Перейти к содержанию

Рекомендуемые сообщения

 
 
7 часов назад, tormentor80 сказал:

Ну хоть чуть чуть как нибуть его(перекрестие) можно угомонить?

нет. так автор собрал на огср (зашил в двигло)

5 часов назад, Stern-13 сказал:

Проблема не в игре и данной опции, а в голове этих разработчиков. Все не додумаются делать такое опционально.

Проходил Золотой Шар на огср (адаптация от I am Dead) там есть "этот плавающий прицел" \ нормальный \ и откл. смог же человек, все по уму сделать.  А вот Тайные тропы огср ( от I am Dead) так и не добрался поиграть, но люди в теме про этот же плавающий прицел пишут.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
2 часа назад, Hakuni сказал:

зашил в двигло

есть правка, но она под солянку, если ее адаптировать сюда можно было бы

https://rutube.ru/video/12ca555819b3f2ef34fb9162ba204fcf/?t=0

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Столкнулся с проблемой при запуске
появляется экран загрузки и пропадет, открывается блокнот со следующей ошибкой

Спойлер


[05.06.24 14:07:36.421] * Detected CPU: Intel(R) Core(TM)2 Quad CPU    Q8400  @ 2.66GHz [GenuineIntel], F6/M23/S10
[05.06.24 14:07:36.424] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
[05.06.24 14:07:36.424] * CPU cores: [4], threads: [4]
[05.06.24 14:07:36.424] * CPU0 current freq: 2666 MHz, max freq: 2666 MHz
[05.06.24 14:07:36.424] * CPU1 current freq: 2666 MHz, max freq: 2666 MHz
[05.06.24 14:07:36.424] * CPU2 current freq: 2666 MHz, max freq: 2666 MHz
[05.06.24 14:07:36.424] * CPU3 current freq: 2666 MHz, max freq: 2666 MHz
[05.06.24 14:07:36.424] Initializing File System...
[05.06.24 14:07:36.426] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db0], size: [678577379]
[05.06.24 14:07:36.588] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db1], size: [708434331]
[05.06.24 14:07:36.612] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db2], size: [671169415]
[05.06.24 14:07:36.631] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db3], size: [684792231]
[05.06.24 14:07:36.651] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db4], size: [671392842]
[05.06.24 14:07:37.265] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db5], size: [696277331]
[05.06.24 14:07:37.462] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db6], size: [667613134]
[05.06.24 14:07:37.507] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db7], size: [672770451]
[05.06.24 14:07:37.608] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db8], size: [296000567]
[05.06.24 14:07:37.670] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db9], size: [79312307]
[05.06.24 14:07:38.243] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dba], size: [32500627]
[05.06.24 14:07:38.894] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbb], size: [55194918]
[05.06.24 14:07:38.944] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbc], size: [160948]
[05.06.24 14:07:39.066] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbd], size: [101014]
[05.06.24 14:07:39.134] using fs-ltx: [fsgame.ltx]
[05.06.24 14:07:39.134] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\userdata\]
[05.06.24 14:07:39.134]   files: [6]
[05.06.24 14:07:39.135] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\]
[05.06.24 14:07:39.135]   files: [14]
[05.06.24 14:07:39.881] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\spawns\]
[05.06.24 14:07:39.882]   files: [6]
[05.06.24 14:07:39.938] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\anims\]
[05.06.24 14:07:39.938]   files: [30]
[05.06.24 14:07:39.981] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\meshes\]
[05.06.24 14:07:39.981]   files: [11]
[05.06.24 14:07:40.038] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\meshes\]
[05.06.24 14:07:40.038]   files: [11]
[05.06.24 14:07:40.093] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\shaders\]
[05.06.24 14:07:40.093]   files: [7]
[05.06.24 14:07:40.099] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\]
[05.06.24 14:07:40.099]   files: [22]
[05.06.24 14:07:40.255] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\textures\]
[05.06.24 14:07:40.255]   files: [34]
[05.06.24 14:07:40.337] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\scripts\]
[05.06.24 14:07:40.338]   files: [70]
[05.06.24 14:07:40.340] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\]
[05.06.24 14:07:40.340]   files: [27]
[05.06.24 14:07:40.365] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\userdata\savedgames\]
[05.06.24 14:07:40.365]   files: [2]
[05.06.24 14:07:40.365] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\userdata\logs\]
[05.06.24 14:07:40.365]   files: [7]
[05.06.24 14:07:40.365] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\userdata\screenshots\]
[05.06.24 14:07:40.365]   files: [2]
[05.06.24 14:07:40.365] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl\mods\]
[05.06.24 14:07:40.366]   files: [3]
[05.06.24 14:07:40.366] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[05.06.24 14:07:40.407] FS: 43971 files cached, 0Kb memory used.
[05.06.24 14:07:40.407] Init FileSystem 3.982906 sec
[05.06.24 14:07:40.408] [OGSR Engine (x64)] build date: [Nov  2 2023 09:08:45]
[05.06.24 14:07:40.408] [_MSC_FULL_VER]: [193732825], [_MSVC_LANG]: [202002L]
[05.06.24 14:07:40.408] Working Directory: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64]
[05.06.24 14:07:40.408] CommandLine: ["E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe" ]
[05.06.24 14:07:50.849] Initializing Engine...
[05.06.24 14:07:50.851] Starting INPUT device...
[05.06.24 14:07:51.001] --------------------------------------------------------------------------------
[05.06.24 14:07:51.001] [8191MB] physical memory installed, [4248MB] available, [48] percent of memory in use
[05.06.24 14:07:51.002] PageFile usage: [326MB], Peak PageFile usage: [326MB]
[05.06.24 14:07:51.002] --------------------------------------------------------------------------------
[05.06.24 14:07:51.002] * [ D3D ]: textures[0 K]
[05.06.24 14:07:51.002] * [x-ray]: process heap[0 K], render[0 K]
[05.06.24 14:07:51.002] * [x-ray]: economy: strings[267340 K], smem[0 K]
[05.06.24 14:07:51.002] SOUND: OpenAL: enumerate devices...
[05.06.24 14:07:51.002] SOUND: OpenAL: EnumerationExtension Present
[05.06.24 14:07:51.359] devices Generic Software
[05.06.24 14:07:51.359] SOUND: OpenAL: system  default SndDevice name is Generic Software
[05.06.24 14:07:51.797] SOUND: OpenAL: All available devices:
[05.06.24 14:07:51.797] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[05.06.24 14:07:51.797] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[05.06.24 14:07:51.797] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"...
[05.06.24 14:07:51.800] ! cant find corresponding [id] for action_name [inventory]
[05.06.24 14:07:51.800] ! cant find corresponding [id] for action_name [use_medkit]
[05.06.24 14:07:51.800] ! cant find corresponding [id] for action_name [use_bandage]
[05.06.24 14:07:51.800] ! cant find corresponding [id] for action_name [chat]
[05.06.24 14:07:51.800] [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[05.06.24 14:07:51.800] Executing config-script "user.ltx"...
[05.06.24 14:07:51.818] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_high.ltx"...
[05.06.24 14:07:51.831] ! Unknown command: r1_dlights_clip
[05.06.24 14:07:51.831] ! Unknown command: r1_glows_per_frame
[05.06.24 14:07:51.831] ! Unknown command: r2_sun_shafts
[05.06.24 14:07:51.831] ! Unknown command: r__supersample
[05.06.24 14:07:51.831] ! Unknown command: texture_lod
[05.06.24 14:07:51.831] [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_high.ltx] successfully loaded.
[05.06.24 14:07:51.831] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"...
[05.06.24 14:07:51.831] ! cant find corresponding [id] for action_name [inventory]
[05.06.24 14:07:51.831] ! cant find corresponding [id] for action_name [use_medkit]
[05.06.24 14:07:51.832] ! cant find corresponding [id] for action_name [use_bandage]
[05.06.24 14:07:51.832] ! cant find corresponding [id] for action_name [chat]
[05.06.24 14:07:51.832] [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[05.06.24 14:07:51.833] ! cant find corresponding [_keyboard*] for keyname 
[05.06.24 14:07:56.804] ! cant find corresponding [id] for action_name [QUICK_USE_1]
[05.06.24 14:07:56.804] ! cant find corresponding [id] for action_name [QUICK_USE_2]
[05.06.24 14:07:56.804] ! cant find corresponding [id] for action_name [QUICK_USE_3]
[05.06.24 14:07:56.804] ! cant find corresponding [id] for action_name [QUICK_USE_4]
[05.06.24 14:07:56.804] ! cant find corresponding [id] for action_name [SHOW_DETECTOR]
[05.06.24 14:07:56.805] ! cant find corresponding [id] for action_name [INVENTORY]
[05.06.24 14:07:56.805] ! cant find corresponding [id] for action_name [INVENTORY]
[05.06.24 14:07:56.805] [e:\s.t.a.l.k.e.r. shadow of chernobyl\userdata\user.ltx] successfully loaded.
[05.06.24 14:07:56.805] SOUND: Selected device is Generic Software
[05.06.24 14:07:56.874] [OpenAL] EAX 2.0 extension: present
[05.06.24 14:07:56.874] [OpenAL] EAX 2.0 deferred: present
[05.06.24 14:07:56.874] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[05.06.24 14:07:56.904] Starting RENDER device...
[05.06.24 14:07:56.914] * GPU [vendor:1002]-[device:9505]: ATI Radeon HD 3850
[05.06.24 14:07:56.964] 
FATAL ERROR

[error]Expression    : assertion failed
[error]Function      : CHW::CreateDevice
[error]File          : E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRenderDX10\dx10HW.cpp
[error]Line          : 168
[error]Description   : FeatureLevel >= D3D_FEATURE_LEVEL_11_0


[05.06.24 14:07:56.964] ********************************************************************************
[05.06.24 14:07:56.964] !![LogStackTrace] Thread: [UNKNOWN]
[05.06.24 14:07:57.509] !!stack trace:
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63808DC49], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF638078B66], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63807901F], Fun: [xrDebug::backend()] + [707 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6380791B3], Fun: [xrDebug::fail()] + [47 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->225] + [47 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6380BD7BB], Fun: [CHW::CreateDevice()] + [555 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRenderDX10\dx10HW.cpp-->170]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF638238829], Fun: [dxRenderDeviceRender::Create()] + [41 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->145]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6380585A4], Fun: [CRenderDevice::Create()] + [300 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\Device_create.cpp-->187]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63801FDA3], Fun: [Startup()] + [319 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->187]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6380206BC], Fun: [WinMain_impl()] + [536 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63802084B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF638826F5A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFD3E57344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFD5C226B1], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[05.06.24 14:07:57.509] ********************************************************************************

 

Изменено пользователем Hunter_

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
1 час назад, Hunter_ сказал:

FeatureLevel >= D3D_FEATURE_LEVEL_11_0

Если не ошибаюсь, видеокарта не поддерживает DX11.

Изменено пользователем AngelOfEcstasy ❉

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

С этим можно чето сделать?

он только на 11 идет?

 

Изменено пользователем Hunter_

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
2 часа назад, Hunter_ сказал:

С этим можно чето сделать?

 

В данном случае только железо искать с поддержкой DX11.
Тут выпилены все рендеры кроме DX11.

Изменено пользователем AngelOfEcstasy ❉

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
57 минут назад, AngelOfEcstasy ❉ сказал:

В данном случае только железо искать с поддержкой DX11.
Тут выпилены все рендеры кроме DX11.

Ладно, спасибо

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Привет! У кого-нибудь есть альтернативная ссылка на репак? Гугл не даёт скачать

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Столкнулся с вылетом......


[10.06.24 16:09:52.113] * Detected CPU: Intel(R) Core(TM) i3 CPU         540  @ 3.07GHz [GenuineIntel], F6/M37/S5
[10.06.24 16:09:52.114] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
[10.06.24 16:09:52.114] * CPU cores: [2], threads: [4]
[10.06.24 16:09:52.114] * CPU0 current freq: 3067 MHz, max freq: 3067 MHz
[10.06.24 16:09:52.114] * CPU1 current freq: 3067 MHz, max freq: 3067 MHz
[10.06.24 16:09:52.114] * CPU2 current freq: 3067 MHz, max freq: 3067 MHz
[10.06.24 16:09:52.114] * CPU3 current freq: 3067 MHz, max freq: 3067 MHz
[10.06.24 16:09:52.114] Initializing File System...
[10.06.24 16:09:52.116] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.db0], size: [678577379]
[10.06.24 16:09:52.177] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.db1], size: [708434331]
[10.06.24 16:09:52.183] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.db2], size: [671169415]
[10.06.24 16:09:52.186] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.db3], size: [684792231]
[10.06.24 16:09:52.190] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.db4], size: [671392842]
[10.06.24 16:09:52.591] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.db5], size: [696277331]
[10.06.24 16:09:52.649] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.db6], size: [667613134]
[10.06.24 16:09:52.651] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.db7], size: [672770451]
[10.06.24 16:09:52.684] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.db8], size: [296000567]
[10.06.24 16:09:52.697] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.db9], size: [79312307]
[10.06.24 16:09:52.728] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.dba], size: [32500627]
[10.06.24 16:09:52.734] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.dbb], size: [55194918]
[10.06.24 16:09:52.739] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.dbc], size: [160948]
[10.06.24 16:09:52.740] --Found base arch: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata.dbd], size: [101014]
[10.06.24 16:09:52.740] using fs-ltx: [fsgame.ltx]
[10.06.24 16:09:52.740] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\userdata\]
[10.06.24 16:09:52.740]   files: [6]
[10.06.24 16:09:52.741] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\]
[10.06.24 16:09:52.741]   files: [14]
[10.06.24 16:09:53.149] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\spawns\]
[10.06.24 16:09:53.149]   files: [6]
[10.06.24 16:09:53.167] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\anims\]
[10.06.24 16:09:53.167]   files: [30]
[10.06.24 16:09:53.198] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\meshes\]
[10.06.24 16:09:53.198]   files: [11]
[10.06.24 16:09:53.221] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\meshes\]
[10.06.24 16:09:53.221]   files: [11]
[10.06.24 16:09:53.239] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\shaders\]
[10.06.24 16:09:53.239]   files: [7]
[10.06.24 16:09:53.241] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\sounds\]
[10.06.24 16:09:53.241]   files: [22]
[10.06.24 16:09:53.307] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\textures\]
[10.06.24 16:09:53.308]   files: [34]
[10.06.24 16:09:53.338] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\scripts\]
[10.06.24 16:09:53.338]   files: [70]
[10.06.24 16:09:53.339] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\config\]
[10.06.24 16:09:53.339]   files: [27]
[10.06.24 16:09:53.350] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\userdata\savedgames\]
[10.06.24 16:09:53.350]   files: [2]
[10.06.24 16:09:53.350] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\userdata\logs\]
[10.06.24 16:09:53.350]   files: [3]
[10.06.24 16:09:53.350] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\userdata\screenshots\]
[10.06.24 16:09:53.350]   files: [2]
[10.06.24 16:09:53.350] --Found FS dir: [e:\s.t.a.l.k.e.r Тень Чернобылья\mods\]
[10.06.24 16:09:53.350]   files: [3]
[10.06.24 16:09:53.350] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[10.06.24 16:09:53.351] FS: 43976 files cached, 0Kb memory used.
[10.06.24 16:09:53.351] Init FileSystem 1.236601 sec
[10.06.24 16:09:53.359] [OGSR Engine (x64)] build date: [Nov  2 2023 09:08:45]
[10.06.24 16:09:53.359] [_MSC_FULL_VER]: [193732825], [_MSVC_LANG]: [202002L]
[10.06.24 16:09:53.359] Working Directory: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64]
[10.06.24 16:09:53.359] CommandLine: ["E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe" ]
[10.06.24 16:09:54.900] Initializing Engine...
[10.06.24 16:09:54.901] Starting INPUT device...
[10.06.24 16:09:54.955] --------------------------------------------------------------------------------
[10.06.24 16:09:54.955] [8118MB] physical memory installed, [5798MB] available, [28] percent of memory in use
[10.06.24 16:09:54.955] PageFile usage: [326MB], Peak PageFile usage: [326MB]
[10.06.24 16:09:54.955] --------------------------------------------------------------------------------
[10.06.24 16:09:54.955] * [ D3D ]: textures[0 K]
[10.06.24 16:09:54.955] * [x-ray]: process heap[0 K], render[0 K]
[10.06.24 16:09:54.955] * [x-ray]: economy: strings[267340 K], smem[0 K]
[10.06.24 16:09:54.955] SOUND: OpenAL: enumerate devices...
[10.06.24 16:09:54.956] SOUND: OpenAL: EnumerationExtension Present
[10.06.24 16:09:55.290] devices Generic Software
[10.06.24 16:09:55.291] SOUND: OpenAL: system  default SndDevice name is Generic Software
[10.06.24 16:09:55.638] SOUND: OpenAL: All available devices:
[10.06.24 16:09:55.638] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[10.06.24 16:09:55.638] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[10.06.24 16:09:55.638] Executing config-script "e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\config\default_controls.ltx"...
[10.06.24 16:09:55.639] ! cant find corresponding [id] for action_name [inventory]
[10.06.24 16:09:55.639] ! cant find corresponding [id] for action_name [use_medkit]
[10.06.24 16:09:55.639] ! cant find corresponding [id] for action_name [use_bandage]
[10.06.24 16:09:55.639] ! cant find corresponding [id] for action_name [chat]
[10.06.24 16:09:55.640] [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\config\default_controls.ltx] successfully loaded.
[10.06.24 16:09:55.640] Executing config-script "user.ltx"...
[10.06.24 16:09:55.640] Executing config-script "e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\config\rspec_high.ltx"...
[10.06.24 16:09:55.640] ! Unknown command: r1_dlights_clip
[10.06.24 16:09:55.640] ! Unknown command: r1_glows_per_frame
[10.06.24 16:09:55.640] ! Unknown command: r2_sun_shafts
[10.06.24 16:09:55.640] ! Unknown command: r__supersample
[10.06.24 16:09:55.640] ! Unknown command: texture_lod
[10.06.24 16:09:55.640] [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\config\rspec_high.ltx] successfully loaded.
[10.06.24 16:09:55.640] Executing config-script "e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\config\default_controls.ltx"...
[10.06.24 16:09:55.640] ! cant find corresponding [id] for action_name [inventory]
[10.06.24 16:09:55.640] ! cant find corresponding [id] for action_name [use_medkit]
[10.06.24 16:09:55.640] ! cant find corresponding [id] for action_name [use_bandage]
[10.06.24 16:09:55.640] ! cant find corresponding [id] for action_name [chat]
[10.06.24 16:09:55.641] [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\config\default_controls.ltx] successfully loaded.
[10.06.24 16:09:55.641] ! cant find corresponding [_keyboard*] for keyname 
[10.06.24 16:09:56.218] ! cant find corresponding [id] for action_name [QUICK_USE_1]
[10.06.24 16:09:56.219] ! cant find corresponding [id] for action_name [QUICK_USE_2]
[10.06.24 16:09:56.219] ! cant find corresponding [id] for action_name [QUICK_USE_3]
[10.06.24 16:09:56.219] ! cant find corresponding [id] for action_name [QUICK_USE_4]
[10.06.24 16:09:56.219] ! cant find corresponding [id] for action_name [SHOW_DETECTOR]
[10.06.24 16:09:56.219] ! cant find corresponding [id] for action_name [INVENTORY]
[10.06.24 16:09:56.220] ! cant find corresponding [id] for action_name [INVENTORY]
[10.06.24 16:09:56.232] [e:\s.t.a.l.k.e.r Тень Чернобылья\userdata\user.ltx] successfully loaded.
[10.06.24 16:09:56.232] SOUND: Selected device is Generic Software
[10.06.24 16:09:56.297] [OpenAL] EAX 2.0 extension: present
[10.06.24 16:09:56.297] [OpenAL] EAX 2.0 deferred: present
[10.06.24 16:09:56.297] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[10.06.24 16:09:56.328] Starting RENDER device...
[10.06.24 16:09:56.331] * GPU [vendor:1002]-[device:67DF]: Radeon (TM) RX 470 Graphics
[10.06.24 16:09:56.703] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[10.06.24 16:09:56.704] *     Texture memory: 4039 M
[10.06.24 16:09:56.718] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[10.06.24 16:09:56.718] * GPU vertex cache: unrecognized, 24
[10.06.24 16:09:56.745] * DVB created: 4096K
[10.06.24 16:09:56.745] * DIB created: 512K
[10.06.24 16:09:57.008] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[10.06.24 16:09:57.075] ! Version conflict in shader 'models\lightplanes_00'
[10.06.24 16:09:57.075] ! Version conflict in shader 'models\lightplanesself'
[10.06.24 16:09:57.075] ! Version conflict in shader 'models\model_puh'
[10.06.24 16:09:57.075] ! Version conflict in shader 'models\model_refl'
[10.06.24 16:09:57.075] ! Version conflict in shader 'models\xbrainglass'
[10.06.24 16:09:57.075] ! Version conflict in shader 'models\xdistortcolorlinv'
[10.06.24 16:09:57.075] ! Version conflict in shader 'models\xglass'
[10.06.24 16:09:57.075] ! Version conflict in shader 'models\xglass2'
[10.06.24 16:09:57.075] ! Version conflict in shader 'models\xlens'
[10.06.24 16:09:57.075] ! Version conflict in shader 'selflight_static'
[10.06.24 16:09:57.098] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2]
[10.06.24 16:09:57.511] !![IReaderBase<class IReader>::find_chunk_thm] THM [item\item_detector_a_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[10.06.24 16:09:57.511] !![IReaderBase<class IReader>::find_chunk_thm] THM [item\item_detector_b_bump] chunk [2073] fixed, wrong size = [23], correct size = [26]
[10.06.24 16:09:57.568] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01] chunk [2072] fixed, wrong size = [57], correct size = [42]
[10.06.24 16:09:57.568] !![IReaderBase<class IReader>::find_chunk_thm][000001894A550080] chunk [2072] has invalid size [49], return elapsed size [43]
[10.06.24 16:09:57.568] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_pp-19-01_bump] chunk [2073] fixed, wrong size = [49], correct size = [34]
[10.06.24 16:09:57.570] !![IReaderBase<class IReader>::find_chunk_thm][000001894A55006F] chunk [2071] has invalid size [49], return elapsed size [45]
[10.06.24 16:09:57.570] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105] chunk [2072] fixed, wrong size = [49], correct size = [27]
[10.06.24 16:09:57.570] !![IReaderBase<class IReader>::find_chunk_thm][000001894A550080] chunk [2072] has invalid size [41], return elapsed size [28]
[10.06.24 16:09:57.570] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_bump] chunk [2073] fixed, wrong size = [41], correct size = [19]
[10.06.24 16:09:57.570] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear] chunk [2072] fixed, wrong size = [49], correct size = [38]
[10.06.24 16:09:57.570] !![IReaderBase<class IReader>::find_chunk_thm][000001894A550080] chunk [2072] has invalid size [41], return elapsed size [39]
[10.06.24 16:09:57.570] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak105_sight_rear_bump] chunk [2073] fixed, wrong size = [41], correct size = [30]
[10.06.24 16:09:57.570] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak12] chunk [2072] fixed, wrong size = [27], correct size = [26]
[10.06.24 16:09:57.571] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak12_dtk] chunk [2072] fixed, wrong size = [31], correct size = [30]
[10.06.24 16:09:57.571] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak12_m1] chunk [2072] fixed, wrong size = [27], correct size = [26]
[10.06.24 16:09:57.571] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak12_mag] chunk [2072] fixed, wrong size = [31], correct size = [30]
[10.06.24 16:09:57.571] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak12_stock] chunk [2072] fixed, wrong size = [33], correct size = [32]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka] chunk [2072] fixed, wrong size = [41], correct size = [34]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_kolodka_bump] chunk [2073] fixed, wrong size = [24], correct size = [26]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102] chunk [2072] fixed, wrong size = [58], correct size = [47]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm][000001894A550080] chunk [2072] has invalid size [50], return elapsed size [48]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_muzzle_izhmash_ak102_bump] chunk [2073] fixed, wrong size = [50], correct size = [39]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic] chunk [2072] fixed, wrong size = [56], correct size = [45]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm][000001894A550080] chunk [2072] has invalid size [48], return elapsed size [46]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_pistolgrip_plastic_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_reciever] chunk [2072] fixed, wrong size = [49], correct size = [35]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm][000001894A550080] chunk [2072] has invalid size [41], return elapsed size [36]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_reciever_bump] chunk [2073] fixed, wrong size = [41], correct size = [27]
[10.06.24 16:09:57.572] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock] chunk [2072] fixed, wrong size = [47], correct size = [33]
[10.06.24 16:09:57.573] !![IReaderBase<class IReader>::find_chunk_thm][000001894A550080] chunk [2072] has invalid size [39], return elapsed size [34]
[10.06.24 16:09:57.573] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74m_stock_bump] chunk [2073] fixed, wrong size = [39], correct size = [25]
[10.06.24 16:09:57.573] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt] chunk [2072] fixed, wrong size = [39], correct size = [32]
[10.06.24 16:09:57.573] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74n_bolt_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[10.06.24 16:09:57.573] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard] chunk [2072] fixed, wrong size = [56], correct size = [45]
[10.06.24 16:09:57.574] !![IReaderBase<class IReader>::find_chunk_thm][000001894A550080] chunk [2072] has invalid size [48], return elapsed size [46]
[10.06.24 16:09:57.574] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak_molot_vepr_handguard_bump] chunk [2073] fixed, wrong size = [48], correct size = [37]
[10.06.24 16:09:57.583] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
[10.06.24 16:09:57.585] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[10.06.24 16:09:57.588] !![IReaderBase<class IReader>::find_chunk_thm][000001894A55006F] chunk [2071] has invalid size [61], return elapsed size [53]
[10.06.24 16:09:57.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_stanag_30] chunk [2072] fixed, wrong size = [61], correct size = [35]
[10.06.24 16:09:57.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_stanag_30_bump] chunk [2073] fixed, wrong size = [28], correct size = [27]
[10.06.24 16:09:57.588] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27]
[10.06.24 16:09:57.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[10.06.24 16:09:57.592] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[10.06.24 16:09:57.593] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25]
[10.06.24 16:09:57.615] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
[10.06.24 16:09:57.621] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester] chunk [2072] fixed, wrong size = [29], correct size = [32]
[10.06.24 16:09:57.621] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24]
[10.06.24 16:09:57.621] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33]
[10.06.24 16:09:57.635] * HWDST/PCF supported and used
[10.06.24 16:10:00.589] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[10.06.24 16:10:00.589] Load [e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\particles.xr]
[10.06.24 16:10:00.726] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[10.06.24 16:10:00.726] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[10.06.24 16:10:00.726] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[10.06.24 16:10:00.726] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[10.06.24 16:10:00.726] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[10.06.24 16:10:01.165] --LUA version: [LuaJIT 2.1.0-beta3]
[10.06.24 16:10:01.431] Starting engine...
[10.06.24 16:10:17.225] ! cant find corresponding [id] for action_name [INVENTORY]
[10.06.24 16:10:17.225] ! cant find corresponding [id] for action_name [INVENTORY]
[10.06.24 16:10:29.287] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[10.06.24 16:10:29.287] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[10.06.24 16:10:30.127] [CHW::Reset] refCount of [pBaseZB]: [1]
[10.06.24 16:10:30.127] [CHW::Reset] refCount of [pBaseRT]: [1]
[10.06.24 16:10:30.131] * DVB created: 4096K
[10.06.24 16:10:30.131] * DIB created: 512K
[10.06.24 16:10:32.599] * RM_Dump: textures  : 303
[10.06.24 16:10:32.599] * RM_Dump: rtargets  : 23
[10.06.24 16:10:32.599] * RM_Dump: vs        : 24
[10.06.24 16:10:32.599] * RM_Dump: ps        : 58
[10.06.24 16:10:32.599] * RM_Dump: dcl       : 12
[10.06.24 16:10:32.599] * RM_Dump: states    : 51
[10.06.24 16:10:32.599] * RM_Dump: tex_list  : 381
[10.06.24 16:10:32.599] * RM_Dump: matrices  : 0
[10.06.24 16:10:32.599] * RM_Dump: lst_constants: 0
[10.06.24 16:10:32.599] * RM_Dump: v_passes  : 565
[10.06.24 16:10:32.599] * RM_Dump: v_elements: 565
[10.06.24 16:10:32.599] * RM_Dump: v_shaders : 328
[10.06.24 16:10:32.599] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[10.06.24 16:10:32.599] * GPU vertex cache: unrecognized, 24
[10.06.24 16:10:32.599] *** RESET [3313 ms]
[10.06.24 16:10:33.720] Config-file [e:\s.t.a.l.k.e.r Тень Чернобылья\userdata\user.ltx] saved successfully
[10.06.24 16:10:34.475] * MEMORY USAGE: 0 K
[10.06.24 16:10:34.476] * End of synchronization A[1] R[1]
[10.06.24 16:11:25.768] * phase time: 0 ms
[10.06.24 16:11:25.768] * phase cmem: 0 K
[10.06.24 16:11:25.881] --LUA version: [LuaJIT 2.1.0-beta3]
[10.06.24 16:11:25.933] * phase time: 164 ms
[10.06.24 16:11:25.933] * phase cmem: 0 K
[10.06.24 16:11:25.934] * phase time: 0 ms
[10.06.24 16:11:25.934] * phase cmem: 0 K
[10.06.24 16:11:25.946] * Creating new game...
[10.06.24 16:11:25.947] * Loading spawn registry...
[10.06.24 16:11:26.736] * 8644 spawn points are successfully loaded
[10.06.24 16:11:30.447] * Saving spawns...
[10.06.24 16:11:30.447] * Saving objects...
[10.06.24 16:11:30.495] * 16808 objects are successfully saved
[10.06.24 16:11:30.505] * Game all.sav is successfully saved to file 'e:\s.t.a.l.k.e.r Тень Чернобылья\userdata\savedgames\all.sav'
[10.06.24 16:11:30.505] * New game is successfully created!
[10.06.24 16:11:30.505] * phase time: 4570 ms
[10.06.24 16:11:30.505] * phase cmem: 0 K
[10.06.24 16:11:30.584] # Player not found. New player created.
[10.06.24 16:11:30.595] !!xrServer::Check_GameSpy_CDKey_Success - 1
[10.06.24 16:11:30.595] * client : connection accepted - <>
[10.06.24 16:11:30.608] * phase time: 103 ms
[10.06.24 16:11:30.608] * phase cmem: 0 K
[10.06.24 16:11:30.619] * phase time: 11 ms
[10.06.24 16:11:30.619] * phase cmem: 0 K
[10.06.24 16:11:33.374] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[10.06.24 16:11:33.374] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[10.06.24 16:11:33.387] * phase time: 2768 ms
[10.06.24 16:11:33.387] * phase cmem: 0 K
[10.06.24 16:11:34.917] * phase time: 1530 ms
[10.06.24 16:11:34.917] * phase cmem: 0 K
[10.06.24 16:11:34.973] * [Loading VB] 65532 verts, 2047 Kb
[10.06.24 16:11:35.064] * [Loading VB] 65525 verts, 2047 Kb
[10.06.24 16:11:35.077] * [Loading VB] 65535 verts, 2047 Kb
[10.06.24 16:11:35.124] * [Loading VB] 65466 verts, 2045 Kb
[10.06.24 16:11:35.137] * [Loading VB] 17208 verts, 537 Kb
[10.06.24 16:11:35.140] * [Loading VB] 65533 verts, 2047 Kb
[10.06.24 16:11:35.317] * [Loading VB] 65534 verts, 2047 Kb
[10.06.24 16:11:35.332] * [Loading VB] 65534 verts, 2047 Kb
[10.06.24 16:11:35.345] * [Loading VB] 65531 verts, 2047 Kb
[10.06.24 16:11:35.358] * [Loading VB] 65535 verts, 2047 Kb
[10.06.24 16:11:35.371] * [Loading VB] 65535 verts, 2047 Kb
[10.06.24 16:11:35.384] * [Loading VB] 46595 verts, 1456 Kb
[10.06.24 16:11:35.395] * [Loading VB] 65534 verts, 2047 Kb
[10.06.24 16:11:35.407] * [Loading VB] 65533 verts, 2047 Kb
[10.06.24 16:11:35.418] * [Loading VB] 65535 verts, 2047 Kb
[10.06.24 16:11:35.467] * [Loading VB] 65532 verts, 2047 Kb
[10.06.24 16:11:35.479] * [Loading VB] 65533 verts, 2047 Kb
[10.06.24 16:11:35.492] * [Loading VB] 65533 verts, 2047 Kb
[10.06.24 16:11:35.505] * [Loading VB] 53181 verts, 1661 Kb
[10.06.24 16:11:35.515] * [Loading IB] 1048575 indices, 2047 Kb
[10.06.24 16:11:35.535] * [Loading IB] 1048572 indices, 2047 Kb
[10.06.24 16:11:35.547] * [Loading IB] 1048572 indices, 2047 Kb
[10.06.24 16:11:35.560] * [Loading IB] 1048572 indices, 2047 Kb
[10.06.24 16:11:35.574] * [Loading IB] 1048572 indices, 2047 Kb
[10.06.24 16:11:35.588] * [Loading IB] 1048572 indices, 2047 Kb
[10.06.24 16:11:35.610] * [Loading IB] 1048575 indices, 2047 Kb
[10.06.24 16:11:35.624] * [Loading IB] 1048572 indices, 2047 Kb
[10.06.24 16:11:35.638] * [Loading IB] 1048575 indices, 2047 Kb
[10.06.24 16:11:35.653] * [Loading IB] 228285 indices, 445 Kb
[10.06.24 16:11:35.656] * [Loading VB] 65533 verts, 767 Kb
[10.06.24 16:11:35.664] * [Loading VB] 65534 verts, 767 Kb
[10.06.24 16:11:35.671] * [Loading VB] 65534 verts, 767 Kb
[10.06.24 16:11:35.676] * [Loading VB] 65535 verts, 767 Kb
[10.06.24 16:11:35.681] * [Loading VB] 65535 verts, 767 Kb
[10.06.24 16:11:35.688] * [Loading VB] 65534 verts, 767 Kb
[10.06.24 16:11:35.691] * [Loading VB] 65535 verts, 767 Kb
[10.06.24 16:11:35.697] * [Loading VB] 14030 verts, 164 Kb
[10.06.24 16:11:35.698] * [Loading IB] 1048575 indices, 2047 Kb
[10.06.24 16:11:35.717] * [Loading IB] 1048575 indices, 2047 Kb
[10.06.24 16:11:35.730] * [Loading IB] 1048575 indices, 2047 Kb
[10.06.24 16:11:35.743] * [Loading IB] 718302 indices, 1402 Kb
[10.06.24 16:11:35.753] * phase time: 836 ms
[10.06.24 16:11:35.753] * phase cmem: 0 K
[10.06.24 16:11:35.815] * phase time: 61 ms
[10.06.24 16:11:35.815] * phase cmem: 0 K
[10.06.24 16:11:35.993] * [DETAILS] VertexConsts(256), Batch(61)
[10.06.24 16:11:35.993] * [DETAILS] 40687 v(20), 26352 p
[10.06.24 16:11:35.993] * [DETAILS] Batch(61), VB(794K), IB(154K)
[10.06.24 16:11:35.996] * phase time: 180 ms
[10.06.24 16:11:35.996] * phase cmem: 0 K
[10.06.24 16:11:36.005] * Loading HOM: e:\s.t.a.l.k.e.r Тень Чернобылья\gamedata\levels\l01_escape\level.hom
[10.06.24 16:11:36.011] * phase time: 14 ms
[10.06.24 16:11:36.011] * phase cmem: 0 K
[10.06.24 16:11:36.023] * phase time: 11 ms
[10.06.24 16:11:36.023] * phase cmem: 0 K
[10.06.24 16:11:36.050] - Game configuring : Started 
[10.06.24 16:11:36.064] - Loading music tracks from 'l01_escape_musics'...
[10.06.24 16:11:36.066] - Game configuring : Finished 
[10.06.24 16:11:36.171] 
FATAL ERROR

[error]Expression    : xml_doc.NavigateToNode(path, index)
[error]Function      : CUIXmlInit::InitDragDropListEx
[error]File          : E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\ui\UIXmlInit.cpp
[error]Line          : 415
[error]Description   : XML node not found
[error]Arguments     : dragdrop_animation


[10.06.24 16:11:36.171] ***************************[ScriptCrashHandler]**********************************
[10.06.24 16:11:36.171] stack traceback:
[10.06.24 16:11:36.171] *********************************************************************************
[10.06.24 16:11:36.171] ********************************************************************************
[10.06.24 16:11:36.171] !![LogStackTrace] Thread: [X-RAY Primary thread]
[10.06.24 16:11:37.654] !!stack trace:
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6BFDBDC49], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6BFDA8B66], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6BFDA901F], Fun: [xrDebug::backend()] + [707 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6C016DAB0], Fun: [CUIXmlInit::InitDragDropListEx()] + [196 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\ui\UIXmlInit.cpp-->417]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6C01C6792], Fun: [CUIInventoryWnd::Init()] + [2546 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\ui\UIInventoryWnd.cpp-->194]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6C01C5CCD], Fun: [CUIInventoryWnd::CUIInventoryWnd()] + [465 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\ui\UIInventoryWnd.cpp-->48]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6C009A90A], Fun: [CUIGameSP::CUIGameSP()] + [74 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\UIGameSP.cpp-->26] + [19 byte(s)]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6C000ADBC], Fun: [CObjectItemSingle<CUIGameSP,1>::client_object()] + [28 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\COMMON_AI\object_item_single_inline.h-->37] + [24 byte(s)]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6BFFFB5EF], Fun: [xrFactory_Create()] + [123 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\xrGame.cpp-->25]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6C00419B4], Fun: [game_cl_Single::createGameUI()] + [40 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\game_cl_single.cpp-->18] + [22 byte(s)]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6C01EB859], Fun: [CUI::Load()] + [69 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\UI.cpp-->44] + [23 byte(s)]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6C00988F5], Fun: [CHUDManager::Load()] + [153 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\HUDManager.cpp-->206]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6C014F822], Fun: [CLevel::net_start_client5()] + [30 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\Level_network_start_client.cpp-->111]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6BFD85D7F], Fun: [CRenderDevice::on_idle()] + [159 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->174] + [20 byte(s)]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6BFD86917], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6BFD5004A], Fun: [Startup()] + [998 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6BFD506BC], Fun: [WinMain_impl()] + [536 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6BFD5084B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [E:\GitHub\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429]
! Module: [E:\S.T.A.L.K.E.R Тень Чернобылья\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6C0556F5A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC486E7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC495826B1], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[10.06.24 16:11:37.654] ********************************************************************************

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Alex_Ov в дискорд мода в раздел багов вот эти строчки скиньте: 

FATAL ERROR

[error]Expression    : xml_doc.NavigateToNode(path, index)
[error]Function      : CUIXmlInit::InitDragDropListEx
[error]File          : E:\GitHub\OGSR-Engine\ogsr_engine\xrGame\ui\UIXmlInit.cpp
[error]Line          : 415
[error]Description   : XML node not found
[error]Arguments     : dragdrop_animation

автор ответит

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Nikola0s666 не могу найти дискорд канал данного мода

 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

В преддверии выхода второй части решил перепройти оригинальную трилогию. Данный мод для этого не подходит, слишком много изменений внесено в оригинальный геймплей - мало артефактов, у них другие свойства, не такая мрачная погода. Начал также проходить версию 1.0000 и сейчас считаю её оптимальным вариантом, чтобы освежить воспоминания и даже узнать что-то новое. Я, например, никогда не играл в версии ниже 1.0003 и для меня стало сюрпризом наличие случайных сталкеров на кордоне. 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Кот Учёный советую глянуть Shadow of Chernobyl Final Update, на APPRO есть тема. Очень даже хорош для того, чтобы перепройти

Изменено пользователем DepayLol

1336095524_123.png.5fe90fb1a4cc87644a394ba1568f76c2.png 

                             Anomaly Lost Zone - Open Beta Test 1.0

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Доброго времени суток. Всем привет. Помогите пожалуйста найти инструменты для Фургона. На барахолке за окном на выступе их нет. Могут ли они быть в другом месте или это багуля? Другие инструменты на своих местах. Версия игры 1.9.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Привет. Никто не в курсе, можно ли или есть ли отдельная моделька Грозы из GM, только без механик для обычного Сталкер ТЧ?

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты

Для публикации сообщений создайте учётную запись или авторизуйтесь

Вы должны быть пользователем, чтобы оставить комментарий

Создать учетную запись

Зарегистрируйте новую учётную запись в нашем сообществе. Это очень просто!

Регистрация нового пользователя

Войти

Уже есть аккаунт? Войти в систему.

Войти

  • Последние посетители   0 пользователей онлайн

    Ни одного зарегистрированного пользователя не просматривает данную страницу