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D1mon

NS OGSR

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Вылет при разговоре с Халявой в Темной Долине после прихода электрика

xray_ilya_2024-01-08_23-13-16.log

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Где можно узнать системные требования NS OGSR, у меня ноут(GTX 1650TI, I5-10300H, 16GB, SSD) на низких настройках видео не может выдать 60fps, стоит ли мне тогда играть нс 2016 года?

Изменено пользователем es1ko

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Всех Приветствую. Никто не знает, как убрать туман в погоде? А то он и внутри зданий тоже. И очень плотный, ничего не видно.

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После сегодняшнего обновления Крот не идет на новую базу, хотел его проводить а он отбегает от поселения где они сидели в стает и стоит, проверял даже через сутки игрового времени также.

И еще по заданию Убрать Оппонента диктофон не работает а по возвращению в бар грузовик уехал в ТД.

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Доброго времени суток, столкнулся с такой проблемой, крашится при изменении настроек на минимальные.

xray_professional_2024-01-11_14-13-09.log

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Это что за обновление такое? Вылеты на постоянной основе, Круглов сломан, графика стала всратой (лумскейл пришлось руками править, мгла постоянная даже в ясную погоду), в подземках фепес падает. Я год назад играть начинал - всё было прекрасно. Прошёл ориг сюжет и после прилично наиграл. Проблем не было. 

Изменено пользователем Мольфар
  • Мастер! 1

На ap-pro с 2010 года... 

1084705139_-1.png.e8f0b3c23bb5a679b5fd2482bfc96039.png

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Версия от 10.01.2024

Нашел не баг а фичу:

Спойлер

На примере патронов 9х18

было 20, разрядил пм стало 28

скрины:

https://ibb.co/b27S3zR

https://ibb.co/xzkTLbm
 

 


Дополнено 8 минуты спустя

Вылет при подрыве БТР на кордоне

Спойлер


[2024-01-11 20:34:28.185][10856] ####################[+MIMALLOC+]####################
[2024-01-11 20:34:28.186][10856] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 20:34:28.186][10856]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-11 20:34:28.186][10856]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-01-11 20:34:28.186][10856]      reset:     0      
[2024-01-11 20:34:28.186][10856]     purged:     0      
[2024-01-11 20:34:28.186][10856]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-01-11 20:34:28.186][10856]   segments:     1           1           0           1                                not all freed!
[2024-01-11 20:34:28.186][10856] -abandoned:     0           0           0           0                                ok
[2024-01-11 20:34:28.186][10856]    -cached:     0           0           0           0                                ok
[2024-01-11 20:34:28.186][10856]      pages:     0           0           0           0                                ok
[2024-01-11 20:34:28.186][10856] -abandoned:     0           0           0           0                                ok
[2024-01-11 20:34:28.186][10856]  -extended:     0      
[2024-01-11 20:34:28.186][10856]  -noretire:     0      
[2024-01-11 20:34:28.186][10856]      mmaps:     0      
[2024-01-11 20:34:28.186][10856]    commits:     1      
[2024-01-11 20:34:28.186][10856]     resets:     0      
[2024-01-11 20:34:28.186][10856]     purges:     0      
[2024-01-11 20:34:28.186][10856]    threads:     0           0           0           0                                ok
[2024-01-11 20:34:28.186][10856]   searches:     0.0 avg
[2024-01-11 20:34:28.186][10856] numa nodes:     1
[2024-01-11 20:34:28.186][10856]    elapsed:     0.022 s
[2024-01-11 20:34:28.186][10856]    process: user: 0.000 s, system: 0.000 s, faults: 5144, rss: 17.2 MiB, commit: 39.5 MiB
[2024-01-11 20:34:28.186][10856] ####################[-MIMALLOC-]####################
[2024-01-11 20:34:28.186][10856] ! memory pool disabled due to available memory limit
[2024-01-11 20:34:28.186][10856] * Detected CPU: 12th Gen Intel(R) Core(TM) i9-12900HX [GenuineIntel], F6/M151/S2
[2024-01-11 20:34:28.186][10856] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2024-01-11 20:34:28.186][10856] * CPU cores: [16], threads: [24]
[2024-01-11 20:34:28.186][10856] * CPU0 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU1 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU2 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU3 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU4 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU5 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU6 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU7 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU8 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU9 current freq: 1506 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU10 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU11 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU12 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU13 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU14 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU15 current freq: 2300 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU16 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU17 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU18 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU19 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU20 current freq: 1500 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU21 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU22 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] * CPU23 current freq: 1700 MHz, max freq: 2300 MHz
[2024-01-11 20:34:28.186][10856] Initializing File System...
[2024-01-11 20:34:28.187][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20852846]
[2024-01-11 20:34:28.211][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-01-11 20:34:28.220][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-01-11 20:34:28.228][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-01-11 20:34:28.231][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-01-11 20:34:28.309][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-01-11 20:34:28.687][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-01-11 20:34:28.724][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-01-11 20:34:28.754][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-01-11 20:34:28.789][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-01-11 20:34:28.867][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-01-11 20:34:28.918][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-01-11 20:34:28.997][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-01-11 20:34:29.087][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-01-11 20:34:29.203][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-01-11 20:34:29.258][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-01-11 20:34:29.329][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-01-11 20:34:29.438][10856] --Found base arch: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [47486009]
[2024-01-11 20:34:29.440][10856] using fs-ltx: [fsgame.ltx]
[2024-01-11 20:34:29.440][10856] --Found FS dir: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-01-11 20:34:29.440][10856]   items: [8]
[2024-01-11 20:34:29.456][10856] --Found FS dir: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2024-01-11 20:34:29.457][10856]   items: [730]
[2024-01-11 20:34:29.458][10856] FS: 82066 files cached, 0Kb memory used.
[2024-01-11 20:34:29.458][10856] Init FileSystem 1.271024 sec
[2024-01-11 20:34:29.458][10856] ~ Logging initialized. FIle c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_user_2024-01-11_20-34-29.log.
[2024-01-11 20:34:29.458][10856] [OGSR Engine (x64)] build date: [Jan 10 2024 09:54:18]
[2024-01-11 20:34:29.458][10856] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-01-11 20:34:29.458][10856] Working Directory: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-01-11 20:34:29.458][10856] CommandLine: ["C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2024-01-11 20:34:29.458][10856] Main thread id=0
[2024-01-11 20:34:29.458][10856] TTAPI number of threads: [24]
[2024-01-11 20:34:29.459][18040] Pool thread id=1
[2024-01-11 20:34:29.459][14588] Pool thread id=2
[2024-01-11 20:34:29.459][19836] Pool thread id=23
[2024-01-11 20:34:29.459][ 6844] Pool thread id=21
[2024-01-11 20:34:29.459][10856] ~ Apply system_mods.ltx...
[2024-01-11 20:34:29.459][16164] Pool thread id=6
[2024-01-11 20:34:29.459][13568] Pool thread id=5
[2024-01-11 20:34:29.459][13348] Pool thread id=9
[2024-01-11 20:34:29.459][11604] Pool thread id=11
[2024-01-11 20:34:29.459][ 5244] Pool thread id=10
[2024-01-11 20:34:29.459][18000] Pool thread id=7
[2024-01-11 20:34:29.459][ 7896] Pool thread id=4
[2024-01-11 20:34:29.459][15936] Pool thread id=12
[2024-01-11 20:34:29.459][ 3564] Pool thread id=16
[2024-01-11 20:34:29.459][14932] Pool thread id=14
[2024-01-11 20:34:29.459][ 6568] Pool thread id=13
[2024-01-11 20:34:29.459][14008] Pool thread id=17
[2024-01-11 20:34:29.459][13680] Pool thread id=15
[2024-01-11 20:34:29.459][17612] Pool thread id=20
[2024-01-11 20:34:29.459][ 3048] Pool thread id=3
[2024-01-11 20:34:29.459][19564] Pool thread id=22
[2024-01-11 20:34:29.460][12736] Pool thread id=24
[2024-01-11 20:34:29.460][ 8788] Pool thread id=19
[2024-01-11 20:34:29.460][ 6084] Pool thread id=8
[2024-01-11 20:34:29.460][14736] Pool thread id=18
[2024-01-11 20:34:29.536][10856] ~ [InitSettings] duration [78]ms.
[2024-01-11 20:34:29.536][10856] [shader_params_export] section found!!!
[2024-01-11 20:34:29.537][10856] Initializing Engine...
[2024-01-11 20:34:29.537][10856] Starting INPUT device...
[2024-01-11 20:34:29.546][10856] --------------------------------------------------------------------------------
[2024-01-11 20:34:29.546][10856] ####################[+MIMALLOC+]####################
[2024-01-11 20:34:29.546][10856] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 20:34:29.546][10856]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-11 20:34:29.546][10856]  committed:   100.6 MiB   129.8 MiB    29.1 MiB   100.6 MiB                          
[2024-01-11 20:34:29.546][10856]      reset:     0      
[2024-01-11 20:34:29.546][10856]     purged:    28.5 MiB
[2024-01-11 20:34:29.546][10856]    touched:    64.2 KiB   192.7 KiB   121.8 MiB  -121.6 MiB                          ok
[2024-01-11 20:34:29.546][10856]   segments:     3           3           0           3                                not all freed!
[2024-01-11 20:34:29.546][10856] -abandoned:     0           0           0           0                                ok
[2024-01-11 20:34:29.546][10856]    -cached:     0           0           0           0                                ok
[2024-01-11 20:34:29.546][10856]      pages:     0           0         429        -429                                ok
[2024-01-11 20:34:29.546][10856] -abandoned:     0           0           0           0                                ok
[2024-01-11 20:34:29.546][10856]  -extended:     0      
[2024-01-11 20:34:29.546][10856]  -noretire:     0      
[2024-01-11 20:34:29.546][10856]      mmaps:     0      
[2024-01-11 20:34:29.546][10856]    commits:   367      
[2024-01-11 20:34:29.546][10856]     resets:     0      
[2024-01-11 20:34:29.546][10856]     purges:    13      
[2024-01-11 20:34:29.546][10856]    threads:    24          24           0          24                                not all freed!
[2024-01-11 20:34:29.546][10856]   searches:     0.0 avg
[2024-01-11 20:34:29.546][10856] numa nodes:     1
[2024-01-11 20:34:29.546][10856]    elapsed:     1.383 s
[2024-01-11 20:34:29.546][10856]    process: user: 0.312 s, system: 0.468 s, faults: 27195, rss: 95.0 MiB, commit: 111.3 MiB
[2024-01-11 20:34:29.546][10856] ####################[-MIMALLOC-]####################
[2024-01-11 20:34:29.546][10856] [32468MB] physical memory installed, [25656MB] available, [20] percent of memory in use
[2024-01-11 20:34:29.546][10856] PageFile total: [5376MB], free~ [3307MB]
[2024-01-11 20:34:29.546][10856] Engine memory usage (Working Set): [95MB], peak: [95MB]
[2024-01-11 20:34:29.546][10856] Engine memory usage (Commit Charge): [111MB], peak: [111MB]
[2024-01-11 20:34:29.546][10856] --------------------------------------------------------------------------------
[2024-01-11 20:34:29.546][10856] * [ D3D ]: textures count [0]
[2024-01-11 20:34:29.546][10856] * [ D3D ]: textures[0 K]
[2024-01-11 20:34:29.546][10856] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-11 20:34:29.547][10856] * [x-ray]: economy: strings[28617 K], smem[0 K]
[2024-01-11 20:34:29.547][10856] ~ Load sounds.ltx...
[2024-01-11 20:34:29.547][10856] SOUND: OpenAL: enumerate devices...
[2024-01-11 20:34:29.547][10856] SOUND: OpenAL: EnumerationExtension Present
[2024-01-11 20:34:29.581][10856] devices OpenAL Soft
[2024-01-11 20:34:29.732][10856] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-01-11 20:34:30.306][10856] SOUND: OpenAL: All available devices:
[2024-01-11 20:34:30.306][10856] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-01-11 20:34:30.306][10856] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-01-11 20:34:30.306][10856] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-11 20:34:30.306][10856] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-11 20:34:30.306][10856] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-11 20:34:30.306][10856] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-11 20:34:30.306][10856] Executing config-script "user.ltx"...
[2024-01-11 20:34:30.306][10856] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_extreme.ltx"...
[2024-01-11 20:34:30.306][10856] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[2024-01-11 20:34:30.306][10856] Executing config-script "c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-11 20:34:30.306][10856] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-11 20:34:30.306][10856] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-11 20:34:30.306][10856] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-11 20:34:30.306][10856] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-01-11 20:34:30.306][10856] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-01-11 20:34:30.306][10856] [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2024-01-11 20:34:30.306][10856] SOUND: Selected device is OpenAL Soft
[2024-01-11 20:34:30.449][10856] [OpenAL] EFX: present
[2024-01-11 20:34:30.449][10856] Loading of [sEnvironment.xr]
[2024-01-11 20:34:30.449][10856] ~ env id=[0] name=[identity]
[2024-01-11 20:34:30.449][10856] ~ env id=[1] name=[default]
[2024-01-11 20:34:30.449][10856] ~ env id=[2] name=[bathroom]
[2024-01-11 20:34:30.449][10856] ~ env id=[3] name=[mountains]
[2024-01-11 20:34:30.449][10856] ~ env id=[4] name=[yard]
[2024-01-11 20:34:30.449][10856] ~ env id=[5] name=[room]
[2024-01-11 20:34:30.449][10856] ~ env id=[6] name=[plant]
[2024-01-11 20:34:30.449][10856] ~ env id=[7] name=[long_corridor]
[2024-01-11 20:34:30.449][10856] ~ env id=[8] name=[open_space]
[2024-01-11 20:34:30.449][10856] ~ env id=[9] name=[house]
[2024-01-11 20:34:30.449][10856] ~ env id=[10] name=[forest]
[2024-01-11 20:34:30.449][10856] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-01-11 20:34:30.450][10856] Starting RENDER device...
[2024-01-11 20:34:30.456][10856] * Avail GPU [vendor:10DE]-[device:2420]: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2024-01-11 20:34:30.456][10856] * Avail GPU [vendor:8086]-[device:4688]: Intel(R) UHD Graphics
[2024-01-11 20:34:30.456][10856] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-01-11 20:34:30.456][10856]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-01-11 20:34:32.489][10856] 
    Dedicated VRAM: 16189 MB (16975396864 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 16234 MB (17022863360 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 15421 MB (16170090496 bytes)
[2024-01-11 20:34:32.489][10856] * Selected GPU [vendor:10DE]-[device:2420]: NVIDIA GeForce RTX 3080 Ti Laptop GPU
[2024-01-11 20:34:32.578][10856] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-01-11 20:34:32.581][10856] *     Texture memory: 16189 M
[2024-01-11 20:34:32.588][10856] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-11 20:34:32.588][10856] * GPU vertex cache: unrecognized, 24
[2024-01-11 20:34:32.588][10856] * DVB created: 4096K
[2024-01-11 20:34:32.588][10856] * DIB created: 512K
[2024-01-11 20:34:32.593][10856] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[2024-01-11 20:34:32.594][10856] ! Version conflict in shader 'models\lightplanes_00'
[2024-01-11 20:34:32.594][10856] ! Version conflict in shader 'models\lightplanesself'
[2024-01-11 20:34:32.594][10856] ! Version conflict in shader 'models\model_puh'
[2024-01-11 20:34:32.594][10856] ! Version conflict in shader 'models\model_refl'
[2024-01-11 20:34:32.594][10856] ! Version conflict in shader 'models\xbrainglass'
[2024-01-11 20:34:32.594][10856] ! Version conflict in shader 'models\xdistortcolorlinv'
[2024-01-11 20:34:32.594][10856] ! Version conflict in shader 'models\xglass'
[2024-01-11 20:34:32.594][10856] ! Version conflict in shader 'models\xglass2'
[2024-01-11 20:34:32.594][10856] ! Version conflict in shader 'models\xlens'
[2024-01-11 20:34:32.594][10856] ! Version conflict in shader 'selflight_static'
[2024-01-11 20:34:32.595][10856] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-01-11 20:34:33.172][10856] * HWDST/PCF supported and used
[2024-01-11 20:34:33.172][10856] Export custom shader params...
[2024-01-11 20:34:33.172][10856] Export custom shader param [breath_idx]
[2024-01-11 20:34:33.172][10856] Export custom shader param [breath_size]
[2024-01-11 20:34:33.172][10856] Export custom shader param [device_inertia]
[2024-01-11 20:34:33.172][10856] Export custom shader param [gasmask_inertia]
[2024-01-11 20:34:33.172][10856] Export custom shader param [heat_fade_distance]
[2024-01-11 20:34:33.172][10856] Export custom shader param [heat_vision_blurring]
[2024-01-11 20:34:33.172][10856] Export custom shader param [heat_vision_steps]
[2024-01-11 20:34:33.172][10856] Export custom shader param [pnv_color]
[2024-01-11 20:34:33.172][10856] Export custom shader param [pnv_color_old]
[2024-01-11 20:34:33.172][10856] Export custom shader param [pnv_params_old]
[2024-01-11 20:34:33.172][10856] Export custom shader param [pp_img_cg]
[2024-01-11 20:34:33.172][10856] Export custom shader done!!!
[2024-01-11 20:34:33.214][10856] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-01-11 20:34:33.218][10856] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-11 20:34:33.218][10856] cop format used for file [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-11 20:34:33.238][10856] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-01-11 20:34:33.260][10856] Load [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-11 20:34:33.260][10856] cop format used for file [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-11 20:34:33.283][10856] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 20:34:33.283][10856] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 20:34:33.283][10856] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 20:34:33.283][10856] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 20:34:33.283][10856] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 20:34:33.384][10856] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-01-11 20:34:33.394][10856] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-11 20:34:33.394][10856] get_current_kx()=0.75
[2024-01-11 20:34:33.394][10856] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-11 20:34:33.401][10856] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-01-11 20:34:33.401][10856] Starting engine...
[2024-01-11 20:34:33.401][10856] Main thread id=[10856]
[2024-01-11 20:34:33.425][17612] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-01-11 20:34:33.425][ 5244] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-01-11 20:34:33.425][13680] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-01-11 20:34:33.425][ 7896] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-01-11 20:34:33.426][17612] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-01-11 20:34:33.426][ 5244] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-01-11 20:34:33.426][13680] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-01-11 20:34:33.426][15936] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-01-11 20:34:33.426][19564] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-01-11 20:34:33.426][17612] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-01-11 20:34:33.426][ 5244] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-01-11 20:34:33.426][13680] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-01-11 20:34:33.426][15936] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-01-11 20:34:33.427][19564] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-01-11 20:34:33.427][17612] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-01-11 20:34:33.427][15936] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-01-11 20:34:33.427][ 5244] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-01-11 20:34:33.427][13680] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-01-11 20:34:33.427][19564] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-01-11 20:34:33.427][15936] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-01-11 20:34:33.427][13680] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-01-11 20:34:33.427][17612] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-01-11 20:34:33.428][14588] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-01-11 20:34:33.428][19564] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-01-11 20:34:33.428][15936] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-01-11 20:34:33.428][13680] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-01-11 20:34:33.428][17612] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-01-11 20:34:33.428][19564] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-01-11 20:34:33.428][14588] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-01-11 20:34:33.428][15936] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-01-11 20:34:33.428][14588] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-01-11 20:34:33.429][14588] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-01-11 20:34:33.429][14588] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-01-11 20:34:33.429][14588] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-01-11 20:34:33.433][16164] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-01-11 20:34:33.433][16164] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-01-11 20:34:33.434][16164] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-01-11 20:34:33.434][16164] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-01-11 20:34:33.471][10856] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.055 s.]
[2024-01-11 20:34:33.471][10856] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.069 s.]
[2024-01-11 20:34:33.496][10856] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-01-11 20:34:33.500][10856] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-01-11 20:34:33.516][10856] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-01-11 20:34:33.522][10856] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-01-11 20:34:33.557][10856] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-01-11 20:34:33.909][10856] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-01-11 20:34:35.547][10856] [rescan_physical_path] files count before: [82066]
[2024-01-11 20:34:35.558][10856] [rescan_physical_path] files count after: [82066]
[2024-01-11 20:34:37.167][10856] Starting server...
[2024-01-11 20:34:37.284][10856] * phase time: 0 ms
[2024-01-11 20:34:37.284][10856] * phase cmem: 0 K
[2024-01-11 20:34:37.287][10856] Loading objects...
[2024-01-11 20:34:37.289][10856] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2024-01-11 20:34:37.298][10856] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 20:34:37.320][10856] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 20:34:37.323][10856] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 20:34:37.333][10856] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 20:34:37.593][10856] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2024-01-11 20:34:37.593][10856] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2024-01-11 20:34:38.119][10856] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2024-01-11 20:34:38.550][10856] [IGame_ObjectPool::prefetch] objects prefetching time (373): [1.26 s.]
[2024-01-11 20:34:38.550][10856] Loading models...
[2024-01-11 20:34:40.183][10856] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2024-01-11 20:34:40.248][10856] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2024-01-11 20:34:41.138][10856] DX10: Shader 'models\models' not found in library.
[2024-01-11 20:34:41.158][10856] DX10: Shader 'models\models' not found in library.
[2024-01-11 20:34:41.247][10856] [CModelPool::Prefetch] models prefetching time (953): [2.70 s.]
[2024-01-11 20:34:41.247][10856] * [prefetch] time:    3960 ms
[2024-01-11 20:34:41.247][10856] * [prefetch] memory:  0Kb
[2024-01-11 20:34:41.247][10856] * phase time: 3963 ms
[2024-01-11 20:34:41.248][10856] * phase cmem: 0 K
[2024-01-11 20:34:41.258][10856] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-11 20:34:41.258][10856] get_current_kx()=0.75
[2024-01-11 20:34:41.258][10856] full_name=c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-11 20:34:41.261][10856] start_game_callback() start
[2024-01-11 20:34:41.270][10856] $game_configs$ content:
[2024-01-11 20:34:41.270][10856] $game_scripts$ content:
[2024-01-11 20:34:41.270][10856] $game_shaders$ content:
[2024-01-11 20:34:41.270][10856] start_game_callback() end
[2024-01-11 20:34:41.270][10856] * phase time: 22 ms
[2024-01-11 20:34:41.270][10856] * phase cmem: 0 K
[2024-01-11 20:34:41.280][10856] * Loading spawn registry...
[2024-01-11 20:34:41.912][10856] Start load of custom waypoints...
[2024-01-11 20:34:41.915][10856] Loaded 292 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-01-11 20:34:41.915][10856] End load of custom waypoints...
[2024-01-11 20:34:41.915][10856] build_story_spawns start...
[2024-01-11 20:34:41.920][10856] build_root_spawns start...
[2024-01-11 20:34:41.920][10856] process_spawns m_temp0 start...
[2024-01-11 20:34:41.921][10856] process_spawns m_temp1 start...
[2024-01-11 20:34:41.921][10856] * 15525 spawn points are successfully loaded
[2024-01-11 20:34:41.921][10856] * Loading objects...
[2024-01-11 20:34:42.230][10856] * 32540 objects are successfully loaded
[2024-01-11 20:34:42.293][10856] ! Invalid ogg-comment version, file: [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-01-11 20:34:42.405][10856] story_id not found: esc_bandits_factory
[2024-01-11 20:34:42.414][10856] story_id not found: agr_gunslinger_e3_documents
[2024-01-11 20:34:42.417][10856] story_id not found: bar_Barman
[2024-01-11 20:34:42.417][10856] story_id not found: dar_codedoor_1
[2024-01-11 20:34:42.417][10856] story_id not found: dar_codedoor_2
[2024-01-11 20:34:42.450][10856] story_id not found: Mil_WaterTower
[2024-01-11 20:34:42.452][10856] story_id not found: Mil_RG6
[2024-01-11 20:34:42.452][10856] story_id not found: pri_hotel_zone
[2024-01-11 20:34:42.457][10856] story_id not found: agr_ratcatcher
[2024-01-11 20:34:42.458][10856] story_id not found: val_bandit_krisyk
[2024-01-11 20:34:42.479][10856] story_id not found: agr_ratcatcher
[2024-01-11 20:34:42.492][10856] story_id not found: esc_lager_leader
[2024-01-11 20:34:42.512][10856] story_id not found: dark_medic
[2024-01-11 20:34:42.550][10856] story_id not found: marsh_kosoi
[2024-01-11 20:34:42.553][10856] * 4327 script vars are successfully loaded
[2024-01-11 20:34:42.554][10856] ~~~ db.ver: 7
[2024-01-11 20:34:43.096][10856] * Game user День 40. [Кордон] quicksave_17 is successfully loaded from file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 40. [Кордон] quicksave_17.sav' (1.826s)
[2024-01-11 20:34:43.096][10856] * phase time: 1825 ms
[2024-01-11 20:34:43.096][10856] * phase cmem: 0 K
[2024-01-11 20:34:43.118][10856] # New player created!
[2024-01-11 20:34:43.118][10856] * client : connection accepted - <>
[2024-01-11 20:34:43.120][10856] * phase time: 24 ms
[2024-01-11 20:34:43.120][10856] * phase cmem: 0 K
[2024-01-11 20:34:43.127][10856] * phase time: 6 ms
[2024-01-11 20:34:43.127][10856] * phase cmem: 0 K
[2024-01-11 20:34:43.801][10856] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-01-11 20:34:43.801][10856] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-01-11 20:34:43.803][10856] ~ LevelResources load...
[2024-01-11 20:34:43.803][10856] ~ LevelResources - base: 6280, 6398 K
[2024-01-11 20:34:43.803][10856] ~ LevelResources - lmap: 0, 0 K
[2024-01-11 20:34:43.803][10856] * phase time: 676 ms
[2024-01-11 20:34:43.803][10856] * phase cmem: 0 K
[2024-01-11 20:34:43.878][10856] * phase time: 74 ms
[2024-01-11 20:34:43.878][10856] * phase cmem: 0 K
[2024-01-11 20:34:43.878][10856] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-11 20:34:43.879][10856] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-11 20:34:43.880][10856] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-11 20:34:43.881][10856] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-11 20:34:43.882][10856] * [Loading VB] 60327 verts, 1885 Kb
[2024-01-11 20:34:43.884][10856] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-11 20:34:43.886][10856] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 20:34:43.889][10856] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 20:34:43.892][10856] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 20:34:43.894][10856] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 20:34:43.895][10856] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 20:34:43.896][10856] * [Loading VB] 46354 verts, 1448 Kb
[2024-01-11 20:34:43.897][10856] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-11 20:34:43.899][10856] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 20:34:43.900][10856] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 20:34:43.902][10856] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-11 20:34:43.903][10856] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-11 20:34:43.904][10856] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 20:34:43.905][10856] * [Loading VB] 53153 verts, 1661 Kb
[2024-01-11 20:34:43.906][10856] * [Loading VB] 50229 verts, 1569 Kb
[2024-01-11 20:34:43.908][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.909][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.910][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.911][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.912][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.914][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.915][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.916][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.917][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.918][10856] * [Loading IB] 670515 indices, 1309 Kb
[2024-01-11 20:34:43.919][10856] * [Loading IB] 960834 indices, 1876 Kb
[2024-01-11 20:34:43.921][10856] * [Loading VB] 65533 verts, 767 Kb
[2024-01-11 20:34:43.922][10856] * [Loading VB] 65533 verts, 767 Kb
[2024-01-11 20:34:43.922][10856] * [Loading VB] 65535 verts, 767 Kb
[2024-01-11 20:34:43.923][10856] * [Loading VB] 65535 verts, 767 Kb
[2024-01-11 20:34:43.924][10856] * [Loading VB] 65535 verts, 767 Kb
[2024-01-11 20:34:43.924][10856] * [Loading VB] 65534 verts, 767 Kb
[2024-01-11 20:34:43.925][10856] * [Loading VB] 65528 verts, 767 Kb
[2024-01-11 20:34:43.926][10856] * [Loading VB] 16089 verts, 188 Kb
[2024-01-11 20:34:43.927][10856] * [Loading VB] 50229 verts, 588 Kb
[2024-01-11 20:34:43.927][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.928][10856] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 20:34:43.929][10856] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-11 20:34:43.930][10856] * [Loading IB] 784818 indices, 1532 Kb
[2024-01-11 20:34:43.931][10856] * [Loading IB] 1048518 indices, 2047 Kb
[2024-01-11 20:34:43.932][10856] * [Loading IB] 411225 indices, 803 Kb
[2024-01-11 20:34:43.932][10856] * phase time: 54 ms
[2024-01-11 20:34:43.932][10856] * phase cmem: 0 K
[2024-01-11 20:34:43.964][10856] Loaded [18381] models from level.
[2024-01-11 20:34:43.964][10856] * phase time: 31 ms
[2024-01-11 20:34:43.964][10856] * phase cmem: 0 K
[2024-01-11 20:34:43.982][10856] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-11 20:34:43.982][10856] * [DETAILS] 48739 v(20), 31842 p
[2024-01-11 20:34:43.982][10856] * [DETAILS] Batch(61), VB(951K), IB(186K)
[2024-01-11 20:34:43.983][10856] * phase time: 19 ms
[2024-01-11 20:34:43.983][10856] * phase cmem: 0 K
[2024-01-11 20:34:43.983][10856] ~ LevelResources load completed!
[2024-01-11 20:34:43.983][10856] ~ LevelResources - base: 6961, 6398 K
[2024-01-11 20:34:43.983][10856] ~ LevelResources - lmap: 21, 0 K
[2024-01-11 20:34:44.023][10856] * phase time: 40 ms
[2024-01-11 20:34:44.023][10856] * phase cmem: 0 K
[2024-01-11 20:34:44.029][10856] * phase time: 6 ms
[2024-01-11 20:34:44.029][10856] * phase cmem: 0 K
[2024-01-11 20:34:44.045][10856] - Game configuring : Started 
[2024-01-11 20:34:44.045][10856] - Loading music tracks from 'l01_escape_musics'...
[2024-01-11 20:34:44.046][10856] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-01-11 20:34:44.046][10856] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-01-11 20:34:44.046][10856] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-01-11 20:34:44.046][10856] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-01-11 20:34:44.046][10856] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-01-11 20:34:44.046][10856] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-01-11 20:34:44.046][10856] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2024-01-11 20:34:44.047][10856] - Game configuring : Finished 
[2024-01-11 20:34:44.109][10856] * phase time: 79 ms
[2024-01-11 20:34:44.109][10856] * phase cmem: 0 K
[2024-01-11 20:34:44.109][10856] PrefetchTextures...
[2024-01-11 20:34:44.109][10856] PrefetchTextures completed!
[2024-01-11 20:34:44.109][10856] CResourceManager::DeferredUpload [MT] -> START, size = [7073]
[2024-01-11 20:34:44.109][10856] CResourceManager::DeferredUpload VRAM usage before:
[2024-01-11 20:34:44.109][10856] textures loaded size 6.248901 MB (6552448.000000 bytes)
[2024-01-11 20:34:44.109][10856] 
    Dedicated VRAM: 16189 MB (16975396864 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 16234 MB (17022863360 bytes)
    CurrentUsage: 560 MB (588140544 bytes)
    Budget: 15421 MB (16170090496 bytes)
[2024-01-11 20:34:44.183][ 3048] ! Fallback to default bump map: [act\act_arm_loner_metro_bump]
[2024-01-11 20:34:44.187][14736] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#]
[2024-01-11 20:34:44.197][14736] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#]
[2024-01-11 20:34:44.201][19564] ! Fallback to default bump map: [act\act_arm_military novice_bump]
[2024-01-11 20:34:44.212][ 6568] ! Fallback to default bump map: [act\act_arm_military novice_bump#]
[2024-01-11 20:34:44.246][14932] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump]
[2024-01-11 20:34:44.286][17612] ! Fallback to default bump map: [act\act_cat_devil_bump#]
[2024-01-11 20:34:44.362][11604] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-01-11 20:34:44.362][17612] ! Can't find texture [act\act_morthbag_army]
[2024-01-11 20:34:44.362][14588] ! Can't find texture [act\act_morthbag_bandit]
[2024-01-11 20:34:44.362][18000] ! Can't find texture [act\act_morthbag_csky]
[2024-01-11 20:34:44.362][13680] ! Can't find texture [act\act_morthbag_dolg]
[2024-01-11 20:34:44.362][ 6844] ! Can't find texture [act\act_morthbag_ecolog]
[2024-01-11 20:34:44.362][13568] ! Can't find texture [act\act_morthbag_greh]
[2024-01-11 20:34:44.362][11604] ! Can't find texture [act\act_morthbag_freedom]
[2024-01-11 20:34:44.362][17612] ! Can't find texture [act\act_morthbag_isg]
[2024-01-11 20:34:44.362][ 5244] ! Can't find texture [act\act_morthbag_killer]
[2024-01-11 20:34:44.362][14588] ! Can't find texture [act\act_morthbag_monolith]
[2024-01-11 20:34:44.362][18000] ! Can't find texture [act\act_morthbag_renegade]
[2024-01-11 20:34:44.363][ 8788] ! Can't find texture [act\act_morthbag_zombied]
[2024-01-11 20:34:44.363][13680] ! Can't find texture [act\act_morthbag_stalker]
[2024-01-11 20:34:44.364][13680] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2024-01-11 20:34:44.439][14008] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2024-01-11 20:34:44.440][19836] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2024-01-11 20:34:44.440][14008] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2024-01-11 20:34:44.441][19836] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2024-01-11 20:34:44.443][12736] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2024-01-11 20:34:44.443][14008] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2024-01-11 20:34:44.444][14932] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2024-01-11 20:34:44.447][14588] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#]
[2024-01-11 20:34:44.453][14736] ! Fallback to default bump map: [act\m65_jacket_tan_co_bump]
[2024-01-11 20:34:44.454][ 6844] ! Fallback to default bump map: [act\m65_jacket_tan_co_bump#]
[2024-01-11 20:34:44.454][16164] ! Fallback to default bump map: [act\newloner\cargopants_grey_co_bump]
[2024-01-11 20:34:44.454][ 6844] ! Fallback to default bump map: [act\newloner\cargopants_grey_co_bump#]
[2024-01-11 20:34:44.455][16164] ! Fallback to default bump map: [act\newmerc\us_rangers_loadout_a_bump]
[2024-01-11 20:34:44.455][ 6844] ! Fallback to default bump map: [act\newmerc\us_rangers_loadout_a_bump#]
[2024-01-11 20:34:44.465][ 7896] ! Fallback to default bump map: [aks74u\aks74u_bump]
[2024-01-11 20:34:44.466][15936] ! Fallback to default bump map: [aks74u\aks74u_bump#]
[2024-01-11 20:34:44.488][ 6568] ! Fallback to default bump map: [build_details_bump]
[2024-01-11 20:34:44.488][ 3564] ! Fallback to default bump map: [build_details_bump#]
[2024-01-11 20:34:44.559][14932] ! Fallback to default bump map: [crete\difmap_bump]
[2024-01-11 20:34:44.559][14932] ! Fallback to default bump map: [crete\difmap_bump#]
[2024-01-11 20:34:44.878][17612] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-01-11 20:34:44.879][14588] ! Can't find texture [part\part_fitil.1024]
[2024-01-11 20:34:44.879][17612] ! Can't find texture [pfx\pfx_ambimet]
[2024-01-11 20:34:44.892][ 3564] ! Can't find texture [pfx\pfx_dist0]
[2024-01-11 20:34:44.894][ 3048] ! Can't find texture [pfx\pfx_envmap1]
[2024-01-11 20:34:44.903][18000] ! Can't find texture [pfx\pfx_glow_04]
[2024-01-11 20:34:44.903][14588] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-01-11 20:34:44.903][ 6844] ! Can't find texture [pfx\pfx_grost]
[2024-01-11 20:34:44.904][12736] ! Can't find texture [pfx\pfx_laser]
[2024-01-11 20:34:44.906][ 6844] ! Can't find texture [pfx\pfx_list]
[2024-01-11 20:34:44.906][13348] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-01-11 20:34:44.916][19564] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-01-11 20:34:44.916][13348] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-01-11 20:34:44.916][14932] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-01-11 20:34:44.941][ 7896] ! Fallback to default bump map: [prop\prop_book_list_bump#]
[2024-01-11 20:34:44.979][14932] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2024-01-11 20:34:44.995][13680] ! Fallback to default bump map: [prop\prop_lex_target_bump#]
[2024-01-11 20:34:45.000][16164] ! Fallback to default bump map: [prop\prop_map_dolg_bump#]
[2024-01-11 20:34:45.001][ 7896] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-11 20:34:45.006][18000] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-01-11 20:34:45.007][18000] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-01-11 20:34:45.016][18040] ! Fallback to default bump map: [prop\prop_poster_01_bump#]
[2024-01-11 20:34:45.018][14588] ! Fallback to default bump map: [prop\prop_posters01_bump#]
[2024-01-11 20:34:45.068][15936] ! Fallback to default bump map: [prop\prop_zurnal_bump#]
[2024-01-11 20:34:45.088][12736] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-01-11 20:34:45.088][19564] ! Fallback to default bump map: [sig_sg550\front_bump]
[2024-01-11 20:34:45.088][12736] ! Fallback to default bump map: [sig_sg550\front_bump#]
[2024-01-11 20:34:45.089][17612] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-01-11 20:34:45.091][18000] ! Fallback to default bump map: [sign\sign_set2_iov_bump#]
[2024-01-11 20:34:45.092][ 8788] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-01-11 20:34:45.093][ 6844] ! Fallback to default bump map: [sign\sign_stop1_bump#]
[2024-01-11 20:34:45.317][12736] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-01-11 20:34:46.346][14932] ! Can't find texture [sky_oblaka]
[2024-01-11 20:34:46.415][19836] ! Can't find texture [terrain\terrain_escape_puddles_mask]
[2024-01-11 20:34:46.497][ 3048] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump]
[2024-01-11 20:34:46.497][ 3048] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#]
[2024-01-11 20:34:46.497][18040] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump]
[2024-01-11 20:34:46.498][18040] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#]
[2024-01-11 20:34:46.504][15936] ! Fallback to default bump map: [uniq\act_stalker_face1_bump]
[2024-01-11 20:34:46.504][15936] ! Fallback to default bump map: [uniq\act_stalker_face1_bump#]
[2024-01-11 20:34:46.504][15936] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump]
[2024-01-11 20:34:46.505][15936] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#]
[2024-01-11 20:34:46.505][14736] ! Fallback to default bump map: [uniq\hikingboots_bump]
[2024-01-11 20:34:46.505][15936] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump]
[2024-01-11 20:34:46.505][14736] ! Fallback to default bump map: [uniq\hikingboots_bump#]
[2024-01-11 20:34:46.505][18040] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#]
[2024-01-11 20:34:46.505][ 7896] ! Fallback to default bump map: [uniq\lower_body_a_bump]
[2024-01-11 20:34:46.506][15936] ! Fallback to default bump map: [uniq\lower_body_a_bump#]
[2024-01-11 20:34:46.506][18040] ! Fallback to default bump map: [uniq\paynecoat_bump]
[2024-01-11 20:34:46.506][ 7896] ! Fallback to default bump map: [uniq\paynecoat_bump#]
[2024-01-11 20:34:46.678][16164] ! Fallback to default bump map: [vss\vss_bump]
[2024-01-11 20:34:46.678][16164] ! Fallback to default bump map: [vss\vss_bump#]
[2024-01-11 20:34:46.787][18040] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#]
[2024-01-11 20:34:46.835][11604] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2024-01-11 20:34:46.835][ 5244] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2024-01-11 20:34:46.835][ 6844] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2024-01-11 20:34:46.835][ 6844] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2024-01-11 20:34:46.836][14588] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#]
[2024-01-11 20:34:46.845][ 6568] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump]
[2024-01-11 20:34:46.845][ 6844] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#]
[2024-01-11 20:34:47.231][10856] CResourceManager::DeferredUpload VRAM usage after:
[2024-01-11 20:34:47.232][10856] textures loaded size 1660.851196 MB (1741528704.000000 bytes)
[2024-01-11 20:34:47.232][10856] 
    Dedicated VRAM: 16189 MB (16975396864 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 16234 MB (17022863360 bytes)
    CurrentUsage: 5568 MB (5838880768 bytes)
    Budget: 15421 MB (16170090496 bytes)
[2024-01-11 20:34:47.232][10856] CResourceManager::DeferredUpload -> END
[2024-01-11 20:34:47.232][10856] * t-report - base: 7052, 1679204 K
[2024-01-11 20:34:47.232][10856] * t-report - lmap: 21, 21506 K
[2024-01-11 20:34:47.232][10856] * phase time: 3123 ms
[2024-01-11 20:34:47.232][10856] * phase cmem: 0 K
[2024-01-11 20:34:47.245][10856] * phase time: 12 ms
[2024-01-11 20:34:47.245][10856] * phase cmem: 0 K
[2024-01-11 20:34:47.250][10856] --------------------------------------------------------------------------------
[2024-01-11 20:34:47.250][10856] ####################[+MIMALLOC+]####################
[2024-01-11 20:34:47.250][10856] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 20:34:47.250][10856]   reserved:    10.0 GiB    10.0 GiB     0          10.0 GiB                          
[2024-01-11 20:34:47.250][10856]  committed:     8.1 GiB    16.7 GiB    10.2 GiB     6.5 GiB                          
[2024-01-11 20:34:47.250][10856]      reset:     0      
[2024-01-11 20:34:47.250][10856]     purged:   377.7 MiB
[2024-01-11 20:34:47.250][10856]    touched:     2.7 MiB    19.9 MiB     4.4 GiB    -4.4 GiB                          ok
[2024-01-11 20:34:47.250][10856]   segments:   205         319         119         200                                not all freed!
[2024-01-11 20:34:47.250][10856] -abandoned:     0           0           0           0                                ok
[2024-01-11 20:34:47.250][10856]    -cached:     0           0           0           0                                ok
[2024-01-11 20:34:47.250][10856]      pages:     0           0           6.9 Ki     -6.9 Ki                           ok
[2024-01-11 20:34:47.250][10856] -abandoned:     0           0           0           0                                ok
[2024-01-11 20:34:47.250][10856]  -extended:     0      
[2024-01-11 20:34:47.250][10856]  -noretire:     0      
[2024-01-11 20:34:47.250][10856]      mmaps:     0      
[2024-01-11 20:34:47.250][10856]    commits:     3.8 Ki 
[2024-01-11 20:34:47.250][10856]     resets:     0      
[2024-01-11 20:34:47.250][10856]     purges:    88      
[2024-01-11 20:34:47.250][10856]    threads:    24          24           0          24                                not all freed!
[2024-01-11 20:34:47.250][10856]   searches:     0.0 avg
[2024-01-11 20:34:47.250][10856] numa nodes:     1
[2024-01-11 20:34:47.250][10856]    elapsed:    19.086 s
[2024-01-11 20:34:47.250][10856]    process: user: 10.171 s, system: 2.500 s, faults: 4878457, rss: 3.2 GiB, commit: 23.4 GiB
[2024-01-11 20:34:47.250][10856] ####################[-MIMALLOC-]####################
[2024-01-11 20:34:47.250][10856] [32468MB] physical memory installed, [23596MB] available, [27] percent of memory in use
[2024-01-11 20:34:47.250][10856] PageFile total: [5376MB], free~ [5258MB]
[2024-01-11 20:34:47.250][10856] Engine memory usage (Working Set): [2087MB], peak: [3290MB]
[2024-01-11 20:34:47.250][10856] Engine memory usage (Commit Charge): [23728MB], peak: [24049MB]
[2024-01-11 20:34:47.250][10856] --------------------------------------------------------------------------------
[2024-01-11 20:34:47.250][10856] * [ D3D ]: textures count [7073]
[2024-01-11 20:34:47.250][10856] * [ D3D ]: textures[1700711 K]
[2024-01-11 20:34:47.250][10856] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-11 20:34:47.250][10856] * [x-ray]: economy: strings[37922 K], smem[0 K]
[2024-01-11 20:34:47.250][10856] Prefetch frame, updated: 0 objects!
[2024-01-11 20:34:47.395][10856] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.04 s.]
[2024-01-11 20:34:47.395][10856] ~~  slot: ['dsh_cop_weather.39'], time: [0.04 s.]
[2024-01-11 20:34:47.402][10856] CTreasure.converted !!!
[2024-01-11 20:34:47.402][10856] CRandomTask.converted !!!
[2024-01-11 20:34:47.402][10856] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-01-11 20:34:47.402][10856] [ogse_st_mgr]: 2 all timers loaded
[2024-01-11 20:34:47.403][10856] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-01-11 20:34:47.403][10856] [dsh_cop_weather]: StaticForecast: default loaded: 30 items
[2024-01-11 20:34:47.403][10856] ~~['bind_stalker']: disable ['ui_trade_hide']
[2024-01-11 20:34:47.403][10856] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-01-11 20:34:47.403][10856] ~~['bind_stalker']: disable ['ui_talk_hide']
[2024-01-11 20:34:47.403][10856] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-01-11 20:34:47.403][10856] ! Unknown command: scope_params_1
[2024-01-11 20:34:47.403][10856] ! Unknown command: scope_params_2
[2024-01-11 20:34:47.403][10856] ! Unknown command: scope_params_3
[2024-01-11 20:34:47.403][10856] ! Unknown command: scope_params_4
[2024-01-11 20:34:47.424][10856] rx_sound sound prefetch ...
[2024-01-11 20:34:47.484][10856] rx_sound sound prefetch done!
[2024-01-11 20:34:47.492][10856] actor start 2
[2024-01-11 20:34:47.921][10856] actor end 2
[2024-01-11 20:34:47.974][10856] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-11 20:34:47.974][10856] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty()
[2024-01-11 20:34:48.459][10856] known outfit=killer_blue_exoskeleton, legs=merc_exo_outfit_legs
[2024-01-11 20:34:48.511][10856] [dsh_fixes]: version = 15, fixes = 15
[2024-01-11 20:34:48.511][10856] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-01-11 20:34:48.514][10856] task_ini()
[2024-01-11 20:34:48.515][10856] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-01-11 20:34:48.515][10856] [dsh_cop_weather]: time diff on first update is -0
[2024-01-11 20:34:48.543][10856] Prefetch frame, updated: 18 objects!
[2024-01-11 20:34:48.619][ 5244] ~ current environment sound zone name [open_space]
[2024-01-11 20:34:48.635][10856] Prefetch frame, updated: 1078 objects!
[2024-01-11 20:34:48.645][10856] Prefetch frame, updated: 19 objects!
[2024-01-11 20:34:48.651][10856] Prefetch frame, updated: 0 objects!
[2024-01-11 20:34:48.657][10856] Prefetch frame, updated: 21 objects!
[2024-01-11 20:34:48.664][10856] Prefetch frame, updated: 203 objects!
[2024-01-11 20:34:48.670][10856] Prefetch frame, updated: 0 objects!
[2024-01-11 20:34:48.676][10856] Prefetch frame, updated: 0 objects!
[2024-01-11 20:34:48.683][10856] Prefetch frame, updated: 0 objects!
[2024-01-11 20:34:48.689][10856] Prefetch frame, updated: 9 objects!
[2024-01-11 20:34:48.695][10856] Prefetch frame, updated: 20 objects!
[2024-01-11 20:34:48.701][10856] Prefetch frame, updated: 203 objects!
[2024-01-11 20:34:48.708][10856] Prefetch frame, updated: 1 objects!
[2024-01-11 20:34:48.714][10856] Prefetch frame, updated: 1 objects!
[2024-01-11 20:34:48.720][10856] Prefetch frame, updated: 2 objects!
[2024-01-11 20:34:48.726][10856] Prefetch frame, updated: 8 objects!
[2024-01-11 20:34:48.733][10856] Prefetch frame, updated: 24 objects!
[2024-01-11 20:34:48.739][10856] Prefetch frame, updated: 1 objects!
[2024-01-11 20:34:48.745][10856] Prefetch frame, updated: 205 objects!
[2024-01-11 20:34:48.751][10856] Prefetch frame, updated: 7 objects!
[2024-01-11 20:34:48.757][10856] Prefetch frame, updated: 2 objects!
[2024-01-11 20:34:48.764][10856] Prefetch frame, updated: 10 objects!
[2024-01-11 20:34:48.773][10856] Prefetch frame, updated: 25 objects!
[2024-01-11 20:34:48.776][10856] Prefetch frame, updated: 2 objects!
[2024-01-11 20:34:48.783][10856] Prefetch frame, updated: 3 objects!
[2024-01-11 20:34:48.789][10856] Prefetch frame, updated: 206 objects!
[2024-01-11 20:34:48.795][10856] Prefetch frame, updated: 3 objects!
[2024-01-11 20:34:48.801][10856] Prefetch frame, updated: 2 objects!
[2024-01-11 20:34:48.807][10856] Prefetch frame, updated: 28 objects!
[2024-01-11 20:34:48.814][10856] Prefetch frame, updated: 11 objects!
[2024-01-11 20:34:48.820][10856] Prefetch frame, updated: 7 objects!
[2024-01-11 20:34:48.826][10856] Prefetch frame, updated: 209 objects!
[2024-01-11 20:34:48.833][10856] Prefetch frame, updated: 4 objects!
[2024-01-11 20:34:48.839][10856] Prefetch frame, updated: 2 objects!
[2024-01-11 20:34:48.845][10856] Prefetch frame, updated: 39 objects!
[2024-01-11 20:34:48.852][10856] Prefetch frame, updated: 0 objects!
[2024-01-11 20:34:48.857][10856] Prefetch frame, updated: 4 objects!
[2024-01-11 20:34:48.863][10856] Prefetch frame, updated: 0 objects!
[2024-01-11 20:34:48.869][10856] Prefetch frame, updated: 209 objects!
[2024-01-11 20:34:48.875][10856] Prefetch frame, updated: 1 objects!
[2024-01-11 20:34:48.881][10856] Prefetch frame, updated: 28 objects!
[2024-01-11 20:34:48.888][10856] Prefetch frame, updated: 9 objects!
[2024-01-11 20:34:48.894][10856] Prefetch frame, updated: 7 objects!
[2024-01-11 20:34:48.900][10856] Prefetch frame, updated: 1 objects!
[2024-01-11 20:34:48.907][10856] Prefetch frame, updated: 4 objects!
[2024-01-11 20:34:48.913][10856] Prefetch frame, updated: 208 objects!
[2024-01-11 20:34:48.919][10856] Prefetch frame, updated: 26 objects!
[2024-01-11 20:34:48.926][10856] Prefetch frame, updated: 4 objects!
[2024-01-11 20:34:48.932][10856] Prefetch frame, updated: 8 objects!
[2024-01-11 20:34:48.938][10856] Prefetch frame, updated: 4 objects!
[2024-01-11 20:34:48.945][10856] Prefetch frame, updated: 7 objects!
[2024-01-11 20:34:48.951][10856] Prefetch frame, updated: 205 objects!
[2024-01-11 20:34:48.957][10856] Prefetch frame, updated: 29 objects!
[2024-01-11 20:34:48.963][10856] Prefetch frame, updated: 4 objects!
[2024-01-11 20:34:48.969][10856] Prefetch frame, updated: 9 objects!
[2024-01-11 20:34:48.976][10856] Prefetch frame, updated: 6 objects!
[2024-01-11 20:34:48.982][10856] Prefetch frame, updated: 3 objects!
[2024-01-11 20:34:48.988][10856] Prefetch frame, updated: 204 objects!
[2024-01-11 20:34:48.995][10856] Prefetch frame, updated: 25 objects!
[2024-01-11 20:34:49.001][10856] Prefetch frame, updated: 6 objects!
[2024-01-11 20:34:49.007][10856] Prefetch frame, updated: 8 objects!
[2024-01-11 20:34:49.013][10856] Prefetch frame, updated: 13 objects!
[2024-01-11 20:34:49.019][10856] Prefetch frame, updated: 6 objects!
[2024-01-11 20:34:49.025][10856] Prefetch frame, updated: 20 objects!
[2024-01-11 20:34:49.031][10856] Prefetch frame, updated: 232 objects!
[2024-01-11 20:34:49.037][10856] Prefetch frame, updated: 2 objects!
[2024-01-11 20:34:49.043][10856] Prefetch frame, updated: 7 objects!
[2024-01-11 20:34:49.049][10856] Prefetch frame, updated: 6 objects!
[2024-01-11 20:34:49.056][10856] Prefetch frame, updated: 8 objects!
[2024-01-11 20:34:49.062][10856] Prefetch frame, updated: 1 objects!
[2024-01-11 20:34:49.068][10856] Prefetch frame, updated: 34 objects!
[2024-01-11 20:34:49.074][10856] Prefetch frame, updated: 206 objects!
[2024-01-11 20:34:49.080][10856] Prefetch frame, updated: 0 objects!
[2024-01-11 20:34:49.086][10856] Prefetch frame, updated: 4 objects!
[2024-01-11 20:34:49.092][10856] Prefetch frame, updated: 5 objects!
[2024-01-11 20:34:49.098][10856] Prefetch frame, updated: 8 objects!
[2024-01-11 20:34:49.105][10856] Prefetch frame, updated: 22 objects!
[2024-01-11 20:34:49.111][10856] Prefetch frame, updated: 207 objects!
[2024-01-11 20:34:49.117][10856] Prefetch frame, updated: 5 objects!
[2024-01-11 20:34:49.123][10856] Prefetch frame, updated: 5 objects!
[2024-01-11 20:34:49.129][10856] Prefetch frame, updated: 2 objects!
[2024-01-11 20:34:49.135][10856] Prefetch frame, updated: 3 objects!
[2024-01-11 20:34:49.141][10856] Prefetch frame, updated: 34 objects!
[2024-01-11 20:34:49.148][10856] Prefetch frame, updated: 90 objects!
[2024-01-11 20:34:49.155][10856] Prefetch frame, updated: 206 objects!
[2024-01-11 20:34:49.161][10856] Prefetch frame, updated: 2 objects!
[2024-01-11 20:34:49.167][10856] Prefetch frame, updated: 10 objects!
[2024-01-11 20:34:49.174][10856] Prefetch frame, updated: 3 objects!
[2024-01-11 20:34:49.180][10856] Prefetch frame, updated: 33 objects!
[2024-01-11 20:34:49.186][10856] Prefetch frame, updated: 1 objects!
[2024-01-11 20:34:49.193][10856] Prefetch frame, updated: 212 objects!
[2024-01-11 20:34:49.199][10856] Prefetch frame, updated: 8 objects!
[2024-01-11 20:34:49.205][10856] Prefetch frame, updated: 3 objects!
[2024-01-11 20:34:49.211][10856] Prefetch frame, updated: 2 objects!
[2024-01-11 20:34:49.217][10856] Prefetch frame, updated: 41 objects!
[2024-01-11 20:34:49.224][10856] Prefetch frame, updated: 2 objects!
[2024-01-11 20:34:49.233][10856] Prefetch frame, updated: 211 objects!
[2024-01-11 20:34:49.264][10856] * MEMORY USAGE: 0 K
[2024-01-11 20:34:49.264][10856] * End of synchronization A[1] R[1]
[2024-01-11 20:34:49.266][10856] * phase time: 2033 ms
[2024-01-11 20:34:49.266][10856] * phase cmem: 0 K
[2024-01-11 20:34:49.266][10856] gameload - all finished!
[2024-01-11 20:34:52.104][10856] gg_need_sleep=151
[2024-01-11 20:34:56.335][10856] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[2024-01-11 20:34:56.335][10856] [ogse_st_mgr]: 2 all timers saved
[2024-01-11 20:34:56.335][10856] [dsh_cop_weather]: DynamicForecast: default saved: 72 items
[2024-01-11 20:34:56.335][10856] [dsh_cop_weather]: StaticForecast: default saved: 33 items
[2024-01-11 20:34:56.337][10856] * Saving spawns...
[2024-01-11 20:34:56.337][10856] * Saving objects...
[2024-01-11 20:34:56.370][10856] * 32540 objects are successfully saved
[2024-01-11 20:34:56.372][10856] * 4367 script vars are successfully saved
[2024-01-11 20:34:56.385][10856] * Game user День 40. [Кордон] quicksave_18.sav is successfully saved to file 'c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\user День 40. [Кордон] quicksave_18.sav'
[2024-01-11 20:34:56.385][10856] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[2024-01-11 20:34:56.385][10856] ~~  slot: ['laucer_quick_save.10'], time: [0.05 s.]
[2024-01-11 20:34:56.388][10856] [dsh_cop_weather]: time diff after save is -0
[2024-01-11 20:34:58.464][10856] ********************************************************************************
[2024-01-11 20:34:58.464][10856] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[2024-01-11 20:34:58.581][10856] !! Unhandled exception stack trace:
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF645C1B3AB], Fun: [CBaseMonster::feel_sound_new()] + [223 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster_feel.cpp-->55] + [29 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF645C1C2AF], Fun: [CBaseMonster::HitSignal()] + [175 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster_feel.cpp-->266]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF645817A49], Fun: [CEntity::Hit()] + [281 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Entity.cpp-->128]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF645821CBA], Fun: [CEntityAlive::Hit()] + [298 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\entity_alive.cpp-->283]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64596E8DF], Fun: [CBaseMonster::Hit()] + [359 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster.cpp-->415]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6459C56AE], Fun: [CAI_Bloodsucker::Hit()] + [18 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ai\Monsters\Bloodsucker\bloodsucker.cpp-->642]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64578E8FF], Fun: [CGameObject::OnEvent()] + [611 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GameObject.cpp-->204]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6458177AC], Fun: [CEntity::OnEvent()] + [36 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Entity.cpp-->47]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64596F947], Fun: [CBaseMonster::OnEvent()] + [47 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\ai\Monsters\BaseMonster\base_monster.cpp-->825]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64578A5B7], Fun: [CLevel::cl_Process_Event()] + [631 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp-->257]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64578A735], Fun: [CLevel::ProcessGameEvents()] + [357 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp-->289]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF64578AB1A], Fun: [CLevel::OnFrame()] + [658 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp-->319]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF645496E98], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\pure.h-->119]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF645495675], Fun: [CRenderDevice::on_idle()] + [873 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->141] + [320 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6454962D6], Fun: [CRenderDevice::Run()] + [766 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->333] + [82 byte(s)]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF645460DC5], Fun: [Startup()] + [1225 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->280]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6454613E0], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->464]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6454614C5], Fun: [WinMain()] + [161 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->485]
! Module: [C:\Users\User\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF645D62BEE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFF2A7B257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFF2B24AA58], Fun: [RtlUserThreadStart()] + [40 byte(s)]
[2024-01-11 20:34:58.581][10856] ********************************************************************************
[2024-01-11 20:34:58.692][10856] --Saved dump file to [c:\users\user\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_user_01-11-24_20-34-58.mdmp]

 

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8 часов назад, Мольфар сказал:

Это что за обновление такое? Вылеты на постоянной основе, Круглов сломан, графика стала всратой (лумскейл пришлось руками править, мгла постоянная даже в ясную погоду), в подземках фепес падает....

Ты в чё играешь?...Проблемы пока есть...Тока не одной что ты тут написал...Мож всякие левые правочки стоит убрать? А не плевать...

 

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Я увлекаюсь рисованием, и в перспективе хотел бы работать в геймдеве. Так вот, могу ли я помочь как то в разработке мода? Я работал в основном в фотошопе и с растровой графикой,  не знаю насколько могу тут пригодиться,  но на чистом интузиазме хотел бы попробовать выполнить какую-нибудь задачу для данного проекта,  даже если не обладаю навыками в данной области. Если посчитаете, что я могу как то помочь, то пожалуйста ответь на мой комментарий, и скажите, как мне с вами связаться.

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Старые сейвы не работают. Версия от ноября была. Обновил, перекинул файлы, запустил, сейвы не пашут. Ля, как так то, на предидущей обнове все работало. Печаль прям, много времени убито. Как наладить сейвы кто знает?

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Механик56  работает катаю сейв от 08.10.2023

Периодически вылетает, правда пока не пойму это из-за отсутствия новой игры или просто косяки


Дополнено 24 минуты спустя

А есть варианты что-то сделать если Брат Луис на болоте убит?

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3 часа назад, yashmaa23 сказал:

Механик56  работает катаю сейв от 08.10.2023

Периодически вылетает, правда пока не пойму это из-за отсутствия новой игры или просто косяки


Дополнено 24 минуты спустя

А есть варианты что-то сделать если Брат Луис на болоте убит?

Не, вылетает при загрузке.

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Я нашел Ночную звезду для Сидора , только когда убрал плотность травы до минимума

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Добрый день. Скачал игру, установил, запускаю через лаунчер. Создаю новую игру, появляюсь в деревне новичков, если стоишь и смотришь в стену перед собой игра работает, поворачиваешь камеру на 180 в деревню, происходит моментальный вылет. Игрался с настройками игры, файлом подкачки, ничего не помогает. Искал информацию на форуме, безуспешно. Версия игры последняя. Прошу помочь с данным вылетом, может есть у кого какие способы решения.

xray_kezzo_2024-01-14_15-08-50.log

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Где можно найти Фраера? Зачистил ТД , нигде его нет

Изменено пользователем StResist

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Кто может подсказать где найти воз дров ?

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Пришел в Восточную Припять - смс не приходит от Кулинара, около дерева лианы его нет. В чем проблема ? Есть какие то условия его респа ?

 

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Кто знает, подскажите пожалуйста. Купил у Сахарова биорадар. Как его включить? Играю в крайнюю версию.

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AlexChaman , кнопка Home

  • Лайк 2

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47 минут назад, monohrom сказал:

AlexChaman , кнопка Home

Благодарю!

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Кто поможет, почему молчит Волозар, после х-16, сказал что продолжим после МГ, но диалога нет? 

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Не могу поднять столы, по квесту семейный очаг, в темной долине, они просто висят в воздухе 

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46 минут назад, Mashinist712 сказал:

Не могу поднять столы, по квесту семейный очаг, в темной долине, они просто висят в воздухе 

Попробуй по новой зайти на локацию снова , либо с автосейва либо с более раннего сохранения . 

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monohrom а я думал, что это фича такая, миникарта с биорадаром вместе, сидел точки эти высматривал :u1F914: спасибо

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Подскажите пожалуйста

1.играю на уровне сложности "опытный" почему то не отображаются трупы на миникарте. Как решить такую проблему?

2. На кордоне в тоннеле нашел на трупе Неизвестную записку про погибшего сына. квеста никакого не появилось. Что с ней делать?

3. Ни разу не появилось кровотечение при ранениях. Зачем тогда бинты?

Изменено пользователем SerjantS1

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