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Найдено: 1 786 результатов

  1. FATAL ERROR [error]Expression : <no expression> [error]Function : CInifile::r_section [error]File : Xr_ini.cpp [error]Line : 520 [error]Description : fatal error [error]Arguments : Can't open section 'torch_definition'. Please attach [*.ini_log] file to your bug report stack trace: 0023:0234717C xrCore.dll, xrDebug::fatal() 0023:6F9DE08D MSVCR120.dll, qsort() 0023:6F9EBC49 MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins() 0023:6F9EBC7F MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins() 0023:6F9EBC96 MSVCR120.dll, atoflt_l() 0023:6F9EBCA4 MSVCR120.dll, atoflt_l() 0023:6F9DF90C MSVCR120.dll, finite() 0023:02349115 xrCore.dll, CInifile::r_section() 0023:0650B2C5 xrRender_R1.dll 0023:0695E2FB xrGame.dll, CDialogHolder::UseIndicators() 0023:0695AA3D xrGame.dll, CDialogHolder::UseIndicators() 0023:06959C7F xrGame.dll, CDialogHolder::UseIndicators() Начинаю новую игру за чистое небо и вылет. Что я сделал не так?
  2. может быть кто связывался с этой проблемой может подсказать как ее решить, появляеться иконка и выскакивет окно Error OpenAL can't create sound device.
  3. [24.02.24 17:32:34.338] * Detected CPU: AMD Ryzen 5 5600H with Radeon Graphics [AuthenticAMD], F175/M80/S0 [24.02.24 17:32:34.339] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [24.02.24 17:32:34.339] * CPU cores: [6], threads: [12] [24.02.24 17:32:34.339] * CPU0 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU1 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU2 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU3 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU4 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU5 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU6 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU7 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU8 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU9 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU10 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] * CPU11 current freq: 3301 MHz, max freq: 3301 MHz [24.02.24 17:32:34.339] Initializing File System... [24.02.24 17:32:34.339] --Found base arch: [d:\ШАР\gamedata.db_base], size: [45008165] [24.02.24 17:32:34.359] --Found base arch: [d:\ШАР\gamedata.db_levels], size: [1924942090] [24.02.24 17:32:34.363] --Found base arch: [d:\ШАР\gamedata.db_models], size: [687981783] [24.02.24 17:32:34.375] --Found base arch: [d:\ШАР\gamedata.db_sounds], size: [1021749589] [24.02.24 17:32:34.522] --Found base arch: [d:\ШАР\gamedata.db_textures_1], size: [1992472410] [24.02.24 17:32:34.548] --Found base arch: [d:\ШАР\gamedata.db_textures_2], size: [1375842792] [24.02.24 17:32:34.560] using fs-ltx fsgame.ltx [24.02.24 17:32:34.560] --Found FS dir: [d:\ШАР\_appdata_\] [24.02.24 17:32:34.560] files: [5] [24.02.24 17:32:34.562] --Found FS dir: [d:\ШАР\gamedata\] [24.02.24 17:32:34.562] files: [11] [24.02.24 17:32:34.562] --Found FS dir: [d:\ШАР\gamedata\spawns\] [24.02.24 17:32:34.562] files: [3] [24.02.24 17:32:34.562] --Found FS dir: [d:\ШАР\gamedata\anims\] [24.02.24 17:32:34.562] files: [228] [24.02.24 17:32:34.564] --Found FS dir: [d:\ШАР\gamedata\meshes\] [24.02.24 17:32:34.564] files: [3] [24.02.24 17:32:34.565] --Found FS dir: [d:\ШАР\gamedata\meshes\] [24.02.24 17:32:34.565] files: [3] [24.02.24 17:32:34.565] --Found FS dir: [d:\ШАР\gamedata\shaders\] [24.02.24 17:32:34.565] files: [8] [24.02.24 17:32:34.570] --Found FS dir: [d:\ШАР\gamedata\sounds\] [24.02.24 17:32:34.570] files: [4] [24.02.24 17:32:34.571] --Found FS dir: [d:\ШАР\gamedata\textures\] [24.02.24 17:32:34.571] files: [7] [24.02.24 17:32:34.575] --Found FS dir: [d:\ШАР\gamedata\scripts\] [24.02.24 17:32:34.575] files: [77] [24.02.24 17:32:34.576] --Found FS dir: [d:\ШАР\gamedata\config\] [24.02.24 17:32:34.576] files: [43] [24.02.24 17:32:34.590] --Found FS dir: [d:\ШАР\_appdata_\savedgames\] [24.02.24 17:32:34.591] files: [297] [24.02.24 17:32:34.591] --Found FS dir: [d:\ШАР\_appdata_\logs\] [24.02.24 17:32:34.591] files: [6] [24.02.24 17:32:34.595] FS: 43095 files cached, 6843Kb memory used. [24.02.24 17:32:34.595] Init FileSystem 0.255940 sec [24.02.24 17:32:34.595] [OGSR Engine (x64)] build date: [Oct 25 2021 12:02:44] [24.02.24 17:32:34.595] [AppVeyor] build version: [2.1.308], repo: [OGSR/OGSR-Engine] [24.02.24 17:32:34.595] [_MSC_FULL_VER]: [192930136], [_MSVC_LANG]: [201703L] [24.02.24 17:32:34.595] Working Directory: [D:\ШАР\bin_x64] [24.02.24 17:32:34.595] CommandLine: ["D:\ШАР\bin_x64\xrEngine.exe" ] [24.02.24 17:32:34.686] Initializing Engine... [24.02.24 17:32:34.687] Starting INPUT device... [24.02.24 17:32:35.232] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [24.02.24 17:32:35.232] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [24.02.24 17:32:35.240] refCount:m_pAdapter 1 [24.02.24 17:32:35.240] refCount:pFactory 1 [24.02.24 17:32:35.241] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [24.02.24 17:32:35.241] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [24.02.24 17:32:35.378] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [24.02.24 17:32:35.378] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [24.02.24 17:32:35.379] --[CEngineAPI::CreateRendererList] Available render modes [5]: [24.02.24 17:32:35.379] -- [renderer_r2a] [24.02.24 17:32:35.379] -- [renderer_r2] [24.02.24 17:32:35.379] -- [renderer_r2.5] [24.02.24 17:32:35.379] -- [renderer_r3] [24.02.24 17:32:35.379] -- [renderer_r4] [24.02.24 17:32:35.379] Executing config-script "user.ltx"... [24.02.24 17:32:35.379] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0] [24.02.24 17:32:35.379] [d:\ШАР\_appdata_\user.ltx] successfully loaded. [24.02.24 17:32:35.379] --Loading DLL: [xrRender_R2.dll] [24.02.24 17:32:35.380] --Loading DLL: [xrGame.dll] [24.02.24 17:32:35.396] -------------------------------------------------------------------------------- [24.02.24 17:32:35.396] [14188MB] physical memory installed, [8379MB] available, [40] percent of memory in use [24.02.24 17:32:35.396] PageFile usage: [66MB], Peak PageFile usage: [86MB] [24.02.24 17:32:35.396] -------------------------------------------------------------------------------- [24.02.24 17:32:35.396] * [ D3D ]: textures[0 K] [24.02.24 17:32:35.396] * [x-ray]: process heap[35080 K], render[0 K] [24.02.24 17:32:35.396] * [x-ray]: economy: strings[10098 K], smem[0 K] [24.02.24 17:32:35.396] SOUND: OpenAL: enumerate devices... [24.02.24 17:32:35.396] SOUND: OpenAL: EnumerationExtension Present [24.02.24 17:32:35.437] devices Generic Software [24.02.24 17:32:35.437] SOUND: OpenAL: system default SndDevice name is Generic Software [24.02.24 17:32:35.775] SOUND: OpenAL: All available devices: [24.02.24 17:32:35.775] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [24.02.24 17:32:35.775] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [24.02.24 17:32:35.775] Executing config-script "d:\ШАР\gamedata\config\default_controls.ltx"... [24.02.24 17:32:35.776] [d:\ШАР\gamedata\config\default_controls.ltx] successfully loaded. [24.02.24 17:32:35.776] Executing config-script "user.ltx"... [24.02.24 17:32:35.776] Executing config-script "d:\ШАР\gamedata\config\rspec_minimum.ltx"... [24.02.24 17:32:35.776] ! Unknown command: r_sun_shafts [24.02.24 17:32:35.776] ! Unknown command: r__supersample [24.02.24 17:32:35.776] [d:\ШАР\gamedata\config\rspec_minimum.ltx] successfully loaded. [24.02.24 17:32:35.776] Executing config-script "d:\ШАР\gamedata\config\default_controls.ltx"... [24.02.24 17:32:35.777] [d:\ШАР\gamedata\config\default_controls.ltx] successfully loaded. [24.02.24 17:32:35.777] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0] [24.02.24 17:32:35.777] [d:\ШАР\_appdata_\user.ltx] successfully loaded. [24.02.24 17:32:35.777] SOUND: Selected device is OpenAL Soft [24.02.24 17:32:35.814] [OpenAL] EFX: present [24.02.24 17:32:35.814] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [24.02.24 17:32:35.821] Starting RENDER device... [24.02.24 17:32:36.276] * GPU [vendor:10DE]-[device:1F9D]: NVIDIA GeForce GTX 1650 [24.02.24 17:32:36.276] * GPU driver: 31.0.15.4633 [24.02.24 17:32:36.446] * CREATE: DeviceREF: 1 [24.02.24 17:32:36.446] * Vertex Processor: PURE HARDWARE [24.02.24 17:32:36.446] * Texture memory: 4080 M [24.02.24 17:32:36.446] * DDI-level: 9.0 [24.02.24 17:32:36.449] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [24.02.24 17:32:36.449] * GPU vertex cache: unrecognized, 16 [24.02.24 17:32:36.449] * DVB created: 4096K [24.02.24 17:32:36.449] * DIB created: 512K [24.02.24 17:32:36.455] ! Version conflict in shader 'models\lightplanes_00' [24.02.24 17:32:36.455] ! Version conflict in shader 'models\lightplanesself' [24.02.24 17:32:36.455] ! Version conflict in shader 'models\model_puh' [24.02.24 17:32:36.455] ! Version conflict in shader 'models\model_refl' [24.02.24 17:32:36.455] ! Version conflict in shader 'models\xbrainglass' [24.02.24 17:32:36.455] ! Version conflict in shader 'models\xdistortcolorlinv' [24.02.24 17:32:36.455] ! Version conflict in shader 'models\xglass' [24.02.24 17:32:36.455] ! Version conflict in shader 'models\xglass2' [24.02.24 17:32:36.455] ! Version conflict in shader 'models\xlens' [24.02.24 17:32:36.455] ! Version conflict in shader 'selflight_static' [24.02.24 17:32:36.457] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [24.02.24 17:32:36.511] * NULLRT supported [24.02.24 17:32:36.511] * ...and used [24.02.24 17:32:36.511] * HWDST/PCF supported and used [24.02.24 17:32:36.511] * NV-DBT supported and used [24.02.24 17:32:37.270] --LUA version: [LuaJIT 2.1.0-beta3] [24.02.24 17:32:37.270] --_G loaded from: stack traceback: - d:\ШАР\gamedata\scripts\_g.script:2935: in main chunk [24.02.24 17:32:37.303] Starting engine... [24.02.24 17:32:37.903] ! Missing ogg-comment, file: d:\ШАР\gamedata\sounds\music\menu_l.ogg [24.02.24 17:32:37.904] ! Missing ogg-comment, file: d:\ШАР\gamedata\sounds\music\menu_r.ogg [24.02.24 17:32:42.158] * phase time: 0 ms [24.02.24 17:32:42.186] * phase cmem: 246451 K [24.02.24 17:32:42.214] --LUA version: [LuaJIT 2.1.0-beta3] [24.02.24 17:32:42.214] --_G loaded from: stack traceback: - d:\ШАР\gamedata\scripts\_g.script:2935: in main chunk [24.02.24 17:32:42.227] * phase time: 68 ms [24.02.24 17:32:42.255] * phase cmem: 211457 K [24.02.24 17:32:42.259] * Loading spawn registry... [24.02.24 17:32:42.442] * 9010 spawn points are successfully loaded [24.02.24 17:32:42.442] * Loading objects... [24.02.24 17:32:42.628] * 14837 objects are successfully loaded [24.02.24 17:32:42.640] ! Invalid ogg-comment version, file: d:\ШАР\gamedata\sounds\interface\pnv_start.ogg [24.02.24 17:32:42.640] ! Invalid ogg-comment version, file: d:\ШАР\gamedata\sounds\interface\pnv_off.ogg [24.02.24 17:32:42.644] [ogse_unist]: new game detected, clear all [24.02.24 17:32:42.716] [CGameTask::Load]: Cannot find script function described in task objective: addon_dialogs.have_predb_village_art [24.02.24 17:32:42.719] * 466 script vars are successfully loaded [24.02.24 17:32:42.758] * Game user_quicksave_7 is successfully loaded from file 'd:\ШАР\_appdata_\savedgames\user_quicksave_7.sav' (0.502s) [24.02.24 17:32:42.758] * phase time: 530 ms [24.02.24 17:32:42.795] * phase cmem: 249598 K [24.02.24 17:32:42.814] # Player not found. New player created. [24.02.24 17:32:42.814] !!xrServer::Check_GameSpy_CDKey_Success - 1 [24.02.24 17:32:42.814] * client : connection accepted - <> [24.02.24 17:32:42.818] * phase time: 60 ms [24.02.24 17:32:42.856] * phase cmem: 251642 K [24.02.24 17:32:42.858] * phase time: 40 ms [24.02.24 17:32:42.896] * phase cmem: 252321 K [24.02.24 17:32:43.099] --[ISpatial_DB::initialize] bbc is [3.8, 19.9, -9.8], bbd is [153.3, 44.5, 35.6] [24.02.24 17:32:43.099] --[ISpatial_DB::initialize] bbc is [3.8, 19.9, -9.8], bbd is [153.3, 44.5, 35.6] [24.02.24 17:32:43.100] * phase time: 241 ms [24.02.24 17:32:43.139] * phase cmem: 272835 K [24.02.24 17:32:43.268] * phase time: 168 ms [24.02.24 17:32:43.308] * phase cmem: 275679 K [24.02.24 17:32:43.308] * [Loading VB] 55893 verts, 1746 Kb [24.02.24 17:32:43.310] * [Loading VB] 65533 verts, 2047 Kb [24.02.24 17:32:43.311] * [Loading VB] 65535 verts, 2047 Kb [24.02.24 17:32:43.313] * [Loading VB] 65535 verts, 2047 Kb [24.02.24 17:32:43.314] * [Loading VB] 65535 verts, 2047 Kb [24.02.24 17:32:43.315] * [Loading VB] 65533 verts, 2047 Kb [24.02.24 17:32:43.317] * [Loading VB] 65534 verts, 2047 Kb [24.02.24 17:32:43.318] * [Loading VB] 65535 verts, 2047 Kb [24.02.24 17:32:43.319] * [Loading VB] 57110 verts, 1784 Kb [24.02.24 17:32:43.320] * [Loading VB] 20117 verts, 628 Kb [24.02.24 17:32:43.320] * [Loading IB] 1048575 indices, 2047 Kb [24.02.24 17:32:43.321] * [Loading IB] 1048575 indices, 2047 Kb [24.02.24 17:32:43.322] * [Loading IB] 1048575 indices, 2047 Kb [24.02.24 17:32:43.323] * [Loading IB] 774897 indices, 1513 Kb [24.02.24 17:32:43.324] * [Loading VB] 65533 verts, 767 Kb [24.02.24 17:32:43.324] * [Loading VB] 65534 verts, 767 Kb [24.02.24 17:32:43.325] * [Loading VB] 65535 verts, 767 Kb [24.02.24 17:32:43.325] * [Loading VB] 65534 verts, 767 Kb [24.02.24 17:32:43.326] * [Loading VB] 4993 verts, 58 Kb [24.02.24 17:32:43.326] * [Loading IB] 1048575 indices, 2047 Kb [24.02.24 17:32:43.327] * [Loading IB] 1048575 indices, 2047 Kb [24.02.24 17:32:43.328] * [Loading IB] 298677 indices, 583 Kb [24.02.24 17:32:43.329] * phase time: 60 ms [24.02.24 17:32:43.370] * phase cmem: 309811 K [24.02.24 17:32:43.380] * phase time: 50 ms [24.02.24 17:32:43.420] * phase cmem: 310664 K [24.02.24 17:32:43.421] * phase time: 40 ms [24.02.24 17:32:43.460] * phase cmem: 310664 K [24.02.24 17:32:43.462] * Loading HOM: d:\ШАР\gamedata\levels\l08u_brainlab\level.hom [24.02.24 17:32:43.462] * phase time: 41 ms [24.02.24 17:32:43.504] * phase cmem: 310807 K [24.02.24 17:32:43.505] * phase time: 42 ms [24.02.24 17:32:43.546] * phase cmem: 310128 K [24.02.24 17:32:43.554] - Game configuring : Started [24.02.24 17:32:43.555] - Loading music tracks from 'l08u_brainlab_musics'... [24.02.24 17:32:43.555] - Game configuring : Finished [24.02.24 17:32:43.632] * phase time: 126 ms [24.02.24 17:32:43.671] * phase cmem: 314386 K [24.02.24 17:32:43.904] ! Can't find texture 'ghost_particles\amik_hit_fx\water_splash\water_splash_amik' [24.02.24 17:32:43.904] ! Can't find texture 'ghost_particles\amik_shells\7.62x25' [24.02.24 17:32:43.933] ! Can't find texture 'ghost_particles\muzzle_04' [24.02.24 17:32:43.933] ! Can't find texture 'ghost_particles\muzzle_05' [24.02.24 17:32:43.977] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\357' [24.02.24 17:32:43.977] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\45acp' [24.02.24 17:32:43.978] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\50ae' [24.02.24 17:32:43.978] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\545x39' [24.02.24 17:32:43.978] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\556x45' [24.02.24 17:32:43.978] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\762x51' [24.02.24 17:32:43.978] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\762x54' [24.02.24 17:32:43.978] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\9x19' [24.02.24 17:32:43.978] ! Can't find texture 'ghost_particles\r_pop\pfx\shells\9x39' [24.02.24 17:32:45.017] * t-report - base: 779, 474416 K [24.02.24 17:32:45.017] * t-report - lmap: 6, 6144 K [24.02.24 17:32:45.018] * phase time: 1386 ms [24.02.24 17:32:45.061] * phase cmem: 817915 K [24.02.24 17:32:45.067] * phase time: 49 ms [24.02.24 17:32:45.110] * phase cmem: 817917 K [24.02.24 17:32:45.164] -------------------------------------------------------------------------------- [24.02.24 17:32:45.164] [14188MB] physical memory installed, [7522MB] available, [46] percent of memory in use [24.02.24 17:32:45.164] PageFile usage: [1133MB], Peak PageFile usage: [1136MB] [24.02.24 17:32:45.164] -------------------------------------------------------------------------------- [24.02.24 17:32:45.164] * [ D3D ]: textures[480560 K] [24.02.24 17:32:45.164] * [x-ray]: process heap[817365 K], render[0 K] [24.02.24 17:32:45.164] * [x-ray]: economy: strings[11190 K], smem[5299 K] [24.02.24 17:32:45.543] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [24.02.24 17:32:45.543] [ogse_st_mgr]: 1 all timers loaded [24.02.24 17:32:45.543] [ogse_weather_mgr]: DynamicForecast: default loaded: 7 items [24.02.24 17:32:45.543] [ogse_weather_mgr]: StaticForecast: default loaded: 31 items [24.02.24 17:32:45.544] ! Unknown command: r2_dof_control [24.02.24 17:32:45.626] !!['xr_gulag'] smart_terrain not found in ['yan_saharov'] [24.02.24 17:32:45.809] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold1'] [24.02.24 17:32:45.811] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold2'] [24.02.24 17:32:45.812] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold3'] [24.02.24 17:32:45.814] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold4'] [24.02.24 17:32:45.815] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold5'] [24.02.24 17:32:45.816] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold6'] [24.02.24 17:32:45.817] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold7'] [24.02.24 17:32:45.818] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold8'] [24.02.24 17:32:45.819] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold9'] [24.02.24 17:32:45.821] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold10'] [24.02.24 17:32:45.822] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold13'] [24.02.24 17:32:45.823] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold16'] [24.02.24 17:32:45.824] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold11'] [24.02.24 17:32:45.825] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold14'] [24.02.24 17:32:45.826] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold17'] [24.02.24 17:32:45.827] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold12'] [24.02.24 17:32:45.828] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold15'] [24.02.24 17:32:45.829] !!['xr_gulag'] smart_terrain not found in ['x16_burer_sold18'] [24.02.24 17:32:45.830] ! [CGameObject::net_Spawn]: changed visual_name[monsters\burer\burer_1] found in x16_burer_lider, keep original monsters\burer\burer instead [24.02.24 17:32:45.830] !!['xr_gulag'] smart_terrain not found in ['x16_burer_lider'] [24.02.24 17:32:45.830] !!WARNING! object ['x16_hands_block_zone'] can't load logic properly, using alternate way. File=['scripts\jek@n\restrictors\x16_hands_block_zone.ltx'] [24.02.24 17:32:45.830] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_hands_block_zone to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.877] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.877] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0000 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.878] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0001 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.878] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0002 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.878] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0003 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.878] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0004 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.878] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0005 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.878] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0006 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.878] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0007 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.879] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0008 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.879] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0009 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.879] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0010 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.879] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0011 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.879] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0012 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.879] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0013 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.879] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0014 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.880] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0015 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.880] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0016 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.880] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0017 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.880] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0018 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.880] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0019 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.880] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0020 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.880] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0021 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.881] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0022 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.881] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0023 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.881] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0024 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.881] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0025 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.881] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0026 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.881] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0027 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.881] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0028 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.882] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0029 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.882] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0030 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.882] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0031 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.882] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0032 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.882] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0033 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.882] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0034 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.882] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0035 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.883] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0036 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.883] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0037 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.883] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0038 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.883] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0039 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.883] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0040 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.883] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0041 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.883] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0042 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.883] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0043 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.884] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0044 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.884] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0045 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.884] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0046 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.884] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0047 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.884] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0048 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.884] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0049 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.885] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0050 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.885] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0051 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.885] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0052 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.885] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0053 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.885] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0054 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.885] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0055 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.898] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0056 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.899] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of x16_bottom_studen_0057 to eRestrictorTypeNone because border().empty() [24.02.24 17:32:45.901] ! auto-generated bump map: usable_items\tabletki\drug_coagulant\drug_coagulant_bump# [24.02.24 17:32:45.901] ! auto-generated bump map: usable_items\tabletki\drug_coagulant\drug_coagulant_bump [24.02.24 17:32:45.925] ! auto-generated bump map: usable_items\tabletki\drug_antidot\drug_antidot_bump# [24.02.24 17:32:45.925] ! auto-generated bump map: usable_items\tabletki\drug_antidot\drug_antidot_bump [24.02.24 17:32:46.088] !!['xr_gulag'] smart_terrain not found in ['x16brain_npc16702'] [24.02.24 17:32:46.095] ##['ogsr_memory_control'] MEMORY USAGE: [15180 KB] [24.02.24 17:32:46.182] [ogse_weather_mgr]: time diff on first update is -0 [24.02.24 17:32:46.182] [ogse_signals]: time limit functionality paused: 10000 ms [24.02.24 17:32:46.243] ph_button:reset_scheme: lab_primary_switcher_idle [24.02.24 17:32:46.252] ! [CGameObject::net_Spawn]: changed visual_name[monsters\burer\burer_v_strong] found in x16_burer_king, keep original monsters\burer\burer instead [24.02.24 17:32:46.253] !!['xr_gulag'] smart_terrain not found in ['x16_burer_king'] [24.02.24 17:32:46.254] ! [CGameObject::net_Spawn]: changed visual_name[monsters\burer\burer_1] found in x16_burer_adviser_2, keep original monsters\burer\burer instead [24.02.24 17:32:46.254] !!['xr_gulag'] smart_terrain not found in ['x16_burer_adviser_2'] [24.02.24 17:32:47.205] * MEMORY USAGE: 932601 K [24.02.24 17:32:47.205] * End of synchronization A[1] R[1] [24.02.24 17:32:47.206] * phase time: 2187 ms [24.02.24 17:32:47.256] * phase cmem: 932601 K [24.02.24 17:32:52.727] ********************************************************************************* [24.02.24 17:32:52.727] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: [string "return timer_actions.licvid_timer_action2( ... )"]:1: attempt to call field 'licvid_timer_action2' (a nil value) stack traceback: [C]: in function 'licvid_timer_action2' [string "return timer_actions.licvid_timer_action2( ... )"]:1: in function 'user_action' d:\ШАР\gamedata\scripts\ogse\ogse_st_mgr.script:588: in function 'taction' d:\ШАР\gamedata\scripts\ogse\ogse_st_mgr.script:494: in function 'fun' d:\ШАР\gamedata\scripts\ogse\ogse_signals.script:379: in function 'process_call' d:\ШАР\gamedata\scripts\ogse\ogse_signals.script:281: in function 'call' d:\ШАР\gamedata\scripts\bind\bind_stalker.script:401: in function <d:\ШАР\gamedata\scripts\bind\bind_stalker.script:400> [24.02.24 17:32:52.727] ********************************************************************************* [24.02.24 17:32:52.727] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 52 [error]Description : [CScriptEngine::lua_pcall_failed]: [string "return timer_actions.licvid_timer_action2( ... )"]:1: attempt to call field 'licvid_timer_action2' (a nil value) [24.02.24 17:32:52.727] ***************************[ScriptCrashHandler]********************************** [24.02.24 17:32:52.727] stack traceback: [C]: in function 'licvid_timer_action2' [string "return timer_actions.licvid_timer_action2( ... )"]:1: in function 'user_action' d:\ШАР\gamedata\scripts\ogse\ogse_st_mgr.script:588: in function 'taction' d:\ШАР\gamedata\scripts\ogse\ogse_st_mgr.script:494: in function 'fun' d:\ШАР\gamedata\scripts\ogse\ogse_signals.script:379: in function 'process_call' d:\ШАР\gamedata\scripts\ogse\ogse_signals.script:281: in function 'call' d:\ШАР\gamedata\scripts\bind\bind_stalker.script:401: in function <d:\ШАР\gamedata\scripts\bind\bind_stalker.script:400> [24.02.24 17:32:52.727] Locals: [24.02.24 17:32:52.727] string (*temporary) : [string "return timer_actions.licvid_timer_action2( ... )"]:1: attempt to call field 'licvid_timer_action2' (a nil value) [24.02.24 17:32:52.727] End [24.02.24 17:32:52.727] Locals: [24.02.24 17:32:52.727] nil (*temporary) : [not available] [24.02.24 17:32:52.727] number (*temporary) : 0.000000 [24.02.24 17:32:52.727] number (*temporary) : 0.000000 [24.02.24 17:32:52.727] string (*temporary) : attempt to call field 'licvid_timer_action2' (a nil value) [24.02.24 17:32:52.727] End [24.02.24 17:32:52.728] Locals: [24.02.24 17:32:52.728] Userdata: self [24.02.24 17:32:52.728] string self.script_name : timer_actions.licvid_timer_action2 [24.02.24 17:32:52.728] Table: self.fun_params [24.02.24 17:32:52.728] string self.id : licvid_timer_action2 [24.02.24 17:32:52.728] string self.signal : on_update [24.02.24 17:32:52.728] string self.class : ogse_st_mgr.delayed_fun_start [24.02.24 17:32:52.728] boolean self.loaded : true [24.02.24 17:32:52.728] number self._residual_time : 7.041000 [24.02.24 17:32:52.728] function self.user_action : [[function]] [24.02.24 17:32:52.728] string self.action_name : timer_actions.licvid_timer_action2 [24.02.24 17:32:52.728] userdata self._start_time : (CTime): 00000235D8AC88B0 [24.02.24 17:32:52.728] number self._loading_time : 10477.000000 [24.02.24 17:32:52.728] Userdata: self.sm [24.02.24 17:32:52.728] table self.sm.to_unsubscribe : [...] [24.02.24 17:32:52.728] table self.sm.slots_in_process : [...] [24.02.24 17:32:52.728] string self.sm.mgr_name : global [24.02.24 17:32:52.728] table self.sm.signals : [...] [24.02.24 17:32:52.728] boolean self.sm.use_rescheduling : true [24.02.24 17:32:52.728] boolean self._high_priority : false [24.02.24 17:32:52.728] End [24.02.24 17:32:52.728] Locals: [24.02.24 17:32:52.728] Userdata: self [24.02.24 17:32:52.728] string self.script_name : timer_actions.licvid_timer_action2 [24.02.24 17:32:52.728] Table: self.fun_params [24.02.24 17:32:52.728] string self.id : licvid_timer_action2 [24.02.24 17:32:52.728] string self.signal : on_update [24.02.24 17:32:52.728] string self.class : ogse_st_mgr.delayed_fun_start [24.02.24 17:32:52.728] boolean self.loaded : true [24.02.24 17:32:52.728] number self._residual_time : 7.041000 [24.02.24 17:32:52.728] function self.user_action : [[function]] [24.02.24 17:32:52.728] string self.action_name : timer_actions.licvid_timer_action2 [24.02.24 17:32:52.728] userdata self._start_time : (CTime): 00000235D8AC88B0 [24.02.24 17:32:52.728] number self._loading_time : 10477.000000 [24.02.24 17:32:52.728] Userdata: self.sm [24.02.24 17:32:52.728] table self.sm.to_unsubscribe : [...] [24.02.24 17:32:52.728] table self.sm.slots_in_process : [...] [24.02.24 17:32:52.728] string self.sm.mgr_name : global [24.02.24 17:32:52.728] table self.sm.signals : [...] [24.02.24 17:32:52.728] boolean self.sm.use_rescheduling : true [24.02.24 17:32:52.728] boolean self._high_priority : false [24.02.24 17:32:52.728] number time_from_loading : 7.045000 [24.02.24 17:32:52.728] End [24.02.24 17:32:52.728] Locals: [24.02.24 17:32:52.728] Userdata: self [24.02.24 17:32:52.728] Table: self.to_unsubscribe [24.02.24 17:32:52.728] table self.to_unsubscribe.on_update : [...] [24.02.24 17:32:52.728] Table: self.slots_in_process [24.02.24 17:32:52.728] table self.slots_in_process.1 : [...] [24.02.24 17:32:52.728] Can't dump script call stack - Engine corrupted [24.02.24 17:32:52.728] ******************************************************************************** [24.02.24 17:32:52.728] !![LogStackTrace] Thread: [X-RAY Primary thread] [24.02.24 17:32:52.840] !!stack trace: ! Module: [D:\ШАР\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFADDBB3DF0], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\ШАР\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFADDBD8CED], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)] ! Module: [D:\ШАР\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFADDBD8B9F], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] ! Module: [D:\ШАР\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFADDBD8ADF], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->251] ! Module: [D:\ШАР\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFACE0B3090], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->53] ! Module: [D:\ШАР\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAD8D154D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\ШАР\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAD8D53F90], Fun: [lj_err_run()] + [368 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [40 byte(s)] ! Module: [D:\ШАР\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAD8D53039], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)] ! Module: [D:\ШАР\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAD8D53D46], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)] ! Module: [D:\ШАР\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAD8D53DFF], Fun: [lj_err_optype_call()] + [111 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_err.c-->938] + [11 byte(s)] ! Module: [D:\ШАР\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAD8D6945A], Fun: [lj_meta_call()] + [122 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->447] + [11 byte(s)] ! Module: [D:\ШАР\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAD8D15CD2], Fun: [lj_vmeta_call()] + [38 byte(s)] ! Module: [D:\ШАР\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFAD8D1F1AA], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\ШАР\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D8E8], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\ШАР\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFACE0061D9], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [16 byte(s)] ! Module: [D:\ШАР\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFACE005E0D], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [53 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->67] ! Module: [D:\ШАР\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFACDF1E693], Fun: [CScriptBinder::shedule_Update()] + [19 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\script_binder.cpp-->119] ! Module: [D:\ШАР\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFACE1126FB], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->325] ! Module: [D:\ШАР\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFACE113712], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->197] ! Module: [D:\ШАР\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFACE0F997C], Fun: [CActor::shedule_Update()] + [920 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1073] ! Module: [D:\ШАР\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7575E9AF8], Fun: [CSheduler::Update()] + [356 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->428] ! Module: [D:\ШАР\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFACE0C5ED4], Fun: [CGamePersistent::OnFrame()] + [640 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->582] ! Module: [D:\ШАР\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF75761BA60], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86] ! Module: [D:\ШАР\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF75761ABAC], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443] ! Module: [D:\ШАР\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF75761AE94], Fun: [CRenderDevice::on_idle()] + [220 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214] ! Module: [D:\ШАР\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF75761B642], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [D:\ШАР\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF75761ACC2], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [D:\ШАР\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7575DEC68], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [D:\ШАР\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7575DEFDE], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\ШАР\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7575DC6CC], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\ШАР\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF75763A7D2], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\6\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB040E7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB050826F1], Fun: [RtlUserThreadStart()] + [33 byte(s)] [24.02.24 17:32:52.840] ******************************************************************************** [24.02.24 17:32:52.901] * [R_occlusion::occq_destroy]: fids[144] used[144] pool[144] [24.02.24 17:32:52.902] * [R_occlusion::occq_destroy]: released [0] used and [144] pool queries [24.02.24 17:32:52.903] FATAL ERROR [error]Expression : ExitFromWinMain [error]Function : xrDebug::_initialize::<lambda_3b2e1b8f08b557de277416a49a61bddc>::operator () [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp [error]Line : 534 [error]Description : Unexpected application exit! [24.02.24 17:32:52.903] ***************************[ScriptCrashHandler]********************************** [24.02.24 17:32:52.903] stack traceback: [C]: in function 'licvid_timer_action2' [string "return timer_actions.licvid_timer_action2( ... )"]:1: in function 'user_action' d:\ШАР\gamedata\scripts\ogse\ogse_st_mgr.script:588: in function 'taction' d:\ШАР\gamedata\scripts\ogse\ogse_st_mgr.script:494: in function 'fun' d:\ШАР\gamedata\scripts\ogse\ogse_signals.script:379: in function 'process_call' d:\ШАР\gamedata\scripts\ogse\ogse_signals.script:281: in function 'call' d:\ШАР\gamedata\scripts\bind\bind_stalker.script:401: in function <d:\ШАР\gamedata\scripts\bind\bind_stalker.script:400> [24.02.24 17:32:52.903] ********************************************************************************* [24.02.24 17:32:52.903] ******************************************************************************** [24.02.24 17:32:52.903] !![LogStackTrace] Thread: [X-RAY Primary thread] кАК ИСПРАВИТЬ? Момент когда в х16 бюреры поднимаются наверх и именно в этом месте косяк.
  4. Тема: Вылет при луте/использовании патронов buck и dart (12x70 / 12x76) в моде SBoCS 1.0 + Update 1 + g_rfix_1.0 Всем привет! Прохожу модификацию Second Breath of Clear Sky (SBoCS) 1.0 с установленным патчем Update 1. Столкнулся с постоянными вылетами, связанными с боеприпасами для дробовика — 12x70 buck, 12x76 buck, dart и zhekan. Суть проблемы: после убийства противника (например, ренегата) и попытки залутать его или когда у него в инвентаре есть дробовик с такими патронами — происходит вылет игры. Иногда сразу, иногда чуть позже, но стабильно. Ошибка в логах выглядит примерно так: FATAL ERROR [error]Arguments : Can't open section 'ammo_12x76_buck' Или же вылет по xrGame.dll, xrCore, а иногда — появление "зелёного жука" (ошибка несовместимости .dll и движка). Я подумал, что это может быть связано с патчем Update 1 и поэтому установил старую версию игры, чтобы проверить, не в этом ли дело. Но даже на старой версии (xrCore от 26.07.2009) проблема осталась — вылеты продолжаются, особенно при взаимодействии с NPC, у которых в инвентаре есть дробь. У меня Full HD монитор, использую FOV 67.5. В папке bin есть много файлов вроде 1510_fov6750.dll, 10005_fov6750.dll и т.п. Я пробовал переименовывать нужный файл в xrGame.dll и использовать, но стабильности это не дало. Некоторые .dll не совместимы с версией движка и вызывают вылет с "зелёным жуком". Что уже проверено: Секции в ammo.ltx прописаны корректно. Модели патронов (wpn_ammo/*.ogf) и визуалы на месте. Проверены character_desc_general.xml, death_items_by_communities.ltx, npc_profile.ltx, spawn_sections.ltx — явных ошибок не нашёл. Пробовал разные версии xrGame.dll — результат нестабилен. Удалял папку logs, сбрасывал user.ltx — без результата. Похоже, что где-то происходит ошибка генерации лута у NPC — игра не может найти или считать секцию патрона, либо лутается с недействительной ссылкой. Возможно, помогает точечная правка death_items или вырезание проблемных патронов из доступного снаряжения NPC. Если кто-то сталкивался с этим — подскажите, как точно исправить. Нужен совместимый xrGame.dll с FOV 67.5 и стабильной работой, либо правка конфигов, чтобы полностью устранить вылет. И самое главное - оптимизация игры. Очень надеюсь, что создатели этой сборки выпустят очень хорошое, полноценное без вылетов с такими ошибками обновление. Очень бы хотелось спокойно поиграть без всяких вылетов и лагов в этот мод. Пожалуйста, обратите на это внимание. Заранее спасибо!
  5. Expression : <no expression> Function : CScriptEngine::lua_pcall_failed File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp Line : 262 Description : fatal error Arguments : 1 : [Lua] ...y 1.5.3 + bosspack v1.8\gamedata\scripts\zml_loot.script(137) : create_item_random_uses LUA error: ...y 1.5.3 + bosspack v1.8\gamedata\scripts\zml_loot.script:137: attempt to index local 'se_item' (a nil value) Check log for details stack trace: Дополнено 41 минуты спустя Expression : <no expression> Function : CInifile::r_string File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp Line : 1266 Description : fatal error Arguments : Can't find variable item_visual in [actor_hud_exo] stack trace: Дополнено 24 минуты спустя Expression : S && strlen(S) Function : CInifile::r_section File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp Line : 1193 Description : assertion failed stack trace:
  6. Ребят я скачал и все перетащил, когда захожу в игру показывает экран the exception но за несколько секунд выдает OpenAL: Can't create sound device. Что делать подскажите пожалуйсто. (если что это мой первый раз когда я скачиваю какие то моды)
  7. Русич-СЧ Can`t set file age - невозможно установить дату изменения файла. Возможные причины: файл защищен от записи (решение проверить и изменить атрибуты файла) или пользователю от имени которого запущен процесс запрещено менять файлы в данной директории (запуск SDK от имени администратора или другого пользователя с нужными правами или изменения прав на файлы в данной директории).
  8. With Gofoodieonline, you can easily place an online food order in train, eliminating the hassle of searching for food options at every station. Our user-friendly website and mobile app allow you to browse through a diverse menu, select your favorite dishes, and place an order within minutes. It's quick, efficient, and hassle-free.

  9. Hello, and thank you again for your response. Let’s get into it. Apologies for my previous comment — I now better understand what you meant. In my initial steps, I used Universal ACDC to extract level.spawn and level.game from the all.spawn file. From what I understand, level.game contains all the way.part data. However, for some reason, ACDC doesn’t handle splitting the way.part files properly. Because of this, I decided to work with ACDC without using the -way command. For my current purposes, the most important thing is to retrieve all the changes made to level.spawn, which are included in the Zone Reclamation Project 1.07 RC5. Since ZRP doesn’t modify the way.part files, I don't actually need the level.game in my case. To view these changes inside the SDK, I updated the level.spawn for each map and used the converter to transform the data into LE format. That part worked without any issues. However, I ran into another problem before I was able to successfully extract the level.spawn from the all.spawn of ZRP 1.07 RC5. The version of Universal ACDC I downloaded from the GitHub link was unable to define classes for [hunters_toz], even after I included the mod’s config folder and manually added the class to the clsids.ini file. I had to use a different version of Universal ACDC, but that one required Perl to be installed on the system. I’m not sure why the GitHub version didn’t work, considering it’s already compiled and supposedly has a Perl layer embedded in the executable. I might be mistaken on that — if so, I apologize. Now, I have a question for you: You mentioned that Aiwrapper can handle level.spawn and level.game without any problems, and that it compiles them correctly after editing. From what I understand, Aiwrapper struggles only when building new game_graphs and working with the ai_map. Is that correct? Thank you again for your time and support.
  10. Добавляю персонажа на локацию, при создании новой игры и небольшой прогрузки вылазит это: Expression : fatal error Function : CInifile::r_section File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp Line : 502 Description : <no expression> Arguments : Can't open section 'terrain_arena_01'. Please attach [*.ini_log] file to your bug report Такое чувство что уже все файлы вверх дном перевернул, не нашел причину и как решить ЗП
  11. Здраствуйте, вот такой вылет при начале новой игры: FATAL ERROR [error]Expression : <no expression> [error]Function : CInifile::r_section [error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp [error]Line : 1214 [error]Description : fatal error [error]Arguments : Can't open section 'respawn_shepherd'. Please attach [*.ini_log] file to your bug report Тут уже говорилось что это из за битых архивов, но я уже трижды перекачивал и переустанавливал из разных источников, но ошибка появляется каждый раз. В чем может быть проблема? Извиняюсь за беспокойство, если вопрос тупой.
  12. build 280325 При попытке спуска в X8 вылет (в оконном режиме) FATAL ERROR [error]Expression : wave&&wave->length() [error]Function : CSoundRender_Source::LoadWave [error]File : .\SoundRender_Source_loader.cpp [error]Line : 65 [error]Description : Can't open wave file: [error]Arguments : d:\games\tlr\the long road\gamedata\sounds\device\bridge\motor_run.ogg Распаковал базы - папки bridge нет.
  13. Expression : fatal error Function : CInifile::r_string File : C:\Users\User\Desktop\ixray-1.6-stcop-r1.1.1\src\xrCore\Xr_ini.cpp Line : 591 Description : <no expression> Arguments : Can't find variable immunities_sect in [ammo_11.43x23_fmj] stack tra Ошибка при запуске новой игры Мод- Билет в Один конец , помогите решить.
  14. Основная цель этого гайда, это доведение Экспедиции до ума и исправление различных косяков, допущенных авторами и встреченных лично мной, за около 50 часов игры в сборку ВНИМАНИЕ Данный гайд актуален для версий Anomaly 1.5.2 и Expedition 2.3 Работоспособность и необходимость описанных изменений для последующих возможных обновлений не гарантируются Если у вас есть вылеты и их решение, не описанные в гайде, можете отправлять их под этим постом и они будут добавлены в гайд Ссылки на модпак: 1. Anomaly 1.5.1 + Patch 1.5.2 2. Anomaly Expedition 2.3 1. Введение Являясь одним из самых красивых и проработанных модпаков на Anomaly, Expedition страдает от недоработок, вылетов и отсутствия казалось бы необходимых добавлений и модов. Гайд разделен на несколько разделов, начиная от обязательных исправлений и заканчивая необязательными аддонами. Не имея данных, о работоспособности готовой сборки, представленной в теме Expedition, я бы все же рекомендовал чистую установку модпака по частям, с добавлением паки db из стандартной Anomaly 1.5.2, во избежание проблем. Перед началом, настоятельно рекомендуется установить Mod Configuration Menu. Expedition хоть имеет собственное меню настроек модификаций, но в нем нет многих параметров (ВНИМАНИЕ, не рекомендуются изменения в MCM без необходимости и при доступности настроек в стандартном меню Expedition) 2. Исправления вылетов 1. Вылет при использовании предметов. Анимации использования предметов в Anomaly должны были быть представлены модом FDDA, но по непонятным мне причинам, данный мод добавлен в сборку без части необходимых файлов и использование некоторых предметов при включенной анимации вызывает вылет. Решение: Установка мода Food, drug and drinks animations. Преносим папку gamedata в корневую папку Expedition с заменой файлов. 2. Вылет при разговоре с Петренко При наборе определенной репутации с Долгом, диалог с Петренко может вызывать вылет. Решение: Временный фикс от пользователя VASGEN 3. Вылет при отсутствии модельки stalker_monolith_4_0_guns.ogf, исправление спавна артефактов и отдельные улучшения для Экспедиции Решение: Фикс представлен в наборе исправлений для Expedition от ютубера Kramer Ссылка: Фикс вылета Монолит 4. Вылет подобного вида: "Can't find model file 'actors\newbandit\stalker_bandit_4_0.ogf'." Решение: Фикс от пользователя skymen 3. Необязательные аддоны 1. Видимое тело ГГ Имея в сборке отличные модели НПС, сами мы являемся летающими руками без тела (Пусть и красивыми). Установка: Скачиваем 1st Person Visible Body. Переносим файл gamedata в корневую папку Expedition, затем заходим в Меню конфигурации мода/SWM Visible Body и включаем Использовать HD модели. 2. Система повреждений конечностей Работа аддона понятна из названия. Установка: Скачиваем Body Health System Redux. Из архива переносим в корневую папку Expedition следующие файлы: 00. Grok's Body Health System Redux, OPT 00. EFT Skin (С заменой). Заходим в Меню конфигурации мода/Barthud light и отключаем индикатор уровня радиационного облучения. Известные проблемы: С добавлением BHSR меняется худ, в котором иконки потребностей перекрывают часть нового худа. Также, добавляется иконка уровня радиации. 3. Удаление обозначений BaS в названии оружия. Работа аддона понятна из названия. Установка: Скачиваем Remove "(BaS)"/"(BaS+Van)" label. Переносим файл gamedata в корневую папку Expedition. 4. HD карта в КПК Увеличивает разрешение карты мира, делая ее более красивой и качественной. Установка: Скачиваем High Resolution Maps V1.3. Переносим файл db из High Res PDA Maps в корневую папку Expedition.
  15. MFB I think the translator may have messed up my message. I was asking if it was possible to build static lighting over an already complied geometry, in case I'm missing source files for the location (I'm using a location from another mod and I do not want to use the decompile to rebuild the whole thing because it breaks geometry too much). Also, I wanted to know which specific files in the level folder determine how the lightmap textures are used. For example, the location I'm using already has lmap#X_1.dds files. So, at some point in the past they were compiled. But, they don't appear to actually be used in-game. I can delete those files and nothing changes at all on R1, and generally R1 looks super simplistic (its playable, but I know it should look better than this).
  16. FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp [error]Line : 342 [error]Description : <no expression> [error]Arguments : Can't open section 'adr_minigan' что делать? Мб где-то что подредактировать скрипт? Я могу(Квест с миниганом для типа на агр)(Можете сказать где за что отвечает я подредачу) upd: проблема решена.
  17. Теперь такой вылет Expression : fatal error Function : CModelPool::Instance_Load File : E:\priquel\sources\engine\Layers\xrRender\ModelPool.cpp Line : 113 Description : <no expression> Arguments : Can't find model file 'physics\light\new_light\light_galogen_1_glass.ogf'.
  18. Вылет после перехода из плена на Депо Expression : fatal error Function : CModelPool::Instance_Load File : E:\priquel\sources\engine\Layers\xrRender\ModelPool.cpp Line : 113 Description : <no expression> Arguments : Can't find model file 'physics\light\new_light\light_wire_1_glass.ogf'.
  19. Expression : fatal error Function : CModelPool::Instance_Load File : E:\priquel\sources\engine\Layers\xrRender\ModelPool.cpp Line : 113 Description : <no expression> Arguments : Can't find model file 'dynamics\weapons\wpn_ak74\wpn_ak74u_m1_hud.ogf'. Эт если "Хмель" в руки взять
  20. Доброго времени суток. Копаясь в слитых исходниках, решил собрать Кордон. Докинул все недостающие пропы, но меня смущает этот лог. Что это такое? Loading Way... Loading Sector... Sector Item contains object 'props\objects\musor\trash_moskvich' mesh 'trash_traktor_2' - can't load. Mesh not found. Sector Item contains object 'props\prop_mus_kont_0000' mesh 'Mesh_#0' - can't load. Mesh not found. Sector Item contains object 'props\prop_mtl_musor_full0007' mesh 'Mesh_#0' - can't load. Mesh not found. Sector Item contains object 'props\objects\musor\trash_moskvich0001' mesh 'trash_traktor_2' - can't load. Mesh not found. Sector Item contains object 'iov\escape\escape_atp' mesh 'ascii' - can't load. Mesh not found. Sector Item contains object 'iov\escape\escape_atp' mesh 'QuadPatch06' - can't load. Mesh not found. Sector Item contains object 'iov\escape\escape_atp' mesh 'prohod2' - can't load. Mesh not found. Sector Item contains object 'iov\escape\escape_atp' mesh 'zabor_muke' - can't load. Mesh not found.
  21. [error]Expression : FS.exist(file_name, "$game_spawn$", *m_spawn_name, ".spawn") [error]Function : CALifeSpawnRegistry::load [error]File : E:\EngineCryRayx64New\src\xrGameIWP\alife_spawn_registry.cpp [error]Line : 86 [error]Description : Can't find spawn file: [error]Arguments : Админ - �������������� stack trace: При начале новой игры
  22. i thought SF 5 reception was bad mostly because of the poor roster of avaliable fighters at the start, i don't think UE5 is a bad engine, it's just like with every engine it needs a lot of effort to get things right and most developers just settle with standart UE solutions instead of actually working on improving their games, the same thing can be said about REngine which in Dragon's Dogma 2 just slays almost any CPU because it can't handle the crowds properly, the same engine which works great in SF6 and RE games
  23. Ha! I just downloaded your modpack. Yours definitely looks like it would be more enjoyable with the crazy weapons it has. It also appears like you can make your character build up to godlike equipment. It looks to have quite a bit of variable artifacts which is what I like the most. Bosspack seems to have more content overall. Your modpack I am sure will perform a lot better as well. However, I also really like a visually pleasing and atmospheric world as much. That is where Anomaly Custom shines. Having this built on top of EXPEDITION with all the other visuals makes this a very stunning world to play in. One can not deny that this looks damn good. I'm just loving this visuals. Never knew Xray can be pushed to its limits to look like this. My main question was.....where can I find these addons in the Mods folder here? I want to remove these...... Mutant Parts Quality Ledge Grabbing Advanced Stamina System Melee Degrade Configuration Weapon Cover Tilt GBOOBS Enhanced Recoil Revised I just can't translate all the folders from Russian. ? So many here that I don't understand. If I can start to exclude these from MOD2, my games load times will improve. Boss, I will certainly try yours after I get bored with this =)
  24. Хотел начать новую игру ,и вот FATAL ERROR [error]Expression : <no expression> [error]Function : CInifile::r_section [error]File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp [error]Line : 1214 [error]Description : fatal error [error]Arguments : Can't open section 'respawn_shepherd'. Please attach [*.ini_log] file to your bug report со старыми сохранками всё работает.
  25. I have not purchased this game yet. However, reading all the negative comments on its lack of alife, and as sad as it is, does not surprise me. A world as vast as this can not support a full blown online and offline smoothly without it affecting cpu performance in my opinion. I believe there was a lot of sacrificing and compromising that had to be considered to get this game out the door. I personally can not imagine this to ever work like it did on our beloved Xray. I hope I am wrong on this and that it can be achieved down the road....time will tell.