04 s.] [2024-01-05 15:49:49.039][16360] CTreasure.converted !!! [2024-01-05 15:49:49.040][16360] CRandomTask.converted !!! [2024-01-05 15:49:49.040][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded [2024-01-05 15:49:49.040][16360] [ogse_st_mgr]: 2 all timers loaded [2024-01-05 15:49:49.040][16360] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2024-01-05 15:49:49.041][16360] [dsh_cop_weather]: StaticForecast: default loaded: 33 items [2024-01-05 15:49:49.041][16360] ! Unknown command: scope_params_1 [2024-01-05 15:49:49.041][16360] ! Unknown command: scope_params_2 [2024-01-05 15:49:49.041][16360] ! Unknown command: scope_params_3 [2024-01-05 15:49:49.041][16360] ! Unknown command: scope_params_4 [2024-01-05 15:49:49.064][16360] rx_sound sound prefetch ... [2024-01-05 15:49:49.084][16360] rx_sound sound prefetch done! [2024-01-05 15:49:49.092][16360] actor start 2 [2024-01-05 15:49:49.472][16360] actor end 2 [2024-01-05 15:49:49.496][16360] known outfit=killer_blue_exoskeleton, legs=merc_exo_outfit_legs [2024-01-05 15:49:49.855][16360] [dsh_fixes]: version = 15, fixes = 15 [2024-01-05 15:49:49.855][16360] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2024-01-05 15:49:49.892][16360] task_ini() [2024-01-05 15:49:49.892][16360] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2024-01-05 15:49:49.892][16360] [dsh_cop_weather]: time diff on first update is -0 [2024-01-05 15:49:49.897][16360] Prefetch frame, updated: 26 objects! [2024-01-05 15:49:49.922][ 6900] ~ current environment sound zone name [long_corridor] [2024-01-05 15:49:49.943][16360] Prefetch frame, updated: 1038 objects! [2024-01-05 15:49:49.976][16360] Prefetch frame, updated: 370 objects! [2024-01-05 15:49:49.989][16360] Prefetch frame, updated: 18 objects! [2024-01-05 15:49:49.994][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:49:50.000][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:49:50.007][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:49:50.012][16360] Prefetch frame, updated: 35 objects! [2024-01-05 15:49:50.018][16360] Prefetch frame, updated: 316 objects! [2024-01-05 15:49:50.025][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:49:50.031][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:49:50.037][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:49:50.043][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:49:50.049][16360] Prefetch frame, updated: 34 objects! [2024-01-05 15:49:50.055][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:49:50.061][16360] Prefetch frame, updated: 317 objects! [2024-01-05 15:49:50.067][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:49:50.073][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:49:50.079][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:49:50.087][16360] Prefetch frame, updated: 34 objects! [2024-01-05 15:49:50.093][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:49:50.098][16360] Prefetch frame, updated: 316 objects! [2024-01-05 15:49:50.107][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:49:50.111][16360] Prefetch frame, updated: 7 objects! [2024-01-05 15:49:50.117][16360] Prefetch frame, updated: 9 objects! [2024-01-05 15:49:50.122][16360] Prefetch frame, updated: 51 objects! [2024-01-05 15:49:50.129][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:49:50.134][16360] Prefetch frame, updated: 8 objects! [2024-01-05 15:49:50.140][16360] Prefetch frame, updated: 326 objects! [2024-01-05 15:49:50.147][16360] Prefetch frame, updated: 15 objects! [2024-01-05 15:49:50.154][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:49:50.158][16360] Prefetch frame, updated: 45 objects! [2024-01-05 15:49:50.166][16360] Prefetch frame, updated: 11 objects! [2024-01-05 15:49:50.173][16360] Prefetch frame, updated: 12 objects! [2024-01-05 15:49:50.178][16360] Prefetch frame, updated: 317 objects! [2024-01-05 15:49:50.186][16360] Prefetch frame, updated: 7 objects! [2024-01-05 15:49:50.192][16360] Prefetch frame, updated: 9 objects! [2024-01-05 15:49:50.197][16360] Prefetch frame, updated: 41 objects! [2024-01-05 15:49:50.203][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:49:50.209][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:49:50.215][16360] Prefetch frame, updated: 7 objects! [2024-01-05 15:49:50.221][16360] Prefetch frame, updated: 320 objects! [2024-01-05 15:49:50.227][16360] Prefetch frame, updated: 8 objects! [2024-01-05 15:49:50.234][16360] Prefetch frame, updated: 35 objects! [2024-01-05 15:49:50.240][16360] Prefetch frame, updated: 7 objects! [2024-01-05 15:49:50.246][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:49:50.252][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:49:50.258][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:49:50.264][16360] Prefetch frame, updated: 322 objects! [2024-01-05 15:49:50.270][16360] Prefetch frame, updated: 30 objects! [2024-01-05 15:49:50.276][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:49:50.283][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:49:50.289][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:49:50.295][16360] Prefetch frame, updated: 1 objects! [2024-01-05 15:49:50.302][16360] Prefetch frame, updated: 11 objects! [2024-01-05 15:49:50.308][16360] Prefetch frame, updated: 353 objects! [2024-01-05 15:49:50.313][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:49:50.320][16360] Prefetch frame, updated: 12 objects! [2024-01-05 15:49:50.327][16360] Prefetch frame, updated: 18 objects! [2024-01-05 15:49:50.333][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:49:50.339][16360] Prefetch frame, updated: 8 objects! [2024-01-05 15:49:50.345][16360] Prefetch frame, updated: 48 objects! [2024-01-05 15:49:50.351][16360] Prefetch frame, updated: 316 objects! [2024-01-05 15:49:50.356][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:49:50.362][16360] Prefetch frame, updated: 11 objects! [2024-01-05 15:49:50.368][16360] Prefetch frame, updated: 33 objects! [2024-01-05 15:49:50.374][16360] Prefetch frame, updated: 8 objects! [2024-01-05 15:49:50.381][16360] Prefetch frame, updated: 31 objects! [2024-01-05 15:49:50.387][16360] Prefetch frame, updated: 7 objects! [2024-01-05 15:49:50.392][16360] Prefetch frame, updated: 325 objects! [2024-01-05 15:49:50.398][16360] Prefetch frame, updated: 8 objects! [2024-01-05 15:49:50.404][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:49:50.410][16360] Prefetch frame, updated: 16 objects! [2024-01-05 15:49:50.417][16360] Prefetch frame, updated: 31 objects! [2024-01-05 15:49:50.422][16360] Prefetch frame, updated: 14 objects! [2024-01-05 15:49:50.428][16360] Prefetch frame, updated: 0 objects! [2024-01-05 15:49:50.435][16360] Prefetch frame, updated: 319 objects! [2024-01-05 15:49:50.441][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:49:50.447][16360] Prefetch frame, updated: 8 objects! [2024-01-05 15:49:50.453][16360] Prefetch frame, updated: 162 objects! [2024-01-05 15:49:50.459][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:49:50.465][16360] Prefetch frame, updated: 4 objects! [2024-01-05 15:49:50.472][16360] Prefetch frame, updated: 12 objects! [2024-01-05 15:49:50.477][16360] Prefetch frame, updated: 318 objects! [2024-01-05 15:49:50.484][16360] Prefetch frame, updated: 8 objects! [2024-01-05 15:49:50.489][16360] Prefetch frame, updated: 30 objects! [2024-01-05 15:49:50.495][16360] Prefetch frame, updated: 8 objects! [2024-01-05 15:49:50.501][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:49:50.507][16360] Prefetch frame, updated: 12 objects! [2024-01-05 15:49:50.513][16360] Prefetch frame, updated: 3 objects! [2024-01-05 15:49:50.519][16360] Prefetch frame, updated: 338 objects! [2024-01-05 15:49:50.525][16360] Prefetch frame, updated: 31 objects! [2024-01-05 15:49:50.532][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:49:50.538][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:49:50.544][16360] Prefetch frame, updated: 5 objects! [2024-01-05 15:49:50.551][16360] Prefetch frame, updated: 2 objects! [2024-01-05 15:49:50.556][16360] Prefetch frame, updated: 19 objects! [2024-01-05 15:49:50.562][16360] Prefetch frame, updated: 347 objects! [2024-01-05 15:49:50.598][16360] * MEMORY USAGE: 0 K [2024-01-05 15:49:50.598][16360] * End of synchronization A[1] R[1] [2024-01-05 15:49:50.598][16360] * phase time: 1655 ms [2024-01-05 15:49:50.598][16360] * phase cmem: 0 K [2024-01-05 15:49:50.598][16360] gameload - all finished! [2024-01-05 15:49:51.712][16360] gg_need_sleep=70 [2024-01-05 15:49:53.249][ 1940] ~ current environment sound zone name [open_space] [2024-01-05 15:50:01.441][16360] grenade catch !!! [2024-01-05 15:50:01.853][16360] ~dm last active item was=wpn_aks74m [2024-01-05 15:50:01.853][16360] ~dm additional ammo for NPC weapon=wpn_pm [2024-01-05 15:50:01.853][16360] ~id=[13377] death manager npc visual=[soldier_spetsnaz] [2024-01-05 15:50:02.036][16360] grenade catch !!! [2024-01-05 15:50:06.308][10084] ~ 'ros_stat_respawn2' online:false spawn items ... [2024-01-05 15:50:06.308][10084] ~ 'ros_stat_respawn2' online:false spawn done. [2024-01-05 15:50:14.485][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:14.485][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:14.485][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:14.486][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:14.487][16360] * Saving spawns... [2024-01-05 15:50:14.487][16360] * Saving objects... [2024-01-05 15:50:14.526][16360] * 32925 objects are successfully saved [2024-01-05 15:50:14.530][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:14.542][16360] * Game user ƒень 37. [ёпитер] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_18.sav' [2024-01-05 15:50:14.542][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-05 15:50:14.542][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-05 15:50:14.548][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:25.581][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:25.581][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:25.581][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:25.582][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:25.583][16360] * Saving spawns... [2024-01-05 15:50:25.583][16360] * Saving objects... [2024-01-05 15:50:25.618][16360] * 32925 objects are successfully saved [2024-01-05 15:50:25.620][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:25.630][16360] * Game user ƒень 37. [ёпитер] quicksave_19.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_19.sav' [2024-01-05 15:50:25.631][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:50:25.631][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:50:25.637][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:26.894][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:26.894][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:26.895][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:26.895][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:26.896][16360] * Saving spawns... [2024-01-05 15:50:26.896][16360] * Saving objects... [2024-01-05 15:50:26.931][16360] * 32925 objects are successfully saved [2024-01-05 15:50:26.935][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:26.946][16360] * Game user ƒень 37. [ёпитер] quicksave_20.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_20.sav' [2024-01-05 15:50:26.946][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:50:26.946][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:50:26.953][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:28.012][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:28.012][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:28.012][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:28.012][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:28.014][16360] * Saving spawns... [2024-01-05 15:50:28.014][16360] * Saving objects... [2024-01-05 15:50:28.048][16360] * 32925 objects are successfully saved [2024-01-05 15:50:28.050][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:28.061][16360] * Game user ƒень 37. [ёпитер] quicksave_21.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_21.sav' [2024-01-05 15:50:28.061][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:50:28.061][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:50:28.068][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:29.202][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:29.202][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:29.203][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:29.203][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:29.204][16360] * Saving spawns... [2024-01-05 15:50:29.204][16360] * Saving objects... [2024-01-05 15:50:29.241][16360] * 32925 objects are successfully saved [2024-01-05 15:50:29.246][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:29.257][16360] * Game user ƒень 37. [ёпитер] quicksave_22.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_22.sav' [2024-01-05 15:50:29.257][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-05 15:50:29.257][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-05 15:50:29.266][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:31.107][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:31.107][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:31.107][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:31.108][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:31.109][16360] * Saving spawns... [2024-01-05 15:50:31.109][16360] * Saving objects... [2024-01-05 15:50:31.144][16360] * 32925 objects are successfully saved [2024-01-05 15:50:31.146][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:31.157][16360] * Game user ƒень 37. [ёпитер] quicksave_23.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_23.sav' [2024-01-05 15:50:31.157][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:50:31.157][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:50:31.167][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:40.316][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:40.316][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:40.316][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:40.316][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:40.317][16360] * Saving spawns... [2024-01-05 15:50:40.317][16360] * Saving objects... [2024-01-05 15:50:40.354][16360] * 32925 objects are successfully saved [2024-01-05 15:50:40.358][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:40.369][16360] * Game user ƒень 37. [ёпитер] quicksave_24.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_24.sav' [2024-01-05 15:50:40.370][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-05 15:50:40.370][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-05 15:50:40.376][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:41.897][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:41.897][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:41.897][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:41.897][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:41.898][16360] * Saving spawns... [2024-01-05 15:50:41.898][16360] * Saving objects... [2024-01-05 15:50:41.931][16360] * 32925 objects are successfully saved [2024-01-05 15:50:41.933][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:41.945][16360] * Game user ƒень 37. [ёпитер] quicksave_25.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_25.sav' [2024-01-05 15:50:41.945][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:50:41.945][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:50:41.955][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:43.089][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:43.089][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:43.089][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:43.090][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:43.091][16360] * Saving spawns... [2024-01-05 15:50:43.091][16360] * Saving objects... [2024-01-05 15:50:43.126][16360] * 32925 objects are successfully saved [2024-01-05 15:50:43.130][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:43.141][16360] * Game user ƒень 37. [ёпитер] quicksave_26.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_26.sav' [2024-01-05 15:50:43.141][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:50:43.141][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:50:43.150][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:43.893][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:43.893][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:43.893][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:43.893][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:43.895][16360] * Saving spawns... [2024-01-05 15:50:43.895][16360] * Saving objects... [2024-01-05 15:50:43.934][16360] * 32925 objects are successfully saved [2024-01-05 15:50:43.936][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:43.948][16360] * Game user ƒень 37. [ёпитер] quicksave_27.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_27.sav' [2024-01-05 15:50:43.948][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-05 15:50:43.948][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-05 15:50:43.956][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:44.751][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:44.752][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:44.752][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:44.752][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:44.753][16360] * Saving spawns... [2024-01-05 15:50:44.753][16360] * Saving objects... [2024-01-05 15:50:44.789][16360] * 32925 objects are successfully saved [2024-01-05 15:50:44.794][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:44.805][16360] * Game user ƒень 37. [ёпитер] quicksave_28.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_28.sav' [2024-01-05 15:50:44.805][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-05 15:50:44.805][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-05 15:50:44.813][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:54.053][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:54.053][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:54.054][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:54.054][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:54.055][16360] * Saving spawns... [2024-01-05 15:50:54.055][16360] * Saving objects... [2024-01-05 15:50:54.093][16360] * 32925 objects are successfully saved [2024-01-05 15:50:54.095][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:54.107][16360] * Game user ƒень 37. [ёпитер] quicksave_29.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_29.sav' [2024-01-05 15:50:54.107][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-05 15:50:54.107][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-05 15:50:54.116][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:50:57.915][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:50:57.915][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:50:57.915][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:50:57.915][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:50:57.917][16360] * Saving spawns... [2024-01-05 15:50:57.917][16360] * Saving objects... [2024-01-05 15:50:57.953][16360] * 32925 objects are successfully saved [2024-01-05 15:50:57.957][16360] * 4367 script vars are successfully saved [2024-01-05 15:50:57.968][16360] * Game user ƒень 37. [ёпитер] quicksave_30.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_30.sav' [2024-01-05 15:50:57.968][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.06 s.] [2024-01-05 15:50:57.968][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.06 s.] [2024-01-05 15:50:57.975][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:51:03.079][16360] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved [2024-01-05 15:51:03.079][16360] [ogse_st_mgr]: 2 all timers saved [2024-01-05 15:51:03.080][16360] [dsh_cop_weather]: DynamicForecast: default saved: 72 items [2024-01-05 15:51:03.080][16360] [dsh_cop_weather]: StaticForecast: default saved: 33 items [2024-01-05 15:51:03.081][16360] * Saving spawns... [2024-01-05 15:51:03.081][16360] * Saving objects... [2024-01-05 15:51:03.117][16360] * 32925 objects are successfully saved [2024-01-05 15:51:03.119][16360] * 4367 script vars are successfully saved [2024-01-05 15:51:03.130][16360] * Game user ƒень 37. [ёпитер] quicksave_31.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user ƒень 37. [ёпитер] quicksave_31.sav' [2024-01-05 15:51:03.130][16360] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.] [2024-01-05 15:51:03.130][16360] ~~ slot: ['laucer_quick_save.10'], time: [0.05 s.] [2024-01-05 15:51:03.137][16360] [dsh_cop_weather]: time diff after save is -0 [2024-01-05 15:51:03.716][16360] gg_need_sleep=71 [2024-01-05 15:51:12.006][16360] [GetLastError][ 126] : [Ќе найден указанный модуль.] [2024-01-05 15:51:12.006][16360] ******************************************************************************** [2024-01-05 15:51:12.006][16360] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [2024-01-05 15:51:12.112][16360] !! Unhandled exception stack trace: ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFE59F4B], Fun: [CBaseMonster::feel_sound_new()] + [223 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster_feel.cpp-->55] + [29 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFE5AE8F], Fun: [CBaseMonster::HitSignal()] + [175 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster_feel.cpp-->266] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFA4C259], Fun: [CEntity::Hit()] + [281 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Entity.cpp-->128] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFA56B26], Fun: [CEntityAlive::Hit()] + [298 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\entity_alive.cpp-->283] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFBAAE53], Fun: [CBaseMonster::Hit()] + [359 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster.cpp-->415] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFC02EA6], Fun: [CAI_Bloodsucker::Hit()] + [18 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ai\Monsters\Bloodsucker\bloodsucker.cpp-->642] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF9C1A5F], Fun: [CGameObject::OnEvent()] + [611 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\GameObject.cpp-->204] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFA4BFBC], Fun: [CEntity::OnEvent()] + [36 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Entity.cpp-->47] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFBABEBB], Fun: [CBaseMonster::OnEvent()] + [47 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster.cpp-->825] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF9BD407], Fun: [CLevel::cl_Process_Event()] + [631 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Level.cpp-->257] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF9BD585], Fun: [CLevel::ProcessGameEvents()] + [357 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Level.cpp-->289] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF9BD9CC], Fun: [CLevel::OnFrame()] + [756 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\Level.cpp-->319] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF6C7DE4], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\pure.h-->119] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF6C72AE], Fun: [CRenderDevice::FrameMove()] + [426 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->376] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF6C63BF], Fun: [CRenderDevice::on_idle()] + [491 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->145] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF6C6FE1], Fun: [CRenderDevice::Run()] + [765 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\device.cpp-->333] + [82 byte(s)] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF6914B0], Fun: [Startup()] + [1256 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->280] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF691C3B], Fun: [WinMain_impl()] + [527 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->464] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF691D21], Fun: [WinMain()] + [161 byte(s)], File-->Line: [F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xr_3da\x_ray.cpp-->485] ! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FFFA267A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBD118257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBD1E8AA58], Fun: [RtlUserThreadStart()] + [40 byte(s)] ! [2024-01-05 15:51:12.112][16360] ******************************************************************************** [2024-01-05 15:51:12.223][16360] --Saved dump file to [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_user_01-05-24_15-51-12.mdmp] Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Domosedus 2 Опубликовано 5 января (изменено) Вылеты при переходах, да и просто так. Файл по выбору системы. Настройки не выкручивал. xray_akula_2024-01-05_17-27-09.log xray_akula_2024-01-05_16-14-56.log Изменено 5 января пользователем Domosedus Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
IgorF 0 Опубликовано 6 января Подскажите ,где мог застрять Вова Вист, после помощи ему на ДТ. Сколько не спал на базе он так и не появился на базе в ТД, Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Eвгений 1 Опубликовано 6 января помогите плиз я как только начинаю разговаривать с прапором на свалке насчет лиса поповаду дробавика он дает задание в вылет как это исправить помогите Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
_THE_END_ 191 Опубликовано 6 января Написано: "Последнее обновление", это уже все, можно начинать играть или каждое новое обновление наз. Последним(которое было)? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Eвгений 1 Опубликовано 6 января я устанавливал занова и что толь не делал все равно вылет Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Алекс123ей 20 Опубликовано 6 января 13 минут назад, Eвгений сказал: и что толь не делал все равно вылет ПРоверь систему свою, смотри сколько игра кушает на минималках... Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Stern-13 2 707 Опубликовано 6 января 7 минут назад, Алекс123ей сказал: смотри сколько игра кушает на минималках... Она там не кушает, а выжирает все до чего дотянется. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Eвгений 1 Опубликовано 6 января я решил сваю праблему оказывается надо просто поменять худ я просто в шоке Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
StResist 0 Опубликовано 6 января Доброго времени суток, сталкеры. Хотел бы поиграть в данный мод так, чтобы избежать багов связанных с заданиями. Есть ли какой-то гайд, как проходить игру, чтобы ничего не поломать? Желательно с минимум спойлеров. Заранее спасибо! Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Роман30140 0 Опубликовано 7 января подскажите пожалуйста что делать вылет при сохранении xray_saurs_2024-01-07_09-41-31.log Дополнено 51 минуты спустя о 1 час назад, Роман30140 сказал: подскажите пожалуйста что делать вылет при сохранении xray_saurs_2024-01-07_09-41-31.log 79 \u043a\u0411 · 0 загрузок отложу пока народную солянку мож доделают когда-нибуть поиграю пока в тру сталкер Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
sammcon 164 Опубликовано 7 января Скачал последнюю 21 гигов как сказано запускаем через ! launcher. exe не запускается ноль реакции. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Stern-13 2 707 Опубликовано 7 января sammcon лаунчер по ссылкам на мод устарел и ничего не делает, кроме как ошибку выдает. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
yashmaa23 108 Опубликовано 7 января Stern-13 вы про этот лаунчер? !launcher!.exe (1.0.0+0e8fc4ecfe7000996d926a4785bf3c8a2d532b75) ? в ключе возможны опечатки ибо как это скопировать я хз Спойлер Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
1andrew1 13 Опубликовано 7 января при создании новой игры происходит вылет, лог прилагается xray_dolog_2024-01-07_23-25-56.log Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Меченый- помеченый 4 Опубликовано 8 января В миссии на генераторах "Сбить вертолет", тупо нет вертолета. Перезапускался много раз , смотрел кучу видео, все равно не могу миссию пройти. Подскажите, что делать? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Stern-13 2 707 Опубликовано 8 января 1andrew1 памяти же не хватило... Чисто по-русски написано: [error]Expression : Недостаточно ресурсов памяти для завершения операции. [error]Function : CRender::texture_load_legacy [error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp [error]Line : 234 [error]Description : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0) [error]Arguments : e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\sky\shi_def_dark\shinoda_day_4.dds Увеличивайте файл подкачки, последняя солянка - писец какая прожорливая. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
TILTED 1 Опубликовано 8 января 1andrew1 увеличь фаил подкачки, у меня 16гб ОЗУ, при 16 так же вылет, поставил 60, игра стартанула, потом вернул на 16 и играю без проблем 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Eвгений 1 Опубликовано 8 января помогите где найти мебель в темной лощине Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты