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Город

Найдено: 3 226 результатов

  1. * Detected CPU: Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz [GenuineIntel], F6/M10/S9, 3193.00 mhz, 28-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2 * CPU cores/threads: 4/4 Found commandline file! Initializing File System... using fs-ltx ../fsgame.ltx File System Ready... FS: 80462 files cached 180 archives, 17440Kb memory used. Init FileSystem 2.002104 sec 'xrCore' build 8267, Sep 25 2021 -----loading c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\configs\system.ltx [2] Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Available render modes[1]: [renderer_r3] command line "c:\users\messer\desktop\expedition_torrent\bin\anomalydx10.exe" -smap1536 -dbg Executing config-script "user.ltx"... [c:/users/messer/desktop/expedition_torrent/bin/..\appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R3.dll Loading DLL: xrGame.dll * [x-ray]: Full Memory Stats * [win32]: free[137434368212 K], reserved[4300048 K], committed[285148 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[74382 K] * [x-ray]: economy: strings[77868 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[1]=C:\Users\Messer\Desktop\Expedition_torrent\bin\ dir[2]=C:\Users\Messer\Desktop\Expedition_torrent\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\configs\default_controls.ltx"... [c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\configs\rspec_default.ltx"... [c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\configs\default_controls.ltx"... [c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\configs\default_controls.ltx] successfully loaded. ! Unknown command: crash_save ! Unknown command: crash_save_count ! Unknown command: new_zoom_enable ! Unknown command: pseudogiant_can_damage_objects_on_stomp ! Unknown command: r__fakescope ! Unknown command: scope_2dtexactive ! Unknown command: scope_blur_inner ! Unknown command: scope_blur_outer ! Unknown command: scope_brightness ! Unknown command: scope_ca ! Unknown command: scope_factor ! Unknown command: scope_fog_interp ! Unknown command: scope_fog_radius ! Unknown command: scope_fog_sharp ! Unknown command: scope_fog_swayAim ! Unknown command: scope_fog_swayMove ! Unknown command: scope_fog_travel ! Unknown command: scope_radius ! Unknown command: sds_enable ! Unknown command: sds_speed_enable ! Unknown command: sds_zoom_enable ! Unknown command: snd_doppler_power ! Unknown command: snd_doppler_smoothing ! Unknown command: ssfx_wetness_multiplier ! Unknown command: ssfx_wpn_dof_1 ! Unknown command: ssfx_wpn_dof_2 ! Unknown command: zoom_step_count [c:/users/messer/desktop/expedition_torrent/bin/..\appdata\user.ltx] successfully loaded. SOUND: Selected device is OpenAL Soft * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 524296 kb, 38848 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti * CREATE: DeviceREF: 3 * Texture memory: 2000 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * HWDST/PCF supported and used * Managed textures disabled THM chunk 2072 fixed, wrong size = 27, correct size = 29 THM chunk 2072 fixed, wrong size = 30, correct size = 31 THM chunk 2072 fixed, wrong size = 27, correct size = 33 [6] THM chunk 2072 fixed, wrong size = 29, correct size = 32 THM chunk 2072 fixed, wrong size = 27, correct size = 35 THM chunk 2072 fixed, wrong size = 35, correct size = 31 THM chunk 2072 fixed, wrong size = 40, correct size = 37 THM chunk 2072 fixed, wrong size = 27, correct size = 33 THM chunk 2072 fixed, wrong size = 39, correct size = 34 [2] THM chunk 2072 fixed, wrong size = 32, correct size = 25 THM chunk 2072 fixed, wrong size = 27, correct size = 29 THM chunk 2072 fixed, wrong size = 27, correct size = 28 THM chunk 2072 fixed, wrong size = 27, correct size = 30 THM chunk 2072 fixed, wrong size = 27, correct size = 33 [2] THM chunk 2072 fixed, wrong size = 27, correct size = 35 THM chunk 2072 fixed, wrong size = 37, correct size = 39 [2] THM chunk 2072 fixed, wrong size = 27, correct size = 38 THM chunk 2072 fixed, wrong size = 27, correct size = 35 THM chunk 2072 fixed, wrong size = 27, correct size = 31 THM chunk 2072 fixed, wrong size = 27, correct size = 32 THM chunk 2072 fixed, wrong size = 27, correct size = 31 THM chunk 2072 fixed, wrong size = 37, correct size = 31 THM chunk 2072 fixed, wrong size = 37, correct size = 36 THM chunk 2072 fixed, wrong size = 37, correct size = 40 THM chunk 2072 fixed, wrong size = 34, correct size = 29 THM chunk 2072 fixed, wrong size = 27, correct size = 36 [4] THM chunk 2072 fixed, wrong size = 27, correct size = 35 [6] THM chunk 2072 fixed, wrong size = 27, correct size = 38 THM chunk 2072 fixed, wrong size = 37, correct size = 33 THM chunk 2072 fixed, wrong size = 27, correct size = 38 [3] THM chunk 2072 fixed, wrong size = 27, correct size = 39 [2] * loading script _G.script THM chunk 2072 fixed, wrong size = 27, correct size = 25 [3] THM chunk 2072 fixed, wrong size = 27, correct size = 26 THM chunk 2072 fixed, wrong size = 27, correct size = 38 THM chunk 2072 fixed, wrong size = 27, correct size = 34 * loading script class_registrator.script * loading script se_legs.script ! [LUA] Cannot open file "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\scripts\se_legs.script" ! [ERROR] --- Failed to load script se_legs ! [LUA] Cannot register class se_legs.se_legs * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script game_registrator.script [Discord RPC] Failed to create Discord RPC * [x-ray]: Starting Main Loop THM chunk 2072 fixed, wrong size = 27, correct size = 26 THM chunk 2072 fixed, wrong size = 36, correct size = 28 THM chunk 2072 fixed, wrong size = 36, correct size = 29 THM chunk 2072 fixed, wrong size = 36, correct size = 30 THM chunk 2072 fixed, wrong size = 36, correct size = 31 THM chunk 2072 fixed, wrong size = 36, correct size = 32 Starting engine... THM chunk 2072 fixed, wrong size = 37, correct size = 27 THM chunk 2072 fixed, wrong size = 37, correct size = 31 [3] THM chunk 2072 fixed, wrong size = 37, correct size = 25 THM chunk 2072 fixed, wrong size = 37, correct size = 39 THM chunk 2072 fixed, wrong size = 37, correct size = 40 [2] THM chunk 2072 fixed, wrong size = 27, correct size = 29 THM chunk 2072 fixed, wrong size = 27, correct size = 33 THM chunk 2072 fixed, wrong size = 27, correct size = 34 [2] THM chunk 2072 fixed, wrong size = 27, correct size = 32 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 27, correct size = 37 THM chunk 2072 fixed, wrong size = 40, correct size = 39 THM chunk 2072 fixed, wrong size = 37, correct size = 34 THM chunk 2072 fixed, wrong size = 27, correct size = 41 [3] THM chunk 2072 fixed, wrong size = 37, correct size = 40 THM chunk 2072 fixed, wrong size = 37, correct size = 41 THM chunk 2072 fixed, wrong size = 37, correct size = 42 THM chunk 2072 fixed, wrong size = 27, correct size = 43 THM chunk 2072 fixed, wrong size = 27, correct size = 33 THM chunk 2072 fixed, wrong size = 27, correct size = 26 [4] THM chunk 2072 fixed, wrong size = 40, correct size = 49 THM chunk 2072 fixed, wrong size = 34, correct size = 57 THM chunk 2072 fixed, wrong size = 24, correct size = 43 THM chunk 2072 fixed, wrong size = 34, correct size = 44 THM chunk 2072 fixed, wrong size = 46, correct size = 57 [2] THM chunk 2072 fixed, wrong size = 31, correct size = 30 THM chunk 2072 fixed, wrong size = 31, correct size = 34 THM chunk 2072 fixed, wrong size = 31, correct size = 37 THM chunk 2072 fixed, wrong size = 30, correct size = 28 THM chunk 2072 fixed, wrong size = 42, correct size = 34 THM chunk 2072 fixed, wrong size = 28, correct size = 30 [2] THM chunk 2072 fixed, wrong size = 34, correct size = 35 THM chunk 2072 fixed, wrong size = 31, correct size = 32 THM chunk 2072 fixed, wrong size = 28, correct size = 31 THM chunk 2072 fixed, wrong size = 47, correct size = 36 THM chunk 2072 fixed, wrong size = 30, correct size = 45 THM chunk 2072 fixed, wrong size = 31, correct size = 39 THM chunk 2072 fixed, wrong size = 31, correct size = 35 THM chunk 2072 fixed, wrong size = 30, correct size = 36 THM chunk 2072 fixed, wrong size = 30, correct size = 35 THM chunk 2072 fixed, wrong size = 30, correct size = 39 THM chunk 2072 fixed, wrong size = 30, correct size = 41 THM chunk 2072 fixed, wrong size = 34, correct size = 35 THM chunk 2073 fixed, wrong size = 24, correct size = 25 THM chunk 2073 fixed, wrong size = 17, correct size = 21 intro_start intro_logo intro_delete ::update_logo_intro * loading script xrs_dyn_music.script * loading script xrs_debug_tools.script * loading script debug_cmd_list.script * loading script db.script * loading script actor_proxy.script * loading script axr_keybind.script * [x-ray]: Full Memory Stats * [win32]: free[137433180300 K], reserved[4382412 K], committed[1390696 K] * [ D3D ]: textures[16 K] * [x-ray]: process heap[708806 K] * [x-ray]: economy: strings[78741 K], smem[0 K] ! Can't find texture 'ui\ui_anomaly_logo' THM chunk 2072 fixed, wrong size = 40, correct size = 34 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 33 THM chunk 2072 fixed, wrong size = 39, correct size = 38 THM chunk 2072 fixed, wrong size = 42, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 45 THM chunk 2072 fixed, wrong size = 36, correct size = 43 THM chunk 2073 fixed, wrong size = 22, correct size = 18 THM chunk 2073 fixed, wrong size = 26, correct size = 22 THM chunk 2073 fixed, wrong size = 19, correct size = 25 THM chunk 2073 fixed, wrong size = 19, correct size = 18 THM chunk 2073 fixed, wrong size = 22, correct size = 26 THM chunk 2073 fixed, wrong size = 23, correct size = 28 THM chunk 2073 fixed, wrong size = 20, correct size = 34 THM chunk 2073 fixed, wrong size = 19, correct size = 31 THM chunk 2073 fixed, wrong size = 19, correct size = 26 THM chunk 2073 fixed, wrong size = 19, correct size = 25 THM chunk 2073 fixed, wrong size = 25, correct size = 27 THM chunk 2073 fixed, wrong size = 27, correct size = 28 THM chunk 2073 fixed, wrong size = 26, correct size = 23 THM chunk 2073 fixed, wrong size = 25, correct size = 24 THM chunk 2073 fixed, wrong size = 19, correct size = 33 THM chunk 2073 fixed, wrong size = 19, correct size = 28 THM chunk 2073 fixed, wrong size = 13, correct size = 17 THM chunk 2072 fixed, wrong size = 28, correct size = 41 [2] * loading script ui_load_dialog.script * 0.0 : [ 3] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 14] $user$albedo * 0.0 : [ 4] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$blur_2 * 0.0 : [ 1] $user$blur_4 * 0.0 : [ 1] $user$blur_8 * 0.0 : [ 2] $user$blur_h_2 * 0.0 : [ 2] $user$blur_h_4 * 0.0 : [ 2] $user$blur_h_8 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$dof * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 1] $user$generic * 0.0 : [ 10] $user$generic0 * 0.0 : [ 4] $user$generic1 * 0.0 : [ 2] $user$generic2 * 0.0 : [ 1] $user$generic_temp * 0.0 : [ 2] $user$jitter_0 * 0.0 : [ 2] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 2] $user$material * 0.0 : [ 15] $user$position * 0.0 : [ 1] $user$pp_bloom * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 2] $user$smaa_blendtex * 0.0 : [ 2] $user$smaa_edgetex * 0.0 : [ 7] $user$smap_depth * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 2] $user$sun_shafts0 * 0.0 : [ 3] $user$sun_shafts1 * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 1] $user$viewport2 * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\anomaly\electric_radial * 0.0 : [ 1] amik\explosions\anim_dirtexp_3 * 0.0 : [ 1] amik\explosions\boom_0 * 0.0 : [ 1] amik\explosions\boom_1 * 0.0 : [ 1] amik\explosions\boom_2 * 0.0 : [ 1] amik\explosions\decal_concrete * 0.0 : [ 1] amik\explosions\explo_end * 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight * 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke * 0.0 : [ 1] amik\explosions\explosion_flash_atlas * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 0.0 : [ 1] amik\explosions\explosion_smoke03 * 0.0 : [ 1] amik\explosions\final_expl * 0.0 : [ 1] amik\explosions\ring_grey * 0.0 : [ 1] amik\explosions\smoke128_3w * 0.0 : [ 1] amik\explosions\smoke2 * 0.0 : [ 1] amik\explosions\smoke_cannon * 0.0 : [ 1] amik\explosions\smoke_white_tiled3 * 0.0 : [ 1] amik\hit_fx\blood\962e6155 * 0.0 : [ 1] amik\hit_fx\blood\blood * 0.0 : [ 1] amik\hit_fx\blood\m * 0.0 : [ 1] amik\nature\list * 0.0 : [ 1] amik\nature\stonedebris1 * 0.0 : [ 1] amik\nature\wood_part * 0.0 : [ 1] amik\static\gas_light\flame_zippo * 0.0 : [ 1] amik\weapons\00 * 0.0 : [ 1] amik\weapons\12x70 * 0.0 : [ 1] amik\weapons\6ways1 * 0.0 : [ 1] amik\weapons\6ways2 * 0.0 : [ 1] amik\weapons\9x39 * 0.0 : [ 1] amik\weapons\btr\muzzle6ways1 * 0.0 : [ 1] amik\weapons\btr\muzzle6ways2 * 0.0 : [ 1] amik\weapons\dtk_2 * 0.0 : [ 1] amik\weapons\dtk_3 * 0.0 : [ 1] amik\weapons\dtk_4 * 0.0 : [ 1] amik\weapons\dtk_4_1 * 0.0 : [ 1] amik\weapons\dtk_5 * 0.0 : [ 1] amik\weapons\dtk_6 * 0.0 : [ 1] amik\weapons\dtk_8 * 0.0 : [ 1] amik\weapons\flame\flameshoot_1 * 0.0 : [ 1] amik\weapons\flame\flameshoot_2 * 0.0 : [ 1] amik\weapons\flame\flameshoot_3 * 0.0 : [ 1] amik\weapons\flame\flameshoot_4 * 0.0 : [ 1] amik\weapons\flame\flameshoot_5 * 0.0 : [ 1] amik\weapons\flame\mg42out * 0.0 : [ 1] amik\weapons\flame\trace * 0.0 : [ 1] amik\weapons\flame\trace_01 * 0.0 : [ 1] 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sky\skygod_nigh\foggy_00-00#small * 0.0 : [ 33] sky\skygod_night\cloudy_00-00 * 0.0 : [ 33] sky\skygod_night\cloudy_00-00#small * 0.0 : [ 29] sky\skygod_night\foggy_00-00 * 0.0 : [ 29] sky\skygod_night\foggy_00-00#small * 0.0 : [ 39] sky\swtc_clear\00-00-fm * 0.0 : [ 39] sky\swtc_clear\00-00-fm#small * 0.0 : [ 25] sky\swtc_clear\01-00-fm * 0.0 : [ 25] sky\swtc_clear\01-00-fm#small * 0.0 : [ 5] sky\swtc_clear\02-00-fm * 0.0 : [ 5] sky\swtc_clear\02-00-fm#small * 0.0 : [ 1] sky\swtc_clear\03-00-fm * 0.0 : [ 1] sky\swtc_clear\03-00-fm#small * 0.0 : [ 1] sky\swtc_clear\04-00-fm * 0.0 : [ 1] sky\swtc_clear\04-00-fm#small * 0.0 : [ 1] sky\swtc_clear\04-30 * 0.0 : [ 1] sky\swtc_clear\04-30#small * 0.0 : [ 3] sky\swtc_clear\05-00 * 0.0 : [ 3] sky\swtc_clear\05-00#small * 0.0 : [ 3] sky\swtc_clear\06-00 * 0.0 : [ 3] sky\swtc_clear\06-00#small * 0.0 : [ 1] sky\swtc_clear\06-30 * 0.0 : [ 1] sky\swtc_clear\06-30#small * 0.0 : [ 1] sky\swtc_clear\07-00 * 0.0 : [ 1] sky\swtc_clear\07-00#small * 0.0 : [ 2] sky\swtc_clear\08-00 * 0.0 : [ 2] sky\swtc_clear\08-00#small * 0.0 : [ 3] sky\swtc_clear\09-00 * 0.0 : [ 3] sky\swtc_clear\09-00#small * 0.0 : [ 2] sky\swtc_clear\10-00 * 0.0 : [ 2] sky\swtc_clear\10-00#small * 0.0 : [ 2] sky\swtc_clear\11-00 * 0.0 : [ 2] sky\swtc_clear\11-00#small * 0.0 : [ 3] sky\swtc_clear\12-00 * 0.0 : [ 3] sky\swtc_clear\12-00#small * 0.0 : [ 2] sky\swtc_clear\13-00 * 0.0 : [ 2] sky\swtc_clear\13-00#small * 0.0 : [ 2] sky\swtc_clear\14-00 * 0.0 : [ 2] sky\swtc_clear\14-00#small * 0.0 : [ 2] sky\swtc_clear\15-00 * 0.0 : [ 2] sky\swtc_clear\15-00#small * 0.0 : [ 2] sky\swtc_clear\16-00 * 0.0 : [ 2] sky\swtc_clear\16-00#small * 0.0 : [ 2] sky\swtc_clear\17-00 * 0.0 : [ 2] sky\swtc_clear\17-00#small * 0.0 : [ 2] sky\swtc_clear\18-00 * 0.0 : [ 2] sky\swtc_clear\18-00#small * 0.0 : [ 3] sky\swtc_clear\19-00 * 0.0 : [ 3] sky\swtc_clear\19-00#small * 0.0 : [ 2] sky\swtc_clear\20-00 * 0.0 : [ 2] sky\swtc_clear\20-00#small * 0.0 : [ 1] sky\swtc_clear\20-30 * 0.0 : [ 1] sky\swtc_clear\20-30#small * 0.0 : [ 2] sky\swtc_clear\21-00 * 0.0 : [ 2] sky\swtc_clear\21-00#small * 0.0 : [ 8] sky\swtc_clear\22-00-fm * 0.0 : [ 8] sky\swtc_clear\22-00-fm#small * 0.0 : [ 5] sky\swtc_clear\23-00-fm * 0.0 : [ 5] sky\swtc_clear\23-00-fm#small * 0.0 : [ 10] sky\swtc_clear_alt\01-00 * 0.0 : [ 10] sky\swtc_clear_alt\01-00#small * 0.0 : [ 18] sky\swtc_clear_alt\03-00 * 0.0 : [ 18] sky\swtc_clear_alt\03-00#small * 0.0 : [ 5] sky\swtc_clear_alt\04-00 * 0.0 : [ 5] sky\swtc_clear_alt\04-00#small * 0.0 : [ 1] sky\swtc_clear_alt\04-30 * 0.0 : [ 1] sky\swtc_clear_alt\04-30#small * 0.0 : [ 1] sky\swtc_clear_alt\05-00 * 0.0 : [ 1] sky\swtc_clear_alt\05-00#small * 0.0 : [ 2] sky\swtc_clear_alt\06-00 * 0.0 : [ 2] sky\swtc_clear_alt\06-00#small * 0.0 : [ 1] sky\swtc_clear_alt\07-00 * 0.0 : [ 1] sky\swtc_clear_alt\07-00#small * 0.0 : [ 1] sky\swtc_clear_alt\08-00 * 0.0 : [ 1] sky\swtc_clear_alt\08-00#small * 0.0 : [ 2] sky\swtc_clear_alt\10-00 * 0.0 : [ 2] sky\swtc_clear_alt\10-00#small * 0.0 : [ 1] sky\swtc_clear_alt\11-00 * 0.0 : [ 1] sky\swtc_clear_alt\11-00#small * 0.0 : [ 2] sky\swtc_clear_alt\13-00 * 0.0 : [ 2] sky\swtc_clear_alt\13-00#small * 0.0 : [ 1] sky\swtc_clear_alt\14-00 * 0.0 : [ 1] sky\swtc_clear_alt\14-00#small * 0.0 : [ 2] sky\swtc_clear_alt\15-00 * 0.0 : [ 2] sky\swtc_clear_alt\15-00#small * 0.0 : [ 1] sky\swtc_clear_alt\17-00 * 0.0 : [ 1] sky\swtc_clear_alt\17-00#small * 0.0 : [ 1] sky\swtc_clear_alt\18-00 * 0.0 : [ 1] sky\swtc_clear_alt\18-00#small * 0.0 : [ 1] sky\swtc_clear_alt\19-00 * 0.0 : [ 1] sky\swtc_clear_alt\19-00#small * 0.0 : [ 2] sky\swtc_clear_alt\20-00 * 0.0 : [ 2] sky\swtc_clear_alt\20-00#small * 0.0 : [ 3] sky\swtc_clear_alt\20-30 * 0.0 : [ 3] sky\swtc_clear_alt\20-30#small * 0.0 : [ 1] sky\swtc_dark\05-00-storm * 0.0 : [ 1] sky\swtc_dark\05-00-storm#small * 0.0 : [ 2] sky\swtc_dark\06-00-cloudy-dark * 0.0 : [ 2] sky\swtc_dark\06-00-cloudy-dark#small * 0.0 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain * 0.0 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain#small * 0.0 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain * 0.0 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain#small * 0.0 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain * 0.0 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain#small * 0.0 : [ 1] sky\swtc_dark\11-00-storm * 0.0 : [ 1] sky\swtc_dark\11-00-storm#small * 0.0 : [ 3] sky\swtc_dark\13-00-cloudy-dark * 0.0 : [ 3] sky\swtc_dark\13-00-cloudy-dark#small * 0.0 : [ 1] sky\swtc_dark\15-00-storm * 0.0 : [ 1] sky\swtc_dark\15-00-storm#small * 0.0 : [ 1] sky\swtc_dark\16-00-storm * 0.0 : [ 1] sky\swtc_dark\16-00-storm#small * 0.0 : [ 1] sky\swtc_dark\17-00-storm * 0.0 : [ 1] sky\swtc_dark\17-00-storm#small * 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain * 0.0 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain#small * 0.0 : [ 3] sky\swtc_dark\19-00-storm * 0.0 : [ 3] sky\swtc_dark\19-00-storm#small * 0.0 : [ 2] sky\swtc_dark\20-00-storm * 0.0 : [ 2] sky\swtc_dark\20-00-storm#small * 0.0 : [ 1] sky\swtc_dark\21-00-storm * 0.0 : [ 1] sky\swtc_dark\21-00-storm#small * 0.0 : [ 6] sky\swtc_storm\08-00-storm * 0.0 : [ 6] sky\swtc_storm\08-00-storm#small * 0.0 : [ 2] sky\swtc_storm\09-00-storm * 0.0 : [ 2] sky\swtc_storm\09-00-storm#small * 0.0 : [ 8] sky\swtc_storm\10-00-storm * 0.0 : [ 8] sky\swtc_storm\10-00-storm#small * 0.0 : [ 1] sky\swtc_storm\14-00-storm * 0.0 : [ 1] sky\swtc_storm\14-00-storm#small * 0.0 : [ 3] sky\swtc_storm\15-00-storm * 0.0 : [ 3] sky\swtc_storm\15-00-storm#small * 0.0 : [ 1] sky\swtc_storm\17-00-storm * 0.0 : [ 1] sky\swtc_storm\17-00-storm#small * 0.0 : [ 1] sky\swtc_storm\20-00-storm * 0.0 : [ 1] sky\swtc_storm\20-00-storm#small * 0.0 : [ 1] sunmask * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] unrealengine\bigfire_fwd * 0.0 : [ 1] unrealengine\bigfire_fwd2 * 0.0 : [ 1] unrealengine\bigfire_fwd3 * 0.0 : [ 1] unrealengine\blowingfire_fwd * 0.0 : [ 1] unrealengine\blowingfire_fwd2 * 0.0 : [ 1] unrealengine\bonfire\blowingfire_fwd * 0.0 : [ 1] unrealengine\bonfire\blowingfire_fwd_2 * 0.0 : [ 1] unrealengine\bonfire\blowingfireb_fwd * 0.0 : [ 1] unrealengine\bonfire\bonefire * 0.0 : [ 1] unrealengine\bonfire\bonefire2_boargrill * 0.0 : [ 1] unrealengine\bonfire\bonefire3 * 0.0 : [ 1] unrealengine\bonfire\bonefire4 * 0.0 : [ 1] unrealengine\bonfire\bonefire_fwd2 * 0.0 : [ 1] unrealengine\bonfire\bonefirethin * 0.0 : [ 1] unrealengine\bonfire\grdbasefire2_small * 0.0 : [ 1] unrealengine\electricblast1 * 0.0 : [ 1] unrealengine\electricblast1_red * 0.0 : [ 1] unrealengine\electricblast2 * 0.0 : [ 1] unrealengine\electricblast2_red * 0.0 : [ 1] unrealengine\electricblast3 * 0.0 : [ 1] unrealengine\electricblast3_red * 0.0 : [ 1] unrealengine\firey_smoke_01_e * 0.0 : [ 1] unrealengine\grdbasefire2_bright * 0.0 : [ 1] unrealengine\grdbasefire2_small * 0.0 : [ 1] unrealengine\grdbasefire4_fwd * 0.0 : [ 1] unrealengine\grdbasefire_bright * 0.0 : [ 1] unrealengine\muzzlecloudsatlas * 0.0 : [ 1] unrealengine\muzzlecloudsatlas4 * 0.0 : [ 1] unrealengine\muzzleflash1 * 0.0 : [ 1] unrealengine\muzzleflash4 * 0.0 : [ 1] unrealengine\muzzleflash4var2 * 0.0 : [ 1] unrealengine\muzzleflash5 * 0.0 : [ 1] unrealengine\muzzleflash6 * 0.0 : [ 1] unrealengine\muzzleflash_ember2 * 0.0 : [ 1] unrealengine\muzzleflash_ember4 * 0.0 : [ 1] unrealengine\muzzleflash_fire * 0.0 : [ 1] unrealengine\optimized\muzzleoptimized1 * 0.0 : [ 1] unrealengine\puffcolorsplash * 0.0 : [ 1] unrealengine\puffcolorsplash_2 * 0.0 : [ 1] unrealengine\puffcolorsplash_3 * 0.0 : [ 1] unrealengine\puffcolorsplashflicker * 0.0 : [ 1] unrealengine\puffcolorsplashflicker2 * 0.0 : [ 1] unrealengine\rockshd * 0.0 : [ 1] unrealengine\t_dirt_02_a * 0.0 : [ 1] unrealengine\t_explosion_test_v1_temperature * 0.0 : [ 1] water\water_SBumpVolume * 0.0 : [ 1] water\water_flowing_nmap * 0.0 : [ 1] water\water_normal * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 0.1 : [ 1] ui\ui_anomaly_logo * 8.1 : [ 1] messer - quicksave_3 * 8.1 : [ 1] ui\ui_magnifier2 * 16.1 : [ 1] ui\ui_font_hud_01 * 16.5 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_14 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_16 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_18 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_21 * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 512.1 : [ 1] ui\menu_addpiece\slider * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_common * 2048.1 : [ 1] ui\ui_actor_hint_wnd * 2048.1 : [ 1] ui\ui_actor_main_menu * 16384.1 : [ 1] ui\menu_addpiece\test_piece1 "c:\users\messer\desktop\expedition_torrent\bin\anomalydx10.exe" -smap1536 -dbg * phase time: 0 ms * phase cmem: 812197 K * [x-ray]: Prefetching Data Loading objects... ! Can't find sound 'weapons\_bf4\mono\corebass\close_1' ! Can't find sound 'weapons\_bf4\mono\corebass\close_2' ! Can't find sound 'weapons\_bf4\mono\corebass\close_3' ! Can't find sound 'weapons\_bf4\mono\corebass\close_4' ! Can't find sound 'weapons\_bf4\mono\corebass\close_5' ! Can't find sound 'weapons\_bf4\mono\corebass\close_6' ! Can't find sound 'weapons\_bf4\mono\corebass\close_7' ! Can't find sound 'weapons\_bf4\mono\corebass\close_8' ! Can't find sound 'weapons\_sd\stereo\545\tail_sd_1' ! Can't find sound 'weapons\_sd\stereo\545\tail_sd_2' ! Can't find sound 'weapons\_sd\stereo\545\tail_sd_3' ! Can't find sound 'weapons\_sd\stereo\545\tail_sd_4' ! Can't find sound 'weapons\_gunfire\mono\aks74u\close_01' ! Can't find sound 'weapons\_gunfire\mono\aks74u\close_02' ! Can't find sound 'weapons\_gunfire\mono\aks74u\close_03' ! Can't find sound 'weapons\_gunfire\mono\aks74u\close_04' ! Warning: Invalid source rate: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\weapons\_shared\stereo\reflectors\762\reflector_1.ogg ! Warning: Invalid source rate: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\weapons\_shared\stereo\reflectors\762\reflector_2.ogg ! Warning: Invalid source rate: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\weapons\_shared\stereo\reflectors\762\reflector_3.ogg ! Warning: Invalid source rate: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\weapons\_shared\stereo\reflectors\762\reflector_4.ogg ! Missing ogg-comment, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\weapons\bm16\bm16_reload_lr.ogg ! Missing ogg-comment, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\weapons\bm16\bm16_reload_l.ogg ! Can't find sound 'weapons\_gunfire\stereo\deagle\deag_far3' ! Can't find sound 'weapons\_sd\stereo\ar15\tail_sd_1' ! Can't find sound 'weapons\_sd\stereo\ar15\tail_sd_2' ! Can't find sound 'weapons\_sd\stereo\ar15\tail_sd_3' ! Can't find sound 'weapons\_sd\stereo\ar15\tail_sd_4' Loading models... Loading textures... CResourceManager::DeferredUpload -> START, size = 1437 ! Can't find texture 'ayykyu_fx\pfx_smoke_b' ! Can't find texture 'ayykyu_fx\pfx_bloodsplash3' ! Can't find texture 'cinemavfx\fireball_01' ! Can't find texture 'cinemavfx\fireball_05' ! Can't find texture 'cinemavfx\fireball_03' ! Can't find texture 'cinemavfx\fireball_03_a' ! Can't find texture 'cinemavfx\fireball_04_a' ! Can't find texture 'cinemavfx\fireball_07' ! Can't find texture 'cinemavfx\fireball_05_a' ! Can't find texture 'cinemavfx\fire_trail' ! Can't find texture 'cinemavfx\fireball_11' ! Can't find texture 'cinemavfx\fireball_08' ! Can't find texture 'cinemavfx\fx_generic_bigfuel_up_e' ! Can't find texture 'cinemavfx\impact_dust\impact_dust_03' ! Can't find texture 'cinemavfx\muzzle_2\muzzletest_03' ! Can't find texture 'cinemavfx\muzzleflash_04' ! Can't find texture 'cinemavfx\puff_00' ! Can't find texture 'cinemavfx\particle_fog\cumulus_01' ! Can't find texture 'cinemavfx\smoke_billows_00_desat_02' ! Can't find texture 'cinemavfx\particle_fog\bo_fxt_env_cloud_mist' ! Can't find texture 'cinemavfx\smokeball_01' ! Can't find texture 'cinemavfx\thermite\ins_burstspark_trail' ! Can't find texture 'cinemavfx\thermite\insandstorm_t_sparks_03_bc' ! Can't find texture 'cinemavfx\thermite\insandstorm_t_sparks_05_bc' ! Can't find texture 'jdude\graviblast2' ! Can't find texture 'jdude\graviblast1' ! Can't find texture 'jdude\puff3' ! Can't find texture 'sky\af_a_partly\01-00-hm#small' ! Can't find texture 'sky\af_a_partly\01-00-hm' ! Can't find texture 'sky\skygod_nigh\foggy_00-00#small' ! Can't find texture 'sky\skygod_nigh\foggy_00-00' ! Can't find texture 'unrealengine\bigfire_fwd2' ! Can't find texture 'unrealengine\bigfire_fwd' ! Can't find texture 'unrealengine\bigfire_fwd3' ! Can't find texture 'unrealengine\blowingfire_fwd' ! Can't find texture 'unrealengine\blowingfire_fwd2' ! Can't find texture 'unrealengine\bonfire\blowingfire_fwd_2' ! Can't find texture 'unrealengine\firey_smoke_01_e' ! Can't find texture 'unrealengine\electricblast2_red' ! Can't find texture 'unrealengine\electricblast1_red' ! Can't find texture 'unrealengine\grdbasefire_bright' ! Can't find texture 'unrealengine\grdbasefire2_bright' ! Can't find texture 'unrealengine\grdbasefire2_small' ! Can't find texture 'unrealengine\grdbasefire4_fwd' ! Can't find texture 'unrealengine\electricblast3_red' ! Can't find texture 'unrealengine\rockshd' ! Fallback to default bump map: wpn\wpn_scope_pso_1m2-1_lens_bump# texture loading time: 27446 * [x-ray]: Prefetched Data * [prefetch] time: 32410 ms * [prefetch] memory: 55786Kb * loading script _G.script * loading script class_registrator.script * loading script se_legs.script ! [LUA] Cannot open file "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\scripts\se_legs.script" ! [ERROR] --- Failed to load script se_legs ! [LUA] Cannot register class se_legs.se_legs * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script game_registrator.script S.T.A.L.K.E.R. Anomaly version 1.5.2 using marshal library * loading script _g.script * loading script _u.script * loading script actor_effects.script * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script actor_status.script * loading script actor_status_hunger_Banjaji.script * loading script actor_status_sleep.script * loading script actor_status_hunger_banjaji.script * loading script actor_status_thirst.script * loading script ads_reloads.script * loading script alife_storage_manager.script * loading script alticons.script * loading script animation_common.script * loading script aol_anim_transitions.script -----loading c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\configs\system.ltx * loading script aol_bbox.script * loading script aol_sprint_cancel.script * loading script arszi_psy.script * loading script axr_beh.script * loading script axr_companions.script * loading script xr_effects.script * loading script axr_keybind.script * loading script axr_fight_from_cover.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_radio_in_heli.script * loading script axr_stalker_panic.script * loading script axr_task_manager.script * loading script axr_trade_manager.script * loading script xr_conditions.script * loading script axr_turn_on_campfire.script * loading script ayykyu_screen_effects.script * loading script banjaji_needs_mcm.script * loading script barthud_light_mcm.script * loading script bas_nvg_scopes.script * loading script bas_trade_inject.script * loading script utils_data.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script bind_anomaly_field.script * loading script bind_anomaly_zone.script * loading script bind_awr.script * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_crow.script * loading script bind_door_labx8.script * loading script bind_dynamic_light.script * loading script bind_dynamo_hand.script * loading script bind_faction.script * loading script bind_heli.script * loading script bind_impact_grenade.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_light_furniture.script * loading script bind_monster.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_stalker.script * loading script bind_stalker_ext.script * loading script bind_trader.script * loading script bullet_time_mcm.script * loading script callbacks_gameobject.script * loading script camera_reanim_project.script * loading script camera_reanim_project_mcm.script * loading script ciga_effects.script * loading script closecaption.script * loading script combat_restrictor.script * loading script cover_manager.script * loading script custom_functor_autoinject.script * loading script ui_inventory.script * loading script utils_item.script * loading script db.script * loading script death_manager.script * loading script debug_cmd_list.script * loading script demonized_aoe.script * loading script ui_enemy_health.script * loading script wepl_hit_effect.script * loading script demonized_geometry_ray.script * loading script demonized_molotov_binder.script * loading script itms_manager.script * loading script demonized_molotov_effects.script * loading script demonized_molotov_sounds.script * loading script demonized_randomizing_functions.script * loading script demonized_stalker_aoe_panic.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script rx_ff.script * loading script xrs_facer.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_companion.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script mob_remark.script * loading script mob_walker.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_jump.script * loading script mob_home.script * loading script mob_trader.script * loading script mob_trade.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script heli_move.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script demonized_time_events.script * loading script despawn_guns.script ! [LUA] SCRIPT SYNTAX ERROR ! [LUA] ...tion_torrent/bin/..\gamedata\scripts\despawn_guns.script:42: '}' expected (to close '{' at line 1) near '[' ! [SCRIPT ERROR]: ...tion_torrent/bin/..\gamedata\scripts\despawn_guns.script:42: '}' expected (to close '{' at line 1) near '[' ! [ERROR] --- Failed to load script despawn_guns * loading script dialog_fov.script * loading script dialog_fov_mcm.script * loading script dialog_manager.script * loading script dialogs.script * loading script dialogs_agr_u.script * loading script task_functor.script * loading script task_status_functor.script * loading script dialogs_axr_companion.script * loading script dialogs_bar.script * loading script dialogs_darkvalley.script * loading script dialogs_devushka.script * loading script dialogs_escape.script * loading script dialogs_jupiter.script * loading script dialogs_lostzone.script * loading script dialogs_marsh.script * loading script dialogs_mlr.script * loading script dialogs_pripyat.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zaton.script * loading script dismemb.script * loading script dismemb_mcm.script * loading script dxml_core.script init gathering modxml_... scripts * loading script modxml_test.script gathering modxml_test.script * loading script slaxml.script * loading script dynamic_news_helper.script * loading script dynamic_news_manager.script * loading script ea_callbacks.script * loading script ea_light.script * loading script ea_prefetcher.script * loading script efp_utils_mcm.script * loading script emission_guard_patch.script * loading script enhanced_animations.script * loading script ui_mutant_loot.script * loading script enhanced_animations_mcm.script * loading script faction_expansions.script * loading script fakelens.script * loading script fov_anim_manager.script * loading script game_achievements.script * loading script game_autosave.script * loading script game_autosave_new.script * loading script game_backpack_travel.script * loading script game_difficulties.script * loading script game_fast_travel.script * loading script game_relations.script * loading script game_setup.script * loading script game_statistics.script * loading script gamemode_agony.script * loading script gamemode_azazel.script * loading script warfare.script * loading script gamemode_ironman.script * loading script gamemode_timer.script * loading script gameplay_disguise.script * loading script gameplay_radioactive_water.script * loading script gameplay_silent_kills.script * loading script gear_foley_rattle.script * loading script global_position.script * loading script grok_spawn_lights.script * loading script guaranteed_loot.script * loading script guards_spawner.script * loading script gulag_general.script * loading script gwr_worldweapon_binder.script * loading script health_check.script * loading script heli_alife.script * loading script heli_alife_warfare.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_snd.script * loading script xr_sound.script * loading script hf_mcm.script * loading script immersive_skinning.script * loading script info_portions.script * loading script inventory_upgrades.script * loading script ish_firemode.script * loading script ish_firemode_hud.script * loading script ish_firemode_mcm.script * loading script item_artefact.script * loading script item_backpack.script * loading script item_cooking.script * loading script item_device.script * loading script item_knife.script * loading script item_map_kit.script * loading script item_mine.script * loading script item_money.script * loading script item_parts.script * loading script item_radio.script * loading script item_recipe.script * loading script item_repair.script * loading script item_tent.script * loading script item_weapon.script * loading script ka_dialog.script * loading script ka_travel.script * loading script ka_travel_dialog.script * loading script level_environment.script * loading script level_input.script * loading script level_targets.script * loading script level_weathers.script * loading script loadscreen.script * loading script logic_enforcer.script * loading script lua_ext.script * loading script lua_help_ex.script * loading script medic_effects.script * loading script memusage.script * loading script mlr_utils.script * loading script mob_camp.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script move_mgr.script * loading script news_manager.script * loading script no_escape_from_rads.script * loading script pda.script * loading script pda_actor.script * loading script pda_flagger.script * loading script pda_smart_terrain_warfare.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script placeable_furniture.script ! [LUA] File not found "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\place_object.ogg"! * loading script post_combat_idle.script * loading script psi_storm_manager.script * loading script ranks.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script release_npc_inventory.script * loading script restrictor_manager.script * loading script safe_release_manager.script * loading script scope_fov_mcm.script * loading script scoperadii.script * loading script scoping_hud_fov.script * loading script shotgun_reload_fix.script * loading script shotgun_unjam_fix.script * loading script sim_board.script * loading script sim_offline_combat.script * loading script sim_squad_bounty.script * loading script sim_squad_warfare.script * loading script simulation_objects.script * loading script sleep_timelapse_mcm.script * loading script ui_sleep_dialog.script * loading script surge_manager.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit.script * loading script smart_covers_loophole_animpoint_sit.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_terrain_warfare.script * loading script sound_ambient.script * loading script sound_manager.script * loading script sound_theme.script * loading script spawn_nimble_items.script * loading script sr_camp.script * loading script ssfx_001_mcm.script * loading script ssfx_001_settings.script * loading script ssfx_dof_mcm.script * loading script ssfx_weapons_dof.script * loading script ssfx_weapons_dof_settings.script * loading script stalker_generic.script * loading script state_lib.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script stealth_mcm.script * loading script story_objects.script * loading script take_item_anim.script * loading script task_manager.script * loading script task_objects.script * loading script tasks_agent_rescue.script * loading script tasks_anomaly_scanner.script * loading script tasks_assault.script * loading script tasks_bounty.script * loading script tasks_chimera_scan.script * loading script utils_obj.script * loading script tasks_clear_map.script * loading script tasks_defense.script * loading script tasks_delivery.script * loading script tasks_dominance.script * loading script tasks_faction_control.script * loading script tasks_fate.script * loading script tasks_fetch.script * loading script tasks_guide.script * loading script tasks_measure.script * loading script tasks_multifetch.script * loading script tasks_pump_station_defense.script * loading script tasks_recover_item_on_corpse.script * loading script tasks_recover_mutant_data.script * loading script tasks_smart_control.script * loading script tasks_stash.script * loading script tasks_top_10.script * loading script tasks_veh_destroy.script * loading script thial_ray.script * loading script trans_outfit.script * loading script treasure_manager.script * loading script txr_mines.script * loading script txr_paid_companions.script * loading script txr_routes.script * loading script ui_bartgac_mcm.script * loading script ui_companion_inv.script * loading script ui_ctrl_lighting.script * loading script ui_debug_item.script * loading script ui_wpn_params.script * loading script ui_debug_launcher.script * loading script ui_debug_lighting.script * loading script ui_debug_main.script * loading script ui_debug_weather.script * loading script ui_debug_wpn_hud.script * loading script ui_dosimeter.script * loading script ui_dyn_msg_box.script * loading script ui_extra.script * loading script ui_freeplay_dialog.script * loading script ui_furniture_light.script * loading script ui_item.script * loading script ui_itm_details.script * loading script ui_load_dialog.script * loading script ui_map_debug_ex.script * loading script ui_minimap_counter.script * loading script ui_mm_faction_select.script * loading script ui_numpad.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_encyclopedia_tab.script * loading script ui_pda_npc_tab.script * loading script ui_pda_radio_tab.script * loading script ui_pda_relations_tab.script * loading script ui_pda_warfare_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sr_teleport.script * loading script ui_ultima.script * loading script ui_warfare_options_hints.script * loading script ui_workshop.script * loading script uni_anim_core.script * loading script unjam_motion_mark.script * loading script utils_stpk.script * loading script utils_ui.script * loading script visual_memory_manager.script * loading script warfare_faction_control.script * loading script warfare_factions.script * loading script warfare_levels.script * loading script warfare_names.script * loading script warfare_options.script * loading script weather_dynamic_params.script * loading script xr_animpoint_predicates.script * loading script xr_box.script * loading script xr_bribe.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_conditions_addon.script * loading script xr_detector.script * loading script xr_eat_medkit.script * loading script xr_effects_addon.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_logic.script * loading script xr_motivator.script * loading script xr_patch.script * loading script xr_state.script * loading script xr_weapon_jam.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script * loading script xrs_dyn_music.script * loading script xrs_rnd_npc_loadout.script * loading script yawm_snowfall.script * loading script yohji_persistent_weather.script * loading script z_actor_effects_no_weapon_drop.script * loading script z_heatvision.script * loading script z_heatvision_mcm.script * loading script z_npc_footsteps.script * loading script zz_glowstick_mcm.script * loading script zzz_bas_laser_control.script * loading script zzz_workshop_return_items.script * loading script zzzz_utils_ui_monkeypatch_satiety_scale.script # Loading ini: misc\smart_profiles.ltx ! Unknown command: r__fakescope ! Unknown command: ssfx_wpn_dof_1 ! Unknown command: ssfx_wpn_dof_2 end setup ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [army_veteran_extra] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [army_veteran_extra] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_p90tac ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_rpk16 ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_ru556 ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_scar_siber_m2_black ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_vintorez_n1_pso ! ERROR: NPC Loadouts | something is wrong in [monolith_sniper_primary] - wpn_sv98_custom [2] ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [zombied_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [zombied_legend_secondary] - wpn_desert_eagle_nimble ! ERROR: NPC Loadouts | something is wrong in [zombied_experienced_primary] - wpn_sv98_custom ! ERROR: NPC Loadouts | something is wrong in [greh_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [extras_master] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [extras_master] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [csky_veteran_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [killer_master_secondary] - wpn_desert_eagle_custom [2] ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [csky_experienced_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [isg_master_secondary] - wpn_desert_eagle_custom [2] ! ERROR: NPC Loadouts | something is wrong in [monolith_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [extras_veteran] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [killer_primary] - wpn_p90tac ! ERROR: NPC Loadouts | something is wrong in [army_sniper_primary] - wpn_sv98_custom [2] ! ERROR: NPC Loadouts | something is wrong in [monolith_veteran_extra] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [monolith_veteran_extra] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_type89_m * loading script scopeRadii.script ! Unknown command: r__fakescope * phase time: 35961 ms * phase cmem: 906572 K * phase time: 121 ms * phase cmem: 906553 K # LOADING: Water deprivation | last_drink: 949.80932858918 loading mdata # LOADING: NPC items | number of saved npcs: 5 # LOADING: Sleep deprivation | last_sleep: 813.2 * Loading spawn registry... * 18652 spawn points are successfully loaded * Loading objects... * 27891 objects are successfully loaded * Game messer - quicksave_3 is successfully loaded from file 'c:/users/messer/desktop/expedition_torrent/bin/..\appdata\savedgames\messer - quicksave_3.scop' (1.705s) * phase time: 1704 ms * phase cmem: 1096941 K [LSS] Spawning object [][actor][0] [LSS] Spawning object [roubles5177][roubles][5177] [LSS] Spawning object [bar_2c_01_grant_anomal_zone][anomal_zone][8267] [LSS] Spawning object [bar_dolg_general_camp][camp_zone][8270] [LSS] Spawning object [bar_dolg_general_camp2][camp_zone][8271] [LSS] Spawning object [bar_visitors_camp][camp_zone][8272] [LSS] Spawning object [bar_visitors_camp2][camp_zone][8273] [LSS] Spawning object [bar_visitors_camp3][camp_zone][8274] [LSS] Spawning object [bar_visitors_camp4][camp_zone][8275] [LSS] Spawning object [bar_visitors_camp5][camp_zone][8276] [LSS] Spawning object [bar_visitors_camp6][camp_zone][8277] [LSS] Spawning object [bar_dolg_general_campfire_1][campfire][8278] [LSS] Spawning object [bar_dolg_general_campfire_2][campfire][8279] [LSS] Spawning object [bar_visitors_campfire_1][campfire][8280] [LSS] Spawning object [bar_visitors_campfire_2][campfire][8281] [LSS] Spawning object [bar_visitors_campfire_3][campfire][8282] [LSS] Spawning object [bar_visitors_campfire_4][campfire][8283] [LSS] Spawning object [clmbl#0][climable_object][8284] [LSS] Spawning object [clmbl#1][climable_object][8285] [LSS] Spawning object [clmbl#10][climable_object][8286] [LSS] Spawning object [clmbl#11][climable_object][8287] [LSS] Spawning object [clmbl#12][climable_object][8288] [LSS] Spawning object [clmbl#13][climable_object][8289] [LSS] Spawning object [clmbl#14][climable_object][8290] [LSS] Spawning object [clmbl#15][climable_object][8291] [LSS] Spawning object [clmbl#16][climable_object][8292] [LSS] Spawning object [clmbl#17][climable_object][8293] [LSS] Spawning object [clmbl#18][climable_object][8294] [LSS] Spawning object [clmbl#19][climable_object][8295] [LSS] Spawning object [clmbl#2][climable_object][8296] [LSS] Spawning object [clmbl#3][climable_object][8297] [LSS] Spawning object [clmbl#4][climable_object][8298] [LSS] Spawning object [clmbl#5][climable_object][8299] [LSS] Spawning object [clmbl#6][climable_object][8300] [LSS] Spawning object [clmbl#7][climable_object][8301] [LSS] Spawning object [clmbl#8][climable_object][8302] [LSS] Spawning object [clmbl#9][climable_object][8303] [LSS] Spawning object [bar_arena_inventory_box][inventory_box][8311] [LSS] Spawning object [bar_arena_inventory_box_2][inventory_box][8312] [LSS] Spawning object [level_prefix_inventory_box][inventory_box][8313] [LSS] Spawning object [level_prefix_inventory_box_0000][inventory_box][8314] [LSS] Spawning object [level_prefix_inventory_box_0001][inventory_box][8315] [LSS] Spawning object [level_prefix_inventory_box_0002][inventory_box][8316] [LSS] Spawning object [level_prefix_inventory_box_0003][inventory_box][8317] [LSS] Spawning object [level_prefix_inventory_box_0004][inventory_box][8318] [LSS] Spawning object [level_prefix_inventory_box_0005][inventory_box][8319] [LSS] Spawning object [level_prefix_inventory_box_0006][inventory_box][8320] [LSS] Spawning object [level_prefix_inventory_box_0007][inventory_box][8321] [LSS] Spawning object [level_prefix_inventory_box_0008][inventory_box][8322] [LSS] Spawning object [level_prefix_inventory_box_0009][inventory_box][8323] [LSS] Spawning object [level_prefix_inventory_box_0010][inventory_box][8324] [LSS] Spawning object [level_prefix_inventory_box_0011][inventory_box][8325] [LSS] Spawning object [level_prefix_inventory_box_0012][inventory_box][8326] [LSS] Spawning object [level_prefix_inventory_box_0013][inventory_box][8327] [LSS] Spawning object [level_prefix_inventory_box_0014][inventory_box][8328] [LSS] Spawning object [level_prefix_inventory_box_0015][inventory_box][8329] [LSS] Spawning object [level_prefix_inventory_box_0016][inventory_box][8330] [LSS] Spawning object [level_prefix_inventory_box_0017][inventory_box][8331] [LSS] Spawning object [level_prefix_inventory_box_0018][inventory_box][8332] [LSS] Spawning object [level_prefix_inventory_box_0019][inventory_box][8333] [LSS] Spawning object [level_prefix_inventory_box_0020][inventory_box][8334] [LSS] Spawning object [level_prefix_inventory_box_0021][inventory_box][8335] [LSS] Spawning object [bar_level_changer_to_garbage_01][level_changer][8336] [LSS] Spawning object [bar_level_changer_to_military_01][level_changer][8337] [LSS] Spawning object [bar_level_changer_to_rostok_01][level_changer][8338] [LSS] Spawning object [bar_level_changer_to_tc][level_changer][8339] [LSS] Spawning object [bar_awr_lamp_bar_visitors_stalker_mechanic_01][lights_hanging_lamp][8340] [LSS] Spawning object [bar_awr_lamp_bar_visitors_stalker_mechanic_02][lights_hanging_lamp][8341] [LSS] Spawning object [bar_lights_hanging_lamp_0000][lights_hanging_lamp][8342] [LSS] Spawning object [bar_lights_hanging_lamp_0001][lights_hanging_lamp][8343] [LSS] Spawning object [bar_lights_hanging_lamp_0005][lights_hanging_lamp][8344] [LSS] Spawning object [bar_tv_01][lights_hanging_lamp][8345] [LSS] Spawning object [light_alarm_glass_0000][lights_hanging_lamp][8346] [LSS] Spawning object [light_alarm_glass_0001][lights_hanging_lamp][8347] [LSS] Spawning object [light_alarm_glass_0002][lights_hanging_lamp][8348] [LSS] Spawning object [light_alarm_glass_0003][lights_hanging_lamp][8349] [LSS] Spawning object [light_alarm_glass_0004][lights_hanging_lamp][8350] [LSS] Spawning object [light_alarm_glass_0005][lights_hanging_lamp][8351] [LSS] Spawning object [light_alarm_glass_0006][lights_hanging_lamp][8352] [LSS] Spawning object [light_alarm_glass_0007][lights_hanging_lamp][8353] [LSS] Spawning object [light_alarm_glass_0008][lights_hanging_lamp][8354] [LSS] Spawning object [light_alarm_glass_0009][lights_hanging_lamp][8355] [LSS] Spawning object [light_alarm_glass_0010][lights_hanging_lamp][8356] [LSS] Spawning object [light_alarm_glass_0011][lights_hanging_lamp][8357] [LSS] Spawning object [light_alarm_glass_0012][lights_hanging_lamp][8358] [LSS] Spawning object [light_alarm_glass_0013][lights_hanging_lamp][8359] [LSS] Spawning object [light_alarm_glass_0014][lights_hanging_lamp][8360] [LSS] Spawning object [light_alarm_glass_0015][lights_hanging_lamp][8361] [LSS] Spawning object [light_alarm_glass_0016][lights_hanging_lamp][8362] [LSS] Spawning object [light_alarm_glass_0017][lights_hanging_lamp][8363] [LSS] Spawning object [light_alarm_glass_0018][lights_hanging_lamp][8364] [LSS] Spawning object [light_alarm_glass_0019][lights_hanging_lamp][8365] [LSS] Spawning object [light_alarm_glass_0020][lights_hanging_lamp][8366] [LSS] Spawning object [light_alarm_glass_0021][lights_hanging_lamp][8367] [LSS] Spawning object [light_alarm_glass_0022][lights_hanging_lamp][8368] [LSS] Spawning object [light_alarm_glass_0023][lights_hanging_lamp][8369] [LSS] Spawning object [light_alarm_glass_0024][lights_hanging_lamp][8370] [LSS] Spawning object [light_alarm_glass_0025][lights_hanging_lamp][8371] [LSS] Spawning object [light_alarm_glass_0026][lights_hanging_lamp][8372] [LSS] Spawning object [light_big_glass_0000][lights_hanging_lamp][8373] [LSS] Spawning object [light_big_glass_0001][lights_hanging_lamp][8374] [LSS] Spawning object [light_big_glass_0002][lights_hanging_lamp][8375] [LSS] Spawning object [light_big_glass_0003][lights_hanging_lamp][8376] [LSS] Spawning object [light_big_glass_0004][lights_hanging_lamp][8377] [LSS] Spawning object [light_big_glass_0005][lights_hanging_lamp][8378] [LSS] Spawning object [light_big_glass_0006][lights_hanging_lamp][8379] [LSS] Spawning object [light_big_glass_0007][lights_hanging_lamp][8380] [LSS] Spawning object [light_galogen_1_0000][lights_hanging_lamp][8381] [LSS] Spawning object [light_galogen_1_0001][lights_hanging_lamp][8382] [LSS] Spawning object [light_galogen_1_0002][lights_hanging_lamp][8383] [LSS] Spawning object [light_galogen_1_0003][lights_hanging_lamp][8384] [LSS] Spawning object [light_galogen_1_0004][lights_hanging_lamp][8385] [LSS] Spawning object [light_galogen_1_0005][lights_hanging_lamp][8386] [LSS] Spawning object [light_galogen_1_0006][lights_hanging_lamp][8387] [LSS] Spawning object [light_galogen_1_0007][lights_hanging_lamp][8388] [LSS] Spawning object [light_galogen_1_0008][lights_hanging_lamp][8389] [LSS] Spawning object [light_galogen_1_0011][lights_hanging_lamp][8390] [LSS] Spawning object [light_wire_1_0000][lights_hanging_lamp][8391] [LSS] Spawning object [light_wire_1_0001][lights_hanging_lamp][8392] [LSS] Spawning object [light_wire_1_0002][lights_hanging_lamp][8393] [LSS] Spawning object [light_wire_1_0003][lights_hanging_lamp][8394] [LSS] Spawning object [light_wire_1_0004][lights_hanging_lamp][8395] [LSS] Spawning object [bar_zastava_2_minigun][m_car][8396] [LSS] Spawning object [bar_zastava_minigun][m_car][8397] [LSS] Spawning object [bar_physic_destroyable_object][physic_destroyable_object][8398] [LSS] Spawning object [bar_physic_destroyable_object_0000][physic_destroyable_object][8399] [LSS] Spawning object [bar_surprise_box_0000][physic_destroyable_object][8400] [LSS] Spawning object [bar_surprise_box_0001][physic_destroyable_object][8401] [LSS] Spawning object [bar_surprise_box_0002][physic_destroyable_object][8402] [LSS] Spawning object [bar_surprise_box_0003][physic_destroyable_object][8403] [LSS] Spawning object [bar_surprise_box_0004][physic_destroyable_object][8404] [LSS] Spawning object [bar_surprise_box_0009][physic_destroyable_object][8409] [LSS] Spawning object [door_trader_box_0000][physic_destroyable_object][8410] [LSS] Spawning object [door_trader_box_0001][physic_destroyable_object][8411] [LSS] Spawning object [door_trader_box_0003][physic_destroyable_object][8412] [LSS] Spawning object [level_prefix_physic_destroyable_object_0000][physic_destroyable_object][8413] [LSS] Spawning object [level_prefix_physic_destroyable_object_0001][physic_destroyable_object][8414] [LSS] Spawning object [level_prefix_physic_destroyable_object_0002][physic_destroyable_object][8415] [LSS] Spawning object [level_prefix_physic_destroyable_object_0003][physic_destroyable_object][8416] [LSS] Spawning object [level_prefix_physic_destroyable_object_0004][physic_destroyable_object][8417] [LSS] Spawning object [level_prefix_physic_destroyable_object_0005][physic_destroyable_object][8418] [LSS] Spawning object [level_prefix_physic_destroyable_object_0006][physic_destroyable_object][8419] [LSS] Spawning object [level_prefix_physic_destroyable_object_0007][physic_destroyable_object][8420] [LSS] Spawning object [level_prefix_physic_destroyable_object_0008][physic_destroyable_object][8421] [LSS] Spawning object [level_prefix_physic_destroyable_object_0009][physic_destroyable_object][8422] [LSS] Spawning object [level_prefix_physic_destroyable_object_0010][physic_destroyable_object][8423] [LSS] Spawning object [level_prefix_physic_destroyable_object_0011][physic_destroyable_object][8424] [LSS] Spawning object [level_prefix_physic_destroyable_object_0012][physic_destroyable_object][8425] [LSS] Spawning object [level_prefix_physic_destroyable_object_0013][physic_destroyable_object][8426] [LSS] Spawning object [stol_6_ph_door_0000][physic_destroyable_object][8427] [LSS] Spawning object [stol_6_ph_door_0001][physic_destroyable_object][8428] [LSS] Spawning object [stol_6_ph_door_0003][physic_destroyable_object][8429] [LSS] Spawning object [bar_arena_door][physic_object][8430] [LSS] Spawning object [bar_arena_door_2][physic_object][8431] [LSS] Spawning object [bar_arena_door_3][physic_object][8432] [LSS] Spawning object [bar_awr_tiski_01][physic_object][8433] [LSS] Spawning object [bar_bar_room_mlr_PO_03][physic_object][8434] [LSS] Spawning object [bar_bar_room_mlr_PO_04][physic_object][8435] [LSS] Spawning object [bar_bar_room_mlr_PO_05][physic_object][8436] [LSS] Spawning object [bar_bar_room_mlr_PO_06][physic_object][8437] [LSS] Spawning object [bar_bar_room_mlr_PO_07][physic_object][8438] [LSS] Spawning object [bar_bar_room_mlr_PO_08][physic_object][8439] [LSS] Spawning object [bar_bar_room_mlr_PO_09][physic_object][8440] [LSS] Spawning object [bar_deadman_0000][physic_object][8441] [LSS] Spawning object [bar_deadman_0003][physic_object][8443] [LSS] Spawning object [bar_dolg_guard_door0000][physic_object][8445] [LSS] Spawning object [bar_physic_object][physic_object][8446] [LSS] Spawning object [bar_physic_object_0000][physic_object][8447] [LSS] Spawning object [bar_physic_object_0001][physic_object][8448] [LSS] Spawning object [bar_physic_object_0002][physic_object][8449] [LSS] Spawning object [bar_physic_object_0003][physic_object][8450] [LSS] Spawning object [bar_physic_object_0005][physic_object][8451] [LSS] Spawning object [bar_physic_object_0006][physic_object][8452] [LSS] Spawning object [bar_physic_object_0007][physic_object][8453] [LSS] Spawning object [bar_physic_object_0008][physic_object][8454] [LSS] Spawning object [bar_physic_object_0009][physic_object][8455] [LSS] Spawning object [bar_physic_object_0010][physic_object][8456] [LSS] Spawning object [bar_physic_object_0012][physic_object][8457] [LSS] Spawning object [bar_physic_object_0013][physic_object][8458] [LSS] Spawning object [bar_physic_object_0014][physic_object][8459] [LSS] Spawning object [bar_physic_object_0016][physic_object][8460] [LSS] Spawning object [bar_physic_object_0017][physic_object][8461] [LSS] Spawning object [bar_physic_object_0018][physic_object][8462] [LSS] Spawning object [bar_physic_object_0019][physic_object][8463] [LSS] Spawning object [bar_physic_object_0020][physic_object][8464] [LSS] Spawning object [bar_physic_object_0021][physic_object][8465] [LSS] Spawning object [bar_physic_object_0022][physic_object][8466] [LSS] Spawning object [bar_physic_object_0023][physic_object][8467] [LSS] Spawning object [bar_physic_object_0024][physic_object][8468] [LSS] Spawning object [bar_physic_object_0025][physic_object][8469] [LSS] Spawning object [bar_physic_object_0026][physic_object][8470] [LSS] Spawning object [bar_physic_object_0027][physic_object][8471] [LSS] Spawning object [bar_physic_object_0028][physic_object][8472] [LSS] Spawning object [bar_physic_object_0029][physic_object][8473] [LSS] Spawning object [bar_physic_object_0030][physic_object][8474] [LSS] Spawning object [bar_physic_object_0031][physic_object][8475] [LSS] Spawning object [bar_physic_object_0032][physic_object][8476] [LSS] Spawning object [bar_physic_object_0033][physic_object][8477] [LSS] Spawning object [bar_physic_object_0034][physic_object][8478] [LSS] Spawning object [bar_physic_object_0035][physic_object][8479] [LSS] Spawning object [bar_physic_object_0036][physic_object][8480] [LSS] Spawning object [bar_physic_object_0037][physic_object][8481] [LSS] Spawning object [bar_physic_object_0038][physic_object][8482] [LSS] Spawning object [bar_physic_object_0039][physic_object][8483] [LSS] Spawning object [bar_physic_object_0040][physic_object][8484] [LSS] Spawning object [bar_physic_object_0041][physic_object][8485] [LSS] Spawning object [bar_physic_object_0042][physic_object][8486] [LSS] Spawning object [bar_physic_object_0043][physic_object][8487] [LSS] Spawning object [bar_physic_object_0044][physic_object][8488] [LSS] Spawning object [bar_physic_object_0046][physic_object][8489] [LSS] Spawning object [bar_physic_object_004644][physic_object][8490] [LSS] Spawning object [bar_physic_object_004645][physic_object][8491] [LSS] Spawning object [bar_physic_object_004646][physic_object][8492] [LSS] Spawning object [bar_physic_object_0048][physic_object][8493] [LSS] Spawning object [bar_physic_object_0049][physic_object][8494] [LSS] Spawning object [bar_physic_object_0050][physic_object][8495] [LSS] Spawning object [bar_physic_object_0052][physic_object][8496] [LSS] Spawning object [bar_physic_object_0053][physic_object][8497] [LSS] Spawning object [bar_physic_object_0056][physic_object][8498] [LSS] Spawning object [bar_physic_stakan_01][physic_object][8501] [LSS] Spawning object [bar_physic_stakan_02][physic_object][8502] [LSS] Spawning object [bar_physic_stakan_03][physic_object][8503] [LSS] Spawning object [bar_ventilyator_01][physic_object][8504] [LSS] Spawning object [bar_visitors_radio][physic_object][8505] [LSS] Spawning object [dolg_megafon][physic_object][8506] [LSS] Spawning object [level_prefix_physic_object][physic_object][8507] [LSS] Spawning object [level_prefix_physic_object_0000][physic_object][8508] [LSS] Spawning object [level_prefix_physic_object_0001][physic_object][8509] [LSS] Spawning object [level_prefix_physic_object_0003][physic_object][8510] [LSS] Spawning object [level_prefix_physic_object_0004][physic_object][8511] [LSS] Spawning object [level_prefix_physic_object_0008][physic_object][8512] [LSS] Spawning object [level_prefix_physic_object_0011][physic_object][8513] [LSS] Spawning object [bar_arena][script_zone][8514] [LSS] Spawning object [bar_old_arena][script_zone][8515] [LSS] Spawning object [bar_barman_meet_zone_1_animp][smart_cover][8516] [LSS] Spawning object [bar_barman_meet_zone_2_animp][smart_cover][8517] [LSS] Spawning object [bar_barman_meet_zone_3_animp][smart_cover][8518] [LSS] Spawning object [bar_barman_meet_zone_4_animp][smart_cover][8519] [LSS] Spawning object [bar_dolg_general_animpoint_kamp1][smart_cover][8520] [LSS] Spawning object [bar_dolg_general_animpoint_kamp2][smart_cover][8521] [LSS] Spawning object [bar_dolg_general_animpoint_kamp3][smart_cover][8522] [LSS] Spawning object [bar_dolg_general_animpoint_kamp4][smart_cover][8523] [LSS] Spawning object [bar_dolg_general_animpoint_kamp5][smart_cover][8524] [LSS] Spawning object [bar_dolg_general_animpoint_kamp6][smart_cover][8525] [LSS] Spawning object [bar_dolg_general_animpoint_kamp7][smart_cover][8526] [LSS] Spawning object [bar_dolg_general_animpoint_kamp8][smart_cover][8527] [LSS] Spawning object [bar_dolg_general_petrenko_smart_cover][smart_cover][8528] [LSS] Spawning object [bar_smart_cover_mlr][smart_cover][8529] [LSS] Spawning object [bar_smart_cover_mlr_1][smart_cover][8530] [LSS] Spawning object [bar_visiter_mlr_plase][smart_cover][8531] [LSS] Spawning object [bar_visitors_animp_01][smart_cover][8532] [LSS] Spawning object [bar_visitors_animp_02][smart_cover][8533] [LSS] Spawning object [bar_visitors_animp_03][smart_cover][8534] [LSS] Spawning object [bar_visitors_animp_04][smart_cover][8535] [LSS] Spawning object [bar_visitors_animp_05][smart_cover][8536] [LSS] Spawning object [bar_visitors_animp_06][smart_cover][8537] [LSS] Spawning object [bar_visitors_animp_07][smart_cover][8538] [LSS] Spawning object [bar_visitors_animp_08][smart_cover][8539] [LSS] Spawning object [bar_visitors_animp_09][smart_cover][8540] [LSS] Spawning object [bar_visitors_animp_10][smart_cover][8541] [LSS] Spawning object [bar_visitors_animp_11][smart_cover][8542] [LSS] Spawning object [bar_visitors_animp_12][smart_cover][8543] [LSS] Spawning object [bar_visitors_animp_13][smart_cover][8544] [LSS] Spawning object [bar_visitors_animp_14][smart_cover][8545] [LSS] Spawning object [bar_visitors_animp_15][smart_cover][8546] [LSS] Spawning object [bar_visitors_animp_16][smart_cover][8547] [LSS] Spawning object [bar_visitors_animp_17][smart_cover][8548] [LSS] Spawning object [bar_visitors_animp_18][smart_cover][8549] [LSS] Spawning object [bar_visitors_animp_19][smart_cover][8550] [LSS] Spawning object [bar_visitors_animp_arena_1][smart_cover][8551] [LSS] Spawning object [bar_visitors_animp_arena_10][smart_cover][8552] [LSS] Spawning object [bar_visitors_animp_arena_2][smart_cover][8553] [LSS] Spawning object [bar_visitors_animp_arena_3][smart_cover][8554] [LSS] Spawning object [bar_visitors_animp_arena_4][smart_cover][8555] [LSS] Spawning object [bar_visitors_animp_arena_5][smart_cover][8556] [LSS] Spawning object [bar_visitors_animp_arena_6][smart_cover][8557] [LSS] Spawning object [bar_visitors_animp_arena_7][smart_cover][8558] [LSS] Spawning object [bar_visitors_animp_arena_8][smart_cover][8559] [LSS] Spawning object [bar_visitors_animp_arena_9][smart_cover][8560] [LSS] Spawning object [bar_visitors_animpoint_kamp1][smart_cover][8561] [LSS] Spawning object [bar_visitors_animpoint_kamp10][smart_cover][8562] [LSS] Spawning object [bar_visitors_animpoint_kamp11][smart_cover][8563] [LSS] Spawning object [bar_visitors_animpoint_kamp12][smart_cover][8564] [LSS] Spawning object [bar_visitors_animpoint_kamp13][smart_cover][8565] [LSS] Spawning object [bar_visitors_animpoint_kamp14][smart_cover][8566] [LSS] Spawning object [bar_visitors_animpoint_kamp15][smart_cover][8567] [LSS] Spawning object [bar_visitors_animpoint_kamp2][smart_cover][8568] [LSS] Spawning object [bar_visitors_animpoint_kamp3][smart_cover][8569] [LSS] Spawning object [bar_visitors_animpoint_kamp4][smart_cover][8570] [LSS] Spawning object [bar_visitors_animpoint_kamp5][smart_cover][8571] [LSS] Spawning object [bar_visitors_animpoint_kamp6][smart_cover][8572] [LSS] Spawning object [bar_visitors_animpoint_kamp7][smart_cover][8573] [LSS] Spawning object [bar_visitors_animpoint_kamp8][smart_cover][8574] [LSS] Spawning object [bar_visitors_animpoint_kamp9][smart_cover][8575] [LSS] Spawning object [bar_visitors_cardan_tech][smart_cover][8576] [LSS] Spawning object [dolg_bar_general_medic_plase][smart_cover][8577] [LSS] Spawning object [informator_smart_cover_mlr][smart_cover][8578] [LSS] Spawning object [smoke_stand_1][smart_cover][8579] [LSS] Spawning object [smoke_stand_2][smart_cover][8580] [LSS] Spawning object [bar_dolg_bunker][smart_terrain][8581] [LSS] Spawning object [bar_dolg_general][smart_terrain][8582] [LSS] Spawning object [bar_visitors][smart_terrain][8583] [LSS] Spawning object [bar_zastava][smart_terrain][8584] [LSS] Spawning object [bar_zastava_2][smart_terrain][8585] [LSS] Spawning object [bar_zastava_dogs_lair][smart_terrain][8586] [LSS] Spawning object [bar_zastava_dogs_lair_2][smart_terrain][8587] [LSS] Spawning object [bar_100rad_surge_hide_a1][space_restrictor][8588] [LSS] Spawning object [bar_2c_01_grant_anomaly_spot][space_restrictor][8589] [LSS] Spawning object [bar_actor_sleep_zone][space_restrictor][8590] [LSS] Spawning object [bar_angar_light_restrictor][space_restrictor][8591] [LSS] Spawning object [bar_angar_warn_zone][space_restrictor][8592] [LSS] Spawning object [bar_arena_check_death][space_restrictor][8593] [LSS] Spawning object [bar_arena_comment_1][space_restrictor][8594] [LSS] Spawning object [bar_arena_comment_1_0000][space_restrictor][8595] [LSS] Spawning object [bar_arena_comment_1_0002][space_restrictor][8596] [LSS] Spawning object [bar_arena_comment_1_0003][space_restrictor][8597] [LSS] Spawning object [bar_arena_comment_1_0004][space_restrictor][8598] [LSS] Spawning object [bar_arena_comment_1_0005][space_restrictor][8599] [LSS] Spawning object [bar_arena_locator][space_restrictor][8600] [LSS] Spawning object [bar_arena_rank_checker][space_restrictor][8601] [LSS] Spawning object [bar_arena_restrictor][space_restrictor][8602] [LSS] Spawning object [bar_arena_sr][space_restrictor][8603] [LSS] Spawning object [bar_arena_sr_fight][space_restrictor][8604] [LSS] Spawning object [bar_arena_sr_shluz][space_restrictor][8605] [LSS] Spawning object [bar_arena_sr_start][space_restrictor][8606] [LSS] Spawning object [bar_arena_surge_hide_a1][space_restrictor][8607] [LSS] Spawning object [bar_arena_totalizator][space_restrictor][8608] [LSS] Spawning object [bar_arena_totalizator_remove][space_restrictor][8609] [LSS] Spawning object [bar_arena_triger][space_restrictor][8610] [LSS] Spawning object [bar_arena_ug_surge_hide_a1][space_restrictor][8611] [LSS] Spawning object [bar_arena_waiter][space_restrictor][8612] [LSS] Spawning object [bar_arena_waiter_out][space_restrictor][8613] [LSS] Spawning object [bar_bar_entry_zone][space_restrictor][8614] [LSS] Spawning object [bar_bar_locator][space_restrictor][8615] [LSS] Spawning object [bar_bar_room_area][space_restrictor][8616] [LSS] Spawning object [bar_barman_job_restrictor][space_restrictor][8617] [LSS] Spawning object [bar_barman_meet_zone_1][space_restrictor][8618] [LSS] Spawning object [bar_barman_meet_zone_2][space_restrictor][8619] [LSS] Spawning object [bar_barman_meet_zone_3][space_restrictor][8620] [LSS] Spawning object [bar_barman_meet_zone_4][space_restrictor][8621] [LSS] Spawning object [bar_bunker_online_restrictor][space_restrictor][8622] [LSS] Spawning object [bar_crow_spawner][space_restrictor][8623] [LSS] Spawning object [bar_dolg_bunker_restrictor][space_restrictor][8624] [LSS] Spawning object [bar_dolg_general_kill_zone][space_restrictor][8625] [LSS] Spawning object [bar_dolg_general_surge_hide_a1][space_restrictor][8626] [LSS] Spawning object [bar_dolg_general_surge_hide_a2][space_restrictor][8627] [LSS] Spawning object [bar_dolg_general_surge_hide_a3][space_restrictor][8628] [LSS] Spawning object [bar_dolg_general_warn_zone][space_restrictor][8629] [LSS] Spawning object [bar_dolg_locator][space_restrictor][8630] [LSS] Spawning object [bar_dolg_online_restrictor][space_restrictor][8631] [LSS] Spawning object [bar_dolg_sklad_space_restrictor][space_restrictor][8632] [LSS] Spawning object [bar_dolg_territory][space_restrictor][8633] [LSS] Spawning object [bar_dolg_veterans_bunker_guard_zone][space_restrictor][8634] [LSS] Spawning object [bar_dolg_veterans_bunker_kill_zone][space_restrictor][8635] [LSS] Spawning object [bar_dolg_veterans_bunker_warn_zone][space_restrictor][8636] [LSS] Spawning object [bar_mutant_exile_zone][space_restrictor][8637] [LSS] Spawning object [bar_no_weapon_zone][space_restrictor][8638] [LSS] Spawning object [bar_restrictor][space_restrictor][8639] [LSS] Spawning object [bar_smart_terrain_bar100rent_spot][space_restrictor][8640] [LSS] Spawning object [bar_space_restrictor_to_garbage_01][space_restrictor][8641] [LSS] Spawning object [bar_space_restrictor_to_military_01][space_restrictor][8642] [LSS] Spawning object [bar_space_restrictor_to_rostok_01][space_restrictor][8643] [LSS] Spawning object [bar_space_restrictor_to_tc][space_restrictor][8644] [LSS] Spawning object [bar_visitors_sr_light][space_restrictor][8645] [LSS] Spawning object [bar_visitors_surge_hide_a1][space_restrictor][8646] [LSS] Spawning object [bar_visitors_surge_hide_a2][space_restrictor][8647] [LSS] Spawning object [bar_visitors_surge_hide_a3][space_restrictor][8648] [LSS] Spawning object [bar_visitors_surge_hide_a4][space_restrictor][8649] [LSS] Spawning object [bar_visitors_surge_hide_a5][space_restrictor][8650] [LSS] Spawning object [bar_visitors_surge_hide_a6][space_restrictor][8651] [LSS] Spawning object [bar_water_tower_zone][space_restrictor][8652] [LSS] Spawning object [bar_zastava2_online_restrictor][space_restrictor][8653] [LSS] Spawning object [bar_zastava_1_warn_zone][space_restrictor][8654] [LSS] Spawning object [bar_zastava_1_warn_zone2][space_restrictor][8655] [LSS] Spawning object [bar_zastava_2_warn_zone][space_restrictor][8656] [LSS] Spawning object [bar_zastava_online_restrictor][space_restrictor][8657] [LSS] Spawning object [bar_zastava_restrictor][space_restrictor][8658] [LSS] Spawning object [bar_zastava_restrictor_2][space_restrictor][8659] [LSS] Spawning object [bar_zastava_surge_hide_a1][space_restrictor][8660] [LSS] Spawning object [heli_scene_script_zone][space_restrictor][8661] [LSS] Spawning object [level_prefix_space_restrictor][space_restrictor][8662] [LSS] Spawning object [tarelka_bar_0002][tarelka1][8663] [LSS] Spawning object [tarelka_bar_0001][tarelka2][8664] [LSS] Spawning object [tarelka_bar_0003][tarelka2][8665] [LSS] Spawning object [bar_vedro_0001][vedro_01][8666] [LSS] Spawning object [bar_zone_burning_fuzz1][zone_burning_fuzz1][8667] [LSS] Spawning object [bar_zone_burning_fuzz_0002][zone_burning_fuzz1][8668] [LSS] Spawning object [bar_zone_burning_fuzz_0003][zone_burning_fuzz1][8669] [LSS] Spawning object [bar_zone_burning_fuzz_0007][zone_burning_fuzz1][8670] [LSS] Spawning object [bar_zone_burning_fuzz_0011][zone_burning_fuzz1][8671] [LSS] Spawning object [bar_zone_burning_fuzz_0012][zone_burning_fuzz1][8672] [LSS] Spawning object [bar_zone_burning_fuzz_0013][zone_burning_fuzz1][8673] [LSS] Spawning object [bar_zone_burning_fuzz_0016][zone_burning_fuzz1][8674] [LSS] Spawning object [bar_zone_burning_fuzz_0017][zone_burning_fuzz1][8675] [LSS] Spawning object [bar_zone_burning_fuzz_0018][zone_burning_fuzz1][8676] [LSS] Spawning object [bar_zone_burning_fuzz_0019][zone_burning_fuzz1][8677] [LSS] Spawning object [bar_zone_burning_fuzz_0020][zone_burning_fuzz1][8678] [LSS] Spawning object [bar_zone_burning_fuzz_0022][zone_burning_fuzz1][8679] [LSS] Spawning object [bar_zone_burning_fuzz_0024][zone_burning_fuzz1][8680] [LSS] Spawning object [bar_zone_burning_fuzz_0025][zone_burning_fuzz1][8681] [LSS] Spawning object [bar_zone_burning_fuzz_0027][zone_burning_fuzz1][8682] [LSS] Spawning object [bar_zone_burning_fuzz_0028][zone_burning_fuzz1][8683] [LSS] Spawning object [bar_zone_burning_fuzz_0031][zone_burning_fuzz1][8684] [LSS] Spawning object [bar_zone_burning_fuzz_0039][zone_burning_fuzz1][8685] [LSS] Spawning object [bar_zone_burning_fuzz_0040][zone_burning_fuzz1][8686] [LSS] Spawning object [bar_zone_burning_fuzz_0041][zone_burning_fuzz1][8687] [LSS] Spawning object [bar_zone_burning_fuzz_0042][zone_burning_fuzz1][8688] [LSS] Spawning object [bar_zone_burning_fuzz_0043][zone_burning_fuzz1][8689] [LSS] Spawning object [bar_zone_burning_fuzz_0044][zone_burning_fuzz1][8690] [LSS] Spawning object [bar_zone_burning_fuzz_0045][zone_burning_fuzz1][8691] [LSS] Spawning object [bar_zone_burning_fuzz_0046][zone_burning_fuzz1][8692] [LSS] Spawning object [bar_zone_burning_fuzz_0047][zone_burning_fuzz1][8693] [LSS] Spawning object [bar_zone_burning_fuzz_0048][zone_burning_fuzz1][8694] [LSS] Spawning object [bar_zone_burning_fuzz_0049][zone_burning_fuzz1][8695] [LSS] Spawning object [bar_zone_burning_fuzz_0050][zone_burning_fuzz1][8696] [LSS] Spawning object [bar_zone_burning_fuzz_0051][zone_burning_fuzz1][8697] [LSS] Spawning object [bar_zone_burning_fuzz_0071][zone_burning_fuzz1][8698] [LSS] Spawning object [bar_zone_burning_fuzz_0072][zone_burning_fuzz1][8699] [LSS] Spawning object [bar_zone_burning_fuzz_0073][zone_burning_fuzz1][8700] [LSS] Spawning object [bar_zone_burning_fuzz_0074][zone_burning_fuzz1][8701] [LSS] Spawning object [bar_zone_burning_fuzz_0075][zone_burning_fuzz1][8702] [LSS] Spawning object [bar_zone_burning_fuzz_0076][zone_burning_fuzz1][8703] [LSS] Spawning object [bar_zone_burning_fuzz_0077][zone_burning_fuzz1][8704] [LSS] Spawning object [bar_zone_burning_fuzz_0078][zone_burning_fuzz1][8705] [LSS] Spawning object [bar_zone_burning_fuzz_0079][zone_burning_fuzz1][8706] [LSS] Spawning object [bar_zone_burning_fuzz_0080][zone_burning_fuzz1][8707] [LSS] Spawning object [bar_zone_burning_fuzz_0081][zone_burning_fuzz1][8708] [LSS] Spawning object [bar_zone_burning_fuzz_0085][zone_burning_fuzz1][8709] [LSS] Spawning object [bar_zone_burning_fuzz_0086][zone_burning_fuzz1][8710] [LSS] Spawning object [bar_zone_burning_fuzz_0087][zone_burning_fuzz1][8711] [LSS] Spawning object [bar_zone_burning_fuzz_0110][zone_burning_fuzz1][8712] [LSS] Spawning object [bar_zone_burning_fuzz_0111][zone_burning_fuzz1][8713] [LSS] Spawning object [bar_zone_burning_fuzz_0113][zone_burning_fuzz1][8714] [LSS] Spawning object [bar_zone_burning_fuzz_0114][zone_burning_fuzz1][8715] [LSS] Spawning object [bar_zone_burning_fuzz_0115][zone_burning_fuzz1][8716] [LSS] Spawning object [bar_zone_burning_fuzz_0116][zone_burning_fuzz1][8717] [LSS] Spawning object [bar_zone_burning_fuzz_0117][zone_burning_fuzz1][8718] [LSS] Spawning object [bar_zone_burning_fuzz_0118][zone_burning_fuzz1][8719] [LSS] Spawning object [bar_zone_burning_fuzz_0119][zone_burning_fuzz1][8720] [LSS] Spawning object [bar_zone_burning_fuzz_0120][zone_burning_fuzz1][8721] [LSS] Spawning object [bar_zone_burning_fuzz_0122][zone_burning_fuzz1][8722] [LSS] Spawning object [bar_zone_burning_fuzz_0123][zone_burning_fuzz1][8723] [LSS] Spawning object [bar_zone_burning_fuzz_0124][zone_burning_fuzz1][8724] [LSS] Spawning object [bar_zone_burning_fuzz_0125][zone_burning_fuzz1][8725] [LSS] Spawning object [bar_zone_burning_fuzz_0126][zone_burning_fuzz1][8726] [LSS] Spawning object [bar_zone_burning_fuzz_0127][zone_burning_fuzz1][8727] [LSS] Spawning object [bar_zone_burning_fuzz_0128][zone_burning_fuzz1][8728] [LSS] Spawning object [bar_zone_burning_fuzz_0129][zone_burning_fuzz1][8729] [LSS] Spawning object [bar_zone_burning_fuzz_0130][zone_burning_fuzz1][8730] [LSS] Spawning object [bar_zone_burning_fuzz_0131][zone_burning_fuzz1][8731] [LSS] Spawning object [bar_zone_burning_fuzz_0132][zone_burning_fuzz1][8732] [LSS] Spawning object [bar_zone_burning_fuzz_0133][zone_burning_fuzz1][8733] [LSS] Spawning object [bar_zone_burning_fuzz_0134][zone_burning_fuzz1][8734] [LSS] Spawning object [bar_zone_burning_fuzz_0135][zone_burning_fuzz1][8735] [LSS] Spawning object [bar_zone_burning_fuzz_0136][zone_burning_fuzz1][8736] [LSS] Spawning object [bar_zone_burning_fuzz_0137][zone_burning_fuzz1][8737] [LSS] Spawning object [bar_zone_burning_fuzz_0138][zone_burning_fuzz1][8738] [LSS] Spawning object [bar_zone_burning_fuzz_0140][zone_burning_fuzz1][8739] [LSS] Spawning object [bar_zone_burning_fuzz_0141][zone_burning_fuzz1][8740] [LSS] Spawning object [bar_zone_burning_fuzz_0142][zone_burning_fuzz1][8741] [LSS] Spawning object [bar_zone_burning_fuzz_0143][zone_burning_fuzz1][8742] [LSS] Spawning object [bar_zone_burning_fuzz_0144][zone_burning_fuzz1][8743] [LSS] Spawning object [bar_zone_burning_fuzz_0146][zone_burning_fuzz1][8744] [LSS] Spawning object [bar_zone_burning_fuzz_0147][zone_burning_fuzz1][8745] [LSS] Spawning object [bar_zone_burning_fuzz_0148][zone_burning_fuzz1][8746] [LSS] Spawning object [bar_zone_burning_fuzz_0149][zone_burning_fuzz1][8747] [LSS] Spawning object [bar_zone_burning_fuzz_0150][zone_burning_fuzz1][8748] [LSS] Spawning object [bar_zone_burning_fuzz_0151][zone_burning_fuzz1][8749] [LSS] Spawning object [bar_zone_burning_fuzz_0152][zone_burning_fuzz1][8750] [LSS] Spawning object [bar_zone_burning_fuzz_0153][zone_burning_fuzz1][8751] [LSS] Spawning object [bar_zone_burning_fuzz_0154][zone_burning_fuzz1][8752] [LSS] Spawning object [bar_zone_burning_fuzz_0155][zone_burning_fuzz1][8753] [LSS] Spawning object [bar_zone_burning_fuzz_0161][zone_burning_fuzz1][8754] [LSS] Spawning object [bar_zone_burning_fuzz_0162][zone_burning_fuzz1][8755] [LSS] Spawning object [bar_zone_burning_fuzz_0163][zone_burning_fuzz1][8756] [LSS] Spawning object [bar_zone_burning_fuzz_0164][zone_burning_fuzz1][8757] [LSS] Spawning object [bar_zone_burning_fuzz_0165][zone_burning_fuzz1][8758] [LSS] Spawning object [bar_zone_burning_fuzz_0166][zone_burning_fuzz1][8759] [LSS] Spawning object [bar_zone_mine_gravitational_average][zone_mine_gravitational_average][8760] [LSS] Spawning object [bar_zone_mine_gravitational_average_0000][zone_mine_gravitational_average][8761] [LSS] Spawning object [bar_zone_mine_gravitational_average_0001][zone_mine_gravitational_average][8762] [LSS] Spawning object [bar_zone_mine_gravitational_average_0002][zone_mine_gravitational_average][8763] [LSS] Spawning object [bar_zone_mine_gravitational_average_0003][zone_mine_gravitational_average][8764] [LSS] Spawning object [bar_zone_mine_gravitational_average_0004][zone_mine_gravitational_average][8765] [LSS] Spawning object [bar_zone_mine_gravitational_average_0005][zone_mine_gravitational_average][8766] [LSS] Spawning object [bar_zone_mine_gravitational_average_0006][zone_mine_gravitational_average][8767] [LSS] Spawning object [sim_default_csky_212009][sim_default_csky_2][12009] [LSS] Spawning object [sim_default_csky_113318][sim_default_csky_1][13318] [LSS] Spawning object [sim_default_csky_113510][sim_default_csky_1][13510] [LSS] Spawning object [bar_dolg_leader19057][bar_dolg_leader][19057] [LSS] Spawning object [sim_default_duty_319070][sim_default_duty_3][19070] [LSS] Spawning object [bar_dolg_general_petrenko_stalker19076][bar_dolg_general_petrenko_stalker][19076] [LSS] Spawning object [bar_dolg_general_zoneguard_stalker19083][bar_dolg_general_zoneguard_stalker][19083] [LSS] Spawning object [bar_dolg_medic19094][bar_dolg_medic][19094] [LSS] Spawning object [bar_arena_guard19121][bar_arena_guard][19121] [LSS] Spawning object [bar_arena_manager19129][bar_arena_manager][19129] [LSS] Spawning object [bar_informator_mlr19136][bar_informator_mlr][19136] [LSS] Spawning object [bar_visitors_barman_stalker_trader19141][bar_visitors_barman_stalker_trader][19141] [LSS] Spawning object [bar_visitors_stalker_mechanic19144][bar_visitors_stalker_mechanic][19144] [LSS] Spawning object [bar_visitors_garik_stalker_guard19147][bar_visitors_garik_stalker_guard][19147] [LSS] Spawning object [bar_visitors_zhorik_stalker_guard219155][bar_visitors_zhorik_stalker_guard2][19155] [LSS] Spawning object [guid_bar_stalker_navigator19163][guid_bar_stalker_navigator][19163] [LSS] Spawning object [sim_default_stalker_019172][sim_default_stalker_0][19172] [LSS] Spawning object [bar_duty_security_squad_leader19183][bar_duty_security_squad_leader][19183] [LSS] Spawning object [sim_default_duty_319192][sim_default_duty_3][19192] [LSS] Spawning object [sim_default_duty_219197][sim_default_duty_2][19197] [LSS] Spawning object [sim_default_duty_119202][sim_default_duty_1][19202] [LSS] Spawning object [sim_default_duty_119207][sim_default_duty_1][19207] [LSS] Spawning object [sim_default_duty_119211][sim_default_duty_1][19211] [LSS] Spawning object [sim_default_duty_219215][sim_default_duty_2][19215] [LSS] Spawning object [sim_default_duty_319220][sim_default_duty_3][19220] [LSS] Spawning object [sim_default_duty_219225][sim_default_duty_2][19225] [LSS] Spawning object [sim_default_duty_119230][sim_default_duty_1][19230] [LSS] Spawning object [bar_zastava_2_commander19235][bar_zastava_2_commander][19235] [LSS] Spawning object [sim_default_duty_319246][sim_default_duty_3][19246] [LSS] Spawning object [sim_default_duty_219251][sim_default_duty_2][19251] [LSS] Spawning object [sim_default_duty_119256][sim_default_duty_1][19256] [LSS] Spawning object [sim_default_duty_119261][sim_default_duty_1][19261] [LSS] Spawning object [sim_default_duty_119266][sim_default_duty_1][19266] [LSS] Spawning object [sim_default_duty_321277][sim_default_duty_3][21277] [LSS] Spawning object [sim_default_duty_221282][sim_default_duty_2][21282] [LSS] Spawning object [sim_default_duty_321287][sim_default_duty_3][21287] [LSS] Spawning object [cigarettes_russian22271][cigarettes_russian][22271] [LSS] Spawning object [ammo_12x76_dart22333][ammo_12x76_dart][22333] [LSS] Spawning object [radio22462][radio][22462] [LSS] Spawning object [ammo_12x76_dart22601][ammo_12x76_dart][22601] [LSS] Spawning object [energy_drink22690][energy_drink][22690] [LSS] Spawning object [drug_sleepingpills22830][drug_sleepingpills][22830] [LSS] Spawning object [flashlight_broken23047][flashlight_broken][23047] [LSS] Spawning object [itm_drugkit23076][itm_drugkit][23076] [LSS] Spawning object [ammo_5.56x45_ap23114][ammo_5.56x45_ap][23114] [LSS] Spawning object [ammo_9x39_pab923259][ammo_9x39_pab9][23259] [LSS] Spawning object [caffeine23304][caffeine][23304] [LSS] Spawning object [prt_o_retardant_1423317][prt_o_retardant_14][23317] [LSS] Spawning object [radio23331][radio][23331] [LSS] Spawning object [zone_mine_gravitational_strong24496][zone_mine_gravitational_strong][24496] [LSS] Spawning object [zone_mine_electric_weak24497][zone_mine_electric_weak][24497] [LSS] Spawning object [zone_mine_acidic_weak24498][zone_mine_acidic_weak][24498] [LSS] Spawning object [zone_mine_gravitational_average24499][zone_mine_gravitational_average][24499] [LSS] Spawning object [zone_radioactive_average24500][zone_radioactive_average][24500] [LSS] Spawning object [zone_mine_chemical_weak24501][zone_mine_chemical_weak][24501] [LSS] Spawning object [zone_mine_electric_average24502][zone_mine_electric_average][24502] [LSS] Spawning object [zone_mine_gravitational_strong24503][zone_mine_gravitational_strong][24503] [LSS] Spawning object [zone_mine_gravitational_strong24504][zone_mine_gravitational_strong][24504] [LSS] Spawning object [zone_mine_chemical_weak24505][zone_mine_chemical_weak][24505] [LSS] Spawning object [zone_mine_gravitational_strong24506][zone_mine_gravitational_strong][24506] [LSS] Spawning object [zone_mine_gravitational_average24507][zone_mine_gravitational_average][24507] [LSS] Spawning object [zone_mine_gravitational_weak24508][zone_mine_gravitational_weak][24508] [LSS] Spawning object [zone_mine_acidic_average24509][zone_mine_acidic_average][24509] [LSS] Spawning object [zone_mine_acidic_weak24510][zone_mine_acidic_weak][24510] [LSS] Spawning object [zone_mine_electric_average24511][zone_mine_electric_average][24511] [LSS] Spawning object [zone_mine_electric_weak24512][zone_mine_electric_weak][24512] [LSS] Spawning object [zone_mine_electric_average24513][zone_mine_electric_average][24513] [LSS] Spawning object [zone_mine_gravitational_average24514][zone_mine_gravitational_average][24514] [LSS] Spawning object [zone_mine_gravitational_average24515][zone_mine_gravitational_average][24515] [LSS] Spawning object [zone_mine_acidic_average24516][zone_mine_acidic_average][24516] [LSS] Spawning object [zone_mine_gravitational_strong24517][zone_mine_gravitational_strong][24517] [LSS] Spawning object [zone_mine_gravitational_strong24518][zone_mine_gravitational_strong][24518] [LSS] Spawning object [zone_mine_electric_average24519][zone_mine_electric_average][24519] [LSS] Spawning object [zone_mine_electric_weak24520][zone_mine_electric_weak][24520] [LSS] Spawning object [zone_mine_electric_weak24521][zone_mine_electric_weak][24521] [LSS] Spawning object [zone_mine_chemical_weak24522][zone_mine_chemical_weak][24522] [LSS] Spawning object [zone_mine_electric_average24523][zone_mine_electric_average][24523] [LSS] Spawning object [zone_mine_gravitational_weak24524][zone_mine_gravitational_weak][24524] [LSS] Spawning object [zone_mine_electric_weak24525][zone_mine_electric_weak][24525] [LSS] Spawning object [zone_mine_electric_weak24526][zone_mine_electric_weak][24526] [LSS] Spawning object [zone_mine_gravitational_weak24527][zone_mine_gravitational_weak][24527] [LSS] Spawning object [zone_mine_gravitational_strong24528][zone_mine_gravitational_strong][24528] [LSS] Spawning object [zone_mine_gravitational_weak24529][zone_mine_gravitational_weak][24529] [LSS] Spawning object [zone_mine_gravitational_weak24530][zone_mine_gravitational_weak][24530] [LSS] Spawning object [zone_mine_gravitational_strong24531][zone_mine_gravitational_strong][24531] [LSS] Spawning object [zone_mine_gravitational_strong24532][zone_mine_gravitational_strong][24532] [LSS] Spawning object [zone_mine_acidic_weak24533][zone_mine_acidic_weak][24533] [LSS] Spawning object [zone_mine_gravitational_weak24534][zone_mine_gravitational_weak][24534] [LSS] Spawning object [zone_mine_acidic_average24535][zone_mine_acidic_average][24535] [LSS] Spawning object [placeable_gas_lamp25226][placeable_gas_lamp][25226] [LSS] Spawning object [placeable_gas_lamp25229][placeable_gas_lamp][25229] [LSS] Spawning object [placeable_gas_lamp25236][placeable_gas_lamp][25236] [LSS] Spawning object [placeable_gas_lamp25238][placeable_gas_lamp][25238] [LSS] Spawning object [placeable_gas_lamp25239][placeable_gas_lamp][25239] [LSS] Spawning object [placeable_gas_lamp25240][placeable_gas_lamp][25240] [LSS] Spawning object [placeable_gas_lamp25243][placeable_gas_lamp][25243] [LSS] Spawning object [placeable_gas_lamp25245][placeable_gas_lamp][25245] [LSS] Spawning object [placeable_gas_lamp25246][placeable_gas_lamp][25246] [LSS] Spawning object [placeable_gas_lamp25247][placeable_gas_lamp][25247] [LSS] Spawning object [placeable_gas_lamp25248][placeable_gas_lamp][25248] [LSS] Spawning object [placeable_gas_lamp25249][placeable_gas_lamp][25249] [LSS] Spawning object [placeable_gas_lamp25251][placeable_gas_lamp][25251] [LSS] Spawning object [placeable_gas_lamp25252][placeable_gas_lamp][25252] [LSS] Spawning object [placeable_gas_lamp25254][placeable_gas_lamp][25254] [LSS] Spawning object [placeable_gas_lamp25255][placeable_gas_lamp][25255] [LSS] Spawning object [placeable_gas_lamp25256][placeable_gas_lamp][25256] [LSS] Spawning object [placeable_gas_lamp25257][placeable_gas_lamp][25257] [LSS] Spawning object [placeable_gas_lamp25258][placeable_gas_lamp][25258] [LSS] Spawning object [placeable_gas_lamp25259][placeable_gas_lamp][25259] [LSS] Spawning object [placeable_gas_lamp25261][placeable_gas_lamp][25261] [LSS] Spawning object [placeable_gas_lamp25266][placeable_gas_lamp][25266] [LSS] Spawning object [placeable_gas_lamp25269][placeable_gas_lamp][25269] [LSS] Spawning object [sim_default_stalker_226123][sim_default_stalker_2][26123] [LSS] Spawning object [sim_default_stalker_226128][sim_default_stalker_2][26128] [LSS] Spawning object [sim_default_stalker_226133][sim_default_stalker_2][26133] [LSS] Spawning object [sim_default_duty_426217][sim_default_duty_4][26217] [LSS] Spawning object [sim_default_duty_426222][sim_default_duty_4][26222] [LSS] Spawning object [sim_default_duty_326608][sim_default_duty_3][26608] [LSS] Spawning object [sim_default_duty_426613][sim_default_duty_4][26613] [LSS] Spawning object [sim_default_duty_226618][sim_default_duty_2][26618] [LSS] Spawning object [placeable_blue_box28677][placeable_blue_box][28677] [LSS] Spawning object [placeable_sumka628930][placeable_sumka6][28930] [LSS] Spawning object [m_crow37635][m_crow][37635] [LSS] Spawning object [m_crow37888][m_crow][37888] [LSS] Spawning object [m_crow38144][m_crow][38144] [LSS] Spawning object [m_crow38400][m_crow][38400] [LSS] Spawning object [sim_default_duty_238685][sim_default_duty_2][38685] [LSS] Spawning object [sim_default_duty_438914][sim_default_duty_4][38914] [LSS] Spawning object [sim_default_duty_338919][sim_default_duty_3][38919] [LSS] Spawning object [sim_default_duty_238924][sim_default_duty_2][38924] * phase time: 196 ms * phase cmem: 1097130 K * phase time: 166 ms * phase cmem: 1096939 K * client : connection accepted - <All Ok> * phase time: 167 ms * phase cmem: 1096972 K * phase time: 195 ms * phase cmem: 1096966 K * phase time: 2356 ms * phase cmem: 1215555 K * phase time: 352 ms * phase cmem: 1223037 K * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65523 verts, 2047 Kb * [Loading VB] 50056 verts, 1564 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb [3] * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65508 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 23843 verts, 745 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65523 verts, 2047 Kb * [Loading VB] 65520 verts, 2047 Kb * [Loading VB] 65294 verts, 2040 Kb * [Loading VB] 7152 verts, 223 Kb * [Loading IB] 1048575 indices, 2047 Kb [8] * [Loading IB] 671655 indices, 1311 Kb * [Loading VB] 65535 verts, 767 Kb [2] * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb [3] * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 40551 verts, 475 Kb * [Loading IB] 1048575 indices, 2047 Kb [4] * [Loading IB] 126591 indices, 247 Kb * phase time: 1184 ms * phase cmem: 1223328 K * phase time: 219 ms * phase cmem: 1227476 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 45323 v(20), 30317 p * [DETAILS] Batch(61), VB(885K), IB(177K) * phase time: 182 ms * phase cmem: 1227702 K * Loading HOM: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\levels\l05_bar\level.hom * phase time: 259 ms * phase cmem: 1228059 K * phase time: 168 ms * phase cmem: 1228053 K * phase time: 169 ms * phase cmem: 1228053 K CResourceManager::DeferredUpload -> START, size = 2359 ! Fallback to default bump map: build_details_bump ! Fallback to default bump map: build_details_bump# texture loading time: 19414 * t-report - base: 2342, 1887083 K * t-report - lmap: 17, 17410 K ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_day-01.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_day-02.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_day-03.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_day-04.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_day-05.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_day-06.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_day-07.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_day-08.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_day-09.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_day-10.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_empty.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_night-01.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_night-02.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_night-03.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_night-04.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\music\level\explore_night-05.ogg * phase time: 24177 ms * phase cmem: 1267926 K * phase time: 205 ms * phase cmem: 1267924 K * [x-ray]: Full Memory Stats * [win32]: free[137429940336 K], reserved[4585676 K], committed[4427396 K] * [ D3D ]: textures[2003204 K] * [x-ray]: process heap[1267924 K] * [x-ray]: economy: strings[133616 K], smem[92809 K] ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\detectors\geiger_1.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\detectors\geiger_2.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\detectors\geiger_3.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\detectors\geiger_4.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\detectors\geiger_5.ogg ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\detectors\geiger_6.ogg # LOADING: level_weather | cycle: foggy - preset: w_foggy2 - is_underground: false - weather_storage size: 4 -level_weathers: restore weather from cache w_foggy2 g_game_difficulty gd_stalker g_hit_pwr_modif 1 g_dispersion_base 1.7 g_dispersion_factor 2 - Water deprivation | Enabled - Sleep deprivation | Enabled -Smart terrains can spawn squads normaly ! Fallback to default bump map: act\act_specmask_head_bump# ! Fallback to default bump map: act\act_specmask_bump# ! [LUA] File not found "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\ambient\gas_lamp\on_idle.ogg"! ! Missing ogg-comment, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\weapons\barry_knife_draw.ogg ! Missing ogg-comment, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\weapons\barry_knife_holster.ogg ! Can't find texture 'gunslinger_nra\newseva\monolith_seva_glass' ! Fallback to default bump map: act\act_stalker_duty_2_bump# ! Can't find sound 'weapons\_gunfire\mono\sv98\sv98_fire_close' ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\weapons\handling\sv_98\sv98_bolt_after_shooting1.ogg ! [LUA] File not found "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\ambient\gas_lamp\on_idle.ogg"! [7] ! Can't find sound 'weapons\explosions\modular_model\shared\core_wave\core_wave_close_8' ! Fallback to default bump map: gasmask\gasmask_gp7_bump# ! Fallback to default bump map: gasmask\gasmask_gp7vm_bump# ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\weapons\handling\mosin\bolt_new.ogg ! [LUA] File not found "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\ambient\gas_lamp\on_idle.ogg"! [15] ! Can't find sound 'weapons\groza\groza_misfire' # LOADING: Ironman mode - Second Wind | Life Granting is off - Default community: stalker Custom functors, processing queue ! Unknown command: demo_record_stop ! Unknown command: r__heatvision ! Unknown command: heat_vision_args_1 ! Unknown command: heat_vision_args_2 ! Unknown command: heat_vision_mode ! Unknown command: ssfx_wpn_dof_1 ! Unknown command: ssfx_wpn_dof_2 interface\item_usage\vodka_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\vodka_use.ogg interface\item_usage\inv_drink_watersoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\inv_drink_water.ogg interface\item_usage\drink_soda_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\drink_soda_use.ogg interface\item_usage\drink_cola_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\drink_cola_use.ogg interface\item_usage\drink_beer_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\drink_beer_use.ogg interface\item_usage\pills_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\pills_use.ogg interface\item_usage\medkit_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\medkit_use.ogg interface\item_usage\drug_tabletos_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\drug_tabletos_use.ogg interface\item_usage\antirad_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\antirad_use.ogg interface\item_usage\injector_usingsoud prefetched interface\item_usage\mresoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\mre.ogg interface\item_usage\syringe2soud prefetched interface\item_usage\syringe1soud prefetched interface\item_usage\bandage_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\bandage_use.ogg interface\item_usage\vodka_usesoud prefetched interface\item_usage\drink_flask3soud prefetched interface\item_usage\drink_flask4soud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\drink_flask4.ogg interface\item_usage\water_flasksoud prefetched interface\item_usage\ciga1soud prefetched interface\item_usage\food_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\food_use.ogg interface\item_usage\conserva_usesoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\conserva_use.ogg interface\item_usage\plate_eatsoud prefetched ! Invalid ogg-comment version, file: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\item_usage\plate_eat.ogg interface\item_usage\drink_soda_usesoud prefetched item_ea_cmuphob_vodka_hud anim cached item_ea_tomatoes_conserva_hud anim cached item_ea_beanz_conserva_hud anim cached item_ea_chilibeans_conserva_hud anim cached item_ea_meat_dog_hud anim cached item_ea_meat_psdog_hud anim cached item_ea_meat_bloodsucker_hud anim cached item_ea_meat_chimera_hud anim cached item_ea_energy_drink_nonstop_hud anim cached item_ea_water_can_1_hud anim cached item_ea_beer_can_2_hud anim cached item_ea_mre_hud anim cached item_ea_cocacola_hud anim cached item_ea_beer_2_hud anim cached [2] item_ea_drug_coagulant_hud anim cached item_ea_drug_sleepingpills_hud anim cached item_ea_drug_psy_blocade_hud anim cached item_ea_antiemetic_hud anim cached item_ea_caffeine_hud anim cached item_ea_antirad_kalium_hud anim cached item_ea_drug_antidot_hud anim cached item_ea_hemupob_vodka_hud anim cached item_ea_antibio_sulfad_hud anim cached item_ea_drug_radioprotector_hud anim cached item_ea_medkit_hud anim cached item_ea_medkit_army_hud anim cached item_ea_medkit_scientic_hud anim cached item_ea_medkit_elite_hud anim cached item_ea_drug_akvatab_hud anim cached item_ea_drug_yadulin_hud anim cached item_ea_antirad_hud anim cached item_ea_stimpack_hud anim cached item_ea_booster_weight_hud anim cached item_ea_stimpack_army_hud anim cached item_ea_stimpack_scientic_hud anim cached item_ea_morphine_hud anim cached item_ea_syringer_guns_hud anim cached item_ea_syringe_def_hud anim cached item_ea_bandage_hud anim cached item_ea_bandage_israeli_hud anim cached item_ea_bio_bandage_hud anim cached item_ea_mineral_water_hud anim cached item_ea_flask2_hud anim cached item_ea_kolbasa_hud anim cached item_ea_flask_hud anim cached item_ea_water_flask_hud anim cached item_ea_cigar1_hud anim cached item_ea_cigar2_hud anim cached item_ea_cigar3_hud anim cached item_ea_cigarettes_hud anim cached item_ea_cigarettes_lucky_hud anim cached item_ea_cigarettes_russian_hud anim cached item_ea_bread_hud anim cached item_ea_conserva_hud anim cached item_ea_sardinia_conserva_hud anim cached item_ea_korn_conserva_hud anim cached collectgarbage before=42109254Kb collectgarbage after=32094997Kb -level_weathers: get_next_weather_cycle | new_weather = storm - OCS | Full simulation = ON intro_start game_loaded * [x-ray]: Handled Necessary Textures Destruction * MEMORY USAGE: 1665588 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded ~ gameplay_disguise | cleaned suspicion ~ tasks_fetch | cleaned fetch list for npcs ~ release_body_manager | cleaned all dead bodies ~ death_manager | released all temp trade items ~ Warfare is not loaded, unregistered warfare callbacks # SAVING: Sleep deprivation | last_sleep: 840.2 # SAVING: Water deprivation | last_drink: 961.54266192251 # SAVING: NPC items | number of saved npcs: 0 # SAVING: level_weather | cycle: storm - preset: w_cloudy1 - is_underground: false - weather_storage size: 5 * Saving spawns... * Saving objects... * 27890 objects are successfully saved * Game Messer - autosave.scop is successfully saved to file 'c:/users/messer/desktop/expedition_torrent/bin/..\appdata\savedgames\messer - autosave.scop' - Disconnect ! Unknown command: demo_record_stop - Destroying level * 0.0 : [ 3] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 14] $user$albedo * 0.0 : [ 4] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$blur_2 * 0.0 : [ 1] $user$blur_4 * 0.0 : [ 1] $user$blur_8 * 0.0 : [ 2] $user$blur_h_2 * 0.0 : [ 2] $user$blur_h_4 * 0.0 : [ 2] $user$blur_h_8 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$dof * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 1] $user$generic * 0.0 : [ 10] $user$generic0 * 0.0 : [ 4] $user$generic1 * 0.0 : [ 2] $user$generic2 * 0.0 : [ 1] $user$generic_temp * 0.0 : [ 2] $user$jitter_0 * 0.0 : [ 2] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 2] $user$material * 0.0 : [ 15] $user$position * 0.0 : [ 1] $user$pp_bloom * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 2] $user$smaa_blendtex * 0.0 : [ 2] $user$smaa_edgetex * 0.0 : [ 7] $user$smap_depth * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 2] $user$sun_shafts0 * 0.0 : [ 3] $user$sun_shafts1 * 0.0 : [ 10] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 2] $user$viewport2 * 0.0 : [ 1] wpn\wpn_protecta\wpn_protecta_dots * 0.0 : [ 1] act\act_dogs_brown_bump# * 0.0 : [ 1] act\act_arm_hand00_bump# * 0.0 : [ 1] act\act_specmask_bump# * 0.0 : [ 1] act\act_specmask_head_bump# * 0.0 : [ 1] act\act_stalker_duty_2_bump# * 0.0 : [ 1] act\act_stalker_head_antigas_2_bump# * 0.0 : [ 1] gasmask\gasmask_gp7_bump# * 0.0 : [ 1] gasmask\gasmask_gp7vm_bump# * 0.0 : [ 1] item\item_conserva_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_dustcover_def_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_mag_20_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_pistolgrip_def_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_receiver_def_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_sight_rear_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_silencer_def_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_stock_def_bump# * 0.0 : [ 1] wpn\maid_ports\melee\melee_bars_a2_95h18_bump# * 0.0 : [ 1] wpn\maid_ports\melee\melee_izhmash_6x5_bump# * 0.0 : [ 1] wpn\maid_ports\mp5\Ammo_bump# * 0.0 : [ 1] wpn\maid_ports\mp5\MP5_bump# * 0.0 : [ 1] wpn\maid_ports\mp5\Mag_30_bump# * 0.0 : [ 1] wpn\maid_ports\mp5\Receiver_Lower_NAVY_bump# * 0.0 : [ 1] wpn\maid_ports\mp5\Stock_Retractable_bump# * 0.0 : [ 1] wpn\maid_ports\mp7\Suppressor_Osprey_bump# * 0.0 : [ 1] wpn\maid_ports\spas12\spas12_receiver_parts_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_barrell_116mm_gold_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_barrell_116mm_std_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_mag_7_std_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_pistolgrip_gold_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_pistolgrip_std_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_receiver_gold_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_receiver_std_bump# * 0.0 : [ 1] wpn\wpn_abakan_bump# * 0.0 : [ 1] wpn\wpn_addon_grenade_launcher_m203_bump# * 0.0 : [ 1] wpn\wpn_addon_scope_ekp-8-02_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_9a91_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_9mm_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_aps_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_atg_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_kzrzp_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_pbs1_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_pbs4_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_tgp-a_bump# * 0.0 : [ 1] wpn\wpn_addons\wpn_addon_scope_1p29\wpn_addon_scope_1p29_bump# * 0.0 : [ 1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34_bump# * 0.0 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm_bump# * 0.0 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp_bump# * 0.0 : [ 1] wpn\wpn_docter_bump# * 0.0 : [ 1] wpn\wpn_pkm\wpn_pkm_magazin_bump# * 0.0 : [ 2] wpn\wpn_scope_pso_1m2-1_lens_bump# * 0.0 : [ 1] prop\prop_lampa_g * 0.0 : [ 1] prop\prop_lampa_g_red2 * 0.0 : [ 1] wpn\pistols\wpn_hpsa\wpn_hpsa_bump# * 0.0 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203_bump# * 0.1 : [ 1] eft_wp\addons\scope_pso_1m2-1_lens_bump# * 0.1 : [ 1] wpn\pistols\wpn_aps\wpn_aps_bump# * 0.1 : [ 2] wpn\pistols\wpn_colt1911\wpn_colt1911_bump# * 0.1 : [ 1] wpn\pistols\wpn_cz52\wpn_cz52_bump# * 0.1 : [ 1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle_bump# * 0.1 : [ 1] wpn\pistols\wpn_fort17\wpn_fort17_bump# * 0.1 : [ 1] wpn\pistols\wpn_grach\wpn_grach_bump# * 0.1 : [ 1] wpn\pistols\wpn_gsh18\wpn_gsh18_bump# * 0.1 : [ 1] wpn\pistols\wpn_oc33\wpn_oc33_bump# * 0.1 : [ 1] wpn\pistols\wpn_pb\wpn_pb_bump# * 0.1 : [ 1] wpn\pistols\wpn_sigp220\wpn_sig-p220_bump# * 0.1 : [ 1] wpn\pistols\wpn_tt33\wpn_tt33_bump# * 0.1 : [ 1] wpn\pistols\wpn_usp45\wpn_usp_bump# * 0.1 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_body_bump# * 0.1 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_mag_bump# * 0.1 : [ 1] wpn\wpn_addon_scope_c-more_bump# * 0.1 : [ 1] wpn\wpn_addon_scope_delta_point_bump# * 0.1 : [ 1] wpn\wpn_addon_sil_45_bump# * 0.1 : [ 1] wpn\wpn_addon_usp_match_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_lfo_lens_bump# * 0.1 : [ 2] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka_bump# * 0.1 : [ 2] wpn\wpn_addons\wpn_addon_rail\wpn_addon_rail_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_pu\wpn_addon_scope_pu_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9a91_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_aps_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs1_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4_bump# * 0.1 : [ 2] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_m1891_scope\wpn_m1891_scope_bump# * 0.1 : [ 1] wpn\wpn_aek\wpn_aek971_bump# * 0.1 : [ 1] wpn\wpn_ak101\wpn_ak105_body_bump# * 0.1 : [ 1] wpn\wpn_ak101\wpn_ak105_grips_bump# * 0.1 : [ 1] wpn\wpn_ak101\wpn_ak105_mag_bump# * 0.1 : [ 5] wpn\wpn_ak74\wpn_ak74_bump# * 0.1 : [ 1] wpn\wpn_ak74m\wpn_ak74m_bump# * 0.1 : [ 1] wpn\wpn_ak74m\wpn_ak74m_gp_bump# * 0.1 : [ 1] wpn\wpn_ak\wpn_ak_grips_bump# * 0.1 : [ 1] wpn\wpn_ak\wpn_ak_mag_bump# * 0.1 : [ 1] wpn\wpn_ak\wpn_aks_body_bump# * 0.1 : [ 1] wpn\wpn_ak\wpn_aks_underfolder_bump# * 0.1 : [ 1] wpn\wpn_akm\wpn_akm_bump# * 0.1 : [ 1] wpn\wpn_akm\wpn_akm_gadget_bump# * 0.1 : [ 1] wpn\wpn_akm\wpn_akms_gadget_bump# * 0.1 : [ 1] wpn\wpn_aks74\wpn_aks74_bump# * 0.1 : [ 1] wpn\wpn_aksu\wpn_aksu_bump# * 0.1 : [ 1] wpn\wpn_an94\wpn_an94_bump# * 0.1 : [ 1] wpn\wpn_binokl_bump# * 0.1 : [ 1] wpn\wpn_bizon\wpn_bizonnew_bump# * 0.1 : [ 1] wpn\wpn_bolt_bump# * 0.1 : [ 1] wpn\wpn_bullet1_545_bump# * 0.1 : [ 1] wpn\wpn_bullet1_bump# * 0.1 : [ 1] wpn\wpn_fn2000\wpn_fn2000_bump# * 0.1 : [ 1] wpn\wpn_g36\wpn_g36_scope_bump# * 0.1 : [ 1] wpn\wpn_g36\wpn_g36k_bump# * 0.1 : [ 1] wpn\wpn_grenade_f1_bump# * 0.1 : [ 1] wpn\wpn_grenade_rgd5_bump# * 0.1 : [ 1] wpn\wpn_groza\wpn_groza_bump# * 0.1 : [ 1] wpn\wpn_groza\wpn_groza_grenade_launcher_bump# * 0.1 : [ 1] wpn\wpn_groza\wpn_groza_mag_bump# * 0.1 : [ 1] wpn\wpn_l85\wpn_l85_bump# * 0.1 : [ 1] wpn\wpn_lr300\wpn_lr300_bump# * 0.1 : [ 1] wpn\wpn_lr300\wpn_lr300_parts_bump# * 0.1 : [ 1] wpn\wpn_m1891\wpn_m1891_bump# * 0.1 : [ 1] wpn\wpn_m1891\wpn_m1891_scope_bump# * 0.1 : [ 1] wpn\wpn_m1891\wpn_m1891_wood_bump# * 0.1 : [ 1] wpn\wpn_pkm\wpn_pkm_bump# * 0.1 : [ 1] wpn\wpn_protecta\wpn_protecta_bump# * 0.1 : [ 1] wpn\wpn_protecta\wpn_protecta_sights_bump# * 0.1 : [ 1] wpn\wpn_rg6\wpn_rg6_bump# * 0.1 : [ 1] wpn\wpn_rpg-7\wpn_rpg-7_bump# * 0.1 : [ 1] wpn\wpn_sig55x\wpn_sig550_bump# * 0.1 : [ 1] wpn\wpn_sig55x\wpn_sig550_mag_bump# * 0.1 : [ 1] wpn\wpn_sks\wpn_sks_bump# * 0.1 : [ 1] wpn\wpn_svd\wpn_svd_body_bump# * 0.1 : [ 1] wpn\wpn_svd\wpn_svd_grips_bump# * 0.1 : [ 1] wpn\wpn_svd\wpn_svd_mag_bump# * 0.1 : [ 1] wpn\wpn_svt40\wpn_svt40_bump# * 0.1 : [ 1] wpn\wpn_svu\wpn_svu-a_bump# * 0.1 : [ 1] wpn\wpn_toz-194\wpn_toz-194_bump# * 0.1 : [ 1] wpn\wpn_toz-34\wpn_toz-34_bump# * 0.1 : [ 2] wpn\wpn_toz-34\wpn_toz-34_sk1_bump# * 0.1 : [ 1] wpn\wpn_toz66\wpn_toz66_bump# * 0.1 : [ 1] wpn\wpn_usp_match_bump# * 0.1 : [ 1] wpn\wpn_vog30_bump# * 0.1 : [ 1] wpn\wpn_vss\wpn_vss_bump# * 0.1 : [ 1] wpn\wpn_vz61\wpn_vz61_bump# * 0.1 : [ 1] wpn\wpn_bullet1_939_bump# * 0.1 : [ 1] wpn\wpn_grenade_rdg-m_bump# * 0.1 : [ 1] ayykyu_fx\pfx_bloodsplash3 * 0.1 : [ 1] ayykyu_fx\pfx_smoke_b * 0.1 : [ 1] cinemavfx\fire_trail * 0.1 : [ 1] cinemavfx\fireball_01 * 0.1 : [ 1] cinemavfx\fireball_03 * 0.1 : [ 1] cinemavfx\fireball_03_a * 0.1 : [ 1] cinemavfx\fireball_04_a * 0.1 : [ 1] cinemavfx\fireball_05 * 0.1 : [ 1] cinemavfx\fireball_05_a * 0.1 : [ 1] cinemavfx\fireball_07 * 0.1 : [ 1] cinemavfx\fireball_08 * 0.1 : [ 1] cinemavfx\fireball_11 * 0.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_e * 0.1 : [ 1] cinemavfx\impact_dust\impact_dust_03 * 0.1 : [ 1] cinemavfx\muzzle_2\muzzletest_03 * 0.1 : [ 1] cinemavfx\muzzleflash_04 * 0.1 : [ 1] cinemavfx\particle_fog\bo_fxt_env_cloud_mist * 0.1 : [ 1] cinemavfx\particle_fog\cumulus_01 * 0.1 : [ 1] cinemavfx\puff_00 * 0.1 : [ 1] cinemavfx\smoke_billows_00_desat_02 * 0.1 : [ 1] cinemavfx\smokeball_01 * 0.1 : [ 1] cinemavfx\thermite\ins_burstspark_trail * 0.1 : [ 1] cinemavfx\thermite\insandstorm_t_sparks_03_bc * 0.1 : [ 1] cinemavfx\thermite\insandstorm_t_sparks_05_bc * 0.1 : [ 1] gunslinger_nra\newseva\monolith_seva_glass * 0.1 : [ 1] jdude\graviblast1 * 0.1 : [ 1] jdude\graviblast2 * 0.1 : [ 1] jdude\puff3 * 0.1 : [ 1] sky\af_a_partly\01-00-hm * 0.1 : [ 1] sky\af_a_partly\01-00-hm#small * 0.1 : [ 2] sky\skygod_nigh\foggy_00-00 * 0.1 : [ 2] sky\skygod_nigh\foggy_00-00#small * 0.1 : [ 1] unrealengine\bigfire_fwd * 0.1 : [ 1] unrealengine\bigfire_fwd2 * 0.1 : [ 1] unrealengine\bigfire_fwd3 * 0.1 : [ 1] unrealengine\blowingfire_fwd * 0.1 : [ 1] unrealengine\blowingfire_fwd2 * 0.1 : [ 1] unrealengine\bonfire\blowingfire_fwd_2 * 0.1 : [ 1] unrealengine\electricblast1_red * 0.1 : [ 1] unrealengine\electricblast2_red * 0.1 : [ 1] unrealengine\electricblast3_red * 0.1 : [ 1] unrealengine\firey_smoke_01_e * 0.1 : [ 1] unrealengine\grdbasefire2_bright * 0.1 : [ 1] unrealengine\grdbasefire2_small * 0.1 : [ 1] unrealengine\grdbasefire4_fwd * 0.1 : [ 1] unrealengine\grdbasefire_bright * 0.1 : [ 1] unrealengine\rockshd * 0.2 : [ 1] item\item_detector_09_bump# * 0.2 : [ 1] item\item_guitar_bump# * 0.2 : [ 1] item\item_pda_lp\item_pda_bump# * 0.2 : [ 1] ui\ui_console * 0.3 : [ 2] wpn\wpn_addon_scope_c-more_crosshair_dot_black * 0.4 : [ 1] glow\glow_rays * 0.4 : [ 1] map\map_nomap * 0.7 : [ 1] pfx\pfx_spark_02 * 0.7 : [ 1] pfx\pfx_step_blood * 0.7 : [ 1] wpn\wpn_gauss_condition * 0.7 : [ 1] wpn\wpn_gauss_energy * 1.1 : [ 1] jdude\newmuzzle\muzzleblind * 1.1 : [ 1] pfx\snowo * 1.1 : [ 1] shaders\smaa\search_tex * 1.1 : [ 1] ui\ui_empty * 1.4 : [ 1] item\item_glowstick_lightorange * 1.4 : [ 1] item\item_glowstick_lightred * 1.4 : [ 1] prop\prop_sigarets * 1.4 : [ 1] fallout4\bitssparkorange * 1.4 : [ 1] ghost_particles\eft_style\empty * 1.4 : [ 1] glow\glow_orange2 * 1.4 : [ 2] item\item_yad_bump# * 1.4 : [ 1] pfx\pfx_bubble * 1.4 : [ 1] pfx\pfx_leaves_02 * 1.4 : [ 1] pfx\pfx_splash_02 * 1.4 : [ 1] pfx\pfx_synus * 1.4 : [ 1] pfx\pfx_vehmetaldebris_01 * 1.4 : [ 1] wm\wm_bullet_asfalt_1 * 1.4 : [ 1] wm\wm_bullet_asfalt_2 * 1.4 : [ 1] wm\wm_bullet_asfalt_3 * 1.4 : [ 1] wm\wm_bullet_brick_1 * 1.4 : [ 1] wm\wm_bullet_brick_2 * 1.4 : [ 1] wm\wm_bullet_concrete * 1.4 : [ 1] wm\wm_bullet_concrete_1 * 1.4 : [ 1] wm\wm_bullet_concrete_2 * 1.4 : [ 1] wm\wm_bullet_concrete_4 * 1.4 : [ 1] wm\wm_bullet_concrete_5 * 1.4 : [ 1] wm\wm_bullet_concrete_6 * 1.4 : [ 1] wm\wm_bullet_concrete_7 * 1.4 : [ 1] wm\wm_bullet_ground * 1.4 : [ 1] wm\wm_bullet_ground_1 * 1.4 : [ 1] wm\wm_bullet_ground_2 * 1.4 : [ 1] wm\wm_bullet_metall_thik * 1.4 : [ 1] wm\wm_bullet_metall_thik_1 * 1.4 : [ 1] wm\wm_bullet_metall_thik_2 * 1.4 : [ 1] wm\wm_bullet_metall_thik_3 * 1.4 : [ 1] wm\wm_bullet_metall_thin * 1.4 : [ 1] wm\wm_bullet_metall_thin_1 * 1.4 : [ 1] wm\wm_bullet_metall_thin_2 * 1.4 : [ 1] wm\wm_bullet_metall_thin_3 * 1.4 : [ 1] wm\wm_bullet_metall_thin_4 * 1.4 : [ 1] wm\wm_bullet_wood * 1.4 : [ 1] wm\wm_bullet_wood_1 * 1.4 : [ 1] wm\wm_bullet_wood_2 * 1.4 : [ 1] wm\wm_bullet_wood_3 * 1.4 : [ 1] wm\wm_bullet_wood_4 * 1.4 : [ 1] wm\wm_bullet_wood_5 * 1.4 : [ 1] wm\wm_bullet_wood_6 * 1.4 : [ 1] wm\wm_bullet_wood_7 * 1.4 : [ 1] wm\wm_bullet_wood_8 * 1.4 : [ 1] wm\wm_bullet_wood_9 * 1.4 : [ 1] prop\prop_provod_02 * 2.7 : [ 1] amik\weapons\flame\trace_01 * 2.7 : [ 1] amik\weapons\trace_01 * 2.7 : [ 1] food\food_raw___dog * 2.7 : [ 1] gunslinger_nra\newneutral\chemwar_b * 2.7 : [ 1] item\item_battery * 2.7 : [ 1] wpn\wpn_glock_sight_front_diff * 2.7 : [ 1] amik\weapons\dtk_3 * 2.7 : [ 1] pfx\pfx_concretedebris_01 * 2.7 : [ 1] crysis_3\spark_tiled_blue * 4.1 : [ 1] fx\fx_flare1 * 4.1 : [ 1] pfx\pfx_g-smoke-01 * 4.1 : [ 1] pfx\pfx_leaves_01 * 4.1 : [ 1] ui\cursor * 4.1 : [ 1] wpn\wpn_crosshair_add_lblack * 4.1 : [ 1] wpn\wpn_crosshair_add_rblack * 5.3 : [ 1] amik\hit_fx\blood\m * 5.4 : [ 1] amik\explosions\smoke128_3w * 5.4 : [ 1] item\item_hammer * 5.4 : [ 1] pfx\pfx_sparks * 5.4 : [ 2] prop\prop_grate5 * 5.4 : [ 1] wpn\wpn_ammo_5x45 * 5.4 : [ 1] amik\nature\stonedebris1 * 5.4 : [ 1] fallout4\bushtrimmings_d * 5.4 : [ 1] fx\fx_sun * 5.4 : [ 1] glow\glow_04 * 5.4 : [ 1] pfx\pfx_anomaly_21 * 5.4 : [ 1] pfx\pfx_bubble_1 * 5.4 : [ 1] pfx\pfx_bubble_water * 5.4 : [ 1] pfx\pfx_dist2 * 5.4 : [ 1] pfx\pfx_dist_teleport * 5.4 : [ 1] pfx\pfx_distortion * 5.4 : [ 1] pfx\pfx_specks_poison * 5.4 : [ 1] pfx\pfx_spikey_star * 5.4 : [ 1] pfx\pfx_splash_01 * 5.4 : [ 1] pfx\pfx_stonedebris1 * 5.4 : [ 1] pfx\pfx_stonedebris2 * 5.4 : [ 1] pfx\pfx_vehglassdebris_01 * 5.4 : [ 1] pfx\pfx_water_wave * 5.4 : [ 1] shoker_mod\explosions\firesmokeparticle * 5.4 : [ 1] wm\wm_grenade * 5.4 : [ 1] wm\wm_knife_dead * 5.4 : [ 1] wm\wm_knife_horiz * 5.4 : [ 1] wm\wm_knife_horiz_blood * 5.4 : [ 1] wm\wm_knife_wood * 5.4 : [ 1] wm\wm_knife_wood1 * 5.4 : [ 1] wm\wm_knife_wood2 * 5.4 : [ 1] wpn\wpn_glock_sight_front_bump * 5.4 : [ 1] wpn\wpn_glock_sight_front_bump# * 5.4 : [ 1] wpn\wpn_pkm_lenta_bump * 5.4 : [ 1] wpn\wpn_pkm_lenta_bump# * 5.4 : [ 1] amik\weapons\6ways2 * 5.4 : [ 1] amik\weapons\btr\muzzle6ways2 * 5.4 : [ 1] amik\nature\list * 5.4 : [ 1] amik\nature\wood_part * 5.4 : [ 1] amik\weapons\flame\trail * 5.4 : [ 1] crysis_3\spark_mono_a * 5.4 : [ 1] crysis_3\sparks_tiled * 6.1 : [ 3] sky\af3_a_partly\00-00-fm#small * 6.1 : [ 4] sky\af3_a_partly\01-00-hm#small * 6.1 : [ 3] sky\af3_a_partly\02-00-hm#small * 6.1 : [ 3] sky\af3_a_partly\03-00-fm#small * 6.1 : [ 2] sky\af3_a_partly\03-00-hm#small * 6.1 : [ 2] sky\af3_a_partly\04-00-fm#small * 6.1 : [ 3] sky\af3_a_partly\23-00-fm#small * 8.1 : [ 1] cinemavfx\sparktrail * 8.1 : [ 1] pfx\pfx_gologramma * 8.1 : [ 1] pfx\r_pop\shells\fake_shells * 10.7 : [ 1] amik\weapons\dtk_5 * 10.7 : [ 2] fx\fx_noise2 * 10.7 : [ 1] ghost_particles\glow\glow01 * 10.7 : [ 1] gunslinger_nra\newneutral\karabin * 10.7 : [ 1] item\item_akvatab * 10.7 : [ 1] item\item_calibrate_tools * 10.7 : [ 1] item\item_gazmask1 * 10.7 : [ 1] item\item_gazmask3 * 10.7 : [ 1] item\item_medkit * 10.7 : [ 1] item\item_medkit_2 * 10.7 : [ 1] item\item_medkit_3 * 10.7 : [ 1] item\item_medkit_4 * 10.7 : [ 1] item\item_medkit_7 * 10.7 : [ 1] item\item_nabor_young_technic * 10.7 : [ 1] item\item_parts * 10.7 : [ 1] item\item_rebirth * 10.7 : [ 1] item\item_yad * 10.7 : [ 1] mp5lng_mod\wpn\sv98\sv98_5 * 10.7 : [ 1] mp5lng_mod\wpn\sv98\sv98_c * 10.7 : [ 1] mp5lng_mod\wpn\sv98\sv98_d * 10.7 : [ 2] mtl\mtl_luk_ch_01 * 10.7 : [ 2] mtl\mtl_walls1 * 10.7 : [ 1] pfx\pfx_anomaly_3 * 10.7 : [ 1] pfx\pfx_anomaly_8 * 10.7 : [ 1] pfx\pfx_anomaly_9 * 10.7 : [ 1] pfx\pfx_electrostatic * 10.7 : [ 1] pfx\pfx_light * 10.7 : [ 1] pfx\pfx_light1 * 10.7 : [ 1] pfx\pfx_light4 * 10.7 : [ 1] pfx\pfx_lightning_01 * 10.7 : [ 1] pfx\pfx_lightning_02 * 10.7 : [ 1] pfx\pfx_plasma * 10.7 : [ 2] prop\prop_box_3 * 10.7 : [ 1] prop\prop_fake_bed_fireplace * 10.7 : [ 2] prop\prop_kanistra * 10.7 : [ 1] prop\prop_lock * 10.7 : [ 1] prop\prop_tv * 10.7 : [ 1] usable_items\tabletki\vmyatini\1\vmyatini_1_diffuse * 10.7 : [ 1] wpn\ammo_9x19 * 10.7 : [ 1] wpn\wpn_akm_muzzle_diff * 10.7 : [ 1] wpn\wpn_ammo_45acp * 10.7 : [ 1] wpn\wpn_ammo_762x39_new_diff * 10.7 : [ 1] wpn\wpn_ammo_9x19 * 10.7 : [ 1] wpn\wpn_ammo_9x19_diff * 10.7 : [ 1] wpn\wpn_glock_sight_rear_diff * 10.7 : [ 1] wpn\wpn_pkm_lenta * 10.7 : [ 1] wpn\wpn_rpk16_mount * 10.7 : [ 1] wpn\wpn_sa58_ammo_762x51_diff * 10.7 : [ 1] prop\prop_lampa_galogen * 10.7 : [ 1] wpn\wpn_bullet1_939 * 10.7 : [ 1] amik\anomaly\electric_radial * 10.7 : [ 1] amik\weapons\6ways1 * 10.7 : [ 1] amik\weapons\btr\muzzle6ways1 * 10.7 : [ 1] amik\weapons\dtk_4 * 10.7 : [ 1] act\act_pseudodog_fur * 10.7 : [ 1] fallout4\bitswoodsplintersatlas * 10.7 : [ 1] pfx\pfx_smokepuffs2 * 10.7 : [ 1] pfx\pfx_sparks2 * 10.7 : [ 2] prop\prop_grate5_bump * 10.7 : [ 2] prop\prop_grate5_bump# * 10.7 : [ 1] wm\wm_knife_horiz_blood1 * 10.7 : [ 1] wm\wm_knife_horiz_metal * 10.7 : [ 1] wm\wm_knife_horiz_ston * 10.7 : [ 1] wpn\wpn_ammo_5x45_bump * 10.7 : [ 1] wpn\wpn_ammo_5x45_bump# * 10.7 : [ 1] fx\fx_lightning * 10.7 : [ 1] pfx\pfx_woodchips1 * 10.7 : [ 1] pfx\pfx_woodchips3 * 10.7 : [ 1] wpn\wpn_pfx_laser_beam * 10.7 : [ 1] wpn\wpn_pfx_laser_beam_green * 10.7 : [ 1] crysis_3\glass_tiled_a * 10.7 : [ 1] crysis_3\glass_tiled_a_spec * 10.7 : [ 1] crysis_3\rain_drop2 * 10.7 : [ 1] crysis_3\alien_a * 10.7 : [ 1] crysis_3\cw2_explosion_with_fire * 10.7 : [ 1] crysis_3\explosion_a * 10.7 : [ 1] crysis_3\shockwave_c * 10.7 : [ 1] crysis_3\spark_tiled_a * 16.1 : [ 1] amik\hit_fx\blood\962e6155 * 16.1 : [ 1] amik\weapons\flame\mg42out * 16.1 : [ 1] amik\weapons\flame\trace * 16.1 : [ 1] amik\weapons\mg42out * 16.1 : [ 1] amik\weapons\trace * 16.1 : [ 1] anamflares\flare_06 * 16.1 : [ 1] cinemavfx\fas_glow_debris * 16.1 : [ 1] fallout4\bitssparkorangeflicker2 * 16.1 : [ 1] food\food_raw___dog_bump * 16.1 : [ 1] food\food_raw___dog_bump# * 16.1 : [ 1] fx\fx_rainsplash1 * 16.1 : [ 1] fx\fx_volumefog1 * 16.1 : [ 1] gunslinger_nra\newneutral\gas_mask_remen * 16.1 : [ 1] ui\ui_font_hud_01 * 16.1 : [ 1] ui\ui_grid * 16.1 : [ 1] wm\wm_blood_drop_1 * 16.1 : [ 1] wm\wm_blood_drop_2 * 16.1 : [ 1] wm\wm_blood_drop_3 * 16.1 : [ 1] wm\wm_blood_drop_4 * 16.5 : [ 1] ui\ui_ani_cursor * 21.3 : [ 1] amik\weapons\dtk_2 * 21.3 : [ 2] mtl\mtl_rja_02_bump# * 21.3 : [ 2] mtl\mtl_truba_pod_02_bump# * 21.3 : [ 1] wpn\wpn_addon_delta_scope_red_dot * 21.3 : [ 1] wpn\wpn_addon_scope_all_lens_cyan * 21.4 : [ 1] act\act_mounth_eye * 21.4 : [ 1] act\act_stalker_neutral_1 * 21.4 : [ 1] gunslinger_nra\newneutral\neutral_nuts * 21.4 : [ 1] pfx\pfx_sparks1 * 21.4 : [ 2] prop\prop_ballon3 * 21.4 : [ 1] wpn\wpn_addon_sil_9a91 * 21.4 : [ 1] wpn\wpn_addon_sil_9mm * 21.4 : [ 1] wpn\wpn_addon_sil_aps * 21.4 : [ 1] wpn\wpn_addons\wpn_addon_rail\wpn_addon_raii * 21.4 : [ 1] wpn\wpn_addons\wpn_addon_rail\wpn_addon_rail * 21.4 : [ 1] wpn\wpn_akm_pistolgrip_diff * 21.4 : [ 1] wpn\wpn_ammo\ammo_12.7x55_ap * 21.4 : [ 1] wpn\wpn_ammo\ammo_12.7x55_fmj * 21.4 : [ 1] wpn\wpn_ammo\ammo_338_lapua * 21.4 : [ 1] wpn\wpn_ammo\ammo_762x39_ap * 21.4 : [ 1] wpn\wpn_ammo\ammo_762x39_fmj * 21.4 : [ 1] wpn\wpn_ammo\ammo_762x51_ap * 21.4 : [ 1] wpn\wpn_ammo\ammo_762x51_fmj * 21.4 : [ 1] wpn\wpn_ammo_545x39_diff * 21.4 : [ 1] wpn\wpn_bullet1_545 * 21.4 : [ 1] wpn\wpn_eft_ak74_ammo_545x39_diff * 21.4 : [ 1] wpn\wpn_gauss_mui * 21.4 : [ 1] wpn\wpn_new_ammo_762x54r_diff * 21.4 : [ 1] wpn\wpn_sa58_charginghandle * 21.4 : [ 1] wpn\wpn_sa58_sight_rear * 21.4 : [ 1] act\act_controller_hit1 * 21.4 : [ 1] amik\explosions\smoke2 * 21.4 : [ 1] decal\decal_dirt_01 * 21.4 : [ 1] fallout4\bitssmallrocky_d * 21.4 : [ 1] fallout4\smokefillvapor01atlassoft_d_small_a * 21.4 : [ 1] gasmask\gasmask_glass_1 * 21.4 : [ 1] ghost_particles\dist\distortion_default * 21.4 : [ 1] ghost_particles\eft_style\smoke01 * 21.4 : [ 1] glow\glow_blue * 21.4 : [ 1] glow\glow_ghost * 21.4 : [ 1] glow\glow_orange * 21.4 : [ 1] glow\glow_orange_bright * 21.4 : [ 1] glow\glow_white * 21.4 : [ 2] item\item_box_transistores * 21.4 : [ 1] item\item_box_transistores_bump * 21.4 : [ 1] item\item_box_transistores_bump# * 21.4 : [ 1] item\item_calibrate_tools_bump * 21.4 : [ 1] item\item_calibrate_tools_bump# * 21.4 : [ 3] item\item_medkit_4_bump * 21.4 : [ 3] item\item_medkit_4_bump# * 21.4 : [ 1] item\item_money * 21.4 : [ 1] item\item_nabor_young_technic_bump * 21.4 : [ 1] item\item_nabor_young_technic_bump# * 21.4 : [ 2] item\item_yad_bump * 21.4 : [ 3] lights\lights_spot01 * 21.4 : [ 2] mtl\mtl_luk_ch_01_bump * 21.4 : [ 2] mtl\mtl_luk_ch_01_bump# * 21.4 : [ 2] mtl\mtl_walls1_bump * 21.4 : [ 2] mtl\mtl_walls1_bump# * 21.4 : [ 1] pfx\pfx_anomaly_1 * 21.4 : [ 1] pfx\pfx_anomaly_16 * 21.4 : [ 1] pfx\pfx_anomaly_17 * 21.4 : [ 1] pfx\pfx_anomaly_4 * 21.4 : [ 1] pfx\pfx_blurry_cloud * 21.4 : [ 1] pfx\pfx_brick * 21.4 : [ 1] pfx\pfx_dist2inv * 21.4 : [ 1] pfx\pfx_dist_glass * 21.4 : [ 1] pfx\pfx_dist_lens_base * 21.4 : [ 1] pfx\pfx_distort_anomaly * 21.4 : [ 1] pfx\pfx_gradient1 * 21.4 : [ 1] pfx\pfx_smoke_a * 21.4 : [ 1] pfx\pfx_smoke_c * 21.4 : [ 1] pfx\pfx_smoke_g * 21.4 : [ 1] pfx\pfx_specks * 21.4 : [ 1] pfx\pfx_test_textures * 21.4 : [ 2] prop\prop_box_3_bump * 21.4 : [ 2] prop\prop_box_3_bump# * 21.4 : [ 2] prop\prop_kanistra_bump * 21.4 : [ 2] prop\prop_kanistra_bump# * 21.4 : [ 1] wm\wm_blood_10 * 21.4 : [ 1] wm\wm_blood_11 * 21.4 : [ 1] wm\wm_blood_1_1 * 21.4 : [ 1] wm\wm_blood_1_2 * 21.4 : [ 1] wm\wm_blood_1_3 * 21.4 : [ 1] wm\wm_blood_1_4 * 21.4 : [ 1] wm\wm_blood_1_5 * 21.4 : [ 1] wm\wm_blood_3 * 21.4 : [ 1] wm\wm_blood_4 * 21.4 : [ 1] wm\wm_blood_5 * 21.4 : [ 1] wm\wm_blood_6 * 21.4 : [ 1] wm\wm_blood_7 * 21.4 : [ 1] wm\wm_blood_8 * 21.4 : [ 1] wm\wm_blood_9 * 21.4 : [ 1] wm\wm_bullet_glass01 * 21.4 : [ 1] wm\wm_bullet_glass02 * 21.4 : [ 1] wm\wm_bullet_glass03 * 21.4 : [ 1] wm\wm_bullet_glass04 * 21.4 : [ 1] wpn\ammo_9x19_bump * 21.4 : [ 1] wpn\ammo_9x19_bump# * 21.4 : [ 1] wpn\wpn_akm_muzzle_bump * 21.4 : [ 1] wpn\wpn_akm_muzzle_bump# * 21.4 : [ 1] wpn\wpn_ammo_45acp_bump * 21.4 : [ 1] wpn\wpn_ammo_45acp_bump# * 21.4 : [ 1] wpn\wpn_ammo_762x39_new_bump * 21.4 : [ 1] wpn\wpn_ammo_762x39_new_bump# * 21.4 : [ 2] wpn\wpn_ammo_9x19_bump * 21.4 : [ 2] wpn\wpn_ammo_9x19_bump# * 21.4 : [ 1] wpn\wpn_glock_sight_rear_bump * 21.4 : [ 1] wpn\wpn_glock_sight_rear_bump# * 21.4 : [ 1] wpn\wpn_pkm\wpn_pkm_decals * 21.4 : [ 1] wpn\wpn_red_dot_reticle * 21.4 : [ 1] wpn\wpn_rpk16_mount_bump * 21.4 : [ 1] wpn\wpn_rpk16_mount_bump# * 21.4 : [ 1] wpn\wpn_sa58_ammo_762x51_bump * 21.4 : [ 1] wpn\wpn_sa58_ammo_762x51_bump# * 21.4 : [ 1] wpn\wpn_scope_all_lens2 * 21.4 : [ 1] wpn\wpn_scope_all_lens2_blue * 21.4 : [ 1] amik\weapons\dtk_4_1 * 21.4 : [ 1] new_pfx\wblood_6 * 21.4 : [ 1] gunslinger_nra\newneutral\rope * 21.4 : [ 1] amik\explosions\ring_grey * 21.4 : [ 1] gunslinger_nra\newneutral\knife * 21.4 : [ 1] new_pfx\wblood_4 * 21.4 : [ 1] pfx\pfx_flame * 21.4 : [ 1] wpn\wpn_bullet1_939_bump * 21.4 : [ 1] crysis_3\alien_fire_a * 21.4 : [ 1] crysis_3\alien_fire_b * 21.4 : [ 1] crysis_3\dirt_b * 21.4 : [ 1] crysis_3\fireball_tiled_a * 21.4 : [ 1] crysis_3\glow_a * 21.4 : [ 1] crysis_3\nanoglass_a * 21.4 : [ 1] crysis_3\smoke_tiled_a * 21.4 : [ 1] crysis_3\smoke_tiled_a_add * 21.4 : [ 1] crysis_3\smoke_wispy_tiled_a * 21.4 : [ 1] crysis_3\smoke_wispy_tiled_b * 21.4 : [ 1] crysis_3\splatt_a * 21.4 : [ 1] crysis_3\splatt_tiled_a * 21.4 : [ 1] crysis_3\vortex * 21.4 : [ 1] crysis_3\water_ripples2 * 21.4 : [ 1] crysis_3\water_river_a * 21.4 : [ 1] crysis_3\water_river_b * 21.4 : [ 1] crysis_3\water_splash_tiled_a * 21.4 : [ 1] crysis_3\waterdust1 * 21.4 : [ 1] crysis_3\wood_chip_tiled_a * 24.1 : [ 6] sky\af3_a_clear\04-30#small * 24.1 : [ 7] sky\af3_a_clear\05-00#small * 24.1 : [ 2] sky\af3_a_clear\05-30#small * 24.1 : [ 6] sky\af3_a_clear\06-00#small * 24.1 : [ 5] sky\af3_a_clear\07-00#small * 24.1 : [ 5] sky\af3_a_clear\08-00#small * 24.1 : [ 5] sky\af3_a_clear\09-00#small * 24.1 : [ 5] sky\af3_a_clear\10-00#small * 24.1 : [ 5] sky\af3_a_clear\11-00#small * 24.1 : [ 5] sky\af3_a_clear\12-00#small * 24.1 : [ 5] sky\af3_a_clear\13-00#small * 24.1 : [ 5] sky\af3_a_clear\14-00#small * 24.1 : [ 5] sky\af3_a_clear\15-00#small * 24.1 : [ 5] sky\af3_a_clear\16-00#small * 24.1 : [ 5] sky\af3_a_clear\17-00#small * 24.1 : [ 5] sky\af3_a_clear\18-00#small * 24.1 : [ 7] sky\af3_a_clear\19-00#small * 24.1 : [ 5] sky\af3_a_clear\20-00#small * 24.1 : [ 4] sky\af3_a_clear\20-30#small * 24.1 : [ 5] sky\af3_a_clear\21-00#small * 24.1 : [ 3] sky\af3_a_partly\04-30#small * 24.1 : [ 4] sky\af3_a_partly\05-00#small * 24.1 : [ 3] sky\af3_a_partly\05-30#small * 24.1 : [ 4] sky\af3_a_partly\06-00#small * 24.1 : [ 2] sky\af3_a_partly\07-00#small * 24.1 : [ 2] sky\af3_a_partly\08-00#small * 24.1 : [ 1] sky\af3_a_partly\09-00#small * 24.1 : [ 1] sky\af3_a_partly\10-00#small * 24.1 : [ 3] sky\af3_a_partly\11-00#small * 24.1 : [ 5] sky\af3_a_partly\13-00#small * 24.1 : [ 1] sky\af3_a_partly\14-00#small * 24.1 : [ 25] sky\af3_a_partly\16-00#small * 24.1 : [ 3] sky\af3_a_partly\17-00#small * 24.1 : [ 2] sky\af3_a_partly\18-00#small * 24.1 : [ 3] sky\af3_a_partly\19-00#small * 24.1 : [ 4] sky\af3_a_partly\20-00#small * 24.1 : [ 1] sky\af3_a_partly\20-30#small * 24.1 : [ 3] sky\af3_a_partly\21-30#small * 24.1 : [ 2] sky\af3_rainy\07-00#small * 24.1 : [ 2] sky\af3_rainy\20-00#small * 32.1 : [ 1] farcry4\blue_flare * 32.1 : [ 1] fx\fx_noise * 32.1 : [ 1] item\item_beans * 32.1 : [ 1] item\item_beer * 32.1 : [ 1] item\item_caffeine * 32.1 : [ 1] item\item_chili * 32.1 : [ 1] item\item_corn * 32.1 : [ 1] item\item_medkit_sleepbills * 32.1 : [ 1] item\item_tomato * 32.1 : [ 1] pfx\pfx_ani-smoke-01 * 32.1 : [ 1] repair\repair_steel_wool * 32.1 : [ 1] wpn\wpn_ammo\ammo_762x25_p * 32.1 : [ 1] wpn\wpn_ammo\ammo_762x25_ps * 42.5 : [ 1] amik\weapons\9x39 * 42.7 : [ 1] item\item_spalnik * 42.7 : [ 1] act\act_atach * 42.7 : [ 1] act\act_eye_gray * 42.7 : [ 1] act\act_head2 * 42.7 : [ 1] act\act_pseudodog * 42.7 : [ 1] act\act_ryukzak * 42.7 : [ 1] act\act_sold_bandan_head_1 * 42.7 : [ 1] act\act_specmask_head * 42.7 : [ 1] act\act_stalker_face * 42.7 : [ 1] act\act_stalker_head_antigas_2 * 42.7 : [ 1] act\newloner\beaniehat_black_co * 42.7 : [ 1] act\newloner\workinggloves_black_co * 42.7 : [ 1] drink\drink_flask2 * 42.7 : [ 1] drink\drink_match0 * 42.7 : [ 1] eft_wp\addons\scope_pso_1m2-1_lens_diff * 42.7 : [ 1] glow\glow_fire1_soc * 42.7 : [ 1] gunslinger_nra\newbandit\bandit_foot * 42.7 : [ 1] gunslinger_nra\newbandit\respirator_3m_dark_d * 42.7 : [ 1] gunslinger_nra\newneutral\neutral_bag_01 * 42.7 : [ 1] gunslinger_nra\newneutral\sunrise_gloves * 42.7 : [ 1] item\item_ammo * 42.7 : [ 1] item\item_box_toolkit_drug * 42.7 : [ 1] item\item_ckit * 42.7 : [ 2] item\item_detector_1 * 42.7 : [ 2] item\item_detector_2 * 42.7 : [ 1] item\item_energy * 42.7 : [ 1] item\item_foto1 * 42.7 : [ 1] item\item_glowstick * 42.7 : [ 1] item\item_jbox * 42.7 : [ 1] item\item_kithunt * 42.7 : [ 1] item\item_sack * 42.7 : [ 1] item\item_swiss * 42.7 : [ 1] item\item_syringe * 42.7 : [ 1] item\med_bank * 42.7 : [ 1] item\part\prt_i_plastic * 42.7 : [ 1] item\part\prt_o_fabrics_1 * 42.7 : [ 1] item\part\prt_o_retardant_5 * 42.7 : [ 1] item\part\wpn\wpn_abakan * 42.7 : [ 1] item\part\wpn\wpn_ak74 * 42.7 : [ 1] item\part\wpn\wpn_colt * 42.7 : [ 1] item\part\wpn\wpn_desert_eagle * 42.7 : [ 1] item\part\wpn\wpn_fort * 42.7 : [ 1] item\part\wpn\wpn_sig550 * 42.7 : [ 1] mp5lng_mod\wpn\sv98\sv98_b * 42.7 : [ 1] mtl\mtl_lampa_pod_01 * 42.7 : [ 1] pfx\pfx_light3 * 42.7 : [ 2] prop\prop_dangerbox_2 * 42.7 : [ 1] prop\prop_item2 * 42.7 : [ 1] prop\prop_item3 * 42.7 : [ 2] prop\prop_iten4 * 42.7 : [ 1] prop\prop_kitchen_stuff * 42.7 : [ 2] prop\prop_komp * 42.7 : [ 2] prop\prop_spade * 42.7 : [ 1] repair\repair_ramrod * 42.7 : [ 1] sign\sign_stop1 * 42.7 : [ 1] usable_items\flacons\antirad\flacon_antirad_diffuse * 42.7 : [ 1] usable_items\otkrivashka\otkrivashka_diffuse * 42.7 : [ 1] usable_items\tabletki\drug_coagulant\drug_psi_diffuse * 42.7 : [ 1] usable_items\tabletki\drug_radioprotector\drug_radioprotector_diffuse * 42.7 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_mag * 42.7 : [ 1] wpn\wpn_addon_scope_acog_mount * 42.7 : [ 1] wpn\wpn_addon_sil_atg * 42.7 : [ 1] wpn\wpn_addon_sil_kzrzp * 42.7 : [ 1] wpn\wpn_addon_sil_pbs1 * 42.7 : [ 1] wpn\wpn_addon_sil_pbs4 * 42.7 : [ 1] wpn\wpn_addon_sil_tgp-a * 42.7 : [ 1] wpn\wpn_akm_sight_rear_diff * 42.7 : [ 1] wpn\wpn_ammo_762x39_diff * 42.7 : [ 1] wpn\wpn_assault_handler * 42.7 : [ 1] wpn\wpn_docter * 42.7 : [ 1] wpn\wpn_eft_ak74_bolt_diff * 42.7 : [ 1] wpn\wpn_fn2000\wpn_fn2000_lens * 42.7 : [ 1] wpn\wpn_fn2000_lens * 42.7 : [ 1] wpn\wpn_foregrip_all_bcm_mod_3_diff * 42.7 : [ 1] wpn\wpn_foregrip_all_magpul_afg_fde * 42.7 : [ 1] wpn\wpn_foregrip_magpul_rvg_diff * 42.7 : [ 1] wpn\wpn_glock17_double_diamond_barrel_diff * 42.7 : [ 1] wpn\wpn_glock17_mag_diff * 42.7 : [ 1] wpn\wpn_glock_rubber_grip_diff * 42.7 : [ 1] wpn\wpn_howa20_lenses * 42.7 : [ 1] wpn\wpn_mag_vss * 42.7 : [ 1] wpn\wpn_mount_trijicon_rmr_diff * 42.7 : [ 1] wpn\wpn_muzzle_aks74u * 42.7 : [ 1] wpn\wpn_ncstar_mpr45 * 42.7 : [ 1] wpn\wpn_new_muzzle_svd_s * 42.7 : [ 1] wpn\wpn_new_sight_front_svd_s * 42.7 : [ 1] wpn\wpn_new_sight_rear_svd_s * 42.7 : [ 1] wpn\wpn_pb_pistolgrip * 42.7 : [ 1] wpn\wpn_protecta\wpn_protecta_sights * 42.7 : [ 1] wpn\wpn_rpk16_muzzle * 42.7 : [ 1] wpn\wpn_rpk16_pistolgrip * 42.7 : [ 1] wpn\wpn_sa58_mag_20rnd * 42.7 : [ 1] wpn\wpn_sa58_muzzle_austrian_style * 42.7 : [ 1] wpn\wpn_scope_pso_1m2-1_lens_diff * 42.7 : [ 1] wpn\wpn_scope_trijicon_rmr_diff * 42.7 : [ 1] wpn\wpn_sight_front_all_magpul_mbus_gen2_diff_fde * 42.7 : [ 1] wpn\wpn_sight_rear_all_magpul_mbus_gen2_diff_fde * 42.7 : [ 1] wpn\wpn_silencer_hexagon12 * 42.7 : [ 1] wpn\wpn_silencer_kac_nt_4 * 42.7 : [ 1] wpn\wpn_sks_mag_tapco_diff * 42.7 : [ 1] gunslinger_nra\newneutral\gas_shlang_brown * 42.7 : [ 1] gunslinger_nra\newneutral\gas_shlang_white * 42.7 : [ 1] item\stick * 42.7 : [ 1] wpn\wpn_mag_mr133_diff * 42.7 : [ 1] act\act_mounth_eye_bump * 42.7 : [ 1] act\act_mounth_eye_bump# * 42.7 : [ 1] amik\explosions\smoke_cannon * 42.7 : [ 1] amik\weapons\12x70 * 42.7 : [ 1] amik\weapons\flame\flameshoot_3 * 42.7 : [ 1] amik\weapons\flame\flameshoot_4 * 42.7 : [ 1] amik\weapons\flame\flameshoot_5 * 42.7 : [ 1] amik\weapons\shells_12x70 * 42.7 : [ 1] fallout4\bitsmediummanufacturedchunk01anim_d * 42.7 : [ 1] fallout4\bitssmall01anim * 42.7 : [ 1] fozest\fire_spark_04 * 42.7 : [ 2] glas\glas_dirt * 42.7 : [ 1] glow\glow_galogen * 42.7 : [ 1] gunslinger_nra\newbandit\gloves_rico_d * 42.7 : [ 2] mtl\mtl_tubes3_bump# * 42.7 : [ 1] pfx\pfx_concretepuffs_01 * 42.7 : [ 1] pfx\pfx_lighting_stancia_01 * 42.7 : [ 1] pfx\pfx_lighting_stancia_02 * 42.7 : [ 1] pfx\pfx_smokepuffs1 * 42.7 : [ 2] prop\prop_ballon3_bump# * 42.7 : [ 1] shoker_mod\pfx\pfx_shells1 * 42.7 : [ 1] shoker_mod\pfx\pfx_shells2 * 42.7 : [ 1] wpn\wpn_addon_sil_9a91_bump * 42.7 : [ 1] wpn\wpn_addon_sil_9mm_bump * 42.7 : [ 1] wpn\wpn_addon_sil_aps_bump * 42.7 : [ 2] wpn\wpn_addons\wpn_addon_rail\wpn_addon_rail_bump * 42.7 : [ 1] wpn\wpn_akm_pistolgrip_bump * 42.7 : [ 1] wpn\wpn_akm_pistolgrip_bump# * 42.7 : [ 1] wpn\wpn_ammo_545x39_bump * 42.7 : [ 1] wpn\wpn_ammo_545x39_bump# * 42.7 : [ 1] wpn\wpn_bullet1_545_bump * 42.7 : [ 1] wpn\wpn_eft_ak74_ammo_545x39_bump * 42.7 : [ 1] wpn\wpn_eft_ak74_ammo_545x39_bump# * 42.7 : [ 1] wpn\wpn_new_ammo_762x54r_bump * 42.7 : [ 1] wpn\wpn_new_ammo_762x54r_bump# * 42.7 : [ 1] wpn\wpn_sa58_charginghandle_bump * 42.7 : [ 1] wpn\wpn_sa58_charginghandle_bump# * 42.7 : [ 1] wpn\wpn_sa58_sight_rear_bump * 42.7 : [ 1] wpn\wpn_sa58_sight_rear_bump# * 42.7 : [ 1] crysis_3\glass_safety_tiled_a * 48.1 : [ 12] sky\sky_cube_weapons * 64.1 : [ 1] amik\static\gas_light\flame_zippo * 64.1 : [ 1] amik\weapons\dtk_6 * 64.1 : [ 1] amik\weapons\dtk_8 * 64.1 : [ 1] amik\weapons\flash_01 * 64.1 : [ 1] amik\weapons\flash_02 * 64.1 : [ 1] amik\weapons\flash_04 * 64.1 : [ 1] amik\weapons\flash_05 * 64.1 : [ 1] anamflares\flare_08 * 64.1 : [ 1] anamflares\sun_day * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_02 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_03 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_05 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_06 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_08 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_11 * 64.1 : [ 1] cinemavfx\sparkwires_b * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_alt * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_electra * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_electra_alt * 64.1 : [ 1] crysis_3\rain_test3 * 64.1 : [ 1] crysis_3\spore_white * 64.1 : [ 1] dinamic_hud\breath1 * 64.1 : [ 1] dinamic_hud\breath2 * 64.1 : [ 1] dinamic_hud\breath3 * 64.1 : [ 1] dinamic_hud\breath5 * 64.1 : [ 1] fallout4\bitsglowysparks02atlasjitter * 64.1 : [ 1] farcry4\muzzle_side * 64.1 : [ 1] fx\fx_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient_surge * 64.1 : [ 1] glow\glow_yellow * 64.1 : [ 1] gunslinger_nra\newgasmask\seva_glass_1 * 64.1 : [ 2] gunslinger_nra\newneutral\gasmask_glass_1 * 64.1 : [ 1] item\item_beans_bump * 64.1 : [ 1] item\item_beans_bump# * 64.1 : [ 1] item\item_beer_bump * 64.1 : [ 1] item\item_beer_bump# * 64.1 : [ 1] item\item_caffeine_bump * 64.1 : [ 1] item\item_caffeine_bump# * 64.1 : [ 1] item\item_chili_bump * 64.1 : [ 1] item\item_chili_bump# * 64.1 : [ 1] item\item_corn_bump * 64.1 : [ 1] item\item_corn_bump# * 64.1 : [ 1] item\item_money_bump * 64.1 : [ 1] item\item_money_bump# * 64.1 : [ 1] item\item_tomato_bump * 64.1 : [ 1] item\item_tomato_bump# * 64.1 : [ 1] item\kielbasa * 64.1 : [ 1] jdude\candle * 64.1 : [ 1] pfx\pfx_anomaly_18 * 64.1 : [ 1] pfx\pfx_bloodsplash1 * 64.1 : [ 1] pfx\pfx_smoke_f * 64.1 : [ 1] pfx\pfx_smoke_n * 64.1 : [ 1] pfx\pfx_smoke_o * 64.1 : [ 1] pfx\pfx_smoke_o2 * 64.1 : [ 1] pfx\pfx_smoke_o3 * 64.1 : [ 1] shaders\gasmasks\mask_nm_1 * 64.1 : [ 1] ui\ui_actor_upgrades_binoc * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_hud_grenade_mark * 64.1 : [ 1] ui\ui_pda_battery * 64.1 : [ 1] unrealengine\puffcolorsplashflicker * 78.3 : [ 1] pfx\gunparts * 85.3 : [ 2] mtl\mtl_pod_green_bump# * 85.3 : [ 2] wood\wood_collect_bump# * 85.3 : [ 1] wpn\maid_ports\asval\ASVAL_pistolgrip_def_bump * 85.3 : [ 1] wpn\maid_ports\asval\ASVAL_sight_rear_bump * 85.3 : [ 1] wpn\maid_ports\mp5\Ammo_bump * 85.3 : [ 1] wpn\maid_ports\tt33\TT_barrell_116mm_gold_bump * 85.3 : [ 1] wpn\maid_ports\tt33\TT_barrell_116mm_std_bump * 85.3 : [ 1] wpn\maid_ports\tt33\TT_mag_7_std_bump * 85.3 : [ 1] wpn\maid_ports\tt33\TT_pistolgrip_gold_bump * 85.3 : [ 1] wpn\maid_ports\tt33\TT_pistolgrip_std_bump * 85.3 : [ 1] wpn\wpn_ammo_9x18pm_dif * 85.3 : [ 1] wpn\wpn_ammo_9x39_diff * 85.3 : [ 1] act\act_face_her9 * 85.3 : [ 1] act\act_faces_1_03 * 85.3 : [ 1] act\theload\act_mikluha * 85.3 : [ 1] gunslinger_nra\newneutral\facemask * 85.3 : [ 1] gunslinger_nra\newneutral\facemask_2 * 85.3 : [ 1] gunslinger_nra\newneutral\pouch_canteen_dark * 85.3 : [ 1] gunslinger_nra\newneutral\pouch_canteen_olive * 85.3 : [ 1] gunslinger_nra\newneutral\poyas_kobura_tan * 85.3 : [ 1] gunslinger_nra\newneutral\sbros * 85.3 : [ 1] item\item_stims * 85.3 : [ 1] wpn\wpn_addon_mount_ak_reciever_rail * 85.3 : [ 1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka * 85.3 : [ 1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochkb * 85.3 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9a91 * 85.3 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm * 85.3 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_aps * 85.3 : [ 1] wpn\wpn_akv74u_magazine * 85.3 : [ 1] wpn\wpn_akv74u_stock * 85.3 : [ 1] wpn\wpn_eft_ak74_mount_dovetail_diff * 85.3 : [ 1] wpn\wpn_eft_ak74_pistolgrip_bakelite_diff * 85.3 : [ 1] wpn\wpn_glock_mount_aimtech_diff * 85.3 : [ 1] wpn\wpn_handguard_mr133_diff * 85.3 : [ 1] wpn\wpn_mount_ak74_dovetail_diff * 85.3 : [ 1] wpn\wpn_pistolgrip_ak_bakeli * 85.3 : [ 1] wpn\wpn_sa58_barrel_533mm * 85.3 : [ 1] wpn\wpn_sa58_dust_cover_fn_fal * 85.3 : [ 1] wpn\wpn_sa58_handguard_stamped_steel * 85.3 : [ 1] wpn\wpn_sa58_pistolgrip_ds_arms_saw_style * 85.3 : [ 1] wpn\wpn_sa58_stock_humpback * 85.3 : [ 1] wpn\wpn_silencer_salvo_12g * 85.3 : [ 1] wpn\wpn_vz61_scorpion_suppressor_diff * 85.3 : [ 1] act\act_eye_bump * 85.3 : [ 1] act\act_eye_bump# * 85.3 : [ 1] act\act_head2_bump * 85.3 : [ 1] act\act_head2_bump# * 85.3 : [ 1] act\act_pseudodog_bump * 85.3 : [ 1] act\act_pseudodog_bump# * 85.3 : [ 1] act\act_ryukzak_bump * 85.3 : [ 1] act\act_sold_bandan_head_7_bump * 85.3 : [ 1] act\act_sold_bandan_head_7_bump# * 85.3 : [ 1] act\act_specmask_head_bump * 85.3 : [ 1] act\act_stalker_dolg_3_bump * 85.3 : [ 1] act\act_stalker_dolg_3_bump# * 85.3 : [ 1] act\act_stalker_face_bump * 85.3 : [ 1] act\act_stalker_face_bump# * 85.3 : [ 1] act\act_stalker_head_antigas_2_bump * 85.3 : [ 1] act\act_trup_bump * 85.3 : [ 1] act\act_trup_bump# * 85.3 : [ 1] act\newazetrix\army_buckles * 85.3 : [ 1] act\newbandit\mask_glass * 85.3 : [ 1] act\newduty\duty_eye * 85.3 : [ 1] act\newduty\maska_helmet_glass * 85.3 : [ 1] amik\explosions\explosion_dynamite\flashlight * 85.3 : [ 1] amik\explosions\explosion_smoke03 * 85.3 : [ 1] amik\weapons\flame\flameshoot_1 * 85.3 : [ 1] amik\weapons\flame\flameshoot_2 * 85.3 : [ 1] anamflares\flare_02_rain * 85.3 : [ 1] cinemavfx\doi_spraysmoke_thin * 85.3 : [ 1] cinemavfx\gravi_swirls\swirl_heat_01 * 85.3 : [ 1] cinemavfx\gravi_swirls\swirl_heat_02 * 85.3 : [ 1] cinemavfx\muzzle_sprites\mzl_smk_comp_x4_01_col * 85.3 : [ 1] cinemavfx\smoke_burst_16 * 85.3 : [ 7] detail\detail_metall_det1 * 85.3 : [ 2] detail\detail_metall_det2 * 85.3 : [ 1] detail\detail_metall_det2_v2 * 85.3 : [ 4] detail\detail_metall_det3 * 85.3 : [ 1] detail\detail_stucco_det1 * 85.3 : [ 1] detail\detail_tile_det4 * 85.3 : [ 4] detail\detail_wood_det2 * 85.3 : [ 1] fallout4\bitsglowybits01atlas * 85.3 : [ 1] fallout4\bloodsplatter_atlas_d * 85.3 : [ 1] fallout4\clothbitanim * 85.3 : [ 1] fallout4\smokebasic01atlas * 85.3 : [ 1] fallout4\smokefillvapor01atlas * 85.3 : [ 1] fallout4\smokefillvapor01atlassoft_d * 85.3 : [ 1] fallout4\smokepuff04anim * 85.3 : [ 1] fallout4\smokepuffssoftatlas_d * 85.3 : [ 1] fallout4\smokepuffssofthighcontrastatlas_d * 85.3 : [ 1] fozest\small_fire_looped10x4_dist * 85.3 : [ 1] fx\fx_gradient1 * 85.3 : [ 1] ghost_particles\eft_style\f4_sparks * 85.3 : [ 1] gunslinger_nra\new duty\duty_eye * 85.3 : [ 1] gunslinger_nra\newgeneral\helmet_visor * 85.3 : [ 1] gunslinger_nra\newneutral\beaniehat_mil * 85.3 : [ 1] gunslinger_nra\newneutral\novice_hood_1 * 85.3 : [ 1] item\item_detector_1_bump * 85.3 : [ 1] item\item_detector_1_bump# * 85.3 : [ 1] item\item_detector_2_bump * 85.3 : [ 1] item\item_detector_2_bump# * 85.3 : [ 1] item\item_detector_3_bump * 85.3 : [ 1] item\item_detector_3_bump# * 85.3 : [ 1] item\item_drink_waterxx * 85.3 : [ 1] item\item_energ_bump * 85.3 : [ 1] item\item_energ_bump# * 85.3 : [ 1] item\item_food * 85.3 : [ 2] mtl\mtl_bochka_01_bump# * 85.3 : [ 2] mtl\mtl_bochka_02_bump# * 85.3 : [ 2] mtl\mtl_fence_ql * 85.3 : [ 2] mtl\mtl_fence_ql_bump * 85.3 : [ 2] mtl\mtl_fence_ql_bump# * 85.3 : [ 2] mtl\mtl_pod_01_bump# * 85.3 : [ 2] mtl\mtl_pod_green_bump * 85.3 : [ 2] mtl\mtl_shka_bump# * 85.3 : [ 2] mtl\mtl_walls10_bump# * 85.3 : [ 1] pfx\pfx_anomaly_5 * 85.3 : [ 1] pfx\pfx_anomaly_6 * 85.3 : [ 1] pfx\pfx_dist4 * 85.3 : [ 1] pfx\pfx_dist8 * 85.3 : [ 1] pfx\pfx_gradient * 85.3 : [ 1] pfx\pfx_skinsplash1 * 85.3 : [ 2] prop\prop_dangerbox_2_bump * 85.3 : [ 2] prop\prop_dangerbox_2_bump# * 85.3 : [ 1] prop\prop_instrument_1 * 85.3 : [ 1] prop\prop_instrument_1_bump * 85.3 : [ 1] prop\prop_instrument_1_bump# * 85.3 : [ 1] prop\prop_iten4_bump * 85.3 : [ 1] prop\prop_iten4_bump# * 85.3 : [ 1] prop\prop_kitchen_stuff_bump * 85.3 : [ 1] prop\prop_kitchen_stuff_bump# * 85.3 : [ 2] prop\prop_komp_bump * 85.3 : [ 2] prop\prop_komp_bump# * 85.3 : [ 2] prop\prop_spade_bump * 85.3 : [ 2] prop\prop_spade_bump# * 85.3 : [ 1] shoker_mod\explosions\explosion_smoke01 * 85.3 : [ 1] unrealengine\puffcolorsplash_2 * 85.3 : [ 1] usable_items\psut\akvatabs_color * 85.3 : [ 1] usable_items\psut\yadulin_color * 85.3 : [ 1] wm\wm_blood_1 * 85.3 : [ 1] wm\wm_blood_2 * 85.3 : [ 2] wood\wood_box_bump# * 85.3 : [ 4] wood\wood_table_01_bump# * 85.3 : [ 1] wpn\maid_ports\asval\asval_pistolgrip_def * 85.3 : [ 1] wpn\maid_ports\asval\asval_sight_rear * 85.3 : [ 1] wpn\maid_ports\mp5\ammo * 85.3 : [ 1] wpn\maid_ports\tt33\tt_barrell_116mm_gold * 85.3 : [ 1] wpn\maid_ports\tt33\tt_barrell_116mm_std * 85.3 : [ 1] wpn\maid_ports\tt33\tt_mag_7_std * 85.3 : [ 1] wpn\maid_ports\tt33\tt_pistolgrip_gold * 85.3 : [ 1] wpn\maid_ports\tt33\tt_pistolgrip_std * 85.3 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_mag_bump * 85.3 : [ 1] wpn\wpn_addon_scope_acog_mount_bump * 85.3 : [ 1] wpn\wpn_addon_scope_acog_mount_bump# * 85.3 : [ 1] wpn\wpn_addon_scope_kobra_crosshair_dot * 85.3 : [ 1] wpn\wpn_addon_sil_atg_bump * 85.3 : [ 1] wpn\wpn_addon_sil_kzrzp_bump * 85.3 : [ 1] wpn\wpn_addon_sil_pbs1_bump * 85.3 : [ 1] wpn\wpn_addon_sil_pbs4_bump * 85.3 : [ 1] wpn\wpn_addon_sil_tgp-a_bump * 85.3 : [ 1] wpn\wpn_akm_sight_rear_bump * 85.3 : [ 1] wpn\wpn_akm_sight_rear_bump# * 85.3 : [ 1] wpn\wpn_ammo\ammo_357_jhp * 85.3 : [ 1] wpn\wpn_ammo_762x39_bump * 85.3 : [ 1] wpn\wpn_ammo_762x39_bump# * 85.3 : [ 1] wpn\wpn_assault_handler_bump * 85.3 : [ 1] wpn\wpn_assault_handler_bump# * 85.3 : [ 1] wpn\wpn_docter_bump * 85.3 : [ 1] wpn\wpn_eft_ak74_bolt_bump * 85.3 : [ 1] wpn\wpn_eft_ak74_bolt_bump# * 85.3 : [ 1] wpn\wpn_eft_ak74_muzzle_bump * 85.3 : [ 1] wpn\wpn_eft_ak74_muzzle_bump# * 85.3 : [ 1] wpn\wpn_eft_ak74_muzzle_diff * 85.3 : [ 1] wpn\wpn_eft_ak74_sight_rear_bump * 85.3 : [ 1] wpn\wpn_eft_ak74_sight_rear_bump# * 85.3 : [ 1] wpn\wpn_foregrip_all_bcm_mod_3_bump * 85.3 : [ 1] wpn\wpn_foregrip_all_bcm_mod_3_bump# * 85.3 : [ 1] wpn\wpn_foregrip_all_magpul_afg_bump * 85.3 : [ 1] wpn\wpn_foregrip_all_magpul_afg_bump# * 85.3 : [ 1] wpn\wpn_foregrip_magpul_rvg_bump * 85.3 : [ 1] wpn\wpn_foregrip_magpul_rvg_bump# * 85.3 : [ 1] wpn\wpn_foregrip_zenit_rk_1_diff_bump * 85.3 : [ 1] wpn\wpn_foregrip_zenit_rk_1_diff_bump# * 85.3 : [ 1] wpn\wpn_glock17_double_diamond_barrel_bump * 85.3 : [ 1] wpn\wpn_glock17_double_diamond_barrel_bump# * 85.3 : [ 1] wpn\wpn_glock17_mag_bump * 85.3 : [ 1] wpn\wpn_glock17_mag_bump# * 85.3 : [ 1] wpn\wpn_glock_rubber_grip_bump * 85.3 : [ 1] wpn\wpn_glock_rubber_grip_bump# * 85.3 : [ 1] wpn\wpn_long_pistol_rail * 85.3 : [ 1] wpn\wpn_long_pistol_rail_bump * 85.3 : [ 1] wpn\wpn_long_pistol_rail_bump# * 85.3 : [ 1] wpn\wpn_mag_vss_bump * 85.3 : [ 1] wpn\wpn_mag_vss_bump# * 85.3 : [ 1] wpn\wpn_mount_trijicon_rmr_bump * 85.3 : [ 1] wpn\wpn_mount_trijicon_rmr_bump# * 85.3 : [ 1] wpn\wpn_muzzle_aks74u_bump * 85.3 : [ 1] wpn\wpn_muzzle_aks74u_bump# * 85.3 : [ 1] wpn\wpn_ncstar_mpr45_bump * 85.3 : [ 1] wpn\wpn_ncstar_mpr45_bump# * 85.3 : [ 1] wpn\wpn_new_muzzle_svd_s_bump * 85.3 : [ 1] wpn\wpn_new_muzzle_svd_s_bump# * 85.3 : [ 1] wpn\wpn_new_sight_front_svd_s_bump * 85.3 : [ 1] wpn\wpn_new_sight_front_svd_s_bump# * 85.3 : [ 1] wpn\wpn_new_sight_rear_svd_s_bump * 85.3 : [ 1] wpn\wpn_new_sight_rear_svd_s_bump# * 85.3 : [ 1] wpn\wpn_pb_pistolgrip_bump * 85.3 : [ 1] wpn\wpn_pb_pistolgrip_bump# * 85.3 : [ 1] wpn\wpn_pistolgrip_ak_zenit_rk3_bump * 85.3 : [ 1] wpn\wpn_pistolgrip_ak_zenit_rk3_bump# * 85.3 : [ 1] wpn\wpn_pkm_mounted_bump * 85.3 : [ 1] wpn\wpn_pkm_mounted_bump# * 85.3 : [ 1] wpn\wpn_protecta\wpn_protecta_sights_bump * 85.3 : [ 1] wpn\wpn_rpk16_muzzle_bump * 85.3 : [ 1] wpn\wpn_rpk16_muzzle_bump# * 85.3 : [ 1] wpn\wpn_rpk16_pistolgrip_bump * 85.3 : [ 1] wpn\wpn_rpk16_pistolgrip_bump# * 85.3 : [ 1] wpn\wpn_sa58_aac_blackout_51t_flash_hider_bump * 85.3 : [ 1] wpn\wpn_sa58_aac_blackout_51t_flash_hider_bump# * 85.3 : [ 1] wpn\wpn_sa58_aac_blackout_51t_flash_hider_diff * 85.3 : [ 1] wpn\wpn_sa58_mag_20rnd_bump * 85.3 : [ 1] wpn\wpn_sa58_mag_20rnd_bump# * 85.3 : [ 1] wpn\wpn_sa58_muzzle_austrian_style_bump * 85.3 : [ 1] wpn\wpn_sa58_muzzle_austrian_style_bump# * 85.3 : [ 1] wpn\wpn_scope_trijicon_rmr_bump * 85.3 : [ 1] wpn\wpn_scope_trijicon_rmr_bump# * 85.3 : [ 1] wpn\wpn_sight_front_all_magpul_mbus_gen2_bump * 85.3 : [ 1] wpn\wpn_sight_front_all_magpul_mbus_gen2_bump# * 85.3 : [ 1] wpn\wpn_sight_rear_mbus_bump * 85.3 : [ 1] wpn\wpn_sight_rear_mbus_bump# * 85.3 : [ 1] wpn\wpn_silencer_hexagon12_bump * 85.3 : [ 1] wpn\wpn_silencer_hexagon12_bump# * 85.3 : [ 1] wpn\wpn_silencer_kac_nt_4_bump * 85.3 : [ 1] wpn\wpn_silencer_kac_nt_4_bump# * 85.3 : [ 1] wpn\wpn_sks_mag_tapco_bump * 85.3 : [ 1] wpn\wpn_sks_mag_tapco_bump# * 85.3 : [ 1] wpn\wpn_vog30 * 85.3 : [ 1] wpn\wpn_vog30_bump * 85.3 : [ 1] wpn\wpn_barrel_mr133_diff * 85.3 : [ 1] amik\explosions\explosion_dynamite\smoke * 85.3 : [ 1] amik\explosions\smoke_white_tiled3 * 85.3 : [ 1] cinemavfx\spike_smoke_02 * 85.3 : [ 1] item\stick_bump * 85.3 : [ 1] item\stick_bump# * 85.3 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 85.3 : [ 1] wpn\wpn_mag_mr133_diff_bump * 85.3 : [ 1] wpn\wpn_mag_mr133_diff_bump# * 85.3 : [ 1] crysis_3\anim_liquid * 85.3 : [ 1] crysis_3\anm_smoke_05a * 85.3 : [ 1] crysis_3\blood_anim_a * 85.3 : [ 1] crysis_3\fireball_anim_b * 85.3 : [ 1] crysis_3\fireball_anim_e * 85.3 : [ 1] crysis_3\slime_anim_a_diff * 85.3 : [ 1] crysis_3\slime_anim_b * 85.3 : [ 1] crysis_3\smoke_looping_a * 85.3 : [ 1] crysis_3\smoke_tiled_b * 85.3 : [ 1] crysis_3\spore_a * 85.3 : [ 1] crysis_3\water_foam_tiled_a * 85.3 : [ 1] crysis_3\water_splash_single * 128.1 : [ 1] act\act_crow * 128.1 : [ 1] act\act_ratwolf_01 * 128.1 : [ 1] amik\weapons\grishik\357mag * 128.1 : [ 1] amik\weapons\grishik\50_ae * 128.1 : [ 1] amik\weapons\grishik\5x45x39 * 128.1 : [ 1] amik\weapons\grishik\5x45x39_00 * 128.1 : [ 1] amik\weapons\grishik\5x45x39_01 * 128.1 : [ 1] amik\weapons\grishik\5x56x45 * 128.1 : [ 1] amik\weapons\grishik\5x56x45_00 * 128.1 : [ 1] amik\weapons\grishik\5x7x28 * 128.1 : [ 1] amik\weapons\grishik\6x5x50 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_0 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_1 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_2 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_3 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_4 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_00 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_01 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_02 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_03 * 128.1 : [ 1] amik\weapons\grishik\7x62x51_1 * 128.1 : [ 1] amik\weapons\grishik\7x62x51_2 * 128.1 : [ 1] amik\weapons\grishik\7x62x54 * 128.1 : [ 1] amik\weapons\grishik\7x7x57 * 128.1 : [ 1] amik\weapons\grishik\7x92x57 * 128.1 : [ 1] amik\weapons\grishik\9x18_1 * 128.1 : [ 1] amik\weapons\grishik\9x18_2 * 128.1 : [ 1] amik\weapons\grishik\9x18_3 * 128.1 : [ 1] amik\weapons\grishik\9x39 * 128.1 : [ 1] amik\weapons\shells_ak_01 * 128.1 : [ 1] amik\weapons\smokeshoot_0 * 128.1 : [ 1] cinemavfx\ins_burstspark_trail_02 * 128.1 : [ 1] cinemavfx\water_new\splash_03 * 128.1 : [ 1] cooking\cooking_mfs * 128.1 : [ 1] drink\drink_cigar0 * 128.1 : [ 1] drink\drink_cigar1 * 128.1 : [ 1] drink\drink_cigar2 * 128.1 : [ 1] drink\drink_cigar3 * 128.1 : [ 1] drink\drink_tea * 128.1 : [ 1] drink\drink_vodka * 128.1 : [ 1] drink\drink_water * 128.1 : [ 1] food\chimera_food * 128.1 : [ 1] food\food_bls * 128.1 : [ 1] food\food_dog * 128.1 : [ 1] food\food_flesh * 128.1 : [ 1] food\food_pdg * 128.1 : [ 1] food\food_tushkano * 128.1 : [ 1] food\snork_food * 128.1 : [ 1] item\chleb * 128.1 : [ 1] item\item_chocolate * 128.1 : [ 1] item\item_cigar * 128.1 : [ 1] item\item_cigarettes_lucky * 128.1 : [ 1] item\item_cigarettes_russian * 128.1 : [ 1] item\item_cloth_mask * 128.1 : [ 1] item\item_hand_rolling_tobacco * 128.1 : [ 1] item\item_mint * 128.1 : [ 1] item\item_mre * 128.1 : [ 1] item\item_raisins * 128.1 : [ 1] item\item_ration_ukr * 128.1 : [ 1] item\item_salmon * 128.1 : [ 1] item\item_sausage * 128.1 : [ 1] item\item_tobacco * 128.1 : [ 1] item\item_tushonka * 128.1 : [ 1] item\kielbasa_bump * 128.1 : [ 1] item\kielbasa_bump# * 128.1 : [ 1] lights\lights_cone_handing_lamp * 128.1 : [ 1] map\map_hospital * 128.1 : [ 1] map\map_l08u_brainlab * 128.1 : [ 1] pfx\pfx_shells2 * 128.1 : [ 1] pfx\pfx_shells_green * 128.1 : [ 1] pfx\pfx_shells_pisto1 * 128.1 : [ 1] pfx\pfx_shells_pistol * 128.1 : [ 1] pfx\pfx_spark_01 * 128.1 : [ 2] prop\prop_ballon3_bump * 128.1 : [ 1] prop\prop_voda1 * 128.1 : [ 1] prop\prop_voda2 * 128.1 : [ 1] repair\repair_armor_repair_fa * 128.1 : [ 1] repair\repair_armor_repair_pro * 128.1 : [ 1] repair\repair_cleaning_kit * 128.1 : [ 1] repair\repair_cleaning_kit_r7 * 128.1 : [ 1] repair\repair_cleaning_kit_u * 128.1 : [ 1] repair\repair_glue * 128.1 : [ 1] repair\repair_grease_solvent * 128.1 : [ 1] repair\repair_gun_oil * 128.1 : [ 1] repair\repair_gun_oil_ru * 128.1 : [ 1] repair\repair_helmet_repair * 128.1 : [ 1] repair\repair_sewing_kit * 128.1 : [ 1] repair\repair_sharpening_stones * 128.1 : [ 1] repair\repair_toolkit_p * 128.1 : [ 1] repair\repair_toolkit_s * 128.1 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 128.1 : [ 1] usable_items\drinks\drink_water * 128.1 : [ 1] wpn\wpn_eft_ak74_sight_rear_diff * 128.1 : [ 1] wpn\wpn_foregrip_zenit_rk_1_diff * 128.1 : [ 1] wpn\wpn_ied * 128.1 : [ 1] wpn\wpn_ied_rpg * 128.1 : [ 1] wpn\wpn_pfm1 * 128.1 : [ 1] wpn\wpn_pistolgrip_ak_zenit_rk3_diff * 170.5 : [ 2] mtl\mtl_pod_green * 170.6 : [ 1] item\item_xxporn2 * 170.6 : [ 1] item\item_xxxporn * 170.6 : [ 2] wpn\wpn_upgrade * 170.6 : [ 1] wpn\wpn_ammo_545x39_bp_dif * 170.6 : [ 1] act\act_specmask * 170.6 : [ 1] act\act_stalker_black * 170.6 : [ 1] act\act_stalker_dolg_2 * 170.6 : [ 1] act\act_stalker_dolg___0 * 170.6 : [ 1] act\act_stalker_duty_2 * 170.6 : [ 1] act\act_stalker_soldier_4 * 170.6 : [ 1] act\act_trader_barman_1 * 170.6 : [ 1] act\act_trup * 170.6 : [ 1] act\newduty\maska_co * 170.6 : [ 1] act\newloner\wpn_glock19_sk1 * 170.6 : [ 1] act\newmilitary\russian_loyalist_head_a_headgear_a_col * 170.6 : [ 1] gunslinger_nra\newbandit\bandits_pants * 170.6 : [ 1] gunslinger_nra\newbandit\rico_hands * 170.6 : [ 1] gunslinger_nra\newfreedom\backpack_freed * 170.6 : [ 1] gunslinger_nra\newgeneral\vest_light_green * 170.6 : [ 1] gunslinger_nra\newneutral\boots * 170.6 : [ 1] gunslinger_nra\newneutral\cargopants_sunrise * 170.6 : [ 1] gunslinger_nra\newneutral\gas_gp4 * 170.6 : [ 1] gunslinger_nra\newneutral\gasmask_gp7vm * 170.6 : [ 1] gunslinger_nra\newneutral\gorka_pants_neutral * 170.6 : [ 1] gunslinger_nra\newneutral\gp5_so_black * 170.6 : [ 1] gunslinger_nra\newneutral\sunrise_hood * 170.6 : [ 1] gunslinger_nra\newneutral\ultra_nationalist_jacket_b1_col * 170.6 : [ 1] gunslinger_nra\newneutral\vest_tactical_sunrise * 170.6 : [ 1] gunslinger_nra\rgd5 * 170.6 : [ 1] item\item_boots * 170.6 : [ 1] item\item_conserva * 170.6 : [ 1] item\item_flash * 170.6 : [ 1] mp5lng_mod\wpn\m4a1\m4a1_c * 170.6 : [ 1] mp5lng_mod\wpn\m4a1\m4a1_d * 170.6 : [ 2] mtl\mtl_bochka_01 * 170.6 : [ 2] mtl\mtl_bochka_02 * 170.6 : [ 2] mtl\mtl_shkaf * 170.6 : [ 1] r_pop\mosin\bolt * 170.6 : [ 1] sgm\cymka * 170.6 : [ 1] usable_items\aptechki\army\aptechka_army_diffuse * 170.6 : [ 1] usable_items\aptechki\basic\aptechka_basic_diffuse * 170.6 : [ 1] usable_items\aptechki\elite\aptechka_elite_diffuse * 170.6 : [ 1] usable_items\aptechki\scientific\aptechka_scientific_diffuse * 170.6 : [ 1] usable_items\bints\basic\bint_basic_diffuse * 170.6 : [ 1] usable_items\bints\bio\bint_bio_diffuse * 170.6 : [ 1] usable_items\bints\israeli\bint_israeli_diffuse * 170.6 : [ 1] usable_items\butilki_steklo\cocacola\cocacola_diffuse * 170.6 : [ 1] usable_items\butilki_steklo\slavutich\slavutich_diffuse * 170.6 : [ 1] usable_items\conservi\havchik_tushka * 170.6 : [ 1] usable_items\injectors\injector_big\injector_big_diffuse * 170.6 : [ 1] usable_items\psut\can_beanz * 170.6 : [ 1] usable_items\psut\can_chilibeans * 170.6 : [ 1] usable_items\psut\can_corn * 170.6 : [ 1] usable_items\psut\can_tomatoes * 170.6 : [ 1] usable_items\psut\can_tuna * 170.6 : [ 1] usable_items\psut\can_tushonka * 170.6 : [ 1] water\water_normal * 170.6 : [ 1] who\nut * 170.6 : [ 2] wood\wood_box * 170.6 : [ 1] wpn\pistols\wpn_aps\wpn_aps * 170.6 : [ 1] wpn\pistols\wpn_fort17\wpn_fort17 * 170.6 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_body * 170.6 : [ 1] wpn\wpn_addon_grenade_launcher_m203 * 170.6 : [ 1] wpn\wpn_addon_scope_ekp-8-02 * 170.6 : [ 1] wpn\wpn_addon_sil_45 * 170.6 : [ 1] wpn\wpn_addon_usp_match * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_scope_1p29\wpn_addon_scope_1p29 * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34 * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_sil_tgp-a * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45 * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs1 * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4 * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a * 170.6 : [ 1] wpn\wpn_ak101\wpn_ak105_grips * 170.6 : [ 1] wpn\wpn_ak101\wpn_ak105_mag * 170.6 : [ 1] wpn\wpn_ak74m\wpn_ak74m_gp * 170.6 : [ 1] wpn\wpn_ak\wpn_ak_grips * 170.6 : [ 1] wpn\wpn_ak\wpn_ak_mag * 170.6 : [ 1] wpn\wpn_ak\wpn_aks_underfolder * 170.6 : [ 1] wpn\wpn_akm_bolt_diff * 170.6 : [ 1] wpn\wpn_akm_handguard_diff * 170.6 : [ 1] wpn\wpn_akm_mag_diff * 170.6 : [ 1] wpn\wpn_akm_reciever * 170.6 : [ 1] wpn\wpn_aks74u_bolt * 170.6 : [ 1] wpn\wpn_aksu_foregrip * 170.6 : [ 1] wpn\wpn_ammo * 170.6 : [ 1] wpn\wpn_bullet1 * 170.6 : [ 1] wpn\wpn_eft_ak74_handguard_diff * 170.6 : [ 1] wpn\wpn_eft_ak74_mag_30rnd_diff * 170.6 : [ 1] wpn\wpn_eft_ak74_silencer_atg_diff * 170.6 : [ 1] wpn\wpn_eft_ak74_stock_diff * 170.6 : [ 1] wpn\wpn_flashassault * 170.6 : [ 1] wpn\wpn_gauss * 170.6 : [ 1] wpn\wpn_gauss\wpn_gauss * 170.6 : [ 1] wpn\wpn_gauss_mag * 170.6 : [ 1] wpn\wpn_glock17_body_diff * 170.6 : [ 1] wpn\wpn_glock17_reciever_diff * 170.6 : [ 1] wpn\wpn_gp25_gs * 170.6 : [ 1] wpn\wpn_grenade_f1 * 170.6 : [ 1] wpn\wpn_grenade_rdg-m * 170.6 : [ 1] wpn\wpn_grenade_rgd5 * 170.6 : [ 1] wpn\wpn_handguard_aks74u * 170.6 : [ 1] wpn\wpn_kiparis_m1_mount_diff * 170.6 : [ 1] wpn\wpn_laserassault * 170.6 : [ 1] wpn\wpn_mag_5x45_45rnd_black * 170.6 : [ 1] wpn\wpn_mag_60rnd_diff * 170.6 : [ 1] wpn\wpn_mag_ak74_izhmash * 170.6 : [ 1] wpn\wpn_mount_sks_molot_diff * 170.6 : [ 1] wpn\wpn_mount_sks_utg_socom_rail_diff * 170.6 : [ 1] wpn\wpn_mr133_diff * 170.6 : [ 1] wpn\wpn_new_gas_block_svd * 170.6 : [ 1] wpn\wpn_new_handguard_svd_s_rings * 170.6 : [ 1] wpn\wpn_new_mag_svd * 170.6 : [ 1] wpn\wpn_new_mount_svd_s_lower_band * 170.6 : [ 1] wpn\wpn_new_pistolgrip_svd_s * 170.6 : [ 1] wpn\wpn_new_sil_tgpv2 * 170.6 : [ 1] wpn\wpn_pkm_mounted * 170.6 : [ 1] wpn\wpn_pm_body * 170.6 : [ 1] wpn\wpn_rpg-7_grenade * 170.6 : [ 1] wpn\wpn_rpk16_barrel * 170.6 : [ 1] wpn\wpn_rpk16_handguard * 170.6 : [ 1] wpn\wpn_rpk16_sight_rear * 170.6 : [ 1] wpn\wpn_rpk16_stock * 170.6 : [ 1] wpn\wpn_sa58_lower * 170.6 : [ 1] wpn\wpn_sa58_upper * 170.6 : [ 1] wpn\wpn_scope_all_vortex_razor_amg_uh-1_diff * 170.6 : [ 1] wpn\wpn_scope_eotech_g33 * 170.6 : [ 1] wpn\wpn_sig55x\wpn_sig550_mag * 170.6 : [ 1] wpn\wpn_sil_pbs4 * 170.6 : [ 1] wpn\wpn_silencer_918 * 170.6 : [ 1] wpn\wpn_silencer_pbs1_diff * 170.6 : [ 1] wpn\wpn_silencer_tgpa * 170.6 : [ 1] wpn\wpn_sks_sight_rear_diff * 170.6 : [ 1] wpn\wpn_stock_aks74uf * 170.6 : [ 1] wpn\wpn_svd\wpn_svd_mag * 170.6 : [ 1] wpn\wpn_usp_match * 170.6 : [ 1] wpn\wpn_vog * 170.6 : [ 1] wpn\wpn_vog_abakan * 170.6 : [ 2] detail\detail_metall_det2_u * 170.6 : [ 6] detail\detail_metall_det2_v * 170.6 : [ 1] mp5lng_mod\wpn\sv98\sv98_e * 170.6 : [ 1] act\act_face_her9_bump * 170.6 : [ 1] act\act_face_her9_bump# * 170.6 : [ 1] act\act_faces_1_03_bump * 170.6 : [ 1] act\act_faces_1_03_bump# * 170.6 : [ 1] act\act_stalker_soldier_2_bump * 170.6 : [ 1] amik\explosions\boom_0 * 170.6 : [ 1] amik\explosions\boom_1 * 170.6 : [ 1] amik\explosions\boom_2 * 170.6 : [ 1] cinemavfx\smoke_burst_muzzle_01 * 170.6 : [ 1] cinemavfx\smoke_loop_02 * 170.6 : [ 1] cinemavfx\smoke_loop_03 * 170.6 : [ 1] detail\detail_metall_det3_u * 170.6 : [ 1] fallout4\bitssmall01bluranim * 170.6 : [ 1] ghost_particles\eft_style\smoke02 * 170.6 : [ 8] mtl\mtl_barrel_bump# * 170.6 : [ 1] pfx\pfx_anomaly_2 * 170.6 : [ 1] pfx\pfx_anomaly_23 * 170.6 : [ 1] pfx\pfx_anomaly_2_green * 170.6 : [ 1] pfx\pfx_anomaly_7 * 170.6 : [ 1] pfx\pfx_shells1 * 170.6 : [ 2] prop\prop_ballon2_bump# * 170.6 : [ 2] prop\prop_crate1_bump# * 170.6 : [ 1] wpn\wpn_addon_mount_ak_reciever_rail_bump * 170.6 : [ 1] wpn\wpn_addon_mount_ak_reciever_rail_bump# * 170.6 : [ 2] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka_bump * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9a91_bump * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm_bump * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_aps_bump * 170.6 : [ 1] wpn\wpn_akv74u_magazine_bump * 170.6 : [ 1] wpn\wpn_akv74u_magazine_bump# * 170.6 : [ 1] wpn\wpn_eft_ak74_mount_dovetail_bump * 170.6 : [ 1] wpn\wpn_eft_ak74_mount_dovetail_bump# * 170.6 : [ 1] wpn\wpn_eft_ak74_pistolgrip_bakelite_bump * 170.6 : [ 1] wpn\wpn_eft_ak74_pistolgrip_bakelite_bump# * 170.6 : [ 1] wpn\wpn_glock_mount_aimtech_bump * 170.6 : [ 1] wpn\wpn_glock_mount_aimtech_bump# * 170.6 : [ 1] wpn\wpn_mount_ak74_dovetail_bump * 170.6 : [ 1] wpn\wpn_mount_ak74_dovetail_bump# * 170.6 : [ 1] wpn\wpn_pistolgrip_ak_bakeli_bump * 170.6 : [ 1] wpn\wpn_pistolgrip_ak_bakeli_bump# * 170.6 : [ 1] wpn\wpn_sa58_barrel_533mm_bump * 170.6 : [ 1] wpn\wpn_sa58_barrel_533mm_bump# * 170.6 : [ 1] wpn\wpn_sa58_dust_cover_fn_fal_bump * 170.6 : [ 1] wpn\wpn_sa58_dust_cover_fn_fal_bump# * 170.6 : [ 1] wpn\wpn_sa58_handguard_stamped_steel_bump * 170.6 : [ 1] wpn\wpn_sa58_handguard_stamped_steel_bump# * 170.6 : [ 1] wpn\wpn_sa58_pistolgrip_ds_arms_saw_style_bump * 170.6 : [ 1] wpn\wpn_sa58_pistolgrip_ds_arms_saw_style_bump# * 170.6 : [ 1] wpn\wpn_sa58_stock_humpback_bump * 170.6 : [ 1] wpn\wpn_sa58_stock_humpback_bump# * 170.6 : [ 1] wpn\wpn_silencer_osprey9_bump * 170.6 : [ 1] wpn\wpn_silencer_osprey9_bump# * 170.6 : [ 1] wpn\wpn_silencer_osprey9_diff * 170.6 : [ 1] wpn\wpn_silencer_salvo_12g_bump * 170.6 : [ 1] wpn\wpn_silencer_salvo_12g_bump# * 170.6 : [ 1] wpn\wpn_vz61_scorpion_suppressor_bump * 170.6 : [ 1] wpn\wpn_vz61_scorpion_suppressor_bump# * 170.6 : [ 1] wpn\wpn_barrel_mr133_diff_bump * 170.6 : [ 1] wpn\wpn_barrel_mr133_diff_bump# * 256.1 : [ 1] act\act_ryukzak_bump# * 256.1 : [ 1] act\act_stalker_soldier_2 * 256.1 : [ 1] amik\explosions\explosion_flash_atlas * 256.1 : [ 1] amik\hit_fx\blood\blood * 256.1 : [ 1] anamflares\flare_01 * 256.1 : [ 1] anamflares\flare_03 * 256.1 : [ 1] anamflares\flare_moon * 256.1 : [ 1] cinemavfx\fxlightningbolt01 * 256.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_02_col * 256.1 : [ 1] cinemavfx\smoke_burst_17_a * 256.1 : [ 1] cinemavfx\sparksheet * 256.1 : [ 1] cooking\cooking_mfs_bump * 256.1 : [ 1] cooking\cooking_mfs_bump# * 256.1 : [ 1] drink\drink_cigar0_bump * 256.1 : [ 1] drink\drink_cigar0_bump# * 256.1 : [ 1] drink\drink_cigar1_bump * 256.1 : [ 1] drink\drink_cigar1_bump# * 256.1 : [ 1] drink\drink_cigar2_bump * 256.1 : [ 1] drink\drink_cigar2_bump# * 256.1 : [ 1] drink\drink_cigar3_bump * 256.1 : [ 1] drink\drink_cigar3_bump# * 256.1 : [ 1] drink\drink_tea_bump * 256.1 : [ 1] drink\drink_tea_bump# * 256.1 : [ 2] drink\drink_vodka_bump * 256.1 : [ 2] drink\drink_vodka_bump# * 256.1 : [ 1] drink\drink_water_bump * 256.1 : [ 1] drink\drink_water_bump# * 256.1 : [ 1] eft_wp\addons\scope_pso_1m2-1_lens_trans * 256.1 : [ 1] fallout4\smokefillvapor01atlassoft_c * 256.1 : [ 1] farcry4\blood_01 * 256.1 : [ 1] farcry4\dust_puff_01 * 256.1 : [ 1] farcry4\dust_puff_big_02 * 256.1 : [ 1] farcry4\metal_spark_01 * 256.1 : [ 1] farcry4\smoke_puff_small_01 * 256.1 : [ 1] food\chimera_food_bump * 256.1 : [ 1] food\chimera_food_bump# * 256.1 : [ 1] food\food_bls_bump * 256.1 : [ 1] food\food_bls_bump# * 256.1 : [ 1] food\food_boar * 256.1 : [ 1] food\food_boar_bump * 256.1 : [ 1] food\food_boar_bump# * 256.1 : [ 1] food\food_dog_bump * 256.1 : [ 1] food\food_dog_bump# * 256.1 : [ 1] food\food_flesh_bump * 256.1 : [ 1] food\food_flesh_bump# * 256.1 : [ 1] food\food_pdg_bump * 256.1 : [ 1] food\food_pdg_bump# * 256.1 : [ 1] food\food_tushkano_bump * 256.1 : [ 1] food\food_tushkano_bump# * 256.1 : [ 1] food\snork_food_bump * 256.1 : [ 1] food\snork_food_bump# * 256.1 : [ 1] fx\fx_rain * 256.1 : [ 1] gunslinger_nra\new duty\duty_maska_helm_glass * 256.1 : [ 1] gunslinger_nra\newneutral\sbros_sunrise * 256.1 : [ 1] item\chleb_bump * 256.1 : [ 1] item\item_chocolate_bump * 256.1 : [ 1] item\item_chocolate_bump# * 256.1 : [ 1] item\item_cigar_bump * 256.1 : [ 1] item\item_cigar_bump# * 256.1 : [ 1] item\item_cigarettes_lucky_bump * 256.1 : [ 1] item\item_cigarettes_lucky_bump# * 256.1 : [ 1] item\item_cigarettes_russian_bump * 256.1 : [ 1] item\item_cigarettes_russian_bump# * 256.1 : [ 1] item\item_cloth_mask_bump * 256.1 : [ 1] item\item_cloth_mask_bump# * 256.1 : [ 1] item\item_detector_3 * 256.1 : [ 1] item\item_hand_rolling_tobacco_bump * 256.1 : [ 1] item\item_hand_rolling_tobacco_bump# * 256.1 : [ 1] item\item_lead_box * 256.1 : [ 1] item\item_mineral_water * 256.1 : [ 1] item\item_mineral_water_bump * 256.1 : [ 1] item\item_mineral_water_bump# * 256.1 : [ 1] item\item_mint_bump * 256.1 : [ 1] item\item_mint_bump# * 256.1 : [ 1] item\item_notes * 256.1 : [ 1] item\item_nuts * 256.1 : [ 1] item\item_nuts_bump * 256.1 : [ 1] item\item_nuts_bump# * 256.1 : [ 1] item\item_raisins_bump * 256.1 : [ 1] item\item_raisins_bump# * 256.1 : [ 2] item\item_ration_ru * 256.1 : [ 1] item\item_ration_ru_bump * 256.1 : [ 1] item\item_ration_ru_bump# * 256.1 : [ 1] item\item_ration_ukr_bump * 256.1 : [ 1] item\item_ration_ukr_bump# * 256.1 : [ 1] item\item_sack_bump * 256.1 : [ 1] item\item_sack_bump# * 256.1 : [ 1] item\item_salmon_bump * 256.1 : [ 1] item\item_salmon_bump# * 256.1 : [ 1] item\item_sausage_bump * 256.1 : [ 1] item\item_sausage_bump# * 256.1 : [ 1] item\item_tobacco_bump * 256.1 : [ 1] item\item_tobacco_bump# * 256.1 : [ 1] item\item_tushonka_bump * 256.1 : [ 1] item\item_tushonka_bump# * 256.1 : [ 1] jdude\bloodsquirt2 * 256.1 : [ 1] jdude\newmuzzles\ins_muzzleflash * 256.1 : [ 1] jdude\newmuzzles\muzzle_ar_03 * 256.1 : [ 1] map\map_labx8 * 256.1 : [ 1] pfx\pfx_bloodsplash2 * 256.1 : [ 1] pfx\pfx_expl_01 * 256.1 : [ 1] pfx\pfx_flash_01 * 256.1 : [ 1] pfx\pfx_flash_02 * 256.1 : [ 1] pfx\pfx_flash_05 * 256.1 : [ 1] pfx\pfx_flash_07 * 256.1 : [ 1] pfx\pfx_flash_08 * 256.1 : [ 1] pfx\pfx_smoke_p * 256.1 : [ 1] prop\prop_voda1_bump * 256.1 : [ 1] prop\prop_voda1_bump# * 256.1 : [ 1] prop\prop_voda2_bump * 256.1 : [ 1] prop\prop_voda2_bump# * 256.1 : [ 1] repair\repair_armor_repair_fa_bump * 256.1 : [ 1] repair\repair_armor_repair_fa_bump# * 256.1 : [ 2] repair\repair_armor_repair_pro_bump * 256.1 : [ 2] repair\repair_armor_repair_pro_bump# * 256.1 : [ 2] repair\repair_cleaning_kit_bump * 256.1 : [ 2] repair\repair_cleaning_kit_bump# * 256.1 : [ 1] repair\repair_cleaning_kit_r7_bump * 256.1 : [ 1] repair\repair_cleaning_kit_r7_bump# * 256.1 : [ 1] repair\repair_cleaning_kit_u_bump * 256.1 : [ 1] repair\repair_cleaning_kit_u_bump# * 256.1 : [ 1] repair\repair_glue_bump * 256.1 : [ 1] repair\repair_glue_bump# * 256.1 : [ 1] repair\repair_grease_solvent_bump * 256.1 : [ 1] repair\repair_grease_solvent_bump# * 256.1 : [ 1] repair\repair_gun_oil_bump * 256.1 : [ 1] repair\repair_gun_oil_bump# * 256.1 : [ 1] repair\repair_gun_oil_ru_bump * 256.1 : [ 1] repair\repair_gun_oil_ru_bump# * 256.1 : [ 1] repair\repair_sewing_kit_bump * 256.1 : [ 1] repair\repair_sewing_kit_bump# * 256.1 : [ 1] repair\repair_toolkit_p_bump * 256.1 : [ 1] repair\repair_toolkit_p_bump# * 256.1 : [ 1] repair\repair_toolkit_s_bump * 256.1 : [ 1] repair\repair_toolkit_s_bump# * 256.1 : [ 1] sgm\sumka_2 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_14 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_16 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_18 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_21 * 256.1 : [ 1] ui\hud_mod_back * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 256.1 : [ 1] unrealengine\bonfire\bonefire4 * 256.1 : [ 1] unrealengine\puffcolorsplash * 256.1 : [ 1] unrealengine\puffcolorsplash_3 * 256.1 : [ 1] usable_items\banki\artezian\banka_2_artezian_diffuse * 256.1 : [ 1] usable_items\banki\heiniken\banka_2_heiniken_diffuse * 256.1 : [ 1] usable_items\banki\redbull\banka_1_redbull_diffuse * 256.1 : [ 1] usable_items\drinks\voda * 256.1 : [ 1] usable_items\drinks\voda_dop * 256.1 : [ 1] wpn\sights * 256.1 : [ 1] wpn\wpn_addon_scope_c-more_crosshair_dirt * 256.1 : [ 1] wpn\wpn_g36\wpn_g36_scope_bump * 256.1 : [ 1] wpn\wpn_ied_bump * 256.1 : [ 1] wpn\wpn_ied_bump# * 256.1 : [ 1] wpn\wpn_ied_rpg_bump * 256.1 : [ 1] wpn\wpn_ied_rpg_bump# * 256.1 : [ 1] wpn\wpn_pfm1_bump * 256.1 : [ 1] wpn\wpn_pfm1_bump# * 256.1 : [ 1] wpn\wpn_scope_pso_1m2-1_lens_trans2 * 256.1 : [ 1] wpn\wpn_sights * 256.1 : [ 1] wpn\wpn_vortex_crosshair_dynamic * 256.2 : [ 4] sky\af1_foggy\06-00#small * 256.2 : [ 15] sky\af1_foggy\08-00#small * 256.2 : [ 2] sky\af1_foggy\09-00#small * 256.2 : [ 2] sky\af1_foggy\11-00#small * 256.2 : [ 12] sky\af1_foggy\13-00#small * 256.2 : [ 2] sky\af3_a_cloudy\05-00#small * 256.2 : [ 8] sky\af3_a_cloudy\06-00#small * 256.2 : [ 6] sky\af3_a_cloudy\07-00#small * 256.2 : [ 6] sky\af3_a_cloudy\08-00#small * 256.2 : [ 22] sky\af3_a_cloudy\09-00#small * 256.2 : [ 6] sky\af3_a_cloudy\10-00#small * 256.2 : [ 8] sky\af3_a_cloudy\11-00#small * 256.2 : [ 5] sky\af3_a_cloudy\12-00#small * 256.2 : [ 6] sky\af3_a_cloudy\13-00#small * 256.2 : [ 8] sky\af3_a_cloudy\14-00#small * 256.2 : [ 6] sky\af3_a_cloudy\15-00#small * 256.2 : [ 6] sky\af3_a_cloudy\16-00#small * 256.2 : [ 7] sky\af3_a_cloudy\17-00#small * 256.2 : [ 11] sky\af3_a_cloudy\18-00#small * 256.2 : [ 4] sky\af3_a_cloudy\19-00#small * 256.2 : [ 5] sky\af3_a_cloudy\20-00#small * 256.2 : [ 6] sky\af3_blowout\blowout1#small * 256.2 : [ 2] sky\af3_blowout\blowout1_1#small * 256.2 : [ 1] sky\af3_blowout\blowout2#small * 256.2 : [ 1] sky\af3_blowout\blowout2_night#small * 256.2 : [ 3] sky\af3_blowout\blowout3#small * 256.2 : [ 2] sky\af3_blowout\blowout3_1#small * 256.2 : [ 2] sky\af3_blowout\blowout3_1_night#small * 256.2 : [ 3] sky\af3_blowout\blowout3_2#small * 256.2 : [ 2] sky\af3_blowout\blowout3_2_night#small * 256.2 : [ 2] sky\af3_blowout\blowout3_3#small * 256.2 : [ 2] sky\af3_blowout\blowout3_3_night#small * 256.2 : [ 1] sky\af3_blowout\blowout3_night#small * 256.2 : [ 1] sky\af3_blowout\blowout4#small * 256.2 : [ 3] sky\af3_blowout\blowout4_1#small * 256.2 : [ 3] sky\af3_blowout\blowout4_1_night#small * 256.2 : [ 1] sky\af3_blowout\blowout4_night#small * 256.2 : [ 1] sky\af3_blowout\blowout5_night#small * 256.2 : [ 7] sky\af3_blowout\blowout5psi_night#small * 256.2 : [ 1] sky\af3_blowout\blowout6#small * 256.2 : [ 1] sky\af3_blowout\blowout6_night#small * 256.2 : [ 4] sky\af3_blowout\blowout7_night#small * 256.2 : [ 57] sky\af3_foggy\10-00#small * 256.2 : [ 5] sky\af3_foggy\11-00#small * 256.2 : [ 4] sky\expedition_rain\09-00#small * 256.2 : [ 2] sky\expedition_rain\10-00#small * 256.2 : [ 2] sky\expedition_rain\11-00#small * 256.2 : [ 2] sky\expedition_rain\12-00#small * 256.2 : [ 6] sky\expedition_rain\13-00#small * 256.2 : [ 2] sky\expedition_rain\14-00#small * 256.2 : [ 2] sky\expedition_rain\15-00#small * 256.2 : [ 2] sky\expedition_rain\16-00#small * 256.2 : [ 4] sky\expedition_rain\17-00#small * 256.2 : [ 2] sky\expedition_rain\18-00#small * 256.2 : [ 4] sky\sky_13_cube#small * 256.2 : [ 2] sky\sky_13_cube_night#small * 256.2 : [ 1] sky\sky_14_cube#small * 256.2 : [ 1] sky\sky_17_clouds_cube#small * 256.2 : [ 1] sky\sky_18_cube#small * 256.2 : [ 1] sky\sky_1_clouds_cube#small * 256.2 : [ 1] sky\sky_20_clouds_cube#small * 256.2 : [ 1] sky\sky_2_clouds_cube#small * 256.2 : [ 5] sky\sky_5_cube#small * 256.2 : [ 7] sky\sky_9_cube#small * 256.2 : [ 33] sky\skygod_night\cloudy_00-00#small * 256.2 : [ 29] sky\skygod_night\foggy_00-00#small * 256.2 : [ 39] sky\swtc_clear\00-00-fm#small * 256.2 : [ 25] sky\swtc_clear\01-00-fm#small * 256.2 : [ 5] sky\swtc_clear\02-00-fm#small * 256.2 : [ 1] sky\swtc_clear\03-00-fm#small * 256.2 : [ 1] sky\swtc_clear\04-00-fm#small * 256.2 : [ 1] sky\swtc_clear\04-30#small * 256.2 : [ 3] sky\swtc_clear\05-00#small * 256.2 : [ 3] sky\swtc_clear\06-00#small * 256.2 : [ 1] sky\swtc_clear\06-30#small * 256.2 : [ 1] sky\swtc_clear\07-00#small * 256.2 : [ 2] sky\swtc_clear\08-00#small * 256.2 : [ 3] sky\swtc_clear\09-00#small * 256.2 : [ 2] sky\swtc_clear\10-00#small * 256.2 : [ 2] sky\swtc_clear\11-00#small * 256.2 : [ 3] sky\swtc_clear\12-00#small * 256.2 : [ 2] sky\swtc_clear\13-00#small * 256.2 : [ 2] sky\swtc_clear\14-00#small * 256.2 : [ 2] sky\swtc_clear\15-00#small * 256.2 : [ 2] sky\swtc_clear\16-00#small * 256.2 : [ 2] sky\swtc_clear\17-00#small * 256.2 : [ 2] sky\swtc_clear\18-00#small * 256.2 : [ 3] sky\swtc_clear\19-00#small * 256.2 : [ 2] sky\swtc_clear\20-00#small * 256.2 : [ 1] sky\swtc_clear\20-30#small * 256.2 : [ 2] sky\swtc_clear\21-00#small * 256.2 : [ 8] sky\swtc_clear\22-00-fm#small * 256.2 : [ 5] sky\swtc_clear\23-00-fm#small * 256.2 : [ 10] sky\swtc_clear_alt\01-00#small * 256.2 : [ 18] sky\swtc_clear_alt\03-00#small * 256.2 : [ 5] sky\swtc_clear_alt\04-00#small * 256.2 : [ 1] sky\swtc_clear_alt\04-30#small * 256.2 : [ 1] sky\swtc_clear_alt\05-00#small * 256.2 : [ 2] sky\swtc_clear_alt\06-00#small * 256.2 : [ 1] sky\swtc_clear_alt\07-00#small * 256.2 : [ 1] sky\swtc_clear_alt\08-00#small * 256.2 : [ 2] sky\swtc_clear_alt\10-00#small * 256.2 : [ 1] sky\swtc_clear_alt\11-00#small * 256.2 : [ 2] sky\swtc_clear_alt\13-00#small * 256.2 : [ 1] sky\swtc_clear_alt\14-00#small * 256.2 : [ 2] sky\swtc_clear_alt\15-00#small * 256.2 : [ 1] sky\swtc_clear_alt\17-00#small * 256.2 : [ 1] sky\swtc_clear_alt\18-00#small * 256.2 : [ 1] sky\swtc_clear_alt\19-00#small * 256.2 : [ 2] sky\swtc_clear_alt\20-00#small * 256.2 : [ 3] sky\swtc_clear_alt\20-30#small * 256.2 : [ 1] sky\swtc_dark\05-00-storm#small * 256.2 : [ 2] sky\swtc_dark\06-00-cloudy-dark#small * 256.2 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain#small * 256.2 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain#small * 256.2 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain#small * 256.2 : [ 1] sky\swtc_dark\11-00-storm#small * 256.2 : [ 3] sky\swtc_dark\13-00-cloudy-dark#small * 256.2 : [ 1] sky\swtc_dark\15-00-storm#small * 256.2 : [ 1] sky\swtc_dark\16-00-storm#small * 256.2 : [ 1] sky\swtc_dark\17-00-storm#small * 256.2 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain#small * 256.2 : [ 3] sky\swtc_dark\19-00-storm#small * 256.2 : [ 2] sky\swtc_dark\20-00-storm#small * 256.2 : [ 1] sky\swtc_dark\21-00-storm#small * 256.2 : [ 6] sky\swtc_storm\08-00-storm#small * 256.2 : [ 2] sky\swtc_storm\09-00-storm#small * 256.2 : [ 8] sky\swtc_storm\10-00-storm#small * 256.2 : [ 1] sky\swtc_storm\14-00-storm#small * 256.2 : [ 3] sky\swtc_storm\15-00-storm#small * 256.2 : [ 1] sky\swtc_storm\17-00-storm#small * 256.2 : [ 1] sky\swtc_storm\20-00-storm#small * 262.6 : [ 1] shaders\smaa\area_tex_dx11 * 335.8 : [ 1] amik\explosions\anim_dirtexp_3 * 335.8 : [ 1] pfx\pfx_rez_electra2 * 335.8 : [ 1] pfx\pfx_rez_electra3 * 341.1 : [ 1] eft_wp\addons\scope_pso_1m2-1_lens_bump * 341.1 : [ 1] water\water_flowing_nmap * 341.1 : [ 1] wpn\maid_ports\asval\ASVAL_dustcover_def_bump * 341.1 : [ 1] wpn\maid_ports\asval\ASVAL_mag_20_bump * 341.1 : [ 1] wpn\maid_ports\asval\ASVAL_silencer_def_bump * 341.1 : [ 1] wpn\maid_ports\asval\ASVAL_stock_def_bump * 341.1 : [ 1] wpn\maid_ports\melee\melee_bars_a2_95h18_bump * 341.1 : [ 1] wpn\maid_ports\mp5\Mag_30_bump * 341.1 : [ 1] wpn\maid_ports\mp5\Receiver_Lower_NAVY_bump * 341.1 : [ 1] wpn\maid_ports\mp5\Stock_Retractable_bump * 341.1 : [ 1] wpn\maid_ports\mp7\Suppressor_Osprey_bump * 341.1 : [ 1] wpn\maid_ports\tt33\TT_receiver_gold_bump * 341.1 : [ 1] wpn\maid_ports\tt33\TT_receiver_std_bump * 341.1 : [ 2] wpn\wpn_scope_pso_1m2-1_lens_bump * 341.1 : [ 1] sunmask * 341.1 : [ 1] act\act_arm_novice * 341.1 : [ 1] act\newduty\hhl_m_duty_kommandir_light_co * 341.1 : [ 1] act\newduty\hhl_m_duty_mehan_light_co * 341.1 : [ 1] act\newduty\hhl_m_duty_tr_light_co * 341.1 : [ 1] act\newmilitary\spetsnaz_balaclava_a0_col * 341.1 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 341.1 : [ 1] gunslinger_nra\new duty\duty_arm_sleeves * 341.1 : [ 1] gunslinger_nra\newmerc\hhl_m_merc_boss_light_co * 341.1 : [ 1] gunslinger_nra\newneutral\hhl_m_bandit_01_light_co * 341.1 : [ 1] gunslinger_nra\newneutral\hhl_m_latino01_006_light_co * 341.1 : [ 1] gunslinger_nra\newneutral\m65_jacket_brown_light * 341.1 : [ 1] gunslinger_nra\newneutral\m65_jacket_light * 341.1 : [ 1] gunslinger_nra\newneutral\rus_upper_tan * 341.1 : [ 1] gunslinger_nra\newneutral\somalie_gear_d * 341.1 : [ 2] mtl\mtl_barrel_02 * 341.1 : [ 2] mtl\mtl_barrel_03 * 341.1 : [ 2] mtl\mtl_barrel_04 * 341.1 : [ 2] mtl\mtl_barrel_05 * 341.1 : [ 2] mtl\mtl_tubes3 * 341.1 : [ 2] prop\prop_ballon2 * 341.1 : [ 2] prop\prop_crate1 * 341.1 : [ 1] wpn\wpn_eft_ak74_gl_gp34_diff * 341.1 : [ 1] wpn\wpn_eft_ak74_reciever_diff * 341.1 : [ 1] wpn\wpn_reciever_aks74u * 341.1 : [ 1] wpn\wpn_rpk16_reciever * 341.1 : [ 1] wpn\wpn_sks_stock_molot_diff * 341.1 : [ 1] wpn\wpn_stock_mr133_plastic_diff * 341.1 : [ 1] wpn\wpn_svt40\wpn_svt40 * 341.1 : [ 1] act\act_gasmask_bump * 341.1 : [ 1] act\act_gasmask_bump# * 341.1 : [ 1] act\act_specmask_bump * 341.1 : [ 1] act\act_stalker_bump * 341.1 : [ 1] act\act_stalker_bump# * 341.1 : [ 1] act\act_stalker_dolg_2_bump * 341.1 : [ 1] act\act_stalker_duty_2_bump * 341.1 : [ 2] act\act_stalker_hero_bump * 341.1 : [ 1] act\act_stalker_neutral_2_bump * 341.1 : [ 1] act\act_stalker_sviter_bump * 341.1 : [ 1] act\act_stalker_sviter_bump# * 341.1 : [ 1] act\act_trader_barman_bump * 341.1 : [ 1] act\act_trader_barman_bump# * 341.1 : [ 1] act\newclearsky\cargopants_clearsky2_co * 341.1 : [ 1] act\newclearsky\cargopants_sky_2 * 341.1 : [ 1] act\newclearsky\clearsky_hood_d * 341.1 : [ 1] act\newclearsky\gorka_pants * 341.1 : [ 1] act\newduty\act_broneshlem_ris * 341.1 : [ 1] act\newduty\duty_face_unique * 341.1 : [ 1] act\newduty\glo_rsa_1 * 341.1 : [ 1] act\newduty\glo_rsa_2 * 341.1 : [ 1] act\newduty\respirator_duty * 341.1 : [ 1] act\newmilitary\spetsnaz_opforce_goggles_col * 341.1 : [ 1] amik\explosions\final_expl * 341.1 : [ 1] amik\weapons\smokeshoot_1 * 341.1 : [ 1] anamflares\flare_10 * 341.1 : [ 1] awr\leatherman * 341.1 : [ 1] chevron\chevron * 341.1 : [ 1] cinemavfx\debris_huge_burst_02 * 341.1 : [ 1] cinemavfx\distort_anomaly_01 * 341.1 : [ 1] cinemavfx\distort_anomaly_03 * 341.1 : [ 1] crysis_3\cumulus_01 * 341.1 : [ 1] duty\act_pla_glove_2 * 341.1 : [ 1] exo_body\glove_black_dm_bump * 341.1 : [ 1] exo_body\glove_black_dm_bump# * 341.1 : [ 1] fallout4\bitsleaves01anim_d * 341.1 : [ 1] fallout4\decalsbloodsmear_d * 341.1 : [ 1] fallout4\smokeburstpuffanim * 341.1 : [ 1] fallout4\smokepuffsbrightnuke02_d * 341.1 : [ 1] fallout4\smokepuffscontrastatlas * 341.1 : [ 1] fallout4\smokepuffy02_d * 341.1 : [ 1] gasmask\gasmask_gp7 * 341.1 : [ 1] gasmask\gasmask_gp7_bump * 341.1 : [ 1] gasmask\gasmask_gp7vm * 341.1 : [ 1] gasmask\gasmask_gp7vm_bump * 341.1 : [ 1] ghost_particles\eft_style\eft_flame * 341.1 : [ 1] ghost_particles\smoke\generic_smoke_white_00 * 341.1 : [ 1] gunslinger_nra\chevron\chevron * 341.1 : [ 1] gunslinger_nra\new duty\duty_face_unique * 341.1 : [ 1] gunslinger_nra\new duty\duty_maska_helm * 341.1 : [ 1] gunslinger_nra\new duty\glo_rsa_2 * 341.1 : [ 1] gunslinger_nra\new duty\respirator_3m_dif * 341.1 : [ 1] gunslinger_nra\new duty\t_ru_support_headgear_duty * 341.1 : [ 1] gunslinger_nra\newexoskeleton\exo_glove_black_dm * 341.1 : [ 1] gunslinger_nra\newfreedom\freedom_head * 341.1 : [ 1] gunslinger_nra\newgeneral\balaclava_2_d * 341.1 : [ 1] gunslinger_nra\newgeneral\fsb2004_head * 341.1 : [ 1] gunslinger_nra\newgeneral\vest_light_sky * 341.1 : [ 1] gunslinger_nra\newmonolith\mono_glove * 341.1 : [ 1] item\item_conserva_bump * 341.1 : [ 1] item\item_flash_bump * 341.1 : [ 1] item\item_injector * 341.1 : [ 1] item\item_pda_lp\item_pda * 341.1 : [ 1] item\item_pda_lp\item_pda_bump * 341.1 : [ 1] jdude\newblood\bloodburst09_var1 * 341.1 : [ 1] mp5lng_mod\wpn\mosin\scope * 341.1 : [ 1] mp5lng_mod\wpn\mosin\silencer * 341.1 : [ 2] mtl\mtl_bochka_01_bump * 341.1 : [ 2] mtl\mtl_bochka_02_bump * 341.1 : [ 2] mtl\mtl_shka_bump * 341.1 : [ 1] pfx\pfx_flamefx_01 * 341.1 : [ 1] seva_body\elite_pmc_boot_a_col * 341.1 : [ 1] unrealengine\puffcolorsplashflicker2 * 341.1 : [ 1] usable_items\injectors\item_amphetamine * 341.1 : [ 2] wood\wood_box_bump * 341.1 : [ 4] wood\wood_table_01_bump * 341.1 : [ 1] wpn\maid_ports\asval\asval_dustcover_def * 341.1 : [ 1] wpn\maid_ports\asval\asval_mag_20 * 341.1 : [ 1] wpn\maid_ports\asval\asval_silencer_def * 341.1 : [ 1] wpn\maid_ports\asval\asval_stock_def * 341.1 : [ 1] wpn\maid_ports\melee\melee_bars_a2_95h18 * 341.1 : [ 1] wpn\maid_ports\mp5\mag_30 * 341.1 : [ 1] wpn\maid_ports\mp5\receiver_lower_navy * 341.1 : [ 1] wpn\maid_ports\mp5\stock_retractable * 341.1 : [ 1] wpn\maid_ports\mp7\suppressor_osprey * 341.1 : [ 1] wpn\maid_ports\tt33\tt_receiver_gold * 341.1 : [ 1] wpn\maid_ports\tt33\tt_receiver_std * 341.1 : [ 1] wpn\pistols\wpn_aps\wpn_aps_bump * 341.1 : [ 1] wpn\pistols\wpn_fort17\wpn_fort17_bump * 341.1 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_body_bump * 341.1 : [ 1] wpn\shared_lewd\wpn_lenses_bump * 341.1 : [ 1] wpn\shared_lewd\wpn_lenses_bump# * 341.1 : [ 1] wpn\wpn_addon_grenade_launcher_m203_bump * 341.1 : [ 1] wpn\wpn_addon_scope_ekp-8-02_bump * 341.1 : [ 1] wpn\wpn_addon_sil_45_bump * 341.1 : [ 1] wpn\wpn_addon_usp_match_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_1p29\wpn_addon_scope_1p29_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs1_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4_bump * 341.1 : [ 2] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a_bump * 341.1 : [ 1] wpn\wpn_ak101\wpn_ak105_grips_bump * 341.1 : [ 1] wpn\wpn_ak101\wpn_ak105_mag_bump * 341.1 : [ 1] wpn\wpn_ak74m\wpn_ak74m_gp_bump * 341.1 : [ 1] wpn\wpn_ak\wpn_ak_grips_bump * 341.1 : [ 1] wpn\wpn_ak\wpn_ak_mag_bump * 341.1 : [ 1] wpn\wpn_ak\wpn_aks_underfolder_bump * 341.1 : [ 1] wpn\wpn_akm_bolt_bump * 341.1 : [ 1] wpn\wpn_akm_bolt_bump# * 341.1 : [ 1] wpn\wpn_akm_handguard_bump * 341.1 : [ 1] wpn\wpn_akm_handguard_bump# * 341.1 : [ 1] wpn\wpn_akm_mag_bump * 341.1 : [ 1] wpn\wpn_akm_mag_bump# * 341.1 : [ 1] wpn\wpn_akm_reciever_bump * 341.1 : [ 1] wpn\wpn_akm_reciever_bump# * 341.1 : [ 1] wpn\wpn_aks74u_bolt_bump * 341.1 : [ 1] wpn\wpn_aks74u_bolt_bump# * 341.1 : [ 1] wpn\wpn_aksu_foregrip_bump * 341.1 : [ 1] wpn\wpn_aksu_foregrip_bump# * 341.1 : [ 1] wpn\wpn_bolt_bump * 341.1 : [ 1] wpn\wpn_bullet1_bump * 341.1 : [ 1] wpn\wpn_eft_ak74_handguard_bump * 341.1 : [ 1] wpn\wpn_eft_ak74_handguard_bump# * 341.1 : [ 1] wpn\wpn_eft_ak74_mag_30rnd_bump * 341.1 : [ 1] wpn\wpn_eft_ak74_mag_30rnd_bump# * 341.1 : [ 1] wpn\wpn_eft_ak74_silencer_atg_bump * 341.1 : [ 1] wpn\wpn_eft_ak74_silencer_atg_bump# * 341.1 : [ 1] wpn\wpn_eft_ak74_stock_bump * 341.1 : [ 1] wpn\wpn_eft_ak74_stock_bump# * 341.1 : [ 1] wpn\wpn_flashassault_bump * 341.1 : [ 1] wpn\wpn_flashassault_bump# * 341.1 : [ 1] wpn\wpn_gauss_mag_bump * 341.1 : [ 1] wpn\wpn_gauss_mag_bump# * 341.1 : [ 1] wpn\wpn_glock17_body_bump * 341.1 : [ 1] wpn\wpn_glock17_body_bump# * 341.1 : [ 1] wpn\wpn_glock17_reciever_bump * 341.1 : [ 1] wpn\wpn_glock17_reciever_bump# * 341.1 : [ 1] wpn\wpn_gp25_gs_bump * 341.1 : [ 1] wpn\wpn_gp25_gs_bump# * 341.1 : [ 1] wpn\wpn_grenade_f1_bump * 341.1 : [ 1] wpn\wpn_grenade_rdg-m_bump * 341.1 : [ 1] wpn\wpn_grenade_rgd5_bump * 341.1 : [ 1] wpn\wpn_h1_ak47_handguard_1_bump * 341.1 : [ 1] wpn\wpn_h1_ak47_handguard_1_bump# * 341.1 : [ 1] wpn\wpn_h1_ak47_sights_bump * 341.1 : [ 1] wpn\wpn_h1_ak47_sights_bump# * 341.1 : [ 1] wpn\wpn_handguard_ak_caa_quad_rail_polymer_bump * 341.1 : [ 1] wpn\wpn_handguard_ak_caa_quad_rail_polymer_bump# * 341.1 : [ 1] wpn\wpn_handguard_aks74u_bump * 341.1 : [ 1] wpn\wpn_handguard_aks74u_bump# * 341.1 : [ 1] wpn\wpn_kiparis_m1_mount_bump * 341.1 : [ 1] wpn\wpn_kiparis_m1_mount_bump# * 341.1 : [ 1] wpn\wpn_laserassault_bump * 341.1 : [ 1] wpn\wpn_laserassault_bump# * 341.1 : [ 1] wpn\wpn_mag_5x45_45rnd_black_bump * 341.1 : [ 1] wpn\wpn_mag_5x45_45rnd_black_bump# * 341.1 : [ 1] wpn\wpn_mag_60rnd_bump * 341.1 : [ 1] wpn\wpn_mag_60rnd_bump# * 341.1 : [ 1] wpn\wpn_mag_ak74_izhmash_6l23_545x39_30_bump * 341.1 : [ 1] wpn\wpn_mag_ak74_izhmash_6l23_545x39_30_bump# * 341.1 : [ 1] wpn\wpn_mag_ak74_izhmash_bump * 341.1 : [ 1] wpn\wpn_mag_ak74_izhmash_bump# * 341.1 : [ 1] wpn\wpn_mount_sks_molot_bump * 341.1 : [ 1] wpn\wpn_mount_sks_molot_bump# * 341.1 : [ 1] wpn\wpn_mr133_diff_bump * 341.1 : [ 1] wpn\wpn_mr133_diff_bump# * 341.1 : [ 1] wpn\wpn_new_gas_block_svd_bump * 341.1 : [ 1] wpn\wpn_new_gas_block_svd_bump# * 341.1 : [ 1] wpn\wpn_new_handguard_svd_s_rings_bump * 341.1 : [ 1] wpn\wpn_new_handguard_svd_s_rings_bump# * 341.1 : [ 1] wpn\wpn_new_mag_svd_bump * 341.1 : [ 1] wpn\wpn_new_mag_svd_bump# * 341.1 : [ 1] wpn\wpn_new_mount_svd_s_lower_band_bump * 341.1 : [ 1] wpn\wpn_new_mount_svd_s_lower_band_bump# * 341.1 : [ 1] wpn\wpn_new_pistolgrip_svd_s_bump * 341.1 : [ 1] wpn\wpn_new_pistolgrip_svd_s_bump# * 341.1 : [ 1] wpn\wpn_new_sil_tgpv2_bump * 341.1 : [ 1] wpn\wpn_new_sil_tgpv2_bump# * 341.1 : [ 1] wpn\wpn_rpg-7_grenade_bump * 341.1 : [ 1] wpn\wpn_rpg-7_grenade_bump# * 341.1 : [ 1] wpn\wpn_rpk16_barrel_bump * 341.1 : [ 1] wpn\wpn_rpk16_barrel_bump# * 341.1 : [ 1] wpn\wpn_rpk16_handguard_bump * 341.1 : [ 1] wpn\wpn_rpk16_handguard_bump# * 341.1 : [ 1] wpn\wpn_rpk16_sight_rear_bump * 341.1 : [ 1] wpn\wpn_rpk16_sight_rear_bump# * 341.1 : [ 1] wpn\wpn_rpk16_stock_bump * 341.1 : [ 1] wpn\wpn_rpk16_stock_bump# * 341.1 : [ 1] wpn\wpn_sa58_lower_bump * 341.1 : [ 1] wpn\wpn_sa58_lower_bump# * 341.1 : [ 1] wpn\wpn_sa58_upper_bump * 341.1 : [ 1] wpn\wpn_sa58_upper_bump# * 341.1 : [ 1] wpn\wpn_scope_all_vortex_razor_amg_uh-1_bump * 341.1 : [ 1] wpn\wpn_scope_all_vortex_razor_amg_uh-1_bump# * 341.1 : [ 1] wpn\wpn_scope_eotech_g33_bump * 341.1 : [ 1] wpn\wpn_scope_eotech_g33_bump# * 341.1 : [ 1] wpn\wpn_sig55x\wpn_sig550_mag_bump * 341.1 : [ 1] wpn\wpn_sil_pbs4_bump * 341.1 : [ 1] wpn\wpn_sil_pbs4_bump# * 341.1 : [ 1] wpn\wpn_silencer_918_bump * 341.1 : [ 1] wpn\wpn_silencer_918_bump# * 341.1 : [ 1] wpn\wpn_silencer_ar10_aac_762_sdn_6_bump * 341.1 : [ 1] wpn\wpn_silencer_ar10_aac_762_sdn_6_bump# * 341.1 : [ 1] wpn\wpn_silencer_ar10_aac_762_sdn_6_diff * 341.1 : [ 1] wpn\wpn_silencer_pbs1_bump * 341.1 : [ 1] wpn\wpn_silencer_pbs1_bump# * 341.1 : [ 1] wpn\wpn_silencer_tgpa_bump * 341.1 : [ 1] wpn\wpn_silencer_tgpa_bump# * 341.1 : [ 1] wpn\wpn_sks_sight_rear_bump * 341.1 : [ 1] wpn\wpn_sks_sight_rear_bump# * 341.1 : [ 1] wpn\wpn_stock_aks74uf_bump * 341.1 : [ 1] wpn\wpn_stock_aks74uf_bump# * 341.1 : [ 1] wpn\wpn_svd\wpn_svd_mag_bump * 341.1 : [ 1] wpn\wpn_usp_match_bump * 341.1 : [ 1] wpn\wpn_vog_abakan_bump * 341.1 : [ 1] wpn\wpn_vog_abakan_bump# * 341.1 : [ 1] wpn\wpn_vog_bump * 341.1 : [ 1] wpn\wpn_vog_bump# * 341.1 : [ 1] wpn\wpn_walther_p99_bump * 341.1 : [ 1] wpn\wpn_walther_p99_bump# * 341.1 : [ 1] gunslinger_nra\newgasmask\seva_respirator * 341.1 : [ 1] crysis_3\anm_smoke_07a * 341.1 : [ 1] crysis_3\anm_smoke_desat * 341.1 : [ 1] crysis_3\cumulus_02 * 341.1 : [ 1] crysis_3\fire_large_animated2 * 341.1 : [ 1] crysis_3\flamesheetlong1_red_cut * 341.1 : [ 1] crysis_3\smoke_side_animated * 341.2 : [ 1] wpn\wpn_addon_crosshair_red_dot * 342.2 : [ 1] fx\fx_stalker * 345.4 : [ 2] usable_items\injectors\syringe * 364.2 : [ 1] usable_items\drinks\voda_paper * 512.1 : [ 1] act\act_faction_badges_tfw * 512.1 : [ 2] act\act_puh * 512.1 : [ 1] act\act_stalker * 512.1 : [ 1] act\act_stalker_dolg_8_8_ * 512.1 : [ 1] act\act_stalker_neutral_2 * 512.1 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 512.1 : [ 1] amik\weapons\00 * 512.1 : [ 1] amik\weapons\grishik\45 * 512.1 : [ 1] amik\weapons\shells_ak * 512.1 : [ 1] amk\items\500 * 512.1 : [ 1] cinemavfx\fireball_06_a * 512.1 : [ 1] cinemavfx\fireball_06_b * 512.1 : [ 1] cinemavfx\ins_blast_trail * 512.1 : [ 1] cinemavfx\ins_burstspark * 512.1 : [ 1] cinemavfx\insandstorm_t_sparks_05_bc * 512.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_03_col * 512.1 : [ 1] farcry4\fire_puff_01 * 512.1 : [ 1] farcry4\metal_spark_02 * 512.1 : [ 1] farcry4\white_flare * 512.1 : [ 1] gunslinger_nra\newneutral\bolt * 512.1 : [ 1] gunslinger_nra\newneutral\gasmask_gp7 * 512.1 : [ 1] gunslinger_nra\newneutral\gp_5_filter * 512.1 : [ 1] jdude\newmuzzles\hl2_muzzleflash * 512.1 : [ 1] jdude\newmuzzles\muzzle_ar_04 * 512.1 : [ 1] map\map_aes_1 * 512.1 : [ 1] map\map_aes_2 * 512.1 : [ 1] map\map_l04_darkvalley * 512.1 : [ 1] map\map_l05_bar * 512.1 : [ 1] map\map_l06_rostok * 512.1 : [ 1] map\map_limansk * 512.1 : [ 1] pfx\pfx_ani-fire01 * 512.1 : [ 1] pfx\pfx_explotions_3 * 512.1 : [ 1] pfx\r_pop\shells\12ga * 512.1 : [ 1] pfx\r_pop\shells\45acp * 512.1 : [ 1] pfx\r_pop\shells\545x39 * 512.1 : [ 1] pfx\r_pop\shells\556x45 * 512.1 : [ 1] pfx\r_pop\shells\762x39 * 512.1 : [ 1] pfx\r_pop\shells\762x51 * 512.1 : [ 1] pfx\r_pop\shells\762x54 * 512.1 : [ 1] pfx\r_pop\shells\9x18 * 512.1 : [ 1] pfx\r_pop\shells\9x19 * 512.1 : [ 1] pfx\r_pop\shells\9x39 * 512.1 : [ 1] sgm\sumka_1 * 512.1 : [ 1] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] sumka\sumka_4 * 512.1 : [ 1] ui\hud_modern * 512.1 : [ 1] ui\ui_actor_achivments * 512.1 : [ 1] ui\ui_actor_newsmanager_icons * 512.1 : [ 0] ui\ui_wheel_ammo * 512.1 : [ 1] usable_items\conservi\eat_konserva * 512.1 : [ 1] usable_items\eat\eat_baton * 512.1 : [ 1] usable_items\eat\eat_kolbasa * 512.1 : [ 1] wpn\wpn_bolt * 512.1 : [ 1] wpn\wpn_handguard_ak_caa_quad_rail_polymer_diff * 554.7 : [ 1] pfx\pfx_ligth_6 * 682.2 : [ 1] act\act_dogs_brown * 682.2 : [ 1] act\act_gasmask * 682.2 : [ 1] act\act_stalker_sviter * 682.2 : [ 1] act\newduty\ruskygear2_duty * 682.2 : [ 1] bodies\it_organs_13rs * 682.2 : [ 1] fozest\smoke02 * 682.2 : [ 1] gunslinger_nra\new duty\body_duty_2 * 682.2 : [ 1] gunslinger_nra\newneutral\neutral_01_novice_legs * 682.2 : [ 1] gunslinger_nra\newneutral\rps_smersh_ak_olive2 * 682.2 : [ 1] gunslinger_nra\newneutral\rps_smersh_ak_pale * 682.2 : [ 1] gunslinger_nra\newneutral\smersh_co * 682.2 : [ 1] gunslinger_nra\newneutral\smersh_col1 * 682.2 : [ 1] gunslinger_nra\newneutral\somalie02_gear_d * 682.2 : [ 1] item\container_paa * 682.2 : [ 1] item\item_detector_09 * 682.2 : [ 1] item\item_guitar * 682.2 : [ 1] mp5lng_mod\wpn\sv98\sv98_a * 682.2 : [ 2] mtl\mtl_pod_01 * 682.2 : [ 2] mtl\mtl_rja_02 * 682.2 : [ 2] mtl\mtl_walls10 * 682.2 : [ 2] wood\wood_collect * 682.2 : [ 2] wood\wood_table_01 * 682.2 : [ 2] wood\wood_table_02 * 682.2 : [ 1] wpn\beretta92fs * 682.2 : [ 1] wpn\pistols\wpn_colt1911\wpn_colt1911 * 682.2 : [ 1] wpn\pistols\wpn_colt1911\wpn_colt1911_sk6 * 682.2 : [ 1] wpn\pistols\wpn_cz52\wpn_cz52 * 682.2 : [ 1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle * 682.2 : [ 1] wpn\pistols\wpn_grach\wpn_grach * 682.2 : [ 1] wpn\pistols\wpn_gsh18\wpn_gsh18 * 682.2 : [ 1] wpn\pistols\wpn_oc33\wpn_oc33 * 682.2 : [ 1] wpn\pistols\wpn_pb\wpn_pb * 682.2 : [ 1] wpn\pistols\wpn_sigp220\wpn_sig-p220 * 682.2 : [ 1] wpn\pistols\wpn_tt33\wpn_tt33 * 682.2 : [ 1] wpn\pistols\wpn_usp45\wpn_usp * 682.2 : [ 1] wpn\silencer_919 * 682.2 : [ 1] wpn\usp * 682.2 : [ 1] wpn\wpn_abakan * 682.2 : [ 1] wpn\wpn_addon_scope_c-more * 682.2 : [ 1] wpn\wpn_addon_scope_delta_point * 682.2 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher * 682.2 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203 * 682.2 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1 * 682.2 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1 * 682.2 : [ 1] wpn\wpn_addons\wpn_addon_scope_pu\wpn_addon_scope_pu * 682.2 : [ 1] wpn\wpn_addons\wpn_m1891_scope\wpn_m1891_scope * 682.2 : [ 1] wpn\wpn_aek\wpn_aek971 * 682.2 : [ 1] wpn\wpn_ak101\wpn_ak105_body * 682.2 : [ 1] wpn\wpn_ak74\wpn_ak74 * 682.2 : [ 1] wpn\wpn_ak74\wpn_ak74_sk1 * 682.2 : [ 1] wpn\wpn_ak74\wpn_ak74_sk2 * 682.2 : [ 1] wpn\wpn_ak74\wpn_ak74_sk3 * 682.2 : [ 1] wpn\wpn_ak74\wpn_ak74_sk6 * 682.2 : [ 1] wpn\wpn_ak74m * 682.2 : [ 1] wpn\wpn_ak74m\wpn_ak74m * 682.2 : [ 1] wpn\wpn_ak\wpn_aks_body * 682.2 : [ 1] wpn\wpn_akm\wpn_akm * 682.2 : [ 1] wpn\wpn_akm\wpn_akm_gadget * 682.2 : [ 1] wpn\wpn_akm\wpn_akms_gadget * 682.2 : [ 1] wpn\wpn_akm_body_diff * 682.2 : [ 1] wpn\wpn_akm_stock_diff * 682.2 : [ 1] wpn\wpn_akms_bas_diff * 682.2 : [ 1] wpn\wpn_aks74\wpn_aks74 * 682.2 : [ 1] wpn\wpn_aks74u_545x39 * 682.2 : [ 1] wpn\wpn_aksu\wpn_aksu * 682.2 : [ 1] wpn\wpn_an94\wpn_an94 * 682.2 : [ 1] wpn\wpn_binokl * 682.2 : [ 1] wpn\wpn_bizon\wpn_bizonnew * 682.2 : [ 1] wpn\wpn_eft_ak74_body_diff * 682.2 : [ 1] wpn\wpn_eft_ak74_kolodka_diff * 682.2 : [ 1] wpn\wpn_fn2000\wpn_fn2000 * 682.2 : [ 1] wpn\wpn_g36\wpn_g36 * 682.2 : [ 1] wpn\wpn_g36\wpn_g36_scope * 682.2 : [ 1] wpn\wpn_gauss_comp * 682.2 : [ 1] wpn\wpn_groza\wpn_groza * 682.2 : [ 1] wpn\wpn_groza\wpn_groza_grenade_launcher * 682.2 : [ 1] wpn\wpn_groza\wpn_groza_mag * 682.2 : [ 1] wpn\wpn_kiparis_m1_extras_diff * 682.2 : [ 1] wpn\wpn_lr300\wpn_lr300 * 682.2 : [ 1] wpn\wpn_lr300\wpn_lr300_parts * 682.2 : [ 1] wpn\wpn_m1891\wpn_m1891 * 682.2 : [ 1] wpn\wpn_m1891\wpn_m1891_scope * 682.2 : [ 1] wpn\wpn_new_barrel_svd * 682.2 : [ 1] wpn\wpn_new_handguard_svd_s * 682.2 : [ 1] wpn\wpn_new_reciever_svd_s * 682.2 : [ 1] wpn\wpn_new_scope_dovetail_belomo_pso_1m2 * 682.2 : [ 1] wpn\wpn_new_stock_svd_s * 682.2 : [ 1] wpn\wpn_new_svd_s * 682.2 : [ 1] wpn\wpn_p220 * 682.2 : [ 1] wpn\wpn_p220r * 682.2 : [ 1] wpn\wpn_peq15_tan_diff * 682.2 : [ 1] wpn\wpn_pkm\wpn_pkm * 682.2 : [ 1] wpn\wpn_pkm\wpn_pkm_magazin * 682.2 : [ 1] wpn\wpn_pm_gs * 682.2 : [ 1] wpn\wpn_pmm * 682.2 : [ 1] wpn\wpn_protecta\wpn_protecta * 682.2 : [ 1] wpn\wpn_rg6\wpn_rg6 * 682.2 : [ 1] wpn\wpn_rpg-7\wpn_rpg-7 * 682.2 : [ 1] wpn\wpn_rpk16 * 682.2 : [ 1] wpn\wpn_scope_kashtan * 682.2 : [ 1] wpn\wpn_scope_pso1sn * 682.2 : [ 1] wpn\wpn_sig55x\wpn_sig550 * 682.2 : [ 1] wpn\wpn_sks_molot_diff * 682.2 : [ 1] wpn\wpn_sr2m * 682.2 : [ 1] wpn\wpn_sr2m_up * 682.2 : [ 1] wpn\wpn_stock_akms_izhmash_akms_std_lod0_diff * 682.2 : [ 1] wpn\wpn_svd\wpn_svd_body * 682.2 : [ 1] wpn\wpn_svd\wpn_svd_grips * 682.2 : [ 1] wpn\wpn_toz-194\wpn_toz-194 * 682.2 : [ 1] wpn\wpn_toz-34\wpn_toz-34 * 682.2 : [ 1] wpn\wpn_toz-34\wpn_toz-34_sk1 * 682.2 : [ 1] wpn\wpn_toz-34\wpn_toz-34_sk2 * 682.2 : [ 1] wpn\wpn_toz66\wpn_toz66 * 682.2 : [ 1] wpn\wpn_vss\wpn_vss * 682.2 : [ 1] wpn\wpn_vz61\wpn_vz61 * 682.2 : [ 1] wpn\wpn_vz61_scorpion_budy_diff * 682.2 : [ 1] wpn\wpn_vz61_scorpion_zatvor_diff * 682.2 : [ 1] wpn\wpn_walther_p99 * 682.2 : [ 1] wpn\wpn_weapon_vss * 682.2 : [ 2] mtl\mtl_truba_pod_02 * 682.2 : [ 1] act\act_arm_hand00_bump * 682.2 : [ 1] act\act_arm_novice_bump * 682.2 : [ 1] act\act_arm_novice_bump# * 682.2 : [ 1] act\act_stalker_soldier_2_bump# * 682.2 : [ 1] act\faces\m_white_14_co * 682.2 : [ 1] act\newclearsky\shirt_tacticaljacket_clearsky * 682.2 : [ 1] cinemavfx\smoke_burst_02 * 682.2 : [ 1] cinemavfx\smoke_burst_15 * 682.2 : [ 1] cinemavfx\smoke_burst_15_a * 682.2 : [ 1] cinemavfx\smoke_burst_19 * 682.2 : [ 1] cinemavfx\smoke_burst_20 * 682.2 : [ 1] cinemavfx\z_fight_pass\smoke_crawl_anim_d_zfight_fix * 682.2 : [ 1] ghost_particles\shells\r_pop\12ga * 682.2 : [ 1] mp5lng_mod\wpn\mosin\mosin * 682.2 : [ 8] mtl\mtl_barrel_bump * 682.2 : [ 2] mtl\mtl_tubes3_bump * 682.2 : [ 2] prop\prop_ballon2_bump * 682.2 : [ 2] prop\prop_crate1_bump * 682.2 : [ 1] wpn\pistols\wpn_hpsa\wpn_hpsa_bump * 682.2 : [ 1] wpn\wpn_eft_ak74_gl_gp34_bump * 682.2 : [ 1] wpn\wpn_eft_ak74_gl_gp34_bump# * 682.2 : [ 1] wpn\wpn_eft_ak74_reciever_bump * 682.2 : [ 1] wpn\wpn_eft_ak74_reciever_bump# * 682.2 : [ 1] wpn\wpn_reciever_aks74u_bump * 682.2 : [ 1] wpn\wpn_reciever_aks74u_bump# * 682.2 : [ 1] wpn\wpn_rpk16_reciever_bump * 682.2 : [ 1] wpn\wpn_rpk16_reciever_bump# * 682.2 : [ 1] wpn\wpn_scope_cobra_bump * 682.2 : [ 1] wpn\wpn_scope_cobra_bump# * 682.2 : [ 1] wpn\wpn_sks\wpn_sks_bump * 682.2 : [ 1] wpn\wpn_sks_stock_molot_bump * 682.2 : [ 1] wpn\wpn_sks_stock_molot_bump# * 682.2 : [ 1] wpn\wpn_stock_mr133_plastic_bump * 682.2 : [ 1] wpn\wpn_stock_mr133_plastic_bump# * 682.2 : [ 1] wpn\wpn_svt40\wpn_svt40_bump * 682.2 : [ 1] wpn\wpn_svu\wpn_svu-a_bump * 682.2 : [ 1] new_pfx\smoke_animated_2 * 768.1 : [ 4] sky\af1_foggy\06-00 * 768.1 : [ 15] sky\af1_foggy\08-00 * 768.1 : [ 2] sky\af1_foggy\09-00 * 768.1 : [ 2] sky\af1_foggy\11-00 * 768.1 : [ 12] sky\af1_foggy\13-00 * 768.1 : [ 7] sky\af3_a_clear\05-00 * 768.1 : [ 57] sky\af3_foggy\10-00 * 768.1 : [ 5] sky\af3_foggy\11-00 * 768.1 : [ 4] sky\sky_13_cube * 768.1 : [ 2] sky\sky_13_cube_night * 768.1 : [ 1] sky\sky_14_cube * 768.1 : [ 1] sky\sky_17_clouds_cube * 768.1 : [ 1] sky\sky_18_cube * 768.1 : [ 1] sky\sky_1_clouds_cube * 768.1 : [ 1] sky\sky_20_clouds_cube * 768.1 : [ 1] sky\sky_2_clouds_cube * 768.1 : [ 6] sky\sky_5_cube * 768.1 : [ 7] sky\sky_9_cube * 768.1 : [ 3] sky\swtc_clear\05-00 * 768.1 : [ 2] sky\swtc_dark\06-00-cloudy-dark * 768.1 : [ 1] usable_items\tabletki\drug_coagulant\caffeine_diffuse * 768.1 : [ 1] usable_items\tabletki\drug_coagulant\drug_antimetic_diffuse * 768.1 : [ 1] usable_items\tabletki\drug_coagulant\drug_antirad_kalium_diffuse * 768.1 : [ 1] usable_items\tabletki\drug_coagulant\drug_coagulant_diffuse * 768.1 : [ 1] usable_items\tabletki\drug_coagulant\drug_sleepingpills_diffuse * 1024.1 : [ 1] act\act_stalker_dolg_2_bump# * 1024.1 : [ 2] act\act_stalker_hero_bump# * 1024.1 : [ 1] act\act_stalker_neutral_2_bump# * 1024.1 : [ 1] act\newazetrix\new_backpack_black * 1024.1 : [ 1] act\newduty\cod_bo2_dolg_seva * 1024.1 : [ 1] act\newduty\homefront_dolg_gloves * 1024.1 : [ 1] amik\explosions\decal_concrete * 1024.1 : [ 1] amik\explosions\explo_end * 1024.1 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 1024.1 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 1024.1 : [ 1] anamflares\flare_02 * 1024.1 : [ 1] anamflares\flare_04 * 1024.1 : [ 1] anamflares\flare_fleck_01 * 1024.1 : [ 1] anamflares\lent_halo * 1024.1 : [ 1] anamflares\moon * 1024.1 : [ 1] cinemavfx\distort_anomaly_02 * 1024.1 : [ 1] cinemavfx\doi_sparksheet * 1024.1 : [ 1] cinemavfx\dst_comp_x6_01_col * 1024.1 : [ 1] cinemavfx\electra_new\elct_comp_x4_01_colgrad_01 * 1024.1 : [ 1] cinemavfx\electra_new\elct_comp_x4_03_colgrad_01 * 1024.1 : [ 1] cinemavfx\irons_blood4x4_head2r * 1024.1 : [ 1] cinemavfx\irons_blood4x4_head_r * 1024.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_04 * 1024.1 : [ 1] cinemavfx\muzzle_2\muzzle_tiny_01 * 1024.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_01_col * 1024.1 : [ 1] cinemavfx\smoke_burst_04 * 1024.1 : [ 1] cinemavfx\smoke_burst_06 * 1024.1 : [ 1] cinemavfx\spark_big_blue * 1024.1 : [ 1] cinemavfx\spark_big_fire * 1024.1 : [ 1] cinemavfx\sparks_gun_01 * 1024.1 : [ 1] exo_body\glove_black_dm * 1024.1 : [ 1] farcry4\dust_loop_02 * 1024.1 : [ 1] farcry4\water_splash_01 * 1024.1 : [ 1] farcry4\water_splash_02 * 1024.1 : [ 1] fx\fx_moon_full_clear * 1024.1 : [ 1] ghost_particles\smoke\smoke_loop_5x5 * 1024.1 : [ 1] gunslinger_nra\newgeneral\body_duty_helm_glass_2 * 1024.1 : [ 1] gunslinger_nra\newneutral\sunrise_jacket * 1024.1 : [ 1] gunslinger_nra\newneutral\sunrise_vest * 1024.1 : [ 1] item\chleb_bump# * 1024.1 : [ 1] item\item_flash_bump# * 1024.1 : [ 1] jdude\blood1 * 1024.1 : [ 1] jdude\metalburst2 * 1024.1 : [ 1] jdude\newpuffs\puff01 * 1024.1 : [ 1] jdude\newpuffs\puff02 * 1024.1 : [ 1] jdude\newpuffs\puff03 * 1024.1 : [ 1] jdude\rain1 * 1024.1 : [ 1] jdude\rain2 * 1024.1 : [ 1] map\map_agroprom * 1024.1 : [ 1] map\map_fake_start * 1024.1 : [ 1] map\map_garbage * 1024.1 : [ 1] map\map_jupiter_underground * 1024.1 : [ 1] map\map_k01_darkscape * 1024.1 : [ 1] map\map_l03u_agr_underground * 1024.1 : [ 1] map\map_l04u_labx18 * 1024.1 : [ 1] map\map_l07_military * 1024.1 : [ 1] map\map_l08_yantar * 1024.1 : [ 1] map\map_l09_deadcity * 1024.1 : [ 1] map\map_l10_radar * 1024.1 : [ 1] map\map_l11_pripyat * 1024.1 : [ 1] map\map_l12u_control_monolith * 1024.1 : [ 1] map\map_l13_generators * 1024.1 : [ 1] map\map_red_forest * 1024.1 : [ 1] map\map_y04_pole * 1024.1 : [ 1] pfx\pfx_ani-explosion-02 * 1024.1 : [ 1] pfx\pfx_ani-explosion-02-b-a * 1024.1 : [ 1] pfx\pfx_ani-explosion-02a * 1024.1 : [ 1] pfx\pfx_explotions_2 * 1024.1 : [ 1] pfx\pfx_explotions_4 * 1024.1 : [ 1] pfx\pfx_explotions_smoke * 1024.1 : [ 1] pfx\pfx_explotions_smoke_benzine * 1024.1 : [ 1] shoker_mod\explosions\final_expl * 1024.1 : [ 29] sky\sky_oblaka * 1024.1 : [ 1] ui\ui_actor_dialog_screen * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 1] ui\ui_global_map * 1024.1 : [ 1] ui\ui_hud * 1024.1 : [ 1] ui\ui_hud_hit_mark * 1024.1 : [ 0] ui\ui_icon_news_trx * 1024.1 : [ 1] ui\ui_ingame2_common * 1024.1 : [ 1] ui\ui_pda2 * 1024.1 : [ 1] ui\ui_pda2_noice * 1024.1 : [ 1] unrealengine\muzzlecloudsatlas * 1024.1 : [ 1] unrealengine\muzzlecloudsatlas4 * 1024.1 : [ 1] unrealengine\muzzleflash1 * 1024.1 : [ 1] unrealengine\muzzleflash4 * 1024.1 : [ 1] unrealengine\muzzleflash4var2 * 1024.1 : [ 1] unrealengine\muzzleflash5 * 1024.1 : [ 1] unrealengine\muzzleflash6 * 1024.1 : [ 1] unrealengine\muzzleflash_ember2 * 1024.1 : [ 1] unrealengine\muzzleflash_ember4 * 1024.1 : [ 1] unrealengine\muzzleflash_fire * 1024.1 : [ 1] usable_items\drinks\gerkules * 1024.1 : [ 1] usable_items\tabletki\drug_antidot\drug_antibio_sulfat_diffuse * 1024.1 : [ 1] usable_items\tabletki\drug_antidot\drug_antidot_diffuse * 1024.1 : [ 1] usable_items\vodki\vodka_cmuphob * 1024.1 : [ 1] usable_items\vodki\vodka_hemupob * 1024.1 : [ 1] water\water_SBumpVolume * 1024.1 : [ 1] wpn\wpn_addons\wpn_addon_lfo_lens_bump * 1024.1 : [ 1] wpn\wpn_gauss\wpn_gauss_bump * 1024.1 : [ 1] wpn\wpn_gauss\wpn_gauss_bump# * 1024.1 : [ 1] wpn\wpn_gauss_bump * 1024.1 : [ 1] wpn\wpn_gauss_bump# * 1024.1 : [ 1] wpn\wpn_h1_ak47_handguard_1 * 1024.1 : [ 1] wpn\wpn_h1_ak47_sights * 1024.1 : [ 2] wpn\wpn_lenses * 1024.1 : [ 1] wpn\wpn_mag_ak74_izhmash_6l23_545x39_30 * 1024.1 : [ 1] wpn\wpn_scope_cobra * 1024.1 : [ 1] wpn\wpn_scope_reticle_pso_1m2 * 1024.1 : [ 1] wpn\wpn_upgrade_bump * 1024.1 : [ 1] wpn\wpn_upgrade_bump# * 1364.3 : [ 1] wpn\maid_ports\asval\ASVAL_receiver_def_bump * 1364.3 : [ 1] wpn\maid_ports\melee\melee_izhmash_6x5_bump * 1364.3 : [ 1] wpn\maid_ports\mp5\MP5_bump * 1364.3 : [ 1] wpn\maid_ports\spas12\spas12_receiver_parts_bump * 1364.3 : [ 1] wpn\pistols\wpn_hpsa\wpn_hpsa * 1364.3 : [ 1] wpn\wpn_gauss_rifle * 1364.3 : [ 1] wpn\wpn_kiparis_m1_diff * 1364.3 : [ 1] wpn\wpn_rpg_7 * 1364.3 : [ 1] wpn\wpn_scar_main_black * 1364.3 : [ 1] wpn\wpn_scar_main_tan * 1364.3 : [ 1] wpn\wpn_sks\wpn_sks * 1364.3 : [ 1] wpn\wpn_svu\wpn_svu-a * 1364.3 : [ 1] act\act_arm_scav1_bump# * 1364.3 : [ 1] act\act_dogs_brown_bump * 1364.3 : [ 1] act\newazetrix\army_al_qatala_desert_tacvest_a_black_d * 1364.3 : [ 1] act\newazetrix\ataches_cod_mw2019_d * 1364.3 : [ 1] act\newazetrix\fsb2004_outfit * 1364.3 : [ 1] act\newazetrix\mp443_d * 1364.3 : [ 1] act\newazetrix\pouches_2_cod_mw2019_d * 1364.3 : [ 1] act\newduty\body_duty_head_2 * 1364.3 : [ 1] act\newduty\duty_hood * 1364.3 : [ 1] act\newisg\ataches_cod_tan_mw2019_d * 1364.3 : [ 1] act\newloner\helmet_heavy * 1364.3 : [ 1] act\newloner\neutral_gear_d * 1364.3 : [ 1] bandits\upperbody_brown_bump * 1364.3 : [ 1] bandits\upperbody_brown_bump# * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying1_3 * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying2_3 * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying3_3 * 1364.3 : [ 1] cinemavfx\dirtburst_01 * 1364.3 : [ 1] cinemavfx\dirtburst_02 * 1364.3 : [ 1] cinemavfx\dirtburst_03 * 1364.3 : [ 1] cinemavfx\dirtburst_08 * 1364.3 : [ 1] cinemavfx\impact_dust\impact_dust_05 * 1364.3 : [ 1] cinemavfx\smoke_burst_01 * 1364.3 : [ 1] cinemavfx\smoke_burst_03 * 1364.3 : [ 1] cinemavfx\smoke_burst_13 * 1364.3 : [ 1] cinemavfx\smoke_burst_14 * 1364.3 : [ 1] cinemavfx\smoke_burst_25 * 1364.3 : [ 1] cinemavfx\sq_bloodside1 * 1364.3 : [ 1] duty\duty_headgear_black_6_bump# * 1364.3 : [ 1] duty\duty_helmet_1_bump# * 1364.3 : [ 1] exo_body\assault_exo_bump * 1364.3 : [ 1] exo_body\assault_exo_bump# * 1364.3 : [ 1] exo_body\exo_privoda_bump * 1364.3 : [ 1] exo_body\exo_privoda_bump# * 1364.3 : [ 1] fallout4\smokecrawl01_anim_d * 1364.3 : [ 1] gunslinger_nra\new duty\body_duty_head_2 * 1364.3 : [ 1] gunslinger_nra\newbandit\coat_1_black * 1364.3 : [ 1] gunslinger_nra\newgeneral\ataches_cod_mw2019_d * 1364.3 : [ 1] gunslinger_nra\newgeneral\belts_cod_olive_dark_mw2019_sky * 1364.3 : [ 1] gunslinger_nra\newgeneral\mp443_d * 1364.3 : [ 1] gunslinger_nra\newneutral\m23_sky * 1364.3 : [ 1] gunslinger_nra\newseva\seva_gear * 1364.3 : [ 1] item\item_detector_09_bump * 1364.3 : [ 1] item\item_guitar_bump * 1364.3 : [ 1] items\equipment\detectors\dosimeter * 1364.3 : [ 1] items\equipment\detectors\dosimeter_bump * 1364.3 : [ 1] items\equipment\detectors\dosimeter_bump# * 1364.3 : [ 2] mtl\mtl_pod_01_bump * 1364.3 : [ 2] mtl\mtl_rja_02_bump * 1364.3 : [ 2] mtl\mtl_walls10_bump * 1364.3 : [ 1] seva_body\seva_gear * 1364.3 : [ 1] usable_items\injectors\cigar1 * 1364.3 : [ 1] usable_items\injectors\lucky * 1364.3 : [ 1] usable_items\injectors\marllboro * 1364.3 : [ 1] usable_items\injectors\petr1 * 1364.3 : [ 1] usable_items\injectors\slava * 1364.3 : [ 1] usable_items\injectors\zvezda * 1364.3 : [ 1] usable_items\water_flask\vodka_flask * 1364.3 : [ 1] usable_items\water_flask\water_flask * 1364.3 : [ 2] wood\wood_collect_bump * 1364.3 : [ 1] wpn\beretta92fs_bump * 1364.3 : [ 1] wpn\beretta92fs_bump# * 1364.3 : [ 1] wpn\maid_ports\asval\asval_receiver_def * 1364.3 : [ 1] wpn\maid_ports\melee\melee_izhmash_6x5 * 1364.3 : [ 1] wpn\maid_ports\mp5\mp5 * 1364.3 : [ 1] wpn\maid_ports\spas12\spas12_receiver_parts * 1364.3 : [ 2] wpn\pistols\wpn_colt1911\wpn_colt1911_bump * 1364.3 : [ 1] wpn\pistols\wpn_cz52\wpn_cz52_bump * 1364.3 : [ 1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle_bump * 1364.3 : [ 1] wpn\pistols\wpn_grach\wpn_grach_bump * 1364.3 : [ 1] wpn\pistols\wpn_gsh18\wpn_gsh18_bump * 1364.3 : [ 1] wpn\pistols\wpn_oc33\wpn_oc33_bump * 1364.3 : [ 1] wpn\pistols\wpn_pb\wpn_pb_bump * 1364.3 : [ 1] wpn\pistols\wpn_sigp220\wpn_sig-p220_bump * 1364.3 : [ 1] wpn\pistols\wpn_tt33\wpn_tt33_bump * 1364.3 : [ 1] wpn\pistols\wpn_usp45\wpn_usp_bump * 1364.3 : [ 1] wpn\silencer_919_bump * 1364.3 : [ 1] wpn\silencer_919_bump# * 1364.3 : [ 1] wpn\usp_bump * 1364.3 : [ 1] wpn\usp_bump# * 1364.3 : [ 1] wpn\wpn_abakan_bump * 1364.3 : [ 1] wpn\wpn_abakan_new_bump# * 1364.3 : [ 1] wpn\wpn_addon_scope_c-more_bump * 1364.3 : [ 1] wpn\wpn_addon_scope_delta_point_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_scope_pu\wpn_addon_scope_pu_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_m1891_scope\wpn_m1891_scope_bump * 1364.3 : [ 1] wpn\wpn_aek\wpn_aek971_bump * 1364.3 : [ 1] wpn\wpn_ak101\wpn_ak105_body_bump * 1364.3 : [ 5] wpn\wpn_ak74\wpn_ak74_bump * 1364.3 : [ 1] wpn\wpn_ak74m\wpn_ak74m_bump * 1364.3 : [ 1] wpn\wpn_ak74m_bump * 1364.3 : [ 1] wpn\wpn_ak74m_bump# * 1364.3 : [ 1] wpn\wpn_ak\wpn_aks_body_bump * 1364.3 : [ 1] wpn\wpn_akm\wpn_akm_bump * 1364.3 : [ 1] wpn\wpn_akm\wpn_akm_gadget_bump * 1364.3 : [ 1] wpn\wpn_akm\wpn_akms_gadget_bump * 1364.3 : [ 1] wpn\wpn_akm_body_bump * 1364.3 : [ 1] wpn\wpn_akm_body_bump# * 1364.3 : [ 1] wpn\wpn_akm_stock_bump * 1364.3 : [ 1] wpn\wpn_akm_stock_bump# * 1364.3 : [ 1] wpn\wpn_akms_bas_bump * 1364.3 : [ 1] wpn\wpn_akms_bas_bump# * 1364.3 : [ 1] wpn\wpn_aks74\wpn_aks74_bump * 1364.3 : [ 1] wpn\wpn_aks74u_545x39_bump * 1364.3 : [ 1] wpn\wpn_aks74u_545x39_bump# * 1364.3 : [ 1] wpn\wpn_aksu\wpn_aksu_bump * 1364.3 : [ 1] wpn\wpn_an94\wpn_an94_bump * 1364.3 : [ 1] wpn\wpn_binokl_bump * 1364.3 : [ 1] wpn\wpn_bizon\wpn_bizonnew_bump * 1364.3 : [ 1] wpn\wpn_eft_ak74_body_bump * 1364.3 : [ 1] wpn\wpn_eft_ak74_body_bump# * 1364.3 : [ 1] wpn\wpn_eft_ak74_kolodka_bump * 1364.3 : [ 1] wpn\wpn_eft_ak74_kolodka_bump# * 1364.3 : [ 1] wpn\wpn_fn2000\wpn_fn2000_bump * 1364.3 : [ 1] wpn\wpn_g36\wpn_g36k_bump * 1364.3 : [ 1] wpn\wpn_gauss_comp_bump * 1364.3 : [ 1] wpn\wpn_gauss_comp_bump# * 1364.3 : [ 1] wpn\wpn_groza\wpn_groza_bump * 1364.3 : [ 1] wpn\wpn_groza\wpn_groza_grenade_launcher_bump * 1364.3 : [ 1] wpn\wpn_groza\wpn_groza_mag_bump * 1364.3 : [ 1] wpn\wpn_h1_ak47_handguard_2_bump * 1364.3 : [ 1] wpn\wpn_h1_ak47_handguard_2_bump# * 1364.3 : [ 1] wpn\wpn_h1_ak47_receiver_bump * 1364.3 : [ 1] wpn\wpn_h1_ak47_receiver_bump# * 1364.3 : [ 1] wpn\wpn_h1_ak47_stock_bump * 1364.3 : [ 1] wpn\wpn_h1_ak47_stock_bump# * 1364.3 : [ 1] wpn\wpn_kiparis_m1_extras_bump * 1364.3 : [ 1] wpn\wpn_kiparis_m1_extras_bump# * 1364.3 : [ 1] wpn\wpn_l85\wpn_l85_bump * 1364.3 : [ 1] wpn\wpn_lr300\wpn_lr300_bump * 1364.3 : [ 1] wpn\wpn_lr300\wpn_lr300_parts_bump * 1364.3 : [ 1] wpn\wpn_m1891\wpn_m1891_bump * 1364.3 : [ 1] wpn\wpn_m1891\wpn_m1891_scope_bump * 1364.3 : [ 1] wpn\wpn_m1891\wpn_m1891_wood_bump * 1364.3 : [ 1] wpn\wpn_mount_sks_utg_socom_rail_bump * 1364.3 : [ 1] wpn\wpn_mount_sks_utg_socom_rail_bump# * 1364.3 : [ 1] wpn\wpn_new_barrel_svd_bump * 1364.3 : [ 1] wpn\wpn_new_barrel_svd_bump# * 1364.3 : [ 1] wpn\wpn_new_handguard_svd_s_bump * 1364.3 : [ 1] wpn\wpn_new_handguard_svd_s_bump# * 1364.3 : [ 1] wpn\wpn_new_reciever_svd_s_bump * 1364.3 : [ 1] wpn\wpn_new_reciever_svd_s_bump# * 1364.3 : [ 1] wpn\wpn_new_scope_dovetail_belomo_pso_1m2_bump * 1364.3 : [ 1] wpn\wpn_new_scope_dovetail_belomo_pso_1m2_bump# * 1364.3 : [ 1] wpn\wpn_new_stock_svd_s_bump * 1364.3 : [ 1] wpn\wpn_new_stock_svd_s_bump# * 1364.3 : [ 1] wpn\wpn_new_svd_s_bump * 1364.3 : [ 1] wpn\wpn_new_svd_s_bump# * 1364.3 : [ 1] wpn\wpn_p220_bump * 1364.3 : [ 1] wpn\wpn_p220_bump# * 1364.3 : [ 1] wpn\wpn_p220r_bump * 1364.3 : [ 1] wpn\wpn_p220r_bump# * 1364.3 : [ 1] wpn\wpn_pb_body * 1364.3 : [ 1] wpn\wpn_pb_body_bump * 1364.3 : [ 1] wpn\wpn_pb_body_bump# * 1364.3 : [ 1] wpn\wpn_peq15_bump * 1364.3 : [ 1] wpn\wpn_peq15_bump# * 1364.3 : [ 1] wpn\wpn_pkm\wpn_pkm_bump * 1364.3 : [ 1] wpn\wpn_pkm\wpn_pkm_magazin_bump * 1364.3 : [ 1] wpn\wpn_pm_body_bump * 1364.3 : [ 1] wpn\wpn_pm_body_bump# * 1364.3 : [ 1] wpn\wpn_pm_gs_bump * 1364.3 : [ 1] wpn\wpn_pm_gs_bump# * 1364.3 : [ 1] wpn\wpn_pmm_bump * 1364.3 : [ 1] wpn\wpn_pmm_bump# * 1364.3 : [ 1] wpn\wpn_protecta\wpn_protecta_bump * 1364.3 : [ 1] wpn\wpn_rg6\wpn_rg6_bump * 1364.3 : [ 1] wpn\wpn_rpg-7\wpn_rpg-7_bump * 1364.3 : [ 1] wpn\wpn_rpk16_bump * 1364.3 : [ 1] wpn\wpn_rpk16_bump# * 1364.3 : [ 1] wpn\wpn_scarl_parts2_bump * 1364.3 : [ 1] wpn\wpn_scarl_parts2_bump# * 1364.3 : [ 1] wpn\wpn_scope_kashtan_bump * 1364.3 : [ 1] wpn\wpn_scope_kashtan_bump# * 1364.3 : [ 1] wpn\wpn_scope_pso1sn_bump * 1364.3 : [ 1] wpn\wpn_scope_pso1sn_bump# * 1364.3 : [ 1] wpn\wpn_sig55x\wpn_sig550_bump * 1364.3 : [ 1] wpn\wpn_sks_molot_bump * 1364.3 : [ 1] wpn\wpn_sks_molot_bump# * 1364.3 : [ 1] wpn\wpn_sr2m_bump * 1364.3 : [ 1] wpn\wpn_sr2m_bump# * 1364.3 : [ 1] wpn\wpn_sr2m_up_bump * 1364.3 : [ 1] wpn\wpn_sr2m_up_bump# * 1364.3 : [ 1] wpn\wpn_stock_akms_izhmash_akms_std_lod0_bump * 1364.3 : [ 1] wpn\wpn_stock_akms_izhmash_akms_std_lod0_bump# * 1364.3 : [ 1] wpn\wpn_svd\wpn_svd_body_bump * 1364.3 : [ 1] wpn\wpn_svd\wpn_svd_grips_bump * 1364.3 : [ 1] wpn\wpn_toz-194\wpn_toz-194_bump * 1364.3 : [ 1] wpn\wpn_toz-34\wpn_toz-34_bump * 1364.3 : [ 2] wpn\wpn_toz-34\wpn_toz-34_sk1_bump * 1364.3 : [ 1] wpn\wpn_toz66\wpn_toz66_bump * 1364.3 : [ 1] wpn\wpn_vss\wpn_vss_bump * 1364.3 : [ 1] wpn\wpn_vz61\wpn_vz61_bump * 1364.3 : [ 2] wpn\wpn_vz61_scorpion_budy_bump * 1364.3 : [ 2] wpn\wpn_vz61_scorpion_budy_bump# * 1364.3 : [ 1] wpn\wpn_weapon_vss_bump * 1364.3 : [ 1] wpn\wpn_weapon_vss_bump# * 1364.4 : [ 2] mtl\mtl_truba_pod_02_bump * 1364.4 : [ 1] crysis_3\around * 1364.4 : [ 1] crysis_3\fireball_anim_a * 1364.9 : [ 1] pfx\pfx_smoke_b * 1876.7 : [ 1] pfx\pfx_anomaly_88 * 1877.4 : [ 1] glow\glow_fire1 * 2048.1 : [ 1] act\newduty\act_arm_2 * 2048.1 : [ 1] act\newduty\armor_condor * 2048.1 : [ 1] act\newduty\dolg_tacticaljacket * 2048.1 : [ 1] cinemavfx\bo_fxt_env_cloud_mist * 2048.1 : [ 1] cinemavfx\fireball_09 * 2048.1 : [ 1] cinemavfx\smoke_burst_05 * 2048.1 : [ 1] cinemavfx\smoke_burst_23 * 2048.1 : [ 1] cinemavfx\water_new\splash_01 * 2048.1 : [ 1] ghost_particles\shells\r_pop\545x39 * 2048.1 : [ 1] ghost_particles\shells\r_pop\9x19 * 2048.1 : [ 1] ghost_particles\shells\r_pop\9x39 * 2048.1 : [ 1] ghost_particles\shells\shell_762x39 * 2048.1 : [ 1] ghost_particles\shells\shell_9x18 * 2048.1 : [ 1] gunslinger_nra\newbandit\rus_sniper_torso_d * 2048.1 : [ 1] gunslinger_nra\newgeneral\ataches_cod_olive_dark_mw2019_d * 2048.1 : [ 1] gunslinger_nra\newgeneral\ataches_cod_olive_mw2019_d * 2048.1 : [ 1] gunslinger_nra\newgeneral\marine_gear_d * 2048.1 : [ 1] gunslinger_nra\newgeneral\stalker_nebo_3 * 2048.1 : [ 1] gunslinger_nra\newneutral\alice_part_2 * 2048.1 : [ 1] gunslinger_nra\newneutral\bomber_jacket_sunrise * 2048.1 : [ 1] gunslinger_nra\newseva\seva_gear_4 * 2048.1 : [ 1] map\map_escape * 2048.1 : [ 1] pfx\pfx_cc_lightings * 2048.1 : [ 1] ui\ui_actor_hint_wnd * 2048.1 : [ 1] unrealengine\bonfire\blowingfire_fwd * 2048.1 : [ 1] unrealengine\bonfire\blowingfireb_fwd * 2048.1 : [ 1] unrealengine\bonfire\bonefire2_boargrill * 2559.2 : [ 1] pfx\pfx_dist3 * 2728.7 : [ 1] item\pripyat-rks-2003 * 2728.7 : [ 1] usable_items\conservi\mre * 2728.7 : [ 1] wpn\wpn_abakan_new * 2728.7 : [ 1] wpn\wpn_howa20_diff * 2728.7 : [ 1] wpn\wpn_howa20_peq_flash_diff * 2728.7 : [ 1] wpn\wpn_howa20_scope_diff * 2728.7 : [ 1] wpn\wpn_mawlc1_diff * 2728.7 : [ 1] wpn\wpn_scarl_parts2 * 2728.7 : [ 1] jdude\newblood\bloodburst08_var2 * 2728.7 : [ 1] jdude\newblood\bloodburst10_var1 * 2728.7 : [ 1] wpn\wpn_gauss_rifle_bump * 2728.7 : [ 1] wpn\wpn_gauss_rifle_bump# * 2728.7 : [ 1] wpn\wpn_kiparis_m1_bump * 2728.7 : [ 1] wpn\wpn_kiparis_m1_bump# * 2728.7 : [ 1] wpn\wpn_rpg_7_bump * 2728.7 : [ 1] wpn\wpn_rpg_7_bump# * 2728.7 : [ 2] wpn\wpn_scar_main_bump * 2728.7 : [ 2] wpn\wpn_scar_main_bump# * 3072.1 : [ 6] sky\af3_a_clear\04-30 * 3072.1 : [ 2] sky\af3_a_clear\05-30 * 3072.1 : [ 6] sky\af3_a_clear\06-00 * 3072.1 : [ 5] sky\af3_a_clear\07-00 * 3072.1 : [ 5] sky\af3_a_clear\08-00 * 3072.1 : [ 5] sky\af3_a_clear\09-00 * 3072.1 : [ 5] sky\af3_a_clear\10-00 * 3072.1 : [ 5] sky\af3_a_clear\11-00 * 3072.1 : [ 5] sky\af3_a_clear\12-00 * 3072.1 : [ 5] sky\af3_a_clear\13-00 * 3072.1 : [ 5] sky\af3_a_clear\14-00 * 3072.1 : [ 5] sky\af3_a_clear\15-00 * 3072.1 : [ 5] sky\af3_a_clear\16-00 * 3072.1 : [ 5] sky\af3_a_clear\17-00 * 3072.1 : [ 5] sky\af3_a_clear\18-00 * 3072.1 : [ 7] sky\af3_a_clear\19-00 * 3072.1 : [ 5] sky\af3_a_clear\20-00 * 3072.1 : [ 4] sky\af3_a_clear\20-30 * 3072.1 : [ 5] sky\af3_a_clear\21-00 * 3072.1 : [ 2] sky\af3_a_cloudy\05-00 * 3072.1 : [ 8] sky\af3_a_cloudy\06-00 * 3072.1 : [ 6] sky\af3_a_cloudy\07-00 * 3072.1 : [ 6] sky\af3_a_cloudy\08-00 * 3072.1 : [ 22] sky\af3_a_cloudy\09-00 * 3072.1 : [ 6] sky\af3_a_cloudy\10-00 * 3072.1 : [ 8] sky\af3_a_cloudy\11-00 * 3072.1 : [ 5] sky\af3_a_cloudy\12-00 * 3072.1 : [ 6] sky\af3_a_cloudy\13-00 * 3072.1 : [ 8] sky\af3_a_cloudy\14-00 * 3072.1 : [ 6] sky\af3_a_cloudy\15-00 * 3072.1 : [ 6] sky\af3_a_cloudy\16-00 * 3072.1 : [ 7] sky\af3_a_cloudy\17-00 * 3072.1 : [ 11] sky\af3_a_cloudy\18-00 * 3072.1 : [ 4] sky\af3_a_cloudy\19-00 * 3072.1 : [ 5] sky\af3_a_cloudy\20-00 * 3072.1 : [ 3] sky\af3_a_partly\00-00-fm * 3072.1 : [ 4] sky\af3_a_partly\01-00-hm * 3072.1 : [ 3] sky\af3_a_partly\02-00-hm * 3072.1 : [ 3] sky\af3_a_partly\03-00-fm * 3072.1 : [ 2] sky\af3_a_partly\03-00-hm * 3072.1 : [ 2] sky\af3_a_partly\04-00-fm * 3072.1 : [ 3] sky\af3_a_partly\04-30 * 3072.1 : [ 4] sky\af3_a_partly\05-00 * 3072.1 : [ 3] sky\af3_a_partly\05-30 * 3072.1 : [ 4] sky\af3_a_partly\06-00 * 3072.1 : [ 2] sky\af3_a_partly\07-00 * 3072.1 : [ 2] sky\af3_a_partly\08-00 * 3072.1 : [ 1] sky\af3_a_partly\09-00 * 3072.1 : [ 1] sky\af3_a_partly\10-00 * 3072.1 : [ 3] sky\af3_a_partly\11-00 * 3072.1 : [ 5] sky\af3_a_partly\13-00 * 3072.1 : [ 1] sky\af3_a_partly\14-00 * 3072.1 : [ 25] sky\af3_a_partly\16-00 * 3072.1 : [ 3] sky\af3_a_partly\17-00 * 3072.1 : [ 2] sky\af3_a_partly\18-00 * 3072.1 : [ 3] sky\af3_a_partly\19-00 * 3072.1 : [ 4] sky\af3_a_partly\20-00 * 3072.1 : [ 1] sky\af3_a_partly\20-30 * 3072.1 : [ 3] sky\af3_a_partly\21-30 * 3072.1 : [ 3] sky\af3_a_partly\23-00-fm * 3072.1 : [ 6] sky\af3_blowout\blowout1 * 3072.1 : [ 2] sky\af3_blowout\blowout1_1 * 3072.1 : [ 1] sky\af3_blowout\blowout2 * 3072.1 : [ 1] sky\af3_blowout\blowout2_night * 3072.1 : [ 3] sky\af3_blowout\blowout3 * 3072.1 : [ 2] sky\af3_blowout\blowout3_1 * 3072.1 : [ 2] sky\af3_blowout\blowout3_1_night * 3072.1 : [ 3] sky\af3_blowout\blowout3_2 * 3072.1 : [ 2] sky\af3_blowout\blowout3_2_night * 3072.1 : [ 2] sky\af3_blowout\blowout3_3 * 3072.1 : [ 2] sky\af3_blowout\blowout3_3_night * 3072.1 : [ 1] sky\af3_blowout\blowout3_night * 3072.1 : [ 1] sky\af3_blowout\blowout4 * 3072.1 : [ 3] sky\af3_blowout\blowout4_1 * 3072.1 : [ 3] sky\af3_blowout\blowout4_1_night * 3072.1 : [ 1] sky\af3_blowout\blowout4_night * 3072.1 : [ 1] sky\af3_blowout\blowout5_night * 3072.1 : [ 7] sky\af3_blowout\blowout5psi_night * 3072.1 : [ 1] sky\af3_blowout\blowout6 * 3072.1 : [ 1] sky\af3_blowout\blowout6_night * 3072.1 : [ 4] sky\af3_blowout\blowout7_night * 3072.1 : [ 2] sky\af3_rainy\07-00 * 3072.1 : [ 2] sky\af3_rainy\20-00 * 3072.1 : [ 4] sky\expedition_rain\09-00 * 3072.1 : [ 2] sky\expedition_rain\10-00 * 3072.1 : [ 2] sky\expedition_rain\11-00 * 3072.1 : [ 2] sky\expedition_rain\12-00 * 3072.1 : [ 6] sky\expedition_rain\13-00 * 3072.1 : [ 2] sky\expedition_rain\14-00 * 3072.1 : [ 2] sky\expedition_rain\15-00 * 3072.1 : [ 2] sky\expedition_rain\16-00 * 3072.1 : [ 4] sky\expedition_rain\17-00 * 3072.1 : [ 2] sky\expedition_rain\18-00 * 3072.1 : [ 39] sky\swtc_clear\00-00-fm * 3072.1 : [ 25] sky\swtc_clear\01-00-fm * 3072.1 : [ 5] sky\swtc_clear\02-00-fm * 3072.1 : [ 1] sky\swtc_clear\03-00-fm * 3072.1 : [ 1] sky\swtc_clear\04-00-fm * 3072.1 : [ 1] sky\swtc_clear\04-30 * 3072.1 : [ 3] sky\swtc_clear\06-00 * 3072.1 : [ 1] sky\swtc_clear\06-30 * 3072.1 : [ 1] sky\swtc_clear\07-00 * 3072.1 : [ 2] sky\swtc_clear\08-00 * 3072.1 : [ 3] sky\swtc_clear\09-00 * 3072.1 : [ 2] sky\swtc_clear\10-00 * 3072.1 : [ 2] sky\swtc_clear\11-00 * 3072.1 : [ 3] sky\swtc_clear\12-00 * 3072.1 : [ 2] sky\swtc_clear\13-00 * 3072.1 : [ 2] sky\swtc_clear\14-00 * 3072.1 : [ 2] sky\swtc_clear\15-00 * 3072.1 : [ 2] sky\swtc_clear\16-00 * 3072.1 : [ 2] sky\swtc_clear\17-00 * 3072.1 : [ 2] sky\swtc_clear\18-00 * 3072.1 : [ 3] sky\swtc_clear\19-00 * 3072.1 : [ 2] sky\swtc_clear\20-00 * 3072.1 : [ 1] sky\swtc_clear\20-30 * 3072.1 : [ 2] sky\swtc_clear\21-00 * 3072.1 : [ 8] sky\swtc_clear\22-00-fm * 3072.1 : [ 5] sky\swtc_clear\23-00-fm * 3072.1 : [ 10] sky\swtc_clear_alt\01-00 * 3072.1 : [ 18] sky\swtc_clear_alt\03-00 * 3072.1 : [ 5] sky\swtc_clear_alt\04-00 * 3072.1 : [ 1] sky\swtc_clear_alt\04-30 * 3072.1 : [ 1] sky\swtc_clear_alt\05-00 * 3072.1 : [ 2] sky\swtc_clear_alt\06-00 * 3072.1 : [ 1] sky\swtc_clear_alt\07-00 * 3072.1 : [ 1] sky\swtc_clear_alt\08-00 * 3072.1 : [ 2] sky\swtc_clear_alt\10-00 * 3072.1 : [ 1] sky\swtc_clear_alt\11-00 * 3072.1 : [ 2] sky\swtc_clear_alt\13-00 * 3072.1 : [ 1] sky\swtc_clear_alt\14-00 * 3072.1 : [ 2] sky\swtc_clear_alt\15-00 * 3072.1 : [ 1] sky\swtc_clear_alt\17-00 * 3072.1 : [ 1] sky\swtc_clear_alt\18-00 * 3072.1 : [ 1] sky\swtc_clear_alt\19-00 * 3072.1 : [ 2] sky\swtc_clear_alt\20-00 * 3072.1 : [ 3] sky\swtc_clear_alt\20-30 * 3072.1 : [ 1] sky\swtc_dark\05-00-storm * 3072.1 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain * 3072.1 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain * 3072.1 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain * 3072.1 : [ 1] sky\swtc_dark\11-00-storm * 3072.1 : [ 3] sky\swtc_dark\13-00-cloudy-dark * 3072.1 : [ 1] sky\swtc_dark\15-00-storm * 3072.1 : [ 1] sky\swtc_dark\16-00-storm * 3072.1 : [ 1] sky\swtc_dark\17-00-storm * 3072.1 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain * 3072.1 : [ 3] sky\swtc_dark\19-00-storm * 3072.1 : [ 2] sky\swtc_dark\20-00-storm * 3072.1 : [ 1] sky\swtc_dark\21-00-storm * 3072.1 : [ 6] sky\swtc_storm\08-00-storm * 3072.1 : [ 2] sky\swtc_storm\09-00-storm * 3072.1 : [ 8] sky\swtc_storm\10-00-storm * 3072.1 : [ 1] sky\swtc_storm\14-00-storm * 3072.1 : [ 3] sky\swtc_storm\15-00-storm * 3072.1 : [ 1] sky\swtc_storm\17-00-storm * 3072.1 : [ 1] sky\swtc_storm\20-00-storm * 3072.1 : [ 1] usable_items\drinks\gerkules_dop * 3072.1 : [ 1] usable_items\eat\eat_chease * 3416.7 : [ 1] pfx\pfx_teleport * 4092.1 : [ 1] usable_items\injectors\item_adrenalin * 4096.1 : [ 1] act\act_arm_scav1 * 4096.1 : [ 1] act\act_arm_scav1_bump * 4096.1 : [ 1] act\newazetrix\armor_ataches_cod_mw2019 * 4096.1 : [ 1] act\newazetrix\belts_cod_mw2019 * 4096.1 : [ 1] act\newazetrix\pouches_cod_mw2019_d * 4096.1 : [ 1] act\newduty\act_stalker_nebo_1_alt * 4096.1 : [ 1] act\newduty\act_stalker_nebo_3_alt * 4096.1 : [ 1] act\newduty\body_duty_2 * 4096.1 : [ 1] act\newduty\dolg_lowerbody_black_heavy * 4096.1 : [ 1] act\newduty\rus_supp_head * 4096.1 : [ 1] bandits\upperbody_brown * 4096.1 : [ 1] cinemavfx\debris_huge_burst_01 * 4096.1 : [ 1] cinemavfx\debris_new\debris_burst_02_x16_optimized * 4096.1 : [ 1] cinemavfx\debris_new\debris_burst_03_x16_optimized * 4096.1 : [ 1] cinemavfx\dirtburst_07 * 4096.1 : [ 1] cinemavfx\dirtburst_09 * 4096.1 : [ 1] cinemavfx\electra_new\electra_sparks_sheet_01 * 4096.1 : [ 1] cinemavfx\fc_gfx_fire_nl_10x5 * 4096.1 : [ 1] cinemavfx\fc_gfx_fireball02_9x9_a * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_c * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_d * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_f * 4096.1 : [ 1] cinemavfx\fx_generic_exp_01_dense_b * 4096.1 : [ 1] cinemavfx\ghost_thinsmoke_a * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_large_01 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_large_02 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_medium_01 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_02 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_03 * 4096.1 : [ 1] cinemavfx\muzzle_sprites\pfxfz_smoke_02.2048 * 4096.1 : [ 1] cinemavfx\mw2019_vfx_iw8_wispy_smk_b * 4096.1 : [ 1] cinemavfx\smoke_burst_07 * 4096.1 : [ 1] cinemavfx\smoke_burst_09 * 4096.1 : [ 1] cinemavfx\smoke_burst_10 * 4096.1 : [ 1] cinemavfx\smoke_burst_11 * 4096.1 : [ 1] cinemavfx\smoke_burst_12 * 4096.1 : [ 1] cinemavfx\smoke_groundlevel_01 * 4096.1 : [ 1] cinemavfx\smoke_groundlevel_02 * 4096.1 : [ 1] duty\duty_headgear_black_6 * 4096.1 : [ 1] duty\duty_headgear_black_6_bump * 4096.1 : [ 1] duty\duty_helmet_1_bump * 4096.1 : [ 1] exo_body\assault_exo_dolg * 4096.1 : [ 1] exo_body\exo_privoda_duty * 4096.1 : [ 1] exo_body\helmet_1 * 4096.1 : [ 1] fallout4\debrisburst03 * 4096.1 : [ 1] fallout4\smallsplashatlas * 4096.1 : [ 1] fallout4\smokecrawl01_anim_d_opaq * 4096.1 : [ 1] farcry4\dust_wisp_big_01 * 4096.1 : [ 1] farcry4\fireball_explosion_01_no_smoke * 4096.1 : [ 1] farcry4\fireball_explosion_02_no_smoke * 4096.1 : [ 1] farcry4\fireball_explosion_03 * 4096.1 : [ 1] gunslinger_nra\new duty\defender_molle_duty * 4096.1 : [ 1] gunslinger_nra\new duty\duty_hood * 4096.1 : [ 1] gunslinger_nra\new duty\duty_legs_nebo * 4096.1 : [ 1] gunslinger_nra\newgeneral\armor_ataches_cod_mw2019 * 4096.1 : [ 1] gunslinger_nra\newgeneral\belts_cod_mw2019 * 4096.1 : [ 1] gunslinger_nra\newgeneral\body_sold_2 * 4096.1 : [ 1] gunslinger_nra\newgeneral\pouches_cod_mw2019_d * 4096.1 : [ 1] gunslinger_nra\newgeneral\pouches_cod_olive_dark_mw2019_d * 4096.1 : [ 1] jdude\newblood\bloodburst01_var5 * 4096.1 : [ 1] jdude\newblood\bloodburst07_var4 * 4096.1 : [ 1] jdude\newmuzzles\muzzle_ar_02 * 4096.1 : [ 1] jdude\newmuzzles\muzzle_test_01 * 4096.1 : [ 1] jdude\sparks1 * 4096.1 : [ 1] map\map_jupiter * 4096.1 : [ 1] map\map_k02_trucks_cemetery * 4096.1 : [ 1] map\map_marsh * 4096.1 : [ 1] map\map_pripyat * 4096.1 : [ 1] map\map_zaton * 4096.1 : [ 1] new_pfx\explosions\eplosion04_dxt5 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_10 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_2 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_3 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_4 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_5 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_6 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_7 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_8 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_9 * 4096.1 : [ 1] ui\ui_actor_pda * 4096.1 : [ 1] ui\ui_actor_sleep_screen * 4096.1 : [ 1] ui\ui_options * 4096.1 : [ 1] unrealengine\bonfire\bonefire * 4096.1 : [ 1] unrealengine\bonfire\bonefire3 * 4096.1 : [ 1] unrealengine\bonfire\bonefire_fwd2 * 4096.1 : [ 1] unrealengine\bonfire\bonefirethin * 4096.1 : [ 1] unrealengine\bonfire\grdbasefire2_small * 4096.1 : [ 1] unrealengine\optimized\muzzleoptimized1 * 4096.1 : [ 1] unrealengine\t_explosion_test_v1_temperature * 4096.1 : [ 1] usable_items\injectors\item_morphine * 4096.1 : [ 1] wpn\shaderscopes\scopes_g36 * 4096.1 : [ 1] wpn\shaderscopes\scopes_m82mk2 * 4096.1 : [ 1] wpn\wpn_h1_ak47_handguard_2 * 4096.1 : [ 1] wpn\wpn_h1_ak47_receiver * 4096.1 : [ 1] wpn\wpn_h1_ak47_stock * 4096.1 : [ 1] wpn\wpn_l85\wpn_l85 * 4096.1 : [ 1] wpn\wpn_m1891\wpn_m1891_wood * 4096.1 : [ 1] wpn\wpn_pip_dynamic_background * 4180.0 : [ 1] pfx\pfx_anomaly_19 * 4386.6 : [ 1] pfx\pfx_flame_01 * 5457.3 : [ 1] fozest\small_fire_looped10x4 * 5457.3 : [ 1] wpn\wpn_abakan_new_bump * 5457.3 : [ 1] wpn\wpn_howa20_bump * 5457.3 : [ 1] wpn\wpn_howa20_bump# * 5457.3 : [ 1] wpn\wpn_howa20_peq_flash_bump * 5457.3 : [ 1] wpn\wpn_howa20_peq_flash_bump# * 5457.3 : [ 1] wpn\wpn_howa20_scope_bump * 5457.3 : [ 1] wpn\wpn_howa20_scope_bump# * 5457.3 : [ 1] wpn\wpn_mawlc1_bump * 5457.3 : [ 1] wpn\wpn_mawlc1_bump# * 6144.1 : [ 33] sky\skygod_night\cloudy_00-00 * 6144.1 : [ 29] sky\skygod_night\foggy_00-00 * 6824.5 : [ 1] pfx\pfx_dist9 * 8192.1 : [ 1] act\act_arm_bandit * 8192.1 : [ 1] ui\ui_actor_menu * 8192.1 : [ 0] ui\ui_actor_portrets * 16384.1 : [ 1] cinemavfx\debris_new\debris_burst_02_x64 * 16384.1 : [ 1] jdude\bodydustpuff1 * 16384.1 : [ 1] jdude\energyball1 * 16384.1 : [ 1] jdude\energyball2 * 16384.1 : [ 1] jdude\gauss1 * 16384.1 : [ 1] jdude\gauss2 * 16384.1 : [ 1] jdude\gauss3 * 16384.1 : [ 1] jdude\newblood\bloodburst03_var6 * 16384.1 : [ 1] jdude\newblood\bloodburst04_var1 * 16384.1 : [ 1] jdude\newblood\bloodburst06_var4 * 16384.1 : [ 1] jdude\newblood\bloodburst06_var8 * 16384.1 : [ 1] jdude\newblood\pbr_blood_00 * 16384.1 : [ 1] jdude\vortexstatic1 * 16384.1 : [ 1] unrealengine\electricblast1 * 16384.1 : [ 1] unrealengine\electricblast2 * 16384.1 : [ 1] unrealengine\electricblast3 * 16384.1 : [ 1] unrealengine\t_dirt_02_a * 32768.1 : [ 1] ui\ui_icon_equipment * 32768.1 : [ 1] ui\ui_icon_equipment_hide * [ D3D ]: textures[2284460 K] * 0.0 : [ 3] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 14] $user$albedo * 0.0 : [ 4] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$blur_2 * 0.0 : [ 1] $user$blur_4 * 0.0 : [ 1] $user$blur_8 * 0.0 : [ 2] $user$blur_h_2 * 0.0 : [ 2] $user$blur_h_4 * 0.0 : [ 2] $user$blur_h_8 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$dof * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 1] $user$generic * 0.0 : [ 10] $user$generic0 * 0.0 : [ 4] $user$generic1 * 0.0 : [ 2] $user$generic2 * 0.0 : [ 1] $user$generic_temp * 0.0 : [ 2] $user$jitter_0 * 0.0 : [ 2] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 2] $user$material * 0.0 : [ 15] $user$position * 0.0 : [ 1] $user$pp_bloom * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 2] $user$smaa_blendtex * 0.0 : [ 2] $user$smaa_edgetex * 0.0 : [ 7] $user$smap_depth * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 2] $user$sun_shafts0 * 0.0 : [ 3] $user$sun_shafts1 * 0.0 : [ 10] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 2] $user$viewport2 * 0.0 : [ 1] wpn\wpn_protecta\wpn_protecta_dots * 0.0 : [ 1] act\act_dogs_brown_bump# * 0.0 : [ 1] act\act_arm_hand00_bump# * 0.0 : [ 1] act\act_specmask_bump# * 0.0 : [ 1] act\act_specmask_head_bump# * 0.0 : [ 1] act\act_stalker_duty_2_bump# * 0.0 : [ 1] act\act_stalker_head_antigas_2_bump# * 0.0 : [ 1] gasmask\gasmask_gp7_bump# * 0.0 : [ 1] gasmask\gasmask_gp7vm_bump# * 0.0 : [ 1] item\item_conserva_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_dustcover_def_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_mag_20_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_pistolgrip_def_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_receiver_def_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_sight_rear_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_silencer_def_bump# * 0.0 : [ 1] wpn\maid_ports\asval\ASVAL_stock_def_bump# * 0.0 : [ 1] wpn\maid_ports\melee\melee_bars_a2_95h18_bump# * 0.0 : [ 1] wpn\maid_ports\melee\melee_izhmash_6x5_bump# * 0.0 : [ 1] wpn\maid_ports\mp5\Ammo_bump# * 0.0 : [ 1] wpn\maid_ports\mp5\MP5_bump# * 0.0 : [ 1] wpn\maid_ports\mp5\Mag_30_bump# * 0.0 : [ 1] wpn\maid_ports\mp5\Receiver_Lower_NAVY_bump# * 0.0 : [ 1] wpn\maid_ports\mp5\Stock_Retractable_bump# * 0.0 : [ 1] wpn\maid_ports\mp7\Suppressor_Osprey_bump# * 0.0 : [ 1] wpn\maid_ports\spas12\spas12_receiver_parts_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_barrell_116mm_gold_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_barrell_116mm_std_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_mag_7_std_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_pistolgrip_gold_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_pistolgrip_std_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_receiver_gold_bump# * 0.0 : [ 1] wpn\maid_ports\tt33\TT_receiver_std_bump# * 0.0 : [ 1] wpn\wpn_abakan_bump# * 0.0 : [ 1] wpn\wpn_addon_grenade_launcher_m203_bump# * 0.0 : [ 1] wpn\wpn_addon_scope_ekp-8-02_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_9a91_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_9mm_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_aps_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_atg_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_kzrzp_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_pbs1_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_pbs4_bump# * 0.0 : [ 1] wpn\wpn_addon_sil_tgp-a_bump# * 0.0 : [ 1] wpn\wpn_addons\wpn_addon_scope_1p29\wpn_addon_scope_1p29_bump# * 0.0 : [ 1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34_bump# * 0.0 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm_bump# * 0.0 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp_bump# * 0.0 : [ 1] wpn\wpn_docter_bump# * 0.0 : [ 1] wpn\wpn_pkm\wpn_pkm_magazin_bump# * 0.0 : [ 2] wpn\wpn_scope_pso_1m2-1_lens_bump# * 0.0 : [ 1] prop\prop_lampa_g * 0.0 : [ 1] prop\prop_lampa_g_red2 * 0.0 : [ 1] wpn\pistols\wpn_hpsa\wpn_hpsa_bump# * 0.0 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203_bump# * 0.1 : [ 1] eft_wp\addons\scope_pso_1m2-1_lens_bump# * 0.1 : [ 1] wpn\pistols\wpn_aps\wpn_aps_bump# * 0.1 : [ 2] wpn\pistols\wpn_colt1911\wpn_colt1911_bump# * 0.1 : [ 1] wpn\pistols\wpn_cz52\wpn_cz52_bump# * 0.1 : [ 1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle_bump# * 0.1 : [ 1] wpn\pistols\wpn_fort17\wpn_fort17_bump# * 0.1 : [ 1] wpn\pistols\wpn_grach\wpn_grach_bump# * 0.1 : [ 1] wpn\pistols\wpn_gsh18\wpn_gsh18_bump# * 0.1 : [ 1] wpn\pistols\wpn_oc33\wpn_oc33_bump# * 0.1 : [ 1] wpn\pistols\wpn_pb\wpn_pb_bump# * 0.1 : [ 1] wpn\pistols\wpn_sigp220\wpn_sig-p220_bump# * 0.1 : [ 1] wpn\pistols\wpn_tt33\wpn_tt33_bump# * 0.1 : [ 1] wpn\pistols\wpn_usp45\wpn_usp_bump# * 0.1 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_body_bump# * 0.1 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_mag_bump# * 0.1 : [ 1] wpn\wpn_addon_scope_c-more_bump# * 0.1 : [ 1] wpn\wpn_addon_scope_delta_point_bump# * 0.1 : [ 1] wpn\wpn_addon_sil_45_bump# * 0.1 : [ 1] wpn\wpn_addon_usp_match_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_lfo_lens_bump# * 0.1 : [ 2] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka_bump# * 0.1 : [ 2] wpn\wpn_addons\wpn_addon_rail\wpn_addon_rail_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_pu\wpn_addon_scope_pu_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9a91_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_aps_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs1_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4_bump# * 0.1 : [ 2] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a_bump# * 0.1 : [ 1] wpn\wpn_addons\wpn_m1891_scope\wpn_m1891_scope_bump# * 0.1 : [ 1] wpn\wpn_aek\wpn_aek971_bump# * 0.1 : [ 1] wpn\wpn_ak101\wpn_ak105_body_bump# * 0.1 : [ 1] wpn\wpn_ak101\wpn_ak105_grips_bump# * 0.1 : [ 1] wpn\wpn_ak101\wpn_ak105_mag_bump# * 0.1 : [ 5] wpn\wpn_ak74\wpn_ak74_bump# * 0.1 : [ 1] wpn\wpn_ak74m\wpn_ak74m_bump# * 0.1 : [ 1] wpn\wpn_ak74m\wpn_ak74m_gp_bump# * 0.1 : [ 1] wpn\wpn_ak\wpn_ak_grips_bump# * 0.1 : [ 1] wpn\wpn_ak\wpn_ak_mag_bump# * 0.1 : [ 1] wpn\wpn_ak\wpn_aks_body_bump# * 0.1 : [ 1] wpn\wpn_ak\wpn_aks_underfolder_bump# * 0.1 : [ 1] wpn\wpn_akm\wpn_akm_bump# * 0.1 : [ 1] wpn\wpn_akm\wpn_akm_gadget_bump# * 0.1 : [ 1] wpn\wpn_akm\wpn_akms_gadget_bump# * 0.1 : [ 1] wpn\wpn_aks74\wpn_aks74_bump# * 0.1 : [ 1] wpn\wpn_aksu\wpn_aksu_bump# * 0.1 : [ 1] wpn\wpn_an94\wpn_an94_bump# * 0.1 : [ 1] wpn\wpn_binokl_bump# * 0.1 : [ 1] wpn\wpn_bizon\wpn_bizonnew_bump# * 0.1 : [ 1] wpn\wpn_bolt_bump# * 0.1 : [ 1] wpn\wpn_bullet1_545_bump# * 0.1 : [ 1] wpn\wpn_bullet1_bump# * 0.1 : [ 1] wpn\wpn_fn2000\wpn_fn2000_bump# * 0.1 : [ 1] wpn\wpn_g36\wpn_g36_scope_bump# * 0.1 : [ 1] wpn\wpn_g36\wpn_g36k_bump# * 0.1 : [ 1] wpn\wpn_grenade_f1_bump# * 0.1 : [ 1] wpn\wpn_grenade_rgd5_bump# * 0.1 : [ 1] wpn\wpn_groza\wpn_groza_bump# * 0.1 : [ 1] wpn\wpn_groza\wpn_groza_grenade_launcher_bump# * 0.1 : [ 1] wpn\wpn_groza\wpn_groza_mag_bump# * 0.1 : [ 1] wpn\wpn_l85\wpn_l85_bump# * 0.1 : [ 1] wpn\wpn_lr300\wpn_lr300_bump# * 0.1 : [ 1] wpn\wpn_lr300\wpn_lr300_parts_bump# * 0.1 : [ 1] wpn\wpn_m1891\wpn_m1891_bump# * 0.1 : [ 1] wpn\wpn_m1891\wpn_m1891_scope_bump# * 0.1 : [ 1] wpn\wpn_m1891\wpn_m1891_wood_bump# * 0.1 : [ 1] wpn\wpn_pkm\wpn_pkm_bump# * 0.1 : [ 1] wpn\wpn_protecta\wpn_protecta_bump# * 0.1 : [ 1] wpn\wpn_protecta\wpn_protecta_sights_bump# * 0.1 : [ 1] wpn\wpn_rg6\wpn_rg6_bump# * 0.1 : [ 1] wpn\wpn_rpg-7\wpn_rpg-7_bump# * 0.1 : [ 1] wpn\wpn_sig55x\wpn_sig550_bump# * 0.1 : [ 1] wpn\wpn_sig55x\wpn_sig550_mag_bump# * 0.1 : [ 1] wpn\wpn_sks\wpn_sks_bump# * 0.1 : [ 1] wpn\wpn_svd\wpn_svd_body_bump# * 0.1 : [ 1] wpn\wpn_svd\wpn_svd_grips_bump# * 0.1 : [ 1] wpn\wpn_svd\wpn_svd_mag_bump# * 0.1 : [ 1] wpn\wpn_svt40\wpn_svt40_bump# * 0.1 : [ 1] wpn\wpn_svu\wpn_svu-a_bump# * 0.1 : [ 1] wpn\wpn_toz-194\wpn_toz-194_bump# * 0.1 : [ 1] wpn\wpn_toz-34\wpn_toz-34_bump# * 0.1 : [ 2] wpn\wpn_toz-34\wpn_toz-34_sk1_bump# * 0.1 : [ 1] wpn\wpn_toz66\wpn_toz66_bump# * 0.1 : [ 1] wpn\wpn_usp_match_bump# * 0.1 : [ 1] wpn\wpn_vog30_bump# * 0.1 : [ 1] wpn\wpn_vss\wpn_vss_bump# * 0.1 : [ 1] wpn\wpn_vz61\wpn_vz61_bump# * 0.1 : [ 1] wpn\wpn_bullet1_939_bump# * 0.1 : [ 1] wpn\wpn_grenade_rdg-m_bump# * 0.1 : [ 1] ayykyu_fx\pfx_bloodsplash3 * 0.1 : [ 1] ayykyu_fx\pfx_smoke_b * 0.1 : [ 1] cinemavfx\fire_trail * 0.1 : [ 1] cinemavfx\fireball_01 * 0.1 : [ 1] cinemavfx\fireball_03 * 0.1 : [ 1] cinemavfx\fireball_03_a * 0.1 : [ 1] cinemavfx\fireball_04_a * 0.1 : [ 1] cinemavfx\fireball_05 * 0.1 : [ 1] cinemavfx\fireball_05_a * 0.1 : [ 1] cinemavfx\fireball_07 * 0.1 : [ 1] cinemavfx\fireball_08 * 0.1 : [ 1] cinemavfx\fireball_11 * 0.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_e * 0.1 : [ 1] cinemavfx\impact_dust\impact_dust_03 * 0.1 : [ 1] cinemavfx\muzzle_2\muzzletest_03 * 0.1 : [ 1] cinemavfx\muzzleflash_04 * 0.1 : [ 1] cinemavfx\particle_fog\bo_fxt_env_cloud_mist * 0.1 : [ 1] cinemavfx\particle_fog\cumulus_01 * 0.1 : [ 1] cinemavfx\puff_00 * 0.1 : [ 1] cinemavfx\smoke_billows_00_desat_02 * 0.1 : [ 1] cinemavfx\smokeball_01 * 0.1 : [ 1] cinemavfx\thermite\ins_burstspark_trail * 0.1 : [ 1] cinemavfx\thermite\insandstorm_t_sparks_03_bc * 0.1 : [ 1] cinemavfx\thermite\insandstorm_t_sparks_05_bc * 0.1 : [ 1] gunslinger_nra\newseva\monolith_seva_glass * 0.1 : [ 1] jdude\graviblast1 * 0.1 : [ 1] jdude\graviblast2 * 0.1 : [ 1] jdude\puff3 * 0.1 : [ 1] sky\af_a_partly\01-00-hm * 0.1 : [ 1] sky\af_a_partly\01-00-hm#small * 0.1 : [ 2] sky\skygod_nigh\foggy_00-00 * 0.1 : [ 2] sky\skygod_nigh\foggy_00-00#small * 0.1 : [ 1] unrealengine\bigfire_fwd * 0.1 : [ 1] unrealengine\bigfire_fwd2 * 0.1 : [ 1] unrealengine\bigfire_fwd3 * 0.1 : [ 1] unrealengine\blowingfire_fwd * 0.1 : [ 1] unrealengine\blowingfire_fwd2 * 0.1 : [ 1] unrealengine\bonfire\blowingfire_fwd_2 * 0.1 : [ 1] unrealengine\electricblast1_red * 0.1 : [ 1] unrealengine\electricblast2_red * 0.1 : [ 1] unrealengine\electricblast3_red * 0.1 : [ 1] unrealengine\firey_smoke_01_e * 0.1 : [ 1] unrealengine\grdbasefire2_bright * 0.1 : [ 1] unrealengine\grdbasefire2_small * 0.1 : [ 1] unrealengine\grdbasefire4_fwd * 0.1 : [ 1] unrealengine\grdbasefire_bright * 0.1 : [ 1] unrealengine\rockshd * 0.2 : [ 1] item\item_detector_09_bump# * 0.2 : [ 1] item\item_guitar_bump# * 0.2 : [ 1] item\item_pda_lp\item_pda_bump# * 0.3 : [ 2] wpn\wpn_addon_scope_c-more_crosshair_dot_black * 0.4 : [ 1] glow\glow_rays * 0.7 : [ 1] pfx\pfx_spark_02 * 0.7 : [ 1] pfx\pfx_step_blood * 0.7 : [ 1] wpn\wpn_gauss_condition * 0.7 : [ 1] wpn\wpn_gauss_energy * 1.1 : [ 1] jdude\newmuzzle\muzzleblind * 1.1 : [ 1] pfx\snowo * 1.1 : [ 1] shaders\smaa\search_tex * 1.1 : [ 1] ui\ui_empty * 1.4 : [ 1] item\item_glowstick_lightorange * 1.4 : [ 1] item\item_glowstick_lightred * 1.4 : [ 1] prop\prop_sigarets * 1.4 : [ 1] fallout4\bitssparkorange * 1.4 : [ 1] ghost_particles\eft_style\empty * 1.4 : [ 1] glow\glow_orange2 * 1.4 : [ 2] item\item_yad_bump# * 1.4 : [ 1] pfx\pfx_bubble * 1.4 : [ 1] pfx\pfx_leaves_02 * 1.4 : [ 1] pfx\pfx_splash_02 * 1.4 : [ 1] pfx\pfx_synus * 1.4 : [ 1] pfx\pfx_vehmetaldebris_01 * 1.4 : [ 1] wm\wm_bullet_asfalt_1 * 1.4 : [ 1] wm\wm_bullet_asfalt_2 * 1.4 : [ 1] wm\wm_bullet_asfalt_3 * 1.4 : [ 1] wm\wm_bullet_brick_1 * 1.4 : [ 1] wm\wm_bullet_brick_2 * 1.4 : [ 1] wm\wm_bullet_concrete * 1.4 : [ 1] wm\wm_bullet_concrete_1 * 1.4 : [ 1] wm\wm_bullet_concrete_2 * 1.4 : [ 1] wm\wm_bullet_concrete_4 * 1.4 : [ 1] wm\wm_bullet_concrete_5 * 1.4 : [ 1] wm\wm_bullet_concrete_6 * 1.4 : [ 1] wm\wm_bullet_concrete_7 * 1.4 : [ 1] wm\wm_bullet_ground * 1.4 : [ 1] wm\wm_bullet_ground_1 * 1.4 : [ 1] wm\wm_bullet_ground_2 * 1.4 : [ 1] wm\wm_bullet_metall_thik * 1.4 : [ 1] wm\wm_bullet_metall_thik_1 * 1.4 : [ 1] wm\wm_bullet_metall_thik_2 * 1.4 : [ 1] wm\wm_bullet_metall_thik_3 * 1.4 : [ 1] wm\wm_bullet_metall_thin * 1.4 : [ 1] wm\wm_bullet_metall_thin_1 * 1.4 : [ 1] wm\wm_bullet_metall_thin_2 * 1.4 : [ 1] wm\wm_bullet_metall_thin_3 * 1.4 : [ 1] wm\wm_bullet_metall_thin_4 * 1.4 : [ 1] wm\wm_bullet_wood * 1.4 : [ 1] wm\wm_bullet_wood_1 * 1.4 : [ 1] wm\wm_bullet_wood_2 * 1.4 : [ 1] wm\wm_bullet_wood_3 * 1.4 : [ 1] wm\wm_bullet_wood_4 * 1.4 : [ 1] wm\wm_bullet_wood_5 * 1.4 : [ 1] wm\wm_bullet_wood_6 * 1.4 : [ 1] wm\wm_bullet_wood_7 * 1.4 : [ 1] wm\wm_bullet_wood_8 * 1.4 : [ 1] wm\wm_bullet_wood_9 * 1.4 : [ 1] prop\prop_provod_02 * 2.7 : [ 1] amik\weapons\flame\trace_01 * 2.7 : [ 1] amik\weapons\trace_01 * 2.7 : [ 1] food\food_raw___dog * 2.7 : [ 1] gunslinger_nra\newneutral\chemwar_b * 2.7 : [ 1] item\item_battery * 2.7 : [ 1] wpn\wpn_glock_sight_front_diff * 2.7 : [ 1] amik\weapons\dtk_3 * 2.7 : [ 1] pfx\pfx_concretedebris_01 * 2.7 : [ 1] crysis_3\spark_tiled_blue * 4.1 : [ 1] fx\fx_flare1 * 4.1 : [ 1] pfx\pfx_g-smoke-01 * 4.1 : [ 1] pfx\pfx_leaves_01 * 4.1 : [ 1] wpn\wpn_crosshair_add_lblack * 4.1 : [ 1] wpn\wpn_crosshair_add_rblack * 5.3 : [ 1] amik\hit_fx\blood\m * 5.4 : [ 1] amik\explosions\smoke128_3w * 5.4 : [ 1] item\item_hammer * 5.4 : [ 1] pfx\pfx_sparks * 5.4 : [ 2] prop\prop_grate5 * 5.4 : [ 1] wpn\wpn_ammo_5x45 * 5.4 : [ 1] amik\nature\stonedebris1 * 5.4 : [ 1] fallout4\bushtrimmings_d * 5.4 : [ 1] fx\fx_sun * 5.4 : [ 1] glow\glow_04 * 5.4 : [ 1] pfx\pfx_anomaly_21 * 5.4 : [ 1] pfx\pfx_bubble_1 * 5.4 : [ 1] pfx\pfx_bubble_water * 5.4 : [ 1] pfx\pfx_dist2 * 5.4 : [ 1] pfx\pfx_dist_teleport * 5.4 : [ 1] pfx\pfx_distortion * 5.4 : [ 1] pfx\pfx_specks_poison * 5.4 : [ 1] pfx\pfx_spikey_star * 5.4 : [ 1] pfx\pfx_splash_01 * 5.4 : [ 1] pfx\pfx_stonedebris1 * 5.4 : [ 1] pfx\pfx_stonedebris2 * 5.4 : [ 1] pfx\pfx_vehglassdebris_01 * 5.4 : [ 1] pfx\pfx_water_wave * 5.4 : [ 1] shoker_mod\explosions\firesmokeparticle * 5.4 : [ 1] wm\wm_grenade * 5.4 : [ 1] wm\wm_knife_dead * 5.4 : [ 1] wm\wm_knife_horiz * 5.4 : [ 1] wm\wm_knife_horiz_blood * 5.4 : [ 1] wm\wm_knife_wood * 5.4 : [ 1] wm\wm_knife_wood1 * 5.4 : [ 1] wm\wm_knife_wood2 * 5.4 : [ 1] wpn\wpn_glock_sight_front_bump * 5.4 : [ 1] wpn\wpn_glock_sight_front_bump# * 5.4 : [ 1] wpn\wpn_pkm_lenta_bump * 5.4 : [ 1] wpn\wpn_pkm_lenta_bump# * 5.4 : [ 1] amik\weapons\6ways2 * 5.4 : [ 1] amik\weapons\btr\muzzle6ways2 * 5.4 : [ 1] amik\nature\list * 5.4 : [ 1] amik\nature\wood_part * 5.4 : [ 1] amik\weapons\flame\trail * 5.4 : [ 1] crysis_3\spark_mono_a * 5.4 : [ 1] crysis_3\sparks_tiled * 6.1 : [ 3] sky\af3_a_partly\00-00-fm#small * 6.1 : [ 4] sky\af3_a_partly\01-00-hm#small * 6.1 : [ 3] sky\af3_a_partly\02-00-hm#small * 6.1 : [ 3] sky\af3_a_partly\03-00-fm#small * 6.1 : [ 2] sky\af3_a_partly\03-00-hm#small * 6.1 : [ 2] sky\af3_a_partly\04-00-fm#small * 6.1 : [ 3] sky\af3_a_partly\23-00-fm#small * 8.1 : [ 1] cinemavfx\sparktrail * 8.1 : [ 1] pfx\pfx_gologramma * 8.1 : [ 1] pfx\r_pop\shells\fake_shells * 10.7 : [ 1] amik\weapons\dtk_5 * 10.7 : [ 2] fx\fx_noise2 * 10.7 : [ 1] ghost_particles\glow\glow01 * 10.7 : [ 1] gunslinger_nra\newneutral\karabin * 10.7 : [ 1] item\item_akvatab * 10.7 : [ 1] item\item_calibrate_tools * 10.7 : [ 1] item\item_gazmask1 * 10.7 : [ 1] item\item_gazmask3 * 10.7 : [ 1] item\item_medkit * 10.7 : [ 1] item\item_medkit_2 * 10.7 : [ 1] item\item_medkit_3 * 10.7 : [ 1] item\item_medkit_4 * 10.7 : [ 1] item\item_medkit_7 * 10.7 : [ 1] item\item_nabor_young_technic * 10.7 : [ 1] item\item_parts * 10.7 : [ 1] item\item_rebirth * 10.7 : [ 1] item\item_yad * 10.7 : [ 1] mp5lng_mod\wpn\sv98\sv98_5 * 10.7 : [ 1] mp5lng_mod\wpn\sv98\sv98_c * 10.7 : [ 1] mp5lng_mod\wpn\sv98\sv98_d * 10.7 : [ 2] mtl\mtl_luk_ch_01 * 10.7 : [ 2] mtl\mtl_walls1 * 10.7 : [ 1] pfx\pfx_anomaly_3 * 10.7 : [ 1] pfx\pfx_anomaly_8 * 10.7 : [ 1] pfx\pfx_anomaly_9 * 10.7 : [ 1] pfx\pfx_electrostatic * 10.7 : [ 1] pfx\pfx_light * 10.7 : [ 1] pfx\pfx_light1 * 10.7 : [ 1] pfx\pfx_light4 * 10.7 : [ 1] pfx\pfx_lightning_01 * 10.7 : [ 1] pfx\pfx_lightning_02 * 10.7 : [ 1] pfx\pfx_plasma * 10.7 : [ 2] prop\prop_box_3 * 10.7 : [ 1] prop\prop_fake_bed_fireplace * 10.7 : [ 2] prop\prop_kanistra * 10.7 : [ 1] prop\prop_lock * 10.7 : [ 1] prop\prop_tv * 10.7 : [ 1] usable_items\tabletki\vmyatini\1\vmyatini_1_diffuse * 10.7 : [ 1] wpn\ammo_9x19 * 10.7 : [ 1] wpn\wpn_akm_muzzle_diff * 10.7 : [ 1] wpn\wpn_ammo_45acp * 10.7 : [ 1] wpn\wpn_ammo_762x39_new_diff * 10.7 : [ 1] wpn\wpn_ammo_9x19 * 10.7 : [ 1] wpn\wpn_ammo_9x19_diff * 10.7 : [ 1] wpn\wpn_glock_sight_rear_diff * 10.7 : [ 1] wpn\wpn_pkm_lenta * 10.7 : [ 1] wpn\wpn_rpk16_mount * 10.7 : [ 1] wpn\wpn_sa58_ammo_762x51_diff * 10.7 : [ 1] prop\prop_lampa_galogen * 10.7 : [ 1] wpn\wpn_bullet1_939 * 10.7 : [ 1] amik\anomaly\electric_radial * 10.7 : [ 1] amik\weapons\6ways1 * 10.7 : [ 1] amik\weapons\btr\muzzle6ways1 * 10.7 : [ 1] amik\weapons\dtk_4 * 10.7 : [ 1] act\act_pseudodog_fur * 10.7 : [ 1] fallout4\bitswoodsplintersatlas * 10.7 : [ 1] pfx\pfx_smokepuffs2 * 10.7 : [ 1] pfx\pfx_sparks2 * 10.7 : [ 2] prop\prop_grate5_bump * 10.7 : [ 2] prop\prop_grate5_bump# * 10.7 : [ 1] wm\wm_knife_horiz_blood1 * 10.7 : [ 1] wm\wm_knife_horiz_metal * 10.7 : [ 1] wm\wm_knife_horiz_ston * 10.7 : [ 1] wpn\wpn_ammo_5x45_bump * 10.7 : [ 1] wpn\wpn_ammo_5x45_bump# * 10.7 : [ 1] fx\fx_lightning * 10.7 : [ 1] pfx\pfx_woodchips1 * 10.7 : [ 1] pfx\pfx_woodchips3 * 10.7 : [ 1] wpn\wpn_pfx_laser_beam * 10.7 : [ 1] wpn\wpn_pfx_laser_beam_green * 10.7 : [ 1] crysis_3\glass_tiled_a * 10.7 : [ 1] crysis_3\glass_tiled_a_spec * 10.7 : [ 1] crysis_3\rain_drop2 * 10.7 : [ 1] crysis_3\alien_a * 10.7 : [ 1] crysis_3\cw2_explosion_with_fire * 10.7 : [ 1] crysis_3\explosion_a * 10.7 : [ 1] crysis_3\shockwave_c * 10.7 : [ 1] crysis_3\spark_tiled_a * 16.1 : [ 1] amik\hit_fx\blood\962e6155 * 16.1 : [ 1] amik\weapons\flame\mg42out * 16.1 : [ 1] amik\weapons\flame\trace * 16.1 : [ 1] amik\weapons\mg42out * 16.1 : [ 1] amik\weapons\trace * 16.1 : [ 1] anamflares\flare_06 * 16.1 : [ 1] cinemavfx\fas_glow_debris * 16.1 : [ 1] fallout4\bitssparkorangeflicker2 * 16.1 : [ 1] food\food_raw___dog_bump * 16.1 : [ 1] food\food_raw___dog_bump# * 16.1 : [ 1] fx\fx_rainsplash1 * 16.1 : [ 1] fx\fx_volumefog1 * 16.1 : [ 1] gunslinger_nra\newneutral\gas_mask_remen * 16.1 : [ 1] ui\ui_font_hud_01 * 16.1 : [ 1] ui\ui_grid * 16.1 : [ 1] wm\wm_blood_drop_1 * 16.1 : [ 1] wm\wm_blood_drop_2 * 16.1 : [ 1] wm\wm_blood_drop_3 * 16.1 : [ 1] wm\wm_blood_drop_4 * 16.5 : [ 1] ui\ui_ani_cursor * 21.3 : [ 1] amik\weapons\dtk_2 * 21.3 : [ 2] mtl\mtl_rja_02_bump# * 21.3 : [ 2] mtl\mtl_truba_pod_02_bump# * 21.3 : [ 1] wpn\wpn_addon_delta_scope_red_dot * 21.3 : [ 1] wpn\wpn_addon_scope_all_lens_cyan * 21.4 : [ 1] act\act_mounth_eye * 21.4 : [ 1] act\act_stalker_neutral_1 * 21.4 : [ 1] gunslinger_nra\newneutral\neutral_nuts * 21.4 : [ 1] pfx\pfx_sparks1 * 21.4 : [ 2] prop\prop_ballon3 * 21.4 : [ 1] wpn\wpn_addon_sil_9a91 * 21.4 : [ 1] wpn\wpn_addon_sil_9mm * 21.4 : [ 1] wpn\wpn_addon_sil_aps * 21.4 : [ 1] wpn\wpn_addons\wpn_addon_rail\wpn_addon_raii * 21.4 : [ 1] wpn\wpn_addons\wpn_addon_rail\wpn_addon_rail * 21.4 : [ 1] wpn\wpn_akm_pistolgrip_diff * 21.4 : [ 1] wpn\wpn_ammo\ammo_12.7x55_ap * 21.4 : [ 1] wpn\wpn_ammo\ammo_12.7x55_fmj * 21.4 : [ 1] wpn\wpn_ammo\ammo_338_lapua * 21.4 : [ 1] wpn\wpn_ammo\ammo_762x39_ap * 21.4 : [ 1] wpn\wpn_ammo\ammo_762x39_fmj * 21.4 : [ 1] wpn\wpn_ammo\ammo_762x51_ap * 21.4 : [ 1] wpn\wpn_ammo\ammo_762x51_fmj * 21.4 : [ 1] wpn\wpn_ammo_545x39_diff * 21.4 : [ 1] wpn\wpn_bullet1_545 * 21.4 : [ 1] wpn\wpn_eft_ak74_ammo_545x39_diff * 21.4 : [ 1] wpn\wpn_gauss_mui * 21.4 : [ 1] wpn\wpn_new_ammo_762x54r_diff * 21.4 : [ 1] wpn\wpn_sa58_charginghandle * 21.4 : [ 1] wpn\wpn_sa58_sight_rear * 21.4 : [ 1] act\act_controller_hit1 * 21.4 : [ 1] amik\explosions\smoke2 * 21.4 : [ 1] decal\decal_dirt_01 * 21.4 : [ 1] fallout4\bitssmallrocky_d * 21.4 : [ 1] fallout4\smokefillvapor01atlassoft_d_small_a * 21.4 : [ 1] gasmask\gasmask_glass_1 * 21.4 : [ 1] ghost_particles\dist\distortion_default * 21.4 : [ 1] ghost_particles\eft_style\smoke01 * 21.4 : [ 1] glow\glow_blue * 21.4 : [ 1] glow\glow_ghost * 21.4 : [ 1] glow\glow_orange * 21.4 : [ 1] glow\glow_orange_bright * 21.4 : [ 1] glow\glow_white * 21.4 : [ 2] item\item_box_transistores * 21.4 : [ 1] item\item_box_transistores_bump * 21.4 : [ 1] item\item_box_transistores_bump# * 21.4 : [ 1] item\item_calibrate_tools_bump * 21.4 : [ 1] item\item_calibrate_tools_bump# * 21.4 : [ 3] item\item_medkit_4_bump * 21.4 : [ 3] item\item_medkit_4_bump# * 21.4 : [ 1] item\item_money * 21.4 : [ 1] item\item_nabor_young_technic_bump * 21.4 : [ 1] item\item_nabor_young_technic_bump# * 21.4 : [ 2] item\item_yad_bump * 21.4 : [ 3] lights\lights_spot01 * 21.4 : [ 2] mtl\mtl_luk_ch_01_bump * 21.4 : [ 2] mtl\mtl_luk_ch_01_bump# * 21.4 : [ 2] mtl\mtl_walls1_bump * 21.4 : [ 2] mtl\mtl_walls1_bump# * 21.4 : [ 1] pfx\pfx_anomaly_1 * 21.4 : [ 1] pfx\pfx_anomaly_16 * 21.4 : [ 1] pfx\pfx_anomaly_17 * 21.4 : [ 1] pfx\pfx_anomaly_4 * 21.4 : [ 1] pfx\pfx_blurry_cloud * 21.4 : [ 1] pfx\pfx_brick * 21.4 : [ 1] pfx\pfx_dist2inv * 21.4 : [ 1] pfx\pfx_dist_glass * 21.4 : [ 1] pfx\pfx_dist_lens_base * 21.4 : [ 1] pfx\pfx_distort_anomaly * 21.4 : [ 1] pfx\pfx_gradient1 * 21.4 : [ 1] pfx\pfx_smoke_a * 21.4 : [ 1] pfx\pfx_smoke_c * 21.4 : [ 1] pfx\pfx_smoke_g * 21.4 : [ 1] pfx\pfx_specks * 21.4 : [ 1] pfx\pfx_test_textures * 21.4 : [ 2] prop\prop_box_3_bump * 21.4 : [ 2] prop\prop_box_3_bump# * 21.4 : [ 2] prop\prop_kanistra_bump * 21.4 : [ 2] prop\prop_kanistra_bump# * 21.4 : [ 1] wm\wm_blood_10 * 21.4 : [ 1] wm\wm_blood_11 * 21.4 : [ 1] wm\wm_blood_1_1 * 21.4 : [ 1] wm\wm_blood_1_2 * 21.4 : [ 1] wm\wm_blood_1_3 * 21.4 : [ 1] wm\wm_blood_1_4 * 21.4 : [ 1] wm\wm_blood_1_5 * 21.4 : [ 1] wm\wm_blood_3 * 21.4 : [ 1] wm\wm_blood_4 * 21.4 : [ 1] wm\wm_blood_5 * 21.4 : [ 1] wm\wm_blood_6 * 21.4 : [ 1] wm\wm_blood_7 * 21.4 : [ 1] wm\wm_blood_8 * 21.4 : [ 1] wm\wm_blood_9 * 21.4 : [ 1] wm\wm_bullet_glass01 * 21.4 : [ 1] wm\wm_bullet_glass02 * 21.4 : [ 1] wm\wm_bullet_glass03 * 21.4 : [ 1] wm\wm_bullet_glass04 * 21.4 : [ 1] wpn\ammo_9x19_bump * 21.4 : [ 1] wpn\ammo_9x19_bump# * 21.4 : [ 1] wpn\wpn_akm_muzzle_bump * 21.4 : [ 1] wpn\wpn_akm_muzzle_bump# * 21.4 : [ 1] wpn\wpn_ammo_45acp_bump * 21.4 : [ 1] wpn\wpn_ammo_45acp_bump# * 21.4 : [ 1] wpn\wpn_ammo_762x39_new_bump * 21.4 : [ 1] wpn\wpn_ammo_762x39_new_bump# * 21.4 : [ 2] wpn\wpn_ammo_9x19_bump * 21.4 : [ 2] wpn\wpn_ammo_9x19_bump# * 21.4 : [ 1] wpn\wpn_glock_sight_rear_bump * 21.4 : [ 1] wpn\wpn_glock_sight_rear_bump# * 21.4 : [ 1] wpn\wpn_pkm\wpn_pkm_decals * 21.4 : [ 1] wpn\wpn_red_dot_reticle * 21.4 : [ 1] wpn\wpn_rpk16_mount_bump * 21.4 : [ 1] wpn\wpn_rpk16_mount_bump# * 21.4 : [ 1] wpn\wpn_sa58_ammo_762x51_bump * 21.4 : [ 1] wpn\wpn_sa58_ammo_762x51_bump# * 21.4 : [ 1] wpn\wpn_scope_all_lens2 * 21.4 : [ 1] wpn\wpn_scope_all_lens2_blue * 21.4 : [ 1] amik\weapons\dtk_4_1 * 21.4 : [ 1] new_pfx\wblood_6 * 21.4 : [ 1] gunslinger_nra\newneutral\rope * 21.4 : [ 1] amik\explosions\ring_grey * 21.4 : [ 1] gunslinger_nra\newneutral\knife * 21.4 : [ 1] new_pfx\wblood_4 * 21.4 : [ 1] pfx\pfx_flame * 21.4 : [ 1] wpn\wpn_bullet1_939_bump * 21.4 : [ 1] crysis_3\alien_fire_a * 21.4 : [ 1] crysis_3\alien_fire_b * 21.4 : [ 1] crysis_3\dirt_b * 21.4 : [ 1] crysis_3\fireball_tiled_a * 21.4 : [ 1] crysis_3\glow_a * 21.4 : [ 1] crysis_3\nanoglass_a * 21.4 : [ 1] crysis_3\smoke_tiled_a * 21.4 : [ 1] crysis_3\smoke_tiled_a_add * 21.4 : [ 1] crysis_3\smoke_wispy_tiled_a * 21.4 : [ 1] crysis_3\smoke_wispy_tiled_b * 21.4 : [ 1] crysis_3\splatt_a * 21.4 : [ 1] crysis_3\splatt_tiled_a * 21.4 : [ 1] crysis_3\vortex * 21.4 : [ 1] crysis_3\water_ripples2 * 21.4 : [ 1] crysis_3\water_river_a * 21.4 : [ 1] crysis_3\water_river_b * 21.4 : [ 1] crysis_3\water_splash_tiled_a * 21.4 : [ 1] crysis_3\waterdust1 * 21.4 : [ 1] crysis_3\wood_chip_tiled_a * 24.1 : [ 6] sky\af3_a_clear\04-30#small * 24.1 : [ 7] sky\af3_a_clear\05-00#small * 24.1 : [ 2] sky\af3_a_clear\05-30#small * 24.1 : [ 6] sky\af3_a_clear\06-00#small * 24.1 : [ 5] sky\af3_a_clear\07-00#small * 24.1 : [ 5] sky\af3_a_clear\08-00#small * 24.1 : [ 5] sky\af3_a_clear\09-00#small * 24.1 : [ 5] sky\af3_a_clear\10-00#small * 24.1 : [ 5] sky\af3_a_clear\11-00#small * 24.1 : [ 5] sky\af3_a_clear\12-00#small * 24.1 : [ 5] sky\af3_a_clear\13-00#small * 24.1 : [ 5] sky\af3_a_clear\14-00#small * 24.1 : [ 5] sky\af3_a_clear\15-00#small * 24.1 : [ 5] sky\af3_a_clear\16-00#small * 24.1 : [ 5] sky\af3_a_clear\17-00#small * 24.1 : [ 5] sky\af3_a_clear\18-00#small * 24.1 : [ 7] sky\af3_a_clear\19-00#small * 24.1 : [ 5] sky\af3_a_clear\20-00#small * 24.1 : [ 4] sky\af3_a_clear\20-30#small * 24.1 : [ 5] sky\af3_a_clear\21-00#small * 24.1 : [ 3] sky\af3_a_partly\04-30#small * 24.1 : [ 4] sky\af3_a_partly\05-00#small * 24.1 : [ 3] sky\af3_a_partly\05-30#small * 24.1 : [ 4] sky\af3_a_partly\06-00#small * 24.1 : [ 2] sky\af3_a_partly\07-00#small * 24.1 : [ 2] sky\af3_a_partly\08-00#small * 24.1 : [ 1] sky\af3_a_partly\09-00#small * 24.1 : [ 1] sky\af3_a_partly\10-00#small * 24.1 : [ 3] sky\af3_a_partly\11-00#small * 24.1 : [ 5] sky\af3_a_partly\13-00#small * 24.1 : [ 1] sky\af3_a_partly\14-00#small * 24.1 : [ 25] sky\af3_a_partly\16-00#small * 24.1 : [ 3] sky\af3_a_partly\17-00#small * 24.1 : [ 2] sky\af3_a_partly\18-00#small * 24.1 : [ 3] sky\af3_a_partly\19-00#small * 24.1 : [ 4] sky\af3_a_partly\20-00#small * 24.1 : [ 1] sky\af3_a_partly\20-30#small * 24.1 : [ 3] sky\af3_a_partly\21-30#small * 24.1 : [ 2] sky\af3_rainy\07-00#small * 24.1 : [ 2] sky\af3_rainy\20-00#small * 32.1 : [ 1] farcry4\blue_flare * 32.1 : [ 1] fx\fx_noise * 32.1 : [ 1] item\item_beans * 32.1 : [ 1] item\item_beer * 32.1 : [ 1] item\item_caffeine * 32.1 : [ 1] item\item_chili * 32.1 : [ 1] item\item_corn * 32.1 : [ 1] item\item_medkit_sleepbills * 32.1 : [ 1] item\item_tomato * 32.1 : [ 1] pfx\pfx_ani-smoke-01 * 32.1 : [ 1] repair\repair_steel_wool * 32.1 : [ 1] wpn\wpn_ammo\ammo_762x25_p * 32.1 : [ 1] wpn\wpn_ammo\ammo_762x25_ps * 42.5 : [ 1] amik\weapons\9x39 * 42.7 : [ 1] item\item_spalnik * 42.7 : [ 1] act\act_atach * 42.7 : [ 1] act\act_eye_gray * 42.7 : [ 1] act\act_head2 * 42.7 : [ 1] act\act_pseudodog * 42.7 : [ 1] act\act_ryukzak * 42.7 : [ 1] act\act_sold_bandan_head_1 * 42.7 : [ 1] act\act_specmask_head * 42.7 : [ 1] act\act_stalker_face * 42.7 : [ 1] act\act_stalker_head_antigas_2 * 42.7 : [ 1] act\newloner\beaniehat_black_co * 42.7 : [ 1] act\newloner\workinggloves_black_co * 42.7 : [ 1] drink\drink_flask2 * 42.7 : [ 1] drink\drink_match0 * 42.7 : [ 1] eft_wp\addons\scope_pso_1m2-1_lens_diff * 42.7 : [ 1] glow\glow_fire1_soc * 42.7 : [ 1] gunslinger_nra\newbandit\bandit_foot * 42.7 : [ 1] gunslinger_nra\newbandit\respirator_3m_dark_d * 42.7 : [ 1] gunslinger_nra\newneutral\neutral_bag_01 * 42.7 : [ 1] gunslinger_nra\newneutral\sunrise_gloves * 42.7 : [ 1] item\item_ammo * 42.7 : [ 1] item\item_box_toolkit_drug * 42.7 : [ 1] item\item_ckit * 42.7 : [ 2] item\item_detector_1 * 42.7 : [ 2] item\item_detector_2 * 42.7 : [ 1] item\item_energy * 42.7 : [ 1] item\item_foto1 * 42.7 : [ 1] item\item_glowstick * 42.7 : [ 1] item\item_jbox * 42.7 : [ 1] item\item_kithunt * 42.7 : [ 1] item\item_sack * 42.7 : [ 1] item\item_swiss * 42.7 : [ 1] item\item_syringe * 42.7 : [ 1] item\med_bank * 42.7 : [ 1] item\part\prt_i_plastic * 42.7 : [ 1] item\part\prt_o_fabrics_1 * 42.7 : [ 1] item\part\prt_o_retardant_5 * 42.7 : [ 1] item\part\wpn\wpn_abakan * 42.7 : [ 1] item\part\wpn\wpn_ak74 * 42.7 : [ 1] item\part\wpn\wpn_colt * 42.7 : [ 1] item\part\wpn\wpn_desert_eagle * 42.7 : [ 1] item\part\wpn\wpn_fort * 42.7 : [ 1] item\part\wpn\wpn_sig550 * 42.7 : [ 1] mp5lng_mod\wpn\sv98\sv98_b * 42.7 : [ 1] mtl\mtl_lampa_pod_01 * 42.7 : [ 1] pfx\pfx_light3 * 42.7 : [ 2] prop\prop_dangerbox_2 * 42.7 : [ 1] prop\prop_item2 * 42.7 : [ 1] prop\prop_item3 * 42.7 : [ 2] prop\prop_iten4 * 42.7 : [ 1] prop\prop_kitchen_stuff * 42.7 : [ 2] prop\prop_komp * 42.7 : [ 2] prop\prop_spade * 42.7 : [ 1] repair\repair_ramrod * 42.7 : [ 1] sign\sign_stop1 * 42.7 : [ 1] usable_items\flacons\antirad\flacon_antirad_diffuse * 42.7 : [ 1] usable_items\otkrivashka\otkrivashka_diffuse * 42.7 : [ 1] usable_items\tabletki\drug_coagulant\drug_psi_diffuse * 42.7 : [ 1] usable_items\tabletki\drug_radioprotector\drug_radioprotector_diffuse * 42.7 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_mag * 42.7 : [ 1] wpn\wpn_addon_scope_acog_mount * 42.7 : [ 1] wpn\wpn_addon_sil_atg * 42.7 : [ 1] wpn\wpn_addon_sil_kzrzp * 42.7 : [ 1] wpn\wpn_addon_sil_pbs1 * 42.7 : [ 1] wpn\wpn_addon_sil_pbs4 * 42.7 : [ 1] wpn\wpn_addon_sil_tgp-a * 42.7 : [ 1] wpn\wpn_akm_sight_rear_diff * 42.7 : [ 1] wpn\wpn_ammo_762x39_diff * 42.7 : [ 1] wpn\wpn_assault_handler * 42.7 : [ 1] wpn\wpn_docter * 42.7 : [ 1] wpn\wpn_eft_ak74_bolt_diff * 42.7 : [ 1] wpn\wpn_fn2000\wpn_fn2000_lens * 42.7 : [ 1] wpn\wpn_fn2000_lens * 42.7 : [ 1] wpn\wpn_foregrip_all_bcm_mod_3_diff * 42.7 : [ 1] wpn\wpn_foregrip_all_magpul_afg_fde * 42.7 : [ 1] wpn\wpn_foregrip_magpul_rvg_diff * 42.7 : [ 1] wpn\wpn_glock17_double_diamond_barrel_diff * 42.7 : [ 1] wpn\wpn_glock17_mag_diff * 42.7 : [ 1] wpn\wpn_glock_rubber_grip_diff * 42.7 : [ 1] wpn\wpn_howa20_lenses * 42.7 : [ 1] wpn\wpn_mag_vss * 42.7 : [ 1] wpn\wpn_mount_trijicon_rmr_diff * 42.7 : [ 1] wpn\wpn_muzzle_aks74u * 42.7 : [ 1] wpn\wpn_ncstar_mpr45 * 42.7 : [ 1] wpn\wpn_new_muzzle_svd_s * 42.7 : [ 1] wpn\wpn_new_sight_front_svd_s * 42.7 : [ 1] wpn\wpn_new_sight_rear_svd_s * 42.7 : [ 1] wpn\wpn_pb_pistolgrip * 42.7 : [ 1] wpn\wpn_protecta\wpn_protecta_sights * 42.7 : [ 1] wpn\wpn_rpk16_muzzle * 42.7 : [ 1] wpn\wpn_rpk16_pistolgrip * 42.7 : [ 1] wpn\wpn_sa58_mag_20rnd * 42.7 : [ 1] wpn\wpn_sa58_muzzle_austrian_style * 42.7 : [ 1] wpn\wpn_scope_pso_1m2-1_lens_diff * 42.7 : [ 1] wpn\wpn_scope_trijicon_rmr_diff * 42.7 : [ 1] wpn\wpn_sight_front_all_magpul_mbus_gen2_diff_fde * 42.7 : [ 1] wpn\wpn_sight_rear_all_magpul_mbus_gen2_diff_fde * 42.7 : [ 1] wpn\wpn_silencer_hexagon12 * 42.7 : [ 1] wpn\wpn_silencer_kac_nt_4 * 42.7 : [ 1] wpn\wpn_sks_mag_tapco_diff * 42.7 : [ 1] gunslinger_nra\newneutral\gas_shlang_brown * 42.7 : [ 1] gunslinger_nra\newneutral\gas_shlang_white * 42.7 : [ 1] item\stick * 42.7 : [ 1] wpn\wpn_mag_mr133_diff * 42.7 : [ 1] act\act_mounth_eye_bump * 42.7 : [ 1] act\act_mounth_eye_bump# * 42.7 : [ 1] amik\explosions\smoke_cannon * 42.7 : [ 1] amik\weapons\12x70 * 42.7 : [ 1] amik\weapons\flame\flameshoot_3 * 42.7 : [ 1] amik\weapons\flame\flameshoot_4 * 42.7 : [ 1] amik\weapons\flame\flameshoot_5 * 42.7 : [ 1] amik\weapons\shells_12x70 * 42.7 : [ 1] fallout4\bitsmediummanufacturedchunk01anim_d * 42.7 : [ 1] fallout4\bitssmall01anim * 42.7 : [ 1] fozest\fire_spark_04 * 42.7 : [ 2] glas\glas_dirt * 42.7 : [ 1] glow\glow_galogen * 42.7 : [ 1] gunslinger_nra\newbandit\gloves_rico_d * 42.7 : [ 2] mtl\mtl_tubes3_bump# * 42.7 : [ 1] pfx\pfx_concretepuffs_01 * 42.7 : [ 1] pfx\pfx_lighting_stancia_01 * 42.7 : [ 1] pfx\pfx_lighting_stancia_02 * 42.7 : [ 1] pfx\pfx_smokepuffs1 * 42.7 : [ 2] prop\prop_ballon3_bump# * 42.7 : [ 1] shoker_mod\pfx\pfx_shells1 * 42.7 : [ 1] shoker_mod\pfx\pfx_shells2 * 42.7 : [ 1] wpn\wpn_addon_sil_9a91_bump * 42.7 : [ 1] wpn\wpn_addon_sil_9mm_bump * 42.7 : [ 1] wpn\wpn_addon_sil_aps_bump * 42.7 : [ 2] wpn\wpn_addons\wpn_addon_rail\wpn_addon_rail_bump * 42.7 : [ 1] wpn\wpn_akm_pistolgrip_bump * 42.7 : [ 1] wpn\wpn_akm_pistolgrip_bump# * 42.7 : [ 1] wpn\wpn_ammo_545x39_bump * 42.7 : [ 1] wpn\wpn_ammo_545x39_bump# * 42.7 : [ 1] wpn\wpn_bullet1_545_bump * 42.7 : [ 1] wpn\wpn_eft_ak74_ammo_545x39_bump * 42.7 : [ 1] wpn\wpn_eft_ak74_ammo_545x39_bump# * 42.7 : [ 1] wpn\wpn_new_ammo_762x54r_bump * 42.7 : [ 1] wpn\wpn_new_ammo_762x54r_bump# * 42.7 : [ 1] wpn\wpn_sa58_charginghandle_bump * 42.7 : [ 1] wpn\wpn_sa58_charginghandle_bump# * 42.7 : [ 1] wpn\wpn_sa58_sight_rear_bump * 42.7 : [ 1] wpn\wpn_sa58_sight_rear_bump# * 42.7 : [ 1] crysis_3\glass_safety_tiled_a * 48.1 : [ 12] sky\sky_cube_weapons * 64.1 : [ 1] amik\static\gas_light\flame_zippo * 64.1 : [ 1] amik\weapons\dtk_6 * 64.1 : [ 1] amik\weapons\dtk_8 * 64.1 : [ 1] amik\weapons\flash_01 * 64.1 : [ 1] amik\weapons\flash_02 * 64.1 : [ 1] amik\weapons\flash_04 * 64.1 : [ 1] amik\weapons\flash_05 * 64.1 : [ 1] anamflares\flare_08 * 64.1 : [ 1] anamflares\sun_day * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_02 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_03 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_05 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_06 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_08 * 64.1 : [ 1] cinemavfx\gravi_swirls\swirl_11 * 64.1 : [ 1] cinemavfx\sparkwires_b * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_alt * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_electra * 64.1 : [ 1] cinemavfx\sparkwires_b_flicker_electra_alt * 64.1 : [ 1] crysis_3\rain_test3 * 64.1 : [ 1] crysis_3\spore_white * 64.1 : [ 1] fallout4\bitsglowysparks02atlasjitter * 64.1 : [ 1] farcry4\muzzle_side * 64.1 : [ 1] fx\fx_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient_surge * 64.1 : [ 1] glow\glow_yellow * 64.1 : [ 1] gunslinger_nra\newgasmask\seva_glass_1 * 64.1 : [ 2] gunslinger_nra\newneutral\gasmask_glass_1 * 64.1 : [ 1] item\item_beans_bump * 64.1 : [ 1] item\item_beans_bump# * 64.1 : [ 1] item\item_beer_bump * 64.1 : [ 1] item\item_beer_bump# * 64.1 : [ 1] item\item_caffeine_bump * 64.1 : [ 1] item\item_caffeine_bump# * 64.1 : [ 1] item\item_chili_bump * 64.1 : [ 1] item\item_chili_bump# * 64.1 : [ 1] item\item_corn_bump * 64.1 : [ 1] item\item_corn_bump# * 64.1 : [ 1] item\item_money_bump * 64.1 : [ 1] item\item_money_bump# * 64.1 : [ 1] item\item_tomato_bump * 64.1 : [ 1] item\item_tomato_bump# * 64.1 : [ 1] item\kielbasa * 64.1 : [ 1] jdude\candle * 64.1 : [ 1] pfx\pfx_anomaly_18 * 64.1 : [ 1] pfx\pfx_bloodsplash1 * 64.1 : [ 1] pfx\pfx_smoke_f * 64.1 : [ 1] pfx\pfx_smoke_n * 64.1 : [ 1] pfx\pfx_smoke_o * 64.1 : [ 1] pfx\pfx_smoke_o2 * 64.1 : [ 1] pfx\pfx_smoke_o3 * 64.1 : [ 1] shaders\gasmasks\mask_nm_1 * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] unrealengine\puffcolorsplashflicker * 78.3 : [ 1] pfx\gunparts * 85.3 : [ 2] mtl\mtl_pod_green_bump# * 85.3 : [ 2] wood\wood_collect_bump# * 85.3 : [ 1] wpn\maid_ports\asval\ASVAL_pistolgrip_def_bump * 85.3 : [ 1] wpn\maid_ports\asval\ASVAL_sight_rear_bump * 85.3 : [ 1] wpn\maid_ports\mp5\Ammo_bump * 85.3 : [ 1] wpn\maid_ports\tt33\TT_barrell_116mm_gold_bump * 85.3 : [ 1] wpn\maid_ports\tt33\TT_barrell_116mm_std_bump * 85.3 : [ 1] wpn\maid_ports\tt33\TT_mag_7_std_bump * 85.3 : [ 1] wpn\maid_ports\tt33\TT_pistolgrip_gold_bump * 85.3 : [ 1] wpn\maid_ports\tt33\TT_pistolgrip_std_bump * 85.3 : [ 1] wpn\wpn_ammo_9x18pm_dif * 85.3 : [ 1] wpn\wpn_ammo_9x39_diff * 85.3 : [ 1] act\act_face_her9 * 85.3 : [ 1] act\act_faces_1_03 * 85.3 : [ 1] act\theload\act_mikluha * 85.3 : [ 1] gunslinger_nra\newneutral\facemask * 85.3 : [ 1] gunslinger_nra\newneutral\facemask_2 * 85.3 : [ 1] gunslinger_nra\newneutral\pouch_canteen_dark * 85.3 : [ 1] gunslinger_nra\newneutral\pouch_canteen_olive * 85.3 : [ 1] gunslinger_nra\newneutral\poyas_kobura_tan * 85.3 : [ 1] gunslinger_nra\newneutral\sbros * 85.3 : [ 1] item\item_stims * 85.3 : [ 1] wpn\wpn_addon_mount_ak_reciever_rail * 85.3 : [ 1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka * 85.3 : [ 1] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochkb * 85.3 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9a91 * 85.3 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm * 85.3 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_aps * 85.3 : [ 1] wpn\wpn_akv74u_magazine * 85.3 : [ 1] wpn\wpn_akv74u_stock * 85.3 : [ 1] wpn\wpn_eft_ak74_mount_dovetail_diff * 85.3 : [ 1] wpn\wpn_eft_ak74_pistolgrip_bakelite_diff * 85.3 : [ 1] wpn\wpn_glock_mount_aimtech_diff * 85.3 : [ 1] wpn\wpn_handguard_mr133_diff * 85.3 : [ 1] wpn\wpn_mount_ak74_dovetail_diff * 85.3 : [ 1] wpn\wpn_pistolgrip_ak_bakeli * 85.3 : [ 1] wpn\wpn_sa58_barrel_533mm * 85.3 : [ 1] wpn\wpn_sa58_dust_cover_fn_fal * 85.3 : [ 1] wpn\wpn_sa58_handguard_stamped_steel * 85.3 : [ 1] wpn\wpn_sa58_pistolgrip_ds_arms_saw_style * 85.3 : [ 1] wpn\wpn_sa58_stock_humpback * 85.3 : [ 1] wpn\wpn_silencer_salvo_12g * 85.3 : [ 1] wpn\wpn_vz61_scorpion_suppressor_diff * 85.3 : [ 1] act\act_eye_bump * 85.3 : [ 1] act\act_eye_bump# * 85.3 : [ 1] act\act_head2_bump * 85.3 : [ 1] act\act_head2_bump# * 85.3 : [ 1] act\act_pseudodog_bump * 85.3 : [ 1] act\act_pseudodog_bump# * 85.3 : [ 1] act\act_ryukzak_bump * 85.3 : [ 1] act\act_sold_bandan_head_7_bump * 85.3 : [ 1] act\act_sold_bandan_head_7_bump# * 85.3 : [ 1] act\act_specmask_head_bump * 85.3 : [ 1] act\act_stalker_dolg_3_bump * 85.3 : [ 1] act\act_stalker_dolg_3_bump# * 85.3 : [ 1] act\act_stalker_face_bump * 85.3 : [ 1] act\act_stalker_face_bump# * 85.3 : [ 1] act\act_stalker_head_antigas_2_bump * 85.3 : [ 1] act\act_trup_bump * 85.3 : [ 1] act\act_trup_bump# * 85.3 : [ 1] act\newazetrix\army_buckles * 85.3 : [ 1] act\newbandit\mask_glass * 85.3 : [ 1] act\newduty\duty_eye * 85.3 : [ 1] act\newduty\maska_helmet_glass * 85.3 : [ 1] amik\explosions\explosion_dynamite\flashlight * 85.3 : [ 1] amik\explosions\explosion_smoke03 * 85.3 : [ 1] amik\weapons\flame\flameshoot_1 * 85.3 : [ 1] amik\weapons\flame\flameshoot_2 * 85.3 : [ 1] anamflares\flare_02_rain * 85.3 : [ 1] cinemavfx\doi_spraysmoke_thin * 85.3 : [ 1] cinemavfx\gravi_swirls\swirl_heat_01 * 85.3 : [ 1] cinemavfx\gravi_swirls\swirl_heat_02 * 85.3 : [ 1] cinemavfx\muzzle_sprites\mzl_smk_comp_x4_01_col * 85.3 : [ 1] cinemavfx\smoke_burst_16 * 85.3 : [ 7] detail\detail_metall_det1 * 85.3 : [ 2] detail\detail_metall_det2 * 85.3 : [ 1] detail\detail_metall_det2_v2 * 85.3 : [ 4] detail\detail_metall_det3 * 85.3 : [ 1] detail\detail_stucco_det1 * 85.3 : [ 1] detail\detail_tile_det4 * 85.3 : [ 4] detail\detail_wood_det2 * 85.3 : [ 1] fallout4\bitsglowybits01atlas * 85.3 : [ 1] fallout4\bloodsplatter_atlas_d * 85.3 : [ 1] fallout4\clothbitanim * 85.3 : [ 1] fallout4\smokebasic01atlas * 85.3 : [ 1] fallout4\smokefillvapor01atlas * 85.3 : [ 1] fallout4\smokefillvapor01atlassoft_d * 85.3 : [ 1] fallout4\smokepuff04anim * 85.3 : [ 1] fallout4\smokepuffssoftatlas_d * 85.3 : [ 1] fallout4\smokepuffssofthighcontrastatlas_d * 85.3 : [ 1] fozest\small_fire_looped10x4_dist * 85.3 : [ 1] fx\fx_gradient1 * 85.3 : [ 1] ghost_particles\eft_style\f4_sparks * 85.3 : [ 1] gunslinger_nra\new duty\duty_eye * 85.3 : [ 1] gunslinger_nra\newgeneral\helmet_visor * 85.3 : [ 1] gunslinger_nra\newneutral\beaniehat_mil * 85.3 : [ 1] gunslinger_nra\newneutral\novice_hood_1 * 85.3 : [ 1] item\item_detector_1_bump * 85.3 : [ 1] item\item_detector_1_bump# * 85.3 : [ 1] item\item_detector_2_bump * 85.3 : [ 1] item\item_detector_2_bump# * 85.3 : [ 1] item\item_detector_3_bump * 85.3 : [ 1] item\item_detector_3_bump# * 85.3 : [ 1] item\item_drink_waterxx * 85.3 : [ 1] item\item_energ_bump * 85.3 : [ 1] item\item_energ_bump# * 85.3 : [ 1] item\item_food * 85.3 : [ 2] mtl\mtl_bochka_01_bump# * 85.3 : [ 2] mtl\mtl_bochka_02_bump# * 85.3 : [ 2] mtl\mtl_fence_ql * 85.3 : [ 2] mtl\mtl_fence_ql_bump * 85.3 : [ 2] mtl\mtl_fence_ql_bump# * 85.3 : [ 2] mtl\mtl_pod_01_bump# * 85.3 : [ 2] mtl\mtl_pod_green_bump * 85.3 : [ 2] mtl\mtl_shka_bump# * 85.3 : [ 2] mtl\mtl_walls10_bump# * 85.3 : [ 1] pfx\pfx_anomaly_5 * 85.3 : [ 1] pfx\pfx_anomaly_6 * 85.3 : [ 1] pfx\pfx_dist4 * 85.3 : [ 1] pfx\pfx_dist8 * 85.3 : [ 1] pfx\pfx_gradient * 85.3 : [ 1] pfx\pfx_skinsplash1 * 85.3 : [ 2] prop\prop_dangerbox_2_bump * 85.3 : [ 2] prop\prop_dangerbox_2_bump# * 85.3 : [ 1] prop\prop_instrument_1 * 85.3 : [ 1] prop\prop_instrument_1_bump * 85.3 : [ 1] prop\prop_instrument_1_bump# * 85.3 : [ 1] prop\prop_iten4_bump * 85.3 : [ 1] prop\prop_iten4_bump# * 85.3 : [ 1] prop\prop_kitchen_stuff_bump * 85.3 : [ 1] prop\prop_kitchen_stuff_bump# * 85.3 : [ 2] prop\prop_komp_bump * 85.3 : [ 2] prop\prop_komp_bump# * 85.3 : [ 2] prop\prop_spade_bump * 85.3 : [ 2] prop\prop_spade_bump# * 85.3 : [ 1] shoker_mod\explosions\explosion_smoke01 * 85.3 : [ 1] unrealengine\puffcolorsplash_2 * 85.3 : [ 1] usable_items\psut\akvatabs_color * 85.3 : [ 1] usable_items\psut\yadulin_color * 85.3 : [ 1] wm\wm_blood_1 * 85.3 : [ 1] wm\wm_blood_2 * 85.3 : [ 2] wood\wood_box_bump# * 85.3 : [ 4] wood\wood_table_01_bump# * 85.3 : [ 1] wpn\maid_ports\asval\asval_pistolgrip_def * 85.3 : [ 1] wpn\maid_ports\asval\asval_sight_rear * 85.3 : [ 1] wpn\maid_ports\mp5\ammo * 85.3 : [ 1] wpn\maid_ports\tt33\tt_barrell_116mm_gold * 85.3 : [ 1] wpn\maid_ports\tt33\tt_barrell_116mm_std * 85.3 : [ 1] wpn\maid_ports\tt33\tt_mag_7_std * 85.3 : [ 1] wpn\maid_ports\tt33\tt_pistolgrip_gold * 85.3 : [ 1] wpn\maid_ports\tt33\tt_pistolgrip_std * 85.3 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_mag_bump * 85.3 : [ 1] wpn\wpn_addon_scope_acog_mount_bump * 85.3 : [ 1] wpn\wpn_addon_scope_acog_mount_bump# * 85.3 : [ 1] wpn\wpn_addon_scope_kobra_crosshair_dot * 85.3 : [ 1] wpn\wpn_addon_sil_atg_bump * 85.3 : [ 1] wpn\wpn_addon_sil_kzrzp_bump * 85.3 : [ 1] wpn\wpn_addon_sil_pbs1_bump * 85.3 : [ 1] wpn\wpn_addon_sil_pbs4_bump * 85.3 : [ 1] wpn\wpn_addon_sil_tgp-a_bump * 85.3 : [ 1] wpn\wpn_akm_sight_rear_bump * 85.3 : [ 1] wpn\wpn_akm_sight_rear_bump# * 85.3 : [ 1] wpn\wpn_ammo\ammo_357_jhp * 85.3 : [ 1] wpn\wpn_ammo_762x39_bump * 85.3 : [ 1] wpn\wpn_ammo_762x39_bump# * 85.3 : [ 1] wpn\wpn_assault_handler_bump * 85.3 : [ 1] wpn\wpn_assault_handler_bump# * 85.3 : [ 1] wpn\wpn_docter_bump * 85.3 : [ 1] wpn\wpn_eft_ak74_bolt_bump * 85.3 : [ 1] wpn\wpn_eft_ak74_bolt_bump# * 85.3 : [ 1] wpn\wpn_eft_ak74_muzzle_bump * 85.3 : [ 1] wpn\wpn_eft_ak74_muzzle_bump# * 85.3 : [ 1] wpn\wpn_eft_ak74_muzzle_diff * 85.3 : [ 1] wpn\wpn_eft_ak74_sight_rear_bump * 85.3 : [ 1] wpn\wpn_eft_ak74_sight_rear_bump# * 85.3 : [ 1] wpn\wpn_foregrip_all_bcm_mod_3_bump * 85.3 : [ 1] wpn\wpn_foregrip_all_bcm_mod_3_bump# * 85.3 : [ 1] wpn\wpn_foregrip_all_magpul_afg_bump * 85.3 : [ 1] wpn\wpn_foregrip_all_magpul_afg_bump# * 85.3 : [ 1] wpn\wpn_foregrip_magpul_rvg_bump * 85.3 : [ 1] wpn\wpn_foregrip_magpul_rvg_bump# * 85.3 : [ 1] wpn\wpn_foregrip_zenit_rk_1_diff_bump * 85.3 : [ 1] wpn\wpn_foregrip_zenit_rk_1_diff_bump# * 85.3 : [ 1] wpn\wpn_glock17_double_diamond_barrel_bump * 85.3 : [ 1] wpn\wpn_glock17_double_diamond_barrel_bump# * 85.3 : [ 1] wpn\wpn_glock17_mag_bump * 85.3 : [ 1] wpn\wpn_glock17_mag_bump# * 85.3 : [ 1] wpn\wpn_glock_rubber_grip_bump * 85.3 : [ 1] wpn\wpn_glock_rubber_grip_bump# * 85.3 : [ 1] wpn\wpn_long_pistol_rail * 85.3 : [ 1] wpn\wpn_long_pistol_rail_bump * 85.3 : [ 1] wpn\wpn_long_pistol_rail_bump# * 85.3 : [ 1] wpn\wpn_mag_vss_bump * 85.3 : [ 1] wpn\wpn_mag_vss_bump# * 85.3 : [ 1] wpn\wpn_mount_trijicon_rmr_bump * 85.3 : [ 1] wpn\wpn_mount_trijicon_rmr_bump# * 85.3 : [ 1] wpn\wpn_muzzle_aks74u_bump * 85.3 : [ 1] wpn\wpn_muzzle_aks74u_bump# * 85.3 : [ 1] wpn\wpn_ncstar_mpr45_bump * 85.3 : [ 1] wpn\wpn_ncstar_mpr45_bump# * 85.3 : [ 1] wpn\wpn_new_muzzle_svd_s_bump * 85.3 : [ 1] wpn\wpn_new_muzzle_svd_s_bump# * 85.3 : [ 1] wpn\wpn_new_sight_front_svd_s_bump * 85.3 : [ 1] wpn\wpn_new_sight_front_svd_s_bump# * 85.3 : [ 1] wpn\wpn_new_sight_rear_svd_s_bump * 85.3 : [ 1] wpn\wpn_new_sight_rear_svd_s_bump# * 85.3 : [ 1] wpn\wpn_pb_pistolgrip_bump * 85.3 : [ 1] wpn\wpn_pb_pistolgrip_bump# * 85.3 : [ 1] wpn\wpn_pistolgrip_ak_zenit_rk3_bump * 85.3 : [ 1] wpn\wpn_pistolgrip_ak_zenit_rk3_bump# * 85.3 : [ 1] wpn\wpn_pkm_mounted_bump * 85.3 : [ 1] wpn\wpn_pkm_mounted_bump# * 85.3 : [ 1] wpn\wpn_protecta\wpn_protecta_sights_bump * 85.3 : [ 1] wpn\wpn_rpk16_muzzle_bump * 85.3 : [ 1] wpn\wpn_rpk16_muzzle_bump# * 85.3 : [ 1] wpn\wpn_rpk16_pistolgrip_bump * 85.3 : [ 1] wpn\wpn_rpk16_pistolgrip_bump# * 85.3 : [ 1] wpn\wpn_sa58_aac_blackout_51t_flash_hider_bump * 85.3 : [ 1] wpn\wpn_sa58_aac_blackout_51t_flash_hider_bump# * 85.3 : [ 1] wpn\wpn_sa58_aac_blackout_51t_flash_hider_diff * 85.3 : [ 1] wpn\wpn_sa58_mag_20rnd_bump * 85.3 : [ 1] wpn\wpn_sa58_mag_20rnd_bump# * 85.3 : [ 1] wpn\wpn_sa58_muzzle_austrian_style_bump * 85.3 : [ 1] wpn\wpn_sa58_muzzle_austrian_style_bump# * 85.3 : [ 1] wpn\wpn_scope_trijicon_rmr_bump * 85.3 : [ 1] wpn\wpn_scope_trijicon_rmr_bump# * 85.3 : [ 1] wpn\wpn_sight_front_all_magpul_mbus_gen2_bump * 85.3 : [ 1] wpn\wpn_sight_front_all_magpul_mbus_gen2_bump# * 85.3 : [ 1] wpn\wpn_sight_rear_mbus_bump * 85.3 : [ 1] wpn\wpn_sight_rear_mbus_bump# * 85.3 : [ 1] wpn\wpn_silencer_hexagon12_bump * 85.3 : [ 1] wpn\wpn_silencer_hexagon12_bump# * 85.3 : [ 1] wpn\wpn_silencer_kac_nt_4_bump * 85.3 : [ 1] wpn\wpn_silencer_kac_nt_4_bump# * 85.3 : [ 1] wpn\wpn_sks_mag_tapco_bump * 85.3 : [ 1] wpn\wpn_sks_mag_tapco_bump# * 85.3 : [ 1] wpn\wpn_vog30 * 85.3 : [ 1] wpn\wpn_vog30_bump * 85.3 : [ 1] wpn\wpn_barrel_mr133_diff * 85.3 : [ 1] amik\explosions\explosion_dynamite\smoke * 85.3 : [ 1] amik\explosions\smoke_white_tiled3 * 85.3 : [ 1] cinemavfx\spike_smoke_02 * 85.3 : [ 1] item\stick_bump * 85.3 : [ 1] item\stick_bump# * 85.3 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 85.3 : [ 1] wpn\wpn_mag_mr133_diff_bump * 85.3 : [ 1] wpn\wpn_mag_mr133_diff_bump# * 85.3 : [ 1] crysis_3\anim_liquid * 85.3 : [ 1] crysis_3\anm_smoke_05a * 85.3 : [ 1] crysis_3\blood_anim_a * 85.3 : [ 1] crysis_3\fireball_anim_b * 85.3 : [ 1] crysis_3\fireball_anim_e * 85.3 : [ 1] crysis_3\slime_anim_a_diff * 85.3 : [ 1] crysis_3\slime_anim_b * 85.3 : [ 1] crysis_3\smoke_looping_a * 85.3 : [ 1] crysis_3\smoke_tiled_b * 85.3 : [ 1] crysis_3\spore_a * 85.3 : [ 1] crysis_3\water_foam_tiled_a * 85.3 : [ 1] crysis_3\water_splash_single * 128.1 : [ 1] act\act_crow * 128.1 : [ 1] act\act_ratwolf_01 * 128.1 : [ 1] amik\weapons\grishik\357mag * 128.1 : [ 1] amik\weapons\grishik\50_ae * 128.1 : [ 1] amik\weapons\grishik\5x45x39 * 128.1 : [ 1] amik\weapons\grishik\5x45x39_00 * 128.1 : [ 1] amik\weapons\grishik\5x45x39_01 * 128.1 : [ 1] amik\weapons\grishik\5x56x45 * 128.1 : [ 1] amik\weapons\grishik\5x56x45_00 * 128.1 : [ 1] amik\weapons\grishik\5x7x28 * 128.1 : [ 1] amik\weapons\grishik\6x5x50 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_0 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_1 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_2 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_3 * 128.1 : [ 1] amik\weapons\grishik\7x62x25_4 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_00 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_01 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_02 * 128.1 : [ 1] amik\weapons\grishik\7x62x39_03 * 128.1 : [ 1] amik\weapons\grishik\7x62x51_1 * 128.1 : [ 1] amik\weapons\grishik\7x62x51_2 * 128.1 : [ 1] amik\weapons\grishik\7x62x54 * 128.1 : [ 1] amik\weapons\grishik\7x7x57 * 128.1 : [ 1] amik\weapons\grishik\7x92x57 * 128.1 : [ 1] amik\weapons\grishik\9x18_1 * 128.1 : [ 1] amik\weapons\grishik\9x18_2 * 128.1 : [ 1] amik\weapons\grishik\9x18_3 * 128.1 : [ 1] amik\weapons\grishik\9x39 * 128.1 : [ 1] amik\weapons\shells_ak_01 * 128.1 : [ 1] amik\weapons\smokeshoot_0 * 128.1 : [ 1] cinemavfx\ins_burstspark_trail_02 * 128.1 : [ 1] cinemavfx\water_new\splash_03 * 128.1 : [ 1] cooking\cooking_mfs * 128.1 : [ 1] drink\drink_cigar0 * 128.1 : [ 1] drink\drink_cigar1 * 128.1 : [ 1] drink\drink_cigar2 * 128.1 : [ 1] drink\drink_cigar3 * 128.1 : [ 1] drink\drink_tea * 128.1 : [ 1] drink\drink_vodka * 128.1 : [ 1] drink\drink_water * 128.1 : [ 1] food\chimera_food * 128.1 : [ 1] food\food_bls * 128.1 : [ 1] food\food_dog * 128.1 : [ 1] food\food_flesh * 128.1 : [ 1] food\food_pdg * 128.1 : [ 1] food\food_tushkano * 128.1 : [ 1] food\snork_food * 128.1 : [ 1] item\chleb * 128.1 : [ 1] item\item_chocolate * 128.1 : [ 1] item\item_cigar * 128.1 : [ 1] item\item_cigarettes_lucky * 128.1 : [ 1] item\item_cigarettes_russian * 128.1 : [ 1] item\item_cloth_mask * 128.1 : [ 1] item\item_hand_rolling_tobacco * 128.1 : [ 1] item\item_mint * 128.1 : [ 1] item\item_mre * 128.1 : [ 1] item\item_raisins * 128.1 : [ 1] item\item_ration_ukr * 128.1 : [ 1] item\item_salmon * 128.1 : [ 1] item\item_sausage * 128.1 : [ 1] item\item_tobacco * 128.1 : [ 1] item\item_tushonka * 128.1 : [ 1] item\kielbasa_bump * 128.1 : [ 1] item\kielbasa_bump# * 128.1 : [ 1] lights\lights_cone_handing_lamp * 128.1 : [ 1] pfx\pfx_shells2 * 128.1 : [ 1] pfx\pfx_shells_green * 128.1 : [ 1] pfx\pfx_shells_pisto1 * 128.1 : [ 1] pfx\pfx_shells_pistol * 128.1 : [ 1] pfx\pfx_spark_01 * 128.1 : [ 2] prop\prop_ballon3_bump * 128.1 : [ 1] prop\prop_voda1 * 128.1 : [ 1] prop\prop_voda2 * 128.1 : [ 1] repair\repair_armor_repair_fa * 128.1 : [ 1] repair\repair_armor_repair_pro * 128.1 : [ 1] repair\repair_cleaning_kit * 128.1 : [ 1] repair\repair_cleaning_kit_r7 * 128.1 : [ 1] repair\repair_cleaning_kit_u * 128.1 : [ 1] repair\repair_glue * 128.1 : [ 1] repair\repair_grease_solvent * 128.1 : [ 1] repair\repair_gun_oil * 128.1 : [ 1] repair\repair_gun_oil_ru * 128.1 : [ 1] repair\repair_helmet_repair * 128.1 : [ 1] repair\repair_sewing_kit * 128.1 : [ 1] repair\repair_sharpening_stones * 128.1 : [ 1] repair\repair_toolkit_p * 128.1 : [ 1] repair\repair_toolkit_s * 128.1 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 128.1 : [ 1] usable_items\drinks\drink_water * 128.1 : [ 1] wpn\wpn_eft_ak74_sight_rear_diff * 128.1 : [ 1] wpn\wpn_foregrip_zenit_rk_1_diff * 128.1 : [ 1] wpn\wpn_ied * 128.1 : [ 1] wpn\wpn_ied_rpg * 128.1 : [ 1] wpn\wpn_pfm1 * 128.1 : [ 1] wpn\wpn_pistolgrip_ak_zenit_rk3_diff * 170.5 : [ 2] mtl\mtl_pod_green * 170.6 : [ 1] item\item_xxporn2 * 170.6 : [ 1] item\item_xxxporn * 170.6 : [ 2] wpn\wpn_upgrade * 170.6 : [ 1] wpn\wpn_ammo_545x39_bp_dif * 170.6 : [ 1] act\act_specmask * 170.6 : [ 1] act\act_stalker_black * 170.6 : [ 1] act\act_stalker_dolg_2 * 170.6 : [ 1] act\act_stalker_dolg___0 * 170.6 : [ 1] act\act_stalker_duty_2 * 170.6 : [ 1] act\act_stalker_soldier_4 * 170.6 : [ 1] act\act_trader_barman_1 * 170.6 : [ 1] act\act_trup * 170.6 : [ 1] act\newduty\maska_co * 170.6 : [ 1] act\newloner\wpn_glock19_sk1 * 170.6 : [ 1] act\newmilitary\russian_loyalist_head_a_headgear_a_col * 170.6 : [ 1] gunslinger_nra\newbandit\bandits_pants * 170.6 : [ 1] gunslinger_nra\newbandit\rico_hands * 170.6 : [ 1] gunslinger_nra\newfreedom\backpack_freed * 170.6 : [ 1] gunslinger_nra\newgeneral\vest_light_green * 170.6 : [ 1] gunslinger_nra\newneutral\boots * 170.6 : [ 1] gunslinger_nra\newneutral\cargopants_sunrise * 170.6 : [ 1] gunslinger_nra\newneutral\gas_gp4 * 170.6 : [ 1] gunslinger_nra\newneutral\gasmask_gp7vm * 170.6 : [ 1] gunslinger_nra\newneutral\gorka_pants_neutral * 170.6 : [ 1] gunslinger_nra\newneutral\gp5_so_black * 170.6 : [ 1] gunslinger_nra\newneutral\sunrise_hood * 170.6 : [ 1] gunslinger_nra\newneutral\ultra_nationalist_jacket_b1_col * 170.6 : [ 1] gunslinger_nra\newneutral\vest_tactical_sunrise * 170.6 : [ 1] gunslinger_nra\rgd5 * 170.6 : [ 1] item\item_boots * 170.6 : [ 1] item\item_conserva * 170.6 : [ 1] item\item_flash * 170.6 : [ 1] mp5lng_mod\wpn\m4a1\m4a1_c * 170.6 : [ 1] mp5lng_mod\wpn\m4a1\m4a1_d * 170.6 : [ 2] mtl\mtl_bochka_01 * 170.6 : [ 2] mtl\mtl_bochka_02 * 170.6 : [ 2] mtl\mtl_shkaf * 170.6 : [ 1] r_pop\mosin\bolt * 170.6 : [ 1] sgm\cymka * 170.6 : [ 1] usable_items\aptechki\army\aptechka_army_diffuse * 170.6 : [ 1] usable_items\aptechki\basic\aptechka_basic_diffuse * 170.6 : [ 1] usable_items\aptechki\elite\aptechka_elite_diffuse * 170.6 : [ 1] usable_items\aptechki\scientific\aptechka_scientific_diffuse * 170.6 : [ 1] usable_items\bints\basic\bint_basic_diffuse * 170.6 : [ 1] usable_items\bints\bio\bint_bio_diffuse * 170.6 : [ 1] usable_items\bints\israeli\bint_israeli_diffuse * 170.6 : [ 1] usable_items\butilki_steklo\cocacola\cocacola_diffuse * 170.6 : [ 1] usable_items\butilki_steklo\slavutich\slavutich_diffuse * 170.6 : [ 1] usable_items\conservi\havchik_tushka * 170.6 : [ 1] usable_items\injectors\injector_big\injector_big_diffuse * 170.6 : [ 1] usable_items\psut\can_beanz * 170.6 : [ 1] usable_items\psut\can_chilibeans * 170.6 : [ 1] usable_items\psut\can_corn * 170.6 : [ 1] usable_items\psut\can_tomatoes * 170.6 : [ 1] usable_items\psut\can_tuna * 170.6 : [ 1] usable_items\psut\can_tushonka * 170.6 : [ 1] water\water_normal * 170.6 : [ 1] who\nut * 170.6 : [ 2] wood\wood_box * 170.6 : [ 1] wpn\pistols\wpn_aps\wpn_aps * 170.6 : [ 1] wpn\pistols\wpn_fort17\wpn_fort17 * 170.6 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_body * 170.6 : [ 1] wpn\wpn_addon_grenade_launcher_m203 * 170.6 : [ 1] wpn\wpn_addon_scope_ekp-8-02 * 170.6 : [ 1] wpn\wpn_addon_sil_45 * 170.6 : [ 1] wpn\wpn_addon_usp_match * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_scope_1p29\wpn_addon_scope_1p29 * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34 * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_sil_tgp-a * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45 * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs1 * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4 * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a * 170.6 : [ 1] wpn\wpn_ak101\wpn_ak105_grips * 170.6 : [ 1] wpn\wpn_ak101\wpn_ak105_mag * 170.6 : [ 1] wpn\wpn_ak74m\wpn_ak74m_gp * 170.6 : [ 1] wpn\wpn_ak\wpn_ak_grips * 170.6 : [ 1] wpn\wpn_ak\wpn_ak_mag * 170.6 : [ 1] wpn\wpn_ak\wpn_aks_underfolder * 170.6 : [ 1] wpn\wpn_akm_bolt_diff * 170.6 : [ 1] wpn\wpn_akm_handguard_diff * 170.6 : [ 1] wpn\wpn_akm_mag_diff * 170.6 : [ 1] wpn\wpn_akm_reciever * 170.6 : [ 1] wpn\wpn_aks74u_bolt * 170.6 : [ 1] wpn\wpn_aksu_foregrip * 170.6 : [ 1] wpn\wpn_ammo * 170.6 : [ 1] wpn\wpn_bullet1 * 170.6 : [ 1] wpn\wpn_eft_ak74_handguard_diff * 170.6 : [ 1] wpn\wpn_eft_ak74_mag_30rnd_diff * 170.6 : [ 1] wpn\wpn_eft_ak74_silencer_atg_diff * 170.6 : [ 1] wpn\wpn_eft_ak74_stock_diff * 170.6 : [ 1] wpn\wpn_flashassault * 170.6 : [ 1] wpn\wpn_gauss * 170.6 : [ 1] wpn\wpn_gauss\wpn_gauss * 170.6 : [ 1] wpn\wpn_gauss_mag * 170.6 : [ 1] wpn\wpn_glock17_body_diff * 170.6 : [ 1] wpn\wpn_glock17_reciever_diff * 170.6 : [ 1] wpn\wpn_gp25_gs * 170.6 : [ 1] wpn\wpn_grenade_f1 * 170.6 : [ 1] wpn\wpn_grenade_rdg-m * 170.6 : [ 1] wpn\wpn_grenade_rgd5 * 170.6 : [ 1] wpn\wpn_handguard_aks74u * 170.6 : [ 1] wpn\wpn_kiparis_m1_mount_diff * 170.6 : [ 1] wpn\wpn_laserassault * 170.6 : [ 1] wpn\wpn_mag_5x45_45rnd_black * 170.6 : [ 1] wpn\wpn_mag_60rnd_diff * 170.6 : [ 1] wpn\wpn_mag_ak74_izhmash * 170.6 : [ 1] wpn\wpn_mount_sks_molot_diff * 170.6 : [ 1] wpn\wpn_mount_sks_utg_socom_rail_diff * 170.6 : [ 1] wpn\wpn_mr133_diff * 170.6 : [ 1] wpn\wpn_new_gas_block_svd * 170.6 : [ 1] wpn\wpn_new_handguard_svd_s_rings * 170.6 : [ 1] wpn\wpn_new_mag_svd * 170.6 : [ 1] wpn\wpn_new_mount_svd_s_lower_band * 170.6 : [ 1] wpn\wpn_new_pistolgrip_svd_s * 170.6 : [ 1] wpn\wpn_new_sil_tgpv2 * 170.6 : [ 1] wpn\wpn_pkm_mounted * 170.6 : [ 1] wpn\wpn_pm_body * 170.6 : [ 1] wpn\wpn_rpg-7_grenade * 170.6 : [ 1] wpn\wpn_rpk16_barrel * 170.6 : [ 1] wpn\wpn_rpk16_handguard * 170.6 : [ 1] wpn\wpn_rpk16_sight_rear * 170.6 : [ 1] wpn\wpn_rpk16_stock * 170.6 : [ 1] wpn\wpn_sa58_lower * 170.6 : [ 1] wpn\wpn_sa58_upper * 170.6 : [ 1] wpn\wpn_scope_all_vortex_razor_amg_uh-1_diff * 170.6 : [ 1] wpn\wpn_scope_eotech_g33 * 170.6 : [ 1] wpn\wpn_sig55x\wpn_sig550_mag * 170.6 : [ 1] wpn\wpn_sil_pbs4 * 170.6 : [ 1] wpn\wpn_silencer_918 * 170.6 : [ 1] wpn\wpn_silencer_pbs1_diff * 170.6 : [ 1] wpn\wpn_silencer_tgpa * 170.6 : [ 1] wpn\wpn_sks_sight_rear_diff * 170.6 : [ 1] wpn\wpn_stock_aks74uf * 170.6 : [ 1] wpn\wpn_svd\wpn_svd_mag * 170.6 : [ 1] wpn\wpn_usp_match * 170.6 : [ 1] wpn\wpn_vog * 170.6 : [ 1] wpn\wpn_vog_abakan * 170.6 : [ 2] detail\detail_metall_det2_u * 170.6 : [ 6] detail\detail_metall_det2_v * 170.6 : [ 1] mp5lng_mod\wpn\sv98\sv98_e * 170.6 : [ 1] act\act_face_her9_bump * 170.6 : [ 1] act\act_face_her9_bump# * 170.6 : [ 1] act\act_faces_1_03_bump * 170.6 : [ 1] act\act_faces_1_03_bump# * 170.6 : [ 1] act\act_stalker_soldier_2_bump * 170.6 : [ 1] amik\explosions\boom_0 * 170.6 : [ 1] amik\explosions\boom_1 * 170.6 : [ 1] amik\explosions\boom_2 * 170.6 : [ 1] cinemavfx\smoke_burst_muzzle_01 * 170.6 : [ 1] cinemavfx\smoke_loop_02 * 170.6 : [ 1] cinemavfx\smoke_loop_03 * 170.6 : [ 1] detail\detail_metall_det3_u * 170.6 : [ 1] fallout4\bitssmall01bluranim * 170.6 : [ 1] ghost_particles\eft_style\smoke02 * 170.6 : [ 8] mtl\mtl_barrel_bump# * 170.6 : [ 1] pfx\pfx_anomaly_2 * 170.6 : [ 1] pfx\pfx_anomaly_23 * 170.6 : [ 1] pfx\pfx_anomaly_2_green * 170.6 : [ 1] pfx\pfx_anomaly_7 * 170.6 : [ 1] pfx\pfx_shells1 * 170.6 : [ 2] prop\prop_ballon2_bump# * 170.6 : [ 2] prop\prop_crate1_bump# * 170.6 : [ 1] wpn\wpn_addon_mount_ak_reciever_rail_bump * 170.6 : [ 1] wpn\wpn_addon_mount_ak_reciever_rail_bump# * 170.6 : [ 2] wpn\wpn_addons\wpn_addon_mount\wpn_addon_lastochka_bump * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9a91_bump * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_9mm_bump * 170.6 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_aps_bump * 170.6 : [ 1] wpn\wpn_akv74u_magazine_bump * 170.6 : [ 1] wpn\wpn_akv74u_magazine_bump# * 170.6 : [ 1] wpn\wpn_eft_ak74_mount_dovetail_bump * 170.6 : [ 1] wpn\wpn_eft_ak74_mount_dovetail_bump# * 170.6 : [ 1] wpn\wpn_eft_ak74_pistolgrip_bakelite_bump * 170.6 : [ 1] wpn\wpn_eft_ak74_pistolgrip_bakelite_bump# * 170.6 : [ 1] wpn\wpn_glock_mount_aimtech_bump * 170.6 : [ 1] wpn\wpn_glock_mount_aimtech_bump# * 170.6 : [ 1] wpn\wpn_mount_ak74_dovetail_bump * 170.6 : [ 1] wpn\wpn_mount_ak74_dovetail_bump# * 170.6 : [ 1] wpn\wpn_pistolgrip_ak_bakeli_bump * 170.6 : [ 1] wpn\wpn_pistolgrip_ak_bakeli_bump# * 170.6 : [ 1] wpn\wpn_sa58_barrel_533mm_bump * 170.6 : [ 1] wpn\wpn_sa58_barrel_533mm_bump# * 170.6 : [ 1] wpn\wpn_sa58_dust_cover_fn_fal_bump * 170.6 : [ 1] wpn\wpn_sa58_dust_cover_fn_fal_bump# * 170.6 : [ 1] wpn\wpn_sa58_handguard_stamped_steel_bump * 170.6 : [ 1] wpn\wpn_sa58_handguard_stamped_steel_bump# * 170.6 : [ 1] wpn\wpn_sa58_pistolgrip_ds_arms_saw_style_bump * 170.6 : [ 1] wpn\wpn_sa58_pistolgrip_ds_arms_saw_style_bump# * 170.6 : [ 1] wpn\wpn_sa58_stock_humpback_bump * 170.6 : [ 1] wpn\wpn_sa58_stock_humpback_bump# * 170.6 : [ 1] wpn\wpn_silencer_osprey9_bump * 170.6 : [ 1] wpn\wpn_silencer_osprey9_bump# * 170.6 : [ 1] wpn\wpn_silencer_osprey9_diff * 170.6 : [ 1] wpn\wpn_silencer_salvo_12g_bump * 170.6 : [ 1] wpn\wpn_silencer_salvo_12g_bump# * 170.6 : [ 1] wpn\wpn_vz61_scorpion_suppressor_bump * 170.6 : [ 1] wpn\wpn_vz61_scorpion_suppressor_bump# * 170.6 : [ 1] wpn\wpn_barrel_mr133_diff_bump * 170.6 : [ 1] wpn\wpn_barrel_mr133_diff_bump# * 256.1 : [ 1] act\act_ryukzak_bump# * 256.1 : [ 1] act\act_stalker_soldier_2 * 256.1 : [ 1] amik\explosions\explosion_flash_atlas * 256.1 : [ 1] amik\hit_fx\blood\blood * 256.1 : [ 1] anamflares\flare_01 * 256.1 : [ 1] anamflares\flare_03 * 256.1 : [ 1] anamflares\flare_moon * 256.1 : [ 1] cinemavfx\fxlightningbolt01 * 256.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_02_col * 256.1 : [ 1] cinemavfx\smoke_burst_17_a * 256.1 : [ 1] cinemavfx\sparksheet * 256.1 : [ 1] cooking\cooking_mfs_bump * 256.1 : [ 1] cooking\cooking_mfs_bump# * 256.1 : [ 1] drink\drink_cigar0_bump * 256.1 : [ 1] drink\drink_cigar0_bump# * 256.1 : [ 1] drink\drink_cigar1_bump * 256.1 : [ 1] drink\drink_cigar1_bump# * 256.1 : [ 1] drink\drink_cigar2_bump * 256.1 : [ 1] drink\drink_cigar2_bump# * 256.1 : [ 1] drink\drink_cigar3_bump * 256.1 : [ 1] drink\drink_cigar3_bump# * 256.1 : [ 1] drink\drink_tea_bump * 256.1 : [ 1] drink\drink_tea_bump# * 256.1 : [ 2] drink\drink_vodka_bump * 256.1 : [ 2] drink\drink_vodka_bump# * 256.1 : [ 1] drink\drink_water_bump * 256.1 : [ 1] drink\drink_water_bump# * 256.1 : [ 1] eft_wp\addons\scope_pso_1m2-1_lens_trans * 256.1 : [ 1] fallout4\smokefillvapor01atlassoft_c * 256.1 : [ 1] farcry4\blood_01 * 256.1 : [ 1] farcry4\dust_puff_01 * 256.1 : [ 1] farcry4\dust_puff_big_02 * 256.1 : [ 1] farcry4\metal_spark_01 * 256.1 : [ 1] farcry4\smoke_puff_small_01 * 256.1 : [ 1] food\chimera_food_bump * 256.1 : [ 1] food\chimera_food_bump# * 256.1 : [ 1] food\food_bls_bump * 256.1 : [ 1] food\food_bls_bump# * 256.1 : [ 1] food\food_boar * 256.1 : [ 1] food\food_boar_bump * 256.1 : [ 1] food\food_boar_bump# * 256.1 : [ 1] food\food_dog_bump * 256.1 : [ 1] food\food_dog_bump# * 256.1 : [ 1] food\food_flesh_bump * 256.1 : [ 1] food\food_flesh_bump# * 256.1 : [ 1] food\food_pdg_bump * 256.1 : [ 1] food\food_pdg_bump# * 256.1 : [ 1] food\food_tushkano_bump * 256.1 : [ 1] food\food_tushkano_bump# * 256.1 : [ 1] food\snork_food_bump * 256.1 : [ 1] food\snork_food_bump# * 256.1 : [ 1] fx\fx_rain * 256.1 : [ 1] gunslinger_nra\new duty\duty_maska_helm_glass * 256.1 : [ 1] gunslinger_nra\newneutral\sbros_sunrise * 256.1 : [ 1] item\chleb_bump * 256.1 : [ 1] item\item_chocolate_bump * 256.1 : [ 1] item\item_chocolate_bump# * 256.1 : [ 1] item\item_cigar_bump * 256.1 : [ 1] item\item_cigar_bump# * 256.1 : [ 1] item\item_cigarettes_lucky_bump * 256.1 : [ 1] item\item_cigarettes_lucky_bump# * 256.1 : [ 1] item\item_cigarettes_russian_bump * 256.1 : [ 1] item\item_cigarettes_russian_bump# * 256.1 : [ 1] item\item_cloth_mask_bump * 256.1 : [ 1] item\item_cloth_mask_bump# * 256.1 : [ 1] item\item_detector_3 * 256.1 : [ 1] item\item_hand_rolling_tobacco_bump * 256.1 : [ 1] item\item_hand_rolling_tobacco_bump# * 256.1 : [ 1] item\item_lead_box * 256.1 : [ 1] item\item_mineral_water * 256.1 : [ 1] item\item_mineral_water_bump * 256.1 : [ 1] item\item_mineral_water_bump# * 256.1 : [ 1] item\item_mint_bump * 256.1 : [ 1] item\item_mint_bump# * 256.1 : [ 1] item\item_notes * 256.1 : [ 1] item\item_nuts * 256.1 : [ 1] item\item_nuts_bump * 256.1 : [ 1] item\item_nuts_bump# * 256.1 : [ 1] item\item_raisins_bump * 256.1 : [ 1] item\item_raisins_bump# * 256.1 : [ 2] item\item_ration_ru * 256.1 : [ 1] item\item_ration_ru_bump * 256.1 : [ 1] item\item_ration_ru_bump# * 256.1 : [ 1] item\item_ration_ukr_bump * 256.1 : [ 1] item\item_ration_ukr_bump# * 256.1 : [ 1] item\item_sack_bump * 256.1 : [ 1] item\item_sack_bump# * 256.1 : [ 1] item\item_salmon_bump * 256.1 : [ 1] item\item_salmon_bump# * 256.1 : [ 1] item\item_sausage_bump * 256.1 : [ 1] item\item_sausage_bump# * 256.1 : [ 1] item\item_tobacco_bump * 256.1 : [ 1] item\item_tobacco_bump# * 256.1 : [ 1] item\item_tushonka_bump * 256.1 : [ 1] item\item_tushonka_bump# * 256.1 : [ 1] jdude\bloodsquirt2 * 256.1 : [ 1] jdude\newmuzzles\ins_muzzleflash * 256.1 : [ 1] jdude\newmuzzles\muzzle_ar_03 * 256.1 : [ 1] pfx\pfx_bloodsplash2 * 256.1 : [ 1] pfx\pfx_expl_01 * 256.1 : [ 1] pfx\pfx_flash_01 * 256.1 : [ 1] pfx\pfx_flash_02 * 256.1 : [ 1] pfx\pfx_flash_05 * 256.1 : [ 1] pfx\pfx_flash_07 * 256.1 : [ 1] pfx\pfx_flash_08 * 256.1 : [ 1] pfx\pfx_smoke_p * 256.1 : [ 1] prop\prop_voda1_bump * 256.1 : [ 1] prop\prop_voda1_bump# * 256.1 : [ 1] prop\prop_voda2_bump * 256.1 : [ 1] prop\prop_voda2_bump# * 256.1 : [ 1] repair\repair_armor_repair_fa_bump * 256.1 : [ 1] repair\repair_armor_repair_fa_bump# * 256.1 : [ 2] repair\repair_armor_repair_pro_bump * 256.1 : [ 2] repair\repair_armor_repair_pro_bump# * 256.1 : [ 2] repair\repair_cleaning_kit_bump * 256.1 : [ 2] repair\repair_cleaning_kit_bump# * 256.1 : [ 1] repair\repair_cleaning_kit_r7_bump * 256.1 : [ 1] repair\repair_cleaning_kit_r7_bump# * 256.1 : [ 1] repair\repair_cleaning_kit_u_bump * 256.1 : [ 1] repair\repair_cleaning_kit_u_bump# * 256.1 : [ 1] repair\repair_glue_bump * 256.1 : [ 1] repair\repair_glue_bump# * 256.1 : [ 1] repair\repair_grease_solvent_bump * 256.1 : [ 1] repair\repair_grease_solvent_bump# * 256.1 : [ 1] repair\repair_gun_oil_bump * 256.1 : [ 1] repair\repair_gun_oil_bump# * 256.1 : [ 1] repair\repair_gun_oil_ru_bump * 256.1 : [ 1] repair\repair_gun_oil_ru_bump# * 256.1 : [ 1] repair\repair_sewing_kit_bump * 256.1 : [ 1] repair\repair_sewing_kit_bump# * 256.1 : [ 1] repair\repair_toolkit_p_bump * 256.1 : [ 1] repair\repair_toolkit_p_bump# * 256.1 : [ 1] repair\repair_toolkit_s_bump * 256.1 : [ 1] repair\repair_toolkit_s_bump# * 256.1 : [ 1] sgm\sumka_2 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_14 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_16 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_18 * 256.1 : [ 1] ui\custom_fonts\otf_monserrat_21 * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 256.1 : [ 1] unrealengine\bonfire\bonefire4 * 256.1 : [ 1] unrealengine\puffcolorsplash * 256.1 : [ 1] unrealengine\puffcolorsplash_3 * 256.1 : [ 1] usable_items\banki\artezian\banka_2_artezian_diffuse * 256.1 : [ 1] usable_items\banki\heiniken\banka_2_heiniken_diffuse * 256.1 : [ 1] usable_items\banki\redbull\banka_1_redbull_diffuse * 256.1 : [ 1] usable_items\drinks\voda * 256.1 : [ 1] usable_items\drinks\voda_dop * 256.1 : [ 1] wpn\sights * 256.1 : [ 1] wpn\wpn_addon_scope_c-more_crosshair_dirt * 256.1 : [ 1] wpn\wpn_g36\wpn_g36_scope_bump * 256.1 : [ 1] wpn\wpn_ied_bump * 256.1 : [ 1] wpn\wpn_ied_bump# * 256.1 : [ 1] wpn\wpn_ied_rpg_bump * 256.1 : [ 1] wpn\wpn_ied_rpg_bump# * 256.1 : [ 1] wpn\wpn_pfm1_bump * 256.1 : [ 1] wpn\wpn_pfm1_bump# * 256.1 : [ 1] wpn\wpn_scope_pso_1m2-1_lens_trans2 * 256.1 : [ 1] wpn\wpn_sights * 256.1 : [ 1] wpn\wpn_vortex_crosshair_dynamic * 256.2 : [ 4] sky\af1_foggy\06-00#small * 256.2 : [ 15] sky\af1_foggy\08-00#small * 256.2 : [ 2] sky\af1_foggy\09-00#small * 256.2 : [ 2] sky\af1_foggy\11-00#small * 256.2 : [ 12] sky\af1_foggy\13-00#small * 256.2 : [ 2] sky\af3_a_cloudy\05-00#small * 256.2 : [ 8] sky\af3_a_cloudy\06-00#small * 256.2 : [ 6] sky\af3_a_cloudy\07-00#small * 256.2 : [ 6] sky\af3_a_cloudy\08-00#small * 256.2 : [ 22] sky\af3_a_cloudy\09-00#small * 256.2 : [ 6] sky\af3_a_cloudy\10-00#small * 256.2 : [ 8] sky\af3_a_cloudy\11-00#small * 256.2 : [ 5] sky\af3_a_cloudy\12-00#small * 256.2 : [ 6] sky\af3_a_cloudy\13-00#small * 256.2 : [ 8] sky\af3_a_cloudy\14-00#small * 256.2 : [ 6] sky\af3_a_cloudy\15-00#small * 256.2 : [ 6] sky\af3_a_cloudy\16-00#small * 256.2 : [ 7] sky\af3_a_cloudy\17-00#small * 256.2 : [ 11] sky\af3_a_cloudy\18-00#small * 256.2 : [ 4] sky\af3_a_cloudy\19-00#small * 256.2 : [ 5] sky\af3_a_cloudy\20-00#small * 256.2 : [ 6] sky\af3_blowout\blowout1#small * 256.2 : [ 2] sky\af3_blowout\blowout1_1#small * 256.2 : [ 1] sky\af3_blowout\blowout2#small * 256.2 : [ 1] sky\af3_blowout\blowout2_night#small * 256.2 : [ 3] sky\af3_blowout\blowout3#small * 256.2 : [ 2] sky\af3_blowout\blowout3_1#small * 256.2 : [ 2] sky\af3_blowout\blowout3_1_night#small * 256.2 : [ 3] sky\af3_blowout\blowout3_2#small * 256.2 : [ 2] sky\af3_blowout\blowout3_2_night#small * 256.2 : [ 2] sky\af3_blowout\blowout3_3#small * 256.2 : [ 2] sky\af3_blowout\blowout3_3_night#small * 256.2 : [ 1] sky\af3_blowout\blowout3_night#small * 256.2 : [ 1] sky\af3_blowout\blowout4#small * 256.2 : [ 3] sky\af3_blowout\blowout4_1#small * 256.2 : [ 3] sky\af3_blowout\blowout4_1_night#small * 256.2 : [ 1] sky\af3_blowout\blowout4_night#small * 256.2 : [ 1] sky\af3_blowout\blowout5_night#small * 256.2 : [ 7] sky\af3_blowout\blowout5psi_night#small * 256.2 : [ 1] sky\af3_blowout\blowout6#small * 256.2 : [ 1] sky\af3_blowout\blowout6_night#small * 256.2 : [ 4] sky\af3_blowout\blowout7_night#small * 256.2 : [ 57] sky\af3_foggy\10-00#small * 256.2 : [ 5] sky\af3_foggy\11-00#small * 256.2 : [ 4] sky\expedition_rain\09-00#small * 256.2 : [ 2] sky\expedition_rain\10-00#small * 256.2 : [ 2] sky\expedition_rain\11-00#small * 256.2 : [ 2] sky\expedition_rain\12-00#small * 256.2 : [ 6] sky\expedition_rain\13-00#small * 256.2 : [ 2] sky\expedition_rain\14-00#small * 256.2 : [ 2] sky\expedition_rain\15-00#small * 256.2 : [ 2] sky\expedition_rain\16-00#small * 256.2 : [ 4] sky\expedition_rain\17-00#small * 256.2 : [ 2] sky\expedition_rain\18-00#small * 256.2 : [ 4] sky\sky_13_cube#small * 256.2 : [ 2] sky\sky_13_cube_night#small * 256.2 : [ 1] sky\sky_14_cube#small * 256.2 : [ 1] sky\sky_17_clouds_cube#small * 256.2 : [ 1] sky\sky_18_cube#small * 256.2 : [ 1] sky\sky_1_clouds_cube#small * 256.2 : [ 1] sky\sky_20_clouds_cube#small * 256.2 : [ 1] sky\sky_2_clouds_cube#small * 256.2 : [ 5] sky\sky_5_cube#small * 256.2 : [ 7] sky\sky_9_cube#small * 256.2 : [ 33] sky\skygod_night\cloudy_00-00#small * 256.2 : [ 29] sky\skygod_night\foggy_00-00#small * 256.2 : [ 39] sky\swtc_clear\00-00-fm#small * 256.2 : [ 25] sky\swtc_clear\01-00-fm#small * 256.2 : [ 5] sky\swtc_clear\02-00-fm#small * 256.2 : [ 1] sky\swtc_clear\03-00-fm#small * 256.2 : [ 1] sky\swtc_clear\04-00-fm#small * 256.2 : [ 1] sky\swtc_clear\04-30#small * 256.2 : [ 3] sky\swtc_clear\05-00#small * 256.2 : [ 3] sky\swtc_clear\06-00#small * 256.2 : [ 1] sky\swtc_clear\06-30#small * 256.2 : [ 1] sky\swtc_clear\07-00#small * 256.2 : [ 2] sky\swtc_clear\08-00#small * 256.2 : [ 3] sky\swtc_clear\09-00#small * 256.2 : [ 2] sky\swtc_clear\10-00#small * 256.2 : [ 2] sky\swtc_clear\11-00#small * 256.2 : [ 3] sky\swtc_clear\12-00#small * 256.2 : [ 2] sky\swtc_clear\13-00#small * 256.2 : [ 2] sky\swtc_clear\14-00#small * 256.2 : [ 2] sky\swtc_clear\15-00#small * 256.2 : [ 2] sky\swtc_clear\16-00#small * 256.2 : [ 2] sky\swtc_clear\17-00#small * 256.2 : [ 2] sky\swtc_clear\18-00#small * 256.2 : [ 3] sky\swtc_clear\19-00#small * 256.2 : [ 2] sky\swtc_clear\20-00#small * 256.2 : [ 1] sky\swtc_clear\20-30#small * 256.2 : [ 2] sky\swtc_clear\21-00#small * 256.2 : [ 8] sky\swtc_clear\22-00-fm#small * 256.2 : [ 5] sky\swtc_clear\23-00-fm#small * 256.2 : [ 10] sky\swtc_clear_alt\01-00#small * 256.2 : [ 18] sky\swtc_clear_alt\03-00#small * 256.2 : [ 5] sky\swtc_clear_alt\04-00#small * 256.2 : [ 1] sky\swtc_clear_alt\04-30#small * 256.2 : [ 1] sky\swtc_clear_alt\05-00#small * 256.2 : [ 2] sky\swtc_clear_alt\06-00#small * 256.2 : [ 1] sky\swtc_clear_alt\07-00#small * 256.2 : [ 1] sky\swtc_clear_alt\08-00#small * 256.2 : [ 2] sky\swtc_clear_alt\10-00#small * 256.2 : [ 1] sky\swtc_clear_alt\11-00#small * 256.2 : [ 2] sky\swtc_clear_alt\13-00#small * 256.2 : [ 1] sky\swtc_clear_alt\14-00#small * 256.2 : [ 2] sky\swtc_clear_alt\15-00#small * 256.2 : [ 1] sky\swtc_clear_alt\17-00#small * 256.2 : [ 1] sky\swtc_clear_alt\18-00#small * 256.2 : [ 1] sky\swtc_clear_alt\19-00#small * 256.2 : [ 2] sky\swtc_clear_alt\20-00#small * 256.2 : [ 3] sky\swtc_clear_alt\20-30#small * 256.2 : [ 1] sky\swtc_dark\05-00-storm#small * 256.2 : [ 2] sky\swtc_dark\06-00-cloudy-dark#small * 256.2 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain#small * 256.2 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain#small * 256.2 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain#small * 256.2 : [ 1] sky\swtc_dark\11-00-storm#small * 256.2 : [ 3] sky\swtc_dark\13-00-cloudy-dark#small * 256.2 : [ 1] sky\swtc_dark\15-00-storm#small * 256.2 : [ 1] sky\swtc_dark\16-00-storm#small * 256.2 : [ 1] sky\swtc_dark\17-00-storm#small * 256.2 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain#small * 256.2 : [ 3] sky\swtc_dark\19-00-storm#small * 256.2 : [ 2] sky\swtc_dark\20-00-storm#small * 256.2 : [ 1] sky\swtc_dark\21-00-storm#small * 256.2 : [ 6] sky\swtc_storm\08-00-storm#small * 256.2 : [ 2] sky\swtc_storm\09-00-storm#small * 256.2 : [ 8] sky\swtc_storm\10-00-storm#small * 256.2 : [ 1] sky\swtc_storm\14-00-storm#small * 256.2 : [ 3] sky\swtc_storm\15-00-storm#small * 256.2 : [ 1] sky\swtc_storm\17-00-storm#small * 256.2 : [ 1] sky\swtc_storm\20-00-storm#small * 262.6 : [ 1] shaders\smaa\area_tex_dx11 * 335.8 : [ 1] amik\explosions\anim_dirtexp_3 * 335.8 : [ 1] pfx\pfx_rez_electra2 * 335.8 : [ 1] pfx\pfx_rez_electra3 * 341.1 : [ 1] eft_wp\addons\scope_pso_1m2-1_lens_bump * 341.1 : [ 1] water\water_flowing_nmap * 341.1 : [ 1] wpn\maid_ports\asval\ASVAL_dustcover_def_bump * 341.1 : [ 1] wpn\maid_ports\asval\ASVAL_mag_20_bump * 341.1 : [ 1] wpn\maid_ports\asval\ASVAL_silencer_def_bump * 341.1 : [ 1] wpn\maid_ports\asval\ASVAL_stock_def_bump * 341.1 : [ 1] wpn\maid_ports\melee\melee_bars_a2_95h18_bump * 341.1 : [ 1] wpn\maid_ports\mp5\Mag_30_bump * 341.1 : [ 1] wpn\maid_ports\mp5\Receiver_Lower_NAVY_bump * 341.1 : [ 1] wpn\maid_ports\mp5\Stock_Retractable_bump * 341.1 : [ 1] wpn\maid_ports\mp7\Suppressor_Osprey_bump * 341.1 : [ 1] wpn\maid_ports\tt33\TT_receiver_gold_bump * 341.1 : [ 1] wpn\maid_ports\tt33\TT_receiver_std_bump * 341.1 : [ 2] wpn\wpn_scope_pso_1m2-1_lens_bump * 341.1 : [ 1] sunmask * 341.1 : [ 1] act\act_arm_novice * 341.1 : [ 1] act\newduty\hhl_m_duty_kommandir_light_co * 341.1 : [ 1] act\newduty\hhl_m_duty_mehan_light_co * 341.1 : [ 1] act\newduty\hhl_m_duty_tr_light_co * 341.1 : [ 1] act\newmilitary\spetsnaz_balaclava_a0_col * 341.1 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 341.1 : [ 1] gunslinger_nra\new duty\duty_arm_sleeves * 341.1 : [ 1] gunslinger_nra\newmerc\hhl_m_merc_boss_light_co * 341.1 : [ 1] gunslinger_nra\newneutral\hhl_m_bandit_01_light_co * 341.1 : [ 1] gunslinger_nra\newneutral\hhl_m_latino01_006_light_co * 341.1 : [ 1] gunslinger_nra\newneutral\m65_jacket_brown_light * 341.1 : [ 1] gunslinger_nra\newneutral\m65_jacket_light * 341.1 : [ 1] gunslinger_nra\newneutral\rus_upper_tan * 341.1 : [ 1] gunslinger_nra\newneutral\somalie_gear_d * 341.1 : [ 2] mtl\mtl_barrel_02 * 341.1 : [ 2] mtl\mtl_barrel_03 * 341.1 : [ 2] mtl\mtl_barrel_04 * 341.1 : [ 2] mtl\mtl_barrel_05 * 341.1 : [ 2] mtl\mtl_tubes3 * 341.1 : [ 2] prop\prop_ballon2 * 341.1 : [ 2] prop\prop_crate1 * 341.1 : [ 1] wpn\wpn_eft_ak74_gl_gp34_diff * 341.1 : [ 1] wpn\wpn_eft_ak74_reciever_diff * 341.1 : [ 1] wpn\wpn_reciever_aks74u * 341.1 : [ 1] wpn\wpn_rpk16_reciever * 341.1 : [ 1] wpn\wpn_sks_stock_molot_diff * 341.1 : [ 1] wpn\wpn_stock_mr133_plastic_diff * 341.1 : [ 1] wpn\wpn_svt40\wpn_svt40 * 341.1 : [ 1] act\act_gasmask_bump * 341.1 : [ 1] act\act_gasmask_bump# * 341.1 : [ 1] act\act_specmask_bump * 341.1 : [ 1] act\act_stalker_bump * 341.1 : [ 1] act\act_stalker_bump# * 341.1 : [ 1] act\act_stalker_dolg_2_bump * 341.1 : [ 1] act\act_stalker_duty_2_bump * 341.1 : [ 2] act\act_stalker_hero_bump * 341.1 : [ 1] act\act_stalker_neutral_2_bump * 341.1 : [ 1] act\act_stalker_sviter_bump * 341.1 : [ 1] act\act_stalker_sviter_bump# * 341.1 : [ 1] act\act_trader_barman_bump * 341.1 : [ 1] act\act_trader_barman_bump# * 341.1 : [ 1] act\newclearsky\cargopants_clearsky2_co * 341.1 : [ 1] act\newclearsky\cargopants_sky_2 * 341.1 : [ 1] act\newclearsky\clearsky_hood_d * 341.1 : [ 1] act\newclearsky\gorka_pants * 341.1 : [ 1] act\newduty\act_broneshlem_ris * 341.1 : [ 1] act\newduty\duty_face_unique * 341.1 : [ 1] act\newduty\glo_rsa_1 * 341.1 : [ 1] act\newduty\glo_rsa_2 * 341.1 : [ 1] act\newduty\respirator_duty * 341.1 : [ 1] act\newmilitary\spetsnaz_opforce_goggles_col * 341.1 : [ 1] amik\explosions\final_expl * 341.1 : [ 1] amik\weapons\smokeshoot_1 * 341.1 : [ 1] anamflares\flare_10 * 341.1 : [ 1] awr\leatherman * 341.1 : [ 1] chevron\chevron * 341.1 : [ 1] cinemavfx\debris_huge_burst_02 * 341.1 : [ 1] cinemavfx\distort_anomaly_01 * 341.1 : [ 1] cinemavfx\distort_anomaly_03 * 341.1 : [ 1] crysis_3\cumulus_01 * 341.1 : [ 1] duty\act_pla_glove_2 * 341.1 : [ 1] exo_body\glove_black_dm_bump * 341.1 : [ 1] exo_body\glove_black_dm_bump# * 341.1 : [ 1] fallout4\bitsleaves01anim_d * 341.1 : [ 1] fallout4\decalsbloodsmear_d * 341.1 : [ 1] fallout4\smokeburstpuffanim * 341.1 : [ 1] fallout4\smokepuffsbrightnuke02_d * 341.1 : [ 1] fallout4\smokepuffscontrastatlas * 341.1 : [ 1] fallout4\smokepuffy02_d * 341.1 : [ 1] gasmask\gasmask_gp7 * 341.1 : [ 1] gasmask\gasmask_gp7_bump * 341.1 : [ 1] gasmask\gasmask_gp7vm * 341.1 : [ 1] gasmask\gasmask_gp7vm_bump * 341.1 : [ 1] ghost_particles\eft_style\eft_flame * 341.1 : [ 1] ghost_particles\smoke\generic_smoke_white_00 * 341.1 : [ 1] gunslinger_nra\chevron\chevron * 341.1 : [ 1] gunslinger_nra\new duty\duty_face_unique * 341.1 : [ 1] gunslinger_nra\new duty\duty_maska_helm * 341.1 : [ 1] gunslinger_nra\new duty\glo_rsa_2 * 341.1 : [ 1] gunslinger_nra\new duty\respirator_3m_dif * 341.1 : [ 1] gunslinger_nra\new duty\t_ru_support_headgear_duty * 341.1 : [ 1] gunslinger_nra\newexoskeleton\exo_glove_black_dm * 341.1 : [ 1] gunslinger_nra\newfreedom\freedom_head * 341.1 : [ 1] gunslinger_nra\newgeneral\balaclava_2_d * 341.1 : [ 1] gunslinger_nra\newgeneral\fsb2004_head * 341.1 : [ 1] gunslinger_nra\newgeneral\vest_light_sky * 341.1 : [ 1] gunslinger_nra\newmonolith\mono_glove * 341.1 : [ 1] item\item_conserva_bump * 341.1 : [ 1] item\item_flash_bump * 341.1 : [ 1] item\item_injector * 341.1 : [ 1] item\item_pda_lp\item_pda * 341.1 : [ 1] item\item_pda_lp\item_pda_bump * 341.1 : [ 1] jdude\newblood\bloodburst09_var1 * 341.1 : [ 1] mp5lng_mod\wpn\mosin\scope * 341.1 : [ 1] mp5lng_mod\wpn\mosin\silencer * 341.1 : [ 2] mtl\mtl_bochka_01_bump * 341.1 : [ 2] mtl\mtl_bochka_02_bump * 341.1 : [ 2] mtl\mtl_shka_bump * 341.1 : [ 1] pfx\pfx_flamefx_01 * 341.1 : [ 1] seva_body\elite_pmc_boot_a_col * 341.1 : [ 1] unrealengine\puffcolorsplashflicker2 * 341.1 : [ 1] usable_items\injectors\item_amphetamine * 341.1 : [ 2] wood\wood_box_bump * 341.1 : [ 4] wood\wood_table_01_bump * 341.1 : [ 1] wpn\maid_ports\asval\asval_dustcover_def * 341.1 : [ 1] wpn\maid_ports\asval\asval_mag_20 * 341.1 : [ 1] wpn\maid_ports\asval\asval_silencer_def * 341.1 : [ 1] wpn\maid_ports\asval\asval_stock_def * 341.1 : [ 1] wpn\maid_ports\melee\melee_bars_a2_95h18 * 341.1 : [ 1] wpn\maid_ports\mp5\mag_30 * 341.1 : [ 1] wpn\maid_ports\mp5\receiver_lower_navy * 341.1 : [ 1] wpn\maid_ports\mp5\stock_retractable * 341.1 : [ 1] wpn\maid_ports\mp7\suppressor_osprey * 341.1 : [ 1] wpn\maid_ports\tt33\tt_receiver_gold * 341.1 : [ 1] wpn\maid_ports\tt33\tt_receiver_std * 341.1 : [ 1] wpn\pistols\wpn_aps\wpn_aps_bump * 341.1 : [ 1] wpn\pistols\wpn_fort17\wpn_fort17_bump * 341.1 : [ 1] wpn\pistols\wpn_walter99\wpn_walter99_body_bump * 341.1 : [ 1] wpn\shared_lewd\wpn_lenses_bump * 341.1 : [ 1] wpn\shared_lewd\wpn_lenses_bump# * 341.1 : [ 1] wpn\wpn_addon_grenade_launcher_m203_bump * 341.1 : [ 1] wpn\wpn_addon_scope_ekp-8-02_bump * 341.1 : [ 1] wpn\wpn_addon_sil_45_bump * 341.1 : [ 1] wpn\wpn_addon_usp_match_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_1p29\wpn_addon_scope_1p29_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_acog\wpn_addon_scope_acog_old_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_scope_po4x34\wpn_addon_scope_po4x34_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_45_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_kzrzp_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_nato_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs1_bump * 341.1 : [ 1] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_pbs4_bump * 341.1 : [ 2] wpn\wpn_addons\wpn_addon_silencer\wpn_addon_sil_tgp-a_bump * 341.1 : [ 1] wpn\wpn_ak101\wpn_ak105_grips_bump * 341.1 : [ 1] wpn\wpn_ak101\wpn_ak105_mag_bump * 341.1 : [ 1] wpn\wpn_ak74m\wpn_ak74m_gp_bump * 341.1 : [ 1] wpn\wpn_ak\wpn_ak_grips_bump * 341.1 : [ 1] wpn\wpn_ak\wpn_ak_mag_bump * 341.1 : [ 1] wpn\wpn_ak\wpn_aks_underfolder_bump * 341.1 : [ 1] wpn\wpn_akm_bolt_bump * 341.1 : [ 1] wpn\wpn_akm_bolt_bump# * 341.1 : [ 1] wpn\wpn_akm_handguard_bump * 341.1 : [ 1] wpn\wpn_akm_handguard_bump# * 341.1 : [ 1] wpn\wpn_akm_mag_bump * 341.1 : [ 1] wpn\wpn_akm_mag_bump# * 341.1 : [ 1] wpn\wpn_akm_reciever_bump * 341.1 : [ 1] wpn\wpn_akm_reciever_bump# * 341.1 : [ 1] wpn\wpn_aks74u_bolt_bump * 341.1 : [ 1] wpn\wpn_aks74u_bolt_bump# * 341.1 : [ 1] wpn\wpn_aksu_foregrip_bump * 341.1 : [ 1] wpn\wpn_aksu_foregrip_bump# * 341.1 : [ 1] wpn\wpn_bolt_bump * 341.1 : [ 1] wpn\wpn_bullet1_bump * 341.1 : [ 1] wpn\wpn_eft_ak74_handguard_bump * 341.1 : [ 1] wpn\wpn_eft_ak74_handguard_bump# * 341.1 : [ 1] wpn\wpn_eft_ak74_mag_30rnd_bump * 341.1 : [ 1] wpn\wpn_eft_ak74_mag_30rnd_bump# * 341.1 : [ 1] wpn\wpn_eft_ak74_silencer_atg_bump * 341.1 : [ 1] wpn\wpn_eft_ak74_silencer_atg_bump# * 341.1 : [ 1] wpn\wpn_eft_ak74_stock_bump * 341.1 : [ 1] wpn\wpn_eft_ak74_stock_bump# * 341.1 : [ 1] wpn\wpn_flashassault_bump * 341.1 : [ 1] wpn\wpn_flashassault_bump# * 341.1 : [ 1] wpn\wpn_gauss_mag_bump * 341.1 : [ 1] wpn\wpn_gauss_mag_bump# * 341.1 : [ 1] wpn\wpn_glock17_body_bump * 341.1 : [ 1] wpn\wpn_glock17_body_bump# * 341.1 : [ 1] wpn\wpn_glock17_reciever_bump * 341.1 : [ 1] wpn\wpn_glock17_reciever_bump# * 341.1 : [ 1] wpn\wpn_gp25_gs_bump * 341.1 : [ 1] wpn\wpn_gp25_gs_bump# * 341.1 : [ 1] wpn\wpn_grenade_f1_bump * 341.1 : [ 1] wpn\wpn_grenade_rdg-m_bump * 341.1 : [ 1] wpn\wpn_grenade_rgd5_bump * 341.1 : [ 1] wpn\wpn_h1_ak47_handguard_1_bump * 341.1 : [ 1] wpn\wpn_h1_ak47_handguard_1_bump# * 341.1 : [ 1] wpn\wpn_h1_ak47_sights_bump * 341.1 : [ 1] wpn\wpn_h1_ak47_sights_bump# * 341.1 : [ 1] wpn\wpn_handguard_ak_caa_quad_rail_polymer_bump * 341.1 : [ 1] wpn\wpn_handguard_ak_caa_quad_rail_polymer_bump# * 341.1 : [ 1] wpn\wpn_handguard_aks74u_bump * 341.1 : [ 1] wpn\wpn_handguard_aks74u_bump# * 341.1 : [ 1] wpn\wpn_kiparis_m1_mount_bump * 341.1 : [ 1] wpn\wpn_kiparis_m1_mount_bump# * 341.1 : [ 1] wpn\wpn_laserassault_bump * 341.1 : [ 1] wpn\wpn_laserassault_bump# * 341.1 : [ 1] wpn\wpn_mag_5x45_45rnd_black_bump * 341.1 : [ 1] wpn\wpn_mag_5x45_45rnd_black_bump# * 341.1 : [ 1] wpn\wpn_mag_60rnd_bump * 341.1 : [ 1] wpn\wpn_mag_60rnd_bump# * 341.1 : [ 1] wpn\wpn_mag_ak74_izhmash_6l23_545x39_30_bump * 341.1 : [ 1] wpn\wpn_mag_ak74_izhmash_6l23_545x39_30_bump# * 341.1 : [ 1] wpn\wpn_mag_ak74_izhmash_bump * 341.1 : [ 1] wpn\wpn_mag_ak74_izhmash_bump# * 341.1 : [ 1] wpn\wpn_mount_sks_molot_bump * 341.1 : [ 1] wpn\wpn_mount_sks_molot_bump# * 341.1 : [ 1] wpn\wpn_mr133_diff_bump * 341.1 : [ 1] wpn\wpn_mr133_diff_bump# * 341.1 : [ 1] wpn\wpn_new_gas_block_svd_bump * 341.1 : [ 1] wpn\wpn_new_gas_block_svd_bump# * 341.1 : [ 1] wpn\wpn_new_handguard_svd_s_rings_bump * 341.1 : [ 1] wpn\wpn_new_handguard_svd_s_rings_bump# * 341.1 : [ 1] wpn\wpn_new_mag_svd_bump * 341.1 : [ 1] wpn\wpn_new_mag_svd_bump# * 341.1 : [ 1] wpn\wpn_new_mount_svd_s_lower_band_bump * 341.1 : [ 1] wpn\wpn_new_mount_svd_s_lower_band_bump# * 341.1 : [ 1] wpn\wpn_new_pistolgrip_svd_s_bump * 341.1 : [ 1] wpn\wpn_new_pistolgrip_svd_s_bump# * 341.1 : [ 1] wpn\wpn_new_sil_tgpv2_bump * 341.1 : [ 1] wpn\wpn_new_sil_tgpv2_bump# * 341.1 : [ 1] wpn\wpn_rpg-7_grenade_bump * 341.1 : [ 1] wpn\wpn_rpg-7_grenade_bump# * 341.1 : [ 1] wpn\wpn_rpk16_barrel_bump * 341.1 : [ 1] wpn\wpn_rpk16_barrel_bump# * 341.1 : [ 1] wpn\wpn_rpk16_handguard_bump * 341.1 : [ 1] wpn\wpn_rpk16_handguard_bump# * 341.1 : [ 1] wpn\wpn_rpk16_sight_rear_bump * 341.1 : [ 1] wpn\wpn_rpk16_sight_rear_bump# * 341.1 : [ 1] wpn\wpn_rpk16_stock_bump * 341.1 : [ 1] wpn\wpn_rpk16_stock_bump# * 341.1 : [ 1] wpn\wpn_sa58_lower_bump * 341.1 : [ 1] wpn\wpn_sa58_lower_bump# * 341.1 : [ 1] wpn\wpn_sa58_upper_bump * 341.1 : [ 1] wpn\wpn_sa58_upper_bump# * 341.1 : [ 1] wpn\wpn_scope_all_vortex_razor_amg_uh-1_bump * 341.1 : [ 1] wpn\wpn_scope_all_vortex_razor_amg_uh-1_bump# * 341.1 : [ 1] wpn\wpn_scope_eotech_g33_bump * 341.1 : [ 1] wpn\wpn_scope_eotech_g33_bump# * 341.1 : [ 1] wpn\wpn_sig55x\wpn_sig550_mag_bump * 341.1 : [ 1] wpn\wpn_sil_pbs4_bump * 341.1 : [ 1] wpn\wpn_sil_pbs4_bump# * 341.1 : [ 1] wpn\wpn_silencer_918_bump * 341.1 : [ 1] wpn\wpn_silencer_918_bump# * 341.1 : [ 1] wpn\wpn_silencer_ar10_aac_762_sdn_6_bump * 341.1 : [ 1] wpn\wpn_silencer_ar10_aac_762_sdn_6_bump# * 341.1 : [ 1] wpn\wpn_silencer_ar10_aac_762_sdn_6_diff * 341.1 : [ 1] wpn\wpn_silencer_pbs1_bump * 341.1 : [ 1] wpn\wpn_silencer_pbs1_bump# * 341.1 : [ 1] wpn\wpn_silencer_tgpa_bump * 341.1 : [ 1] wpn\wpn_silencer_tgpa_bump# * 341.1 : [ 1] wpn\wpn_sks_sight_rear_bump * 341.1 : [ 1] wpn\wpn_sks_sight_rear_bump# * 341.1 : [ 1] wpn\wpn_stock_aks74uf_bump * 341.1 : [ 1] wpn\wpn_stock_aks74uf_bump# * 341.1 : [ 1] wpn\wpn_svd\wpn_svd_mag_bump * 341.1 : [ 1] wpn\wpn_usp_match_bump * 341.1 : [ 1] wpn\wpn_vog_abakan_bump * 341.1 : [ 1] wpn\wpn_vog_abakan_bump# * 341.1 : [ 1] wpn\wpn_vog_bump * 341.1 : [ 1] wpn\wpn_vog_bump# * 341.1 : [ 1] wpn\wpn_walther_p99_bump * 341.1 : [ 1] wpn\wpn_walther_p99_bump# * 341.1 : [ 1] gunslinger_nra\newgasmask\seva_respirator * 341.1 : [ 1] crysis_3\anm_smoke_07a * 341.1 : [ 1] crysis_3\anm_smoke_desat * 341.1 : [ 1] crysis_3\cumulus_02 * 341.1 : [ 1] crysis_3\fire_large_animated2 * 341.1 : [ 1] crysis_3\flamesheetlong1_red_cut * 341.1 : [ 1] crysis_3\smoke_side_animated * 341.2 : [ 1] wpn\wpn_addon_crosshair_red_dot * 342.2 : [ 1] fx\fx_stalker * 345.4 : [ 2] usable_items\injectors\syringe * 364.2 : [ 1] usable_items\drinks\voda_paper * 512.1 : [ 1] act\act_faction_badges_tfw * 512.1 : [ 2] act\act_puh * 512.1 : [ 1] act\act_stalker * 512.1 : [ 1] act\act_stalker_dolg_8_8_ * 512.1 : [ 1] act\act_stalker_neutral_2 * 512.1 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 512.1 : [ 1] amik\weapons\00 * 512.1 : [ 1] amik\weapons\grishik\45 * 512.1 : [ 1] amik\weapons\shells_ak * 512.1 : [ 1] amk\items\500 * 512.1 : [ 1] cinemavfx\fireball_06_a * 512.1 : [ 1] cinemavfx\fireball_06_b * 512.1 : [ 1] cinemavfx\ins_blast_trail * 512.1 : [ 1] cinemavfx\ins_burstspark * 512.1 : [ 1] cinemavfx\insandstorm_t_sparks_05_bc * 512.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_03_col * 512.1 : [ 1] farcry4\fire_puff_01 * 512.1 : [ 1] farcry4\metal_spark_02 * 512.1 : [ 1] farcry4\white_flare * 512.1 : [ 1] gunslinger_nra\newneutral\bolt * 512.1 : [ 1] gunslinger_nra\newneutral\gasmask_gp7 * 512.1 : [ 1] gunslinger_nra\newneutral\gp_5_filter * 512.1 : [ 1] jdude\newmuzzles\hl2_muzzleflash * 512.1 : [ 1] jdude\newmuzzles\muzzle_ar_04 * 512.1 : [ 1] pfx\pfx_ani-fire01 * 512.1 : [ 1] pfx\pfx_explotions_3 * 512.1 : [ 1] pfx\r_pop\shells\12ga * 512.1 : [ 1] pfx\r_pop\shells\45acp * 512.1 : [ 1] pfx\r_pop\shells\545x39 * 512.1 : [ 1] pfx\r_pop\shells\556x45 * 512.1 : [ 1] pfx\r_pop\shells\762x39 * 512.1 : [ 1] pfx\r_pop\shells\762x51 * 512.1 : [ 1] pfx\r_pop\shells\762x54 * 512.1 : [ 1] pfx\r_pop\shells\9x18 * 512.1 : [ 1] pfx\r_pop\shells\9x19 * 512.1 : [ 1] pfx\r_pop\shells\9x39 * 512.1 : [ 1] sgm\sumka_1 * 512.1 : [ 1] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] sumka\sumka_4 * 512.1 : [ 1] ui\ui_actor_achivments * 512.1 : [ 1] ui\ui_actor_newsmanager_icons * 512.1 : [ 0] ui\ui_wheel_ammo * 512.1 : [ 1] usable_items\conservi\eat_konserva * 512.1 : [ 1] usable_items\eat\eat_baton * 512.1 : [ 1] usable_items\eat\eat_kolbasa * 512.1 : [ 1] wpn\wpn_bolt * 512.1 : [ 1] wpn\wpn_handguard_ak_caa_quad_rail_polymer_diff * 554.7 : [ 1] pfx\pfx_ligth_6 * 682.2 : [ 1] act\act_dogs_brown * 682.2 : [ 1] act\act_gasmask * 682.2 : [ 1] act\act_stalker_sviter * 682.2 : [ 1] act\newduty\ruskygear2_duty * 682.2 : [ 1] bodies\it_organs_13rs * 682.2 : [ 1] fozest\smoke02 * 682.2 : [ 1] gunslinger_nra\new duty\body_duty_2 * 682.2 : [ 1] gunslinger_nra\newneutral\neutral_01_novice_legs * 682.2 : [ 1] gunslinger_nra\newneutral\rps_smersh_ak_olive2 * 682.2 : [ 1] gunslinger_nra\newneutral\rps_smersh_ak_pale * 682.2 : [ 1] gunslinger_nra\newneutral\smersh_co * 682.2 : [ 1] gunslinger_nra\newneutral\smersh_col1 * 682.2 : [ 1] gunslinger_nra\newneutral\somalie02_gear_d * 682.2 : [ 1] item\container_paa * 682.2 : [ 1] item\item_detector_09 * 682.2 : [ 1] item\item_guitar * 682.2 : [ 1] mp5lng_mod\wpn\sv98\sv98_a * 682.2 : [ 2] mtl\mtl_pod_01 * 682.2 : [ 2] mtl\mtl_rja_02 * 682.2 : [ 2] mtl\mtl_walls10 * 682.2 : [ 2] wood\wood_collect * 682.2 : [ 2] wood\wood_table_01 * 682.2 : [ 2] wood\wood_table_02 * 682.2 : [ 1] wpn\beretta92fs * 682.2 : [ 1] wpn\pistols\wpn_colt1911\wpn_colt1911 * 682.2 : [ 1] wpn\pistols\wpn_colt1911\wpn_colt1911_sk6 * 682.2 : [ 1] wpn\pistols\wpn_cz52\wpn_cz52 * 682.2 : [ 1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle * 682.2 : [ 1] wpn\pistols\wpn_grach\wpn_grach * 682.2 : [ 1] wpn\pistols\wpn_gsh18\wpn_gsh18 * 682.2 : [ 1] wpn\pistols\wpn_oc33\wpn_oc33 * 682.2 : [ 1] wpn\pistols\wpn_pb\wpn_pb * 682.2 : [ 1] wpn\pistols\wpn_sigp220\wpn_sig-p220 * 682.2 : [ 1] wpn\pistols\wpn_tt33\wpn_tt33 * 682.2 : [ 1] wpn\pistols\wpn_usp45\wpn_usp * 682.2 : [ 1] wpn\silencer_919 * 682.2 : [ 1] wpn\usp * 682.2 : [ 1] wpn\wpn_abakan * 682.2 : [ 1] wpn\wpn_addon_scope_c-more * 682.2 : [ 1] wpn\wpn_addon_scope_delta_point * 682.2 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher * 682.2 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203 * 682.2 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1 * 682.2 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1 * 682.2 : [ 1] wpn\wpn_addons\wpn_addon_scope_pu\wpn_addon_scope_pu * 682.2 : [ 1] wpn\wpn_addons\wpn_m1891_scope\wpn_m1891_scope * 682.2 : [ 1] wpn\wpn_aek\wpn_aek971 * 682.2 : [ 1] wpn\wpn_ak101\wpn_ak105_body * 682.2 : [ 1] wpn\wpn_ak74\wpn_ak74 * 682.2 : [ 1] wpn\wpn_ak74\wpn_ak74_sk1 * 682.2 : [ 1] wpn\wpn_ak74\wpn_ak74_sk2 * 682.2 : [ 1] wpn\wpn_ak74\wpn_ak74_sk3 * 682.2 : [ 1] wpn\wpn_ak74\wpn_ak74_sk6 * 682.2 : [ 1] wpn\wpn_ak74m * 682.2 : [ 1] wpn\wpn_ak74m\wpn_ak74m * 682.2 : [ 1] wpn\wpn_ak\wpn_aks_body * 682.2 : [ 1] wpn\wpn_akm\wpn_akm * 682.2 : [ 1] wpn\wpn_akm\wpn_akm_gadget * 682.2 : [ 1] wpn\wpn_akm\wpn_akms_gadget * 682.2 : [ 1] wpn\wpn_akm_body_diff * 682.2 : [ 1] wpn\wpn_akm_stock_diff * 682.2 : [ 1] wpn\wpn_akms_bas_diff * 682.2 : [ 1] wpn\wpn_aks74\wpn_aks74 * 682.2 : [ 1] wpn\wpn_aks74u_545x39 * 682.2 : [ 1] wpn\wpn_aksu\wpn_aksu * 682.2 : [ 1] wpn\wpn_an94\wpn_an94 * 682.2 : [ 1] wpn\wpn_binokl * 682.2 : [ 1] wpn\wpn_bizon\wpn_bizonnew * 682.2 : [ 1] wpn\wpn_eft_ak74_body_diff * 682.2 : [ 1] wpn\wpn_eft_ak74_kolodka_diff * 682.2 : [ 1] wpn\wpn_fn2000\wpn_fn2000 * 682.2 : [ 1] wpn\wpn_g36\wpn_g36 * 682.2 : [ 1] wpn\wpn_g36\wpn_g36_scope * 682.2 : [ 1] wpn\wpn_gauss_comp * 682.2 : [ 1] wpn\wpn_groza\wpn_groza * 682.2 : [ 1] wpn\wpn_groza\wpn_groza_grenade_launcher * 682.2 : [ 1] wpn\wpn_groza\wpn_groza_mag * 682.2 : [ 1] wpn\wpn_kiparis_m1_extras_diff * 682.2 : [ 1] wpn\wpn_lr300\wpn_lr300 * 682.2 : [ 1] wpn\wpn_lr300\wpn_lr300_parts * 682.2 : [ 1] wpn\wpn_m1891\wpn_m1891 * 682.2 : [ 1] wpn\wpn_m1891\wpn_m1891_scope * 682.2 : [ 1] wpn\wpn_new_barrel_svd * 682.2 : [ 1] wpn\wpn_new_handguard_svd_s * 682.2 : [ 1] wpn\wpn_new_reciever_svd_s * 682.2 : [ 1] wpn\wpn_new_scope_dovetail_belomo_pso_1m2 * 682.2 : [ 1] wpn\wpn_new_stock_svd_s * 682.2 : [ 1] wpn\wpn_new_svd_s * 682.2 : [ 1] wpn\wpn_p220 * 682.2 : [ 1] wpn\wpn_p220r * 682.2 : [ 1] wpn\wpn_peq15_tan_diff * 682.2 : [ 1] wpn\wpn_pkm\wpn_pkm * 682.2 : [ 1] wpn\wpn_pkm\wpn_pkm_magazin * 682.2 : [ 1] wpn\wpn_pm_gs * 682.2 : [ 1] wpn\wpn_pmm * 682.2 : [ 1] wpn\wpn_protecta\wpn_protecta * 682.2 : [ 1] wpn\wpn_rg6\wpn_rg6 * 682.2 : [ 1] wpn\wpn_rpg-7\wpn_rpg-7 * 682.2 : [ 1] wpn\wpn_rpk16 * 682.2 : [ 1] wpn\wpn_scope_kashtan * 682.2 : [ 1] wpn\wpn_scope_pso1sn * 682.2 : [ 1] wpn\wpn_sig55x\wpn_sig550 * 682.2 : [ 1] wpn\wpn_sks_molot_diff * 682.2 : [ 1] wpn\wpn_sr2m * 682.2 : [ 1] wpn\wpn_sr2m_up * 682.2 : [ 1] wpn\wpn_stock_akms_izhmash_akms_std_lod0_diff * 682.2 : [ 1] wpn\wpn_svd\wpn_svd_body * 682.2 : [ 1] wpn\wpn_svd\wpn_svd_grips * 682.2 : [ 1] wpn\wpn_toz-194\wpn_toz-194 * 682.2 : [ 1] wpn\wpn_toz-34\wpn_toz-34 * 682.2 : [ 1] wpn\wpn_toz-34\wpn_toz-34_sk1 * 682.2 : [ 1] wpn\wpn_toz-34\wpn_toz-34_sk2 * 682.2 : [ 1] wpn\wpn_toz66\wpn_toz66 * 682.2 : [ 1] wpn\wpn_vss\wpn_vss * 682.2 : [ 1] wpn\wpn_vz61\wpn_vz61 * 682.2 : [ 1] wpn\wpn_vz61_scorpion_budy_diff * 682.2 : [ 1] wpn\wpn_vz61_scorpion_zatvor_diff * 682.2 : [ 1] wpn\wpn_walther_p99 * 682.2 : [ 1] wpn\wpn_weapon_vss * 682.2 : [ 2] mtl\mtl_truba_pod_02 * 682.2 : [ 1] act\act_arm_hand00_bump * 682.2 : [ 1] act\act_arm_novice_bump * 682.2 : [ 1] act\act_arm_novice_bump# * 682.2 : [ 1] act\act_stalker_soldier_2_bump# * 682.2 : [ 1] act\faces\m_white_14_co * 682.2 : [ 1] act\newclearsky\shirt_tacticaljacket_clearsky * 682.2 : [ 1] cinemavfx\smoke_burst_02 * 682.2 : [ 1] cinemavfx\smoke_burst_15 * 682.2 : [ 1] cinemavfx\smoke_burst_15_a * 682.2 : [ 1] cinemavfx\smoke_burst_19 * 682.2 : [ 1] cinemavfx\smoke_burst_20 * 682.2 : [ 1] cinemavfx\z_fight_pass\smoke_crawl_anim_d_zfight_fix * 682.2 : [ 1] ghost_particles\shells\r_pop\12ga * 682.2 : [ 1] mp5lng_mod\wpn\mosin\mosin * 682.2 : [ 8] mtl\mtl_barrel_bump * 682.2 : [ 2] mtl\mtl_tubes3_bump * 682.2 : [ 2] prop\prop_ballon2_bump * 682.2 : [ 2] prop\prop_crate1_bump * 682.2 : [ 1] wpn\pistols\wpn_hpsa\wpn_hpsa_bump * 682.2 : [ 1] wpn\wpn_eft_ak74_gl_gp34_bump * 682.2 : [ 1] wpn\wpn_eft_ak74_gl_gp34_bump# * 682.2 : [ 1] wpn\wpn_eft_ak74_reciever_bump * 682.2 : [ 1] wpn\wpn_eft_ak74_reciever_bump# * 682.2 : [ 1] wpn\wpn_reciever_aks74u_bump * 682.2 : [ 1] wpn\wpn_reciever_aks74u_bump# * 682.2 : [ 1] wpn\wpn_rpk16_reciever_bump * 682.2 : [ 1] wpn\wpn_rpk16_reciever_bump# * 682.2 : [ 1] wpn\wpn_scope_cobra_bump * 682.2 : [ 1] wpn\wpn_scope_cobra_bump# * 682.2 : [ 1] wpn\wpn_sks\wpn_sks_bump * 682.2 : [ 1] wpn\wpn_sks_stock_molot_bump * 682.2 : [ 1] wpn\wpn_sks_stock_molot_bump# * 682.2 : [ 1] wpn\wpn_stock_mr133_plastic_bump * 682.2 : [ 1] wpn\wpn_stock_mr133_plastic_bump# * 682.2 : [ 1] wpn\wpn_svt40\wpn_svt40_bump * 682.2 : [ 1] wpn\wpn_svu\wpn_svu-a_bump * 682.2 : [ 1] new_pfx\smoke_animated_2 * 768.1 : [ 4] sky\af1_foggy\06-00 * 768.1 : [ 15] sky\af1_foggy\08-00 * 768.1 : [ 2] sky\af1_foggy\09-00 * 768.1 : [ 2] sky\af1_foggy\11-00 * 768.1 : [ 12] sky\af1_foggy\13-00 * 768.1 : [ 7] sky\af3_a_clear\05-00 * 768.1 : [ 57] sky\af3_foggy\10-00 * 768.1 : [ 5] sky\af3_foggy\11-00 * 768.1 : [ 4] sky\sky_13_cube * 768.1 : [ 2] sky\sky_13_cube_night * 768.1 : [ 1] sky\sky_14_cube * 768.1 : [ 1] sky\sky_17_clouds_cube * 768.1 : [ 1] sky\sky_18_cube * 768.1 : [ 1] sky\sky_1_clouds_cube * 768.1 : [ 1] sky\sky_20_clouds_cube * 768.1 : [ 1] sky\sky_2_clouds_cube * 768.1 : [ 6] sky\sky_5_cube * 768.1 : [ 7] sky\sky_9_cube * 768.1 : [ 3] sky\swtc_clear\05-00 * 768.1 : [ 2] sky\swtc_dark\06-00-cloudy-dark * 768.1 : [ 1] usable_items\tabletki\drug_coagulant\caffeine_diffuse * 768.1 : [ 1] usable_items\tabletki\drug_coagulant\drug_antimetic_diffuse * 768.1 : [ 1] usable_items\tabletki\drug_coagulant\drug_antirad_kalium_diffuse * 768.1 : [ 1] usable_items\tabletki\drug_coagulant\drug_coagulant_diffuse * 768.1 : [ 1] usable_items\tabletki\drug_coagulant\drug_sleepingpills_diffuse * 1024.1 : [ 1] act\act_stalker_dolg_2_bump# * 1024.1 : [ 2] act\act_stalker_hero_bump# * 1024.1 : [ 1] act\act_stalker_neutral_2_bump# * 1024.1 : [ 1] act\newazetrix\new_backpack_black * 1024.1 : [ 1] act\newduty\cod_bo2_dolg_seva * 1024.1 : [ 1] act\newduty\homefront_dolg_gloves * 1024.1 : [ 1] amik\explosions\decal_concrete * 1024.1 : [ 1] amik\explosions\explo_end * 1024.1 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 1024.1 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 1024.1 : [ 1] anamflares\flare_02 * 1024.1 : [ 1] anamflares\flare_04 * 1024.1 : [ 1] anamflares\flare_fleck_01 * 1024.1 : [ 1] anamflares\lent_halo * 1024.1 : [ 1] anamflares\moon * 1024.1 : [ 1] cinemavfx\distort_anomaly_02 * 1024.1 : [ 1] cinemavfx\doi_sparksheet * 1024.1 : [ 1] cinemavfx\dst_comp_x6_01_col * 1024.1 : [ 1] cinemavfx\electra_new\elct_comp_x4_01_colgrad_01 * 1024.1 : [ 1] cinemavfx\electra_new\elct_comp_x4_03_colgrad_01 * 1024.1 : [ 1] cinemavfx\irons_blood4x4_head2r * 1024.1 : [ 1] cinemavfx\irons_blood4x4_head_r * 1024.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_04 * 1024.1 : [ 1] cinemavfx\muzzle_2\muzzle_tiny_01 * 1024.1 : [ 1] cinemavfx\muzzle_sprites\mzl_frnt_comp_x4_01_col * 1024.1 : [ 1] cinemavfx\smoke_burst_04 * 1024.1 : [ 1] cinemavfx\smoke_burst_06 * 1024.1 : [ 1] cinemavfx\spark_big_blue * 1024.1 : [ 1] cinemavfx\spark_big_fire * 1024.1 : [ 1] cinemavfx\sparks_gun_01 * 1024.1 : [ 1] exo_body\glove_black_dm * 1024.1 : [ 1] farcry4\dust_loop_02 * 1024.1 : [ 1] farcry4\water_splash_01 * 1024.1 : [ 1] farcry4\water_splash_02 * 1024.1 : [ 1] fx\fx_moon_full_clear * 1024.1 : [ 1] ghost_particles\smoke\smoke_loop_5x5 * 1024.1 : [ 1] gunslinger_nra\newgeneral\body_duty_helm_glass_2 * 1024.1 : [ 1] gunslinger_nra\newneutral\sunrise_jacket * 1024.1 : [ 1] gunslinger_nra\newneutral\sunrise_vest * 1024.1 : [ 1] item\chleb_bump# * 1024.1 : [ 1] item\item_flash_bump# * 1024.1 : [ 1] jdude\blood1 * 1024.1 : [ 1] jdude\metalburst2 * 1024.1 : [ 1] jdude\newpuffs\puff01 * 1024.1 : [ 1] jdude\newpuffs\puff02 * 1024.1 : [ 1] jdude\newpuffs\puff03 * 1024.1 : [ 1] jdude\rain1 * 1024.1 : [ 1] jdude\rain2 * 1024.1 : [ 1] pfx\pfx_ani-explosion-02 * 1024.1 : [ 1] pfx\pfx_ani-explosion-02-b-a * 1024.1 : [ 1] pfx\pfx_ani-explosion-02a * 1024.1 : [ 1] pfx\pfx_explotions_2 * 1024.1 : [ 1] pfx\pfx_explotions_4 * 1024.1 : [ 1] pfx\pfx_explotions_smoke * 1024.1 : [ 1] pfx\pfx_explotions_smoke_benzine * 1024.1 : [ 1] shoker_mod\explosions\final_expl * 1024.1 : [ 29] sky\sky_oblaka * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_common * 1024.1 : [ 0] ui\ui_icon_news_trx * 1024.1 : [ 1] unrealengine\muzzlecloudsatlas * 1024.1 : [ 1] unrealengine\muzzlecloudsatlas4 * 1024.1 : [ 1] unrealengine\muzzleflash1 * 1024.1 : [ 1] unrealengine\muzzleflash4 * 1024.1 : [ 1] unrealengine\muzzleflash4var2 * 1024.1 : [ 1] unrealengine\muzzleflash5 * 1024.1 : [ 1] unrealengine\muzzleflash6 * 1024.1 : [ 1] unrealengine\muzzleflash_ember2 * 1024.1 : [ 1] unrealengine\muzzleflash_ember4 * 1024.1 : [ 1] unrealengine\muzzleflash_fire * 1024.1 : [ 1] usable_items\drinks\gerkules * 1024.1 : [ 1] usable_items\tabletki\drug_antidot\drug_antibio_sulfat_diffuse * 1024.1 : [ 1] usable_items\tabletki\drug_antidot\drug_antidot_diffuse * 1024.1 : [ 1] usable_items\vodki\vodka_cmuphob * 1024.1 : [ 1] usable_items\vodki\vodka_hemupob * 1024.1 : [ 1] water\water_SBumpVolume * 1024.1 : [ 1] wpn\wpn_addons\wpn_addon_lfo_lens_bump * 1024.1 : [ 1] wpn\wpn_gauss\wpn_gauss_bump * 1024.1 : [ 1] wpn\wpn_gauss\wpn_gauss_bump# * 1024.1 : [ 1] wpn\wpn_gauss_bump * 1024.1 : [ 1] wpn\wpn_gauss_bump# * 1024.1 : [ 1] wpn\wpn_h1_ak47_handguard_1 * 1024.1 : [ 1] wpn\wpn_h1_ak47_sights * 1024.1 : [ 2] wpn\wpn_lenses * 1024.1 : [ 1] wpn\wpn_mag_ak74_izhmash_6l23_545x39_30 * 1024.1 : [ 1] wpn\wpn_scope_cobra * 1024.1 : [ 1] wpn\wpn_scope_reticle_pso_1m2 * 1024.1 : [ 1] wpn\wpn_upgrade_bump * 1024.1 : [ 1] wpn\wpn_upgrade_bump# * 1364.3 : [ 1] wpn\maid_ports\asval\ASVAL_receiver_def_bump * 1364.3 : [ 1] wpn\maid_ports\melee\melee_izhmash_6x5_bump * 1364.3 : [ 1] wpn\maid_ports\mp5\MP5_bump * 1364.3 : [ 1] wpn\maid_ports\spas12\spas12_receiver_parts_bump * 1364.3 : [ 1] wpn\pistols\wpn_hpsa\wpn_hpsa * 1364.3 : [ 1] wpn\wpn_gauss_rifle * 1364.3 : [ 1] wpn\wpn_kiparis_m1_diff * 1364.3 : [ 1] wpn\wpn_rpg_7 * 1364.3 : [ 1] wpn\wpn_scar_main_black * 1364.3 : [ 1] wpn\wpn_scar_main_tan * 1364.3 : [ 1] wpn\wpn_sks\wpn_sks * 1364.3 : [ 1] wpn\wpn_svu\wpn_svu-a * 1364.3 : [ 1] act\act_arm_scav1_bump# * 1364.3 : [ 1] act\act_dogs_brown_bump * 1364.3 : [ 1] act\newazetrix\army_al_qatala_desert_tacvest_a_black_d * 1364.3 : [ 1] act\newazetrix\ataches_cod_mw2019_d * 1364.3 : [ 1] act\newazetrix\fsb2004_outfit * 1364.3 : [ 1] act\newazetrix\mp443_d * 1364.3 : [ 1] act\newazetrix\pouches_2_cod_mw2019_d * 1364.3 : [ 1] act\newduty\body_duty_head_2 * 1364.3 : [ 1] act\newduty\duty_hood * 1364.3 : [ 1] act\newisg\ataches_cod_tan_mw2019_d * 1364.3 : [ 1] act\newloner\helmet_heavy * 1364.3 : [ 1] act\newloner\neutral_gear_d * 1364.3 : [ 1] bandits\upperbody_brown_bump * 1364.3 : [ 1] bandits\upperbody_brown_bump# * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying1_3 * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying2_3 * 1364.3 : [ 1] cinemavfx\debris_new\sq_particlesflying3_3 * 1364.3 : [ 1] cinemavfx\dirtburst_01 * 1364.3 : [ 1] cinemavfx\dirtburst_02 * 1364.3 : [ 1] cinemavfx\dirtburst_03 * 1364.3 : [ 1] cinemavfx\dirtburst_08 * 1364.3 : [ 1] cinemavfx\impact_dust\impact_dust_05 * 1364.3 : [ 1] cinemavfx\smoke_burst_01 * 1364.3 : [ 1] cinemavfx\smoke_burst_03 * 1364.3 : [ 1] cinemavfx\smoke_burst_13 * 1364.3 : [ 1] cinemavfx\smoke_burst_14 * 1364.3 : [ 1] cinemavfx\smoke_burst_25 * 1364.3 : [ 1] cinemavfx\sq_bloodside1 * 1364.3 : [ 1] duty\duty_headgear_black_6_bump# * 1364.3 : [ 1] duty\duty_helmet_1_bump# * 1364.3 : [ 1] exo_body\assault_exo_bump * 1364.3 : [ 1] exo_body\assault_exo_bump# * 1364.3 : [ 1] exo_body\exo_privoda_bump * 1364.3 : [ 1] exo_body\exo_privoda_bump# * 1364.3 : [ 1] fallout4\smokecrawl01_anim_d * 1364.3 : [ 1] gunslinger_nra\new duty\body_duty_head_2 * 1364.3 : [ 1] gunslinger_nra\newbandit\coat_1_black * 1364.3 : [ 1] gunslinger_nra\newgeneral\ataches_cod_mw2019_d * 1364.3 : [ 1] gunslinger_nra\newgeneral\belts_cod_olive_dark_mw2019_sky * 1364.3 : [ 1] gunslinger_nra\newgeneral\mp443_d * 1364.3 : [ 1] gunslinger_nra\newneutral\m23_sky * 1364.3 : [ 1] gunslinger_nra\newseva\seva_gear * 1364.3 : [ 1] item\item_detector_09_bump * 1364.3 : [ 1] item\item_guitar_bump * 1364.3 : [ 1] items\equipment\detectors\dosimeter * 1364.3 : [ 1] items\equipment\detectors\dosimeter_bump * 1364.3 : [ 1] items\equipment\detectors\dosimeter_bump# * 1364.3 : [ 2] mtl\mtl_pod_01_bump * 1364.3 : [ 2] mtl\mtl_rja_02_bump * 1364.3 : [ 2] mtl\mtl_walls10_bump * 1364.3 : [ 1] seva_body\seva_gear * 1364.3 : [ 1] usable_items\injectors\cigar1 * 1364.3 : [ 1] usable_items\injectors\lucky * 1364.3 : [ 1] usable_items\injectors\marllboro * 1364.3 : [ 1] usable_items\injectors\petr1 * 1364.3 : [ 1] usable_items\injectors\slava * 1364.3 : [ 1] usable_items\injectors\zvezda * 1364.3 : [ 1] usable_items\water_flask\vodka_flask * 1364.3 : [ 1] usable_items\water_flask\water_flask * 1364.3 : [ 2] wood\wood_collect_bump * 1364.3 : [ 1] wpn\beretta92fs_bump * 1364.3 : [ 1] wpn\beretta92fs_bump# * 1364.3 : [ 1] wpn\maid_ports\asval\asval_receiver_def * 1364.3 : [ 1] wpn\maid_ports\melee\melee_izhmash_6x5 * 1364.3 : [ 1] wpn\maid_ports\mp5\mp5 * 1364.3 : [ 1] wpn\maid_ports\spas12\spas12_receiver_parts * 1364.3 : [ 2] wpn\pistols\wpn_colt1911\wpn_colt1911_bump * 1364.3 : [ 1] wpn\pistols\wpn_cz52\wpn_cz52_bump * 1364.3 : [ 1] wpn\pistols\wpn_desert_eagle\wpn_desert_eagle_bump * 1364.3 : [ 1] wpn\pistols\wpn_grach\wpn_grach_bump * 1364.3 : [ 1] wpn\pistols\wpn_gsh18\wpn_gsh18_bump * 1364.3 : [ 1] wpn\pistols\wpn_oc33\wpn_oc33_bump * 1364.3 : [ 1] wpn\pistols\wpn_pb\wpn_pb_bump * 1364.3 : [ 1] wpn\pistols\wpn_sigp220\wpn_sig-p220_bump * 1364.3 : [ 1] wpn\pistols\wpn_tt33\wpn_tt33_bump * 1364.3 : [ 1] wpn\pistols\wpn_usp45\wpn_usp_bump * 1364.3 : [ 1] wpn\silencer_919_bump * 1364.3 : [ 1] wpn\silencer_919_bump# * 1364.3 : [ 1] wpn\usp_bump * 1364.3 : [ 1] wpn\usp_bump# * 1364.3 : [ 1] wpn\wpn_abakan_bump * 1364.3 : [ 1] wpn\wpn_abakan_new_bump# * 1364.3 : [ 1] wpn\wpn_addon_scope_c-more_bump * 1364.3 : [ 1] wpn\wpn_addon_scope_delta_point_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_gl\wpn_addon_grenade_launcher_m203_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso-1m2-1_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_scope_pso\wpn_addon_scope_pso1_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_scope_pu\wpn_addon_scope_pu_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_addon_scope_susat\wpn_addon_scope_susat_bump * 1364.3 : [ 1] wpn\wpn_addons\wpn_m1891_scope\wpn_m1891_scope_bump * 1364.3 : [ 1] wpn\wpn_aek\wpn_aek971_bump * 1364.3 : [ 1] wpn\wpn_ak101\wpn_ak105_body_bump * 1364.3 : [ 5] wpn\wpn_ak74\wpn_ak74_bump * 1364.3 : [ 1] wpn\wpn_ak74m\wpn_ak74m_bump * 1364.3 : [ 1] wpn\wpn_ak74m_bump * 1364.3 : [ 1] wpn\wpn_ak74m_bump# * 1364.3 : [ 1] wpn\wpn_ak\wpn_aks_body_bump * 1364.3 : [ 1] wpn\wpn_akm\wpn_akm_bump * 1364.3 : [ 1] wpn\wpn_akm\wpn_akm_gadget_bump * 1364.3 : [ 1] wpn\wpn_akm\wpn_akms_gadget_bump * 1364.3 : [ 1] wpn\wpn_akm_body_bump * 1364.3 : [ 1] wpn\wpn_akm_body_bump# * 1364.3 : [ 1] wpn\wpn_akm_stock_bump * 1364.3 : [ 1] wpn\wpn_akm_stock_bump# * 1364.3 : [ 1] wpn\wpn_akms_bas_bump * 1364.3 : [ 1] wpn\wpn_akms_bas_bump# * 1364.3 : [ 1] wpn\wpn_aks74\wpn_aks74_bump * 1364.3 : [ 1] wpn\wpn_aks74u_545x39_bump * 1364.3 : [ 1] wpn\wpn_aks74u_545x39_bump# * 1364.3 : [ 1] wpn\wpn_aksu\wpn_aksu_bump * 1364.3 : [ 1] wpn\wpn_an94\wpn_an94_bump * 1364.3 : [ 1] wpn\wpn_binokl_bump * 1364.3 : [ 1] wpn\wpn_bizon\wpn_bizonnew_bump * 1364.3 : [ 1] wpn\wpn_eft_ak74_body_bump * 1364.3 : [ 1] wpn\wpn_eft_ak74_body_bump# * 1364.3 : [ 1] wpn\wpn_eft_ak74_kolodka_bump * 1364.3 : [ 1] wpn\wpn_eft_ak74_kolodka_bump# * 1364.3 : [ 1] wpn\wpn_fn2000\wpn_fn2000_bump * 1364.3 : [ 1] wpn\wpn_g36\wpn_g36k_bump * 1364.3 : [ 1] wpn\wpn_gauss_comp_bump * 1364.3 : [ 1] wpn\wpn_gauss_comp_bump# * 1364.3 : [ 1] wpn\wpn_groza\wpn_groza_bump * 1364.3 : [ 1] wpn\wpn_groza\wpn_groza_grenade_launcher_bump * 1364.3 : [ 1] wpn\wpn_groza\wpn_groza_mag_bump * 1364.3 : [ 1] wpn\wpn_h1_ak47_handguard_2_bump * 1364.3 : [ 1] wpn\wpn_h1_ak47_handguard_2_bump# * 1364.3 : [ 1] wpn\wpn_h1_ak47_receiver_bump * 1364.3 : [ 1] wpn\wpn_h1_ak47_receiver_bump# * 1364.3 : [ 1] wpn\wpn_h1_ak47_stock_bump * 1364.3 : [ 1] wpn\wpn_h1_ak47_stock_bump# * 1364.3 : [ 1] wpn\wpn_kiparis_m1_extras_bump * 1364.3 : [ 1] wpn\wpn_kiparis_m1_extras_bump# * 1364.3 : [ 1] wpn\wpn_l85\wpn_l85_bump * 1364.3 : [ 1] wpn\wpn_lr300\wpn_lr300_bump * 1364.3 : [ 1] wpn\wpn_lr300\wpn_lr300_parts_bump * 1364.3 : [ 1] wpn\wpn_m1891\wpn_m1891_bump * 1364.3 : [ 1] wpn\wpn_m1891\wpn_m1891_scope_bump * 1364.3 : [ 1] wpn\wpn_m1891\wpn_m1891_wood_bump * 1364.3 : [ 1] wpn\wpn_mount_sks_utg_socom_rail_bump * 1364.3 : [ 1] wpn\wpn_mount_sks_utg_socom_rail_bump# * 1364.3 : [ 1] wpn\wpn_new_barrel_svd_bump * 1364.3 : [ 1] wpn\wpn_new_barrel_svd_bump# * 1364.3 : [ 1] wpn\wpn_new_handguard_svd_s_bump * 1364.3 : [ 1] wpn\wpn_new_handguard_svd_s_bump# * 1364.3 : [ 1] wpn\wpn_new_reciever_svd_s_bump * 1364.3 : [ 1] wpn\wpn_new_reciever_svd_s_bump# * 1364.3 : [ 1] wpn\wpn_new_scope_dovetail_belomo_pso_1m2_bump * 1364.3 : [ 1] wpn\wpn_new_scope_dovetail_belomo_pso_1m2_bump# * 1364.3 : [ 1] wpn\wpn_new_stock_svd_s_bump * 1364.3 : [ 1] wpn\wpn_new_stock_svd_s_bump# * 1364.3 : [ 1] wpn\wpn_new_svd_s_bump * 1364.3 : [ 1] wpn\wpn_new_svd_s_bump# * 1364.3 : [ 1] wpn\wpn_p220_bump * 1364.3 : [ 1] wpn\wpn_p220_bump# * 1364.3 : [ 1] wpn\wpn_p220r_bump * 1364.3 : [ 1] wpn\wpn_p220r_bump# * 1364.3 : [ 1] wpn\wpn_pb_body * 1364.3 : [ 1] wpn\wpn_pb_body_bump * 1364.3 : [ 1] wpn\wpn_pb_body_bump# * 1364.3 : [ 1] wpn\wpn_peq15_bump * 1364.3 : [ 1] wpn\wpn_peq15_bump# * 1364.3 : [ 1] wpn\wpn_pkm\wpn_pkm_bump * 1364.3 : [ 1] wpn\wpn_pkm\wpn_pkm_magazin_bump * 1364.3 : [ 1] wpn\wpn_pm_body_bump * 1364.3 : [ 1] wpn\wpn_pm_body_bump# * 1364.3 : [ 1] wpn\wpn_pm_gs_bump * 1364.3 : [ 1] wpn\wpn_pm_gs_bump# * 1364.3 : [ 1] wpn\wpn_pmm_bump * 1364.3 : [ 1] wpn\wpn_pmm_bump# * 1364.3 : [ 1] wpn\wpn_protecta\wpn_protecta_bump * 1364.3 : [ 1] wpn\wpn_rg6\wpn_rg6_bump * 1364.3 : [ 1] wpn\wpn_rpg-7\wpn_rpg-7_bump * 1364.3 : [ 1] wpn\wpn_rpk16_bump * 1364.3 : [ 1] wpn\wpn_rpk16_bump# * 1364.3 : [ 1] wpn\wpn_scarl_parts2_bump * 1364.3 : [ 1] wpn\wpn_scarl_parts2_bump# * 1364.3 : [ 1] wpn\wpn_scope_kashtan_bump * 1364.3 : [ 1] wpn\wpn_scope_kashtan_bump# * 1364.3 : [ 1] wpn\wpn_scope_pso1sn_bump * 1364.3 : [ 1] wpn\wpn_scope_pso1sn_bump# * 1364.3 : [ 1] wpn\wpn_sig55x\wpn_sig550_bump * 1364.3 : [ 1] wpn\wpn_sks_molot_bump * 1364.3 : [ 1] wpn\wpn_sks_molot_bump# * 1364.3 : [ 1] wpn\wpn_sr2m_bump * 1364.3 : [ 1] wpn\wpn_sr2m_bump# * 1364.3 : [ 1] wpn\wpn_sr2m_up_bump * 1364.3 : [ 1] wpn\wpn_sr2m_up_bump# * 1364.3 : [ 1] wpn\wpn_stock_akms_izhmash_akms_std_lod0_bump * 1364.3 : [ 1] wpn\wpn_stock_akms_izhmash_akms_std_lod0_bump# * 1364.3 : [ 1] wpn\wpn_svd\wpn_svd_body_bump * 1364.3 : [ 1] wpn\wpn_svd\wpn_svd_grips_bump * 1364.3 : [ 1] wpn\wpn_toz-194\wpn_toz-194_bump * 1364.3 : [ 1] wpn\wpn_toz-34\wpn_toz-34_bump * 1364.3 : [ 2] wpn\wpn_toz-34\wpn_toz-34_sk1_bump * 1364.3 : [ 1] wpn\wpn_toz66\wpn_toz66_bump * 1364.3 : [ 1] wpn\wpn_vss\wpn_vss_bump * 1364.3 : [ 1] wpn\wpn_vz61\wpn_vz61_bump * 1364.3 : [ 2] wpn\wpn_vz61_scorpion_budy_bump * 1364.3 : [ 2] wpn\wpn_vz61_scorpion_budy_bump# * 1364.3 : [ 1] wpn\wpn_weapon_vss_bump * 1364.3 : [ 1] wpn\wpn_weapon_vss_bump# * 1364.4 : [ 2] mtl\mtl_truba_pod_02_bump * 1364.4 : [ 1] crysis_3\around * 1364.4 : [ 1] crysis_3\fireball_anim_a * 1364.9 : [ 1] pfx\pfx_smoke_b * 1876.7 : [ 1] pfx\pfx_anomaly_88 * 1877.4 : [ 1] glow\glow_fire1 * 2048.1 : [ 1] act\newduty\act_arm_2 * 2048.1 : [ 1] act\newduty\armor_condor * 2048.1 : [ 1] act\newduty\dolg_tacticaljacket * 2048.1 : [ 1] cinemavfx\bo_fxt_env_cloud_mist * 2048.1 : [ 1] cinemavfx\fireball_09 * 2048.1 : [ 1] cinemavfx\smoke_burst_05 * 2048.1 : [ 1] cinemavfx\smoke_burst_23 * 2048.1 : [ 1] cinemavfx\water_new\splash_01 * 2048.1 : [ 1] ghost_particles\shells\r_pop\545x39 * 2048.1 : [ 1] ghost_particles\shells\r_pop\9x19 * 2048.1 : [ 1] ghost_particles\shells\r_pop\9x39 * 2048.1 : [ 1] ghost_particles\shells\shell_762x39 * 2048.1 : [ 1] ghost_particles\shells\shell_9x18 * 2048.1 : [ 1] gunslinger_nra\newbandit\rus_sniper_torso_d * 2048.1 : [ 1] gunslinger_nra\newgeneral\ataches_cod_olive_dark_mw2019_d * 2048.1 : [ 1] gunslinger_nra\newgeneral\ataches_cod_olive_mw2019_d * 2048.1 : [ 1] gunslinger_nra\newgeneral\marine_gear_d * 2048.1 : [ 1] gunslinger_nra\newgeneral\stalker_nebo_3 * 2048.1 : [ 1] gunslinger_nra\newneutral\alice_part_2 * 2048.1 : [ 1] gunslinger_nra\newneutral\bomber_jacket_sunrise * 2048.1 : [ 1] gunslinger_nra\newseva\seva_gear_4 * 2048.1 : [ 1] pfx\pfx_cc_lightings * 2048.1 : [ 1] ui\ui_actor_hint_wnd * 2048.1 : [ 1] unrealengine\bonfire\blowingfire_fwd * 2048.1 : [ 1] unrealengine\bonfire\blowingfireb_fwd * 2048.1 : [ 1] unrealengine\bonfire\bonefire2_boargrill * 2559.2 : [ 1] pfx\pfx_dist3 * 2728.7 : [ 1] item\pripyat-rks-2003 * 2728.7 : [ 1] usable_items\conservi\mre * 2728.7 : [ 1] wpn\wpn_abakan_new * 2728.7 : [ 1] wpn\wpn_howa20_diff * 2728.7 : [ 1] wpn\wpn_howa20_peq_flash_diff * 2728.7 : [ 1] wpn\wpn_howa20_scope_diff * 2728.7 : [ 1] wpn\wpn_mawlc1_diff * 2728.7 : [ 1] wpn\wpn_scarl_parts2 * 2728.7 : [ 1] jdude\newblood\bloodburst08_var2 * 2728.7 : [ 1] jdude\newblood\bloodburst10_var1 * 2728.7 : [ 1] wpn\wpn_gauss_rifle_bump * 2728.7 : [ 1] wpn\wpn_gauss_rifle_bump# * 2728.7 : [ 1] wpn\wpn_kiparis_m1_bump * 2728.7 : [ 1] wpn\wpn_kiparis_m1_bump# * 2728.7 : [ 1] wpn\wpn_rpg_7_bump * 2728.7 : [ 1] wpn\wpn_rpg_7_bump# * 2728.7 : [ 2] wpn\wpn_scar_main_bump * 2728.7 : [ 2] wpn\wpn_scar_main_bump# * 3072.1 : [ 6] sky\af3_a_clear\04-30 * 3072.1 : [ 2] sky\af3_a_clear\05-30 * 3072.1 : [ 6] sky\af3_a_clear\06-00 * 3072.1 : [ 5] sky\af3_a_clear\07-00 * 3072.1 : [ 5] sky\af3_a_clear\08-00 * 3072.1 : [ 5] sky\af3_a_clear\09-00 * 3072.1 : [ 5] sky\af3_a_clear\10-00 * 3072.1 : [ 5] sky\af3_a_clear\11-00 * 3072.1 : [ 5] sky\af3_a_clear\12-00 * 3072.1 : [ 5] sky\af3_a_clear\13-00 * 3072.1 : [ 5] sky\af3_a_clear\14-00 * 3072.1 : [ 5] sky\af3_a_clear\15-00 * 3072.1 : [ 5] sky\af3_a_clear\16-00 * 3072.1 : [ 5] sky\af3_a_clear\17-00 * 3072.1 : [ 5] sky\af3_a_clear\18-00 * 3072.1 : [ 7] sky\af3_a_clear\19-00 * 3072.1 : [ 5] sky\af3_a_clear\20-00 * 3072.1 : [ 4] sky\af3_a_clear\20-30 * 3072.1 : [ 5] sky\af3_a_clear\21-00 * 3072.1 : [ 2] sky\af3_a_cloudy\05-00 * 3072.1 : [ 8] sky\af3_a_cloudy\06-00 * 3072.1 : [ 6] sky\af3_a_cloudy\07-00 * 3072.1 : [ 6] sky\af3_a_cloudy\08-00 * 3072.1 : [ 22] sky\af3_a_cloudy\09-00 * 3072.1 : [ 6] sky\af3_a_cloudy\10-00 * 3072.1 : [ 8] sky\af3_a_cloudy\11-00 * 3072.1 : [ 5] sky\af3_a_cloudy\12-00 * 3072.1 : [ 6] sky\af3_a_cloudy\13-00 * 3072.1 : [ 8] sky\af3_a_cloudy\14-00 * 3072.1 : [ 6] sky\af3_a_cloudy\15-00 * 3072.1 : [ 6] sky\af3_a_cloudy\16-00 * 3072.1 : [ 7] sky\af3_a_cloudy\17-00 * 3072.1 : [ 11] sky\af3_a_cloudy\18-00 * 3072.1 : [ 4] sky\af3_a_cloudy\19-00 * 3072.1 : [ 5] sky\af3_a_cloudy\20-00 * 3072.1 : [ 3] sky\af3_a_partly\00-00-fm * 3072.1 : [ 4] sky\af3_a_partly\01-00-hm * 3072.1 : [ 3] sky\af3_a_partly\02-00-hm * 3072.1 : [ 3] sky\af3_a_partly\03-00-fm * 3072.1 : [ 2] sky\af3_a_partly\03-00-hm * 3072.1 : [ 2] sky\af3_a_partly\04-00-fm * 3072.1 : [ 3] sky\af3_a_partly\04-30 * 3072.1 : [ 4] sky\af3_a_partly\05-00 * 3072.1 : [ 3] sky\af3_a_partly\05-30 * 3072.1 : [ 4] sky\af3_a_partly\06-00 * 3072.1 : [ 2] sky\af3_a_partly\07-00 * 3072.1 : [ 2] sky\af3_a_partly\08-00 * 3072.1 : [ 1] sky\af3_a_partly\09-00 * 3072.1 : [ 1] sky\af3_a_partly\10-00 * 3072.1 : [ 3] sky\af3_a_partly\11-00 * 3072.1 : [ 5] sky\af3_a_partly\13-00 * 3072.1 : [ 1] sky\af3_a_partly\14-00 * 3072.1 : [ 25] sky\af3_a_partly\16-00 * 3072.1 : [ 3] sky\af3_a_partly\17-00 * 3072.1 : [ 2] sky\af3_a_partly\18-00 * 3072.1 : [ 3] sky\af3_a_partly\19-00 * 3072.1 : [ 4] sky\af3_a_partly\20-00 * 3072.1 : [ 1] sky\af3_a_partly\20-30 * 3072.1 : [ 3] sky\af3_a_partly\21-30 * 3072.1 : [ 3] sky\af3_a_partly\23-00-fm * 3072.1 : [ 6] sky\af3_blowout\blowout1 * 3072.1 : [ 2] sky\af3_blowout\blowout1_1 * 3072.1 : [ 1] sky\af3_blowout\blowout2 * 3072.1 : [ 1] sky\af3_blowout\blowout2_night * 3072.1 : [ 3] sky\af3_blowout\blowout3 * 3072.1 : [ 2] sky\af3_blowout\blowout3_1 * 3072.1 : [ 2] sky\af3_blowout\blowout3_1_night * 3072.1 : [ 3] sky\af3_blowout\blowout3_2 * 3072.1 : [ 2] sky\af3_blowout\blowout3_2_night * 3072.1 : [ 2] sky\af3_blowout\blowout3_3 * 3072.1 : [ 2] sky\af3_blowout\blowout3_3_night * 3072.1 : [ 1] sky\af3_blowout\blowout3_night * 3072.1 : [ 1] sky\af3_blowout\blowout4 * 3072.1 : [ 3] sky\af3_blowout\blowout4_1 * 3072.1 : [ 3] sky\af3_blowout\blowout4_1_night * 3072.1 : [ 1] sky\af3_blowout\blowout4_night * 3072.1 : [ 1] sky\af3_blowout\blowout5_night * 3072.1 : [ 7] sky\af3_blowout\blowout5psi_night * 3072.1 : [ 1] sky\af3_blowout\blowout6 * 3072.1 : [ 1] sky\af3_blowout\blowout6_night * 3072.1 : [ 4] sky\af3_blowout\blowout7_night * 3072.1 : [ 2] sky\af3_rainy\07-00 * 3072.1 : [ 2] sky\af3_rainy\20-00 * 3072.1 : [ 4] sky\expedition_rain\09-00 * 3072.1 : [ 2] sky\expedition_rain\10-00 * 3072.1 : [ 2] sky\expedition_rain\11-00 * 3072.1 : [ 2] sky\expedition_rain\12-00 * 3072.1 : [ 6] sky\expedition_rain\13-00 * 3072.1 : [ 2] sky\expedition_rain\14-00 * 3072.1 : [ 2] sky\expedition_rain\15-00 * 3072.1 : [ 2] sky\expedition_rain\16-00 * 3072.1 : [ 4] sky\expedition_rain\17-00 * 3072.1 : [ 2] sky\expedition_rain\18-00 * 3072.1 : [ 39] sky\swtc_clear\00-00-fm * 3072.1 : [ 25] sky\swtc_clear\01-00-fm * 3072.1 : [ 5] sky\swtc_clear\02-00-fm * 3072.1 : [ 1] sky\swtc_clear\03-00-fm * 3072.1 : [ 1] sky\swtc_clear\04-00-fm * 3072.1 : [ 1] sky\swtc_clear\04-30 * 3072.1 : [ 3] sky\swtc_clear\06-00 * 3072.1 : [ 1] sky\swtc_clear\06-30 * 3072.1 : [ 1] sky\swtc_clear\07-00 * 3072.1 : [ 2] sky\swtc_clear\08-00 * 3072.1 : [ 3] sky\swtc_clear\09-00 * 3072.1 : [ 2] sky\swtc_clear\10-00 * 3072.1 : [ 2] sky\swtc_clear\11-00 * 3072.1 : [ 3] sky\swtc_clear\12-00 * 3072.1 : [ 2] sky\swtc_clear\13-00 * 3072.1 : [ 2] sky\swtc_clear\14-00 * 3072.1 : [ 2] sky\swtc_clear\15-00 * 3072.1 : [ 2] sky\swtc_clear\16-00 * 3072.1 : [ 2] sky\swtc_clear\17-00 * 3072.1 : [ 2] sky\swtc_clear\18-00 * 3072.1 : [ 3] sky\swtc_clear\19-00 * 3072.1 : [ 2] sky\swtc_clear\20-00 * 3072.1 : [ 1] sky\swtc_clear\20-30 * 3072.1 : [ 2] sky\swtc_clear\21-00 * 3072.1 : [ 8] sky\swtc_clear\22-00-fm * 3072.1 : [ 5] sky\swtc_clear\23-00-fm * 3072.1 : [ 10] sky\swtc_clear_alt\01-00 * 3072.1 : [ 18] sky\swtc_clear_alt\03-00 * 3072.1 : [ 5] sky\swtc_clear_alt\04-00 * 3072.1 : [ 1] sky\swtc_clear_alt\04-30 * 3072.1 : [ 1] sky\swtc_clear_alt\05-00 * 3072.1 : [ 2] sky\swtc_clear_alt\06-00 * 3072.1 : [ 1] sky\swtc_clear_alt\07-00 * 3072.1 : [ 1] sky\swtc_clear_alt\08-00 * 3072.1 : [ 2] sky\swtc_clear_alt\10-00 * 3072.1 : [ 1] sky\swtc_clear_alt\11-00 * 3072.1 : [ 2] sky\swtc_clear_alt\13-00 * 3072.1 : [ 1] sky\swtc_clear_alt\14-00 * 3072.1 : [ 2] sky\swtc_clear_alt\15-00 * 3072.1 : [ 1] sky\swtc_clear_alt\17-00 * 3072.1 : [ 1] sky\swtc_clear_alt\18-00 * 3072.1 : [ 1] sky\swtc_clear_alt\19-00 * 3072.1 : [ 2] sky\swtc_clear_alt\20-00 * 3072.1 : [ 3] sky\swtc_clear_alt\20-30 * 3072.1 : [ 1] sky\swtc_dark\05-00-storm * 3072.1 : [ 1] sky\swtc_dark\07-00-cloudy-light-rain * 3072.1 : [ 1] sky\swtc_dark\09-00-cloudy-dark-rain * 3072.1 : [ 1] sky\swtc_dark\10-00-cloudy-light-rain * 3072.1 : [ 1] sky\swtc_dark\11-00-storm * 3072.1 : [ 3] sky\swtc_dark\13-00-cloudy-dark * 3072.1 : [ 1] sky\swtc_dark\15-00-storm * 3072.1 : [ 1] sky\swtc_dark\16-00-storm * 3072.1 : [ 1] sky\swtc_dark\17-00-storm * 3072.1 : [ 1] sky\swtc_dark\18-00-cloudy-light-rain * 3072.1 : [ 3] sky\swtc_dark\19-00-storm * 3072.1 : [ 2] sky\swtc_dark\20-00-storm * 3072.1 : [ 1] sky\swtc_dark\21-00-storm * 3072.1 : [ 6] sky\swtc_storm\08-00-storm * 3072.1 : [ 2] sky\swtc_storm\09-00-storm * 3072.1 : [ 8] sky\swtc_storm\10-00-storm * 3072.1 : [ 1] sky\swtc_storm\14-00-storm * 3072.1 : [ 3] sky\swtc_storm\15-00-storm * 3072.1 : [ 1] sky\swtc_storm\17-00-storm * 3072.1 : [ 1] sky\swtc_storm\20-00-storm * 3072.1 : [ 1] usable_items\drinks\gerkules_dop * 3072.1 : [ 1] usable_items\eat\eat_chease * 3416.7 : [ 1] pfx\pfx_teleport * 4092.1 : [ 1] usable_items\injectors\item_adrenalin * 4096.1 : [ 1] act\act_arm_scav1 * 4096.1 : [ 1] act\act_arm_scav1_bump * 4096.1 : [ 1] act\newazetrix\armor_ataches_cod_mw2019 * 4096.1 : [ 1] act\newazetrix\belts_cod_mw2019 * 4096.1 : [ 1] act\newazetrix\pouches_cod_mw2019_d * 4096.1 : [ 1] act\newduty\act_stalker_nebo_1_alt * 4096.1 : [ 1] act\newduty\act_stalker_nebo_3_alt * 4096.1 : [ 1] act\newduty\body_duty_2 * 4096.1 : [ 1] act\newduty\dolg_lowerbody_black_heavy * 4096.1 : [ 1] act\newduty\rus_supp_head * 4096.1 : [ 1] bandits\upperbody_brown * 4096.1 : [ 1] cinemavfx\debris_huge_burst_01 * 4096.1 : [ 1] cinemavfx\debris_new\debris_burst_02_x16_optimized * 4096.1 : [ 1] cinemavfx\debris_new\debris_burst_03_x16_optimized * 4096.1 : [ 1] cinemavfx\dirtburst_07 * 4096.1 : [ 1] cinemavfx\dirtburst_09 * 4096.1 : [ 1] cinemavfx\electra_new\electra_sparks_sheet_01 * 4096.1 : [ 1] cinemavfx\fc_gfx_fire_nl_10x5 * 4096.1 : [ 1] cinemavfx\fc_gfx_fireball02_9x9_a * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_c * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_d * 4096.1 : [ 1] cinemavfx\fx_generic_bigfuel_up_f * 4096.1 : [ 1] cinemavfx\fx_generic_exp_01_dense_b * 4096.1 : [ 1] cinemavfx\ghost_thinsmoke_a * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_large_01 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_large_02 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_medium_01 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_02 * 4096.1 : [ 1] cinemavfx\muzzle_2\muzzle_small_03 * 4096.1 : [ 1] cinemavfx\muzzle_sprites\pfxfz_smoke_02.2048 * 4096.1 : [ 1] cinemavfx\mw2019_vfx_iw8_wispy_smk_b * 4096.1 : [ 1] cinemavfx\smoke_burst_07 * 4096.1 : [ 1] cinemavfx\smoke_burst_09 * 4096.1 : [ 1] cinemavfx\smoke_burst_10 * 4096.1 : [ 1] cinemavfx\smoke_burst_11 * 4096.1 : [ 1] cinemavfx\smoke_burst_12 * 4096.1 : [ 1] cinemavfx\smoke_groundlevel_01 * 4096.1 : [ 1] cinemavfx\smoke_groundlevel_02 * 4096.1 : [ 1] duty\duty_headgear_black_6 * 4096.1 : [ 1] duty\duty_headgear_black_6_bump * 4096.1 : [ 1] duty\duty_helmet_1_bump * 4096.1 : [ 1] exo_body\assault_exo_dolg * 4096.1 : [ 1] exo_body\exo_privoda_duty * 4096.1 : [ 1] exo_body\helmet_1 * 4096.1 : [ 1] fallout4\debrisburst03 * 4096.1 : [ 1] fallout4\smallsplashatlas * 4096.1 : [ 1] fallout4\smokecrawl01_anim_d_opaq * 4096.1 : [ 1] farcry4\dust_wisp_big_01 * 4096.1 : [ 1] farcry4\fireball_explosion_01_no_smoke * 4096.1 : [ 1] farcry4\fireball_explosion_02_no_smoke * 4096.1 : [ 1] farcry4\fireball_explosion_03 * 4096.1 : [ 1] gunslinger_nra\new duty\defender_molle_duty * 4096.1 : [ 1] gunslinger_nra\new duty\duty_hood * 4096.1 : [ 1] gunslinger_nra\new duty\duty_legs_nebo * 4096.1 : [ 1] gunslinger_nra\newgeneral\armor_ataches_cod_mw2019 * 4096.1 : [ 1] gunslinger_nra\newgeneral\belts_cod_mw2019 * 4096.1 : [ 1] gunslinger_nra\newgeneral\body_sold_2 * 4096.1 : [ 1] gunslinger_nra\newgeneral\pouches_cod_mw2019_d * 4096.1 : [ 1] gunslinger_nra\newgeneral\pouches_cod_olive_dark_mw2019_d * 4096.1 : [ 1] jdude\newblood\bloodburst01_var5 * 4096.1 : [ 1] jdude\newblood\bloodburst07_var4 * 4096.1 : [ 1] jdude\newmuzzles\muzzle_ar_02 * 4096.1 : [ 1] jdude\newmuzzles\muzzle_test_01 * 4096.1 : [ 1] jdude\sparks1 * 4096.1 : [ 1] new_pfx\explosions\eplosion04_dxt5 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_10 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_2 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_3 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_4 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_5 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_6 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_7 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_8 * 4096.1 : [ 1] shaders\gasmasks\mask_nm_9 * 4096.1 : [ 1] ui\ui_actor_sleep_screen * 4096.1 : [ 1] unrealengine\bonfire\bonefire * 4096.1 : [ 1] unrealengine\bonfire\bonefire3 * 4096.1 : [ 1] unrealengine\bonfire\bonefire_fwd2 * 4096.1 : [ 1] unrealengine\bonfire\bonefirethin * 4096.1 : [ 1] unrealengine\bonfire\grdbasefire2_small * 4096.1 : [ 1] unrealengine\optimized\muzzleoptimized1 * 4096.1 : [ 1] unrealengine\t_explosion_test_v1_temperature * 4096.1 : [ 1] usable_items\injectors\item_morphine * 4096.1 : [ 1] wpn\shaderscopes\scopes_g36 * 4096.1 : [ 1] wpn\shaderscopes\scopes_m82mk2 * 4096.1 : [ 1] wpn\wpn_h1_ak47_handguard_2 * 4096.1 : [ 1] wpn\wpn_h1_ak47_receiver * 4096.1 : [ 1] wpn\wpn_h1_ak47_stock * 4096.1 : [ 1] wpn\wpn_l85\wpn_l85 * 4096.1 : [ 1] wpn\wpn_m1891\wpn_m1891_wood * 4096.1 : [ 1] wpn\wpn_pip_dynamic_background * 4180.0 : [ 1] pfx\pfx_anomaly_19 * 4386.6 : [ 1] pfx\pfx_flame_01 * 5457.3 : [ 1] fozest\small_fire_looped10x4 * 5457.3 : [ 1] wpn\wpn_abakan_new_bump * 5457.3 : [ 1] wpn\wpn_howa20_bump * 5457.3 : [ 1] wpn\wpn_howa20_bump# * 5457.3 : [ 1] wpn\wpn_howa20_peq_flash_bump * 5457.3 : [ 1] wpn\wpn_howa20_peq_flash_bump# * 5457.3 : [ 1] wpn\wpn_howa20_scope_bump * 5457.3 : [ 1] wpn\wpn_howa20_scope_bump# * 5457.3 : [ 1] wpn\wpn_mawlc1_bump * 5457.3 : [ 1] wpn\wpn_mawlc1_bump# * 6144.1 : [ 33] sky\skygod_night\cloudy_00-00 * 6144.1 : [ 29] sky\skygod_night\foggy_00-00 * 6824.5 : [ 1] pfx\pfx_dist9 * 8192.1 : [ 1] act\act_arm_bandit * 8192.1 : [ 1] ui\ui_actor_menu * 8192.1 : [ 0] ui\ui_actor_portrets * 16384.1 : [ 1] cinemavfx\debris_new\debris_burst_02_x64 * 16384.1 : [ 1] jdude\bodydustpuff1 * 16384.1 : [ 1] jdude\energyball1 * 16384.1 : [ 1] jdude\energyball2 * 16384.1 : [ 1] jdude\gauss1 * 16384.1 : [ 1] jdude\gauss2 * 16384.1 : [ 1] jdude\gauss3 * 16384.1 : [ 1] jdude\newblood\bloodburst03_var6 * 16384.1 : [ 1] jdude\newblood\bloodburst04_var1 * 16384.1 : [ 1] jdude\newblood\bloodburst06_var4 * 16384.1 : [ 1] jdude\newblood\bloodburst06_var8 * 16384.1 : [ 1] jdude\newblood\pbr_blood_00 * 16384.1 : [ 1] jdude\vortexstatic1 * 16384.1 : [ 1] unrealengine\electricblast1 * 16384.1 : [ 1] unrealengine\electricblast2 * 16384.1 : [ 1] unrealengine\electricblast3 * 16384.1 : [ 1] unrealengine\t_dirt_02_a * 32768.1 : [ 1] ui\ui_icon_equipment * 32768.1 : [ 1] ui\ui_icon_equipment_hide "c:\users\messer\desktop\expedition_torrent\bin\anomalydx10.exe" -smap1536 -dbg * loading script _G.script * loading script class_registrator.script * loading script se_legs.script ! [LUA] Cannot open file "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\scripts\se_legs.script" ! [ERROR] --- Failed to load script se_legs ! [LUA] Cannot register class se_legs.se_legs * loading script ui_main_menu.script * loading script smart_terrain.script * loading script se_level_changer.script * loading script se_actor.script * loading script se_stalker.script * loading script se_heli.script * loading script se_zones.script * loading script se_item.script * loading script se_smart_cover.script * loading script se_car.script * loading script se_artefact.script * loading script se_monster.script * loading script sim_squad_scripted.script * loading script ui_options.script * loading script utils_xml.script * loading script axr_main.script * loading script game_registrator.script S.T.A.L.K.E.R. Anomaly version 1.5.2 using marshal library * loading script _g.script * loading script _u.script * loading script actor_effects.script * loading script actor_menu.script * loading script actor_menu_inventory.script * loading script actor_proxy.script * loading script actor_status.script * loading script actor_status_hunger_Banjaji.script * loading script actor_status_sleep.script * loading script actor_status_hunger_banjaji.script * loading script actor_status_thirst.script * loading script ads_reloads.script * loading script alife_storage_manager.script * loading script alticons.script * loading script animation_common.script * loading script aol_anim_transitions.script -----loading c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\configs\system.ltx * loading script aol_bbox.script * loading script aol_sprint_cancel.script * loading script arszi_psy.script * loading script axr_beh.script * loading script axr_companions.script * loading script xr_effects.script * loading script axr_keybind.script * loading script axr_fight_from_cover.script * loading script axr_npc_vs_box.script * loading script axr_npc_vs_heli.script * loading script axr_radio_in_heli.script * loading script axr_stalker_panic.script * loading script axr_task_manager.script * loading script axr_trade_manager.script * loading script xr_conditions.script * loading script axr_turn_on_campfire.script * loading script ayykyu_screen_effects.script * loading script banjaji_needs_mcm.script * loading script barthud_light_mcm.script * loading script bas_nvg_scopes.script * loading script bas_trade_inject.script * loading script utils_data.script * loading script trader_autoinject.script * loading script trade_manager.script * loading script bind_anomaly_field.script * loading script bind_anomaly_zone.script * loading script bind_awr.script * loading script bind_camp.script * loading script bind_campfire.script * loading script bind_car.script * loading script bind_container.script * loading script bind_crow.script * loading script bind_door_labx8.script * loading script bind_dynamic_light.script * loading script bind_dynamo_hand.script * loading script bind_faction.script * loading script bind_heli.script * loading script bind_impact_grenade.script * loading script bind_item.script * loading script bind_level_changer.script * loading script bind_light_furniture.script * loading script bind_monster.script * loading script bind_physic_object.script * loading script bind_red_forest_bridge.script * loading script bind_restrictor.script * loading script bind_signal_light.script * loading script bind_smart_cover.script * loading script bind_smart_terrain.script * loading script bind_stalker.script * loading script bind_stalker_ext.script * loading script bind_trader.script * loading script bullet_time_mcm.script * loading script callbacks_gameobject.script * loading script camera_reanim_project.script * loading script camera_reanim_project_mcm.script * loading script ciga_effects.script * loading script closecaption.script * loading script combat_restrictor.script * loading script cover_manager.script * loading script custom_functor_autoinject.script * loading script ui_inventory.script * loading script utils_item.script * loading script db.script * loading script death_manager.script * loading script debug_cmd_list.script * loading script demonized_aoe.script * loading script ui_enemy_health.script * loading script wepl_hit_effect.script * loading script demonized_geometry_ray.script * loading script demonized_molotov_binder.script * loading script itms_manager.script * loading script demonized_molotov_effects.script * loading script demonized_molotov_sounds.script * loading script demonized_randomizing_functions.script * loading script demonized_stalker_aoe_panic.script * loading script modules.script * loading script xr_meet.script * loading script xr_actions_id.script * loading script xr_wounded.script * loading script xr_danger.script * loading script xr_abuse.script * loading script xr_gather_items.script * loading script xr_help_wounded.script * loading script xr_corpse_detection.script * loading script rx_ff.script * loading script xrs_facer.script * loading script xrs_kill_wounded.script * loading script xr_walker.script * loading script xr_remark.script * loading script xr_cover.script * loading script xr_sleeper.script * loading script xr_camper.script * loading script xr_combat.script * loading script xr_death.script * loading script xr_hit.script * loading script xr_combat_ignore.script * loading script xr_combat_zombied.script * loading script xr_patrol.script * loading script xr_smartcover.script * loading script xr_companion.script * loading script xr_animpoint.script * loading script xr_reach_task.script * loading script mob_remark.script * loading script mob_walker.script * loading script mob_combat.script * loading script mob_death.script * loading script mob_jump.script * loading script mob_home.script * loading script mob_trader.script * loading script mob_trade.script * loading script ph_car.script * loading script ph_door.script * loading script ph_idle.script * loading script ph_hit.script * loading script ph_on_hit.script * loading script ph_button.script * loading script ph_code.script * loading script ph_death.script * loading script ph_minigun.script * loading script ph_oscillate.script * loading script ph_sound.script * loading script heli_move.script * loading script sr_no_weapon.script * loading script sr_teleport.script * loading script sr_idle.script * loading script sr_light.script * loading script sr_timer.script * loading script sr_psy_antenna.script * loading script sr_postprocess.script * loading script sr_particle.script * loading script sr_cutscene.script * loading script sr_monster.script * loading script sr_crow_spawner.script * loading script sr_silence.script * loading script sr_deimos.script * loading script xr_campfire_point.script * loading script demonized_time_events.script * loading script despawn_guns.script ! [LUA] SCRIPT SYNTAX ERROR ! [LUA] ...tion_torrent/bin/..\gamedata\scripts\despawn_guns.script:42: '}' expected (to close '{' at line 1) near '[' ! [SCRIPT ERROR]: ...tion_torrent/bin/..\gamedata\scripts\despawn_guns.script:42: '}' expected (to close '{' at line 1) near '[' ! [ERROR] --- Failed to load script despawn_guns * loading script dialog_fov.script * loading script dialog_fov_mcm.script * loading script dialog_manager.script * loading script dialogs.script * loading script dialogs_agr_u.script * loading script task_functor.script * loading script task_status_functor.script * loading script dialogs_axr_companion.script * loading script dialogs_bar.script * loading script dialogs_darkvalley.script * loading script dialogs_devushka.script * loading script dialogs_escape.script * loading script dialogs_jupiter.script * loading script dialogs_lostzone.script * loading script dialogs_marsh.script * loading script dialogs_mlr.script * loading script dialogs_pripyat.script * loading script dialogs_warlab.script * loading script dialogs_yantar.script * loading script dialogs_zaton.script * loading script dismemb.script * loading script dismemb_mcm.script * loading script dxml_core.script init gathering modxml_... scripts * loading script modxml_test.script gathering modxml_test.script * loading script slaxml.script * loading script dynamic_news_helper.script * loading script dynamic_news_manager.script * loading script ea_callbacks.script * loading script ea_light.script * loading script ea_prefetcher.script * loading script efp_utils_mcm.script * loading script emission_guard_patch.script * loading script enhanced_animations.script * loading script ui_mutant_loot.script * loading script enhanced_animations_mcm.script * loading script faction_expansions.script * loading script fakelens.script * loading script fov_anim_manager.script * loading script game_achievements.script * loading script game_autosave.script * loading script game_autosave_new.script * loading script game_backpack_travel.script * loading script game_difficulties.script * loading script game_fast_travel.script * loading script game_relations.script * loading script game_setup.script * loading script game_statistics.script * loading script gamemode_agony.script * loading script gamemode_azazel.script * loading script warfare.script * loading script gamemode_ironman.script * loading script gamemode_timer.script * loading script gameplay_disguise.script * loading script gameplay_radioactive_water.script * loading script gameplay_silent_kills.script * loading script gear_foley_rattle.script * loading script global_position.script * loading script grok_spawn_lights.script * loading script guaranteed_loot.script * loading script guards_spawner.script * loading script gulag_general.script * loading script gwr_worldweapon_binder.script * loading script health_check.script * loading script heli_alife.script * loading script heli_alife_warfare.script * loading script heli_combat.script * loading script heli_fire.script * loading script heli_fly.script * loading script heli_look.script * loading script heli_snd.script * loading script xr_sound.script * loading script hf_mcm.script * loading script immersive_skinning.script * loading script info_portions.script * loading script inventory_upgrades.script * loading script ish_firemode.script * loading script ish_firemode_hud.script * loading script ish_firemode_mcm.script * loading script item_artefact.script * loading script item_backpack.script * loading script item_cooking.script * loading script item_device.script * loading script item_knife.script * loading script item_map_kit.script * loading script item_mine.script * loading script item_money.script * loading script item_parts.script * loading script item_radio.script * loading script item_recipe.script * loading script item_repair.script * loading script item_tent.script * loading script item_weapon.script * loading script ka_dialog.script * loading script ka_travel.script * loading script ka_travel_dialog.script * loading script level_environment.script * loading script level_input.script * loading script level_targets.script * loading script level_weathers.script * loading script loadscreen.script * loading script logic_enforcer.script * loading script lua_ext.script * loading script lua_help_ex.script * loading script medic_effects.script * loading script memusage.script * loading script mlr_utils.script * loading script mob_camp.script * loading script mob_sound.script * loading script mob_state_mgr.script * loading script move_mgr.script * loading script news_manager.script * loading script no_escape_from_rads.script * loading script pda.script * loading script pda_actor.script * loading script pda_flagger.script * loading script pda_smart_terrain_warfare.script * loading script ph_appforce.script * loading script phantom_manager.script * loading script placeable_furniture.script ! [LUA] File not found "c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\sounds\interface\place_object.ogg"! * loading script post_combat_idle.script * loading script psi_storm_manager.script * loading script ranks.script * loading script release_body_manager.script * loading script release_item_manager.script * loading script release_npc_inventory.script * loading script restrictor_manager.script * loading script safe_release_manager.script * loading script scope_fov_mcm.script * loading script scoperadii.script * loading script scoping_hud_fov.script * loading script shotgun_reload_fix.script * loading script shotgun_unjam_fix.script * loading script sim_board.script * loading script sim_offline_combat.script * loading script sim_squad_bounty.script * loading script sim_squad_warfare.script * loading script simulation_objects.script * loading script sleep_timelapse_mcm.script * loading script ui_sleep_dialog.script * loading script surge_manager.script * loading script smart_covers.script * loading script smart_covers_combat_front.script * loading script smart_covers_loophole_crouch_front_left.script * loading script smart_covers_loophole_crouch_front.script * loading script smart_covers_loophole_crouch_front_right.script * loading script smart_covers_loophole_stand_front_left.script * loading script smart_covers_loophole_stand_front_right.script * loading script smart_covers_combat_prone.script * loading script smart_covers_loophole_prone.script * loading script smart_covers_animpoint_stay_wall.script * loading script smart_covers_loophole_animpoint_stay_wall.script * loading script smart_covers_animpoint_stay_table.script * loading script smart_covers_loophole_animpoint_stay_table.script * loading script smart_covers_animpoint_sit_high.script * loading script smart_covers_loophole_animpoint_sit_high.script * loading script smart_covers_animpoint_sit_normal.script * loading script smart_covers_loophole_animpoint_sit_normal.script * loading script smart_covers_animpoint_sit_low.script * loading script smart_covers_loophole_animpoint_sit_low.script * loading script smart_covers_animpoint_sit.script * loading script smart_covers_loophole_animpoint_sit.script * loading script smart_covers_animpoint_sit_ass.script * loading script smart_covers_loophole_animpoint_sit_ass.script * loading script smart_covers_animpoint_sit_knee.script * loading script smart_covers_loophole_animpoint_sit_knee.script * loading script smart_covers_animpoint_stay_ohrana.script * loading script smart_covers_loophole_animpoint_stay_ohrana.script * loading script smart_covers_animpoint_stay_bar.script * loading script smart_covers_loophole_animpoint_stay_bar.script * loading script smart_covers_animpoint_sit_wait.script * loading script smart_covers_loophole_animpoint_sit_wait.script * loading script smart_covers_animpoint_stay_wait.script * loading script smart_covers_loophole_animpoint_stay_wait.script * loading script smart_covers_animpoint_pri_a15.script * loading script smart_covers_loophole_animpoint_pri_a15.script * loading script smart_covers_anim_pri_a22.script * loading script smart_covers_loophole_anim_pri_a22.script * loading script smart_covers_combat.script * loading script smart_covers_cover_lesnik.script * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script * loading script smart_covers_loophole_crouch_back.script * loading script smart_covers_loophole_crouch_left.script * loading script smart_covers_loophole_crouch_right.script * loading script smart_covers_loophole_lead_forester_idle.script * loading script smart_covers_loophole_lead_forester_talk.script * loading script smart_covers_loophole_lesnik.script * loading script smart_covers_loophole_stand_back.script * loading script smart_covers_loophole_stand_left.script * loading script smart_covers_loophole_stand_right.script * loading script smart_terrain_warfare.script * loading script sound_ambient.script * loading script sound_manager.script * loading script sound_theme.script * loading script spawn_nimble_items.script * loading script sr_camp.script * loading script ssfx_001_mcm.script * loading script ssfx_001_settings.script * loading script ssfx_dof_mcm.script * loading script ssfx_weapons_dof.script * loading script ssfx_weapons_dof_settings.script * loading script stalker_generic.script * loading script state_lib.script * loading script state_lib_animpoint.script * loading script state_mgr_scenario.script * loading script state_mgr_pri_a15.script * loading script state_mgr.script * loading script state_mgr_animation.script * loading script state_mgr_animation_list.script * loading script state_mgr_animation_list_animpoint.script * loading script state_mgr_animstate.script * loading script state_mgr_animstate_list.script * loading script state_mgr_animstate_list_animpoint.script * loading script state_mgr_bodystate.script * loading script state_mgr_direction.script * loading script state_mgr_goap.script * loading script state_mgr_mental.script * loading script state_mgr_movement.script * loading script state_mgr_smartcover.script * loading script state_mgr_weapon.script * loading script stealth_mcm.script * loading script story_objects.script * loading script take_item_anim.script * loading script task_manager.script * loading script task_objects.script * loading script tasks_agent_rescue.script * loading script tasks_anomaly_scanner.script * loading script tasks_assault.script * loading script tasks_bounty.script * loading script tasks_chimera_scan.script * loading script utils_obj.script * loading script tasks_clear_map.script * loading script tasks_defense.script * loading script tasks_delivery.script * loading script tasks_dominance.script * loading script tasks_faction_control.script * loading script tasks_fate.script * loading script tasks_fetch.script * loading script tasks_guide.script * loading script tasks_measure.script * loading script tasks_multifetch.script * loading script tasks_pump_station_defense.script * loading script tasks_recover_item_on_corpse.script * loading script tasks_recover_mutant_data.script * loading script tasks_smart_control.script * loading script tasks_stash.script * loading script tasks_top_10.script * loading script tasks_veh_destroy.script * loading script thial_ray.script * loading script trans_outfit.script * loading script treasure_manager.script * loading script txr_mines.script * loading script txr_paid_companions.script * loading script txr_routes.script * loading script ui_bartgac_mcm.script * loading script ui_companion_inv.script * loading script ui_ctrl_lighting.script * loading script ui_debug_item.script * loading script ui_wpn_params.script * loading script ui_debug_launcher.script * loading script ui_debug_lighting.script * loading script ui_debug_main.script * loading script ui_debug_weather.script * loading script ui_debug_wpn_hud.script * loading script ui_dosimeter.script * loading script ui_dyn_msg_box.script * loading script ui_extra.script * loading script ui_freeplay_dialog.script * loading script ui_furniture_light.script * loading script ui_item.script * loading script ui_itm_details.script * loading script ui_load_dialog.script * loading script ui_map_debug_ex.script * loading script ui_minimap_counter.script * loading script ui_mm_faction_select.script * loading script ui_numpad.script * loading script ui_pda_contacts_tab.script * loading script ui_pda_encyclopedia_tab.script * loading script ui_pda_npc_tab.script * loading script ui_pda_radio_tab.script * loading script ui_pda_relations_tab.script * loading script ui_pda_warfare_tab.script * loading script ui_save_dialog.script * loading script ui_scenes.script * loading script ui_sr_teleport.script * loading script ui_ultima.script * loading script ui_warfare_options_hints.script * loading script ui_workshop.script * loading script uni_anim_core.script * loading script unjam_motion_mark.script * loading script utils_stpk.script * loading script utils_ui.script * loading script visual_memory_manager.script * loading script warfare_faction_control.script * loading script warfare_factions.script * loading script warfare_levels.script * loading script warfare_names.script * loading script warfare_options.script * loading script weather_dynamic_params.script * loading script xr_animpoint_predicates.script * loading script xr_box.script * loading script xr_bribe.script * loading script xr_combat_camper.script * loading script xr_evaluators_id.script * loading script xr_combat_monolith.script * loading script xr_conditions_addon.script * loading script xr_detector.script * loading script xr_eat_medkit.script * loading script xr_effects_addon.script * loading script xr_gulag.script * loading script xr_hear.script * loading script xr_logic.script * loading script xr_motivator.script * loading script xr_patch.script * loading script xr_state.script * loading script xr_weapon_jam.script * loading script xr_zones.script * loading script xr_zones_sound.script * loading script xrs_debug_tools.script * loading script xrs_dyn_music.script * loading script xrs_rnd_npc_loadout.script * loading script yawm_snowfall.script * loading script yohji_persistent_weather.script * loading script z_actor_effects_no_weapon_drop.script * loading script z_heatvision.script * loading script z_heatvision_mcm.script * loading script z_npc_footsteps.script * loading script zz_glowstick_mcm.script * loading script zzz_bas_laser_control.script * loading script zzz_workshop_return_items.script * loading script zzzz_utils_ui_monkeypatch_satiety_scale.script # Loading ini: misc\smart_profiles.ltx ! Unknown command: r__fakescope ! Unknown command: ssfx_wpn_dof_1 ! Unknown command: ssfx_wpn_dof_2 end setup ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [isg_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [army_veteran_extra] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [army_veteran_extra] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [ecolog_stalk_seva_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [isg_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_p90tac ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_rpk16 ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_ru556 ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_scar_siber_m2_black ! ERROR: NPC Loadouts | something is wrong in [killer_master_primary] - wpn_vintorez_n1_pso ! ERROR: NPC Loadouts | something is wrong in [monolith_sniper_primary] - wpn_sv98_custom [2] ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [zombied_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [zombied_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [zombied_legend_secondary] - wpn_desert_eagle_nimble ! ERROR: NPC Loadouts | something is wrong in [zombied_experienced_primary] - wpn_sv98_custom ! ERROR: NPC Loadouts | something is wrong in [greh_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [extras_master] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [extras_master] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [csky_veteran_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [killer_master_secondary] - wpn_desert_eagle_custom [2] ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_p90_custom ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [freedom_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [csky_experienced_primary] - wpn_ak74_beard ! ERROR: NPC Loadouts | something is wrong in [isg_master_secondary] - wpn_desert_eagle_custom [2] ! ERROR: NPC Loadouts | something is wrong in [monolith_legend_secondary] - wpn_desert_eagle_custom ! ERROR: NPC Loadouts | something is wrong in [extras_veteran] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [killer_primary] - wpn_p90tac ! ERROR: NPC Loadouts | something is wrong in [army_sniper_primary] - wpn_sv98_custom [2] ! ERROR: NPC Loadouts | something is wrong in [monolith_veteran_extra] - grenade_rgn_impact ! ERROR: NPC Loadouts | something is wrong in [monolith_veteran_extra] - grenade_rgo_impact ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [duty_master_primary] - wpn_type89_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_brn_180_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_g28_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_honey_badger_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m3s90_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m590a1_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m870breacher_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_m_mk47 ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_mcx_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_rd704_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_rsass_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_sag545_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_scarl_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_stv380_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_tx15_m ! ERROR: NPC Loadouts | something is wrong in [freedom_veteran_primary] - wpn_type89_m * loading script scopeRadii.script ! Unknown command: r__fakescope * phase time: 3979 ms * phase cmem: 1321183 K * phase time: 225 ms * phase cmem: 1321129 K # LOADING: Water deprivation | last_drink: 961.54266192251 loading mdata # LOADING: NPC items | number of saved npcs: 0 # LOADING: Sleep deprivation | last_sleep: 840.2 * Loading spawn registry... * 18652 spawn points are successfully loaded * Loading objects... * 27890 objects are successfully loaded * Game messer - autosave is successfully loaded from file 'c:/users/messer/desktop/expedition_torrent/bin/..\appdata\savedgames\messer - autosave.scop' (1.875s) * phase time: 1875 ms * phase cmem: 1484087 K [LSS] Spawning object [][actor][0] [LSS] Spawning object [sim_default_freedom_19792][sim_default_freedom_1][9792] [LSS] Spawning object [sim_default_freedom_39797][sim_default_freedom_3][9797] [LSS] Spawning object [mil_2c_01_hw_anomal_zone][anomal_zone][11310] [LSS] Spawning object [mil_smart_terrain_2_1_anomal_zone][anomal_zone][11311] [LSS] Spawning object [mil_smart_terrain_2_6_anomal_zone][anomal_zone][11312] [LSS] Spawning object [mil_smart_terrain_4_7_anomal_zone][anomal_zone][11313] [LSS] Spawning object [mil_smart_terrain_7_4_anomal_zone][anomal_zone][11314] [LSS] Spawning object [mil_smart_terrain_8_3_anomal_zone][anomal_zone][11315] [LSS] Spawning object [meshes\brkbl#0.ogf][breakable_object][11317] [LSS] Spawning object [meshes\brkbl#1.ogf][breakable_object][11318] [LSS] Spawning object [meshes\brkbl#10.ogf][breakable_object][11319] [LSS] Spawning object [meshes\brkbl#11.ogf][breakable_object][11320] [LSS] Spawning object [meshes\brkbl#12.ogf][breakable_object][11321] [LSS] Spawning object [meshes\brkbl#13.ogf][breakable_object][11322] [LSS] Spawning object [meshes\brkbl#14.ogf][breakable_object][11323] [LSS] Spawning object [meshes\brkbl#15.ogf][breakable_object][11324] [LSS] Spawning object [meshes\brkbl#16.ogf][breakable_object][11325] [LSS] Spawning object [meshes\brkbl#17.ogf][breakable_object][11326] [LSS] Spawning object [meshes\brkbl#18.ogf][breakable_object][11327] [LSS] Spawning object [meshes\brkbl#19.ogf][breakable_object][11328] [LSS] Spawning object [meshes\brkbl#2.ogf][breakable_object][11329] [LSS] Spawning object [meshes\brkbl#20.ogf][breakable_object][11330] [LSS] Spawning object [meshes\brkbl#21.ogf][breakable_object][11331] [LSS] Spawning object [meshes\brkbl#22.ogf][breakable_object][11332] [LSS] Spawning object [meshes\brkbl#23.ogf][breakable_object][11333] [LSS] Spawning object [meshes\brkbl#3.ogf][breakable_object][11334] [LSS] Spawning object [meshes\brkbl#4.ogf][breakable_object][11335] [LSS] Spawning object [meshes\brkbl#5.ogf][breakable_object][11336] [LSS] Spawning object [meshes\brkbl#6.ogf][breakable_object][11337] [LSS] Spawning object [meshes\brkbl#7.ogf][breakable_object][11338] [LSS] Spawning object [meshes\brkbl#8.ogf][breakable_object][11339] [LSS] Spawning object [meshes\brkbl#9.ogf][breakable_object][11340] [LSS] Spawning object [mil_smart_terrain_7_7_camp][camp_zone][11341] [LSS] Spawning object [mil_smart_terrain_7_7_camp2][camp_zone][11342] [LSS] Spawning object [mil_smart_terrain_7_7_camp3][camp_zone][11343] [LSS] Spawning object [mil_smart_terrain_7_7_camp4][camp_zone][11344] [LSS] Spawning object [level_prefix_campfire_0037][campfire][11345] [LSS] Spawning object [mil_smart_terrain_2_10_campfire_1][campfire][11346] [LSS] Spawning object [mil_smart_terrain_2_10_campfire_2][campfire][11347] [LSS] Spawning object [mil_smart_terrain_2_1_campfire_1][campfire][11348] [LSS] Spawning object [mil_smart_terrain_2_1_campfire_2][campfire][11349] [LSS] Spawning object [mil_smart_terrain_2_2_campfire_1][campfire][11350] [LSS] Spawning object [mil_smart_terrain_2_2_campfire_2][campfire][11351] [LSS] Spawning object [mil_smart_terrain_2_2_campfire_3][campfire][11352] [LSS] Spawning object [mil_smart_terrain_2_4_campfire_1][campfire][11353] [LSS] Spawning object [mil_smart_terrain_2_4_campfire_2][campfire][11354] [LSS] Spawning object [mil_smart_terrain_2_4_campfire_3][campfire][11355] [LSS] Spawning object [mil_smart_terrain_2_4_campfire_4][campfire][11356] [LSS] Spawning object [mil_smart_terrain_2_6_campfire_1][campfire][11357] [LSS] Spawning object [mil_smart_terrain_3_8_campfire_1][campfire][11358] [LSS] Spawning object [mil_smart_terrain_3_8_campfire_2][campfire][11359] [LSS] Spawning object [mil_smart_terrain_3_8_campfire_3][campfire][11360] [LSS] Spawning object [mil_smart_terrain_4_2_campfire_1][campfire][11361] [LSS] Spawning object [mil_smart_terrain_4_2_campfire_2][campfire][11362] [LSS] Spawning object [mil_smart_terrain_4_2_campfire_3][campfire][11363] [LSS] Spawning object [mil_smart_terrain_4_2_campfire_4][campfire][11364] [LSS] Spawning object [mil_smart_terrain_4_3_campfire_1][campfire][11365] [LSS] Spawning object [mil_smart_terrain_4_5_campfire_1][campfire][11366] [LSS] Spawning object [mil_smart_terrain_4_5_campfire_2][campfire][11367] [LSS] Spawning object [mil_smart_terrain_4_7_campfire_1][campfire][11368] [LSS] Spawning object [mil_smart_terrain_4_7_campfire_2][campfire][11369] [LSS] Spawning object [mil_smart_terrain_4_7_campfire_3][campfire][11370] [LSS] Spawning object [mil_smart_terrain_4_8_campfire_1][campfire][11371] [LSS] Spawning object [mil_smart_terrain_7_10_campfire_1][campfire][11372] [LSS] Spawning object [mil_smart_terrain_7_10_campfire_2][campfire][11373] [LSS] Spawning object [mil_smart_terrain_7_12_campfire_1][campfire][11374] [LSS] Spawning object [mil_smart_terrain_7_12_campfire_2][campfire][11375] [LSS] Spawning object [mil_smart_terrain_7_4_campfire_1][campfire][11376] [LSS] Spawning object [mil_smart_terrain_7_4_campfire_2][campfire][11377] [LSS] Spawning object [mil_smart_terrain_7_4_campfire_3][campfire][11378] [LSS] Spawning object [mil_smart_terrain_7_4_campfire_4][campfire][11379] [LSS] Spawning object [mil_smart_terrain_7_7_campfire_1][campfire][11380] [LSS] Spawning object [mil_smart_terrain_7_7_campfire_2][campfire][11381] [LSS] Spawning object [mil_smart_terrain_7_7_campfire_3][campfire][11382] [LSS] Spawning object [mil_smart_terrain_7_8_campfire_1][campfire][11383] [LSS] Spawning object [mil_smart_terrain_8_3_campfire_1][campfire][11384] [LSS] Spawning object [clmbl#0][climable_object][11385] [LSS] Spawning object [clmbl#1][climable_object][11386] [LSS] Spawning object [clmbl#10][climable_object][11387] [LSS] Spawning object [clmbl#11][climable_object][11388] [LSS] Spawning object [clmbl#12][climable_object][11389] [LSS] Spawning object [clmbl#13][climable_object][11390] [LSS] Spawning object [clmbl#14][climable_object][11391] [LSS] Spawning object [clmbl#15][climable_object][11392] [LSS] Spawning object [clmbl#16][climable_object][11393] [LSS] Spawning object [clmbl#2][climable_object][11394] [LSS] Spawning object [clmbl#3][climable_object][11395] [LSS] Spawning object [clmbl#4][climable_object][11396] [LSS] Spawning object [clmbl#5][climable_object][11397] [LSS] Spawning object [clmbl#6][climable_object][11398] [LSS] Spawning object [clmbl#7][climable_object][11399] [LSS] Spawning object [clmbl#8][climable_object][11400] [LSS] Spawning object [clmbl#9][climable_object][11401] [LSS] Spawning object [mil_explosive_barrel][explosive_barrel][11411] [LSS] Spawning object [mil_explosive_barrel_0000][explosive_barrel][11412] [LSS] Spawning object [mil_explosive_barrel_0001][explosive_barrel][11413] [LSS] Spawning object [mil_explosive_barrel_0002][explosive_barrel][11414] [LSS] Spawning object [mil_explosive_barrel_0003][explosive_barrel][11415] [LSS] Spawning object [mil_explosive_barrel_0004][explosive_barrel][11416] [LSS] Spawning object [mil_explosive_barrel_0005][explosive_barrel][11417] [LSS] Spawning object [mil_explosive_barrel_0006][explosive_barrel][11418] [LSS] Spawning object [mil_explosive_barrel_0007][explosive_barrel][11419] [LSS] Spawning object [mil_explosive_barrel_0008][explosive_barrel][11420] [LSS] Spawning object [mil_explosive_dinamit][explosive_dinamit][11421] [LSS] Spawning object [mil_explosive_dinamit_0000][explosive_dinamit][11422] [LSS] Spawning object [mil_explosive_tank][explosive_tank][11423] [LSS] Spawning object [mil_torrid_zone_0001][fireball_acidic_zone][11424] [LSS] Spawning object [mil_torrid_zone][fireball_zone][11425] [LSS] Spawning object [mil_torrid_zone_0000][fireball_zone][11426] [LSS] Spawning object [level_prefix_inventory_box_0020][inventory_box][11432] [LSS] Spawning object [mil_additional_quest_1_box][inventory_box][11433] [LSS] Spawning object [mil_q10_n][inventory_box][11434] [LSS] Spawning object [mil_q1_t_l][inventory_box][11435] [LSS] Spawning object [mil_q2_n][inventory_box][11436] [LSS] Spawning object [mil_q3_n][inventory_box][11437] [LSS] Spawning object [mil_q4_n][inventory_box][11438] [LSS] Spawning object [mil_q5_n][inventory_box][11439] [LSS] Spawning object [mil_q6_n_a][inventory_box][11440] [LSS] Spawning object [mil_q7_n_a][inventory_box][11441] [LSS] Spawning object [mil_q8_n_a][inventory_box][11442] [LSS] Spawning object [mil_q9_n_a][inventory_box][11443] [LSS] Spawning object [mil_smart_terrain_2_2_box][inventory_box][11444] [LSS] Spawning object [mil_smart_terrain_2_3_box][inventory_box][11445] [LSS] Spawning object [mil_smart_terrain_2_4_box][inventory_box][11446] [LSS] Spawning object [mil_smart_terrain_3_2_box][inventory_box][11447] [LSS] Spawning object [mil_smart_terrain_3_5_box][inventory_box][11448] [LSS] Spawning object [mil_smart_terrain_3_8_box][inventory_box][11449] [LSS] Spawning object [mil_smart_terrain_4_2_box][inventory_box][11450] [LSS] Spawning object [mil_smart_terrain_4_3_box][inventory_box][11451] [LSS] Spawning object [mil_smart_terrain_4_5_box][inventory_box][11452] [LSS] Spawning object [mil_smart_terrain_4_6_box][inventory_box][11453] [LSS] Spawning object [mil_smart_terrain_4_7_box][inventory_box][11454] [LSS] Spawning object [mil_smart_terrain_4_8_box][inventory_box][11455] [LSS] Spawning object [mil_smart_terrain_5_2_box][inventory_box][11456] [LSS] Spawning object [mil_smart_terrain_5_5_box][inventory_box][11457] [LSS] Spawning object [mil_smart_terrain_5_6_box][inventory_box][11458] [LSS] Spawning object [mil_smart_terrain_6_4_box][inventory_box][11459] [LSS] Spawning object [mil_smart_terrain_7_2_box][inventory_box][11460] [LSS] Spawning object [mil_smart_terrain_7_4_box][inventory_box][11461] [LSS] Spawning object [mil_smart_terrain_7_7_box][inventory_box][11462] [LSS] Spawning object [mil_smart_terrain_7_8_box][inventory_box][11463] [LSS] Spawning object [mil_treasure_1][inventory_box][11464] [LSS] Spawning object [mil_treasure_10][inventory_box][11465] [LSS] Spawning object [mil_treasure_11][inventory_box][11466] [LSS] Spawning object [mil_treasure_12][inventory_box][11467] [LSS] Spawning object [mil_treasure_13][inventory_box][11468] [LSS] Spawning object [mil_treasure_14][inventory_box][11469] [LSS] Spawning object [mil_treasure_15][inventory_box][11470] [LSS] Spawning object [mil_treasure_16][inventory_box][11471] [LSS] Spawning object [mil_treasure_17][inventory_box][11472] [LSS] Spawning object [mil_treasure_18][inventory_box][11473] [LSS] Spawning object [mil_treasure_19][inventory_box][11474] [LSS] Spawning object [mil_treasure_2][inventory_box][11475] [LSS] Spawning object [mil_treasure_20][inventory_box][11476] [LSS] Spawning object [mil_treasure_21][inventory_box][11477] [LSS] Spawning object [mil_treasure_3][inventory_box][11478] [LSS] Spawning object [mil_treasure_4][inventory_box][11479] [LSS] Spawning object [mil_treasure_5][inventory_box][11480] [LSS] Spawning object [mil_treasure_6][inventory_box][11481] [LSS] Spawning object [mil_treasure_7][inventory_box][11482] [LSS] Spawning object [mil_treasure_8][inventory_box][11483] [LSS] Spawning object [mil_treasure_9][inventory_box][11484] [LSS] Spawning object [mil_treasure_weapon_box][inventory_box][11485] [LSS] Spawning object [mil_level_changer_to_bar_1][level_changer][11486] [LSS] Spawning object [mil_level_changer_to_dead_city_1][level_changer][11487] [LSS] Spawning object [mil_level_changer_to_radar_1][level_changer][11488] [LSS] Spawning object [mil_level_changer_to_red_1][level_changer][11489] [LSS] Spawning object [mil_level_changer_to_tc][level_changer][11490] [LSS] Spawning object [light_alarm_white_glass_0004][lights_hanging_lamp][11491] [LSS] Spawning object [light_alarm_white_glass_0005][lights_hanging_lamp][11492] [LSS] Spawning object [light_alarm_white_glass_0007][lights_hanging_lamp][11493] [LSS] Spawning object [light_alarm_white_glass_0010][lights_hanging_lamp][11494] [LSS] Spawning object [light_galogen_1_glass_0000][lights_hanging_lamp][11495] [LSS] Spawning object [light_galogen_1_glass_0001][lights_hanging_lamp][11496] [LSS] Spawning object [light_galogen_1_glass_0002][lights_hanging_lamp][11497] [LSS] Spawning object [light_galogen_1_glass_0003][lights_hanging_lamp][11498] [LSS] Spawning object [light_galogen_1_glass_0004][lights_hanging_lamp][11499] [LSS] Spawning object [light_galogen_1_glass_0005][lights_hanging_lamp][11500] [LSS] Spawning object [light_galogen_1_glass_0006][lights_hanging_lamp][11501] [LSS] Spawning object [light_galogen_1_glass_0007][lights_hanging_lamp][11502] [LSS] Spawning object [lights_camp_fire_omni_r1_r2_0000][lights_hanging_lamp][11503] [LSS] Spawning object [lights_camp_fire_omni_r1_r2_0001][lights_hanging_lamp][11504] [LSS] Spawning object [lights_white_6m_glass_0000][lights_hanging_lamp][11505] [LSS] Spawning object [mil_awr_lamp_mil_smart_terrain_7_7_freedom_mechanic_stalker_01][lights_hanging_lamp][11506] [LSS] Spawning object [mil_awr_lamp_mil_smart_terrain_7_7_freedom_mechanic_stalker_02][lights_hanging_lamp][11507] [LSS] Spawning object [mil_light_abajour][lights_hanging_lamp][11508] [LSS] Spawning object [mil_light_abajour_0000][lights_hanging_lamp][11509] [LSS] Spawning object [mil_lights_hanging_lamp][lights_hanging_lamp][11510] [LSS] Spawning object [trader_tv_0002][lights_hanging_lamp][11511] [LSS] Spawning object [bookcase_village_50x90_ph_door_l_0001][physic_destroyable_object][11514] [LSS] Spawning object [cabinet_village_140x210_ph_door_l_0001][physic_destroyable_object][11515] [LSS] Spawning object [cabinet_village_140x210_ph_door_r_0001][physic_destroyable_object][11516] [LSS] Spawning object [mil_door_locker][physic_destroyable_object][11517] [LSS] Spawning object [mil_physic_destroyable_object][physic_destroyable_object][11518] [LSS] Spawning object [mil_physic_destroyable_object_0000][physic_destroyable_object][11519] [LSS] Spawning object [mil_physic_destroyable_object_0001][physic_destroyable_object][11520] [LSS] Spawning object [mil_physic_destroyable_object_0002][physic_destroyable_object][11521] [LSS] Spawning object [mil_physic_destroyable_object_0003][physic_destroyable_object][11522] [LSS] Spawning object [mil_physic_destroyable_object_0004][physic_destroyable_object][11523] [LSS] Spawning object [mil_physic_destroyable_object_0005][physic_destroyable_object][11524] [LSS] Spawning object [mil_physic_destroyable_object_0006][physic_destroyable_object][11525] [LSS] Spawning object [mil_physic_destroyable_object_0007][physic_destroyable_object][11526] [LSS] Spawning object [mil_physic_destroyable_object_0008][physic_destroyable_object][11527] [LSS] Spawning object [mil_physic_destroyable_object_0009][physic_destroyable_object][11528] [LSS] Spawning object [mil_physic_destroyable_object_0010][physic_destroyable_object][11529] [LSS] Spawning object [mil_physic_destroyable_object_0011][physic_destroyable_object][11530] [LSS] Spawning object [mil_physic_destroyable_object_0012][physic_destroyable_object][11531] [LSS] Spawning object [mil_physic_destroyable_object_0013][physic_destroyable_object][11532] [LSS] Spawning object [mil_physic_destroyable_object_0014][physic_destroyable_object][11533] [LSS] Spawning object [mil_physic_destroyable_object_0015][physic_destroyable_object][11534] [LSS] Spawning object [mil_physic_destroyable_object_0016][physic_destroyable_object][11535] [LSS] Spawning object [mil_physic_destroyable_object_0017][physic_destroyable_object][11536] [LSS] Spawning object [mil_physic_destroyable_object_0018][physic_destroyable_object][11537] [LSS] Spawning object [mil_physic_destroyable_object_0019][physic_destroyable_object][11538] [LSS] Spawning object [mil_physic_destroyable_object_0020][physic_destroyable_object][11539] [LSS] Spawning object [mil_physic_destroyable_object_0021][physic_destroyable_object][11540] [LSS] Spawning object [mil_physic_destroyable_object_0022][physic_destroyable_object][11541] [LSS] Spawning object [mil_physic_destroyable_object_0023][physic_destroyable_object][11542] [LSS] Spawning object [mil_physic_destroyable_object_0024][physic_destroyable_object][11543] [LSS] Spawning object [mil_physic_destroyable_object_0026][physic_destroyable_object][11544] [LSS] Spawning object [mil_physic_destroyable_object_0027][physic_destroyable_object][11545] [LSS] Spawning object [mil_physic_destroyable_object_0028][physic_destroyable_object][11546] [LSS] Spawning object [mil_physic_destroyable_object_0029][physic_destroyable_object][11547] [LSS] Spawning object [mil_physic_destroyable_object_0030][physic_destroyable_object][11548] [LSS] Spawning object [mil_physic_destroyable_object_0031][physic_destroyable_object][11549] [LSS] Spawning object [mil_physic_destroyable_object_0032][physic_destroyable_object][11550] [LSS] Spawning object [mil_physic_destroyable_object_0033][physic_destroyable_object][11551] [LSS] Spawning object [mil_physic_destroyable_object_0034][physic_destroyable_object][11552] [LSS] Spawning object [mil_physic_destroyable_object_0035][physic_destroyable_object][11553] [LSS] Spawning object [mil_physic_destroyable_object_0036][physic_destroyable_object][11554] [LSS] Spawning object [mil_physic_destroyable_object_0037][physic_destroyable_object][11555] [LSS] Spawning object [mil_physic_destroyable_object_0038][physic_destroyable_object][11556] [LSS] Spawning object [mil_physic_destroyable_object_0039][physic_destroyable_object][11557] [LSS] Spawning object [mil_physic_destroyable_object_0040][physic_destroyable_object][11558] [LSS] Spawning object [mil_physic_destroyable_object_0041][physic_destroyable_object][11559] [LSS] Spawning object [mil_physic_destroyable_object_0042][physic_destroyable_object][11560] [LSS] Spawning object [mil_physic_destroyable_object_0043][physic_destroyable_object][11561] [LSS] Spawning object [mil_physic_destroyable_object_0044][physic_destroyable_object][11562] [LSS] Spawning object [mil_physic_destroyable_object_0045][physic_destroyable_object][11563] [LSS] Spawning object [mil_physic_destroyable_object_0046][physic_destroyable_object][11564] [LSS] Spawning object [mil_physic_destroyable_object_0047][physic_destroyable_object][11565] [LSS] Spawning object [mil_physic_destroyable_object_0048][physic_destroyable_object][11566] [LSS] Spawning object [mil_physic_destroyable_object_0049][physic_destroyable_object][11567] [LSS] Spawning object [mil_physic_destroyable_object_0050][physic_destroyable_object][11568] [LSS] Spawning object [mil_physic_destroyable_object_0051][physic_destroyable_object][11569] [LSS] Spawning object [mil_physic_destroyable_object_0052][physic_destroyable_object][11570] [LSS] Spawning object [mil_physic_destroyable_object_0053][physic_destroyable_object][11571] [LSS] Spawning object [mil_physic_destroyable_object_0054][physic_destroyable_object][11572] [LSS] Spawning object [mil_physic_destroyable_object_0055][physic_destroyable_object][11573] [LSS] Spawning object [mil_physic_destroyable_object_0056][physic_destroyable_object][11574] [LSS] Spawning object [mil_physic_destroyable_object_0057][physic_destroyable_object][11575] [LSS] Spawning object [mil_physic_destroyable_object_0058][physic_destroyable_object][11576] [LSS] Spawning object [mil_physic_destroyable_object_0059][physic_destroyable_object][11577] [LSS] Spawning object [mil_physic_destroyable_object_0060][physic_destroyable_object][11578] [LSS] Spawning object [mil_physic_destroyable_object_0061][physic_destroyable_object][11579] [LSS] Spawning object [mil_physic_destroyable_object_0062][physic_destroyable_object][11580] [LSS] Spawning object [mil_physic_destroyable_object_0063][physic_destroyable_object][11581] [LSS] Spawning object [mil_physic_destroyable_object_0064][physic_destroyable_object][11582] [LSS] Spawning object [mil_physic_destroyable_object_0065][physic_destroyable_object][11583] [LSS] Spawning object [mil_physic_destroyable_object_0066][physic_destroyable_object][11584] [LSS] Spawning object [mil_physic_destroyable_object_0067][physic_destroyable_object][11585] [LSS] Spawning object [mil_physic_destroyable_object_0068][physic_destroyable_object][11586] [LSS] Spawning object [shkaf_work_01_door_0000][physic_destroyable_object][11587] [LSS] Spawning object [shkaf_work_01_door_0001][physic_destroyable_object][11588] [LSS] Spawning object [shkaf_work_01_door_0002][physic_destroyable_object][11589] [LSS] Spawning object [shkaf_work_01_door_0003][physic_destroyable_object][11590] [LSS] Spawning object [shkaf_work_01_door_0004][physic_destroyable_object][11591] [LSS] Spawning object [shkaf_work_01_door_0005][physic_destroyable_object][11592] [LSS] Spawning object [shkaf_work_01_door_0006][physic_destroyable_object][11593] [LSS] Spawning object [shkaf_work_01_door_0007][physic_destroyable_object][11594] [LSS] Spawning object [shkaf_work_01_door_0008][physic_destroyable_object][11595] [LSS] Spawning object [shkaf_work_01_door_0009][physic_destroyable_object][11596] [LSS] Spawning object [shkaf_work_01_door_0010][physic_destroyable_object][11597] [LSS] Spawning object [shkaf_work_01_door_0011][physic_destroyable_object][11598] [LSS] Spawning object [shkaf_work_01_door_0012][physic_destroyable_object][11599] [LSS] Spawning object [shkaf_work_01_door_0013][physic_destroyable_object][11600] [LSS] Spawning object [shkaf_work_01_door_0014][physic_destroyable_object][11601] [LSS] Spawning object [shkaf_work_01_door_0015][physic_destroyable_object][11602] [LSS] Spawning object [shkaf_work_01_door_0016][physic_destroyable_object][11603] [LSS] Spawning object [shkaf_work_01_door_0017][physic_destroyable_object][11604] [LSS] Spawning object [shkaf_work_01_door_0018][physic_destroyable_object][11605] [LSS] Spawning object [shkaf_work_01_door_0019][physic_destroyable_object][11606] [LSS] Spawning object [shkaf_work_01_door_0020][physic_destroyable_object][11607] [LSS] Spawning object [shkaf_work_01_door_0021][physic_destroyable_object][11608] [LSS] Spawning object [shkaf_work_01_door_0022][physic_destroyable_object][11609] [LSS] Spawning object [shkaf_work_01_door_0023][physic_destroyable_object][11610] [LSS] Spawning object [mil_awr_stol_1][physic_object][11611] [LSS] Spawning object [mil_awr_tiski_01][physic_object][11612] [LSS] Spawning object [mil_button][physic_object][11613] [LSS] Spawning object [mil_physic_object][physic_object][11614] [LSS] Spawning object [mil_physic_object0034][physic_object][11615] [LSS] Spawning object [mil_physic_object_0000][physic_object][11616] [LSS] Spawning object [mil_physic_object_0001][physic_object][11617] [LSS] Spawning object [mil_physic_object_0002][physic_object][11618] [LSS] Spawning object [mil_physic_object_0003][physic_object][11619] [LSS] Spawning object [mil_physic_object_0004][physic_object][11620] [LSS] Spawning object [mil_physic_object_0005][physic_object][11621] [LSS] Spawning object [mil_physic_object_0006][physic_object][11622] [LSS] Spawning object [mil_physic_object_0007][physic_object][11623] [LSS] Spawning object [mil_physic_object_0008][physic_object][11624] [LSS] Spawning object [mil_physic_object_0009][physic_object][11625] [LSS] Spawning object [mil_physic_object_0010][physic_object][11626] [LSS] Spawning object [mil_physic_object_0011][physic_object][11627] [LSS] Spawning object [mil_physic_object_0012][physic_object][11628] [LSS] Spawning object [mil_physic_object_0013][physic_object][11629] [LSS] Spawning object [mil_physic_object_0014][physic_object][11630] [LSS] Spawning object [mil_physic_object_0015][physic_object][11631] [LSS] Spawning object [mil_physic_object_0016][physic_object][11632] [LSS] Spawning object [mil_physic_object_0017][physic_object][11633] [LSS] Spawning object [mil_physic_object_0018][physic_object][11634] [LSS] Spawning object [mil_physic_object_0019][physic_object][11635] [LSS] Spawning object [mil_physic_object_0020][physic_object][11636] [LSS] Spawning object [mil_physic_object_0021][physic_object][11637] [LSS] Spawning object [mil_physic_object_0022][physic_object][11638] [LSS] Spawning object [mil_physic_object_0023][physic_object][11639] [LSS] Spawning object [mil_physic_object_0024][physic_object][11640] [LSS] Spawning object [mil_physic_object_0025][physic_object][11641] [LSS] Spawning object [mil_physic_object_0026][physic_object][11642] [LSS] Spawning object [mil_physic_object_0027][physic_object][11643] [LSS] Spawning object [mil_physic_object_0028][physic_object][11644] [LSS] Spawning object [mil_physic_object_0029][physic_object][11645] [LSS] Spawning object [mil_physic_object_0030][physic_object][11646] [LSS] Spawning object [mil_physic_object_0031][physic_object][11647] [LSS] Spawning object [mil_physic_object_0032][physic_object][11648] [LSS] Spawning object [mil_physic_object_0033][physic_object][11649] [LSS] Spawning object [mil_physic_object_0034][physic_object][11650] [LSS] Spawning object [mil_physic_object_0035][physic_object][11651] [LSS] Spawning object [mil_physic_object_0036][physic_object][11652] [LSS] Spawning object [mil_physic_object_0037][physic_object][11653] [LSS] Spawning object [mil_physic_object_0038][physic_object][11654] [LSS] Spawning object [mil_physic_object_0039][physic_object][11655] [LSS] Spawning object [mil_physic_object_0040][physic_object][11656] [LSS] Spawning object [mil_physic_object_0041][physic_object][11657] [LSS] Spawning object [mil_physic_object_0042][physic_object][11658] [LSS] Spawning object [mil_physic_object_0043][physic_object][11659] [LSS] Spawning object [mil_physic_object_0044][physic_object][11660] [LSS] Spawning object [mil_physic_object_0045][physic_object][11661] [LSS] Spawning object [mil_physic_object_0046][physic_object][11662] [LSS] Spawning object [mil_physic_object_0047][physic_object][11663] [LSS] Spawning object [mil_physic_object_0088][physic_object][11665] [LSS] Spawning object [mil_physic_object_0093][physic_object][11666] [LSS] Spawning object [mil_physic_object_0097][physic_object][11667] [LSS] Spawning object [mil_physic_object_0119][physic_object][11668] [LSS] Spawning object [mil_physic_object_0121][physic_object][11669] [LSS] Spawning object [mil_physic_object_0122][physic_object][11670] [LSS] Spawning object [mil_physic_object_0123][physic_object][11671] [LSS] Spawning object [mil_physic_object_0127][physic_object][11672] [LSS] Spawning object [mil_freedom_barman_mlr_place][smart_cover][11673] [LSS] Spawning object [mil_smart_terrain_7_10_freedom_trader_smart_cover][smart_cover][11674] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp1][smart_cover][11675] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp10][smart_cover][11676] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp13][smart_cover][11677] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp15][smart_cover][11678] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp18][smart_cover][11679] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp19][smart_cover][11680] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp2][smart_cover][11681] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp20][smart_cover][11682] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp21][smart_cover][11683] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp3][smart_cover][11684] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp4][smart_cover][11685] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp5][smart_cover][11686] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp6][smart_cover][11687] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp8][smart_cover][11688] [LSS] Spawning object [mil_smart_terrain_7_7_animpoint_kamp9][smart_cover][11689] [LSS] Spawning object [mil_smart_terrain_7_7_freedom_leader_animp][smart_cover][11690] [LSS] Spawning object [mil_smart_terrain_7_7_freedom_mechanic_smart_cover][smart_cover][11691] [LSS] Spawning object [sc_freedom_guid_mlr][smart_cover][11692] [LSS] Spawning object [sc_freedom_medic_mlr][smart_cover][11693] [LSS] Spawning object [mil_smart_terrain_2_1][smart_terrain][11694] [LSS] Spawning object [mil_smart_terrain_2_10][smart_terrain][11695] [LSS] Spawning object [mil_smart_terrain_2_2][smart_terrain][11696] [LSS] Spawning object [mil_smart_terrain_2_4][smart_terrain][11697] [LSS] Spawning object [mil_smart_terrain_2_6][smart_terrain][11698] [LSS] Spawning object [mil_smart_terrain_3_8][smart_terrain][11699] [LSS] Spawning object [mil_smart_terrain_4_2][smart_terrain][11700] [LSS] Spawning object [mil_smart_terrain_4_3][smart_terrain][11701] [LSS] Spawning object [mil_smart_terrain_4_5][smart_terrain][11702] [LSS] Spawning object [mil_smart_terrain_4_7][smart_terrain][11703] [LSS] Spawning object [mil_smart_terrain_4_8][smart_terrain][11704] [LSS] Spawning object [mil_smart_terrain_7_10][smart_terrain][11705] [LSS] Spawning object [mil_smart_terrain_7_12][smart_terrain][11706] [LSS] Spawning object [mil_smart_terrain_7_4][smart_terrain][11707] [LSS] Spawning object [mil_smart_terrain_7_7][smart_terrain][11708] [LSS] Spawning object [mil_smart_terrain_7_8][smart_terrain][11709] [LSS] Spawning object [mil_smart_terrain_8_3][smart_terrain][11710] [LSS] Spawning object [mil_2c_01_hw_anomaly_spot][space_restrictor][11711] [LSS] Spawning object [mil_addition_quest_4_spawn_zone][space_restrictor][11712] [LSS] Spawning object [mil_barrier_defenders][space_restrictor][11713] [LSS] Spawning object [mil_blockpost_task][space_restrictor][11714] [LSS] Spawning object [mil_bloodsucke_house_1_zone][space_restrictor][11715] [LSS] Spawning object [mil_bloodsucke_house_2_zone][space_restrictor][11716] [LSS] Spawning object [mil_bloodsucke_house_3_zone][space_restrictor][11717] [LSS] Spawning object [mil_bloodsucke_house_4_zone][space_restrictor][11718] [LSS] Spawning object [mil_crow_spawner][space_restrictor][11719] [LSS] Spawning object [mil_dogs_spawns][space_restrictor][11720] [LSS] Spawning object [mil_freedom_base_space_restrictor][space_restrictor][11721] [LSS] Spawning object [mil_freedom_if_actor_steal][space_restrictor][11722] [LSS] Spawning object [mil_freedom_sleep][space_restrictor][11723] [LSS] Spawning object [mil_hires_task][space_restrictor][11724] [LSS] Spawning object [mil_home][space_restrictor][11725] [LSS] Spawning object [mil_house_def_restrictor_1][space_restrictor][11726] [LSS] Spawning object [mil_house_def_restrictor_3][space_restrictor][11727] [LSS] Spawning object [mil_house_def_restrictor_4][space_restrictor][11728] [LSS] Spawning object [mil_house_def_restrictor_5][space_restrictor][11729] [LSS] Spawning object [mil_house_def_restrictor_6][space_restrictor][11730] [LSS] Spawning object [mil_house_def_restrictor_8][space_restrictor][11731] [LSS] Spawning object [mil_near_home][space_restrictor][11732] [LSS] Spawning object [mil_psy_antenna][space_restrictor][11733] [LSS] Spawning object [mil_quest_line][space_restrictor][11734] [LSS] Spawning object [mil_racya_dialog][space_restrictor][11735] [LSS] Spawning object [mil_restrictor_towerdef_1][space_restrictor][11736] [LSS] Spawning object [mil_restrictor_towerdef_2][space_restrictor][11737] [LSS] Spawning object [mil_smart_terrain_2_10_surge_hide_a1][space_restrictor][11738] [LSS] Spawning object [mil_smart_terrain_2_1_anomaly_spot][space_restrictor][11739] [LSS] Spawning object [mil_smart_terrain_2_4_surge_hide_a1][space_restrictor][11740] [LSS] Spawning object [mil_smart_terrain_2_6_anomaly_spot][space_restrictor][11741] [LSS] Spawning object [mil_smart_terrain_4_2_surge_hide_a1][space_restrictor][11742] [LSS] Spawning object [mil_smart_terrain_4_2_surge_hide_a2][space_restrictor][11743] [LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a1][space_restrictor][11744] [LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a2][space_restrictor][11745] [LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a3][space_restrictor][11746] [LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a4][space_restrictor][11747] [LSS] Spawning object [mil_smart_terrain_4_3_surge_hide_a5][space_restrictor][11748] [LSS] Spawning object [mil_smart_terrain_4_7_anomaly_spot][space_restrictor][11749] [LSS] Spawning object [mil_smart_terrain_4_8_surge_hide_a1][space_restrictor][11750] [LSS] Spawning object [mil_smart_terrain_7_12_surge_hide_a1][space_restrictor][11751] [LSS] Spawning object [mil_smart_terrain_7_12_surge_hide_a2][space_restrictor][11752] [LSS] Spawning object [mil_smart_terrain_7_4_anomaly_spot][space_restrictor][11753] [LSS] Spawning object [mil_smart_terrain_7_4_surge_hide_a1][space_restrictor][11754] [LSS] Spawning object [mil_smart_terrain_7_7_freedom_bodyguard_restrictor][space_restrictor][11755] [LSS] Spawning object [mil_smart_terrain_7_7_radio][space_restrictor][11756] [LSS] Spawning object [mil_smart_terrain_7_7_surge_hide_a1][space_restrictor][11757] [LSS] Spawning object [mil_smart_terrain_7_7_surge_hide_a2][space_restrictor][11758] [LSS] Spawning object [mil_smart_terrain_8_3_anomaly_spot][space_restrictor][11759] [LSS] Spawning object [mil_smart_terrain_base_freedom_spot][space_restrictor][11760] [LSS] Spawning object [mil_smart_terrain_border_spot][space_restrictor][11761] [LSS] Spawning object [mil_smart_terrain_bs_village_spot][space_restrictor][11762] [LSS] Spawning object [mil_smart_terran_2_4_sleep][space_restrictor][11763] [LSS] Spawning object [mil_space_rescriptor_actor_attack_house][space_restrictor][11764] [LSS] Spawning object [mil_space_restrictor_attack_coo_tower_task][space_restrictor][11765] [LSS] Spawning object [mil_space_restrictor_battle_in_house_task][space_restrictor][11766] [LSS] Spawning object [mil_space_restrictor_bloodsucker_task][space_restrictor][11767] [LSS] Spawning object [mil_space_restrictor_freedom_comm][space_restrictor][11768] [LSS] Spawning object [mil_space_restrictor_merc][space_restrictor][11769] [LSS] Spawning object [mil_space_restrictor_radio_2][space_restrictor][11770] [LSS] Spawning object [mil_space_restrictor_radio_3][space_restrictor][11771] [LSS] Spawning object [mil_space_restrictor_radio_5][space_restrictor][11772] [LSS] Spawning object [mil_space_restrictor_radio_6][space_restrictor][11773] [LSS] Spawning object [mil_space_restrictor_radio_7][space_restrictor][11774] [LSS] Spawning object [mil_space_restrictor_radio_8][space_restrictor][11775] [LSS] Spawning object [mil_space_restrictor_sound_village_blood_sound_0][space_restrictor][11776] [LSS] Spawning object [mil_space_restrictor_sound_village_blood_sound_1][space_restrictor][11777] [LSS] Spawning object [mil_space_restrictor_sound_village_blood_sound_2][space_restrictor][11778] [LSS] Spawning object [mil_space_restrictor_spawn_freedom_for_attack_base][space_restrictor][11779] [LSS] Spawning object [mil_space_restrictor_to_bar_1][space_restrictor][11780] [LSS] Spawning object [mil_space_restrictor_to_dead_city_1][space_restrictor][11781] [LSS] Spawning object [mil_space_restrictor_to_radar_1][space_restrictor][11782] [LSS] Spawning object [mil_space_restrictor_to_red_1][space_restrictor][11783] [LSS] Spawning object [mil_space_restrictor_to_tc][space_restrictor][11784] [LSS] Spawning object [mil_space_restrictors_2_10_sr_attack][space_restrictor][11785] [LSS] Spawning object [mil_space_restrictors_2_10_sr_defense][space_restrictor][11786] [LSS] Spawning object [mil_space_restrictors_2_1_sr_attack][space_restrictor][11787] [LSS] Spawning object [mil_space_restrictors_2_1_sr_defense][space_restrictor][11788] [LSS] Spawning object [mil_space_restrictors_2_2_sr_attack][space_restrictor][11789] [LSS] Spawning object [mil_space_restrictors_2_2_sr_defense][space_restrictor][11790] [LSS] Spawning object [mil_space_restrictors_2_4_sr_attack][space_restrictor][11791] [LSS] Spawning object [mil_space_restrictors_2_4_sr_defense][space_restrictor][11792] [LSS] Spawning object [mil_space_restrictors_2_6_out_restr][space_restrictor][11793] [LSS] Spawning object [mil_space_restrictors_2_6_sr_attack][space_restrictor][11794] [LSS] Spawning object [mil_space_restrictors_2_6_sr_defense][space_restrictor][11795] [LSS] Spawning object [mil_space_restrictors_3_8_sr_attack][space_restrictor][11796] [LSS] Spawning object [mil_space_restrictors_3_8_sr_defense][space_restrictor][11797] [LSS] Spawning object [mil_space_restrictors_4_2_sr_attack][space_restrictor][11798] [LSS] Spawning object [mil_space_restrictors_4_2_sr_defense][space_restrictor][11799] [LSS] Spawning object [mil_space_restrictors_4_3_sr_attack][space_restrictor][11800] [LSS] Spawning object [mil_space_restrictors_4_3_sr_defense][space_restrictor][11801] [LSS] Spawning object [mil_space_restrictors_4_5_sr_attack][space_restrictor][11802] [LSS] Spawning object [mil_space_restrictors_4_5_sr_defense][space_restrictor][11803] [LSS] Spawning object [mil_space_restrictors_4_7_sr_attack][space_restrictor][11804] [LSS] Spawning object [mil_space_restrictors_4_7_sr_defense][space_restrictor][11805] [LSS] Spawning object [mil_space_restrictors_4_8_sr_attack][space_restrictor][11806] [LSS] Spawning object [mil_space_restrictors_4_8_sr_defense][space_restrictor][11807] [LSS] Spawning object [mil_space_restrictors_7_10_sr_attack][space_restrictor][11808] [LSS] Spawning object [mil_space_restrictors_7_10_sr_defense][space_restrictor][11809] [LSS] Spawning object [mil_space_restrictors_7_4_sr_attack][space_restrictor][11810] [LSS] Spawning object [mil_space_restrictors_7_4_sr_defense][space_restrictor][11811] [LSS] Spawning object [mil_space_restrictors_7_7_sniper][space_restrictor][11812] [LSS] Spawning object [mil_space_restrictors_7_7_sr_attack][space_restrictor][11813] [LSS] Spawning object [mil_space_restrictors_7_7_sr_defense][space_restrictor][11814] [LSS] Spawning object [mil_space_restrictors_7_8_sr_attack][space_restrictor][11815] [LSS] Spawning object [mil_space_restrictors_7_8_sr_defense][space_restrictor][11816] [LSS] Spawning object [mil_space_restrictors_8_3_sr_attack][space_restrictor][11817] [LSS] Spawning object [mil_space_restrictors_8_3_sr_defense][space_restrictor][11818] [LSS] Spawning object [mil_sr_light_1][space_restrictor][11819] [LSS] Spawning object [mil_sr_light_2][space_restrictor][11820] [LSS] Spawning object [mil_teleport_06][space_restrictor][11821] [LSS] Spawning object [mil_teleport_2][space_restrictor][11822] [LSS] Spawning object [mil_zombiers_spawn_1][space_restrictor][11823] [LSS] Spawning object [mil_zombiers_spawn_2][space_restrictor][11824] [LSS] Spawning object [mil_zombiers_spawn_3][space_restrictor][11825] [LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0001][zone_burning_fuzz][11837] [LSS] Spawning object [level_prefix_zone_burning_fuzz_strong_0003][zone_burning_fuzz][11839] [LSS] Spawning object [mil_zone_burning_fuzz0000][zone_burning_fuzz1][11841] [LSS] Spawning object [mil_zone_burning_fuzz0001][zone_burning_fuzz1][11842] [LSS] Spawning object [mil_zone_burning_fuzz0002][zone_burning_fuzz1][11843] [LSS] Spawning object [mil_zone_burning_fuzz0003][zone_burning_fuzz1][11844] [LSS] Spawning object [mil_zone_burning_fuzz0004][zone_burning_fuzz1][11845] [LSS] Spawning object [mil_zone_burning_fuzz0005][zone_burning_fuzz1][11846] [LSS] Spawning object [mil_zone_burning_fuzz1][zone_burning_fuzz1][11847] [LSS] Spawning object [mil_zone_field_acidic_strong_0000][zone_field_acidic_strong][11848] [LSS] Spawning object [mil_zone_field_acidic_strong_0001][zone_field_acidic_strong][11849] [LSS] Spawning object [mil_zone_field_psychic_strong_0004][zone_field_psychic_strong][11850] [LSS] Spawning object [mil_zone_field_psychic_strong_1][zone_field_psychic_strong][11851] [LSS] Spawning object [mil_zone_field_radioactive_average][zone_field_radioactive_average][11852] [LSS] Spawning object [mil_zone_field_radioactive_average_0000][zone_field_radioactive_average][11853] [LSS] Spawning object [mil_zone_field_radioactive_average_0001][zone_field_radioactive_average][11854] [LSS] Spawning object [mil_zone_field_psychic_strong][zone_field_radioactive_strong][11855] [LSS] Spawning object [mil_zone_field_psychic_strong_0000][zone_field_radioactive_strong][11856] [LSS] Spawning object [mil_zone_field_psychic_strong_0001][zone_field_radioactive_strong][11857] [LSS] Spawning object [mil_zone_field_psychic_strong_0002][zone_field_radioactive_strong][11858] [LSS] Spawning object [mil_zone_field_psychic_strong_0003][zone_field_radioactive_strong][11859] [LSS] Spawning object [mil_zone_field_radioactive_strong][zone_field_radioactive_strong][11860] [LSS] Spawning object [mil_zone_field_radioactive_strong_0000][zone_field_radioactive_strong][11861] [LSS] Spawning object [mil_zone_field_radioactive_strong_0001][zone_field_radioactive_strong][11862] [LSS] Spawning object [mil_zone_field_radioactive_strong_0002][zone_field_radioactive_strong][11863] [LSS] Spawning object [mil_zone_field_radioactive_strong_0003][zone_field_radioactive_strong][11864] [LSS] Spawning object [mil_zone_field_radioactive_strong_1][zone_field_radioactive_strong][11865] [LSS] Spawning object [mil_zone_field_radioactive_strong_2][zone_field_radioactive_strong][11866] [LSS] Spawning object [mil_zone_field_radioactive_strong_2_0000][zone_field_radioactive_strong][11867] [LSS] Spawning object [mil_zone_field_radioactive_strong_2_0001][zone_field_radioactive_strong][11868] [LSS] Spawning object [mil_zone_field_radioactive_strong_2_0002][zone_field_radioactive_strong][11869] [LSS] Spawning object [mil_zone_field_radioactive_strong_3][zone_field_radioactive_strong][11870] [LSS] Spawning object [mil_zone_field_thermal_strong][zone_field_thermal_strong][11871] [LSS] Spawning object [mil_zone_field_thermal_strong_0000][zone_field_thermal_strong][11872] [LSS] Spawning object [mil_zone_field_thermal_strong_0001][zone_field_thermal_strong][11873] [LSS] Spawning object [mil_zone_field_thermal_strong_1][zone_field_thermal_strong][11874] [LSS] Spawning object [mil_zone_mine_acidic_strong][zone_mine_acidic_strong][11875] [LSS] Spawning object [mil_zone_mine_acidic_strong_0000][zone_mine_acidic_strong][11876] [LSS] Spawning object [mil_zone_mine_acidic_strong_0001][zone_mine_acidic_strong][11877] [LSS] Spawning object [mil_zone_mine_acidic_strong_0002][zone_mine_acidic_strong][11878] [LSS] Spawning object [mil_zone_mine_acidic_strong_0003][zone_mine_acidic_strong][11879] [LSS] Spawning object [mil_zone_mine_acidic_strong_0004][zone_mine_acidic_strong][11880] [LSS] Spawning object [mil_zone_mine_acidic_strong_0005][zone_mine_acidic_strong][11881] [LSS] Spawning object [mil_zone_mine_acidic_strong_0006][zone_mine_acidic_strong][11882] [LSS] Spawning object [mil_zone_mine_acidic_strong_0007][zone_mine_acidic_strong][11883] [LSS] Spawning object [mil_zone_mine_acidic_strong_0008][zone_mine_acidic_strong][11884] [LSS] Spawning object [mil_zone_mine_acidic_strong_0009][zone_mine_acidic_strong][11885] [LSS] Spawning object [mil_zone_mine_acidic_strong_0010][zone_mine_acidic_strong][11886] [LSS] Spawning object [mil_zone_mine_acidic_strong_0011][zone_mine_acidic_strong][11887] [LSS] Spawning object [mil_zone_mine_acidic_strong_0012][zone_mine_acidic_strong][11888] [LSS] Spawning object [mil_zone_mine_acidic_strong_0013][zone_mine_acidic_strong][11889] [LSS] Spawning object [mil_zone_mine_acidic_strong_0014][zone_mine_acidic_strong][11890] [LSS] Spawning object [mil_zone_mine_acidic_strong_0015][zone_mine_acidic_strong][11891] [LSS] Spawning object [mil_zone_mine_acidic_strong_0016][zone_mine_acidic_strong][11892] [LSS] Spawning object [mil_zone_mine_acidic_strong_0018][zone_mine_acidic_strong][11893] [LSS] Spawning object [mil_zone_mine_acidic_strong_0019][zone_mine_acidic_strong][11894] [LSS] Spawning object [mil_zone_mine_acidic_strong_0020][zone_mine_acidic_strong][11895] [LSS] Spawning object [mil_zone_mine_acidic_strong_0024][zone_mine_acidic_strong][11896] [LSS] Spawning object [mil_zone_mine_acidic_strong_0025][zone_mine_acidic_strong][11897] [LSS] Spawning object [mil_zone_mine_acidic_strong_0027][zone_mine_acidic_strong][11898] [LSS] Spawning object [mil_zone_mine_acidic_strong_0031][zone_mine_acidic_strong][11899] [LSS] Spawning object [mil_zone_mine_acidic_strong_0034][zone_mine_acidic_strong][11900] [LSS] Spawning object [mil_zone_mine_acidic_strong_0035][zone_mine_acidic_strong][11901] [LSS] Spawning object [mil_zone_mine_acidic_strong_0038][zone_mine_acidic_strong][11902] [LSS] Spawning object [mil_zone_mine_acidic_strong_0039][zone_mine_acidic_strong][11903] [LSS] Spawning object [mil_zone_mine_acidic_strong_0040][zone_mine_acidic_strong][11904] [LSS] Spawning object [mil_zone_mine_acidic_strong_0042][zone_mine_acidic_strong][11905] [LSS] Spawning object [mil_zone_mine_acidic_strong_0043][zone_mine_acidic_strong][11906] [LSS] Spawning object [mil_zone_mine_acidic_strong_0044][zone_mine_acidic_strong][11907] [LSS] Spawning object [mil_zone_mine_acidic_strong_0045][zone_mine_acidic_strong][11908] [LSS] Spawning object [mil_zone_mine_acidic_strong_0047][zone_mine_acidic_strong][11909] [LSS] Spawning object [mil_zone_mine_acidic_strong_0060][zone_mine_acidic_strong][11910] [LSS] Spawning object [mil_zone_mine_acidic_strong_0062][zone_mine_acidic_strong][11911] [LSS] Spawning object [mil_zone_mine_acidic_strong_0066][zone_mine_acidic_strong][11912] [LSS] Spawning object [mil_zone_mine_acidic_strong_0067][zone_mine_acidic_strong][11913] [LSS] Spawning object [mil_zone_mine_acidic_strong_0068][zone_mine_acidic_strong][11914] [LSS] Spawning object [mil_zone_mine_acidic_strong_0070][zone_mine_acidic_strong][11915] [LSS] Spawning object [mil_zone_mine_acidic_strong_0072][zone_mine_acidic_strong][11916] [LSS] Spawning object [mil_zone_mine_acidic_strong_0076][zone_mine_acidic_strong][11917] [LSS] Spawning object [mil_zone_mine_electric_strong][zone_mine_electric_strong][11918] [LSS] Spawning object [mil_zone_mine_electric_strong_0000][zone_mine_electric_strong][11919] [LSS] Spawning object [mil_zone_mine_electric_strong_0001][zone_mine_electric_strong][11920] [LSS] Spawning object [mil_zone_mine_electric_strong_0002][zone_mine_electric_strong][11921] [LSS] Spawning object [mil_zone_mine_electric_strong_0003][zone_mine_electric_strong][11922] [LSS] Spawning object [mil_zone_mine_electric_strong_0004][zone_mine_electric_strong][11923] [LSS] Spawning object [mil_zone_mine_electric_strong_0005][zone_mine_electric_strong][11924] [LSS] Spawning object [mil_zone_mine_electric_strong_0006][zone_mine_electric_strong][11925] [LSS] Spawning object [mil_zone_mine_electric_strong_0007][zone_mine_electric_strong][11926] [LSS] Spawning object [mil_zone_mine_electric_strong_0008][zone_mine_electric_strong][11927] [LSS] Spawning object [mil_zone_mine_electric_strong_0009][zone_mine_electric_strong][11928] [LSS] Spawning object [mil_zone_mine_electric_strong_0010][zone_mine_electric_strong][11929] [LSS] Spawning object [mil_zone_mine_electric_strong_0011][zone_mine_electric_strong][11930] [LSS] Spawning object [mil_zone_mine_electric_strong_0012][zone_mine_electric_strong][11931] [LSS] Spawning object [mil_zone_mine_electric_strong_0013][zone_mine_electric_strong][11932] [LSS] Spawning object [mil_zone_mine_electric_strong_0014][zone_mine_electric_strong][11933] [LSS] Spawning object [mil_zone_mine_gravitational_strong][zone_mine_gravitational_strong][11934] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0000][zone_mine_gravitational_strong][11935] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0001][zone_mine_gravitational_strong][11936] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0002][zone_mine_gravitational_strong][11937] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0003][zone_mine_gravitational_strong][11938] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0004][zone_mine_gravitational_strong][11939] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0005][zone_mine_gravitational_strong][11940] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0006][zone_mine_gravitational_strong][11941] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0007][zone_mine_gravitational_strong][11942] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0008][zone_mine_gravitational_strong][11943] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0009][zone_mine_gravitational_strong][11944] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0010][zone_mine_gravitational_strong][11945] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0011][zone_mine_gravitational_strong][11946] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0012][zone_mine_gravitational_strong][11947] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0013][zone_mine_gravitational_strong][11948] [LSS] Spawning object [mil_zone_mine_gravitational_strong_0014][zone_mine_gravitational_strong][11949] [LSS] Spawning object [mil_zone_mine_gravitational_weak][zone_mine_gravitational_weak][11950] [LSS] Spawning object [mil_zone_mine_thermal_average][zone_mine_thermal_average][11951] [LSS] Spawning object [mil_zone_mine_thermal_average_0000][zone_mine_thermal_average][11952] [LSS] Spawning object [mil_zone_mine_thermal_average_0001][zone_mine_thermal_average][11953] [LSS] Spawning object [mil_zone_mine_thermal_average_0002][zone_mine_thermal_average][11954] [LSS] Spawning object [mil_zone_mine_thermal_average_0003][zone_mine_thermal_average][11955] [LSS] Spawning object [mil_zone_mine_thermal_average_0004][zone_mine_thermal_average][11956] [LSS] Spawning object [mil_zone_mine_thermal_average_0005][zone_mine_thermal_average][11957] [LSS] Spawning object [mil_zone_mine_thermal_strong][zone_mine_thermal_strong][11958] [LSS] Spawning object [mil_zone_mine_thermal_strong_0000][zone_mine_thermal_strong][11959] [LSS] Spawning object [mil_zone_mine_thermal_strong_0001][zone_mine_thermal_strong][11960] [LSS] Spawning object [mil_zone_mine_thermal_strong_0002][zone_mine_thermal_strong][11961] [LSS] Spawning object [mil_zone_mine_thermal_strong_0003][zone_mine_thermal_strong][11962] [LSS] Spawning object [mil_zone_mine_thermal_strong_0004][zone_mine_thermal_strong][11963] [LSS] Spawning object [mil_zone_mine_thermal_strong_0005][zone_mine_thermal_strong][11964] [LSS] Spawning object [mil_zone_mine_thermal_strong_0006][zone_mine_thermal_strong][11965] [LSS] Spawning object [mil_zone_mine_thermal_strong_0007][zone_mine_thermal_strong][11966] [LSS] Spawning object [mil_zone_mine_thermal_strong_0008][zone_mine_thermal_strong][11967] [LSS] Spawning object [mil_zone_mine_thermal_strong_0009][zone_mine_thermal_strong][11968] [LSS] Spawning object [mil_zone_mine_thermal_strong_0010][zone_mine_thermal_strong][11969] [LSS] Spawning object [mil_zone_mine_thermal_strong_0011][zone_mine_thermal_strong][11970] [LSS] Spawning object [mil_zone_mine_thermal_strong_0012][zone_mine_thermal_strong][11971] [LSS] Spawning object [mil_zone_mine_thermal_strong_0013][zone_mine_thermal_strong][11972] [LSS] Spawning object [mil_zone_mine_thermal_strong_0014][zone_mine_thermal_strong][11973] [LSS] Spawning object [mil_zone_mine_thermal_strong_0015][zone_mine_thermal_strong][11974] [LSS] Spawning object [mil_zone_mine_thermal_strong_0016][zone_mine_thermal_strong][11975] [LSS] Spawning object [mil_zone_mine_thermal_strong_0017][zone_mine_thermal_strong][11976] [LSS] Spawning object [mil_zone_mine_thermal_strong_0018][zone_mine_thermal_strong][11977] [LSS] Spawning object [mil_zone_mine_thermal_strong_0019][zone_mine_thermal_strong][11978] [LSS] Spawning object [mil_zone_mine_thermal_strong_0020][zone_mine_thermal_strong][11979] [LSS] Spawning object [mil_zone_mine_thermal_strong_0021][zone_mine_thermal_strong][11980] [LSS] Spawning object [mil_zone_mine_thermal_strong_0022][zone_mine_thermal_strong][11981] [LSS] Spawning object [mil_zone_mine_thermal_strong_0023][zone_mine_thermal_strong][11982] [LSS] Spawning object [mil_zone_mine_thermal_strong_0024][zone_mine_thermal_strong][11983] [LSS] Spawning object [mil_zone_mine_thermal_strong_0025][zone_mine_thermal_strong][11984] [LSS] Spawning object [mil_zone_witches_galantine_strong][zone_witches_galantine_strong][11985] [LSS] Spawning object [mil_zone_witches_galantine_strong_0000][zone_witches_galantine_strong][11986] [LSS] Spawning object [mil_zone_witches_galantine_strong_0001][zone_witches_galantine_strong][11987] [LSS] Spawning object [mil_zone_witches_galantine_strong_0002][zone_witches_galantine_strong][11988] [LSS] Spawning object [mil_zone_witches_galantine_strong_0003][zone_witches_galantine_strong][11989] [LSS] Spawning object [mil_zone_witches_galantine_strong_0004][zone_witches_galantine_strong][11990] [LSS] Spawning object [mil_zone_witches_galantine_strong_0005][zone_witches_galantine_strong][11991] [LSS] Spawning object [mil_zone_witches_galantine_strong_0006][zone_witches_galantine_strong][11992] [LSS] Spawning object [mil_zone_witches_galantine_strong_0007][zone_witches_galantine_strong][11993] [LSS] Spawning object [mil_zone_witches_galantine_strong_0008][zone_witches_galantine_strong][11994] [LSS] Spawning object [mil_zone_witches_galantine_strong_0009][zone_witches_galantine_strong][11995] [LSS] Spawning object [mil_zone_witches_galantine_strong_0010][zone_witches_galantine_strong][11996] [LSS] Spawning object [mil_zone_witches_galantine_strong_0011][zone_witches_galantine_strong][11997] [LSS] Spawning object [mil_zone_witches_galantine_strong_0012][zone_witches_galantine_strong][11998] [LSS] Spawning object [mil_zone_witches_galantine_strong_0013][zone_witches_galantine_strong][11999] [LSS] Spawning object [mil_zone_witches_galantine_strong_0014][zone_witches_galantine_strong][12000] [LSS] Spawning object [mil_zone_witches_galantine_strong_0015][zone_witches_galantine_strong][12001] [LSS] Spawning object [mil_zone_witches_galantine_strong_0016][zone_witches_galantine_strong][12002] [LSS] Spawning object [mil_zone_witches_galantine_strong_0017][zone_witches_galantine_strong][12003] [LSS] Spawning object [mil_zone_witches_galantine_strong_0018][zone_witches_galantine_strong][12004] [LSS] Spawning object [mil_zone_witches_galantine_strong_0019][zone_witches_galantine_strong][12005] [LSS] Spawning object [mil_zone_witches_galantine_strong_0020][zone_witches_galantine_strong][12006] [LSS] Spawning object [mil_zone_zharka_static_strong_0003][zone_zharka_static_strong][12007] [LSS] Spawning object [mil_zone_zharka_static_strong_0007][zone_zharka_static_strong][12008] [LSS] Spawning object [pseudodog_grey_weak15285][pseudodog_grey_weak][15285] [LSS] Spawning object [sim_default_duty_219099][sim_default_duty_2][19099] [LSS] Spawning object [sim_default_duty_219104][sim_default_duty_2][19104] [LSS] Spawning object [sim_default_duty_119109][sim_default_duty_1][19109] [LSS] Spawning object [stalker_gatekeeper20281][stalker_gatekeeper][20281] [LSS] Spawning object [sim_default_freedom_220295][sim_default_freedom_2][20295] [LSS] Spawning object [sim_default_freedom_020300][sim_default_freedom_0][20300] [LSS] Spawning object [sim_default_freedom_220304][sim_default_freedom_2][20304] [LSS] Spawning object [mil_smart_terrain_7_10_freedom_trader_stalker20310][mil_smart_terrain_7_10_freedom_trader_stalker][20310] [LSS] Spawning object [sim_default_freedom_420313][sim_default_freedom_4][20313] [LSS] Spawning object [sim_default_freedom_120340][sim_default_freedom_1][20340] [LSS] Spawning object [mil_freedom_guid20360][mil_freedom_guid][20360] [LSS] Spawning object [mil_freedom_medic20367][mil_freedom_medic][20367] [LSS] Spawning object [mil_smart_terrain_7_7_freedom_leader_stalker20372][mil_smart_terrain_7_7_freedom_leader_stalker][20372] [LSS] Spawning object [mil_smart_terrain_7_7_freedom_bodyguard_stalker20378][mil_smart_terrain_7_7_freedom_bodyguard_stalker][20378] [LSS] Spawning object [mil_smart_terrain_7_7_freedom_bodyguard2_stalker20387][mil_smart_terrain_7_7_freedom_bodyguard2_stalker][20387] [LSS] Spawning object [mil_smart_terrain_7_7_freedom_mechanic_stalker20397][mil_smart_terrain_7_7_freedom_mechanic_stalker][20397] [LSS] Spawning object [sim_default_freedom_220400][sim_default_freedom_2][20400] [LSS] Spawning object [sim_default_freedom_320405][sim_default_freedom_3][20405] [LSS] Spawning object [sim_default_killer_221190][sim_default_killer_2][21190] [LSS] Spawning object [steel_wool22039][steel_wool][22039] [LSS] Spawning object [ammo_5.7x28_ss19522055][ammo_5.7x28_ss195][22055] [LSS] Spawning object [chocolate_p22069][chocolate_p][22069] [LSS] Spawning object [ammo_5.7x28_ss19522082][ammo_5.7x28_ss195][22082] [LSS] Spawning object [ammo_9x39_ap_bad22084][ammo_9x39_ap_bad][22084] [LSS] Spawning object [antirad_cystamine22102][antirad_cystamine][22102] [LSS] Spawning object [prt_o_retardant_1622103][prt_o_retardant_16][22103] [LSS] Spawning object [ammo_9x39_pab9_bad22119][ammo_9x39_pab9_bad][22119] [LSS] Spawning object [beans22129][beans][22129] [LSS] Spawning object [prt_o_retardant_422158][prt_o_retardant_4][22158] [LSS] Spawning object [prt_o_ballistic_1222161][prt_o_ballistic_12][22161] [LSS] Spawning object [vodka222171][vodka2][22171] [LSS] Spawning object [headlamp22173][headlamp][22173] [LSS] Spawning object [bandage22206][bandage][22206] [LSS] Spawning object [raisins22243][raisins][22243] [LSS] Spawning object [prt_o_retardant_722262][prt_o_retardant_7][22262] [LSS] Spawning object [ammo_5.56x45_ap22268][ammo_5.56x45_ap][22268] [LSS] Spawning object [energy_drink22280][energy_drink][22280] [LSS] Spawning object [prt_o_retardant_922324][prt_o_retardant_9][22324] [LSS] Spawning object [prt_o_ballistic_322335][prt_o_ballistic_3][22335] [LSS] Spawning object [ammo_9x18_pmm22342][ammo_9x18_pmm][22342] [LSS] Spawning object [prt_o_ballistic_122350][prt_o_ballistic_1][22350] [LSS] Spawning object [chili22390][chili][22390] [LSS] Spawning object [ammo_5.56x45_ap_bad22397][ammo_5.56x45_ap_bad][22397] [LSS] Spawning object [ammo_11.43x23_fmj22408][ammo_11.43x23_fmj][22408] [LSS] Spawning object [flask22413][flask][22413] [LSS] Spawning object [ammo_11.43x23_fmj_bad22416][ammo_11.43x23_fmj_bad][22416] [LSS] Spawning object [walkie22436][walkie][22436] [LSS] Spawning object [bandage22439][bandage][22439] [LSS] Spawning object [prt_o_ballistic_622447][prt_o_ballistic_6][22447] [LSS] Spawning object [ammo_5.45x39_ap_bad22456][ammo_5.45x39_ap_bad][22456] [LSS] Spawning object [ammo_9x19_pbp22460][ammo_9x19_pbp][22460] [LSS] Spawning object [ammo_9x18_pmm22470][ammo_9x18_pmm][22470] [LSS] Spawning object [ammo_11.43x23_fmj_bad22475][ammo_11.43x23_fmj_bad][22475] [LSS] Spawning object [ammo_9x18_pmm_bad22487][ammo_9x18_pmm_bad][22487] [LSS] Spawning object [bandage22493][bandage][22493] [LSS] Spawning object [antirad_kalium22495][antirad_kalium][22495] [LSS] Spawning object [itm_expertkit22554][itm_expertkit][22554] [LSS] Spawning object [yadylin22562][yadylin][22562] [LSS] Spawning object [energy_drink22563][energy_drink][22563] [LSS] Spawning object [ammo_7.92x33_fmj_bad22583][ammo_7.92x33_fmj_bad][22583] [LSS] Spawning object [prt_o_ballistic_1622591][prt_o_ballistic_16][22591] [LSS] Spawning object [headlamp22628][headlamp][22628] [LSS] Spawning object [prt_o_ballistic_622642][prt_o_ballistic_6][22642] [LSS] Spawning object [vodka222649][vodka2][22649] [LSS] Spawning object [e_syringe22661][e_syringe][22661] [LSS] Spawning object [prt_o_ballistic_1922681][prt_o_ballistic_19][22681] [LSS] Spawning object [batteries_dead22695][batteries_dead][22695] [LSS] Spawning object [tomato22700][tomato][22700] [LSS] Spawning object [flask22720][flask][22720] [LSS] Spawning object [radio22723][radio][22723] [LSS] Spawning object [duct_tape22726][duct_tape][22726] [LSS] Spawning object [ammo_5.56x45_fmj22732][ammo_5.56x45_fmj][22732] [LSS] Spawning object [ammo_12x70_buck_bad22750][ammo_12x70_buck_bad][22750] [LSS] Spawning object [ammo_9x19_pbp22767][ammo_9x19_pbp][22767] [LSS] Spawning object [ammo_5.56x45_ap_bad22784][ammo_5.56x45_ap_bad][22784] [LSS] Spawning object [water_drink22867][water_drink][22867] [LSS] Spawning object [energy_drink22897][energy_drink][22897] [LSS] Spawning object [radio22907][radio][22907] [LSS] Spawning object [drug_psy_blockade22922][drug_psy_blockade][22922] [LSS] Spawning object [ammo_9x19_pbp_bad22965][ammo_9x19_pbp_bad][22965] [LSS] Spawning object [vodka22967][vodka][22967] [LSS] Spawning object [ammo_11.43x23_fmj23022][ammo_11.43x23_fmj][23022] [LSS] Spawning object [ammo_9x39_pab9_bad23068][ammo_9x39_pab9_bad][23068] [LSS] Spawning object [caffeine23069][caffeine][23069] [LSS] Spawning object [ammo_5.56x45_fmj23082][ammo_5.56x45_fmj][23082] [LSS] Spawning object [prt_i_plastic23104][prt_i_plastic][23104] [LSS] Spawning object [antiemetic23118][antiemetic][23118] [LSS] Spawning object [flask23125][flask][23125] [LSS] Spawning object [ammo_9x19_fmj_bad23129][ammo_9x19_fmj_bad][23129] [LSS] Spawning object [flask23141][flask][23141] [LSS] Spawning object [prt_o_retardant_723198][prt_o_retardant_7][23198] [LSS] Spawning object [e_syringe23217][e_syringe][23217] [LSS] Spawning object [ammo_5.45x39_ep_bad23233][ammo_5.45x39_ep_bad][23233] [LSS] Spawning object [headlamp23250][headlamp][23250] [LSS] Spawning object [vodka223256][vodka2][23256] [LSS] Spawning object [ammo_5.56x45_ss19023297][ammo_5.56x45_ss190][23297] [LSS] Spawning object [ammo_11.43x23_hydro23330][ammo_11.43x23_hydro][23330] [LSS] Spawning object [zone_mine_gravitational_average23775][zone_mine_gravitational_average][23775] [LSS] Spawning object [zone_mine_gravitational_average23776][zone_mine_gravitational_average][23776] [LSS] Spawning object [zone_mine_gravitational_average23777][zone_mine_gravitational_average][23777] [LSS] Spawning object [zone_mine_gravitational_average23778][zone_mine_gravitational_average][23778] [LSS] Spawning object [zone_mine_gravitational_average23779][zone_mine_gravitational_average][23779] [LSS] Spawning object [zone_mine_electric_average23780][zone_mine_electric_average][23780] [LSS] Spawning object [zone_mine_thermal_average23781][zone_mine_thermal_average][23781] [LSS] Spawning object [zone_mine_gravitational_weak23782][zone_mine_gravitational_weak][23782] [LSS] Spawning object [zone_mine_gravitational_weak23783][zone_mine_gravitational_weak][23783] [LSS] Spawning object [zone_mine_gravitational_weak23784][zone_mine_gravitational_weak][23784] [LSS] Spawning object [zone_mine_thermal_weak23785][zone_mine_thermal_weak][23785] [LSS] Spawning object [zone_mine_electric_weak23786][zone_mine_electric_weak][23786] [LSS] Spawning object [zone_mine_electric_weak23787][zone_mine_electric_weak][23787] [LSS] Spawning object [zone_mine_electric_weak23788][zone_mine_electric_weak][23788] [LSS] Spawning object [zone_mine_electric_average23789][zone_mine_electric_average][23789] [LSS] Spawning object [zone_mine_gravitational_average23790][zone_mine_gravitational_average][23790] [LSS] Spawning object [zone_mine_thermal_average23791][zone_mine_thermal_average][23791] [LSS] Spawning object [zone_mine_gravitational_strong23792][zone_mine_gravitational_strong][23792] [LSS] Spawning object [zone_mine_chemical_weak23793][zone_mine_chemical_weak][23793] [LSS] Spawning object [zone_mine_thermal_average23794][zone_mine_thermal_average][23794] [LSS] Spawning object [zone_mine_thermal_weak23795][zone_mine_thermal_weak][23795] [LSS] Spawning object [zone_mine_gravitational_strong23796][zone_mine_gravitational_strong][23796] [LSS] Spawning object [zone_radioactive_average23797][zone_radioactive_average][23797] [LSS] Spawning object [zone_mine_electric_weak23798][zone_mine_electric_weak][23798] [LSS] Spawning object [zone_mine_electric_weak23799][zone_mine_electric_weak][23799] [LSS] Spawning object [zone_mine_acidic_weak23800][zone_mine_acidic_weak][23800] [LSS] Spawning object [zone_mine_gravitational_weak23801][zone_mine_gravitational_weak][23801] [LSS] Spawning object [zone_mine_gravitational_average23802][zone_mine_gravitational_average][23802] [LSS] Spawning object [zone_mine_thermal_weak23803][zone_mine_thermal_weak][23803] [LSS] Spawning object [zone_mine_acidic_weak23804][zone_mine_acidic_weak][23804] [LSS] Spawning object [zone_mine_electric_weak23805][zone_mine_electric_weak][23805] [LSS] Spawning object [zone_mine_gravitational_weak23806][zone_mine_gravitational_weak][23806] [LSS] Spawning object [zone_mine_thermal_average23807][zone_mine_thermal_average][23807] [LSS] Spawning object [zone_mine_electric_average23808][zone_mine_electric_average][23808] [LSS] Spawning object [zone_mine_chemical_weak23809][zone_mine_chemical_weak][23809] [LSS] Spawning object [zone_mine_gravitational_average23810][zone_mine_gravitational_average][23810] [LSS] Spawning object [zone_mine_gravitational_strong23811][zone_mine_gravitational_strong][23811] [LSS] Spawning object [zone_mine_gravitational_strong23812][zone_mine_gravitational_strong][23812] [LSS] Spawning object [zone_mine_gravitational_strong23813][zone_mine_gravitational_strong][23813] [LSS] Spawning object [zone_mine_gravitational_strong23814][zone_mine_gravitational_strong][23814] [LSS] Spawning object [zone_mine_gravitational_average23815][zone_mine_gravitational_average][23815] [LSS] Spawning object [zone_radioactive_weak23816][zone_radioactive_weak][23816] [LSS] Spawning object [zone_mine_gravitational_weak23817][zone_mine_gravitational_weak][23817] [LSS] Spawning object [zone_mine_acidic_average23818][zone_mine_acidic_average][23818] [LSS] Spawning object [zone_mine_electric_average23819][zone_mine_electric_average][23819] [LSS] Spawning object [zone_mine_electric_average23820][zone_mine_electric_average][23820] [LSS] Spawning object [zone_mine_thermal_average23821][zone_mine_thermal_average][23821] [LSS] Spawning object [zone_radioactive_average23822][zone_radioactive_average][23822] [LSS] Spawning object [zone_mine_thermal_weak23823][zone_mine_thermal_weak][23823] [LSS] Spawning object [zone_mine_gravitational_strong23824][zone_mine_gravitational_strong][23824] [LSS] Spawning object [zone_mine_gravitational_weak23825][zone_mine_gravitational_weak][23825] [LSS] Spawning object [zone_mine_gravitational_average23826][zone_mine_gravitational_average][23826] [LSS] Spawning object [zone_mine_gravitational_average23827][zone_mine_gravitational_average][23827] [LSS] Spawning object [zone_mine_gravitational_weak23828][zone_mine_gravitational_weak][23828] [LSS] Spawning object [zone_mine_electric_weak23829][zone_mine_electric_weak][23829] [LSS] Spawning object [zone_mine_electric_weak23830][zone_mine_electric_weak][23830] [LSS] Spawning object [zone_mine_chemical_average23831][zone_mine_chemical_average][23831] [LSS] Spawning object [zone_mine_gravitational_strong23832][zone_mine_gravitational_strong][23832] [LSS] Spawning object [zone_mine_chemical_average23833][zone_mine_chemical_average][23833] [LSS] Spawning object [zone_mine_acidic_average23834][zone_mine_acidic_average][23834] [LSS] Spawning object [zone_mine_gravitational_average23835][zone_mine_gravitational_average][23835] [LSS] Spawning object [zone_mine_gravitational_strong23836][zone_mine_gravitational_strong][23836] [LSS] Spawning object [zone_mine_thermal_average23837][zone_mine_thermal_average][23837] [LSS] Spawning object [zone_mine_thermal_weak23838][zone_mine_thermal_weak][23838] [LSS] Spawning object [zone_mine_gravitational_weak23839][zone_mine_gravitational_weak][23839] [LSS] Spawning object [zone_mine_gravitational_weak23840][zone_mine_gravitational_weak][23840] [LSS] Spawning object [zone_mine_acidic_average23841][zone_mine_acidic_average][23841] [LSS] Spawning object [zone_mine_gravitational_strong23842][zone_mine_gravitational_strong][23842] [LSS] Spawning object [zone_mine_electric_weak23843][zone_mine_electric_weak][23843] [LSS] Spawning object [zone_mine_electric_weak23844][zone_mine_electric_weak][23844] [LSS] Spawning object [zone_mine_gravitational_average23845][zone_mine_gravitational_average][23845] [LSS] Spawning object [zone_mine_gravitational_strong23846][zone_mine_gravitational_strong][23846] [LSS] Spawning object [zone_mine_gravitational_strong23847][zone_mine_gravitational_strong][23847] [LSS] Spawning object [zone_mine_electric_weak23848][zone_mine_electric_weak][23848] [LSS] Spawning object [zone_mine_electric_weak23849][zone_mine_electric_weak][23849] [LSS] Spawning object [zone_mine_gravitational_strong23850][zone_mine_gravitational_strong][23850] [LSS] Spawning object [zone_mine_gravitational_weak23851][zone_mine_gravitational_weak][23851] [LSS] Spawning object [zone_mine_electric_average23852][zone_mine_electric_average][23852] [LSS] Spawning object [zone_mine_gravitational_strong23853][zone_mine_gravitational_strong][23853] [LSS] Spawning object [zone_mine_gravitational_average23854][zone_mine_gravitational_average][23854] [LSS] Spawning object [zone_mine_gravitational_weak23855][zone_mine_gravitational_weak][23855] [LSS] Spawning object [zone_mine_gravitational_strong23856][zone_mine_gravitational_strong][23856] [LSS] Spawning object [zone_mine_thermal_weak23857][zone_mine_thermal_weak][23857] [LSS] Spawning object [zone_mine_gravitational_strong23858][zone_mine_gravitational_strong][23858] [LSS] Spawning object [zone_mine_gravitational_weak23859][zone_mine_gravitational_weak][23859] [LSS] Spawning object [zone_radioactive_average23860][zone_radioactive_average][23860] [LSS] Spawning object [zone_mine_gravitational_average23861][zone_mine_gravitational_average][23861] [LSS] Spawning object [zone_mine_gravitational_strong23862][zone_mine_gravitational_strong][23862] [LSS] Spawning object [zone_mine_electric_weak23863][zone_mine_electric_weak][23863] [LSS] Spawning object [zone_mine_gravitational_strong23864][zone_mine_gravitational_strong][23864] [LSS] Spawning object [zone_mine_electric_weak23865][zone_mine_electric_weak][23865] [LSS] Spawning object [zone_mine_chemical_average23866][zone_mine_chemical_average][23866] [LSS] Spawning object [zone_mine_gravitational_strong23867][zone_mine_gravitational_strong][23867] [LSS] Spawning object [zone_mine_gravitational_strong23868][zone_mine_gravitational_strong][23868] [LSS] Spawning object [zone_mine_thermal_weak23869][zone_mine_thermal_weak][23869] [LSS] Spawning object [zone_mine_electric_weak23870][zone_mine_electric_weak][23870] [LSS] Spawning object [zone_mine_electric_average23871][zone_mine_electric_average][23871] [LSS] Spawning object [zone_mine_electric_weak23872][zone_mine_electric_weak][23872] [LSS] Spawning object [zone_mine_thermal_weak23873][zone_mine_thermal_weak][23873] [LSS] Spawning object [zone_mine_gravitational_average23874][zone_mine_gravitational_average][23874] [LSS] Spawning object [zone_mine_gravitational_strong23875][zone_mine_gravitational_strong][23875] [LSS] Spawning object [zone_mine_gravitational_strong23876][zone_mine_gravitational_strong][23876] [LSS] Spawning object [zone_mine_gravitational_weak23877][zone_mine_gravitational_weak][23877] [LSS] Spawning object [zone_mine_thermal_average23878][zone_mine_thermal_average][23878] [LSS] Spawning object [zone_mine_gravitational_strong23879][zone_mine_gravitational_strong][23879] [LSS] Spawning object [zone_mine_thermal_average23880][zone_mine_thermal_average][23880] [LSS] Spawning object [zone_mine_chemical_average23881][zone_mine_chemical_average][23881] [LSS] Spawning object [zone_mine_electric_weak23882][zone_mine_electric_weak][23882] [LSS] Spawning object [zone_mine_gravitational_average23883][zone_mine_gravitational_average][23883] [LSS] Spawning object [zone_mine_gravitational_strong23884][zone_mine_gravitational_strong][23884] [LSS] Spawning object [zone_mine_thermal_average23885][zone_mine_thermal_average][23885] [LSS] Spawning object [zone_mine_gravitational_average23886][zone_mine_gravitational_average][23886] [LSS] Spawning object [zone_mine_gravitational_strong23887][zone_mine_gravitational_strong][23887] [LSS] Spawning object [placeable_gas_lamp25244][placeable_gas_lamp][25244] [LSS] Spawning object [sim_default_monolith_125297][sim_default_monolith_1][25297] [LSS] Spawning object [sim_default_monolith_225301][sim_default_monolith_2][25301] [LSS] Spawning object [sim_default_monolith_025305][sim_default_monolith_0][25305] [LSS] Spawning object [sim_default_killer_225412][sim_default_killer_2][25412] [LSS] Spawning object [sim_default_killer_325416][sim_default_killer_3][25416] [LSS] Spawning object [sim_default_killer_225420][sim_default_killer_2][25420] [LSS] Spawning object [sim_default_killer_425425][sim_default_killer_4][25425] [LSS] Spawning object [sim_default_killer_425429][sim_default_killer_4][25429] [LSS] Spawning object [sim_default_killer_225433][sim_default_killer_2][25433] [LSS] Spawning object [sim_default_killer_325438][sim_default_killer_3][25438] [LSS] Spawning object [sim_default_killer_425442][sim_default_killer_4][25442] [LSS] Spawning object [sim_default_killer_225446][sim_default_killer_2][25446] [LSS] Spawning object [sim_default_freedom_325600][sim_default_freedom_3][25600] [LSS] Spawning object [sim_default_duty_325754][sim_default_duty_3][25754] [LSS] Spawning object [sim_default_duty_326107][sim_default_duty_3][26107] [LSS] Spawning object [sim_default_duty_226112][sim_default_duty_2][26112] [LSS] Spawning object [sim_default_duty_226117][sim_default_duty_2][26117] [LSS] Spawning object [sim_default_freedom_226254][sim_default_freedom_2][26254] [LSS] Spawning object [sim_default_freedom_326259][sim_default_freedom_3][26259] [LSS] Spawning object [sim_default_freedom_426264][sim_default_freedom_4][26264] [LSS] Spawning object [zombie_normal26495][zombie_normal][26495] [LSS] Spawning object [sim_default_freedom_226571][sim_default_freedom_2][26571] [LSS] Spawning object [sim_default_freedom_326576][sim_default_freedom_3][26576] [LSS] Spawning object [sim_default_freedom_126593][sim_default_freedom_1][26593] [LSS] Spawning object [sim_default_freedom_126597][sim_default_freedom_1][26597] [LSS] Spawning object [sim_default_freedom_226602][sim_default_freedom_2][26602] [LSS] Spawning object [sim_default_freedom_326640][sim_default_freedom_3][26640] [LSS] Spawning object [sim_default_freedom_226645][sim_default_freedom_2][26645] [LSS] Spawning object [sim_default_freedom_426650][sim_default_freedom_4][26650] [LSS] Spawning object [sim_default_monolith_327392][sim_default_monolith_3][27392] [LSS] Spawning object [sim_default_monolith_327397][sim_default_monolith_3][27397] [LSS] Spawning object [sim_default_killer_232038][sim_default_killer_2][32038] [LSS] Spawning object [sim_default_killer_132042][sim_default_killer_1][32042] [LSS] Spawning object [sim_default_killer_332046][sim_default_killer_3][32046] [LSS] Spawning object [sim_default_bandit_232051][sim_default_bandit_2][32051] [LSS] Spawning object [sim_default_bandit_332054][sim_default_bandit_3][32054] [LSS] Spawning object [sim_default_bandit_332058][sim_default_bandit_3][32058] [LSS] Spawning object [sim_default_monolith_032067][sim_default_monolith_0][32067] [LSS] Spawning object [bloodsucker_red_normal32076][bloodsucker_red_normal][32076] [LSS] Spawning object [sim_default_stalker_332080][sim_default_stalker_3][32080] [LSS] Spawning object [sim_default_stalker_332085][sim_default_stalker_3][32085] [LSS] Spawning object [sim_default_freedom_032091][sim_default_freedom_0][32091] [LSS] Spawning object [sim_default_freedom_032095][sim_default_freedom_0][32095] * phase time: 245 ms * phase cmem: 1484272 K * phase time: 239 ms * phase cmem: 1484237 K * client : connection accepted - <All Ok> * phase time: 239 ms * phase cmem: 1484271 K * phase time: 261 ms * phase cmem: 1484267 K * phase time: 3799 ms * phase cmem: 1653858 K * phase time: 477 ms * phase cmem: 1661223 K * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65505 verts, 2047 Kb * [Loading VB] 65503 verts, 2046 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65490 verts, 2046 Kb * [Loading VB] 65500 verts, 2046 Kb * [Loading VB] 732 verts, 22 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb [2] * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb [3] * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65518 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65514 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 14714 verts, 459 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb [3] * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 28241 verts, 882 Kb * [Loading IB] 1048575 indices, 2047 Kb [9] * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb [2] * [Loading IB] 1048572 indices, 2047 Kb [2] * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 917265 indices, 1791 Kb * [Loading VB] 65535 verts, 767 Kb [3] * [Loading VB] 65533 verts, 767 Kb [3] * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb [2] * [Loading VB] 65533 verts, 767 Kb [2] * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 54111 verts, 634 Kb * [Loading IB] 1048575 indices, 2047 Kb [5] * [Loading IB] 1048572 indices, 2047 Kb [2] * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 279876 indices, 546 Kb * phase time: 2833 ms * phase cmem: 1661769 K * phase time: 416 ms * phase cmem: 1669080 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 77348 v(20), 48739 p * [DETAILS] Batch(61), VB(1510K), IB(285K) * phase time: 318 ms * phase cmem: 1669307 K * Loading HOM: c:/users/messer/desktop/expedition_torrent/bin/..\gamedata\levels\l07_military\level.hom * phase time: 275 ms * phase cmem: 1669408 K * phase time: 241 ms * phase cmem: 1669398 K * phase time: 242 ms * phase cmem: 1669403 K CResourceManager::DeferredUpload -> START, size = 3619 ! Fallback to default bump map: build_details_bump ! Fallback to default bump map: build_details_bump# texture loading time: 27508 * t-report - base: 3606, 2567114 K * t-report - lmap: 13, 13313 K * phase time: 28028 ms * phase cmem: 1702566 K * phase time: 250 ms * phase cmem: 1702563 K * [x-ray]: Full Memory Stats * [win32]: free[137428413960 K], reserved[4688048 K], committed[5851400 K] * [ D3D ]: textures[2646369 K] * [x-ray]: process heap[1702563 K] * [x-ray]: economy: strings[143369 K], smem[187221 K] # LOADING: level_weather | cycle: storm - preset: w_cloudy1 - is_underground: false - weather_storage size: 5 -level_weathers: restore weather from cache w_cloudy1 g_game_difficulty gd_stalker g_hit_pwr_modif 1 g_dispersion_base 1.7 g_dispersion_factor 2 - Water deprivation | Enabled - Sleep deprivation | Enabled -Smart terrains can spawn squads normaly ! Fallback to default bump map: act\act_eye_brown_bump# ! Fallback to default bump map: act\act_head_mask_camo_bump# ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_1_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_2_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_3_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_4_5' stack trace: at address 0x00000001400AED46 Как исправить?
  2. В сети появились новые концепт-арты «S.T.A.L.K.E.R. 2: Сердце Чернобыля», найденные среди материалов по официальной настольной игре «S.T.A.L.K.E.R.: The Board Game». AP-PRO.RU, 2024 г. Читать далее
  3. В сети появились новые концепт-арты «S.T.A.L.K.E.R. 2: Сердце Чернобыля», найденные среди материалов по официальной настольной игре «S.T.A.L.K.E.R.: The Board Game». AP-PRO.RU, 2024 г.
  4. Здравствуйте! Хотел бы поблагодарить автора модификации, проделана хорошая работа. Но хотелось бы поделится некоторыми недостатками. Многие не касаются тех части, а скорее геймплейные, например: Это сохранения в безопасных зонах. Лост альфа это сама по себе модификация в которой нужно очень много бегать, бывает так, что тебя могут убить, может случится вылет и получается нужно всё делать по новой, брать и бежать заново из точки А в точку Б. Может это и есть (вкл. выкл. сохранений в безопасных местах) , но я не нашел, может просто плохо искал, можно сделать просто иконку, с помощью которой можно отключать сохранения в без. зонах и сохранятся в любой момент, а те кто любит харкор могут оставить и сохранятся в безопасных местах. Так же последние сохранения, заходишь в меню, нажимаешь последние сохранение, а тебя загружает вообще куда то на 3 сохранения раньше, это не совсем проблема, потому что можно зайти в сохранения и начать игру там, где ты последний раз сохранился, но у меня такое есть. Передвижение персонажа, первое что бросается это звук шагов, порой кажется, что за тобой кто то идет, либо в одном ухе слышится шаги, а в другом нет. Так же передвижение назад, не знаю так задумано или нет, но персонаж ну очень медленно пятится назад. А вообще передвижение на самом деле очень прикольное, не всегда можешь убежать от мутанта, догоняют, это по своему круто, мелочь а понимаешь, что убежать не всегда можешь) А в целом модификация S.T.A.L.K.E.R. Lost Alpha Enhanced Edition очень крутая, автор молодец и желаю ему успехов.
  5. Мне очень понравился мод очень отмосферный
  6. Вот архив. В архиве папка gamedata, которую нужно просто поместить в папку с модом. В итоге файл effectors.ltx должен лежать по данному пути. У тебя путь к игре может отличаться. Например: D:\Games\S.T.A.L.K.E.R. Lost Alpha Enhanced Edition\gamedata\config\misc\effectors.ltx gamedata.zip
  7. dima99922933r@gmail. торрента пока нет вероятно появится в ближайшее время для скачивания воспользуйтесь ссылкой на moddb Дополнено 0 минут спустя hohrxe быстрые перемещения можно включить или отключить в опциях Дополнено 5 минуты спустя вышла новая версия мода 3.1.4 ссылка для скачивания с moddb main - https://www.moddb.com/mods/nzk-mod-30-anomaly-150-rc19dead-air-revolutionnzkmod30-mod/downloads/nzk-mod-314-obt-nlc7omegadead-air-revolution-iiamk-141swm-main part1 - https://www.moddb.com/mods/nzk-mod-30-anomaly-150-rc19dead-air-revolutionnzkmod30-mod/downloads/nzk-mod-314-obt-nlc7-omega-dead-air-revolution-ii-amk-141-swm-ltt part2 - https://www.moddb.com/mods/nzk-mod-30-anomaly-150-rc19dead-air-revolutionnzkmod30-mod/downloads/nzk-mod-314-obt-nlc7omegadead-air-revolution-iiamk-141swm-part2 FIX240524 для версии 3.1.4 https://www.moddb.com/mods/nzk-mod-30-anomaly-150-rc19dead-air-revolutionnzkmod30-mod/downloads/nzk-mod-314-obt-hotfix устанавливать на чистую Anomaly 1.5.2 - скачать оба архива (part1,part2) + main и hotfix разархивировать main, part1/part2, hotfix в папку с установленной Anomaly ANOMALY 1.5.2 - NZK MOD 3.1.4 (ОБТ) ________________________________________ NZK MOD 3.1.4 - это контент мод для ANOMALY 1.5.2 Данный мод является синтезом NLC, DEAD AIR и ANOMALY Прохождение мода со всеми квестами рассчитано на 200+ часов NZK MOD 3.1.4 использует Anomaly 1.5.2 как основу, без Anomaly 1.5.2 новая версия NZK работать не будет! Для версии MOD понадобится чистая версия Anomaly 1.5.2 Данная модификация направлена на изменение игры в лучшую сторону путем улучшения интеллекта игровых противников, усложнения игрового процесса, улучшения игровых аспектов и добавление в игру новых возможностей. Основная цель - приблизить игру к жанру Survival RPG. Мод хардкорный. Все нововведения были сделаны исключительно для улучшения атмосферы и изменения сложности игры. Установка: 1) Для версии STANDALONE: распакуйте архив в любую директорию на ПК или запустите установщик мода. 2) Для версии MOD: скопируйте папку gamedata в папку с установленной ANOMALY 1.5.2. Версия мода 3.1.4 рассчитана на мощные современные ПК DX10-11. НОВЫЕ ЛОКАЦИИ Промзона: Зона непредсказуема. Последние изменения в Зоне открыли путь в новую область, известную как Промзона. Доступ осуществляется через армейские склады и кладбище грузовиков. Он населен мутантами всех мастей, но Сталкеры уже начали его исследовать в поисках новых артефактов и богатств. Кроме того, некоторые фракции уже начали борьбу друг с другом за контроль над новым регионом. Из-за опасных полей аномалий, которые нужно искать, это будет рискованное, но полезное место для исследования. хд В Promzone есть 8 аномальных зон и 15 новых умных ландшафтов, а также около 40 тайников, которые нужно найти. Гримвуд: Густой лес, который изолирует наемников от остальной части зоны. Главная дорога обычно достаточно безопасна, но все сокровища лежат глубоко в лесу, наполненном аномалиями и мутантами. Гримвуд расположен между армейскими складами и Мертвым городом, имеет переходные пути к армейским складам, Мертвому городу и Рыжему лесу. В Гримвуде 8 аномальных зон, 17 умных ландшафтов и около 40 тайников. Город «Южный»: (beta) Большое городское/пригородное поселение, повсюду мутанты и сталкеры. Эта карта самая большая из всех в Аномалии (на 15% больше, чем Затон или Юпитер). Он расположен между Свалкой, Темной долиной, Кладбищем грузовиков, Армейскими складами и имеет переходы к ним. Городок «Южный» имеет 7 аномальных зон, 37 смарт-террейнов, около 130 тайников и пару небольших баз свободы и бандитов (постараюсь добавить больше в будущем вместе с квестами). АТМОСФЕРА Предпринята попытка создать уникальный биом для каждой локации Новые текстуры окружения и травы для каждой локации - NZK MOD ANOMALY FLORA OVERHAUL v.3.1.3 Телевизор теперь показывает реальное видео, для мода была создана уникальная сетка вещания СЮЖЕТ Главный герой - Кайдановский, он же Кайдан, является сотрудником частного агентства "Омега". Основная задача главного героя – понять, кто же он такой, какое у него прошлое, что происходит в настоящем, что представляет собой это образование – Зона. Кто тот Стрелок, о котором ходит так много историй и слухов. Поиск «своего» жизненного пути, своего места в среде сталкеров, тех, кто приходит в Зону на некоторое время и иногда остается здесь навсегда, – вот главный стимул, который движет нашим героем пройти весь путь… В мод добавлены две новые основные сюжетные линии : 1. Добавлен основной сюжет NLC 2. Добавлена основная сюжетная линия из мода Вариант Омега Восстановлены многие квесты из S.T.A.L.K.E.R. Тени Чернобыля МНОГОУРОВНЕВЫЕ ДИАЛОГИ Огромное количество новых диалогов в игре Большинство квестовых персонажей теперь сможет провести с Вами бартер квестовых предметов Появилась возможность нанимать сталкеров для совместных рейдов С каждым NPC в игре возможно вести диалог Для удобства диалоги разделены по группам Каждый персонаж в игре может дать вам задание Создано больше уникальных квестовых персонажей Для всех персонажей на локации добавлены дополнительные сюжетные и обычные диалоги Новые диалоги для всех NPC в игре (!) Новые квестовые персонажи на Свалке, Кордоне, ТД и др. локациях создана цепочка торговли информацией - теперь Личный дневник возможно обменять на КПК с возможностью обнаружения тайника GPS маячки можно менять на КПК с координатами тайников (3к1) Сломанные КПК возможно обменять на новые КПК с доплатой + Сломанные микросмехы возможно обменять на Сломанные КПК - торговля информацией (на данный момент реализована торговля КПК с данными) - для удобства игроков диалоги разных квестовых линеек имеют разные цвета текста - диалоги, создающие атмосферу + восстановлены все рандомные диалоги из ТЧ Новые диалоги абсолютно для всех персонажей на локациях Добавлено огромное количество новых веток диалогов Добавлено очень много диалогов, абсолютно для всех персонажей на локациях - Изменены многие диалоги оригинала - Уникальным персонажам присвоены уникальные диалоги Всего добавлено более 2500 разговорных строк, по три ветки диалогов для обычных NPC, и по пять-шесть для уникальных персонажей. ПРОКАЧКА ПЕРСОНАЖА В игру добавлена прокачка навыков игрока - HarukaSkillSystem-v1.5.0 + Skills_Expansion 2.0 - v2.0.4 + Classes_and_talents_0.51 БАЛАНС Подверглись изменению отношения группировок к ГГ - теперь играя за Одиночек вы сможете выполнять задания Бандитов, Военных и Наемников (как в оригинальном CoP). Изменения отношений коснулись только ГГ и никак не влияют на игровой баланс. К слову, рано или поздно вам придется выбирать, на какую группировку работать, выполняя те или иные задания, так что сохранить нейтралитет будет достаточно проблематично. В целом, подобная концепция приближает игру к RPG и дает вам выбор, в какую сторону развивать отношения с той или иной группировкой. изменения коснулись только Одиночек, играя за остальные группировки отношения останутся такими же, как в оригинальной Anomaly АКТИВАЦИЯ АРТЕФАКТОВ Добавлена система активации артефактов (впервые для Anomaly!) Для каждого артефакта создана уникальная модель и HUD Артефакт Аномалия «Медуза» Трамплин диаметром 2м, 30% мощности «Каменный цветок» Трамплин диаметром 3м, 50% мощности «Ночная звезда» Трамплин диаметром 5м, 100% мощности «Выверт» Воронка диаметром 2м, 30% мощности «Грави» Воронка диаметром 3м, 50% мощности «Золотая рыбка» Воронка диаметром 5м, 100% мощности «Кристалл» Торрид диаметром 3м, 50% мощности[8] «Кровь камня» Карусель диаметром 2м, 30% мощности «Ломоть мяса» Карусель диаметром 3м, 50% мощности «Душа» Карусель диаметром 5м, 100% мощности «Бенгальский огонь» Электра диаметром 2м, 30% мощности «Вспышка» Электра диаметром 3м, 50% мощности[9] «Лунный свет» Электра диаметром 5м, 100% мощности A-LIFE Интегрирован Redone Collection + Semi Radiant AI 0.3 Пересмотрены многие smart-terrain Добавлены новые уникальные модели поведения NPC для множества локаций Полностью изменена система A-life Новая система респавна дневных и ночных мутантов КВЕСТЫ Добавлено более 1200 (!) второстепенных квестов из модов NLC7, Вариант Омега, адаптирован Dead Air Revolution II + Patch3 Увеличена разнообразность однотипных квестов Адаптирован DEAD AIR REVOLUTION PATCH 3 - новые квесты Адаптирован DEAD AIR REVOLUTION II - новые квесты Новые квесты (1000+ штук!) из мода Dead Air Revolution II и Dead Air Rebalance + квесты от NZK by death_dealer Dead Air Revolution II - это аддон на Dead Air, сделанный на основе Dead Air 0.98b и Dead Air Rebalance 1.2.5, приносящий более 700 новых квестов. Arszis Immersive Dynamic Tasks (адаптировано все кроме скрипта fetch) Igi Tasks GT Tasks Artefact Hunters LTTZ DC - 1.5RC18 Основные настройки и обновления: - Изменен квест «Живая легенда: Чемпион монолита», чтобы Эйдолон оправдал ожидания. - Пересмотрен квест «Mortal Sin: Urban Warfare»: враги появляются поэтапно, чтобы избежать ситуации, когда все силы Sin приходят в одно место одновременно. - Переделан квест "Mortal Sin: Endgame" согласно оригинальной концепции. - Добавлено несколько сообщений КПК для улучшения хода сюжета. КВЕСТЫ Dead Air Revolution II имеет большое количество разнообразных квестов, которые можно разделить на несколько групп: Сюжетные - это квесты, которые призваны раскрыть и показать специально заготовленный сюжет для игрока. Выделены жёлтым цветом в диалогах и КПК. Побочные - это квесты, которые можно выполнять свободно. Квесты обязательны для выполнения. Выделены оранжевым цветом в диалогах и КПК. Цепочки - это квесты, связанные с нахождением определенных предметов для НПС. Квесты идут друг за другом и не обязательны для выполнения, но награда после выполнения всей цепочки будет очень хорошая. Выделены оранжевым цветом в диалогах и КПК. Статистические - это квесты, которые отражают ваши способности выживания в Зоне. При выполнении данных квестов вы постепенно будете получать различные навыки. Выделены красным цветом в диалогах и КПК. ________________________________________ Количество новых квестов 17 сюжетных квестов для обычного режима 540 побочных квестов для обычного режима 540 цепочек квестов для обычного режима 23 квеста на исследование аномалий 33 квеста на поиски тайников Коллекционера 25 квестов для режима Dead Air Rerum 179 квестов для режима Dead Air Survival 24 квеста для режима Dead Air War Monolith ________________________________________ Типы квестов - принести предмет - найти предмет/объект/НПС - уничтожить НПС/мутантов/объект - ремонт предмета/объекта - установка предмета/объекта - дойти до точки - собрать 6 частей карты/документа - откопать тайник - взломать тайник/КПК - курьер, доставка посылок - закладка тайника - стрельба по мишеням - внезапное СМС/сигнал на КПК - рыбалка, наловить рыбу - вырубка деревьев, добыча дров - добыча скальной породы - захват вражеской территории - перехват вражеского груза - опрос/допрос НПС - взаимодействие с объектом/предметом - создание/крафт предметов - квесты с использованием CD диска - квесты с использованием Радиостанции - квесты с использованием Телепортатора - квесты с использованием Таймера времени - квесты с использованием Фотоаппарата - квесты с использованием Рации - квесты с использованием Ресивера - квесты с использованием Других приборов МИНИГРЫ 21, Кости, Русская рулетка ТРАНСМУТАЦИЯ АРТЕФАКТОВ Добавлена система трансмутации артефактов Для создании артефакта потребуется рецепт трансмутации и ингредиенты -изменена и дополнена система трансмутации артефактов -интегрирован Haruka EFP Artefact Transmutation -рецепты трансмутации из NLC теперь полноценно работают -трансмутация происходит при помощи специального прибора - трансмутатора артефактов (интегрируется в детектор, продается у Ученых) рецепт устанавливается в детектор при помощи трансмутатора артефактов устанавливаете трансмутатор в детектор (в описании моделей указано, подходит ли детектор для апгрейда), далее устанавливаете рецепт в детектор с установленным трансмутатором все рецепты трансмутации NLC добавлены в КПК (Заметки) общие рецепты для разных типов аномалий (Haruka EFP Artefact Transmutation) артефакты можно трансмутировать двумя способами – у торговцев (для крафта нужен рецепт), или в аномалии (предварительно установив рецепт в детектор с трансмутатором) АРТЕФАКТЫ • переработаны характеристики всех артефактов; • добавлено порядка 150 новых артефактов • восстановлены многие артефакты из ТЧ Два типа контейнеров – стандартные, NLC В мод добавлено множество новых артефактов (150+), артефакты разделены на три уровня, артефакты распадаются + Perk Based Artefacts • артефакты распадаются во время использования; • некоторые костюмы имеют по 5 или 7 слотов для артефактов; • максимальное количество артефактов на поясе увеличено до 18; ГРУППИРОВКИ Добавлены три новые группировки - Марадеры, Рейдеры и Охотники Марадеры враждебны к Игроку - благодаря этому в игре становится больше перестрелок и нестандартных ситуаций Рейдеры враждебны к Игроку Марадеры и Рейдеры нейтральны к Бандитам и Ренегатам Охотники базируются на Дикой Территории в лагере Присутствуют на всей территории Зоны Марадеры экипированы хуже, чем Рейдеры Перебалансированы сквады Бандитов Вступление в Охотники, Ренегаты, ISG (с квестами) Добавлены недостающие медики на Локации: - Хип теперь Медик на Кордоне - На Янтаре добавлен медик-эколог Добавлен новый тип торговцев - Торговец артефактами Их всего два в Зоне - это Осведомитель и Озерский Новые уникальные персонажи на Свалке – Торговец, Доктор, Дилер, Ремонтник Новые уникальные персонажи на Кордоне и Темной Долине ИГРОВОЙ ПРОЦЕСС ГГ видит сны (добавлен эффект timelapse) Увеличена сложность игрового процесса добавлена фоновая радиация в закрытых локациях - Новая система повреждения конечностей - Токсичный воздух и редкий кислотный дождь - Мясо животных и еда портится со временем - Внесены правки в actor.ltx для реализма и усложнения игры - Скорость передвижения теперь зависит от костюма - Экзоскелетам теперь необходим элемент питания - Переработан ассортимент торговцев - Изменены вещи на старте игры - Введена система бартера между игроком и НПС - Добавлено и сбалансировано снятие денег с трупов - Изменены анимации движения камеры - Добавлены анимации использования предметов - Интегрирован Level_Transition_Travel_Simulator - Изменены иммунитеты всех мутантов и сталкеров - Исправлены характеристики всех артефактов - обновлен скрипт txr_routes.script для диалогов DEAD AIR REVOLUTION - некоторые переходы (Армейские склады - Радар, Армейские склады - Рыжий Лес, Агропром - Подземелья НИИ Агропром, Темная Долина - Х18) открываются только после выполнения квестовых линий -цена за калибровку и покупку пси-шлема увеличена -цена за покупку переходов между локациями увеличена (только при отключенном режиме Отрытая Зона!) - проводники на начальных локациях не сопровождают в дальние районы Зоны -добавлены Дневники Контролёра (можно забрать с убитого мутанта) -на локации добавлены новые интерактивные предметы (на данный момент это радиоприемники, схроны, светильники) - адаптировано фоновое пси-излучение на дальних локациях (Рыжий Лес, Лиманск, Припять, Генераторы, ЧАЭС) из мода Grok GAMMA RC3 без пси-шлема на локациях на вас будет влиять пси-излучение - противогазы, фильтры, баллоны воздух на некоторых локациях теперь токсичен (исключения - Кордон, Бар, Кишка, Поляна, Болота, Затон, Юпитер, Милитари) вблизи лагерей сталкеров токсичный воздух не действует противогазам теперь нужны фильтры, установка фильтров анимирована - прицеливание расходует выносливость - КПК необходимо взламывать ОРУЖИЕ Новое уникальное оружие - Огнемёт, Гаусс-автомат, Гаусс-пистолет, Автоматическая Сайга, Миниган, Трубчатая бомба, Коктейль Молотова, Медведь из Metro восстановлены уникальные стволы из ТЧ и NLC – АК Стрелка, Ружье Охотника и т.д. Новое оружие – интегрирован мод B&S, а также некоторые стволы из SHOKER WEAPON MOD и MWpack (update4) Добавлен пистолет Маузер и ружье Винчестер Добавлен класс револьверов Дробовики и ПП можно устанавливать в первый и пятый слот Добавлена стационарная ПКМ-турель с возможностью установки НОВЫЕ МУТАНТЫ Новые виды зомби: зомби разделены на три типа 1 - классические медленные зомби 2 – гули (быстрый и обычный) 3 – джаггер Новые виды мутантов - Карлик-мутант, Химера-бестия, Леший, Волк, Саблезуб, Липер, Крысаволк, Коготь Смерти, Квакша, Червь, Слизень, Упырь, Кикимора, Амеба, Носач, Паук, Таракан, Заноза, Кротокрыс, Паразит, Гнилец, Стрекоза, Болотный Зомби Восстановлены вырезанные мутанты из Anomaly, новые монстры добавлены в сквады Паукам добавлены две логические модели поведения Добавлен динамический спавн мутантов (Dynamic Mutants + Nocturnal Mutants) на локации Для каждого мутанта добавлено несколько различных вариантов текстур, новые модели для некоторых монстров Контролер озвучен, гуманоидные мутанты имеют человеческие источники звука Новые монстры - добавлены новые монстры, монстрам из Метро 2033 добавлены оригинальные звуки новые ЛОРные модели снорков, контроллеров, зомби из Mutants Model Pack #1-2 - всем новым мутантам добавлены уникальные части тел - добавлены изменения Бюрера и Контролера от arszi + добавлены новые звуки контролера, зомби, псевдособаки Перебалансированы отношения монстров друг к другу, а именно: - Кровососы враждуют со всеми живыми существами - Собаки и псевдособаки охотятся на кабанов и плотей - Псевдогигант опасен для всех животных - Гуманоидные мутанты теперь относятся друг к другу нейтрально - Кошки худшие враги для крыс и тушканов Проведены работы по настройке баланса - теперь монстры не сжирают квестовых персонажей (по большей части), сбалансировано количество монстров в сквадах, на всех локациях теперь можно встретить различную живность, добавлены крысы (увеличено их количество, теперь их можно встретить везде и на каждой локации, для сталкеров они нейтральны) ГРАФИКА Интегрирована последняя версия ScreenSpaceShaders, а также Sky4CE -=SkyGRAPHICS=- MOD v2.0 RC4.1 Добавлен эффект хроматических аббераций во время дождя из мода PANORAMIC. Для Выброса добавлены новые звуковые эффекты и музыкальная тема - добавлены партиклы HollywoodFX 3 Создана уникальная система DUAL BUMP MAPPING НОВЫЕ АНОМАЛИИ Кисель, Амеба, Сфера, Зона нулевой гравитации - Адаптирован Eugenium Hazardous Anomalies +1.2 Eugenium Hazardous Anomalies FIX ANOMALY 1.5.0. BETA 2.4 REGIONS PATCH Новые аномалии + динамическая система спавна аномалий на локациях 10 совершенно новых динамических аномальных зон, основанных на обновленной системе случайного появления DoctorX. 1. Дюжина совершенно новых аномальных зон, которых раньше не было. Это: - «Тьма» - «Вспышка» - «Призрак» - «Жидкое золото» - «Зеленый дракон» - «Мефистотель» - «Сеть» - «Точка» - «Радар» - «Пресс» 2. Уникальная система случайного появления, основанная на скрипте DoctorX Dynamic Anomalies с кастомными улучшениями. Видимые вами аномалии зависят от местоположения. Чем ближе вы к центру Зоны - тем разнообразнее и опаснее аномалии. 3. Каждая аномалия обладает своим уникальным качественным эффектом частиц, звуком и ударом. Добавлена возможность спавна артефактов при смерти NPC или мутантов в классических аномалиях AI Полностью восстановлены функции AI pack RC Представляет собой набор из 3-х схем АИ для СТАЛКЕРа. 1) схема "гренадер, кидание гранат" доработана предыдущая версия: разные голоса у группировок при кидании гранаты; новые отметки на миникарте для гранат; исправлены ошибки; изменен алгоритм выдачи и удаления гранат; слегка изменена логика принятия решений. 2) схема "медик" Теперь NPC смогут лечить раненых друзей и нейтралов, если у них есть аптечка. Так же NPC может себя лечить сам, если ранен больше, чем наполовину. Опять же - если есть аптечка. Лечение происходит в спокойной обстановке при отсутствии врага 3) схема "тамагочи" теперь NPC можно продать какой-нибудь костюм и если его устроит, то он его оденет. так же можно кинуть под ноги - если устроит, то он поднимет. Кроме того введена система апгрейда брони - теперь NPC развиваются, вполне возможно встретить по прошествии времени NPC новичка, который обзавелся, например, костюмом сталкера или даже SEVA. Повышена меткость NPC, изменена модель поведения NPC активно меняют тактику в ближнем бою Изменен файл xr_danger.script – NPC адекватно реагируют на звуки Включен адекватный модуль паники NPC fleeing 0.33 NPC кидают болты для поиска аномалий и обходят их NPC и мутанты умирают в аномалиях (вероятность смерти для всех NPC – 5 %) Новая схема поведения NPC – грабитель-бандит Новые схемы поведения NPC – курильщик, искатель, пьянчуга НОВЫЕ ПРЕДМЕТЫ Уникальные КПК сталкеров – теперь их можно полноценно использовать, из уникальных КПК можно получить координаты тайников Добавлено множество квестовых предметов и записок, раскрывающих сюжет игры Новые позиции оружия POSITION VIEW by CEMENT + адаптация оружия из SHOKER WEAPON MOD by death_dealer + EFP Weapon RePosition Восстановлены и исправлены многие предметы для ремонта снаряжения у техников Добавлено несколько новых видов детекторов аномалий +Рация +GPS-маячок +Glowsticks +Разгрузка теперь имеет функционал в виде встроенного кармана для хранения предметов +Электронная записная книжка (NLC) Огромное количество уникальных квестовых предметов Восстановлены многие виды брони из ТЧ Добавлена броня из NLC Консервы могут быть облучены радиацией + токсичны РАЗЛОЖЕНИЕ ТРУПОВ Трупы сталкеров и мутантов разлагаются. У трупов и мертвых тел появляется эффект гниения за счет наложения декалей, а также звуковой эффект и партиклы. Спасибо xcvb за расширение и доработку скрипта по функционалу. Уникальная система удаления трупов, созданная для NZK - трупы после разложения превращаются в скелет. УЛУЧШЕННАЯ МОДЕЛЬ ПОВРЕЖДЕНИЙ Добавляет расчленение различных частей тела, когда кто-то наносит большой смертельный урон NPC. После смерти НПС истекает кровью. ТЕКСТУРЫ Новые модели учёных Новые модели и текстуры сталкеров Новые текстуры для множества предметов Текстуры окружения из NZK MOD 1.3: - текстура дверей, плакатов и некоторых поверхностей - объемный эффект и текстура дождя из NZK 1.3 (by Farsight) - текстуры окружения из NZK MOD, DEAD AIR, NLC - текстуры предметов - новые текстуры крови Текстура энергетика заменена на текстуру напитка "S.T.A.L.K.E.R." Восстановлены точки на радаре Анимированный RPG курсор из DEAD AIR Новая текстура инвентаря Частично интегрирован Simple_Autumn_Retexture_Desaturated Полностью переработано главное меню игры: Новая картинка переднего плана + видео из NZK 1.3 Впервые текстурам крови добавлен эффект хроматических аббераций и отражения (имитация жидкости) 4K текстуры ПДА + высококачественные текстуры карты Anomaly HD Models Addon / HD модели для Anomaly (обновлено) Anomaly HD Monsters Addon / HD модели мутантов для Anomaly Новые текстуры ландшафта и окружающего мира, новые текстуры монстров (некоторые были улучшены с помощью нейросети) Новый эффект кровавых следов Адаптированы текстуры ландшафта EXPEDITION и частично Misery ТРАНСПОРТ транспорту для езды требуется бензин добавлен новый автомобиль - внедорожник из HL2:EP2 добавлен новый автомобиль - внедорожник Hammer добавлен новый транспорт - квадроцикл, добавлены звуки квадроцикла добавлена уникальные текстуры для автомобилей новая модель УАЗ новый транспорт – ГА324, Жигули добавлен транспорт HD Car Definition Pack завести транспорт можно на клавишу «O» HUD Новые текстуры инвентаря (рюкзак диалоговое окно, окно бартера, ящики) - NZK MOD ANOMALY INVENTORY HUD RETEXTURE v.3.1 Уникальные текстуры инвентаря, интерфейса и диалоговых окон Восстановлено большинство видеозаставок из ТЧ - восстановлены сообщения ПДА для Энциклопедии - добавлены визуалы модели ГГ от первого лица для брони из NLC -обновленный инвентарь сортировка, новые функции, названия предметов на иконках -пятый слот теперь можно использовать под обрезы, пп, пистолеты, холодное оружие -в первый слот также можно ставить пистолеты-пулеметы Scorpion, МП-7, Кипарис, ПП-2000 и обрезы использовать обрезы в первом слоте можно одновременно с детекторами - Interactive PDA, Stalker Tracking System, Atrifact_signature_locator_1.0.2 МУЗЫКА 11 часов новой атмосферной музыки для первой радиоволны 25 часов эмбиент музыки для создания атмосферы ЗВУК Изменены звуки выстрелов для большинства стволов Новые звуки шагов ГГ, обновлены звуки состояния ГГ Дополнены истории у костров Уникальная озвучка для множества НПС Некоторые НПС говорят на украинском языке (добавлено для всех группировок) Переработан весь эмбиент игры Новые атмосферные звуки на всех локациях Звуки из Метро 2033, SoC, Dead Air и A.R.E.A. Новые уникальные звуки для всех монстров Огромная фонотека отобрана для создания особенной атмосферы Voiced_Actor_2.0_Russian_Version [reworked by NZK] Персонаж теперь озвучен, будет периодически говорить какие то фразы, если в игре вы находитесь с напарником, то персонаж будет озвучивать свои действия. Изменено радио Отдельно хочу отметить работу над радио - теперь это не попсовая чепуха, а реальный элемент атмосферы, теперь на радио возможно поймать переговоры, помехи и еще много чего, новой музыки добавлено свыше 5 часов - этому моменту уделено особое внимание Громкость композиций была настроена и сбалансирована На радио теперь две волны – первая волна это атмосферная советская музыка + аудиокниги и радиозвуки, вторая это саундтрек (эмбиент + некоторые композиции, подходящие по атмосфере к игре) Новые звуки для старых и новых монстров - Восстановлены звуки из мегафона на кордоне - Восстановлен и изменен звук аномального детектора + добавлена анимация экрана детектора Сварог ПОГОДА Интегрирован Panoramic Mod 2.1 + PM_COP_alpha для AtmosFear_3_CoP Теперь в Зоне будет возможно увидеть панорамы во время ясной погоды и иногда в дождь Изменен Выброс – теперь он отчасти напоминает классический выброс из ТЧ Изменен Пси-шторм – приближен к прототипу из билдов В мод интегрирован A.B.N.O.R.M.A.L. W.E.A.T.H.E.R.[1.0] (upd2) были добавлены погодные циклы 1. Atmosfear 3 2. Atmosfear 2 (CS) 2. SWTC 3. CGIM 2 (частично) 4. SFZ project Также остается оригинальная погода из NZK на базе NLC/Panoramic + два новых уникальных цикла химической погоды (химический туман) ПРЕДМЕТЫ Биноклю возвращена функция поиска живых существ (при наведении на живого НПС или монстра будет появляться рамка как в Тень Чернобыля) Новые предметы и оружие из Dead Air и не только Абсолютно новые предметы от NZK Восстановлен GPS маячок из AMK 1.4.1 КРАФТ -новые категории крафта Оружие, Броня, Патроны, Разное -добавлен крафт предметов из DEAD AIR -сбалансирован и изменен крафт -добавлены новые рецепты создания предметов - - Руководство по кузнечному ремеслу - Руководство по созданию оружия исправлено большинство багов и вылетов версии 3.1.3 множество мелких изменений в версию 3.1.4 включены все изменения предыдущих версий Дополнено 32 минуты спустя актуальные аддоны смотрите на moddb https://www.moddb.com/mods/nzk-mod-30-anomaly-150-rc19dead-air-revolutionnzkmod30-mod/addons добавлено два аддона для включения новых режимов игры - 1. Метро мод https://www.moddb.com/mods/nzk-mod-30-anomaly-150-rc19dead-air-revolutionnzkmod30-mod/addons/metro-mod-nzk-mod-314 2. Зомби мод (рекомендуется к установке вместе с основной сборкой) https://www.moddb.com/mods/nzk-mod-30-anomaly-150-rc19dead-air-revolutionnzkmod30-mod/addons/zombie-mod-nzk-mod-314 При установке аддонов не забывайте делать копии заменяемых файлов Дополнено 44 минуты спустя FIX240524 для версии 3.1.4 https://www.moddb.com/mods/nzk-mod-30-anomaly-150-rc19dead-air-revolutionnzkmod30-mod/downloads/nzk-mod-314-obt-hotfix
  8. Всем привет! Вызывая гнев многих, пойду против течения - с удовольствием отыграв трилогию, констатирую, что мод Жадность затянутое продолжение третьей части, которая мне кстати весьма понравилась. Да тот же трэш, тот же угар, но особо ничего нового, кроме щитов, нацистов и видеороликов. Этот труд - признаю, что автор потрудился - не стал каким-то прорывом, ещё больше удалился от классического сталкера. Не спорю, пару-тройку раз улыбнуло при прохождении, однако в какой-то момент сюжет превратился в бестолковую суетливую беготню - Слава быстрым переходам, благодаря которым это не так сильно утомило! Еле дотянул до концовки, ждал её с нетерпением. Итог: излишне переоцененный мод с затянутым незатейливым сюжетом, далекий от классики S.T.A.L.K.E.R. Советую мод к прохождению тем игрокам, кто ранее не проходил трилогию - после неё уже не тот эффект. Ставлю 5 звёзд из 10 исключительно из уважения к автору.
  9. Здравствуйте! Только подхожу к Саркофвгу,настает моментальный вылет ! подскажите лог прикрепил FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 46 [error]Description : [CScriptEngine::lua_pcall_failed]: invalid key to 'next' [20.05.24 21:48:04.788] ***************************[ScriptCrashHandler]********************************** [20.05.24 21:48:04.788] stack traceback: [C]: at 0x7ff7259b6030 [C]: in function 'set_weather_fx' ...\s.t.a.l.k.e.r. socga\gamedata\scripts\xr_effects.script:1678: in function <...\s.t.a.l.k.e.r. socga\gamedata\scripts\xr_effects.script:1677> ...��\s.t.a.l.k.e.r. socga\gamedata\scripts\xr_logic.script:593: in function 'pick_section_from_condlist' ...��\s.t.a.l.k.e.r. socga\gamedata\scripts\xr_logic.script:694: in function 'try_switch_to_another_section' ...���\s.t.a.l.k.e.r. socga\gamedata\scripts\sr_idle.script:26: in function <...���\s.t.a.l.k.e.r. socga\gamedata\scripts\sr_idle.script:17> ...��\s.t.a.l.k.e.r. socga\gamedata\scripts\xr_logic.script:498: in function 'issue_event' ...a.l.k.e.r. socga\gamedata\scripts\bind_restrictor.script:83: in function 'actor_update' ...a.l.k.e.r. socga\gamedata\scripts\bind_restrictor.script:13: in function 'actor_update' ....t.a.l.k.e.r. socga\gamedata\scripts\bind_stalker.script:624: in function <....t.a.l.k.e.r. socga\gamedata\scripts\bind_stalker.script:547> [20.05.24 21:48:04.788] ********************************************************************************* [20.05.24 21:48:04.788] ******************************************************************************** [20.05.24 21:48:04.788] !![LogStackTrace] Thread: [X-RAY Primary thread] [20.05.24 21:48:04.931] !!stack trace: ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72564DC49], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725638B66], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72563901F], Fun: [xrDebug::backend()] + [707 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72563929F], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7259B60A9], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->47] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFDE96354E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFDE967351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFDE96725C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFDE9673209], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFDE96B455C], Fun: [lj_tab_next()] + [332 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_tab.c-->605] + [13 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFDE963F082], Fun: [lua_next()] + [50 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->896] + [32 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7259B7D82], Fun: [CScriptStorage::LogTable()] + [182 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->68] + [14 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7259B7F9F], Fun: [CScriptStorage::LogVariable()] + [511 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->107] + [18 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7259B7C19], Fun: [CScriptStorage::dump_state()] + [149 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->54] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7259B80B4], Fun: [ScriptCrashHandler()] + [64 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->158] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725638B3C], Fun: [LogStackTrace()] + [20 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->72] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72563901F], Fun: [xrDebug::backend()] + [707 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7255EB960], Fun: [CEnvironment::SetWeatherFX()] + [220 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\Environment.cpp-->266] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725A89DDD], Fun: [set_weather_fx()] + [569 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\level_script.cpp-->110] + [569 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725AA07CE], Fun: [luabind::detail::free_functions::function_callback_s<bool (__cdecl*)(char const *)>::apply()] + [50 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\luabind\function.hpp-->229] + [29 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725DAD397], Fun: [luabind::detail::free_functions::function_dispatcher()] + [231 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\src\function.cpp-->138] + [13 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFDE96354E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFDE963F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725DAC7D4], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725D6B79E], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [74 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [15 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725D6B51D], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [101 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->35] + [101 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72590B57E], Fun: [CGameObject::shedule_Update()] + [378 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\GameObject.cpp-->831] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725A59133], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->328] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7259E9476], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->195] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7258ECA90], Fun: [CActor::shedule_Update()] + [976 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1082] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7255E3C9E], Fun: [CSheduler::Update()] + [342 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->452] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7258F287D], Fun: [CGamePersistent::OnFrame()] + [729 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->613] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72561718B], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725616C2B], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725615DC9], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725616917], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7255E004A], Fun: [Startup()] + [998 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7255E06BC], Fun: [WinMain_impl()] + [536 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7255E084B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429] ! Module: [C:\Users\miros\OneDrive\������� ����\S.T.A.L.K.E.R. SOCGA\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF725DE73DA], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFE3DD9257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFE3E08AA48], Fun: [RtlUserThreadStart()] + [40 byte(s)] ! [20.05.24 21:48:04.931] ******************************************************************************** xray_miros_20-05-24_21-44-12.log
  10. Сборка АИ сетки, жалуется на glow_orange2.thm. Преобразовал текстуру из dds в jpg из jpg в thm. До этого ещё 2 текстуры так конвертировал и всё работало, на них жалоб не было. А здесь я и менял, и заново конвертировал но всё насмарку. | | * Loading thm file: glow\glow_orange2.thm FATAL ERROR [error]Expression : assertion failed [error]Function : xrLoad [error]File : f:\s.t.a.l.k.e.r.sources\x-ray_universal_compiler\src\utils\xrcompiler_ai\compiler_load.cpp [error]Line : 326 [error]Description : THM->r_chunk(THM_CHUNK_VERSION, &version)
  11. monk

    True Stalker

    Брат, я тебя разочарую - на серию S.T.A.L.K.E.R. нет установленного канона/лора, поэтому чтобы не придумали разрабы (данного мода и вообще - все разрабы любых любительских модов) - это будет считаться каноном. Вот такой парадокс, брат.
  12. Записал небольшой подкаст про S.T.A.L.K.E.R. Mobile и Picnic in the Oblivion.
  13. Подскажите пожалуйста, что может означать эта ошибка: Expression : assertion failed Function : CGameSpawnConstructor::load_spawns File : f:\s.t.a.l.k.e.r.sources\x-ray_universal_compiler\src\utils\xrcompiler_ai\game_spawn_constructor.cpp Line : 153 Description : m_game_info->section_exist("levels") Я некоторое время не работал с СДК, сейчас вернулся, добавил новые уровни, пересохранил спавн, решил закомпилить тестовый all.spawn, и на тебе, оно крашится в самом начале и выскакивает вот это. При том оно делает это на всех уровнях, даже тех, которые я не трогал, и на разных компиляторах (а данном случае ошибка взята из компилятора скайлоадера, но оно примерно одно и то же пишет везде). По сети я вообще ничего про это не могу найти адекватного, и я вроде бы ничего с СДК особо не делал, чтобы все сломать, уровни как были прописаны во всех конфигах, так там и остались, и я сейчас вообще потерян и даже не понимаю, куда копать. Вот другой компилятор что пишет, например: Expression : assertion failed Function : CGameSpawnConstructor::load_spawns File : game_spawn_constructor.cpp Line : 72 Description : m_game_info->section_exist("levels") Дополнено 6 минуты спустя Вроде решил проблему, заменив файлы game_levels и game_maps_single на те, чтобы были в билде уже, видимо с ними произошел какой-то corruption
  14. Конечно юридически вы им ничего не предявите кроме вранья за вот такую формулировку... S.T.A.L.K.E.R. 2: Heart of Chornobyl — Final Release Date Announcement Можно ли под формулировкой финальная релизная дата понимать что-то другое, кроме того, что это окончательная дата и больше переносов не будет? Если только не начать юлить мол анонс финальной даты релиза состоится 5 сентября, а не релиз игры.... А можно потом сказать: Мы очень старались и просим отнестись с пониманием к переносу до мая 2025 г...
  15. Группа блогеров раскрыла тайну многочисленных страйков контента по S.T.A.L.K.E.R.. За последний год их получали крупные игровые ресурсы, владельцы небольших и популярных каналов на Youtube, администраторы сообществ ВКонтакте и других социальных сетей. Многочисленные страйки прилетали и на ресурсы AP-PRO, а некоторые даже были на грани удаления. Первым делом, 5 дней назад, вышло большое видео от блогера DeadP47 c расследованием ситуации со страйками. Автор видео привел достаточно фактов указывающих на то, что за большинством страйков стоит не GSC Game World, а мошенник, выдающий себя за сотрудника компании. Его личность в сталкерском комьюнити многим должна быть известна - это Daniil Nexus. На момент выхода ролика он числился администратором сообщества Вестник Того Самого Сталкера, а также принимал активное участие в распространении слитых материалов и билдов S.T.A.L.K.E.R. 2. Сегодня, 16 мая, уже на канале iXBT games, что тоже изрядно пострадали от страйков, вышел еще один ролик, где сам Daniil Nexus поведал причины своего поступка, рассказал, что он из Киева и в настоящий момент учится в школе, а также раскрыл детали рассылки страйков. Он пообещал больше не отправлять страйки, снять уже отправленные, а также готов в ближайшее время выступить со своим обращением к сообществу. AP-PRO.RU, 2024 г. Читать далее
  16. Группа блогеров раскрыла тайну многочисленных страйков контента по S.T.A.L.K.E.R.. За последний год их получали крупные игровые ресурсы, владельцы небольших и популярных каналов на Youtube, администраторы сообществ ВКонтакте и других социальных сетей. Многочисленные страйки прилетали и на ресурсы AP-PRO, а некоторые даже были на грани удаления. Первым делом, 5 дней назад, вышло большое видео от блогера DeadP47 c расследованием ситуации со страйками. Автор видео привел достаточно фактов указывающих на то, что за большинством страйков стоит не GSC Game World, а мошенник, выдающий себя за сотрудника компании. Его личность в сталкерском комьюнити многим должна быть известна - это Daniil Nexus. На момент выхода ролика он числился администратором сообщества Вестник Того Самого Сталкера, а также принимал активное участие в распространении слитых материалов и билдов S.T.A.L.K.E.R. 2. Сегодня, 16 мая, уже на канале iXBT games, что тоже изрядно пострадали от страйков, вышел еще один ролик, где сам Daniil Nexus поведал причины своего поступка, рассказал, что он из Киева и в настоящий момент учится в школе, а также раскрыл детали рассылки страйков. Он пообещал больше не отправлять страйки, снять уже отправленные, а также готов в ближайшее время выступить со своим обращением к сообществу. AP-PRO.RU, 2024 г.
  17. S.T.A.L.K.E.R.-юга вы знаете, как добавить анимацию к определенному оружию? я попытался отредактировать файл weapon .ltx в папке config и файл .anm в папке animation, но это не работает должным образом.
  18. Вообще-то вы радикально не правы. S.T.A.L.K.E.R. с самого первого дня, и даже раньше, еще до выхода ТЧ, самими создателями позиционировался именно как компьютерная игра в жанре шутера от первого лица с элементами RPG и survival horror. Именно поэтому пострелушки в Сталкере - это самое основное и главное. Это основная проблема всей серии Сталкер. Мы ждем чего-то большего, а нам предлагают всего лишь шутер в стиле "убей-их-всех". Они респятся, а ты стреляй. Они респятся - ты стреляй. Притом в финала ТЧ, и особенно ЧН, шутер совершенно вырождается в тупые коридорные пострелушки. Иди по коридору - стреляй во все, что видишь. Красота...
  19. Для сталкерского сообщества, почему С2 так и не вышел или выйдет вопреки. Вспомнить всё - конечно сильно сказано, если дотошно вспоминать даты каждой мини новости, каждого скрина, каждого рендера батона, все равно многое не вспомнить, тут скорее своё личное авторское воспоминание на тему как я ждал сталкера 2, вообще все началось с того, что ожиданиям С2 был посвящен фанатский канал тяп-ля сделанный на коленке, но лампово и душевно, озвученный синтезатором речи "Мистер Химера", сейчас там все видео скрыты с доступом по ссылке, но ниже вы несколько увидите(да и в прошлых блогах доступно, если не лень листать). Короче набралось разного материала на подумать, Червонец поднял тему, и я понял, что это все надо как-то собрать в рассказ для сталкерской истории, скорей всего в будущем на релизе С2 сделаю ссылку на этот блог в обзоре игры, какой бы она там не вышла, а скорей всего она выйдет тогда, когда я все что тут постил забуду, буду перечитывать как в 1-ый раз. В блог будут вплетены некоторые муз-клипы для передачи авторского настроения в момент написания блога. Началось всё понятно дело с 1-го сталкера. 1-ую часть Сталкера делали на собственном движке, другие люди в другой нормальности (экономико-политическом состояние мира), разрабатывали и придумывали с нуля по мотивам книги Стругацких, у них не было перед глазами модово и внушительных аддонов по сталкеру в отличие от современной GSC(2018 г.), когда делали отчитывались и показывали что сделано, по большому счет 1-ый сталкер сделала будущая 4a games, про то как делался сталкер можно написать 10000-страничную книгу + 3 книги про билды. Чистое Небо и Зов Припяти сделали будущие девелоперы Сурвариума, который пилили на основе отмененного С2 (2011) (онлайн игра, которую спустя много лет официально закрыли) S.T.A.L.K.E.R. 2 (2011) — компьютерная игра в жанре шутера от первого лица с элементами ролевой игры, разрабатывавшаяся GSC Game World на собственном движке X-Ray, обновлённом до версии 2.0 и лицензированном физическом Havok. Всемирным издателем являлось бы подразделение GSC World Publishing. Полноценная разработка началась после выхода «S.T.A.L.K.E.R.: Зов Припяти», хотя первые наработки осуществлялись ещё до выхода «S.T.A.L.K.E.R.: Тень Чернобыля», анонс состоялся 13 августа 2010-го года на официальном сайте игры, выход был запланирован на 2012. Но впоследствии 9 декабря 2011-го года в 15:37 появилась информация о закрытии компании и об отмене разработки игры (BRUTTO – 12 обезьян) "Сюжет игры был длинный, я не вникал, но если вкратце, то Стрелок вернулся в Зону, там какая-то болезнь, и начинают выяснять, что к чему."(gameru.net) (☣️ Оставшихся 50 миллионов людей держат в клетках под землей, 5 миллиардов уничтожены вирусом ☣️) Андрей Левицкий говорит о сценарии игры в самом начале видео с 0:31 секунды Происходит диверсия в НИИЧАЗ. В зоне объявилась корпорация, экспериментирует с лекарством, что приводит к заражению сталкеров в зоне. Спустя 7-8 лет после отмены Сталкер 2 (уже не плохо звучит, для человека не знакомого со сталкером) в 2018 г. объявляется разработка С2, Григорович довольный сидит с друганом и прикидывает какой он сталкер забубенит и повторит финансовый успех польской студии Ведьмака 3 и грядущего на тот момент киберпанка. (Johnny Cash - Hurt) Первый раз они что-то показывают в 2020 г. полусиниматик ролик локаций. PR компания в принципе начинается с троллинга сообщества батонами. Второй раз в конце 2020 г. анонс геймплея в Припяти под струны Сплина. Между делом происходит шифровальная тема, такое себе заигрывания с аудиторией, но в итоге к какой-то лорной информации оно приводит. Третий раз мартовские модельки персонажей и оружия + зубы, 4-ый раз летом 2021 они показывают уже Метро Стайл синиматики и дают конкретную дату релиза, после чего начинается волна предзаказов. 9 июн. 2021 г. - важный стрим ( Ты Не Верь Слезам ) Если с датой определились и не очканули показать на выставке майкрасофт, значит в дате уверены были подумал я , хоть геймплея в опенворлде не показали, из разряда рандомной прогулки, но я уже на эйфории объявленной даты релиза побежал брать предзаказ, я даже не мог предположить, что дата заведомо ложная, что разработчики после прошлого опыта 10 раз не подумали перед тем как назвать дату... Идет время, зимой (декабрь) 2021 г. выходит журнал с материалом по игре, а тут надо понимать, что между показами зачастую проходит пол года или более, ну народ начинает думать, что это первые ласточки начинающейся PR компании. Да-да, как бы не так. Потом начинает нарастать недоумение, а где собственно материалы по игре, релиз тут буквально через 4 месяца и все, пошло поехало. Начало 2022 г. стреляют салюты, открывают шампанское, до релиза сталкер 2 по имеющейся на тот момент информации 3-4 месяца, и уже тогда видные блогеры признанные GSC братством зоны в НГ стриме начинают интересную дискуссию достойную войти в истории сталкерского сообщества, на мой взгляд. 47:53 - пророческий момент из подкаста «Отвратительные мужики» #210 Кстати в начале 2021 г. эти же ребята пригласили Глуховского и попросили пояснить почему GSC не конкуренты 4a games, он ответил, что всех талантов загребают себе, что-то в таком духе, спустя время как это интервью настоялось и страсти поутихли на фоне переносов, мы уже как минимум понимаем, что нам сильно наврали как про релиз в апреле так и 8 декабря так и о состояние проекта, очевидно, что игра от изначальной даты релиза настолько далека, что её даже к декабрю 2022 не смогли бы выпустить. Ну прекрасно, лукавые девелоперы глядя вам в глаза готовы назвать заведомо ложную дату. ( ➡️54:13 ) Летом 2022 демонстрируя готовую к релизу игру GSC показывают откровенно неубедительный ролик худо-бедно созданный нанятым мододелом будто на сорс фильм-мейкере, в догонку рассказывают как ведущий программист Ai и пару коллег пошли воевать, что как бы понятно и закономерно. Тут я понимаю, что мое терпение уже переполнено, создается стойкое впечатление, что в период 2018 по конец 2021 г. билда игры как такового у них на руках нет, а чтобы что-то показать для выставки надо садится и в поте лица собирать на скорую руку катсцену (что в случае готового билда игры не проблема, таких сцен там должно быть в избытке, в игре то на 60 км квадратных и на тот момент выйти она собиралась 3 месяца назад, примерно) Сумма косвенных подтверждений складывается в желание отменить предзаказ и сбавить градус хотелок от этого проекта, я редко предзаказываю и покупаю игры, покупаю если они того заслуживают, сталкер 2 в теории по хорошему заслуживал, поддавшись романтичным порывам взял игру по региональной цене в стиме за 110 евро. (цена неплохих ботинок или цифровой читалки, или фирменного бинокля от nikon) ( LUMEN «Гореть» ) Прощальный видос Неважно, Кто. (перезалив https://wdfiles.ru/M5vh ) Блогер "Неважно, Кто." выходит из сталкерской темы, объясняя свое решение очень подробно, не хочу особо разжевывать детали по теме реквизитов GSC и рисков для игроков РФ, Ахмед более подробно про это все рассказывает и поясняет в том самом видосе с сжиганием толстовки. Человек долгое время разбирал даже самые незначительные инфоповоды ради монетизации на ютубе, пилил качественные материалы вокруг сталкера и даже дорвался до Бочарова и организовал интервью (см. ниже под спойлерами про Бочарова). Хотя в том самом НГ стриме чел искренне негодует, мол ну как так, ничего по игре не показывают, она вот-вот выйдет, и сраной демки игровой показать не могут. По мимо финансовой стороны, тут есть чисто личная заинтересованность в проекте как игрока, связанная с ностальгией и тем 1-ым разом когда впервые поиграл в ТЧ. --> Раньше фанател от GSC, а теперь сливает билды и кошмарит студию. Острое интервью с главным хейтером разработчиков S.T.A.L.K.E.R. 2 — Неважно, Кто. Выжимать капли из новостной пустоты приправляя это дело желчью в основом продолжает "Бесницкий" и по инерции не может остановиться Антишнапс, к слову Бесницкий обещал в крайних видосах прекратить это бессмысленную карусель охренительных новостей С2. По известным причинам игра лишилась русской озвучки и ушла из RU региона. ( Falling In Reverse - "ZOMBIFIED" ) Что мы имеем: GSC изначально на выгодных позициях, мододелы сформулировали сталкер какой они хотят в итоге (ну это типа сродни примеру Скайрима созданного благодаря модингу моровинда сообществом), предельно конкретный, понятный и геимплейно тестируемый годами модосталкер, который можно детально разобрать, в плане: что, зачем и почему было добавлено и какой профит в геймплее. У них были конкретные моды в виде референсов С2 (моды семейства Call of Chernobyl (сборник всех лок трилогии на модифицированном движке ЧН и Зова Припяти), Ганслингер (образцовый оружейный мод с 1000 деталями) + разные другие моды и вагон готовых идей из прошлой трилогии...) Вся их (GSC) работа заключалась в том, чтобы на готовой технологии UE склеить прошлую трилогию в готовую новую игру, с налетом художественного времени прошедшего с прошлого посещения зоны игроком. Программа минимум - склеивания трилогии в одну игру, на что хватает в принципе сил одного энтузиаста для выполнения 20% работы, а у них в GSC там команда якобы есть. Сталкер это такая игра, где ты 60% времени бродишь по пейзажам и стреляешь существ имитирующих жизнедеятельность, генерить ЧЗО локи не супер сложно. Мододелы в одно рыло делают моды в стиле вся Припять достоверно по картам зайти в каждый дом и т.д Девелоперы из GSC могли бы создать всю Припять и использовать её во всех возможных демонстрациях соревнуясь с Атомным Сердцем в реалтайм CG скилах (движок позволяет) Технология UE5 позволяет запихивать много геометрии, заваливать локации неотесанными кусками фотограмметрии(не сильно преувелечение по сравнению с ограничениями X-ray), движок сам все оптимизирует...(а в свое время многое ограничивало создателей 1-го сталкера, они хотели все локи в опенворлд, да так чтобы и 4-ый пентиум тянул) Девелоперы к началу 2022 г. даже программу минимум не склеили, моя субъективная догадка-теория: имело место вывода денег финансирования из проекта (первый раз на ковид панике, 2-ой раз из-за военной паники) и сокращения команды до студентов согласных на копейки. (Бочарову то на лицуху The Legend of Zelda: Tears of the Kingdom хватит то сейчас?) Для истории, подборка выступлений Захара Бочарова (Бонус к интервью Бочарова, наличие компрометирующего исходника на 4 часа) Что точно есть по С2 если судить из показного на момент января 2022 г.? Арт сторона проекта, модели объектов и персонажей, наработки по анимациям, система генерации сталкеров(если верить ролику с зубами), участки локаций на UE5 частично собранные в фрагменты открытого мира, частично переработано из концептов и материалов прошлых лет из отмененного с2 2011 (что официально отрицали, но на деле использовали). Большие сомнения вызывает техническая сторона вопроса, игра как механизм на который насажено всё, когда на участках локациях живет мир и обеспечивается приемлемый геймплейный опыт, во всю работает так называемый A-life 2.0 и можно фриплеить делая квесты как в Ведьмаке 3. Была показана в основном работа художников. Тут хочется привести очень яркий и знакомый сообществу мододелов пример: показать красивый Фрозян как заявку проекта и проделать техническую сторону вопроса 2 разных истории, где 1 сторона связана с лукавством, недосказанностью, художественностью и пиаром, а вторая с потом, кровью и пикселями. Известно, что студия GSC переехала в Чехию, не известно в каком составе и ведутся ли работы в полном объеме (скорее нет, чем да, ниже отрывок из интервью Ясенева это подтвердит). Есть мнение, что настоящая разработка началась с трейлера 2021 г. после того как было продемонстрирован конкретный художественный облик игры т.е конкретно С2 на UE движке будет выглядеть так, сталкеры конкретно такие, игровые анимации такие, ситуации в игре такие, реакция сообщества на такой облик игры такая и такая-то, им дают добро, мол набирайте больше людей, вот вам еще денег. (т.е то что мы подразумеваем как нормальная разработка, то началось в середине 2021 г. и спустя 8-9 месяцев ушло в турбуленцию). ( Програміст S.T.A.L.K.E.R. 2 — про розробку рушіїв з нуля, унікальні рішення в Survarium та службу в теробороні ) Ясенев подтверждает, что уже 9 месяцев не работает над проектом S.T.A.L.K.E.R. 2. а только консультирует. (Плюс он говорит, что GSC жертвует средства на разные необходимые штуки параллельно разработки. (гуглите по цитате Ясенева) Полностью открытый мир и система симуляции жизни A-Life 2.0 (есть ли в игре вообще? ) ( ВОЙНА ГРУППИРОВОК STALKER ANOMALY 1.5.1 ) Разбор нового трейлера и скриншотов S.T.A.L.K.E.R. 2: Heart of Chornobyl (TheWolfstalker, 2023) моменты про AI ботов: 🔎 5:15, 8:24, 15:59 Усовершенствованная система искусственного интеллекта бросает серьёзный вызов даже опытным сталкерам, мотивируя искать уникальные боевые тактики в противостоянии с разнообразными противниками. Технология симуляции жизни A-Life 2.0 позволяет почувствовать себя частью целостной экосистемы, где многие действия игрока могут привести к неожиданным и глобальным последствиям. Обещано, что будет не просто A-life который они могли скопировать с Зова Припяти (его тут я тоже не увидел), а прям A-life 2.0, внимательно смотрел трейлер, чтобы увидеть хоть какой-то момент с отрядами сталкеров и рандомными стычками NPC с мутантами или врагами, почему-то такого в крайнем видосе нет, просто пока не показали? (OMNIMAR - Ресурс) Игра похожего объема от рокстаров в более удачных обстоятельствах и большими бюджетами для разработки, с скандалами о переработке сотрудников заняла 8 лет разработки. А сейчас как не трудно догадаться по всем направлением трудности. Стрим помогающий прозреть и угомониться всем тем у кого с полунамека сырой демки уже рисуется в уме целый мир за кадром с неугомонным желанием там побегать и вкладывать в чекинг новостей обсуждения и т.д. свыше 10 лет, а потом вам говорят извините не вышло, ловите сырые неиграбельные билды. 1:38:48 - из стрима про слив фрозяна, уже будучи разработчиками игр, гости стрима вспоминают о модинге и разговор зашёл о С2, высказали скептическое отношение опираясь на реальный опыт. Графика S.T.A.L.K.E.R. 2: Heart of Chornobyl использует весь потенциал движка Unreal Engine 5 и технологии фотограмметрии для создания максимально реалистичной и впечатляющей графики, погружающей в игровой мир с первого взгляда. Кто-то говорит графон как в метро, кто-то говорит это запредельный уровень графона, фото реализм не виданный ранее, многие не видели других игр годами и сравнивают с модами сталкера. Субъективно мне кажется это не сильно далеко от какого нибудь Far Cry 4 (2014 г.) Почувствуйте разницу в системных требованиях. FC4 рекомендуемые Процессор: 2.5 GHz Intel® Core™ i5-2400S or 4.0 GHz AMD FX-8350 or better Видеокарта: NVIDIA GeForce GTX 680 or AMD Radeon R9 290X or better (2 GB VRAM) Системки S.T.A.L.K.E.R. 2 минимальные AMD Ryzen 5 1600X / Intel Core i5-7600K, Видеокарта: AMD Radeon RX 580 8GB / NVIDIA GeForce GTX 1060 6GB FC5 А тут получается сопоставимо с 3-им Ведьмаком (фентезийной игрой с насыщенной художественной палитрой) Да в с2 значительно больше опенворлд, насыщенность геометрией и число полигонов в модельках, все плюшки UE5, но это все не отменяет тот факт, что игра выглядит как шутан типа Far Cry 4-5, скорей всего дело в стилистике, а не технологии Это не плохо и не хорошо, норм, сойдет.👌 (AMATORY - Остановить время) Выйдет в 2023 г. ? (AYIA 'Easy') добавлено 12 марта 2023 г. По мнению инсайдера и людей, которые знакомы с широким спектром материалов по игре, разработка «в лучшем случае» завершена на 25%. Есть информация о возможном состоянии команды разработчиков GSC Game World. https://www.igromania.ru/news/124187/Yeksklyuziv_utekli_novye_izobrazheniya_S.T.A.L.K.E.R._2.html добавлено 30 августа 2023 г. (год без С2 https://wdfiles.ru/M8vd ) - ( prop_govno.webm ) Совместный стрим с Ником Фростом (анонс слития 2-го билда по С2) Gamescom 2023 С2 трейлер разбор косяков Реакция на трейлер S.T.A.L.K.E.R. 2: Сердце Чернобыля - Болты & Пули + мнение Независимый отзыв с геймскома о С2 О С2 от редакции KGпортала ( https://wdfiles.ru/M8v1 ) ( критика от редскина ) Летний слив Билда После слива билда и материалов по С2 относительно опенворлда прояснилось многое, достаточно просторно, но сыровато, много где на локациях опенворлда проблемные места + более менее норм сюжет. Недавно отгремел геймском, игра до сих пор выглядит сырой, девелоперы не могут внятно запруфить наличие и работоспособность A-life 2.0 Если бы не отменил предзаказ летом 2022, то отменил бы сейчас от увиденной халтуры. По сравнению с Far Cry 4 фауна мутантов выглядит недоработанной, подробнее тут (ссылка) С момента крайне демонстрации относиться к данной поделке GSC как к игре несерьезно, это не игра, её не разрабатывают достаточно серьезно чтобы это можно было назвать игрой, мы имеем дело с фанатским официальным самостоятельным и бюджетным аддоном на UE5, что-то типа инди разработки, как если бы gsc наняла просто команду мододелов и дала им задачу сделать аддон на ue5, дешево и сердито. (EvgenGrig.webm) Так что не надо удивляться васянству в виде мыльно-пузырных аномалий, будь это серьезной разработкой там бы провели исследование эффектов и возможностей UE5 и такую бы лажу ( 0:29 ) не лепили. Что касается RU озвучки вообще до лампочки, я считаю весь западный контент надо потреблять в оригинале впитывать язык чтобы больше никогда не иметь проблем с локализациями и кривотолками перевода. (стараюсь смотреть аниме, фильмы, сериалы на английском, даже какие-то книги почитывать) Что касается переносов, то перенести еще могут как нефиг-нафиг, но тут есть нюанс, если Фил Спенсер решил поставить им дедэнд к которому им надо собрать хоть какуе-то поделку, то такое они собрать смогут к марту 2024, но это будет такое себе как игра с проблемами как на релизе ЧН, но как аддон инди проект норм, типа Lost Alpha от GSC. (Я ПОГРАВ S.T.A.L.K.E.R. 2, Двічі... | OLDboi) ( Enjoykin - Братишка ) Лично у меня все это вызывает ностальгию по хорошим и крепким шутан-песочницам типа far cry 2, FC3 и FC4 которые сейчас хочется переиграть с осознанием и пониманием насколько тогда умели и могли и лучше уже не будет. ( Как играется Far Cry 2 в 2023 ?) 8 сентября 2023 г. S.T.A.L.K.E.R. 2: Сердце Чернобыля: Что было на Fear Fest 2023? (читать далее) - Мир игры будет постоянно меняться. Те места, которые ранее были безопасными, могут быть захвачены врагами или заполонены аномалиями (из интервью с презентации хоррор игр, разработчик из GSC) Вы хотите сказать, что предусмотрена механика рандомных аномалий? И в этот раз это не враньё как во времена ЗП со слов Яворского? В билде С2 каждая конкретная аномалия помещена в то место, которое художественно заранее подстраивали под размещение аномалий, предпологая, что конкретно в этом месте аномалия будет постоянно... Такую сказку нам еще Яворский втирал в 2009 г. как в ЗП небыло рандомных аномалий так и в С2 я что-то не видел в билде, не уверен что будут т.к это сложно тестировать в игре и простые базовые вещи судя по всему что доступно посмотреть еще не готовы на должном уровне и вряд ли будут на релизе готовы полностью. 5:36 - вы когда-нибудь видели в Зове Припяти перемены аномалий после выброса? Или он имел виду полтергейста летающего по кругу? А не то что внезапно после выброса на дороге у портовых кранов возникнет "карусель" которой там ранее небыло? Технологически UE5 позволяет сделать не просто рандомные аномлии, но и то, чтобы они рандомно повреждали геометрию создавая вырез или дыру в стене (аля порезанные аномалией автобусы в Лимаснке) Другой вопрос, что ГСЦ не пытались и топчутся на месте, чтобы просто заставить игру работать и быть не хуже хотя бы Зова Припяти....т.к на большее просто не хватит таланта и скилов... NEXTGEN Terrain Physics In UNREAL ENGINE 5 - реалтайм деформация геометрии и террейна (если тут показаны метеоры, то применительно С2 это должны были быть рандомные деформация от рандомно возникающей аномалии....после выброса) 9 сентября 2023 г. В офисе разработчиков S.T.A.L.K.E.R. 2 пожар подпалил серверы, походу опять перенос + комментарий iXBT game (источник 1) (источник 2) "Самый важный сервер и еще два пострадали от пожара. И могло ли это событие как-то повлиять на завершение игры, на данный момент у нас нет никакой информации." Обсуждение пожара на ap-pro (ссылка) Пожар GSC в Праге Ноябрь 2023 "В Сети появились сообщения о смене владельца GSC Game World' UPD. По данным YouControl, Григорович Сергей Константинович не является конечным бенефициарным владельцем GSC GAME WORLD GLOBAL LTD (ООО «ГСК УКРАИНА») с 22 сентября 2023 года. Им стал Криппа Максим Владимирович, также владеющий киберспортивной организацией NAVI, и которого связывают с онлайн-казино. ( Nirvana - The Man Who Sold The World ) Журнал Forbes Ukraine ( https://forbes.ua/ru/news/maks-kripa-stav-edinim-vlasnikom-rozrobnika-gri-stalker-zasnovnik-ta-kolishniy-vlasnik-grigorovich-ofitsiyno-vidaleniy-u-reestri-15112023-17268 ) Макс Криппа стал единственным владельцем разработчика легендарной игры S.T.A.L.K.E.R. Теперь уже официально Ключевые факты О том, что Максим Криппа является владельцем GSC Game World, впервые Forbes сказал соучредитель студии Maincast Виталий Волочай в марте 2023 года. «Наш инвестор – уникальный случай в киберспортивном бизнесе, это инвестор, в портфолио которого есть профильные активы – GSC Game World, работающий над легендарной игрой S.T.A.L.K.E.R., клуб NAVI, поэтому он прекрасно понимает наш бизнес», – утверждал Волочай, комментируя связи компании с Криппой. Официально изменения в реестрах произошли 22 сентября 2023 года. Тогда соучредителя компании ООО «ГСК Украина» Григоровича Сергея Константиновича официально удалили из владельцев бенефициара, свидетельствует Opendatabot. Теперь единственным основателем украинского юрлица «ГСК Украина» значится зарегистрированная на Кипре GSC GAME WORLD GLOBAL LTD. Ее конечным бенефициаром является Криппа Максим Владимирович. Он значится как гражданин Украины, но зарегистрирован в ОАЭ. ООО «ГСК Украина» (английское название GSC UKRAINE LLC) – новая компания, зарегистрированная 8 марта 2023 года. Ее уставный капитал – 100 000 грн. С 21 сентября 2023 года компанией руководит Ткаченко Екатерина Владимировна. Forbes обратился за комментарием к Криппе, написав ему в Facebook. Его профиль закрыт, и к моменту публикации материала он не просмотрел сообщение и не ответил. Также Forbes обратился за комментарием к GSC Game World, написав на почту, однако компания также не ответила на момент публикации материала. ДЕЛАЕМ СТАВКИ перенос С2 ! Страйки по каналам Wolfstalker Декабрь 2023 Матёрые сталкеры, что бывали в центре зоны поведали, что третьего дня была слита еще порция материалов по С2. Произошел очередной слив материалов связанных с S.T.A.L.K.E.R. 2: Heart of Chornobyl более чем на 40+ гигабайт, среди них: • Концепт-билд от художника Алексея Рысюка (Середина 2022) • Исходный код и проект основной ветки игры (2018) • Черновая озвучка трейлера (Середина 2022) • Более поздние дизайн-документы за 2023 Саундтрек - 041 (08.2019) (Квест по нахождению ссылок выполнять самостоятельно) Спонсор билдо-дискотеки Даниил Нексус ( audio.ogm) Январь 2024 Сегодня 11 января, я вообще не удивлен, что до сих пор нет даты релиза, ровно как и еженедельных поступлений инфы нагревающей 1-ый квартал для идущей на золото игры. (а даже если бы и было всё, то я бы предварительно посмотрел как отмычки на релизе будут давиться сырой оптимизацией и многочисленными багами, жаловаться о неиграбельности и сырости продукта) Эх а какие сурвайвл гайды и сопутствующие релизу материалы выпускали 4a games, да, были однако времена годных релизов здорового человека: Сейчас те немногие, кого даже ядерный взрыв не разбудить продолжают цепляться и ждать откровений от очередной выставки, намеченной на 18 января. Шнапс четко уловил суть ожидания С2 на игровых эвентах. (коммент Шнапса) Если там действительно ничего не покажут, то данный коммент Шнапса для общий истории лишь охарактеризует насколько фиктивными были хоть какие-то намеки на релиз игры от GSC и насколько все было уныло, только время покажет сколько на самом деле предстоит еще ждать.( заметка для тех кто в будущем поиграл и сейчас на досуге перечитывает как ждали игру) 16 января Игру перенесли на 5 сентября, сделали приторный напускной ролик-постанову под это дело, ну как всегда. Чуйка подсказывает, что спецом задвинули на осень високосного 2024 г. , дабы под шумок глобальных форс-мажоров списать игру или автоматом перенести дальше. (Давоский форум, болезнь икс, блэкауты... вкусного много) Еще чуйка подсказывает, что дофига денег разработки серыми схемами переведены на дроны и игру полюбасу проще списать, чем из говна и палок что-то там когданибудь собрать. Копиум (Copium) – мем с лягушонком Пепе, который принимает выдуманный наркотик “Копиум”. Слово означает вранье самому себе с целью справиться с чем-то психологически тяжелым. 6 мар. 2024 г. Выходит сыроватый консольный порт S.T.A.L.K.E.R. Legends of the Zone Trilogy Отзыв Вандалея ( 1, 2 ) 26 апреля выходит мини трейлер: S.T.A.L.K.E.R. 2 Сердце Чорнобыля: Трейлер "Це не рай" Трейлер скудноват, графон на уровне metro exodus плюс минус, экшен ситуаций из реалтайм геймплея тут нет. май 2024 Кажется завершилась история с страйками на каналы, суть в том что deadp47 c помощью Таггеда вышел на страйкера, и согласно их данным это был Нексус, который слил билд, судя по всему страйкал он советовавшись с компашкой некоторых известных личностей, прозвучал ник Антишнапса, остальные остались в тени, хотя догадаться можно. ГЛАВНЫЙ КЛОУН ЮТУБА | СТРАЙКИ СТАЛКЕРА Киев. Школа. Травля STALKER 2 и блогеров / Разговор с Daniil Nexus 2:35 Сталкер 2 оправдан? Но эта история вряд ли что-то меняет в корне как уже сказала Островская ( 2:35 ) русской озвучки как небыло, так и не будет, игра официально не выходит в РФ. В кинотеатрах Украины с 16 мая ЕПІЗОДИ: Тінь Чорнобиля Отзыв чела который сходил ( язык укр. ссылка) До релиза игры примерно 3 месяца, на момент 27 мая 2024 г. особой ПР шумихи на западный рынок куда направлена игра не наблюдается. Релиз все еще намечен на 5 сентября, если конечно исходить из того, что формулировка в заголовке трейлера Final Release Date Announcement обязывает сдержать слово, а если нет, то что ты им сделаешь?
  20. Главный разработчик STALKER on Unreal Engine под ником Red Panda объявил о закрытии дальнейшей разработки. По словам модмейкера, он больше не желает заниматься популяризацией платформы от такого издателя как GSC Game World (разработчики оригинального S.T.A.L.K.E.R.). Программист пообещал напоследок помочь в разработке команде IXRAY, которые создают улучшенный движок Зов Припяти, но после этого желает полностью дистанцироваться от Сталкера. При этом, разработчик оставит текущие наработки, ссылки на скачивание и прочие ресурсы своих проектов в открытом доступе. Напомним, что на текущий момент для скачивания доступен почти полный перенос Тень Чернобыля на движок Unreal Engine 5. Читать далее
  21. Главный разработчик STALKER on Unreal Engine под ником Red Panda объявил о закрытии дальнейшей разработки. По словам модмейкера, он больше не желает заниматься популяризацией платформы от такого издателя как GSC Game World (разработчики оригинального S.T.A.L.K.E.R.). Программист пообещал напоследок помочь в разработке команде IXRAY, которые создают улучшенный движок Зов Припяти, но после этого желает полностью дистанцироваться от Сталкера. При этом, разработчик оставит текущие наработки, ссылки на скачивание и прочие ресурсы своих проектов в открытом доступе. Напомним, что на текущий момент для скачивания доступен почти полный перенос Тень Чернобыля на движок Unreal Engine 5.
  22. В соц-сетях S.T.A.L.K.E.R. 2: Сердце Чернобыля вышел новый пост с небольшим роликом под названием "Ночь в Зоне". - И почему я не послушал? "Ночь в зоне" - это нечто другое. Что теперь? Слишком поздно раскаиваться. Еще один рывок, и база будет в поле зрения. Последний рывок… - сообщается в тексте поста. Читать далее
  23. В соц-сетях S.T.A.L.K.E.R. 2: Сердце Чернобыля вышел новый пост с небольшим роликом под названием "Ночь в Зоне". - И почему я не послушал? "Ночь в зоне" - это нечто другое. Что теперь? Слишком поздно раскаиваться. Еще один рывок, и база будет в поле зрения. Последний рывок… - сообщается в тексте поста.
  24. Manly у меня три диска в коробках из пластика прозрачного с листовками. ТЧ 1.0006(который при установке создаёт ярлык с названием "S.T.A.L.K.E.R." без указаний что это тч и тд. ЧН 1.5.08, там ещё вроде калаша нет в начале. И ЗП 1.6.00 с рекламой мерча по сталкеру и сайта stalker-game.
  25. Вообщем, есть такая миссия в сталкере за "Свободу" - "уничтожить наёмников: Хол Завода" и история такая, я не могу нормально пройти этот квест, я убиваю каждого врага, и обычно после убийства последнего происходит это: 1. Квест выполнен 2. Забрать награду 3. Игра вылетает через секунду Тоесть: когда я убиваю врагов в этой локации - один из них гарантировано крашит игру, из-за чего квест невозможен к выполнению. Если нужно скину подробную инфу, очень нужна ваша помощь!!!